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Merge branch 'pagefaultgames:main' into main
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@ -3463,9 +3463,9 @@ export function initAbilities() {
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.attr(UnsuppressableAbilityAbAttr)
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.attr(NoFusionAbilityAbAttr),
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new Ability(Abilities.POWER_CONSTRUCT, 7) // TODO: 10% Power Construct Zygarde isn't accounted for yet. If changed, update Zygarde's getSpeciesFormIndex entry accordingly
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.attr(PostBattleInitFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 4 : 2)
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.attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 4 : 2)
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.attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 4 : 2)
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.attr(PostBattleInitFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === 'complete' ? 4 : 2)
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.attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === 'complete' ? 4 : 2)
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.attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === 'complete' ? 4 : 2)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.attr(UnsuppressableAbilityAbAttr)
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