diff --git a/src/ui/challenges-select-ui-handler.ts b/src/ui/challenges-select-ui-handler.ts index 03013867923..924186de789 100644 --- a/src/ui/challenges-select-ui-handler.ts +++ b/src/ui/challenges-select-ui-handler.ts @@ -256,7 +256,7 @@ export default class GameChallengesUiHandler extends UiHandler { } // this line of code gets the center point between the left and right arrows from their left side (Arrow.x gives middle point), taking into account the width of the arrows - const xLocation = Math.round((challengeLabel.leftArrow.x + challengeLabel.rightArrow.x + challengeLabel.leftArrow.displayWidth) / 2);; + const xLocation = Math.round((challengeLabel.leftArrow.x + challengeLabel.rightArrow.x + challengeLabel.leftArrow.displayWidth) / 2); if (challenge.id === Challenges.SINGLE_TYPE) { this.monoTypeValue.setX(xLocation); this.monoTypeValue.setY(challengeLabel.label.y + 8);