From c1ee74af1c1a6397debc71aa9b7869f51b65fe0a Mon Sep 17 00:00:00 2001 From: Michael Li Date: Fri, 30 Aug 2024 07:58:10 -0400 Subject: [PATCH] Fix Wind Rider test having random chance to fail --- src/test/abilities/wind_rider.test.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/test/abilities/wind_rider.test.ts b/src/test/abilities/wind_rider.test.ts index 97e2e6456dc..e543eb5fffe 100644 --- a/src/test/abilities/wind_rider.test.ts +++ b/src/test/abilities/wind_rider.test.ts @@ -81,11 +81,13 @@ describe("Abilities - Wind Rider", () => { }); it("does not increase Attack when Tailwind is present on opposing side", async () => { + game.override.ability(Abilities.WIND_RIDER); game.override.enemySpecies(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon()!; const shiftry = game.scene.getPlayerPokemon()!; + expect(shiftry.hasAbility(Abilities.WIND_RIDER)).toBe(true); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0); expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);