diff --git a/src/battle-scene.ts b/src/battle-scene.ts index b93abc5552f..a23684cc408 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -805,10 +805,9 @@ export default class BattleScene extends SceneBase { */ public getPlayerField(active = false): PlayerPokemon[] { const party = this.getPlayerParty(); - if (active) { - return party.slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)).filter(p => p.isActive()); - } - return party.slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)); + return party + .slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)) + .filter(p => !active || p.isActive()); } public getEnemyParty(): EnemyPokemon[] {