diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 4246a361739..7c569095b00 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -55,7 +55,7 @@ export class TurnStartPhase extends FieldPhase { /** * This takes the result of getSpeedOrder and applies priority / bypass speed attributes to it. * This also considers the priority levels of various commands and changes the result of `getSpeedOrder` based on such. - * @returns An array of {@linkcode BattlerIndex}es containing all on-field Pokemon sorted in action order. + * @returns The `BattlerIndex`es of all on-field Pokemon sorted in action order. */ getCommandOrder(): BattlerIndex[] { let moveOrder = this.getSpeedOrder();