renamed to HealTargetAllyAttr

This commit is contained in:
Luc 2024-04-24 16:25:28 -04:00
parent eb1f237223
commit bce4e0167d

View File

@ -1947,7 +1947,7 @@ export class PresentPowerAttr extends VariablePowerAttr {
}
}
export class ConditionalHealAttr extends VariablePowerAttr {
export class HealTargetAllyAttr extends VariablePowerAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if((user.isPlayer() && target.isPlayer()) || (!user.isPlayer() && !target.isPlayer())){
@ -1956,7 +1956,7 @@ export class ConditionalHealAttr extends VariablePowerAttr {
Math.max(Math.floor(target.getMaxHp() / 2), 1), getPokemonMessage(target, ' regained\nhealth!'), true));
return true;
}
return false;
}
}
@ -5451,7 +5451,7 @@ export function initMoves() {
new AttackMove(Moves.THROAT_CHOP, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7)
.partial(),
new AttackMove(Moves.POLLEN_PUFF, Type.BUG, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
.attr(ConditionalHealAttr)
.attr(HealTargetAllyAttr)
.ballBombMove(),
new AttackMove(Moves.ANCHOR_SHOT, Type.STEEL, MoveCategory.PHYSICAL, 80, 100, 20, -1, 0, 7)
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1),