Added container for text with different colors and titles

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Wlowscha 2024-12-31 02:50:34 +01:00
parent a24d217134
commit c242e57b4c
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GPG Key ID: 3C8F1AD330565D04
7 changed files with 704 additions and 60 deletions

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@ -193,6 +193,7 @@ export async function initI18n(): Promise<void> {
"egg",
"fightUiHandler",
"filterBar",
"filterText",
"gameMode",
"gameStatsUiHandler",
"growth",
@ -203,6 +204,7 @@ export async function initI18n(): Promise<void> {
"move",
"nature",
"pokeball",
"pokedexUiHandler",
"pokemon",
"pokemonForm",
"pokemonInfo",

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@ -12,6 +12,7 @@ import BattleScene from "./battle-scene";
import SettingsDisplayUiHandler from "./ui/settings/settings-display-ui-handler";
import SettingsAudioUiHandler from "./ui/settings/settings-audio-ui-handler";
import RunInfoUiHandler from "./ui/run-info-ui-handler";
import PokedexPageUiHandler from "./ui/pokedex-page-ui-handler";
type ActionKeys = Record<Button, () => void>;
@ -142,7 +143,7 @@ export class UiInputs {
}
buttonGoToFilter(button: Button): void {
const whitelist = [ StarterSelectUiHandler ];
const whitelist = [ StarterSelectUiHandler, PokedexPageUiHandler ];
const uiHandler = this.scene.ui?.getHandler();
if (whitelist.some(handler => uiHandler instanceof handler)) {
this.scene.ui.processInput(button);
@ -180,6 +181,7 @@ export class UiInputs {
this.scene.ui.setOverlayMode(Mode.MENU);
break;
case Mode.STARTER_SELECT:
case Mode.POKEDEX_PAGE:
this.buttonTouch();
break;
case Mode.MENU:
@ -192,7 +194,7 @@ export class UiInputs {
}
buttonCycleOption(button: Button): void {
const whitelist = [ StarterSelectUiHandler, SettingsUiHandler, RunInfoUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler ];
const whitelist = [ StarterSelectUiHandler, PokedexPageUiHandler, SettingsUiHandler, RunInfoUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler ];
const uiHandler = this.scene.ui?.getHandler();
if (whitelist.some(handler => uiHandler instanceof handler)) {
this.scene.ui.processInput(button);

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@ -92,7 +92,7 @@ export class FilterText extends Phaser.GameObjects.Container {
const paddingX = 6;
const cursorOffset = 8;
const extraSpaceX = 50;
const extraSpaceX = 40;
if (this.rows.includes(row)) {
return false;

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@ -0,0 +1,409 @@
import BattleScene from "../battle-scene";
import { TextStyle, addTextObject, getTextStyleOptions } from "./text";
import { Mode } from "./ui";
import UiHandler from "./ui-handler";
import { addWindow } from "./ui-theme";
import * as Utils from "../utils";
import { Button } from "#enums/buttons";
export interface LockableSelectConfig {
xOffset?: number;
yOffset?: number;
options: LockableSelectItem[];
maxOptions?: integer;
delay?: integer;
noCancel?: boolean;
supportHover?: boolean;
}
export interface LockableSelectItem {
label: string;
handler: () => boolean;
onHover?: () => void;
keepOpen?: boolean;
overrideSound?: boolean;
locked?: boolean;
title?: boolean;
}
const scrollUpLabel = "↑";
const scrollDownLabel = "↓";
export default class LockableSelectUiHandler extends UiHandler {
protected optionSelectContainer: Phaser.GameObjects.Container;
protected optionSelectBg: Phaser.GameObjects.NineSlice;
protected optionSelectText: Phaser.GameObjects.Text;
protected optionSelectIcons: Phaser.GameObjects.Sprite[];
protected config: LockableSelectConfig | null;
protected blockInput: boolean;
protected scrollCursor: integer = 0;
protected scale: number = 0.1666666667;
private cursorObj: Phaser.GameObjects.Image | null;
private textObjects: Phaser.GameObjects.Text[];
constructor(scene: BattleScene, mode: Mode | null) {
super(scene, mode);
}
getWindowWidth(): integer {
return 64;
}
getWindowHeight(): integer {
return (Math.min((this.config?.options || []).length, this.config?.maxOptions || 99) + 1) * 96 * this.scale;
}
setup() {
const ui = this.getUi();
this.optionSelectContainer = this.scene.add.container(0, 0);
this.optionSelectContainer.setName(`option-select-${this.mode ? Mode[this.mode] : "UNKNOWN"}`);
this.optionSelectContainer.setVisible(false);
ui.add(this.optionSelectContainer);
this.optionSelectBg = addWindow(this.scene, 0, 0, this.getWindowWidth(), this.getWindowHeight());
this.optionSelectBg.setName("option-select-bg");
this.optionSelectBg.setOrigin(1, 1);
this.optionSelectContainer.add(this.optionSelectBg);
this.optionSelectIcons = [];
this.textObjects = [];
this.scale = getTextStyleOptions(TextStyle.WINDOW, (this.scene as BattleScene).uiTheme).scale;
this.setCursor(0);
}
protected setupOptions() {
const configOptions = this.config?.options ?? [];
let options: LockableSelectItem[];
// for performance reasons, this limits how many options we can see at once. Without this, it would try to make text options for every single options
// which makes the performance take a hit. If there's not enough options to do this (set to 10 at the moment) and the ui mode !== Mode.AUTO_COMPLETE,
// this is ignored and the original code is untouched, with the options array being all the options from the config
if (configOptions.length >= 10 && this.scene.ui.getMode() === Mode.AUTO_COMPLETE) {
const optionsScrollTotal = configOptions.length;
const optionStartIndex = this.scrollCursor;
const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config?.maxOptions! - 1) >= optionsScrollTotal ? this.config?.maxOptions! - 1 : this.config?.maxOptions! - 2));
options = configOptions.slice(optionStartIndex, optionEndIndex + 2);
} else {
options = configOptions;
}
if (false) {
if (this.optionSelectText) {
this.optionSelectText.destroy();
}
if (this.optionSelectIcons?.length) {
this.optionSelectIcons.map(i => i.destroy());
this.optionSelectIcons.splice(0, this.optionSelectIcons.length);
}
}
options.forEach((option, index) => {
// Calculate position for each text item
const xOffset = option.title ? 20 : 0; // Extra offset for titles
const yOffset = index * (this.scale * 72); // Spacing between rows
console.log("x, y", xOffset, yOffset);
// Create text style dynamically
const textStyle = {
color: option.locked ? "#888888" : "#FFFFFF",
};
// Add the text object
const textObject = addTextObject(
this.scene,
0, 0,
option.label,
TextStyle.WINDOW,
textStyle
);
// Add to container
this.textObjects.push(textObject);
this.optionSelectContainer.add(this.textObjects[index]);
// this.optionSelectContainer.bringToTop(textObject);
});
this.scene.add.text(100, 100, "Test Text", { color: "#FFFFFF", fontSize: "24px", fontFamily: "Arial" });
console.log("Scene:", this.scene);
const debugBg = this.scene.add.rectangle(0, 0, 400, 400, 0xff0000);
debugBg.setOrigin(0, 0);
this.optionSelectContainer.add(debugBg);
this.optionSelectContainer.setPosition(this.scene.game.canvas.width / 12, 0);
console.log(this.textObjects[0]);
console.log((this.scene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), (this.config?.yOffset || 0));
console.log(this.optionSelectBg.originX, this.optionSelectBg.originY);
console.log(this.textObjects[0].originX, this.textObjects[0].originY);
console.log("Container Position:", this.optionSelectContainer.x, this.optionSelectContainer.y);
console.log("Game Canvas Size:", this.scene.game.canvas.width, this.scene.game.canvas.height);
// Adjust optionSelectBg width
this.optionSelectBg.width = Math.max(
this.textObjects.reduce((maxWidth, textObject, index) => {
const extraOffset = options[index].title ? 20 : 0; // Adjust offset based on the title
const textWidth = textObject.displayWidth; // Use existing text object
return Math.max(maxWidth, textWidth + extraOffset);
}, 0) + 24,
this.getWindowWidth()
);
this.optionSelectBg.height = this.getWindowHeight();
this.textObjects.forEach((textObject, index) => {
textObject.setPositionRelative(
this.optionSelectBg,
12 + 24 * this.scale + (options[index].title ? 20 : 0), // Adjust the X offset
2 + 42 * this.scale + index * (96 * this.scale) // Adjust the Y offset based on index
);
});
// Adjust options based on scroll and set individual text objects
if (this.config?.options && this.config?.options.length > (this.config?.maxOptions!)) {
const visibleOptions = this.getOptionsWithScroll();
visibleOptions.forEach((option, i) => {
this.textObjects[i].setText(option.label);
// Add icon if locked
if (option.locked) {
const itemIcon = this.scene.add.sprite(0, 0, "ui", "icon_lock");
itemIcon.setScale(3 * this.scale);
this.optionSelectIcons.push(itemIcon);
this.optionSelectContainer.add(itemIcon);
// Position the icon relative to the text
itemIcon.setPositionRelative(this.textObjects[i], 0, 0);
}
});
}
}
show(args: any[]): boolean {
if (!args.length || !args[0].hasOwnProperty("options") || !args[0].options.length) {
return false;
}
super.show(args);
this.config = args[0] as LockableSelectConfig;
this.setupOptions();
this.scene.ui.bringToTop(this.optionSelectContainer);
this.optionSelectContainer.setVisible(true);
this.scrollCursor = 0;
this.setCursor(0);
if (this.config.delay) {
this.blockInput = true;
this.optionSelectText.setAlpha(0.5);
this.cursorObj?.setAlpha(0.8);
this.scene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput());
}
return true;
}
processInput(button: Button): boolean {
const ui = this.getUi();
let success = false;
const options = this.getOptionsWithScroll();
let playSound = true;
if (button === Button.ACTION || button === Button.CANCEL) {
if (this.blockInput) {
ui.playError();
return false;
}
success = true;
if (button === Button.CANCEL) {
if (this.config?.maxOptions && this.config.options.length > this.config.maxOptions) {
this.scrollCursor = (this.config.options.length - this.config.maxOptions) + 1;
this.cursor = options.length - 1;
} else if (!this.config?.noCancel) {
this.setCursor(options.length - 1);
} else {
return false;
}
}
const option = this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))];
if (option?.handler()) {
if (!option.keepOpen) {
this.clear();
}
playSound = !option.overrideSound;
} else {
ui.playError();
}
} else if (button === Button.SUBMIT && ui.getMode() === Mode.AUTO_COMPLETE) {
// this is here to differentiate between a Button.SUBMIT vs Button.ACTION within the autocomplete handler
// this is here because Button.ACTION is picked up as z on the keyboard, meaning if you're typing and hit z, it'll select the option you've chosen
success = true;
const option = this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))];
if (option?.handler()) {
if (!option.keepOpen) {
this.clear();
}
playSound = !option.overrideSound;
} else {
ui.playError();
}
} else {
switch (button) {
case Button.UP:
if (this.cursor) {
success = this.setCursor(this.cursor - 1);
} else if (this.cursor === 0) {
success = this.setCursor(options.length - 1);
}
break;
case Button.DOWN:
if (this.cursor < options.length - 1) {
success = this.setCursor(this.cursor + 1);
} else {
success = this.setCursor(0);
}
break;
}
if (this.config?.supportHover) {
// handle hover code if the element supports hover-handlers and the option has the optional hover-handler set.
this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))]?.onHover?.();
}
}
if (success && playSound) {
ui.playSelect();
}
return success;
}
unblockInput(): void {
if (!this.blockInput) {
return;
}
this.blockInput = false;
this.optionSelectText.setAlpha(1);
this.cursorObj?.setAlpha(1);
}
getOptionsWithScroll(): LockableSelectItem[] {
if (!this.config) {
return [];
}
const options = this.config.options.slice(0);
if (!this.config.maxOptions || this.config.options.length < this.config.maxOptions) {
return options;
}
const optionsScrollTotal = options.length;
const optionStartIndex = this.scrollCursor;
const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config.maxOptions - 1) >= optionsScrollTotal ? this.config.maxOptions - 1 : this.config.maxOptions - 2));
if (this.config?.maxOptions && options.length > this.config.maxOptions) {
options.splice(optionEndIndex, optionsScrollTotal);
options.splice(0, optionStartIndex);
if (optionStartIndex) {
options.unshift({
label: scrollUpLabel,
handler: () => true
});
}
if (optionEndIndex < optionsScrollTotal) {
options.push({
label: scrollDownLabel,
handler: () => true
});
}
}
return options;
}
setCursor(cursor: integer): boolean {
const changed = this.cursor !== cursor;
let isScroll = false;
const options = this.getOptionsWithScroll();
if (changed && this.config?.maxOptions && this.config.options.length > this.config.maxOptions) {
if (Math.abs(cursor - this.cursor) === options.length - 1) {
// Wrap around the list
const optionsScrollTotal = this.config.options.length;
this.scrollCursor = cursor ? optionsScrollTotal - (this.config.maxOptions - 1) : 0;
this.setupOptions();
} else {
// Move the cursor up or down by 1
const isDown = cursor && cursor > this.cursor;
if (isDown) {
if (options[cursor].label === scrollDownLabel) {
isScroll = true;
this.scrollCursor++;
}
} else {
if (!cursor && this.scrollCursor) {
isScroll = true;
this.scrollCursor--;
}
}
if (isScroll && this.scrollCursor === 1) {
this.scrollCursor += isDown ? 1 : -1;
}
}
}
if (isScroll) {
this.setupOptions();
} else {
this.cursor = cursor;
}
if (!this.cursorObj) {
this.cursorObj = this.scene.add.image(0, 0, "cursor");
this.optionSelectContainer.add(this.cursorObj);
}
this.cursorObj.setScale(this.scale * 6);
this.cursorObj.setPositionRelative(this.optionSelectBg, 12, 102 * this.scale + this.cursor * (114 * this.scale - 3));
return changed;
}
clear() {
super.clear();
this.config = null;
this.optionSelectContainer.setVisible(false);
this.scrollCursor = 0;
this.eraseCursor();
}
eraseCursor() {
if (this.cursorObj) {
this.cursorObj.destroy();
}
this.cursorObj = null;
}
}

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@ -13,7 +13,7 @@ import { getNatureName } from "#app/data/nature";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
import { LevelMoves, pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves";
import PokemonSpecies, { allSpecies, getPokemonSpeciesForm, getPokerusStarters } from "#app/data/pokemon-species";
import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters";
import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
import { starterPassiveAbilities } from "#app/data/balance/passives";
import { Type } from "#enums/type";
import { GameModes } from "#app/game-mode";
@ -23,7 +23,7 @@ import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import MessageUiHandler from "#app/ui/message-ui-handler";
import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler";
import { StatsContainer } from "#app/ui/stats-container";
import { TextStyle, addBBCodeTextObject, addTextObject } from "#app/ui/text";
import { TextStyle, addBBCodeTextObject, addTextObject, getTextStyleOptions } from "#app/ui/text";
import { Mode } from "#app/ui/ui";
import { addWindow } from "#app/ui/ui-theme";
import { Egg } from "#app/data/egg";
@ -42,6 +42,9 @@ import { StarterContainer } from "#app/ui/starter-container";
import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters";
import { BooleanHolder, capitalizeString, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils";
import type { Nature } from "#enums/nature";
import BgmBar from "./bgm-bar";
import * as Utils from "../utils";
import { speciesTmMoves } from "#app/data/balance/tms";
export type StarterSelectCallback = (starters: Starter[]) => void;
@ -118,7 +121,6 @@ const languageSettings: { [key: string]: LanguageSetting } = {
const valueReductionMax = 2;
// Position of UI elements
const filterBarHeight = 17;
const speciesContainerX = 109; // if team on the RIGHT: 109 / if on the LEFT: 143
interface SpeciesDetails {
@ -131,6 +133,19 @@ interface SpeciesDetails {
forSeen?: boolean, // default = false
}
enum MenuOptions {
BASE_STATS,
ABILITIES,
LEVEL_MOVES,
EGG_MOVES,
TM_MOVES,
BIOMES,
NATURES,
TOGGLE_IVS,
EVOLUTIONS
}
export default class PokedexPageUiHandler extends MessageUiHandler {
private starterSelectContainer: Phaser.GameObjects.Container;
private shinyOverlay: Phaser.GameObjects.Image;
@ -219,6 +234,10 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
private starterAbilityIndexes: integer[] = [];
private starterNatures: Nature[] = [];
private starterMovesets: StarterMoveset[] = [];
private levelMoves: LevelMoves;
private eggMoves: Moves[] = [];
private hasEggMoves: boolean[] = [];
private tmMoves: Moves[] = [];
private speciesStarterDexEntry: DexEntry | null;
private speciesStarterMoves: Moves[];
private canCycleShiny: boolean;
@ -230,14 +249,10 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
private assetLoadCancelled: BooleanHolder | null;
public cursorObj: Phaser.GameObjects.Image;
private starterCursorObjs: Phaser.GameObjects.Image[];
private pokerusCursorObjs: Phaser.GameObjects.Image[];
private valueLimitLabel: Phaser.GameObjects.Text;
private startCursorObj: Phaser.GameObjects.NineSlice;
private iconAnimHandler: PokemonIconAnimHandler;
//variables to keep track of the dynamically rendered list of instruction prompts for starter select
// variables to keep track of the dynamically rendered list of instruction prompts for starter select
private instructionRowX = 0;
private instructionRowY = 0;
private instructionRowTextOffset = 9;
@ -250,6 +265,15 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
protected blockInput: boolean = false;
// Menu
private menuContainer: Phaser.GameObjects.Container;
private menuBg: Phaser.GameObjects.NineSlice;
protected optionSelectText: Phaser.GameObjects.Text;
public bgmBar: BgmBar;
private menuOptions: MenuOptions[];
protected scale: number = 0.1666666667;
constructor(scene: BattleScene) {
super(scene, Mode.POKEDEX_PAGE);
}
@ -277,15 +301,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
this.shinyOverlay.setVisible(false);
this.starterSelectContainer.add(this.shinyOverlay);
const starterContainerWindow = addWindow(this.scene, speciesContainerX, filterBarHeight + 1, 175, 161);
this.starterSelectContainer.add(starterContainerWindow);
if (!this.scene.uiTheme) {
starterContainerWindow.setVisible(false);
}
this.iconAnimHandler = new PokemonIconAnimHandler();
this.iconAnimHandler.setup(this.scene);
@ -377,22 +392,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
const starterBoxContainer = this.scene.add.container(speciesContainerX + 6, 9); //115
this.pokerusCursorObjs = new Array(POKERUS_STARTER_COUNT).fill(null).map(() => {
const cursorObj = this.scene.add.image(0, 0, "select_cursor_pokerus");
cursorObj.setVisible(false);
cursorObj.setOrigin(0, 0);
starterBoxContainer.add(cursorObj);
return cursorObj;
});
this.starterCursorObjs = new Array(6).fill(null).map(() => {
const cursorObj = this.scene.add.image(0, 0, "select_cursor_highlight");
cursorObj.setVisible(false);
cursorObj.setOrigin(0, 0);
starterBoxContainer.add(cursorObj);
return cursorObj;
});
for (const species of allSpecies) {
if (!speciesStarterCosts.hasOwnProperty(species.speciesId) || !species.isObtainable()) {
continue;
@ -636,6 +635,48 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
this.starterSelectContainer.add(this.statsContainer);
// Adding menu container
this.menuContainer = this.scene.add.container(-130, 0);
this.menuContainer.setName("menu");
this.menuContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains);
this.bgmBar = new BgmBar(this.scene);
this.bgmBar.setup();
ui.bgmBar = this.bgmBar;
this.menuContainer.add(this.bgmBar);
this.menuContainer.setVisible(false);
this.menuOptions = Utils.getEnumKeys(MenuOptions).map(m => parseInt(MenuOptions[m]) as MenuOptions);
this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => `${i18next.t(`pokedexUiHandler:${MenuOptions[o]}`)}`).join("\n"), TextStyle.WINDOW, { maxLines: this.menuOptions.length });
this.optionSelectText.setLineSpacing(12);
this.scale = getTextStyleOptions(TextStyle.WINDOW, (this.scene as BattleScene).uiTheme).scale;
this.menuBg = addWindow(this.scene,
(this.scene.game.canvas.width / 6) - (this.optionSelectText.displayWidth + 25),
0,
this.optionSelectText.displayWidth + 19 + 24 * this.scale,
(this.scene.game.canvas.height / 6) - 2
);
console.log("Logging sizes", this.optionSelectText.displayWidth + 25, this.scene.game.canvas.width / 6);
this.menuBg.setOrigin(0, 0);
this.optionSelectText.setPositionRelative(this.menuBg, 10 + 24 * this.scale, 6);
this.menuContainer.add(this.menuBg);
this.menuContainer.add(this.optionSelectText);
ui.add(this.menuContainer);
this.starterSelectContainer.add(this.menuContainer);
// add the info overlay last to be the top most ui element and prevent the IVs from overlaying this
const overlayScale = 1;
this.moveInfoOverlay = new MoveInfoOverlay(this.scene, {
@ -662,11 +703,12 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
return false;
} else {
this.lastSpecies = args[0];
this.starterSetup(this.lastSpecies);
console.log("this.lastSpecies", this.lastSpecies);
}
// We want the normal appearence here
if (!this.starterPreferences) {
// starterPreferences haven't been loaded yet
this.starterPreferences = StarterPrefs.load();
}
this.moveInfoOverlay.clear(); // clear this when removing a menu; the cancel button doesn't seem to trigger this automatically on controllers
@ -676,7 +718,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
super.show(args);
this.starterSelectContainer.setVisible(true);
this.getUi().bringToTop(this.starterSelectContainer);
this.allSpecies.forEach((species, s) => {
@ -695,6 +736,14 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
this.setUpgradeAnimation(icon, species);
});
this.menuOptions = Utils.getEnumKeys(MenuOptions).map(m => parseInt(MenuOptions[m]) as MenuOptions);
this.menuContainer.setVisible(true);
this.setCursor(0);
this.setSpecies(this.lastSpecies);
this.updateInstructions();
@ -702,6 +751,14 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
}
starterSetup(species): void {
this.levelMoves = pokemonSpeciesLevelMoves[species.speciesId];
this.eggMoves = speciesEggMoves[species.speciesId] ?? [];
this.hasEggMoves = Array.from({ length: 4 }, (_, em) => (this.scene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) !== 0);
this.tmMoves = speciesTmMoves[species.speciesId].sort() ?? [];
}
/**
* Get the starter attributes for the given PokemonSpecies, after sanitizing them.
* If somehow a preference is set for a form, variant, gender, ability or nature
@ -960,6 +1017,8 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
}
processInput(button: Button): boolean {
if (this.blockInput) {
return false;
}
@ -969,8 +1028,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
let success = false;
let error = false;
console.log("Processing input", button);
if (button === Button.SUBMIT) {
success = true;
} else if (button === Button.CANCEL) {
@ -991,6 +1048,174 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
let starterAttributes = this.starterPreferences[this.lastSpecies.speciesId];
if (button === Button.ACTION) {
console.log("Cursor", this.cursor);
switch (this.cursor) {
case MenuOptions.LEVEL_MOVES:
this.blockInput = true;
console.log("level moves", MenuOptions.LEVEL_MOVES);
ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => {
ui.showText(i18next.t("pokedexUiHandler:movesLearntOnLevelUp"), null, () => {
console.log(this.levelMoves);
console.log(this.levelMoves[0]);
this.moveInfoOverlay.show(allMoves[this.levelMoves[0][1]]);
ui.setModeWithoutClear(Mode.OPTION_SELECT, {
options: this.levelMoves.map(m => {
const option: OptionSelectItem = {
label: String(m[0]).padEnd(4, " ") + allMoves[m[1]].name,
handler: () => {
return false;
},
onHover: () => {
this.moveInfoOverlay.show(allMoves[m[1]]);
},
};
return option;
}).concat({
label: i18next.t("menu:cancel"),
handler: () => {
this.moveInfoOverlay.clear();
this.clearText();
ui.setMode(Mode.POKEDEX_PAGE, "refresh");
return true;
},
onHover: () => {
this.moveInfoOverlay.clear();
},
}),
supportHover: true,
maxOptions: 8,
yOffset: 19
});
console.log("We did the thing");
this.blockInput = false;
});
});
break;
case MenuOptions.EGG_MOVES:
this.blockInput = true;
ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => {
if (this.eggMoves.length === 0) {
ui.showText(i18next.t("pokedexUiHandler:noEggMoves"));
this.blockInput = false;
return true;
}
ui.showText(i18next.t("pokedexUiHandler:movesLearntFromEgg"), null, () => {
this.moveInfoOverlay.show(allMoves[this.eggMoves[0]]);
ui.setModeWithoutClear(Mode.LOCKABLE_SELECT, {
options: [
// Add the "Common" title option
{
label: "Common",
title: true, // Marks it as a title
locked: false, // Titles are not lockable
handler: () => false, // Non-selectable, but handler is required
onHover: () => {} // No hover behavior for titles
},
// Add the first 3 egg moves
...this.eggMoves.slice(0, 3).map((m, i) => ({
label: allMoves[m].name,
locked: !this.hasEggMoves[i],
handler: () => false,
onHover: () => this.moveInfoOverlay.show(allMoves[m])
})),
// Add the "Rare" title option
{
label: "Rare",
title: true,
locked: false,
handler: () => false,
onHover: () => {}
},
// Add the remaining egg moves (4th onwards)
{
label: allMoves[this.eggMoves[3]].name,
locked: !this.hasEggMoves[3],
handler: () => false,
onHover: () => this.moveInfoOverlay.show(allMoves[this.eggMoves[3]])
},
// Add the "Cancel" option at the end
{
label: i18next.t("menu:cancel"),
handler: () => {
this.moveInfoOverlay.clear();
this.clearText();
ui.setMode(Mode.POKEDEX_PAGE, "refresh");
return true;
},
onHover: () => this.moveInfoOverlay.clear()
}
],
supportHover: true,
maxOptions: 8,
yOffset: 19
});
this.blockInput = false;
});
});
break;
case MenuOptions.TM_MOVES:
this.blockInput = true;
ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => {
ui.showText(i18next.t("pokedexUiHandler:movesLearntFromTM"), null, () => {
this.moveInfoOverlay.show(allMoves[this.tmMoves[0]]);
ui.setModeWithoutClear(Mode.OPTION_SELECT, {
options: this.tmMoves.map(m => {
const option: OptionSelectItem = {
label: allMoves[m].name,
handler: () => {
return false;
},
onHover: () => {
this.moveInfoOverlay.show(allMoves[m]);
},
};
return option;
}).concat({
label: i18next.t("menu:cancel"),
handler: () => {
this.moveInfoOverlay.clear();
this.clearText();
ui.setMode(Mode.POKEDEX_PAGE, "refresh");
return true;
},
onHover: () => {
this.moveInfoOverlay.clear();
},
}),
supportHover: true,
maxOptions: 8,
yOffset: 19
});
this.blockInput = false;
});
});
break;
default:
return true;
}
return true;
if (!this.speciesStarterDexEntry?.caughtAttr) {
error = true;
} else if (this.starterSpecies.length <= 6) { // checks to see if the party has 6 or fewer pokemon
@ -1422,8 +1647,18 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
}
break;
case Button.UP:
if (this.cursor) {
success = this.setCursor(this.cursor - 1);
} else {
success = this.setCursor(this.menuOptions.length - 1);
}
break;
case Button.DOWN:
if (this.cursor + 1 < this.menuOptions.length) {
success = this.setCursor(this.cursor + 1);
} else {
success = this.setCursor(0);
}
break;
case Button.LEFT:
break;
@ -1621,27 +1856,21 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
setCursor(cursor: integer): boolean {
let changed = false;
const ret = super.setCursor(cursor);
cursor = Math.max(Math.min(this.filteredStarterContainers.length - 1, cursor), 0);
changed = super.setCursor(cursor);
const species = this.filteredStarterContainers[cursor]?.species;
if (species) {
const defaultDexAttr = this.getCurrentDexProps(species.speciesId);
const defaultProps = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr);
const variant = this.starterPreferences[species.speciesId]?.variant ? this.starterPreferences[species.speciesId].variant as Variant : defaultProps.variant;
const tint = getVariantTint(variant);
this.pokemonShinyIcon.setFrame(getVariantIcon(variant));
this.pokemonShinyIcon.setTint(tint);
this.setSpecies(species);
this.updateInstructions();
if (!this.cursorObj) {
this.cursorObj = this.scene.add.image(0, 0, "cursor");
this.cursorObj.setOrigin(0, 0);
this.menuContainer.add(this.cursorObj);
}
return changed;
this.cursorObj.setScale(this.scale * 6);
this.cursorObj.setPositionRelative(this.menuBg, 7, 6 + (18 + this.cursor * 96) * this.scale);
return ret;
}
getFriendship(speciesId: number) {
let currentFriendship = this.scene.gameData.starterData[speciesId].friendship;
if (!currentFriendship || currentFriendship === undefined) {
@ -2368,7 +2597,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
clear(): void {
super.clear();
StarterPrefs.save(this.starterPreferences);
// StarterPrefs.save(this.starterPreferences);
this.cursor = -1;
this.hideInstructions();
this.activeTooltip = undefined;

View File

@ -29,7 +29,6 @@ import { Abilities } from "#enums/abilities";
import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters";
import { BooleanHolder, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, padInt, randIntRange, rgbHexToRgba } from "#app/utils";
import type { Nature } from "#enums/nature";
import AutoCompleteUiHandler from "./autocomplete-ui-handler";
import AwaitableUiHandler from "./awaitable-ui-handler";
import { addWindow, WindowVariant } from "./ui-theme";
@ -536,7 +535,6 @@ export default class PokedexUiHandler extends MessageUiHandler {
console.log("POKEDEX calling show");
if (!this.starterPreferences) {
// starterPreferences haven't been loaded yet
this.starterPreferences = StarterPrefs.load();
}
@ -2135,7 +2133,7 @@ export default class PokedexUiHandler extends MessageUiHandler {
clear(): void {
super.clear();
StarterPrefs.save(this.starterPreferences);
// StarterPrefs.save(this.starterPreferences);
this.cursor = -1;
this.activeTooltip = undefined;
this.scene.ui.hideTooltip();

View File

@ -56,6 +56,7 @@ import { Device } from "#enums/devices";
import MysteryEncounterUiHandler from "./mystery-encounter-ui-handler";
import PokedexScanUiHandler from "./pokedex-scan-ui-handler";
import PokedexPageUiHandler from "./pokedex-page-ui-handler";
import LockableSelectUiHandler from "./lockable-select-ui-handler";
export enum Mode {
MESSAGE,
@ -90,6 +91,7 @@ export enum Mode {
POKEDEX,
POKEDEX_SCAN,
POKEDEX_PAGE,
LOCKABLE_SELECT,
LOGIN_FORM,
REGISTRATION_FORM,
LOADING,
@ -136,6 +138,7 @@ const noTransitionModes = [
Mode.ACHIEVEMENTS,
Mode.GAME_STATS,
Mode.POKEDEX_SCAN,
Mode.LOCKABLE_SELECT,
Mode.LOGIN_FORM,
Mode.REGISTRATION_FORM,
Mode.LOADING,
@ -204,6 +207,7 @@ export default class UI extends Phaser.GameObjects.Container {
new PokedexUiHandler(scene),
new PokedexScanUiHandler(scene, Mode.TEST_DIALOGUE),
new PokedexPageUiHandler(scene),
new LockableSelectUiHandler(scene, Mode.LOCKABLE_SELECT),
new LoginFormUiHandler(scene),
new RegistrationFormUiHandler(scene),
new LoadingModalUiHandler(scene),