Merge branch 'beta' into assistbug2

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NightKev 2024-12-30 22:20:12 -08:00 committed by GitHub
commit c5a944a5ae
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6 changed files with 32 additions and 14 deletions

@ -1 +1 @@
Subproject commit 6c6f0af398ae11f8d96c6ac064f171d927812c85
Subproject commit b28ba1255c8db12cb07947f88635cb6be0143a15

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@ -147,6 +147,7 @@ export default class BattleScene extends SceneBase {
public damageNumbersMode: integer = 0;
public reroll: boolean = false;
public shopCursorTarget: number = ShopCursorTarget.REWARDS;
public commandCursorMemory: boolean = false;
public showMovesetFlyout: boolean = true;
public showArenaFlyout: boolean = true;
public showTimeOfDayWidget: boolean = true;
@ -173,7 +174,7 @@ export default class BattleScene extends SceneBase {
public uiTheme: UiTheme = UiTheme.DEFAULT;
public windowType: integer = 0;
public experimentalSprites: boolean = false;
public musicPreference: number = MusicPreference.MIXED;
public musicPreference: number = MusicPreference.ALLGENS;
public moveAnimations: boolean = true;
public expGainsSpeed: ExpGainsSpeed = ExpGainsSpeed.DEFAULT;
public skipSeenDialogues: boolean = false;

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@ -223,7 +223,7 @@ export default class Battle {
if (!this.started && this.trainer?.config.encounterBgm && this.trainer?.getEncounterMessages()?.length) {
return `encounter_${this.trainer?.getEncounterBgm()}`;
}
if (scene.musicPreference === MusicPreference.CONSISTENT) {
if (scene.musicPreference === MusicPreference.GENFIVE) {
return this.trainer?.getBattleBgm() ?? null;
} else {
return this.trainer?.getMixedBattleBgm() ?? null;
@ -240,7 +240,7 @@ export default class Battle {
return "battle_final_encounter";
}
if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) {
if (scene.musicPreference === MusicPreference.CONSISTENT) {
if (scene.musicPreference === MusicPreference.GENFIVE) {
switch (pokemon.species.speciesId) {
case Species.REGIROCK:
case Species.REGICE:
@ -257,7 +257,7 @@ export default class Battle {
}
return "battle_legendary_unova";
}
} else if (scene.musicPreference === MusicPreference.MIXED) {
} else if (scene.musicPreference === MusicPreference.ALLGENS) {
switch (pokemon.species.speciesId) {
case Species.ARTICUNO:
case Species.ZAPDOS:

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@ -107,7 +107,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
// Load bgm
let bgmKey: string;
if (scene.musicPreference === MusicPreference.CONSISTENT) {
if (scene.musicPreference === MusicPreference.GENFIVE) {
bgmKey = "mystery_encounter_gen_5_gts";
scene.loadBgm(bgmKey, `${bgmKey}.mp3`);
} else {

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@ -35,8 +35,14 @@ export class CommandPhase extends FieldPhase {
this.scene.updateGameInfo();
const commandUiHandler = this.scene.ui.handlers[Mode.COMMAND];
// If one of these conditions is true, we always reset the cursor to Command.FIGHT
const cursorResetEvent = this.scene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER ||
this.scene.currentBattle.battleType === BattleType.TRAINER ||
this.scene.arena.biomeType === Biome.END;
if (commandUiHandler) {
if (this.scene.currentBattle.turn === 1 || commandUiHandler.getCursor() === Command.POKEMON) {
if ((this.scene.currentBattle.turn === 1 && (!this.scene.commandCursorMemory || cursorResetEvent)) || commandUiHandler.getCursor() === Command.POKEMON) {
commandUiHandler.setCursor(Command.FIGHT);
} else {
commandUiHandler.setCursor(commandUiHandler.getCursor());

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@ -157,6 +157,7 @@ export const SettingKeys = {
Move_Animations: "MOVE_ANIMATIONS",
Show_Stats_on_Level_Up: "SHOW_LEVEL_UP_STATS",
Shop_Cursor_Target: "SHOP_CURSOR_TARGET",
Command_Cursor_Memory: "COMMAND_CURSOR_MEMORY",
Candy_Upgrade_Notification: "CANDY_UPGRADE_NOTIFICATION",
Candy_Upgrade_Display: "CANDY_UPGRADE_DISPLAY",
Move_Info: "MOVE_INFO",
@ -180,8 +181,8 @@ export const SettingKeys = {
};
export enum MusicPreference {
CONSISTENT,
MIXED
GENFIVE,
ALLGENS
}
/**
@ -339,6 +340,13 @@ export const Setting: Array<Setting> = [
default: 0,
type: SettingType.GENERAL
},
{
key: SettingKeys.Command_Cursor_Memory,
label: i18next.t("settings:commandCursorMemory"),
options: OFF_ON,
default: 0,
type: SettingType.GENERAL
},
{
key: SettingKeys.Enable_Retries,
label: i18next.t("settings:enableRetries"),
@ -662,15 +670,15 @@ export const Setting: Array<Setting> = [
label: i18next.t("settings:musicPreference"),
options: [
{
value: "Consistent",
label: i18next.t("settings:consistent")
value: "Gen V + PMD",
label: i18next.t("settings:musicGenFive")
},
{
value: "Mixed",
label: i18next.t("settings:mixed")
value: "All Gens",
label: i18next.t("settings:musicAllGens")
}
],
default: MusicPreference.MIXED,
default: MusicPreference.ALLGENS,
type: SettingType.AUDIO,
requireReload: true
},
@ -827,6 +835,9 @@ export function setSetting(scene: BattleScene, setting: string, value: integer):
const selectedValue = shopCursorTargetIndexMap[value];
scene.shopCursorTarget = selectedValue;
break;
case SettingKeys.Command_Cursor_Memory:
scene.commandCursorMemory = Setting[index].options[value].value === "On";
break;
case SettingKeys.EXP_Gains_Speed:
scene.expGainsSpeed = value;
break;