mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-26 17:29:30 +02:00
Add update feature
This commit is contained in:
parent
cb7cb3332f
commit
c1d1dbe4c4
@ -123,9 +123,10 @@ export const isPreSwitch: Utils.BooleanHolder = new Utils.BooleanHolder(false);
|
||||
|
||||
export var StoredLog: DRPD = undefined;
|
||||
|
||||
export const DRPD_Version = "1.0.0"
|
||||
export const DRPD_Version = "1.0.0a"
|
||||
export const acceptedVersions = [
|
||||
"1.0.0"
|
||||
"1.0.0",
|
||||
"1.0.0a",
|
||||
]
|
||||
export interface DRPD {
|
||||
version: string,
|
||||
@ -180,7 +181,7 @@ export interface TrainerData {
|
||||
type: string,
|
||||
}
|
||||
export interface ItemData {
|
||||
id: integer,
|
||||
id: string,
|
||||
name: string,
|
||||
quantity: integer,
|
||||
}
|
||||
@ -229,7 +230,7 @@ export function exportPokemon(pokemon: Pokemon, encounterRarity?: string): PokeD
|
||||
rarity: encounterRarity,
|
||||
captured: false,
|
||||
level: pokemon.level,
|
||||
items: pokemon.getHeldItems().map((item, idx) => exportItem(item, idx)),
|
||||
items: pokemon.getHeldItems().map((item, idx) => exportItem(item)),
|
||||
ivs: exportIVs(pokemon.ivs)
|
||||
}
|
||||
}
|
||||
@ -250,9 +251,9 @@ export function exportNature(nature: Nature): NatureData {
|
||||
* @param item The item to store.
|
||||
* @returns The item data.
|
||||
*/
|
||||
export function exportItem(item: PokemonHeldItemModifier, index: integer): ItemData {
|
||||
export function exportItem(item: PokemonHeldItemModifier): ItemData {
|
||||
return {
|
||||
id: index,
|
||||
id: item.type.identifier,
|
||||
name: item.type.name,
|
||||
quantity: item.getStackCount()
|
||||
}
|
||||
@ -487,6 +488,7 @@ export function logTeam(scene: BattleScene, floor: integer = undefined) {
|
||||
export function logActions(scene: BattleScene, floor: integer, action: string) {
|
||||
if (localStorage.getItem(getLogID(scene)) == null) localStorage.setItem(getLogID(scene), JSON.stringify(newDocument(getMode(scene) + " Run")))
|
||||
var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
|
||||
drpd = updateLog(drpd);
|
||||
console.log("Log Action", drpd)
|
||||
var wv: Wave = getWave(drpd, floor, scene)
|
||||
wv.actions.push(action)
|
||||
@ -502,6 +504,7 @@ export function logActions(scene: BattleScene, floor: integer, action: string) {
|
||||
export function logShop(scene: BattleScene, floor: integer, action: string) {
|
||||
if (localStorage.getItem(getLogID(scene)) == null) localStorage.setItem(getLogID(scene), JSON.stringify(newDocument(getMode(scene) + " Run")))
|
||||
var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
|
||||
drpd = updateLog(drpd);
|
||||
console.log("Log Shop Item", drpd)
|
||||
var wv: Wave = getWave(drpd, floor, scene)
|
||||
wv.shop = action
|
||||
@ -667,6 +670,7 @@ export function logPokemon(scene: BattleScene, floor: integer = undefined, slot:
|
||||
if (floor == undefined) floor = scene.currentBattle.waveIndex
|
||||
if (localStorage.getItem(getLogID(scene)) == null) localStorage.setItem(getLogID(scene), JSON.stringify(newDocument(getMode(scene) + " Run")))
|
||||
var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
|
||||
drpd = updateLog(drpd);
|
||||
console.log("Log Enemy Pokemon", drpd)
|
||||
var wv: Wave = getWave(drpd, floor, scene)
|
||||
var pk: PokeData = exportPokemon(pokemon, encounterRarity)
|
||||
@ -740,7 +744,8 @@ export function logPokemon(scene: BattleScene, floor: integer = undefined, slot:
|
||||
export function resetWaveActions(scene: BattleScene, floor: integer = undefined) {
|
||||
if (floor == undefined) floor = scene.currentBattle.waveIndex
|
||||
if (localStorage.getItem(getLogID(scene)) == null) localStorage.setItem(getLogID(scene), JSON.stringify(newDocument(getMode(scene) + " Run")))
|
||||
var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
|
||||
var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
|
||||
drpd = updateLog(drpd);
|
||||
console.log("Clear Actions", drpd)
|
||||
var wv: Wave = getWave(drpd, floor, scene)
|
||||
wv.actions = []
|
||||
@ -756,6 +761,7 @@ export function logTrainer(scene: BattleScene, floor: integer = undefined) {
|
||||
if (floor == undefined) floor = scene.currentBattle.waveIndex
|
||||
if (localStorage.getItem(getLogID(scene)) == null) localStorage.setItem(getLogID(scene), JSON.stringify(newDocument(getMode(scene) + " Run")))
|
||||
var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
|
||||
drpd = updateLog(drpd);
|
||||
console.log("Log Trainer", drpd)
|
||||
var wv: Wave = getWave(drpd, floor, scene)
|
||||
var t: TrainerData = exportTrainer(scene.currentBattle.trainer)
|
||||
@ -774,6 +780,7 @@ export function logPlayerTeam(scene: BattleScene) {
|
||||
if (localStorage.getItem(getLogID(scene)) == null) localStorage.setItem(getLogID(scene), JSON.stringify(newDocument(getMode(scene) + " Run")))
|
||||
var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
|
||||
//var wv: Wave = getWave(drpd, 1, scene)
|
||||
drpd = updateLog(drpd);
|
||||
console.log("Log Player Starters", drpd)
|
||||
var P = scene.getParty()
|
||||
for (var i = 0; i < P.length; i++) {
|
||||
@ -1086,3 +1093,28 @@ function printItem(inData: string, indent: string, item: ItemData) {
|
||||
inData += "\n" + indent + "}"
|
||||
return inData;
|
||||
}
|
||||
|
||||
|
||||
function updateLog(drpd: DRPD): DRPD {
|
||||
if (drpd.version == "1.0.0") {
|
||||
drpd.version = "1.0.0a"
|
||||
console.log("Updated to 1.0.0a - changed item IDs to strings")
|
||||
for (var i = 0; i < drpd.waves.length; i++) {
|
||||
if (drpd.waves[i] != undefined) {
|
||||
if (drpd.waves[i].pokemon != undefined) {
|
||||
for (var j = 0; j < drpd.waves[i].pokemon.length; j++) {
|
||||
for (var k = 0; k < drpd.waves[i].pokemon[j].items.length; k++) {
|
||||
drpd.waves[i].pokemon[j].items[k].id = drpd.waves[i].pokemon[j].items[k].id.toString()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (var j = 0; j < drpd.starters.length; j++) {
|
||||
for (var k = 0; k < drpd.starters[j].items.length; k++) {
|
||||
drpd.starters[j].items[k].id = drpd.starters[j].items[k].id.toString()
|
||||
}
|
||||
}
|
||||
} // 1.0.0 → 1.0.0a
|
||||
return drpd;
|
||||
}
|
Loading…
Reference in New Issue
Block a user