diff --git a/src/test/moves/torment.test.ts b/src/test/moves/torment.test.ts index 168a90ef5a6..d81c5c58f78 100644 --- a/src/test/moves/torment.test.ts +++ b/src/test/moves/torment.test.ts @@ -50,7 +50,7 @@ describe("Moves - Torment", () => { game.move.select(Moves.TACKLE); await game.forceEnemyMove(Moves.SPLASH); await game.toNextTurn(); - const move2 = playerPokemon?.getLastXMoves(1)[0]!; + const move2 = playerPokemon.getLastXMoves(1)[0]!; expect(move2.move).toBe(Moves.STRUGGLE); // Third turn, Tackle can be used.