mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-11 18:09:29 +02:00
Started fixing the battle scene flyout
This commit is contained in:
parent
fc128a2f4c
commit
c36b0e2744
@ -43,7 +43,7 @@ import { BATTLE_STATS, EFFECTIVE_STATS, getStatKey, Stat } from "#enums/stat";
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import { StatusEffect } from "#enums/status-effect";
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import { SwitchType } from "#enums/switch-type";
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import { WeatherType } from "#enums/weather-type";
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import { BerryUsedEvent } from "#events/battle-scene";
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import { MovePPRestoredEvent } from "#events/battle-scene";
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import type { EnemyPokemon, Pokemon } from "#field/pokemon";
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import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#modifiers/modifier";
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import { BerryModifierType } from "#modifiers/modifier-type";
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@ -4751,7 +4751,7 @@ export class CudChewConsumeBerryAbAttr extends AbAttr {
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for (const berryType of pokemon.summonData.berriesEatenLast) {
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getBerryEffectFunc(berryType)(pokemon);
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const bMod = new BerryModifier(new BerryModifierType(berryType), pokemon.id, berryType, 1);
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globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(bMod)); // trigger message
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globalScene.eventTarget.dispatchEvent(new MovePPRestoredEvent(bMod)); // trigger message
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}
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// uncomment to make cheek pouch work with cud chew
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@ -6,6 +6,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
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import { BerryType } from "#enums/berry-type";
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import { HitResult } from "#enums/hit-result";
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import { type BattleStat, Stat } from "#enums/stat";
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import { MovePPRestoredEvent } from "#events/battle-scene";
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import type { Pokemon } from "#field/pokemon";
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import { NumberHolder, randSeedInt, toDmgValue } from "#utils/common";
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import i18next from "i18next";
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@ -152,6 +153,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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berryName: getBerryName(berryType),
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}),
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);
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globalScene.eventTarget.dispatchEvent(new MovePPRestoredEvent(m));
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}
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}
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break;
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@ -65,7 +65,7 @@ import {
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import { StatusEffect } from "#enums/status-effect";
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import { SwitchType } from "#enums/switch-type";
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import { WeatherType } from "#enums/weather-type";
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import { MoveUsedEvent } from "#events/battle-scene";
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import { MovesetChangedEvent } from "#events/battle-scene";
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import type { EnemyPokemon, Pokemon } from "#field/pokemon";
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import {
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AttackTypeBoosterModifier,
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@ -7257,7 +7257,7 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
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const lastPpUsed = movesetMove.ppUsed;
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movesetMove.ppUsed = Math.min(lastPpUsed + this.reduction, movesetMove.getMovePp());
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globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(target.id, movesetMove.getMove(), movesetMove.ppUsed));
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globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, movesetMove));
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globalScene.phaseManager.queueMessage(i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed }));
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return true;
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@ -7362,11 +7362,13 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
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return false;
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}
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// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move
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// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move.
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user.summonData.moveset = user.getMoveset().slice(0);
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user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id);
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const newMove = new PokemonMove(copiedMove.id);
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user.summonData.moveset[thisMoveIndex] = newMove;
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globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name }));
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globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, newMove));
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return true;
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}
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@ -1,7 +1,6 @@
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import type { BerryModifier } from "#modifiers/modifier";
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import type { Move } from "#moves/move";
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import type { PokemonMove } from "#moves/pokemon-move";
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/** Alias for all {@linkcode BattleScene} events */
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/** Alias for all {@linkcode BattleScene} events. */
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export enum BattleSceneEventType {
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/**
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* Triggers when the corresponding setting is changed
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@ -10,15 +9,11 @@ export enum BattleSceneEventType {
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CANDY_UPGRADE_NOTIFICATION_CHANGED = "onCandyUpgradeNotificationChanged",
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/**
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* Triggers when a move is successfully used
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* @see {@linkcode MoveUsedEvent}
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* Triggers whenever a Pokemon's moveset is changed or altered - whether from moveset-overridding effects,
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* PP consumption or restoration.
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* @see {@linkcode MovesetChangedEvent}
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*/
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MOVE_USED = "onMoveUsed",
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/**
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* Triggers when a berry gets successfully used
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* @see {@linkcode BerryUsedEvent}
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*/
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BERRY_USED = "onBerryUsed",
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MOVESET_CHANGED = "onMovePPChanged",
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/**
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* Triggers at the start of each new encounter
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@ -44,10 +39,20 @@ export enum BattleSceneEventType {
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}
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/**
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* Abstract container class for all {@linkcode BattleSceneEventType} events.
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*/
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abstract class BattleSceneEvent extends Event {
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public declare abstract readonly type: BattleSceneEventType; // that's a mouthful!
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// biome-ignore lint/complexity/noUselessConstructor: changes the type of the type field
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constructor(type: BattleSceneEventType) {
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super(type);
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}
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} /**
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* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
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* @extends Event
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*/
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export class CandyUpgradeNotificationChangedEvent extends Event {
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export class CandyUpgradeNotificationChangedEvent extends BattleSceneEvent {
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declare type: BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED;
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/** The new value the setting was changed to */
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public newValue: number;
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constructor(newValue: number) {
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@ -58,61 +63,54 @@ export class CandyUpgradeNotificationChangedEvent extends Event {
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}
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/**
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* Container class for {@linkcode BattleSceneEventType.MOVE_USED} events
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* @extends Event
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* Container class for {@linkcode BattleSceneEventType.MOVESET_CHANGED} events. \
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* Emitted whenever the moveset of any on-field Pokemon is changed, or a move's PP is increased or decreased.
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*/
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export class MoveUsedEvent extends Event {
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/** The ID of the {@linkcode Pokemon} that used the {@linkcode Move} */
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export class MovesetChangedEvent extends BattleSceneEvent {
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declare type: BattleSceneEventType.MOVESET_CHANGED;
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/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose moveset has changed. */
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public pokemonId: number;
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/** The {@linkcode Move} used */
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public move: Move;
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/** The amount of PP used on the {@linkcode Move} this turn */
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public ppUsed: number;
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constructor(userId: number, move: Move, ppUsed: number) {
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super(BattleSceneEventType.MOVE_USED);
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/**
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* The {@linkcode PokemonMove} having been changed.
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* Will override the corresponding slot of the moveset flyout for that Pokemon.
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*/
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public move: PokemonMove;
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this.pokemonId = userId;
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constructor(pokemonId: number, move: PokemonMove) {
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super(BattleSceneEventType.MOVESET_CHANGED);
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this.pokemonId = pokemonId;
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this.move = move;
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this.ppUsed = ppUsed;
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}
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}
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/**
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* Container class for {@linkcode BattleSceneEventType.BERRY_USED} events
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* @extends Event
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*/
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export class BerryUsedEvent extends Event {
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/** The {@linkcode BerryModifier} being used */
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public berryModifier: BerryModifier;
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constructor(berry: BerryModifier) {
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super(BattleSceneEventType.BERRY_USED);
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this.berryModifier = berry;
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}
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}
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/**
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* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events
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* @extends Event
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* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events.
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*/
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export class EncounterPhaseEvent extends Event {
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export class EncounterPhaseEvent extends BattleSceneEvent {
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declare type: BattleSceneEventType.ENCOUNTER_PHASE;
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constructor() {
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super(BattleSceneEventType.ENCOUNTER_PHASE);
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}
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}
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/**
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* Container class for {@linkcode BattleSceneEventType.TURN_INIT} events
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* @extends Event
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* Container class for {@linkcode BattleSceneEventType.TURN_INIT} events.
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*/
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export class TurnInitEvent extends Event {
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export class TurnInitEvent extends BattleSceneEvent {
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declare type: BattleSceneEventType.TURN_INIT;
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constructor() {
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super(BattleSceneEventType.TURN_INIT);
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}
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}
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/**
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* Container class for {@linkcode BattleSceneEventType.TURN_END} events
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* @extends Event
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*/
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export class TurnEndEvent extends Event {
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export class TurnEndEvent extends BattleSceneEvent {
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declare type: BattleSceneEventType.TURN_END;
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/** The amount of turns in the current battle */
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public turnCount: number;
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constructor(turnCount: number) {
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@ -2,7 +2,6 @@ import { applyAbAttrs } from "#abilities/apply-ab-attrs";
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import { globalScene } from "#app/global-scene";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { CommonAnim } from "#enums/move-anims-common";
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import { BerryUsedEvent } from "#events/battle-scene";
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import type { Pokemon } from "#field/pokemon";
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import { BerryModifier } from "#modifiers/modifier";
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import { FieldPhase } from "#phases/field-phase";
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@ -65,7 +64,6 @@ export class BerryPhase extends FieldPhase {
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berryModifier.consumed = false;
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pokemon.loseHeldItem(berryModifier);
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}
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globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier));
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}
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globalScene.updateModifiers(pokemon.isPlayer());
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@ -20,7 +20,7 @@ import { MoveResult } from "#enums/move-result";
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import { isIgnorePP, isIgnoreStatus, isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode";
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import { PokemonType } from "#enums/pokemon-type";
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import { StatusEffect } from "#enums/status-effect";
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import { MoveUsedEvent } from "#events/battle-scene";
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import { MovesetChangedEvent } from "#events/battle-scene";
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import type { Pokemon } from "#field/pokemon";
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import { applyMoveAttrs } from "#moves/apply-attrs";
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import { frenzyMissFunc } from "#moves/move-utils";
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@ -334,7 +334,7 @@ export class MovePhase extends BattlePhase {
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// "commit" to using the move, deducting PP.
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const ppUsed = 1 + this.getPpIncreaseFromPressure(targets);
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this.move.usePp(ppUsed);
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globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon.id, move, this.move.ppUsed));
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globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, move.id, this.move.ppUsed));
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}
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/**
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@ -640,7 +640,7 @@ export class MovePhase extends BattlePhase {
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// TODO: should this consider struggle?
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const ppUsed = isIgnorePP(this.useMode) ? 0 : 1;
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this.move.usePp(ppUsed);
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globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed));
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globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
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}
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if (this.cancelled && this.pokemon.summonData.tags.some(t => t.tagType === BattlerTagType.FRENZY)) {
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@ -1,26 +1,26 @@
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import { globalScene } from "#app/global-scene";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { BerryType } from "#enums/berry-type";
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import { MoveId } from "#enums/move-id";
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import { UiTheme } from "#enums/ui-theme";
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import type { BerryUsedEvent, MoveUsedEvent } from "#events/battle-scene";
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import type { MovesetChangedEvent } from "#events/battle-scene";
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import { BattleSceneEventType } from "#events/battle-scene";
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import type { EnemyPokemon, Pokemon } from "#field/pokemon";
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import type { Move } from "#moves/move";
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import type { Pokemon } from "#field/pokemon";
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import type { PokemonMove } from "#moves/pokemon-move";
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// biome-ignore lint/correctness/noUnusedImports: TSDoc
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import type { BattleInfo } from "#ui/battle-info";
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import { addTextObject, TextStyle } from "#ui/text";
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import { fixedInt } from "#utils/common";
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/** Container for info about a {@linkcode Move} */
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/** Container for info about the {@linkcode PokemonMove}s having been */
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interface MoveInfo {
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/** The {@linkcode Move} itself */
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move: Move;
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/** The maximum PP of the {@linkcode Move} */
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maxPp: number;
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/** The amount of PP used by the {@linkcode Move} */
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ppUsed: number;
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/** The name of the {@linkcode Move} having been used. */
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name: string;
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/** The {@linkcode PokemonMove} having been used. */
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move: PokemonMove;
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}
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type MoveInfoTuple = [MoveInfo?, MoveInfo?, MoveInfo?, MoveInfo?];
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/** A Flyout Menu attached to each {@linkcode BattleInfo} object on the field UI */
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export class BattleFlyout extends Phaser.GameObjects.Container {
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/** Is this object linked to a player's Pokemon? */
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@ -51,15 +51,14 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
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/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
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private flyoutText: Phaser.GameObjects.Text[] = new Array(4);
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/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */
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private moveInfo: MoveInfo[] = [];
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/** An array of {@linkcode MoveInfo}s used to track moves for the {@linkcode Pokemon} linked to the flyout. */
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private moveInfo: MoveInfoTuple = [];
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/** Current state of the flyout's visibility */
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public flyoutVisible = false;
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// Stores callbacks in a variable so they can be unsubscribed from when destroyed
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private readonly onMoveUsedEvent = (event: Event) => this.onMoveUsed(event);
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private readonly onBerryUsedEvent = (event: Event) => this.onBerryUsed(event);
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private readonly onMovesetChangedEvent = (event: MovesetChangedEvent) => this.onMovesetChanged(event);
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constructor(player: boolean) {
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super(globalScene, 0, 0);
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@ -123,79 +122,67 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
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}
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/**
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* Links the given {@linkcode Pokemon} and subscribes to the {@linkcode BattleSceneEventType.MOVE_USED} event
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* @param pokemon {@linkcode Pokemon} to link to this flyout
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* Link the given {@linkcode Pokemon} to this flyout and subscribe to the {@linkcode BattleSceneEventType.MOVESET_CHANGED} event.
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* @param pokemon - The {@linkcode Pokemon} to link to this flyout
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*/
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initInfo(pokemon: EnemyPokemon) {
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public initInfo(pokemon: Pokemon): void {
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this.pokemon = pokemon;
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this.name = `Flyout ${getPokemonNameWithAffix(this.pokemon)}`;
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this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`;
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globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
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globalScene.eventTarget.addEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
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globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
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}
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/** Sets and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array */
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private setText() {
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for (let i = 0; i < this.flyoutText.length; i++) {
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const flyoutText = this.flyoutText[i];
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const moveInfo = this.moveInfo[i];
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/**
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* Set and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array.
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* @param index - The 0-indexed position of the flyout text object to update
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*/
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private updateText(index: number) {
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const flyoutText = this.flyoutText[index];
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const moveInfo = this.moveInfo[index];
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if (!moveInfo) {
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continue;
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}
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const currentPp = moveInfo.maxPp - moveInfo.ppUsed;
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flyoutText.text = `${moveInfo.move.name} ${currentPp}/${moveInfo.maxPp}`;
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}
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}
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/** Updates all of the {@linkcode MoveInfo} objects in the moveInfo array */
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private onMoveUsed(event: Event) {
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const moveUsedEvent = event as MoveUsedEvent;
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if (!moveUsedEvent || moveUsedEvent.pokemonId !== this.pokemon?.id || moveUsedEvent.move.id === MoveId.STRUGGLE) {
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// Ignore Struggle
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return;
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}
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const foundInfo = this.moveInfo.find(x => x?.move.id === moveUsedEvent.move.id);
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if (foundInfo) {
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foundInfo.ppUsed = moveUsedEvent.ppUsed;
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} else {
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this.moveInfo.push({
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move: moveUsedEvent.move,
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maxPp: moveUsedEvent.move.pp,
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ppUsed: moveUsedEvent.ppUsed,
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});
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const maxPP = moveInfo.move.getMovePp();
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const currentPp = -moveInfo.move.ppUsed;
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flyoutText.text = `${moveInfo.name} ${currentPp}/${maxPP}`;
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}
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this.setText();
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}
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private onBerryUsed(event: Event) {
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const berryUsedEvent = event as BerryUsedEvent;
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/**
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* Update the corresponding {@linkcode MoveInfo} object in the moveInfo array.
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* @param event - The {@linkcode MovesetChangedEvent} having been emitted
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*/
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private onMovesetChanged(event: MovesetChangedEvent): void {
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// Ignore other Pokemon's moves as well as Struggle and MoveId.NONE
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if (
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!berryUsedEvent ||
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berryUsedEvent.berryModifier.pokemonId !== this.pokemon?.id ||
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berryUsedEvent.berryModifier.berryType !== BerryType.LEPPA
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event.pokemonId !== this.pokemon.id ||
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event.move.moveId === MoveId.NONE ||
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event.move.moveId === MoveId.STRUGGLE
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) {
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// We only care about Leppa berries
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return;
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}
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const foundInfo = this.moveInfo.find(info => info.ppUsed === info.maxPp);
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if (!foundInfo) {
|
||||
// This will only happen on a de-sync of PP tracking
|
||||
return;
|
||||
// If we already have a move in that slot, update the corresponding slot of the Pokemon's moveset.
|
||||
const index = this.pokemon.getMoveset().indexOf(event.move);
|
||||
if (index === -1) {
|
||||
console.error("Updated move passed to move flyout was undefined!");
|
||||
}
|
||||
if (this.moveInfo[index]) {
|
||||
this.moveInfo[index].move = event.move;
|
||||
} else {
|
||||
this.moveInfo[index] = {
|
||||
name: event.move.getMove().name,
|
||||
move: event.move,
|
||||
};
|
||||
}
|
||||
foundInfo.ppUsed = Math.max(foundInfo.ppUsed - 10, 0);
|
||||
|
||||
this.setText();
|
||||
this.updateText(index);
|
||||
}
|
||||
|
||||
/** Animates the flyout to either show or hide it by applying a fade and translation */
|
||||
toggleFlyout(visible: boolean): void {
|
||||
public toggleFlyout(visible: boolean): void {
|
||||
this.flyoutVisible = visible;
|
||||
|
||||
globalScene.tweens.add({
|
||||
@ -207,9 +194,9 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
|
||||
});
|
||||
}
|
||||
|
||||
destroy(fromScene?: boolean): void {
|
||||
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
|
||||
globalScene.eventTarget.removeEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
|
||||
/** Destroy this element and remove all associated listeners. */
|
||||
public destroy(fromScene?: boolean): void {
|
||||
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
|
||||
|
||||
super.destroy(fromScene);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user