diff --git a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts index 46f39610ee7..88cf6334fcd 100644 --- a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts +++ b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts @@ -468,7 +468,7 @@ function displayYesNoOptions(resolve) { } function handleRepeatedAbility(resolve, pokemon: PlayerPokemon, ability: Abilities) { - showEncounterText("Your pokemon already has this ability. Are you sure you want to apply it?"); + showEncounterText(`${namespace}:option.1.repeated_ability`); const fullOptions = [ { label: i18next.t("menu:yes"), diff --git a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts index 0364b98abe2..39b6d1d3f9d 100644 --- a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts +++ b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts @@ -243,7 +243,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w queueEncounterMessage(`${namespace}:option.2.target_burned`); // Also permanently change the burned Pokemon's ability to Heatproof - applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF); + applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF, false); } }