Comment fix

This commit is contained in:
Bertie690 2025-09-21 20:42:21 -04:00
parent 0a3ab00c56
commit ba83f18e2a

View File

@ -548,6 +548,7 @@ export class GameManager {
* This does not account for priority, nor does it change the battlers' speed stats
* (for the purposes of Electro Ball, etc).
* @todo What should happen if the number of active battlers changes mid-test?
* @todo Remove `await`s from existing test files in a follow-up PR
*/
public setTurnOrder(order: Exclude<BattlerIndex, BattlerIndex.ATTACKER>[]): void {
// TODO: Remove type assertions once `BattlerIndex.ATTACKER` ceases to exist