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#3722 fix
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@ -8,7 +8,7 @@ import * as Utils from "../utils";
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import { ChargeAttr, MoveFlags, allMoves } from "./move";
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import { Type } from "./type";
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import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, ReverseDrainAbAttr, applyAbAttrs } from "./ability";
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import { TerrainType } from "./terrain";
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import { getTerrainName, TerrainType } from "./terrain";
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import { WeatherType } from "./weather";
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import { BattleStat } from "./battle-stat";
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import { allAbilities } from "./ability";
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@ -817,7 +817,11 @@ export class DrowsyTag extends BattlerTag {
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}
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canAdd(pokemon: Pokemon): boolean {
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return pokemon.scene.arena.terrain?.terrainType !== TerrainType.ELECTRIC || !pokemon.isGrounded();
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const checkTerrain = pokemon.scene.arena.terrain?.terrainType !== TerrainType.ELECTRIC || !pokemon.isGrounded();
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if (checkTerrain === false) {
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pokemon.scene.queueMessage(i18next.t("terrain:defaultBlockMessage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), terrainName: getTerrainName(TerrainType.ELECTRIC) }));
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}
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return checkTerrain;
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}
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onAdd(pokemon: Pokemon): void {
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@ -35,7 +35,7 @@ import { DexAttr, StarterDataEntry, StarterMoveset } from "../system/game-data";
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import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities";
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import { Nature, getNatureStatMultiplier } from "../data/nature";
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import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "../data/pokemon-forms";
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import { TerrainType } from "../data/terrain";
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import { getTerrainName, TerrainType } from "../data/terrain";
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import { TrainerSlot } from "../data/trainer-config";
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import Overrides from "#app/overrides";
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import i18next from "i18next";
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@ -2690,7 +2690,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return this.gender !== Gender.GENDERLESS && pokemon.gender === (this.gender === Gender.MALE ? Gender.FEMALE : Gender.MALE);
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}
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// check the endpoint
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canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
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console.log("attempt5");
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if (effect !== StatusEffect.FAINT) {
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if (overrideStatus ? this.status?.effect === effect : this.status) {
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return false;
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@ -2767,6 +2770,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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trySetStatus(effect: StatusEffect | undefined, asPhase: boolean = false, sourcePokemon: Pokemon | null = null, cureTurn: integer | null = 0, sourceText: string | null = null): boolean {
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if (!this.canSetStatus(effect, asPhase, false, sourcePokemon)) {
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switch (effect) {
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case StatusEffect.SLEEP:
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if (this.isGrounded() && this.scene.arena.terrain?.terrainType === TerrainType.ELECTRIC) {
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this.scene.queueMessage(i18next.t("terrain:defaultBlockMessage", { pokemonNameWithAffix: getPokemonNameWithAffix(this), terrainName: getTerrainName(TerrainType.ELECTRIC) }));
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return false;
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}
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break;
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}
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return false;
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}
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