mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-28 11:12:24 +02:00
Added container for text with different colors and titles
This commit is contained in:
parent
a24d217134
commit
c242e57b4c
@ -193,6 +193,7 @@ export async function initI18n(): Promise<void> {
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"egg",
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"fightUiHandler",
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"filterBar",
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"filterText",
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"gameMode",
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"gameStatsUiHandler",
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"growth",
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@ -203,6 +204,7 @@ export async function initI18n(): Promise<void> {
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"move",
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"nature",
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"pokeball",
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"pokedexUiHandler",
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"pokemon",
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"pokemonForm",
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"pokemonInfo",
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@ -12,6 +12,7 @@ import BattleScene from "./battle-scene";
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import SettingsDisplayUiHandler from "./ui/settings/settings-display-ui-handler";
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import SettingsAudioUiHandler from "./ui/settings/settings-audio-ui-handler";
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import RunInfoUiHandler from "./ui/run-info-ui-handler";
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import PokedexPageUiHandler from "./ui/pokedex-page-ui-handler";
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type ActionKeys = Record<Button, () => void>;
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@ -142,7 +143,7 @@ export class UiInputs {
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}
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buttonGoToFilter(button: Button): void {
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const whitelist = [ StarterSelectUiHandler ];
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const whitelist = [ StarterSelectUiHandler, PokedexPageUiHandler ];
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const uiHandler = this.scene.ui?.getHandler();
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if (whitelist.some(handler => uiHandler instanceof handler)) {
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this.scene.ui.processInput(button);
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@ -180,6 +181,7 @@ export class UiInputs {
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this.scene.ui.setOverlayMode(Mode.MENU);
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break;
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case Mode.STARTER_SELECT:
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case Mode.POKEDEX_PAGE:
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this.buttonTouch();
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break;
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case Mode.MENU:
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@ -192,7 +194,7 @@ export class UiInputs {
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}
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buttonCycleOption(button: Button): void {
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const whitelist = [ StarterSelectUiHandler, SettingsUiHandler, RunInfoUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler ];
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const whitelist = [ StarterSelectUiHandler, PokedexPageUiHandler, SettingsUiHandler, RunInfoUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler ];
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const uiHandler = this.scene.ui?.getHandler();
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if (whitelist.some(handler => uiHandler instanceof handler)) {
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this.scene.ui.processInput(button);
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@ -92,7 +92,7 @@ export class FilterText extends Phaser.GameObjects.Container {
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const paddingX = 6;
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const cursorOffset = 8;
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const extraSpaceX = 50;
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const extraSpaceX = 40;
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if (this.rows.includes(row)) {
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return false;
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409
src/ui/lockable-select-ui-handler.ts
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409
src/ui/lockable-select-ui-handler.ts
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@ -0,0 +1,409 @@
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import BattleScene from "../battle-scene";
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import { TextStyle, addTextObject, getTextStyleOptions } from "./text";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import { addWindow } from "./ui-theme";
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import * as Utils from "../utils";
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import { Button } from "#enums/buttons";
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export interface LockableSelectConfig {
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xOffset?: number;
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yOffset?: number;
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options: LockableSelectItem[];
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maxOptions?: integer;
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delay?: integer;
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noCancel?: boolean;
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supportHover?: boolean;
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}
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export interface LockableSelectItem {
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label: string;
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handler: () => boolean;
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onHover?: () => void;
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keepOpen?: boolean;
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overrideSound?: boolean;
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locked?: boolean;
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title?: boolean;
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}
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const scrollUpLabel = "↑";
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const scrollDownLabel = "↓";
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export default class LockableSelectUiHandler extends UiHandler {
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protected optionSelectContainer: Phaser.GameObjects.Container;
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protected optionSelectBg: Phaser.GameObjects.NineSlice;
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protected optionSelectText: Phaser.GameObjects.Text;
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protected optionSelectIcons: Phaser.GameObjects.Sprite[];
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protected config: LockableSelectConfig | null;
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protected blockInput: boolean;
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protected scrollCursor: integer = 0;
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protected scale: number = 0.1666666667;
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private cursorObj: Phaser.GameObjects.Image | null;
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private textObjects: Phaser.GameObjects.Text[];
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constructor(scene: BattleScene, mode: Mode | null) {
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super(scene, mode);
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}
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getWindowWidth(): integer {
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return 64;
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}
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getWindowHeight(): integer {
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return (Math.min((this.config?.options || []).length, this.config?.maxOptions || 99) + 1) * 96 * this.scale;
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}
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setup() {
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const ui = this.getUi();
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this.optionSelectContainer = this.scene.add.container(0, 0);
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this.optionSelectContainer.setName(`option-select-${this.mode ? Mode[this.mode] : "UNKNOWN"}`);
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this.optionSelectContainer.setVisible(false);
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ui.add(this.optionSelectContainer);
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this.optionSelectBg = addWindow(this.scene, 0, 0, this.getWindowWidth(), this.getWindowHeight());
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this.optionSelectBg.setName("option-select-bg");
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this.optionSelectBg.setOrigin(1, 1);
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this.optionSelectContainer.add(this.optionSelectBg);
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this.optionSelectIcons = [];
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this.textObjects = [];
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this.scale = getTextStyleOptions(TextStyle.WINDOW, (this.scene as BattleScene).uiTheme).scale;
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this.setCursor(0);
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}
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protected setupOptions() {
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const configOptions = this.config?.options ?? [];
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let options: LockableSelectItem[];
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// for performance reasons, this limits how many options we can see at once. Without this, it would try to make text options for every single options
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// which makes the performance take a hit. If there's not enough options to do this (set to 10 at the moment) and the ui mode !== Mode.AUTO_COMPLETE,
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// this is ignored and the original code is untouched, with the options array being all the options from the config
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if (configOptions.length >= 10 && this.scene.ui.getMode() === Mode.AUTO_COMPLETE) {
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const optionsScrollTotal = configOptions.length;
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const optionStartIndex = this.scrollCursor;
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const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config?.maxOptions! - 1) >= optionsScrollTotal ? this.config?.maxOptions! - 1 : this.config?.maxOptions! - 2));
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options = configOptions.slice(optionStartIndex, optionEndIndex + 2);
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} else {
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options = configOptions;
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}
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if (false) {
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if (this.optionSelectText) {
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this.optionSelectText.destroy();
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}
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if (this.optionSelectIcons?.length) {
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this.optionSelectIcons.map(i => i.destroy());
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this.optionSelectIcons.splice(0, this.optionSelectIcons.length);
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}
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}
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options.forEach((option, index) => {
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// Calculate position for each text item
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const xOffset = option.title ? 20 : 0; // Extra offset for titles
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const yOffset = index * (this.scale * 72); // Spacing between rows
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console.log("x, y", xOffset, yOffset);
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// Create text style dynamically
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const textStyle = {
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color: option.locked ? "#888888" : "#FFFFFF",
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};
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// Add the text object
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const textObject = addTextObject(
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this.scene,
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0, 0,
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option.label,
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TextStyle.WINDOW,
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textStyle
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);
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// Add to container
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this.textObjects.push(textObject);
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this.optionSelectContainer.add(this.textObjects[index]);
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// this.optionSelectContainer.bringToTop(textObject);
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});
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this.scene.add.text(100, 100, "Test Text", { color: "#FFFFFF", fontSize: "24px", fontFamily: "Arial" });
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console.log("Scene:", this.scene);
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const debugBg = this.scene.add.rectangle(0, 0, 400, 400, 0xff0000);
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debugBg.setOrigin(0, 0);
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this.optionSelectContainer.add(debugBg);
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this.optionSelectContainer.setPosition(this.scene.game.canvas.width / 12, 0);
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console.log(this.textObjects[0]);
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console.log((this.scene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), (this.config?.yOffset || 0));
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console.log(this.optionSelectBg.originX, this.optionSelectBg.originY);
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console.log(this.textObjects[0].originX, this.textObjects[0].originY);
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console.log("Container Position:", this.optionSelectContainer.x, this.optionSelectContainer.y);
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console.log("Game Canvas Size:", this.scene.game.canvas.width, this.scene.game.canvas.height);
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// Adjust optionSelectBg width
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this.optionSelectBg.width = Math.max(
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this.textObjects.reduce((maxWidth, textObject, index) => {
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const extraOffset = options[index].title ? 20 : 0; // Adjust offset based on the title
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const textWidth = textObject.displayWidth; // Use existing text object
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return Math.max(maxWidth, textWidth + extraOffset);
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}, 0) + 24,
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this.getWindowWidth()
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);
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this.optionSelectBg.height = this.getWindowHeight();
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this.textObjects.forEach((textObject, index) => {
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textObject.setPositionRelative(
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this.optionSelectBg,
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12 + 24 * this.scale + (options[index].title ? 20 : 0), // Adjust the X offset
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2 + 42 * this.scale + index * (96 * this.scale) // Adjust the Y offset based on index
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);
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});
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// Adjust options based on scroll and set individual text objects
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if (this.config?.options && this.config?.options.length > (this.config?.maxOptions!)) {
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const visibleOptions = this.getOptionsWithScroll();
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visibleOptions.forEach((option, i) => {
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this.textObjects[i].setText(option.label);
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// Add icon if locked
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if (option.locked) {
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const itemIcon = this.scene.add.sprite(0, 0, "ui", "icon_lock");
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itemIcon.setScale(3 * this.scale);
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this.optionSelectIcons.push(itemIcon);
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this.optionSelectContainer.add(itemIcon);
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// Position the icon relative to the text
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itemIcon.setPositionRelative(this.textObjects[i], 0, 0);
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}
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});
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}
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}
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show(args: any[]): boolean {
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if (!args.length || !args[0].hasOwnProperty("options") || !args[0].options.length) {
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return false;
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}
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super.show(args);
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this.config = args[0] as LockableSelectConfig;
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this.setupOptions();
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this.scene.ui.bringToTop(this.optionSelectContainer);
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this.optionSelectContainer.setVisible(true);
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this.scrollCursor = 0;
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this.setCursor(0);
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if (this.config.delay) {
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this.blockInput = true;
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this.optionSelectText.setAlpha(0.5);
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this.cursorObj?.setAlpha(0.8);
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this.scene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput());
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}
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return true;
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}
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processInput(button: Button): boolean {
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const ui = this.getUi();
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let success = false;
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const options = this.getOptionsWithScroll();
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let playSound = true;
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if (button === Button.ACTION || button === Button.CANCEL) {
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if (this.blockInput) {
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ui.playError();
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return false;
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}
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success = true;
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if (button === Button.CANCEL) {
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if (this.config?.maxOptions && this.config.options.length > this.config.maxOptions) {
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this.scrollCursor = (this.config.options.length - this.config.maxOptions) + 1;
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this.cursor = options.length - 1;
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} else if (!this.config?.noCancel) {
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this.setCursor(options.length - 1);
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} else {
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return false;
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}
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}
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const option = this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))];
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if (option?.handler()) {
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if (!option.keepOpen) {
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this.clear();
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}
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playSound = !option.overrideSound;
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} else {
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ui.playError();
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}
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} else if (button === Button.SUBMIT && ui.getMode() === Mode.AUTO_COMPLETE) {
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// this is here to differentiate between a Button.SUBMIT vs Button.ACTION within the autocomplete handler
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// this is here because Button.ACTION is picked up as z on the keyboard, meaning if you're typing and hit z, it'll select the option you've chosen
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success = true;
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const option = this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))];
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if (option?.handler()) {
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if (!option.keepOpen) {
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this.clear();
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}
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playSound = !option.overrideSound;
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} else {
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ui.playError();
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}
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} else {
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switch (button) {
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case Button.UP:
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if (this.cursor) {
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success = this.setCursor(this.cursor - 1);
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} else if (this.cursor === 0) {
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success = this.setCursor(options.length - 1);
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}
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break;
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case Button.DOWN:
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if (this.cursor < options.length - 1) {
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success = this.setCursor(this.cursor + 1);
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} else {
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success = this.setCursor(0);
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}
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break;
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}
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if (this.config?.supportHover) {
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// handle hover code if the element supports hover-handlers and the option has the optional hover-handler set.
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this.config?.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))]?.onHover?.();
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}
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}
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if (success && playSound) {
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ui.playSelect();
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}
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return success;
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}
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unblockInput(): void {
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if (!this.blockInput) {
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return;
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}
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this.blockInput = false;
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this.optionSelectText.setAlpha(1);
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this.cursorObj?.setAlpha(1);
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}
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getOptionsWithScroll(): LockableSelectItem[] {
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if (!this.config) {
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return [];
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}
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const options = this.config.options.slice(0);
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if (!this.config.maxOptions || this.config.options.length < this.config.maxOptions) {
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return options;
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}
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const optionsScrollTotal = options.length;
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const optionStartIndex = this.scrollCursor;
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const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config.maxOptions - 1) >= optionsScrollTotal ? this.config.maxOptions - 1 : this.config.maxOptions - 2));
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if (this.config?.maxOptions && options.length > this.config.maxOptions) {
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options.splice(optionEndIndex, optionsScrollTotal);
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options.splice(0, optionStartIndex);
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if (optionStartIndex) {
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options.unshift({
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label: scrollUpLabel,
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handler: () => true
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});
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}
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if (optionEndIndex < optionsScrollTotal) {
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options.push({
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label: scrollDownLabel,
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handler: () => true
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});
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}
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}
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return options;
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}
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setCursor(cursor: integer): boolean {
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const changed = this.cursor !== cursor;
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let isScroll = false;
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const options = this.getOptionsWithScroll();
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if (changed && this.config?.maxOptions && this.config.options.length > this.config.maxOptions) {
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if (Math.abs(cursor - this.cursor) === options.length - 1) {
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// Wrap around the list
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const optionsScrollTotal = this.config.options.length;
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this.scrollCursor = cursor ? optionsScrollTotal - (this.config.maxOptions - 1) : 0;
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this.setupOptions();
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} else {
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// Move the cursor up or down by 1
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const isDown = cursor && cursor > this.cursor;
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if (isDown) {
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if (options[cursor].label === scrollDownLabel) {
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isScroll = true;
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this.scrollCursor++;
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}
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} else {
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if (!cursor && this.scrollCursor) {
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isScroll = true;
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this.scrollCursor--;
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}
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}
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if (isScroll && this.scrollCursor === 1) {
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this.scrollCursor += isDown ? 1 : -1;
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}
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}
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}
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if (isScroll) {
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this.setupOptions();
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} else {
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this.cursor = cursor;
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}
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if (!this.cursorObj) {
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this.cursorObj = this.scene.add.image(0, 0, "cursor");
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this.optionSelectContainer.add(this.cursorObj);
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}
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this.cursorObj.setScale(this.scale * 6);
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this.cursorObj.setPositionRelative(this.optionSelectBg, 12, 102 * this.scale + this.cursor * (114 * this.scale - 3));
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return changed;
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}
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clear() {
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super.clear();
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this.config = null;
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this.optionSelectContainer.setVisible(false);
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this.scrollCursor = 0;
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this.eraseCursor();
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}
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eraseCursor() {
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if (this.cursorObj) {
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this.cursorObj.destroy();
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}
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this.cursorObj = null;
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}
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}
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@ -13,7 +13,7 @@ import { getNatureName } from "#app/data/nature";
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import { pokemonFormChanges } from "#app/data/pokemon-forms";
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import { LevelMoves, pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves";
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import PokemonSpecies, { allSpecies, getPokemonSpeciesForm, getPokerusStarters } from "#app/data/pokemon-species";
|
||||
import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters";
|
||||
import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { Type } from "#enums/type";
|
||||
import { GameModes } from "#app/game-mode";
|
||||
@ -23,7 +23,7 @@ import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import MessageUiHandler from "#app/ui/message-ui-handler";
|
||||
import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler";
|
||||
import { StatsContainer } from "#app/ui/stats-container";
|
||||
import { TextStyle, addBBCodeTextObject, addTextObject } from "#app/ui/text";
|
||||
import { TextStyle, addBBCodeTextObject, addTextObject, getTextStyleOptions } from "#app/ui/text";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { addWindow } from "#app/ui/ui-theme";
|
||||
import { Egg } from "#app/data/egg";
|
||||
@ -42,6 +42,9 @@ import { StarterContainer } from "#app/ui/starter-container";
|
||||
import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters";
|
||||
import { BooleanHolder, capitalizeString, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils";
|
||||
import type { Nature } from "#enums/nature";
|
||||
import BgmBar from "./bgm-bar";
|
||||
import * as Utils from "../utils";
|
||||
import { speciesTmMoves } from "#app/data/balance/tms";
|
||||
|
||||
export type StarterSelectCallback = (starters: Starter[]) => void;
|
||||
|
||||
@ -118,7 +121,6 @@ const languageSettings: { [key: string]: LanguageSetting } = {
|
||||
const valueReductionMax = 2;
|
||||
|
||||
// Position of UI elements
|
||||
const filterBarHeight = 17;
|
||||
const speciesContainerX = 109; // if team on the RIGHT: 109 / if on the LEFT: 143
|
||||
|
||||
interface SpeciesDetails {
|
||||
@ -131,6 +133,19 @@ interface SpeciesDetails {
|
||||
forSeen?: boolean, // default = false
|
||||
}
|
||||
|
||||
enum MenuOptions {
|
||||
BASE_STATS,
|
||||
ABILITIES,
|
||||
LEVEL_MOVES,
|
||||
EGG_MOVES,
|
||||
TM_MOVES,
|
||||
BIOMES,
|
||||
NATURES,
|
||||
TOGGLE_IVS,
|
||||
EVOLUTIONS
|
||||
}
|
||||
|
||||
|
||||
export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
private starterSelectContainer: Phaser.GameObjects.Container;
|
||||
private shinyOverlay: Phaser.GameObjects.Image;
|
||||
@ -219,6 +234,10 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
private starterAbilityIndexes: integer[] = [];
|
||||
private starterNatures: Nature[] = [];
|
||||
private starterMovesets: StarterMoveset[] = [];
|
||||
private levelMoves: LevelMoves;
|
||||
private eggMoves: Moves[] = [];
|
||||
private hasEggMoves: boolean[] = [];
|
||||
private tmMoves: Moves[] = [];
|
||||
private speciesStarterDexEntry: DexEntry | null;
|
||||
private speciesStarterMoves: Moves[];
|
||||
private canCycleShiny: boolean;
|
||||
@ -230,14 +249,10 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
|
||||
private assetLoadCancelled: BooleanHolder | null;
|
||||
public cursorObj: Phaser.GameObjects.Image;
|
||||
private starterCursorObjs: Phaser.GameObjects.Image[];
|
||||
private pokerusCursorObjs: Phaser.GameObjects.Image[];
|
||||
private valueLimitLabel: Phaser.GameObjects.Text;
|
||||
private startCursorObj: Phaser.GameObjects.NineSlice;
|
||||
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
|
||||
//variables to keep track of the dynamically rendered list of instruction prompts for starter select
|
||||
// variables to keep track of the dynamically rendered list of instruction prompts for starter select
|
||||
private instructionRowX = 0;
|
||||
private instructionRowY = 0;
|
||||
private instructionRowTextOffset = 9;
|
||||
@ -250,6 +265,15 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
|
||||
protected blockInput: boolean = false;
|
||||
|
||||
// Menu
|
||||
private menuContainer: Phaser.GameObjects.Container;
|
||||
private menuBg: Phaser.GameObjects.NineSlice;
|
||||
protected optionSelectText: Phaser.GameObjects.Text;
|
||||
public bgmBar: BgmBar;
|
||||
private menuOptions: MenuOptions[];
|
||||
protected scale: number = 0.1666666667;
|
||||
|
||||
|
||||
constructor(scene: BattleScene) {
|
||||
super(scene, Mode.POKEDEX_PAGE);
|
||||
}
|
||||
@ -277,15 +301,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
this.shinyOverlay.setVisible(false);
|
||||
this.starterSelectContainer.add(this.shinyOverlay);
|
||||
|
||||
const starterContainerWindow = addWindow(this.scene, speciesContainerX, filterBarHeight + 1, 175, 161);
|
||||
|
||||
this.starterSelectContainer.add(starterContainerWindow);
|
||||
|
||||
|
||||
if (!this.scene.uiTheme) {
|
||||
starterContainerWindow.setVisible(false);
|
||||
}
|
||||
|
||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||
this.iconAnimHandler.setup(this.scene);
|
||||
|
||||
@ -377,22 +392,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
|
||||
const starterBoxContainer = this.scene.add.container(speciesContainerX + 6, 9); //115
|
||||
|
||||
this.pokerusCursorObjs = new Array(POKERUS_STARTER_COUNT).fill(null).map(() => {
|
||||
const cursorObj = this.scene.add.image(0, 0, "select_cursor_pokerus");
|
||||
cursorObj.setVisible(false);
|
||||
cursorObj.setOrigin(0, 0);
|
||||
starterBoxContainer.add(cursorObj);
|
||||
return cursorObj;
|
||||
});
|
||||
|
||||
this.starterCursorObjs = new Array(6).fill(null).map(() => {
|
||||
const cursorObj = this.scene.add.image(0, 0, "select_cursor_highlight");
|
||||
cursorObj.setVisible(false);
|
||||
cursorObj.setOrigin(0, 0);
|
||||
starterBoxContainer.add(cursorObj);
|
||||
return cursorObj;
|
||||
});
|
||||
|
||||
for (const species of allSpecies) {
|
||||
if (!speciesStarterCosts.hasOwnProperty(species.speciesId) || !species.isObtainable()) {
|
||||
continue;
|
||||
@ -636,6 +635,48 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
|
||||
this.starterSelectContainer.add(this.statsContainer);
|
||||
|
||||
|
||||
// Adding menu container
|
||||
this.menuContainer = this.scene.add.container(-130, 0);
|
||||
this.menuContainer.setName("menu");
|
||||
this.menuContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains);
|
||||
|
||||
this.bgmBar = new BgmBar(this.scene);
|
||||
this.bgmBar.setup();
|
||||
|
||||
ui.bgmBar = this.bgmBar;
|
||||
|
||||
this.menuContainer.add(this.bgmBar);
|
||||
|
||||
this.menuContainer.setVisible(false);
|
||||
|
||||
|
||||
this.menuOptions = Utils.getEnumKeys(MenuOptions).map(m => parseInt(MenuOptions[m]) as MenuOptions);
|
||||
|
||||
this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => `${i18next.t(`pokedexUiHandler:${MenuOptions[o]}`)}`).join("\n"), TextStyle.WINDOW, { maxLines: this.menuOptions.length });
|
||||
this.optionSelectText.setLineSpacing(12);
|
||||
|
||||
this.scale = getTextStyleOptions(TextStyle.WINDOW, (this.scene as BattleScene).uiTheme).scale;
|
||||
this.menuBg = addWindow(this.scene,
|
||||
(this.scene.game.canvas.width / 6) - (this.optionSelectText.displayWidth + 25),
|
||||
0,
|
||||
this.optionSelectText.displayWidth + 19 + 24 * this.scale,
|
||||
(this.scene.game.canvas.height / 6) - 2
|
||||
);
|
||||
console.log("Logging sizes", this.optionSelectText.displayWidth + 25, this.scene.game.canvas.width / 6);
|
||||
this.menuBg.setOrigin(0, 0);
|
||||
|
||||
this.optionSelectText.setPositionRelative(this.menuBg, 10 + 24 * this.scale, 6);
|
||||
|
||||
this.menuContainer.add(this.menuBg);
|
||||
|
||||
this.menuContainer.add(this.optionSelectText);
|
||||
|
||||
ui.add(this.menuContainer);
|
||||
|
||||
this.starterSelectContainer.add(this.menuContainer);
|
||||
|
||||
|
||||
// add the info overlay last to be the top most ui element and prevent the IVs from overlaying this
|
||||
const overlayScale = 1;
|
||||
this.moveInfoOverlay = new MoveInfoOverlay(this.scene, {
|
||||
@ -662,11 +703,12 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
return false;
|
||||
} else {
|
||||
this.lastSpecies = args[0];
|
||||
this.starterSetup(this.lastSpecies);
|
||||
console.log("this.lastSpecies", this.lastSpecies);
|
||||
}
|
||||
|
||||
// We want the normal appearence here
|
||||
if (!this.starterPreferences) {
|
||||
// starterPreferences haven't been loaded yet
|
||||
this.starterPreferences = StarterPrefs.load();
|
||||
}
|
||||
this.moveInfoOverlay.clear(); // clear this when removing a menu; the cancel button doesn't seem to trigger this automatically on controllers
|
||||
@ -676,7 +718,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
super.show(args);
|
||||
|
||||
this.starterSelectContainer.setVisible(true);
|
||||
|
||||
this.getUi().bringToTop(this.starterSelectContainer);
|
||||
|
||||
this.allSpecies.forEach((species, s) => {
|
||||
@ -695,6 +736,14 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
this.setUpgradeAnimation(icon, species);
|
||||
});
|
||||
|
||||
|
||||
this.menuOptions = Utils.getEnumKeys(MenuOptions).map(m => parseInt(MenuOptions[m]) as MenuOptions);
|
||||
|
||||
this.menuContainer.setVisible(true);
|
||||
|
||||
this.setCursor(0);
|
||||
|
||||
|
||||
this.setSpecies(this.lastSpecies);
|
||||
this.updateInstructions();
|
||||
|
||||
@ -702,6 +751,14 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
|
||||
}
|
||||
|
||||
|
||||
starterSetup(species): void {
|
||||
this.levelMoves = pokemonSpeciesLevelMoves[species.speciesId];
|
||||
this.eggMoves = speciesEggMoves[species.speciesId] ?? [];
|
||||
this.hasEggMoves = Array.from({ length: 4 }, (_, em) => (this.scene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) !== 0);
|
||||
this.tmMoves = speciesTmMoves[species.speciesId].sort() ?? [];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the starter attributes for the given PokemonSpecies, after sanitizing them.
|
||||
* If somehow a preference is set for a form, variant, gender, ability or nature
|
||||
@ -960,6 +1017,8 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
}
|
||||
|
||||
processInput(button: Button): boolean {
|
||||
|
||||
|
||||
if (this.blockInput) {
|
||||
return false;
|
||||
}
|
||||
@ -969,8 +1028,6 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
let success = false;
|
||||
let error = false;
|
||||
|
||||
console.log("Processing input", button);
|
||||
|
||||
if (button === Button.SUBMIT) {
|
||||
success = true;
|
||||
} else if (button === Button.CANCEL) {
|
||||
@ -991,6 +1048,174 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
let starterAttributes = this.starterPreferences[this.lastSpecies.speciesId];
|
||||
|
||||
if (button === Button.ACTION) {
|
||||
|
||||
console.log("Cursor", this.cursor);
|
||||
|
||||
switch (this.cursor) {
|
||||
case MenuOptions.LEVEL_MOVES:
|
||||
|
||||
this.blockInput = true;
|
||||
console.log("level moves", MenuOptions.LEVEL_MOVES);
|
||||
|
||||
ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => {
|
||||
ui.showText(i18next.t("pokedexUiHandler:movesLearntOnLevelUp"), null, () => {
|
||||
|
||||
console.log(this.levelMoves);
|
||||
console.log(this.levelMoves[0]);
|
||||
this.moveInfoOverlay.show(allMoves[this.levelMoves[0][1]]);
|
||||
|
||||
ui.setModeWithoutClear(Mode.OPTION_SELECT, {
|
||||
options: this.levelMoves.map(m => {
|
||||
const option: OptionSelectItem = {
|
||||
label: String(m[0]).padEnd(4, " ") + allMoves[m[1]].name,
|
||||
handler: () => {
|
||||
return false;
|
||||
},
|
||||
onHover: () => {
|
||||
this.moveInfoOverlay.show(allMoves[m[1]]);
|
||||
},
|
||||
};
|
||||
return option;
|
||||
}).concat({
|
||||
label: i18next.t("menu:cancel"),
|
||||
handler: () => {
|
||||
this.moveInfoOverlay.clear();
|
||||
this.clearText();
|
||||
ui.setMode(Mode.POKEDEX_PAGE, "refresh");
|
||||
return true;
|
||||
},
|
||||
onHover: () => {
|
||||
this.moveInfoOverlay.clear();
|
||||
},
|
||||
}),
|
||||
supportHover: true,
|
||||
maxOptions: 8,
|
||||
yOffset: 19
|
||||
});
|
||||
console.log("We did the thing");
|
||||
this.blockInput = false;
|
||||
});
|
||||
});
|
||||
break;
|
||||
|
||||
case MenuOptions.EGG_MOVES:
|
||||
|
||||
this.blockInput = true;
|
||||
|
||||
ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => {
|
||||
|
||||
if (this.eggMoves.length === 0) {
|
||||
ui.showText(i18next.t("pokedexUiHandler:noEggMoves"));
|
||||
this.blockInput = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
ui.showText(i18next.t("pokedexUiHandler:movesLearntFromEgg"), null, () => {
|
||||
|
||||
this.moveInfoOverlay.show(allMoves[this.eggMoves[0]]);
|
||||
|
||||
ui.setModeWithoutClear(Mode.LOCKABLE_SELECT, {
|
||||
options: [
|
||||
// Add the "Common" title option
|
||||
{
|
||||
label: "Common",
|
||||
title: true, // Marks it as a title
|
||||
locked: false, // Titles are not lockable
|
||||
handler: () => false, // Non-selectable, but handler is required
|
||||
onHover: () => {} // No hover behavior for titles
|
||||
},
|
||||
// Add the first 3 egg moves
|
||||
...this.eggMoves.slice(0, 3).map((m, i) => ({
|
||||
label: allMoves[m].name,
|
||||
locked: !this.hasEggMoves[i],
|
||||
handler: () => false,
|
||||
onHover: () => this.moveInfoOverlay.show(allMoves[m])
|
||||
})),
|
||||
// Add the "Rare" title option
|
||||
{
|
||||
label: "Rare",
|
||||
title: true,
|
||||
locked: false,
|
||||
handler: () => false,
|
||||
onHover: () => {}
|
||||
},
|
||||
// Add the remaining egg moves (4th onwards)
|
||||
{
|
||||
label: allMoves[this.eggMoves[3]].name,
|
||||
locked: !this.hasEggMoves[3],
|
||||
handler: () => false,
|
||||
onHover: () => this.moveInfoOverlay.show(allMoves[this.eggMoves[3]])
|
||||
},
|
||||
// Add the "Cancel" option at the end
|
||||
{
|
||||
label: i18next.t("menu:cancel"),
|
||||
handler: () => {
|
||||
this.moveInfoOverlay.clear();
|
||||
this.clearText();
|
||||
ui.setMode(Mode.POKEDEX_PAGE, "refresh");
|
||||
return true;
|
||||
},
|
||||
onHover: () => this.moveInfoOverlay.clear()
|
||||
}
|
||||
],
|
||||
supportHover: true,
|
||||
maxOptions: 8,
|
||||
yOffset: 19
|
||||
});
|
||||
|
||||
this.blockInput = false;
|
||||
});
|
||||
});
|
||||
break;
|
||||
|
||||
case MenuOptions.TM_MOVES:
|
||||
|
||||
this.blockInput = true;
|
||||
|
||||
ui.setMode(Mode.POKEDEX_PAGE, "refresh").then(() => {
|
||||
ui.showText(i18next.t("pokedexUiHandler:movesLearntFromTM"), null, () => {
|
||||
|
||||
this.moveInfoOverlay.show(allMoves[this.tmMoves[0]]);
|
||||
|
||||
ui.setModeWithoutClear(Mode.OPTION_SELECT, {
|
||||
options: this.tmMoves.map(m => {
|
||||
const option: OptionSelectItem = {
|
||||
label: allMoves[m].name,
|
||||
handler: () => {
|
||||
return false;
|
||||
},
|
||||
onHover: () => {
|
||||
this.moveInfoOverlay.show(allMoves[m]);
|
||||
},
|
||||
};
|
||||
return option;
|
||||
}).concat({
|
||||
label: i18next.t("menu:cancel"),
|
||||
handler: () => {
|
||||
this.moveInfoOverlay.clear();
|
||||
this.clearText();
|
||||
ui.setMode(Mode.POKEDEX_PAGE, "refresh");
|
||||
return true;
|
||||
},
|
||||
onHover: () => {
|
||||
this.moveInfoOverlay.clear();
|
||||
},
|
||||
}),
|
||||
supportHover: true,
|
||||
maxOptions: 8,
|
||||
yOffset: 19
|
||||
});
|
||||
this.blockInput = false;
|
||||
});
|
||||
});
|
||||
break;
|
||||
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
if (!this.speciesStarterDexEntry?.caughtAttr) {
|
||||
error = true;
|
||||
} else if (this.starterSpecies.length <= 6) { // checks to see if the party has 6 or fewer pokemon
|
||||
@ -1422,8 +1647,18 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
}
|
||||
break;
|
||||
case Button.UP:
|
||||
if (this.cursor) {
|
||||
success = this.setCursor(this.cursor - 1);
|
||||
} else {
|
||||
success = this.setCursor(this.menuOptions.length - 1);
|
||||
}
|
||||
break;
|
||||
case Button.DOWN:
|
||||
if (this.cursor + 1 < this.menuOptions.length) {
|
||||
success = this.setCursor(this.cursor + 1);
|
||||
} else {
|
||||
success = this.setCursor(0);
|
||||
}
|
||||
break;
|
||||
case Button.LEFT:
|
||||
break;
|
||||
@ -1621,27 +1856,21 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
|
||||
|
||||
setCursor(cursor: integer): boolean {
|
||||
let changed = false;
|
||||
const ret = super.setCursor(cursor);
|
||||
|
||||
cursor = Math.max(Math.min(this.filteredStarterContainers.length - 1, cursor), 0);
|
||||
changed = super.setCursor(cursor);
|
||||
|
||||
const species = this.filteredStarterContainers[cursor]?.species;
|
||||
|
||||
if (species) {
|
||||
const defaultDexAttr = this.getCurrentDexProps(species.speciesId);
|
||||
const defaultProps = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr);
|
||||
const variant = this.starterPreferences[species.speciesId]?.variant ? this.starterPreferences[species.speciesId].variant as Variant : defaultProps.variant;
|
||||
const tint = getVariantTint(variant);
|
||||
this.pokemonShinyIcon.setFrame(getVariantIcon(variant));
|
||||
this.pokemonShinyIcon.setTint(tint);
|
||||
this.setSpecies(species);
|
||||
this.updateInstructions();
|
||||
if (!this.cursorObj) {
|
||||
this.cursorObj = this.scene.add.image(0, 0, "cursor");
|
||||
this.cursorObj.setOrigin(0, 0);
|
||||
this.menuContainer.add(this.cursorObj);
|
||||
}
|
||||
|
||||
return changed;
|
||||
this.cursorObj.setScale(this.scale * 6);
|
||||
this.cursorObj.setPositionRelative(this.menuBg, 7, 6 + (18 + this.cursor * 96) * this.scale);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
getFriendship(speciesId: number) {
|
||||
let currentFriendship = this.scene.gameData.starterData[speciesId].friendship;
|
||||
if (!currentFriendship || currentFriendship === undefined) {
|
||||
@ -2368,7 +2597,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
clear(): void {
|
||||
super.clear();
|
||||
|
||||
StarterPrefs.save(this.starterPreferences);
|
||||
// StarterPrefs.save(this.starterPreferences);
|
||||
this.cursor = -1;
|
||||
this.hideInstructions();
|
||||
this.activeTooltip = undefined;
|
||||
|
@ -29,7 +29,6 @@ import { Abilities } from "#enums/abilities";
|
||||
import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters";
|
||||
import { BooleanHolder, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, padInt, randIntRange, rgbHexToRgba } from "#app/utils";
|
||||
import type { Nature } from "#enums/nature";
|
||||
|
||||
import AutoCompleteUiHandler from "./autocomplete-ui-handler";
|
||||
import AwaitableUiHandler from "./awaitable-ui-handler";
|
||||
import { addWindow, WindowVariant } from "./ui-theme";
|
||||
@ -536,7 +535,6 @@ export default class PokedexUiHandler extends MessageUiHandler {
|
||||
console.log("POKEDEX calling show");
|
||||
|
||||
if (!this.starterPreferences) {
|
||||
// starterPreferences haven't been loaded yet
|
||||
this.starterPreferences = StarterPrefs.load();
|
||||
}
|
||||
|
||||
@ -2135,7 +2133,7 @@ export default class PokedexUiHandler extends MessageUiHandler {
|
||||
clear(): void {
|
||||
super.clear();
|
||||
|
||||
StarterPrefs.save(this.starterPreferences);
|
||||
// StarterPrefs.save(this.starterPreferences);
|
||||
this.cursor = -1;
|
||||
this.activeTooltip = undefined;
|
||||
this.scene.ui.hideTooltip();
|
||||
|
@ -56,6 +56,7 @@ import { Device } from "#enums/devices";
|
||||
import MysteryEncounterUiHandler from "./mystery-encounter-ui-handler";
|
||||
import PokedexScanUiHandler from "./pokedex-scan-ui-handler";
|
||||
import PokedexPageUiHandler from "./pokedex-page-ui-handler";
|
||||
import LockableSelectUiHandler from "./lockable-select-ui-handler";
|
||||
|
||||
export enum Mode {
|
||||
MESSAGE,
|
||||
@ -90,6 +91,7 @@ export enum Mode {
|
||||
POKEDEX,
|
||||
POKEDEX_SCAN,
|
||||
POKEDEX_PAGE,
|
||||
LOCKABLE_SELECT,
|
||||
LOGIN_FORM,
|
||||
REGISTRATION_FORM,
|
||||
LOADING,
|
||||
@ -136,6 +138,7 @@ const noTransitionModes = [
|
||||
Mode.ACHIEVEMENTS,
|
||||
Mode.GAME_STATS,
|
||||
Mode.POKEDEX_SCAN,
|
||||
Mode.LOCKABLE_SELECT,
|
||||
Mode.LOGIN_FORM,
|
||||
Mode.REGISTRATION_FORM,
|
||||
Mode.LOADING,
|
||||
@ -204,6 +207,7 @@ export default class UI extends Phaser.GameObjects.Container {
|
||||
new PokedexUiHandler(scene),
|
||||
new PokedexScanUiHandler(scene, Mode.TEST_DIALOGUE),
|
||||
new PokedexPageUiHandler(scene),
|
||||
new LockableSelectUiHandler(scene, Mode.LOCKABLE_SELECT),
|
||||
new LoginFormUiHandler(scene),
|
||||
new RegistrationFormUiHandler(scene),
|
||||
new LoadingModalUiHandler(scene),
|
||||
|
Loading…
Reference in New Issue
Block a user