Merge branch 'beta' into test-doc

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NightKev 2025-06-07 17:56:39 -07:00 committed by GitHub
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144 changed files with 1106 additions and 841 deletions

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@ -42,9 +42,6 @@
// TODO: Remove if we ever get down to 0 circular imports
"organizeImports": { "enabled": false },
"linter": {
"ignore": [
"src/phases/move-effect-phase.ts" // TODO: unignore after move-effect-phase refactor
],
"enabled": true,
"rules": {
"recommended": true,

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@ -145,6 +145,5 @@
</div>
<script type="module" src="./src/main.ts"></script>
<script src="./src/touch-controls.ts" type="module"></script>
<script src="./src/debug.js" type="module"></script>
</body>
</html>

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@ -12,3 +12,8 @@ post-merge:
commands:
update-submodules:
run: git submodule update --init --recursive
post-checkout:
commands:
update-submodules:
run: git submodule update --init --recursive

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@ -1,6 +1,7 @@
/**
* Dex entry for a single Pokemon Species
*/
export interface DexData {
[key: number]: DexEntry;
}
export interface DexEntry {
seenAttr: bigint;
caughtAttr: bigint;
@ -10,7 +11,3 @@ export interface DexEntry {
hatchedCount: number;
ivs: number[];
}
export interface DexData {
[key: number]: DexEntry;
}

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@ -2,9 +2,6 @@ export interface Localizable {
localize(): void;
}
export interface TranslationEntries {
[key: string]: string | { [key: string]: string };
}
export interface SimpleTranslationEntries {
[key: string]: string;
}

286
src/@types/phase-types.ts Normal file
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@ -0,0 +1,286 @@
import type { MoveAnim } from "#app/data/battle-anims";
import type { AddEnemyBuffModifierPhase } from "#app/phases/add-enemy-buff-modifier-phase";
import type { AttemptCapturePhase } from "#app/phases/attempt-capture-phase";
import type { AttemptRunPhase } from "#app/phases/attempt-run-phase";
import type { BattleEndPhase } from "#app/phases/battle-end-phase";
import type { BerryPhase } from "#app/phases/berry-phase";
import type { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase";
import type { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import type { CommandPhase } from "#app/phases/command-phase";
import type { CommonAnimPhase } from "#app/phases/common-anim-phase";
import type { DamageAnimPhase } from "#app/phases/damage-anim-phase";
import type { EggHatchPhase } from "#app/phases/egg-hatch-phase";
import type { EggLapsePhase } from "#app/phases/egg-lapse-phase";
import type { EggSummaryPhase } from "#app/phases/egg-summary-phase";
import type { EncounterPhase } from "#app/phases/encounter-phase";
import type { EndCardPhase } from "#app/phases/end-card-phase";
import type { EndEvolutionPhase } from "#app/phases/end-evolution-phase";
import type { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
import type { EvolutionPhase } from "#app/phases/evolution-phase";
import type { ExpPhase } from "#app/phases/exp-phase";
import type { FaintPhase } from "#app/phases/faint-phase";
import type { FormChangePhase } from "#app/phases/form-change-phase";
import type { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase";
import type { GameOverPhase } from "#app/phases/game-over-phase";
import type { HideAbilityPhase } from "#app/phases/hide-ability-phase";
import type { HidePartyExpBarPhase } from "#app/phases/hide-party-exp-bar-phase";
import type { LearnMovePhase } from "#app/phases/learn-move-phase";
import type { LevelCapPhase } from "#app/phases/level-cap-phase";
import type { LevelUpPhase } from "#app/phases/level-up-phase";
import type { LoadMoveAnimPhase } from "#app/phases/load-move-anim-phase";
import type { LoginPhase } from "#app/phases/login-phase";
import type { MessagePhase } from "#app/phases/message-phase";
import type { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import type { MoneyRewardPhase } from "#app/phases/money-reward-phase";
import type { MoveAnimPhase } from "#app/phases/move-anim-phase";
import type { MoveChargePhase } from "#app/phases/move-charge-phase";
import type { MoveEffectPhase } from "#app/phases/move-effect-phase";
import type { MoveEndPhase } from "#app/phases/move-end-phase";
import type { MoveHeaderPhase } from "#app/phases/move-header-phase";
import type { MovePhase } from "#app/phases/move-phase";
import type {
MysteryEncounterPhase,
MysteryEncounterOptionSelectedPhase,
MysteryEncounterBattlePhase,
MysteryEncounterRewardsPhase,
PostMysteryEncounterPhase,
MysteryEncounterBattleStartCleanupPhase,
} from "#app/phases/mystery-encounter-phases";
import type { NewBattlePhase } from "#app/phases/new-battle-phase";
import type { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import type { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import type { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase";
import type { PartyExpPhase } from "#app/phases/party-exp-phase";
import type { PartyHealPhase } from "#app/phases/party-heal-phase";
import type { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
import type { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import type { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
import type { PostGameOverPhase } from "#app/phases/post-game-over-phase";
import type { PostSummonPhase } from "#app/phases/post-summon-phase";
import type { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase";
import type { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import type { ReloadSessionPhase } from "#app/phases/reload-session-phase";
import type { ResetStatusPhase } from "#app/phases/reset-status-phase";
import type { ReturnPhase } from "#app/phases/return-phase";
import type { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase";
import type { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase";
import type { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import type { SelectBiomePhase } from "#app/phases/select-biome-phase";
import type { SelectChallengePhase } from "#app/phases/select-challenge-phase";
import type { SelectGenderPhase } from "#app/phases/select-gender-phase";
import type { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import type { SelectStarterPhase } from "#app/phases/select-starter-phase";
import type { SelectTargetPhase } from "#app/phases/select-target-phase";
import type { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase";
import type { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import type { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import type { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import type { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import type { SummonMissingPhase } from "#app/phases/summon-missing-phase";
import type { SummonPhase } from "#app/phases/summon-phase";
import type { SwitchBiomePhase } from "#app/phases/switch-biome-phase";
import type { SwitchPhase } from "#app/phases/switch-phase";
import type { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
import type { TeraPhase } from "#app/phases/tera-phase";
import type { TitlePhase } from "#app/phases/title-phase";
import type { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import type { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase";
import type { TurnEndPhase } from "#app/phases/turn-end-phase";
import type { TurnInitPhase } from "#app/phases/turn-init-phase";
import type { TurnStartPhase } from "#app/phases/turn-start-phase";
import type { UnavailablePhase } from "#app/phases/unavailable-phase";
import type { UnlockPhase } from "#app/phases/unlock-phase";
import type { VictoryPhase } from "#app/phases/victory-phase";
import type { WeatherEffectPhase } from "#app/phases/weather-effect-phase";
export type PhaseClass =
| typeof AddEnemyBuffModifierPhase
| typeof AttemptCapturePhase
| typeof AttemptRunPhase
| typeof BattleEndPhase
| typeof BerryPhase
| typeof CheckStatusEffectPhase
| typeof CheckSwitchPhase
| typeof CommandPhase
| typeof CommonAnimPhase
| typeof DamageAnimPhase
| typeof EggHatchPhase
| typeof EggLapsePhase
| typeof EggSummaryPhase
| typeof EncounterPhase
| typeof EndCardPhase
| typeof EndEvolutionPhase
| typeof EnemyCommandPhase
| typeof EvolutionPhase
| typeof FormChangePhase
| typeof ExpPhase
| typeof FaintPhase
| typeof FormChangePhase
| typeof GameOverPhase
| typeof GameOverModifierRewardPhase
| typeof HideAbilityPhase
| typeof HidePartyExpBarPhase
| typeof LearnMovePhase
| typeof LevelUpPhase
| typeof LevelCapPhase
| typeof LoadMoveAnimPhase
| typeof LoginPhase
| typeof MessagePhase
| typeof ModifierRewardPhase
| typeof MoneyRewardPhase
| typeof MoveAnimPhase
| typeof MoveChargePhase
| typeof MoveEffectPhase
| typeof MoveEndPhase
| typeof MoveHeaderPhase
| typeof MovePhase
| typeof MysteryEncounterPhase
| typeof MysteryEncounterOptionSelectedPhase
| typeof MysteryEncounterBattlePhase
| typeof MysteryEncounterRewardsPhase
| typeof MysteryEncounterBattleStartCleanupPhase
| typeof MysteryEncounterRewardsPhase
| typeof PostMysteryEncounterPhase
| typeof NewBattlePhase
| typeof NewBiomeEncounterPhase
| typeof NextEncounterPhase
| typeof ObtainStatusEffectPhase
| typeof PartyExpPhase
| typeof PartyHealPhase
| typeof PokemonAnimPhase
| typeof PokemonHealPhase
| typeof PokemonTransformPhase
| typeof PostGameOverPhase
| typeof PostSummonPhase
| typeof PostTurnStatusEffectPhase
| typeof QuietFormChangePhase
| typeof ReloadSessionPhase
| typeof ResetStatusPhase
| typeof ReturnPhase
| typeof RevivalBlessingPhase
| typeof RibbonModifierRewardPhase
| typeof ScanIvsPhase
| typeof SelectBiomePhase
| typeof SelectChallengePhase
| typeof SelectGenderPhase
| typeof SelectModifierPhase
| typeof SelectStarterPhase
| typeof SelectTargetPhase
| typeof ShinySparklePhase
| typeof ShowAbilityPhase
| typeof ShowTrainerPhase
| typeof ShowPartyExpBarPhase
| typeof StatStageChangePhase
| typeof SummonMissingPhase
| typeof SummonPhase
| typeof SwitchBiomePhase
| typeof SwitchPhase
| typeof SwitchSummonPhase
| typeof TeraPhase
| typeof TitlePhase
| typeof ToggleDoublePositionPhase
| typeof TrainerVictoryPhase
| typeof TurnEndPhase
| typeof TurnInitPhase
| typeof TurnStartPhase
| typeof UnavailablePhase
| typeof UnlockPhase
| typeof VictoryPhase
| typeof WeatherEffectPhase;
/** Typescript map used to map a string phase to the actual phase type */
export type PhaseMap = {
AddEnemyBuffModifierPhase: AddEnemyBuffModifierPhase;
AttemptCapturePhase: AttemptCapturePhase;
AttemptRunPhase: AttemptRunPhase;
BattleEndPhase: BattleEndPhase;
BerryPhase: BerryPhase;
CheckStatusEffectPhase: CheckStatusEffectPhase;
CheckSwitchPhase: CheckSwitchPhase;
CommandPhase: CommandPhase;
CommonAnimPhase: CommonAnimPhase;
DamageAnimPhase: DamageAnimPhase;
EggHatchPhase: EggHatchPhase;
EggLapsePhase: EggLapsePhase;
EggSummaryPhase: EggSummaryPhase;
EncounterPhase: EncounterPhase;
EndCardPhase: EndCardPhase;
EndEvolutionPhase: EndEvolutionPhase;
EnemyCommandPhase: EnemyCommandPhase;
EvolutionPhase: EvolutionPhase;
ExpPhase: ExpPhase;
FaintPhase: FaintPhase;
FormChangePhase: FormChangePhase;
GameOverPhase: GameOverPhase;
GameOverModifierRewardPhase: GameOverModifierRewardPhase;
HideAbilityPhase: HideAbilityPhase;
HidePartyExpBarPhase: HidePartyExpBarPhase;
LearnMovePhase: LearnMovePhase;
LevelCapPhase: LevelCapPhase;
LevelUpPhase: LevelUpPhase;
LoadMoveAnimPhase: LoadMoveAnimPhase;
LoginPhase: LoginPhase;
MessagePhase: MessagePhase;
ModifierRewardPhase: ModifierRewardPhase;
MoneyRewardPhase: MoneyRewardPhase;
MoveAnimPhase: MoveAnimPhase<MoveAnim>;
MoveChargePhase: MoveChargePhase;
MoveEffectPhase: MoveEffectPhase;
MoveEndPhase: MoveEndPhase;
MoveHeaderPhase: MoveHeaderPhase;
MovePhase: MovePhase;
MysteryEncounterPhase: MysteryEncounterPhase;
MysteryEncounterOptionSelectedPhase: MysteryEncounterOptionSelectedPhase;
MysteryEncounterBattlePhase: MysteryEncounterBattlePhase;
MysteryEncounterBattleStartCleanupPhase: MysteryEncounterBattleStartCleanupPhase;
MysteryEncounterRewardsPhase: MysteryEncounterRewardsPhase;
PostMysteryEncounterPhase: PostMysteryEncounterPhase;
NewBattlePhase: NewBattlePhase;
NewBiomeEncounterPhase: NewBiomeEncounterPhase;
NextEncounterPhase: NextEncounterPhase;
ObtainStatusEffectPhase: ObtainStatusEffectPhase;
PartyExpPhase: PartyExpPhase;
PartyHealPhase: PartyHealPhase;
PokemonAnimPhase: PokemonAnimPhase;
PokemonHealPhase: PokemonHealPhase;
PokemonTransformPhase: PokemonTransformPhase;
PostGameOverPhase: PostGameOverPhase;
PostSummonPhase: PostSummonPhase;
PostTurnStatusEffectPhase: PostTurnStatusEffectPhase;
QuietFormChangePhase: QuietFormChangePhase;
ReloadSessionPhase: ReloadSessionPhase;
ResetStatusPhase: ResetStatusPhase;
ReturnPhase: ReturnPhase;
RevivalBlessingPhase: RevivalBlessingPhase;
RibbonModifierRewardPhase: RibbonModifierRewardPhase;
ScanIvsPhase: ScanIvsPhase;
SelectBiomePhase: SelectBiomePhase;
SelectChallengePhase: SelectChallengePhase;
SelectGenderPhase: SelectGenderPhase;
SelectModifierPhase: SelectModifierPhase;
SelectStarterPhase: SelectStarterPhase;
SelectTargetPhase: SelectTargetPhase;
ShinySparklePhase: ShinySparklePhase;
ShowAbilityPhase: ShowAbilityPhase;
ShowPartyExpBarPhase: ShowPartyExpBarPhase;
ShowTrainerPhase: ShowTrainerPhase;
StatStageChangePhase: StatStageChangePhase;
SummonMissingPhase: SummonMissingPhase;
SummonPhase: SummonPhase;
SwitchBiomePhase: SwitchBiomePhase;
SwitchPhase: SwitchPhase;
SwitchSummonPhase: SwitchSummonPhase;
TeraPhase: TeraPhase;
TitlePhase: TitlePhase;
ToggleDoublePositionPhase: ToggleDoublePositionPhase;
TrainerVictoryPhase: TrainerVictoryPhase;
TurnEndPhase: TurnEndPhase;
TurnInitPhase: TurnInitPhase;
TurnStartPhase: TurnStartPhase;
UnavailablePhase: UnavailablePhase;
UnlockPhase: UnlockPhase;
VictoryPhase: VictoryPhase;
WeatherEffectPhase: WeatherEffectPhase;
};
export type PhaseString = keyof PhaseMap;

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@ -2,8 +2,8 @@ import type { EnemyPokemon } from "#app/field/pokemon";
import type { PersistentModifier } from "#app/modifier/modifier";
import type { PartyMemberStrength } from "#enums/party-member-strength";
import type { SpeciesId } from "#enums/species-id";
import type { TrainerConfig } from "./trainer-config";
import type { TrainerPartyTemplate } from "./TrainerPartyTemplate";
import type { TrainerConfig } from "../data/trainers/trainer-config";
import type { TrainerPartyTemplate } from "../data/trainers/TrainerPartyTemplate";
export type PartyTemplateFunc = () => TrainerPartyTemplate;
export type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon;

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@ -120,7 +120,7 @@ import { SceneBase } from "#app/scene-base";
import CandyBar from "#app/ui/candy-bar";
import type { Variant } from "#app/sprites/variant";
import { variantData, clearVariantData } from "#app/sprites/variant";
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import Overrides from "#app/overrides";
import { InputsController } from "#app/inputs-controller";
import { UiInputs } from "#app/ui-inputs";
@ -145,7 +145,7 @@ import { LoadingScene } from "#app/loading-scene";
import { LevelCapPhase } from "#app/phases/level-cap-phase";
import { LoginPhase } from "#app/phases/login-phase";
import { MessagePhase } from "#app/phases/message-phase";
import { MovePhase } from "#app/phases/move-phase";
import type { MovePhase } from "#app/phases/move-phase";
import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
@ -153,7 +153,6 @@ import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
@ -170,7 +169,7 @@ import {
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { ExpPhase } from "#app/phases/exp-phase";
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
@ -812,6 +811,7 @@ export default class BattleScene extends SceneBase {
}
}
// TODO: Add a `getPartyOnSide` function for getting the party of a pokemon
public getPlayerParty(): PlayerPokemon[] {
return this.party;
}
@ -901,7 +901,7 @@ export default class BattleScene extends SceneBase {
do {
targetingMovePhase = this.findPhase(
mp =>
mp instanceof MovePhase &&
mp.is("MovePhase") &&
mp.targets.length === 1 &&
mp.targets[0] === removedPokemon.getBattlerIndex() &&
mp.pokemon.isPlayer() !== allyPokemon.isPlayer(),
@ -1450,7 +1450,7 @@ export default class BattleScene extends SceneBase {
}
if (lastBattle?.double && !newDouble) {
this.tryRemovePhase(p => p instanceof SwitchPhase);
this.tryRemovePhase((p: Phase) => p.is("SwitchPhase"));
for (const p of this.getPlayerField()) {
p.lapseTag(BattlerTagType.COMMANDED);
}
@ -1588,9 +1588,7 @@ export default class BattleScene extends SceneBase {
return 0;
}
const isEggPhase: boolean = ["EggLapsePhase", "EggHatchPhase"].includes(
this.getCurrentPhase()?.constructor.name ?? "",
);
const isEggPhase: boolean = ["EggLapsePhase", "EggHatchPhase"].includes(this.getCurrentPhase()?.phaseName ?? "");
if (
// Give trainers with specialty types an appropriately-typed form for Wormadam, Rotom, Arceus, Oricorio, Silvally, or Paldean Tauros.
@ -3089,9 +3087,9 @@ export default class BattleScene extends SceneBase {
const removeOld = itemModifier.stackCount === 0;
if (!removeOld || !source || this.removeModifier(itemModifier, !source.isPlayer())) {
if (!removeOld || !source || this.removeModifier(itemModifier, source.isEnemy())) {
const addModifier = () => {
if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
if (!matchingModifier || this.removeModifier(matchingModifier, target.isEnemy())) {
if (target.isPlayer()) {
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant);
if (source && itemLost) {
@ -3495,12 +3493,12 @@ export default class BattleScene extends SceneBase {
}
if (matchingFormChange) {
let phase: Phase;
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet) {
if (pokemon.isPlayer() && !matchingFormChange.quiet) {
phase = new FormChangePhase(pokemon, matchingFormChange, modal);
} else {
phase = new QuietFormChangePhase(pokemon, matchingFormChange);
}
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet && modal) {
if (pokemon.isPlayer() && !matchingFormChange.quiet && modal) {
this.overridePhase(phase);
} else if (delayed) {
this.pushPhase(phase);
@ -3569,21 +3567,18 @@ export default class BattleScene extends SceneBase {
gameMode: this.currentBattle ? this.gameMode.getName() : "Title",
biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
wave: this.currentBattle?.waveIndex ?? 0,
party: this.party
? this.party.map(p => {
return {
name: p.name,
form: p.getFormKey(),
types: p.getTypes().map(type => PokemonType[type]),
teraType: PokemonType[p.getTeraType()],
isTerastallized: p.isTerastallized,
level: p.level,
currentHP: p.hp,
maxHP: p.getMaxHp(),
status: p.status?.effect ? StatusEffect[p.status.effect] : "",
};
})
: [],
party:
this.party?.map(p => ({
name: p.name,
form: p.getFormKey(),
types: p.getTypes().map(type => PokemonType[type]),
teraType: PokemonType[p.getTeraType()],
isTerastallized: p.isTerastallized,
level: p.level,
currentHP: p.hp,
maxHP: p.getMaxHp(),
status: p.status?.effect ? StatusEffect[p.status.effect] : "",
})) ?? [], // TODO: review if this can be nullish
modeChain: this.ui?.getModeChain() ?? [],
};
(window as any).gameInfo = gameInfo;
@ -3601,7 +3596,7 @@ export default class BattleScene extends SceneBase {
activePokemon = activePokemon.concat(this.getEnemyParty());
for (const p of activePokemon) {
keys.push(p.getSpriteKey(true));
if (p instanceof PlayerPokemon) {
if (p.isPlayer()) {
keys.push(p.getBattleSpriteKey(true, true));
}
keys.push(p.species.getCryKey(p.formIndex));
@ -3617,7 +3612,7 @@ export default class BattleScene extends SceneBase {
* @param pokemon The (enemy) pokemon
*/
initFinalBossPhaseTwo(pokemon: Pokemon): void {
if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
if (pokemon.isEnemy() && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
this.fadeOutBgm(fixedInt(2000), false);
this.ui.showDialogue(
battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin,
@ -3966,16 +3961,13 @@ export default class BattleScene extends SceneBase {
if (previousEncounter !== null && encounterType === previousEncounter) {
return false;
}
if (
return !(
this.mysteryEncounterSaveData.encounteredEvents.length > 0 &&
encounterCandidate.maxAllowedEncounters &&
encounterCandidate.maxAllowedEncounters > 0 &&
this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >=
encounterCandidate.maxAllowedEncounters
) {
return false;
}
return true;
);
})
.map(m => allMysteryEncounters[m]);
// Decrement tier

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@ -197,10 +197,7 @@ export function canIAssignThisKey(config, key) {
export function canIOverrideThisSetting(config, settingName) {
const key = getKeyWithSettingName(config, settingName);
// || isTheLatestBind(config, settingName) no longer needed since action and cancel are protected
if (config.blacklist?.includes(key)) {
return false;
}
return true;
return !config.blacklist?.includes(key);
}
export function canIDeleteThisKey(config, key) {

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@ -2,7 +2,7 @@ import { AbilityId } from "#enums/ability-id";
import type { AbAttrCondition } from "#app/@types/ability-types";
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import i18next from "i18next";
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import type { Constructor } from "#app/utils/common";
export class Ability implements Localizable {

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@ -2617,7 +2617,7 @@ export class PostSummonUserFieldRemoveStatusEffectAbAttr extends PostSummonAbAtt
}
override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
const party = pokemon instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField();
const party = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
return party.filter(p => p.isAllowedInBattle()).length > 0;
}
@ -2629,7 +2629,7 @@ export class PostSummonUserFieldRemoveStatusEffectAbAttr extends PostSummonAbAtt
* @param args - n/a
*/
override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
const party = pokemon instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField();
const party = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
const allowedParty = party.filter(p => p.isAllowedInBattle());
if (!simulated) {
@ -2653,11 +2653,7 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr {
}
const ally = pokemon.getAlly();
if (isNullOrUndefined(ally) || ally.getStatStages().every(s => s === 0)) {
return false;
}
return true;
return !(isNullOrUndefined(ally) || ally.getStatStages().every(s => s === 0));
}
override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
@ -2723,11 +2719,7 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
}
// transforming from or into fusion pokemon causes various problems (including crashes and save corruption)
if (this.getTarget(targets).fusionSpecies || pokemon.fusionSpecies) {
return false;
}
return true;
return !(this.getTarget(targets).fusionSpecies || pokemon.fusionSpecies);
}
override applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): void {
@ -2828,7 +2820,7 @@ export class CommanderAbAttr extends AbAttr {
// Apply boosts from this effect to the ally Dondozo
pokemon.getAlly()?.addTag(BattlerTagType.COMMANDED, 0, MoveId.NONE, pokemon.id);
// Cancel the source Pokemon's next move (if a move is queued)
globalScene.tryRemovePhase((phase) => phase instanceof MovePhase && phase.pokemon === pokemon);
globalScene.tryRemovePhase((phase) => phase.is("MovePhase") && phase.pokemon === pokemon);
}
}
}
@ -3544,10 +3536,7 @@ export class BlockStatusDamageAbAttr extends AbAttr {
}
override canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
if (pokemon.status && this.effects.includes(pokemon.status.effect)) {
return true;
}
return false;
return !!pokemon.status?.effect && this.effects.includes(pokemon.status.effect);
}
/**
@ -4449,6 +4438,7 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
simulated: boolean,
args: any[]): void {
if (!simulated) {
dancer.turnData.extraTurns++;
// If the move is an AttackMove or a StatusMove the Dancer must replicate the move on the source of the Dance
if (move.getMove() instanceof AttackMove || move.getMove() instanceof StatusMove) {
const target = this.getTarget(dancer, source, targets);
@ -4803,11 +4793,7 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
const diedToDirectDamage = move !== undefined && attacker !== undefined && move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon});
const cancelled = new BooleanHolder(false);
globalScene.getField(true).map(p => applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled, simulated));
if (!diedToDirectDamage || cancelled.value || attacker!.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
return false;
}
return true;
return !(!diedToDirectDamage || cancelled.value || attacker!.hasAbilityWithAttr(BlockNonDirectDamageAbAttr));
}
override applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): void {
@ -5553,7 +5539,7 @@ class ForceSwitchOutHelper {
* - Whether there are available party members to switch in.
* - If the Pokémon is still alive (hp > 0), and if so, it leaves the field and a new SwitchPhase is initiated.
*/
if (switchOutTarget instanceof PlayerPokemon) {
if (switchOutTarget.isPlayer()) {
if (globalScene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
return false;
}
@ -5622,7 +5608,7 @@ class ForceSwitchOutHelper {
*/
public getSwitchOutCondition(pokemon: Pokemon, opponent: Pokemon): boolean {
const switchOutTarget = pokemon;
const player = switchOutTarget instanceof PlayerPokemon;
const player = switchOutTarget.isPlayer();
if (player) {
const blockedByAbility = new BooleanHolder(false);
@ -6508,12 +6494,7 @@ export function initAbilities() {
new Ability(AbilityId.INTIMIDATE, 3)
.attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], -1, false, true),
new Ability(AbilityId.SHADOW_TAG, 3)
.attr(ArenaTrapAbAttr, (user, target) => {
if (target.hasAbility(AbilityId.SHADOW_TAG)) {
return false;
}
return true;
}),
.attr(ArenaTrapAbAttr, (_user, target) => !target.hasAbility(AbilityId.SHADOW_TAG)),
new Ability(AbilityId.ROUGH_SKIN, 3)
.attr(PostDefendContactDamageAbAttr, 8)
.bypassFaint(),
@ -6573,10 +6554,7 @@ export function initAbilities() {
.ignorable(),
new Ability(AbilityId.MAGNET_PULL, 3)
.attr(ArenaTrapAbAttr, (user, target) => {
if (target.getTypes(true).includes(PokemonType.STEEL) || (target.getTypes(true).includes(PokemonType.STELLAR) && target.getTypes().includes(PokemonType.STEEL))) {
return true;
}
return false;
return target.getTypes(true).includes(PokemonType.STEEL) || (target.getTypes(true).includes(PokemonType.STELLAR) && target.getTypes().includes(PokemonType.STEEL));
}),
new Ability(AbilityId.SOUNDPROOF, 3)
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.hasFlag(MoveFlags.SOUND_BASED))
@ -6654,12 +6632,7 @@ export function initAbilities() {
.attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY)
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY),
new Ability(AbilityId.ARENA_TRAP, 3)
.attr(ArenaTrapAbAttr, (user, target) => {
if (target.isGrounded()) {
return true;
}
return false;
})
.attr(ArenaTrapAbAttr, (user, target) => target.isGrounded())
.attr(DoubleBattleChanceAbAttr),
new Ability(AbilityId.VITAL_SPIRIT, 3)
.attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP)
@ -6897,7 +6870,7 @@ export function initAbilities() {
.ignorable(),
new Ability(AbilityId.ANALYTIC, 5)
.attr(MovePowerBoostAbAttr, (user, target, move) => {
const movePhase = globalScene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.id !== user?.id);
const movePhase = globalScene.findPhase((phase) => phase.is("MovePhase") && phase.pokemon.id !== user?.id);
return isNullOrUndefined(movePhase);
}, 1.3),
new Ability(AbilityId.ILLUSION, 5)

View File

@ -383,7 +383,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
const move = allMoves[moveId];
const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) {
if (effectPhase?.is("MoveEffectPhase")) {
const attacker = effectPhase.getUserPokemon();
if (attacker) {
return move.getPriority(attacker) > 0;

View File

@ -28,7 +28,7 @@ import type Pokemon from "#app/field/pokemon";
import { HitResult, MoveResult } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import type { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MovePhase } from "#app/phases/move-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
@ -553,9 +553,9 @@ export class ShellTrapTag extends BattlerTag {
// Trap should only be triggered by opponent's Physical moves
if (phaseData?.move.category === MoveCategory.PHYSICAL && pokemon.isOpponent(phaseData.attacker)) {
const shellTrapPhaseIndex = globalScene.phaseQueue.findIndex(
phase => phase instanceof MovePhase && phase.pokemon === pokemon,
phase => phase.is("MovePhase") && phase.pokemon === pokemon,
);
const firstMovePhaseIndex = globalScene.phaseQueue.findIndex(phase => phase instanceof MovePhase);
const firstMovePhaseIndex = globalScene.phaseQueue.findIndex(phase => phase.is("MovePhase"));
// Only shift MovePhase timing if it's not already next up
if (shellTrapPhaseIndex !== -1 && shellTrapPhaseIndex !== firstMovePhaseIndex) {
@ -649,20 +649,14 @@ class NoRetreatTag extends TrappedTag {
*/
export class FlinchedTag extends BattlerTag {
constructor(sourceMove: MoveId) {
super(BattlerTagType.FLINCHED, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 0, sourceMove);
}
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
applyAbAttrs(FlinchEffectAbAttr, pokemon, null);
super(BattlerTagType.FLINCHED, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END], 1, sourceMove);
}
/**
* Cancels the Pokemon's next Move on the turn this tag is applied
* @param pokemon The {@linkcode Pokemon} with this tag
* @param lapseType The {@linkcode BattlerTagLapseType lapse type} used for this function call
* @returns `false` (This tag is always removed after applying its effects)
* Cancels the flinched Pokemon's currently used move this turn if called mid-execution, or removes the tag at end of turn.
* @param pokemon - The {@linkcode Pokemon} with this tag.
* @param lapseType - The {@linkcode BattlerTagLapseType | lapse type} used for this function call.
* @returns Whether the tag should remain active.
*/
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
@ -672,6 +666,8 @@ export class FlinchedTag extends BattlerTag {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
);
applyAbAttrs(FlinchEffectAbAttr, pokemon, null);
return true;
}
return super.lapse(pokemon, lapseType);
@ -1027,7 +1023,7 @@ export class PowderTag extends BattlerTag {
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
const movePhase = globalScene.getCurrentPhase();
if (movePhase instanceof MovePhase) {
if (movePhase?.is("MovePhase")) {
const move = movePhase.move.getMove();
const weather = globalScene.arena.weather;
if (
@ -1183,13 +1179,13 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
}),
);
const movePhase = globalScene.findPhase(m => m instanceof MovePhase && m.pokemon === pokemon);
const movePhase = globalScene.findPhase(m => m.is("MovePhase") && m.pokemon === pokemon);
if (movePhase) {
const movesetMove = pokemon.getMoveset().find(m => m.moveId === this.moveId);
if (movesetMove) {
const lastMove = pokemon.getLastXMoves(1)[0];
globalScene.tryReplacePhase(
m => m instanceof MovePhase && m.pokemon === pokemon,
m => m.is("MovePhase") && m.pokemon === pokemon,
new MovePhase(pokemon, lastMove.targets ?? [], movesetMove),
);
}
@ -1203,10 +1199,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.CUSTOM) {
const encoredMove = pokemon.getMoveset().find(m => m.moveId === this.moveId);
if (encoredMove && encoredMove?.getPpRatio() > 0) {
return true;
}
return false;
return !isNullOrUndefined(encoredMove) && encoredMove.getPpRatio() > 0;
}
return super.lapse(pokemon, lapseType);
}
@ -1218,10 +1211,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
* @returns `true` if the move does not match with the moveId stored and as a result, restricted
*/
override isMoveRestricted(move: MoveId, _user?: Pokemon): boolean {
if (move !== this.moveId) {
return true;
}
return false;
return move !== this.moveId;
}
override selectionDeniedText(_pokemon: Pokemon, move: MoveId): string {
@ -1624,7 +1614,7 @@ export class ProtectedTag extends BattlerTag {
// Stop multi-hit moves early
const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) {
if (effectPhase?.is("MoveEffectPhase")) {
effectPhase.stopMultiHit(pokemon);
}
return true;
@ -2646,7 +2636,7 @@ export class GulpMissileTag extends BattlerTag {
}
const moveEffectPhase = globalScene.getCurrentPhase();
if (moveEffectPhase instanceof MoveEffectPhase) {
if (moveEffectPhase?.is("MoveEffectPhase")) {
const attacker = moveEffectPhase.getUserPokemon();
if (!attacker) {
@ -2768,10 +2758,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag {
* @returns `true` if the move has a TRIAGE_MOVE flag and is a status move
*/
override isMoveRestricted(move: MoveId): boolean {
if (allMoves[move].hasFlag(MoveFlags.TRIAGE_MOVE) && allMoves[move].category === MoveCategory.STATUS) {
return true;
}
return false;
return allMoves[move].hasFlag(MoveFlags.TRIAGE_MOVE) && allMoves[move].category === MoveCategory.STATUS;
}
/**
@ -2785,10 +2772,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag {
override isMoveTargetRestricted(move: MoveId, user: Pokemon, target: Pokemon) {
const moveCategory = new NumberHolder(allMoves[move].category);
applyMoveAttrs(StatusCategoryOnAllyAttr, user, target, allMoves[move], moveCategory);
if (allMoves[move].hasAttr(HealOnAllyAttr) && moveCategory.value === MoveCategory.STATUS) {
return true;
}
return false;
return allMoves[move].hasAttr(HealOnAllyAttr) && moveCategory.value === MoveCategory.STATUS;
}
/**
@ -3004,7 +2988,7 @@ export class SubstituteTag extends BattlerTag {
/** If the Substitute redirects damage, queue a message to indicate it. */
onHit(pokemon: Pokemon): void {
const moveEffectPhase = globalScene.getCurrentPhase();
if (moveEffectPhase instanceof MoveEffectPhase) {
if (moveEffectPhase?.is("MoveEffectPhase")) {
const attacker = moveEffectPhase.getUserPokemon();
if (!attacker) {
return;
@ -3126,10 +3110,7 @@ export class TormentTag extends MoveRestrictionBattlerTag {
const moveObj = allMoves[lastMove.move];
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY);
const validLastMoveResult = lastMove.result === MoveResult.SUCCESS || lastMove.result === MoveResult.MISS;
if (lastMove.move === move && validLastMoveResult && lastMove.move !== MoveId.STRUGGLE && !isUnaffected) {
return true;
}
return false;
return lastMove.move === move && validLastMoveResult && lastMove.move !== MoveId.STRUGGLE && !isUnaffected;
}
override selectionDeniedText(pokemon: Pokemon, _move: MoveId): string {
@ -3693,7 +3674,7 @@ export function loadBattlerTag(source: BattlerTag | any): BattlerTag {
*/
function getMoveEffectPhaseData(_pokemon: Pokemon): { phase: MoveEffectPhase; attacker: Pokemon; move: Move } | null {
const phase = globalScene.getCurrentPhase();
if (phase instanceof MoveEffectPhase) {
if (phase?.is("MoveEffectPhase")) {
return {
phase: phase,
attacker: phase.getPokemon(),

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { DexEntry, StarterDataEntry } from "#app/system/game-data";
import type { StarterDataEntry } from "#app/system/game-data";
import type { DexEntry } from "#app/@types/dex-data";
/**
* Stores data associated with a specific egg and the hatched pokemon

View File

@ -81,7 +81,7 @@ import { TerrainType } from "../terrain";
import { ModifierPoolType } from "#app/modifier/modifier-type";
import { Command } from "../../ui/command-ui-handler";
import i18next from "i18next";
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import { getBerryEffectFunc } from "../berry";
import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type";
@ -837,7 +837,7 @@ export default class Move implements Localizable {
aura.applyPreAttack(source, null, simulated, target, this, [ power ]);
}
const alliedField: Pokemon[] = source instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField();
const alliedField: Pokemon[] = source.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, target, this, simulated, power));
power.value *= typeChangeMovePowerMultiplier.value;
@ -3109,7 +3109,7 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr {
const overridden = args[0] as BooleanHolder;
const allyMovePhase = globalScene.findPhase<MovePhase>((phase) => phase instanceof MovePhase && phase.pokemon.isPlayer() === user.isPlayer());
const allyMovePhase = globalScene.findPhase<MovePhase>((phase) => phase.is("MovePhase") && phase.pokemon.isPlayer() === user.isPlayer());
if (allyMovePhase) {
const allyMove = allyMovePhase.move.getMove();
if (allyMove !== move && allyMove.hasAttr(AwaitCombinedPledgeAttr)) {
@ -3123,7 +3123,7 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr {
// Move the ally's MovePhase (if needed) so that the ally moves next
const allyMovePhaseIndex = globalScene.phaseQueue.indexOf(allyMovePhase);
const firstMovePhaseIndex = globalScene.phaseQueue.findIndex((phase) => phase instanceof MovePhase);
const firstMovePhaseIndex = globalScene.phaseQueue.findIndex((phase) => phase.is("MovePhase"));
if (allyMovePhaseIndex !== firstMovePhaseIndex) {
globalScene.prependToPhase(globalScene.phaseQueue.splice(allyMovePhaseIndex, 1)[0], MovePhase);
}
@ -4125,7 +4125,7 @@ export class FriendshipPowerAttr extends VariablePowerAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const power = args[0] as NumberHolder;
const friendshipPower = Math.floor(Math.min(user instanceof PlayerPokemon ? user.friendship : user.species.baseFriendship, 255) / 2.5);
const friendshipPower = Math.floor(Math.min(user.isPlayer() ? user.friendship : user.species.baseFriendship, 255) / 2.5);
power.value = Math.max(!this.invert ? friendshipPower : 102 - friendshipPower, 1);
return true;
@ -4477,7 +4477,7 @@ export class CueNextRoundAttr extends MoveEffectAttr {
override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean {
const nextRoundPhase = globalScene.findPhase<MovePhase>(phase =>
phase instanceof MovePhase && phase.move.moveId === MoveId.ROUND
phase.is("MovePhase") && phase.move.moveId === MoveId.ROUND
);
if (!nextRoundPhase) {
@ -4486,7 +4486,7 @@ export class CueNextRoundAttr extends MoveEffectAttr {
// Update the phase queue so that the next Pokemon using Round moves next
const nextRoundIndex = globalScene.phaseQueue.indexOf(nextRoundPhase);
const nextMoveIndex = globalScene.phaseQueue.findIndex(phase => phase instanceof MovePhase);
const nextMoveIndex = globalScene.phaseQueue.findIndex(phase => phase.is("MovePhase"));
if (nextRoundIndex !== nextMoveIndex) {
globalScene.prependToPhase(globalScene.phaseQueue.splice(nextRoundIndex, 1)[0], MovePhase);
}
@ -5472,13 +5472,6 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
this.failOnOverlap = !!failOnOverlap;
}
canApply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (!super.canApply(user, target, move, args)) {
return false;
}
return true;
}
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (!super.apply(user, target, move, args)) {
return false;
@ -6156,14 +6149,14 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
* @param target {@linkcode Pokemon} target of this move
* @param move {@linkcode Move} being used
* @param args N/A
* @returns Promise, true if function succeeds.
* @returns `true` if function succeeds.
*/
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
// If user is player, checks if the user has fainted pokemon
if (user instanceof PlayerPokemon) {
if (user.isPlayer()) {
globalScene.unshiftPhase(new RevivalBlessingPhase(user));
return true;
} else if (user instanceof EnemyPokemon && user.hasTrainer() && globalScene.getEnemyParty().findIndex((p) => p.isFainted() && !p.isBoss()) > -1) {
} else if (user.isEnemy() && user.hasTrainer() && globalScene.getEnemyParty().findIndex((p) => p.isFainted() && !p.isBoss()) > -1) {
// If used by an enemy trainer with at least one fainted non-boss Pokemon, this
// revives one of said Pokemon selected at random.
const faintedPokemon = globalScene.getEnemyParty().filter((p) => p.isFainted() && !p.isBoss());
@ -6177,7 +6170,7 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
// Handle cases where revived pokemon needs to get switched in on same turn
if (allyPokemon.isFainted() || allyPokemon === pokemon) {
// Enemy switch phase should be removed and replaced with the revived pkmn switching in
globalScene.tryRemovePhase((phase: SwitchSummonPhase) => phase instanceof SwitchSummonPhase && phase.getPokemon() === pokemon);
globalScene.tryRemovePhase((phase: SwitchSummonPhase) => phase.is("SwitchSummonPhase") && phase.getPokemon() === pokemon);
// If the pokemon being revived was alive earlier in the turn, cancel its move
// (revived pokemon can't move in the turn they're brought back)
globalScene.findPhase((phase: MovePhase) => phase.pokemon === pokemon)?.cancel();
@ -6194,10 +6187,8 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
getCondition(): MoveConditionFunc {
return (user, target, move) =>
(user instanceof PlayerPokemon && globalScene.getPlayerParty().some((p) => p.isFainted())) ||
(user instanceof EnemyPokemon &&
user.hasTrainer() &&
globalScene.getEnemyParty().some((p) => p.isFainted() && !p.isBoss()));
user.hasTrainer() &&
(user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty()).some((p: Pokemon) => p.isFainted() && !p.isBoss());
}
override getUserBenefitScore(user: Pokemon, _target: Pokemon, _move: Move): number {
@ -6235,7 +6226,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
// (e.g. when it uses Flip Turn), make it spit out the Tatsugiri before switching out.
switchOutTarget.lapseTag(BattlerTagType.COMMANDED);
if (switchOutTarget instanceof PlayerPokemon) {
if (switchOutTarget.isPlayer()) {
/**
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
* If it did, the user of U-turn or Volt Switch will not be switched out.
@ -6389,7 +6380,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
getSwitchOutCondition(): MoveConditionFunc {
return (user, target, move) => {
const switchOutTarget = (this.selfSwitch ? user : target);
const player = switchOutTarget instanceof PlayerPokemon;
const player = switchOutTarget.isPlayer();
const forceSwitchAttr = move.getAttrs(ForceSwitchOutAttr).find(attr => attr.switchType === SwitchType.FORCE_SWITCH);
if (!this.selfSwitch) {
@ -6832,7 +6823,7 @@ export class RandomMovesetMoveAttr extends CallMoveAttr {
return false;
}
this.moveId = moves[user.randBattleSeedInt(moves.length)]!.moveId;
this.moveId = moves[user.randBattleSeedInt(moves.length)].moveId;
return true;
};
}
@ -7367,11 +7358,7 @@ export class SketchAttr extends MoveEffectAttr {
return false;
}
if (user.getMoveset().find(m => m.moveId === targetMove.move)) {
return false;
}
return true;
return !user.getMoveset().some(m => m.moveId === targetMove.move);
};
}
}
@ -7896,7 +7883,7 @@ export class ForceLastAttr extends MoveEffectAttr {
// Either the end of the turn or in front of another, slower move which has also been forced last
const prependPhase = globalScene.findPhase((phase) =>
[ MovePhase, MoveEndPhase ].every(cls => !(phase instanceof cls))
|| (phase instanceof MovePhase) && phaseForcedSlower(phase, target, !!globalScene.arena.getTag(ArenaTagType.TRICK_ROOM))
|| (phase.is("MovePhase")) && phaseForcedSlower(phase, target, !!globalScene.arena.getTag(ArenaTagType.TRICK_ROOM))
);
if (prependPhase) {
globalScene.phaseQueue.splice(
@ -7942,7 +7929,7 @@ const userSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target:
const targetSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => target.status?.effect === StatusEffect.SLEEP || target.hasAbility(AbilityId.COMATOSE);
const failIfLastCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => globalScene.phaseQueue.find(phase => phase instanceof MovePhase) !== undefined;
const failIfLastCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => globalScene.phaseQueue.find(phase => phase.is("MovePhase")) !== undefined;
const failIfLastInPartyCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => {
const party: Pokemon[] = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty();
@ -9868,7 +9855,7 @@ export function initMoves() {
const lastEnemyFaint = globalScene.currentBattle.enemyFaintsHistory[globalScene.currentBattle.enemyFaintsHistory.length - 1];
return (
(lastPlayerFaint !== undefined && turn - lastPlayerFaint.turn === 1 && user.isPlayer()) ||
(lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && !user.isPlayer())
(lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && user.isEnemy())
) ? 2 : 1;
}),
new AttackMove(MoveId.FINAL_GAMBIT, PokemonType.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 5)

View File

@ -33,7 +33,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { TrainerSlot } from "#enums/trainer-slot";
import { PokeballType } from "#enums/pokeball";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import type { BerryType } from "#enums/berry-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";

View File

@ -25,7 +25,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import i18next from "i18next";
import { getStatKey } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";

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@ -39,7 +39,7 @@ import { PlayerGender } from "#enums/player-gender";
import { TrainerType } from "#enums/trainer-type";
import PokemonData from "#app/system/pokemon-data";
import { Nature } from "#enums/nature";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
import { PartyMemberStrength } from "#enums/party-member-strength";

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@ -275,15 +275,11 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean {
const timeOfDay = globalScene.arena?.getTimeOfDay();
if (
return !(
!isNullOrUndefined(timeOfDay) &&
this.requiredTimeOfDay?.length > 0 &&
!this.requiredTimeOfDay.includes(timeOfDay)
) {
return false;
}
return true;
);
}
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -301,15 +297,11 @@ export class WeatherRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean {
const currentWeather = globalScene.arena.weather?.weatherType;
if (
return !(
!isNullOrUndefined(currentWeather) &&
this.requiredWeather?.length > 0 &&
!this.requiredWeather.includes(currentWeather!)
) {
return false;
}
return true;
);
}
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -803,7 +795,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
}
filterByForm(pokemon, formChangeItem) {
if (
return (
pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) &&
// Get all form changes for this species with an item trigger, including any compound triggers
pokemonFormChanges[pokemon.species.speciesId]
@ -812,10 +804,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
.flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
.flatMap(fc => fc.item)
.includes(formChangeItem)
) {
return true;
}
return false;
);
}
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
@ -873,17 +862,15 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
) {
return true;
}
if (
return (
pokemon.isFusion() &&
pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) &&
pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(
e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)),
).length &&
pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX
) {
return true;
}
return false;
);
}
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {

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@ -50,7 +50,7 @@ import type PokemonSpecies from "#app/data/pokemon-species";
import type { IEggOptions } from "#app/data/egg";
import { Egg } from "#app/data/egg";
import type { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { MovePhase } from "#app/phases/move-phase";
import { EggLapsePhase } from "#app/phases/egg-lapse-phase";
import { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase";
@ -769,7 +769,7 @@ export function setEncounterRewards(
if (customShopRewards) {
globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards));
} else {
globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase);
globalScene.tryRemovePhase(p => p.is("MysteryEncounterRewardsPhase"));
}
if (eggRewards) {

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@ -186,11 +186,7 @@ export class SpeciesFormChange {
}
}
if (!this.trigger.canChange(pokemon)) {
return false;
}
return true;
return this.trigger.canChange(pokemon);
}
findTrigger(triggerType: Constructor<SpeciesFormChangeTrigger>): SpeciesFormChangeTrigger | nil {

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@ -1,4 +1,4 @@
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import { AbilityId } from "#enums/ability-id";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { SpeciesId } from "#enums/species-id";
@ -1281,10 +1281,6 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
};
}
isObtainable() {
return super.isObtainable();
}
hasVariants() {
let variantDataIndex: string | number = this.speciesId;
if (this.forms.length > 0) {
@ -2026,9 +2022,9 @@ export function initSpecies() {
new PokemonForm("Normal", "", PokemonType.GROUND, null, 3.5, 950, AbilityId.DROUGHT, AbilityId.NONE, AbilityId.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, false, null, true),
new PokemonForm("Primal", "primal", PokemonType.GROUND, PokemonType.FIRE, 5, 999.7, AbilityId.DESOLATE_LAND, AbilityId.NONE, AbilityId.NONE, 770, 100, 180, 160, 150, 90, 90, 3, 0, 335),
),
new PokemonSpecies(SpeciesId.RAYQUAZA, 3, false, true, false, "Sky High Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, GrowthRate.SLOW, null, false, true,
new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 10.8, 392, AbilityId.DELTA_STREAM, AbilityId.NONE, AbilityId.NONE, 780, 105, 180, 100, 180, 100, 115, 45, 0, 340),
new PokemonSpecies(SpeciesId.RAYQUAZA, 3, false, true, false, "Sky High Pokémon", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 3, 0, 340, GrowthRate.SLOW, null, false, true,
new PokemonForm("Normal", "", PokemonType.DRAGON, PokemonType.FLYING, 7, 206.5, AbilityId.AIR_LOCK, AbilityId.NONE, AbilityId.NONE, 680, 105, 150, 90, 150, 90, 95, 3, 0, 340, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, PokemonType.DRAGON, PokemonType.FLYING, 10.8, 392, AbilityId.DELTA_STREAM, AbilityId.NONE, AbilityId.NONE, 780, 105, 180, 100, 180, 100, 115, 3, 0, 340),
),
new PokemonSpecies(SpeciesId.JIRACHI, 3, false, false, true, "Wish Pokémon", PokemonType.STEEL, PokemonType.PSYCHIC, 0.3, 1.1, AbilityId.SERENE_GRACE, AbilityId.NONE, AbilityId.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.DEOXYS, 3, false, false, true, "DNA Pokémon", PokemonType.PSYCHIC, null, 1.7, 60.8, AbilityId.PRESSURE, AbilityId.NONE, AbilityId.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 300, GrowthRate.SLOW, null, false, true,
@ -2274,10 +2270,10 @@ export function initSpecies() {
new PokemonSpecies(SpeciesId.WHIMSICOTT, 5, false, false, false, "Windveiled Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 0.7, 6.6, AbilityId.PRANKSTER, AbilityId.INFILTRATOR, AbilityId.CHLOROPHYLL, 480, 60, 67, 85, 77, 75, 116, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.PETILIL, 5, false, false, false, "Bulb Pokémon", PokemonType.GRASS, null, 0.5, 6.6, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 280, 45, 35, 50, 70, 50, 30, 190, 50, 56, GrowthRate.MEDIUM_FAST, 0, false),
new PokemonSpecies(SpeciesId.LILLIGANT, 5, false, false, false, "Flowering Pokémon", PokemonType.GRASS, null, 1.1, 16.3, AbilityId.CHLOROPHYLL, AbilityId.OWN_TEMPO, AbilityId.LEAF_GUARD, 480, 70, 60, 75, 110, 75, 90, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false),
new PokemonSpecies(SpeciesId.BASCULIN, 5, false, false, false, "Hostile Pokémon", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Red-Striped Form", "red-striped", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true),
new PokemonForm("Blue-Striped Form", "blue-striped", PokemonType.WATER, null, 1, 18, AbilityId.ROCK_HEAD, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true),
new PokemonForm("White-Striped Form", "white-striped", PokemonType.WATER, null, 1, 18, AbilityId.RATTLED, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, false, null, true),
new PokemonSpecies(SpeciesId.BASCULIN, 5, false, false, false, "Hostile Pokémon", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Red-Striped Form", "red-striped", PokemonType.WATER, null, 1, 18, AbilityId.RECKLESS, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true),
new PokemonForm("Blue-Striped Form", "blue-striped", PokemonType.WATER, null, 1, 18, AbilityId.ROCK_HEAD, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true),
new PokemonForm("White-Striped Form", "white-striped", PokemonType.WATER, null, 1, 18, AbilityId.RATTLED, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 190, 50, 161, false, null, true),
),
new PokemonSpecies(SpeciesId.SANDILE, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 0.7, 15.2, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 292, 50, 72, 35, 35, 35, 65, 180, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false),
new PokemonSpecies(SpeciesId.KROKOROK, 5, false, false, false, "Desert Croc Pokémon", PokemonType.GROUND, PokemonType.DARK, 1, 33.4, AbilityId.INTIMIDATE, AbilityId.MOXIE, AbilityId.ANGER_POINT, 351, 60, 82, 45, 45, 45, 74, 90, 50, 123, GrowthRate.MEDIUM_SLOW, 50, false),
@ -2744,10 +2740,10 @@ export function initSpecies() {
new PokemonSpecies(SpeciesId.TAPU_LELE, 7, true, false, false, "Land Spirit Pokémon", PokemonType.PSYCHIC, PokemonType.FAIRY, 1.2, 18.6, AbilityId.PSYCHIC_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 85, 75, 130, 115, 95, 3, 50, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.TAPU_BULU, 7, true, false, false, "Land Spirit Pokémon", PokemonType.GRASS, PokemonType.FAIRY, 1.9, 45.5, AbilityId.GRASSY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 130, 115, 85, 95, 75, 3, 50, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.TAPU_FINI, 7, true, false, false, "Land Spirit Pokémon", PokemonType.WATER, PokemonType.FAIRY, 1.3, 21.2, AbilityId.MISTY_SURGE, AbilityId.NONE, AbilityId.TELEPATHY, 570, 70, 75, 115, 95, 130, 85, 3, 50, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOG, 7, true, false, false, "Nebula Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.1, AbilityId.UNAWARE, AbilityId.NONE, AbilityId.NONE, 200, 43, 29, 31, 29, 31, 37, 45, 0, 40, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOEM, 7, true, false, false, "Protostar Pokémon", PokemonType.PSYCHIC, null, 0.1, 999.9, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 400, 43, 29, 131, 29, 131, 37, 45, 0, 140, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.SOLGALEO, 7, false, true, false, "Sunne Pokémon", PokemonType.PSYCHIC, PokemonType.STEEL, 3.4, 230, AbilityId.FULL_METAL_BODY, AbilityId.NONE, AbilityId.NONE, 680, 137, 137, 107, 113, 89, 97, 45, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.LUNALA, 7, false, true, false, "Moone Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 4, 120, AbilityId.SHADOW_SHIELD, AbilityId.NONE, AbilityId.NONE, 680, 137, 113, 89, 137, 107, 97, 45, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOG, 7, true, false, false, "Nebula Pokémon", PokemonType.PSYCHIC, null, 0.2, 0.1, AbilityId.UNAWARE, AbilityId.NONE, AbilityId.NONE, 200, 43, 29, 31, 29, 31, 37, 3, 0, 40, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.COSMOEM, 7, true, false, false, "Protostar Pokémon", PokemonType.PSYCHIC, null, 0.1, 999.9, AbilityId.STURDY, AbilityId.NONE, AbilityId.NONE, 400, 43, 29, 131, 29, 131, 37, 3, 0, 140, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.SOLGALEO, 7, false, true, false, "Sunne Pokémon", PokemonType.PSYCHIC, PokemonType.STEEL, 3.4, 230, AbilityId.FULL_METAL_BODY, AbilityId.NONE, AbilityId.NONE, 680, 137, 137, 107, 113, 89, 97, 3, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.LUNALA, 7, false, true, false, "Moone Pokémon", PokemonType.PSYCHIC, PokemonType.GHOST, 4, 120, AbilityId.SHADOW_SHIELD, AbilityId.NONE, AbilityId.NONE, 680, 137, 113, 89, 137, 107, 97, 3, 0, 340, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.NIHILEGO, 7, true, false, false, "Parasite Pokémon", PokemonType.ROCK, PokemonType.POISON, 1.2, 55.5, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 109, 53, 47, 127, 131, 103, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.BUZZWOLE, 7, true, false, false, "Swollen Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 2.4, 333.6, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 107, 139, 139, 53, 53, 79, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.PHEROMOSA, 7, true, false, false, "Lissome Pokémon", PokemonType.BUG, PokemonType.FIGHTING, 1.8, 25, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 71, 137, 37, 137, 37, 151, 45, 0, 285, GrowthRate.SLOW, null, false),
@ -2755,11 +2751,11 @@ export function initSpecies() {
new PokemonSpecies(SpeciesId.CELESTEELA, 7, true, false, false, "Launch Pokémon", PokemonType.STEEL, PokemonType.FLYING, 9.2, 999.9, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 97, 101, 103, 107, 101, 61, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.KARTANA, 7, true, false, false, "Drawn Sword Pokémon", PokemonType.GRASS, PokemonType.STEEL, 0.3, 0.1, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 59, 181, 131, 59, 31, 109, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.GUZZLORD, 7, true, false, false, "Junkivore Pokémon", PokemonType.DARK, PokemonType.DRAGON, 5.5, 888, AbilityId.BEAST_BOOST, AbilityId.NONE, AbilityId.NONE, 570, 223, 101, 53, 97, 53, 43, 45, 0, 285, GrowthRate.SLOW, null, false),
new PokemonSpecies(SpeciesId.NECROZMA, 7, false, true, false, "Prism Pokémon", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, GrowthRate.SLOW, null, false, false,
new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, false, null, true),
new PokemonForm("Dusk Mane", "dusk-mane", PokemonType.PSYCHIC, PokemonType.STEEL, 3.8, 460, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 157, 127, 113, 109, 77, 255, 0, 340),
new PokemonForm("Dawn Wings", "dawn-wings", PokemonType.PSYCHIC, PokemonType.GHOST, 4.2, 350, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 113, 109, 157, 127, 77, 255, 0, 340),
new PokemonForm("Ultra", "ultra", PokemonType.PSYCHIC, PokemonType.DRAGON, 7.5, 230, AbilityId.NEUROFORCE, AbilityId.NONE, AbilityId.NONE, 754, 97, 167, 97, 167, 97, 129, 255, 0, 377),
new PokemonSpecies(SpeciesId.NECROZMA, 7, false, true, false, "Prism Pokémon", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 3, 0, 300, GrowthRate.SLOW, null, false, false,
new PokemonForm("Normal", "", PokemonType.PSYCHIC, null, 2.4, 230, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 600, 97, 107, 101, 127, 89, 79, 3, 0, 300, false, null, true),
new PokemonForm("Dusk Mane", "dusk-mane", PokemonType.PSYCHIC, PokemonType.STEEL, 3.8, 460, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 157, 127, 113, 109, 77, 3, 0, 340),
new PokemonForm("Dawn Wings", "dawn-wings", PokemonType.PSYCHIC, PokemonType.GHOST, 4.2, 350, AbilityId.PRISM_ARMOR, AbilityId.NONE, AbilityId.NONE, 680, 97, 113, 109, 157, 127, 77, 3, 0, 340),
new PokemonForm("Ultra", "ultra", PokemonType.PSYCHIC, PokemonType.DRAGON, 7.5, 230, AbilityId.NEUROFORCE, AbilityId.NONE, AbilityId.NONE, 754, 97, 167, 97, 167, 97, 129, 3, 0, 377),
),
new PokemonSpecies(SpeciesId.MAGEARNA, 7, false, false, true, "Artificial Pokémon", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, GrowthRate.SLOW, null, false, false,
new PokemonForm("Normal", "", PokemonType.STEEL, PokemonType.FAIRY, 1, 80.5, AbilityId.SOUL_HEART, AbilityId.NONE, AbilityId.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, false, null, true),
@ -2968,15 +2964,15 @@ export function initSpecies() {
new PokemonForm("Ice", "ice", PokemonType.PSYCHIC, PokemonType.ICE, 2.4, 809.1, AbilityId.AS_ONE_GLASTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 165, 150, 85, 130, 50, 3, 100, 340),
new PokemonForm("Shadow", "shadow", PokemonType.PSYCHIC, PokemonType.GHOST, 2.4, 53.6, AbilityId.AS_ONE_SPECTRIER, AbilityId.NONE, AbilityId.NONE, 680, 100, 85, 80, 165, 100, 150, 3, 100, 340),
),
new PokemonSpecies(SpeciesId.WYRDEER, 8, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.8, 95.1, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 135, 50, 263, GrowthRate.SLOW, 50, false),
new PokemonSpecies(SpeciesId.KLEAVOR, 8, false, false, false, "Axe Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.8, 89, AbilityId.SWARM, AbilityId.SHEER_FORCE, AbilityId.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 115, 50, 175, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.URSALUNA, 8, false, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.4, 290, AbilityId.GUTS, AbilityId.BULLETPROOF, AbilityId.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.BASCULEGION, 8, false, false, false, "Big Fish Pokémon", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Male", "male", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, false, "", true),
new PokemonForm("Female", "female", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 92, 65, 100, 75, 78, 135, 50, 265, false, null, true),
new PokemonSpecies(SpeciesId.WYRDEER, 8, false, false, false, "Big Horn Pokémon", PokemonType.NORMAL, PokemonType.PSYCHIC, 1.8, 95.1, AbilityId.INTIMIDATE, AbilityId.FRISK, AbilityId.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 45, 50, 263, GrowthRate.SLOW, 50, false),
new PokemonSpecies(SpeciesId.KLEAVOR, 8, false, false, false, "Axe Pokémon", PokemonType.BUG, PokemonType.ROCK, 1.8, 89, AbilityId.SWARM, AbilityId.SHEER_FORCE, AbilityId.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 15, 50, 175, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.URSALUNA, 8, false, false, false, "Peat Pokémon", PokemonType.GROUND, PokemonType.NORMAL, 2.4, 290, AbilityId.GUTS, AbilityId.BULLETPROOF, AbilityId.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 20, 50, 275, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.BASCULEGION, 8, false, false, false, "Big Fish Pokémon", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 45, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false,
new PokemonForm("Male", "male", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 45, 50, 265, false, "", true),
new PokemonForm("Female", "female", PokemonType.WATER, PokemonType.GHOST, 3, 110, AbilityId.SWIFT_SWIM, AbilityId.ADAPTABILITY, AbilityId.MOLD_BREAKER, 530, 120, 92, 65, 100, 75, 78, 45, 50, 265, false, null, true),
),
new PokemonSpecies(SpeciesId.SNEASLER, 8, false, false, false, "Free Climb Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 1.3, 43, AbilityId.PRESSURE, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 135, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false),
new PokemonSpecies(SpeciesId.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", PokemonType.DARK, PokemonType.POISON, 2.5, 60.5, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 135, 50, 179, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.SNEASLER, 8, false, false, false, "Free Climb Pokémon", PokemonType.FIGHTING, PokemonType.POISON, 1.3, 43, AbilityId.PRESSURE, AbilityId.UNBURDEN, AbilityId.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 20, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false),
new PokemonSpecies(SpeciesId.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", PokemonType.DARK, PokemonType.POISON, 2.5, 60.5, AbilityId.POISON_POINT, AbilityId.SWIFT_SWIM, AbilityId.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 45, 50, 179, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(SpeciesId.ENAMORUS, 8, true, false, false, "Love-Hate Pokémon", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, GrowthRate.SLOW, 0, false, true,
new PokemonForm("Incarnate Forme", "incarnate", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.CUTE_CHARM, AbilityId.NONE, AbilityId.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, false, null, true),
new PokemonForm("Therian Forme", "therian", PokemonType.FAIRY, PokemonType.FLYING, 1.6, 48, AbilityId.OVERCOAT, AbilityId.NONE, AbilityId.OVERCOAT, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116),

View File

@ -1,4 +1,4 @@
import type { TrainerTierPools } from "#app/data/trainers/typedefs";
import type { TrainerTierPools } from "#app/@types/trainer-funcs";
import { TrainerPoolTier } from "#enums/trainer-pool-tier";
import { SpeciesId } from "#enums/species-id";

View File

@ -48,7 +48,7 @@ import type {
TrainerTierPools,
TrainerConfigs,
PartyMemberFuncs,
} from "./typedefs";
} from "../../@types/trainer-funcs";
/** Minimum BST for Pokemon generated onto the Elite Four's teams */
const ELITE_FOUR_MINIMUM_BST = 460;

View File

@ -1,17 +0,0 @@
export function getData() {
const dataStr = localStorage.getItem("data");
if (!dataStr) {
return null;
}
return JSON.parse(atob(dataStr), (k, v) =>
k.endsWith("Attr") && !["natureAttr", "abilityAttr", "passiveAttr"].includes(k) ? BigInt(v) : v,
);
}
export function getSession() {
const sessionStr = localStorage.getItem("sessionData");
if (!sessionStr) {
return null;
}
return JSON.parse(atob(sessionStr));
}

View File

@ -232,7 +232,6 @@ import { getPokemonNameWithAffix } from "#app/messages";
import { DamageAnimPhase } from "#app/phases/damage-anim-phase";
import { FaintPhase } from "#app/phases/faint-phase";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase";
import { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
@ -504,7 +503,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (level > 1) {
const fused = new BooleanHolder(globalScene.gameMode.isSplicedOnly);
if (!fused.value && !this.isPlayer() && !this.hasTrainer()) {
if (!fused.value && this.isEnemy() && !this.hasTrainer()) {
globalScene.applyModifier(EnemyFusionChanceModifier, false, fused);
}
@ -789,7 +788,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return true;
}
abstract isPlayer(): boolean;
abstract isPlayer(): this is PlayerPokemon;
abstract isEnemy(): this is EnemyPokemon;
abstract hasTrainer(): boolean;
@ -1293,19 +1294,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/
isOffsetBySubstitute(): boolean {
const substitute = this.getTag(SubstituteTag);
if (substitute) {
if (substitute.sprite === undefined) {
return false;
}
// During the Pokemon's MoveEffect phase, the offset is removed to put the Pokemon "in focus"
const currentPhase = globalScene.getCurrentPhase();
if (currentPhase instanceof MoveEffectPhase && currentPhase.getPokemon() === this) {
return false;
}
return true;
if (!substitute || substitute.sprite === undefined) {
return false;
}
return false;
// During the Pokemon's MoveEffect phase, the offset is removed to put the Pokemon "in focus"
const currentPhase = globalScene.getCurrentPhase();
return !(currentPhase?.is("MoveEffectPhase") && currentPhase.getPokemon() === this);
}
/** If this Pokemon has a Substitute on the field, removes its sprite from the field. */
@ -2058,7 +2052,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (Overrides.ABILITY_OVERRIDE && this.isPlayer()) {
return allAbilities[Overrides.ABILITY_OVERRIDE];
}
if (Overrides.OPP_ABILITY_OVERRIDE && !this.isPlayer()) {
if (Overrides.OPP_ABILITY_OVERRIDE && this.isEnemy()) {
return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
}
if (this.isFusion()) {
@ -2088,7 +2082,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (Overrides.PASSIVE_ABILITY_OVERRIDE && this.isPlayer()) {
return allAbilities[Overrides.PASSIVE_ABILITY_OVERRIDE];
}
if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer()) {
if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && this.isEnemy()) {
return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
}
if (!isNullOrUndefined(this.customPokemonData.passive) && this.customPokemonData.passive !== -1) {
@ -2160,7 +2154,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
// returns override if valid for current case
if (
(Overrides.HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isPlayer()) ||
(Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE === false && !this.isPlayer())
(Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isEnemy())
) {
return false;
}
@ -2168,7 +2162,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
((Overrides.PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) &&
this.isPlayer()) ||
((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) &&
!this.isPlayer())
this.isEnemy())
) {
return true;
}
@ -2177,7 +2171,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const { currentBattle, gameMode } = globalScene;
const waveIndex = currentBattle?.waveIndex;
if (
this instanceof EnemyPokemon &&
this.isEnemy() &&
(currentBattle?.battleSpec === BattleSpec.FINAL_BOSS ||
gameMode.isEndlessMinorBoss(waveIndex) ||
gameMode.isEndlessMajorBoss(waveIndex))
@ -2242,10 +2236,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) {
return true;
}
if (this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true))) {
return true;
}
return false;
return this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true));
}
/**
@ -2262,10 +2253,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) {
return true;
}
if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType)) {
return true;
}
return false;
return this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType);
}
/**
@ -2993,9 +2981,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
let fusionOverride: PokemonSpecies | undefined = undefined;
if (forStarter && this instanceof PlayerPokemon && Overrides.STARTER_FUSION_SPECIES_OVERRIDE) {
if (forStarter && this.isPlayer() && Overrides.STARTER_FUSION_SPECIES_OVERRIDE) {
fusionOverride = getPokemonSpecies(Overrides.STARTER_FUSION_SPECIES_OVERRIDE);
} else if (this instanceof EnemyPokemon && Overrides.OPP_FUSION_SPECIES_OVERRIDE) {
} else if (this.isEnemy() && Overrides.OPP_FUSION_SPECIES_OVERRIDE) {
fusionOverride = getPokemonSpecies(Overrides.OPP_FUSION_SPECIES_OVERRIDE);
}
@ -3306,7 +3294,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.battleInfo.setX(this.battleInfo.x + (this.isPlayer() ? 150 : !this.isBoss() ? -150 : -198));
this.battleInfo.setVisible(true);
if (this.isPlayer()) {
this.battleInfo.expMaskRect.x += 150;
// TODO: How do you get this to not require a private property access?
this["battleInfo"].expMaskRect.x += 150;
}
globalScene.tweens.add({
targets: [this.battleInfo, this.battleInfo.expMaskRect],
@ -3327,7 +3316,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
ease: "Cubic.easeIn",
onComplete: () => {
if (this.isPlayer()) {
this.battleInfo.expMaskRect.x -= 150;
// TODO: How do you get this to not require a private property access?
this["battleInfo"].expMaskRect.x -= 150;
}
this.battleInfo.setVisible(false);
this.battleInfo.setX(this.battleInfo.x - (this.isPlayer() ? 150 : !this.isBoss() ? -150 : -198));
@ -3422,7 +3412,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns An array of Pokémon on the allied field.
*/
getAlliedField(): Pokemon[] {
return this instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField();
return this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
}
/**
@ -4274,7 +4264,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
// Copy all stat stages
for (const s of BATTLE_STATS) {
const sourceStage = source.getStatStage(s);
if (this instanceof PlayerPokemon && sourceStage === 6) {
if (this.isPlayer() && sourceStage === 6) {
globalScene.validateAchv(achvs.TRANSFER_MAX_STAT_STAGE);
}
this.setStatStage(s, sourceStage);
@ -4775,7 +4765,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/
if (effect === StatusEffect.SLEEP || effect === StatusEffect.FREEZE) {
const currentPhase = globalScene.getCurrentPhase();
if (currentPhase instanceof MoveEffectPhase && currentPhase.getUserPokemon() === this) {
if (currentPhase?.is("MoveEffectPhase") && currentPhase.getUserPokemon() === this) {
this.turnData.hitCount = 1;
this.turnData.hitsLeft = 1;
}
@ -5465,10 +5455,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if ((ownedAbilityAttrs & 2) > 0 && this.hasSameAbilityInRootForm(1)) {
return true;
}
if ((ownedAbilityAttrs & 4) > 0 && this.hasSameAbilityInRootForm(2)) {
return true;
}
return false;
return (ownedAbilityAttrs & 4) > 0 && this.hasSameAbilityInRootForm(2);
}
/**
@ -5485,7 +5472,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
heldItem.stackCount--;
if (heldItem.stackCount <= 0) {
globalScene.removeModifier(heldItem, !this.isPlayer());
globalScene.removeModifier(heldItem, this.isEnemy());
}
if (forBattle) {
applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false);
@ -5558,15 +5545,19 @@ export class PlayerPokemon extends Pokemon {
this.battleInfo.initInfo(this);
}
isPlayer(): boolean {
override isPlayer(): this is PlayerPokemon {
return true;
}
hasTrainer(): boolean {
override isEnemy(): this is EnemyPokemon {
return false;
}
override hasTrainer(): boolean {
return true;
}
isBoss(): boolean {
override isBoss(): boolean {
return false;
}
@ -6511,15 +6502,19 @@ export class EnemyPokemon extends Pokemon {
return [sortedBenefitScores[targetIndex][0]];
}
isPlayer() {
override isPlayer(): this is PlayerPokemon {
return false;
}
hasTrainer(): boolean {
override isEnemy(): this is EnemyPokemon {
return true;
}
override hasTrainer(): boolean {
return !!this.trainerSlot;
}
isBoss(): boolean {
override isBoss(): boolean {
return !!this.bossSegments;
}

View File

@ -1,4 +1,3 @@
export const starterColors: StarterColors = {};
interface StarterColors {
export const starterColors: {
[key: string]: [string, string];
}
} = {};

View File

@ -16,7 +16,7 @@ export function getPokemonNameWithAffix(pokemon: Pokemon | undefined, useIllusio
switch (globalScene.currentBattle.battleSpec) {
case BattleSpec.DEFAULT:
return !pokemon.isPlayer()
return pokemon.isEnemy()
? pokemon.hasTrainer()
? i18next.t("battle:foePokemonWithAffix", {
pokemonName: pokemon.getNameToRender(useIllusion),
@ -26,7 +26,7 @@ export function getPokemonNameWithAffix(pokemon: Pokemon | undefined, useIllusio
})
: pokemon.getNameToRender(useIllusion);
case BattleSpec.FINAL_BOSS:
return !pokemon.isPlayer()
return pokemon.isEnemy()
? i18next.t("battle:foePokemonWithAffix", { pokemonName: pokemon.getNameToRender(useIllusion) })
: pokemon.getNameToRender(useIllusion);
default:

View File

@ -40,7 +40,6 @@ import {
type TerastallizeModifierType,
type TmModifierType,
getModifierType,
ModifierPoolType,
ModifierTypeGenerator,
modifierTypes,
PokemonHeldItemModifierType,
@ -1091,10 +1090,6 @@ export class PokemonIncrementingStatModifier extends PokemonHeldItemModifier {
return new PokemonIncrementingStatModifier(this.type, this.pokemonId, this.stackCount);
}
getArgs(): any[] {
return super.getArgs();
}
/**
* Checks if the {@linkcode PokemonIncrementingStatModifier} should be applied to the {@linkcode Pokemon}.
* @param pokemon The {@linkcode Pokemon} that holds the item
@ -1217,10 +1212,6 @@ export class StatBoosterModifier extends PokemonHeldItemModifier {
* @see {@linkcode apply}
*/
export class EvolutionStatBoosterModifier extends StatBoosterModifier {
clone() {
return super.clone() as EvolutionStatBoosterModifier;
}
matchType(modifier: Modifier): boolean {
return modifier instanceof EvolutionStatBoosterModifier;
}
@ -3232,8 +3223,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
}
/**
* Steals an item from a set of target Pokemon.
* This prioritizes high-tier held items when selecting the item to steal.
* Steals an item, chosen randomly, from a set of target Pokemon.
* @param pokemon The {@linkcode Pokemon} holding this item
* @param target The {@linkcode Pokemon} to steal from (optional)
* @param _args N/A
@ -3253,30 +3243,15 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
return false;
}
const poolType = pokemon.isPlayer()
? ModifierPoolType.PLAYER
: pokemon.hasTrainer()
? ModifierPoolType.TRAINER
: ModifierPoolType.WILD;
const transferredModifierTypes: ModifierType[] = [];
const itemModifiers = globalScene.findModifiers(
m => m instanceof PokemonHeldItemModifier && m.pokemonId === targetPokemon.id && m.isTransferable,
targetPokemon.isPlayer(),
) as PokemonHeldItemModifier[];
let highestItemTier = itemModifiers
.map(m => m.type.getOrInferTier(poolType))
.reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is this bang correct?
let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
for (let i = 0; i < transferredItemCount; i++) {
if (!tierItemModifiers.length) {
while (highestItemTier-- && !tierItemModifiers.length) {
tierItemModifiers = itemModifiers.filter(m => m.type.tier === highestItemTier);
}
if (!tierItemModifiers.length) {
break;
}
if (!itemModifiers.length) {
break;
}
const randItemIndex = pokemon.randBattleSeedInt(itemModifiers.length);
const randItem = itemModifiers[randItemIndex];

View File

@ -1,9 +1,33 @@
import { globalScene } from "#app/global-scene";
import type { PhaseMap, PhaseString } from "./@types/phase-types";
export class Phase {
export abstract class Phase {
start() {}
end() {
globalScene.shiftPhase();
}
/**
* The string name of the phase, used to identify the phase type for {@linkcode is}
*
* @privateremarks
*
* When implementing a phase, you must set the `phaseName` property to the name of the phase.
*/
public abstract readonly phaseName: PhaseString;
/**
* Check if the phase is of the given type without requiring `instanceof`.
*
* @param phase - The string name of the phase to check.
* @returns Whether this phase is of the provided type.
*
* @remarks
* This does not check for subclasses! It only checks if the phase is *exactly* the given type.
* This method exists to avoid circular import issues, as using `instanceof` would require importing each phase.
*/
is<K extends keyof PhaseMap>(phase: K): this is PhaseMap[K] {
return this.phaseName === phase;
}
}

View File

@ -9,6 +9,7 @@ import { Phase } from "#app/phase";
import { globalScene } from "#app/global-scene";
export class AddEnemyBuffModifierPhase extends Phase {
public readonly phaseName = "AddEnemyBuffModifierPhase";
start() {
super.start();

View File

@ -27,6 +27,7 @@ import { globalScene } from "#app/global-scene";
import { Gender } from "#app/data/gender";
export class AttemptCapturePhase extends PokemonPhase {
public readonly phaseName = "AttemptCapturePhase";
private pokeballType: PokeballType;
private pokeball: Phaser.GameObjects.Sprite;
private originalY: number;

View File

@ -17,6 +17,7 @@ import { globalScene } from "#app/global-scene";
import { SelectBiomePhase } from "./select-biome-phase";
export class AttemptRunPhase extends PokemonPhase {
public readonly phaseName = "AttemptRunPhase";
/** For testing purposes: this is to force the pokemon to fail and escape */
public forceFailEscape = false;

View File

@ -5,6 +5,7 @@ import { BattlePhase } from "./battle-phase";
import { GameOverPhase } from "./game-over-phase";
export class BattleEndPhase extends BattlePhase {
public readonly phaseName = "BattleEndPhase";
/** If true, will increment battles won */
isVictory: boolean;
@ -19,7 +20,7 @@ export class BattleEndPhase extends BattlePhase {
// cull any extra `BattleEnd` phases from the queue.
globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => {
if (phase instanceof BattleEndPhase) {
if (phase.is("BattleEndPhase")) {
this.isVictory ||= phase.isVictory;
return false;
}
@ -28,7 +29,7 @@ export class BattleEndPhase extends BattlePhase {
// `phaseQueuePrepend` is private, so we have to use this inefficient loop.
while (
globalScene.tryRemoveUnshiftedPhase(phase => {
if (phase instanceof BattleEndPhase) {
if (phase.is("BattleEndPhase")) {
this.isVictory ||= phase.isVictory;
return true;
}

View File

@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
import { TrainerSlot } from "#enums/trainer-slot";
import { Phase } from "#app/phase";
export class BattlePhase extends Phase {
export abstract class BattlePhase extends Phase {
showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void {
if (!globalScene.currentBattle.trainer) {
console.warn("Enemy trainer is missing!");

View File

@ -20,6 +20,7 @@ import type Pokemon from "#app/field/pokemon";
* Also triggers Cud Chew's "repeat berry use" effects
*/
export class BerryPhase extends FieldPhase {
public readonly phaseName = "BerryPhase";
start() {
super.start();

View File

@ -4,6 +4,7 @@ import type { BattlerIndex } from "#app/battle";
import { globalScene } from "#app/global-scene";
export class CheckStatusEffectPhase extends Phase {
public readonly phaseName = "CheckStatusEffectPhase";
private order: BattlerIndex[];
constructor(order: BattlerIndex[]) {
super();

View File

@ -10,6 +10,7 @@ import { SwitchPhase } from "./switch-phase";
import { SwitchType } from "#enums/switch-type";
export class CheckSwitchPhase extends BattlePhase {
public readonly phaseName = "CheckSwitchPhase";
protected fieldIndex: number;
protected useName: boolean;

View File

@ -25,6 +25,7 @@ import { ArenaTagSide } from "#app/data/arena-tag";
import { ArenaTagType } from "#app/enums/arena-tag-type";
export class CommandPhase extends FieldPhase {
public readonly phaseName = "CommandPhase";
protected fieldIndex: number;
constructor(fieldIndex: number) {

View File

@ -5,6 +5,9 @@ import { CommonBattleAnim } from "#app/data/battle-anims";
import { PokemonPhase } from "./pokemon-phase";
export class CommonAnimPhase extends PokemonPhase {
// PokemonHealPhase extends CommonAnimPhase, and to make typescript happy,
// we need to allow phaseName to be a union of the two
public readonly phaseName: "CommonAnimPhase" | "PokemonHealPhase" | "WeatherEffectPhase" = "CommonAnimPhase";
private anim: CommonAnim | null;
private targetIndex?: BattlerIndex;
private playOnEmptyField: boolean;

View File

@ -6,6 +6,7 @@ import { fixedInt } from "#app/utils/common";
import { PokemonPhase } from "#app/phases/pokemon-phase";
export class DamageAnimPhase extends PokemonPhase {
public readonly phaseName = "DamageAnimPhase";
private amount: number;
private damageResult: DamageResult;
private critical: boolean;

View File

@ -20,6 +20,7 @@ import { doShinySparkleAnim } from "#app/field/anims";
* Class that represents egg hatching
*/
export class EggHatchPhase extends Phase {
public readonly phaseName = "EggHatchPhase";
/** The egg that is hatching */
private egg: Egg;
/** The new EggHatchData for the egg/pokemon that hatches */
@ -224,7 +225,7 @@ export class EggHatchPhase extends Phase {
}
end() {
if (globalScene.findPhase(p => p instanceof EggHatchPhase)) {
if (globalScene.findPhase(p => p.is("EggHatchPhase"))) {
this.eggHatchHandler.clear();
} else {
globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true));

View File

@ -16,6 +16,7 @@ import { EggHatchData } from "#app/data/egg-hatch-data";
* Also handles prompts for skipping animation, and calling the egg summary phase
*/
export class EggLapsePhase extends Phase {
public readonly phaseName = "EggLapsePhase";
private eggHatchData: EggHatchData[] = [];
private readonly minEggsToSkip: number = 2;

View File

@ -9,6 +9,7 @@ import type { EggHatchData } from "#app/data/egg-hatch-data";
* Phase is handled mostly by the egg-hatch-scene-handler UI
*/
export class EggSummaryPhase extends Phase {
public readonly phaseName = "EggSummaryPhase";
private eggHatchData: EggHatchData[];
constructor(eggHatchData: EggHatchData[]) {

View File

@ -47,6 +47,8 @@ import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mys
import { getNatureName } from "#app/data/nature";
export class EncounterPhase extends BattlePhase {
// Union type is necessary as this is subclassed, and typescript will otherwise complain
public readonly phaseName: "EncounterPhase" | "NextEncounterPhase" | "NewBiomeEncounterPhase" = "EncounterPhase";
private loaded: boolean;
constructor(loaded = false) {

View File

@ -5,6 +5,7 @@ import { addTextObject, TextStyle } from "#app/ui/text";
import i18next from "i18next";
export class EndCardPhase extends Phase {
public readonly phaseName = "EndCardPhase";
public endCard: Phaser.GameObjects.Image;
public text: Phaser.GameObjects.Text;
start(): void {

View File

@ -3,6 +3,7 @@ import { Phase } from "#app/phase";
import { UiMode } from "#enums/ui-mode";
export class EndEvolutionPhase extends Phase {
public readonly phaseName = "EndEvolutionPhase";
start() {
super.start();

View File

@ -15,6 +15,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
* @see {@linkcode EnemyPokemon.getNextMove}
*/
export class EnemyCommandPhase extends FieldPhase {
public readonly phaseName = "EnemyCommandPhase";
protected fieldIndex: number;
protected skipTurn = false;

View File

@ -19,6 +19,9 @@ import { EndEvolutionPhase } from "#app/phases/end-evolution-phase";
import { EVOLVE_MOVE } from "#app/data/balance/pokemon-level-moves";
export class EvolutionPhase extends Phase {
// FormChangePhase inherits from this, but EvolutionPhase is not abstract.
// We have to use the union here
public readonly phaseName: "EvolutionPhase" | "FormChangePhase" = "EvolutionPhase";
protected pokemon: PlayerPokemon;
protected lastLevel: number;

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@ -7,6 +7,7 @@ import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-pha
import { LevelUpPhase } from "./level-up-phase";
export class ExpPhase extends PlayerPartyMemberPokemonPhase {
public readonly phaseName = "ExpPhase";
private expValue: number;
constructor(partyMemberIndex: number, expValue: number) {

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@ -18,7 +18,8 @@ import { BattleSpec } from "#app/enums/battle-spec";
import { StatusEffect } from "#app/enums/status-effect";
import type { EnemyPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { HitResult, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { HitResult, PokemonMove } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { PokemonInstantReviveModifier } from "#app/modifier/modifier";
import { SwitchType } from "#enums/switch-type";
@ -35,6 +36,7 @@ import { FRIENDSHIP_LOSS_FROM_FAINT } from "#app/data/balance/starters";
import { BattlerTagType } from "#enums/battler-tag-type";
export class FaintPhase extends PokemonPhase {
public readonly phaseName = "FaintPhase";
/**
* Whether or not instant revive should be prevented
*/
@ -78,10 +80,15 @@ export class FaintPhase extends PokemonPhase {
}
}
/** In case the current pokemon was just switched in, make sure it is counted as participating in the combat */
/**
* In case the current pokemon was just switched in, make sure it is counted as participating in the combat.
* For EXP_SHARE purposes, if the current pokemon faints as the combat ends and it was the ONLY player pokemon
* involved in combat, it needs to be counted as a participant so the other party pokemon can get their EXP,
* so the fainted pokemon has been included.
*/
for (const pokemon of globalScene.getPlayerField()) {
if (pokemon?.isActive(true) && pokemon.isPlayer()) {
globalScene.currentBattle.addParticipant(pokemon as PlayerPokemon);
if (pokemon?.isActive() || pokemon?.isFainted()) {
globalScene.currentBattle.addParticipant(pokemon);
}
}
@ -197,7 +204,7 @@ export class FaintPhase extends PokemonPhase {
}
pokemon.faintCry(() => {
if (pokemon instanceof PlayerPokemon) {
if (pokemon.isPlayer()) {
pokemon.addFriendship(-FRIENDSHIP_LOSS_FROM_FAINT);
}
pokemon.hideInfo();

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@ -13,6 +13,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
import { SpeciesFormKey } from "#enums/species-form-key";
export class FormChangePhase extends EvolutionPhase {
public readonly phaseName = "FormChangePhase";
private formChange: SpeciesFormChange;
private modal: boolean;

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@ -4,6 +4,7 @@ import i18next from "i18next";
import { ModifierRewardPhase } from "./modifier-reward-phase";
export class GameOverModifierRewardPhase extends ModifierRewardPhase {
public readonly phaseName = "GameOverModifierRewardPhase";
doReward(): Promise<void> {
return new Promise<void>(resolve => {
const newModifier = this.modifierType.newModifier();

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@ -34,6 +34,7 @@ import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { MessagePhase } from "./message-phase";
export class GameOverPhase extends BattlePhase {
public readonly phaseName = "GameOverPhase";
private isVictory: boolean;
private firstRibbons: PokemonSpecies[] = [];

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@ -2,6 +2,7 @@ import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
export class HideAbilityPhase extends Phase {
public readonly phaseName = "HideAbilityPhase";
start() {
super.start();

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@ -2,6 +2,7 @@ import { globalScene } from "#app/global-scene";
import { BattlePhase } from "./battle-phase";
export class HidePartyExpBarPhase extends BattlePhase {
public readonly phaseName = "HidePartyExpBarPhase";
start() {
super.start();

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@ -12,7 +12,6 @@ import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
import type Pokemon from "#app/field/pokemon";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
export enum LearnMoveType {
/** For learning a move via level-up, evolution, or other non-item-based event */
@ -24,6 +23,7 @@ export enum LearnMoveType {
}
export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
public readonly phaseName = "LearnMovePhase";
private moveId: MoveId;
private messageMode: UiMode;
private learnMoveType: LearnMoveType;
@ -195,7 +195,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
pokemon.usedTMs = [];
}
pokemon.usedTMs.push(this.moveId);
globalScene.tryRemovePhase(phase => phase instanceof SelectModifierPhase);
globalScene.tryRemovePhase(phase => phase.is("SelectModifierPhase"));
} else if (this.learnMoveType === LearnMoveType.MEMORY) {
if (this.cost !== -1) {
if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
@ -205,7 +205,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
}
globalScene.playSound("se/buy");
} else {
globalScene.tryRemovePhase(phase => phase instanceof SelectModifierPhase);
globalScene.tryRemovePhase(phase => phase.is("SelectModifierPhase"));
}
}
pokemon.setMove(index, this.moveId);

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@ -4,6 +4,7 @@ import i18next from "i18next";
import { FieldPhase } from "./field-phase";
export class LevelCapPhase extends FieldPhase {
public readonly phaseName = "LevelCapPhase";
start(): void {
super.start();

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@ -10,6 +10,7 @@ import { NumberHolder } from "#app/utils/common";
import i18next from "i18next";
export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
public readonly phaseName = "LevelUpPhase";
protected lastLevel: number;
protected level: number;
protected pokemon: PlayerPokemon = this.getPlayerPokemon();

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@ -8,6 +8,7 @@ import { Phase } from "#app/phase";
* isn't already loaded (e.g. for Metronome)
*/
export class LoadMoveAnimPhase extends Phase {
public readonly phaseName = "LoadMoveAnimPhase";
constructor(protected moveId: MoveId) {
super();
}

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@ -11,6 +11,7 @@ import { SelectGenderPhase } from "./select-gender-phase";
import { UnavailablePhase } from "./unavailable-phase";
export class LoginPhase extends Phase {
public readonly phaseName = "LoginPhase";
private showText: boolean;
constructor(showText = true) {

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@ -2,6 +2,7 @@ import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
export class MessagePhase extends Phase {
public readonly phaseName = "MessagePhase";
private text: string;
private callbackDelay?: number | null;
private prompt?: boolean | null;

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@ -5,6 +5,10 @@ import i18next from "i18next";
import { BattlePhase } from "./battle-phase";
export class ModifierRewardPhase extends BattlePhase {
// RibbonModifierRewardPhase extends ModifierRewardPhase and to make typescript happy
// we need to use a union type here
public readonly phaseName: "ModifierRewardPhase" | "RibbonModifierRewardPhase" | "GameOverModifierRewardPhase" =
"ModifierRewardPhase";
protected modifierType: ModifierType;
constructor(modifierTypeFunc: ModifierTypeFunc) {

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@ -6,6 +6,7 @@ import { NumberHolder } from "#app/utils/common";
import { BattlePhase } from "./battle-phase";
export class MoneyRewardPhase extends BattlePhase {
public readonly phaseName = "MoneyRewardPhase";
private moneyMultiplier: number;
constructor(moneyMultiplier: number) {

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@ -5,6 +5,8 @@ import { Phase } from "#app/phase";
* Plays the given {@linkcode MoveAnim} sequentially.
*/
export class MoveAnimPhase<Anim extends MoveAnim> extends Phase {
public readonly phaseName = "MoveAnimPhase";
constructor(
protected anim: Anim,
protected onSubstitute = false,

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@ -9,13 +9,13 @@ import { BooleanHolder } from "#app/utils/common";
import { MovePhase } from "#app/phases/move-phase";
import { PokemonPhase } from "#app/phases/pokemon-phase";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MoveEndPhase } from "#app/phases/move-end-phase";
/**
* Phase for the "charging turn" of two-turn moves (e.g. Dig).
* @extends {@linkcode PokemonPhase}
*/
export class MoveChargePhase extends PokemonPhase {
public readonly phaseName = "MoveChargePhase";
/** The move instance that this phase applies */
public move: PokemonMove;
/** The field index targeted by the move (Charging moves assume single target) */
@ -62,7 +62,7 @@ export class MoveChargePhase extends PokemonPhase {
if (instantCharge.value) {
// this MoveEndPhase will be duplicated by the queued MovePhase if not removed
globalScene.tryRemovePhase(phase => phase instanceof MoveEndPhase && phase.getPokemon() === user);
globalScene.tryRemovePhase(phase => phase.is("MoveEndPhase") && phase.getPokemon() === user);
// queue a new MovePhase for this move's attack phase
globalScene.unshiftPhase(new MovePhase(user, [this.targetIndex], this.move, false));
} else {

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@ -82,6 +82,7 @@ import { DamageAchv } from "#app/system/achv";
type HitCheckEntry = [HitCheckResult, TypeDamageMultiplier];
export class MoveEffectPhase extends PokemonPhase {
public readonly phaseName = "MoveEffectPhase";
public move: Move;
private virtual = false;
protected targets: BattlerIndex[];
@ -218,6 +219,7 @@ export class MoveEffectPhase extends PokemonPhase {
return;
}
break;
// biome-ignore lint/suspicious/noFallthroughSwitchClause: The fallthrough is intentional
case HitCheckResult.NO_EFFECT:
globalScene.queueMessage(
i18next.t(this.move.id === MoveId.SHEER_COLD ? "battle:hitResultImmune" : "battle:hitResultNoEffect", {
@ -293,7 +295,8 @@ export class MoveEffectPhase extends PokemonPhase {
// If other effects were overriden, stop this phase before they can be applied
if (overridden.value) {
return this.end();
this.end();
return;
}
// Lapse `MOVE_EFFECT` effects (i.e. semi-invulnerability) when applicable
@ -742,7 +745,7 @@ export class MoveEffectPhase extends PokemonPhase {
firstTarget?: boolean | null,
selfTarget?: boolean,
): void {
return applyFilteredMoveAttrs(
applyFilteredMoveAttrs(
(attr: MoveAttr) =>
attr instanceof MoveEffectAttr &&
attr.trigger === triggerType &&
@ -884,7 +887,7 @@ export class MoveEffectPhase extends PokemonPhase {
sourceBattlerIndex: user.getBattlerIndex(),
});
if (user.isPlayer() && !target.isPlayer()) {
if (user.isPlayer() && target.isEnemy()) {
globalScene.applyModifiers(DamageMoneyRewardModifier, true, user, new NumberHolder(damage));
}

View File

@ -6,6 +6,7 @@ import { applyPostSummonAbAttrs, PostSummonRemoveEffectAbAttr } from "#app/data/
import type Pokemon from "#app/field/pokemon";
export class MoveEndPhase extends PokemonPhase {
public readonly phaseName = "MoveEndPhase";
private wasFollowUp: boolean;
/** Targets from the preceding MovePhase */

View File

@ -4,6 +4,7 @@ import type Pokemon from "#app/field/pokemon";
import { BattlePhase } from "./battle-phase";
export class MoveHeaderPhase extends BattlePhase {
public readonly phaseName = "MoveHeaderPhase";
public pokemon: Pokemon;
public move: PokemonMove;

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@ -52,6 +52,7 @@ import { StatusEffect } from "#enums/status-effect";
import i18next from "i18next";
export class MovePhase extends BattlePhase {
public readonly phaseName = "MovePhase";
protected _pokemon: Pokemon;
protected _move: PokemonMove;
protected _targets: BattlerIndex[];

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@ -6,7 +6,6 @@ import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-d
import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { NewBattlePhase } from "#app/phases/new-battle-phase";
import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
@ -39,6 +38,7 @@ import { SelectBiomePhase } from "./select-biome-phase";
* - Queuing of the {@linkcode MysteryEncounterOptionSelectedPhase}
*/
export class MysteryEncounterPhase extends Phase {
public readonly phaseName = "MysteryEncounterPhase";
private readonly FIRST_DIALOGUE_PROMPT_DELAY = 300;
optionSelectSettings?: OptionSelectSettings;
@ -180,6 +180,7 @@ export class MysteryEncounterPhase extends Phase {
* Any phase that is meant to follow this one MUST be queued via the onOptionSelect() logic of the selected option
*/
export class MysteryEncounterOptionSelectedPhase extends Phase {
public readonly phaseName = "MysteryEncounterOptionSelectedPhase";
onOptionSelect: OptionPhaseCallback;
constructor() {
@ -221,6 +222,7 @@ export class MysteryEncounterOptionSelectedPhase extends Phase {
* See {@linkcode TurnEndPhase} for more details
*/
export class MysteryEncounterBattleStartCleanupPhase extends Phase {
public readonly phaseName = "MysteryEncounterBattleStartCleanupPhase";
/**
* Cleans up `TURN_END` tags, any {@linkcode PostTurnStatusEffectPhase}s, checks for Pokemon switches, then continues
*/
@ -245,8 +247,8 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase {
});
// Remove any status tick phases
while (globalScene.findPhase(p => p instanceof PostTurnStatusEffectPhase)) {
globalScene.tryRemovePhase(p => p instanceof PostTurnStatusEffectPhase);
while (globalScene.findPhase(p => p.is("PostTurnStatusEffectPhase"))) {
globalScene.tryRemovePhase(p => p.is("PostTurnStatusEffectPhase"));
}
// The total number of Pokemon in the player's party that can legally fight
@ -284,6 +286,7 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase {
* - Queue the {@linkcode SummonPhase}s, {@linkcode PostSummonPhase}s, etc., required to initialize the phase queue for a battle
*/
export class MysteryEncounterBattlePhase extends Phase {
public readonly phaseName = "MysteryEncounterBattlePhase";
disableSwitch: boolean;
constructor(disableSwitch = false) {
@ -513,6 +516,7 @@ export class MysteryEncounterBattlePhase extends Phase {
* - Queuing of the {@linkcode PostMysteryEncounterPhase}
*/
export class MysteryEncounterRewardsPhase extends Phase {
public readonly phaseName = "MysteryEncounterRewardsPhase";
addHealPhase: boolean;
constructor(addHealPhase = false) {
@ -558,7 +562,7 @@ export class MysteryEncounterRewardsPhase extends Phase {
if (encounter.doEncounterRewards) {
encounter.doEncounterRewards();
} else if (this.addHealPhase) {
globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase);
globalScene.tryRemovePhase(p => p.is("SelectModifierPhase"));
globalScene.unshiftPhase(
new SelectModifierPhase(0, undefined, {
fillRemaining: false,
@ -580,6 +584,7 @@ export class MysteryEncounterRewardsPhase extends Phase {
* - Queuing of the next wave
*/
export class PostMysteryEncounterPhase extends Phase {
public readonly phaseName = "PostMysteryEncounterPhase";
private readonly FIRST_DIALOGUE_PROMPT_DELAY = 750;
onPostOptionSelect?: OptionPhaseCallback;

View File

@ -2,13 +2,14 @@ import { globalScene } from "#app/global-scene";
import { BattlePhase } from "./battle-phase";
export class NewBattlePhase extends BattlePhase {
public readonly phaseName = "NewBattlePhase";
start() {
super.start();
// cull any extra `NewBattle` phases from the queue.
globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => !(phase instanceof NewBattlePhase));
globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => !phase.is("NewBattlePhase"));
// `phaseQueuePrepend` is private, so we have to use this inefficient loop.
while (globalScene.tryRemoveUnshiftedPhase(phase => phase instanceof NewBattlePhase)) {}
while (globalScene.tryRemoveUnshiftedPhase(phase => phase.is("NewBattlePhase"))) {}
globalScene.newBattle();

View File

@ -4,6 +4,7 @@ import { getRandomWeatherType } from "#app/data/weather";
import { NextEncounterPhase } from "./next-encounter-phase";
export class NewBiomeEncounterPhase extends NextEncounterPhase {
public readonly phaseName = "NewBiomeEncounterPhase";
doEncounter(): void {
globalScene.playBgm(undefined, true);

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@ -6,6 +6,7 @@ import { EncounterPhase } from "./encounter-phase";
* Handles generating, loading and preparing for it.
*/
export class NextEncounterPhase extends EncounterPhase {
public readonly phaseName: "NextEncounterPhase" | "NewBiomeEncounterPhase" = "NextEncounterPhase";
start() {
super.start();
}

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@ -11,6 +11,7 @@ import { applyPostSetStatusAbAttrs, PostSetStatusAbAttr } from "#app/data/abilit
import { isNullOrUndefined } from "#app/utils/common";
export class ObtainStatusEffectPhase extends PokemonPhase {
public readonly phaseName = "ObtainStatusEffectPhase";
private statusEffect?: StatusEffect;
private turnsRemaining?: number;
private sourceText?: string | null;

View File

@ -6,6 +6,7 @@ import { Phase } from "#app/phase";
* Intended to be used as a more 1-off phase to provide exp to the party (such as during MEs), rather than cleanup a battle entirely
*/
export class PartyExpPhase extends Phase {
public readonly phaseName = "PartyExpPhase";
expValue: number;
useWaveIndexMultiplier?: boolean;
pokemonParticipantIds?: Set<number>;

View File

@ -3,6 +3,7 @@ import { fixedInt } from "#app/utils/common";
import { BattlePhase } from "./battle-phase";
export class PartyHealPhase extends BattlePhase {
public readonly phaseName = "PartyHealPhase";
private resumeBgm: boolean;
constructor(resumeBgm: boolean) {

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@ -7,6 +7,7 @@ import { PokemonAnimType } from "#enums/pokemon-anim-type";
import { SpeciesId } from "#enums/species-id";
export class PokemonAnimPhase extends BattlePhase {
public readonly phaseName = "PokemonAnimPhase";
/** The type of animation to play in this phase */
protected key: PokemonAnimType;
/** The Pokemon to which this animation applies */

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@ -14,6 +14,7 @@ import { BattlerTagType } from "#app/enums/battler-tag-type";
import type { HealBlockTag } from "#app/data/battler-tags";
export class PokemonHealPhase extends CommonAnimPhase {
public readonly phaseName = "PokemonHealPhase";
private hpHealed: number;
private message: string | null;
private showFullHpMessage: boolean;

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@ -13,6 +13,7 @@ import i18next from "i18next";
* Used for Transform (move) and Imposter (ability)
*/
export class PokemonTransformPhase extends PokemonPhase {
public readonly phaseName = "PokemonTransformPhase";
protected targetIndex: BattlerIndex;
private playSound: boolean;

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@ -4,6 +4,7 @@ import type { EndCardPhase } from "./end-card-phase";
import { TitlePhase } from "./title-phase";
export class PostGameOverPhase extends Phase {
public readonly phaseName = "PostGameOverPhase";
private endCardPhase?: EndCardPhase;
constructor(endCardPhase?: EndCardPhase) {

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@ -7,6 +7,7 @@ import { MysteryEncounterPostSummonTag } from "#app/data/battler-tags";
import { BattlerTagType } from "#enums/battler-tag-type";
export class PostSummonPhase extends PokemonPhase {
public readonly phaseName = "PostSummonPhase";
start() {
super.start();

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@ -17,6 +17,7 @@ import { BooleanHolder, NumberHolder } from "#app/utils/common";
import { PokemonPhase } from "./pokemon-phase";
export class PostTurnStatusEffectPhase extends PokemonPhase {
public readonly phaseName = "PostTurnStatusEffectPhase";
// biome-ignore lint/complexity/noUselessConstructor: Not unnecessary as it makes battlerIndex required
constructor(battlerIndex: BattlerIndex) {
super(battlerIndex);

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@ -6,10 +6,9 @@ import { getTypeRgb } from "#app/data/type";
import { BattleSpec } from "#app/enums/battle-spec";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { BattlePhase } from "./battle-phase";
import { MovePhase } from "./move-phase";
import type { MovePhase } from "./move-phase";
import { PokemonHealPhase } from "./pokemon-heal-phase";
import {
applyAbAttrs,
@ -19,6 +18,7 @@ import {
} from "#app/data/abilities/ability";
export class QuietFormChangePhase extends BattlePhase {
public readonly phaseName = "QuietFormChangePhase";
protected pokemon: Pokemon;
protected formChange: SpeciesFormChange;
@ -157,7 +157,7 @@ export class QuietFormChangePhase extends BattlePhase {
end(): void {
this.pokemon.findAndRemoveTags(t => t.tagType === BattlerTagType.AUTOTOMIZED);
if (globalScene?.currentBattle.battleSpec === BattleSpec.FINAL_BOSS && this.pokemon instanceof EnemyPokemon) {
if (globalScene?.currentBattle.battleSpec === BattleSpec.FINAL_BOSS && this.pokemon.isEnemy()) {
globalScene.playBgm();
globalScene.unshiftPhase(
new PokemonHealPhase(this.pokemon.getBattlerIndex(), this.pokemon.getMaxHp(), null, false, false, false, true),
@ -168,7 +168,7 @@ export class QuietFormChangePhase extends BattlePhase {
this.pokemon.initBattleInfo();
this.pokemon.cry();
const movePhase = globalScene.findPhase(p => p instanceof MovePhase && p.pokemon === this.pokemon) as MovePhase;
const movePhase = globalScene.findPhase(p => p.is("MovePhase") && p.pokemon === this.pokemon) as MovePhase;
if (movePhase) {
movePhase.cancel();
}

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@ -4,6 +4,7 @@ import { UiMode } from "#enums/ui-mode";
import { fixedInt } from "#app/utils/common";
export class ReloadSessionPhase extends Phase {
public readonly phaseName = "ReloadSessionPhase";
private systemDataStr?: string;
constructor(systemDataStr?: string) {

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@ -7,6 +7,7 @@ import { BattlePhase } from "#app/phases/battle-phase";
* This is necessary to perform in a phase primarly to ensure that the status icon disappears at the correct time in the battle
*/
export class ResetStatusPhase extends BattlePhase {
public readonly phaseName = "ResetStatusPhase";
private readonly pokemon: Pokemon;
private readonly affectConfusion: boolean;
private readonly reloadAssets: boolean;

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@ -4,6 +4,7 @@ import { SwitchType } from "#enums/switch-type";
import { SwitchSummonPhase } from "./switch-summon-phase";
export class ReturnPhase extends SwitchSummonPhase {
public readonly phaseName = "ReturnPhase";
constructor(fieldIndex: number) {
super(SwitchType.SWITCH, fieldIndex, -1, true);
}

View File

@ -15,6 +15,7 @@ import type { PlayerPokemon } from "#app/field/pokemon";
* when used by one of the player's Pokemon.
*/
export class RevivalBlessingPhase extends BattlePhase {
public readonly phaseName = "RevivalBlessingPhase";
constructor(protected user: PlayerPokemon) {
super();
}

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@ -6,6 +6,7 @@ import i18next from "i18next";
import { ModifierRewardPhase } from "./modifier-reward-phase";
export class RibbonModifierRewardPhase extends ModifierRewardPhase {
public readonly phaseName = "RibbonModifierRewardPhase";
private species: PokemonSpecies;
constructor(modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) {

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@ -8,6 +8,7 @@ import i18next from "i18next";
import { PokemonPhase } from "./pokemon-phase";
export class ScanIvsPhase extends PokemonPhase {
public readonly phaseName = "ScanIvsPhase";
// biome-ignore lint/complexity/noUselessConstructor: This changes `battlerIndex` to be required
constructor(battlerIndex: BattlerIndex) {
super(battlerIndex);

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@ -10,6 +10,7 @@ import { PartyHealPhase } from "./party-heal-phase";
import { SwitchBiomePhase } from "./switch-biome-phase";
export class SelectBiomePhase extends BattlePhase {
public readonly phaseName = "SelectBiomePhase";
start() {
super.start();

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@ -3,6 +3,7 @@ import { Phase } from "#app/phase";
import { UiMode } from "#enums/ui-mode";
export class SelectChallengePhase extends Phase {
public readonly phaseName = "SelectChallengePhase";
start() {
super.start();

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@ -6,6 +6,7 @@ import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
export class SelectGenderPhase extends Phase {
public readonly phaseName = "SelectGenderPhase";
start(): void {
super.start();

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@ -32,6 +32,7 @@ import type { CustomModifierSettings } from "#app/modifier/modifier-type";
import { isNullOrUndefined, NumberHolder } from "#app/utils/common";
export class SelectModifierPhase extends BattlePhase {
public readonly phaseName = "SelectModifierPhase";
private rerollCount: number;
private modifierTiers?: ModifierTier[];
private customModifierSettings?: CustomModifierSettings;

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@ -15,6 +15,7 @@ import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { isNullOrUndefined } from "#app/utils/common";
export class SelectStarterPhase extends Phase {
public readonly phaseName = "SelectStarterPhase";
start() {
super.start();

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@ -8,6 +8,7 @@ import i18next from "#app/plugins/i18n";
import { allMoves } from "#app/data/data-lists";
export class SelectTargetPhase extends PokemonPhase {
public readonly phaseName = "SelectTargetPhase";
// biome-ignore lint/complexity/noUselessConstructor: This makes `fieldIndex` required
constructor(fieldIndex: number) {
super(fieldIndex);

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@ -3,6 +3,7 @@ import type { BattlerIndex } from "#app/battle";
import { PokemonPhase } from "./pokemon-phase";
export class ShinySparklePhase extends PokemonPhase {
public readonly phaseName = "ShinySparklePhase";
// biome-ignore lint/complexity/noUselessConstructor: This makes `battlerIndex` required
constructor(battlerIndex: BattlerIndex) {
super(battlerIndex);

View File

@ -5,6 +5,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
export class ShowAbilityPhase extends PokemonPhase {
public readonly phaseName = "ShowAbilityPhase";
private passive: boolean;
private pokemonName: string;
private abilityName: string;

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