Merge branch 'pagefaultgames:main' into main

This commit is contained in:
Ben Bosmans 2024-05-20 16:34:56 +02:00
parent 57ec2be4df
commit be34eadebf

View File

@ -3138,10 +3138,10 @@ export function initAbilities() {
new Ability(Abilities.CUTE_CHARM, 3)
.attr(PostDefendContactApplyTagChanceAbAttr, 30, BattlerTagType.INFATUATED),
new Ability(Abilities.PLUS, 3)
.conditionalAttr(p => p.getAlly() && [Abilities.PLUS, Abilities.MINUS].some(a => p.getAlly().hasAbility(a)), BattleStatMultiplierAbAttr, BattleStat.SPATK, 1.5)
.conditionalAttr(p => p.scene.currentBattle.double && [Abilities.PLUS, Abilities.MINUS].some(a => p.getAlly().hasAbility(a)), BattleStatMultiplierAbAttr, BattleStat.SPATK, 1.5)
.ignorable(),
new Ability(Abilities.MINUS, 3)
.conditionalAttr(p => p.getAlly() && [Abilities.PLUS, Abilities.MINUS].some(a => p.getAlly().hasAbility(a)), BattleStatMultiplierAbAttr, BattleStat.SPATK, 1.5)
.conditionalAttr(p => p.scene.currentBattle.double && [Abilities.PLUS, Abilities.MINUS].some(a => p.getAlly().hasAbility(a)), BattleStatMultiplierAbAttr, BattleStat.SPATK, 1.5)
.ignorable(),
new Ability(Abilities.FORECAST, 3)
.attr(UncopiableAbilityAbAttr)