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Deleted the constraints of the auto heal challenge from the Mystery Ecounters
Signed-off-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt> Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
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@ -22,7 +22,6 @@ import { EggTier } from "#enums/egg-type";
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import { ModifierTier } from "#enums/modifier-tier";
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import { ModifierTier } from "#enums/modifier-tier";
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import { modifierTypes } from "#app/data/data-lists";
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import { modifierTypes } from "#app/data/data-lists";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { Challenges } from "#enums/challenges";
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/** the i18n namespace for the encounter */
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/aTrainersTest";
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const namespace = "mysteryEncounters/aTrainersTest";
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@ -35,7 +34,6 @@ const namespace = "mysteryEncounters/aTrainersTest";
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export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
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export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
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MysteryEncounterType.A_TRAINERS_TEST,
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MysteryEncounterType.A_TRAINERS_TEST,
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)
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)
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.withDisallowedChallenges(Challenges.NO_AUTO_HEAL)
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.withEncounterTier(MysteryEncounterTier.ROGUE)
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.withEncounterTier(MysteryEncounterTier.ROGUE)
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.withSceneWaveRangeRequirement(100, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
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.withSceneWaveRangeRequirement(100, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
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.withIntroSpriteConfigs([]) // These are set in onInit()
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.withIntroSpriteConfigs([]) // These are set in onInit()
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@ -31,7 +31,6 @@ import { BerryType } from "#enums/berry-type";
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import { Stat } from "#enums/stat";
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import { Stat } from "#enums/stat";
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import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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import { randSeedInt } from "#app/utils/common";
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import { randSeedInt } from "#app/utils/common";
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import { Challenges } from "#enums/challenges";
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/** i18n namespace for the encounter */
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/** i18n namespace for the encounter */
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const namespace = "mysteryEncounters/slumberingSnorlax";
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const namespace = "mysteryEncounters/slumberingSnorlax";
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@ -44,7 +43,6 @@ const namespace = "mysteryEncounters/slumberingSnorlax";
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export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
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export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
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MysteryEncounterType.SLUMBERING_SNORLAX,
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MysteryEncounterType.SLUMBERING_SNORLAX,
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)
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)
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.withDisallowedChallenges(Challenges.NO_AUTO_HEAL)
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.withEncounterTier(MysteryEncounterTier.GREAT)
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.withEncounterTier(MysteryEncounterTier.GREAT)
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.withSceneWaveRangeRequirement(15, 150)
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.withSceneWaveRangeRequirement(15, 150)
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.withCatchAllowed(true)
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.withCatchAllowed(true)
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@ -31,7 +31,6 @@ import i18next from "i18next";
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import { ModifierTier } from "#enums/modifier-tier";
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import { ModifierTier } from "#enums/modifier-tier";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { Challenges } from "#enums/challenges";
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/** the i18n namespace for the encounter */
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/theWinstrateChallenge";
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const namespace = "mysteryEncounters/theWinstrateChallenge";
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@ -44,7 +43,6 @@ const namespace = "mysteryEncounters/theWinstrateChallenge";
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export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
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export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
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MysteryEncounterType.THE_WINSTRATE_CHALLENGE,
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MysteryEncounterType.THE_WINSTRATE_CHALLENGE,
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)
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)
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.withDisallowedChallenges(Challenges.NO_AUTO_HEAL)
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.withEncounterTier(MysteryEncounterTier.ROGUE)
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.withEncounterTier(MysteryEncounterTier.ROGUE)
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.withSceneWaveRangeRequirement(100, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
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.withSceneWaveRangeRequirement(100, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
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.withIntroSpriteConfigs([
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.withIntroSpriteConfigs([
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