From c22a87716f0a9de0e2cc81fe903617ac1860ca72 Mon Sep 17 00:00:00 2001 From: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com> Date: Fri, 11 Apr 2025 11:30:40 +0200 Subject: [PATCH] Fixed biome map options counting rng twice --- src/phases/select-biome-phase.ts | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/src/phases/select-biome-phase.ts b/src/phases/select-biome-phase.ts index de705728c50..b27e2d0e7cc 100644 --- a/src/phases/select-biome-phase.ts +++ b/src/phases/select-biome-phase.ts @@ -38,15 +38,7 @@ export class SelectBiomePhase extends BattlePhase { .map(b => (!Array.isArray(b) ? b : b[0])); if (biomes.length > 1 && globalScene.findModifier(m => m instanceof MapModifier)) { - const biomeChoices: Biome[] = ( - !Array.isArray(biomeLinks[currentBiome]) - ? [biomeLinks[currentBiome] as Biome] - : (biomeLinks[currentBiome] as (Biome | [Biome, number])[]) - ) - .filter(b => !Array.isArray(b) || !randSeedInt(b[1])) - .map(b => (Array.isArray(b) ? b[0] : b)); - - const biomeSelectItems = biomeChoices.map(b => { + const biomeSelectItems = biomes.map(b => { const ret: OptionSelectItem = { label: getBiomeName(b), handler: () => {