From b8a9c99edbd6c62ead9f7071e98a8ef5c68ad0a8 Mon Sep 17 00:00:00 2001 From: Temps Ray Date: Sat, 27 Apr 2024 19:32:03 -0400 Subject: [PATCH] Add edge cases of supressed/overriden wonder guard bosses --- src/phases.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/phases.ts b/src/phases.ts index 22dc861af23..9b288510dab 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -1723,7 +1723,7 @@ export class CommandPhase extends FieldPhase { }, null, true); } else if (cursor < 5) { const targetPokemon = this.scene.getEnemyField().find(p => p.isActive(true)); - if (targetPokemon.isBoss() && targetPokemon.bossSegmentIndex >= 1 && !targetPokemon.hasAbility(Abilities.WONDER_GUARD) && cursor < PokeballType.MASTER_BALL) { + if (targetPokemon.isBoss() && targetPokemon.bossSegmentIndex >= 1 && !targetPokemon.hasAbility(Abilities.WONDER_GUARD, false, true) && cursor < PokeballType.MASTER_BALL) { this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.showText(i18next.t('menu:noPokeballStrong'), null, () => {