remove extra comment

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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muscode 2024-11-01 10:17:30 -06:00 committed by GitHub
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@ -4767,7 +4767,6 @@ class ForceSwitchOutHelper {
pokemon.scene.prependToPhase(new SwitchPhase(pokemon.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase);
return true;
}
// If the battle is not a wild Pokémon encounter
/**
* For non-wild battles, it checks if the opposing party has any available Pokémon to switch in.
* If yes, the Pokémon leaves the field and a new SwitchSummonPhase is initiated.