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Remove hardcoded English text, add tests
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@ -3,7 +3,7 @@ import { BattleStat, getBattleStatName } from "./battle-stat";
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import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, TrappedTag, TypeBoostTag } from "./battler-tags";
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import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, TrappedTag, TypeBoostTag } from "./battler-tags";
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import { getPokemonNameWithAffix } from "../messages";
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import { getPokemonNameWithAffix } from "../messages";
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import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
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import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
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import { StatusEffect, getStatusEffectHealText, isNonVolatileStatusEffect, getNonVolatileStatusEffects} from "./status-effect";
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import { StatusEffect, getStatusEffectHealText, isNonVolatileStatusEffect, getNonVolatileStatusEffects } from "./status-effect";
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import { getTypeResistances, Type } from "./type";
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import { getTypeResistances, Type } from "./type";
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import { Constructor } from "#app/utils";
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import { Constructor } from "#app/utils";
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import * as Utils from "../utils";
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import * as Utils from "../utils";
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@ -6026,12 +6026,6 @@ export class VariableTargetAttr extends MoveAttr {
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}
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}
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export class AfterYouAttr extends MoveEffectAttr {
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export class AfterYouAttr extends MoveEffectAttr {
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private afterYouText:string;
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constructor() {
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super();
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}
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/**
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/**
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* Allows the target of this move to act right after the user.
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* Allows the target of this move to act right after the user.
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* @param user {@linkcode Pokemon} that is using the move.
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* @param user {@linkcode Pokemon} that is using the move.
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@ -6041,13 +6035,13 @@ export class AfterYouAttr extends MoveEffectAttr {
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* @returns true
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* @returns true
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*/
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*/
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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user.scene.queueMessage(getPokemonMessage(target," took the kind offer!"));
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user.scene.queueMessage(i18next.t("moveTriggers:afterYou", {pokemonName: getPokemonNameWithAffix(target)}));
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/* Will find next acting phase of the targeted pokémon,
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/* Will find next acting phase of the targeted pokémon,
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delete it and queue it next on successful delete. */
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delete it and queue it next on successful delete. */
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const nextAttackPhase:MovePhase = target.scene.findPhase((phase:MovePhase) => phase.pokemon === target) as MovePhase;
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const nextAttackPhase: MovePhase = target.scene.findPhase((phase: MovePhase) => phase.pokemon === target) as MovePhase;
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if (target.scene.tryRemovePhase((phase:MovePhase) => phase.pokemon === target)) {
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if (target.scene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) {
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target.scene.unshiftPhase(new MovePhase(target.scene, target, [...nextAttackPhase.targets], nextAttackPhase.move));
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target.scene.unshiftPhase(new MovePhase(target.scene, target, [...nextAttackPhase.targets], nextAttackPhase.move));
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}
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}
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@ -61,5 +61,6 @@
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"suppressAbilities": "{{pokemonName}}'s ability\nwas suppressed!",
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"suppressAbilities": "{{pokemonName}}'s ability\nwas suppressed!",
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"revivalBlessing": "{{pokemonName}} was revived!",
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"revivalBlessing": "{{pokemonName}} was revived!",
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"swapArenaTags": "{{pokemonName}} swapped the battle effects affecting each side of the field!",
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"swapArenaTags": "{{pokemonName}} swapped the battle effects affecting each side of the field!",
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"exposedMove": "{{pokemonName}} identified\n{{targetPokemonName}}!"
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"exposedMove": "{{pokemonName}} identified\n{{targetPokemonName}}!",
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"afterYou": "{{pokemonName}} took the kind offer!"
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}
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}
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65
src/test/moves/after_you.test.ts
Normal file
65
src/test/moves/after_you.test.ts
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@ -0,0 +1,65 @@
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import { BattlerIndex } from "#app/battle";
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import { Abilities } from "#app/enums/abilities";
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import { MoveResult } from "#app/field/pokemon";
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import { MovePhase } from "#app/phases/move-phase";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { SPLASH_ONLY } from "../utils/testUtils";
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const TIMEOUT = 20 * 1000;
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describe("Moves - After You", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("double")
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.enemyLevel(5)
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.enemySpecies(Species.PIKACHU)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(SPLASH_ONLY)
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.ability(Abilities.BALL_FETCH)
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.moveset([Moves.AFTER_YOU, Moves.SPLASH]);
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});
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it("makes the target move immediately after the user", async () => {
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await game.startBattle([Species.REGIELEKI, Species.SHUCKLE]);
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game.move.select(Moves.AFTER_YOU, 0, BattlerIndex.PLAYER_2);
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game.move.select(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("MoveEffectPhase");
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await game.phaseInterceptor.to(MovePhase);
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const phase = game.scene.getCurrentPhase() as MovePhase;
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expect(phase.pokemon).toBe(game.scene.getPlayerField()[1]);
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}, TIMEOUT);
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it("fails if target already moved", async () => {
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game.override.enemySpecies(Species.SHUCKLE);
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await game.startBattle([Species.REGIELEKI, Species.PIKACHU]);
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game.move.select(Moves.SPLASH);
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game.move.select(Moves.AFTER_YOU, 1, BattlerIndex.PLAYER);
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await game.phaseInterceptor.to("MoveEndPhase");
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await game.phaseInterceptor.to("MoveEndPhase");
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await game.phaseInterceptor.to(MovePhase);
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expect(game.scene.getPlayerField()[1].getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
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}, TIMEOUT);
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});
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