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test: add missing moveset
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@ -30,6 +30,7 @@ describe("Moves - Power Trick", () => {
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.enemyAbility(Abilities.NONE)
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.enemyMoveset(SPLASH_ONLY)
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.enemySpecies(Species.MEW)
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.moveset([ Moves.POWER_TRICK ])
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.ability(Abilities.NONE);
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});
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