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delete the unnecassary log
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@ -6548,14 +6548,11 @@ export function initMoves() {
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new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5)
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.attr(CopyTypeAttr),
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new AttackMove(Moves.RETALIATE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 5, -1, 0, 5)
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.attr(MovePowerMultiplierAttr, (user, target, move) => {
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console.log(user.scene.currentBattle.playerFaintsHistory.slice(-1)[0].turn - user.scene.currentBattle.turn);
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return (
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user.scene.currentBattle.turn - user.scene.currentBattle.playerFaintsHistory.slice(-1)[0].turn === 1 &&
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.attr(MovePowerMultiplierAttr, (user, target, move) => (
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user.scene.currentBattle.turn - user.scene.currentBattle.playerFaintsHistory.slice(-1)[0].turn === 1 &&
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user instanceof PlayerPokemon ||
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user.scene.currentBattle.turn - user.scene.currentBattle.enemyFaintsHistory.slice(-1)[0].turn === 1 &&
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user instanceof EnemyPokemon) ? 2 : 1;
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}),
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user instanceof EnemyPokemon) ? 2 : 1),
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new AttackMove(Moves.FINAL_GAMBIT, Type.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 5)
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.attr(UserHpDamageAttr)
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.attr(SacrificialAttrOnHit),
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