From c21c2111ccb0217b07dfbb5b97cbc4772d3fb973 Mon Sep 17 00:00:00 2001 From: Micah Bradbury Date: Sat, 18 May 2024 17:58:48 +1000 Subject: [PATCH] Update confuse chance to modern value Changed from 1/2 to 1/3, as games after gen 5 use this value --- src/data/battler-tags.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 4c3f09cab30..849128517d2 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -235,7 +235,7 @@ export class ConfusedTag extends BattlerTag { pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is\nconfused!')); pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION)); - if (pokemon.randSeedInt(2)) { + if (pokemon.randSeedInt(3)) { const atk = pokemon.getBattleStat(Stat.ATK); const def = pokemon.getBattleStat(Stat.DEF); const damage = Math.ceil(((((2 * pokemon.level / 5 + 2) * 40 * atk / def) / 50) + 2) * (pokemon.randSeedInt(15, 85) / 100));