diff --git a/.github/workflows/deploy.yml b/.github/workflows/deploy.yml index aad509c3a7e..e678a297852 100644 --- a/.github/workflows/deploy.yml +++ b/.github/workflows/deploy.yml @@ -28,7 +28,9 @@ jobs: ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts - name: Deploy build on server if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch - run: rsync -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }} + run: | + rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }} + ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json" - name: Purge Cloudflare Cache if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch id: purge-cache @@ -36,3 +38,7 @@ jobs: with: cf_auth: ${{ secrets.CLOUDFLARE_API_TOKEN }} cf_zone: ${{ secrets.CLOUDFLARE_ZONE_ID }} + files: | + https://pokerogue.net/ + https://pokerogue.net/index.html + https://pokerogue.net/manifest.json \ No newline at end of file diff --git a/README.md b/README.md index 513bee8c09d..b2955f8c4b5 100644 --- a/README.md +++ b/README.md @@ -7,8 +7,11 @@ PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite If you have the motivation and experience with Typescript/Javascript (or are willing to learn) please feel free to fork the repository and make pull requests with contributions. If you don't know what to work on but want to help, reference the below **To-Do** section or the **#vote** channel in the discord. ### 💻 Environment Setup -node: 18.3.0 +#### Prerequisites +- node: 18.3.0 +- npm: [how to install](https://docs.npmjs.com/downloading-and-installing-node-js-and-npm) +#### Running Locally 1. Clone the repo and in the root directory run `npm install` - *if you run into any errors, reach out in the **#dev-corner** channel in discord* 2. Run `npm run start:dev` to locally run the project in `localhost:8000` @@ -55,6 +58,9 @@ Check out our [Trello Board](https://trello.com/b/z10B703R/pokerogue-board) to s - GAMEFREAK - LJ Birdman +### 🎨 Pagefault Games Intro + - Spectremint + ### 🎨 Game Logo - Gonstar (Paid Commission) diff --git a/index.css b/index.css index 73d6a91db24..9a507ad6766 100644 --- a/index.css +++ b/index.css @@ -142,7 +142,11 @@ body { align-self: flex-end; } -#touchControls:not([data-ui-mode='STARTER_SELECT']) #apad .apadRectBtnContainer > #apadCycleNature, #touchControls:not([data-ui-mode='STARTER_SELECT']) #apad .apadSqBtnContainer { +#apad .apadRectBtnContainer > .apadSqBtn:not(:first-child) { + margin-left: 10%; +} + +#touchControls:not([data-ui-mode='STARTER_SELECT']) #apad .apadRectBtnContainer > .apadSqBtn, #touchControls:not([data-ui-mode='STARTER_SELECT']) #apad .apadSqBtnContainer { display: none; } diff --git a/index.html b/index.html index 40b52ffe739..bd316330a99 100644 --- a/index.html +++ b/index.html @@ -9,27 +9,27 @@ - - + + - - + + @@ -63,17 +68,17 @@ B
-
- N +
+ R +
+
+ V
Menu
-
- R -
F
@@ -83,12 +88,15 @@
E
+
+ N +
- - - + + + \ No newline at end of file diff --git a/package-lock.json b/package-lock.json index b93e2b2c6a3..5521dcc86a8 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "pokemon-rogue-battle", - "version": "1.0.0", + "version": "1.0.1", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "pokemon-rogue-battle", - "version": "1.0.0", + "version": "1.0.1", "dependencies": { "@material/material-color-utilities": "^0.2.7", "crypto-js": "^4.2.0", diff --git a/package.json b/package.json index fd189fd4d89..a8c20cc49ed 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "pokemon-rogue-battle", "private": true, - "version": "1.0.0", + "version": "1.0.4", "type": "module", "scripts": { "start": "vite", diff --git a/public/audio/cry/25-gigantamax.m4a b/public/audio/cry/25-gigantamax.m4a index 103504a5657..2cf38814bce 100644 Binary files a/public/audio/cry/25-gigantamax.m4a and b/public/audio/cry/25-gigantamax.m4a differ diff 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"frameIndex": 15, + "resourceName": "PRSFX- Hail.wav", + "volume": 100, + "pitch": 100, + "eventType": "AnimTimedSoundEvent" + } + ], + "23": [ + { + "frameIndex": 23, + "resourceName": "PRSFX- Hail.wav", + "volume": 100, + "pitch": 102, + "eventType": "AnimTimedSoundEvent" + } + ] + }, + "position": 4, + "hue": 0 +} \ No newline at end of file diff --git a/public/exp_sprites.json b/public/exp-sprites.json similarity index 96% rename from public/exp_sprites.json rename to public/exp-sprites.json index 2d71fc831fa..4e5a51aa94d 100644 --- a/public/exp_sprites.json +++ b/public/exp-sprites.json @@ -4535,5 +4535,184 @@ "999s-roaming", "999s-roaming", "999s", - "999s" + "999s", + "1000", + "1001", + "1004", + "181-mega", + "212-mega", + "282-mega_2", + "282-mega_2", + "282-mega_3", + "282-mega_3", + "303-mega", + "334-mega", + "334-mega_2", + "334-mega_2", + "376-mega", + "384-mega", + "384-mega_2", + "384-mega_2", + "4263", + "4264", + "428-mega", + "445-mega", + "448-mega", + 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{ @@ -624,19 +624,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -645,19 +645,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -666,19 +666,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -687,19 +687,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -708,19 +708,19 @@ "trimmed": true, "sourceSize": { "w": 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@@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -1002,19 +1002,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -1023,19 +1023,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -1044,19 +1044,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -1065,19 +1065,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + 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51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1170,19 +1170,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1191,19 +1191,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1212,19 +1212,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1233,19 +1233,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 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57 + "h": 63 } }, { @@ -1338,19 +1338,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1359,19 +1359,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1380,19 +1380,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1401,19 +1401,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1422,19 +1422,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1443,19 +1443,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1464,19 +1464,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1485,19 +1485,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1506,19 +1506,19 @@ "trimmed": true, "sourceSize": { "w": 71, - 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}, { @@ -1863,19 +1863,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1884,19 +1884,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1905,19 +1905,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1926,19 +1926,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1947,19 +1947,19 @@ "trimmed": 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+ "h": 61 } }, { @@ -2388,19 +2388,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2409,19 +2409,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2430,19 +2430,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2451,19 +2451,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2472,19 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00000000000..ea3cdfa0de5 Binary files /dev/null and b/public/images/pokemon/icons/variant/9/999_1.png differ diff --git a/public/images/pokemon/icons/variant/9/999_2.png b/public/images/pokemon/icons/variant/9/999_2.png new file mode 100644 index 00000000000..05a374b7f30 Binary files /dev/null and b/public/images/pokemon/icons/variant/9/999_2.png differ diff --git a/public/images/pokemon/icons/variant/9/999_3.png b/public/images/pokemon/icons/variant/9/999_3.png new file mode 100644 index 00000000000..84545a14d52 Binary files /dev/null and b/public/images/pokemon/icons/variant/9/999_3.png differ diff --git a/public/images/pokemon/icons/variant/9/icons.bat b/public/images/pokemon/icons/variant/9/icons.bat new file mode 100644 index 00000000000..abeddc55742 --- /dev/null +++ b/public/images/pokemon/icons/variant/9/icons.bat @@ -0,0 +1 @@ +cmd /c TexturePacker ./ ../configuration.tps --sheet ../../../../pokemon_icons_9v.png --data ../../../../pokemon_icons_9v.json --replace .png= \ No newline at end of file diff --git a/public/images/pokemon/icons/variant/configuration.tps b/public/images/pokemon/icons/variant/configuration.tps new file mode 100644 index 00000000000..b077e37f873 --- /dev/null +++ b/public/images/pokemon/icons/variant/configuration.tps @@ -0,0 +1,207 @@ + + + + fileFormatVersion + 6 + texturePackerVersion + 7.1.0 + autoSDSettings + + + scale + 1 + extension + + spriteFilter + + acceptFractionalValues + + maxTextureSize + + width + -1 + height + -1 + + + + allowRotation + + shapeDebug + + dpi + 72 + dataFormat + phaser + textureFileName + + flipPVR + + pvrQualityLevel + 3 + astcQualityLevel + 2 + basisUniversalQualityLevel + 2 + etc1QualityLevel + 70 + etc2QualityLevel + 70 + dxtCompressionMode + DXT_PERCEPTUAL + ditherType + PngQuantLow + backgroundColor + 0 + libGdx + + filtering + + x + Linear + y + Linear + + + shapePadding + 0 + jpgQuality + 80 + pngOptimizationLevel + 1 + webpQualityLevel + 101 + textureSubPath + + textureFormat + png8 + borderPadding + 0 + maxTextureSize + + width + 2048 + height + 2048 + + fixedTextureSize + + width + -1 + height + -1 + + algorithmSettings + + algorithm + MaxRects + freeSizeMode + Best + sizeConstraints + AnySize + forceSquared + + maxRects + + heuristic + Best + + basic + + sortBy + Best + order + Ascending + + polygon + + alignToGrid + 1 + + + dataFileNames + + json + + name + ../items.json + + + multiPackMode + MultiPackOff + forceIdenticalLayout + + outputFormat + RGBA8888 + alphaHandling + ClearTransparentPixels + contentProtection + + key + + + autoAliasEnabled + + trimSpriteNames + + prependSmartFolderName + + autodetectAnimations + + globalSpriteSettings + + scale + 1 + scaleMode + Smooth + extrude + 0 + trimThreshold + 1 + trimMargin + 1 + trimMode + Trim + tracerTolerance + 200 + heuristicMask + + defaultPivotPoint + 0.5,0.5 + writePivotPoints + + + individualSpriteSettings + + fileLists + + default + + files + + + + ignoreFileList + + replaceList + + ignoredWarnings + + commonDivisorX + 1 + commonDivisorY + 1 + packNormalMaps + + autodetectNormalMaps + + normalMapFilter + + normalMapSuffix + + normalMapSheetFileName + + exporterProperties + + + diff --git a/public/images/pokemon/input/sheet.bat b/public/images/pokemon/input/sheet.bat new file mode 100644 index 00000000000..53db168fc6e --- /dev/null +++ b/public/images/pokemon/input/sheet.bat @@ -0,0 +1,3 @@ +SET "PATH=C:/Program Files/CodeAndWeb/TexturePacker/bin;%PATH%" + +forfiles /s /m *.gif /c "cmd /c mkdir @FNAME && ffmpeg -i "@FILE" @FNAME/%%04d.png" \ No newline at end of file diff --git a/public/images/pokemon/shiny/1019.json b/public/images/pokemon/shiny/1019.json index 0b7bbc992fd..af764f6a951 100644 --- a/public/images/pokemon/shiny/1019.json +++ b/public/images/pokemon/shiny/1019.json @@ -4,30 +4,30 @@ "image": "1019.png", "format": "RGBA8888", "size": { - "w": 86, - "h": 86 + "w": 81, + "h": 81 }, - "scale": 1, + "scale": 0.5, "frames": [ { "filename": "0001.png", "rotated": false, "trimmed": false, "sourceSize": { - "w": 71, - "h": 86 + "w": 96, + "h": 96 }, "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 71, - "h": 86 + "x": 13, + "y": 7, + "w": 70, + "h": 81 }, "frame": { "x": 0, "y": 0, - "w": 71, - "h": 86 + "w": 70, + "h": 81 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "" + "smartupdate": "$TexturePacker:SmartUpdate:61191d386d2653b1f8840eb84f7a28d3:0ee88bddc2950bec02599b46f9b482ae:7f41678ca2a06ee5c2aed7357b311846$" } } diff --git a/public/images/pokemon/shiny/1019.png b/public/images/pokemon/shiny/1019.png index 30a0c6d91e3..29b939436b9 100644 Binary files a/public/images/pokemon/shiny/1019.png and b/public/images/pokemon/shiny/1019.png differ diff --git a/public/images/pokemon/shiny/1024-stellar.json b/public/images/pokemon/shiny/1024-stellar.json index dd07eb812f2..ba751e2bc5c 100644 --- a/public/images/pokemon/shiny/1024-stellar.json +++ b/public/images/pokemon/shiny/1024-stellar.json @@ -4,30 +4,30 @@ "image": "1024-stellar.png", "format": "RGBA8888", "size": { - "w": 96, - "h": 96 + "w": 119, + "h": 119 }, - "scale": 0.5, + "scale": 1, "frames": [ { "filename": "0001.png", "rotated": false, "trimmed": false, "sourceSize": { - "w": 96, - "h": 96 + "w": 119, + "h": 119 }, "spriteSourceSize": { - "x": 9, + "x": 0, "y": 0, - "w": 78, - "h": 96 + "w": 115, + "h": 119 }, "frame": { "x": 0, "y": 0, - "w": 78, - "h": 96 + "w": 115, + "h": 119 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:a7e89af07a22475413df24b510c193f7:45261af90c4a51e3dc73cccb894a2aad:c1508f3b01ae78a28a1267fd6caa4f7b$" + "smartupdate": "$TexturePacker:SmartUpdate:3510deaf42eaa3ee2fdfa22c00a2b30b:3beb6b12ca1bb50ad260593b41939f27:c1508f3b01ae78a28a1267fd6caa4f7b$" } } diff --git a/public/images/pokemon/shiny/1024-stellar.png b/public/images/pokemon/shiny/1024-stellar.png index 42ed145d937..b00b395ec56 100644 Binary files a/public/images/pokemon/shiny/1024-stellar.png and b/public/images/pokemon/shiny/1024-stellar.png differ diff --git a/public/images/pokemon/shiny/218.png b/public/images/pokemon/shiny/218.png index 1523cf6e13e..cd70183de39 100644 Binary files a/public/images/pokemon/shiny/218.png and b/public/images/pokemon/shiny/218.png differ diff --git a/public/images/pokemon/shiny/253.png b/public/images/pokemon/shiny/253.png index 11f04111b6a..624b4a5711e 100644 Binary files a/public/images/pokemon/shiny/253.png and b/public/images/pokemon/shiny/253.png differ diff --git a/public/images/pokemon/shiny/256.json b/public/images/pokemon/shiny/256.json index 52ea27a154f..4558f9affac 100644 --- a/public/images/pokemon/shiny/256.json +++ b/public/images/pokemon/shiny/256.json @@ -15,19 +15,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -36,19 +36,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -57,19 +57,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -78,19 +78,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -99,19 +99,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -120,19 +120,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -141,19 +141,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -162,19 +162,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -183,19 +183,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -204,19 +204,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -225,19 +225,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -246,19 +246,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -267,19 +267,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -288,19 +288,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -309,19 +309,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -330,19 +330,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -351,19 +351,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -372,19 +372,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -393,19 +393,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -414,19 +414,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -435,19 +435,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -456,19 +456,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -477,19 +477,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, - "y": 0, + "y": 1, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 137, - "y": 57, + "y": 63, "w": 59, - "h": 57 + "h": 63 } }, { @@ -498,19 +498,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, - "y": 0, + "y": 1, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 137, - "y": 57, + "y": 63, "w": 59, - "h": 57 + "h": 63 } }, { @@ -519,19 +519,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -540,19 +540,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -561,19 +561,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -582,19 +582,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -603,19 +603,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -624,19 +624,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -645,19 +645,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -666,19 +666,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -687,19 +687,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -708,19 +708,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -729,19 +729,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -750,19 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@@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1779,19 +1779,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1800,19 +1800,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1821,19 +1821,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1842,19 +1842,19 @@ "trimmed": true, "sourceSize": { "w": 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"spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1947,19 +1947,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1968,19 +1968,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1989,19 +1989,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2010,19 +2010,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2031,19 +2031,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2052,19 +2052,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2073,19 +2073,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2094,19 +2094,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2115,19 +2115,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2136,19 +2136,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2157,19 +2157,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2178,19 +2178,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, 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@@ -2283,19 +2283,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2304,19 +2304,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2325,19 +2325,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2346,19 +2346,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2367,19 +2367,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2388,19 +2388,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2409,19 +2409,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2430,19 +2430,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2451,19 +2451,19 @@ "trimmed": true, "sourceSize": { "w": 71, - 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\ No newline at end of file diff --git a/src/account.ts b/src/account.ts index a2ff71a6ed3..afb9aca3593 100644 --- a/src/account.ts +++ b/src/account.ts @@ -21,7 +21,7 @@ export function updateUserInfo(): Promise<[boolean, integer]> { loggedInUser = { username: 'Guest', lastSessionSlot: lastSessionSlot }; return resolve([ true, 200 ]); } - Utils.apiFetch('account/info').then(response => { + Utils.apiFetch('account/info', true).then(response => { if (!response.ok) { resolve([ false, response.status ]); return; diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 12d7d5d1dd8..c1faf6fef36 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -2,7 +2,7 @@ import Phaser, { Time } from 'phaser'; import UI, { Mode } from './ui/ui'; import { NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, TurnInitPhase, ReturnPhase, LevelCapPhase, ShowTrainerPhase, LoginPhase, MovePhase, TitlePhase, SwitchPhase } from './phases'; import Pokemon, { PlayerPokemon, EnemyPokemon } from './field/pokemon'; -import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies } from './data/pokemon-species'; +import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies, speciesStarters } from './data/pokemon-species'; import * as Utils from './utils'; import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier } from './modifier/modifier'; import { PokeballType } from './data/pokeball'; @@ -15,12 +15,13 @@ import { GameData, PlayerGender } from './system/game-data'; import StarterSelectUiHandler from './ui/starter-select-ui-handler'; import { TextStyle, addTextObject } from './ui/text'; import { Moves } from "./data/enums/moves"; -import { } from "./data/move"; +import { allMoves } from "./data/move"; import { initMoves } from './data/move'; -import { ModifierPoolType, getDefaultModifierTypeForTier, getEnemyModifierTypesForWave } from './modifier/modifier-type'; +import { ModifierPoolType, getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getPartyLuckValue } from './modifier/modifier-type'; import AbilityBar from './ui/ability-bar'; import { BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, IncrementMovePriorityAbAttr, applyAbAttrs, initAbilities } from './data/ability'; import { Abilities } from "./data/enums/abilities"; +import { allAbilities } from "./data/ability"; import Battle, { BattleType, FixedBattleConfig, fixedBattles } from './battle'; import { GameMode, GameModes, gameModes } from './game-mode'; import FieldSpritePipeline from './pipelines/field-sprite'; @@ -37,7 +38,7 @@ import SettingsUiHandler from './ui/settings-ui-handler'; import MessageUiHandler from './ui/message-ui-handler'; import { Species } from './data/enums/species'; import InvertPostFX from './pipelines/invert'; -import { Achv, ModifierAchv, achvs } from './system/achv'; +import { Achv, ModifierAchv, MoneyAchv, achvs } from './system/achv'; import { Voucher, vouchers } from './system/voucher'; import { Gender } from './data/gender'; import UIPlugin from 'phaser3-rex-plugins/templates/ui/ui-plugin'; @@ -55,8 +56,10 @@ import PokemonInfoContainer from './ui/pokemon-info-container'; import { biomeDepths } from './data/biomes'; import { initTouchControls } from './touch-controls'; import { UiTheme } from './enums/ui-theme'; -import CacheBustedLoaderPlugin from './plugins/cache-busted-loader-plugin'; import { SceneBase } from './scene-base'; +import CandyBar from './ui/candy-bar'; +import { Variant, variantData } from './data/variant'; +import { Localizable } from './plugins/i18n'; export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1"; @@ -73,6 +76,8 @@ export const MOVE_OVERRIDE = Moves.NONE; export const OPP_SPECIES_OVERRIDE = 0; export const OPP_ABILITY_OVERRIDE = Abilities.NONE; export const OPP_MOVE_OVERRIDE = Moves.NONE; +export const OPP_SHINY_OVERRIDE = false; +export const OPP_VARIANT_OVERRIDE = 0; const DEBUG_RNG = false; @@ -81,6 +86,11 @@ export const startingWave = STARTING_WAVE_OVERRIDE || 1; const expSpriteKeys: string[] = []; const repeatInputDelayMillis = 250; +export let starterColors: StarterColors; +interface StarterColors { + [key: string]: [string, string] +} + export enum Button { UP, DOWN, @@ -95,6 +105,7 @@ export enum Button { CYCLE_GENDER, CYCLE_ABILITY, CYCLE_NATURE, + CYCLE_VARIANT, SPEED_UP, SLOW_DOWN } @@ -121,11 +132,15 @@ export default class BattleScene extends SceneBase { public windowType: integer = 0; public experimentalSprites: boolean = false; public moveAnimations: boolean = true; + public expGainsSpeed: integer = 0; public hpBarSpeed: integer = 0; public fusionPaletteSwaps: boolean = true; + public gamepadSupport: boolean = true; public enableTouchControls: boolean = false; public enableVibration: boolean = false; + public disableMenu: boolean = false; + public gameData: GameData; public sessionSlotId: integer; @@ -142,6 +157,7 @@ export default class BattleScene extends SceneBase { public pbTrayEnemy: PokeballTray; public abilityBar: AbilityBar; public partyExpBar: PartyExpBar; + public candyBar: CandyBar; public arenaBg: Phaser.GameObjects.Sprite; public arenaBgTransition: Phaser.GameObjects.Sprite; public arenaPlayer: ArenaBase; @@ -162,6 +178,8 @@ export default class BattleScene extends SceneBase { private waveCountText: Phaser.GameObjects.Text; private moneyText: Phaser.GameObjects.Text; private scoreText: Phaser.GameObjects.Text; + private luckLabelText: Phaser.GameObjects.Text; + private luckText: Phaser.GameObjects.Text; private modifierBar: ModifierBar; private enemyModifierBar: ModifierBar; private fieldOverlay: Phaser.GameObjects.Rectangle; @@ -192,6 +210,27 @@ export default class BattleScene extends SceneBase { // (i.e. by holding down a button) at a time private movementButtonLock: Button; + // using a dualshock controller as a map + private gamepadKeyConfig = { + [Button.UP]: 12, // up + [Button.DOWN]: 13, // down + [Button.LEFT]: 14, // left + [Button.RIGHT]: 15, // right + [Button.SUBMIT]: 17, // touchpad + [Button.ACTION]: 0, // X + [Button.CANCEL]: 1, // O + [Button.MENU]: 9, // options + [Button.CYCLE_SHINY]: 5, // RB + [Button.CYCLE_FORM]: 4, // LB + [Button.CYCLE_GENDER]: 6, // LT + [Button.CYCLE_ABILITY]: 7, // RT + [Button.CYCLE_NATURE]: 2, // square + [Button.CYCLE_VARIANT]: 3, // triangle + [Button.SPEED_UP]: 10, // L3 + [Button.SLOW_DOWN]: 11 // R3 + }; + public gamepadButtonStates: boolean[] = new Array(17).fill(false); + public rngCounter: integer = 0; public rngSeedOverride: string = ''; public rngOffset: integer = 0; @@ -207,31 +246,20 @@ export default class BattleScene extends SceneBase { this.phaseQueuePrepend = []; this.phaseQueuePrependSpliceIndex = -1; this.nextCommandPhaseQueue = []; - - Phaser.Plugins.PluginCache.register('Loader', CacheBustedLoaderPlugin, 'load'); } loadPokemonAtlas(key: string, atlasPath: string, experimental?: boolean) { if (experimental === undefined) experimental = this.experimentalSprites; - if (experimental) { - const keyMatch = /^pkmn__(back__)?(shiny__)?(female__)?(\d+)(\-.*?)?$/g.exec(key); - let k = keyMatch[4]; - if (keyMatch[2]) - k += 's'; - if (keyMatch[1]) - k += 'b'; - if (keyMatch[3]) - k += 'f'; - if (keyMatch[5]) - k += keyMatch[5]; - if (!expSpriteKeys.includes(k)) - experimental = false; - } - this.load.atlas(key, `images/pokemon/${experimental ? 'exp/' : ''}${atlasPath}.png`, `images/pokemon/${experimental ? 'exp/' : ''}${atlasPath}.json`); + let variant = atlasPath.includes('variant/') || /_[0-3]$/.test(atlasPath); + if (experimental) + experimental = this.hasExpSprite(key); + if (variant) + atlasPath = atlasPath.replace('variant/', ''); + this.load.atlas(key, `images/pokemon/${variant ? 'variant/' : ''}${experimental ? 'exp/' : ''}${atlasPath}.png`, `images/pokemon/${variant ? 'variant/' : ''}${experimental ? 'exp/' : ''}${atlasPath}.json`); } - preload() { + async preload() { if (DEBUG_RNG) { const scene = this; const originalRealInRange = Phaser.Math.RND.realInRange; @@ -247,6 +275,8 @@ export default class BattleScene extends SceneBase { } populateAnims(); + + await this.initVariantData(); } create() { @@ -359,6 +389,10 @@ export default class BattleScene extends SceneBase { this.partyExpBar.setup(); this.fieldUI.add(this.partyExpBar); + this.candyBar = new CandyBar(this); + this.candyBar.setup(); + this.fieldUI.add(this.candyBar); + this.waveCountText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO); this.waveCountText.setOrigin(1, 0); this.fieldUI.add(this.waveCountText); @@ -371,6 +405,16 @@ export default class BattleScene extends SceneBase { this.scoreText.setOrigin(1, 0); this.fieldUI.add(this.scoreText); + this.luckText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, '', TextStyle.PARTY, { fontSize: '54px' }); + this.luckText.setOrigin(1, 0); + this.luckText.setVisible(false); + this.fieldUI.add(this.luckText); + + this.luckLabelText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, 'Luck:', TextStyle.PARTY, { fontSize: '54px' }); + this.luckLabelText.setOrigin(1, 0); + this.luckLabelText.setVisible(false); + this.fieldUI.add(this.luckLabelText); + this.updateUIPositions(); this.damageNumberHandler = new DamageNumberHandler(); @@ -426,7 +470,7 @@ export default class BattleScene extends SceneBase { hideOnComplete: true }); - this.reset(); + this.reset(false, false, true); const ui = new UI(this); this.uiContainer.add(ui); @@ -439,8 +483,9 @@ export default class BattleScene extends SceneBase { Promise.all([ Promise.all(loadPokemonAssets), - initCommonAnims().then(() => loadCommonAnimAssets(this, true)), - Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)) + initCommonAnims(this).then(() => loadCommonAnimAssets(this, true)), + Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(this, m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)), + this.initStarterColors() ]).then(() => { this.pushPhase(new LoginPhase(this)); this.pushPhase(new TitlePhase(this)); @@ -472,15 +517,108 @@ export default class BattleScene extends SceneBase { this.updateScoreText(); } - initExpSprites(): void { + async initExpSprites(): Promise { if (expSpriteKeys.length) return; - fetch('./exp_sprites.json').then(res => res.json()).then(keys => { + this.cachedFetch('./exp-sprites.json').then(res => res.json()).then(keys => { if (Array.isArray(keys)) expSpriteKeys.push(...keys); + Promise.resolve(); }); } + async initVariantData(): Promise { + Object.keys(variantData).forEach(key => delete variantData[key]); + await this.cachedFetch('./images/pokemon/variant/_masterlist.json').then(res => res.json()) + .then(v => { + Object.keys(v).forEach(k => variantData[k] = v[k]); + if (this.experimentalSprites) { + const expVariantData = variantData['exp']; + const traverseVariantData = (keys: string[]) => { + let variantTree = variantData; + let expTree = expVariantData; + keys.map((k: string, i: integer) => { + if (i < keys.length - 1) { + variantTree = variantTree[k]; + expTree = expTree[k]; + } else if (variantTree.hasOwnProperty(k) && expTree.hasOwnProperty(k)) { + if ([ 'back', 'female' ].includes(k)) + traverseVariantData(keys.concat(k)); + else + variantTree[k] = expTree[k]; + } + }); + }; + Object.keys(expVariantData).forEach(ek => traverseVariantData([ ek ])); + } + Promise.resolve(); + }); + } + + cachedFetch(url: string, init?: RequestInit): Promise { + const manifest = this.game['manifest']; + if (manifest) { + const timestamp = manifest[`/${url.replace('./', '')}`]; + if (timestamp) + url += `?t=${timestamp}`; + } + return fetch(url, init); + } + + initStarterColors(): Promise { + return new Promise(resolve => { + if (starterColors) + return resolve(); + + this.cachedFetch('./starter-colors.json').then(res => res.json()).then(sc => { + starterColors = {}; + Object.keys(sc).forEach(key => { + starterColors[key] = sc[key]; + }); + + /*const loadPokemonAssets: Promise[] = []; + + for (let s of Object.keys(speciesStarters)) { + const species = getPokemonSpecies(parseInt(s)); + loadPokemonAssets.push(species.loadAssets(this, false, 0, false)); + } + + Promise.all(loadPokemonAssets).then(() => { + const starterCandyColors = {}; + const rgbaToHexFunc = (r, g, b) => [r, g, b].map(x => x.toString(16).padStart(2, '0')).join(''); + + for (let s of Object.keys(speciesStarters)) { + const species = getPokemonSpecies(parseInt(s)); + + starterCandyColors[species.speciesId] = species.generateCandyColors(this).map(c => rgbaToHexFunc(c[0], c[1], c[2])); + } + + console.log(JSON.stringify(starterCandyColors)); + + resolve(); + });*/ + + resolve(); + }); + }); + } + + hasExpSprite(key: string): boolean { + const keyMatch = /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(\-.*?)?(?:_[1-3])?$/g.exec(key); + let k = keyMatch[4]; + if (keyMatch[2]) + k += 's'; + if (keyMatch[1]) + k += 'b'; + if (keyMatch[3]) + k += 'f'; + if (keyMatch[5]) + k += keyMatch[5]; + if (!expSpriteKeys.includes(k)) + return false; + return true; + } + setupControls() { const keyCodes = Phaser.Input.Keyboard.KeyCodes; const keyConfig = { @@ -497,6 +635,7 @@ export default class BattleScene extends SceneBase { [Button.CYCLE_GENDER]: [keyCodes.G], [Button.CYCLE_ABILITY]: [keyCodes.E], [Button.CYCLE_NATURE]: [keyCodes.N], + [Button.CYCLE_VARIANT]: [keyCodes.V], [Button.SPEED_UP]: [keyCodes.PLUS], [Button.SLOW_DOWN]: [keyCodes.MINUS] }; @@ -557,8 +696,8 @@ export default class BattleScene extends SceneBase { return findInParty(this.getParty()) || findInParty(this.getEnemyParty()); } - addPlayerPokemon(species: PokemonSpecies, level: integer, abilityIndex: integer, formIndex: integer, gender?: Gender, shiny?: boolean, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData, postProcess?: (playerPokemon: PlayerPokemon) => void): PlayerPokemon { - const pokemon = new PlayerPokemon(this, species, level, abilityIndex, formIndex, gender, shiny, ivs, nature, dataSource); + addPlayerPokemon(species: PokemonSpecies, level: integer, abilityIndex: integer, formIndex: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData, postProcess?: (playerPokemon: PlayerPokemon) => void): PlayerPokemon { + const pokemon = new PlayerPokemon(this, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); if (postProcess) postProcess(pokemon); pokemon.init(); @@ -569,7 +708,7 @@ export default class BattleScene extends SceneBase { if (OPP_SPECIES_OVERRIDE) species = getPokemonSpecies(OPP_SPECIES_OVERRIDE); const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource); - if (boss) { + if (boss && !dataSource) { const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295)); for (let s = 0; s < pokemon.ivs.length; s++) @@ -653,7 +792,7 @@ export default class BattleScene extends SceneBase { return this.currentBattle.randSeedInt(this, range, min); } - reset(clearScene: boolean = false, clearData: boolean = false): void { + reset(clearScene: boolean = false, clearData: boolean = false, reloadI18n: boolean = false): void { if (clearData) this.gameData = new GameData(this); @@ -662,6 +801,8 @@ export default class BattleScene extends SceneBase { this.setSeed(SEED_OVERRIDE || Utils.randomString(24)); console.log('Seed:', this.seed); + this.disableMenu = false; + this.score = 0; this.money = 0; @@ -692,6 +833,8 @@ export default class BattleScene extends SceneBase { this.updateScoreText(); this.scoreText.setVisible(false); + [ this.luckLabelText, this.luckText ].map(t => t.setVisible(false)); + this.newArena(STARTING_BIOME_OVERRIDE || Biome.TOWN); this.arenaBgTransition.setPosition(0, 0); @@ -704,9 +847,23 @@ export default class BattleScene extends SceneBase { this.trainer.setTexture(`trainer_${this.gameData.gender === PlayerGender.FEMALE ? 'f' : 'm'}_back`); this.trainer.setPosition(406, 186); - this.trainer.setVisible(true) + this.trainer.setVisible(true); + + if (reloadI18n) { + const localizable: Localizable[] = [ + ...allSpecies, + ...allMoves, + ...allAbilities, + ...Utils.getEnumValues(ModifierPoolType).map(mpt => getModifierPoolForType(mpt)).map(mp => Object.values(mp).flat().map(mt => mt.modifierType).filter(mt => 'localize' in mt).map(lpb => lpb as unknown as Localizable)).flat() + ]; + for (let item of localizable) + item.localize(); + } if (clearScene) { + // Reload variant data in case sprite set has changed + this.initVariantData(); + this.fadeOutBgm(250, false); this.tweens.add({ targets: [ this.uiContainer ], @@ -795,7 +952,26 @@ export default class BattleScene extends SceneBase { //this.pushPhase(new TrainerMessageTestPhase(this, TrainerType.RIVAL, TrainerType.RIVAL_2, TrainerType.RIVAL_3, TrainerType.RIVAL_4, TrainerType.RIVAL_5, TrainerType.RIVAL_6)); if (!waveIndex && lastBattle) { - const isNewBiome = !(lastBattle.waveIndex % 10) || (this.gameMode.isDaily && lastBattle.waveIndex === 49); + let isNewBiome = !(lastBattle.waveIndex % 10) || ((this.gameMode.hasShortBiomes || this.gameMode.isDaily) && (lastBattle.waveIndex % 50) === 49); + if (!isNewBiome && this.gameMode.hasShortBiomes && (lastBattle.waveIndex % 10) < 9) { + let w = lastBattle.waveIndex - ((lastBattle.waveIndex % 10) - 1); + let biomeWaves = 1; + while (w < lastBattle.waveIndex) { + let wasNewBiome = false; + this.executeWithSeedOffset(() => { + wasNewBiome = !Utils.randSeedInt(6 - biomeWaves); + }, w << 4); + if (wasNewBiome) + biomeWaves = 1; + else + biomeWaves++; + w++; + } + + this.executeWithSeedOffset(() => { + isNewBiome = !Utils.randSeedInt(6 - biomeWaves); + }, lastBattle.waveIndex << 4); + } const resetArenaState = isNewBiome || this.currentBattle.battleType === BattleType.TRAINER || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS; this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy()); this.trySpreadPokerus(); @@ -881,11 +1057,19 @@ export default class BattleScene extends SceneBase { case Species.DEERLING: case Species.SAWSBUCK: case Species.VIVILLON: + case Species.FLABEBE: + case Species.FLOETTE: + case Species.FLORGES: + case Species.FURFROU: case Species.ORICORIO: case Species.SQUAWKABILLY: case Species.TATSUGIRI: case Species.PALDEA_TAUROS: return Utils.randSeedInt(species.forms.length); + case Species.MINIOR: + return Utils.randSeedInt(6); + case Species.ALCREMIE: + return Utils.randSeedInt(9); case Species.MEOWSTIC: case Species.INDEEDEE: case Species.BASCULEGION: @@ -1068,13 +1252,47 @@ export default class BattleScene extends SceneBase { this.scoreText.setVisible(this.gameMode.isDaily); } + updateAndShowLuckText(duration: integer): void { + const labels = [ this.luckLabelText, this.luckText ]; + labels.map(t => { + t.setAlpha(0); + t.setVisible(true); + }) + const luckValue = getPartyLuckValue(this.getParty()); + this.luckText.setText(getLuckString(luckValue)); + if (luckValue < 14) + this.luckText.setTint(getLuckTextTint(luckValue)); + else + this.luckText.setTint(0x83a55a, 0xee384a, 0x5271cd, 0x7b487b); + this.luckLabelText.setX((this.game.canvas.width / 6) - 2 - (this.luckText.displayWidth + 2)); + this.tweens.add({ + targets: labels, + duration: duration, + alpha: 1 + }); + } + + hideLuckText(duration: integer): void { + const labels = [ this.luckLabelText, this.luckText ]; + this.tweens.add({ + targets: labels, + duration: duration, + alpha: 0, + onComplete: () => { + labels.map(l => l.setVisible(false)); + } + }); + } + updateUIPositions(): void { const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible(this)).length; this.waveCountText.setY(-(this.game.canvas.height / 6) + (enemyModifierCount ? enemyModifierCount <= 12 ? 15 : 24 : 0)); this.moneyText.setY(this.waveCountText.y + 10); this.scoreText.setY(this.moneyText.y + 10); + [ this.luckLabelText, this.luckText ].map(l => l.setY((this.scoreText.visible ? this.scoreText : this.moneyText).y + 10)); const offsetY = (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15; this.partyExpBar.setY(offsetY); + this.candyBar.setY(offsetY + 15); this.ui?.achvBar.setY(this.game.canvas.height / 6 + offsetY); } @@ -1160,6 +1378,8 @@ export default class BattleScene extends SceneBase { inputSuccess = this.ui.processInput(Button.CANCEL); this.setLastProcessedMovementTime(Button.CANCEL); } else if (this.buttonJustPressed(Button.MENU)) { + if (this.disableMenu) + return; switch (this.ui?.getMode()) { case Mode.MESSAGE: if (!(this.ui.getHandler() as MessageUiHandler).pendingPrompt) @@ -1172,7 +1392,6 @@ export default class BattleScene extends SceneBase { case Mode.SAVE_SLOT: case Mode.PARTY: case Mode.SUMMARY: - case Mode.BIOME_SELECT: case Mode.STARTER_SELECT: case Mode.CONFIRM: case Mode.OPTION_SELECT: @@ -1192,14 +1411,22 @@ export default class BattleScene extends SceneBase { } else if (this.ui?.getHandler() instanceof StarterSelectUiHandler) { if (this.buttonJustPressed(Button.CYCLE_SHINY)) { inputSuccess = this.ui.processInput(Button.CYCLE_SHINY); + this.setLastProcessedMovementTime(Button.CYCLE_SHINY); } else if (this.buttonJustPressed(Button.CYCLE_FORM)) { inputSuccess = this.ui.processInput(Button.CYCLE_FORM); + this.setLastProcessedMovementTime(Button.CYCLE_FORM); } else if (this.buttonJustPressed(Button.CYCLE_GENDER)) { inputSuccess = this.ui.processInput(Button.CYCLE_GENDER); + this.setLastProcessedMovementTime(Button.CYCLE_GENDER); } else if (this.buttonJustPressed(Button.CYCLE_ABILITY)) { inputSuccess = this.ui.processInput(Button.CYCLE_ABILITY); + this.setLastProcessedMovementTime(Button.CYCLE_ABILITY); } else if (this.buttonJustPressed(Button.CYCLE_NATURE)) { inputSuccess = this.ui.processInput(Button.CYCLE_NATURE); + this.setLastProcessedMovementTime(Button.CYCLE_NATURE); + } else if (this.buttonJustPressed(Button.CYCLE_VARIANT)) { + inputSuccess = this.ui.processInput(Button.CYCLE_VARIANT); + this.setLastProcessedMovementTime(Button.CYCLE_VARIANT); } else return; } else if (this.buttonJustPressed(Button.SPEED_UP)) { @@ -1220,8 +1447,29 @@ export default class BattleScene extends SceneBase { navigator.vibrate(vibrationLength || 10); } + /** + * gamepadButtonJustDown returns true if @param button has just been pressed down + * or not. It will only return true once, until the key is released and pressed down + * again. + */ + gamepadButtonJustDown(button: Phaser.Input.Gamepad.Button) : boolean { + if (!button || !this.gamepadSupport) + return false; + + let ret = false; + if (button.pressed) { + if (!this.gamepadButtonStates[button.index]) + ret = true; + this.gamepadButtonStates[button.index] = true; + } else + this.gamepadButtonStates[button.index] = false; + + return ret; + } + buttonJustPressed(button: Button): boolean { - return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustDown(k)); + const gamepad = this.input.gamepad?.gamepads[0]; + return this.buttonKeys[button].some(k => Phaser.Input.Keyboard.JustDown(k)) || this.gamepadButtonJustDown(gamepad?.buttons[this.gamepadKeyConfig[button]]); } /** @@ -1233,7 +1481,7 @@ export default class BattleScene extends SceneBase { if (this.movementButtonLock !== null && this.movementButtonLock !== button) { return false; } - if (this.buttonKeys[button].every(k => k.isUp)) { + if (this.buttonKeys[button].every(k => k.isUp) && this.gamepadButtonStates.every(b => b == false)) { this.movementButtonLock = null; return false; } @@ -1253,7 +1501,7 @@ export default class BattleScene extends SceneBase { playBgm(bgmName?: string, fadeOut?: boolean): void { if (bgmName === undefined) - bgmName = this.currentBattle.getBgmOverride(this) || this.arena.bgm; + bgmName = this.currentBattle?.getBgmOverride(this) || this.arena?.bgm; if (this.bgm && bgmName === this.bgm.key) { if (!this.bgm.isPlaying) { this.bgm.play({ @@ -1546,6 +1794,12 @@ export default class BattleScene extends SceneBase { this.phaseQueue.push(new TurnInitPhase(this)); } + addMoney(amount: integer): void { + this.money = Math.min(this.money + amount, Number.MAX_SAFE_INTEGER); + this.updateMoneyText(); + this.validateAchvs(MoneyAchv); + } + getWaveMoneyAmount(moneyMultiplier: number): integer { const waveIndex = this.currentBattle.waveIndex; const waveSetIndex = Math.ceil(waveIndex / 10) - 1; @@ -1553,8 +1807,9 @@ export default class BattleScene extends SceneBase { return Math.floor(moneyValue / 10) * 10; } - addModifier(modifier: Modifier, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean): Promise { + addModifier(modifier: Modifier, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean): Promise { return new Promise(resolve => { + let success = false; const soundName = modifier.type.soundName; this.validateAchvs(ModifierAchv, modifier); const modifiersToRemove: PersistentModifier[] = []; @@ -1564,20 +1819,20 @@ export default class BattleScene extends SceneBase { modifiersToRemove.push(...(this.findModifiers(m => m instanceof TerastallizeModifier && m.pokemonId === modifier.pokemonId))); if ((modifier as PersistentModifier).add(this.modifiers, !!virtual, this)) { if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) - modifier.apply([ this.getPokemonById(modifier.pokemonId), true ]); + success = modifier.apply([ this.getPokemonById(modifier.pokemonId), true ]); if (playSound && !this.sound.get(soundName)) this.playSound(soundName); } else if (!virtual) { const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier); this.queueMessage(`The stack for this item is full.\n You will receive ${defaultModifierType.name} instead.`, null, true); - return this.addModifier(defaultModifierType.newModifier(), ignoreUpdate, playSound, false, instant).then(() => resolve()); + return this.addModifier(defaultModifierType.newModifier(), ignoreUpdate, playSound, false, instant).then(success => resolve(success)); } for (let rm of modifiersToRemove) this.removeModifier(rm); if (!ignoreUpdate && !virtual) - return this.updateModifiers(true, instant).then(() => resolve()); + return this.updateModifiers(true, instant).then(() => resolve(success)); } else if (modifier instanceof ConsumableModifier) { if (playSound && !this.sound.get(soundName)) this.playSound(soundName); @@ -1600,19 +1855,26 @@ export default class BattleScene extends SceneBase { if (modifier.shouldApply(args)) { const result = modifier.apply(args); if (result instanceof Promise) - modifierPromises.push(result); + modifierPromises.push(result.then(s => success ||= s)); + else + success ||= result; } } - return Promise.allSettled([this.party.map(p => p.updateInfo(instant)), ...modifierPromises]).then(() => resolve()); + return Promise.allSettled([this.party.map(p => p.updateInfo(instant)), ...modifierPromises]).then(() => resolve(success)); } else { const args = [ this ]; - if (modifier.shouldApply(args)) - modifier.apply(args); + if (modifier.shouldApply(args)) { + const result = modifier.apply(args); + if (result instanceof Promise) { + return result.then(success => resolve(success)); + } else + success ||= result; + } } } - resolve(); + resolve(success); }); } @@ -1809,9 +2071,27 @@ export default class BattleScene extends SceneBase { return (player ? this.modifiers : this.enemyModifiers).find(m => (modifierFilter as ModifierPredicate)(m)); } + applyShuffledModifiers(scene: BattleScene, modifierType: { new(...args: any[]): Modifier }, player: boolean = true, ...args: any[]): PersistentModifier[] { + let modifiers = (player ? this.modifiers : this.enemyModifiers).filter(m => m instanceof modifierType && m.shouldApply(args)); + scene.executeWithSeedOffset(() => { + const shuffleModifiers = mods => { + if (mods.length < 1) + return mods; + const rand = Math.floor(Utils.randSeedInt(mods.length)); + return [mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand))]; + }; + modifiers = shuffleModifiers(modifiers); + }, scene.currentBattle.turn << 4, scene.waveSeed); + return this.applyModifiersInternal(modifiers, player, args); + } + applyModifiers(modifierType: { new(...args: any[]): Modifier }, player: boolean = true, ...args: any[]): PersistentModifier[] { - const appliedModifiers: PersistentModifier[] = []; const modifiers = (player ? this.modifiers : this.enemyModifiers).filter(m => m instanceof modifierType && m.shouldApply(args)); + return this.applyModifiersInternal(modifiers, player, args); + } + + applyModifiersInternal(modifiers: PersistentModifier[], player: boolean, args: any[]): PersistentModifier[] { + const appliedModifiers: PersistentModifier[] = []; for (let modifier of modifiers) { if (modifier.apply(args)) { console.log('Applied', modifier.type.name, !player ? '(enemy)' : ''); diff --git a/src/battle.ts b/src/battle.ts index b7dbb9a4219..97dec471649 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -157,10 +157,8 @@ export default class Battle { const moneyAmount = new Utils.IntegerHolder(scene.currentBattle.moneyScattered); scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - scene.money += moneyAmount.value; - scene.updateMoneyText(); - - scene.validateAchvs(MoneyAchv); + scene.addMoney(moneyAmount.value); + scene.queueMessage(`You picked up ₽${moneyAmount.value.toLocaleString('en-US')}!`, null, true); scene.currentBattle.moneyScattered = 0; @@ -212,6 +210,8 @@ export default class Battle { } randSeedInt(scene: BattleScene, range: integer, min: integer = 0): integer { + if (range <= 1) + return min; let ret: integer; const tempRngCounter = scene.rngCounter; const tempSeedOverride = scene.rngSeedOverride; diff --git a/src/data/ability.ts b/src/data/ability.ts index 0d420f94257..3066c449208 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -8,7 +8,9 @@ import { Weather, WeatherType } from "./weather"; import { BattlerTag } from "./battler-tags"; import { BattlerTagType } from "./enums/battler-tag-type"; import { StatusEffect, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect"; -import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, RecoilAttr, StatusMoveTypeImmunityAttr, allMoves } from "./move"; +import { Gender } from "./gender"; +import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, RecoilAttr, StatusMoveTypeImmunityAttr, FlinchAttr, OneHitKOAttr, HitHealAttr, StrengthSapHealAttr, allMoves } from "./move"; +import { ArenaTagSide, ArenaTrapTag } from "./arena-tag"; import { ArenaTagType } from "./enums/arena-tag-type"; import { Stat } from "./pokemon-stat"; import { PokemonHeldItemModifier } from "../modifier/modifier"; @@ -16,9 +18,13 @@ import { Moves } from "./enums/moves"; import { TerrainType } from "./terrain"; import { SpeciesFormChangeManualTrigger } from "./pokemon-forms"; import { Abilities } from "./enums/abilities"; +import i18next, { Localizable } from "#app/plugins/i18n.js"; +import { Command } from "../ui/command-ui-handler"; -export class Ability { +export class Ability implements Localizable { public id: Abilities; + + private nameAppend: string; public name: string; public description: string; public generation: integer; @@ -27,13 +33,22 @@ export class Ability { public attrs: AbAttr[]; public conditions: AbAttrCondition[]; - constructor(id: Abilities, name: string, description: string, generation: integer) { + constructor(id: Abilities, generation: integer) { this.id = id; - this.name = name; - this.description = description; + + this.nameAppend = ''; this.generation = generation; this.attrs = []; this.conditions = []; + + this.localize(); + } + + localize(): void { + const i18nKey = Abilities[this.id].split('_').filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join('') as string; + + this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : ''; + this.description = this.id ? i18next.t(`ability:${i18nKey}.description`) as string : ''; } getAttrs(attrType: { new(...args: any[]): AbAttr }): AbAttr[] { @@ -74,6 +89,16 @@ export class Ability { return this; } + + partial(): this { + this.nameAppend += ' (P)'; + return this; + } + + unimplemented(): this { + this.nameAppend += ' (N)'; + return this; + } } type AbAttrApplyFunc = (attr: TAttr, passive: boolean) => boolean | Promise; @@ -81,6 +106,7 @@ type AbAttrCondition = (pokemon: Pokemon) => boolean; type PokemonAttackCondition = (user: Pokemon, target: Pokemon, move: Move) => boolean; type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean; +type PokemonStatChangeCondition = (target: Pokemon, statsChanged: BattleStat[], levels: integer) => boolean; export abstract class AbAttr { public showAbility: boolean; @@ -200,6 +226,25 @@ export class PreDefendAbAttr extends AbAttr { } } +export class PreDefendFormChangeAbAttr extends PreDefendAbAttr { + private formFunc: (p: Pokemon) => integer; + + constructor(formFunc: ((p: Pokemon) => integer)) { + super(true); + + this.formFunc = formFunc; + } + + applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { + const formIndex = this.formFunc(pokemon); + if (formIndex !== pokemon.formIndex) { + pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); + return true; + } + + return false; + } +} export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr { applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { if (pokemon.getHpRatio() < 1 || (args[0] as Utils.NumberHolder).value < pokemon.hp) @@ -233,7 +278,7 @@ export class StabBoostAbAttr extends AbAttr { } export class ReceivedMoveDamageMultiplierAbAttr extends PreDefendAbAttr { - private condition: PokemonDefendCondition; + protected condition: PokemonDefendCondition; private powerMultiplier: number; constructor(condition: PokemonDefendCondition, powerMultiplier: number) { @@ -259,6 +304,21 @@ export class ReceivedTypeDamageMultiplierAbAttr extends ReceivedMoveDamageMultip } } +export class PreDefendMovePowerToOneAbAttr extends ReceivedMoveDamageMultiplierAbAttr { + constructor(condition: PokemonDefendCondition) { + super(condition, 1); + } + + applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { + if (this.condition(pokemon, attacker, move.getMove())) { + (args[0] as Utils.NumberHolder).value = 1; + return true; + } + + return false; + } +} + export class TypeImmunityAbAttr extends PreDefendAbAttr { private immuneType: Type; private condition: AbAttrCondition; @@ -384,6 +444,64 @@ export class PostDefendAbAttr extends AbAttr { } } +export class PostDefendDisguiseAbAttr extends PostDefendAbAttr { + + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + if (pokemon.formIndex == 0 && pokemon.battleData.hitCount != 0 && (move.getMove().category == MoveCategory.SPECIAL || move.getMove().category == MoveCategory.PHYSICAL)) { + + const recoilDamage = Math.ceil((pokemon.getMaxHp() / 8) - attacker.turnData.damageDealt); + if (!recoilDamage) + return false; + pokemon.damageAndUpdate(recoilDamage, HitResult.OTHER); + pokemon.turnData.damageTaken += recoilDamage; + pokemon.scene.queueMessage(getPokemonMessage(pokemon, '\'s disguise was busted!')); + return true; + } + + return false; + } +} + +export class PostDefendFormChangeAbAttr extends PostDefendAbAttr { + private formFunc: (p: Pokemon) => integer; + + constructor(formFunc: ((p: Pokemon) => integer)) { + super(true); + + this.formFunc = formFunc; + } + + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + const formIndex = this.formFunc(pokemon); + if (formIndex !== pokemon.formIndex) { + pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); + return true; + } + + return false; + } +} + +export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr { + applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { + const attackPriority = new Utils.IntegerHolder(move.getMove().priority); + applyAbAttrs(IncrementMovePriorityAbAttr, attacker, null, move.getMove(), attackPriority); + + if(attackPriority.value > 0 && !move.getMove().isMultiTarget()) { + cancelled.value = true; + return true; + } + + return false; + } +} + +export class PostStatChangeAbAttr extends AbAttr { + applyPostStatChange(pokemon: Pokemon, statsChanged: BattleStat[], levelChanged: integer, selfTarget: boolean, args: any[]): boolean | Promise { + return false; + } +} + export class MoveImmunityAbAttr extends PreDefendAbAttr { private immuneCondition: PreDefendAbAttrCondition; @@ -407,6 +525,36 @@ export class MoveImmunityAbAttr extends PreDefendAbAttr { } } +export class MoveImmunityStatChangeAbAttr extends MoveImmunityAbAttr { + private stat: BattleStat; + private levels: integer; + + constructor(immuneCondition: PreDefendAbAttrCondition, stat: BattleStat, levels: integer) { + super(immuneCondition); + this.stat = stat; + this.levels = levels; + } + + applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean { + const ret = super.applyPreDefend(pokemon, passive, attacker, move, cancelled, args) + if (ret) { + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.levels)); + } + + return ret; + } +} + +export class ReverseDrainAbAttr extends PostDefendAbAttr { + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + if (!!move.getMove().getAttrs(HitHealAttr).length || !!move.getMove().getAttrs(StrengthSapHealAttr).length ) { + pokemon.scene.queueMessage(getPokemonMessage(attacker, ` sucked up the liquid ooze!`)); + return true; + } + return false; + } +} + export class PostDefendStatChangeAbAttr extends PostDefendAbAttr { private condition: PokemonDefendCondition; private stat: BattleStat; @@ -432,6 +580,48 @@ export class PostDefendStatChangeAbAttr extends PostDefendAbAttr { } } +export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr { + private condition: PokemonDefendCondition; + private tagType: ArenaTagType; + + constructor(condition: PokemonDefendCondition, tagType: ArenaTagType) { + super(true); + + this.condition = condition; + this.tagType = tagType; + } + + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + if (this.condition(pokemon, attacker, move.getMove())) { + const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag; + if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) { + pokemon.scene.arena.addTag(this.tagType, 0, undefined, pokemon.id, pokemon.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); + return true; + } + } + return false; + } +} + +export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr { + private condition: PokemonDefendCondition; + private tagType: BattlerTagType; + constructor(condition: PokemonDefendCondition, tagType: BattlerTagType) { + super(true); + + this.condition = condition; + this.tagType = tagType; + } + + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + if (this.condition(pokemon, attacker, move.getMove())) { + pokemon.addTag(this.tagType, undefined, undefined, pokemon.id); + return true; + } + return false; + } +} + export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr { applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (hitResult < HitResult.NO_EFFECT) { @@ -544,6 +734,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { attacker.damageAndUpdate(Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); + attacker.turnData.damageTaken += Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)); return true; } @@ -572,6 +763,70 @@ export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr { } } +export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { + constructor() { + super(); + } + + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) { + const tempAbilityId = attacker.getAbility().id; + attacker.summonData.ability = pokemon.getAbility().id; + pokemon.summonData.ability = tempAbilityId; + return true; + } + + return false; + } + + getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + return getPokemonMessage(pokemon, ` swapped\nabilities with its target!`); + } +} + +export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { + constructor() { + super(); + } + + applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) { + attacker.summonData.ability = pokemon.getAbility().id; + + return true; + } + + return false; + } + + getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + return getPokemonMessage(pokemon, ` gave its target\n${abilityName}!`); + } +} + +export class PostStatChangeStatChangeAbAttr extends PostStatChangeAbAttr { + private condition: PokemonStatChangeCondition; + private statsToChange: BattleStat[]; + private levels: integer; + + constructor(condition: PokemonStatChangeCondition, statsToChange: BattleStat[], levels: integer) { + super(true); + + this.condition = condition; + this.statsToChange = statsToChange; + this.levels = levels; + } + + applyPostStatChange(pokemon: Pokemon, statsChanged: BattleStat[], levelsChanged: integer, selfTarget: boolean, args: any[]): boolean { + if (this.condition(pokemon, statsChanged, levelsChanged) && !selfTarget) { + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, (pokemon).getBattlerIndex(), true, this.statsToChange, this.levels)); + return true; + } + + return false; + } +} + export class PreAttackAbAttr extends AbAttr { applyPreAttack(pokemon: Pokemon, passive: boolean, defender: Pokemon, move: PokemonMove, args: any[]): boolean | Promise { return false; @@ -616,6 +871,37 @@ export class MoveTypeChangePowerMultiplierAbAttr extends VariableMoveTypeAbAttr } } +export class FieldPreventExplosiveMovesAbAttr extends AbAttr { + apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { + cancelled.value = true; + return true; + } +} + +export class MoveTypeChangeAttr extends PreAttackAbAttr { + private newType: Type; + private powerMultiplier: number; + private condition: PokemonAttackCondition; + + constructor(newType: Type, powerMultiplier: number, condition: PokemonAttackCondition){ + super(true); + this.newType = newType; + this.powerMultiplier = powerMultiplier; + this.condition = condition; + } + + applyPreAttack(pokemon: Pokemon, passive: boolean, defender: Pokemon, move: PokemonMove, args: any[]): boolean { + if (this.condition(pokemon, defender, move.getMove())) { + const type = (args[0] as Utils.IntegerHolder); + type.value = this.newType; + (args[1] as Utils.NumberHolder).value *= this.powerMultiplier; + return true; + } + + return false; + } +} + export class MovePowerBoostAbAttr extends VariableMovePowerAbAttr { private condition: PokemonAttackCondition; private powerMultiplier: number; @@ -747,19 +1033,21 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { } } -export class PostAttackContactApplyStatusEffectAbAttr extends PostAttackAbAttr { +export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr { + private contactRequired: boolean; private chance: integer; private effects: StatusEffect[]; - constructor(chance: integer, ...effects: StatusEffect[]) { + constructor(contactRequired: boolean, chance: integer, ...effects: StatusEffect[]) { super(); + this.contactRequired = contactRequired; this.chance = chance; this.effects = effects; } applyPostAttack(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { - if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance && !pokemon.status) { + if (pokemon != attacker && (!this.contactRequired || move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) && pokemon.randSeedInt(100) < this.chance && !pokemon.status) { const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)]; return attacker.trySetStatus(effect, true); } @@ -768,6 +1056,38 @@ export class PostAttackContactApplyStatusEffectAbAttr extends PostAttackAbAttr { } } +export class PostAttackContactApplyStatusEffectAbAttr extends PostAttackApplyStatusEffectAbAttr { + constructor(chance: integer, ...effects: StatusEffect[]) { + super(true, chance, ...effects); + } +} + +export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr { + private contactRequired: boolean; + private chance: (user: Pokemon, target: Pokemon, move: PokemonMove) => integer; + private effects: BattlerTagType[]; + + + constructor(contactRequired: boolean, chance: (user: Pokemon, target: Pokemon, move: PokemonMove) => integer, ...effects: BattlerTagType[]) { + super(); + + this.contactRequired = contactRequired; + this.chance = chance; + this.effects = effects; + } + + applyPostAttack(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { + if (pokemon != attacker && (!this.contactRequired || move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) && pokemon.randSeedInt(100) < this.chance(attacker, pokemon, move) && !pokemon.status) { + const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)]; + + + return attacker.addTag(effect); + } + + return false; + } +} + export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { private condition: PokemonDefendCondition; @@ -829,7 +1149,7 @@ class PostVictoryStatChangeAbAttr extends PostVictoryAbAttr { } export class PostKnockOutAbAttr extends AbAttr { - applyPostKnockOut(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise { + applyPostKnockOut(pokemon: Pokemon, passive: boolean, knockedOut: Pokemon, args: any[]): boolean | Promise { return false; } } @@ -845,7 +1165,7 @@ export class PostKnockOutStatChangeAbAttr extends PostKnockOutAbAttr { this.levels = levels; } - applyPostKnockOut(pokemon: Pokemon, passive: boolean, args: any[]): boolean | Promise { + applyPostKnockOut(pokemon: Pokemon, passive: boolean, knockedOut: Pokemon, args: any[]): boolean | Promise { const stat = typeof this.stat === 'function' ? this.stat(pokemon) : this.stat; @@ -855,6 +1175,22 @@ export class PostKnockOutStatChangeAbAttr extends PostKnockOutAbAttr { } } +export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr { + constructor() { + super(); + } + + applyPostKnockOut(pokemon: Pokemon, passive: boolean, knockedOut: Pokemon, args: any[]): boolean | Promise { + if (pokemon.isPlayer() === knockedOut.isPlayer() && !knockedOut.getAbility().hasAttr(UncopiableAbilityAbAttr)) { + pokemon.summonData.ability = knockedOut.getAbility().id; + pokemon.scene.queueMessage(getPokemonMessage(knockedOut, `'s ${allAbilities[knockedOut.getAbility().id].name} was taken over!`)); + return true; + } + + return false; + } +} + export class IgnoreOpponentStatChangesAbAttr extends AbAttr { constructor() { super(false); @@ -941,6 +1277,29 @@ export class PostSummonStatChangeAbAttr extends PostSummonAbAttr { } } +export class PostSummonAllyHealAbAttr extends PostSummonAbAttr { + private healRatio: number; + private showAnim: boolean; + + constructor(healRatio: number, showAnim: boolean = false) { + super(); + + this.healRatio = healRatio || 4; + this.showAnim = showAnim; + } + + applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean { + const target = pokemon.getAlly(); + if (target?.isActive(true)) { + target.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), + Math.max(Math.floor(pokemon.getMaxHp() / this.healRatio), 1), getPokemonMessage(target, ` drank down all the\nmatcha that ${pokemon.name} made!`), true, !this.showAnim)); + return true; + } + + return false; + } +} + export class DownloadAbAttr extends PostSummonAbAttr { private enemyDef: integer; private enemySpDef: integer; @@ -1018,6 +1377,29 @@ export class PostSummonFormChangeAbAttr extends PostSummonAbAttr { } } +export class TraceAbAttr extends PostSummonAbAttr { + applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean { + const targets = pokemon.getOpponents(); + if (!targets.length) + return false; + let target: Pokemon; + if (targets.length > 1) + pokemon.scene.executeWithSeedOffset(() => target = Utils.randSeedItem(targets), pokemon.scene.currentBattle.waveIndex); + else + target = targets[0]; + + // Wonder Guard is normally uncopiable so has the attribute, but trace specifically can copy it + if (target.getAbility().hasAttr(UncopiableAbilityAbAttr) && target.getAbility().id !== Abilities.WONDER_GUARD) + return false; + + pokemon.summonData.ability = target.getAbility().id; + + pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` traced ${target.name}'s\n${allAbilities[target.getAbility().id].name}!`)); + + return true; + } +} + export class PostSummonTransformAbAttr extends PostSummonAbAttr { constructor() { super(true); @@ -1033,6 +1415,7 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr { pokemon.summonData.speciesForm = target.getSpeciesForm(); pokemon.summonData.fusionSpeciesForm = target.getFusionSpeciesForm(); + pokemon.summonData.ability = target.getAbility().id; pokemon.summonData.gender = target.getGender(); pokemon.summonData.fusionGender = target.getFusionGender(); pokemon.summonData.stats = [ pokemon.stats[Stat.HP] ].concat(target.stats.slice(1)); @@ -1275,6 +1658,43 @@ function getWeatherCondition(...weatherTypes: WeatherType[]): AbAttrCondition { }; } +function getAnticipationCondition(): AbAttrCondition { + return (pokemon: Pokemon) => { + for (let opponent of pokemon.getOpponents()) { + for (let move of opponent.moveset) { + // move is super effective + if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type) >= 2) { + return true; + } + // move is a OHKO + if (move.getMove().findAttr(attr => attr instanceof OneHitKOAttr)) { + return true; + } + // edge case for hidden power, type is computed + if (move.getMove().id === Moves.HIDDEN_POWER) { + const iv_val = Math.floor(((opponent.ivs[Stat.HP] & 1) + +(opponent.ivs[Stat.ATK] & 1) * 2 + +(opponent.ivs[Stat.DEF] & 1) * 4 + +(opponent.ivs[Stat.SPD] & 1) * 8 + +(opponent.ivs[Stat.SPATK] & 1) * 16 + +(opponent.ivs[Stat.SPDEF] & 1) * 32) * 15/63); + + const type = [ + Type.FIGHTING, Type.FLYING, Type.POISON, Type.GROUND, + Type.ROCK, Type.BUG, Type.GHOST, Type.STEEL, + Type.FIRE, Type.WATER, Type.GRASS, Type.ELECTRIC, + Type.PSYCHIC, Type.ICE, Type.DRAGON, Type.DARK][iv_val]; + + if (pokemon.getAttackTypeEffectiveness(type) >= 2) { + return true; + } + } + } + } + return false; + }; +} + export class PostWeatherChangeAbAttr extends AbAttr { applyPostWeatherChange(pokemon: Pokemon, passive: boolean, weather: WeatherType, args: any[]): boolean { return false; @@ -1385,7 +1805,7 @@ export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr } applyPostTerrainChange(pokemon: Pokemon, passive: boolean, terrain: TerrainType, args: any[]): boolean { - if (!this.terrainTypes.find(t => terrain === terrain)) + if (!this.terrainTypes.find(t => t === terrain)) return false; return pokemon.addTag(this.tagType, this.turnCount); @@ -1419,6 +1839,23 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr { } } +export class MoodyAbAttr extends PostTurnAbAttr { + constructor() { + super(true); + } + + applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean { + // TODO: Edge case of not choosing to buff or debuff a stat that's already maxed + let selectableStats = [BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD]; + let increaseStat = selectableStats[Utils.randInt(selectableStats.length)]; + selectableStats = selectableStats.filter(s => s !== increaseStat); + let decreaseStat = selectableStats[Utils.randInt(selectableStats.length)]; + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [increaseStat], 2)); + pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [decreaseStat], -1)); + return true; + } +} + export class PostTurnStatChangeAbAttr extends PostTurnAbAttr { private stats: BattleStat[]; private levels: integer; @@ -1629,7 +2066,13 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { applyPostFaint(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { + const cancelled = new Utils.BooleanHolder(false); + pokemon.scene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled)) + if (cancelled) { + return false; + } attacker.damageAndUpdate(Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); + attacker.turnData.damageTaken += Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)); return true; } @@ -1766,16 +2209,41 @@ export class SyncEncounterNatureAbAttr extends AbAttr { } export class MoveAbilityBypassAbAttr extends AbAttr { + private moveIgnoreFunc: (pokemon: Pokemon, move: Move) => boolean; + + constructor(moveIgnoreFunc?: (pokemon: Pokemon, move: Move) => boolean) { + super(false); + + this.moveIgnoreFunc = moveIgnoreFunc || ((pokemon, move) => true); + } + + apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { + if (this.moveIgnoreFunc(pokemon, (args[0] as Move))) { + cancelled.value = true; + return true; + } + return false; + } +} + +export class SuppressFieldAbilitiesAbAttr extends AbAttr { constructor() { super(false); } apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { - cancelled.value = true; - return true; + const ability = (args[0] as Ability); + if (!ability.hasAttr(UnsuppressableAbilityAbAttr) && !ability.hasAttr(SuppressFieldAbilitiesAbAttr)) { + cancelled.value = true; + return true; + } + return false; } } + +export class AlwaysHitAbAttr extends AbAttr { } + export class UncopiableAbilityAbAttr extends AbAttr { constructor() { super(false); @@ -1800,6 +2268,12 @@ export class NoTransformAbilityAbAttr extends AbAttr { } } +export class NoFusionAbilityAbAttr extends AbAttr { + constructor() { + super(false); + } +} + function applyAbAttrsInternal(attrType: { new(...args: any[]): TAttr }, pokemon: Pokemon, applyFunc: AbAttrApplyFunc, args: any[], isAsync: boolean = false, showAbilityInstant: boolean = false, quiet: boolean = false, passive: boolean = false): Promise { return new Promise(resolve => { @@ -1900,8 +2374,8 @@ export function applyPostAttackAbAttrs(attrType: { new(...args: any[]): PostAtta } export function applyPostKnockOutAbAttrs(attrType: { new(...args: any[]): PostKnockOutAbAttr }, - pokemon: Pokemon, ...args: any[]): Promise { - return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostKnockOut(pokemon, passive, args), args); + pokemon: Pokemon, knockedOut: Pokemon, ...args: any[]): Promise { + return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostKnockOut(pokemon, passive, knockedOut, args), args); } export function applyPostVictoryAbAttrs(attrType: { new(...args: any[]): PostVictoryAbAttr }, @@ -1924,6 +2398,11 @@ export function applyPreStatChangeAbAttrs(attrType: { new(...args: any[]): PreSt return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreStatChange(pokemon, passive, stat, cancelled, args), args); } +export function applyPostStatChangeAbAttrs(attrType: { new(...args: any[]): PostStatChangeAbAttr }, + pokemon: Pokemon, stats: BattleStat[], levels: integer, selfTarget: boolean, ...args: any[]): Promise { + return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostStatChange(pokemon, stats, levels, selfTarget, args), args); +} + export function applyPreSetStatusAbAttrs(attrType: { new(...args: any[]): PreSetStatusAbAttr }, pokemon: Pokemon, effect: StatusEffect, cancelled: Utils.BooleanHolder, ...args: any[]): Promise { const simulated = args.length > 1 && args[1]; @@ -1985,550 +2464,654 @@ function queueShowAbility(pokemon: Pokemon, passive: boolean): void { pokemon.scene.clearPhaseQueueSplice(); } -export const allAbilities = [ new Ability(Abilities.NONE, "-", "", 3) ]; +export const allAbilities = [ new Ability(Abilities.NONE, 3) ]; export function initAbilities() { allAbilities.push( - new Ability(Abilities.STENCH, "Stench (N)", "By releasing stench when attacking, this Pokémon may cause the target to flinch.", 3), - new Ability(Abilities.DRIZZLE, "Drizzle", "The Pokémon makes it rain when it enters a battle.", 3) + new Ability(Abilities.STENCH, 3) + .attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => !move.getMove().findAttr(attr => attr instanceof FlinchAttr) ? 10 : 0, BattlerTagType.FLINCHED), + new Ability(Abilities.DRIZZLE, 3) .attr(PostSummonWeatherChangeAbAttr, WeatherType.RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.RAIN), - new Ability(Abilities.SPEED_BOOST, "Speed Boost", "Its Speed stat is boosted every turn.", 3) + new Ability(Abilities.SPEED_BOOST, 3) .attr(PostTurnStatChangeAbAttr, BattleStat.SPD, 1), - new Ability(Abilities.BATTLE_ARMOR, "Battle Armor", "Hard armor protects the Pokémon from critical hits.", 3) + new Ability(Abilities.BATTLE_ARMOR, 3) .attr(BlockCritAbAttr) .ignorable(), - new Ability(Abilities.STURDY, "Sturdy", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3) + new Ability(Abilities.STURDY, 3) .attr(PreDefendFullHpEndureAbAttr) .attr(BlockOneHitKOAbAttr) .ignorable(), - new Ability(Abilities.DAMP, "Damp (N)", "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", 3) + new Ability(Abilities.DAMP, 3) + .attr(FieldPreventExplosiveMovesAbAttr) .ignorable(), - new Ability(Abilities.LIMBER, "Limber", "Its limber body protects the Pokémon from paralysis.", 3) + new Ability(Abilities.LIMBER, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.PARALYSIS) .ignorable(), - new Ability(Abilities.SAND_VEIL, "Sand Veil", "Boosts the Pokémon's evasiveness in a sandstorm.", 3) + new Ability(Abilities.SAND_VEIL, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.EVA, 1.2) .attr(BlockWeatherDamageAttr, WeatherType.SANDSTORM) .condition(getWeatherCondition(WeatherType.SANDSTORM)) .ignorable(), - new Ability(Abilities.STATIC, "Static", "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", 3) + new Ability(Abilities.STATIC, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 30, StatusEffect.PARALYSIS), - new Ability(Abilities.VOLT_ABSORB, "Volt Absorb", "Restores HP if hit by an Electric-type move instead of taking damage.", 3) + new Ability(Abilities.VOLT_ABSORB, 3) .attr(TypeImmunityHealAbAttr, Type.ELECTRIC) .ignorable(), - new Ability(Abilities.WATER_ABSORB, "Water Absorb", "Restores HP if hit by a Water-type move instead of taking damage.", 3) + new Ability(Abilities.WATER_ABSORB, 3) .attr(TypeImmunityHealAbAttr, Type.WATER) .ignorable(), - new Ability(Abilities.OBLIVIOUS, "Oblivious", "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", 3) + new Ability(Abilities.OBLIVIOUS, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.INFATUATED) .ignorable(), - new Ability(Abilities.CLOUD_NINE, "Cloud Nine", "Eliminates the effects of weather.", 3) - .attr(SuppressWeatherEffectAbAttr), - new Ability(Abilities.COMPOUND_EYES, "Compound Eyes", "The Pokémon's compound eyes boost its accuracy.", 3) + new Ability(Abilities.CLOUD_NINE, 3) + .attr(SuppressWeatherEffectAbAttr, true), + new Ability(Abilities.COMPOUND_EYES, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ACC, 1.3), - new Ability(Abilities.INSOMNIA, "Insomnia", "The Pokémon is suffering from insomnia and cannot fall asleep.", 3) + new Ability(Abilities.INSOMNIA, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) .attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) .ignorable(), - new Ability(Abilities.COLOR_CHANGE, "Color Change", "The Pokémon's type becomes the type of the move used on it.", 3) + new Ability(Abilities.COLOR_CHANGE, 3) .attr(PostDefendTypeChangeAbAttr), - new Ability(Abilities.IMMUNITY, "Immunity", "The immune system of the Pokémon prevents it from getting poisoned.", 3) + new Ability(Abilities.IMMUNITY, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .ignorable(), - new Ability(Abilities.FLASH_FIRE, "Flash Fire", "Powers up the Pokémon's Fire-type moves if it's hit by one.", 3) + new Ability(Abilities.FLASH_FIRE, 3) .attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1, (pokemon: Pokemon) => !pokemon.status || pokemon.status.effect !== StatusEffect.FREEZE) .ignorable(), - new Ability(Abilities.SHIELD_DUST, "Shield Dust (N)", "This Pokémon's dust blocks the additional effects of attacks taken.", 3) - .ignorable(), - new Ability(Abilities.OWN_TEMPO, "Own Tempo", "This Pokémon has its own tempo, and that prevents it from becoming confused.", 3) + new Ability(Abilities.SHIELD_DUST, 3) + .ignorable() + .unimplemented(), + new Ability(Abilities.OWN_TEMPO, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED) .ignorable(), - new Ability(Abilities.SUCTION_CUPS, "Suction Cups (N)", "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", 3) - .ignorable(), - new Ability(Abilities.INTIMIDATE, "Intimidate", "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", 3) + new Ability(Abilities.SUCTION_CUPS, 3) + .ignorable() + .unimplemented(), + new Ability(Abilities.INTIMIDATE, 3) .attr(PostSummonStatChangeAbAttr, BattleStat.ATK, -1), - new Ability(Abilities.SHADOW_TAG, "Shadow Tag", "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", 3) + new Ability(Abilities.SHADOW_TAG, 3) .attr(ArenaTrapAbAttr), - new Ability(Abilities.ROUGH_SKIN, "Rough Skin", "This Pokémon inflicts damage with its rough skin to the attacker on contact.", 3) + new Ability(Abilities.ROUGH_SKIN, 3) .attr(PostDefendContactDamageAbAttr, 8) .bypassFaint(), - new Ability(Abilities.WONDER_GUARD, "Wonder Guard", "Its mysterious power only lets supereffective moves hit the Pokémon.", 3) + new Ability(Abilities.WONDER_GUARD, 3) .attr(NonSuperEffectiveImmunityAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .ignorable(), - new Ability(Abilities.LEVITATE, "Levitate", "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", 3) - .attr(TypeImmunityAbAttr, Type.GROUND, (pokemon: Pokemon) => !pokemon.getTag(BattlerTagType.IGNORE_FLYING) && !pokemon.scene.arena.getTag(ArenaTagType.GRAVITY)) + new Ability(Abilities.LEVITATE, 3) + .attr(TypeImmunityAbAttr, Type.GROUND, (pokemon: Pokemon) => !pokemon.getTag(BattlerTagType.IGNORE_FLYING) && !pokemon.scene.arena.getTag(ArenaTagType.GRAVITY) && !pokemon.getTag(BattlerTagType.GROUNDED)) .ignorable(), - new Ability(Abilities.EFFECT_SPORE, "Effect Spore", "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", 3) + new Ability(Abilities.EFFECT_SPORE, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 10, StatusEffect.POISON, StatusEffect.PARALYSIS, StatusEffect.SLEEP), - new Ability(Abilities.SYNCHRONIZE, "Synchronize (N)", "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", 3) - .attr(SyncEncounterNatureAbAttr), - new Ability(Abilities.CLEAR_BODY, "Clear Body", "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", 3) + new Ability(Abilities.SYNCHRONIZE, 3) + .attr(SyncEncounterNatureAbAttr) + .unimplemented(), + new Ability(Abilities.CLEAR_BODY, 3) .attr(ProtectStatAbAttr) .ignorable(), - new Ability(Abilities.NATURAL_CURE, "Natural Cure", "All status conditions heal when the Pokémon switches out.", 3) + new Ability(Abilities.NATURAL_CURE, 3) .attr(PreSwitchOutResetStatusAbAttr), - new Ability(Abilities.LIGHTNING_ROD, "Lightning Rod", "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", 3) + new Ability(Abilities.LIGHTNING_ROD, 3) .attr(RedirectTypeMoveAbAttr, Type.ELECTRIC) .attr(TypeImmunityStatChangeAbAttr, Type.ELECTRIC, BattleStat.SPATK, 1) .ignorable(), - new Ability(Abilities.SERENE_GRACE, "Serene Grace (N)", "Boosts the likelihood of additional effects occurring when attacking.", 3), - new Ability(Abilities.SWIFT_SWIM, "Swift Swim", "Boosts the Pokémon's Speed stat in rain.", 3) + new Ability(Abilities.SERENE_GRACE, 3) + .unimplemented(), + new Ability(Abilities.SWIFT_SWIM, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)), - new Ability(Abilities.CHLOROPHYLL, "Chlorophyll", "Boosts the Pokémon's Speed stat in harsh sunlight.", 3) + new Ability(Abilities.CHLOROPHYLL, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)), - new Ability(Abilities.ILLUMINATE, "Illuminate", "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", 3) + new Ability(Abilities.ILLUMINATE, 3) .attr(ProtectStatAbAttr, BattleStat.ACC) .attr(DoubleBattleChanceAbAttr) .ignorable(), - new Ability(Abilities.TRACE, "Trace (N)", "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", 3) + new Ability(Abilities.TRACE, 3) + .attr(TraceAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.HUGE_POWER, "Huge Power", "Doubles the Pokémon's Attack stat.", 3) + new Ability(Abilities.HUGE_POWER, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 2), - new Ability(Abilities.POISON_POINT, "Poison Point", "Contact with the Pokémon may poison the attacker.", 3) + new Ability(Abilities.POISON_POINT, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 30, StatusEffect.POISON), - new Ability(Abilities.INNER_FOCUS, "Inner Focus", "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", 3) + new Ability(Abilities.INNER_FOCUS, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.FLINCHED) .ignorable(), - new Ability(Abilities.MAGMA_ARMOR, "Magma Armor", "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", 3) + new Ability(Abilities.MAGMA_ARMOR, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.FREEZE) .ignorable(), - new Ability(Abilities.WATER_VEIL, "Water Veil", "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", 3) + new Ability(Abilities.WATER_VEIL, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) .ignorable(), - new Ability(Abilities.MAGNET_PULL, "Magnet Pull (N)", "Prevents Steel-type Pokémon from escaping using its magnetic force.", 3) + new Ability(Abilities.MAGNET_PULL, 3) /*.attr(ArenaTrapAbAttr) - .condition((pokemon: Pokemon) => pokemon.getOpponent()?.isOfType(Type.STEEL))*/, - new Ability(Abilities.SOUNDPROOF, "Soundproof", "Soundproofing gives the Pokémon full immunity to all sound-based moves.", 3) + .condition((pokemon: Pokemon) => pokemon.getOpponent()?.isOfType(Type.STEEL))*/ + .unimplemented(), + new Ability(Abilities.SOUNDPROOF, 3) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.SOUND_BASED)) .ignorable(), - new Ability(Abilities.RAIN_DISH, "Rain Dish", "The Pokémon gradually regains HP in rain.", 3) + new Ability(Abilities.RAIN_DISH, 3) .attr(PostWeatherLapseHealAbAttr, 1, WeatherType.RAIN, WeatherType.HEAVY_RAIN), - new Ability(Abilities.SAND_STREAM, "Sand Stream", "The Pokémon summons a sandstorm when it enters a battle.", 3) + new Ability(Abilities.SAND_STREAM, 3) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SANDSTORM) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SANDSTORM), - new Ability(Abilities.PRESSURE, "Pressure", "By putting pressure on the opposing Pokémon, it raises their PP usage.", 3) + new Ability(Abilities.PRESSURE, 3) + .attr(IncreasePpAbAttr) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is exerting its Pressure!')), - new Ability(Abilities.THICK_FAT, "Thick Fat", "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", 3) + new Ability(Abilities.THICK_FAT, 3) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.ICE, 0.5) .ignorable(), - new Ability(Abilities.EARLY_BIRD, "Early Bird", "The Pokémon awakens from sleep twice as fast as other Pokémon.", 3) + new Ability(Abilities.EARLY_BIRD, 3) .attr(ReduceStatusEffectDurationAbAttr, StatusEffect.SLEEP), - new Ability(Abilities.FLAME_BODY, "Flame Body", "Contact with the Pokémon may burn the attacker.", 3) + new Ability(Abilities.FLAME_BODY, 3) .attr(PostDefendContactApplyStatusEffectAbAttr, 30, StatusEffect.BURN), - new Ability(Abilities.RUN_AWAY, "Run Away", "Enables a sure getaway from wild Pokémon.", 3) + new Ability(Abilities.RUN_AWAY, 3) .attr(RunSuccessAbAttr), - new Ability(Abilities.KEEN_EYE, "Keen Eye", "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", 3) + new Ability(Abilities.KEEN_EYE, 3) .attr(ProtectStatAbAttr, BattleStat.ACC) .ignorable(), - new Ability(Abilities.HYPER_CUTTER, "Hyper Cutter", "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", 3) + new Ability(Abilities.HYPER_CUTTER, 3) .attr(ProtectStatAbAttr, BattleStat.ATK) .ignorable(), - new Ability(Abilities.PICKUP, "Pickup", "The Pokémon may pick up the item an opposing Pokémon held during a battle.", 3) + new Ability(Abilities.PICKUP, 3) .attr(PostBattleLootAbAttr), - new Ability(Abilities.TRUANT, "Truant", "The Pokémon can't use a move if it had used a move on the previous turn.", 3) + new Ability(Abilities.TRUANT, 3) .attr(PostSummonAddBattlerTagAbAttr, BattlerTagType.TRUANT, 1, false), - new Ability(Abilities.HUSTLE, "Hustle", "Boosts the Attack stat, but lowers accuracy.", 3) + new Ability(Abilities.HUSTLE, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5) .attr(BattleStatMultiplierAbAttr, BattleStat.ACC, 0.8), - new Ability(Abilities.CUTE_CHARM, "Cute Charm", "Contact with the Pokémon may cause infatuation.", 3) + new Ability(Abilities.CUTE_CHARM, 3) .attr(PostDefendContactApplyTagChanceAbAttr, 30, BattlerTagType.INFATUATED), - new Ability(Abilities.PLUS, "Plus (N)", "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", 3), - new Ability(Abilities.MINUS, "Minus (N)", "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", 3), - new Ability(Abilities.FORECAST, "Forecast (N)", "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", 3) - .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.STICKY_HOLD, "Sticky Hold", "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", 3) + new Ability(Abilities.PLUS, 3) + .unimplemented(), + new Ability(Abilities.MINUS, 3) + .unimplemented(), + new Ability(Abilities.FORECAST, 3) + .attr(UncopiableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.STICKY_HOLD, 3) .attr(BlockItemTheftAbAttr) .bypassFaint() .ignorable(), - new Ability(Abilities.SHED_SKIN, "Shed Skin", "The Pokémon may heal its own status conditions by shedding its skin.", 3) + new Ability(Abilities.SHED_SKIN, 3) .conditionalAttr(pokemon => !Utils.randSeedInt(3), PostTurnResetStatusAbAttr), - new Ability(Abilities.GUTS, "Guts", "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", 3) + new Ability(Abilities.GUTS, 3) .attr(BypassBurnDamageReductionAbAttr) .conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5), - new Ability(Abilities.MARVEL_SCALE, "Marvel Scale", "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", 3) + new Ability(Abilities.MARVEL_SCALE, 3) .conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.DEF, 1.5) .ignorable(), - new Ability(Abilities.LIQUID_OOZE, "Liquid Ooze (N)", "The oozed liquid has a strong stench, which damages attackers using any draining move.", 3), - new Ability(Abilities.OVERGROW, "Overgrow", "Powers up Grass-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.LIQUID_OOZE, 3) + .attr(ReverseDrainAbAttr), + new Ability(Abilities.OVERGROW, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.GRASS), - new Ability(Abilities.BLAZE, "Blaze", "Powers up Fire-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.BLAZE, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.FIRE), - new Ability(Abilities.TORRENT, "Torrent", "Powers up Water-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.TORRENT, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.WATER), - new Ability(Abilities.SWARM, "Swarm", "Powers up Bug-type moves when the Pokémon's HP is low.", 3) + new Ability(Abilities.SWARM, 3) .attr(LowHpMoveTypePowerBoostAbAttr, Type.BUG), - new Ability(Abilities.ROCK_HEAD, "Rock Head", "Protects the Pokémon from recoil damage.", 3) + new Ability(Abilities.ROCK_HEAD, 3) .attr(BlockRecoilDamageAttr), - new Ability(Abilities.DROUGHT, "Drought", "Turns the sunlight harsh when the Pokémon enters a battle.", 3) + new Ability(Abilities.DROUGHT, 3) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY), - new Ability(Abilities.ARENA_TRAP, "Arena Trap", "Prevents opposing Pokémon from fleeing.", 3) - .attr(ArenaTrapAbAttr), - new Ability(Abilities.VITAL_SPIRIT, "Vital Spirit", "The Pokémon is full of vitality, and that prevents it from falling asleep.", 3) + new Ability(Abilities.ARENA_TRAP, 3) + .attr(ArenaTrapAbAttr) + .attr(DoubleBattleChanceAbAttr), + new Ability(Abilities.VITAL_SPIRIT, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) .attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) .ignorable(), - new Ability(Abilities.WHITE_SMOKE, "White Smoke", "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", 3) + new Ability(Abilities.WHITE_SMOKE, 3) .attr(ProtectStatAbAttr) .ignorable(), - new Ability(Abilities.PURE_POWER, "Pure Power", "Using its pure power, the Pokémon doubles its Attack stat.", 3) + new Ability(Abilities.PURE_POWER, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 2), - new Ability(Abilities.SHELL_ARMOR, "Shell Armor", "A hard shell protects the Pokémon from critical hits.", 3) + new Ability(Abilities.SHELL_ARMOR, 3) .attr(BlockCritAbAttr) .ignorable(), - new Ability(Abilities.AIR_LOCK, "Air Lock", "Eliminates the effects of weather.", 3) + new Ability(Abilities.AIR_LOCK, 3) .attr(SuppressWeatherEffectAbAttr, true), - new Ability(Abilities.TANGLED_FEET, "Tangled Feet", "Raises evasiveness if the Pokémon is confused.", 4) + new Ability(Abilities.TANGLED_FEET, 4) .conditionalAttr(pokemon => !!pokemon.getTag(BattlerTagType.CONFUSED), BattleStatMultiplierAbAttr, BattleStat.EVA, 2) .ignorable(), - new Ability(Abilities.MOTOR_DRIVE, "Motor Drive", "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", 4) + new Ability(Abilities.MOTOR_DRIVE, 4) .attr(TypeImmunityStatChangeAbAttr, Type.ELECTRIC, BattleStat.SPD, 1) .ignorable(), - new Ability(Abilities.RIVALRY, "Rivalry (N)", "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", 4), - new Ability(Abilities.STEADFAST, "Steadfast", "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", 4) + new Ability(Abilities.RIVALRY, 4) + .attr(MovePowerBoostAbAttr, (user, target, move) => user.gender !== Gender.GENDERLESS && target.gender !== Gender.GENDERLESS && user.gender === target.gender, 1.25) + .attr(MovePowerBoostAbAttr, (user, target, move) => user.gender !== Gender.GENDERLESS && target.gender !== Gender.GENDERLESS && user.gender !== target.gender, 0.75), + new Ability(Abilities.STEADFAST, 4) .attr(FlinchStatChangeAbAttr, BattleStat.SPD, 1), - new Ability(Abilities.SNOW_CLOAK, "Snow Cloak", "Boosts evasiveness in a hailstorm.", 4) + new Ability(Abilities.SNOW_CLOAK, 4) .attr(BattleStatMultiplierAbAttr, BattleStat.EVA, 1.2) .attr(BlockWeatherDamageAttr, WeatherType.HAIL) - .condition(getWeatherCondition(WeatherType.HAIL)) + .condition(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW)) .ignorable(), - new Ability(Abilities.GLUTTONY, "Gluttony", "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", 4) + new Ability(Abilities.GLUTTONY, 4) .attr(ReduceBerryUseThresholdAbAttr), - new Ability(Abilities.ANGER_POINT, "Anger Point", "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", 4) + new Ability(Abilities.ANGER_POINT, 4) .attr(PostDefendCritStatChangeAbAttr, BattleStat.ATK, 6), - new Ability(Abilities.UNBURDEN, "Unburden (N)", "Boosts the Speed stat if the Pokémon's held item is used or lost.", 4), - new Ability(Abilities.HEATPROOF, "Heatproof", "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", 4) + new Ability(Abilities.UNBURDEN, 4) + .unimplemented(), + new Ability(Abilities.HEATPROOF, 4) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .ignorable(), - new Ability(Abilities.SIMPLE, "Simple", "The stat changes the Pokémon receives are doubled.", 4) + new Ability(Abilities.SIMPLE, 4) .attr(StatChangeMultiplierAbAttr, 2) .ignorable(), - new Ability(Abilities.DRY_SKIN, "Dry Skin", "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", 4) + new Ability(Abilities.DRY_SKIN, 4) .attr(PostWeatherLapseDamageAbAttr, 2, WeatherType.SUNNY, WeatherType.HARSH_SUN) .attr(PostWeatherLapseHealAbAttr, 2, WeatherType.RAIN, WeatherType.HEAVY_RAIN) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 1.25) .attr(TypeImmunityHealAbAttr, Type.WATER) .ignorable(), - new Ability(Abilities.DOWNLOAD, "Download", "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", 4) + new Ability(Abilities.DOWNLOAD, 4) .attr(DownloadAbAttr), - new Ability(Abilities.IRON_FIST, "Iron Fist", "Powers up punching moves.", 4) + new Ability(Abilities.IRON_FIST, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PUNCHING_MOVE), 1.2), - new Ability(Abilities.POISON_HEAL, "Poison Heal (P)", "Restores HP if the Pokémon is poisoned instead of losing HP.", 4), - new Ability(Abilities.ADAPTABILITY, "Adaptability", "Powers up moves of the same type as the Pokémon.", 4) + new Ability(Abilities.POISON_HEAL, 4) + .partial(), + new Ability(Abilities.ADAPTABILITY, 4) .attr(StabBoostAbAttr), - new Ability(Abilities.SKILL_LINK, "Skill Link", "Maximizes the number of times multistrike moves hit.", 4) + new Ability(Abilities.SKILL_LINK, 4) .attr(MaxMultiHitAbAttr), - new Ability(Abilities.HYDRATION, "Hydration", "Heals status conditions if it's raining.", 4) + new Ability(Abilities.HYDRATION, 4) .attr(PostTurnResetStatusAbAttr) .condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)), - new Ability(Abilities.SOLAR_POWER, "Solar Power", "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", 4) + new Ability(Abilities.SOLAR_POWER, 4) .attr(PostWeatherLapseDamageAbAttr, 2, WeatherType.SUNNY, WeatherType.HARSH_SUN) .attr(BattleStatMultiplierAbAttr, BattleStat.SPATK, 1.5) .condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)), - new Ability(Abilities.QUICK_FEET, "Quick Feet (N)", "Boosts the Speed stat if the Pokémon has a status condition.", 4), - new Ability(Abilities.NORMALIZE, "Normalize (N)", "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", 4), - new Ability(Abilities.SNIPER, "Sniper (N)", "Powers up moves if they become critical hits when attacking.", 4), - new Ability(Abilities.MAGIC_GUARD, "Magic Guard", "The Pokémon only takes damage from attacks.", 4) + new Ability(Abilities.QUICK_FEET, 4) + .conditionalAttr(pokemon => pokemon.status ? pokemon.status.effect === StatusEffect.PARALYSIS : false, BattleStatMultiplierAbAttr, BattleStat.SPD, 2) + .conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.SPD, 1.5), + new Ability(Abilities.NORMALIZE, 4) + .attr(MoveTypeChangeAttr, Type.NORMAL, 1.2, (user, target, move) => move.id !== Moves.HIDDEN_POWER && move.id !== Moves.WEATHER_BALL && + move.id !== Moves.NATURAL_GIFT && move.id !== Moves.JUDGMENT && move.id !== Moves.TECHNO_BLAST), + new Ability(Abilities.SNIPER, 4) + .unimplemented(), + new Ability(Abilities.MAGIC_GUARD, 4) .attr(BlockNonDirectDamageAbAttr), - new Ability(Abilities.NO_GUARD, "No Guard (N)", "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", 4), - new Ability(Abilities.STALL, "Stall (N)", "The Pokémon moves after all other Pokémon do.", 4), - new Ability(Abilities.TECHNICIAN, "Technician", "Powers up the Pokémon's weaker moves.", 4) + new Ability(Abilities.NO_GUARD, 4) + .attr(AlwaysHitAbAttr) + .attr(DoubleBattleChanceAbAttr), + new Ability(Abilities.STALL, 4) + .unimplemented(), + new Ability(Abilities.TECHNICIAN, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => move.power <= 60, 1.5), - new Ability(Abilities.LEAF_GUARD, "Leaf Guard", "Prevents status conditions in harsh sunlight.", 4) + new Ability(Abilities.LEAF_GUARD, 4) .attr(StatusEffectImmunityAbAttr) .condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)) .ignorable(), - new Ability(Abilities.KLUTZ, "Klutz (N)", "The Pokémon can't use any held items.", 4), - new Ability(Abilities.MOLD_BREAKER, "Mold Breaker", "Moves can be used on the target regardless of its Abilities.", 4) + new Ability(Abilities.KLUTZ, 4) + .unimplemented(), + new Ability(Abilities.MOLD_BREAKER, 4) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' breaks the mold!')) .attr(MoveAbilityBypassAbAttr), - new Ability(Abilities.SUPER_LUCK, "Super Luck (P)", "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", 4) - .attr(BonusCritAbAttr), - new Ability(Abilities.AFTERMATH, "Aftermath", "Damages the attacker if it contacts the Pokémon with a finishing hit.", 4) + new Ability(Abilities.SUPER_LUCK, 4) + .attr(BonusCritAbAttr) + .partial(), + new Ability(Abilities.AFTERMATH, 4) .attr(PostFaintContactDamageAbAttr,4) .bypassFaint(), - new Ability(Abilities.ANTICIPATION, "Anticipation (N)", "The Pokémon can sense an opposing Pokémon's dangerous moves.", 4), - new Ability(Abilities.FOREWARN, "Forewarn (N)", "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", 4), - new Ability(Abilities.UNAWARE, "Unaware", "When attacking, the Pokémon ignores the target Pokémon's stat changes.", 4) + new Ability(Abilities.ANTICIPATION, 4) + .conditionalAttr(getAnticipationCondition(), PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' shuddered!')), + new Ability(Abilities.FOREWARN, 4) + .unimplemented(), + new Ability(Abilities.UNAWARE, 4) .attr(IgnoreOpponentStatChangesAbAttr) .ignorable(), - new Ability(Abilities.TINTED_LENS, "Tinted Lens", "The Pokémon can use \"not very effective\" moves to deal regular damage.", 4) + new Ability(Abilities.TINTED_LENS, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) <= 0.5, 2), - new Ability(Abilities.FILTER, "Filter", "Reduces the power of supereffective attacks taken.", 4) + new Ability(Abilities.FILTER, 4) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) .ignorable(), - new Ability(Abilities.SLOW_START, "Slow Start", "For five turns, the Pokémon's Attack and Speed stats are halved.", 4) + new Ability(Abilities.SLOW_START, 4) .attr(PostSummonAddBattlerTagAbAttr, BattlerTagType.SLOW_START, 5), - new Ability(Abilities.SCRAPPY, "Scrappy (N)", "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", 4), - new Ability(Abilities.STORM_DRAIN, "Storm Drain", "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", 4) + new Ability(Abilities.SCRAPPY, 4) + .unimplemented(), + new Ability(Abilities.STORM_DRAIN, 4) .attr(RedirectTypeMoveAbAttr, Type.WATER) .attr(TypeImmunityStatChangeAbAttr, Type.WATER, BattleStat.SPATK, 1) .ignorable(), - new Ability(Abilities.ICE_BODY, "Ice Body", "The Pokémon gradually regains HP in a hailstorm.", 4) - .attr(PostWeatherLapseHealAbAttr, 1, WeatherType.HAIL), - new Ability(Abilities.SOLID_ROCK, "Solid Rock", "Reduces the power of supereffective attacks taken.", 4) + new Ability(Abilities.ICE_BODY, 4) + .attr(BlockWeatherDamageAttr, WeatherType.HAIL) + .attr(PostWeatherLapseHealAbAttr, 1, WeatherType.HAIL, WeatherType.SNOW), + new Ability(Abilities.SOLID_ROCK, 4) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75) .ignorable(), - new Ability(Abilities.SNOW_WARNING, "Snow Warning", "The Pokémon summons a hailstorm when it enters a battle.", 4) - .attr(PostSummonWeatherChangeAbAttr, WeatherType.HAIL) - .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HAIL), - new Ability(Abilities.HONEY_GATHER, "Honey Gather (N)", "The Pokémon may gather Honey after a battle.", 4), - new Ability(Abilities.FRISK, "Frisk (N)", "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", 4), - new Ability(Abilities.RECKLESS, "Reckless", "Powers up moves that have recoil damage.", 4) + new Ability(Abilities.SNOW_WARNING, 4) + .attr(PostSummonWeatherChangeAbAttr, WeatherType.SNOW) + .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SNOW), + new Ability(Abilities.HONEY_GATHER, 4) + .unimplemented(), + new Ability(Abilities.FRISK, 4) + .unimplemented(), + new Ability(Abilities.RECKLESS, 4) .attr(MovePowerBoostAbAttr, (user, target, move) => move.getAttrs(RecoilAttr).length && move.id !== Moves.STRUGGLE, 1.2), - new Ability(Abilities.MULTITYPE, "Multitype (N)", "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", 4) + new Ability(Abilities.MULTITYPE, 4) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.FLOWER_GIFT, "Flower Gift (P)", "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", 4) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.FLOWER_GIFT, 4) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.ATK, 1.5) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY || WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.SPDEF, 1.5) .attr(UncopiableAbilityAbAttr) - .ignorable(), - new Ability(Abilities.BAD_DREAMS, "Bad Dreams (N)", "Reduces the HP of sleeping opposing Pokémon.", 4), - new Ability(Abilities.PICKPOCKET, "Pickpocket", "Steals an item from an attacker that made direct contact.", 5) + .attr(NoFusionAbilityAbAttr) + .ignorable() + .partial(), + new Ability(Abilities.BAD_DREAMS, 4) + .unimplemented(), + new Ability(Abilities.PICKPOCKET, 5) .attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT)), - new Ability(Abilities.SHEER_FORCE, "Sheer Force (N)", "Removes additional effects to increase the power of moves when attacking.", 5), - new Ability(Abilities.CONTRARY, "Contrary", "Makes stat changes have an opposite effect.", 5) + new Ability(Abilities.SHEER_FORCE, 5) + .unimplemented(), + new Ability(Abilities.CONTRARY, 5) .attr(StatChangeMultiplierAbAttr, -1) .ignorable(), - new Ability(Abilities.UNNERVE, "Unnerve", "Unnerves opposing Pokémon and makes them unable to eat Berries.", 5) + new Ability(Abilities.UNNERVE, 5) .attr(PreventBerryUseAbAttr), - new Ability(Abilities.DEFIANT, "Defiant (N)", "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", 5), - new Ability(Abilities.DEFEATIST, "Defeatist", "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", 5) + new Ability(Abilities.DEFIANT, 5) + .attr(PostStatChangeStatChangeAbAttr, (target, statsChanged, levels) => levels < 0, [BattleStat.ATK], 2), + new Ability(Abilities.DEFEATIST, 5) .attr(BattleStatMultiplierAbAttr, BattleStat.ATK, 0.5) .attr(BattleStatMultiplierAbAttr, BattleStat.SPATK, 0.5) .condition((pokemon) => pokemon.getHpRatio() <= 0.5), - new Ability(Abilities.CURSED_BODY, "Cursed Body (N)", "May disable a move used on the Pokémon.", 5), - new Ability(Abilities.HEALER, "Healer (N)", "Sometimes heals an ally's status condition.", 5), - new Ability(Abilities.FRIEND_GUARD, "Friend Guard (N)", "Reduces damage done to allies.", 5) - .ignorable(), - new Ability(Abilities.WEAK_ARMOR, "Weak Armor", "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", 5) + new Ability(Abilities.CURSED_BODY, 5) + .unimplemented(), + new Ability(Abilities.HEALER, 5) + .unimplemented(), + new Ability(Abilities.FRIEND_GUARD, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.WEAK_ARMOR, 5) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, BattleStat.DEF, -1) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, BattleStat.SPD, 2), - new Ability(Abilities.HEAVY_METAL, "Heavy Metal", "Doubles the Pokémon's weight.", 5) + new Ability(Abilities.HEAVY_METAL, 5) .attr(WeightMultiplierAbAttr, 2) .ignorable(), - new Ability(Abilities.LIGHT_METAL, "Light Metal", "Halves the Pokémon's weight.", 5) + new Ability(Abilities.LIGHT_METAL, 5) .attr(WeightMultiplierAbAttr, 0.5) .ignorable(), - new Ability(Abilities.MULTISCALE, "Multiscale", "Reduces the amount of damage the Pokémon takes while its HP is full.", 5) + new Ability(Abilities.MULTISCALE, 5) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getHpRatio() === 1, 0.5) .ignorable(), - new Ability(Abilities.TOXIC_BOOST, "Toxic Boost", "Powers up physical attacks when the Pokémon is poisoned.", 5) + new Ability(Abilities.TOXIC_BOOST, 5) .attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.PHYSICAL && (user.status?.effect === StatusEffect.POISON || user.status?.effect === StatusEffect.TOXIC), 1.5), - new Ability(Abilities.FLARE_BOOST, "Flare Boost", "Powers up special attacks when the Pokémon is burned.", 5) + new Ability(Abilities.FLARE_BOOST, 5) .attr(MovePowerBoostAbAttr, (user, target, move) => move.category === MoveCategory.SPECIAL && user.status?.effect === StatusEffect.BURN, 1.5), - new Ability(Abilities.HARVEST, "Harvest (N)", "May create another Berry after one is used.", 5), - new Ability(Abilities.TELEPATHY, "Telepathy (N)", "Anticipates an ally's attack and dodges it.", 5) - .ignorable(), - new Ability(Abilities.MOODY, "Moody", "Raises one stat sharply and lowers another every turn.", 5) - .attr(PostTurnStatChangeAbAttr, BattleStat.RAND, 2) - .attr(PostTurnStatChangeAbAttr, BattleStat.RAND, -1), - new Ability(Abilities.OVERCOAT, "Overcoat", "Protects the Pokémon from things like sand, hail, and powder.", 5) + new Ability(Abilities.HARVEST, 5) + .unimplemented(), + new Ability(Abilities.TELEPATHY, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.MOODY, 5) + .attr(MoodyAbAttr), + new Ability(Abilities.OVERCOAT, 5) .attr(BlockWeatherDamageAttr) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.POWDER_MOVE)) .ignorable(), - new Ability(Abilities.POISON_TOUCH, "Poison Touch", "May poison a target when the Pokémon makes contact.", 5) + new Ability(Abilities.POISON_TOUCH, 5) .attr(PostAttackContactApplyStatusEffectAbAttr, 30, StatusEffect.POISON), - new Ability(Abilities.REGENERATOR, "Regenerator", "Restores a little HP when withdrawn from battle.", 5) + new Ability(Abilities.REGENERATOR, 5) .attr(PreSwitchOutHealAbAttr), - new Ability(Abilities.BIG_PECKS, "Big Pecks", "Protects the Pokémon from Defense-lowering effects.", 5) + new Ability(Abilities.BIG_PECKS, 5) .attr(ProtectStatAbAttr, BattleStat.DEF) .ignorable(), - new Ability(Abilities.SAND_RUSH, "Sand Rush", "Boosts the Pokémon's Speed stat in a sandstorm.", 5) + new Ability(Abilities.SAND_RUSH, 5) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .attr(BlockWeatherDamageAttr, WeatherType.SANDSTORM) .condition(getWeatherCondition(WeatherType.SANDSTORM)), - new Ability(Abilities.WONDER_SKIN, "Wonder Skin (N)", "Makes status moves more likely to miss.", 5) - .ignorable(), - new Ability(Abilities.ANALYTIC, "Analytic (N)", "Boosts move power when the Pokémon moves last.", 5), - new Ability(Abilities.ILLUSION, "Illusion (N)", "Comes out disguised as the Pokémon in the party's last spot.", 5) + new Ability(Abilities.WONDER_SKIN, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.ANALYTIC, 5) + .attr(MovePowerBoostAbAttr, (user, target, move) => !!target.getLastXMoves(1).find(m => m.turn === target.scene.currentBattle.turn) || user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command !== Command.FIGHT, 1.3), + new Ability(Abilities.ILLUSION, 5) .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr), - new Ability(Abilities.IMPOSTER, "Imposter", "The Pokémon transforms itself into the Pokémon it's facing.", 5) + .attr(UnswappableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.IMPOSTER, 5) .attr(PostSummonTransformAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.INFILTRATOR, "Infiltrator (N)", "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", 5), - new Ability(Abilities.MUMMY, "Mummy (N)", "Contact with the Pokémon changes the attacker's Ability to Mummy.", 5), - new Ability(Abilities.MOXIE, "Moxie", "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", 5) + new Ability(Abilities.INFILTRATOR, 5) + .unimplemented(), + new Ability(Abilities.MUMMY, 5) + .attr(PostDefendAbilityGiveAbAttr) + .bypassFaint(), + new Ability(Abilities.MOXIE, 5) .attr(PostVictoryStatChangeAbAttr, BattleStat.ATK, 1), - new Ability(Abilities.JUSTIFIED, "Justified", "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", 5) + new Ability(Abilities.JUSTIFIED, 5) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.DARK && move.category !== MoveCategory.STATUS, BattleStat.ATK, 1), - new Ability(Abilities.RATTLED, "Rattled (N)", "Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.", 5), - new Ability(Abilities.MAGIC_BOUNCE, "Magic Bounce (N)", "Reflects status moves instead of getting hit by them.", 5) - .ignorable(), - new Ability(Abilities.SAP_SIPPER, "Sap Sipper", "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", 5) + new Ability(Abilities.RATTLED, 5) + .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS && (move.type === Type.DARK || move.type === Type.BUG || + move.type === Type.GHOST), BattleStat.SPD, 1) + .partial(), + new Ability(Abilities.MAGIC_BOUNCE, 5) + .ignorable() + .unimplemented(), + new Ability(Abilities.SAP_SIPPER, 5) .attr(TypeImmunityStatChangeAbAttr, Type.GRASS, BattleStat.ATK, 1) .ignorable(), - new Ability(Abilities.PRANKSTER, "Prankster", "Gives priority to a status move.", 5) + new Ability(Abilities.PRANKSTER, 5) .attr(IncrementMovePriorityAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS), - new Ability(Abilities.SAND_FORCE, "Sand Force", "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", 5) + new Ability(Abilities.SAND_FORCE, 5) .attr(MoveTypePowerBoostAbAttr, Type.ROCK, 1.3) .attr(MoveTypePowerBoostAbAttr, Type.GROUND, 1.3) .attr(MoveTypePowerBoostAbAttr, Type.STEEL, 1.3) .attr(BlockWeatherDamageAttr, WeatherType.SANDSTORM) .condition(getWeatherCondition(WeatherType.SANDSTORM)), - new Ability(Abilities.IRON_BARBS, "Iron Barbs", "Inflicts damage on the attacker upon contact with iron barbs.", 5) + new Ability(Abilities.IRON_BARBS, 5) .attr(PostDefendContactDamageAbAttr, 8) .bypassFaint(), - new Ability(Abilities.ZEN_MODE, "Zen Mode", "Changes the Pokémon's shape when HP is half or less.", 5) - .attr(PostBattleInitFormChangeAbAttr, p => p.getHpRatio() >= 0.5 ? 0 : 1) - .attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() >= 0.5 ? 0 : 1) - .attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() >= 0.5 ? 0 : 1) + new Ability(Abilities.ZEN_MODE, 5) + .attr(PostBattleInitFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 1 : 0) + .attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 1 : 0) + .attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 ? 1 : 0) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.VICTORY_STAR, "Victory Star (N)", "Boosts the accuracy of its allies and itself.", 5), - new Ability(Abilities.TURBOBLAZE, "Turboblaze", "Moves can be used on the target regardless of its Abilities.", 5) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr), + new Ability(Abilities.VICTORY_STAR, 5) + .attr(BattleStatMultiplierAbAttr, BattleStat.ACC, 1.1) + .partial(), + new Ability(Abilities.TURBOBLAZE, 5) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a blazing aura!')) .attr(MoveAbilityBypassAbAttr), - new Ability(Abilities.TERAVOLT, "Teravolt", "Moves can be used on the target regardless of its Abilities.", 5) + new Ability(Abilities.TERAVOLT, 5) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a bursting aura!')) .attr(MoveAbilityBypassAbAttr), - new Ability(Abilities.AROMA_VEIL, "Aroma Veil (N)", "Protects itself and its allies from attacks that limit their move choices.", 6) - .ignorable(), - new Ability(Abilities.FLOWER_VEIL, "Flower Veil (N)", "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", 6) - .ignorable(), - new Ability(Abilities.CHEEK_POUCH, "Cheek Pouch (N)", "Restores HP as well when the Pokémon eats a Berry.", 6), - new Ability(Abilities.PROTEAN, "Protean (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 6), - new Ability(Abilities.FUR_COAT, "Fur Coat", "Halves the damage from physical moves.", 6) + new Ability(Abilities.AROMA_VEIL, 6) + .ignorable() + .unimplemented(), + new Ability(Abilities.FLOWER_VEIL, 6) + .ignorable() + .unimplemented(), + new Ability(Abilities.CHEEK_POUCH, 6) + .unimplemented(), + new Ability(Abilities.PROTEAN, 6) + .unimplemented(), + new Ability(Abilities.FUR_COAT, 6) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, 0.5) .ignorable(), - new Ability(Abilities.MAGICIAN, "Magician", "The Pokémon steals the held item of a Pokémon it hits with a move.", 6) + new Ability(Abilities.MAGICIAN, 6) .attr(PostAttackStealHeldItemAbAttr), - new Ability(Abilities.BULLETPROOF, "Bulletproof", "Protects the Pokémon from some ball and bomb moves.", 6) + new Ability(Abilities.BULLETPROOF, 6) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.BALLBOMB_MOVE)) .ignorable(), - new Ability(Abilities.COMPETITIVE, "Competitive (N)", "Boosts the Sp. Atk stat sharply when a stat is lowered.", 6), - new Ability(Abilities.STRONG_JAW, "Strong Jaw", "The Pokémon's strong jaw boosts the power of its biting moves.", 6) + new Ability(Abilities.COMPETITIVE, 6) + .attr(PostStatChangeStatChangeAbAttr, (target, statsChanged, levels) => levels < 0, [BattleStat.SPATK], 2), + new Ability(Abilities.STRONG_JAW, 6) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.BITING_MOVE), 1.5), - new Ability(Abilities.REFRIGERATE, "Refrigerate", "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", 6) + new Ability(Abilities.REFRIGERATE, 6) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.ICE, 1.2), - new Ability(Abilities.SWEET_VEIL, "Sweet Veil (N)", "Prevents itself and ally Pokémon from falling asleep.", 6) - .ignorable(), - new Ability(Abilities.STANCE_CHANGE, "Stance Change", "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", 6) + new Ability(Abilities.SWEET_VEIL, 6) + .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) + .attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) + .ignorable() + .partial(), + new Ability(Abilities.STANCE_CHANGE, 6) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.GALE_WINGS, "Gale Wings", "Gives priority to Flying-type moves when the Pokémon's HP is full.", 6) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr), + new Ability(Abilities.GALE_WINGS, 6) .attr(IncrementMovePriorityAbAttr, (pokemon, move) => pokemon.getHpRatio() === 1 && move.type === Type.FLYING), - new Ability(Abilities.MEGA_LAUNCHER, "Mega Launcher", "Powers up aura and pulse moves.", 6) + new Ability(Abilities.MEGA_LAUNCHER, 6) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.PULSE_MOVE), 1.5), - new Ability(Abilities.GRASS_PELT, "Grass Pelt", "Boosts the Pokémon's Defense stat on Grassy Terrain.", 6) + new Ability(Abilities.GRASS_PELT, 6) .conditionalAttr(getTerrainCondition(TerrainType.GRASSY), BattleStatMultiplierAbAttr, BattleStat.DEF, 1.5) .ignorable(), - new Ability(Abilities.SYMBIOSIS, "Symbiosis (N)", "The Pokémon passes its item to an ally that has used up an item.", 6), - new Ability(Abilities.TOUGH_CLAWS, "Tough Claws", "Powers up moves that make direct contact.", 6) + new Ability(Abilities.SYMBIOSIS, 6) + .unimplemented(), + new Ability(Abilities.TOUGH_CLAWS, 6) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 1.3), - new Ability(Abilities.PIXILATE, "Pixilate", "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", 6) + new Ability(Abilities.PIXILATE, 6) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.FAIRY, 1.2), - new Ability(Abilities.GOOEY, "Gooey", "Contact with the Pokémon lowers the attacker's Speed stat.", 6) + new Ability(Abilities.GOOEY, 6) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), BattleStat.SPD, -1, false), - new Ability(Abilities.AERILATE, "Aerilate", "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", 6) + new Ability(Abilities.AERILATE, 6) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.FLYING, 1.2), - new Ability(Abilities.PARENTAL_BOND, "Parental Bond (N)", "Parent and child each attacks.", 6), - new Ability(Abilities.DARK_AURA, "Dark Aura", "Powers up each Pokémon's Dark-type moves.", 6) + new Ability(Abilities.PARENTAL_BOND, 6) + .unimplemented(), + new Ability(Abilities.DARK_AURA, 6) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a Dark Aura!')) .attr(FieldMoveTypePowerBoostAbAttr, Type.DARK, 4 / 3), - new Ability(Abilities.FAIRY_AURA, "Fairy Aura", "Powers up each Pokémon's Fairy-type moves.", 6) + new Ability(Abilities.FAIRY_AURA, 6) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is radiating a Fairy Aura!')) .attr(FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 4 / 3), - new Ability(Abilities.AURA_BREAK, "Aura Break (N)", "The effects of \"Aura\" Abilities are reversed to lower the power of affected moves.", 6) - .ignorable(), - new Ability(Abilities.PRIMORDIAL_SEA, "Primordial Sea", "The Pokémon changes the weather to nullify Fire-type attacks.", 6) + new Ability(Abilities.AURA_BREAK, 6) + .ignorable() + .unimplemented(), + new Ability(Abilities.PRIMORDIAL_SEA, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HEAVY_RAIN), - new Ability(Abilities.DESOLATE_LAND, "Desolate Land", "The Pokémon changes the weather to nullify Water-type attacks.", 6) + new Ability(Abilities.DESOLATE_LAND, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HARSH_SUN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HARSH_SUN), - new Ability(Abilities.DELTA_STREAM, "Delta Stream", "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", 6) + new Ability(Abilities.DELTA_STREAM, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.STRONG_WINDS), - new Ability(Abilities.STAMINA, "Stamina", "Boosts the Defense stat when hit by an attack.", 7) + new Ability(Abilities.STAMINA, 7) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattleStat.DEF, 1), - new Ability(Abilities.WIMP_OUT, "Wimp Out (N)", "The Pokémon cowardly switches out when its HP becomes half or less.", 7), - new Ability(Abilities.EMERGENCY_EXIT, "Emergency Exit (N)", "The Pokémon, sensing danger, switches out when its HP becomes half or less.", 7), - new Ability(Abilities.WATER_COMPACTION, "Water Compaction", "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", 7) + new Ability(Abilities.WIMP_OUT, 7) + .unimplemented(), + new Ability(Abilities.EMERGENCY_EXIT, 7) + .unimplemented(), + new Ability(Abilities.WATER_COMPACTION, 7) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.WATER, BattleStat.DEF, 2), - new Ability(Abilities.MERCILESS, "Merciless (N)", "The Pokémon's attacks become critical hits if the target is poisoned.", 7), - new Ability(Abilities.SHIELDS_DOWN, "Shields Down (N)", "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", 7) + new Ability(Abilities.MERCILESS, 7) + .unimplemented(), + new Ability(Abilities.SHIELDS_DOWN, 7) + .attr(PostBattleInitFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) + .attr(PostSummonFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) + .attr(PostTurnFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.STAKEOUT, "Stakeout (N)", "Doubles the damage dealt to the target's replacement if the target switches out.", 7), - new Ability(Abilities.WATER_BUBBLE, "Water Bubble", "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", 7) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .partial(), + new Ability(Abilities.STAKEOUT, 7) + .attr(MovePowerBoostAbAttr, (user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command === Command.POKEMON, 2), + new Ability(Abilities.WATER_BUBBLE, 7) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(MoveTypePowerBoostAbAttr, Type.WATER, 1) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) .ignorable(), - new Ability(Abilities.STEELWORKER, "Steelworker", "Powers up Steel-type moves.", 7) + new Ability(Abilities.STEELWORKER, 7) .attr(MoveTypePowerBoostAbAttr, Type.STEEL), - new Ability(Abilities.BERSERK, "Berserk (N)", "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", 7), - new Ability(Abilities.SLUSH_RUSH, "Slush Rush", "Boosts the Pokémon's Speed stat in a hailstorm.", 7) + new Ability(Abilities.BERSERK, 7) + .unimplemented(), + new Ability(Abilities.SLUSH_RUSH, 7) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) - .condition(getWeatherCondition(WeatherType.HAIL)), - new Ability(Abilities.LONG_REACH, "Long Reach", "The Pokémon uses its moves without making contact with the target.", 7) + .condition(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW)), + new Ability(Abilities.LONG_REACH, 7) .attr(IgnoreContactAbAttr), - new Ability(Abilities.LIQUID_VOICE, "Liquid Voice (N)", "All sound-based moves become Water-type moves.", 7), - new Ability(Abilities.TRIAGE, "Triage", "Gives priority to a healing move.", 7) + new Ability(Abilities.LIQUID_VOICE, 7) + .attr(MoveTypeChangeAttr, Type.WATER, 1, (user, target, move) => move.hasFlag(MoveFlags.SOUND_BASED)), + new Ability(Abilities.TRIAGE, 7) .attr(IncrementMovePriorityAbAttr, (pokemon, move) => move.hasFlag(MoveFlags.TRIAGE_MOVE), 3), - new Ability(Abilities.GALVANIZE, "Galvanize", "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", 7) + new Ability(Abilities.GALVANIZE, 7) .attr(MoveTypeChangePowerMultiplierAbAttr, Type.NORMAL, Type.ELECTRIC, 1.2), - new Ability(Abilities.SURGE_SURFER, "Surge Surfer", "Doubles the Pokémon's Speed stat on Electric Terrain.", 7) + new Ability(Abilities.SURGE_SURFER, 7) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), BattleStatMultiplierAbAttr, BattleStat.SPD, 2), - new Ability(Abilities.SCHOOLING, "Schooling", "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", 7) + new Ability(Abilities.SCHOOLING, 7) .attr(PostBattleInitFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) .attr(PostSummonFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) .attr(PostTurnFormChangeAbAttr, p => p.level < 20 || p.getHpRatio() <= 0.25 ? 0 : 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.DISGUISE, "Disguise (N)", "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", 7) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr), + new Ability(Abilities.DISGUISE, 7) + .attr(PreDefendMovePowerToOneAbAttr, (target, user, move) => target.formIndex == 0 && target.getAttackTypeEffectiveness(move.type) > 0) + .attr(PostSummonFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1) + .attr(PostBattleInitFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1) + .attr(PostDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1) + .attr(PreDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1) + .attr(PostDefendDisguiseAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .ignorable() + .partial(), + new Ability(Abilities.BATTLE_BOND, 7) + .attr(UncopiableAbilityAbAttr) + .attr(UnswappableAbilityAbAttr) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.POWER_CONSTRUCT, 7) + .attr(UncopiableAbilityAbAttr) + .attr(UnswappableAbilityAbAttr) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.CORROSION, 7) + .unimplemented(), + new Ability(Abilities.COMATOSE, 7) + .attr(UncopiableAbilityAbAttr) + .attr(UnswappableAbilityAbAttr) + .attr(UnsuppressableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.QUEENLY_MAJESTY, 7) + .attr(FieldPriorityMoveImmunityAbAttr) .ignorable(), - new Ability(Abilities.BATTLE_BOND, "Battle Bond (N)", "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", 7) - .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.POWER_CONSTRUCT, "Power Construct (N)", "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", 7) - .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.CORROSION, "Corrosion (N)", "The Pokémon can poison the target even if it's a Steel or Poison type.", 7), - new Ability(Abilities.COMATOSE, "Comatose (N)", "It's always drowsing and will never wake up. It can attack without waking up.", 7) - .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.QUEENLY_MAJESTY, "Queenly Majesty (N)", "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", 7) - .ignorable(), - new Ability(Abilities.INNARDS_OUT, "Innards Out (N)", "Damages the attacker landing the finishing hit by the amount equal to its last HP.", 7), - new Ability(Abilities.DANCER, "Dancer (N)", "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", 7), - new Ability(Abilities.BATTERY, "Battery (N)", "Powers up ally Pokémon's special moves.", 7), - new Ability(Abilities.FLUFFY, "Fluffy", "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", 7) + new Ability(Abilities.INNARDS_OUT, 7) + .unimplemented(), + new Ability(Abilities.DANCER, 7) + .unimplemented(), + new Ability(Abilities.BATTERY, 7) + .unimplemented(), + new Ability(Abilities.FLUFFY, 7) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 0.5) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.type === Type.FIRE, 2) .ignorable(), - new Ability(Abilities.DAZZLING, "Dazzling (N)", "Surprises the opposing Pokémon, making it unable to attack using priority moves.", 7) + new Ability(Abilities.DAZZLING, 7) + .attr(FieldPriorityMoveImmunityAbAttr) .ignorable(), - new Ability(Abilities.SOUL_HEART, "Soul-Heart", "Boosts its Sp. Atk stat every time a Pokémon faints.", 7) + new Ability(Abilities.SOUL_HEART, 7) .attr(PostKnockOutStatChangeAbAttr, BattleStat.SPATK, 1), - new Ability(Abilities.TANGLING_HAIR, "Tangling Hair", "Contact with the Pokémon lowers the attacker's Speed stat.", 7) + new Ability(Abilities.TANGLING_HAIR, 7) .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), BattleStat.SPD, -1, false), - new Ability(Abilities.RECEIVER, "Receiver (N)", "The Pokémon copies the Ability of a defeated ally.", 7) + new Ability(Abilities.RECEIVER, 7) + .attr(CopyFaintedAllyAbilityAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.POWER_OF_ALCHEMY, "Power of Alchemy (N)", "The Pokémon copies the Ability of a defeated ally.", 7) + new Ability(Abilities.POWER_OF_ALCHEMY, 7) + .attr(CopyFaintedAllyAbilityAbAttr) .attr(UncopiableAbilityAbAttr), - new Ability(Abilities.BEAST_BOOST, "Beast Boost", "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", 7) + new Ability(Abilities.BEAST_BOOST, 7) .attr(PostVictoryStatChangeAbAttr, p => { const battleStats = Utils.getEnumValues(BattleStat).slice(0, -3).map(s => s as BattleStat); let highestBattleStat = 0; @@ -2542,220 +3125,282 @@ export function initAbilities() { }); return highestBattleStatIndex; }, 1), - new Ability(Abilities.RKS_SYSTEM, "RKS System (N)", "Changes the Pokémon's type to match the memory disc it holds.", 7) + new Ability(Abilities.RKS_SYSTEM, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.ELECTRIC_SURGE, "Electric Surge", "Turns the ground into Electric Terrain when the Pokémon enters a battle.", 7) + .attr(UnsuppressableAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.ELECTRIC_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.ELECTRIC) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC), - new Ability(Abilities.PSYCHIC_SURGE, "Psychic Surge", "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", 7) + new Ability(Abilities.PSYCHIC_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.PSYCHIC) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.PSYCHIC), - new Ability(Abilities.MISTY_SURGE, "Misty Surge", "Turns the ground into Misty Terrain when the Pokémon enters a battle.", 7) + new Ability(Abilities.MISTY_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.MISTY) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.MISTY), - new Ability(Abilities.GRASSY_SURGE, "Grassy Surge", "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", 7) + new Ability(Abilities.GRASSY_SURGE, 7) .attr(PostSummonTerrainChangeAbAttr, TerrainType.GRASSY) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.GRASSY), - new Ability(Abilities.FULL_METAL_BODY, "Full Metal Body", "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", 7) + new Ability(Abilities.FULL_METAL_BODY, 7) .attr(ProtectStatAbAttr), - new Ability(Abilities.SHADOW_SHIELD, "Shadow Shield", "Reduces the amount of damage the Pokémon takes while its HP is full.", 7) + new Ability(Abilities.SHADOW_SHIELD, 7) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getHpRatio() === 1, 0.5), - new Ability(Abilities.PRISM_ARMOR, "Prism Armor", "Reduces the power of supereffective attacks taken.", 7) + new Ability(Abilities.PRISM_ARMOR, 7) .attr(ReceivedMoveDamageMultiplierAbAttr,(target, user, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 0.75), - new Ability(Abilities.NEUROFORCE, "Neuroforce", "Powers up moves that are super effective.", 7) + new Ability(Abilities.NEUROFORCE, 7) .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 1.25), - new Ability(Abilities.INTREPID_SWORD, "Intrepid Sword", "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", 8) + new Ability(Abilities.INTREPID_SWORD, 8) .attr(PostSummonStatChangeAbAttr, BattleStat.ATK, 1, true), - new Ability(Abilities.DAUNTLESS_SHIELD, "Dauntless Shield", "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", 8) + new Ability(Abilities.DAUNTLESS_SHIELD, 8) .attr(PostSummonStatChangeAbAttr, BattleStat.DEF, 1, true), - new Ability(Abilities.LIBERO, "Libero (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 8), - new Ability(Abilities.BALL_FETCH, "Ball Fetch (N)", "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", 8), - new Ability(Abilities.COTTON_DOWN, "Cotton Down (N)", "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", 8), - new Ability(Abilities.PROPELLER_TAIL, "Propeller Tail (N)", "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", 8), - new Ability(Abilities.MIRROR_ARMOR, "Mirror Armor (N)", "Bounces back only the stat-lowering effects that the Pokémon receives.", 8) - .ignorable(), - new Ability(Abilities.GULP_MISSILE, "Gulp Missile (N)", "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", 8) + new Ability(Abilities.LIBERO, 8) + .unimplemented(), + new Ability(Abilities.BALL_FETCH, 8) + .unimplemented(), + new Ability(Abilities.COTTON_DOWN, 8) + .unimplemented(), + new Ability(Abilities.PROPELLER_TAIL, 8) + .unimplemented(), + new Ability(Abilities.MIRROR_ARMOR, 8) + .ignorable() + .unimplemented(), + new Ability(Abilities.GULP_MISSILE, 8) .attr(UnsuppressableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.STALWART, "Stalwart (N)", "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", 8), - new Ability(Abilities.STEAM_ENGINE, "Steam Engine", "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", 8) - .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.FIRE || move.type === Type.WATER, BattleStat.SPD, 6), - new Ability(Abilities.PUNK_ROCK, "Punk Rock", "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", 8) + .attr(NoTransformAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.STALWART, 8) + .unimplemented(), + new Ability(Abilities.STEAM_ENGINE, 8) + .attr(PostDefendStatChangeAbAttr, (target, user, move) => (move.type === Type.FIRE || move.type === Type.WATER) && move.category !== MoveCategory.STATUS, BattleStat.SPD, 6), + new Ability(Abilities.PUNK_ROCK, 8) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SOUND_BASED), 1.3) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.SOUND_BASED), 0.5) .ignorable(), - new Ability(Abilities.SAND_SPIT, "Sand Spit", "The Pokémon creates a sandstorm when it's hit by an attack.", 8) + new Ability(Abilities.SAND_SPIT, 8) .attr(PostDefendWeatherChangeAbAttr, WeatherType.SANDSTORM), - new Ability(Abilities.ICE_SCALES, "Ice Scales", "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", 8) + new Ability(Abilities.ICE_SCALES, 8) .attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.SPECIAL, 0.5) .ignorable(), - new Ability(Abilities.RIPEN, "Ripen", "Ripens Berries and doubles their effect.", 8) + new Ability(Abilities.RIPEN, 8) .attr(DoubleBerryEffectAbAttr), - new Ability(Abilities.ICE_FACE, "Ice Face (N)", "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", 8) + new Ability(Abilities.ICE_FACE, 8) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) - .ignorable(), - new Ability(Abilities.POWER_SPOT, "Power Spot (N)", "Just being next to the Pokémon powers up moves.", 8), - new Ability(Abilities.MIMICRY, "Mimicry (N)", "Changes the Pokémon's type depending on the terrain.", 8), - new Ability(Abilities.SCREEN_CLEANER, "Screen Cleaner (N)", "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", 8), - new Ability(Abilities.STEELY_SPIRIT, "Steely Spirit (N)", "Powers up ally Pokémon's Steel-type moves.", 8), - new Ability(Abilities.PERISH_BODY, "Perish Body (N)", "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", 8), - new Ability(Abilities.WANDERING_SPIRIT, "Wandering Spirit (N)", "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", 8), - new Ability(Abilities.GORILLA_TACTICS, "Gorilla Tactics (N)", "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", 8), - new Ability(Abilities.NEUTRALIZING_GAS, "Neutralizing Gas (N)", "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", 8) + .attr(NoFusionAbilityAbAttr) + .ignorable() + .unimplemented(), + new Ability(Abilities.POWER_SPOT, 8) + .unimplemented(), + new Ability(Abilities.MIMICRY, 8) + .unimplemented(), + new Ability(Abilities.SCREEN_CLEANER, 8) + .unimplemented(), + new Ability(Abilities.STEELY_SPIRIT, 8) + .unimplemented(), + new Ability(Abilities.PERISH_BODY, 8) + .unimplemented(), + new Ability(Abilities.WANDERING_SPIRIT, 8) + .attr(PostDefendAbilitySwapAbAttr) + .bypassFaint() + .partial(), + new Ability(Abilities.GORILLA_TACTICS, 8) + .unimplemented(), + new Ability(Abilities.NEUTRALIZING_GAS, 8) + .attr(SuppressFieldAbilitiesAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.PASTEL_VEIL, "Pastel Veil", "Protects the Pokémon and its ally Pokémon from being poisoned.", 8) + .attr(NoTransformAbilityAbAttr) + .partial(), + new Ability(Abilities.PASTEL_VEIL, 8) .attr(StatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .ignorable(), - new Ability(Abilities.HUNGER_SWITCH, "Hunger Switch", "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", 8) + new Ability(Abilities.HUNGER_SWITCH, 8) .attr(PostTurnFormChangeAbAttr, p => p.getFormKey ? 0 : 1) .attr(PostTurnFormChangeAbAttr, p => p.getFormKey ? 1 : 0) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.QUICK_DRAW, "Quick Draw (N)", "Enables the Pokémon to move first occasionally.", 8), - new Ability(Abilities.UNSEEN_FIST, "Unseen Fist (N)", "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", 8), - new Ability(Abilities.CURIOUS_MEDICINE, "Curious Medicine (N)", "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", 8), - new Ability(Abilities.TRANSISTOR, "Transistor", "Powers up Electric-type moves.", 8) + .attr(NoTransformAbilityAbAttr) + .attr(NoFusionAbilityAbAttr), + new Ability(Abilities.QUICK_DRAW, 8) + .unimplemented(), + new Ability(Abilities.UNSEEN_FIST, 8) + .unimplemented(), + new Ability(Abilities.CURIOUS_MEDICINE, 8) + .unimplemented(), + new Ability(Abilities.TRANSISTOR, 8) .attr(MoveTypePowerBoostAbAttr, Type.ELECTRIC), - new Ability(Abilities.DRAGONS_MAW, "Dragon's Maw", "Powers up Dragon-type moves.", 8) + new Ability(Abilities.DRAGONS_MAW, 8) .attr(MoveTypePowerBoostAbAttr, Type.DRAGON), - new Ability(Abilities.CHILLING_NEIGH, "Chilling Neigh", "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", 8) + new Ability(Abilities.CHILLING_NEIGH, 8) .attr(PostVictoryStatChangeAbAttr, BattleStat.ATK, 1), - new Ability(Abilities.GRIM_NEIGH, "Grim Neigh", "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", 8) + new Ability(Abilities.GRIM_NEIGH, 8) .attr(PostVictoryStatChangeAbAttr, BattleStat.SPATK, 1), - new Ability(Abilities.AS_ONE_GLASTRIER, "As One", "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", 8) + new Ability(Abilities.AS_ONE_GLASTRIER, 8) .attr(PreventBerryUseAbAttr) .attr(PostVictoryStatChangeAbAttr, BattleStat.ATK, 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.AS_ONE_SPECTRIER, "As One", "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", 8) + new Ability(Abilities.AS_ONE_SPECTRIER, 8) .attr(PreventBerryUseAbAttr) .attr(PostVictoryStatChangeAbAttr, BattleStat.SPATK, 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr), - new Ability(Abilities.LINGERING_AROMA, "Lingering Aroma (N)", "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", 9), - new Ability(Abilities.SEED_SOWER, "Seed Sower", "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", 9) + new Ability(Abilities.LINGERING_AROMA, 9) + .attr(PostDefendAbilityGiveAbAttr) + .bypassFaint(), + new Ability(Abilities.SEED_SOWER, 9) .attr(PostDefendTerrainChangeAbAttr, TerrainType.GRASSY), - new Ability(Abilities.THERMAL_EXCHANGE, "Thermal Exchange (P)", "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", 9) + new Ability(Abilities.THERMAL_EXCHANGE, 9) + .attr(PostDefendStatChangeAbAttr, (target, user, move) => move.type === Type.FIRE && move.category !== MoveCategory.STATUS, BattleStat.ATK, 1) .attr(StatusEffectImmunityAbAttr, StatusEffect.BURN) .ignorable(), - new Ability(Abilities.ANGER_SHELL, "Anger Shell (N)", "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", 9), - new Ability(Abilities.PURIFYING_SALT, "Purifying Salt", "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", 9) + new Ability(Abilities.ANGER_SHELL, 9) + .unimplemented(), + new Ability(Abilities.PURIFYING_SALT, 9) .attr(StatusEffectImmunityAbAttr) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.GHOST, 0.5) .ignorable(), - new Ability(Abilities.WELL_BAKED_BODY, "Well-Baked Body", "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", 9) + new Ability(Abilities.WELL_BAKED_BODY, 9) .attr(TypeImmunityStatChangeAbAttr, Type.FIRE, BattleStat.DEF, 2) .ignorable(), - new Ability(Abilities.WIND_RIDER, "Wind Rider (N)", "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", 9) - .ignorable(), - new Ability(Abilities.GUARD_DOG, "Guard Dog (N)", "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", 9) - .ignorable(), - new Ability(Abilities.ROCKY_PAYLOAD, "Rocky Payload", "Powers up Rock-type moves.", 9) + new Ability(Abilities.WIND_RIDER, 9) + .attr(MoveImmunityStatChangeAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().hasFlag(MoveFlags.WIND_MOVE), BattleStat.ATK, 1) + .ignorable() + .partial(), + new Ability(Abilities.GUARD_DOG, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.ROCKY_PAYLOAD, 9) .attr(MoveTypePowerBoostAbAttr, Type.ROCK), - new Ability(Abilities.WIND_POWER, "Wind Power (N)", "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", 9), - new Ability(Abilities.ZERO_TO_HERO, "Zero to Hero (N)", "The Pokémon transforms into its Hero Form when it switches out.", 9) + new Ability(Abilities.WIND_POWER, 9) + .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.hasFlag(MoveFlags.WIND_MOVE), BattlerTagType.CHARGED) + .partial(), + new Ability(Abilities.ZERO_TO_HERO, 9) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.COMMANDER, "Commander (N)", "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", 9) + .attr(NoTransformAbilityAbAttr) + .attr(NoFusionAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.COMMANDER, 9) .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr), - new Ability(Abilities.ELECTROMORPHOSIS, "Electromorphosis (N)", "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", 9), - new Ability(Abilities.PROTOSYNTHESIS, "Protosynthesis", "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", 9) + .attr(UnswappableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.ELECTROMORPHOSIS, 9) + .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattlerTagType.CHARGED), + new Ability(Abilities.PROTOSYNTHESIS, 9) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN), PostSummonAddBattlerTagAbAttr, BattlerTagType.PROTOSYNTHESIS, 0, true) .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.PROTOSYNTHESIS, 0, WeatherType.SUNNY, WeatherType.HARSH_SUN) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.QUARK_DRIVE, "Quark Drive", "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", 9) + new Ability(Abilities.QUARK_DRIVE, 9) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), PostSummonAddBattlerTagAbAttr, BattlerTagType.QUARK_DRIVE, 0, true) .attr(PostTerrainChangeAddBattlerTagAttr, BattlerTagType.QUARK_DRIVE, 0, TerrainType.ELECTRIC) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.GOOD_AS_GOLD, "Good as Gold (P)", "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", 9) + new Ability(Abilities.GOOD_AS_GOLD, 9) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.getMove().category === MoveCategory.STATUS) - .ignorable(), - new Ability(Abilities.VESSEL_OF_RUIN, "Vessel of Ruin (N)", "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.SWORD_OF_RUIN, "Sword of Ruin (N)", "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.TABLETS_OF_RUIN, "Tablets of Ruin (N)", "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.BEADS_OF_RUIN, "Beads of Ruin (N)", "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", 9) - .ignorable(), - new Ability(Abilities.ORICHALCUM_PULSE, "Orichalcum Pulse", "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", 9) + .ignorable() + .partial(), + new Ability(Abilities.VESSEL_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.SWORD_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.TABLETS_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.BEADS_OF_RUIN, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.ORICHALCUM_PULSE, 9) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY) .conditionalAttr(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN), BattleStatMultiplierAbAttr, BattleStat.ATK, 4 / 3), - new Ability(Abilities.HADRON_ENGINE, "Hadron Engine", "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", 9) + new Ability(Abilities.HADRON_ENGINE, 9) .attr(PostSummonTerrainChangeAbAttr, TerrainType.ELECTRIC) .attr(PostBiomeChangeTerrainChangeAbAttr, TerrainType.ELECTRIC) .conditionalAttr(getTerrainCondition(TerrainType.ELECTRIC), BattleStatMultiplierAbAttr, BattleStat.SPATK, 4 / 3), - new Ability(Abilities.OPPORTUNIST, "Opportunist (N)", "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", 9), - new Ability(Abilities.CUD_CHEW, "Cud Chew (N)", "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", 9), - new Ability(Abilities.SHARPNESS, "Sharpness", "Powers up slicing moves.", 9) + new Ability(Abilities.OPPORTUNIST, 9) + .unimplemented(), + new Ability(Abilities.CUD_CHEW, 9) + .unimplemented(), + new Ability(Abilities.SHARPNESS, 9) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), - new Ability(Abilities.SUPREME_OVERLORD, "Supreme Overlord (N)", "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", 9), - new Ability(Abilities.COSTAR, "Costar (N)", "When the Pokémon enters a battle, it copies an ally's stat changes.", 9), - new Ability(Abilities.TOXIC_DEBRIS, "Toxic Debris (N)", "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", 9), - new Ability(Abilities.ARMOR_TAIL, "Armor Tail (N)", "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", 9) + new Ability(Abilities.SUPREME_OVERLORD, 9) + .unimplemented(), + new Ability(Abilities.COSTAR, 9) + .unimplemented(), + new Ability(Abilities.TOXIC_DEBRIS, 9) + .attr(PostDefendApplyArenaTrapTagAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, ArenaTagType.TOXIC_SPIKES) + .bypassFaint(), + new Ability(Abilities.ARMOR_TAIL, 9) + .attr(FieldPriorityMoveImmunityAbAttr) .ignorable(), - new Ability(Abilities.EARTH_EATER, "Earth Eater", "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", 9) + new Ability(Abilities.EARTH_EATER, 9) .attr(TypeImmunityHealAbAttr, Type.GROUND) .ignorable(), - new Ability(Abilities.MYCELIUM_MIGHT, "Mycelium Might (N)", "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", 9), - new Ability(Abilities.MINDS_EYE, "Mind's Eye (N)", "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", 9) - .ignorable(), - new Ability(Abilities.SUPERSWEET_SYRUP, "Supersweet Syrup (N)", "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", 9), - new Ability(Abilities.HOSPITALITY, "Hospitality (N)", "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", 9), - new Ability(Abilities.TOXIC_CHAIN, "Toxic Chain (N)", "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", 9), - new Ability(Abilities.EMBODY_ASPECT_TEAL, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", 9) + new Ability(Abilities.MYCELIUM_MIGHT, 9) + .attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS) + .partial(), + new Ability(Abilities.MINDS_EYE, 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.SUPERSWEET_SYRUP, 9) + .unimplemented(), + new Ability(Abilities.HOSPITALITY, 9) + .attr(PostSummonAllyHealAbAttr, 4, true), + new Ability(Abilities.TOXIC_CHAIN, 9) + .attr(PostAttackApplyStatusEffectAbAttr, false, 30, StatusEffect.TOXIC), + new Ability(Abilities.EMBODY_ASPECT_TEAL, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.SPD, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", 9) + new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.SPDEF, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", 9) + new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.ATK, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, "Embody Aspect", "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", 9) + new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9) .attr(PostBattleInitStatChangeAbAttr, BattleStat.DEF, 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.TERA_SHIFT, "Tera Shift", "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", 9) + new Ability(Abilities.TERA_SHIFT, 9) .attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) - .attr(NoTransformAbilityAbAttr), - new Ability(Abilities.TERA_SHELL, "Tera Shell (N)", "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", 9) + .attr(NoTransformAbilityAbAttr) + .attr(NoFusionAbilityAbAttr), + new Ability(Abilities.TERA_SHELL, 9) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .ignorable(), - new Ability(Abilities.TERAFORM_ZERO, "Teraform Zero (N)", "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", 9) - .attr(UncopiableAbilityAbAttr) - .attr(UnswappableAbilityAbAttr), - new Ability(Abilities.POISON_PUPPETEER, "Poison Puppeteer (N)", "Pokémon poisoned by Pecharunt's moves will also become confused.", 9) + .ignorable() + .unimplemented(), + new Ability(Abilities.TERAFORM_ZERO, 9) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) + .unimplemented(), + new Ability(Abilities.POISON_PUPPETEER, 9) + .attr(UncopiableAbilityAbAttr) + .attr(UnswappableAbilityAbAttr) + .unimplemented(), ); } diff --git a/src/data/api.ts b/src/data/api.ts index 9d342dab288..1f2690c6a14 100644 --- a/src/data/api.ts +++ b/src/data/api.ts @@ -249,7 +249,7 @@ export async function printPokemon() { Math.max(abilities.indexOf(pokemon.abilities.find(a => a.slot === 3)?.ability.name), 0) ]; - const pokemonSpecies = new PokemonSpecies(dexId, species.names.find(n => n.language.name === 'en').name, generationIndex, species.is_legendary && baseTotal < 660, species.is_legendary && baseTotal >= 660, species.is_mythical, + const pokemonSpecies = new PokemonSpecies(dexId, generationIndex, species.is_legendary && baseTotal < 660, species.is_legendary && baseTotal >= 660, species.is_mythical, species.genera.find(g => g.language.name === 'en')?.genus, type1 as Type, type2 > -1 ? type2 as Type : null, pokemon.height / 10, pokemon.weight / 10, ability1 as Abilities, ability2 as Abilities, abilityHidden as Abilities, baseTotal, baseStats[0], baseStats[1], baseStats[2], baseStats[3], baseStats[4], baseStats[5], species.capture_rate, species.base_happiness, pokemon.base_experience, growthRateMap[species.growth_rate.name], species.gender_rate < 9 ? 100 - (species.gender_rate * 12.5) : null, species.has_gender_differences, species.forms_switchable); diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index 2f6305862d8..bb76a9880b3 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -65,7 +65,7 @@ export class MistTag extends ArenaTag { super.onAdd(arena); const source = arena.scene.getPokemonById(this.sourceId); - arena.scene.queueMessage(getPokemonMessage(source, `'s team became\nshrowded in mist!`)); + arena.scene.queueMessage(getPokemonMessage(source, `'s team became\nshrouded in mist!`)); } apply(arena: Arena, args: any[]): boolean { @@ -175,7 +175,7 @@ class MudSportTag extends WeakenMoveTypeTag { } onRemove(arena: Arena): void { - arena.scene.queueMessage('The effects of MUD SPORT\nhave faded.'); + arena.scene.queueMessage('The effects of Mud Sport\nhave faded.'); } } @@ -189,7 +189,7 @@ class WaterSportTag extends WeakenMoveTypeTag { } onRemove(arena: Arena): void { - arena.scene.queueMessage('The effects of WATER SPORT\nhave faded.'); + arena.scene.queueMessage('The effects of Water Sport\nhave faded.'); } } @@ -252,6 +252,7 @@ class SpikesTag extends ArenaTrapTag { pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is hurt\nby the spikes!')); pokemon.damageAndUpdate(damage, HitResult.OTHER); + if (pokemon.turnData) pokemon.turnData.damageTaken += damage; return true; } } @@ -382,6 +383,7 @@ class StealthRockTag extends ArenaTrapTag { const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio); pokemon.scene.queueMessage(`Pointed stones dug into\n${pokemon.name}!`); pokemon.damageAndUpdate(damage, HitResult.OTHER); + if (pokemon.turnData) pokemon.turnData.damageTaken += damage; } return false; diff --git a/src/data/battle-anims.ts b/src/data/battle-anims.ts index 84bf6077449..a5d3993f59f 100644 --- a/src/data/battle-anims.ts +++ b/src/data/battle-anims.ts @@ -78,7 +78,9 @@ export enum CommonAnim { CURSE, MAGMA_STORM, CLAMP, + SNAP_TRAP, THUNDER_CAGE, + INFESTATION, ORDER_UP_CURLY, ORDER_UP_DROOPY, ORDER_UP_STRETCHY, @@ -89,6 +91,7 @@ export enum CommonAnim { RAIN, SANDSTORM, HAIL, + SNOW, WIND, HEAVY_RAIN, HARSH_SUN, @@ -421,14 +424,14 @@ export const moveAnims = new Map() export const chargeAnims = new Map(); export const commonAnims = new Map(); -export function initCommonAnims(): Promise { +export function initCommonAnims(scene: BattleScene): Promise { return new Promise(resolve => { const commonAnimNames = Utils.getEnumKeys(CommonAnim); const commonAnimIds = Utils.getEnumValues(CommonAnim); const commonAnimFetches = []; for (let ca = 0; ca < commonAnimIds.length; ca++) { const commonAnimId = commonAnimIds[ca]; - commonAnimFetches.push(fetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`) + commonAnimFetches.push(scene.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`) .then(response => response.json()) .then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas)))); } @@ -436,7 +439,7 @@ export function initCommonAnims(): Promise { }); } -export function initMoveAnim(move: Moves): Promise { +export function initMoveAnim(scene: BattleScene, move: Moves): Promise { return new Promise(resolve => { if (moveAnims.has(move)) { if (moveAnims.get(move) !== null) @@ -457,7 +460,7 @@ export function initMoveAnim(move: Moves): Promise { const defaultMoveAnim = allMoves[move] instanceof AttackMove ? Moves.TACKLE : allMoves[move] instanceof SelfStatusMove ? Moves.FOCUS_ENERGY : Moves.TAIL_WHIP; const moveName = Moves[move].toLowerCase().replace(/\_/g, '-'); const fetchAnimAndResolve = (move: Moves) => { - fetch(`./battle-anims/${moveName}.json`) + scene.cachedFetch(`./battle-anims/${moveName}.json`) .then(response => { if (!response.ok) { console.error(`Could not load animation file for move '${moveName}'`, response.status, response.statusText); @@ -474,7 +477,7 @@ export function initMoveAnim(move: Moves): Promise { populateMoveAnim(move, ba); const chargeAttr = allMoves[move].getAttrs(ChargeAttr).find(() => true) as ChargeAttr || allMoves[move].getAttrs(DelayedAttackAttr).find(() => true) as DelayedAttackAttr; if (chargeAttr) - initMoveChargeAnim(chargeAttr.chargeAnim).then(() => resolve()); + initMoveChargeAnim(scene, chargeAttr.chargeAnim).then(() => resolve()); else resolve(); }); @@ -484,7 +487,7 @@ export function initMoveAnim(move: Moves): Promise { }); } -export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise { +export function initMoveChargeAnim(scene: BattleScene, chargeAnim: ChargeAnim): Promise { return new Promise(resolve => { if (chargeAnims.has(chargeAnim)) { if (chargeAnims.get(chargeAnim) !== null) @@ -499,7 +502,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise { } } else { chargeAnims.set(chargeAnim, null); - fetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, '-')}.json`) + scene.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, '-')}.json`) .then(response => response.json()) .then(ca => { if (Array.isArray(ca)) { @@ -795,7 +798,10 @@ export abstract class BattleAnim { let sprite: Phaser.GameObjects.Sprite; sprite = scene.addPokemonSprite(isUser ? user : target, 0, 0, spriteSource.texture, spriteSource.frame.name, true); [ 'spriteColors', 'fusionSpriteColors' ].map(k => sprite.pipelineData[k] = (isUser ? user : target).getSprite().pipelineData[k]); - sprite.pipelineData['ignoreFieldPos'] = true; + sprite.setPipelineData('spriteKey', (isUser ? user : target).getBattleSpriteKey()); + sprite.setPipelineData('shiny', (isUser ? user : target).shiny); + sprite.setPipelineData('variant', (isUser ? user : target).variant); + sprite.setPipelineData('ignoreFieldPos', true); spriteSource.on('animationupdate', (_anim, frame) => sprite.setFrame(frame.textureFrame)); scene.field.add(sprite); sprites.push(sprite); diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 20946c784cb..aaab9f9a4a2 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -8,7 +8,7 @@ import * as Utils from "../utils"; import { Moves } from "./enums/moves"; import { ChargeAttr, MoveFlags, allMoves } from "./move"; import { Type } from "./type"; -import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, applyAbAttrs } from "./ability"; +import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, ReverseDrainAbAttr, applyAbAttrs } from "./ability"; import { Abilities } from "./enums/abilities"; import { BattlerTagType } from "./enums/battler-tag-type"; import { TerrainType } from "./terrain"; @@ -145,6 +145,10 @@ export class FlinchedTag extends BattlerTag { applyAbAttrs(FlinchEffectAbAttr, pokemon, null); } + canAdd(pokemon: Pokemon): boolean { + return !pokemon.isMax(); + } + lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { super.lapse(pokemon, lapseType); @@ -272,6 +276,10 @@ export class SeedTag extends BattlerTag { super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, Moves.LEECH_SEED, sourceId); } + canAdd(pokemon: Pokemon): boolean { + return !pokemon.isOfType(Type.GRASS); + } + onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); @@ -292,7 +300,11 @@ export class SeedTag extends BattlerTag { pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, source.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.LEECH_SEED)); const damage = pokemon.damageAndUpdate(Math.max(Math.floor(pokemon.getMaxHp() / 8), 1)); - pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, source.getBattlerIndex(), damage, getPokemonMessage(pokemon, '\'s health is\nsapped by Leech Seed!'), false, true)); + const reverseDrain = pokemon.hasAbilityWithAttr(ReverseDrainAbAttr); + pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, source.getBattlerIndex(), + !reverseDrain ? damage : damage * -1, + !reverseDrain ? getPokemonMessage(pokemon, '\'s health is\nsapped by Leech Seed!') : getPokemonMessage(source, '\'s Leech Seed\nsucked up the liquid ooze!'), + false, true)); } } } @@ -364,6 +376,9 @@ export class EncoreTag extends BattlerTag { } canAdd(pokemon: Pokemon): boolean { + if (pokemon.isMax()) + return false; + const lastMoves = pokemon.getLastXMoves(1); if (!lastMoves.length) return false; @@ -603,6 +618,16 @@ export class MagmaStormTag extends DamagingTrapTag { } } +export class SnapTrapTag extends DamagingTrapTag { + constructor(turnCount: integer, sourceId: integer) { + super(BattlerTagType.SNAP_TRAP, CommonAnim.SNAP_TRAP, turnCount, Moves.SNAP_TRAP, sourceId); + } + + getTrapMessage(pokemon: Pokemon): string { + return getPokemonMessage(pokemon, ` got trapped\nby a snap trap!`); + } +} + export class ThunderCageTag extends DamagingTrapTag { constructor(turnCount: integer, sourceId: integer) { super(BattlerTagType.THUNDER_CAGE, CommonAnim.THUNDER_CAGE, turnCount, Moves.THUNDER_CAGE, sourceId); @@ -613,6 +638,16 @@ export class ThunderCageTag extends DamagingTrapTag { } } +export class InfestationTag extends DamagingTrapTag { + constructor(turnCount: integer, sourceId: integer) { + super(BattlerTagType.INFESTATION, CommonAnim.INFESTATION, turnCount, Moves.INFESTATION, sourceId); + } + + getTrapMessage(pokemon: Pokemon): string { + return getPokemonMessage(pokemon, ` has been afflicted \nwith an infestation by ${getPokemonPrefix(pokemon.scene.getPokemonById(this.sourceId))}${pokemon.scene.getPokemonById(this.sourceId).name}!`); + } +} + export class ProtectedTag extends BattlerTag { constructor(sourceMove: Moves, tagType: BattlerTagType = BattlerTagType.PROTECTED) { @@ -799,7 +834,7 @@ export class TruantTag extends AbilityBattlerTag { } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { - if ((!pokemon.canApplyAbility() || pokemon.getAbility().id !== Abilities.TRUANT) && (!pokemon.canApplyAbility(true) || pokemon.getPassiveAbility().id !== Abilities.TRUANT)) + if (!pokemon.hasAbility(Abilities.TRUANT)) return super.lapse(pokemon, lapseType); const passive = pokemon.getAbility().id !== Abilities.TRUANT; @@ -827,7 +862,7 @@ export class SlowStartTag extends AbilityBattlerTag { } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { - if ((!pokemon.canApplyAbility() || pokemon.getAbility().id !== this.ability) && (!pokemon.canApplyAbility(true) || pokemon.getPassiveAbility().id !== this.ability)) + if (!pokemon.hasAbility(this.ability)) this.turnCount = 1; return super.lapse(pokemon, lapseType); @@ -922,11 +957,15 @@ export class HideSpriteTag extends BattlerTag { export class TypeBoostTag extends BattlerTag { public boostedType: Type; + public boostValue: number; + public oneUse: boolean; - constructor(tagType: BattlerTagType, sourceMove: Moves, boostedType: Type) { + constructor(tagType: BattlerTagType, sourceMove: Moves, boostedType: Type, boostValue: number, oneUse: boolean) { super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove); this.boostedType = boostedType; + this.boostValue = boostValue; + this.oneUse = oneUse; } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -1003,6 +1042,39 @@ export class SaltCuredTag extends BattlerTag { } } +export class CursedTag extends BattlerTag { + private sourceIndex: integer; + + constructor(sourceId: integer) { + super(BattlerTagType.CURSED, BattlerTagLapseType.TURN_END, 1, Moves.CURSE, sourceId); + } + + onAdd(pokemon: Pokemon): void { + super.onAdd(pokemon); + + pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' has been cursed!')); + this.sourceIndex = pokemon.scene.getPokemonById(this.sourceId).getBattlerIndex(); + } + + lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { + const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); + + if (ret) { + pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE)); + + const cancelled = new Utils.BooleanHolder(false); + applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + + if (!cancelled.value) { + pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4)); + pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` is hurt by the ${this.getMoveName()}!`)); + } + } + + return ret; + } +} + export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourceMove: Moves, sourceId: integer): BattlerTag { switch (tagType) { case BattlerTagType.RECHARGING: @@ -1045,8 +1117,12 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc return new SandTombTag(turnCount, sourceId); case BattlerTagType.MAGMA_STORM: return new MagmaStormTag(turnCount, sourceId); + case BattlerTagType.SNAP_TRAP: + return new SnapTrapTag(turnCount, sourceId); case BattlerTagType.THUNDER_CAGE: return new ThunderCageTag(turnCount, sourceId); + case BattlerTagType.INFESTATION: + return new InfestationTag(turnCount, sourceId); case BattlerTagType.PROTECTED: return new ProtectedTag(sourceMove); case BattlerTagType.SPIKY_SHIELD: @@ -1077,10 +1153,11 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc return new TerrainHighestStatBoostTag(tagType, Abilities.QUARK_DRIVE, TerrainType.ELECTRIC); case BattlerTagType.FLYING: case BattlerTagType.UNDERGROUND: + case BattlerTagType.UNDERWATER: case BattlerTagType.HIDDEN: return new HideSpriteTag(tagType, turnCount, sourceMove); case BattlerTagType.FIRE_BOOST: - return new TypeBoostTag(tagType, sourceMove, Type.FIRE); + return new TypeBoostTag(tagType, sourceMove, Type.FIRE, 1.5, false); case BattlerTagType.CRIT_BOOST: return new CritBoostTag(tagType, sourceMove); case BattlerTagType.ALWAYS_CRIT: @@ -1093,10 +1170,17 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc return new BattlerTag(BattlerTagType.BYPASS_SLEEP, BattlerTagLapseType.TURN_END, turnCount, sourceMove); case BattlerTagType.IGNORE_FLYING: return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove); + case BattlerTagType.GROUNDED: + return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount - 1, sourceMove); case BattlerTagType.SALT_CURED: return new SaltCuredTag(sourceId); + case BattlerTagType.CURSED: + return new CursedTag(sourceId); + case BattlerTagType.CHARGED: + return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); case BattlerTagType.NONE: default: return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); } } + \ No newline at end of file diff --git a/src/data/biomes.ts b/src/data/biomes.ts index a917593a3fa..d6e84bcbc7c 100644 --- a/src/data/biomes.ts +++ b/src/data/biomes.ts @@ -44,7 +44,7 @@ export const biomeLinks: BiomeLinks = { [Biome.SEA]: [ Biome.SEABED, Biome.ICE_CAVE ], [Biome.SWAMP]: [ Biome.GRAVEYARD, Biome.TALL_GRASS ], [Biome.BEACH]: [ Biome.SEA, [ Biome.ISLAND, 4 ] ], - [Biome.LAKE]: [ Biome.BEACH, Biome.SWAMP ], + [Biome.LAKE]: [ Biome.BEACH, Biome.SWAMP, Biome.CONSTRUCTION_SITE ], [Biome.SEABED]: [ Biome.CAVE, [ Biome.VOLCANO, 4 ] ], [Biome.MOUNTAIN]: [ Biome.VOLCANO, [ Biome.WASTELAND, 3 ] ], [Biome.BADLANDS]: [ Biome.DESERT, Biome.MOUNTAIN ], @@ -66,9 +66,9 @@ export const biomeLinks: BiomeLinks = { [Biome.FAIRY_CAVE]: [ Biome.ICE_CAVE, [ Biome.SPACE, 3 ] ], [Biome.TEMPLE]: [ Biome.SWAMP, [ Biome.RUINS, 3 ] ], [Biome.METROPOLIS]: Biome.SLUM, - [Biome.SNOWY_FOREST]: Biome.LAKE, + [Biome.SNOWY_FOREST]: [ Biome.FOREST, Biome.LAKE, Biome.MOUNTAIN ], [Biome.ISLAND]: Biome.SEA, - [Biome.LABORATORY]: Biome.METROPOLIS + [Biome.LABORATORY]: Biome.CONSTRUCTION_SITE }; export const biomeDepths: BiomeDepths = {}; @@ -1844,7 +1844,7 @@ export const biomeTrainerPools: BiomeTrainerPools = { [BiomePoolTier.RARE]: [], [BiomePoolTier.SUPER_RARE]: [], [BiomePoolTier.ULTRA_RARE]: [], - [BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.KORRINA, TrainerType.BEA ], + [BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.MAYLENE, TrainerType.KORRINA, TrainerType.BEA ], [BiomePoolTier.BOSS_RARE]: [], [BiomePoolTier.BOSS_SUPER_RARE]: [], [BiomePoolTier.BOSS_ULTRA_RARE]: [] @@ -4144,7 +4144,7 @@ export const biomeTrainerPools: BiomeTrainerPools = { ], [ Species.MIME_JR, Type.PSYCHIC, Type.FAIRY, [ ] ], - [ Species.HAPPINY, Type.NORMAL, -1, [] + [ Species.HAPPINY, Type.NORMAL, -1, [ ] ], [ Species.CHATOT, Type.NORMAL, Type.FLYING, [ [ Biome.JUNGLE, BiomePoolTier.SUPER_RARE ] @@ -6057,7 +6057,7 @@ export const biomeTrainerPools: BiomeTrainerPools = { [ Biome.SEABED, BiomePoolTier.BOSS ] ] ], - [ Species.TOXEL, Type.ELECTRIC, Type.POISON, [] + [ Species.TOXEL, Type.ELECTRIC, Type.POISON, [ ] ], [ Species.TOXTRICITY, Type.ELECTRIC, Type.POISON, [ [ Biome.SLUM, BiomePoolTier.RARE, [ TimeOfDay.DUSK, TimeOfDay.NIGHT ] ], @@ -7408,6 +7408,10 @@ export const biomeTrainerPools: BiomeTrainerPools = { [ Biome.LAKE, BiomePoolTier.BOSS ] ] ], + [ TrainerType.MAYLENE, [ + [ Biome.DOJO, BiomePoolTier.BOSS ] + ] + ], [ TrainerType.FANTINA, [ [ Biome.TEMPLE, BiomePoolTier.BOSS ] ] diff --git a/src/data/daily-run.ts b/src/data/daily-run.ts index 14401d7bbd6..5371b87a684 100644 --- a/src/data/daily-run.ts +++ b/src/data/daily-run.ts @@ -60,10 +60,12 @@ export function getDailyRunStarters(scene: BattleScene, seed: string): Starter[] function getDailyRunStarter(scene: BattleScene, starterSpeciesForm: PokemonSpeciesForm, startingLevel: integer): Starter { const starterSpecies = starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId); const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex; - const pokemon = new PlayerPokemon(scene, starterSpecies, startingLevel, undefined, formIndex, undefined, undefined, undefined, undefined, undefined); + const pokemon = new PlayerPokemon(scene, starterSpecies, startingLevel, undefined, formIndex, undefined, undefined, undefined, undefined, undefined, undefined); const starter: Starter = { species: starterSpecies, dexAttr: pokemon.getDexAttr(), + abilityIndex: pokemon.abilityIndex, + passive: false, nature: pokemon.getNature(), pokerus: pokemon.pokerus }; diff --git a/src/data/dialogue.ts b/src/data/dialogue.ts index dc1b346d513..8fd9fc12560 100644 --- a/src/data/dialogue.ts +++ b/src/data/dialogue.ts @@ -56,7 +56,8 @@ export const trainerTypeDialogue = { `I'll show you the ropes of how to really use Pokémon!`, `A serious battle starts from a serious beginning! Are you sure you're ready?`, `You're only young once. And you only get one shot at a given battle. Soon, you'll be nothing but a memory.`, - `You'd better go easy on me, OK? Though I'll be seriously fighting!` + `You'd better go easy on me, OK? Though I'll be seriously fighting!`, + `School is boring. I've got nothing to do. Yawn. I'm only battling to kill the time.` ], victory: [ `That was impressive! I've got a lot to learn.`, @@ -66,7 +67,8 @@ export const trainerTypeDialogue = { `You actually taught me a lesson! You're pretty amazing!`, `Seriously, I lost. That is, like, seriously depressing, but you were seriously cool.`, `I don't need memories like this. Deleting memory…`, - `Hey! I told you to go easy on me! Still, you're pretty cool when you're serious.` + `Hey! I told you to go easy on me! Still, you're pretty cool when you're serious.`, + `I'm actually getting tired of battling… There's gotta be something new to do…` ] } ], @@ -78,9 +80,14 @@ export const trainerTypeDialogue = { `Hmm, do you discipline your Pokémon? Pampering them too much is no good.`, ], victory: [ - `I am happy! Happy, I tell you! Don't look at me like that!`, - `You don't seem to need any tips for training good Pokémon.`, - `The hardest part of this job is saying farewell to Pokémon.`, + `It is important to nurture and train each Pokémon's characteristics.`, + `Unlike my diabolical self, these are some good Pokémon.`, + `Too much praise can spoil both Pokémon and people.`, + ], + defeat:[ + `You should not get angry at your Pokémon, even if you lose a battle.`, + `Right? Pretty good Pokémon, huh? I'm suited to raising things.`, + `No matter how much you love your Pokémon, you still have to discipline them when they misbehave.` ] }, { @@ -93,6 +100,11 @@ export const trainerTypeDialogue = { `Ugh… It wasn't supposed to be like this. Did I administer the wrong blend?`, `How could that happen to my Pokémon… What are you feeding your Pokémon?`, `If I lose, that tells you I was just killing time. It doesn't damage my ego at all.` + ], + defeat: [ + `This proves my Pokémon have accepted my love.`, + `The real trick behind training good Pokémon is catching good Pokémon.`, + `Pokémon will be strong or weak depending on how you raise them.` ] } ], @@ -165,6 +177,12 @@ export const trainerTypeDialogue = { `What?! But I'm a battling genius!`, `Of course, you are the main character!`, `OK! OK! You could be an Ace Trainer!` + ], + defeat: [ + `I am devoting my body and soul to Pokémon battles!`, + `All within my expectations… Nothing to be surprised about…`, + `I thought I'd grow up to be a frail person who looked like they would break if you squeezed them too hard.`, + `Of course I'm strong and don't lose. It's important that I win gracefully.` ] } ], @@ -189,7 +207,12 @@ export const trainerTypeDialogue = { `We may have lost this round, but our bond remains unbreakable!`, `Our twin spirit won't be dimmed for long.`, `We'll come back stronger as a dynamic duo!` - ] + ], + defeat: [ + `Twin power reigns supreme!`, + `Two hearts, one triumph!`, + `Double the smiles, double the victory dance!` + ], } ], [TrainerType.CYCLIST]: [ @@ -248,6 +271,10 @@ export const trainerTypeDialogue = { victory: [ `It doesn't matter to the vastness of nature whether I win or lose…`, `Something like this is pretty trivial compared to the stifling feelings of city life.` + ], + defeat: [ + `I won the battle. But victory is nothing compared to the vastness of nature…`, + `I'm sure how you feel is not so bad if you compare it to my anxiety attacks…` ] } ], @@ -296,23 +323,46 @@ export const trainerTypeDialogue = { [TrainerType.WORKER]: [ { encounter: [ - `I'll show you we can break you. We've been training in the field!`, + `It bothers me that people always misunderstand me. I'm a lot more pure than everyone thinks.` + ], + victory: [ + `I really don't want my skin to burn, so I want to stay in the shade while I work.`, + ] + }, + { + encounter: [ `It bothers me that people always misunderstand me. $I'm a lot more pure than everyone thinks.` ], victory: [ - `How strange… How could this be… I shouldn't have been outmuscled.`, `I really don't want my skin to burn, so I want to stay in the shade while I work.` + ], + defeat: [ + `My body and mind aren't necessarily always in sync.` ] - } + }, + { + encounter: [ + `I'll show you we can break you. We've been training in the field!` + ], + victory: [ + `How strange… How could this be… I shouldn't have been outmuscled.`, + ] + }, ], [TrainerType.HEX_MANIAC]: [ { encounter: [ `I normally only ever listen to classical music, but if I lose, I think I shall try a bit of new age!`, + `I grow stronger with each tear I cry.` ], victory: [ `Is this the dawning of the age of Aquarius?`, + `Now I can get even stronger. I grow with every grudge.` + ], + defeat: [ + `New age simply refers to twentieth century classical composers, right?`, + `Don't get hung up on sadness or frustration. You can use your grudges to motivate yourself.` ] } ], @@ -338,6 +388,36 @@ export const trainerTypeDialogue = { ] } ], + [TrainerType.BEAUTY]: [ + { + encounter: [ + `My last ever battle… That's the way I'd like us to view this match…` + ], + victory: [ + `It's been fun… Let's have another last battle again someday…` + ] + } + ], + [TrainerType.BAKER]: [ + { + encounter: [ + `Hope you're ready to taste defeat!` + ], + victory: [ + `I'll bake a comeback.` + ] + } + ], + [TrainerType.BIKER]: [ + { + encounter: [ + `Time to rev up and leave you in the dust!` + ], + victory: [ + `I'll tune up for the next race.` + ] + } + ], [TrainerType.BROCK]: { encounter: [ `My expertise on Rock-type Pokémon will take you down! Come on!`, @@ -393,17 +473,20 @@ export const trainerTypeDialogue = { encounter: [ `Ah, the weather is lovely here…\nOh, a battle? Very well then.`, `My Pokémon battling skills rival that of my flower arranging skills.`, - `Oh, I hope the pleasant aroma of my Pokémon doesn't put me to sleep again…` + `Oh, I hope the pleasant aroma of my Pokémon doesn't put me to sleep again…`, + `Seeing flowers in a garden is so soothing.` ], victory: [ `Oh! I concede defeat.`, `That match was most delightful.`, - `Ah, it appears it is my loss…` + `Ah, it appears it is my loss…`, + `Oh, my goodness.` ], defeat: [ `I was afraid I would doze off…`, `Oh my, it seems my Grass Pokémon overwhelmed you.`, - `That battle was such a soothing experience.` + `That battle was such a soothing experience.`, + `Oh… Is that all?` ] }, [TrainerType.JANINE]: { @@ -1370,7 +1453,7 @@ export const trainerTypeDialogue = { `I thought that you would be able to get this far. Let's get this started.` ], victory: [ - `You got me. You are magneficent!`, + `You got me. You are magnificent!`, `I never expected another trainer to beat me… I'm surprised.` ], defeat: [ @@ -1723,12 +1806,17 @@ export const trainerTypeDialogue = { encounter: [ `M'hm… If I win this battle, I feel like I can draw a picture unlike any before it. $OK! I can hear my battle muse loud and clear. Let's get straight to it!`, + `Of course, I'm really proud of all of my Pokémon! + $Well now… Let's get right to it!` ], victory: [ `Is it over? Has my muse abandoned me?`, + `Hmm… It's over! You're incredible!` ], defeat: [ `Wow… It's beautiful somehow, isn't it…`, + `Sometimes I hear people say something was an ugly win. + $I think if you're trying your best, any win is beautiful.` ] }, [TrainerType.ELESA]: { @@ -2043,6 +2131,9 @@ export const trainerTypeDialogue = { $@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~. $@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this! $@c{smile_wave}Keep at it!` + ], + defeat: [ + `It's OK to lose sometimes…` ] } ], @@ -2069,6 +2160,9 @@ export const trainerTypeDialogue = { ], victory: [ `@c{shock}After all that… it wasn't enough…?\nYou'll never come back at this rate…` + ], + defeat: [ + `You gave it your best, now let's go home.` ] } ], @@ -2101,6 +2195,9 @@ export const trainerTypeDialogue = { ], victory: [ `@c{neutral}What…@d{64} What are you?` + ], + defeat: [ + `$@c{smile}You should be proud of how far you made it.` ] } ], @@ -2120,6 +2217,11 @@ export const trainerTypeDialogue = { victory: [ `@c{neutral}…` ] + }, + { + defeat: [ + `$@c{smile_ehalf}…` + ] } ], [TrainerType.RIVAL_6]: [ diff --git a/src/data/egg-moves.ts b/src/data/egg-moves.ts index 1413bc4bf41..f2b9a55d3fa 100644 --- a/src/data/egg-moves.ts +++ b/src/data/egg-moves.ts @@ -5,572 +5,574 @@ import * as Utils from "../utils"; export const speciesEggMoves = { - [Species.BULBASAUR]: [ Moves.GIGA_DRAIN, Moves.SLUDGE_BOMB, Moves.WEATHER_BALL, Moves.STRENGTH_SAP ], - [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.MORNING_SUN, Moves.SNARL, Moves.SACRED_FIRE ], - [Species.SQUIRTLE]: [ Moves.BODY_PRESS, Moves.FLIP_TURN, Moves.BOUNCY_BUBBLE, Moves.RECOVER ], - [Species.CATERPIE]: [ Moves.STRUGGLE_BUG, Moves.ELECTROWEB, Moves.STICKY_WEB, Moves.TAIL_GLOW ], - [Species.WEEDLE]: [ Moves.BUG_BITE, Moves.SWORDS_DANCE, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], - [Species.PIDGEY]: [ Moves.DUAL_WINGBEAT, Moves.COVET, Moves.U_TURN, Moves.BLEAKWIND_STORM ], - [Species.RATTATA]: [ Moves.TRAILBLAZE, Moves.POISON_FANG, Moves.JAW_LOCK, Moves.EXTREME_SPEED ], + [Species.BULBASAUR]: [ Moves.STRENGTH_SAP, Moves.SLUDGE_BOMB, Moves.EARTH_POWER, Moves.SAPPY_SEED ], + [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.EARTH_POWER, Moves.OBLIVION_WING ], + [Species.SQUIRTLE]: [ Moves.ICE_BEAM, Moves.DARK_PULSE, Moves.BOUNCY_BUBBLE, Moves.ORIGIN_PULSE ], + [Species.CATERPIE]: [ Moves.EARTH_POWER, Moves.SILK_TRAP, Moves.STICKY_WEB, Moves.BLEAKWIND_STORM ], + [Species.WEEDLE]: [ Moves.DRILL_RUN, Moves.SWORDS_DANCE, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], + [Species.PIDGEY]: [ Moves.HEAT_WAVE, Moves.FOCUS_BLAST, Moves.U_TURN, Moves.WILDBOLT_STORM ], + [Species.RATTATA]: [ Moves.HYPER_FANG, Moves.PSYCHIC_FANGS, Moves.FIRE_FANG, Moves.EXTREME_SPEED ], [Species.SPEAROW]: [ Moves.DUAL_WINGBEAT, Moves.SUCKER_PUNCH, Moves.PARTING_SHOT, Moves.HYPER_DRILL ], - [Species.EKANS]: [ Moves.POISON_TAIL, Moves.SCALE_SHOT, Moves.LEECH_LIFE, Moves.SHED_TAIL ], - [Species.SANDSHREW]: [ Moves.DRILL_RUN, Moves.SPIKY_SHIELD, Moves.SHORE_UP, Moves.SPIN_OUT ], - [Species.NIDORAN_F]: [ Moves.MUDDY_WATER, Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.METEOR_BEAM ], - [Species.NIDORAN_M]: [ Moves.KINGS_SHIELD, Moves.DRILL_RUN, Moves.BULK_UP, Moves.GLAIVE_RUSH ], - [Species.VULPIX]: [ Moves.BURNING_JEALOUSY, Moves.PSYCHIC, Moves.MORNING_SUN, Moves.TAIL_GLOW ], - [Species.ZUBAT]: [ Moves.CRUNCH, Moves.BRAVE_BIRD, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], - [Species.ODDISH]: [ Moves.POLLEN_PUFF, Moves.ACID_SPRAY, Moves.FLORAL_HEALING, Moves.SPORE ], - [Species.PARAS]: [ Moves.FIRST_IMPRESSION, Moves.DIRE_CLAW, Moves.CRABHAMMER, Moves.SHELL_SMASH ], - [Species.VENONAT]: [ Moves.TWIN_BEAM, Moves.SIGNAL_BEAM, Moves.TOXIC_SPIKES, Moves.POLLEN_PUFF ], - [Species.DIGLETT]: [ Moves.MUD_SHOT, Moves.HONE_CLAWS, Moves.TRIPLE_DIVE, Moves.POPULATION_BOMB ], + [Species.EKANS]: [ Moves.SHED_TAIL, Moves.DRAGON_DANCE, Moves.SLACK_OFF, Moves.NOXIOUS_TORQUE ], + [Species.SANDSHREW]: [ Moves.DIRE_CLAW, Moves.CEASELESS_EDGE, Moves.SHORE_UP, Moves.PRECIPICE_BLADES ], + [Species.NIDORAN_F]: [ Moves.SCALD, Moves.SHORE_UP, Moves.CALM_MIND, Moves.BANEFUL_BUNKER ], + [Species.NIDORAN_M]: [ Moves.DARK_PULSE, Moves.SHORE_UP, Moves.CALM_MIND, Moves.KINGS_SHIELD ], + [Species.VULPIX]: [ Moves.MOONBLAST, Moves.PSYCHIC, Moves.MORNING_SUN, Moves.TAIL_GLOW ], + [Species.ZUBAT]: [ Moves.FLOATY_FALL, Moves.DIRE_CLAW, Moves.SWORDS_DANCE, Moves.BRAVE_BIRD ], + [Species.ODDISH]: [ Moves.SLUDGE_BOMB, Moves.FIERY_DANCE, Moves.STRENGTH_SAP, Moves.SPORE ], + [Species.PARAS]: [ Moves.FIRST_IMPRESSION, Moves.SAPPY_SEED, Moves.CRABHAMMER, Moves.DIRE_CLAW ], + [Species.VENONAT]: [ Moves.SLUDGE_BOMB, Moves.MOONLIGHT, Moves.EARTH_POWER, Moves.MYSTICAL_POWER ], + [Species.DIGLETT]: [ Moves.STRENGTH_SAP, Moves.SWORDS_DANCE, Moves.ICE_SPINNER, Moves.HEADLONG_RUSH ], [Species.MEOWTH]: [ Moves.COVET, Moves.HAPPY_HOUR, Moves.PARTING_SHOT, Moves.MAKE_IT_RAIN ], - [Species.PSYDUCK]: [ Moves.MYSTICAL_POWER, Moves.AQUA_STEP, Moves.PSYCHIC, Moves.MIND_BLOWN ], - [Species.MANKEY]: [ Moves.BEAT_UP, Moves.PLAY_ROUGH, Moves.TAUNT, Moves.CLOSE_COMBAT ], - [Species.GROWLITHE]: [ Moves.THUNDER_FANG, Moves.HYPER_VOICE, Moves.NOBLE_ROAR, Moves.RAGING_FURY ], - [Species.POLIWAG]: [ Moves.BOUNCY_BUBBLE, Moves.AURORA_BEAM, Moves.ZEN_HEADBUTT, Moves.SURGING_STRIKES ], - [Species.ABRA]: [ Moves.MYSTICAL_FIRE, Moves.HEX, Moves.MAGICAL_LEAF, Moves.MYSTICAL_POWER ], - [Species.MACHOP]: [ Moves.BULLET_PUNCH, Moves.KNOCK_OFF, Moves.COACHING, Moves.CLOSE_COMBAT ], - [Species.BELLSPROUT]: [ Moves.SUNNY_DAY, Moves.WEATHER_BALL, Moves.COIL, Moves.STRENGTH_SAP ], - [Species.TENTACOOL]: [ Moves.KNOCK_OFF, Moves.WHIRLPOOL, Moves.HAZE, Moves.MALIGNANT_CHAIN ], - [Species.GEODUDE]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.HEAD_SMASH ], - [Species.PONYTA]: [ Moves.HIGH_HORSEPOWER, Moves.TRAILBLAZE, Moves.MORNING_SUN, Moves.WILD_CHARGE ], - [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.TELEPORT, Moves.TRICK_ROOM, Moves.EXPANDING_FORCE ], - [Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.BODY_PRESS, Moves.AUTOTOMIZE, Moves.STEEL_BEAM ], + [Species.PSYDUCK]: [ Moves.MYSTICAL_POWER, Moves.AQUA_STEP, Moves.AURA_SPHERE, Moves.MIND_BLOWN ], + [Species.MANKEY]: [ Moves.DRAIN_PUNCH, Moves.RAGING_FURY, Moves.METEOR_MASH, Moves.NO_RETREAT ], + [Species.GROWLITHE]: [ Moves.ZING_ZAP, Moves.PARTING_SHOT, Moves.MORNING_SUN, Moves.SACRED_FIRE ], + [Species.POLIWAG]: [ Moves.BOUNCY_BUBBLE, Moves.WILDBOLT_STORM, Moves.DRAIN_PUNCH, Moves.SURGING_STRIKES ], + [Species.ABRA]: [ Moves.MOONBLAST, Moves.EARTH_POWER, Moves.THUNDERBOLT, Moves.LUSTER_PURGE ], + [Species.MACHOP]: [ Moves.MACH_PUNCH, Moves.METEOR_MASH, Moves.FLYING_PRESS, Moves.FISSURE ], + [Species.BELLSPROUT]: [ Moves.SOLAR_BLADE, Moves.WEATHER_BALL, Moves.FIRE_LASH, Moves.STRENGTH_SAP ], + [Species.TENTACOOL]: [ Moves.BANEFUL_BUNKER, Moves.STRENGTH_SAP, Moves.HAZE, Moves.MALIGNANT_CHAIN ], + [Species.GEODUDE]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.SHORE_UP, Moves.HEAD_SMASH ], + [Species.PONYTA]: [ Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.MORNING_SUN, Moves.VOLT_TACKLE ], + [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.PARTING_SHOT, Moves.COSMIC_POWER, Moves.LUMINA_CRASH ], + [Species.MAGNEMITE]: [ Moves.RECOVER, Moves.BODY_PRESS, Moves.ICE_BEAM, Moves.THUNDERCLAP ], [Species.FARFETCHD]: [ Moves.BATON_PASS, Moves.SACRED_SWORD, Moves.ROOST, Moves.VICTORY_DANCE ], - [Species.DODUO]: [ Moves.HIGH_JUMP_KICK, Moves.PARTING_SHOT, Moves.BRAVE_BIRD, Moves.TRIPLE_ARROWS ], - [Species.SEEL]: [ Moves.FREEZE_DRY, Moves.CHILLING_WATER, Moves.ENCORE, Moves.RECOVER ], - [Species.GRIMER]: [ Moves.SHADOW_SNEAK, Moves.CURSE, Moves.CORROSIVE_GAS, Moves.PAIN_SPLIT ], + [Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.HEAD_CHARGE, Moves.BRAVE_BIRD, Moves.TRIPLE_ARROWS ], + [Species.SEEL]: [ Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.SLACK_OFF, Moves.BOUNCY_BUBBLE ], + [Species.GRIMER]: [ Moves.SHADOW_SNEAK, Moves.CURSE, Moves.STRENGTH_SAP, Moves.NOXIOUS_TORQUE ], [Species.SHELLDER]: [ Moves.BODY_PRESS, Moves.WATER_SHURIKEN, Moves.BANEFUL_BUNKER, Moves.RECOVER ], - [Species.GASTLY]: [ Moves.CLEAR_SMOG, Moves.THIEF, Moves.NASTY_PLOT, Moves.SPECTRAL_THIEF ], - [Species.ONIX]: [ Moves.SHORE_UP, Moves.DRAGON_TAIL, Moves.HEAD_SMASH, Moves.BODY_PRESS ], - [Species.DROWZEE]: [ Moves.DREAM_EATER, Moves.METRONOME, Moves.NIGHTMARE, Moves.SYNCHRONOISE ], - [Species.KRABBY]: [ Moves.CRUSH_GRIP, Moves.CEASELESS_EDGE, Moves.SHORE_UP, Moves.SHELL_SMASH ], - [Species.VOLTORB]: [ Moves.BUZZY_BUZZ, Moves.VOLT_SWITCH, Moves.MIMIC, Moves.SPIN_OUT ], - [Species.EXEGGCUTE]: [ Moves.PSYCHIC_NOISE, Moves.JUNGLE_HEALING, Moves.TRICK_ROOM, Moves.CHLOROBLAST ], - [Species.CUBONE]: [ Moves.SHADOW_BONE, Moves.BULLDOZE, Moves.PAIN_SPLIT, Moves.SKULL_BASH ], - [Species.LICKITUNG]: [ Moves.CURSE, Moves.STUFF_CHEEKS, Moves.RECYCLE, Moves.BELCH ], - [Species.KOFFING]: [ Moves.INFESTATION, Moves.PAIN_SPLIT, Moves.CORROSIVE_GAS, Moves.GUNK_SHOT ], - [Species.RHYHORN]: [ Moves.STOMPING_TANTRUM, Moves.IRON_HEAD, Moves.ROCK_POLISH, Moves.HEAD_SMASH ], - [Species.TANGELA]: [ Moves.STRENGTH_SAP, Moves.NATURE_POWER, Moves.LEECH_SEED, Moves.OCTOLOCK ], - [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.BREAKING_SWIPE, Moves.HAMMER_ARM, Moves.DOUBLE_EDGE ], - [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.AURORA_BEAM, Moves.SCALE_SHOT, Moves.CLANGOROUS_SOUL ], - [Species.GOLDEEN]: [ Moves.DRILL_RUN, Moves.FLIP_TURN, Moves.SMART_STRIKE, Moves.FISHIOUS_REND ], - [Species.STARYU]: [ Moves.METEOR_BEAM, Moves.BOUNCY_BUBBLE, Moves.CONFUSE_RAY, Moves.MYSTICAL_POWER ], - [Species.SCYTHER]: [ Moves.DUAL_WINGBEAT, Moves.NIGHT_SLASH, Moves.HONE_CLAWS, Moves.MIGHTY_CLEAVE ], - [Species.PINSIR]: [ Moves.CRUSH_GRIP, Moves.LUNGE, Moves.CLOSE_COMBAT, Moves.EXTREME_SPEED ], - [Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.TRAILBLAZE, Moves.SWORDS_DANCE, Moves.HEAD_CHARGE ], - [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.BODY_SLAM, Moves.AGILITY, Moves.BOUNCE ], - [Species.LAPRAS]: [ Moves.SPARKLING_ARIA, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.RELIC_SONG ], - [Species.EEVEE]: [ Moves.EXTREME_SPEED, Moves.NATURE_POWER, Moves.TIDY_UP, Moves.VEEVEE_VOLLEY ], - [Species.PORYGON]: [ Moves.PARABOLIC_CHARGE, Moves.AURA_SPHERE, Moves.TOPSY_TURVY, Moves.TECHNO_BLAST ], - [Species.OMANYTE]: [ Moves.SCALD, Moves.EERIE_SPELL, Moves.COSMIC_POWER, Moves.METEOR_BEAM ], - [Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.STOMPING_TANTRUM, Moves.AQUA_CUTTER, Moves.MIGHTY_CLEAVE ], - [Species.AERODACTYL]: [ Moves.DUAL_WINGBEAT, Moves.ACCELEROCK, Moves.HONE_CLAWS, Moves.HEAD_SMASH ], - [Species.ARTICUNO]: [ Moves.FREEZING_GLARE, Moves.GLACIATE, Moves.AURORA_VEIL, Moves.BLEAKWIND_STORM ], - [Species.ZAPDOS]: [ Moves.THUNDEROUS_KICK, Moves.PARABOLIC_CHARGE, Moves.SPIKY_SHIELD, Moves.BOLT_BEAK ], - [Species.MOLTRES]: [ Moves.FIERY_WRATH, Moves.SCORCHING_SANDS, Moves.BURNING_BULWARK, Moves.ERUPTION ], - [Species.DRATINI]: [ Moves.SCALE_SHOT, Moves.AQUA_JET, Moves.WHIRLWIND, Moves.SHED_TAIL ], - [Species.MEWTWO]: [ Moves.PSYBLADE, Moves.POLTERGEIST, Moves.ARMOR_CANNON, Moves.PSYCHO_BOOST ], - [Species.MEW]: [ Moves.PSYSTRIKE, Moves.DECORATE, Moves.REVIVAL_BLESSING, Moves.SKETCH ], - [Species.CHIKORITA]: [ Moves.ROCK_SLIDE, Moves.LUNGE, Moves.DRAGON_DANCE, Moves.SAPPY_SEED ], - [Species.CYNDAQUIL]: [ Moves.EXTRASENSORY, Moves.SCORCHING_SANDS, Moves.FIERY_DANCE, Moves.NASTY_PLOT ], - [Species.TOTODILE]: [ Moves.AQUA_JET, Moves.DRAGON_DANCE, Moves.ICE_PUNCH, Moves.WAVE_CRASH ], - [Species.SENTRET]: [ Moves.TIDY_UP, Moves.TAIL_SLAP, Moves.ENCORE, Moves.EXTREME_SPEED ], - [Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.FREEZING_GLARE, Moves.OBLIVION_WING ], - [Species.LEDYBA]: [ Moves.FIRST_IMPRESSION, Moves.FLOATY_FALL, Moves.FLORAL_HEALING, Moves.METEOR_MASH ], - [Species.SPINARAK]: [ Moves.TWINEEDLE, Moves.NIGHT_SLASH, Moves.SILK_TRAP, Moves.BARB_BARRAGE ], - [Species.CHINCHOU]: [ Moves.PARABOLIC_CHARGE, Moves.BOUNCY_BUBBLE, Moves.SOAK, Moves.LUMINA_CRASH ], - [Species.PICHU]: [ Moves.ZIPPY_ZAP, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.PIKA_PAPOW ], - [Species.CLEFFA]: [ Moves.DRAINING_KISS, Moves.POWER_GEM, Moves.WISH, Moves.SPARKLY_SWIRL ], - [Species.IGGLYBUFF]: [ Moves.DAZZLING_GLEAM, Moves.KNOCK_OFF, Moves.ENCORE, Moves.BOOMBURST ], - [Species.TOGEPI]: [ Moves.EARTH_POWER, Moves.ROOST, Moves.MYSTICAL_FIRE, Moves.MOONBLAST ], - [Species.NATU]: [ Moves.AIR_CUTTER, Moves.ROOST, Moves.CALM_MIND, Moves.PSYCHO_BOOST ], - [Species.MAREEP]: [ Moves.AURORA_BEAM, Moves.AURA_SPHERE, Moves.EERIE_IMPULSE, Moves.TAIL_GLOW ], - [Species.HOPPIP]: [ Moves.AIR_SLASH, Moves.POLLEN_PUFF, Moves.QUIVER_DANCE, Moves.SEED_FLARE ], - [Species.AIPOM]: [ Moves.CRUSH_CLAW, Moves.BULLET_SEED, Moves.METRONOME, Moves.TAIL_SLAP ], - [Species.SUNKERN]: [ Moves.SPORE, Moves.SAPPY_SEED, Moves.MYSTICAL_FIRE, Moves.CHLOROBLAST ], - [Species.YANMA]: [ Moves.DUAL_WINGBEAT, Moves.LEECH_LIFE, Moves.PSYCHIC_NOISE, Moves.DRAGON_DANCE ], - [Species.WOOPER]: [ Moves.BODY_PRESS, Moves.ACID_SPRAY, Moves.STOCKPILE, Moves.RECOVER ], - [Species.MURKROW]: [ Moves.THIEF, Moves.TAUNT, Moves.PARTING_SHOT, Moves.BRAVE_BIRD ], - [Species.MISDREAVUS]: [ Moves.CALM_MIND, Moves.DRAINING_KISS, Moves.AURA_SPHERE, Moves.MOONGEIST_BEAM ], - [Species.UNOWN]: [ Moves.SECRET_POWER, Moves.COSMIC_POWER, Moves.ANCIENT_POWER, Moves.MYSTICAL_POWER ], - [Species.GIRAFARIG]: [ Moves.ALLY_SWITCH, Moves.DARK_PULSE, Moves.HELPING_HAND, Moves.BOOMBURST ], - [Species.PINECO]: [ Moves.COUNTER, Moves.LUNGE, Moves.PAIN_SPLIT, Moves.BODY_PRESS ], - [Species.DUNSPARCE]: [ Moves.DRAGON_PULSE, Moves.TAILWIND, Moves.STEALTH_ROCK, Moves.BLEAKWIND_STORM ], - [Species.GLIGAR]: [ Moves.FACADE, Moves.EARTHQUAKE, Moves.LEECH_LIFE, Moves.FLOATY_FALL ], - [Species.SNUBBULL]: [ Moves.COUNTER, Moves.PSYCHIC_FANGS, Moves.JAW_LOCK, Moves.RAGING_FURY ], - [Species.QWILFISH]: [ Moves.SCALE_SHOT, Moves.BANEFUL_BUNKER, Moves.NUZZLE, Moves.BARB_BARRAGE ], - [Species.SHUCKLE]: [ Moves.COSMIC_POWER, Moves.ACCELEROCK, Moves.POWER_SHIFT, Moves.BODY_PRESS ], - [Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.DRAIN_PUNCH, Moves.BULLET_SEED, Moves.FIRST_IMPRESSION ], - [Species.SNEASEL]: [ Moves.DIRE_CLAW, Moves.KOWTOW_CLEAVE, Moves.ICICLE_CRASH, Moves.GLACIAL_LANCE ], - [Species.TEDDIURSA]: [ Moves.SLACK_OFF, Moves.FACADE, Moves.BULK_UP, Moves.DIRE_CLAW ], - [Species.SLUGMA]: [ Moves.BODY_PRESS, Moves.EXPLOSION, Moves.SCORCHING_SANDS, Moves.ERUPTION ], - [Species.SWINUB]: [ Moves.MOUNTAIN_GALE, Moves.REVERSAL, Moves.HARD_PRESS, Moves.HEADLONG_RUSH ], - [Species.CORSOLA]: [ Moves.POWER_GEM, Moves.FREEZE_DRY, Moves.SPIKY_SHIELD, Moves.STRENGTH_SAP ], - [Species.REMORAID]: [ Moves.TWIN_BEAM, Moves.SNIPE_SHOT, Moves.OCTOLOCK, Moves.SEARING_SHOT ], - [Species.DELIBIRD]: [ Moves.GLACIATE, Moves.AURORA_VEIL, Moves.CHILLY_RECEPTION, Moves.BLEAKWIND_STORM ], - [Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.IRON_HEAD, Moves.BEAK_BLAST ], - [Species.HOUNDOUR]: [ Moves.TEMPER_FLARE, Moves.DESTINY_BOND, Moves.PARTING_SHOT, Moves.FIERY_WRATH ], - [Species.PHANPY]: [ Moves.RECOVER, Moves.ROCK_POLISH, Moves.ICE_SHARD, Moves.HEADLONG_RUSH ], - [Species.STANTLER]: [ Moves.HORN_LEECH, Moves.HIGH_HORSEPOWER, Moves.HEAD_CHARGE, Moves.SWORDS_DANCE ], - [Species.TYROGUE]: [ Moves.MACH_PUNCH, Moves.RAPID_SPIN, Moves.TRIPLE_KICK, Moves.COLLISION_COURSE ], - [Species.SMOOCHUM]: [ Moves.HELPING_HAND, Moves.DRAINING_KISS, Moves.FREEZE_DRY, Moves.TAKE_HEART ], - [Species.ELEKID]: [ Moves.DRAIN_PUNCH, Moves.KNOCK_OFF, Moves.ICE_HAMMER, Moves.PLASMA_FISTS ], - [Species.MAGBY]: [ Moves.TEMPER_FLARE, Moves.SNIPE_SHOT, Moves.ZAP_CANNON, Moves.ARMOR_CANNON ], - [Species.MILTANK]: [ Moves.CRAFTY_SHIELD, Moves.CURSE, Moves.YAWN, Moves.HEADLONG_RUSH ], - [Species.RAIKOU]: [ Moves.THUNDERCLAP, Moves.AURA_SPHERE, Moves.MAGNET_RISE, Moves.WILDBOLT_STORM ], - [Species.ENTEI]: [ Moves.BURNING_BULWARK, Moves.RAGING_FURY, Moves.JAW_LOCK, Moves.PARTING_SHOT ], - [Species.SUICUNE]: [ Moves.FREEZE_DRY, Moves.AURORA_VEIL, Moves.HYDRO_STEAM, Moves.HURRICANE ], - [Species.LARVITAR]: [ Moves.DRAGON_DANCE, Moves.MOUNTAIN_GALE, Moves.MIGHTY_CLEAVE, Moves.RECOVER ], - [Species.LUGIA]: [ Moves.FREEZING_GLARE, Moves.EARTH_POWER, Moves.CHILLING_WATER, Moves.OBLIVION_WING ], - [Species.HO_OH]: [ Moves.BURNING_BULWARK, Moves.ESPER_WING, Moves.BEAK_BLAST, Moves.REVIVAL_BLESSING ], - [Species.CELEBI]: [ Moves.MYSTICAL_POWER, Moves.NATURE_POWER, Moves.COSMIC_POWER, Moves.SEED_FLARE ], - [Species.TREECKO]: [ Moves.ACROBATICS, Moves.PETAL_DANCE, Moves.DRAGON_CHEER, Moves.DRACO_METEOR ], - [Species.TORCHIC]: [ Moves.FIRE_PUNCH, Moves.POWER_UP_PUNCH, Moves.THROAT_CHOP, Moves.COLLISION_COURSE ], - [Species.MUDKIP]: [ Moves.POISON_JAB, Moves.WAVE_CRASH, Moves.BULK_UP, Moves.HEAD_SMASH ], + [Species.GASTLY]: [ Moves.FROST_BREATH, Moves.AURA_SPHERE, Moves.NASTY_PLOT, Moves.MALIGNANT_CHAIN ], + [Species.ONIX]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.HEAD_SMASH, Moves.SPIN_OUT ], + [Species.DROWZEE]: [ Moves.DREAM_EATER, Moves.RECOVER, Moves.NIGHTMARE, Moves.SPORE ], + [Species.KRABBY]: [ Moves.MOUNTAIN_GALE, Moves.LIQUIDATION, Moves.SHORE_UP, Moves.SHELL_SMASH ], + [Species.VOLTORB]: [ Moves.BUZZY_BUZZ, Moves.VOLT_SWITCH, Moves.ENERGY_BALL, Moves.NASTY_PLOT ], + [Species.EXEGGCUTE]: [ Moves.MYSTICAL_POWER, Moves.APPLE_ACID, Moves.TRICK_ROOM, Moves.FICKLE_BEAM ], + [Species.CUBONE]: [ Moves.HEAD_SMASH, Moves.WOOD_HAMMER, Moves.PAIN_SPLIT, Moves.VOLT_TACKLE ], + [Species.LICKITUNG]: [ Moves.BODY_SLAM, Moves.FIRE_LASH, Moves.GRAV_APPLE, Moves.MILK_DRINK ], + [Species.KOFFING]: [ Moves.SCALD, Moves.RECOVER, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN ], + [Species.RHYHORN]: [ Moves.SHORE_UP, Moves.WAVE_CRASH, Moves.FLARE_BLITZ, Moves.HEAD_SMASH ], + [Species.TANGELA]: [ Moves.STRENGTH_SAP, Moves.INFESTATION, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], + [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.BREAKING_SWIPE, Moves.RETURN, Moves.SEISMIC_TOSS ], + [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.NASTY_PLOT, Moves.HURRICANE, Moves.SPACIAL_REND ], + [Species.GOLDEEN]: [ Moves.DRILL_RUN, Moves.FLIP_TURN, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ], + [Species.STARYU]: [ Moves.CALM_MIND, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MYSTICAL_POWER ], + [Species.SCYTHER]: [ Moves.GEAR_GRIND, Moves.BUG_BITE, Moves.STORM_THROW, Moves.MIGHTY_CLEAVE ], + [Species.PINSIR]: [ Moves.CRUSH_GRIP, Moves.U_TURN, Moves.CLOSE_COMBAT, Moves.EXTREME_SPEED ], + [Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.FLARE_BLITZ, Moves.WAVE_CRASH, Moves.HEAD_CHARGE ], + [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.LIQUIDATION, Moves.DRAGON_ASCENT ], + [Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.BOOMBURST ], + [Species.DITTO]: [ Moves.MIMIC, Moves.COPYCAT, Moves.ME_FIRST, Moves.METRONOME ], + [Species.EEVEE]: [ Moves.WISH, Moves.REVELATION_DANCE, Moves.SIZZLY_SLIDE, Moves.NO_RETREAT ], + [Species.PORYGON]: [ Moves.BUZZY_BUZZ, Moves.AURA_SPHERE, Moves.TOPSY_TURVY, Moves.TECHNO_BLAST ], + [Species.OMANYTE]: [ Moves.SCALD, Moves.EARTH_POWER, Moves.POWER_GEM, Moves.STRENGTH_SAP ], + [Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.DRILL_RUN, Moves.AQUA_CUTTER, Moves.MIGHTY_CLEAVE ], + [Species.AERODACTYL]: [ Moves.FLOATY_FALL, Moves.HEAD_SMASH, Moves.SWORDS_DANCE, Moves.MIGHTY_CLEAVE ], + [Species.ARTICUNO]: [ Moves.AURA_SPHERE, Moves.CALM_MIND, Moves.AURORA_VEIL, Moves.AEROBLAST ], + [Species.ZAPDOS]: [ Moves.WEATHER_BALL, Moves.CALM_MIND, Moves.SPIKY_SHIELD, Moves.ELECTRO_SHOT ], + [Species.MOLTRES]: [ Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.BURNING_BULWARK, Moves.TORCH_SONG ], + [Species.DRATINI]: [ Moves.DRAGON_HAMMER, Moves.METEOR_MASH, Moves.FIRE_LASH, Moves.FLOATY_FALL ], + [Species.MEWTWO]: [ Moves.METEOR_MASH, Moves.MOONBLAST, Moves.PLASMA_FISTS, Moves.PHOTON_GEYSER ], + [Species.MEW]: [ Moves.PHOTON_GEYSER, Moves.QUIVER_DANCE, Moves.VICTORY_DANCE, Moves.REVIVAL_BLESSING ], + [Species.CHIKORITA]: [ Moves.ROCK_SLIDE, Moves.PLAY_ROUGH, Moves.DRAGON_DANCE, Moves.SAPPY_SEED ], + [Species.CYNDAQUIL]: [ Moves.NASTY_PLOT, Moves.SCORCHING_SANDS, Moves.FIERY_DANCE, Moves.ELECTRO_DRIFT ], + [Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.ICICLE_CRASH, Moves.FISHIOUS_REND ], + [Species.SENTRET]: [ Moves.TIDY_UP, Moves.THIEF, Moves.NUZZLE, Moves.EXTREME_SPEED ], + [Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.BOOMBURST, Moves.OBLIVION_WING ], + [Species.LEDYBA]: [ Moves.POLLEN_PUFF, Moves.THIEF, Moves.PARTING_SHOT, Moves.SPORE ], + [Species.SPINARAK]: [ Moves.PARTING_SHOT, Moves.MEGAHORN, Moves.SILK_TRAP, Moves.STRENGTH_SAP ], + [Species.CHINCHOU]: [ Moves.THUNDERCLAP, Moves.BOUNCY_BUBBLE, Moves.VOLT_SWITCH, Moves.TAIL_GLOW ], + [Species.PICHU]: [ Moves.PIKA_PAPOW, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.ZIPPY_ZAP ], + [Species.CLEFFA]: [ Moves.TAKE_HEART, Moves.POWER_GEM, Moves.WISH, Moves.LIGHT_OF_RUIN ], + [Species.IGGLYBUFF]: [ Moves.MOONBLAST, Moves.APPLE_ACID, Moves.WISH, Moves.BOOMBURST ], + [Species.TOGEPI]: [ Moves.SCORCHING_SANDS, Moves.ROOST, Moves.MOONBLAST, Moves.FIERY_DANCE ], + [Species.NATU]: [ Moves.AEROBLAST, Moves.ROOST, Moves.CALM_MIND, Moves.LUMINA_CRASH ], + [Species.MAREEP]: [ Moves.ICE_BEAM, Moves.MILK_DRINK, Moves.DRAGON_ENERGY, Moves.TAIL_GLOW ], + [Species.HOPPIP]: [ Moves.AIR_SLASH, Moves.STRENGTH_SAP, Moves.QUIVER_DANCE, Moves.SEED_FLARE ], + [Species.AIPOM]: [ Moves.TIDY_UP, Moves.STORM_THROW, Moves.FAKE_OUT, Moves.POPULATION_BOMB ], + [Species.SUNKERN]: [ Moves.SPORE, Moves.SAPPY_SEED, Moves.FIERY_DANCE, Moves.HYDRO_STEAM ], + [Species.YANMA]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.HEAT_WAVE, Moves.AEROBLAST ], + [Species.WOOPER]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.CURSE, Moves.SURGING_STRIKES ], + [Species.MURKROW]: [ Moves.TRIPLE_ARROWS, Moves.FLOATY_FALL, Moves.TIDY_UP, Moves.WICKED_BLOW ], + [Species.MISDREAVUS]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], + [Species.UNOWN]: [ Moves.NATURE_POWER, Moves.COSMIC_POWER, Moves.ANCIENT_POWER, Moves.MYSTICAL_POWER ], + [Species.GIRAFARIG]: [ Moves.MYSTICAL_POWER, Moves.NIGHT_DAZE, Moves.RECOVER, Moves.BOOMBURST ], + [Species.PINECO]: [ Moves.METAL_BURST, Moves.LUNGE, Moves.BODY_PRESS, Moves.SHORE_UP ], + [Species.DUNSPARCE]: [ Moves.BODY_SLAM, Moves.WICKED_TORQUE, Moves.BLAZING_TORQUE, Moves.EXTREME_SPEED ], + [Species.GLIGAR]: [ Moves.STONE_AXE, Moves.EARTHQUAKE, Moves.ROOST, Moves.FLOATY_FALL ], + [Species.SNUBBULL]: [ Moves.PARTING_SHOT, Moves.EARTHQUAKE, Moves.STUFF_CHEEKS, Moves.MAGICAL_TORQUE ], + [Species.QWILFISH]: [ Moves.BARB_BARRAGE, Moves.BANEFUL_BUNKER, Moves.NUZZLE, Moves.FISHIOUS_REND ], + [Species.SHUCKLE]: [ Moves.COSMIC_POWER, Moves.SHORE_UP, Moves.BODY_PRESS, Moves.SALT_CURE ], + [Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.LUNGE, Moves.ICICLE_SPEAR, Moves.TIDY_UP ], + [Species.SNEASEL]: [ Moves.DIRE_CLAW, Moves.KOWTOW_CLEAVE, Moves.TRIPLE_AXEL, Moves.GLACIAL_LANCE ], + [Species.TEDDIURSA]: [ Moves.DIRE_CLAW, Moves.FACADE, Moves.BULK_UP, Moves.SLACK_OFF ], + [Species.SLUGMA]: [ Moves.BURNING_BULWARK, Moves.POWER_GEM, Moves.MAGMA_STORM, Moves.HYDRO_STEAM ], + [Species.SWINUB]: [ Moves.ICE_SPINNER, Moves.HEADLONG_RUSH, Moves.MIGHTY_CLEAVE, Moves.GLACIAL_LANCE ], + [Species.CORSOLA]: [ Moves.SCALD, Moves.FREEZE_DRY, Moves.STRENGTH_SAP, Moves.SALT_CURE ], + [Species.REMORAID]: [ Moves.TWIN_BEAM, Moves.SNIPE_SHOT, Moves.SEARING_SHOT, Moves.ELECTRO_SHOT ], + [Species.DELIBIRD]: [ Moves.GLACIATE, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.BLEAKWIND_STORM ], + [Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.BEAK_BLAST ], + [Species.HOUNDOUR]: [ Moves.SEARING_SHOT, Moves.FIERY_WRATH, Moves.PARTING_SHOT, Moves.HYDRO_STEAM ], + [Species.PHANPY]: [ Moves.SHORE_UP, Moves.HEAD_SMASH, Moves.MOUNTAIN_GALE, Moves.VOLT_TACKLE ], + [Species.STANTLER]: [ Moves.HORN_LEECH, Moves.HIGH_JUMP_KICK, Moves.BULK_UP, Moves.HEAD_CHARGE ], + [Species.SMEARGLE]: [ Moves.BATON_PASS, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.SPORE ], + [Species.TYROGUE]: [ Moves.MACH_PUNCH, Moves.WICKED_TORQUE, Moves.METEOR_MASH, Moves.COLLISION_COURSE ], + [Species.SMOOCHUM]: [ Moves.EXPANDING_FORCE, Moves.AURA_SPHERE, Moves.FREEZY_FROST, Moves.TAKE_HEART ], + [Species.ELEKID]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.ICE_HAMMER, Moves.PLASMA_FISTS ], + [Species.MAGBY]: [ Moves.STORED_POWER, Moves.EARTH_POWER, Moves.ARMOR_CANNON, Moves.FLEUR_CANNON ], + [Species.MILTANK]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.YAWN, Moves.SIZZLY_SLIDE ], + [Species.RAIKOU]: [ Moves.THUNDERCLAP, Moves.NASTY_PLOT, Moves.ICE_BEAM, Moves.PARABOLIC_CHARGE ], + [Species.ENTEI]: [ Moves.BURNING_BULWARK, Moves.DRAGON_DANCE, Moves.EARTHQUAKE, Moves.MIGHTY_CLEAVE ], + [Species.SUICUNE]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.FREEZE_DRY, Moves.BOUNCY_BUBBLE ], + [Species.LARVITAR]: [ Moves.DRAGON_DANCE, Moves.MOUNTAIN_GALE, Moves.MIGHTY_CLEAVE, Moves.SHORE_UP ], + [Species.LUGIA]: [ Moves.COSMIC_POWER, Moves.STORED_POWER, Moves.SCALD, Moves.OBLIVION_WING ], + [Species.HO_OH]: [ Moves.BURNING_BULWARK, Moves.U_TURN, Moves.BRAVE_BIRD, Moves.REVIVAL_BLESSING ], + [Species.CELEBI]: [ Moves.MYSTICAL_POWER, Moves.STORED_POWER, Moves.COSMIC_POWER, Moves.SEED_FLARE ], + [Species.TREECKO]: [ Moves.DRAGON_PULSE, Moves.DRAGON_ENERGY, Moves.SECRET_SWORD, Moves.SEED_FLARE ], + [Species.TORCHIC]: [ Moves.THUNDEROUS_KICK, Moves.POWER_UP_PUNCH, Moves.KNOCK_OFF, Moves.SACRED_FIRE ], + [Species.MUDKIP]: [ Moves.SHORE_UP, Moves.ICICLE_CRASH, Moves.BULK_UP, Moves.WAVE_CRASH ], [Species.POOCHYENA]: [ Moves.JAW_LOCK, Moves.PSYCHIC_FANGS, Moves.POISON_FANG, Moves.NO_RETREAT ], - [Species.ZIGZAGOON]: [ Moves.EXTREME_SPEED, Moves.SHADOW_SNEAK, Moves.STOMPING_TANTRUM, Moves.BATON_PASS ], - [Species.WURMPLE]: [ Moves.TOXIC, Moves.DAZZLING_GLEAM, Moves.STICKY_WEB, Moves.HURRICANE ], - [Species.LOTAD]: [ Moves.REVELATION_DANCE, Moves.GIGA_DRAIN, Moves.ICE_BEAM, Moves.QUIVER_DANCE ], - [Species.SEEDOT]: [ Moves.METRONOME, Moves.GRASSY_GLIDE, Moves.KOWTOW_CLEAVE, Moves.VICTORY_DANCE ], - [Species.TAILLOW]: [ Moves.U_TURN, Moves.FACADE, Moves.DRILL_RUN, Moves.BOOMBURST 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Moves.FLOWER_SHIELD, Moves.FLOWER_TRICK, Moves.CHLOROBLAST, Moves.FLEUR_CANNON ], - [Species.ARCEUS]: [ Moves.SKETCH, Moves.ROAR_OF_TIME, Moves.SPACIAL_REND, Moves.GEOMANCY ], - [Species.VICTINI]: [ Moves.VICTORY_DANCE, Moves.FUSION_BOLT, Moves.GLACIATE, Moves.BLUE_FLARE ], - [Species.SNIVY]: [ Moves.SYNTHESIS, Moves.SAPPY_SEED, Moves.POWER_GEM, Moves.DRACO_METEOR ], - [Species.TEPIG]: [ Moves.SUCKER_PUNCH, Moves.SLACK_OFF, Moves.MACH_PUNCH, Moves.VICTORY_DANCE ], - [Species.OSHAWOTT]: [ Moves.SECRET_SWORD, Moves.AQUA_CUTTER, Moves.NASTY_PLOT, Moves.BEHEMOTH_BLADE ], - [Species.PATRAT]: [ Moves.COVET, Moves.EXTREME_SPEED, Moves.ACUPRESSURE, Moves.LAST_RESORT ], - [Species.LILLIPUP]: [ Moves.COVET, Moves.LAST_RESPECTS, Moves.HIGH_HORSEPOWER, Moves.NO_RETREAT ], - [Species.PURRLOIN]: [ Moves.THIEF, Moves.SWORDS_DANCE, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], - [Species.PANSAGE]: [ Moves.NASTY_PLOT, Moves.AURA_SPHERE, Moves.STRENGTH_SAP, Moves.FRENZY_PLANT ], - [Species.PANSEAR]: [ Moves.NASTY_PLOT, Moves.AURA_SPHERE, Moves.SCORCHING_SANDS, Moves.BLAST_BURN ], - [Species.PANPOUR]: [ Moves.NASTY_PLOT, Moves.AURA_SPHERE, Moves.FREEZE_DRY, Moves.HYDRO_CANNON ], - [Species.MUNNA]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.MYSTICAL_POWER ], - [Species.PIDOVE]: [ Moves.SUCKER_PUNCH, Moves.TIDY_UP, Moves.COVET, Moves.FLOATY_FALL ], - [Species.BLITZLE]: [ Moves.HIGH_HORSEPOWER, Moves.TRAILBLAZE, Moves.WORK_UP, Moves.VOLT_TACKLE ], - [Species.ROGGENROLA]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.STONE_AXE, Moves.DIAMOND_STORM ], - [Species.WOOBAT]: [ Moves.MYSTICAL_POWER, Moves.ESPER_WING, Moves.MYSTICAL_FIRE, Moves.OBLIVION_WING ], - [Species.DRILBUR]: [ Moves.IRON_HEAD, Moves.HYPER_DRILL, Moves.TRAILBLAZE, Moves.BEHEMOTH_BLADE ], - [Species.AUDINO]: [ Moves.BOOMBURST, Moves.MOONBLAST, Moves.METRONOME, Moves.COSMIC_POWER ], - [Species.TIMBURR]: [ Moves.MACH_PUNCH, Moves.BULLET_PUNCH, Moves.SWORDS_DANCE, Moves.ACCELEROCK ], - [Species.TYMPOLE]: [ Moves.LIQUIDATION, Moves.STOMPING_TANTRUM, Moves.RECOVER, Moves.JET_PUNCH ], - [Species.THROH]: [ Moves.UPPER_HAND, Moves.MACH_PUNCH, Moves.SPIN_OUT, Moves.DRAIN_PUNCH ], - [Species.SAWK]: [ Moves.UPPER_HAND, Moves.MACH_PUNCH, Moves.SMART_STRIKE, Moves.THUNDEROUS_KICK ], - [Species.SEWADDLE]: [ Moves.SMACK_DOWN, Moves.TROP_KICK, Moves.TIDY_UP, Moves.FIRST_IMPRESSION ], - [Species.VENIPEDE]: [ Moves.STEAMROLLER, Moves.MORTAL_SPIN, Moves.NOXIOUS_TORQUE, Moves.EARTHQUAKE ], - [Species.COTTONEE]: [ Moves.MUD_SHOT, Moves.STEALTH_ROCK, Moves.AIR_SLASH, Moves.SEED_FLARE ], - [Species.PETILIL]: [ Moves.DRAIN_PUNCH, Moves.BATON_PASS, Moves.EARTH_POWER, Moves.ICE_BEAM ], - [Species.BASCULIN]: [ Moves.LAST_RESPECTS, Moves.CLOSE_COMBAT, Moves.SHADOW_SNEAK, Moves.FISHIOUS_REND ], - [Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.RAGING_FURY, Moves.PRECIPICE_BLADES ], - [Species.DARUMAKA]: [ Moves.DRAIN_PUNCH, Moves.THUNDER_PUNCH, Moves.BURNING_BULWARK, Moves.V_CREATE ], - [Species.MARACTUS]: [ Moves.SPIKY_SHIELD, Moves.FLOWER_TRICK, Moves.BARB_BARRAGE, Moves.SEED_FLARE ], - [Species.DWEBBLE]: [ Moves.CRABHAMMER, Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.SHELL_TRAP ], - [Species.SCRAGGY]: [ Moves.SUCKER_PUNCH, Moves.GUNK_SHOT, Moves.SHED_TAIL, Moves.ATTACK_ORDER ], - [Species.SIGILYPH]: [ Moves.METEOR_BEAM, Moves.LUNAR_BLESSING, Moves.FREEZING_GLARE, Moves.OBLIVION_WING ], - [Species.YAMASK]: [ Moves.RECOVER, Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.MAKE_IT_RAIN ], - [Species.TIRTOUGA]: [ Moves.RAZOR_SHELL, Moves.SHELL_SIDE_ARM, Moves.JAW_LOCK, Moves.NO_RETREAT ], - [Species.ARCHEN]: [ Moves.FLOATY_FALL, Moves.HEAD_SMASH, Moves.BRAVE_BIRD, Moves.DRAGON_DANCE ], - [Species.TRUBBISH]: [ Moves.CORROSIVE_GAS, Moves.DEFEND_ORDER, Moves.DIRE_CLAW, Moves.GIGATON_HAMMER ], - [Species.ZORUA]: [ Moves.BADDY_BAD, Moves.EXTRASENSORY, Moves.AURA_SPHERE, Moves.TRANSFORM ], - [Species.MINCCINO]: [ Moves.COVET, Moves.TIDY_UP, Moves.BONE_RUSH, Moves.POPULATION_BOMB ], - [Species.GOTHITA]: [ Moves.MILK_DRINK, Moves.MYSTICAL_POWER, Moves.MYSTICAL_FIRE, Moves.DARK_VOID ], - [Species.SOLOSIS]: [ Moves.COSMIC_POWER, Moves.MOONBLAST, Moves.FREEZE_DRY, Moves.PSYSTRIKE ], + [Species.BELDUM]: [ Moves.PSYCHIC_FANGS, Moves.RECOVER, Moves.MOUNTAIN_GALE, Moves.SHIFT_GEAR ], + [Species.REGIROCK]: [ Moves.STONE_AXE, Moves.BODY_PRESS, Moves.RECOVER, Moves.SALT_CURE ], + [Species.REGICE]: [ Moves.EARTH_POWER, Moves.COSMIC_POWER, Moves.RECOVER, Moves.FREEZE_DRY ], + [Species.REGISTEEL]: [ Moves.BODY_PRESS, Moves.HEAT_CRASH, Moves.RECOVER, Moves.GIGATON_HAMMER ], + [Species.LATIAS]: [ Moves.CORE_ENFORCER, Moves.SEARING_SHOT, Moves.DRAGON_ENERGY, Moves.QUIVER_DANCE ], + [Species.LATIOS]: [ Moves.CORE_ENFORCER, Moves.SEARING_SHOT, Moves.DRAGON_ENERGY, Moves.QUIVER_DANCE ], + [Species.KYOGRE]: [ Moves.BOUNCY_BUBBLE, Moves.HURRICANE, Moves.THUNDER, Moves.RECOVER ], + [Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.MORNING_SUN, Moves.SACRED_FIRE ], + [Species.RAYQUAZA]: [ Moves.OBLIVION_WING, Moves.DRAGON_DARTS, Moves.DRAGON_ENERGY, Moves.V_CREATE ], + [Species.JIRACHI]: [ Moves.IRON_HEAD, Moves.FLOATY_FALL, Moves.ROCK_SLIDE, Moves.SHIFT_GEAR ], + [Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ], + [Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE, Moves.ICE_SPINNER, Moves.SAPPY_SEED ], + [Species.CHIMCHAR]: [ Moves.SWORDS_DANCE, Moves.THUNDEROUS_KICK, Moves.ICE_PUNCH, Moves.SACRED_FIRE ], + [Species.PIPLUP]: [ Moves.KINGS_SHIELD, Moves.TACHYON_CUTTER, Moves.ROOST, Moves.STEAM_ERUPTION ], + [Species.STARLY]: [ Moves.SWORDS_DANCE, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.HEAD_CHARGE ], + [Species.BIDOOF]: [ Moves.EXTREME_SPEED, Moves.STOCKPILE, Moves.POWER_TRIP, Moves.AQUA_STEP ], + [Species.KRICKETOT]: [ Moves.BONEMERANG, Moves.ROOST, Moves.ROCK_BLAST, Moves.VICTORY_DANCE ], + [Species.SHINX]: [ Moves.FIRE_LASH, Moves.TRIPLE_AXEL, Moves.FACADE, Moves.BOLT_STRIKE ], + [Species.BUDEW]: [ Moves.FIERY_DANCE, Moves.SLUDGE_WAVE, Moves.SPORE, Moves.QUIVER_DANCE ], + [Species.CRANIDOS]: [ Moves.STONE_AXE, Moves.ACCELEROCK, Moves.HEADLONG_RUSH, Moves.DRAGON_DANCE ], + [Species.SHIELDON]: [ Moves.PAIN_SPLIT, Moves.BODY_PRESS, Moves.KINGS_SHIELD, Moves.DIAMOND_STORM ], + [Species.BURMY]: [ Moves.BODY_PRESS, Moves.TOXIC, Moves.HEAL_ORDER, Moves.DEFEND_ORDER ], + [Species.COMBEE]: [ Moves.SPORE, Moves.HEAT_WAVE, Moves.KINGS_SHIELD, Moves.QUIVER_DANCE ], + [Species.PACHIRISU]: [ Moves.BADDY_BAD, Moves.SIZZLY_SLIDE, Moves.U_TURN, Moves.ZIPPY_ZAP ], + [Species.BUIZEL]: [ Moves.JET_PUNCH, Moves.TRIPLE_AXEL, Moves.SUPERCELL_SLAM, Moves.SURGING_STRIKES ], + [Species.CHERUBI]: [ Moves.SPORE, Moves.STRENGTH_SAP, Moves.FIERY_DANCE, Moves.FLOWER_TRICK ], + [Species.SHELLOS]: [ Moves.STRENGTH_SAP, Moves.SCORCHING_SANDS, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], + [Species.DRIFLOON]: [ Moves.WILL_O_WISP, Moves.HEAT_WAVE, Moves.CALM_MIND, Moves.OBLIVION_WING ], + [Species.BUNEARY]: [ Moves.TRIPLE_AXEL, Moves.SWORDS_DANCE, Moves.THUNDEROUS_KICK, Moves.MULTI_ATTACK ], + [Species.GLAMEOW]: [ Moves.U_TURN, Moves.HIGH_HORSEPOWER, Moves.BULK_UP, Moves.EXTREME_SPEED ], + [Species.CHINGLING]: [ Moves.BUZZY_BUZZ, Moves.COSMIC_POWER, Moves.TORCH_SONG, Moves.LUMINA_CRASH ], + [Species.STUNKY]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.RECOVER, Moves.DIRE_CLAW ], + [Species.BRONZOR]: [ Moves.RECOVER, Moves.COSMIC_POWER, Moves.GLARE, Moves.TACHYON_CUTTER ], + [Species.BONSLY]: [ Moves.STONE_AXE, Moves.LEAF_BLADE, Moves.STRENGTH_SAP, Moves.HEAD_SMASH ], + [Species.MIME_JR]: [ Moves.CALM_MIND, Moves.MOONBLAST, Moves.WILL_O_WISP, Moves.LUMINA_CRASH ], + [Species.HAPPINY]: [ Moves.COTTON_GUARD, Moves.SEISMIC_TOSS, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ], + [Species.CHATOT]: [ Moves.SPARKLING_ARIA, Moves.TORCH_SONG, Moves.BATON_PASS, Moves.BOOMBURST ], + [Species.SPIRITOMB]: [ Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.RECOVER, Moves.SPECTRAL_THIEF ], + [Species.GIBLE]: [ Moves.DRAGON_DANCE, Moves.THOUSAND_WAVES, Moves.SHORE_UP, Moves.BITTER_BLADE ], + [Species.MUNCHLAX]: [ Moves.CURSE, Moves.BODY_PRESS, Moves.KNOCK_OFF, Moves.SLACK_OFF ], + [Species.RIOLU]: [ Moves.THUNDEROUS_KICK, Moves.BULLET_PUNCH, Moves.TRIPLE_AXEL, Moves.DOUBLE_IRON_BASH ], + [Species.HIPPOPOTAS]: [ Moves.BODY_PRESS, Moves.STONE_AXE, Moves.IRON_DEFENSE, Moves.SALT_CURE ], + [Species.SKORUPI]: [ Moves.CEASELESS_EDGE, Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], + [Species.CROAGUNK]: [ Moves.DIRE_CLAW, Moves.ICE_PUNCH, Moves.THUNDEROUS_KICK, Moves.VICTORY_DANCE ], + [Species.CARNIVINE]: [ Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.MIGHTY_CLEAVE, Moves.FLOWER_TRICK ], + [Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.ORIGIN_PULSE ], + [Species.MANTYKE]: [ Moves.BOUNCY_BUBBLE, Moves.SPIKES, Moves.ROOST, Moves.STEAM_ERUPTION ], + [Species.SNOVER]: [ Moves.HIGH_HORSEPOWER, Moves.STRENGTH_SAP, Moves.AURORA_VEIL, Moves.IVY_CUDGEL ], + [Species.ROTOM]: [ Moves.RECOVER, Moves.FIERY_DANCE, Moves.SPLISHY_SPLASH, Moves.RISING_VOLTAGE ], + [Species.UXIE]: [ Moves.COSMIC_POWER, Moves.BODY_PRESS, Moves.RECOVER, Moves.LUMINA_CRASH ], + [Species.MESPRIT]: [ Moves.QUIVER_DANCE, Moves.AURA_SPHERE, Moves.RECOVER, Moves.LUMINA_CRASH ], + [Species.AZELF]: [ Moves.PHOTON_GEYSER, Moves.DRAGON_DANCE, Moves.RECOVER, Moves.LUMINA_CRASH ], + [Species.DIALGA]: [ Moves.CORE_ENFORCER, Moves.TAKE_HEART, Moves.RECOVER, Moves.MAKE_IT_RAIN ], + [Species.PALKIA]: [ Moves.RECOVER, Moves.TAKE_HEART, Moves.WATER_SPOUT, Moves.DRAGON_ENERGY ], + [Species.HEATRAN]: [ Moves.TORCH_SONG, Moves.RECOVER, Moves.FLASH_CANNON, Moves.MATCHA_GOTCHA ], + [Species.REGIGIGAS]: [ Moves.SKILL_SWAP, Moves.SHORE_UP, Moves.EXTREME_SPEED, Moves.GIGATON_HAMMER ], + [Species.GIRATINA]: [ Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH, Moves.RECOVER, Moves.ASTRAL_BARRAGE ], + [Species.CRESSELIA]: [ Moves.COSMIC_POWER, Moves.SECRET_SWORD, Moves.SIZZLY_SLIDE, Moves.LUMINA_CRASH ], + [Species.PHIONE]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.RECOVER, Moves.QUIVER_DANCE ], + [Species.MANAPHY]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.RECOVER, Moves.QUIVER_DANCE ], + [Species.DARKRAI]: [ Moves.FIERY_WRATH, Moves.MOONBLAST, Moves.SEARING_SHOT, Moves.SPORE ], + [Species.SHAYMIN]: [ Moves.SPRINGTIDE_STORM, Moves.HEAT_WAVE, Moves.BLEAKWIND_STORM, Moves.MATCHA_GOTCHA ], + [Species.ARCEUS]: [ Moves.QUIVER_DANCE, Moves.COLLISION_COURSE, Moves.VICTORY_DANCE, Moves.SPECTRAL_THIEF ], + [Species.VICTINI]: [ Moves.RECOVER, Moves.BOLT_STRIKE, Moves.PHOTON_GEYSER, Moves.VICTORY_DANCE ], + [Species.SNIVY]: [ Moves.BURNING_JEALOUSY, Moves.SAPPY_SEED, Moves.SUPERPOWER, Moves.FLEUR_CANNON ], + [Species.TEPIG]: [ Moves.AXE_KICK, Moves.VOLT_TACKLE, Moves.DRAIN_PUNCH, Moves.VICTORY_DANCE ], + [Species.OSHAWOTT]: [ Moves.ICE_SPINNER, Moves.SHELL_SIDE_ARM, Moves.SACRED_SWORD, Moves.SHELL_SMASH ], + [Species.PATRAT]: [ Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.GLARE, Moves.TIDY_UP ], + [Species.LILLIPUP]: [ Moves.CLOSE_COMBAT, Moves.THIEF, Moves.HIGH_HORSEPOWER, Moves.LAST_RESPECTS ], + [Species.PURRLOIN]: [ Moves.ENCORE, Moves.ASSIST, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], + [Species.PANSAGE]: [ Moves.SWORDS_DANCE, Moves.TEMPER_FLARE, Moves.EARTHQUAKE, Moves.IVY_CUDGEL ], + [Species.PANSEAR]: [ Moves.NASTY_PLOT, Moves.SCALD, Moves.SCORCHING_SANDS, Moves.SEARING_SHOT ], + [Species.PANPOUR]: [ Moves.NASTY_PLOT, Moves.ENERGY_BALL, Moves.AURA_SPHERE, Moves.STEAM_ERUPTION ], + [Species.MUNNA]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.LUMINA_CRASH ], + [Species.PIDOVE]: [ Moves.GUNK_SHOT, Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], + [Species.BLITZLE]: [ Moves.HIGH_HORSEPOWER, Moves.THUNDEROUS_KICK, Moves.FLARE_BLITZ, Moves.VOLT_TACKLE ], + [Species.ROGGENROLA]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.DIAMOND_STORM ], + [Species.WOOBAT]: [ Moves.TAKE_HEART, Moves.STORED_POWER, Moves.MYSTICAL_FIRE, Moves.OBLIVION_WING ], + [Species.DRILBUR]: [ Moves.IRON_HEAD, Moves.ICE_SPINNER, Moves.SHIFT_GEAR, Moves.HEADLONG_RUSH ], + [Species.AUDINO]: [ Moves.FOLLOW_ME, Moves.MOONBLAST, Moves.WISH, Moves.LUNAR_BLESSING ], + [Species.TIMBURR]: [ Moves.MACH_PUNCH, Moves.DRAIN_PUNCH, Moves.ICE_HAMMER, Moves.DOUBLE_IRON_BASH ], + [Species.TYMPOLE]: [ Moves.LIQUIDATION, Moves.HIGH_HORSEPOWER, Moves.TOXIC, Moves.SHORE_UP ], + [Species.THROH]: [ Moves.DRAIN_PUNCH, Moves.SLACK_OFF, Moves.METEOR_MASH, Moves.NO_RETREAT ], + [Species.SAWK]: [ Moves.DRAIN_PUNCH, Moves.MACH_PUNCH, Moves.ENDEAVOR, Moves.VICTORY_DANCE ], + [Species.SEWADDLE]: [ Moves.STONE_AXE, Moves.PSYCHO_CUT, Moves.TIDY_UP, Moves.BITTER_BLADE ], + [Species.VENIPEDE]: [ Moves.SWORDS_DANCE, Moves.BATON_PASS, Moves.NOXIOUS_TORQUE, Moves.BLAZING_TORQUE ], + [Species.COTTONEE]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.SLEEP_POWDER, Moves.SEED_FLARE ], + [Species.PETILIL]: [ Moves.THUNDEROUS_KICK, Moves.BATON_PASS, Moves.AQUA_STEP, Moves.FIERY_DANCE ], + [Species.BASCULIN]: [ Moves.LAST_RESPECTS, Moves.CLOSE_COMBAT, Moves.TRIPLE_DIVE, Moves.DRAGON_DANCE ], + [Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.FIRE_LASH, Moves.PRECIPICE_BLADES ], + [Species.DARUMAKA]: [ Moves.DRAIN_PUNCH, Moves.THUNDER_PUNCH, Moves.BLAZING_TORQUE, Moves.V_CREATE ], + [Species.MARACTUS]: [ Moves.SCORCHING_SANDS, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.SEED_FLARE ], + [Species.DWEBBLE]: [ Moves.CRABHAMMER, Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.SHORE_UP ], + [Species.SCRAGGY]: [ Moves.SUCKER_PUNCH, Moves.TRIPLE_AXEL, Moves.DRAGON_DANCE, Moves.COLLISION_COURSE ], + [Species.SIGILYPH]: [ Moves.STORED_POWER, Moves.TAKE_HEART, Moves.FREEZING_GLARE, Moves.OBLIVION_WING ], + [Species.YAMASK]: [ Moves.RECOVER, Moves.INFERNAL_PARADE, Moves.AURA_SPHERE, Moves.TOPSY_TURVY ], + [Species.TIRTOUGA]: [ Moves.ICE_SPINNER, Moves.WAVE_CRASH, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE ], + [Species.ARCHEN]: [ Moves.ROOST, Moves.MIGHTY_CLEAVE, Moves.FLOATY_FALL, Moves.SKILL_SWAP ], + [Species.TRUBBISH]: [ Moves.TIDY_UP, Moves.RECOVER, Moves.DIRE_CLAW, Moves.GIGATON_HAMMER ], + [Species.ZORUA]: [ Moves.FLAMETHROWER, Moves.PSYCHIC, Moves.AURA_SPHERE, Moves.BADDY_BAD ], + [Species.MINCCINO]: [ Moves.ICICLE_SPEAR, Moves.TIDY_UP, Moves.KNOCK_OFF, Moves.POPULATION_BOMB ], + [Species.GOTHITA]: [ Moves.MILK_DRINK, Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.PSYSTRIKE ], + [Species.SOLOSIS]: [ Moves.COSMIC_POWER, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.PSYSTRIKE ], [Species.DUCKLETT]: [ Moves.QUIVER_DANCE, Moves.EARTH_POWER, Moves.FREEZE_DRY, Moves.OBLIVION_WING ], - [Species.VANILLITE]: [ Moves.MILK_DRINK, Moves.DECORATE, Moves.LOCK_ON, Moves.EARTH_POWER ], - [Species.DEERLING]: [ Moves.TIDY_UP, Moves.HEADBUTT, Moves.JUMP_KICK, Moves.FLOWER_TRICK ], - [Species.EMOLGA]: [ Moves.ROOST, Moves.CHARM, Moves.THUNDER_WAVE, Moves.THUNDER_CAGE ], - [Species.KARRABLAST]: [ Moves.SHIFT_GEAR, Moves.LEECH_LIFE, Moves.ROCK_WRECKER, Moves.DOUBLE_IRON_BASH ], - [Species.FOONGUS]: [ Moves.PAIN_SPLIT, Moves.CORROSIVE_GAS, Moves.SHELL_SIDE_ARM, Moves.STRENGTH_SAP ], - [Species.FRILLISH]: [ Moves.STRENGTH_SAP, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.MOONGEIST_BEAM ], - [Species.ALOMOMOLA]: [ Moves.BOUNCY_BUBBLE, Moves.HEART_SWAP, Moves.ATTRACT, Moves.TAKE_HEART ], - [Species.JOLTIK]: [ Moves.THUNDER_CAGE, Moves.PARABOLIC_CHARGE, Moves.QUIVER_DANCE, Moves.EARTH_POWER ], - [Species.FERROSEED]: [ Moves.STRENGTH_SAP, Moves.BODY_PRESS, Moves.DRILL_RUN, Moves.DOUBLE_IRON_BASH ], - [Species.KLINK]: [ Moves.TRAILBLAZE, Moves.HIGH_HORSEPOWER, Moves.FUSION_BOLT, Moves.DOUBLE_IRON_BASH ], - [Species.TYNAMO]: [ Moves.PARABOLIC_CHARGE, Moves.LEECH_LIFE, Moves.DRAGON_DANCE, Moves.FUSION_BOLT ], - [Species.ELGYEM]: [ Moves.MYSTICAL_POWER, Moves.METEOR_BEAM, Moves.COSMIC_POWER, Moves.MOONGEIST_BEAM ], - [Species.LITWICK]: [ Moves.NASTY_PLOT, Moves.SCORCHING_SANDS, Moves.TORCH_SONG, Moves.MOONGEIST_BEAM ], - [Species.AXEW]: [ Moves.STONE_AXE, Moves.GLAIVE_RUSH, Moves.TEMPER_FLARE, Moves.VICTORY_DANCE ], - [Species.CUBCHOO]: [ Moves.MOUNTAIN_GALE, Moves.DRAIN_PUNCH, Moves.SWORDS_DANCE, Moves.WAVE_CRASH ], - [Species.CRYOGONAL]: [ Moves.SURF, Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.BLEAKWIND_STORM ], - [Species.SHELMET]: [ Moves.SHED_TAIL, Moves.LEECH_LIFE, Moves.SILK_TRAP, Moves.CEASELESS_EDGE ], - [Species.STUNFISK]: [ Moves.SPIKES, Moves.BANEFUL_BUNKER, Moves.SUPERCELL_SLAM, Moves.DRAGON_DANCE ], - [Species.MIENFOO]: [ Moves.TIDY_UP, Moves.ICE_SPINNER, Moves.SUPERCELL_SLAM, Moves.BRAVE_BIRD ], - [Species.DRUDDIGON]: [ Moves.SPIKY_SHIELD, Moves.STOMPING_TANTRUM, Moves.CLANGOROUS_SOUL, Moves.DIAMOND_STORM ], - [Species.GOLETT]: [ Moves.BULK_UP, Moves.RAGE_FIST, Moves.HEADLONG_RUSH, Moves.DOUBLE_IRON_BASH ], - [Species.PAWNIARD]: [ Moves.ATTACK_ORDER, Moves.CEASELESS_EDGE, Moves.AQUA_CUTTER, Moves.PSYBLADE ], - [Species.BOUFFALANT]: [ Moves.EARTHQUAKE, Moves.FLAME_CHARGE, Moves.IRON_HEAD, Moves.RAGING_BULL ], - [Species.RUFFLET]: [ Moves.FLOATY_FALL, Moves.DAZZLING_GLEAM, Moves.HEAT_WAVE, Moves.BOLT_BEAK ], - [Species.VULLABY]: [ Moves.RUINATION, Moves.BODY_PRESS, Moves.ROOST, Moves.BADDY_BAD ], - [Species.HEATMOR]: [ Moves.SCORCHING_SANDS, Moves.NASTY_PLOT, Moves.FLASH_CANNON, Moves.SEARING_SHOT ], - [Species.DURANT]: [ Moves.SMART_STRIKE, Moves.FIRST_IMPRESSION, Moves.HONE_CLAWS, Moves.EXTREME_SPEED ], - [Species.DEINO]: [ Moves.FIERY_WRATH, Moves.HYDRO_STEAM, Moves.CORROSIVE_GAS, Moves.FICKLE_BEAM ], - [Species.LARVESTA]: [ Moves.TORCH_SONG, Moves.POLLEN_PUFF, Moves.EARTH_POWER, Moves.BLUE_FLARE ], - [Species.COBALION]: [ Moves.TACHYON_CUTTER, Moves.SIZZLY_SLIDE, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.TERRAKION]: [ Moves.MIGHTY_CLEAVE, Moves.SAPPY_SEED, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.VIRIZION]: [ Moves.PSYBLADE, Moves.AQUA_CUTTER, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.TORNADUS]: [ Moves.MIST_BALL, Moves.BRAVE_BIRD, Moves.DRAIN_PUNCH, Moves.BLIZZARD ], - [Species.THUNDURUS]: [ Moves.THUNDER_CAGE, Moves.BULK_UP, Moves.FLOATY_FALL, Moves.THUNDERCLAP ], - [Species.RESHIRAM]: [ Moves.FUSION_BOLT, Moves.FIERY_DANCE, Moves.POWER_GEM, Moves.DRAGON_ENERGY ], - [Species.ZEKROM]: [ Moves.FUSION_FLARE, Moves.BOLT_BEAK, Moves.DRAGON_HAMMER, Moves.VOLT_TACKLE ], - [Species.LANDORUS]: [ Moves.ROCK_SLIDE, Moves.LANDS_WRATH, Moves.AERIAL_ACE, Moves.AQUA_TAIL ], - [Species.KYUREM]: [ Moves.ICICLE_CRASH, Moves.DRAGON_HAMMER, Moves.ICE_SHARD, Moves.GLACIAL_LANCE ], - [Species.KELDEO]: [ Moves.WATER_PLEDGE, Moves.AIR_SLASH, Moves.PSYSTRIKE, Moves.TACHYON_CUTTER ], - [Species.MELOETTA]: [ Moves.TORCH_SONG, Moves.QUIVER_DANCE, Moves.VICTORY_DANCE, Moves.BOOMBURST ], - [Species.GENESECT]: [ Moves.FOCUS_BLAST, Moves.STEEL_BEAM, Moves.SHIFT_GEAR, Moves.QUIVER_DANCE ], - [Species.CHESPIN]: [ Moves.DRAIN_PUNCH, Moves.BELLY_DRUM, Moves.TAUNT, Moves.SAPPY_SEED ], - [Species.FENNEKIN]: [ Moves.DRAGON_PULSE, Moves.STRANGE_STEAM, Moves.HYPNOSIS, Moves.MYSTICAL_POWER ], - [Species.FROAKIE]: [ Moves.FAKE_OUT, Moves.ICY_WIND, Moves.FLIP_TURN, Moves.SURGING_STRIKES ], - [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.COVET, Moves.ENDEAVOR, Moves.HEADLONG_RUSH ], - [Species.FLETCHLING]: [ Moves.BLAZING_TORQUE, Moves.U_TURN, Moves.MIRROR_MOVE, Moves.BEAK_BLAST ], - [Species.SCATTERBUG]: [ Moves.LIFE_DEW, Moves.COSMIC_POWER, Moves.TAILWIND, Moves.DECORATE ], - [Species.LITLEO]: [ Moves.STOMPING_TANTRUM, Moves.BURN_UP, Moves.WILD_CHARGE, Moves.VICTORY_DANCE ], - [Species.FLABEBE]: [ Moves.DECORATE, Moves.FLOWER_TRICK, Moves.FLORAL_HEALING, Moves.GLITZY_GLOW ], - [Species.SKIDDO]: [ Moves.STOMPING_TANTRUM, Moves.GRASSY_GLIDE, Moves.GRASSY_TERRAIN, Moves.HEAD_SMASH ], - [Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.FAKE_OUT, Moves.ENDEAVOR, Moves.WICKED_BLOW ], - [Species.FURFROU]: [ Moves.POPULATION_BOMB, Moves.JAW_LOCK, Moves.FAKE_OUT, Moves.GIGA_IMPACT ], - [Species.ESPURR]: [ Moves.GLARE, Moves.DRAINING_KISS, Moves.TWIN_BEAM, Moves.PSYSTRIKE ], - [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.PSYCHO_CUT, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], - [Species.SPRITZEE]: [ Moves.STRANGE_STEAM, Moves.FOUL_PLAY, Moves.LIFE_DEW, Moves.RELIC_SONG ], - [Species.SWIRLIX]: [ Moves.TEATIME, Moves.RECYCLE, Moves.SPIRIT_BREAK, Moves.BELLY_DRUM ], - [Species.INKAY]: [ Moves.KNOCK_OFF, Moves.LEECH_LIFE, Moves.PARTING_SHOT, Moves.HAMMER_ARM ], - [Species.BINACLE]: [ Moves.AQUA_CUTTER, Moves.ACCELEROCK, Moves.BULK_UP, Moves.MIGHTY_CLEAVE ], - [Species.SKRELP]: [ Moves.FREEZE_DRY, Moves.VENOSHOCK, Moves.CALM_MIND, Moves.DRAGON_ENERGY ], - [Species.CLAUNCHER]: [ Moves.DARK_PULSE, Moves.DRAGON_PULSE, Moves.TERRAIN_PULSE, Moves.ORIGIN_PULSE ], - [Species.HELIOPTILE]: [ Moves.OVERDRIVE, Moves.SOLAR_BEAM, Moves.SYNTHESIS, Moves.BOOMBURST ], - [Species.TYRUNT]: [ Moves.GLAIVE_RUSH, Moves.DRAGON_RUSH, Moves.BLAZING_TORQUE, Moves.HEADLONG_RUSH ], - [Species.AMAURA]: [ Moves.RECOVER, Moves.FREEZY_FROST, Moves.DRACO_METEOR, Moves.GEOMANCY ], - [Species.HAWLUCHA]: [ Moves.HIGH_JUMP_KICK, Moves.WILD_CHARGE, Moves.HARD_PRESS, Moves.BRAVE_BIRD ], - [Species.DEDENNE]: [ Moves.PLUCK, Moves.STUFF_CHEEKS, Moves.TEATIME, Moves.SPARKLY_SWIRL ], - [Species.CARBINK]: [ Moves.MOONBLAST, Moves.LIFE_DEW, Moves.IRON_DEFENSE, Moves.DIAMOND_STORM ], - [Species.GOOMY]: [ Moves.SHELTER, Moves.RECOVER, Moves.FLASH_CANNON, Moves.DRAGON_ENERGY ], - [Species.KLEFKI]: [ Moves.RAPID_SPIN, Moves.ENCORE, Moves.TAUNT, Moves.SWAGGER ], - [Species.PHANTUMP]: [ Moves.POLTERGEIST, Moves.GRASSY_GLIDE, Moves.HAZE, Moves.STRENGTH_SAP ], - [Species.PUMPKABOO]: [ Moves.SHADOW_CLAW, Moves.SAPPY_SEED, Moves.DIRE_CLAW, Moves.VICTORY_DANCE ], - [Species.BERGMITE]: [ Moves.MOUNTAIN_GALE, Moves.HARD_PRESS, Moves.BODY_PRESS, Moves.SHELTER ], - [Species.NOIBAT]: [ Moves.ESPER_WING, Moves.BUG_BUZZ, Moves.PARTING_SHOT, Moves.AEROBLAST ], - [Species.XERNEAS]: [ Moves.FLEUR_CANNON, Moves.LUMINA_CRASH, Moves.STRENGTH_SAP, Moves.REVIVAL_BLESSING ], - [Species.YVELTAL]: [ Moves.AURA_SPHERE, Moves.FIERY_WRATH, Moves.NASTY_PLOT, Moves.WICKED_BLOW ], - [Species.ZYGARDE]: [ Moves.RAPID_SPIN, Moves.SHED_TAIL, Moves.VICTORY_DANCE, Moves.DRAGON_ENERGY ], - [Species.DIANCIE]: [ Moves.DECORATE, Moves.COSMIC_POWER, Moves.EARTH_POWER, Moves.SPARKLY_SWIRL ], - [Species.HOOPA]: [ Moves.PSYCHIC_NOISE, Moves.TOPSY_TURVY, Moves.BATON_PASS, Moves.SPECTRAL_THIEF ], - [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.HYDRO_CANNON, Moves.BLAST_BURN, Moves.METEOR_BEAM ], - [Species.ROWLET]: [ Moves.SNIPE_SHOT, Moves.ESPER_WING, Moves.TRIPLE_ARROWS, Moves.THOUSAND_ARROWS ], - [Species.LITTEN]: [ Moves.FAKE_OUT, Moves.PARTING_SHOT, Moves.PSYCHIC_FANGS, Moves.FLYING_PRESS ], - [Species.POPPLIO]: [ Moves.ENCORE, Moves.BOUNCY_BUBBLE, Moves.ALLURING_VOICE, Moves.BOOMBURST ], - [Species.PIKIPEK]: [ Moves.BOOMBURST, Moves.FLAME_CHARGE, Moves.KNOCK_OFF, Moves.BURNING_BULWARK ], 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Moves.RECYCLE, Moves.LIFE_DEW, Moves.MIRROR_COAT ], - [Species.TYPE_NULL]: [ Moves.CALM_MIND, Moves.RECOVER, Moves.RETURN, Moves.JUDGMENT ], - [Species.MINIOR]: [ Moves.DRACO_METEOR, Moves.FLOATY_FALL, Moves.METEOR_MASH, Moves.SPACIAL_REND ], - [Species.KOMALA]: [ Moves.SLACK_OFF, Moves.THRASH, Moves.PSYSHIELD_BASH, Moves.DRAGON_HAMMER ], - [Species.TURTONATOR]: [ Moves.BURNING_BULWARK, Moves.BODY_PRESS, Moves.SCORCHING_SANDS, Moves.DRACO_METEOR ], - [Species.TOGEDEMARU]: [ Moves.FAKE_OUT, Moves.PIN_MISSILE, Moves.WISH, Moves.BARB_BARRAGE ], - [Species.MIMIKYU]: [ Moves.LEECH_LIFE, Moves.THUNDER_WAVE, Moves.WILL_O_WISP, Moves.SHADOW_FORCE ], - [Species.BRUXISH]: [ Moves.SUPER_FANG, Moves.JAW_LOCK, Moves.PAIN_SPLIT, Moves.FISHIOUS_REND ], - [Species.DRAMPA]: [ Moves.THUNDER_WAVE, Moves.HEAT_WAVE, Moves.TAILWIND, Moves.BOOMBURST ], - [Species.DHELMISE]: [ Moves.TOXIC, Moves.GRASSY_GLIDE, Moves.STEEL_ROLLER, Moves.SOAK ], - [Species.JANGMO_O]: [ Moves.SCALE_SHOT, Moves.DRAGON_CHEER, Moves.AURA_SPHERE, Moves.MAT_BLOCK ], - [Species.TAPU_KOKO]: [ Moves.SPIRIT_BREAK, Moves.PSYSHIELD_BASH, Moves.FLIP_TURN, Moves.BOLT_BEAK ], - [Species.TAPU_LELE]: [ Moves.FLORAL_HEALING, Moves.HELPING_HAND, Moves.ALLY_SWITCH, Moves.GEOMANCY ], - [Species.TAPU_BULU]: [ Moves.JUNGLE_HEALING, Moves.SPIKY_SHIELD, Moves.COACHING, Moves.GRASSY_GLIDE ], - [Species.TAPU_FINI]: [ Moves.WATER_SPOUT, Moves.COSMIC_POWER, Moves.RECOVER, Moves.SPARKLY_SWIRL ], - [Species.COSMOG]: [ Moves.MYSTICAL_POWER, Moves.METEOR_MASH, Moves.PSYSHIELD_BASH, Moves.ASTRAL_BARRAGE ], - [Species.NIHILEGO]: [ Moves.INFESTATION, Moves.POWER_WHIP, Moves.GIGA_DRAIN, Moves.MALIGNANT_CHAIN ], - [Species.BUZZWOLE]: [ Moves.HORN_LEECH, Moves.DIZZY_PUNCH, Moves.METEOR_MASH, Moves.PLASMA_FISTS ], - [Species.PHEROMOSA]: [ Moves.DAZZLING_GLEAM, Moves.EXTREME_SPEED, Moves.AXE_KICK, Moves.THUNDEROUS_KICK ], - [Species.XURKITREE]: [ Moves.THUNDER, Moves.EXPLOSION, Moves.RISING_VOLTAGE, Moves.TAIL_GLOW ], - [Species.CELESTEELA]: [ Moves.FOCUS_BLAST, Moves.HEAT_WAVE, Moves.TERA_BLAST, Moves.AEROBLAST ], - [Species.KARTANA]: [ Moves.SLASH, Moves.PSYBLADE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], - [Species.GUZZLORD]: [ Moves.RECYCLE, Moves.STUFF_CHEEKS, Moves.TEATIME, Moves.SLACK_OFF ], - [Species.NECROZMA]: [ Moves.DAZZLING_GLEAM, Moves.FLAMETHROWER, Moves.AURORA_BEAM, Moves.LIGHT_OF_RUIN ], - [Species.MAGEARNA]: [ Moves.GEAR_GRIND, Moves.EARTH_POWER, Moves.MAKE_IT_RAIN, Moves.SPARKLY_SWIRL ], - [Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.THIEF, Moves.SNATCH, Moves.NO_RETREAT ], - [Species.POIPOLE]: [ Moves.POISON_STING, Moves.SHELL_SIDE_ARM, Moves.STICKY_WEB, Moves.DRAGON_ENERGY ], - [Species.STAKATAKA]: [ Moves.SHELTER, Moves.SHELL_TRAP, Moves.OBSTRUCT, Moves.CRUSH_GRIP ], - [Species.BLACEPHALON]: [ Moves.PYRO_BALL, Moves.POLLEN_PUFF, Moves.BOOMBURST, Moves.RECOVER ], - [Species.ZERAORA]: [ Moves.ZIPPY_ZAP, Moves.EXTREME_SPEED, Moves.DOUBLE_SHOCK, Moves.WICKED_BLOW ], - [Species.MELTAN]: [ 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Moves.MEGAHORN, Moves.SHELL_SMASH, Moves.STONE_AXE ], - [Species.YAMPER]: [ Moves.ICE_FANG, Moves.HONE_CLAWS, Moves.TRAILBLAZE, Moves.ZIPPY_ZAP ], - [Species.ROLYCOLY]: [ Moves.STEAMROLLER, Moves.SPIN_OUT, Moves.BURN_UP, Moves.STEAM_ERUPTION ], - [Species.APPLIN]: [ Moves.DRAGON_CHEER, Moves.AROMATHERAPY, Moves.BUG_BITE, Moves.STRENGTH_SAP ], - [Species.SILICOBRA]: [ Moves.SANDSEAR_STORM, Moves.COIL, Moves.STONE_EDGE, Moves.POWER_WHIP ], - [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.STUFF_CHEEKS, Moves.ORDER_UP, Moves.WAVE_CRASH ], - [Species.ARROKUDA]: [ Moves.DRILL_PECK, Moves.PURSUIT, Moves.ICE_FANG, Moves.FILLET_AWAY ], - [Species.TOXEL]: [ Moves.NASTY_PLOT, Moves.BANEFUL_BUNKER, Moves.BRUTAL_SWING, Moves.TORCH_SONG ], - [Species.SIZZLIPEDE]: [ Moves.FLARE_BLITZ, Moves.SCALD, Moves.ATTACK_ORDER, Moves.BURNING_BULWARK ], - [Species.CLOBBOPUS]: [ Moves.WATERFALL, Moves.ACID_ARMOR, Moves.BODY_PRESS, Moves.SURGING_STRIKES ], - [Species.SINISTEA]: [ Moves.SCALD, Moves.TOXIC, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ], - [Species.HATENNA]: [ Moves.NASTY_PLOT, Moves.SPIRIT_BREAK, Moves.BITTER_MALICE, Moves.GLITZY_GLOW ], - [Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.CLOSE_COMBAT, Moves.BADDY_BAD ], - [Species.MILCERY]: [ Moves.MILK_DRINK, Moves.SYRUP_BOMB, Moves.EARTH_POWER, Moves.SPARKLY_SWIRL ], - [Species.FALINKS]: [ Moves.POPULATION_BOMB, Moves.BEAT_UP, Moves.SPIKY_SHIELD, Moves.COLLISION_COURSE ], - [Species.PINCURCHIN]: [ Moves.SPIKY_SHIELD, Moves.EARTH_POWER, Moves.TOXIC, Moves.BARB_BARRAGE ], - [Species.SNOM]: [ Moves.FLASH_CANNON, Moves.SURF, Moves.EARTH_POWER, Moves.ESPER_WING ], - [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.ANCIENT_POWER, Moves.THUNDEROUS_KICK ], - [Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.WAVE_CRASH, Moves.LOW_KICK, Moves.SHELL_SMASH ], - [Species.INDEEDEE]: [ Moves.HEAL_PULSE, Moves.HORN_LEECH, Moves.MOONBLAST, Moves.SPOTLIGHT ], - [Species.MORPEKO]: [ Moves.CLOSE_COMBAT, Moves.MILK_DRINK, Moves.TEMPER_FLARE, Moves.DOUBLE_SHOCK ], + [Species.VANILLITE]: [ Moves.EARTH_POWER, Moves.AURORA_VEIL, Moves.DECORATE, Moves.MILK_DRINK ], + [Species.DEERLING]: [ Moves.TIDY_UP, Moves.FLOWER_TRICK, Moves.BODY_SLAM, Moves.COMBAT_TORQUE ], + [Species.EMOLGA]: [ Moves.ROOST, Moves.HEAT_WAVE, Moves.TAILWIND, Moves.ZING_ZAP ], + [Species.KARRABLAST]: [ Moves.TRICK_ROOM, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE, Moves.BITTER_BLADE ], + [Species.FOONGUS]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.SAPPY_SEED ], + [Species.FRILLISH]: [ Moves.STRENGTH_SAP, Moves.INFERNAL_PARADE, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], + [Species.ALOMOMOLA]: [ Moves.FLIP_TURN, Moves.HEART_SWAP, Moves.TOXIC, Moves.GLITZY_GLOW ], + [Species.JOLTIK]: [ Moves.THUNDER, Moves.PARABOLIC_CHARGE, Moves.EARTH_POWER, Moves.QUIVER_DANCE ], + [Species.FERROSEED]: [ Moves.STRENGTH_SAP, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.SAPPY_SEED ], + [Species.KLINK]: [ Moves.FLARE_BLITZ, Moves.HIGH_HORSEPOWER, Moves.FUSION_BOLT, Moves.DOUBLE_IRON_BASH ], + [Species.TYNAMO]: [ Moves.SCALD, Moves.RECOVER, Moves.FIRE_LASH, Moves.PLASMA_FISTS ], + [Species.ELGYEM]: [ Moves.MYSTICAL_POWER, Moves.TRICK_ROOM, Moves.STORED_POWER, Moves.LUMINA_CRASH ], + [Species.LITWICK]: [ Moves.FIERY_DANCE, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.ASTRAL_BARRAGE ], + [Species.AXEW]: [ Moves.STONE_AXE, Moves.DIRE_CLAW, Moves.FIRE_LASH, Moves.GLAIVE_RUSH ], + [Species.CUBCHOO]: [ Moves.TRIPLE_AXEL, Moves.LIQUIDATION, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ], + [Species.CRYOGONAL]: [ Moves.SURF, Moves.FREEZY_FROST, Moves.NASTY_PLOT, Moves.AURORA_VEIL ], + [Species.SHELMET]: [ Moves.SHED_TAIL, Moves.NASTY_PLOT, Moves.BATON_PASS, Moves.HEAT_WAVE ], + [Species.STUNFISK]: [ Moves.SHORE_UP, Moves.BANEFUL_BUNKER, Moves.THUNDER_CAGE, Moves.THUNDERCLAP ], + [Species.MIENFOO]: [ Moves.GUNK_SHOT, Moves.SUPERCELL_SLAM, Moves.KNOCK_OFF, Moves.MOUNTAIN_GALE ], + [Species.DRUDDIGON]: [ Moves.GLARE, Moves.ROOST, Moves.DRAGON_HAMMER, Moves.FIRE_LASH ], + [Species.GOLETT]: [ Moves.BULK_UP, Moves.RECOVER, Moves.HEADLONG_RUSH, Moves.RAGE_FIST ], + [Species.PAWNIARD]: [ Moves.SUCKER_PUNCH, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE, Moves.LAST_RESPECTS ], + [Species.BOUFFALANT]: [ Moves.SLACK_OFF, Moves.JUMP_KICK, Moves.HEAD_SMASH, Moves.FLARE_BLITZ ], + [Species.RUFFLET]: [ Moves.FLOATY_FALL, Moves.MOONBLAST, Moves.HEAT_WAVE, Moves.BOLT_BEAK ], + [Species.VULLABY]: [ Moves.TOXIC, Moves.BODY_PRESS, Moves.ROOST, Moves.TOPSY_TURVY ], + [Species.HEATMOR]: [ Moves.EARTH_POWER, Moves.OVERHEAT, Moves.FLASH_CANNON, Moves.V_CREATE ], + [Species.DURANT]: [ Moves.HIGH_HORSEPOWER, Moves.FIRST_IMPRESSION, Moves.SWORDS_DANCE, Moves.BEHEMOTH_BASH ], + [Species.DEINO]: [ Moves.FIERY_WRATH, Moves.ESPER_WING, Moves.SLUDGE_WAVE, Moves.FICKLE_BEAM ], + [Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.MATCHA_GOTCHA, Moves.EARTH_POWER, Moves.TORCH_SONG ], + [Species.COBALION]: [ Moves.BEHEMOTH_BLADE, Moves.BODY_PRESS, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], + [Species.TERRAKION]: [ Moves.MIGHTY_CLEAVE, Moves.HEADLONG_RUSH, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], + [Species.VIRIZION]: [ Moves.PSYBLADE, Moves.SAPPY_SEED, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], + [Species.TORNADUS]: [ Moves.EARTH_POWER, Moves.U_TURN, Moves.ICE_BEAM, Moves.OBLIVION_WING ], + [Species.THUNDURUS]: [ Moves.EARTH_POWER, Moves.HURRICANE, Moves.THUNDERCLAP, Moves.ELECTRO_SHOT ], + [Species.RESHIRAM]: [ Moves.ROOST, Moves.TAKE_HEART, Moves.ERUPTION, Moves.DRAGON_ENERGY ], + [Species.ZEKROM]: [ Moves.ROOST, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.BOLT_BEAK ], + [Species.LANDORUS]: [ Moves.STONE_AXE, Moves.THOUSAND_ARROWS, Moves.ROOST, Moves.FLOATY_FALL ], + [Species.KYUREM]: [ Moves.ICICLE_CRASH, Moves.DRAGON_ENERGY, Moves.NASTY_PLOT, Moves.GLACIAL_LANCE ], + [Species.KELDEO]: [ Moves.BOUNCY_BUBBLE, Moves.THUNDERBOLT, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], + [Species.MELOETTA]: [ Moves.TORCH_SONG, Moves.QUIVER_DANCE, Moves.THUNDEROUS_KICK, Moves.BOOMBURST ], + [Species.GENESECT]: [ Moves.EXTREME_SPEED, Moves.U_TURN, Moves.SHIFT_GEAR, Moves.TAIL_GLOW ], + [Species.CHESPIN]: [ Moves.DRAIN_PUNCH, Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED ], + [Species.FENNEKIN]: [ Moves.BITTER_MALICE, Moves.MOONBLAST, Moves.THUNDERBOLT, Moves.TORCH_SONG ], + [Species.FROAKIE]: [ Moves.MOONBLAST, Moves.EARTH_POWER, Moves.TRIPLE_AXEL, Moves.SURGING_STRIKES ], + [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.FACADE, Moves.EXTREME_SPEED ], + [Species.FLETCHLING]: [ Moves.DRILL_RUN, Moves.U_TURN, Moves.SUPERCELL_SLAM, Moves.TIDY_UP ], + [Species.SCATTERBUG]: [ Moves.MOONBLAST, Moves.POLLEN_PUFF, Moves.TAILWIND, Moves.HEAT_WAVE ], + [Species.LITLEO]: [ Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.YAWN, Moves.TORCH_SONG ], + [Species.FLABEBE]: [ Moves.GLITZY_GLOW, Moves.MYSTICAL_FIRE, Moves.FLORAL_HEALING, Moves.TAKE_HEART ], + [Species.SKIDDO]: [ Moves.HIGH_HORSEPOWER, Moves.GRASSY_GLIDE, Moves.STONE_AXE, Moves.SAPPY_SEED ], + [Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.FAKE_OUT, Moves.BULLET_PUNCH, Moves.WICKED_BLOW ], + [Species.FURFROU]: [ Moves.TIDY_UP, Moves.CRUNCH, Moves.COVET, Moves.MULTI_ATTACK ], + [Species.ESPURR]: [ Moves.GLARE, Moves.MOONBLAST, Moves.FLAMETHROWER, Moves.PSYSTRIKE ], + [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.POLTERGEIST, Moves.BITTER_BLADE, Moves.PAIN_SPLIT ], + [Species.SPRITZEE]: [ Moves.TRICK_ROOM, Moves.FOUL_PLAY, Moves.WISH, Moves.REVIVAL_BLESSING ], + [Species.SWIRLIX]: [ Moves.BELLY_DRUM, Moves.SUCKER_PUNCH, Moves.SPIRIT_BREAK, Moves.SIZZLY_SLIDE ], + [Species.INKAY]: [ Moves.POWER_TRIP, Moves.STORED_POWER, Moves.RECOVER, Moves.PSYCHO_BOOST ], + [Species.BINACLE]: [ Moves.ICE_SPINNER, Moves.ACCELEROCK, Moves.BULK_UP, Moves.MIGHTY_CLEAVE ], + [Species.SKRELP]: [ Moves.RECOVER, Moves.CORE_ENFORCER, Moves.CALM_MIND, Moves.MALIGNANT_CHAIN ], + [Species.CLAUNCHER]: [ Moves.SHELL_SMASH, Moves.ARMOR_CANNON, Moves.TERRAIN_PULSE, Moves.ORIGIN_PULSE ], + [Species.HELIOPTILE]: [ Moves.WEATHER_BALL, Moves.NASTY_PLOT, Moves.SHORE_UP, Moves.CLANGOROUS_SOUL ], + [Species.TYRUNT]: [ Moves.DRAGON_HAMMER, Moves.FLARE_BLITZ, Moves.VOLT_TACKLE, Moves.AXE_KICK ], + [Species.AMAURA]: [ Moves.RECOVER, Moves.AURORA_VEIL, Moves.POWER_GEM, Moves.GEOMANCY ], + [Species.HAWLUCHA]: [ Moves.DARKEST_LARIAT, Moves.HIGH_HORSEPOWER, Moves.SUPERCELL_SLAM, Moves.BRAVE_BIRD ], + [Species.DEDENNE]: [ Moves.SIZZLY_SLIDE, Moves.STUFF_CHEEKS, Moves.CALM_MIND, Moves.SPARKLY_SWIRL ], + [Species.CARBINK]: [ Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SPARKLY_SWIRL, Moves.DIAMOND_STORM ], + [Species.GOOMY]: [ Moves.SCALD, Moves.RECOVER, Moves.CALM_MIND, Moves.MAKE_IT_RAIN ], + [Species.KLEFKI]: [ Moves.COURT_CHANGE, Moves.ENCORE, Moves.TAUNT, Moves.TOPSY_TURVY ], + [Species.PHANTUMP]: [ Moves.POLTERGEIST, Moves.TRICK_ROOM, Moves.SYNTHESIS, Moves.SAPPY_SEED ], + [Species.PUMPKABOO]: [ Moves.POLTERGEIST, Moves.FIRE_LASH, Moves.DIRE_CLAW, Moves.SAPPY_SEED ], + [Species.BERGMITE]: [ Moves.STONE_AXE, Moves.METAL_BURST, Moves.BODY_PRESS, Moves.GLACIAL_LANCE ], + [Species.NOIBAT]: [ Moves.AEROBLAST, Moves.OVERDRIVE, Moves.NASTY_PLOT, Moves.CLANGING_SCALES ], + [Species.XERNEAS]: [ Moves.LIGHT_OF_RUIN, Moves.LUMINA_CRASH, Moves.STRENGTH_SAP, Moves.REVIVAL_BLESSING ], + [Species.YVELTAL]: [ Moves.IRON_HEAD, Moves.FLOATY_FALL, Moves.NASTY_PLOT, Moves.WICKED_BLOW ], + [Species.ZYGARDE]: [ Moves.DRAGON_DARTS, Moves.SHORE_UP, Moves.VICTORY_DANCE, Moves.DOUBLE_IRON_BASH ], + [Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.GEOMANCY ], + [Species.HOOPA]: [ Moves.PHOTON_GEYSER, Moves.EARTH_POWER, Moves.BATON_PASS, Moves.TIDY_UP ], + [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.ENERGY_BALL, Moves.SEARING_SHOT ], + [Species.ROWLET]: [ Moves.SNIPE_SHOT, Moves.POLTERGEIST, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], + [Species.LITTEN]: [ Moves.FAKE_OUT, Moves.PARTING_SHOT, Moves.MORNING_SUN, Moves.SACRED_FIRE ], + [Species.POPPLIO]: [ Moves.PSYCHIC_NOISE, Moves.BOUNCY_BUBBLE, Moves.ALLURING_VOICE, Moves.TORCH_SONG ], + [Species.PIKIPEK]: [ Moves.FLOATY_FALL, Moves.BONE_RUSH, Moves.BURNING_BULWARK, Moves.TIDY_UP ], + [Species.YUNGOOS]: [ Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.TIDY_UP, Moves.HEAD_CHARGE ], + [Species.GRUBBIN]: [ Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.THUNDERCLAP, Moves.QUIVER_DANCE ], + [Species.CRABRAWLER]: [ Moves.CURSE, Moves.SHORE_UP, Moves.SUCKER_PUNCH, Moves.SURGING_STRIKES ], + [Species.ORICORIO]: [ Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.THUNDERCLAP, Moves.OBLIVION_WING ], + [Species.CUTIEFLY]: [ Moves.STICKY_WEB, Moves.MOONBLAST, Moves.HEAT_WAVE, Moves.SPORE ], + [Species.ROCKRUFF]: [ Moves.DRILL_RUN, Moves.TIDY_UP, Moves.ICE_SPINNER, Moves.MIGHTY_CLEAVE ], + [Species.WISHIWASHI]: [ Moves.LIQUIDATION, Moves.ICE_SPINNER, Moves.DRAGON_DANCE, Moves.HEAL_ORDER ], + [Species.MAREANIE]: [ Moves.SPIKES, Moves.SIZZLY_SLIDE, Moves.MORTAL_SPIN, Moves.LEECH_SEED ], + [Species.MUDBRAY]: [ Moves.BODY_PRESS, Moves.YAWN, Moves.SHORE_UP, Moves.THOUSAND_WAVES ], + [Species.DEWPIDER]: [ Moves.AQUA_JET, Moves.SILK_TRAP, Moves.SWORDS_DANCE, Moves.AQUA_STEP ], + [Species.FOMANTIS]: [ Moves.SUPERPOWER, Moves.HEADLONG_RUSH, Moves.ICE_HAMMER, Moves.BITTER_BLADE ], + [Species.MORELULL]: [ Moves.CALM_MIND, Moves.LEECH_SEED, Moves.STRENGTH_SAP, Moves.SPARKLY_SWIRL ], + [Species.SALANDIT]: [ Moves.FAKE_OUT, Moves.FIERY_DANCE, Moves.SCALD, Moves.MALIGNANT_CHAIN ], + [Species.STUFFUL]: [ Moves.DRAIN_PUNCH, Moves.METEOR_MASH, Moves.ICE_HAMMER, Moves.RAGE_FIST ], + [Species.BOUNSWEET]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK, Moves.SAPPY_SEED ], + [Species.COMFEY]: [ Moves.BUZZY_BUZZ, Moves.POLLEN_PUFF, Moves.STRENGTH_SAP, Moves.MATCHA_GOTCHA ], + [Species.ORANGURU]: [ Moves.FOUL_PLAY, Moves.YAWN, Moves.FOLLOW_ME, Moves.LUNAR_BLESSING ], + [Species.PASSIMIAN]: [ Moves.FAKE_OUT, Moves.SUCKER_PUNCH, Moves.SWORDS_DANCE, Moves.PYRO_BALL ], + [Species.WIMPOD]: [ Moves.ICE_SPINNER, Moves.OBSTRUCT, Moves.KNOCK_OFF, Moves.SURGING_STRIKES ], + [Species.SANDYGAST]: [ Moves.SCORCHING_SANDS, Moves.PARTING_SHOT, Moves.CURSE, Moves.SALT_CURE ], + [Species.PYUKUMUKU]: [ Moves.MIRROR_COAT, Moves.BANEFUL_BUNKER, Moves.TOXIC_SPIKES, Moves.SALT_CURE ], + [Species.TYPE_NULL]: [ Moves.DIRE_CLAW, Moves.RECOVER, Moves.EXTREME_SPEED, Moves.NO_RETREAT ], + [Species.MINIOR]: [ Moves.EARTH_POWER, Moves.FLOATY_FALL, Moves.ZING_ZAP, Moves.DIAMOND_STORM ], + [Species.KOMALA]: [ Moves.SLACK_OFF, Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.CLOSE_COMBAT ], + [Species.TURTONATOR]: [ Moves.SHELL_SMASH, Moves.ARMOR_CANNON, Moves.EARTH_POWER, Moves.CLANGING_SCALES ], + [Species.TOGEDEMARU]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.METEOR_MASH, Moves.BEHEMOTH_BASH ], + [Species.MIMIKYU]: [ Moves.SPIRIT_BREAK, Moves.NUZZLE, Moves.PARTING_SHOT, Moves.SPECTRAL_THIEF ], + [Species.BRUXISH]: [ Moves.ICE_FANG, Moves.FIRE_FANG, Moves.FLIP_TURN, Moves.FILLET_AWAY ], + [Species.DRAMPA]: [ Moves.SLACK_OFF, Moves.FLAMETHROWER, Moves.CLANGING_SCALES, Moves.CLANGOROUS_SOUL ], + [Species.DHELMISE]: [ Moves.POLTERGEIST, Moves.STRENGTH_SAP, Moves.LEAF_BLADE, Moves.DOUBLE_IRON_BASH ], + [Species.JANGMO_O]: [ Moves.ICE_BEAM, Moves.RECOVER, Moves.SECRET_SWORD, Moves.GLAIVE_RUSH ], + [Species.TAPU_KOKO]: [ Moves.PLAY_ROUGH, Moves.MOUNTAIN_GALE, Moves.RISING_VOLTAGE, Moves.BOLT_BEAK ], + [Species.TAPU_LELE]: [ Moves.MOONLIGHT, Moves.NASTY_PLOT, Moves.HEAT_WAVE, Moves.EXPANDING_FORCE ], + [Species.TAPU_BULU]: [ Moves.GRASSY_GLIDE, Moves.CLOSE_COMBAT, Moves.PLAY_ROUGH, Moves.VICTORY_DANCE ], + [Species.TAPU_FINI]: [ Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.RECOVER, Moves.QUIVER_DANCE ], + [Species.COSMOG]: [ Moves.VICTORY_DANCE, Moves.QUIVER_DANCE, Moves.STORED_POWER, Moves.PHOTON_GEYSER ], + [Species.NIHILEGO]: [ Moves.RECOVER, Moves.QUIVER_DANCE, Moves.GIGA_DRAIN, Moves.MALIGNANT_CHAIN ], + [Species.BUZZWOLE]: [ Moves.LEECH_LIFE, Moves.BULLET_PUNCH, Moves.DARKEST_LARIAT, Moves.COLLISION_COURSE ], + [Species.PHEROMOSA]: [ Moves.AURA_SPHERE, Moves.MAKE_IT_RAIN, Moves.ATTACK_ORDER, Moves.COLLISION_COURSE ], + [Species.XURKITREE]: [ Moves.OVERHEAT, Moves.GIGA_DRAIN, Moves.TAIL_GLOW, Moves.THUNDERCLAP ], + [Species.CELESTEELA]: [ Moves.ROOST, Moves.BUZZY_BUZZ, Moves.SPIKES, Moves.OBLIVION_WING ], + [Species.KARTANA]: [ Moves.MIGHTY_CLEAVE, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], + [Species.GUZZLORD]: [ Moves.DIRE_CLAW, Moves.GLAIVE_RUSH, Moves.SLACK_OFF, Moves.BADDY_BAD ], + [Species.NECROZMA]: [ Moves.COSMIC_POWER, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE, Moves.CLANGOROUS_SOUL ], + [Species.MAGEARNA]: [ Moves.RECOVER, Moves.EARTH_POWER, Moves.COSMIC_POWER, Moves.MAKE_IT_RAIN ], + [Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.TRIPLE_AXEL, Moves.STORM_THROW, Moves.DOUBLE_IRON_BASH ], + [Species.POIPOLE]: [ Moves.SLUDGE_BOMB, Moves.BUG_BUZZ, Moves.SEARING_SHOT, Moves.DRAGON_ENERGY ], + [Species.STAKATAKA]: [ Moves.HEAVY_SLAM, Moves.SHORE_UP, Moves.CURSE, Moves.SALT_CURE ], + [Species.BLACEPHALON]: [ Moves.NASTY_PLOT, Moves.SEARING_SHOT, Moves.GIGA_DRAIN, Moves.ASTRAL_BARRAGE ], + [Species.ZERAORA]: [ Moves.SWORDS_DANCE, Moves.TRIPLE_AXEL, Moves.BOLT_STRIKE, Moves.PYRO_BALL ], + [Species.MELTAN]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.RECOVER ], + [Species.GROOKEY]: [ Moves.HEADLONG_RUSH, Moves.CLOSE_COMBAT, Moves.GRASSY_GLIDE, Moves.CLANGOROUS_SOUL ], + [Species.SCORBUNNY]: [ Moves.EXTREME_SPEED, Moves.TROP_KICK, Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK ], + [Species.SOBBLE]: [ Moves.AEROBLAST, Moves.FROST_BREATH, Moves.SEARING_SHOT, Moves.SURGING_STRIKES ], + [Species.SKWOVET]: [ Moves.KNOCK_OFF, Moves.GRAV_APPLE, Moves.BODY_PRESS, Moves.SLACK_OFF ], + [Species.ROOKIDEE]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.IRON_HEAD, Moves.KINGS_SHIELD ], + [Species.BLIPBUG]: [ Moves.RECOVER, Moves.FREEZING_GLARE, Moves.SPORE, Moves.TAIL_GLOW ], + [Species.NICKIT]: [ Moves.BADDY_BAD, Moves.BURNING_JEALOUSY, Moves.SPARKLY_SWIRL, Moves.FIERY_WRATH ], + [Species.GOSSIFLEUR]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.PARTING_SHOT, Moves.SEED_FLARE ], + [Species.WOOLOO]: [ Moves.PSYSHIELD_BASH, Moves.HEAD_CHARGE, Moves.BODY_PRESS, Moves.MILK_DRINK ], + [Species.CHEWTLE]: [ Moves.FIRE_FANG, Moves.ACCELEROCK, Moves.SHELL_SMASH, Moves.WAVE_CRASH ], + [Species.YAMPER]: [ Moves.ICE_FANG, Moves.TIDY_UP, Moves.THUNDERCLAP, Moves.ZING_ZAP ], + [Species.ROLYCOLY]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.WORK_UP, Moves.DIAMOND_STORM ], + [Species.APPLIN]: [ Moves.DRAGON_CHEER, Moves.PARTING_SHOT, Moves.FLOWER_TRICK, Moves.STRENGTH_SAP ], + [Species.SILICOBRA]: [ Moves.SHORE_UP, Moves.SHED_TAIL, Moves.STONE_EDGE, Moves.PRECIPICE_BLADES ], + [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.SURF, Moves.SCORCHING_SANDS, Moves.ROOST ], + [Species.ARROKUDA]: [ Moves.THUNDER_FANG, Moves.KNOCK_OFF, Moves.ICE_FANG, Moves.FILLET_AWAY ], + [Species.TOXEL]: [ Moves.NASTY_PLOT, Moves.BANEFUL_BUNKER, Moves.SPARKLING_ARIA, Moves.TORCH_SONG ], + [Species.SIZZLIPEDE]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], + [Species.CLOBBOPUS]: [ Moves.DRAIN_PUNCH, Moves.NO_RETREAT, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], + [Species.SINISTEA]: [ Moves.SCALD, Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ], + [Species.HATENNA]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.BUZZY_BUZZ, Moves.SEARING_SHOT ], + [Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.TOPSY_TURVY, Moves.WICKED_BLOW ], + [Species.MILCERY]: [ Moves.MOONBLAST, Moves.SYRUP_BOMB, Moves.EARTH_POWER, Moves.SEARING_SHOT ], + [Species.FALINKS]: [ Moves.COMBAT_TORQUE, Moves.PSYSHIELD_BASH, Moves.HEAL_ORDER, Moves.POPULATION_BOMB ], + [Species.PINCURCHIN]: [ Moves.TRICK_ROOM, Moves.RISING_VOLTAGE, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ], + [Species.SNOM]: [ Moves.MOONBLAST, Moves.SURF, Moves.EARTH_POWER, Moves.FIERY_DANCE ], + [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.SHORE_UP, Moves.ACCELEROCK ], + [Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.SHELL_SMASH, Moves.GLACIAL_LANCE ], + [Species.INDEEDEE]: [ Moves.MATCHA_GOTCHA, Moves.EXPANDING_FORCE, Moves.MOONBLAST, Moves.REVIVAL_BLESSING ], + [Species.MORPEKO]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.PARTING_SHOT, Moves.SWORDS_DANCE ], [Species.CUFANT]: [ Moves.LIQUIDATION, Moves.HEAVY_SLAM, Moves.CLOSE_COMBAT, Moves.GIGATON_HAMMER ], - [Species.DRACOZOLT]: [ Moves.SUPERCELL_SLAM, Moves.DRAGON_HAMMER, Moves.BOLT_STRIKE, Moves.SHED_TAIL ], - [Species.ARCTOZOLT]: [ Moves.SUPERCELL_SLAM, Moves.ICE_SPINNER, Moves.FREEZE_SHOCK, Moves.FREEZY_FROST ], - [Species.DRACOVISH]: [ Moves.SCALD, Moves.DRAGON_HAMMER, Moves.DUAL_CHOP, Moves.TRAILBLAZE ], - [Species.ARCTOVISH]: [ Moves.SCALD, Moves.ICE_SPINNER, Moves.WAVE_CRASH, Moves.BEHEMOTH_BASH ], - [Species.DURALUDON]: [ Moves.FLAMETHROWER, Moves.DRAGON_HAMMER, Moves.EARTH_POWER, Moves.AUTOTOMIZE ], - [Species.DREEPY]: [ Moves.EXTREME_SPEED, Moves.TAILWIND, Moves.FLAME_CHARGE, Moves.DRAGON_ENERGY ], - [Species.ZACIAN]: [ Moves.SPIRIT_BREAK, Moves.PSYCHO_CUT, Moves.CEASELESS_EDGE, Moves.SECRET_SWORD ], - [Species.ZAMAZENTA]: [ Moves.PSYSHIELD_BASH, Moves.BODY_PRESS, Moves.SWORDS_DANCE, Moves.KINGS_SHIELD ], - [Species.KUBFU]: [ Moves.MAT_BLOCK, Moves.STORM_THROW, Moves.KNOCK_OFF, Moves.JET_PUNCH ], - [Species.ZARUDE]: [ Moves.ROTOTILLER, Moves.FLORAL_HEALING, Moves.HELPING_HAND, Moves.IVY_CUDGEL ], - [Species.REGIELEKI]: [ Moves.SOAK, Moves.THUNDERCLAP, Moves.CHILLING_WATER, Moves.ELECTRO_DRIFT ], - [Species.REGIDRAGO]: [ Moves.FLASH_CANNON, Moves.GLARE, Moves.HEAD_SMASH, Moves.ORIGIN_PULSE ], - [Species.GLASTRIER]: [ Moves.AGILITY, Moves.PSYCHIC_FANGS, Moves.TEMPER_FLARE, Moves.GLACIAL_LANCE ], - [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.PSYCHIC, Moves.GLARE, Moves.ASTRAL_BARRAGE ], - [Species.CALYREX]: [ Moves.POWER_GEM, Moves.ICE_BEAM, Moves.SHADOW_BALL, Moves.MALIGNANT_CHAIN ], - [Species.ENAMORUS]: [ Moves.SPIRIT_BREAK, Moves.TAKE_HEART, Moves.STORED_POWER, Moves.OVERHEAT ], - [Species.SPRIGATITO]: [ Moves.PETAL_BLIZZARD, Moves.COPYCAT, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], - [Species.FUECOCO]: [ Moves.EARTHQUAKE, Moves.SLACK_OFF, Moves.INFERNAL_PARADE, Moves.SEARING_SHOT ], - [Species.QUAXLY]: [ Moves.HIGH_JUMP_KICK, Moves.ROOST, Moves.REVELATION_DANCE, Moves.SURGING_STRIKES ], - [Species.LECHONK]: [ Moves.PLUCK, Moves.RECYCLE, Moves.POWER_TRIP, Moves.FILLET_AWAY ], - [Species.TAROUNTULA]: [ Moves.STEAMROLLER, Moves.LUNGE, Moves.SUCKER_PUNCH, Moves.FIRST_IMPRESSION ], - [Species.NYMBLE]: [ Moves.POWER_UP_PUNCH, Moves.KNOCK_OFF, Moves.LEECH_LIFE, Moves.WICKED_BLOW ], - [Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.WISH, Moves.HELPING_HAND, Moves.VOLT_TACKLE ], - [Species.TANDEMAUS]: [ Moves.BITE, Moves.FEINT, Moves.BARRAGE, Moves.BOOMBURST ], - [Species.FIDOUGH]: [ Moves.COPYCAT, Moves.WISH, Moves.COVET, Moves.MAGICAL_TORQUE ], - [Species.SMOLIV]: [ Moves.STRENGTH_SAP, Moves.SYNTHESIS, Moves.WEATHER_BALL, Moves.CHLOROBLAST ], - [Species.SQUAWKABILLY]: [ Moves.PARTING_SHOT, Moves.FINAL_GAMBIT, Moves.DOUBLE_EDGE, Moves.BOOMBURST ], - [Species.NACLI]: [ Moves.BODY_PRESS, Moves.POWER_GEM, Moves.EXPLOSION, Moves.PRECIPICE_BLADES ], - [Species.CHARCADET]: [ Moves.DISABLE, Moves.FLASH_CANNON, Moves.THIEF, Moves.SPECTRAL_THIEF ], - [Species.TADBULB]: [ Moves.MUDDY_WATER, Moves.PARABOLIC_CHARGE, Moves.NUZZLE, Moves.SURF ], - [Species.WATTREL]: [ Moves.FEATHER_DANCE, Moves.WEATHER_BALL, Moves.ENDEAVOR, Moves.BOLT_BEAK ], - [Species.MASCHIFF]: [ Moves.BADDY_BAD, Moves.RETALIATE, Moves.ENDEAVOR, Moves.PLAY_ROUGH ], - [Species.SHROODLE]: [ Moves.COPYCAT, Moves.SUPER_FANG, Moves.TOXIC, Moves.SKETCH ], - [Species.BRAMBLIN]: [ Moves.SHADOW_SNEAK, Moves.STRENGTH_SAP, Moves.POLTERGEIST, Moves.SAPPY_SEED ], - [Species.TOEDSCOOL]: [ Moves.RAPID_SPIN, Moves.KNOCK_OFF, Moves.TOXIC, Moves.NOXIOUS_TORQUE ], - [Species.KLAWF]: [ Moves.ANCIENT_POWER, Moves.KNOCK_OFF, Moves.CRABHAMMER, Moves.DIRE_CLAW ], - [Species.CAPSAKID]: [ Moves.RAGE_POWDER, Moves.ROLLOUT, Moves.LEECH_SEED, Moves.FIERY_DANCE ], - [Species.RELLOR]: [ Moves.COSMIC_POWER, Moves.RECOVER, Moves.WEATHER_BALL, Moves.GLITZY_GLOW ], - [Species.FLITTLE]: [ Moves.GLITZY_GLOW, Moves.HYPNOSIS, Moves.ROOST, Moves.OBLIVION_WING ], - [Species.TINKATINK]: [ Moves.FALSE_SURRENDER, Moves.DRAIN_PUNCH, Moves.ICE_HAMMER, Moves.NO_RETREAT ], - [Species.WIGLETT]: [ Moves.FINAL_GAMBIT, Moves.THIEF, Moves.IRON_HEAD, Moves.SURGING_STRIKES ], - [Species.BOMBIRDIER]: [ Moves.SKY_ATTACK, Moves.POWER_TRIP, Moves.SUCKER_PUNCH, Moves.POPULATION_BOMB ], - [Species.FINIZEN]: [ Moves.BOUNCE, Moves.DRAIN_PUNCH, Moves.COUNTER, Moves.BOOMBURST ], - [Species.VAROOM]: [ Moves.TOXIC, Moves.GEAR_GRIND, Moves.BLAZING_TORQUE, Moves.NOXIOUS_TORQUE ], - [Species.CYCLIZAR]: [ Moves.AQUA_TAIL, Moves.IRON_TAIL, Moves.POWER_WHIP, Moves.DRAGON_DANCE ], - [Species.ORTHWORM]: [ Moves.METAL_BURST, Moves.COIL, Moves.BODY_PRESS, Moves.DRAGON_HAMMER ], - [Species.GLIMMET]: [ Moves.PURIFY, Moves.MOONBLAST, Moves.FLASH_CANNON, Moves.BANEFUL_BUNKER ], - [Species.GREAVARD]: [ Moves.SHADOW_SNEAK, Moves.DISABLE, Moves.YAWN, Moves.SHADOW_FORCE ], - [Species.FLAMIGO]: [ Moves.DOUBLE_TEAM, Moves.SKY_ATTACK, Moves.VICTORY_DANCE, Moves.HIGH_JUMP_KICK ], - [Species.CETODDLE]: [ Moves.ICICLE_CRASH, Moves.SUPERPOWER, Moves.ENTRAINMENT, Moves.BELLY_DRUM ], - [Species.VELUZA]: [ Moves.RECOVER, Moves.THRASH, Moves.KOWTOW_CLEAVE, Moves.PSYBLADE ], - [Species.DONDOZO]: [ Moves.OUTRAGE, Moves.YAWN, Moves.HEAVY_SLAM, Moves.FISHIOUS_REND ], - [Species.TATSUGIRI]: [ Moves.RAPID_SPIN, Moves.BATON_PASS, Moves.MIMIC, Moves.COUNTER ], - [Species.GREAT_TUSK]: [ Moves.HIGH_HORSEPOWER, Moves.DRILL_RUN, Moves.SUPERPOWER, Moves.BEHEMOTH_BASH ], - [Species.SCREAM_TAIL]: [ Moves.PSYCHIC, Moves.MOONBLAST, Moves.MOONLIGHT, Moves.LIGHT_OF_RUIN ], - [Species.BRUTE_BONNET]: [ Moves.CRUNCH, Moves.SAPPY_SEED, Moves.FRENZY_PLANT, Moves.STRENGTH_SAP ], - [Species.FLUTTER_MANE]: [ Moves.MOONLIGHT, Moves.SNARL, Moves.EARTH_POWER, Moves.MOONGEIST_BEAM ], - [Species.SLITHER_WING]: [ Moves.DRAIN_PUNCH, Moves.VICTORY_DANCE, Moves.SIZZLY_SLIDE, Moves.COLLISION_COURSE ], - [Species.SANDY_SHOCKS]: [ Moves.PARABOLIC_CHARGE, Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.ELECTRO_SHOT ], - [Species.IRON_TREADS]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.HEAD_SMASH, Moves.COLLISION_COURSE ], - [Species.IRON_BUNDLE]: [ Moves.PARABOLIC_CHARGE, Moves.SCALD, Moves.NASTY_PLOT, Moves.GLACIATE ], - [Species.IRON_HANDS]: [ Moves.MACH_PUNCH, Moves.HIGH_HORSEPOWER, Moves.MAT_BLOCK, Moves.PLASMA_FISTS ], - [Species.IRON_JUGULIS]: [ Moves.FIERY_WRATH, Moves.FLAMETHROWER, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], - [Species.IRON_MOTH]: [ Moves.PARABOLIC_CHARGE, Moves.QUIVER_DANCE, Moves.FLASH_CANNON, Moves.TORCH_SONG ], - [Species.IRON_THORNS]: [ Moves.DRAIN_PUNCH, Moves.SUPERPOWER, Moves.SHIFT_GEAR, Moves.FUSION_BOLT ], - [Species.FRIGIBAX]: [ Moves.ICICLE_SPEAR, Moves.AQUA_TAIL, Moves.FREEZE_DRY, Moves.DRAGON_RUSH ], - [Species.GIMMIGHOUL]: [ Moves.PAY_DAY, Moves.HAPPY_HOUR, Moves.MIRROR_COAT, Moves.TECHNO_BLAST ], - [Species.WO_CHIEN]: [ Moves.POLLEN_PUFF, Moves.FORESTS_CURSE, Moves.FOLLOW_ME, Moves.SPORE ], - [Species.CHIEN_PAO]: [ Moves.STOMPING_TANTRUM, Moves.WATERFALL, Moves.CHILLY_RECEPTION, Moves.BEHEMOTH_BLADE ], - [Species.TING_LU]: [ Moves.HEAT_CRASH, Moves.IRON_HEAD, Moves.HORN_LEECH, Moves.STRENGTH_SAP ], - [Species.CHI_YU]: [ Moves.ENERGY_BALL, Moves.STORED_POWER, Moves.SCALD, Moves.BLUE_FLARE ], - [Species.ROARING_MOON]: [ Moves.RAGING_FURY, Moves.FLOATY_FALL, Moves.OBSTRUCT, Moves.COLLISION_COURSE ], - [Species.IRON_VALIANT]: [ Moves.SECRET_SWORD, Moves.PLAY_ROUGH, Moves.QUIVER_DANCE, Moves.ELECTRO_DRIFT ], - [Species.KORAIDON]: [ Moves.HEAD_SMASH, Moves.BULK_UP, Moves.IRON_HEAD, Moves.CLANGOROUS_SOUL ], - [Species.MIRAIDON]: [ Moves.ICE_BEAM, Moves.CALM_MIND, Moves.FLASH_CANNON, Moves.CLANGOROUS_SOUL ], - [Species.WALKING_WAKE]: [ Moves.THUNDERCLAP, Moves.FLASH_CANNON, Moves.ALLURING_VOICE, Moves.ELECTRO_DRIFT ], - [Species.IRON_LEAVES]: [ Moves.MIGHTY_CLEAVE, Moves.TACHYON_CUTTER, Moves.SPIRIT_BREAK, Moves.COLLISION_COURSE ], - [Species.POLTCHAGEIST]: [ Moves.TEATIME, Moves.AROMATHERAPY, Moves.STRENGTH_SAP, Moves.MILK_DRINK ], - [Species.OKIDOGI]: [ Moves.JAW_LOCK, Moves.OBSTRUCT, Moves.DIRE_CLAW, Moves.MALIGNANT_CHAIN ], - [Species.MUNKIDORI]: [ Moves.PSYSTRIKE, Moves.MYSTICAL_FIRE, Moves.WILL_O_WISP, Moves.MALIGNANT_CHAIN ], - [Species.FEZANDIPITI]: [ Moves.DUAL_WINGBEAT, Moves.DRAINING_KISS, Moves.TRIPLE_AXEL, Moves.MALIGNANT_CHAIN ], - [Species.OGERPON]: [ Moves.JUNGLE_HEALING, Moves.NUZZLE, Moves.TRIPLE_AXEL, Moves.GIGATON_HAMMER ], - [Species.GOUGING_FIRE]: [ Moves.PLAY_ROUGH, Moves.HORN_LEECH, Moves.HYDRO_STEAM, Moves.ELECTRO_DRIFT ], - [Species.RAGING_BOLT]: [ Moves.HYDRO_STEAM, Moves.FLASH_CANNON, Moves.PARABOLIC_CHARGE, Moves.ELECTRO_DRIFT ], - [Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.TACHYON_CUTTER, Moves.LEAF_BLADE, Moves.COLLISION_COURSE ], - [Species.IRON_CROWN]: [ Moves.MIGHTY_CLEAVE, Moves.PSYBLADE, Moves.AQUA_CUTTER, Moves.COLLISION_COURSE ], - [Species.TERAPAGOS]: [ Moves.EARTH_POWER, Moves.BOOMBURST, Moves.ICE_BEAM, Moves.DIAMOND_STORM ], - [Species.PECHARUNT]: [ Moves.VENOSHOCK, Moves.VENOM_DRENCH, Moves.HEX, Moves.BANEFUL_BUNKER ], - [Species.ALOLA_RATTATA]: [ Moves.STUFF_CHEEKS, Moves.BADDY_BAD, Moves.FLAME_WHEEL, Moves.RECYCLE ], - [Species.ALOLA_SANDSHREW]: [ Moves.SPIKY_SHIELD, Moves.ICE_SHARD, Moves.CRUSH_CLAW, Moves.SPIN_OUT ], - [Species.ALOLA_VULPIX]: [ Moves.MOONBLAST, Moves.HYPNOSIS, Moves.CHILLING_WATER, Moves.FREEZY_FROST ], - [Species.ALOLA_DIGLETT]: [ Moves.STONE_EDGE, Moves.SWORDS_DANCE, Moves.THIEF, Moves.POPULATION_BOMB ], - [Species.ALOLA_MEOWTH]: [ Moves.MAKE_IT_RAIN, Moves.COVET, Moves.HYPNOSIS, Moves.PARTING_SHOT ], - [Species.ALOLA_GEODUDE]: [ Moves.HEAD_CHARGE, Moves.RAPID_SPIN, Moves.MAGNET_RISE, Moves.HEAD_SMASH ], - [Species.ALOLA_GRIMER]: [ Moves.SUCKER_PUNCH, Moves.DIRE_CLAW, Moves.RECYCLE, Moves.EMBARGO ], - [Species.ETERNAL_FLOETTE]: [ Moves.DECORATE, Moves.FORESTS_CURSE, Moves.POLLEN_PUFF, Moves.QUIVER_DANCE ], - [Species.GALAR_MEOWTH]: [ Moves.MAKE_IT_RAIN, Moves.KNOCK_OFF, Moves.TRAILBLAZE, Moves.BEHEMOTH_BASH ], - [Species.GALAR_PONYTA]: [ Moves.PURIFY, Moves.POISON_JAB, Moves.HORN_LEECH, Moves.PSYSTRIKE ], - [Species.GALAR_SLOWPOKE]: [ Moves.EERIE_SPELL, Moves.SPICY_EXTRACT, Moves.POISON_TAIL, Moves.PHOTON_GEYSER ], + [Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.FIRE_LASH, Moves.DRAGON_DANCE ], + [Species.ARCTOZOLT]: [ Moves.TRIPLE_AXEL, Moves.EARTHQUAKE, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ], + [Species.DRACOVISH]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ], + [Species.ARCTOVISH]: [ Moves.TRIPLE_AXEL, Moves.EARTHQUAKE, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ], + [Species.DURALUDON]: [ Moves.CALM_MIND, Moves.BODY_PRESS, Moves.EARTH_POWER, Moves.RECOVER ], + [Species.DREEPY]: [ Moves.DRAGON_ENERGY, Moves.SHED_TAIL, Moves.BLAZING_TORQUE, Moves.SPECTRAL_THIEF ], + [Species.ZACIAN]: [ Moves.MAGICAL_TORQUE, Moves.BITTER_BLADE, Moves.LEAF_BLADE, Moves.VICTORY_DANCE ], + [Species.ZAMAZENTA]: [ Moves.PSYSHIELD_BASH, Moves.BODY_PRESS, Moves.SLACK_OFF, Moves.VICTORY_DANCE ], + [Species.KUBFU]: [ Moves.METEOR_MASH, Moves.DRAIN_PUNCH, Moves.JET_PUNCH, Moves.DRAGON_DANCE ], + [Species.ZARUDE]: [ Moves.SAPPY_SEED, Moves.PARTING_SHOT, Moves.WICKED_BLOW, Moves.VICTORY_DANCE ], + [Species.REGIELEKI]: [ Moves.NASTY_PLOT, Moves.FROST_BREATH, Moves.PARTING_SHOT, Moves.ELECTRO_DRIFT ], + [Species.REGIDRAGO]: [ Moves.METEOR_MASH, Moves.FLAMETHROWER, Moves.CALM_MIND, Moves.DRAGON_DARTS ], + [Species.GLASTRIER]: [ Moves.TRICK_ROOM, Moves.SLACK_OFF, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], + [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], + [Species.CALYREX]: [ Moves.SAPPY_SEED, Moves.RECOVER, Moves.AURA_SPHERE, Moves.PHOTON_GEYSER ], + [Species.ENAMORUS]: [ Moves.FLEUR_CANNON, Moves.TAKE_HEART, Moves.STORED_POWER, Moves.OBLIVION_WING ], + [Species.SPRIGATITO]: [ Moves.BLAZE_KICK, Moves.STRENGTH_SAP, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], + [Species.FUECOCO]: [ Moves.COSMIC_POWER, Moves.SLACK_OFF, Moves.INFERNAL_PARADE, Moves.MOONGEIST_BEAM ], + [Species.QUAXLY]: [ Moves.DRAGON_DANCE, Moves.ROOST, Moves.TROP_KICK, Moves.THUNDEROUS_KICK ], + [Species.LECHONK]: [ Moves.MILK_DRINK, Moves.BLAZING_TORQUE, Moves.FILLET_AWAY, Moves.MULTI_ATTACK ], + [Species.TAROUNTULA]: [ Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.THIEF, Moves.SPORE ], + [Species.NYMBLE]: [ Moves.CEASELESS_EDGE, Moves.FELL_STINGER, Moves.LEECH_LIFE, Moves.WICKED_BLOW ], + [Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.WISH, Moves.PARTING_SHOT, Moves.PLASMA_FISTS ], + [Species.TANDEMAUS]: [ Moves.BATON_PASS, Moves.BITE, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ], + [Species.FIDOUGH]: [ Moves.WISH, Moves.BODY_PRESS, Moves.PARTING_SHOT, Moves.SIZZLY_SLIDE ], + [Species.SMOLIV]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.BOOMBURST ], + [Species.SQUAWKABILLY]: [ Moves.PARTING_SHOT, Moves.BULK_UP, Moves.FLARE_BLITZ, Moves.HEAD_CHARGE ], + [Species.NACLI]: [ Moves.BODY_PRESS, Moves.SPIKES, Moves.CURSE, Moves.DIAMOND_STORM ], + [Species.CHARCADET]: [ Moves.SACRED_SWORD, Moves.PHOTON_GEYSER, Moves.RECOVER, Moves.SPECTRAL_THIEF ], + [Species.TADBULB]: [ Moves.PARABOLIC_CHARGE, Moves.SCALD, Moves.EARTH_POWER, Moves.ELECTRO_SHOT ], + [Species.WATTREL]: [ Moves.NASTY_PLOT, Moves.TAILWIND, Moves.HEAT_WAVE, Moves.AEROBLAST ], + [Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.KNOCK_OFF, Moves.NUZZLE, Moves.COLLISION_COURSE ], + [Species.SHROODLE]: [ Moves.FIRE_LASH, Moves.PARTING_SHOT, Moves.TOXIC, Moves.TOPSY_TURVY ], + [Species.BRAMBLIN]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.CEASELESS_EDGE, Moves.LAST_RESPECTS ], + [Species.TOEDSCOOL]: [ Moves.STRENGTH_SAP, Moves.HEART_SWAP, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], + [Species.KLAWF]: [ Moves.CRABHAMMER, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE, Moves.SHELL_SMASH ], + [Species.CAPSAKID]: [ Moves.STRENGTH_SAP, Moves.APPLE_ACID, Moves.FROST_BREATH, Moves.TORCH_SONG ], + [Species.RELLOR]: [ Moves.TOXIC_SPIKES, Moves.RECOVER, Moves.HEAT_WAVE, Moves.LUMINA_CRASH ], + [Species.FLITTLE]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.ROOST, Moves.SEARING_SHOT ], + [Species.TINKATINK]: [ Moves.NUZZLE, Moves.SHIFT_GEAR, Moves.ICE_HAMMER, Moves.PYRO_BALL ], + [Species.WIGLETT]: [ Moves.SHELL_SMASH, Moves.ICICLE_CRASH, Moves.SEED_BOMB, Moves.SURGING_STRIKES ], + [Species.BOMBIRDIER]: [ Moves.U_TURN, Moves.TIDY_UP, Moves.SUCKER_PUNCH, Moves.MIGHTY_CLEAVE ], + [Species.FINIZEN]: [ Moves.TRIPLE_AXEL, Moves.DRAIN_PUNCH, Moves.RECOVER, Moves.WOOD_HAMMER ], + [Species.VAROOM]: [ Moves.COMBAT_TORQUE, Moves.U_TURN, Moves.BLAZING_TORQUE, Moves.NOXIOUS_TORQUE ], + [Species.CYCLIZAR]: [ Moves.BATON_PASS, Moves.BLAZING_TORQUE, Moves.HEAD_CHARGE, Moves.CLANGOROUS_SOUL ], + [Species.ORTHWORM]: [ Moves.GLARE, Moves.COIL, Moves.BODY_PRESS, Moves.SHORE_UP ], + [Species.GLIMMET]: [ Moves.CALM_MIND, Moves.SHORE_UP, Moves.PARTING_SHOT, Moves.FIERY_DANCE ], + [Species.GREAVARD]: [ Moves.TIDY_UP, Moves.YAWN, Moves.SHORE_UP, Moves.COLLISION_COURSE ], + [Species.FLAMIGO]: [ Moves.THUNDEROUS_KICK, Moves.TRIPLE_AXEL, Moves.U_TURN, Moves.VICTORY_DANCE ], + [Species.CETODDLE]: [ Moves.ICICLE_CRASH, Moves.HIGH_HORSEPOWER, Moves.RECOVER, Moves.DRAGON_DANCE ], + [Species.VELUZA]: [ Moves.CEASELESS_EDGE, Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.PSYBLADE ], + [Species.DONDOZO]: [ Moves.SOFT_BOILED, Moves.ICE_SPINNER, Moves.TOXIC, Moves.SALT_CURE ], + [Species.TATSUGIRI]: [ Moves.ICE_BEAM, Moves.BATON_PASS, Moves.SCALD, Moves.FILLET_AWAY ], + [Species.GREAT_TUSK]: [ Moves.STONE_AXE, Moves.MORNING_SUN, Moves.DRAGON_DANCE, Moves.COLLISION_COURSE ], + [Species.SCREAM_TAIL]: [ Moves.COSMIC_POWER, Moves.LUMINA_CRASH, Moves.MOONLIGHT, Moves.SHED_TAIL ], + [Species.BRUTE_BONNET]: [ Moves.DARKEST_LARIAT, Moves.STRENGTH_SAP, Moves.EARTHQUAKE, Moves.SAPPY_SEED ], + [Species.FLUTTER_MANE]: [ Moves.MOONLIGHT, Moves.FLAMETHROWER, Moves.EARTH_POWER, Moves.ASTRAL_BARRAGE ], + [Species.SLITHER_WING]: [ Moves.KNOCK_OFF, Moves.VICTORY_DANCE, Moves.FIRE_LASH, Moves.THUNDEROUS_KICK ], + [Species.SANDY_SHOCKS]: [ Moves.SHORE_UP, Moves.ICE_BEAM, Moves.NASTY_PLOT, Moves.THUNDERCLAP ], + [Species.IRON_TREADS]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.SHORE_UP, Moves.DOUBLE_IRON_BASH ], + [Species.IRON_BUNDLE]: [ Moves.EARTH_POWER, Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.WATER_SPOUT ], + [Species.IRON_HANDS]: [ Moves.DRAIN_PUNCH, Moves.CURSE, Moves.PLASMA_FISTS, Moves.RECOVER ], + [Species.IRON_JUGULIS]: [ Moves.FIERY_WRATH, Moves.ROOST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], + [Species.IRON_MOTH]: [ Moves.EARTH_POWER, Moves.SEARING_SHOT, Moves.QUIVER_DANCE, Moves.MALIGNANT_CHAIN ], + [Species.IRON_THORNS]: [ Moves.MIGHTY_CLEAVE, Moves.SHORE_UP, Moves.SHIFT_GEAR, Moves.FUSION_BOLT ], + [Species.FRIGIBAX]: [ Moves.DRAGON_DARTS, Moves.BULK_UP, Moves.SHORE_UP, Moves.GLACIAL_LANCE ], + [Species.GIMMIGHOUL]: [ Moves.COSMIC_POWER, Moves.STORED_POWER, Moves.BATON_PASS, Moves.ASTRAL_BARRAGE ], + [Species.WO_CHIEN]: [ Moves.SPORE, Moves.RAGE_POWDER, Moves.SAPPY_SEED, Moves.RECOVER ], + [Species.CHIEN_PAO]: [ Moves.KNOCK_OFF, Moves.PARTING_SHOT, Moves.BITTER_BLADE, Moves.GLACIAL_LANCE ], + [Species.TING_LU]: [ Moves.SHORE_UP, Moves.CURSE, Moves.SAPPY_SEED, Moves.THOUSAND_ARROWS ], + [Species.CHI_YU]: [ Moves.FIERY_WRATH, Moves.HYDRO_STEAM, Moves.TORCH_SONG, Moves.ERUPTION ], + [Species.ROARING_MOON]: [ Moves.FIRE_LASH, Moves.DRAGON_HAMMER, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], + [Species.IRON_VALIANT]: [ Moves.PLASMA_FISTS, Moves.VICTORY_DANCE, Moves.QUIVER_DANCE, Moves.MAGICAL_TORQUE ], + [Species.KORAIDON]: [ Moves.SACRED_FIRE, Moves.RECOVER, Moves.GLAIVE_RUSH, Moves.CLANGOROUS_SOUL ], + [Species.MIRAIDON]: [ Moves.ICE_BEAM, Moves.RECOVER, Moves.RISING_VOLTAGE, Moves.DRAGON_ENERGY ], + [Species.WALKING_WAKE]: [ Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.DRAGON_ENERGY ], + [Species.IRON_LEAVES]: [ Moves.SPORE, Moves.U_TURN, Moves.MIGHTY_CLEAVE, Moves.BITTER_BLADE ], + [Species.POLTCHAGEIST]: [ Moves.COSMIC_POWER, Moves.INFERNAL_PARADE, Moves.LEECH_SEED, Moves.SPARKLY_SWIRL ], + [Species.OKIDOGI]: [ Moves.MORNING_SUN, Moves.OBSTRUCT, Moves.DIRE_CLAW, Moves.COLLISION_COURSE ], + [Species.MUNKIDORI]: [ Moves.PSYSTRIKE, Moves.HEAT_WAVE, Moves.EARTH_POWER, Moves.MALIGNANT_CHAIN ], + [Species.FEZANDIPITI]: [ Moves.BATON_PASS, Moves.COSMIC_POWER, Moves.SIZZLY_SLIDE, Moves.MALIGNANT_CHAIN ], + [Species.OGERPON]: [ Moves.FLOWER_TRICK, Moves.BONEMERANG, Moves.TRIPLE_AXEL, Moves.GIGATON_HAMMER ], + [Species.GOUGING_FIRE]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.SACRED_FIRE, Moves.GLAIVE_RUSH ], + [Species.RAGING_BOLT]: [ Moves.NASTY_PLOT, Moves.FLAMETHROWER, Moves.RECOVER, Moves.ELECTRO_DRIFT ], + [Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.KOWTOW_CLEAVE, Moves.STONE_AXE, Moves.BITTER_BLADE ], + [Species.IRON_CROWN]: [ Moves.NASTY_PLOT, Moves.SECRET_SWORD, Moves.PHOTON_GEYSER, Moves.ELECTRO_DRIFT ], + [Species.TERAPAGOS]: [ Moves.EARTH_POWER, Moves.SHORE_UP, Moves.ICE_BEAM, Moves.SHELL_SMASH ], + [Species.PECHARUNT]: [ Moves.TOXIC_SPIKES, Moves.BODY_PRESS, Moves.HEX, Moves.BANEFUL_BUNKER ], + [Species.ALOLA_RATTATA]: [ Moves.STORM_THROW, Moves.PLAY_ROUGH, Moves.TIDY_UP, Moves.POPULATION_BOMB ], + [Species.ALOLA_SANDSHREW]: [ Moves.SPIKY_SHIELD, Moves.AQUA_CUTTER, Moves.SHIFT_GEAR, Moves.GLACIAL_LANCE ], + [Species.ALOLA_VULPIX]: [ Moves.MOONBLAST, Moves.AURORA_VEIL, Moves.PARTING_SHOT, Moves.FREEZY_FROST ], + [Species.ALOLA_DIGLETT]: [ Moves.THOUSAND_WAVES, Moves.SWORDS_DANCE, Moves.TRIPLE_DIVE, Moves.MOUNTAIN_GALE ], + [Species.ALOLA_MEOWTH]: [ Moves.MAKE_IT_RAIN, Moves.BUZZY_BUZZ, Moves.PARTING_SHOT, Moves.BADDY_BAD ], + [Species.ALOLA_GEODUDE]: [ Moves.HIGH_HORSEPOWER, Moves.BULK_UP, Moves.STONE_AXE, Moves.EXTREME_SPEED ], + [Species.ALOLA_GRIMER]: [ Moves.SUCKER_PUNCH, Moves.DIRE_CLAW, Moves.STRENGTH_SAP, Moves.SURGING_STRIKES ], + [Species.ETERNAL_FLOETTE]: [ Moves.FIERY_DANCE, Moves.GIGA_DRAIN, Moves.POLLEN_PUFF, Moves.QUIVER_DANCE ], + [Species.GALAR_MEOWTH]: [ Moves.AQUA_CUTTER, Moves.KNOCK_OFF, Moves.BULLET_PUNCH, Moves.BEHEMOTH_BASH ], + [Species.GALAR_PONYTA]: [ Moves.SPIRIT_BREAK, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.PHOTON_GEYSER ], + [Species.GALAR_SLOWPOKE]: [ Moves.TRICK_ROOM, Moves.BADDY_BAD, Moves.MOONBLAST, Moves.LUMINA_CRASH ], [Species.GALAR_FARFETCHD]: [ Moves.ROOST, Moves.SACRED_SWORD, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BLADE ], - [Species.GALAR_ARTICUNO]: [ Moves.PSYSTRIKE, Moves.BLEAKWIND_STORM, Moves.ICE_BEAM, Moves.ESPER_WING ], - [Species.GALAR_ZAPDOS]: [ Moves.COLLISION_COURSE, Moves.FLOATY_FALL, Moves.KNOCK_OFF, Moves.BOLT_BEAK ], - [Species.GALAR_MOLTRES]: [ Moves.RUINATION, Moves.EXTRASENSORY, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], - [Species.GALAR_CORSOLA]: [ Moves.SHELL_SMASH, Moves.HORN_LEECH, Moves.COSMIC_POWER, Moves.MOONGEIST_BEAM ], - [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.LUNGE, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], - [Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.TRAILBLAZE, Moves.DRAIN_PUNCH, Moves.FLARE_BLITZ ], - [Species.GALAR_YAMASK]: [ Moves.BULK_UP, Moves.GLARE, Moves.OUTRAGE, Moves.DIRE_CLAW ], - [Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.JAW_LOCK, Moves.RECOVER, Moves.BEHEMOTH_BASH ], - [Species.HISUI_GROWLITHE]: [ Moves.TRAILBLAZE, Moves.HEAD_SMASH, Moves.MORNING_SUN, Moves.BURNING_BULWARK ], - [Species.HISUI_VOLTORB]: [ Moves.TRAILBLAZE, Moves.ELECTRO_SHOT, Moves.PARABOLIC_CHARGE, Moves.SEED_FLARE ], - [Species.HISUI_QWILFISH]: [ Moves.NUZZLE, Moves.SCALE_SHOT, Moves.SUPERSONIC, Moves.PARTING_SHOT ], - [Species.HISUI_SNEASEL]: [ Moves.DRAIN_PUNCH, Moves.BULLET_PUNCH, Moves.FAKE_OUT, Moves.VICTORY_DANCE ], - [Species.HISUI_ZORUA]: [ Moves.ALLURING_VOICE, Moves.GLARE, Moves.TORCH_SONG, Moves.TRANSFORM ], - [Species.PALDEA_TAUROS]: [ Moves.HEAD_CHARGE, Moves.BLAZE_KICK, Moves.AQUA_STEP, Moves.NO_RETREAT ], - [Species.PALDEA_WOOPER]: [ Moves.RECOVER, Moves.DOUBLE_KICK, Moves.ANCIENT_POWER, Moves.VENOM_DRENCH ], - [Species.BLOODMOON_URSALUNA]: [ Moves.GLARE, Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.BOOMBURST ] + [Species.GALAR_ARTICUNO]: [ Moves.AURA_SPHERE, Moves.OBLIVION_WING, Moves.ICE_BEAM, Moves.PSYSTRIKE ], + [Species.GALAR_ZAPDOS]: [ Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.ROOST, Moves.BOLT_BEAK ], + [Species.GALAR_MOLTRES]: [ Moves.ROOST, Moves.SLUDGE_BOMB, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], + [Species.GALAR_CORSOLA]: [ Moves.TRICK_ROOM, Moves.MOONBLAST, Moves.COSMIC_POWER, Moves.ASTRAL_BARRAGE ], + [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], + [Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.ENDURE, Moves.DRAIN_PUNCH, Moves.V_CREATE ], + [Species.GALAR_YAMASK]: [ Moves.STRENGTH_SAP, Moves.DIRE_CLAW, Moves.THOUSAND_WAVES, Moves.SPECTRAL_THIEF ], + [Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.TRICK_ROOM, Moves.SHORE_UP, Moves.SALT_CURE ], + [Species.HISUI_GROWLITHE]: [ Moves.WOOD_HAMMER, Moves.HEAD_SMASH, Moves.VOLT_TACKLE, Moves.MORNING_SUN ], + [Species.HISUI_VOLTORB]: [ Moves.FROST_BREATH, Moves.NASTY_PLOT, Moves.PARABOLIC_CHARGE, Moves.SEED_FLARE ], + [Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.STRENGTH_SAP, Moves.FISHIOUS_REND ], + [Species.HISUI_SNEASEL]: [ Moves.THUNDEROUS_KICK, Moves.KNOCK_OFF, Moves.ICE_SPINNER, Moves.VICTORY_DANCE ], + [Species.HISUI_ZORUA]: [ Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.PARTING_SHOT, Moves.BLOOD_MOON ], + [Species.PALDEA_TAUROS]: [ Moves.NO_RETREAT, Moves.BLAZING_TORQUE, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK ], + [Species.PALDEA_WOOPER]: [ Moves.RECOVER, Moves.STONE_AXE, Moves.BANEFUL_BUNKER, Moves.SAPPY_SEED ], + [Species.BLOODMOON_URSALUNA]: [ Moves.GLARE, Moves.TRICK_ROOM, Moves.PARTING_SHOT, Moves.MIND_BLOWN ] }; function parseEggMoves(content: string): void { diff --git a/src/data/enums/battler-tag-type.ts b/src/data/enums/battler-tag-type.ts index 85f00753457..4d810b737aa 100644 --- a/src/data/enums/battler-tag-type.ts +++ b/src/data/enums/battler-tag-type.ts @@ -21,7 +21,9 @@ export enum BattlerTagType { CLAMP = "CLAMP", SAND_TOMB = "SAND_TOMB", MAGMA_STORM = "MAGMA_STORM", + SNAP_TRAP = "SNAP_TRAP", THUNDER_CAGE = "THUNDER_CAGE", + INFESTATION = "INFESTATION", PROTECTED = "PROTECTED", SPIKY_SHIELD = "SPIKY_SHIELD", KINGS_SHIELD = "KINGS_SHIELD", @@ -38,6 +40,7 @@ export enum BattlerTagType { QUARK_DRIVE = "QUARK_DRIVE", FLYING = "FLYING", UNDERGROUND = "UNDERGROUND", + UNDERWATER = "UNDERWATER", HIDDEN = "HIDDEN", FIRE_BOOST = "FIRE_BOOST", CRIT_BOOST = "CRIT_BOOST", @@ -46,5 +49,8 @@ export enum BattlerTagType { IGNORE_ACCURACY = "IGNORE_ACCURACY", BYPASS_SLEEP = "BYPASS_SLEEP", IGNORE_FLYING = "IGNORE_FLYING", - SALT_CURED = "SALT_CURED" + SALT_CURED = "SALT_CURED", + CURSED = "CURSED", + CHARGED = "CHARGED", + GROUNDED = "GROUNDED" } diff --git a/src/data/enums/species.ts b/src/data/enums/species.ts index 1f449258ad8..0197a09ff85 100644 --- a/src/data/enums/species.ts +++ b/src/data/enums/species.ts @@ -1081,4 +1081,16 @@ export enum Species { PALDEA_TAUROS = 8128, PALDEA_WOOPER = 8194, BLOODMOON_URSALUNA = 8901, -}; \ No newline at end of file +}; + +export const defaultStarterSpecies: Species[] = [ + Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, + Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, + Species.TREECKO, Species.TORCHIC, Species.MUDKIP, + Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, + Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, + Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, + Species.ROWLET, Species.LITTEN, Species.POPPLIO, + Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, + Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY +]; \ No newline at end of file diff --git a/src/data/move.ts b/src/data/move.ts index 35687050b08..30c97a1ac8d 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -12,8 +12,9 @@ import * as Utils from "../utils"; import { WeatherType } from "./weather"; import { ArenaTagSide, ArenaTrapTag } from "./arena-tag"; import { ArenaTagType } from "./enums/arena-tag-type"; -import { UnswappableAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr, applyPostDefendAbAttrs, PostDefendContactApplyStatusEffectAbAttr } from "./ability"; +import { UnswappableAbilityAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, NoTransformAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr, applyPostDefendAbAttrs, PostDefendContactApplyStatusEffectAbAttr, MoveAbilityBypassAbAttr, ReverseDrainAbAttr, FieldPreventExplosiveMovesAbAttr } from "./ability"; import { Abilities } from "./enums/abilities"; +import { allAbilities } from './ability'; import { PokemonHeldItemModifier } from "../modifier/modifier"; import { BattlerIndex } from "../battle"; import { Stat } from "./pokemon-stat"; @@ -21,6 +22,9 @@ import { TerrainType } from "./terrain"; import { SpeciesFormChangeActiveTrigger } from "./pokemon-forms"; import { Species } from "./enums/species"; import { ModifierPoolType } from "#app/modifier/modifier-type"; +import { Command } from "../ui/command-ui-handler"; +import { Biome } from "./enums/biome"; +import i18next, { Localizable } from '../plugins/i18n'; export enum MoveCategory { PHYSICAL, @@ -64,13 +68,14 @@ export enum MoveFlags { POWDER_MOVE = 2048, DANCE_MOVE = 4096, WIND_MOVE = 8192, - TRIAGE_MOVE = 16384 + TRIAGE_MOVE = 16384, + IGNORE_ABILITIES = 32768 } type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean; type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean; -export default class Move { +export default class Move implements Localizable { public id: Moves; public name: string; public type: Type; @@ -86,17 +91,18 @@ export default class Move { public attrs: MoveAttr[]; private conditions: MoveCondition[]; private flags: integer; + private nameAppend: string; - constructor(id: Moves, name: string, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: integer, accuracy: integer, pp: integer, effect: string, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, category: MoveCategory, defaultMoveTarget: MoveTarget, power: integer, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { this.id = id; - this.name = name; + + this.nameAppend = ''; this.type = type; this.category = category; this.moveTarget = defaultMoveTarget; this.power = power; this.accuracy = accuracy; this.pp = pp; - this.effect = effect; this.chance = chance; this.priority = priority; this.generation = generation; @@ -109,6 +115,15 @@ export default class Move { this.setFlag(MoveFlags.IGNORE_PROTECT, true); if (category === MoveCategory.PHYSICAL) this.setFlag(MoveFlags.MAKES_CONTACT, true); + + this.localize(); + } + + localize(): void { + const i18nKey = Moves[this.id].split('_').filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join('') as unknown as string; + + this.name = this.id ? `${i18next.t(`move:${i18nKey}.name`).toString()}${this.nameAppend}` : ''; + this.effect = this.id ? `${i18next.t(`move:${i18nKey}.effect`).toString()}${this.nameAppend}` : ''; } getAttrs(attrType: { new(...args: any[]): MoveAttr }): MoveAttr[] { @@ -186,6 +201,16 @@ export default class Move { return this; } + + partial(): this { + this.nameAppend += ' (P)'; + return this; + } + + unimplemented(): this { + this.nameAppend += ' (N)'; + return this; + } private setFlag(flag: MoveFlags, on: boolean): void { if (on) @@ -269,12 +294,24 @@ export default class Move { return this; } + ignoresAbilities(ignoresAbilities?: boolean): this { + this.setFlag(MoveFlags.IGNORE_ABILITIES, ignoresAbilities); + return this; + } + checkFlag(flag: MoveFlags, user: Pokemon, target: Pokemon): boolean { switch (flag) { case MoveFlags.MAKES_CONTACT: - if ((user.canApplyAbility() && user.getAbility().hasAttr(IgnoreContactAbAttr)) || (user.canApplyAbility(true) && user.getPassiveAbility().hasAttr(IgnoreContactAbAttr))) + if (user.hasAbilityWithAttr(IgnoreContactAbAttr)) return false; break; + case MoveFlags.IGNORE_ABILITIES: + if (user.hasAbilityWithAttr(MoveAbilityBypassAbAttr)) { + const abilityEffectsIgnored = new Utils.BooleanHolder(false); + applyAbAttrs(MoveAbilityBypassAbAttr, user, abilityEffectsIgnored, this); + if (abilityEffectsIgnored.value) + return true; + } } return !!(this.flags & flag); @@ -312,8 +349,8 @@ export default class Move { } export class AttackMove extends Move { - constructor(id: Moves, name: string, type: Type, category: MoveCategory, power: integer, accuracy: integer, pp: integer, effect: string, chance: integer, priority: integer, generation: integer) { - super(id, name, type, category, MoveTarget.NEAR_OTHER, power, accuracy, pp, effect, chance, priority, generation); + constructor(id: Moves, type: Type, category: MoveCategory, power: integer, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + super(id, type, category, MoveTarget.NEAR_OTHER, power, accuracy, pp, chance, priority, generation); } getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { @@ -359,14 +396,14 @@ export class AttackMove extends Move { } export class StatusMove extends Move { - constructor(id: Moves, name: string, type: Type, accuracy: integer, pp: integer, effect: string, chance: integer, priority: integer, generation: integer) { - super(id, name, type, MoveCategory.STATUS, MoveTarget.NEAR_OTHER, -1, accuracy, pp, effect, chance, priority, generation); + constructor(id: Moves, type: Type, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + super(id, type, MoveCategory.STATUS, MoveTarget.NEAR_OTHER, -1, accuracy, pp, chance, priority, generation); } } export class SelfStatusMove extends Move { - constructor(id: Moves, name: string, type: Type, accuracy: integer, pp: integer, effect: string, chance: integer, priority: integer, generation: integer) { - super(id, name, type, MoveCategory.STATUS, MoveTarget.USER, -1, accuracy, pp, effect, chance, priority, generation); + constructor(id: Moves, type: Type, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + super(id, type, MoveCategory.STATUS, MoveTarget.USER, -1, accuracy, pp, chance, priority, generation); } } @@ -626,12 +663,14 @@ export class SurviveDamageAttr extends ModifiedDamageAttr { export class RecoilAttr extends MoveEffectAttr { private useHp: boolean; private damageRatio: number; + private unblockable: boolean; - constructor(useHp?: boolean, damageRatio?: number) { + constructor(useHp: boolean = false, damageRatio: number = 0.25, unblockable: boolean = false) { super(true); this.useHp = useHp; - this.damageRatio = (damageRatio !== undefined ? damageRatio : 0.25) || 0.25; + this.damageRatio = damageRatio; + this.unblockable = unblockable; } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { @@ -639,7 +678,8 @@ export class RecoilAttr extends MoveEffectAttr { return false; const cancelled = new Utils.BooleanHolder(false); - applyAbAttrs(BlockRecoilDamageAttr, user, cancelled); + if (!this.unblockable) + applyAbAttrs(BlockRecoilDamageAttr, user, cancelled); if (cancelled.value) return false; @@ -655,6 +695,7 @@ export class RecoilAttr extends MoveEffectAttr { user.damageAndUpdate(recoilDamage, HitResult.OTHER, false, true, true); user.scene.queueMessage(getPokemonMessage(user, ' is hit\nwith recoil!')); + user.turnData.damageTaken += recoilDamage; return true; } @@ -674,6 +715,7 @@ export class SacrificialAttr extends MoveEffectAttr { return false; user.damageAndUpdate(user.hp, HitResult.OTHER, false, true, true); + user.turnData.damageTaken += user.hp; return true; } @@ -685,6 +727,30 @@ export class SacrificialAttr extends MoveEffectAttr { } } +export class HalfSacrificialAttr extends MoveEffectAttr { + constructor() { + super(true, MoveEffectTrigger.PRE_APPLY); + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + const cancelled = new Utils.BooleanHolder(false); + applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled); + if (!cancelled.value){ + user.damageAndUpdate(Math.ceil(user.getMaxHp()/2), HitResult.OTHER, false, true, true); + } + return true; + } + + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + if (user.isBoss()) + return -10; + return Math.ceil(((1 - user.getHpRatio()/2) * 10 - 10) * (target.getAttackTypeEffectiveness(move.type) - 0.5)); + } +} + export enum MultiHitType { _2, _2_TO_5, @@ -774,6 +840,7 @@ export class PlantHealAttr extends WeatherHealAttr { case WeatherType.RAIN: case WeatherType.SANDSTORM: case WeatherType.HAIL: + case WeatherType.SNOW: case WeatherType.HEAVY_RAIN: return 0.25; default: @@ -803,8 +870,13 @@ export class HitHealAttr extends MoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const healAmount = Math.max(Math.floor(user.turnData.damageDealt * this.healRatio), 1); + const reverseDrain = user.hasAbilityWithAttr(ReverseDrainAbAttr); user.scene.unshiftPhase(new PokemonHealPhase(user.scene, user.getBattlerIndex(), - Math.max(Math.floor(user.turnData.damageDealt * this.healRatio), 1), getPokemonMessage(target, ` had its\nenergy drained!`), false, true)); + !reverseDrain ? healAmount : healAmount * -1, + !reverseDrain ? getPokemonMessage(target, ` had its\nenergy drained!`) : undefined, + false, true)); + if (reverseDrain) user.turnData.damageTaken += healAmount; return true; } @@ -819,9 +891,12 @@ export class StrengthSapHealAttr extends MoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const healAmount = target.stats[Stat.ATK] * (Math.max(2, 2 + target.summonData.battleStats[BattleStat.ATK]) / Math.max(2, 2 - target.summonData.battleStats[BattleStat.ATK])); + const reverseDrain = user.hasAbilityWithAttr(ReverseDrainAbAttr); user.scene.unshiftPhase(new PokemonHealPhase(user.scene, user.getBattlerIndex(), - target.stats[Stat.ATK] * (Math.max(2, 2 + target.summonData.battleStats[BattleStat.ATK]) / Math.max(2, 2 - target.summonData.battleStats[BattleStat.ATK])), - getPokemonMessage(user, ` regained\nhealth!`), false, true)); + !reverseDrain ? healAmount : healAmount * -1, + !reverseDrain ? getPokemonMessage(user, ` regained\nhealth!`) : undefined, + false, true)); return true; } } @@ -934,6 +1009,35 @@ export class StatusEffectAttr extends MoveEffectAttr { } } +export class PsychoShiftEffectAttr extends MoveEffectAttr { + constructor() { + super(false, MoveEffectTrigger.HIT); + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const statusToApply: StatusEffect = user.status?.effect; + + if (target.status) { + return false; + } + if (!target.status || (target.status.effect === statusToApply && move.chance < 0)) { + var statusAfflictResult = target.trySetStatus(statusToApply, true); + if (statusAfflictResult) { + user.scene.queueMessage(getPokemonMessage(user, getStatusEffectHealText(user.status.effect))); + user.resetStatus(); + user.updateInfo(); + } + return statusAfflictResult; + } + + return false; + } + + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { + return !(this.selfTarget ? user : target).status && (this.selfTarget ? user : target).canSetStatus(user.status?.effect, true) ? Math.floor(move.chance * -0.1) : 0; + } +} + export class StealHeldItemChanceAttr extends MoveEffectAttr { private chance: number; @@ -1235,17 +1339,38 @@ export class SunlightChargeAttr extends ChargeAttr { } export class ElectroShotChargeAttr extends ChargeAttr { + private statIncreaseApplied: boolean; constructor() { super(ChargeAnim.ELECTRO_SHOT_CHARGING, 'absorbed electricity!', null, true); + // Add a flag because ChargeAttr skills use themselves twice instead of once over one-to-two turns + this.statIncreaseApplied = false; } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { return new Promise(resolve => { const weatherType = user.scene.arena.weather?.weatherType; - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene) && (weatherType === WeatherType.RAIN || weatherType === WeatherType.HEAVY_RAIN)) + if (!user.scene.arena.weather?.isEffectSuppressed(user.scene) && (weatherType === WeatherType.RAIN || weatherType === WeatherType.HEAVY_RAIN)) { + // Apply the SPATK increase every call when used in the rain + const statChangeAttr = new StatChangeAttr(BattleStat.SPATK, 1, true); + statChangeAttr.apply(user, target, move, args); + // After the SPATK is raised, execute the move resolution e.g. deal damage resolve(false); - else - super.apply(user, target, move, args).then(result => resolve(result)); + } else { + if (!this.statIncreaseApplied) { + // Apply the SPATK increase only if it hasn't been applied before e.g. on the first turn charge up animation + const statChangeAttr = new StatChangeAttr(BattleStat.SPATK, 1, true); + statChangeAttr.apply(user, target, move, args); + // Set the flag to true so that on the following turn it doesn't raise SPATK a second time + this.statIncreaseApplied = true; + } + super.apply(user, target, move, args).then(result => { + if (!result) { + // On the second turn, reset the statIncreaseApplied flag without applying the SPATK increase + this.statIncreaseApplied = false; + } + resolve(result); + }); + } }); } } @@ -1376,7 +1501,7 @@ export class HalfHpStatMaxAttr extends StatChangeAttr { user.scene.damageNumberHandler.add(user, damage); user.updateInfo().then(() => { const ret = super.apply(user, target, move, args); - user.scene.queueMessage(getPokemonMessage(user, ` cut its own hp\nand maximized its ${getBattleStatName(this.stats[0])}!`)); + user.scene.queueMessage(getPokemonMessage(user, ` cut its own HP\nand maximized its ${getBattleStatName(this.stats[0])}!`)); resolve(ret); }); }); @@ -1415,6 +1540,24 @@ export class CutHpStatBoostAttr extends StatChangeAttr { } } +export class CopyStatsAttr extends MoveEffectAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + for (let s = 0; s < target.summonData.battleStats.length; s++) + user.summonData.battleStats[s] = target.summonData.battleStats[s]; + if (target.getTag(BattlerTagType.CRIT_BOOST)) + user.addTag(BattlerTagType.CRIT_BOOST, 0, move.id); + else + user.removeTag(BattlerTagType.CRIT_BOOST); + + target.scene.queueMessage(getPokemonMessage(user, 'copied\n') + getPokemonMessage(target, `'s stat changes!`)); + + return true; + } +} + export class InvertStatsAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!super.apply(user, target, move, args)) @@ -1429,6 +1572,20 @@ export class InvertStatsAttr extends MoveEffectAttr { } } +export class ResetStatsAttr extends MoveEffectAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + for (let s = 0; s < target.summonData.battleStats.length; s++) + target.summonData.battleStats[s] = 0; + + target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere eliminated!`)); + + return true; + } +} + export class HpSplitAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { return new Promise(resolve => { @@ -1586,8 +1743,18 @@ export class BattleStatRatioPowerAttr extends VariablePowerAttr { const statThresholds = [ 0.25, 1 / 3, 0.5, 1, -1 ]; let statThresholdPowers = [ 150, 120, 80, 60, 40 ]; - if (this.invert) - statThresholdPowers = statThresholdPowers.reverse(); + if (this.invert) { + // Gyro ball uses a specific formula + let userSpeed = user.getStat(this.stat); + if (userSpeed < 1) { + // Gen 6+ always have 1 base power + power.value = 1; + return true; + } + let bp = Math.floor(Math.min(150, 25 * target.getStat(this.stat) / userSpeed + 1)); + power.value = bp; + return true; + } let w = 0; while (w < statThresholds.length - 1 && statRatio > statThresholds[w]) { @@ -1692,6 +1859,7 @@ export class FirstAttackDoublePowerAttr extends VariablePowerAttr { } } + export class TurnDamagedDoublePowerAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (user.turnData.attacksReceived.find(r => r.damage && r.sourceId === target.id)) { @@ -1753,6 +1921,7 @@ export class AntiSunlightPowerDecreaseAttr extends VariablePowerAttr { case WeatherType.RAIN: case WeatherType.SANDSTORM: case WeatherType.HAIL: + case WeatherType.SNOW: case WeatherType.HEAVY_RAIN: power.value *= 0.5; return true; @@ -1802,6 +1971,28 @@ export class StatChangeCountPowerAttr extends VariablePowerAttr { } } +export class PresentPowerAttr extends VariablePowerAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + + const powerSeed = Utils.randSeedInt(100); + if (powerSeed <= 40) { + (args[0] as Utils.NumberHolder).value = 40; + } + else if (40 < powerSeed && powerSeed <= 70) { + (args[0] as Utils.NumberHolder).value = 80; + } + else if (70 < powerSeed && powerSeed <= 80) { + (args[0] as Utils.NumberHolder).value = 120; + } + else if (80 < powerSeed && powerSeed <= 100) { + target.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), + Math.max(Math.floor(target.getMaxHp() / 4), 1), getPokemonMessage(target, ' regained\nhealth!'), true)); + } + + return true; + } +} + export class VariableAtkAttr extends MoveAttr { constructor() { super(); @@ -1902,7 +2093,7 @@ export class BlizzardAccuracyAttr extends VariableAccuracyAttr { if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { const accuracy = args[0] as Utils.NumberHolder; const weatherType = user.scene.arena.weather?.weatherType || WeatherType.NONE; - if (weatherType === WeatherType.HAIL) { + if (weatherType === WeatherType.HAIL || weatherType === WeatherType.SNOW) { accuracy.value = -1; return true; } @@ -2014,6 +2205,45 @@ export class RagingBullTypeAttr extends VariableMoveTypeAttr { } } +export class IvyCudgelTypeAttr extends VariableMoveTypeAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if ([user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.OGERPON)) { + const form = user.species.speciesId === Species.OGERPON ? user.formIndex : user.fusionSpecies.formIndex; + const type = (args[0] as Utils.IntegerHolder); + + switch (form) { + case 1: // Wellspring Mask + type.value = Type.WATER; + break; + case 2: // Hearthflame Mask + type.value = Type.FIRE; + break; + case 3: // Cornerstone Mask + type.value = Type.ROCK; + break; + case 4: // Teal Mask Tera + type.value = Type.GRASS; + break; + case 5: // Wellspring Mask Tera + type.value = Type.WATER; + break; + case 6: // Hearthflame Mask Tera + type.value = Type.FIRE; + break; + case 7: // Cornerstone Mask Tera + type.value = Type.ROCK; + break; + default: + type.value = Type.GRASS; + break; + } + return true; + } + + return false; + } +} + export class WeatherBallTypeAttr extends VariableMoveTypeAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { @@ -2032,6 +2262,7 @@ export class WeatherBallTypeAttr extends VariableMoveTypeAttr { type.value = Type.ROCK; break; case WeatherType.HAIL: + case WeatherType.SNOW: type.value = Type.ICE; break; default: @@ -2098,10 +2329,21 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli } } -export class OneHitKOAccuracyAttr extends MoveAttr { +export class FlyingTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const multiplier = args[0] as Utils.NumberHolder; + multiplier.value *= target.getAttackTypeEffectiveness(Type.FLYING); + return true; + } +} + +export class OneHitKOAccuracyAttr extends VariableAccuracyAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const accuracy = args[0] as Utils.NumberHolder; - accuracy.value = 30 + 70 * Math.min(target.level / user.level, 0.5) * 2; + if (user.level < target.level) + accuracy.value = 0; + else + accuracy.value = Math.min(Math.max(30 + 100 * (1 - target.level / user.level), 0), 100); return true; } } @@ -2144,6 +2386,7 @@ const crashDamageFunc = (user: Pokemon, move: Move) => { user.damageAndUpdate(Math.floor(user.getMaxHp() / 2), HitResult.OTHER, false, true); user.scene.queueMessage(getPokemonMessage(user, ' kept going\nand crashed!')); + user.turnData.damageTaken += Math.floor(user.getMaxHp() / 2); return true; }; @@ -2184,7 +2427,7 @@ export class DisableMoveAttr extends MoveEffectAttr { getCondition(): MoveConditionFunc { return (user, target, move) => { - if (target.summonData.disabledMove) + if (target.summonData.disabledMove || target.isMax()) return false; const moveQueue = target.getLastXMoves(); @@ -2223,7 +2466,7 @@ export class FrenzyAttr extends MoveEffectAttr { if (!user.getMoveQueue().length) { if (!user.getTag(BattlerTagType.FRENZY)) { - const turnCount = user.randSeedIntRange(2, 3); + const turnCount = user.randSeedIntRange(1, 2); new Array(turnCount).fill(null).map(() => user.getMoveQueue().push({ move: move.id, targets: [ target.getBattlerIndex() ], ignorePP: true })); user.addTag(BattlerTagType.FRENZY, 1, move.id, user.id); } else { @@ -2295,6 +2538,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { return -5; case BattlerTagType.SEEDED: case BattlerTagType.SALT_CURED: + case BattlerTagType.CURSED: case BattlerTagType.FRENZY: case BattlerTagType.TRAPPED: case BattlerTagType.BIND: @@ -2304,7 +2548,9 @@ export class AddBattlerTagAttr extends MoveEffectAttr { case BattlerTagType.CLAMP: case BattlerTagType.SAND_TOMB: case BattlerTagType.MAGMA_STORM: + case BattlerTagType.SNAP_TRAP: case BattlerTagType.THUNDER_CAGE: + case BattlerTagType.INFESTATION: return -3; case BattlerTagType.ENCORE: return -2; @@ -2328,6 +2574,34 @@ export class AddBattlerTagAttr extends MoveEffectAttr { } } +export class CurseAttr extends MoveEffectAttr { + + apply(user: Pokemon, target: Pokemon, move:Move, args: any[]): boolean { + // Determine the correct target based on the user's type + if (!user.getTypes(true).includes(Type.GHOST)) { + // For non-Ghost types, target the user itself + target = user; + } + + if (user.getTypes(true).includes(Type.GHOST)) { + if (target.getTag(BattlerTagType.CURSED)) { + user.scene.queueMessage('But it failed!'); + return false; + } + let curseRecoilDamage = Math.floor(user.getMaxHp() / 2); + user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true); + user.scene.queueMessage(getPokemonMessage(user, ' cut its own HP!')); + target.addTag(BattlerTagType.CURSED, 0, move.id, user.id); + return true; + } else { + target = user; + user.scene.unshiftPhase(new StatChangePhase(user.scene, user.getBattlerIndex(), this.selfTarget, [BattleStat.ATK, BattleStat.DEF], 1)); + user.scene.unshiftPhase(new StatChangePhase(user.scene, user.getBattlerIndex(), this.selfTarget, [BattleStat.SPD], -1)); + return true; + } + } +} + export class LapseBattlerTagAttr extends MoveEffectAttr { public tagTypes: BattlerTagType[]; @@ -2528,18 +2802,55 @@ export class AddArenaTrapTagAttr extends AddArenaTagAttr { } } +export class RemoveScreensAttr extends MoveEffectAttr { + + private targetBothSides: boolean; + + constructor(targetBothSides: boolean = false) { + super(true, MoveEffectTrigger.PRE_APPLY); + this.targetBothSides = targetBothSides; + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + + if (!super.apply(user, target, move, args)) + return false; + + if(this.targetBothSides){ + user.scene.arena.removeTagOnSide(ArenaTagType.REFLECT, ArenaTagSide.PLAYER); + user.scene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, ArenaTagSide.PLAYER); + user.scene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, ArenaTagSide.PLAYER); + + user.scene.arena.removeTagOnSide(ArenaTagType.REFLECT, ArenaTagSide.ENEMY); + user.scene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, ArenaTagSide.ENEMY); + user.scene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, ArenaTagSide.ENEMY); + } + else{ + user.scene.arena.removeTagOnSide(ArenaTagType.REFLECT, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); + user.scene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); + user.scene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); + } + + return true; + + } +} + export class ForceSwitchOutAttr extends MoveEffectAttr { private user: boolean; private batonPass: boolean; constructor(user?: boolean, batonPass?: boolean) { - super(false, MoveEffectTrigger.HIT, true); + super(false, MoveEffectTrigger.POST_APPLY, true); this.user = !!user; this.batonPass = !!batonPass; } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { return new Promise(resolve => { + if (!this.user && target.isMax()) + return resolve(false); + // Check if the move category is not STATUS or if the switch out condition is not met if (move.category !== MoveCategory.STATUS && !this.getSwitchOutCondition()(user, target, move)) { //Apply effects before switch out i.e. poison point, flame body, etc @@ -2554,10 +2865,8 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { if (switchOutTarget.hp) { applyPreSwitchOutAbAttrs(PreSwitchOutAbAttr, switchOutTarget); (switchOutTarget as PlayerPokemon).switchOut(this.batonPass, true).then(() => resolve(true)); - } - else { + } else resolve(false); - } return; } else if (user.scene.currentBattle.battleType) { @@ -2630,6 +2939,39 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { } } +export class RemoveTypeAttr extends MoveEffectAttr { + + private removedType: Type; + private messageCallback: ((user: Pokemon) => void) | undefined; + + constructor(removedType: Type, messageCallback?: (user: Pokemon) => void) { + super(true, MoveEffectTrigger.POST_APPLY); + this.removedType = removedType; + this.messageCallback = messageCallback; + + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + if(user.isTerastallized && user.getTeraType() == this.removedType) // active tera types cannot be removed + return false; + + const userTypes = user.getTypes(true) + const modifiedTypes = userTypes.filter(type => type !== this.removedType); + user.summonData.types = modifiedTypes; + user.updateInfo(); + + + if (this.messageCallback) { + this.messageCallback(user); + } + + return true; + } +} + export class CopyTypeAttr extends MoveEffectAttr { constructor() { super(true); @@ -2640,11 +2982,16 @@ export class CopyTypeAttr extends MoveEffectAttr { return false; user.summonData.types = target.getTypes(true); + user.updateInfo(); user.scene.queueMessage(getPokemonMessage(user, `'s type\nchanged to match ${target.name}'s!`)); return true; } + + getCondition(): MoveConditionFunc { + return (user, target, move) => target.getTypes()[0] !== Type.UNKNOWN; + } } export class CopyBiomeTypeAttr extends MoveEffectAttr { @@ -2659,6 +3006,7 @@ export class CopyBiomeTypeAttr extends MoveEffectAttr { const biomeType = user.scene.arena.getTypeForBiome(); user.summonData.types = [ biomeType ]; + user.updateInfo(); user.scene.queueMessage(getPokemonMessage(user, ` transformed\ninto the ${Utils.toReadableString(Type[biomeType])} type!`)); @@ -2666,6 +3014,54 @@ export class CopyBiomeTypeAttr extends MoveEffectAttr { } } +export class ChangeTypeAttr extends MoveEffectAttr { + private type: Type; + + constructor(type: Type) { + super(false, MoveEffectTrigger.HIT); + + this.type = type; + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + target.summonData.types = [this.type]; + target.updateInfo(); + + user.scene.queueMessage(getPokemonMessage(target, ` transformed\ninto the ${Utils.toReadableString(Type[this.type])} type!`)); + + return true; + } + + getCondition(): MoveConditionFunc { + return (user, target, move) => !target.isTerastallized() && !target.hasAbility(Abilities.MULTITYPE) && !target.hasAbility(Abilities.RKS_SYSTEM) && !(target.getTypes().length === 1 && target.getTypes()[0] === this.type); + } +} + +export class AddTypeAttr extends MoveEffectAttr { + private type: Type; + + constructor(type: Type) { + super(false, MoveEffectTrigger.HIT); + + this.type = type; + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const types = target.getTypes().slice(0, 2).filter(t => t !== Type.UNKNOWN); // TODO: Figure out some way to actually check if another version of this effect is already applied + types.push(this.type); + target.summonData.types = types; + target.updateInfo(); + + user.scene.queueMessage(`${Utils.toReadableString(Type[this.type])} was added to\n` + getPokemonMessage(target, '!')); + + return true; + } + + getCondition(): MoveConditionFunc { + return (user, target, move) => !target.isTerastallized()&& !target.getTypes().includes(this.type); + } +} + export class FirstMoveTypeAttr extends MoveEffectAttr { constructor() { super(true); @@ -2708,7 +3104,7 @@ export class RandomMovesetMoveAttr extends OverrideMoveEffectAttr { : moveTargets.targets.indexOf(target.getBattlerIndex()) > -1 ? [ target.getBattlerIndex() ] : [ moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; - user.getMoveQueue().push({ move: move.moveId, targets: targets, ignorePP: this.enemyMoveset }); + user.getMoveQueue().push({ move: move.moveId, targets: targets, ignorePP: true }); user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, moveset[moveIndex], true)); return true; } @@ -2735,7 +3131,150 @@ export class RandomMoveAttr extends OverrideMoveEffectAttr { : [ moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; user.getMoveQueue().push({ move: moveId, targets: targets, ignorePP: true }); user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, new PokemonMove(moveId, 0, 0, true), true)); - initMoveAnim(moveId).then(() => { + initMoveAnim(user.scene, moveId).then(() => { + loadMoveAnimAssets(user.scene, [ moveId ], true) + .then(() => resolve(true)); + }); + }); + } +} + +export class NaturePowerAttr extends OverrideMoveEffectAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + return new Promise(resolve => { + var moveId; + switch (user.scene.arena.getTerrainType()) { + // this allows terrains to 'override' the biome move + case TerrainType.NONE: + switch (user.scene.arena.biomeType) { + case Biome.TOWN: + moveId = Moves.ROUND; + break; + case Biome.METROPOLIS: + moveId = Moves.TRI_ATTACK; + break; + case Biome.SLUM: + moveId = Moves.SLUDGE_BOMB; + break; + case Biome.PLAINS: + moveId = Moves.SILVER_WIND; + break; + case Biome.GRASS: + moveId = Moves.GRASS_KNOT; + break; + case Biome.TALL_GRASS: + moveId = Moves.POLLEN_PUFF; + break; + case Biome.MEADOW: + moveId = Moves.GIGA_DRAIN; + break; + case Biome.FOREST: + moveId = Moves.BUG_BUZZ; + break; + case Biome.JUNGLE: + moveId = Moves.LEAF_STORM; + break; + case Biome.SEA: + moveId = Moves.HYDRO_PUMP; + break; + case Biome.SWAMP: + moveId = Moves.MUD_BOMB; + break; + case Biome.BEACH: + moveId = Moves.SCALD; + break; + case Biome.LAKE: + moveId = Moves.BUBBLE_BEAM; + break; + case Biome.SEABED: + moveId = Moves.BRINE; + break; + case Biome.ISLAND: + moveId = Moves.LEAF_TORNADO; + break; + case Biome.MOUNTAIN: + moveId = Moves.AIR_SLASH; + break; + case Biome.BADLANDS: + moveId = Moves.EARTH_POWER; + break; + case Biome.DESERT: + moveId = Moves.SCORCHING_SANDS; + break; + case Biome.WASTELAND: + moveId = Moves.DRAGON_PULSE; + break; + case Biome.CONSTRUCTION_SITE: + moveId = Moves.STEEL_BEAM; + break; + case Biome.CAVE: + moveId = Moves.POWER_GEM; + break; + case Biome.ICE_CAVE: + moveId = Moves.ICE_BEAM; + break; + case Biome.SNOWY_FOREST: + moveId = Moves.FROST_BREATH; + break; + case Biome.VOLCANO: + moveId = Moves.LAVA_PLUME; + break; + case Biome.GRAVEYARD: + moveId = Moves.SHADOW_BALL; + break; + case Biome.RUINS: + moveId = Moves.ANCIENT_POWER; + break; + case Biome.TEMPLE: + moveId = Moves.EXTRASENSORY; + break; + case Biome.DOJO: + moveId = Moves.FOCUS_BLAST; + break; + case Biome.FAIRY_CAVE: + moveId = Moves.ALLURING_VOICE; + break; + case Biome.ABYSS: + moveId = Moves.OMINOUS_WIND; + break; + case Biome.SPACE: + moveId = Moves.DRACO_METEOR; + break; + case Biome.FACTORY: + moveId = Moves.FLASH_CANNON; + break; + case Biome.LABORATORY: + moveId = Moves.ZAP_CANNON; + break; + case Biome.POWER_PLANT: + moveId = Moves.CHARGE_BEAM; + break; + case Biome.END: + moveId = Moves.ETERNABEAM; + break; + } + break; + case TerrainType.MISTY: + moveId = Moves.MOONBLAST; + break; + case TerrainType.ELECTRIC: + moveId = Moves.THUNDERBOLT; + break; + case TerrainType.GRASSY: + moveId = Moves.ENERGY_BALL; + break; + case TerrainType.PSYCHIC: + moveId = Moves.PSYCHIC; + break; + default: + // Just in case there's no match + moveId = Moves.TRI_ATTACK; + break; + } + + user.getMoveQueue().push({ move: moveId, targets: [target.getBattlerIndex()], ignorePP: true }); + user.scene.unshiftPhase(new MovePhase(user.scene, user, [target.getBattlerIndex()], new PokemonMove(moveId, 0, 0, true), true)); + initMoveAnim(user.scene, moveId).then(() => { loadMoveAnimAssets(user.scene, [ moveId ], true) .then(() => resolve(true)); }); @@ -2914,6 +3453,91 @@ export class SketchAttr extends MoveEffectAttr { } } +export class AbilityChangeAttr extends MoveEffectAttr { + public ability: Abilities; + + constructor(ability: Abilities, selfTarget?: boolean) { + super(selfTarget, MoveEffectTrigger.HIT); + + this.ability = ability; + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + (this.selfTarget ? user : target).summonData.ability = this.ability; + + user.scene.queueMessage('The ' + getPokemonMessage((this.selfTarget ? user : target), ` acquired\n${allAbilities[this.ability].name}!`)); + + return true; + } + + getCondition(): MoveConditionFunc { + return (user, target, move) => !(this.selfTarget ? user : target).getAbility().hasAttr(UnsuppressableAbilityAbAttr) && (this.selfTarget ? user : target).getAbility().id !== this.ability; + } +} + +export class AbilityCopyAttr extends MoveEffectAttr { + public copyToPartner: boolean; + + constructor(copyToPartner: boolean = false) { + super(false, MoveEffectTrigger.HIT); + + this.copyToPartner = copyToPartner; + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + user.summonData.ability = target.getAbility().id; + + user.scene.queueMessage(getPokemonMessage(user, ` copied the `) + getPokemonMessage(target, `'s\n${allAbilities[target.getAbility().id].name}!`)); + + if (this.copyToPartner && user.scene.currentBattle?.double && user.getAlly().hp) { + user.getAlly().summonData.ability = target.getAbility().id; + user.getAlly().scene.queueMessage(getPokemonMessage(user.getAlly(), ` copied the `) + getPokemonMessage(target, `'s\n${allAbilities[target.getAbility().id].name}!`)); + } + + return true; + } + + getCondition(): MoveConditionFunc { + return (user, target, move) => { + let ret = !target.getAbility().hasAttr(UncopiableAbilityAbAttr) && !user.getAbility().hasAttr(UnsuppressableAbilityAbAttr); + if (this.copyToPartner && user.scene.currentBattle?.double) + ret = ret && (!user.getAlly().hp || !user.getAlly().getAbility().hasAttr(UnsuppressableAbilityAbAttr)); + else + ret = ret && user.getAbility().id !== target.getAbility().id; + return ret; + }; + } +} + +export class AbilityGiveAttr extends MoveEffectAttr { + public copyToPartner: boolean; + + constructor() { + super(false, MoveEffectTrigger.HIT); + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + target.summonData.ability = user.getAbility().id; + + user.scene.queueMessage('The' + getPokemonMessage(target, `\nacquired ${allAbilities[user.getAbility().id].name}!`)); + + return true; + } + + getCondition(): MoveConditionFunc { + return (user, target, move) => !user.getAbility().hasAttr(UncopiableAbilityAbAttr) && !target.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && user.getAbility().id !== target.getAbility().id; + } +} + export class SwitchAbilitiesAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!super.apply(user, target, move, args)) @@ -2923,7 +3547,7 @@ export class SwitchAbilitiesAttr extends MoveEffectAttr { user.summonData.ability = target.getAbility().id; target.summonData.ability = tempAbilityId; - user.scene.queueMessage(getPokemonMessage(user, ` swapped\nAbilities with its target!`)); + user.scene.queueMessage(getPokemonMessage(user, ` swapped\nabilities with its target!`)); return true; } @@ -2941,6 +3565,7 @@ export class TransformAttr extends MoveEffectAttr { user.summonData.speciesForm = target.getSpeciesForm(); user.summonData.fusionSpeciesForm = target.getFusionSpeciesForm(); + user.summonData.ability = target.getAbility().id; user.summonData.gender = target.getGender(); user.summonData.fusionGender = target.getFusionGender(); user.summonData.stats = [ user.stats[Stat.HP] ].concat(target.stats.slice(1)); @@ -2987,6 +3612,14 @@ const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !user. const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune(); +const failOnMaxCondition: MoveConditionFunc = (user, target, move) => !target.isMax(); + +const failIfDampCondition: MoveConditionFunc = (user, target, move) => { + const cancelled = new Utils.BooleanHolder(false); + user.scene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled)); + return !cancelled.value; +} + export type MoveAttrFilter = (attr: MoveAttr) => boolean; function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { @@ -3092,981 +3725,1069 @@ export function getMoveTargets(user: Pokemon, move: Moves): MoveTargetSet { } export const allMoves: Move[] = [ - new SelfStatusMove(Moves.NONE, "-", Type.NORMAL, MoveCategory.STATUS, -1, "", -1, 0, 1), + new SelfStatusMove(Moves.NONE, Type.NORMAL, MoveCategory.STATUS, -1, -1, 0, 1), ]; export function initMoves() { allMoves.push( - new AttackMove(Moves.POUND, "Pound", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, "The target is physically pounded with a long tail, a foreleg, or the like.", -1, 0, 1), - new AttackMove(Moves.KARATE_CHOP, "Karate Chop", Type.FIGHTING, MoveCategory.PHYSICAL, 50, 100, 25, "The target is attacked with a sharp chop. Critical hits land more easily.", -1, 0, 1) + new AttackMove(Moves.POUND, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1), + new AttackMove(Moves.KARATE_CHOP, Type.FIGHTING, MoveCategory.PHYSICAL, 50, 100, 25, -1, 0, 1) .attr(HighCritAttr), - new AttackMove(Moves.DOUBLE_SLAP, "Double Slap", Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 10, "The target is slapped repeatedly, back and forth, two to five times in a row.", -1, 0, 1) + new AttackMove(Moves.DOUBLE_SLAP, Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 10, -1, 0, 1) .attr(MultiHitAttr), - new AttackMove(Moves.COMET_PUNCH, "Comet Punch", Type.NORMAL, MoveCategory.PHYSICAL, 18, 85, 15, "The target is hit with a flurry of punches that strike two to five times in a row.", -1, 0, 1) + new AttackMove(Moves.COMET_PUNCH, Type.NORMAL, MoveCategory.PHYSICAL, 18, 85, 15, -1, 0, 1) .attr(MultiHitAttr) .punchingMove(), - new AttackMove(Moves.MEGA_PUNCH, "Mega Punch", Type.NORMAL, MoveCategory.PHYSICAL, 80, 85, 20, "The target is slugged by a punch thrown with muscle-packed power.", -1, 0, 1) + new AttackMove(Moves.MEGA_PUNCH, Type.NORMAL, MoveCategory.PHYSICAL, 80, 85, 20, -1, 0, 1) .punchingMove(), - new AttackMove(Moves.PAY_DAY, "Pay Day", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 20, "Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.", -1, 0, 1) + new AttackMove(Moves.PAY_DAY, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 1) .attr(MoneyAttr) .makesContact(false), - new AttackMove(Moves.FIRE_PUNCH, "Fire Punch", Type.FIRE, MoveCategory.PHYSICAL, 75, 100, 15, "The target is punched with a fiery fist. This may also leave the target with a burn.", 10, 0, 1) + new AttackMove(Moves.FIRE_PUNCH, Type.FIRE, MoveCategory.PHYSICAL, 75, 100, 15, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.BURN) .punchingMove(), - new AttackMove(Moves.ICE_PUNCH, "Ice Punch", Type.ICE, MoveCategory.PHYSICAL, 75, 100, 15, "The target is punched with an icy fist. This may also leave the target frozen.", 10, 0, 1) + new AttackMove(Moves.ICE_PUNCH, Type.ICE, MoveCategory.PHYSICAL, 75, 100, 15, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.FREEZE) .punchingMove(), - new AttackMove(Moves.THUNDER_PUNCH, "Thunder Punch", Type.ELECTRIC, MoveCategory.PHYSICAL, 75, 100, 15, "The target is punched with an electrified fist. This may also leave the target with paralysis.", 10, 0, 1) + new AttackMove(Moves.THUNDER_PUNCH, Type.ELECTRIC, MoveCategory.PHYSICAL, 75, 100, 15, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .punchingMove(), - new AttackMove(Moves.SCRATCH, "Scratch", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, "Hard, pointed, sharp claws rake the target to inflict damage.", -1, 0, 1), - new AttackMove(Moves.VISE_GRIP, "Vise Grip", Type.NORMAL, MoveCategory.PHYSICAL, 55, 100, 30, "The target is gripped and squeezed from both sides to inflict damage.", -1, 0, 1), - new AttackMove(Moves.GUILLOTINE, "Guillotine", Type.NORMAL, MoveCategory.PHYSICAL, -1, 30, 5, "A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.", -1, 0, 1) + new AttackMove(Moves.SCRATCH, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1), + new AttackMove(Moves.VISE_GRIP, Type.NORMAL, MoveCategory.PHYSICAL, 55, 100, 30, -1, 0, 1), + new AttackMove(Moves.GUILLOTINE, Type.NORMAL, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) .attr(OneHitKOAttr) .attr(OneHitKOAccuracyAttr), - new AttackMove(Moves.RAZOR_WIND, "Razor Wind", Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, "In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.", -1, 0, 1) + new AttackMove(Moves.RAZOR_WIND, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 1) .attr(ChargeAttr, ChargeAnim.RAZOR_WIND_CHARGING, 'whipped\nup a whirlwind!') .attr(HighCritAttr) .windMove() .ignoresVirtual() .target(MoveTarget.ALL_NEAR_ENEMIES), - new SelfStatusMove(Moves.SWORDS_DANCE, "Swords Dance", Type.NORMAL, -1, 20, "A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.", -1, 0, 1) + new SelfStatusMove(Moves.SWORDS_DANCE, Type.NORMAL, -1, 20, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ATK, 2, true) .danceMove(), - new AttackMove(Moves.CUT, "Cut", Type.NORMAL, MoveCategory.PHYSICAL, 50, 95, 30, "The target is cut with a scythe or claw.", -1, 0, 1) + new AttackMove(Moves.CUT, Type.NORMAL, MoveCategory.PHYSICAL, 50, 95, 30, -1, 0, 1) .slicingMove(), - new AttackMove(Moves.GUST, "Gust", Type.FLYING, MoveCategory.SPECIAL, 40, 100, 35, "A gust of wind is whipped up by wings and launched at the target to inflict damage.", -1, 0, 1) + new AttackMove(Moves.GUST, Type.FLYING, MoveCategory.SPECIAL, 40, 100, 35, -1, 0, 1) .attr(HitsTagAttr, BattlerTagType.FLYING, true) .windMove(), - new AttackMove(Moves.WING_ATTACK, "Wing Attack", Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, "The target is struck with large, imposing wings spread wide to inflict damage.", -1, 0, 1), - new StatusMove(Moves.WHIRLWIND, "Whirlwind", Type.NORMAL, -1, 20, "The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.", -1, -6, 1) + new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1), + new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1) .attr(ForceSwitchOutAttr) + .attr(HitsTagAttr, BattlerTagType.FLYING, false) .hidesTarget() .windMove(), - new AttackMove(Moves.FLY, "Fly", Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, "The user flies up into the sky and then strikes its target on the next turn.", -1, 0, 1) + new AttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1) .attr(ChargeAttr, ChargeAnim.FLY_CHARGING, 'flew\nup high!', BattlerTagType.FLYING) .condition(failOnGravityCondition) .ignoresVirtual(), - new AttackMove(Moves.BIND, "Bind", Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, "Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.", 100, 0, 1) + new AttackMove(Moves.BIND, Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, 100, 0, 1) .attr(TrapAttr, BattlerTagType.BIND), - new AttackMove(Moves.SLAM, "Slam", Type.NORMAL, MoveCategory.PHYSICAL, 80, 75, 20, "The target is slammed with a long tail, vines, or the like to inflict damage.", -1, 0, 1), - new AttackMove(Moves.VINE_WHIP, "Vine Whip", Type.GRASS, MoveCategory.PHYSICAL, 45, 100, 25, "The target is struck with slender, whiplike vines to inflict damage.", -1, 0, 1), - new AttackMove(Moves.STOMP, "Stomp", Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 20, "The target is stomped with a big foot. This may also make the target flinch.", 30, 0, 1) + new AttackMove(Moves.SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 80, 75, 20, -1, 0, 1), + new AttackMove(Moves.VINE_WHIP, Type.GRASS, MoveCategory.PHYSICAL, 45, 100, 25, -1, 0, 1), + new AttackMove(Moves.STOMP, Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 1) .attr(FlinchAttr), - new AttackMove(Moves.DOUBLE_KICK, "Double Kick", Type.FIGHTING, MoveCategory.PHYSICAL, 30, 100, 30, "The target is quickly kicked twice in succession using both feet.", -1, 0, 1) + new AttackMove(Moves.DOUBLE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 30, 100, 30, -1, 0, 1) .attr(MultiHitAttr, MultiHitType._2), - new AttackMove(Moves.MEGA_KICK, "Mega Kick", Type.NORMAL, MoveCategory.PHYSICAL, 120, 75, 5, "The target is attacked by a kick launched with muscle-packed power.", -1, 0, 1), - new AttackMove(Moves.JUMP_KICK, "Jump Kick", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, "The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.", -1, 0, 1) + new AttackMove(Moves.MEGA_KICK, Type.NORMAL, MoveCategory.PHYSICAL, 120, 75, 5, -1, 0, 1), + new AttackMove(Moves.JUMP_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, -1, 0, 1) .attr(MissEffectAttr, crashDamageFunc) .attr(NoEffectAttr, crashDamageFunc) .condition(failOnGravityCondition), - new AttackMove(Moves.ROLLING_KICK, "Rolling Kick", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 85, 15, "The user lashes out with a quick, spinning kick. This may also make the target flinch.", 30, 0, 1) + new AttackMove(Moves.ROLLING_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 85, 15, 30, 0, 1) .attr(FlinchAttr), - new StatusMove(Moves.SAND_ATTACK, "Sand Attack", Type.GROUND, 100, 15, "Sand is hurled in the target's face, reducing the target's accuracy.", -1, 0, 1) + new StatusMove(Moves.SAND_ATTACK, Type.GROUND, 100, 15, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ACC, -1), - new AttackMove(Moves.HEADBUTT, "Headbutt", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 15, "The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.", 30, 0, 1) + new AttackMove(Moves.HEADBUTT, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 15, 30, 0, 1) .attr(FlinchAttr), - new AttackMove(Moves.HORN_ATTACK, "Horn Attack", Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 25, "The target is jabbed with a sharply pointed horn to inflict damage.", -1, 0, 1), - new AttackMove(Moves.FURY_ATTACK, "Fury Attack", Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, "The target is jabbed repeatedly with a horn or beak two to five times in a row.", -1, 0, 1) + new AttackMove(Moves.HORN_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 25, -1, 0, 1), + new AttackMove(Moves.FURY_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, -1, 0, 1) .attr(MultiHitAttr), - new AttackMove(Moves.HORN_DRILL, "Horn Drill", Type.NORMAL, MoveCategory.PHYSICAL, -1, 30, 5, "The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.", -1, 0, 1) + new AttackMove(Moves.HORN_DRILL, Type.NORMAL, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) .attr(OneHitKOAttr) .attr(OneHitKOAccuracyAttr), - new AttackMove(Moves.TACKLE, "Tackle", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, "A physical attack in which the user charges and slams into the target with its whole body.", -1, 0, 1), - new AttackMove(Moves.BODY_SLAM, "Body Slam", Type.NORMAL, MoveCategory.PHYSICAL, 85, 100, 15, "The user drops onto the target with its full body weight. This may also leave the target with paralysis.", 30, 0, 1) + new AttackMove(Moves.TACKLE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1), + new AttackMove(Moves.BODY_SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 85, 100, 15, 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.WRAP, "Wrap", Type.NORMAL, MoveCategory.PHYSICAL, 15, 90, 20, "A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.", 100, 0, 1) + new AttackMove(Moves.WRAP, Type.NORMAL, MoveCategory.PHYSICAL, 15, 90, 20, 100, 0, 1) .attr(TrapAttr, BattlerTagType.WRAP), - new AttackMove(Moves.TAKE_DOWN, "Take Down", Type.NORMAL, MoveCategory.PHYSICAL, 90, 85, 20, "A reckless, full-body charge attack for slamming into the target. This also damages the user a little.", -1, 0, 1) + new AttackMove(Moves.TAKE_DOWN, Type.NORMAL, MoveCategory.PHYSICAL, 90, 85, 20, -1, 0, 1) .attr(RecoilAttr), - new AttackMove(Moves.THRASH, "Thrash", Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 10, "The user rampages and attacks for two to three turns. The user then becomes confused.", -1, 0, 1) + new AttackMove(Moves.THRASH, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 1) .attr(FrenzyAttr) .attr(MissEffectAttr, frenzyMissFunc) .target(MoveTarget.RANDOM_NEAR_ENEMY), - new AttackMove(Moves.DOUBLE_EDGE, "Double-Edge", Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 15, "A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.", -1, 0, 1) + new AttackMove(Moves.DOUBLE_EDGE, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 15, -1, 0, 1) .attr(RecoilAttr, false, 0.33), - new StatusMove(Moves.TAIL_WHIP, "Tail Whip", Type.NORMAL, 100, 30, "The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.", -1, 0, 1) + new StatusMove(Moves.TAIL_WHIP, Type.NORMAL, 100, 30, -1, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.POISON_STING, "Poison Sting", Type.POISON, MoveCategory.PHYSICAL, 15, 100, 35, "The user stabs the target with a poisonous stinger. This may also poison the target.", 30, 0, 1) + new AttackMove(Moves.POISON_STING, Type.POISON, MoveCategory.PHYSICAL, 15, 100, 35, 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON) .makesContact(false), - new AttackMove(Moves.TWINEEDLE, "Twineedle", Type.BUG, MoveCategory.PHYSICAL, 25, 100, 20, "The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.", 20, 0, 1) + new AttackMove(Moves.TWINEEDLE, Type.BUG, MoveCategory.PHYSICAL, 25, 100, 20, 20, 0, 1) .attr(MultiHitAttr, MultiHitType._2) .attr(StatusEffectAttr, StatusEffect.POISON) .makesContact(false), - new AttackMove(Moves.PIN_MISSILE, "Pin Missile", Type.BUG, MoveCategory.PHYSICAL, 25, 95, 20, "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.", -1, 0, 1) + new AttackMove(Moves.PIN_MISSILE, Type.BUG, MoveCategory.PHYSICAL, 25, 95, 20, -1, 0, 1) .attr(MultiHitAttr) .makesContact(false), - new StatusMove(Moves.LEER, "Leer", Type.NORMAL, 100, 30, "The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.", 100, 0, 1) + new StatusMove(Moves.LEER, Type.NORMAL, 100, 30, 100, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.BITE, "Bite", Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, "The target is bitten with viciously sharp fangs. This may also make the target flinch.", 30, 0, 1) + new AttackMove(Moves.BITE, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, 30, 0, 1) .attr(FlinchAttr) .bitingMove(), - new StatusMove(Moves.GROWL, "Growl", Type.NORMAL, 100, 40, "The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.", -1, 0, 1) + new StatusMove(Moves.GROWL, Type.NORMAL, 100, 40, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ATK, -1) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.ROAR, "Roar", Type.NORMAL, -1, 20, "The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.", -1, -6, 1) + new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1) .attr(ForceSwitchOutAttr) .soundBased() .hidesTarget(), - new StatusMove(Moves.SING, "Sing", Type.NORMAL, 55, 15, "A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.", -1, 0, 1) + new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) .soundBased(), - new StatusMove(Moves.SUPERSONIC, "Supersonic", Type.NORMAL, 55, 20, "The user generates odd sound waves from its body that confuse the target.", -1, 0, 1) + new StatusMove(Moves.SUPERSONIC, Type.NORMAL, 55, 20, -1, 0, 1) .attr(ConfuseAttr) .soundBased(), - new AttackMove(Moves.SONIC_BOOM, "Sonic Boom", Type.NORMAL, MoveCategory.SPECIAL, -1, 90, 20, "The target is hit with a destructive shock wave that always inflicts 20 HP damage.", -1, 0, 1) + new AttackMove(Moves.SONIC_BOOM, Type.NORMAL, MoveCategory.SPECIAL, -1, 90, 20, -1, 0, 1) .attr(FixedDamageAttr, 20), - new StatusMove(Moves.DISABLE, "Disable", Type.NORMAL, 100, 20, "For four turns, this move prevents the target from using the move it last used.", -1, 0, 1) - .attr(DisableMoveAttr), - new AttackMove(Moves.ACID, "Acid", Type.POISON, MoveCategory.SPECIAL, 40, 100, 30, "Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.", 10, 0, 1) + new StatusMove(Moves.DISABLE, Type.NORMAL, 100, 20, -1, 0, 1) + .attr(DisableMoveAttr) + .condition(failOnMaxCondition), + new AttackMove(Moves.ACID, Type.POISON, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatChangeAttr, BattleStat.SPDEF, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.EMBER, "Ember", Type.FIRE, MoveCategory.SPECIAL, 40, 100, 25, "The target is attacked with small flames. This may also leave the target with a burn.", 10, 0, 1) + new AttackMove(Moves.EMBER, Type.FIRE, MoveCategory.SPECIAL, 40, 100, 25, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.BURN), - new AttackMove(Moves.FLAMETHROWER, "Flamethrower", Type.FIRE, MoveCategory.SPECIAL, 90, 100, 15, "The target is scorched with an intense blast of fire. This may also leave the target with a burn.", 10, 0, 1) + new AttackMove(Moves.FLAMETHROWER, Type.FIRE, MoveCategory.SPECIAL, 90, 100, 15, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.BURN), - new StatusMove(Moves.MIST, "Mist", Type.ICE, -1, 30, "The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.", -1, 0, 1) + new StatusMove(Moves.MIST, Type.ICE, -1, 30, -1, 0, 1) .attr(AddArenaTagAttr, ArenaTagType.MIST, 5, true) .target(MoveTarget.USER_SIDE), - new AttackMove(Moves.WATER_GUN, "Water Gun", Type.WATER, MoveCategory.SPECIAL, 40, 100, 25, "The target is blasted with a forceful shot of water.", -1, 0, 1), - new AttackMove(Moves.HYDRO_PUMP, "Hydro Pump", Type.WATER, MoveCategory.SPECIAL, 110, 80, 5, "The target is blasted by a huge volume of water launched under great pressure.", -1, 0, 1), - new AttackMove(Moves.SURF, "Surf", Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, "The user attacks everything around it by swamping its surroundings with a giant wave.", -1, 0, 1) - .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.ICE_BEAM, "Ice Beam", Type.ICE, MoveCategory.SPECIAL, 90, 100, 10, "The target is struck with an icy-cold beam of energy. This may also leave the target frozen.", 10, 0, 1) + new AttackMove(Moves.WATER_GUN, Type.WATER, MoveCategory.SPECIAL, 40, 100, 25, -1, 0, 1), + new AttackMove(Moves.HYDRO_PUMP, Type.WATER, MoveCategory.SPECIAL, 110, 80, 5, -1, 0, 1), + new AttackMove(Moves.SURF, Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 1) + .target(MoveTarget.ALL_NEAR_OTHERS) + .attr(HitsTagAttr, BattlerTagType.UNDERWATER, true), + new AttackMove(Moves.ICE_BEAM, Type.ICE, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.FREEZE), - new AttackMove(Moves.BLIZZARD, "Blizzard", Type.ICE, MoveCategory.SPECIAL, 110, 70, 5, "A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.", 10, 0, 1) + new AttackMove(Moves.BLIZZARD, Type.ICE, MoveCategory.SPECIAL, 110, 70, 5, 10, 0, 1) .attr(BlizzardAccuracyAttr) .attr(StatusEffectAttr, StatusEffect.FREEZE) // TODO: 30% chance to hit protect/detect in hail .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.PSYBEAM, "Psybeam", Type.PSYCHIC, MoveCategory.SPECIAL, 65, 100, 20, "The target is attacked with a peculiar ray. This may also leave the target confused.", 10, 0, 1) + new AttackMove(Moves.PSYBEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 65, 100, 20, 10, 0, 1) .attr(ConfuseAttr), - new AttackMove(Moves.BUBBLE_BEAM, "Bubble Beam", Type.WATER, MoveCategory.SPECIAL, 65, 100, 20, "A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.", 10, 0, 1) + new AttackMove(Moves.BUBBLE_BEAM, Type.WATER, MoveCategory.SPECIAL, 65, 100, 20, 10, 0, 1) .attr(StatChangeAttr, BattleStat.SPD, -1), - new AttackMove(Moves.AURORA_BEAM, "Aurora Beam", Type.ICE, MoveCategory.SPECIAL, 65, 100, 20, "The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.", 10, 0, 1) + new AttackMove(Moves.AURORA_BEAM, Type.ICE, MoveCategory.SPECIAL, 65, 100, 20, 10, 0, 1) .attr(StatChangeAttr, BattleStat.ATK, -1), - new AttackMove(Moves.HYPER_BEAM, "Hyper Beam", Type.NORMAL, MoveCategory.SPECIAL, 150, 90, 5, "The target is attacked with a powerful beam. The user can't move on the next turn.", -1, 0, 1) + new AttackMove(Moves.HYPER_BEAM, Type.NORMAL, MoveCategory.SPECIAL, 150, 90, 5, -1, 0, 1) .attr(RechargeAttr), - new AttackMove(Moves.PECK, "Peck", Type.FLYING, MoveCategory.PHYSICAL, 35, 100, 35, "The target is jabbed with a sharply pointed beak or horn.", -1, 0, 1), - new AttackMove(Moves.DRILL_PECK, "Drill Peck", Type.FLYING, MoveCategory.PHYSICAL, 80, 100, 20, "A corkscrewing attack that strikes the target with a sharp beak acting as a drill.", -1, 0, 1), - new AttackMove(Moves.SUBMISSION, "Submission", Type.FIGHTING, MoveCategory.PHYSICAL, 80, 80, 20, "The user grabs the target and recklessly dives for the ground. This also damages the user a little.", -1, 0, 1) + new AttackMove(Moves.PECK, Type.FLYING, MoveCategory.PHYSICAL, 35, 100, 35, -1, 0, 1), + new AttackMove(Moves.DRILL_PECK, Type.FLYING, MoveCategory.PHYSICAL, 80, 100, 20, -1, 0, 1), + new AttackMove(Moves.SUBMISSION, Type.FIGHTING, MoveCategory.PHYSICAL, 80, 80, 20, -1, 0, 1) .attr(RecoilAttr), - new AttackMove(Moves.LOW_KICK, "Low Kick", Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, "A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.", -1, 0, 1) - .attr(WeightPowerAttr), - new AttackMove(Moves.COUNTER, "Counter", Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, "A retaliation move that counters any physical attack, inflicting double the damage taken.", -1, -5, 1) + new AttackMove(Moves.LOW_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, -1, 0, 1) + .attr(WeightPowerAttr) + .condition(failOnMaxCondition), + new AttackMove(Moves.COUNTER, Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, -1, -5, 1) .attr(CounterDamageAttr, (move: Move) => move.category === MoveCategory.PHYSICAL, 2) .target(MoveTarget.ATTACKER), - new AttackMove(Moves.SEISMIC_TOSS, "Seismic Toss", Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, "The target is thrown using the power of gravity. It inflicts damage equal to the user's level.", -1, 0, 1) + new AttackMove(Moves.SEISMIC_TOSS, Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 20, -1, 0, 1) .attr(LevelDamageAttr), - new AttackMove(Moves.STRENGTH, "Strength", Type.NORMAL, MoveCategory.PHYSICAL, 80, 100, 15, "The target is slugged with a punch thrown at maximum power.", -1, 0, 1), - new AttackMove(Moves.ABSORB, "Absorb", Type.GRASS, MoveCategory.SPECIAL, 20, 100, 25, "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.", -1, 0, 1) + new AttackMove(Moves.STRENGTH, Type.NORMAL, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 1), + new AttackMove(Moves.ABSORB, Type.GRASS, MoveCategory.SPECIAL, 20, 100, 25, -1, 0, 1) .attr(HitHealAttr) .triageMove(), - new AttackMove(Moves.MEGA_DRAIN, "Mega Drain", Type.GRASS, MoveCategory.SPECIAL, 40, 100, 15, "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.", -1, 0, 1) + new AttackMove(Moves.MEGA_DRAIN, Type.GRASS, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 1) .attr(HitHealAttr) .triageMove(), - new StatusMove(Moves.LEECH_SEED, "Leech Seed", Type.GRASS, 90, 10, "A seed is planted on the target. It steals some HP from the target every turn.", -1, 0, 1) + new StatusMove(Moves.LEECH_SEED, Type.GRASS, 90, 10, -1, 0, 1) .attr(AddBattlerTagAttr, BattlerTagType.SEEDED) .condition((user, target, move) => !target.getTag(BattlerTagType.SEEDED) && !target.isOfType(Type.GRASS)), - new SelfStatusMove(Moves.GROWTH, "Growth", Type.NORMAL, -1, 20, "The user's body grows all at once, raising the Attack and Sp. Atk stats.", -1, 0, 1) + new SelfStatusMove(Moves.GROWTH, Type.NORMAL, -1, 20, -1, 0, 1) .attr(GrowthStatChangeAttr), - new AttackMove(Moves.RAZOR_LEAF, "Razor Leaf", Type.GRASS, MoveCategory.PHYSICAL, 55, 95, 25, "Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.", -1, 0, 1) + new AttackMove(Moves.RAZOR_LEAF, Type.GRASS, MoveCategory.PHYSICAL, 55, 95, 25, -1, 0, 1) .attr(HighCritAttr) .makesContact(false) .slicingMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.SOLAR_BEAM, "Solar Beam", Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, "In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.", -1, 0, 1) + new AttackMove(Moves.SOLAR_BEAM, Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 1) .attr(SunlightChargeAttr, ChargeAnim.SOLAR_BEAM_CHARGING, 'took\nin sunlight!') .attr(AntiSunlightPowerDecreaseAttr) .ignoresVirtual(), - new StatusMove(Moves.POISON_POWDER, "Poison Powder", Type.POISON, 75, 35, "The user scatters a cloud of poisonous dust that poisons the target.", -1, 0, 1) + new StatusMove(Moves.POISON_POWDER, Type.POISON, 75, 35, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON) .powderMove(), - new StatusMove(Moves.STUN_SPORE, "Stun Spore", Type.GRASS, 75, 30, "The user scatters a cloud of numbing powder that paralyzes the target.", -1, 0, 1) + new StatusMove(Moves.STUN_SPORE, Type.GRASS, 75, 30, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .powderMove(), - new StatusMove(Moves.SLEEP_POWDER, "Sleep Powder", Type.GRASS, 75, 15, "The user scatters a big cloud of sleep-inducing dust around the target.", -1, 0, 1) + new StatusMove(Moves.SLEEP_POWDER, Type.GRASS, 75, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) .powderMove(), - new AttackMove(Moves.PETAL_DANCE, "Petal Dance", Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, "The user attacks the target by scattering petals for two to three turns. The user then becomes confused.", -1, 0, 1) + new AttackMove(Moves.PETAL_DANCE, Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 1) .attr(FrenzyAttr) .attr(MissEffectAttr, frenzyMissFunc) .makesContact() .danceMove() .target(MoveTarget.RANDOM_NEAR_ENEMY), - new StatusMove(Moves.STRING_SHOT, "String Shot", Type.BUG, 95, 40, "Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.", -1, 0, 1) + new StatusMove(Moves.STRING_SHOT, Type.BUG, 95, 40, -1, 0, 1) .attr(StatChangeAttr, BattleStat.SPD, -2) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.DRAGON_RAGE, "Dragon Rage", Type.DRAGON, MoveCategory.SPECIAL, -1, 100, 10, "This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.", -1, 0, 1) + new AttackMove(Moves.DRAGON_RAGE, Type.DRAGON, MoveCategory.SPECIAL, -1, 100, 10, -1, 0, 1) .attr(FixedDamageAttr, 40), - new AttackMove(Moves.FIRE_SPIN, "Fire Spin", Type.FIRE, MoveCategory.SPECIAL, 35, 85, 15, "The target becomes trapped within a fierce vortex of fire that rages for four to five turns.", 100, 0, 1) + new AttackMove(Moves.FIRE_SPIN, Type.FIRE, MoveCategory.SPECIAL, 35, 85, 15, 100, 0, 1) .attr(TrapAttr, BattlerTagType.FIRE_SPIN), - new AttackMove(Moves.THUNDER_SHOCK, "Thunder Shock", Type.ELECTRIC, MoveCategory.SPECIAL, 40, 100, 30, "A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.", 10, 0, 1) + new AttackMove(Moves.THUNDER_SHOCK, Type.ELECTRIC, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.THUNDERBOLT, "Thunderbolt", Type.ELECTRIC, MoveCategory.SPECIAL, 90, 100, 15, "A strong electric blast crashes down on the target. This may also leave the target with paralysis.", 10, 0, 1) + new AttackMove(Moves.THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 90, 100, 15, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new StatusMove(Moves.THUNDER_WAVE, "Thunder Wave", Type.ELECTRIC, 90, 20, "The user launches a weak jolt of electricity that paralyzes the target.", -1, 0, 1) + new StatusMove(Moves.THUNDER_WAVE, Type.ELECTRIC, 90, 20, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .attr(StatusMoveTypeImmunityAttr, Type.GROUND), - new AttackMove(Moves.THUNDER, "Thunder", Type.ELECTRIC, MoveCategory.SPECIAL, 110, 70, 10, "A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.", 30, 0, 1) + new AttackMove(Moves.THUNDER, Type.ELECTRIC, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) - .attr(ThunderAccuracyAttr), - new AttackMove(Moves.ROCK_THROW, "Rock Throw", Type.ROCK, MoveCategory.PHYSICAL, 50, 90, 15, "The user picks up and throws a small rock at the target to attack.", -1, 0, 1) + .attr(ThunderAccuracyAttr) + .attr(HitsTagAttr, BattlerTagType.FLYING, false), + new AttackMove(Moves.ROCK_THROW, Type.ROCK, MoveCategory.PHYSICAL, 50, 90, 15, -1, 0, 1) .makesContact(false), - new AttackMove(Moves.EARTHQUAKE, "Earthquake", Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, "The user sets off an earthquake that strikes every Pokémon around it.", -1, 0, 1) + new AttackMove(Moves.EARTHQUAKE, Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 1) .attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.FISSURE, "Fissure", Type.GROUND, MoveCategory.PHYSICAL, -1, 30, 5, "The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.", -1, 0, 1) + new AttackMove(Moves.FISSURE, Type.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) .attr(OneHitKOAttr) .attr(OneHitKOAccuracyAttr) + .attr(HitsTagAttr, BattlerTagType.UNDERGROUND, false) .makesContact(false), - new AttackMove(Moves.DIG, "Dig", Type.GROUND, MoveCategory.PHYSICAL, 80, 100, 10, "The user burrows into the ground, then attacks on the next turn.", -1, 0, 1) + new AttackMove(Moves.DIG, Type.GROUND, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 1) .attr(ChargeAttr, ChargeAnim.DIG_CHARGING, 'dug a hole!', BattlerTagType.UNDERGROUND) .ignoresVirtual(), - new StatusMove(Moves.TOXIC, "Toxic", Type.POISON, 90, 10, "A move that leaves the target badly poisoned. Its poison damage worsens every turn.", -1, 0, 1) + new StatusMove(Moves.TOXIC, Type.POISON, 90, 10, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.TOXIC) .attr(ToxicAccuracyAttr), - new AttackMove(Moves.CONFUSION, "Confusion", Type.PSYCHIC, MoveCategory.SPECIAL, 50, 100, 25, "The target is hit by a weak telekinetic force. This may also confuse the target.", 10, 0, 1) + new AttackMove(Moves.CONFUSION, Type.PSYCHIC, MoveCategory.SPECIAL, 50, 100, 25, 10, 0, 1) .attr(ConfuseAttr), - new AttackMove(Moves.PSYCHIC, "Psychic", Type.PSYCHIC, MoveCategory.SPECIAL, 90, 100, 10, "The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.", 10, 0, 1) + new AttackMove(Moves.PSYCHIC, Type.PSYCHIC, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 1) .attr(StatChangeAttr, BattleStat.SPDEF, -1), - new StatusMove(Moves.HYPNOSIS, "Hypnosis", Type.PSYCHIC, 60, 20, "The user employs hypnotic suggestion to make the target fall into a deep sleep.", -1, 0, 1) + new StatusMove(Moves.HYPNOSIS, Type.PSYCHIC, 60, 20, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP), - new SelfStatusMove(Moves.MEDITATE, "Meditate", Type.PSYCHIC, -1, 40, "The user meditates to awaken the power deep within its body and raise its Attack stat.", -1, 0, 1) + new SelfStatusMove(Moves.MEDITATE, Type.PSYCHIC, -1, 40, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ATK, 1, true), - new SelfStatusMove(Moves.AGILITY, "Agility", Type.PSYCHIC, -1, 30, "The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.", -1, 0, 1) + new SelfStatusMove(Moves.AGILITY, Type.PSYCHIC, -1, 30, -1, 0, 1) .attr(StatChangeAttr, BattleStat.SPD, 2, true), - new AttackMove(Moves.QUICK_ATTACK, "Quick Attack", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, "The user lunges at the target at a speed that makes it almost invisible. This move always goes first.", -1, 1, 1), - new AttackMove(Moves.RAGE, "Rage (P)", Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, "As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.", -1, 0, 1), - new SelfStatusMove(Moves.TELEPORT, "Teleport", Type.PSYCHIC, -1, 20, "The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.", -1, -6, 1) + new AttackMove(Moves.QUICK_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 1), + new AttackMove(Moves.RAGE, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, -1, 0, 1) + .partial(), + new SelfStatusMove(Moves.TELEPORT, Type.PSYCHIC, -1, 20, -1, -6, 1) .attr(ForceSwitchOutAttr, true) .hidesUser(), - new AttackMove(Moves.NIGHT_SHADE, "Night Shade", Type.GHOST, MoveCategory.SPECIAL, -1, 100, 15, "The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.", -1, 0, 1) + new AttackMove(Moves.NIGHT_SHADE, Type.GHOST, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1) .attr(LevelDamageAttr), - new StatusMove(Moves.MIMIC, "Mimic", Type.NORMAL, -1, 10, "The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.", -1, 0, 1) + new StatusMove(Moves.MIMIC, Type.NORMAL, -1, 10, -1, 0, 1) .attr(MovesetCopyMoveAttr) .ignoresVirtual(), - new StatusMove(Moves.SCREECH, "Screech", Type.NORMAL, 85, 40, "An earsplitting screech harshly lowers the target's Defense stat.", -1, 0, 1) + new StatusMove(Moves.SCREECH, Type.NORMAL, 85, 40, -1, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, -2) .soundBased(), - new SelfStatusMove(Moves.DOUBLE_TEAM, "Double Team", Type.NORMAL, -1, 15, "By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.", -1, 0, 1) + new SelfStatusMove(Moves.DOUBLE_TEAM, Type.NORMAL, -1, 15, -1, 0, 1) .attr(StatChangeAttr, BattleStat.EVA, 1, true), - new SelfStatusMove(Moves.RECOVER, "Recover", Type.NORMAL, -1, 5, "Restoring its own cells, the user restores its own HP by half of its max HP.", -1, 0, 1) + new SelfStatusMove(Moves.RECOVER, Type.NORMAL, -1, 5, -1, 0, 1) .attr(HealAttr, 0.5) .triageMove(), - new SelfStatusMove(Moves.HARDEN, "Harden", Type.NORMAL, -1, 30, "The user stiffens all the muscles in its body to raise its Defense stat.", -1, 0, 1) + new SelfStatusMove(Moves.HARDEN, Type.NORMAL, -1, 30, -1, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, 1, true), - new SelfStatusMove(Moves.MINIMIZE, "Minimize", Type.NORMAL, -1, 10, "The user compresses its body to make itself look smaller, which sharply raises its evasiveness.", -1, 0, 1) + new SelfStatusMove(Moves.MINIMIZE, Type.NORMAL, -1, 10, -1, 0, 1) .attr(StatChangeAttr, BattleStat.EVA, 2, true), - new StatusMove(Moves.SMOKESCREEN, "Smokescreen", Type.NORMAL, 100, 20, "The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.", -1, 0, 1) + new StatusMove(Moves.SMOKESCREEN, Type.NORMAL, 100, 20, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ACC, -1), - new StatusMove(Moves.CONFUSE_RAY, "Confuse Ray", Type.GHOST, 100, 10, "The target is exposed to a sinister ray that triggers confusion.", -1, 0, 1) + new StatusMove(Moves.CONFUSE_RAY, Type.GHOST, 100, 10, -1, 0, 1) .attr(ConfuseAttr), - new SelfStatusMove(Moves.WITHDRAW, "Withdraw", Type.WATER, -1, 40, "The user withdraws its body into its hard shell, raising its Defense stat.", -1, 0, 1) + new SelfStatusMove(Moves.WITHDRAW, Type.WATER, -1, 40, -1, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, 1, true), - new SelfStatusMove(Moves.DEFENSE_CURL, "Defense Curl", Type.NORMAL, -1, 40, "The user curls up to conceal weak spots and raise its Defense stat.", -1, 0, 1) + new SelfStatusMove(Moves.DEFENSE_CURL, Type.NORMAL, -1, 40, -1, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, 1, true), - new SelfStatusMove(Moves.BARRIER, "Barrier", Type.PSYCHIC, -1, 20, "The user throws up a sturdy wall that sharply raises its Defense stat.", -1, 0, 1) + new SelfStatusMove(Moves.BARRIER, Type.PSYCHIC, -1, 20, -1, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, 2, true), - new StatusMove(Moves.LIGHT_SCREEN, "Light Screen", Type.PSYCHIC, -1, 30, "A wondrous wall of light is put up to reduce damage from special attacks for five turns.", -1, 0, 1) + new StatusMove(Moves.LIGHT_SCREEN, Type.PSYCHIC, -1, 30, -1, 0, 1) .attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, true) .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.HAZE, "Haze (N)", Type.ICE, -1, 30, "The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.", -1, 0, 1) - .target(MoveTarget.BOTH_SIDES), - new StatusMove(Moves.REFLECT, "Reflect", Type.PSYCHIC, -1, 20, "A wondrous wall of light is put up to reduce damage from physical attacks for five turns.", -1, 0, 1) + new StatusMove(Moves.HAZE, Type.ICE, -1, 30, -1, 0, 1) + .target(MoveTarget.BOTH_SIDES) + .attr(ResetStatsAttr), + new StatusMove(Moves.REFLECT, Type.PSYCHIC, -1, 20, -1, 0, 1) .attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, true) .target(MoveTarget.USER_SIDE), - new SelfStatusMove(Moves.FOCUS_ENERGY, "Focus Energy", Type.NORMAL, -1, 30, "The user takes a deep breath and focuses so that critical hits land more easily.", -1, 0, 1) + new SelfStatusMove(Moves.FOCUS_ENERGY, Type.NORMAL, -1, 30, -1, 0, 1) .attr(AddBattlerTagAttr, BattlerTagType.CRIT_BOOST, true, true), - new AttackMove(Moves.BIDE, "Bide (N)", Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 10, "The user endures attacks for two turns, then strikes back to cause double the damage taken.", -1, 1, 1) + new AttackMove(Moves.BIDE, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 10, -1, 1, 1) .ignoresVirtual() - .target(MoveTarget.USER), - new SelfStatusMove(Moves.METRONOME, "Metronome", Type.NORMAL, -1, 10, "The user waggles a finger and stimulates its brain into randomly using nearly any move.", -1, 0, 1) + .target(MoveTarget.USER) + .unimplemented(), + new SelfStatusMove(Moves.METRONOME, Type.NORMAL, -1, 10, -1, 0, 1) .attr(RandomMoveAttr) .ignoresVirtual(), - new StatusMove(Moves.MIRROR_MOVE, "Mirror Move", Type.FLYING, -1, 20, "The user counters the target by mimicking the target's last move.", -1, 0, 1) + new StatusMove(Moves.MIRROR_MOVE, Type.FLYING, -1, 20, -1, 0, 1) .attr(CopyMoveAttr) .ignoresVirtual(), - new AttackMove(Moves.SELF_DESTRUCT, "Self-Destruct", Type.NORMAL, MoveCategory.PHYSICAL, 200, 100, 5, "The user attacks everything around it by causing an explosion. The user faints upon using this move.", -1, 0, 1) + new AttackMove(Moves.SELF_DESTRUCT, Type.NORMAL, MoveCategory.PHYSICAL, 200, 100, 5, -1, 0, 1) .attr(SacrificialAttr) .makesContact(false) + .condition(failIfDampCondition) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.EGG_BOMB, "Egg Bomb", Type.NORMAL, MoveCategory.PHYSICAL, 100, 75, 10, "A large egg is hurled at the target with maximum force to inflict damage.", -1, 0, 1) + new AttackMove(Moves.EGG_BOMB, Type.NORMAL, MoveCategory.PHYSICAL, 100, 75, 10, -1, 0, 1) .makesContact(false) .ballBombMove(), - new AttackMove(Moves.LICK, "Lick", Type.GHOST, MoveCategory.PHYSICAL, 30, 100, 30, "The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.", 30, 0, 1) + new AttackMove(Moves.LICK, Type.GHOST, MoveCategory.PHYSICAL, 30, 100, 30, 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.SMOG, "Smog", Type.POISON, MoveCategory.SPECIAL, 30, 70, 20, "The target is attacked with a discharge of filthy gases. This may also poison the target.", 40, 0, 1) + new AttackMove(Moves.SMOG, Type.POISON, MoveCategory.SPECIAL, 30, 70, 20, 40, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON), - new AttackMove(Moves.SLUDGE, "Sludge", Type.POISON, MoveCategory.SPECIAL, 65, 100, 20, "Unsanitary sludge is hurled at the target. This may also poison the target.", 30, 0, 1) + new AttackMove(Moves.SLUDGE, Type.POISON, MoveCategory.SPECIAL, 65, 100, 20, 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON), - new AttackMove(Moves.BONE_CLUB, "Bone Club", Type.GROUND, MoveCategory.PHYSICAL, 65, 85, 20, "The user clubs the target with a bone. This may also make the target flinch.", 10, 0, 1) + new AttackMove(Moves.BONE_CLUB, Type.GROUND, MoveCategory.PHYSICAL, 65, 85, 20, 10, 0, 1) .attr(FlinchAttr) .makesContact(false), - new AttackMove(Moves.FIRE_BLAST, "Fire Blast", Type.FIRE, MoveCategory.SPECIAL, 110, 85, 5, "The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.", 10, 0, 1) + new AttackMove(Moves.FIRE_BLAST, Type.FIRE, MoveCategory.SPECIAL, 110, 85, 5, 10, 0, 1) .attr(StatusEffectAttr, StatusEffect.BURN), - new AttackMove(Moves.WATERFALL, "Waterfall", Type.WATER, MoveCategory.PHYSICAL, 80, 100, 15, "The user charges at the target and may make it flinch.", 20, 0, 1) + new AttackMove(Moves.WATERFALL, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 15, 20, 0, 1) .attr(FlinchAttr), - new AttackMove(Moves.CLAMP, "Clamp", Type.WATER, MoveCategory.PHYSICAL, 35, 85, 15, "The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.", 100, 0, 1) + new AttackMove(Moves.CLAMP, Type.WATER, MoveCategory.PHYSICAL, 35, 85, 15, 100, 0, 1) .attr(TrapAttr, BattlerTagType.CLAMP), - new AttackMove(Moves.SWIFT, "Swift", Type.NORMAL, MoveCategory.SPECIAL, 60, -1, 20, "Star-shaped rays are shot at opposing Pokémon. This attack never misses.", -1, 0, 1) + new AttackMove(Moves.SWIFT, Type.NORMAL, MoveCategory.SPECIAL, 60, -1, 20, -1, 0, 1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.SKULL_BASH, "Skull Bash", Type.NORMAL, MoveCategory.PHYSICAL, 130, 100, 10, "The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.", 100, 0, 1) + new AttackMove(Moves.SKULL_BASH, Type.NORMAL, MoveCategory.PHYSICAL, 130, 100, 10, 100, 0, 1) .attr(ChargeAttr, ChargeAnim.SKULL_BASH_CHARGING, 'lowered\nits head!', null, true) .attr(StatChangeAttr, BattleStat.DEF, 1, true) .ignoresVirtual(), - new AttackMove(Moves.SPIKE_CANNON, "Spike Cannon", Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 15, "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.", -1, 0, 1) + new AttackMove(Moves.SPIKE_CANNON, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 15, -1, 0, 1) .attr(MultiHitAttr) .makesContact(false), - new AttackMove(Moves.CONSTRICT, "Constrict", Type.NORMAL, MoveCategory.PHYSICAL, 10, 100, 35, "The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.", 10, 0, 1) + new AttackMove(Moves.CONSTRICT, Type.NORMAL, MoveCategory.PHYSICAL, 10, 100, 35, 10, 0, 1) .attr(StatChangeAttr, BattleStat.SPD, -1), - new SelfStatusMove(Moves.AMNESIA, "Amnesia", Type.PSYCHIC, -1, 20, "The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.", -1, 0, 1) + new SelfStatusMove(Moves.AMNESIA, Type.PSYCHIC, -1, 20, -1, 0, 1) .attr(StatChangeAttr, BattleStat.SPDEF, 2, true), - new StatusMove(Moves.KINESIS, "Kinesis", Type.PSYCHIC, 80, 15, "The user distracts the target by bending a spoon. This lowers the target's accuracy.", -1, 0, 1) + new StatusMove(Moves.KINESIS, Type.PSYCHIC, 80, 15, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ACC, -1), - new SelfStatusMove(Moves.SOFT_BOILED, "Soft-Boiled", Type.NORMAL, -1, 5, "The user restores its own HP by up to half of its max HP.", -1, 0, 1) + new SelfStatusMove(Moves.SOFT_BOILED, Type.NORMAL, -1, 5, -1, 0, 1) .attr(HealAttr, 0.5) .triageMove(), - new AttackMove(Moves.HIGH_JUMP_KICK, "High Jump Kick", Type.FIGHTING, MoveCategory.PHYSICAL, 130, 90, 10, "The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.", -1, 0, 1) + new AttackMove(Moves.HIGH_JUMP_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 130, 90, 10, -1, 0, 1) .attr(MissEffectAttr, crashDamageFunc) .attr(NoEffectAttr, crashDamageFunc) .condition(failOnGravityCondition), - new StatusMove(Moves.GLARE, "Glare", Type.NORMAL, 100, 30, "The user intimidates the target with the pattern on its belly to cause paralysis.", -1, 0, 1) + new StatusMove(Moves.GLARE, Type.NORMAL, 100, 30, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.DREAM_EATER, "Dream Eater", Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 15, "The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.", -1, 0, 1) + new AttackMove(Moves.DREAM_EATER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 15, -1, 0, 1) .attr(HitHealAttr) .condition((user, target, move) => target.status?.effect === StatusEffect.SLEEP) .triageMove(), - new StatusMove(Moves.POISON_GAS, "Poison Gas", Type.POISON, 90, 40, "A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.", -1, 0, 1) + new StatusMove(Moves.POISON_GAS, Type.POISON, 90, 40, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.BARRAGE, "Barrage", Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, "Round objects are hurled at the target to strike two to five times in a row.", -1, 0, 1) + new AttackMove(Moves.BARRAGE, Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, -1, 0, 1) .attr(MultiHitAttr) .makesContact(false) .ballBombMove(), - new AttackMove(Moves.LEECH_LIFE, "Leech Life", Type.BUG, MoveCategory.PHYSICAL, 80, 100, 10, "The user drains the target's blood. The user's HP is restored by half the damage taken by the target.", -1, 0, 1) + new AttackMove(Moves.LEECH_LIFE, Type.BUG, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 1) .attr(HitHealAttr) .triageMove(), - new StatusMove(Moves.LOVELY_KISS, "Lovely Kiss", Type.NORMAL, 75, 10, "With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.", -1, 0, 1) + new StatusMove(Moves.LOVELY_KISS, Type.NORMAL, 75, 10, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP), - new AttackMove(Moves.SKY_ATTACK, "Sky Attack", Type.FLYING, MoveCategory.PHYSICAL, 140, 90, 5, "A second-turn attack move where critical hits land more easily. This may also make the target flinch.", 30, 0, 1) + new AttackMove(Moves.SKY_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 140, 90, 5, 30, 0, 1) .attr(ChargeAttr, ChargeAnim.SKY_ATTACK_CHARGING, 'is glowing!') .attr(HighCritAttr) .attr(FlinchAttr) .makesContact(false) .ignoresVirtual(), - new StatusMove(Moves.TRANSFORM, "Transform", Type.NORMAL, -1, 10, "The user transforms into a copy of the target right down to having the same move set.", -1, 0, 1) + new StatusMove(Moves.TRANSFORM, Type.NORMAL, -1, 10, -1, 0, 1) .attr(TransformAttr) .ignoresProtect(), - new AttackMove(Moves.BUBBLE, "Bubble", Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, "A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.", 10, 0, 1) + new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatChangeAttr, BattleStat.SPD, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.DIZZY_PUNCH, "Dizzy Punch", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, "The target is hit with rhythmically launched punches. This may also leave the target confused.", 20, 0, 1) + new AttackMove(Moves.DIZZY_PUNCH, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, 20, 0, 1) .attr(ConfuseAttr) .punchingMove(), - new StatusMove(Moves.SPORE, "Spore", Type.GRASS, 100, 15, "The user scatters bursts of spores that induce sleep.", -1, 0, 1) + new StatusMove(Moves.SPORE, Type.GRASS, 100, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) .powderMove(), - new StatusMove(Moves.FLASH, "Flash", Type.NORMAL, 100, 20, "The user flashes a bright light that cuts the target's accuracy.", -1, 0, 1) + new StatusMove(Moves.FLASH, Type.NORMAL, 100, 20, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ACC, -1), - new AttackMove(Moves.PSYWAVE, "Psywave", Type.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, "The target is attacked with an odd psychic wave. The attack varies in intensity.", -1, 0, 1) + new AttackMove(Moves.PSYWAVE, Type.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1) .attr(RandomLevelDamageAttr), - new SelfStatusMove(Moves.SPLASH, "Splash", Type.NORMAL, -1, 40, "The user just flops and splashes around to no effect at all...", -1, 0, 1) + new SelfStatusMove(Moves.SPLASH, Type.NORMAL, -1, 40, -1, 0, 1) .condition(failOnGravityCondition), - new SelfStatusMove(Moves.ACID_ARMOR, "Acid Armor", Type.POISON, -1, 20, "The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.", -1, 0, 1) + new SelfStatusMove(Moves.ACID_ARMOR, Type.POISON, -1, 20, -1, 0, 1) .attr(StatChangeAttr, BattleStat.DEF, 2, true), - new AttackMove(Moves.CRABHAMMER, "Crabhammer", Type.WATER, MoveCategory.PHYSICAL, 100, 90, 10, "The target is hammered with a large pincer. Critical hits land more easily.", -1, 0, 1) + new AttackMove(Moves.CRABHAMMER, Type.WATER, MoveCategory.PHYSICAL, 100, 90, 10, -1, 0, 1) .attr(HighCritAttr), - new AttackMove(Moves.EXPLOSION, "Explosion", Type.NORMAL, MoveCategory.PHYSICAL, 250, 100, 5, "The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.", -1, 0, 1) + new AttackMove(Moves.EXPLOSION, Type.NORMAL, MoveCategory.PHYSICAL, 250, 100, 5, -1, 0, 1) + .condition(failIfDampCondition) .attr(SacrificialAttr) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.FURY_SWIPES, "Fury Swipes", Type.NORMAL, MoveCategory.PHYSICAL, 18, 80, 15, "The target is raked with sharp claws or scythes quickly two to five times in a row.", -1, 0, 1) + new AttackMove(Moves.FURY_SWIPES, Type.NORMAL, MoveCategory.PHYSICAL, 18, 80, 15, -1, 0, 1) .attr(MultiHitAttr), - new AttackMove(Moves.BONEMERANG, "Bonemerang", Type.GROUND, MoveCategory.PHYSICAL, 50, 90, 10, "The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.", -1, 0, 1) + new AttackMove(Moves.BONEMERANG, Type.GROUND, MoveCategory.PHYSICAL, 50, 90, 10, -1, 0, 1) .attr(MultiHitAttr, MultiHitType._2) .makesContact(false), - new SelfStatusMove(Moves.REST, "Rest", Type.PSYCHIC, -1, 5, "The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.", -1, 0, 1) + new SelfStatusMove(Moves.REST, Type.PSYCHIC, -1, 5, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP, true, 3, true) .attr(HealAttr, 1, true) .condition((user, target, move) => user.getHpRatio() < 1 && user.canSetStatus(StatusEffect.SLEEP, true, true)) .triageMove(), - new AttackMove(Moves.ROCK_SLIDE, "Rock Slide", Type.ROCK, MoveCategory.PHYSICAL, 75, 90, 10, "Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.", 30, 0, 1) + new AttackMove(Moves.ROCK_SLIDE, Type.ROCK, MoveCategory.PHYSICAL, 75, 90, 10, 30, 0, 1) .attr(FlinchAttr) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.HYPER_FANG, "Hyper Fang", Type.NORMAL, MoveCategory.PHYSICAL, 80, 90, 15, "The user bites hard on the target with its sharp front fangs. This may also make the target flinch.", 10, 0, 1) + new AttackMove(Moves.HYPER_FANG, Type.NORMAL, MoveCategory.PHYSICAL, 80, 90, 15, 10, 0, 1) .attr(FlinchAttr) .bitingMove(), - new SelfStatusMove(Moves.SHARPEN, "Sharpen", Type.NORMAL, -1, 30, "The user makes its edges more jagged, which raises its Attack stat.", -1, 0, 1) + new SelfStatusMove(Moves.SHARPEN, Type.NORMAL, -1, 30, -1, 0, 1) .attr(StatChangeAttr, BattleStat.ATK, 1, true), - new SelfStatusMove(Moves.CONVERSION, "Conversion", Type.NORMAL, -1, 30, "The user changes its type to become the same type as the move at the top of the list of moves it knows.", -1, 0, 1) + new SelfStatusMove(Moves.CONVERSION, Type.NORMAL, -1, 30, -1, 0, 1) .attr(FirstMoveTypeAttr), - new AttackMove(Moves.TRI_ATTACK, "Tri Attack", Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, "The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.", 20, 0, 1) + new AttackMove(Moves.TRI_ATTACK, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, 20, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .attr(StatusEffectAttr, StatusEffect.BURN) .attr(StatusEffectAttr, StatusEffect.FREEZE), - new AttackMove(Moves.SUPER_FANG, "Super Fang", Type.NORMAL, MoveCategory.PHYSICAL, -1, 90, 10, "The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.", -1, 0, 1) + new AttackMove(Moves.SUPER_FANG, Type.NORMAL, MoveCategory.PHYSICAL, -1, 90, 10, -1, 0, 1) .attr(TargetHalfHpDamageAttr), - new AttackMove(Moves.SLASH, "Slash", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, "The target is attacked with a slash of claws or blades. Critical hits land more easily.", -1, 0, 1) + new AttackMove(Moves.SLASH, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 1) .attr(HighCritAttr) .slicingMove(), - new SelfStatusMove(Moves.SUBSTITUTE, "Substitute (N)", Type.NORMAL, -1, 10, "The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.", -1, 0, 1) - .attr(RecoilAttr), - new AttackMove(Moves.STRUGGLE, "Struggle", Type.NORMAL, MoveCategory.PHYSICAL, 50, -1, 1, "This attack is used in desperation only if the user has no PP. It also damages the user a little.", -1, 0, 1) - .attr(RecoilAttr, true) + new SelfStatusMove(Moves.SUBSTITUTE, Type.NORMAL, -1, 10, -1, 0, 1) + .attr(RecoilAttr) + .unimplemented(), + new AttackMove(Moves.STRUGGLE, Type.NORMAL, MoveCategory.PHYSICAL, 50, -1, 1, -1, 0, 1) + .attr(RecoilAttr, true, 0.25, true) .attr(TypelessAttr) .ignoresVirtual() .target(MoveTarget.RANDOM_NEAR_ENEMY), - new StatusMove(Moves.SKETCH, "Sketch", Type.NORMAL, -1, 1, "It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.", -1, 0, 2) + new StatusMove(Moves.SKETCH, Type.NORMAL, -1, 1, -1, 0, 2) .attr(SketchAttr) .ignoresVirtual(), - new AttackMove(Moves.TRIPLE_KICK, "Triple Kick (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 10, 90, 10, "A consecutive three-kick attack that becomes more powerful with each successful hit.", -1, 0, 2) + new AttackMove(Moves.TRIPLE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 10, 90, 10, -1, 0, 2) .attr(MultiHitAttr, MultiHitType._3_INCR) .attr(MissEffectAttr, (user: Pokemon, move: Move) => { user.turnData.hitsLeft = 1; return true; - }), - new AttackMove(Moves.THIEF, "Thief", Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, "The user attacks and has a 30% chance to steal the target's held item simultaneously.", -1, 0, 2) + }) + .partial(), + new AttackMove(Moves.THIEF, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, -1, 0, 2) .attr(StealHeldItemChanceAttr, 0.3), - new StatusMove(Moves.SPIDER_WEB, "Spider Web", Type.BUG, -1, 10, "The user ensnares the target with thin, gooey silk so it can't flee from battle.", -1, 0, 2) + new StatusMove(Moves.SPIDER_WEB, Type.BUG, -1, 10, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), - new StatusMove(Moves.MIND_READER, "Mind Reader", Type.NORMAL, -1, 5, "The user senses the target's movements with its mind to ensure its next attack does not miss the target.", -1, 0, 2) + new StatusMove(Moves.MIND_READER, Type.NORMAL, -1, 5, -1, 0, 2) .attr(IgnoreAccuracyAttr), - new StatusMove(Moves.NIGHTMARE, "Nightmare", Type.GHOST, 100, 15, "A sleeping target sees a nightmare that inflicts some damage every turn.", -1, 0, 2) + new StatusMove(Moves.NIGHTMARE, Type.GHOST, 100, 15, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.NIGHTMARE) .condition((user, target, move) => target.status?.effect === StatusEffect.SLEEP), - new AttackMove(Moves.FLAME_WHEEL, "Flame Wheel", Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 25, "The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.", 10, 0, 2) + new AttackMove(Moves.FLAME_WHEEL, Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 25, 10, 0, 2) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN), - new AttackMove(Moves.SNORE, "Snore", Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 15, "This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.", 30, 0, 2) + new AttackMove(Moves.SNORE, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 15, 30, 0, 2) .attr(BypassSleepAttr) .attr(FlinchAttr) .condition((user, target, move) => user.status?.effect === StatusEffect.SLEEP) .soundBased(), - new StatusMove(Moves.CURSE, "Curse (P)", Type.GHOST, -1, 10, "A move that works differently for the Ghost type than for all other types.", -1, 0, 2) + new StatusMove(Moves.CURSE, Type.GHOST, -1, 10, -1, 0, 2) .attr(StatChangeAttr, BattleStat.SPD, -1, true) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF ], 1, true) - .target(MoveTarget.USER), - new AttackMove(Moves.FLAIL, "Flail", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, "The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.", -1, 0, 2) + .target(MoveTarget.USER) + .partial(), + new AttackMove(Moves.FLAIL, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 2) .attr(LowHpPowerAttr), - new StatusMove(Moves.CONVERSION_2, "Conversion 2 (N)", Type.NORMAL, -1, 30, "The user changes its type to make itself resistant to the type of the attack the target used last.", -1, 0, 2), - new AttackMove(Moves.AEROBLAST, "Aeroblast", Type.FLYING, MoveCategory.SPECIAL, 100, 95, 5, "A vortex of air is shot at the target to inflict damage. Critical hits land more easily.", -1, 0, 2) + new StatusMove(Moves.CONVERSION_2, Type.NORMAL, -1, 30, -1, 0, 2) + .unimplemented(), + new AttackMove(Moves.AEROBLAST, Type.FLYING, MoveCategory.SPECIAL, 100, 95, 5, -1, 0, 2) .attr(HighCritAttr), - new StatusMove(Moves.COTTON_SPORE, "Cotton Spore", Type.GRASS, 100, 40, "The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats.", -1, 0, 2) + new StatusMove(Moves.COTTON_SPORE, Type.GRASS, 100, 40, -1, 0, 2) .attr(StatChangeAttr, BattleStat.SPD, -2) .powderMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.REVERSAL, "Reversal", Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 15, "An all-out attack that becomes more powerful the less HP the user has.", -1, 0, 2) + new AttackMove(Moves.REVERSAL, Type.FIGHTING, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 2) .attr(LowHpPowerAttr), - new StatusMove(Moves.SPITE, "Spite", Type.GHOST, 100, 10, "The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.", -1, 0, 2) + new StatusMove(Moves.SPITE, Type.GHOST, 100, 10, -1, 0, 2) .attr(ReducePpMoveAttr), - new AttackMove(Moves.POWDER_SNOW, "Powder Snow", Type.ICE, MoveCategory.SPECIAL, 40, 100, 25, "The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.", 10, 0, 2) + new AttackMove(Moves.POWDER_SNOW, Type.ICE, MoveCategory.SPECIAL, 40, 100, 25, 10, 0, 2) .attr(StatusEffectAttr, StatusEffect.FREEZE) .target(MoveTarget.ALL_NEAR_ENEMIES), - new SelfStatusMove(Moves.PROTECT, "Protect", Type.NORMAL, -1, 10, "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.", -1, 4, 2) + new SelfStatusMove(Moves.PROTECT, Type.NORMAL, -1, 10, -1, 4, 2) .attr(ProtectAttr), - new AttackMove(Moves.MACH_PUNCH, "Mach Punch", Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 30, "The user throws a punch at blinding speed. This move always goes first.", -1, 1, 2) + new AttackMove(Moves.MACH_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 2) .punchingMove(), - new StatusMove(Moves.SCARY_FACE, "Scary Face", Type.NORMAL, 100, 10, "The user frightens the target with a scary face to harshly lower its Speed stat.", -1, 0, 2) + new StatusMove(Moves.SCARY_FACE, Type.NORMAL, 100, 10, -1, 0, 2) .attr(StatChangeAttr, BattleStat.SPD, -2), - new AttackMove(Moves.FEINT_ATTACK, "Feint Attack", Type.DARK, MoveCategory.PHYSICAL, 60, -1, 20, "The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.", -1, 0, 2), - new StatusMove(Moves.SWEET_KISS, "Sweet Kiss", Type.FAIRY, 75, 10, "The user kisses the target with a sweet, angelic cuteness that causes confusion.", -1, 0, 2) + new AttackMove(Moves.FEINT_ATTACK, Type.DARK, MoveCategory.PHYSICAL, 60, -1, 20, -1, 0, 2), + new StatusMove(Moves.SWEET_KISS, Type.FAIRY, 75, 10, -1, 0, 2) .attr(ConfuseAttr), - new SelfStatusMove(Moves.BELLY_DRUM, "Belly Drum", Type.NORMAL, -1, 10, "The user maximizes its Attack stat in exchange for HP equal to half its max HP.", -1, 0, 2) + new SelfStatusMove(Moves.BELLY_DRUM, Type.NORMAL, -1, 10, -1, 0, 2) .attr(HalfHpStatMaxAttr, BattleStat.ATK), - new AttackMove(Moves.SLUDGE_BOMB, "Sludge Bomb", Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, "Unsanitary sludge is hurled at the target. This may also poison the target.", 30, 0, 2) + new AttackMove(Moves.SLUDGE_BOMB, Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, 30, 0, 2) .attr(StatusEffectAttr, StatusEffect.POISON) .ballBombMove(), - new AttackMove(Moves.MUD_SLAP, "Mud-Slap", Type.GROUND, MoveCategory.SPECIAL, 20, 100, 10, "The user hurls mud in the target's face to inflict damage and lower its accuracy.", 100, 0, 2) + new AttackMove(Moves.MUD_SLAP, Type.GROUND, MoveCategory.SPECIAL, 20, 100, 10, 100, 0, 2) .attr(StatChangeAttr, BattleStat.ACC, -1), - new AttackMove(Moves.OCTAZOOKA, "Octazooka", Type.WATER, MoveCategory.SPECIAL, 65, 85, 10, "The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.", 50, 0, 2) + new AttackMove(Moves.OCTAZOOKA, Type.WATER, MoveCategory.SPECIAL, 65, 85, 10, 50, 0, 2) .attr(StatChangeAttr, BattleStat.ACC, -1) .ballBombMove(), - new StatusMove(Moves.SPIKES, "Spikes", Type.GROUND, -1, 20, "The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.", -1, 0, 2) + new StatusMove(Moves.SPIKES, Type.GROUND, -1, 20, -1, 0, 2) .attr(AddArenaTrapTagAttr, ArenaTagType.SPIKES) .target(MoveTarget.ENEMY_SIDE), - new AttackMove(Moves.ZAP_CANNON, "Zap Cannon", Type.ELECTRIC, MoveCategory.SPECIAL, 120, 50, 5, "The user fires an electric blast like a cannon to inflict damage and cause paralysis.", 100, 0, 2) + new AttackMove(Moves.ZAP_CANNON, Type.ELECTRIC, MoveCategory.SPECIAL, 120, 50, 5, 100, 0, 2) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .ballBombMove(), - new StatusMove(Moves.FORESIGHT, "Foresight (N)", Type.NORMAL, -1, 40, "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.", -1, 0, 2), - new SelfStatusMove(Moves.DESTINY_BOND, "Destiny Bond (N)", Type.GHOST, -1, 5, "After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.", -1, 0, 2) + new StatusMove(Moves.FORESIGHT, Type.NORMAL, -1, 40, -1, 0, 2) + .unimplemented(), + new SelfStatusMove(Moves.DESTINY_BOND, Type.GHOST, -1, 5, -1, 0, 2) .ignoresProtect() - .condition(failOnBossCondition), - new StatusMove(Moves.PERISH_SONG, "Perish Song", Type.NORMAL, -1, 5, "Any Pokémon that hears this song faints in three turns, unless it switches out of battle.", -1, 0, 2) + .condition(failOnBossCondition) + .unimplemented(), + new StatusMove(Moves.PERISH_SONG, Type.NORMAL, -1, 5, -1, 0, 2) .attr(FaintCountdownAttr) .ignoresProtect() .soundBased() .condition(failOnBossCondition) .target(MoveTarget.ALL), - new AttackMove(Moves.ICY_WIND, "Icy Wind", Type.ICE, MoveCategory.SPECIAL, 55, 95, 15, "The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.", 100, 0, 2) + new AttackMove(Moves.ICY_WIND, Type.ICE, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 2) .attr(StatChangeAttr, BattleStat.SPD, -1) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new SelfStatusMove(Moves.DETECT, "Detect", Type.FIGHTING, -1, 5, "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.", -1, 4, 2) + new SelfStatusMove(Moves.DETECT, Type.FIGHTING, -1, 5, -1, 4, 2) .attr(ProtectAttr), - new AttackMove(Moves.BONE_RUSH, "Bone Rush", Type.GROUND, MoveCategory.PHYSICAL, 25, 90, 10, "The user strikes the target with a hard bone two to five times in a row.", -1, 0, 2) + new AttackMove(Moves.BONE_RUSH, Type.GROUND, MoveCategory.PHYSICAL, 25, 90, 10, -1, 0, 2) .attr(MultiHitAttr) .makesContact(false), - new StatusMove(Moves.LOCK_ON, "Lock-On", Type.NORMAL, -1, 5, "The user takes sure aim at the target. This ensures the next attack does not miss the target.", -1, 0, 2) + new StatusMove(Moves.LOCK_ON, Type.NORMAL, -1, 5, -1, 0, 2) .attr(IgnoreAccuracyAttr), - new AttackMove(Moves.OUTRAGE, "Outrage", Type.DRAGON, MoveCategory.PHYSICAL, 120, 100, 10, "The user rampages and attacks for two to three turns. The user then becomes confused.", -1, 0, 2) + new AttackMove(Moves.OUTRAGE, Type.DRAGON, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 2) .attr(FrenzyAttr) .attr(MissEffectAttr, frenzyMissFunc) .target(MoveTarget.RANDOM_NEAR_ENEMY), - new StatusMove(Moves.SANDSTORM, "Sandstorm", Type.ROCK, -1, 10, "A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.", -1, 0, 2) + new StatusMove(Moves.SANDSTORM, Type.ROCK, -1, 10, -1, 0, 2) .attr(WeatherChangeAttr, WeatherType.SANDSTORM) - .windMove() .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.GIGA_DRAIN, "Giga Drain", Type.GRASS, MoveCategory.SPECIAL, 75, 100, 10, "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.", -1, 0, 2) + new AttackMove(Moves.GIGA_DRAIN, Type.GRASS, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 2) .attr(HitHealAttr) .triageMove(), - new SelfStatusMove(Moves.ENDURE, "Endure", Type.NORMAL, -1, 10, "The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.", -1, 4, 2) + new SelfStatusMove(Moves.ENDURE, Type.NORMAL, -1, 10, -1, 4, 2) .attr(EndureAttr), - new StatusMove(Moves.CHARM, "Charm", Type.FAIRY, 100, 20, "The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.", -1, 0, 2) + new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2) .attr(StatChangeAttr, BattleStat.ATK, -2), - new AttackMove(Moves.ROLLOUT, "Rollout", Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, "The user continually rolls into the target over five turns. It becomes more powerful each time it hits.", -1, 0, 2) + new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2) .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL), - new AttackMove(Moves.FALSE_SWIPE, "False Swipe", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, "A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.", -1, 0, 2) + new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2) .attr(SurviveDamageAttr), - new StatusMove(Moves.SWAGGER, "Swagger", Type.NORMAL, 85, 15, "The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.", -1, 0, 2) + new StatusMove(Moves.SWAGGER, Type.NORMAL, 85, 15, -1, 0, 2) .attr(StatChangeAttr, BattleStat.ATK, 2) .attr(ConfuseAttr), - new SelfStatusMove(Moves.MILK_DRINK, "Milk Drink", Type.NORMAL, -1, 5, "The user restores its own HP by up to half of its max HP.", -1, 0, 2) + new SelfStatusMove(Moves.MILK_DRINK, Type.NORMAL, -1, 5, -1, 0, 2) .attr(HealAttr, 0.5) .triageMove(), - new AttackMove(Moves.SPARK, "Spark", Type.ELECTRIC, MoveCategory.PHYSICAL, 65, 100, 20, "The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.", 30, 0, 2) + new AttackMove(Moves.SPARK, Type.ELECTRIC, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 2) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.FURY_CUTTER, "Fury Cutter", Type.BUG, MoveCategory.PHYSICAL, 40, 95, 20, "The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.", -1, 0, 2) + new AttackMove(Moves.FURY_CUTTER, Type.BUG, MoveCategory.PHYSICAL, 40, 95, 20, -1, 0, 2) .attr(ConsecutiveUseDoublePowerAttr, 3, true) .slicingMove(), - new AttackMove(Moves.STEEL_WING, "Steel Wing", Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, "The target is hit with wings of steel. This may also raise the user's Defense stat.", 10, 0, 2) + new AttackMove(Moves.STEEL_WING, Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, 10, 0, 2) .attr(StatChangeAttr, BattleStat.DEF, 1, true), - new StatusMove(Moves.MEAN_LOOK, "Mean Look", Type.NORMAL, -1, 5, "The user pins the target with a dark, arresting look. The target becomes unable to flee.", -1, 0, 2) + new StatusMove(Moves.MEAN_LOOK, Type.NORMAL, -1, 5, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), - new StatusMove(Moves.ATTRACT, "Attract", Type.NORMAL, 100, 15, "If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.", -1, 0, 2) + new StatusMove(Moves.ATTRACT, Type.NORMAL, 100, 15, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.INFATUATED) .condition((user, target, move) => user.isOppositeGender(target)), - new SelfStatusMove(Moves.SLEEP_TALK, "Sleep Talk", Type.NORMAL, -1, 10, "While it is asleep, the user randomly uses one of the moves it knows.", -1, 0, 2) + new SelfStatusMove(Moves.SLEEP_TALK, Type.NORMAL, -1, 10, -1, 0, 2) .attr(BypassSleepAttr) .attr(RandomMovesetMoveAttr) - .condition((user, target, move) => user.status?.effect === StatusEffect.SLEEP), - new StatusMove(Moves.HEAL_BELL, "Heal Bell (N)", Type.NORMAL, -1, 5, "The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.", -1, 0, 2) + .condition((user, target, move) => user.status?.effect === StatusEffect.SLEEP) + .ignoresVirtual(), + new StatusMove(Moves.HEAL_BELL, Type.NORMAL, -1, 5, -1, 0, 2) .soundBased() - .target(MoveTarget.USER_AND_ALLIES), - new AttackMove(Moves.RETURN, "Return", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 20, "This full-power attack grows more powerful the more the user likes its Trainer.", -1, 0, 2) + .target(MoveTarget.USER_AND_ALLIES) + .unimplemented(), + new AttackMove(Moves.RETURN, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 20, -1, 0, 2) .attr(FriendshipPowerAttr), - new AttackMove(Moves.PRESENT, "Present (N)", Type.NORMAL, MoveCategory.PHYSICAL, -1, 90, 15, "The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.", -1, 0, 2) + new AttackMove(Moves.PRESENT, Type.NORMAL, MoveCategory.PHYSICAL, -1, 90, 15, -1, 0, 2) + .attr(PresentPowerAttr) .makesContact(false), - new AttackMove(Moves.FRUSTRATION, "Frustration", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 20, "This full-power attack grows more powerful the less the user likes its Trainer.", -1, 0, 2) + new AttackMove(Moves.FRUSTRATION, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 20, -1, 0, 2) .attr(FriendshipPowerAttr, true), - new StatusMove(Moves.SAFEGUARD, "Safeguard (N)", Type.NORMAL, -1, 25, "The user creates a protective field that prevents status conditions for five turns.", -1, 0, 2) - .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.PAIN_SPLIT, "Pain Split", Type.NORMAL, -1, 20, "The user adds its HP to the target's HP, then equally shares the combined HP with the target.", -1, 0, 2) + new StatusMove(Moves.SAFEGUARD, Type.NORMAL, -1, 25, -1, 0, 2) + .target(MoveTarget.USER_SIDE) + .unimplemented(), + new StatusMove(Moves.PAIN_SPLIT, Type.NORMAL, -1, 20, -1, 0, 2) .attr(HpSplitAttr) .condition(failOnBossCondition), - new AttackMove(Moves.SACRED_FIRE, "Sacred Fire", Type.FIRE, MoveCategory.PHYSICAL, 100, 95, 5, "The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.", 50, 0, 2) + new AttackMove(Moves.SACRED_FIRE, Type.FIRE, MoveCategory.PHYSICAL, 100, 95, 5, 50, 0, 2) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN) .makesContact(false), - new AttackMove(Moves.MAGNITUDE, "Magnitude", Type.GROUND, MoveCategory.PHYSICAL, -1, 100, 30, "The user attacks everything around it with a ground-shaking quake. Its power varies.", -1, 0, 2) + new AttackMove(Moves.MAGNITUDE, Type.GROUND, MoveCategory.PHYSICAL, -1, 100, 30, -1, 0, 2) .attr(PreMoveMessageAttr, magnitudeMessageFunc) .attr(MagnitudePowerAttr) + .attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.DYNAMIC_PUNCH, "Dynamic Punch", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 50, 5, "The user punches the target with full, concentrated power. This confuses the target if it hits.", 100, 0, 2) + new AttackMove(Moves.DYNAMIC_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 50, 5, 100, 0, 2) .attr(ConfuseAttr) .punchingMove(), - new AttackMove(Moves.MEGAHORN, "Megahorn", Type.BUG, MoveCategory.PHYSICAL, 120, 85, 10, "Using its tough and impressive horn, the user rams into the target with no letup.", -1, 0, 2), - new AttackMove(Moves.DRAGON_BREATH, "Dragon Breath", Type.DRAGON, MoveCategory.SPECIAL, 60, 100, 20, "The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.", 30, 0, 2) + new AttackMove(Moves.MEGAHORN, Type.BUG, MoveCategory.PHYSICAL, 120, 85, 10, -1, 0, 2), + new AttackMove(Moves.DRAGON_BREATH, Type.DRAGON, MoveCategory.SPECIAL, 60, 100, 20, 30, 0, 2) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new SelfStatusMove(Moves.BATON_PASS, "Baton Pass", Type.NORMAL, -1, 40, "The user switches places with a party Pokémon in waiting and passes along any stat changes.", -1, 0, 2) + new SelfStatusMove(Moves.BATON_PASS, Type.NORMAL, -1, 40, -1, 0, 2) .attr(ForceSwitchOutAttr, true, true) .hidesUser(), - new StatusMove(Moves.ENCORE, "Encore", Type.NORMAL, 100, 5, "The user compels the target to keep using the move it encored for three turns.", -1, 0, 2) + new StatusMove(Moves.ENCORE, Type.NORMAL, 100, 5, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.ENCORE, false, true) .condition((user, target, move) => new EncoreTag(user.id).canAdd(target)), - new AttackMove(Moves.PURSUIT, "Pursuit (P)", Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, "The power of this attack move is doubled if it's used on a target that's switching out of battle.", -1, 0, 2), - new AttackMove(Moves.RAPID_SPIN, "Rapid Spin (P)", Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, "A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.", 100, 0, 2) + new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2) + .partial(), + new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2) .attr(StatChangeAttr, BattleStat.SPD, 1, true) - .attr(RemoveBattlerTagAttr, [ BattlerTagType.BIND, BattlerTagType.WRAP, BattlerTagType.FIRE_SPIN, BattlerTagType.WHIRLPOOL, BattlerTagType.CLAMP, BattlerTagType.SAND_TOMB, BattlerTagType.MAGMA_STORM, BattlerTagType.THUNDER_CAGE, BattlerTagType.SEEDED ], true), - new StatusMove(Moves.SWEET_SCENT, "Sweet Scent", Type.NORMAL, 100, 20, "A sweet scent that harshly lowers opposing Pokémon's evasiveness.", -1, 0, 2) + .attr(RemoveBattlerTagAttr, [ + BattlerTagType.BIND, + BattlerTagType.WRAP, + BattlerTagType.FIRE_SPIN, + BattlerTagType.WHIRLPOOL, + BattlerTagType.CLAMP, + BattlerTagType.SAND_TOMB, + BattlerTagType.MAGMA_STORM, + BattlerTagType.SNAP_TRAP, + BattlerTagType.THUNDER_CAGE, + BattlerTagType.SEEDED, + BattlerTagType.INFESTATION + ], true) + .partial(), + new StatusMove(Moves.SWEET_SCENT, Type.NORMAL, 100, 20, -1, 0, 2) .attr(StatChangeAttr, BattleStat.EVA, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.IRON_TAIL, "Iron Tail", Type.STEEL, MoveCategory.PHYSICAL, 100, 75, 15, "The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.", 30, 0, 2) + new AttackMove(Moves.IRON_TAIL, Type.STEEL, MoveCategory.PHYSICAL, 100, 75, 15, 30, 0, 2) .attr(StatChangeAttr, BattleStat.DEF, -1), - new AttackMove(Moves.METAL_CLAW, "Metal Claw", Type.STEEL, MoveCategory.PHYSICAL, 50, 95, 35, "The target is raked with steel claws. This may also raise the user's Attack stat.", 10, 0, 2) + new AttackMove(Moves.METAL_CLAW, Type.STEEL, MoveCategory.PHYSICAL, 50, 95, 35, 10, 0, 2) .attr(StatChangeAttr, BattleStat.ATK, 1, true), - new AttackMove(Moves.VITAL_THROW, "Vital Throw", Type.FIGHTING, MoveCategory.PHYSICAL, 70, -1, 10, "The user attacks last. In return, this throw move never misses.", -1, -1, 2), - new SelfStatusMove(Moves.MORNING_SUN, "Morning Sun", Type.NORMAL, -1, 5, "The user restores its own HP. The amount of HP regained varies with the weather.", -1, 0, 2) + new AttackMove(Moves.VITAL_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 70, -1, 10, -1, -1, 2), + new SelfStatusMove(Moves.MORNING_SUN, Type.NORMAL, -1, 5, -1, 0, 2) .attr(PlantHealAttr) .triageMove(), - new SelfStatusMove(Moves.SYNTHESIS, "Synthesis", Type.GRASS, -1, 5, "The user restores its own HP. The amount of HP regained varies with the weather.", -1, 0, 2) + new SelfStatusMove(Moves.SYNTHESIS, Type.GRASS, -1, 5, -1, 0, 2) .attr(PlantHealAttr) .triageMove(), - new SelfStatusMove(Moves.MOONLIGHT, "Moonlight", Type.FAIRY, -1, 5, "The user restores its own HP. The amount of HP regained varies with the weather.", -1, 0, 2) + new SelfStatusMove(Moves.MOONLIGHT, Type.FAIRY, -1, 5, -1, 0, 2) .attr(PlantHealAttr) .triageMove(), - new AttackMove(Moves.HIDDEN_POWER, "Hidden Power", Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, "A unique attack that varies in type depending on the Pokémon using it.", -1, 0, 2) + new AttackMove(Moves.HIDDEN_POWER, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 2) .attr(HiddenPowerTypeAttr), - new AttackMove(Moves.CROSS_CHOP, "Cross Chop", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 80, 5, "The user delivers a double chop with its forearms crossed. Critical hits land more easily.", -1, 0, 2) + new AttackMove(Moves.CROSS_CHOP, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 80, 5, -1, 0, 2) .attr(HighCritAttr), - new AttackMove(Moves.TWISTER, "Twister", Type.DRAGON, MoveCategory.SPECIAL, 40, 100, 20, "The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.", 20, 0, 2) + new AttackMove(Moves.TWISTER, Type.DRAGON, MoveCategory.SPECIAL, 40, 100, 20, 20, 0, 2) .attr(HitsTagAttr, BattlerTagType.FLYING, true) .attr(FlinchAttr) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.RAIN_DANCE, "Rain Dance", Type.WATER, -1, 5, "The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.", -1, 0, 2) + new StatusMove(Moves.RAIN_DANCE, Type.WATER, -1, 5, -1, 0, 2) .attr(WeatherChangeAttr, WeatherType.RAIN) .target(MoveTarget.BOTH_SIDES), - new StatusMove(Moves.SUNNY_DAY, "Sunny Day", Type.FIRE, -1, 5, "The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.", -1, 0, 2) + new StatusMove(Moves.SUNNY_DAY, Type.FIRE, -1, 5, -1, 0, 2) .attr(WeatherChangeAttr, WeatherType.SUNNY) .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.CRUNCH, "Crunch", Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, "The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.", 20, 0, 2) + new AttackMove(Moves.CRUNCH, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, 20, 0, 2) .attr(StatChangeAttr, BattleStat.DEF, -1) .bitingMove(), - new AttackMove(Moves.MIRROR_COAT, "Mirror Coat", Type.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 20, "A retaliation move that counters any special attack, inflicting double the damage taken.", -1, -5, 2) + new AttackMove(Moves.MIRROR_COAT, Type.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 20, -1, -5, 2) .attr(CounterDamageAttr, (move: Move) => move.category === MoveCategory.SPECIAL, 2) .target(MoveTarget.ATTACKER), - new StatusMove(Moves.PSYCH_UP, "Psych Up (N)", Type.NORMAL, -1, 10, "The user hypnotizes itself into copying any stat change made by the target.", -1, 0, 2), - new AttackMove(Moves.EXTREME_SPEED, "Extreme Speed", Type.NORMAL, MoveCategory.PHYSICAL, 80, 100, 5, "The user charges the target at blinding speed. This move always goes first.", -1, 2, 2), - new AttackMove(Moves.ANCIENT_POWER, "Ancient Power", Type.ROCK, MoveCategory.SPECIAL, 60, 100, 5, "The user attacks with a prehistoric power. This may also raise all the user's stats at once.", 10, 0, 2) + new StatusMove(Moves.PSYCH_UP, Type.NORMAL, -1, 10, -1, 0, 2) + .attr(CopyStatsAttr), + new AttackMove(Moves.EXTREME_SPEED, Type.NORMAL, MoveCategory.PHYSICAL, 80, 100, 5, -1, 2, 2), + new AttackMove(Moves.ANCIENT_POWER, Type.ROCK, MoveCategory.SPECIAL, 60, 100, 5, 10, 0, 2) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true), - new AttackMove(Moves.SHADOW_BALL, "Shadow Ball", Type.GHOST, MoveCategory.SPECIAL, 80, 100, 15, "The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.", 20, 0, 2) + new AttackMove(Moves.SHADOW_BALL, Type.GHOST, MoveCategory.SPECIAL, 80, 100, 15, 20, 0, 2) .attr(StatChangeAttr, BattleStat.SPDEF, -1) .ballBombMove(), - new AttackMove(Moves.FUTURE_SIGHT, "Future Sight", Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, "Two turns after this move is used, a hunk of psychic energy attacks the target.", -1, 0, 2) + new AttackMove(Moves.FUTURE_SIGHT, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2) .attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, 'foresaw\nan attack!'), - new AttackMove(Moves.ROCK_SMASH, "Rock Smash", Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, "The user attacks with a punch. This may also lower the target's Defense stat.", 50, 0, 2) + new AttackMove(Moves.ROCK_SMASH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2) .attr(StatChangeAttr, BattleStat.DEF, -1), - new AttackMove(Moves.WHIRLPOOL, "Whirlpool", Type.WATER, MoveCategory.SPECIAL, 35, 85, 15, "The user traps the target in a violent swirling whirlpool for four to five turns.", 100, 0, 2) - .attr(TrapAttr, BattlerTagType.WHIRLPOOL), - new AttackMove(Moves.BEAT_UP, "Beat Up (N)", Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, "The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.", -1, 0, 2) - .makesContact(false), - new AttackMove(Moves.FAKE_OUT, "Fake Out", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 10, "This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.", 100, 3, 3) + new AttackMove(Moves.WHIRLPOOL, Type.WATER, MoveCategory.SPECIAL, 35, 85, 15, 100, 0, 2) + .attr(TrapAttr, BattlerTagType.WHIRLPOOL) + .attr(HitsTagAttr, BattlerTagType.UNDERWATER, true), + new AttackMove(Moves.BEAT_UP, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 2) + .makesContact(false) + .unimplemented(), + new AttackMove(Moves.FAKE_OUT, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 10, 100, 3, 3) .attr(FlinchAttr) .condition(new FirstMoveCondition()), - new AttackMove(Moves.UPROAR, "Uproar (P)", Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 10, "The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.", -1, 0, 3) + new AttackMove(Moves.UPROAR, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 10, -1, 0, 3) .ignoresVirtual() .soundBased() - .target(MoveTarget.RANDOM_NEAR_ENEMY), - new SelfStatusMove(Moves.STOCKPILE, "Stockpile (N)", Type.NORMAL, -1, 20, "The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.", -1, 0, 3), - new AttackMove(Moves.SPIT_UP, "Spit Up (N)", Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 10, "The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.", -1, 0, 3), - new SelfStatusMove(Moves.SWALLOW, "Swallow (N)", Type.NORMAL, -1, 10, "The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.", -1, 0, 3) - .triageMove(), - new AttackMove(Moves.HEAT_WAVE, "Heat Wave", Type.FIRE, MoveCategory.SPECIAL, 95, 90, 10, "The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.", 10, 0, 3) + .target(MoveTarget.RANDOM_NEAR_ENEMY) + .partial(), + new SelfStatusMove(Moves.STOCKPILE, Type.NORMAL, -1, 20, -1, 0, 3) + .unimplemented(), + new AttackMove(Moves.SPIT_UP, Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 10, -1, 0, 3) + .unimplemented(), + new SelfStatusMove(Moves.SWALLOW, Type.NORMAL, -1, 10, -1, 0, 3) + .triageMove() + .unimplemented(), + new AttackMove(Moves.HEAT_WAVE, Type.FIRE, MoveCategory.SPECIAL, 95, 90, 10, 10, 0, 3) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.HAIL, "Hail", Type.ICE, -1, 10, "The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.", -1, 0, 3) + new StatusMove(Moves.HAIL, Type.ICE, -1, 10, -1, 0, 3) .attr(WeatherChangeAttr, WeatherType.HAIL) .target(MoveTarget.BOTH_SIDES), - new StatusMove(Moves.TORMENT, "Torment (N)", Type.DARK, 100, 15, "The user torments and enrages the target, making it incapable of using the same move twice in a row.", -1, 0, 3), - new StatusMove(Moves.FLATTER, "Flatter", Type.DARK, 100, 15, "Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.", -1, 0, 3) + new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3) + .unimplemented(), + new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3) .attr(StatChangeAttr, BattleStat.SPATK, 1) .attr(ConfuseAttr), - new StatusMove(Moves.WILL_O_WISP, "Will-O-Wisp", Type.FIRE, 85, 15, "The user shoots a sinister flame at the target to inflict a burn.", -1, 0, 3) + new StatusMove(Moves.WILL_O_WISP, Type.FIRE, 85, 15, -1, 0, 3) .attr(StatusEffectAttr, StatusEffect.BURN), - new StatusMove(Moves.MEMENTO, "Memento", Type.DARK, 100, 10, "The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.", -1, 0, 3) + new StatusMove(Moves.MEMENTO, Type.DARK, 100, 10, -1, 0, 3) .attr(SacrificialAttr) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], -2), - new AttackMove(Moves.FACADE, "Facade", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, "This attack move doubles its power if the user is poisoned, burned, or paralyzed.", -1, 0, 3) + new AttackMove(Moves.FACADE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 3) .attr(MovePowerMultiplierAttr, (user, target, move) => user.status && (user.status.effect === StatusEffect.BURN || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.PARALYSIS) ? 2 : 1), - new AttackMove(Moves.FOCUS_PUNCH, "Focus Punch (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, "The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.", -1, -3, 3) + new AttackMove(Moves.FOCUS_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3) .punchingMove() - .ignoresVirtual(), - new AttackMove(Moves.SMELLING_SALTS, "Smelling Salts", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, "This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.", -1, 0, 3) + .ignoresVirtual() + .condition((user, target, move) => !user.turnData.attacksReceived.find(r => r.damage)), + new AttackMove(Moves.SMELLING_SALTS, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1) .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS), - new SelfStatusMove(Moves.FOLLOW_ME, "Follow Me (N)", Type.NORMAL, -1, 20, "The user draws attention to itself, making all targets take aim only at the user.", -1, 2, 3), - new StatusMove(Moves.NATURE_POWER, "Nature Power (N)", Type.NORMAL, -1, 20, "This attack makes use of nature's power. Its effects vary depending on the user's environment.", -1, 0, 3), - new SelfStatusMove(Moves.CHARGE, "Charge (P)", Type.ELECTRIC, -1, 20, "The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.", -1, 0, 3) - .attr(StatChangeAttr, BattleStat.SPDEF, 1, true), - new StatusMove(Moves.TAUNT, "Taunt (N)", Type.DARK, 100, 20, "The target is taunted into a rage that allows it to use only attack moves for three turns.", -1, 0, 3), - new StatusMove(Moves.HELPING_HAND, "Helping Hand", Type.NORMAL, -1, 20, "The user assists an ally by boosting the power of that ally's attack.", -1, 5, 3) + new SelfStatusMove(Moves.FOLLOW_ME, Type.NORMAL, -1, 20, -1, 2, 3) + .unimplemented(), + new StatusMove(Moves.NATURE_POWER, Type.NORMAL, -1, 20, -1, 0, 3) + .attr(NaturePowerAttr) + .ignoresVirtual(), + new SelfStatusMove(Moves.CHARGE, Type.ELECTRIC, -1, 20, -1, 0, 3) + .attr(StatChangeAttr, BattleStat.SPDEF, 1, true) + .attr(AddBattlerTagAttr, BattlerTagType.CHARGED, true, true), + new StatusMove(Moves.TAUNT, Type.DARK, 100, 20, -1, 0, 3) + .unimplemented(), + new StatusMove(Moves.HELPING_HAND, Type.NORMAL, -1, 20, -1, 5, 3) .attr(AddBattlerTagAttr, BattlerTagType.HELPING_HAND) .target(MoveTarget.NEAR_ALLY), - new StatusMove(Moves.TRICK, "Trick (N)", Type.PSYCHIC, 100, 10, "The user catches the target off guard and swaps its held item with its own.", -1, 0, 3), - new StatusMove(Moves.ROLE_PLAY, "Role Play (N)", Type.PSYCHIC, -1, 10, "The user mimics the target completely, copying the target's Ability.", -1, 0, 3), - new SelfStatusMove(Moves.WISH, "Wish (N)", Type.NORMAL, -1, 10, "One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.", -1, 0, 3) - .triageMove(), - new SelfStatusMove(Moves.ASSIST, "Assist", Type.NORMAL, -1, 20, "The user hurriedly and randomly uses a move among those known by ally Pokémon.", -1, 0, 3) + new StatusMove(Moves.TRICK, Type.PSYCHIC, 100, 10, -1, 0, 3) + .unimplemented(), + new StatusMove(Moves.ROLE_PLAY, Type.PSYCHIC, -1, 10, -1, 0, 3) + .attr(AbilityCopyAttr), + new SelfStatusMove(Moves.WISH, Type.NORMAL, -1, 10, -1, 0, 3) + .triageMove() + .unimplemented(), + new SelfStatusMove(Moves.ASSIST, Type.NORMAL, -1, 20, -1, 0, 3) .attr(RandomMovesetMoveAttr, true) .ignoresVirtual(), - new SelfStatusMove(Moves.INGRAIN, "Ingrain", Type.GRASS, -1, 20, "The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.", -1, 0, 3) + new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3) .attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true), - new AttackMove(Moves.SUPERPOWER, "Superpower", Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, "The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.", 100, 0, 3) + new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, 100, 0, 3) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF ], -1, true), - new SelfStatusMove(Moves.MAGIC_COAT, "Magic Coat (N)", Type.PSYCHIC, -1, 15, "Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.", -1, 4, 3), - new SelfStatusMove(Moves.RECYCLE, "Recycle (N)", Type.NORMAL, -1, 10, "The user recycles a held item that has been used in battle so it can be used again.", -1, 0, 3), - new AttackMove(Moves.REVENGE, "Revenge (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, "This attack move's power is doubled if the user has been hurt by the opponent in the same turn.", -1, -4, 3), - new AttackMove(Moves.BRICK_BREAK, "Brick Break (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 75, 100, 15, "The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.", -1, 0, 3), - new StatusMove(Moves.YAWN, "Yawn", Type.NORMAL, -1, 10, "The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.", -1, 0, 3) + new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3) + .unimplemented(), + new SelfStatusMove(Moves.RECYCLE, Type.NORMAL, -1, 10, -1, 0, 3) + .unimplemented(), + new AttackMove(Moves.REVENGE, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, -4, 3) + .attr(TurnDamagedDoublePowerAttr), + new AttackMove(Moves.BRICK_BREAK, Type.FIGHTING, MoveCategory.PHYSICAL, 75, 100, 15, -1, 0, 3) + .attr(RemoveScreensAttr), + new StatusMove(Moves.YAWN, Type.NORMAL, -1, 10, -1, 0, 3) .attr(AddBattlerTagAttr, BattlerTagType.DROWSY, false, true) .condition((user, target, move) => !target.status), - new AttackMove(Moves.KNOCK_OFF, "Knock Off (P)", Type.DARK, MoveCategory.PHYSICAL, 65, 100, 20, "The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.", -1, 0, 3), - new AttackMove(Moves.ENDEAVOR, "Endeavor", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, "This attack move cuts down the target's HP to equal the user's HP.", -1, 0, 3) + new AttackMove(Moves.KNOCK_OFF, Type.DARK, MoveCategory.PHYSICAL, 65, 100, 20, -1, 0, 3) + .partial(), + new AttackMove(Moves.ENDEAVOR, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 3) .attr(MatchHpAttr) .condition(failOnBossCondition), - new AttackMove(Moves.ERUPTION, "Eruption", Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, "The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.", -1, 0, 3) + new AttackMove(Moves.ERUPTION, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 3) .attr(HpPowerAttr) .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.SKILL_SWAP, "Skill Swap", Type.PSYCHIC, -1, 10, "The user employs its psychic power to exchange Abilities with the target.", -1, 0, 3) + new StatusMove(Moves.SKILL_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 3) .attr(SwitchAbilitiesAttr), - new SelfStatusMove(Moves.IMPRISON, "Imprison (N)", Type.PSYCHIC, -1, 10, "If opposing Pokémon know any move also known by the user, they are prevented from using it.", -1, 0, 3), - new SelfStatusMove(Moves.REFRESH, "Refresh", Type.NORMAL, -1, 20, "The user rests to cure itself of poisoning, a burn, or paralysis.", -1, 0, 3) + new SelfStatusMove(Moves.IMPRISON, Type.PSYCHIC, -1, 10, -1, 0, 3) + .unimplemented(), + new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3) .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN) .condition((user, target, move) => user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)), - new SelfStatusMove(Moves.GRUDGE, "Grudge (N)", Type.GHOST, -1, 5, "If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.", -1, 0, 3), - new SelfStatusMove(Moves.SNATCH, "Snatch (N)", Type.DARK, -1, 10, "The user steals the effects of any attempts to use a healing or stat-changing move.", -1, 4, 3), - new AttackMove(Moves.SECRET_POWER, "Secret Power (P)", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, "The additional effects of this attack depend upon where it was used.", 30, 0, 3) - .makesContact(false), - new AttackMove(Moves.DIVE, "Dive", Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, "Diving on the first turn, the user floats up and attacks on the next turn.", -1, 0, 3) - .attr(ChargeAttr, ChargeAnim.DIVE_CHARGING, 'hid\nunderwater!', BattlerTagType.UNDERGROUND) + new SelfStatusMove(Moves.GRUDGE, Type.GHOST, -1, 5, -1, 0, 3) + .unimplemented(), + new SelfStatusMove(Moves.SNATCH, Type.DARK, -1, 10, -1, 4, 3) + .unimplemented(), + new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3) + .makesContact(false) + .partial(), + new AttackMove(Moves.DIVE, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 3) + .attr(ChargeAttr, ChargeAnim.DIVE_CHARGING, 'hid\nunderwater!', BattlerTagType.UNDERWATER) .ignoresVirtual(), - new AttackMove(Moves.ARM_THRUST, "Arm Thrust", Type.FIGHTING, MoveCategory.PHYSICAL, 15, 100, 20, "The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.", -1, 0, 3) + new AttackMove(Moves.ARM_THRUST, Type.FIGHTING, MoveCategory.PHYSICAL, 15, 100, 20, -1, 0, 3) .attr(MultiHitAttr), - new SelfStatusMove(Moves.CAMOUFLAGE, "Camouflage", Type.NORMAL, -1, 20, "The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.", -1, 0, 3) + new SelfStatusMove(Moves.CAMOUFLAGE, Type.NORMAL, -1, 20, -1, 0, 3) .attr(CopyBiomeTypeAttr), - new SelfStatusMove(Moves.TAIL_GLOW, "Tail Glow", Type.BUG, -1, 20, "The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.", -1, 0, 3) + new SelfStatusMove(Moves.TAIL_GLOW, Type.BUG, -1, 20, -1, 0, 3) .attr(StatChangeAttr, BattleStat.SPATK, 3, true), - new AttackMove(Moves.LUSTER_PURGE, "Luster Purge", Type.PSYCHIC, MoveCategory.SPECIAL, 95, 100, 5, "The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.", 50, 0, 3) + new AttackMove(Moves.LUSTER_PURGE, Type.PSYCHIC, MoveCategory.SPECIAL, 95, 100, 5, 50, 0, 3) .attr(StatChangeAttr, BattleStat.SPDEF, -1), - new AttackMove(Moves.MIST_BALL, "Mist Ball", Type.PSYCHIC, MoveCategory.SPECIAL, 95, 100, 5, "A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.", 50, 0, 3) + new AttackMove(Moves.MIST_BALL, Type.PSYCHIC, MoveCategory.SPECIAL, 95, 100, 5, 50, 0, 3) .attr(StatChangeAttr, BattleStat.SPATK, -1) .ballBombMove(), - new StatusMove(Moves.FEATHER_DANCE, "Feather Dance", Type.FLYING, 100, 15, "The user covers the target's body with a mass of down that harshly lowers its Attack stat.", -1, 0, 3) + new StatusMove(Moves.FEATHER_DANCE, Type.FLYING, 100, 15, -1, 0, 3) .attr(StatChangeAttr, BattleStat.ATK, -2) .danceMove(), - new StatusMove(Moves.TEETER_DANCE, "Teeter Dance", Type.NORMAL, 100, 20, "The user performs a wobbly dance that confuses the Pokémon around it.", -1, 0, 3) + new StatusMove(Moves.TEETER_DANCE, Type.NORMAL, 100, 20, -1, 0, 3) .attr(ConfuseAttr) .danceMove() .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.BLAZE_KICK, "Blaze Kick", Type.FIRE, MoveCategory.PHYSICAL, 85, 90, 10, "The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.", 10, 0, 3) + new AttackMove(Moves.BLAZE_KICK, Type.FIRE, MoveCategory.PHYSICAL, 85, 90, 10, 10, 0, 3) .attr(HighCritAttr) .attr(StatusEffectAttr, StatusEffect.BURN), - new StatusMove(Moves.MUD_SPORT, "Mud Sport", Type.GROUND, -1, 15, "The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.", -1, 0, 3) + new StatusMove(Moves.MUD_SPORT, Type.GROUND, -1, 15, -1, 0, 3) .attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5) .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.ICE_BALL, "Ice Ball", Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, "The user attacks the target for five turns. The move's power increases each time it hits.", -1, 0, 3) + new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3) .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL) .ballBombMove(), - new AttackMove(Moves.NEEDLE_ARM, "Needle Arm", Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, "The user attacks by wildly swinging its thorny arms. This may also make the target flinch.", 30, 0, 3) + new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3) .attr(FlinchAttr), - new SelfStatusMove(Moves.SLACK_OFF, "Slack Off", Type.NORMAL, -1, 5, "The user slacks off, restoring its own HP by up to half of its max HP.", -1, 0, 3) + new SelfStatusMove(Moves.SLACK_OFF, Type.NORMAL, -1, 5, -1, 0, 3) .attr(HealAttr, 0.5) .triageMove(), - new AttackMove(Moves.HYPER_VOICE, "Hyper Voice", Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 10, "The user lets loose a horribly echoing shout with the power to inflict damage.", -1, 0, 3) + new AttackMove(Moves.HYPER_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 10, -1, 0, 3) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.POISON_FANG, "Poison Fang", Type.POISON, MoveCategory.PHYSICAL, 50, 100, 15, "The user bites the target with toxic fangs. This may also leave the target badly poisoned.", 50, 0, 3) + new AttackMove(Moves.POISON_FANG, Type.POISON, MoveCategory.PHYSICAL, 50, 100, 15, 50, 0, 3) .attr(StatusEffectAttr, StatusEffect.TOXIC) .bitingMove(), - new AttackMove(Moves.CRUSH_CLAW, "Crush Claw", Type.NORMAL, MoveCategory.PHYSICAL, 75, 95, 10, "The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.", 50, 0, 3) + new AttackMove(Moves.CRUSH_CLAW, Type.NORMAL, MoveCategory.PHYSICAL, 75, 95, 10, 50, 0, 3) .attr(StatChangeAttr, BattleStat.DEF, -1), - new AttackMove(Moves.BLAST_BURN, "Blast Burn", Type.FIRE, MoveCategory.SPECIAL, 150, 90, 5, "The target is razed by a fiery explosion. The user can't move on the next turn.", -1, 0, 3) + new AttackMove(Moves.BLAST_BURN, Type.FIRE, MoveCategory.SPECIAL, 150, 90, 5, -1, 0, 3) .attr(RechargeAttr), - new AttackMove(Moves.HYDRO_CANNON, "Hydro Cannon", Type.WATER, MoveCategory.SPECIAL, 150, 90, 5, "The target is hit with a watery blast. The user can't move on the next turn.", -1, 0, 3) + new AttackMove(Moves.HYDRO_CANNON, Type.WATER, MoveCategory.SPECIAL, 150, 90, 5, -1, 0, 3) .attr(RechargeAttr), - new AttackMove(Moves.METEOR_MASH, "Meteor Mash", Type.STEEL, MoveCategory.PHYSICAL, 90, 90, 10, "The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.", 20, 0, 3) + new AttackMove(Moves.METEOR_MASH, Type.STEEL, MoveCategory.PHYSICAL, 90, 90, 10, 20, 0, 3) .attr(StatChangeAttr, BattleStat.ATK, 1, true) .punchingMove(), - new AttackMove(Moves.ASTONISH, "Astonish", Type.GHOST, MoveCategory.PHYSICAL, 30, 100, 15, "The user attacks the target while shouting in a startling fashion. This may also make the target flinch.", 30, 0, 3) + new AttackMove(Moves.ASTONISH, Type.GHOST, MoveCategory.PHYSICAL, 30, 100, 15, 30, 0, 3) .attr(FlinchAttr), - new AttackMove(Moves.WEATHER_BALL, "Weather Ball", Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, "This attack move varies in power and type depending on the weather.", -1, 0, 3) + new AttackMove(Moves.WEATHER_BALL, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 3) .attr(WeatherBallTypeAttr) - .attr(MovePowerMultiplierAttr, (user, target, move) => [WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN].includes(user.scene.arena.weather?.weatherType) && !user.scene.arena.weather?.isEffectSuppressed(user.scene) ? 2 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => [WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.SNOW, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN].includes(user.scene.arena.weather?.weatherType) && !user.scene.arena.weather?.isEffectSuppressed(user.scene) ? 2 : 1) .ballBombMove(), - new StatusMove(Moves.AROMATHERAPY, "Aromatherapy (N)", Type.GRASS, -1, 5, "The user releases a soothing scent that heals all status conditions affecting the user's party.", -1, 0, 3) - .target(MoveTarget.USER_AND_ALLIES), - new StatusMove(Moves.FAKE_TEARS, "Fake Tears", Type.DARK, 100, 20, "The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.", -1, 0, 3) + new StatusMove(Moves.AROMATHERAPY, Type.GRASS, -1, 5, -1, 0, 3) + .target(MoveTarget.USER_AND_ALLIES) + .unimplemented(), + new StatusMove(Moves.FAKE_TEARS, Type.DARK, 100, 20, -1, 0, 3) .attr(StatChangeAttr, BattleStat.SPDEF, -2), - new AttackMove(Moves.AIR_CUTTER, "Air Cutter", Type.FLYING, MoveCategory.SPECIAL, 60, 95, 25, "The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.", -1, 0, 3) + new AttackMove(Moves.AIR_CUTTER, Type.FLYING, MoveCategory.SPECIAL, 60, 95, 25, -1, 0, 3) .attr(HighCritAttr) .slicingMove() .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.OVERHEAT, "Overheat", Type.FIRE, MoveCategory.SPECIAL, 130, 90, 5, "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.", 100, 0, 3) + new AttackMove(Moves.OVERHEAT, Type.FIRE, MoveCategory.SPECIAL, 130, 90, 5, 100, 0, 3) .attr(StatChangeAttr, BattleStat.SPATK, -2, true) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE), - new StatusMove(Moves.ODOR_SLEUTH, "Odor Sleuth (N)", Type.NORMAL, -1, 40, "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.", -1, 0, 3), - new AttackMove(Moves.ROCK_TOMB, "Rock Tomb", Type.ROCK, MoveCategory.PHYSICAL, 60, 95, 15, "Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.", 100, 0, 3) + new StatusMove(Moves.ODOR_SLEUTH, Type.NORMAL, -1, 40, -1, 0, 3) + .unimplemented(), + new AttackMove(Moves.ROCK_TOMB, Type.ROCK, MoveCategory.PHYSICAL, 60, 95, 15, 100, 0, 3) .attr(StatChangeAttr, BattleStat.SPD, -1) .makesContact(false), - new AttackMove(Moves.SILVER_WIND, "Silver Wind", Type.BUG, MoveCategory.SPECIAL, 60, 100, 5, "The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.", 10, 0, 3) + new AttackMove(Moves.SILVER_WIND, Type.BUG, MoveCategory.SPECIAL, 60, 100, 5, 10, 0, 3) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true) .windMove(), - new StatusMove(Moves.METAL_SOUND, "Metal Sound", Type.STEEL, 85, 40, "A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.", -1, 0, 3) + new StatusMove(Moves.METAL_SOUND, Type.STEEL, 85, 40, -1, 0, 3) .attr(StatChangeAttr, BattleStat.SPDEF, -2) .soundBased(), - new StatusMove(Moves.GRASS_WHISTLE, "Grass Whistle", Type.GRASS, 55, 15, "The user plays a pleasant melody that lulls the target into a deep sleep.", -1, 0, 3) + new StatusMove(Moves.GRASS_WHISTLE, Type.GRASS, 55, 15, -1, 0, 3) .attr(StatusEffectAttr, StatusEffect.SLEEP) .soundBased(), - new StatusMove(Moves.TICKLE, "Tickle", Type.NORMAL, 100, 20, "The user tickles the target into laughing, reducing its Attack and Defense stats.", -1, 0, 3) + new StatusMove(Moves.TICKLE, Type.NORMAL, 100, 20, -1, 0, 3) .attr(StatChangeAttr, BattleStat.ATK, -1) .attr(StatChangeAttr, BattleStat.DEF, -1), - new SelfStatusMove(Moves.COSMIC_POWER, "Cosmic Power", Type.PSYCHIC, -1, 20, "The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.", -1, 0, 3) + new SelfStatusMove(Moves.COSMIC_POWER, Type.PSYCHIC, -1, 20, -1, 0, 3) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], 1, true), - new AttackMove(Moves.WATER_SPOUT, "Water Spout", Type.WATER, MoveCategory.SPECIAL, 150, 100, 5, "The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.", -1, 0, 3) + new AttackMove(Moves.WATER_SPOUT, Type.WATER, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 3) .attr(HpPowerAttr) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.SIGNAL_BEAM, "Signal Beam", Type.BUG, MoveCategory.SPECIAL, 75, 100, 15, "The user attacks with a sinister beam of light. This may also confuse the target.", 10, 0, 3) + new AttackMove(Moves.SIGNAL_BEAM, Type.BUG, MoveCategory.SPECIAL, 75, 100, 15, 10, 0, 3) .attr(ConfuseAttr), - new AttackMove(Moves.SHADOW_PUNCH, "Shadow Punch", Type.GHOST, MoveCategory.PHYSICAL, 60, -1, 20, "The user throws a punch from the shadows. This attack never misses.", -1, 0, 3) + new AttackMove(Moves.SHADOW_PUNCH, Type.GHOST, MoveCategory.PHYSICAL, 60, -1, 20, -1, 0, 3) .punchingMove(), - new AttackMove(Moves.EXTRASENSORY, "Extrasensory", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 20, "The user attacks with an odd, unseeable power. This may also make the target flinch.", 10, 0, 3) + new AttackMove(Moves.EXTRASENSORY, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 20, 10, 0, 3) .attr(FlinchAttr), - new AttackMove(Moves.SKY_UPPERCUT, "Sky Uppercut", Type.FIGHTING, MoveCategory.PHYSICAL, 85, 90, 15, "The user attacks the target with an uppercut thrown skyward with force.", -1, 0, 3) + new AttackMove(Moves.SKY_UPPERCUT, Type.FIGHTING, MoveCategory.PHYSICAL, 85, 90, 15, -1, 0, 3) .attr(HitsTagAttr, BattlerTagType.FLYING) .punchingMove(), - new AttackMove(Moves.SAND_TOMB, "Sand Tomb", Type.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, "The user traps the target inside a harshly raging sandstorm for four to five turns.", 100, 0, 3) + new AttackMove(Moves.SAND_TOMB, Type.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, 100, 0, 3) .attr(TrapAttr, BattlerTagType.SAND_TOMB) .makesContact(false), - new AttackMove(Moves.SHEER_COLD, "Sheer Cold", Type.ICE, MoveCategory.SPECIAL, -1, 30, 5, "The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.", -1, 0, 3) + new AttackMove(Moves.SHEER_COLD, Type.ICE, MoveCategory.SPECIAL, 200, 30, 5, -1, 0, 3) .attr(OneHitKOAttr) .attr(OneHitKOAccuracyAttr), - new AttackMove(Moves.MUDDY_WATER, "Muddy Water", Type.WATER, MoveCategory.SPECIAL, 90, 85, 10, "The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.", 30, 0, 3) + new AttackMove(Moves.MUDDY_WATER, Type.WATER, MoveCategory.SPECIAL, 90, 85, 10, 30, 0, 3) .attr(StatChangeAttr, BattleStat.ACC, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.BULLET_SEED, "Bullet Seed", Type.GRASS, MoveCategory.PHYSICAL, 25, 100, 30, "The user forcefully shoots seeds at the target two to five times in a row.", -1, 0, 3) + new AttackMove(Moves.BULLET_SEED, Type.GRASS, MoveCategory.PHYSICAL, 25, 100, 30, -1, 0, 3) .attr(MultiHitAttr) .makesContact(false) .ballBombMove(), - new AttackMove(Moves.AERIAL_ACE, "Aerial Ace", Type.FLYING, MoveCategory.PHYSICAL, 60, -1, 20, "The user confounds the target with speed, then slashes. This attack never misses.", -1, 0, 3) + new AttackMove(Moves.AERIAL_ACE, Type.FLYING, MoveCategory.PHYSICAL, 60, -1, 20, -1, 0, 3) .slicingMove(), - new AttackMove(Moves.ICICLE_SPEAR, "Icicle Spear", Type.ICE, MoveCategory.PHYSICAL, 25, 100, 30, "The user launches sharp icicles at the target two to five times in a row.", -1, 0, 3) + new AttackMove(Moves.ICICLE_SPEAR, Type.ICE, MoveCategory.PHYSICAL, 25, 100, 30, -1, 0, 3) .attr(MultiHitAttr) .makesContact(false), - new SelfStatusMove(Moves.IRON_DEFENSE, "Iron Defense", Type.STEEL, -1, 15, "The user hardens its body's surface like iron, sharply raising its Defense stat.", -1, 0, 3) + new SelfStatusMove(Moves.IRON_DEFENSE, Type.STEEL, -1, 15, -1, 0, 3) .attr(StatChangeAttr, BattleStat.DEF, 2, true), - new StatusMove(Moves.BLOCK, "Block", Type.NORMAL, -1, 5, "The user blocks the target's way with arms spread wide to prevent escape.", -1, 0, 3) + new StatusMove(Moves.BLOCK, Type.NORMAL, -1, 5, -1, 0, 3) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), - new StatusMove(Moves.HOWL, "Howl", Type.NORMAL, -1, 40, "The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.", -1, 0, 3) + new StatusMove(Moves.HOWL, Type.NORMAL, -1, 40, -1, 0, 3) .attr(StatChangeAttr, BattleStat.ATK, 1) .soundBased() .target(MoveTarget.USER_AND_ALLIES), - new AttackMove(Moves.DRAGON_CLAW, "Dragon Claw", Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 15, "The user slashes the target with huge sharp claws.", -1, 0, 3), - new AttackMove(Moves.FRENZY_PLANT, "Frenzy Plant", Type.GRASS, MoveCategory.SPECIAL, 150, 90, 5, "The user slams the target with the roots of an enormous tree. The user can't move on the next turn.", -1, 0, 3) + new AttackMove(Moves.DRAGON_CLAW, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 3), + new AttackMove(Moves.FRENZY_PLANT, Type.GRASS, MoveCategory.SPECIAL, 150, 90, 5, -1, 0, 3) .attr(RechargeAttr), - new SelfStatusMove(Moves.BULK_UP, "Bulk Up", Type.FIGHTING, -1, 20, "The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.", -1, 0, 3) + new SelfStatusMove(Moves.BULK_UP, Type.FIGHTING, -1, 20, -1, 0, 3) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF ], 1, true), - new AttackMove(Moves.BOUNCE, "Bounce", Type.FLYING, MoveCategory.PHYSICAL, 85, 85, 5, "The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.", 30, 0, 3) + new AttackMove(Moves.BOUNCE, Type.FLYING, MoveCategory.PHYSICAL, 85, 85, 5, 30, 0, 3) .attr(ChargeAttr, ChargeAnim.BOUNCE_CHARGING, 'sprang up!', BattlerTagType.FLYING) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .condition(failOnGravityCondition) .ignoresVirtual(), - new AttackMove(Moves.MUD_SHOT, "Mud Shot", Type.GROUND, MoveCategory.SPECIAL, 55, 95, 15, "The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.", 100, 0, 3) + new AttackMove(Moves.MUD_SHOT, Type.GROUND, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 3) .attr(StatChangeAttr, BattleStat.SPD, -1), - new AttackMove(Moves.POISON_TAIL, "Poison Tail", Type.POISON, MoveCategory.PHYSICAL, 50, 100, 25, "The user hits the target with its tail. This may also poison the target. Critical hits land more easily.", 10, 0, 3) + new AttackMove(Moves.POISON_TAIL, Type.POISON, MoveCategory.PHYSICAL, 50, 100, 25, 10, 0, 3) .attr(HighCritAttr) .attr(StatusEffectAttr, StatusEffect.POISON), - new AttackMove(Moves.COVET, "Covet", Type.NORMAL, MoveCategory.PHYSICAL, 60, 100, 25, "The user endearingly approaches the target, then has a 30% chance to steal the target's held item.", -1, 0, 3) + new AttackMove(Moves.COVET, Type.NORMAL, MoveCategory.PHYSICAL, 60, 100, 25, -1, 0, 3) .attr(StealHeldItemChanceAttr, 0.3), - new AttackMove(Moves.VOLT_TACKLE, "Volt Tackle", Type.ELECTRIC, MoveCategory.PHYSICAL, 120, 100, 15, "The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.", 10, 0, 3) + new AttackMove(Moves.VOLT_TACKLE, Type.ELECTRIC, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 3) .attr(RecoilAttr, false, 0.33) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.MAGICAL_LEAF, "Magical Leaf", Type.GRASS, MoveCategory.SPECIAL, 60, -1, 20, "The user scatters curious leaves that chase the target. This attack never misses.", -1, 0, 3), - new StatusMove(Moves.WATER_SPORT, "Water Sport", Type.WATER, -1, 15, "The user soaks the battlefield with water. This weakens Fire-type moves for five turns.", -1, 0, 3) + new AttackMove(Moves.MAGICAL_LEAF, Type.GRASS, MoveCategory.SPECIAL, 60, -1, 20, -1, 0, 3), + new StatusMove(Moves.WATER_SPORT, Type.WATER, -1, 15, -1, 0, 3) .attr(AddArenaTagAttr, ArenaTagType.WATER_SPORT, 5) .target(MoveTarget.BOTH_SIDES), - new SelfStatusMove(Moves.CALM_MIND, "Calm Mind", Type.PSYCHIC, -1, 20, "The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.", -1, 0, 3) + new SelfStatusMove(Moves.CALM_MIND, Type.PSYCHIC, -1, 20, -1, 0, 3) .attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF ], 1, true), - new AttackMove(Moves.LEAF_BLADE, "Leaf Blade", Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, "The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.", -1, 0, 3) + new AttackMove(Moves.LEAF_BLADE, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 3) .attr(HighCritAttr) .slicingMove(), - new SelfStatusMove(Moves.DRAGON_DANCE, "Dragon Dance", Type.DRAGON, -1, 20, "The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.", -1, 0, 3) + new SelfStatusMove(Moves.DRAGON_DANCE, Type.DRAGON, -1, 20, -1, 0, 3) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPD ], 1, true) .danceMove(), - new AttackMove(Moves.ROCK_BLAST, "Rock Blast", Type.ROCK, MoveCategory.PHYSICAL, 25, 90, 10, "The user hurls hard rocks at the target. Two to five rocks are launched in a row.", -1, 0, 3) + new AttackMove(Moves.ROCK_BLAST, Type.ROCK, MoveCategory.PHYSICAL, 25, 90, 10, -1, 0, 3) .attr(MultiHitAttr) .makesContact(false) .ballBombMove(), - new AttackMove(Moves.SHOCK_WAVE, "Shock Wave", Type.ELECTRIC, MoveCategory.SPECIAL, 60, -1, 20, "The user strikes the target with a quick jolt of electricity. This attack never misses.", -1, 0, 3), - new AttackMove(Moves.WATER_PULSE, "Water Pulse", Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, "The user attacks the target with a pulsing blast of water. This may also confuse the target.", 20, 0, 3) + new AttackMove(Moves.SHOCK_WAVE, Type.ELECTRIC, MoveCategory.SPECIAL, 60, -1, 20, -1, 0, 3), + new AttackMove(Moves.WATER_PULSE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, 20, 0, 3) .attr(ConfuseAttr) .pulseMove(), - new AttackMove(Moves.DOOM_DESIRE, "Doom Desire", Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, "Two turns after this move is used, a concentrated bundle of light blasts the target.", -1, 0, 3) - .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, 'chose\nDOOM DESIRE as its destiny!'), - new AttackMove(Moves.PSYCHO_BOOST, "Psycho Boost", Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.", 100, 0, 3) + new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) + .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, 'chose\nDoom Desire as its destiny!'), + new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, 100, 0, 3) .attr(StatChangeAttr, BattleStat.SPATK, -2, true), - new SelfStatusMove(Moves.ROOST, "Roost", Type.FLYING, -1, 5, "The user lands and rests its body. This move restores the user's HP by up to half of its max HP.", -1, 0, 4) + new SelfStatusMove(Moves.ROOST, Type.FLYING, -1, 5, -1, 0, 4) .attr(HealAttr, 0.5) - .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, false, 1) + .attr(AddBattlerTagAttr, BattlerTagType.GROUNDED, true, false, 1) .triageMove(), - new StatusMove(Moves.GRAVITY, "Gravity", Type.PSYCHIC, -1, 5, "This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used.", -1, 0, 4) + new StatusMove(Moves.GRAVITY, Type.PSYCHIC, -1, 5, -1, 0, 4) .attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5) .target(MoveTarget.BOTH_SIDES), - new StatusMove(Moves.MIRACLE_EYE, "Miracle Eye (N)", Type.PSYCHIC, -1, 40, "Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.", -1, 0, 4), - new AttackMove(Moves.WAKE_UP_SLAP, "Wake-Up Slap", Type.FIGHTING, MoveCategory.PHYSICAL, 70, 100, 10, "This attack inflicts big damage on a sleeping target. This also wakes the target up, however.", -1, 0, 4) + new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4) + .unimplemented(), + new AttackMove(Moves.WAKE_UP_SLAP, Type.FIGHTING, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.SLEEP ? 2 : 1) .attr(HealStatusEffectAttr, false, StatusEffect.SLEEP), - new AttackMove(Moves.HAMMER_ARM, "Hammer Arm", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 90, 10, "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.", 100, 0, 4) + new AttackMove(Moves.HAMMER_ARM, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 90, 10, 100, 0, 4) .attr(StatChangeAttr, BattleStat.SPD, -1, true) .punchingMove(), - new AttackMove(Moves.GYRO_BALL, "Gyro Ball", Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 5, "The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.", -1, 0, 4) + new AttackMove(Moves.GYRO_BALL, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 4) .attr(BattleStatRatioPowerAttr, Stat.SPD, true) .ballBombMove(), - new SelfStatusMove(Moves.HEALING_WISH, "Healing Wish", Type.PSYCHIC, -1, 10, "The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.", -1, 0, 4) + new SelfStatusMove(Moves.HEALING_WISH, Type.PSYCHIC, -1, 10, -1, 0, 4) .attr(SacrificialFullRestoreAttr) .triageMove(), - new AttackMove(Moves.BRINE, "Brine", Type.WATER, MoveCategory.SPECIAL, 65, 100, 10, "If the target's HP is half or less, this attack will hit with double the power.", -1, 0, 4) + new AttackMove(Moves.BRINE, Type.WATER, MoveCategory.SPECIAL, 65, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.getHpRatio() < 0.5 ? 2 : 1), - new AttackMove(Moves.NATURAL_GIFT, "Natural Gift (N)", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, "The user draws power to attack by using its held Berry. The Berry determines the move's type and power.", -1, 0, 4) - .makesContact(false), - new AttackMove(Moves.FEINT, "Feint", Type.NORMAL, MoveCategory.PHYSICAL, 30, 100, 10, "This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.", -1, 2, 4) + new AttackMove(Moves.NATURAL_GIFT, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 4) + .makesContact(false) + .unimplemented(), + new AttackMove(Moves.FEINT, Type.NORMAL, MoveCategory.PHYSICAL, 30, 100, 10, -1, 2, 4) .attr(RemoveBattlerTagAttr, [ BattlerTagType.PROTECTED ]) .makesContact(false) .ignoresProtect(), - new AttackMove(Moves.PLUCK, "Pluck (P)", Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 20, "The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.", -1, 0, 4), - new StatusMove(Moves.TAILWIND, "Tailwind (N)", Type.FLYING, -1, 15, "The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.", -1, 0, 4) + new AttackMove(Moves.PLUCK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 4) + .partial(), + new StatusMove(Moves.TAILWIND, Type.FLYING, -1, 15, -1, 0, 4) .windMove() - .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.ACUPRESSURE, "Acupressure", Type.NORMAL, -1, 30, "The user applies pressure to stress points, sharply boosting one of its or its allies' stats.", -1, 0, 4) + .target(MoveTarget.USER_SIDE) + .unimplemented(), + new StatusMove(Moves.ACUPRESSURE, Type.NORMAL, -1, 30, -1, 0, 4) .attr(StatChangeAttr, BattleStat.RAND, 2) .target(MoveTarget.USER_OR_NEAR_ALLY), - new AttackMove(Moves.METAL_BURST, "Metal Burst", Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, "The user retaliates with much greater force against the opponent that last inflicted damage on it.", -1, 0, 4) + new AttackMove(Moves.METAL_BURST, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 4) .attr(CounterDamageAttr, (move: Move) => (move.category === MoveCategory.PHYSICAL || move.category === MoveCategory.SPECIAL), 1.5) .makesContact(false) .target(MoveTarget.ATTACKER), - new AttackMove(Moves.U_TURN, "U-turn", Type.BUG, MoveCategory.PHYSICAL, 70, 100, 20, "After making its attack, the user rushes back to switch places with a party Pokémon in waiting.", -1, 0, 4) - .attr(ForceSwitchOutAttr, true), - new AttackMove(Moves.CLOSE_COMBAT, "Close Combat", Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, "The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.", 100, 0, 4) + new AttackMove(Moves.U_TURN, Type.BUG, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 4) + .attr(ForceSwitchOutAttr, true, false), + new AttackMove(Moves.CLOSE_COMBAT, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, 100, 0, 4) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true), - new AttackMove(Moves.PAYBACK, "Payback (P)", Type.DARK, MoveCategory.PHYSICAL, 50, 100, 10, "The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.", -1, 0, 4), - new AttackMove(Moves.ASSURANCE, "Assurance (P)", Type.DARK, MoveCategory.PHYSICAL, 60, 100, 10, "If the target has already taken some damage in the same turn, this attack's power is doubled.", -1, 0, 4), - new StatusMove(Moves.EMBARGO, "Embargo (N)", Type.DARK, 100, 15, "This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.", -1, 0, 4), - new AttackMove(Moves.FLING, "Fling (N)", Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, "The user flings its held item at the target to attack. This move's power and effects depend on the item.", -1, 0, 4) - .makesContact(false), - new StatusMove(Moves.PSYCHO_SHIFT, "Psycho Shift (N)", Type.PSYCHIC, 100, 10, "Using its psychic power of suggestion, the user transfers its status conditions to the target.", -1, 0, 4), - new AttackMove(Moves.TRUMP_CARD, "Trump Card (N)", Type.NORMAL, MoveCategory.SPECIAL, -1, -1, 5, "The fewer PP this move has, the greater its power.", -1, 0, 4) - .makesContact(), - new StatusMove(Moves.HEAL_BLOCK, "Heal Block (N)", Type.PSYCHIC, 100, 15, "For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.", -1, 0, 4) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.WRING_OUT, "Wring Out", Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 5, "The user powerfully wrings the target. The more HP the target has, the greater the move's power.", -1, 0, 4) + new AttackMove(Moves.PAYBACK, Type.DARK, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 4) + .attr(MovePowerMultiplierAttr, (user, target, move) => target.getLastXMoves(1).find(m => m.turn === target.scene.currentBattle.turn) || user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command === Command.BALL ? 2 : 1), + new AttackMove(Moves.ASSURANCE, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 4) + .attr(MovePowerMultiplierAttr, (user, target, move) => target.turnData.damageTaken > 0 ? 2 : 1), + new StatusMove(Moves.EMBARGO, Type.DARK, 100, 15, -1, 0, 4) + .unimplemented(), + new AttackMove(Moves.FLING, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 4) + .makesContact(false) + .unimplemented(), + new StatusMove(Moves.PSYCHO_SHIFT, Type.PSYCHIC, 100, 10, -1, 0, 4) + .attr(PsychoShiftEffectAttr) + .condition((user, target, move) => (user.status?.effect === StatusEffect.BURN + || user.status?.effect === StatusEffect.POISON + || user.status?.effect === StatusEffect.TOXIC + || user.status?.effect === StatusEffect.PARALYSIS + || user.status?.effect === StatusEffect.SLEEP) + && target.canSetStatus(user.status?.effect) + ), + new AttackMove(Moves.TRUMP_CARD, Type.NORMAL, MoveCategory.SPECIAL, -1, -1, 5, -1, 0, 4) + .makesContact() + .unimplemented(), + new StatusMove(Moves.HEAL_BLOCK, Type.PSYCHIC, 100, 15, -1, 0, 4) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.WRING_OUT, Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 4) .attr(OpponentHighHpPowerAttr) .makesContact(), - new SelfStatusMove(Moves.POWER_TRICK, "Power Trick (N)", Type.PSYCHIC, -1, 10, "The user employs its psychic power to switch its Attack stat with its Defense stat.", -1, 0, 4), - new StatusMove(Moves.GASTRO_ACID, "Gastro Acid (N)", Type.POISON, 100, 10, "The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.", -1, 0, 4), - new StatusMove(Moves.LUCKY_CHANT, "Lucky Chant (N)", Type.NORMAL, -1, 30, "The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.", -1, 0, 4) + new SelfStatusMove(Moves.POWER_TRICK, Type.PSYCHIC, -1, 10, -1, 0, 4) + .unimplemented(), + new StatusMove(Moves.GASTRO_ACID, Type.POISON, 100, 10, -1, 0, 4) + .unimplemented(), + new StatusMove(Moves.LUCKY_CHANT, Type.NORMAL, -1, 30, -1, 0, 4) .attr(AddBattlerTagAttr, BattlerTagType.NO_CRIT, false, false, 5) - .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.ME_FIRST, "Me First (N)", Type.NORMAL, -1, 20, "The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.", -1, 0, 4) + .target(MoveTarget.USER_SIDE) + .unimplemented(), + new StatusMove(Moves.ME_FIRST, Type.NORMAL, -1, 20, -1, 0, 4) .ignoresVirtual() - .target(MoveTarget.NEAR_ENEMY), - new SelfStatusMove(Moves.COPYCAT, "Copycat", Type.NORMAL, -1, 20, "The user mimics the move used immediately before it. The move fails if no other move has been used yet.", -1, 0, 4) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new SelfStatusMove(Moves.COPYCAT, Type.NORMAL, -1, 20, -1, 0, 4) .attr(CopyMoveAttr) .ignoresVirtual(), - new StatusMove(Moves.POWER_SWAP, "Power Swap (N)", Type.PSYCHIC, -1, 10, "The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.", -1, 0, 4), - new StatusMove(Moves.GUARD_SWAP, "Guard Swap (N)", Type.PSYCHIC, -1, 10, "The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.", -1, 0, 4), - new AttackMove(Moves.PUNISHMENT, "Punishment (N)", Type.DARK, MoveCategory.PHYSICAL, -1, 100, 5, "The more the target has powered up with stat changes, the greater the move's power.", -1, 0, 4), - new AttackMove(Moves.LAST_RESORT, "Last Resort", Type.NORMAL, MoveCategory.PHYSICAL, 140, 100, 5, "This move can be used only after the user has used all the other moves it knows in the battle.", -1, 0, 4) + new StatusMove(Moves.POWER_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 4) + .unimplemented(), + new StatusMove(Moves.GUARD_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 4) + .unimplemented(), + new AttackMove(Moves.PUNISHMENT, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 4) + .unimplemented(), + new AttackMove(Moves.LAST_RESORT, Type.NORMAL, MoveCategory.PHYSICAL, 140, 100, 5, -1, 0, 4) .condition((user, target, move) => { const uniqueUsedMoveIds = new Set(); const movesetMoveIds = user.getMoveset().map(m => m.moveId); @@ -4076,1293 +4797,1572 @@ export function initMoves() { }); return uniqueUsedMoveIds.size >= movesetMoveIds.length - 1; }), - new StatusMove(Moves.WORRY_SEED, "Worry Seed (N)", Type.GRASS, 100, 10, "A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.", -1, 0, 4), - new AttackMove(Moves.SUCKER_PUNCH, "Sucker Punch (P)", Type.DARK, MoveCategory.PHYSICAL, 70, 100, 5, "This move enables the user to attack first. This move fails if the target is not readying an attack.", -1, 1, 4), - new StatusMove(Moves.TOXIC_SPIKES, "Toxic Spikes", Type.POISON, -1, 20, "The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.", -1, 0, 4) + new StatusMove(Moves.WORRY_SEED, Type.GRASS, 100, 10, -1, 0, 4) + .attr(AbilityChangeAttr, Abilities.INSOMNIA), + new AttackMove(Moves.SUCKER_PUNCH, Type.DARK, MoveCategory.PHYSICAL, 70, 100, 5, -1, 1, 4) + .condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()].move.move].category !== MoveCategory.STATUS), + new StatusMove(Moves.TOXIC_SPIKES, Type.POISON, -1, 20, -1, 0, 4) .attr(AddArenaTrapTagAttr, ArenaTagType.TOXIC_SPIKES) .target(MoveTarget.ENEMY_SIDE), - new StatusMove(Moves.HEART_SWAP, "Heart Swap (N)", Type.PSYCHIC, -1, 10, "The user employs its psychic power to switch stat changes with the target.", -1, 0, 4), - new SelfStatusMove(Moves.AQUA_RING, "Aqua Ring", Type.WATER, -1, 20, "The user envelops itself in a veil made of water. It regains some HP every turn.", -1, 0, 4) + new StatusMove(Moves.HEART_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 4) + .unimplemented(), + new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4) .attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true), - new SelfStatusMove(Moves.MAGNET_RISE, "Magnet Rise (N)", Type.ELECTRIC, -1, 10, "The user levitates using electrically generated magnetism for five turns.", -1, 0, 4), - new AttackMove(Moves.FLARE_BLITZ, "Flare Blitz", Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, "The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.", 10, 0, 4) + new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4) + .unimplemented(), + new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4) .attr(RecoilAttr, false, 0.33) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN) .condition(failOnGravityCondition), - new AttackMove(Moves.FORCE_PALM, "Force Palm", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, "The target is attacked with a shock wave. This may also leave the target with paralysis.", 30, 0, 4) + new AttackMove(Moves.FORCE_PALM, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, 30, 0, 4) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.AURA_SPHERE, "Aura Sphere", Type.FIGHTING, MoveCategory.SPECIAL, 80, -1, 20, "The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.", -1, 0, 4) + new AttackMove(Moves.AURA_SPHERE, Type.FIGHTING, MoveCategory.SPECIAL, 80, -1, 20, -1, 0, 4) .pulseMove() .ballBombMove(), - new SelfStatusMove(Moves.ROCK_POLISH, "Rock Polish", Type.ROCK, -1, 20, "The user polishes its body to reduce drag. This sharply raises the Speed stat.", -1, 0, 4) + new SelfStatusMove(Moves.ROCK_POLISH, Type.ROCK, -1, 20, -1, 0, 4) .attr(StatChangeAttr, BattleStat.SPD, 2, true), - new AttackMove(Moves.POISON_JAB, "Poison Jab", Type.POISON, MoveCategory.PHYSICAL, 80, 100, 20, "The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.", 30, 0, 4) + new AttackMove(Moves.POISON_JAB, Type.POISON, MoveCategory.PHYSICAL, 80, 100, 20, 30, 0, 4) .attr(StatusEffectAttr, StatusEffect.POISON), - new AttackMove(Moves.DARK_PULSE, "Dark Pulse", Type.DARK, MoveCategory.SPECIAL, 80, 100, 15, "The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.", 20, 0, 4) + new AttackMove(Moves.DARK_PULSE, Type.DARK, MoveCategory.SPECIAL, 80, 100, 15, 20, 0, 4) .attr(FlinchAttr) .pulseMove(), - new AttackMove(Moves.NIGHT_SLASH, "Night Slash", Type.DARK, MoveCategory.PHYSICAL, 70, 100, 15, "The user slashes the target the instant an opportunity arises. Critical hits land more easily.", -1, 0, 4) + new AttackMove(Moves.NIGHT_SLASH, Type.DARK, MoveCategory.PHYSICAL, 70, 100, 15, -1, 0, 4) .attr(HighCritAttr) .slicingMove(), - new AttackMove(Moves.AQUA_TAIL, "Aqua Tail", Type.WATER, MoveCategory.PHYSICAL, 90, 90, 10, "The user attacks by swinging its tail as if it were a vicious wave in a raging storm.", -1, 0, 4), - new AttackMove(Moves.SEED_BOMB, "Seed Bomb", Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 15, "The user slams a barrage of hard-shelled seeds down on the target from above.", -1, 0, 4) + new AttackMove(Moves.AQUA_TAIL, Type.WATER, MoveCategory.PHYSICAL, 90, 90, 10, -1, 0, 4), + new AttackMove(Moves.SEED_BOMB, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 4) .makesContact(false) .ballBombMove(), - new AttackMove(Moves.AIR_SLASH, "Air Slash", Type.FLYING, MoveCategory.SPECIAL, 75, 95, 15, "The user attacks with a blade of air that slices even the sky. This may also make the target flinch.", 30, 0, 4) + new AttackMove(Moves.AIR_SLASH, Type.FLYING, MoveCategory.SPECIAL, 75, 95, 15, 30, 0, 4) .attr(FlinchAttr) .slicingMove(), - new AttackMove(Moves.X_SCISSOR, "X-Scissor", Type.BUG, MoveCategory.PHYSICAL, 80, 100, 15, "The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.", -1, 0, 4) + new AttackMove(Moves.X_SCISSOR, Type.BUG, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 4) .slicingMove(), - new AttackMove(Moves.BUG_BUZZ, "Bug Buzz", Type.BUG, MoveCategory.SPECIAL, 90, 100, 10, "The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.", 10, 0, 4) + new AttackMove(Moves.BUG_BUZZ, Type.BUG, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 4) .attr(StatChangeAttr, BattleStat.SPDEF, -1) .soundBased(), - new AttackMove(Moves.DRAGON_PULSE, "Dragon Pulse", Type.DRAGON, MoveCategory.SPECIAL, 85, 100, 10, "The target is attacked with a shock wave generated by the user's gaping mouth.", -1, 0, 4) + new AttackMove(Moves.DRAGON_PULSE, Type.DRAGON, MoveCategory.SPECIAL, 85, 100, 10, -1, 0, 4) .pulseMove(), - new AttackMove(Moves.DRAGON_RUSH, "Dragon Rush", Type.DRAGON, MoveCategory.PHYSICAL, 100, 75, 10, "The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.", 20, 0, 4) + new AttackMove(Moves.DRAGON_RUSH, Type.DRAGON, MoveCategory.PHYSICAL, 100, 75, 10, 20, 0, 4) .attr(FlinchAttr), - new AttackMove(Moves.POWER_GEM, "Power Gem", Type.ROCK, MoveCategory.SPECIAL, 80, 100, 20, "The user attacks with a ray of light that sparkles as if it were made of gemstones.", -1, 0, 4), - new AttackMove(Moves.DRAIN_PUNCH, "Drain Punch", Type.FIGHTING, MoveCategory.PHYSICAL, 75, 100, 10, "An energy-draining punch. The user's HP is restored by half the damage taken by the target.", -1, 0, 4) + new AttackMove(Moves.POWER_GEM, Type.ROCK, MoveCategory.SPECIAL, 80, 100, 20, -1, 0, 4), + new AttackMove(Moves.DRAIN_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 4) .attr(HitHealAttr) .punchingMove() .triageMove(), - new AttackMove(Moves.VACUUM_WAVE, "Vacuum Wave", Type.FIGHTING, MoveCategory.SPECIAL, 40, 100, 30, "The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.", -1, 1, 4), - new AttackMove(Moves.FOCUS_BLAST, "Focus Blast", Type.FIGHTING, MoveCategory.SPECIAL, 120, 70, 5, "The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.", 10, 0, 4) + new AttackMove(Moves.VACUUM_WAVE, Type.FIGHTING, MoveCategory.SPECIAL, 40, 100, 30, -1, 1, 4), + new AttackMove(Moves.FOCUS_BLAST, Type.FIGHTING, MoveCategory.SPECIAL, 120, 70, 5, 10, 0, 4) .attr(StatChangeAttr, BattleStat.SPDEF, -1) .ballBombMove(), - new AttackMove(Moves.ENERGY_BALL, "Energy Ball", Type.GRASS, MoveCategory.SPECIAL, 90, 100, 10, "The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.", 10, 0, 4) + new AttackMove(Moves.ENERGY_BALL, Type.GRASS, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 4) .attr(StatChangeAttr, BattleStat.SPDEF, -1) .ballBombMove(), - new AttackMove(Moves.BRAVE_BIRD, "Brave Bird", Type.FLYING, MoveCategory.PHYSICAL, 120, 100, 15, "The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.", -1, 0, 4) + new AttackMove(Moves.BRAVE_BIRD, Type.FLYING, MoveCategory.PHYSICAL, 120, 100, 15, -1, 0, 4) .attr(RecoilAttr, false, 0.33), - new AttackMove(Moves.EARTH_POWER, "Earth Power", Type.GROUND, MoveCategory.SPECIAL, 90, 100, 10, "The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.", 10, 0, 4) + new AttackMove(Moves.EARTH_POWER, Type.GROUND, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 4) .attr(StatChangeAttr, BattleStat.SPDEF, -1), - new StatusMove(Moves.SWITCHEROO, "Switcheroo (N)", Type.DARK, 100, 10, "The user trades held items with the target faster than the eye can follow.", -1, 0, 4), - new AttackMove(Moves.GIGA_IMPACT, "Giga Impact", Type.NORMAL, MoveCategory.PHYSICAL, 150, 90, 5, "The user charges at the target using every bit of its power. The user can't move on the next turn.", -1, 0, 4) + new StatusMove(Moves.SWITCHEROO, Type.DARK, 100, 10, -1, 0, 4) + .unimplemented(), + new AttackMove(Moves.GIGA_IMPACT, Type.NORMAL, MoveCategory.PHYSICAL, 150, 90, 5, -1, 0, 4) .attr(RechargeAttr), - new SelfStatusMove(Moves.NASTY_PLOT, "Nasty Plot", Type.DARK, -1, 20, "The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.", -1, 0, 4) + new SelfStatusMove(Moves.NASTY_PLOT, Type.DARK, -1, 20, -1, 0, 4) .attr(StatChangeAttr, BattleStat.SPATK, 2, true), - new AttackMove(Moves.BULLET_PUNCH, "Bullet Punch", Type.STEEL, MoveCategory.PHYSICAL, 40, 100, 30, "The user strikes the target with tough punches as fast as bullets. This move always goes first.", -1, 1, 4) + new AttackMove(Moves.BULLET_PUNCH, Type.STEEL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 4) .punchingMove(), - new AttackMove(Moves.AVALANCHE, "Avalanche", Type.ICE, MoveCategory.PHYSICAL, 60, 100, 10, "The power of this attack move is doubled if the user has been hurt by the target in the same turn.", -1, -4, 4) + new AttackMove(Moves.AVALANCHE, Type.ICE, MoveCategory.PHYSICAL, 60, 100, 10, -1, -4, 4) .attr(TurnDamagedDoublePowerAttr), - new AttackMove(Moves.ICE_SHARD, "Ice Shard", Type.ICE, MoveCategory.PHYSICAL, 40, 100, 30, "The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.", -1, 1, 4) + new AttackMove(Moves.ICE_SHARD, Type.ICE, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 4) .makesContact(false), - new AttackMove(Moves.SHADOW_CLAW, "Shadow Claw", Type.GHOST, MoveCategory.PHYSICAL, 70, 100, 15, "The user slashes with a sharp claw made from shadows. Critical hits land more easily.", -1, 0, 4) + new AttackMove(Moves.SHADOW_CLAW, Type.GHOST, MoveCategory.PHYSICAL, 70, 100, 15, -1, 0, 4) .attr(HighCritAttr), - new AttackMove(Moves.THUNDER_FANG, "Thunder Fang", Type.ELECTRIC, MoveCategory.PHYSICAL, 65, 95, 15, "The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.", 10, 0, 4) + new AttackMove(Moves.THUNDER_FANG, Type.ELECTRIC, MoveCategory.PHYSICAL, 65, 95, 15, 10, 0, 4) .attr(FlinchAttr) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .bitingMove(), - new AttackMove(Moves.ICE_FANG, "Ice Fang", Type.ICE, MoveCategory.PHYSICAL, 65, 95, 15, "The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.", 10, 0, 4) + new AttackMove(Moves.ICE_FANG, Type.ICE, MoveCategory.PHYSICAL, 65, 95, 15, 10, 0, 4) .attr(FlinchAttr) .attr(StatusEffectAttr, StatusEffect.FREEZE) .bitingMove(), - new AttackMove(Moves.FIRE_FANG, "Fire Fang", Type.FIRE, MoveCategory.PHYSICAL, 65, 95, 15, "The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.", 10, 0, 4) + new AttackMove(Moves.FIRE_FANG, Type.FIRE, MoveCategory.PHYSICAL, 65, 95, 15, 10, 0, 4) .attr(FlinchAttr) .attr(StatusEffectAttr, StatusEffect.BURN) .bitingMove(), - new AttackMove(Moves.SHADOW_SNEAK, "Shadow Sneak", Type.GHOST, MoveCategory.PHYSICAL, 40, 100, 30, "The user extends its shadow and attacks the target from behind. This move always goes first.", -1, 1, 4), - new AttackMove(Moves.MUD_BOMB, "Mud Bomb", Type.GROUND, MoveCategory.SPECIAL, 65, 85, 10, "The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.", 30, 0, 4) + new AttackMove(Moves.SHADOW_SNEAK, Type.GHOST, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 4), + new AttackMove(Moves.MUD_BOMB, Type.GROUND, MoveCategory.SPECIAL, 65, 85, 10, 30, 0, 4) .attr(StatChangeAttr, BattleStat.ACC, -1) .ballBombMove(), - new AttackMove(Moves.PSYCHO_CUT, "Psycho Cut", Type.PSYCHIC, MoveCategory.PHYSICAL, 70, 100, 20, "The user tears at the target with blades formed by psychic power. Critical hits land more easily.", -1, 0, 4) + new AttackMove(Moves.PSYCHO_CUT, Type.PSYCHIC, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 4) .attr(HighCritAttr) .slicingMove() .makesContact(false), - new AttackMove(Moves.ZEN_HEADBUTT, "Zen Headbutt", Type.PSYCHIC, MoveCategory.PHYSICAL, 80, 90, 15, "The user focuses its willpower to its head and attacks the target. This may also make the target flinch.", 20, 0, 4) + new AttackMove(Moves.ZEN_HEADBUTT, Type.PSYCHIC, MoveCategory.PHYSICAL, 80, 90, 15, 20, 0, 4) .attr(FlinchAttr), - new AttackMove(Moves.MIRROR_SHOT, "Mirror Shot", Type.STEEL, MoveCategory.SPECIAL, 65, 85, 10, "The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.", 30, 0, 4) + new AttackMove(Moves.MIRROR_SHOT, Type.STEEL, MoveCategory.SPECIAL, 65, 85, 10, 30, 0, 4) .attr(StatChangeAttr, BattleStat.ACC, -1), - new AttackMove(Moves.FLASH_CANNON, "Flash Cannon", Type.STEEL, MoveCategory.SPECIAL, 80, 100, 10, "The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.", 10, 0, 4) + new AttackMove(Moves.FLASH_CANNON, Type.STEEL, MoveCategory.SPECIAL, 80, 100, 10, 10, 0, 4) .attr(StatChangeAttr, BattleStat.SPDEF, -1), - new AttackMove(Moves.ROCK_CLIMB, "Rock Climb", Type.NORMAL, MoveCategory.PHYSICAL, 90, 85, 20, "The user attacks the target by smashing into it with incredible force. This may also confuse the target.", 20, 0, 4) + new AttackMove(Moves.ROCK_CLIMB, Type.NORMAL, MoveCategory.PHYSICAL, 90, 85, 20, 20, 0, 4) .attr(ConfuseAttr), - new StatusMove(Moves.DEFOG, "Defog", Type.FLYING, -1, 15, "A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.", -1, 0, 4) + new StatusMove(Moves.DEFOG, Type.FLYING, -1, 15, -1, 0, 4) .attr(StatChangeAttr, BattleStat.EVA, -1) .attr(ClearWeatherAttr, WeatherType.FOG) - .attr(ClearTerrainAttr), - new StatusMove(Moves.TRICK_ROOM, "Trick Room", Type.PSYCHIC, -1, 5, "The user creates a bizarre area in which slower Pokémon get to move first for five turns.", -1, -7, 4) + .attr(ClearTerrainAttr) + .attr(RemoveScreensAttr, true), + new StatusMove(Moves.TRICK_ROOM, Type.PSYCHIC, -1, 5, -1, -7, 4) .attr(AddArenaTagAttr, ArenaTagType.TRICK_ROOM, 5) .ignoresProtect() .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.DRACO_METEOR, "Draco Meteor", Type.DRAGON, MoveCategory.SPECIAL, 130, 90, 5, "Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.", 100, 0, 4) + new AttackMove(Moves.DRACO_METEOR, Type.DRAGON, MoveCategory.SPECIAL, 130, 90, 5, 100, 0, 4) .attr(StatChangeAttr, BattleStat.SPATK, -2, true), - new AttackMove(Moves.DISCHARGE, "Discharge", Type.ELECTRIC, MoveCategory.SPECIAL, 80, 100, 15, "The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.", 30, 0, 4) + new AttackMove(Moves.DISCHARGE, Type.ELECTRIC, MoveCategory.SPECIAL, 80, 100, 15, 30, 0, 4) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.LAVA_PLUME, "Lava Plume", Type.FIRE, MoveCategory.SPECIAL, 80, 100, 15, "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.", 30, 0, 4) + new AttackMove(Moves.LAVA_PLUME, Type.FIRE, MoveCategory.SPECIAL, 80, 100, 15, 30, 0, 4) .attr(StatusEffectAttr, StatusEffect.BURN) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.LEAF_STORM, "Leaf Storm", Type.GRASS, MoveCategory.SPECIAL, 130, 90, 5, "The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.", 100, 0, 4) + new AttackMove(Moves.LEAF_STORM, Type.GRASS, MoveCategory.SPECIAL, 130, 90, 5, 100, 0, 4) .attr(StatChangeAttr, BattleStat.SPATK, -2, true), - new AttackMove(Moves.POWER_WHIP, "Power Whip", Type.GRASS, MoveCategory.PHYSICAL, 120, 85, 10, "The user violently whirls its vines, tentacles, or the like to harshly lash the target.", -1, 0, 4), - new AttackMove(Moves.ROCK_WRECKER, "Rock Wrecker", Type.ROCK, MoveCategory.PHYSICAL, 150, 90, 5, "The user launches a huge boulder at the target to attack. The user can't move on the next turn.", -1, 0, 4) + new AttackMove(Moves.POWER_WHIP, Type.GRASS, MoveCategory.PHYSICAL, 120, 85, 10, -1, 0, 4), + new AttackMove(Moves.ROCK_WRECKER, Type.ROCK, MoveCategory.PHYSICAL, 150, 90, 5, -1, 0, 4) .attr(RechargeAttr) .makesContact(false) .ballBombMove(), - new AttackMove(Moves.CROSS_POISON, "Cross Poison", Type.POISON, MoveCategory.PHYSICAL, 70, 100, 20, "A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.", 10, 0, 4) + new AttackMove(Moves.CROSS_POISON, Type.POISON, MoveCategory.PHYSICAL, 70, 100, 20, 10, 0, 4) .attr(HighCritAttr) .attr(StatusEffectAttr, StatusEffect.POISON) .slicingMove(), - new AttackMove(Moves.GUNK_SHOT, "Gunk Shot", Type.POISON, MoveCategory.PHYSICAL, 120, 80, 5, "The user shoots filthy garbage at the target to attack. This may also poison the target.", 30, 0, 4) + new AttackMove(Moves.GUNK_SHOT, Type.POISON, MoveCategory.PHYSICAL, 120, 80, 5, 30, 0, 4) .attr(StatusEffectAttr, StatusEffect.POISON) .makesContact(false), - new AttackMove(Moves.IRON_HEAD, "Iron Head", Type.STEEL, MoveCategory.PHYSICAL, 80, 100, 15, "The user slams the target with its steel-hard head. This may also make the target flinch.", 30, 0, 4) + new AttackMove(Moves.IRON_HEAD, Type.STEEL, MoveCategory.PHYSICAL, 80, 100, 15, 30, 0, 4) .attr(FlinchAttr), - new AttackMove(Moves.MAGNET_BOMB, "Magnet Bomb", Type.STEEL, MoveCategory.PHYSICAL, 60, -1, 20, "The user launches steel bombs that stick to the target. This attack never misses.", -1, 0, 4) + new AttackMove(Moves.MAGNET_BOMB, Type.STEEL, MoveCategory.PHYSICAL, 60, -1, 20, -1, 0, 4) .makesContact(false) .ballBombMove(), - new AttackMove(Moves.STONE_EDGE, "Stone Edge", Type.ROCK, MoveCategory.PHYSICAL, 100, 80, 5, "The user stabs the target from below with sharpened stones. Critical hits land more easily.", -1, 0, 4) + new AttackMove(Moves.STONE_EDGE, Type.ROCK, MoveCategory.PHYSICAL, 100, 80, 5, -1, 0, 4) .attr(HighCritAttr) .makesContact(false), - new StatusMove(Moves.CAPTIVATE, "Captivate", Type.NORMAL, 100, 20, "If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.", -1, 0, 4) + new StatusMove(Moves.CAPTIVATE, Type.NORMAL, 100, 20, -1, 0, 4) .attr(StatChangeAttr, BattleStat.SPATK, -2) .condition((user, target, move) => target.isOppositeGender(user)) .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.STEALTH_ROCK, "Stealth Rock", Type.ROCK, -1, 20, "The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.", -1, 0, 4) + new StatusMove(Moves.STEALTH_ROCK, Type.ROCK, -1, 20, -1, 0, 4) .attr(AddArenaTrapTagAttr, ArenaTagType.STEALTH_ROCK) .target(MoveTarget.ENEMY_SIDE), - new AttackMove(Moves.GRASS_KNOT, "Grass Knot", Type.GRASS, MoveCategory.SPECIAL, -1, 100, 20, "The user snares the target with grass and trips it. The heavier the target, the greater the move's power.", -1, 0, 4) + new AttackMove(Moves.GRASS_KNOT, Type.GRASS, MoveCategory.SPECIAL, -1, 100, 20, -1, 0, 4) .attr(WeightPowerAttr) - .makesContact(), - new AttackMove(Moves.CHATTER, "Chatter", Type.FLYING, MoveCategory.SPECIAL, 65, 100, 20, "The user attacks the target with sound waves of deafening chatter. This confuses the target.", 100, 0, 4) + .makesContact() + .condition(failOnMaxCondition), + new AttackMove(Moves.CHATTER, Type.FLYING, MoveCategory.SPECIAL, 65, 100, 20, 100, 0, 4) .attr(ConfuseAttr) .soundBased(), - new AttackMove(Moves.JUDGMENT, "Judgment (P)", Type.NORMAL, MoveCategory.SPECIAL, 100, 100, 10, "The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.", -1, 0, 4), - new AttackMove(Moves.BUG_BITE, "Bug Bite (P)", Type.BUG, MoveCategory.PHYSICAL, 60, 100, 20, "The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.", -1, 0, 4), - new AttackMove(Moves.CHARGE_BEAM, "Charge Beam", Type.ELECTRIC, MoveCategory.SPECIAL, 50, 90, 10, "The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.", 70, 0, 4) + new AttackMove(Moves.JUDGMENT, Type.NORMAL, MoveCategory.SPECIAL, 100, 100, 10, -1, 0, 4) + .partial(), + new AttackMove(Moves.BUG_BITE, Type.BUG, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 4) + .partial(), + new AttackMove(Moves.CHARGE_BEAM, Type.ELECTRIC, MoveCategory.SPECIAL, 50, 90, 10, 70, 0, 4) .attr(StatChangeAttr, BattleStat.SPATK, 1, true), - new AttackMove(Moves.WOOD_HAMMER, "Wood Hammer", Type.GRASS, MoveCategory.PHYSICAL, 120, 100, 15, "The user slams its rugged body into the target to attack. This also damages the user quite a lot.", -1, 0, 4) + new AttackMove(Moves.WOOD_HAMMER, Type.GRASS, MoveCategory.PHYSICAL, 120, 100, 15, -1, 0, 4) .attr(RecoilAttr, false, 0.33), - new AttackMove(Moves.AQUA_JET, "Aqua Jet", Type.WATER, MoveCategory.PHYSICAL, 40, 100, 20, "The user lunges at the target at a speed that makes it almost invisible. This move always goes first.", -1, 1, 4), - new AttackMove(Moves.ATTACK_ORDER, "Attack Order", Type.BUG, MoveCategory.PHYSICAL, 90, 100, 15, "The user calls out its underlings to pummel the target. Critical hits land more easily.", -1, 0, 4) + new AttackMove(Moves.AQUA_JET, Type.WATER, MoveCategory.PHYSICAL, 40, 100, 20, -1, 1, 4), + new AttackMove(Moves.ATTACK_ORDER, Type.BUG, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 4) .attr(HighCritAttr) .makesContact(false), - new SelfStatusMove(Moves.DEFEND_ORDER, "Defend Order", Type.BUG, -1, 10, "The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.", -1, 0, 4) + new SelfStatusMove(Moves.DEFEND_ORDER, Type.BUG, -1, 10, -1, 0, 4) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], 1, true), - new SelfStatusMove(Moves.HEAL_ORDER, "Heal Order", Type.BUG, -1, 10, "The user calls out its underlings to heal it. The user regains up to half of its max HP.", -1, 0, 4) + new SelfStatusMove(Moves.HEAL_ORDER, Type.BUG, -1, 10, -1, 0, 4) .attr(HealAttr, 0.5) .triageMove(), - new AttackMove(Moves.HEAD_SMASH, "Head Smash", Type.ROCK, MoveCategory.PHYSICAL, 150, 80, 5, "The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.", -1, 0, 4) + new AttackMove(Moves.HEAD_SMASH, Type.ROCK, MoveCategory.PHYSICAL, 150, 80, 5, -1, 0, 4) .attr(RecoilAttr, false, 0.5), - new AttackMove(Moves.DOUBLE_HIT, "Double Hit", Type.NORMAL, MoveCategory.PHYSICAL, 35, 90, 10, "The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.", -1, 0, 4) + new AttackMove(Moves.DOUBLE_HIT, Type.NORMAL, MoveCategory.PHYSICAL, 35, 90, 10, -1, 0, 4) .attr(MultiHitAttr, MultiHitType._2), - new AttackMove(Moves.ROAR_OF_TIME, "Roar of Time", Type.DRAGON, MoveCategory.SPECIAL, 150, 90, 5, "The user blasts the target with power that distorts even time. The user can't move on the next turn.", -1, 0, 4) + new AttackMove(Moves.ROAR_OF_TIME, Type.DRAGON, MoveCategory.SPECIAL, 150, 90, 5, -1, 0, 4) .attr(RechargeAttr), - new AttackMove(Moves.SPACIAL_REND, "Spacial Rend", Type.DRAGON, MoveCategory.SPECIAL, 100, 95, 5, "The user tears the target along with the space around it. Critical hits land more easily.", -1, 0, 4) + new AttackMove(Moves.SPACIAL_REND, Type.DRAGON, MoveCategory.SPECIAL, 100, 95, 5, -1, 0, 4) .attr(HighCritAttr), - new SelfStatusMove(Moves.LUNAR_DANCE, "Lunar Dance (N)", Type.PSYCHIC, -1, 10, "The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.", -1, 0, 4) + new SelfStatusMove(Moves.LUNAR_DANCE, Type.PSYCHIC, -1, 10, -1, 0, 4) .attr(SacrificialAttr) .danceMove() - .triageMove(), - new AttackMove(Moves.CRUSH_GRIP, "Crush Grip", Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, "The target is crushed with great force. The more HP the target has left, the greater this move's power.", -1, 0, 4) + .triageMove() + .unimplemented(), + new AttackMove(Moves.CRUSH_GRIP, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 4) .attr(OpponentHighHpPowerAttr), - new AttackMove(Moves.MAGMA_STORM, "Magma Storm", Type.FIRE, MoveCategory.SPECIAL, 100, 75, 5, "The target becomes trapped within a maelstrom of fire that rages for four to five turns.", 100, 0, 4) + new AttackMove(Moves.MAGMA_STORM, Type.FIRE, MoveCategory.SPECIAL, 100, 75, 5, 100, 0, 4) .attr(TrapAttr, BattlerTagType.MAGMA_STORM), - new StatusMove(Moves.DARK_VOID, "Dark Void", Type.DARK, 50, 10, "Opposing Pokémon are dragged into a world of total darkness that makes them sleep.", -1, 0, 4) + new StatusMove(Moves.DARK_VOID, Type.DARK, 50, 10, -1, 0, 4) .attr(StatusEffectAttr, StatusEffect.SLEEP) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.SEED_FLARE, "Seed Flare", Type.GRASS, MoveCategory.SPECIAL, 120, 85, 5, "The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat.", 40, 0, 4) + new AttackMove(Moves.SEED_FLARE, Type.GRASS, MoveCategory.SPECIAL, 120, 85, 5, 40, 0, 4) .attr(StatChangeAttr, BattleStat.SPDEF, -1), - new AttackMove(Moves.OMINOUS_WIND, "Ominous Wind", Type.GHOST, MoveCategory.SPECIAL, 60, 100, 5, "The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.", 10, 0, 4) + new AttackMove(Moves.OMINOUS_WIND, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 5, 10, 0, 4) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true) .windMove(), - new AttackMove(Moves.SHADOW_FORCE, "Shadow Force", Type.GHOST, MoveCategory.PHYSICAL, 120, 100, 5, "The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.", -1, 0, 4) + new AttackMove(Moves.SHADOW_FORCE, Type.GHOST, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 4) .attr(ChargeAttr, ChargeAnim.SHADOW_FORCE_CHARGING, 'vanished\ninstantly!', BattlerTagType.HIDDEN) .ignoresProtect() .ignoresVirtual(), - new SelfStatusMove(Moves.HONE_CLAWS, "Hone Claws", Type.DARK, -1, 15, "The user sharpens its claws to boost its Attack stat and accuracy.", -1, 0, 5) + new SelfStatusMove(Moves.HONE_CLAWS, Type.DARK, -1, 15, -1, 0, 5) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.ACC ], 1, true), - new StatusMove(Moves.WIDE_GUARD, "Wide Guard (N)", Type.ROCK, -1, 10, "The user and its allies are protected from wide-ranging attacks for one turn.", -1, 3, 5) - .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.GUARD_SPLIT, "Guard Split (N)", Type.PSYCHIC, -1, 10, "The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.", -1, 0, 5), - new StatusMove(Moves.POWER_SPLIT, "Power Split (N)", Type.PSYCHIC, -1, 10, "The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.", -1, 0, 5), - new StatusMove(Moves.WONDER_ROOM, "Wonder Room (N)", Type.PSYCHIC, -1, 10, "The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.", -1, 0, 5) + new StatusMove(Moves.WIDE_GUARD, Type.ROCK, -1, 10, -1, 3, 5) + .target(MoveTarget.USER_SIDE) + .unimplemented(), + new StatusMove(Moves.GUARD_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5) + .unimplemented(), + new StatusMove(Moves.POWER_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5) + .unimplemented(), + new StatusMove(Moves.WONDER_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) .ignoresProtect() - .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.PSYSHOCK, "Psyshock", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, "The user materializes an odd psychic wave to attack the target. This attack does physical damage.", -1, 0, 5) + .target(MoveTarget.BOTH_SIDES) + .unimplemented(), + new AttackMove(Moves.PSYSHOCK, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5) .attr(DefDefAttr), - new AttackMove(Moves.VENOSHOCK, "Venoshock", Type.POISON, MoveCategory.SPECIAL, 65, 100, 10, "The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.", -1, 0, 5) + new AttackMove(Moves.VENOSHOCK, Type.POISON, MoveCategory.SPECIAL, 65, 100, 10, -1, 0, 5) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status && (target.status.effect === StatusEffect.POISON || target.status.effect === StatusEffect.TOXIC) ? 2 : 1), - new SelfStatusMove(Moves.AUTOTOMIZE, "Autotomize (P)", Type.STEEL, -1, 15, "The user sheds part of its body to make itself lighter and sharply raise its Speed stat.", -1, 0, 5) - .attr(StatChangeAttr, BattleStat.SPD, 2, true), - new SelfStatusMove(Moves.RAGE_POWDER, "Rage Powder (N)", Type.BUG, -1, 20, "The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.", -1, 2, 5) - .powderMove(), - new StatusMove(Moves.TELEKINESIS, "Telekinesis (N)", Type.PSYCHIC, -1, 15, "The user makes the target float with its psychic power. The target is easier to hit for three turns.", -1, 0, 5) - .condition(failOnGravityCondition), - new StatusMove(Moves.MAGIC_ROOM, "Magic Room (N)", Type.PSYCHIC, -1, 10, "The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.", -1, 0, 5) + new SelfStatusMove(Moves.AUTOTOMIZE, Type.STEEL, -1, 15, -1, 0, 5) + .attr(StatChangeAttr, BattleStat.SPD, 2, true) + .partial(), + new SelfStatusMove(Moves.RAGE_POWDER, Type.BUG, -1, 20, -1, 2, 5) + .powderMove() + .unimplemented(), + new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5) + .condition(failOnGravityCondition) + .unimplemented(), + new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) .ignoresProtect() - .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.SMACK_DOWN, "Smack Down", Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, "The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.", 100, 0, 5) + .target(MoveTarget.BOTH_SIDES) + .unimplemented(), + new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 5) + .attr(HitsTagAttr, BattlerTagType.FLYING, false) .makesContact(false), - new AttackMove(Moves.STORM_THROW, "Storm Throw", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, "The user strikes the target with a fierce blow. This attack always results in a critical hit.", -1, 0, 5) + new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5) .attr(CritOnlyAttr), - new AttackMove(Moves.FLAME_BURST, "Flame Burst (P)", Type.FIRE, MoveCategory.SPECIAL, 70, 100, 15, "The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.", -1, 0, 5), - new AttackMove(Moves.SLUDGE_WAVE, "Sludge Wave", Type.POISON, MoveCategory.SPECIAL, 95, 100, 10, "The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.", 10, 0, 5) + new AttackMove(Moves.FLAME_BURST, Type.FIRE, MoveCategory.SPECIAL, 70, 100, 15, -1, 0, 5) + .partial(), + new AttackMove(Moves.SLUDGE_WAVE, Type.POISON, MoveCategory.SPECIAL, 95, 100, 10, 10, 0, 5) .attr(StatusEffectAttr, StatusEffect.POISON) .target(MoveTarget.ALL_NEAR_OTHERS), - new SelfStatusMove(Moves.QUIVER_DANCE, "Quiver Dance", Type.BUG, -1, 20, "The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.", -1, 0, 5) + new SelfStatusMove(Moves.QUIVER_DANCE, Type.BUG, -1, 20, -1, 0, 5) .attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true) .danceMove(), - new AttackMove(Moves.HEAVY_SLAM, "Heavy Slam", Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, "The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.", -1, 0, 5) - .attr(CompareWeightPowerAttr), - new AttackMove(Moves.SYNCHRONOISE, "Synchronoise (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, "Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.", -1, 0, 5) - .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.ELECTRO_BALL, "Electro Ball", Type.ELECTRIC, MoveCategory.SPECIAL, -1, 100, 10, "The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.", -1, 0, 5) + new AttackMove(Moves.HEAVY_SLAM, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5) + .attr(CompareWeightPowerAttr) + .condition(failOnMaxCondition), + new AttackMove(Moves.SYNCHRONOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 5) + .target(MoveTarget.ALL_NEAR_OTHERS) + .partial(), + new AttackMove(Moves.ELECTRO_BALL, Type.ELECTRIC, MoveCategory.SPECIAL, -1, 100, 10, -1, 0, 5) .attr(BattleStatRatioPowerAttr, Stat.SPD) .ballBombMove(), - new StatusMove(Moves.SOAK, "Soak (N)", Type.WATER, 100, 20, "The user shoots a torrent of water at the target and changes the target's type to Water.", -1, 0, 5), - new AttackMove(Moves.FLAME_CHARGE, "Flame Charge", Type.FIRE, MoveCategory.PHYSICAL, 50, 100, 20, "Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.", 100, 0, 5) + new StatusMove(Moves.SOAK, Type.WATER, 100, 20, -1, 0, 5) + .attr(ChangeTypeAttr, Type.WATER), + new AttackMove(Moves.FLAME_CHARGE, Type.FIRE, MoveCategory.PHYSICAL, 50, 100, 20, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPD, 1, true), - new SelfStatusMove(Moves.COIL, "Coil", Type.POISON, -1, 20, "The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.", -1, 0, 5) + new SelfStatusMove(Moves.COIL, Type.POISON, -1, 20, -1, 0, 5) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.ACC ], 1, true), - new AttackMove(Moves.LOW_SWEEP, "Low Sweep", Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 20, "The user makes a swift attack on the target's legs, which lowers the target's Speed stat.", 100, 0, 5) + new AttackMove(Moves.LOW_SWEEP, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 20, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPD, -1), - new AttackMove(Moves.ACID_SPRAY, "Acid Spray", Type.POISON, MoveCategory.SPECIAL, 40, 100, 20, "The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.", 100, 0, 5) + new AttackMove(Moves.ACID_SPRAY, Type.POISON, MoveCategory.SPECIAL, 40, 100, 20, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPDEF, -2) .ballBombMove(), - new AttackMove(Moves.FOUL_PLAY, "Foul Play", Type.DARK, MoveCategory.PHYSICAL, 95, 100, 15, "The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.", -1, 0, 5) + new AttackMove(Moves.FOUL_PLAY, Type.DARK, MoveCategory.PHYSICAL, 95, 100, 15, -1, 0, 5) .attr(TargetAtkUserAtkAttr), - new StatusMove(Moves.SIMPLE_BEAM, "Simple Beam (N)", Type.NORMAL, 100, 15, "The user's mysterious psychic wave changes the target's Ability to Simple.", -1, 0, 5), - new StatusMove(Moves.ENTRAINMENT, "Entrainment (N)", Type.NORMAL, 100, 15, "The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.", -1, 0, 5), - new StatusMove(Moves.AFTER_YOU, "After You (N)", Type.NORMAL, -1, 15, "The user helps the target and makes it use its move right after the user.", -1, 0, 5) - .ignoresProtect(), - new AttackMove(Moves.ROUND, "Round (P)", Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, "The user attacks the target with a song. Others can join in the Round to increase the power of the attack.", -1, 0, 5) - .soundBased(), - new AttackMove(Moves.ECHOED_VOICE, "Echoed Voice", Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, "The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.", -1, 0, 5) + new StatusMove(Moves.SIMPLE_BEAM, Type.NORMAL, 100, 15, -1, 0, 5) + .attr(AbilityChangeAttr, Abilities.SIMPLE), + new StatusMove(Moves.ENTRAINMENT, Type.NORMAL, 100, 15, -1, 0, 5) + .attr(AbilityGiveAttr), + new StatusMove(Moves.AFTER_YOU, Type.NORMAL, -1, 15, -1, 0, 5) + .ignoresProtect() + .unimplemented(), + new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) + .soundBased() + .partial(), + new AttackMove(Moves.ECHOED_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 5) .attr(ConsecutiveUseMultiBasePowerAttr, 5, false) .soundBased(), - new AttackMove(Moves.CHIP_AWAY, "Chip Away", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, "Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.", -1, 0, 5) + new AttackMove(Moves.CHIP_AWAY, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 5) .attr(IgnoreOpponentStatChangesAttr), - new AttackMove(Moves.CLEAR_SMOG, "Clear Smog (P)", Type.POISON, MoveCategory.SPECIAL, 50, -1, 15, "The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.", -1, 0, 5), - new AttackMove(Moves.STORED_POWER, "Stored Power", Type.PSYCHIC, MoveCategory.SPECIAL, 20, 100, 10, "The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.", -1, 0, 5) + new AttackMove(Moves.CLEAR_SMOG, Type.POISON, MoveCategory.SPECIAL, 50, -1, 15, -1, 0, 5) + .attr(ResetStatsAttr), + new AttackMove(Moves.STORED_POWER, Type.PSYCHIC, MoveCategory.SPECIAL, 20, 100, 10, -1, 0, 5) .attr(StatChangeCountPowerAttr), - new StatusMove(Moves.QUICK_GUARD, "Quick Guard (N)", Type.FIGHTING, -1, 15, "The user protects itself and its allies from priority moves.", -1, 3, 5) - .target(MoveTarget.USER_SIDE), - new SelfStatusMove(Moves.ALLY_SWITCH, "Ally Switch (N)", Type.PSYCHIC, -1, 15, "The user teleports using a strange power and switches places with one of its allies.", -1, 2, 5) - .ignoresProtect(), - new AttackMove(Moves.SCALD, "Scald", Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, "The user shoots boiling hot water at its target. This may also leave the target with a burn.", 30, 0, 5) + new StatusMove(Moves.QUICK_GUARD, Type.FIGHTING, -1, 15, -1, 3, 5) + .target(MoveTarget.USER_SIDE) + .unimplemented(), + new SelfStatusMove(Moves.ALLY_SWITCH, Type.PSYCHIC, -1, 15, -1, 2, 5) + .ignoresProtect() + .unimplemented(), + new AttackMove(Moves.SCALD, Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, 30, 0, 5) .attr(HealStatusEffectAttr, false, StatusEffect.FREEZE) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN), - new SelfStatusMove(Moves.SHELL_SMASH, "Shell Smash", Type.NORMAL, -1, 15, "The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.", -1, 0, 5) + new SelfStatusMove(Moves.SHELL_SMASH, Type.NORMAL, -1, 15, -1, 0, 5) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK, BattleStat.SPD ], 2, true) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true), - new StatusMove(Moves.HEAL_PULSE, "Heal Pulse", Type.PSYCHIC, -1, 10, "The user emits a healing pulse that restores the target's HP by up to half of its max HP.", -1, 0, 5) + new StatusMove(Moves.HEAL_PULSE, Type.PSYCHIC, -1, 10, -1, 0, 5) .attr(HealAttr, 0.5, false, false) .pulseMove() .triageMove(), - new AttackMove(Moves.HEX, "Hex", Type.GHOST, MoveCategory.SPECIAL, 65, 100, 10, "This relentless attack does massive damage to a target affected by status conditions.", -1, 0, 5) + new AttackMove(Moves.HEX, Type.GHOST, MoveCategory.SPECIAL, 65, 100, 10, -1, 0, 5) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status ? 2 : 1), - new AttackMove(Moves.SKY_DROP, "Sky Drop", Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 10, "The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.", -1, 0, 5) + new AttackMove(Moves.SKY_DROP, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5) .attr(ChargeAttr, ChargeAnim.SKY_DROP_CHARGING, 'took {TARGET}\ninto the sky!', BattlerTagType.FLYING) // TODO: Add 2nd turn message .condition(failOnGravityCondition) .ignoresVirtual(), - new SelfStatusMove(Moves.SHIFT_GEAR, "Shift Gear", Type.STEEL, -1, 10, "The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.", -1, 0, 5) + new SelfStatusMove(Moves.SHIFT_GEAR, Type.STEEL, -1, 10, -1, 0, 5) .attr(StatChangeAttr, BattleStat.ATK, 1, true) .attr(StatChangeAttr, BattleStat.SPD, 2, true), - new AttackMove(Moves.CIRCLE_THROW, "Circle Throw", Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, "The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.", -1, -6, 5) + new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) .attr(ForceSwitchOutAttr), - new AttackMove(Moves.INCINERATE, "Incinerate (P)", Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, "The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.", -1, 0, 5) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.QUASH, "Quash (N)", Type.DARK, 100, 15, "The user suppresses the target and makes its move go last.", -1, 0, 5), - new AttackMove(Moves.ACROBATICS, "Acrobatics (P)", Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, "The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.", -1, 0, 5), - new StatusMove(Moves.REFLECT_TYPE, "Reflect Type", Type.NORMAL, -1, 15, "The user reflects the target's type, making the user the same type as the target.", -1, 0, 5) + new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .partial(), + new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5) + .unimplemented(), + new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5) + .partial(), + new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5) .attr(CopyTypeAttr), - new AttackMove(Moves.RETALIATE, "Retaliate (P)", Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 5, "The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.", -1, 0, 5), - new AttackMove(Moves.FINAL_GAMBIT, "Final Gambit", Type.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, "The user risks everything to attack its target. The user faints but does damage equal to its HP.", -1, 0, 5) + new AttackMove(Moves.RETALIATE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 5, -1, 0, 5) + .partial(), + new AttackMove(Moves.FINAL_GAMBIT, Type.FIGHTING, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 5) .attr(UserHpDamageAttr) .attr(SacrificialAttr), - new StatusMove(Moves.BESTOW, "Bestow (N)", Type.NORMAL, -1, 15, "The user passes its held item to the target when the target isn't holding an item.", -1, 0, 5) - .ignoresProtect(), - new AttackMove(Moves.INFERNO, "Inferno", Type.FIRE, MoveCategory.SPECIAL, 100, 50, 5, "The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.", 100, 0, 5) + new StatusMove(Moves.BESTOW, Type.NORMAL, -1, 15, -1, 0, 5) + .ignoresProtect() + .unimplemented(), + new AttackMove(Moves.INFERNO, Type.FIRE, MoveCategory.SPECIAL, 100, 50, 5, 100, 0, 5) .attr(StatusEffectAttr, StatusEffect.BURN), - new AttackMove(Moves.WATER_PLEDGE, "Water Pledge (P)", Type.WATER, MoveCategory.SPECIAL, 80, 100, 10, "A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.", -1, 0, 5), - new AttackMove(Moves.FIRE_PLEDGE, "Fire Pledge (P)", Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, "A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.", -1, 0, 5), - new AttackMove(Moves.GRASS_PLEDGE, "Grass Pledge (P)", Type.GRASS, MoveCategory.SPECIAL, 80, 100, 10, "A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.", -1, 0, 5), - new AttackMove(Moves.VOLT_SWITCH, "Volt Switch", Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, "After making its attack, the user rushes back to switch places with a party Pokémon in waiting.", -1, 0, 5) - .attr(ForceSwitchOutAttr, true), - new AttackMove(Moves.STRUGGLE_BUG, "Struggle Bug", Type.BUG, MoveCategory.SPECIAL, 50, 100, 20, "While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.", 100, 0, 5) + new AttackMove(Moves.WATER_PLEDGE, Type.WATER, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5) + .partial(), + new AttackMove(Moves.FIRE_PLEDGE, Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5) + .partial(), + new AttackMove(Moves.GRASS_PLEDGE, Type.GRASS, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5) + .partial(), + new AttackMove(Moves.VOLT_SWITCH, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 5) + .attr(ForceSwitchOutAttr, true, false), + new AttackMove(Moves.STRUGGLE_BUG, Type.BUG, MoveCategory.SPECIAL, 50, 100, 20, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPATK, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.BULLDOZE, "Bulldoze", Type.GROUND, MoveCategory.PHYSICAL, 60, 100, 20, "The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.", 100, 0, 5) + new AttackMove(Moves.BULLDOZE, Type.GROUND, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPD, -1) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.FROST_BREATH, "Frost Breath", Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, "The user blows its cold breath on the target. This attack always results in a critical hit.", 100, 0, 5) + new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5) .attr(CritOnlyAttr), - new AttackMove(Moves.DRAGON_TAIL, "Dragon Tail", Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, "The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.", -1, -6, 5) + new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) .attr(ForceSwitchOutAttr), - new SelfStatusMove(Moves.WORK_UP, "Work Up", Type.NORMAL, -1, 30, "The user is roused, and its Attack and Sp. Atk stats increase.", -1, 0, 5) + new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 1, true), - new AttackMove(Moves.ELECTROWEB, "Electroweb", Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, "The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.", 100, 0, 5) + new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPD, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.WILD_CHARGE, "Wild Charge", Type.ELECTRIC, MoveCategory.PHYSICAL, 90, 100, 15, "The user shrouds itself in electricity and smashes into its target. This also damages the user a little.", -1, 0, 5) + new AttackMove(Moves.WILD_CHARGE, Type.ELECTRIC, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 5) .attr(RecoilAttr), - new AttackMove(Moves.DRILL_RUN, "Drill Run", Type.GROUND, MoveCategory.PHYSICAL, 80, 95, 10, "The user crashes into its target while rotating its body like a drill. Critical hits land more easily.", -1, 0, 5) + new AttackMove(Moves.DRILL_RUN, Type.GROUND, MoveCategory.PHYSICAL, 80, 95, 10, -1, 0, 5) .attr(HighCritAttr), - new AttackMove(Moves.DUAL_CHOP, "Dual Chop", Type.DRAGON, MoveCategory.PHYSICAL, 40, 90, 15, "The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.", -1, 0, 5) + new AttackMove(Moves.DUAL_CHOP, Type.DRAGON, MoveCategory.PHYSICAL, 40, 90, 15, -1, 0, 5) .attr(MultiHitAttr, MultiHitType._2), - new AttackMove(Moves.HEART_STAMP, "Heart Stamp", Type.PSYCHIC, MoveCategory.PHYSICAL, 60, 100, 25, "The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.", 30, 0, 5) + new AttackMove(Moves.HEART_STAMP, Type.PSYCHIC, MoveCategory.PHYSICAL, 60, 100, 25, 30, 0, 5) .attr(FlinchAttr), - new AttackMove(Moves.HORN_LEECH, "Horn Leech", Type.GRASS, MoveCategory.PHYSICAL, 75, 100, 10, "The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.", -1, 0, 5) + new AttackMove(Moves.HORN_LEECH, Type.GRASS, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 5) .attr(HitHealAttr) .triageMove(), - new AttackMove(Moves.SACRED_SWORD, "Sacred Sword", Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 15, "The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.", -1, 0, 5) + new AttackMove(Moves.SACRED_SWORD, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 5) .attr(IgnoreOpponentStatChangesAttr) .slicingMove(), - new AttackMove(Moves.RAZOR_SHELL, "Razor Shell", Type.WATER, MoveCategory.PHYSICAL, 75, 95, 10, "The user cuts its target with sharp shells. This may also lower the target's Defense stat.", 50, 0, 5) + new AttackMove(Moves.RAZOR_SHELL, Type.WATER, MoveCategory.PHYSICAL, 75, 95, 10, 50, 0, 5) .attr(StatChangeAttr, BattleStat.DEF, -1) .slicingMove(), - new AttackMove(Moves.HEAT_CRASH, "Heat Crash", Type.FIRE, MoveCategory.PHYSICAL, -1, 100, 10, "The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.", -1, 0, 5) - .attr(CompareWeightPowerAttr), - new AttackMove(Moves.LEAF_TORNADO, "Leaf Tornado", Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, "The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.", 50, 0, 5) + new AttackMove(Moves.HEAT_CRASH, Type.FIRE, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5) + .attr(CompareWeightPowerAttr) + .condition(failOnMaxCondition), + new AttackMove(Moves.LEAF_TORNADO, Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, 50, 0, 5) .attr(StatChangeAttr, BattleStat.ACC, -1), - new AttackMove(Moves.STEAMROLLER, "Steamroller", Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, "The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.", 30, 0, 5) + new AttackMove(Moves.STEAMROLLER, Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 5) .attr(FlinchAttr), - new SelfStatusMove(Moves.COTTON_GUARD, "Cotton Guard", Type.GRASS, -1, 10, "The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.", -1, 0, 5) + new SelfStatusMove(Moves.COTTON_GUARD, Type.GRASS, -1, 10, -1, 0, 5) .attr(StatChangeAttr, BattleStat.DEF, 3, true), - new AttackMove(Moves.NIGHT_DAZE, "Night Daze", Type.DARK, MoveCategory.SPECIAL, 85, 95, 10, "The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.", 40, 0, 5) + new AttackMove(Moves.NIGHT_DAZE, Type.DARK, MoveCategory.SPECIAL, 85, 95, 10, 40, 0, 5) .attr(StatChangeAttr, BattleStat.ACC, -1), - new AttackMove(Moves.PSYSTRIKE, "Psystrike", Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 10, "The user materializes an odd psychic wave to attack the target. This attack does physical damage.", -1, 0, 5) + new AttackMove(Moves.PSYSTRIKE, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 10, -1, 0, 5) .attr(DefDefAttr), - new AttackMove(Moves.TAIL_SLAP, "Tail Slap", Type.NORMAL, MoveCategory.PHYSICAL, 25, 85, 10, "The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.", -1, 0, 5) + new AttackMove(Moves.TAIL_SLAP, Type.NORMAL, MoveCategory.PHYSICAL, 25, 85, 10, -1, 0, 5) .attr(MultiHitAttr), - new AttackMove(Moves.HURRICANE, "Hurricane", Type.FLYING, MoveCategory.SPECIAL, 110, 70, 10, "The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.", 30, 0, 5) + new AttackMove(Moves.HURRICANE, Type.FLYING, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 5) .attr(ThunderAccuracyAttr) .attr(ConfuseAttr) + .attr(HitsTagAttr, BattlerTagType.FLYING, false) .windMove(), - new AttackMove(Moves.HEAD_CHARGE, "Head Charge", Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 15, "The user charges its head into its target, using its powerful guard hair. This also damages the user a little.", -1, 0, 5) + new AttackMove(Moves.HEAD_CHARGE, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 15, -1, 0, 5) .attr(RecoilAttr), - new AttackMove(Moves.GEAR_GRIND, "Gear Grind", Type.STEEL, MoveCategory.PHYSICAL, 50, 85, 15, "The user attacks by throwing steel gears at its target twice.", -1, 0, 5) + new AttackMove(Moves.GEAR_GRIND, Type.STEEL, MoveCategory.PHYSICAL, 50, 85, 15, -1, 0, 5) .attr(MultiHitAttr, MultiHitType._2), - new AttackMove(Moves.SEARING_SHOT, "Searing Shot", Type.FIRE, MoveCategory.SPECIAL, 100, 100, 5, "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.", 30, 0, 5) + new AttackMove(Moves.SEARING_SHOT, Type.FIRE, MoveCategory.SPECIAL, 100, 100, 5, 30, 0, 5) .attr(StatusEffectAttr, StatusEffect.BURN) .ballBombMove() .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.TECHNO_BLAST, "Techno Blast (P)", Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, "The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds.", -1, 0, 5), - new AttackMove(Moves.RELIC_SONG, "Relic Song", Type.NORMAL, MoveCategory.SPECIAL, 75, 100, 10, "The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.", 10, 0, 5) + new AttackMove(Moves.TECHNO_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 5) + .partial(), + new AttackMove(Moves.RELIC_SONG, Type.NORMAL, MoveCategory.SPECIAL, 75, 100, 10, 10, 0, 5) .attr(StatusEffectAttr, StatusEffect.SLEEP) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.SECRET_SWORD, "Secret Sword", Type.FIGHTING, MoveCategory.SPECIAL, 85, 100, 10, "The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.", -1, 0, 5) + new AttackMove(Moves.SECRET_SWORD, Type.FIGHTING, MoveCategory.SPECIAL, 85, 100, 10, -1, 0, 5) .attr(DefDefAttr) .slicingMove(), - new AttackMove(Moves.GLACIATE, "Glaciate", Type.ICE, MoveCategory.SPECIAL, 65, 95, 10, "The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats.", 100, 0, 5) + new AttackMove(Moves.GLACIATE, Type.ICE, MoveCategory.SPECIAL, 65, 95, 10, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPD, -1) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.BOLT_STRIKE, "Bolt Strike", Type.ELECTRIC, MoveCategory.PHYSICAL, 130, 85, 5, "The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.", 20, 0, 5) + new AttackMove(Moves.BOLT_STRIKE, Type.ELECTRIC, MoveCategory.PHYSICAL, 130, 85, 5, 20, 0, 5) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.BLUE_FLARE, "Blue Flare", Type.FIRE, MoveCategory.SPECIAL, 130, 85, 5, "The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.", 20, 0, 5) + new AttackMove(Moves.BLUE_FLARE, Type.FIRE, MoveCategory.SPECIAL, 130, 85, 5, 20, 0, 5) .attr(StatusEffectAttr, StatusEffect.BURN), - new AttackMove(Moves.FIERY_DANCE, "Fiery Dance", Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, "Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat.", 50, 0, 5) + new AttackMove(Moves.FIERY_DANCE, Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, 50, 0, 5) .attr(StatChangeAttr, BattleStat.SPATK, 1, true) .danceMove(), - new AttackMove(Moves.FREEZE_SHOCK, "Freeze Shock", Type.ICE, MoveCategory.PHYSICAL, 140, 90, 5, "On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.", 30, 0, 5) + new AttackMove(Moves.FREEZE_SHOCK, Type.ICE, MoveCategory.PHYSICAL, 140, 90, 5, 30, 0, 5) + .attr(ChargeAttr, ChargeAnim.FREEZE_SHOCK_CHARGING, 'became cloaked\nin a freezing light!') .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .makesContact(false), - new AttackMove(Moves.ICE_BURN, "Ice Burn", Type.ICE, MoveCategory.SPECIAL, 140, 90, 5, "On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.", 30, 0, 5) + new AttackMove(Moves.ICE_BURN, Type.ICE, MoveCategory.SPECIAL, 140, 90, 5, 30, 0, 5) .attr(ChargeAttr, ChargeAnim.ICE_BURN_CHARGING, 'became cloaked\nin freezing air!') .attr(StatusEffectAttr, StatusEffect.BURN) .ignoresVirtual(), - new AttackMove(Moves.SNARL, "Snarl", Type.DARK, MoveCategory.SPECIAL, 55, 95, 15, "The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.", 100, 0, 5) + new AttackMove(Moves.SNARL, Type.DARK, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5) .attr(StatChangeAttr, BattleStat.SPATK, -1) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.ICICLE_CRASH, "Icicle Crash", Type.ICE, MoveCategory.PHYSICAL, 85, 90, 10, "The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.", 30, 0, 5) + new AttackMove(Moves.ICICLE_CRASH, Type.ICE, MoveCategory.PHYSICAL, 85, 90, 10, 30, 0, 5) .attr(FlinchAttr) .makesContact(false), - new AttackMove(Moves.V_CREATE, "V-create", Type.FIRE, MoveCategory.PHYSICAL, 180, 95, 5, "With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats.", 100, 0, 5) + new AttackMove(Moves.V_CREATE, Type.FIRE, MoveCategory.PHYSICAL, 180, 95, 5, 100, 0, 5) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF, BattleStat.SPD ], -1, true), - new AttackMove(Moves.FUSION_FLARE, "Fusion Flare (P)", Type.FIRE, MoveCategory.SPECIAL, 100, 100, 5, "The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt.", -1, 0, 5) - .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE), - new AttackMove(Moves.FUSION_BOLT, "Fusion Bolt (P)", Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 5, "The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.", -1, 0, 5) - .makesContact(false), - new AttackMove(Moves.FLYING_PRESS, "Flying Press (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, "The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.", -1, 0, 6), - new StatusMove(Moves.MAT_BLOCK, "Mat Block (N)", Type.FIGHTING, -1, 10, "Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.", -1, 0, 6), - new AttackMove(Moves.BELCH, "Belch (P)", Type.POISON, MoveCategory.SPECIAL, 120, 90, 10, "The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.", -1, 0, 6), - new StatusMove(Moves.ROTOTILLER, "Rototiller (N)", Type.GROUND, -1, 10, "Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.", 100, 0, 6) - .target(MoveTarget.ALL), - new StatusMove(Moves.STICKY_WEB, "Sticky Web", Type.BUG, -1, 20, "The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.", -1, 0, 6) + new AttackMove(Moves.FUSION_FLARE, Type.FIRE, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 5) + .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) + .partial(), + new AttackMove(Moves.FUSION_BOLT, Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 5) + .makesContact(false) + .partial(), + new AttackMove(Moves.FLYING_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, -1, 0, 6) + .attr(FlyingTypeMultiplierAttr) + .condition(failOnGravityCondition), + new StatusMove(Moves.MAT_BLOCK, Type.FIGHTING, -1, 10, -1, 0, 6) + .unimplemented(), + new AttackMove(Moves.BELCH, Type.POISON, MoveCategory.SPECIAL, 120, 90, 10, -1, 0, 6) + .partial(), + new StatusMove(Moves.ROTOTILLER, Type.GROUND, -1, 10, 100, 0, 6) + .target(MoveTarget.ALL) + .unimplemented(), + new StatusMove(Moves.STICKY_WEB, Type.BUG, -1, 20, -1, 0, 6) .attr(AddArenaTrapTagAttr, ArenaTagType.STICKY_WEB) .target(MoveTarget.ENEMY_SIDE), - new AttackMove(Moves.FELL_STINGER, "Fell Stinger (P)", Type.BUG, MoveCategory.PHYSICAL, 50, 100, 25, "When the user knocks out a target with this move, the user's Attack stat rises drastically.", -1, 0, 6), - new AttackMove(Moves.PHANTOM_FORCE, "Phantom Force", Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, "The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.", -1, 0, 6) + new AttackMove(Moves.FELL_STINGER, Type.BUG, MoveCategory.PHYSICAL, 50, 100, 25, -1, 0, 6) + .partial(), + new AttackMove(Moves.PHANTOM_FORCE, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) .attr(ChargeAttr, ChargeAnim.PHANTOM_FORCE_CHARGING, 'vanished\ninstantly!', BattlerTagType.HIDDEN) .ignoresProtect() .ignoresVirtual(), - new StatusMove(Moves.TRICK_OR_TREAT, "Trick-or-Treat (N)", Type.GHOST, 100, 20, "The user takes the target trick-or-treating. This adds Ghost type to the target's type.", -1, 0, 6), - new StatusMove(Moves.NOBLE_ROAR, "Noble Roar", Type.NORMAL, 100, 30, "Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.", 100, 0, 6) + new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6) + .attr(AddTypeAttr, Type.GHOST) + .partial(), + new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, 100, 0, 6) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], -1) .soundBased(), - new StatusMove(Moves.ION_DELUGE, "Ion Deluge (N)", Type.ELECTRIC, -1, 25, "The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.", -1, 1, 6) - .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.PARABOLIC_CHARGE, "Parabolic Charge", Type.ELECTRIC, MoveCategory.SPECIAL, 65, 100, 20, "The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.", -1, 0, 6) + new StatusMove(Moves.ION_DELUGE, Type.ELECTRIC, -1, 25, -1, 1, 6) + .target(MoveTarget.BOTH_SIDES) + .unimplemented(), + new AttackMove(Moves.PARABOLIC_CHARGE, Type.ELECTRIC, MoveCategory.SPECIAL, 65, 100, 20, -1, 0, 6) .attr(HitHealAttr) .target(MoveTarget.ALL_NEAR_OTHERS) .triageMove(), - new StatusMove(Moves.FORESTS_CURSE, "Forest's Curse (N)", Type.GRASS, 100, 20, "The user puts a forest curse on the target. The target is now Grass type as well.", -1, 0, 6), - new AttackMove(Moves.PETAL_BLIZZARD, "Petal Blizzard", Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, "The user stirs up a violent petal blizzard and attacks everything around it.", -1, 0, 6) + new StatusMove(Moves.FORESTS_CURSE, Type.GRASS, 100, 20, -1, 0, 6) + .attr(AddTypeAttr, Type.GRASS) + .partial(), + new AttackMove(Moves.PETAL_BLIZZARD, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 6) .windMove() .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.FREEZE_DRY, "Freeze-Dry", Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.", 10, 0, 6) + new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6) .attr(StatusEffectAttr, StatusEffect.FREEZE) .attr(WaterSuperEffectTypeMultiplierAttr), - new AttackMove(Moves.DISARMING_VOICE, "Disarming Voice", Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, "Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.", -1, 0, 6) + new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.PARTING_SHOT, "Parting Shot", Type.DARK, 100, 20, "With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.", 100, 0, 6) + new StatusMove(Moves.PARTING_SHOT, Type.DARK, 100, 20, 100, 0, 6) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], -1) - .attr(ForceSwitchOutAttr, true) + .attr(ForceSwitchOutAttr, true, false) .soundBased(), - new StatusMove(Moves.TOPSY_TURVY, "Topsy-Turvy", Type.DARK, -1, 20, "All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.", -1, 0, 6) + new StatusMove(Moves.TOPSY_TURVY, Type.DARK, -1, 20, -1, 0, 6) .attr(InvertStatsAttr), - new AttackMove(Moves.DRAINING_KISS, "Draining Kiss", Type.FAIRY, MoveCategory.SPECIAL, 50, 100, 10, "The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.", -1, 0, 6) + new AttackMove(Moves.DRAINING_KISS, Type.FAIRY, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 6) .attr(HitHealAttr, 0.75) .makesContact() .triageMove(), - new StatusMove(Moves.CRAFTY_SHIELD, "Crafty Shield (N)", Type.FAIRY, -1, 10, "The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.", -1, 3, 6) - .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.FLOWER_SHIELD, "Flower Shield (N)", Type.FAIRY, -1, 10, "The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.", 100, 0, 6) - .target(MoveTarget.ALL), - new StatusMove(Moves.GRASSY_TERRAIN, "Grassy Terrain", Type.GRASS, -1, 10, "The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.", -1, 0, 6) + new StatusMove(Moves.CRAFTY_SHIELD, Type.FAIRY, -1, 10, -1, 3, 6) + .target(MoveTarget.USER_SIDE) + .unimplemented(), + new StatusMove(Moves.FLOWER_SHIELD, Type.FAIRY, -1, 10, 100, 0, 6) + .target(MoveTarget.ALL) + .unimplemented(), + new StatusMove(Moves.GRASSY_TERRAIN, Type.GRASS, -1, 10, -1, 0, 6) .attr(TerrainChangeAttr, TerrainType.GRASSY) .target(MoveTarget.BOTH_SIDES), - new StatusMove(Moves.MISTY_TERRAIN, "Misty Terrain", Type.FAIRY, -1, 10, "This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.", -1, 0, 6) + new StatusMove(Moves.MISTY_TERRAIN, Type.FAIRY, -1, 10, -1, 0, 6) .attr(TerrainChangeAttr, TerrainType.MISTY) .target(MoveTarget.BOTH_SIDES), - new StatusMove(Moves.ELECTRIFY, "Electrify (N)", Type.ELECTRIC, -1, 20, "If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.", -1, 0, 6), - new AttackMove(Moves.PLAY_ROUGH, "Play Rough", Type.FAIRY, MoveCategory.PHYSICAL, 90, 90, 10, "The user plays rough with the target and attacks it. This may also lower the target's Attack stat.", 10, 0, 6) + new StatusMove(Moves.ELECTRIFY, Type.ELECTRIC, -1, 20, -1, 0, 6) + .unimplemented(), + new AttackMove(Moves.PLAY_ROUGH, Type.FAIRY, MoveCategory.PHYSICAL, 90, 90, 10, 10, 0, 6) .attr(StatChangeAttr, BattleStat.ATK, -1), - new AttackMove(Moves.FAIRY_WIND, "Fairy Wind", Type.FAIRY, MoveCategory.SPECIAL, 40, 100, 30, "The user stirs up a fairy wind and strikes the target with it.", -1, 0, 6) + new AttackMove(Moves.FAIRY_WIND, Type.FAIRY, MoveCategory.SPECIAL, 40, 100, 30, -1, 0, 6) .windMove(), - new AttackMove(Moves.MOONBLAST, "Moonblast", Type.FAIRY, MoveCategory.SPECIAL, 95, 100, 15, "Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.", 30, 0, 6) + new AttackMove(Moves.MOONBLAST, Type.FAIRY, MoveCategory.SPECIAL, 95, 100, 15, 30, 0, 6) .attr(StatChangeAttr, BattleStat.SPATK, -1), - new AttackMove(Moves.BOOMBURST, "Boomburst", Type.NORMAL, MoveCategory.SPECIAL, 140, 100, 10, "The user attacks everything around it with the destructive power of a terrible, explosive sound.", -1, 0, 6) + new AttackMove(Moves.BOOMBURST, Type.NORMAL, MoveCategory.SPECIAL, 140, 100, 10, -1, 0, 6) .soundBased() .target(MoveTarget.ALL_NEAR_OTHERS), - new StatusMove(Moves.FAIRY_LOCK, "Fairy Lock (N)", Type.FAIRY, -1, 10, "By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.", -1, 0, 6) - .target(MoveTarget.BOTH_SIDES), - new SelfStatusMove(Moves.KINGS_SHIELD, "King's Shield", Type.STEEL, -1, 10, "The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact.", -1, 4, 6) + new StatusMove(Moves.FAIRY_LOCK, Type.FAIRY, -1, 10, -1, 0, 6) + .target(MoveTarget.BOTH_SIDES) + .unimplemented(), + new SelfStatusMove(Moves.KINGS_SHIELD, Type.STEEL, -1, 10, -1, 4, 6) .attr(ProtectAttr, BattlerTagType.KINGS_SHIELD), - new StatusMove(Moves.PLAY_NICE, "Play Nice", Type.NORMAL, -1, 20, "The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.", 100, 0, 6) + new StatusMove(Moves.PLAY_NICE, Type.NORMAL, -1, 20, 100, 0, 6) .attr(StatChangeAttr, BattleStat.ATK, -1), - new StatusMove(Moves.CONFIDE, "Confide", Type.NORMAL, -1, 20, "The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.", 100, 0, 6) + new StatusMove(Moves.CONFIDE, Type.NORMAL, -1, 20, 100, 0, 6) .attr(StatChangeAttr, BattleStat.SPATK, -1) .soundBased(), - new AttackMove(Moves.DIAMOND_STORM, "Diamond Storm", Type.ROCK, MoveCategory.PHYSICAL, 100, 95, 5, "The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.", 50, 0, 6) + new AttackMove(Moves.DIAMOND_STORM, Type.ROCK, MoveCategory.PHYSICAL, 100, 95, 5, 50, 0, 6) .attr(StatChangeAttr, BattleStat.DEF, 2, true) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.STEAM_ERUPTION, "Steam Eruption", Type.WATER, MoveCategory.SPECIAL, 110, 95, 5, "The user immerses the target in superheated steam. This may also leave the target with a burn.", 30, 0, 6) + new AttackMove(Moves.STEAM_ERUPTION, Type.WATER, MoveCategory.SPECIAL, 110, 95, 5, 30, 0, 6) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN), - new AttackMove(Moves.HYPERSPACE_HOLE, "Hyperspace Hole", Type.PSYCHIC, MoveCategory.SPECIAL, 80, -1, 5, "Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.", -1, 0, 6) + new AttackMove(Moves.HYPERSPACE_HOLE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, -1, 5, -1, 0, 6) .ignoresProtect(), - new AttackMove(Moves.WATER_SHURIKEN, "Water Shuriken", Type.WATER, MoveCategory.SPECIAL, 15, 100, 20, "The user hits the target with throwing stars two to five times in a row. This move always goes first.", -1, 1, 6) + new AttackMove(Moves.WATER_SHURIKEN, Type.WATER, MoveCategory.SPECIAL, 15, 100, 20, -1, 1, 6) .attr(MultiHitAttr), - new AttackMove(Moves.MYSTICAL_FIRE, "Mystical Fire", Type.FIRE, MoveCategory.SPECIAL, 75, 100, 10, "The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.", 100, 0, 6) + new AttackMove(Moves.MYSTICAL_FIRE, Type.FIRE, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 6) .attr(StatChangeAttr, BattleStat.SPATK, -1), - new SelfStatusMove(Moves.SPIKY_SHIELD, "Spiky Shield", Type.GRASS, -1, 10, "In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.", -1, 4, 6) + new SelfStatusMove(Moves.SPIKY_SHIELD, Type.GRASS, -1, 10, -1, 4, 6) .attr(ProtectAttr, BattlerTagType.SPIKY_SHIELD), - new StatusMove(Moves.AROMATIC_MIST, "Aromatic Mist", Type.FAIRY, -1, 20, "The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.", -1, 0, 6) + new StatusMove(Moves.AROMATIC_MIST, Type.FAIRY, -1, 20, -1, 0, 6) .attr(StatChangeAttr, BattleStat.SPDEF, 1) .target(MoveTarget.NEAR_ALLY), - new StatusMove(Moves.EERIE_IMPULSE, "Eerie Impulse", Type.ELECTRIC, 100, 15, "The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.", -1, 0, 6) + new StatusMove(Moves.EERIE_IMPULSE, Type.ELECTRIC, 100, 15, -1, 0, 6) .attr(StatChangeAttr, BattleStat.SPATK, -2), - new StatusMove(Moves.VENOM_DRENCH, "Venom Drench", Type.POISON, 100, 20, "Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.", 100, 0, 6) + new StatusMove(Moves.VENOM_DRENCH, Type.POISON, 100, 20, 100, 0, 6) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK, BattleStat.SPD ], -1, false, (user, target, move) => target.status?.effect === StatusEffect.POISON) .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.POWDER, "Powder (N)", Type.BUG, 100, 20, "The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.", -1, 1, 6) - .powderMove(), - new SelfStatusMove(Moves.GEOMANCY, "Geomancy", Type.FAIRY, -1, 10, "The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.", -1, 0, 6) + new StatusMove(Moves.POWDER, Type.BUG, 100, 20, -1, 1, 6) + .powderMove() + .unimplemented(), + new SelfStatusMove(Moves.GEOMANCY, Type.FAIRY, -1, 10, -1, 0, 6) .attr(ChargeAttr, ChargeAnim.GEOMANCY_CHARGING, "is charging its power!") .attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 2, true) .ignoresVirtual(), - new StatusMove(Moves.MAGNETIC_FLUX, "Magnetic Flux", Type.ELECTRIC, -1, 20, "The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.", -1, 0, 6) - .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], 1, false, (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS].find(a => a === user.getAbility().id || (user.canApplyPassive() && a === user.getPassiveAbility().id))) + new StatusMove(Moves.MAGNETIC_FLUX, Type.ELECTRIC, -1, 20, -1, 0, 6) + .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], 1, false, (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS].find(a => target.hasAbility(a, false))) .target(MoveTarget.USER_AND_ALLIES) - .condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS].find(a => a === p.getAbility().id || (user.canApplyPassive() && a === user.getPassiveAbility().id)))), - new StatusMove(Moves.HAPPY_HOUR, "Happy Hour (N)", Type.NORMAL, -1, 30, "Using Happy Hour doubles the amount of prize money received after battle.", -1, 0, 6) // No animation - .target(MoveTarget.USER_SIDE), - new StatusMove(Moves.ELECTRIC_TERRAIN, "Electric Terrain", Type.ELECTRIC, -1, 10, "The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.", -1, 0, 6) + .condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS].find(a => p.hasAbility(a, false)))), + new StatusMove(Moves.HAPPY_HOUR, Type.NORMAL, -1, 30, -1, 0, 6) // No animation + .target(MoveTarget.USER_SIDE) + .unimplemented(), + new StatusMove(Moves.ELECTRIC_TERRAIN, Type.ELECTRIC, -1, 10, -1, 0, 6) .attr(TerrainChangeAttr, TerrainType.ELECTRIC) .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.DAZZLING_GLEAM, "Dazzling Gleam", Type.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, "The user damages opposing Pokémon by emitting a powerful flash.", -1, 0, 6) + new AttackMove(Moves.DAZZLING_GLEAM, Type.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6) .target(MoveTarget.ALL_NEAR_ENEMIES), - new SelfStatusMove(Moves.CELEBRATE, "Celebrate", Type.NORMAL, -1, 40, "The Pokémon congratulates you on your special day!", -1, 0, 6), - new StatusMove(Moves.HOLD_HANDS, "Hold Hands", Type.NORMAL, -1, 40, "The user and an ally hold hands. This makes them very happy.", -1, 0, 6) + new SelfStatusMove(Moves.CELEBRATE, Type.NORMAL, -1, 40, -1, 0, 6), + new StatusMove(Moves.HOLD_HANDS, Type.NORMAL, -1, 40, -1, 0, 6) .target(MoveTarget.NEAR_ALLY), - new StatusMove(Moves.BABY_DOLL_EYES, "Baby-Doll Eyes", Type.FAIRY, 100, 30, "The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.", -1, 1, 6) + new StatusMove(Moves.BABY_DOLL_EYES, Type.FAIRY, 100, 30, -1, 1, 6) .attr(StatChangeAttr, BattleStat.ATK, -1), - new AttackMove(Moves.NUZZLE, "Nuzzle", Type.ELECTRIC, MoveCategory.PHYSICAL, 20, 100, 20, "The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.", 100, 0, 6) + new AttackMove(Moves.NUZZLE, Type.ELECTRIC, MoveCategory.PHYSICAL, 20, 100, 20, 100, 0, 6) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.HOLD_BACK, "Hold Back", Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, "The user holds back when it attacks, and the target is left with at least 1 HP.", -1, 0, 6) + new AttackMove(Moves.HOLD_BACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 6) .attr(SurviveDamageAttr), - new AttackMove(Moves.INFESTATION, "Infestation (P)", Type.BUG, MoveCategory.SPECIAL, 20, 100, 20, "The target is infested and attacked for four to five turns. The target can't flee during this time.", 100, 0, 6) - .makesContact(), - new AttackMove(Moves.POWER_UP_PUNCH, "Power-Up Punch", Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 20, "Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.", 100, 0, 6) + new AttackMove(Moves.INFESTATION, Type.BUG, MoveCategory.SPECIAL, 20, 100, 20, 100, 0, 6) + .makesContact() + .attr(TrapAttr, BattlerTagType.INFESTATION), + new AttackMove(Moves.POWER_UP_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 20, 100, 0, 6) .attr(StatChangeAttr, BattleStat.ATK, 1, true) .punchingMove(), - new AttackMove(Moves.OBLIVION_WING, "Oblivion Wing", Type.FLYING, MoveCategory.SPECIAL, 80, 100, 10, "The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.", -1, 0, 6) + new AttackMove(Moves.OBLIVION_WING, Type.FLYING, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6) .attr(HitHealAttr, 0.75) .triageMove(), - new AttackMove(Moves.THOUSAND_ARROWS, "Thousand Arrows", Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, "This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.", 100, 0, 6) + new AttackMove(Moves.THOUSAND_ARROWS, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, 100, 0, 6) .attr(NeutralDamageAgainstFlyingTypeMultiplierAttr) + .attr(HitsTagAttr, BattlerTagType.FLYING, false) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.THOUSAND_WAVES, "Thousand Waves", Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, "The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle.", -1, 0, 6) + new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.LANDS_WRATH, "Land's Wrath", Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, "The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.", -1, 0, 6) + new AttackMove(Moves.LANDS_WRATH, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.LIGHT_OF_RUIN, "Light of Ruin", Type.FAIRY, MoveCategory.SPECIAL, 140, 90, 5, "Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.", -1, 0, 6) + new AttackMove(Moves.LIGHT_OF_RUIN, Type.FAIRY, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 6) .attr(RecoilAttr, false, 0.5), - new AttackMove(Moves.ORIGIN_PULSE, "Origin Pulse", Type.WATER, MoveCategory.SPECIAL, 110, 85, 10, "The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.", -1, 0, 6) + new AttackMove(Moves.ORIGIN_PULSE, Type.WATER, MoveCategory.SPECIAL, 110, 85, 10, -1, 0, 6) .pulseMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.PRECIPICE_BLADES, "Precipice Blades", Type.GROUND, MoveCategory.PHYSICAL, 120, 85, 10, "The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.", -1, 0, 6) + new AttackMove(Moves.PRECIPICE_BLADES, Type.GROUND, MoveCategory.PHYSICAL, 120, 85, 10, -1, 0, 6) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.DRAGON_ASCENT, "Dragon Ascent", Type.FLYING, MoveCategory.PHYSICAL, 120, 100, 5, "After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.", 100, 0, 6) + new AttackMove(Moves.DRAGON_ASCENT, Type.FLYING, MoveCategory.PHYSICAL, 120, 100, 5, 100, 0, 6) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true), - new AttackMove(Moves.HYPERSPACE_FURY, "Hyperspace Fury", Type.DARK, MoveCategory.PHYSICAL, 100, -1, 5, "Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.", 100, 0, 6) + new AttackMove(Moves.HYPERSPACE_FURY, Type.DARK, MoveCategory.PHYSICAL, 100, -1, 5, 100, 0, 6) .attr(StatChangeAttr, BattleStat.DEF, -1, true) .ignoresProtect(), /* Unused */ - new AttackMove(Moves.BREAKNECK_BLITZ__PHYSICAL, "Breakneck Blitz (N)", Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 1, "The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.BREAKNECK_BLITZ__SPECIAL, "Breakneck Blitz (N)", Type.NORMAL, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.ALL_OUT_PUMMELING__PHYSICAL, "All-Out Pummeling (N)", Type.FIGHTING, MoveCategory.PHYSICAL, -1, -1, 1, "The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.ALL_OUT_PUMMELING__SPECIAL, "All-Out Pummeling (N)", Type.FIGHTING, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__PHYSICAL, "Supersonic Skystrike (N)", Type.FLYING, MoveCategory.PHYSICAL, -1, -1, 1, "The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__SPECIAL, "Supersonic Skystrike (N)", Type.FLYING, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.ACID_DOWNPOUR__PHYSICAL, "Acid Downpour (N)", Type.POISON, MoveCategory.PHYSICAL, -1, -1, 1, "The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.ACID_DOWNPOUR__SPECIAL, "Acid Downpour (N)", Type.POISON, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.TECTONIC_RAGE__PHYSICAL, "Tectonic Rage (N)", Type.GROUND, MoveCategory.PHYSICAL, -1, -1, 1, "The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.TECTONIC_RAGE__SPECIAL, "Tectonic Rage (N)", Type.GROUND, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.CONTINENTAL_CRUSH__PHYSICAL, "Continental Crush (N)", Type.ROCK, MoveCategory.PHYSICAL, -1, -1, 1, "The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.CONTINENTAL_CRUSH__SPECIAL, "Continental Crush (N)", Type.ROCK, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.SAVAGE_SPIN_OUT__PHYSICAL, "Savage Spin-Out (N)", Type.BUG, MoveCategory.PHYSICAL, -1, -1, 1, "The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.SAVAGE_SPIN_OUT__SPECIAL, "Savage Spin-Out (N)", Type.BUG, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__PHYSICAL, "Never-Ending Nightmare (N)", Type.GHOST, MoveCategory.PHYSICAL, -1, -1, 1, "Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__SPECIAL, "Never-Ending Nightmare (N)", Type.GHOST, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.CORKSCREW_CRASH__PHYSICAL, "Corkscrew Crash (N)", Type.STEEL, MoveCategory.PHYSICAL, -1, -1, 1, "The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.CORKSCREW_CRASH__SPECIAL, "Corkscrew Crash (N)", Type.STEEL, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.INFERNO_OVERDRIVE__PHYSICAL, "Inferno Overdrive (N)", Type.FIRE, MoveCategory.PHYSICAL, -1, -1, 1, "The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.", -1, 0, 7), - new AttackMove(Moves.INFERNO_OVERDRIVE__SPECIAL, "Inferno Overdrive (N)", Type.FIRE, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.HYDRO_VORTEX__PHYSICAL, "Hydro Vortex (N)", Type.WATER, MoveCategory.PHYSICAL, -1, -1, 1, "The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.HYDRO_VORTEX__SPECIAL, "Hydro Vortex (N)", Type.WATER, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.BLOOM_DOOM__PHYSICAL, "Bloom Doom (N)", Type.GRASS, MoveCategory.PHYSICAL, -1, -1, 1, "The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.BLOOM_DOOM__SPECIAL, "Bloom Doom (N)", Type.GRASS, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.GIGAVOLT_HAVOC__PHYSICAL, "Gigavolt Havoc (N)", Type.ELECTRIC, MoveCategory.PHYSICAL, -1, -1, 1, "The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.GIGAVOLT_HAVOC__SPECIAL, "Gigavolt Havoc (N)", Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.SHATTERED_PSYCHE__PHYSICAL, "Shattered Psyche (N)", Type.PSYCHIC, MoveCategory.PHYSICAL, -1, -1, 1, "The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.SHATTERED_PSYCHE__SPECIAL, "Shattered Psyche (N)", Type.PSYCHIC, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.SUBZERO_SLAMMER__PHYSICAL, "Subzero Slammer (N)", Type.ICE, MoveCategory.PHYSICAL, -1, -1, 1, "The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.SUBZERO_SLAMMER__SPECIAL, "Subzero Slammer (N)", Type.ICE, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.DEVASTATING_DRAKE__PHYSICAL, "Devastating Drake (N)", Type.DRAGON, MoveCategory.PHYSICAL, -1, -1, 1, "The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.DEVASTATING_DRAKE__SPECIAL, "Devastating Drake (N)", Type.DRAGON, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.BLACK_HOLE_ECLIPSE__PHYSICAL, "Black Hole Eclipse (N)", Type.DARK, MoveCategory.PHYSICAL, -1, -1, 1, "The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.BLACK_HOLE_ECLIPSE__SPECIAL, "Black Hole Eclipse (N)", Type.DARK, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.TWINKLE_TACKLE__PHYSICAL, "Twinkle Tackle (N)", Type.FAIRY, MoveCategory.PHYSICAL, -1, -1, 1, "The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.", -1, 0, 7), - new AttackMove(Moves.TWINKLE_TACKLE__SPECIAL, "Twinkle Tackle (N)", Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, "Dummy Data", -1, 0, 7), - new AttackMove(Moves.CATASTROPIKA, "Catastropika (N)", Type.ELECTRIC, MoveCategory.PHYSICAL, 210, -1, 1, "The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.", -1, 0, 7), + new AttackMove(Moves.BREAKNECK_BLITZ__PHYSICAL, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.BREAKNECK_BLITZ__SPECIAL, Type.NORMAL, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.ALL_OUT_PUMMELING__PHYSICAL, Type.FIGHTING, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.ALL_OUT_PUMMELING__SPECIAL, Type.FIGHTING, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__PHYSICAL, Type.FLYING, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__SPECIAL, Type.FLYING, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.ACID_DOWNPOUR__PHYSICAL, Type.POISON, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.ACID_DOWNPOUR__SPECIAL, Type.POISON, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.TECTONIC_RAGE__PHYSICAL, Type.GROUND, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.TECTONIC_RAGE__SPECIAL, Type.GROUND, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.CONTINENTAL_CRUSH__PHYSICAL, Type.ROCK, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.CONTINENTAL_CRUSH__SPECIAL, Type.ROCK, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SAVAGE_SPIN_OUT__PHYSICAL, Type.BUG, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SAVAGE_SPIN_OUT__SPECIAL, Type.BUG, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__PHYSICAL, Type.GHOST, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__SPECIAL, Type.GHOST, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.CORKSCREW_CRASH__PHYSICAL, Type.STEEL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.CORKSCREW_CRASH__SPECIAL, Type.STEEL, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.INFERNO_OVERDRIVE__PHYSICAL, Type.FIRE, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.INFERNO_OVERDRIVE__SPECIAL, Type.FIRE, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.HYDRO_VORTEX__PHYSICAL, Type.WATER, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.HYDRO_VORTEX__SPECIAL, Type.WATER, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.BLOOM_DOOM__PHYSICAL, Type.GRASS, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.BLOOM_DOOM__SPECIAL, Type.GRASS, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.GIGAVOLT_HAVOC__PHYSICAL, Type.ELECTRIC, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.GIGAVOLT_HAVOC__SPECIAL, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SHATTERED_PSYCHE__PHYSICAL, Type.PSYCHIC, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SHATTERED_PSYCHE__SPECIAL, Type.PSYCHIC, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SUBZERO_SLAMMER__PHYSICAL, Type.ICE, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SUBZERO_SLAMMER__SPECIAL, Type.ICE, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.DEVASTATING_DRAKE__PHYSICAL, Type.DRAGON, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.DEVASTATING_DRAKE__SPECIAL, Type.DRAGON, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.BLACK_HOLE_ECLIPSE__PHYSICAL, Type.DARK, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.BLACK_HOLE_ECLIPSE__SPECIAL, Type.DARK, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.TWINKLE_TACKLE__PHYSICAL, Type.FAIRY, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.TWINKLE_TACKLE__SPECIAL, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.CATASTROPIKA, Type.ELECTRIC, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7) + .unimplemented(), /* End Unused */ - new SelfStatusMove(Moves.SHORE_UP, "Shore Up", Type.GROUND, -1, 5, "The user regains up to half of its max HP. It restores more HP in a sandstorm.", -1, 0, 7) + new SelfStatusMove(Moves.SHORE_UP, Type.GROUND, -1, 5, -1, 0, 7) .attr(SandHealAttr) .triageMove(), - new AttackMove(Moves.FIRST_IMPRESSION, "First Impression", Type.BUG, MoveCategory.PHYSICAL, 90, 100, 10, "Although this move has great power, it only works the first turn each time the user enters battle.", -1, 2, 7) + new AttackMove(Moves.FIRST_IMPRESSION, Type.BUG, MoveCategory.PHYSICAL, 90, 100, 10, -1, 2, 7) .condition(new FirstMoveCondition()), - new SelfStatusMove(Moves.BANEFUL_BUNKER, "Baneful Bunker", Type.POISON, -1, 10, "In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.", -1, 4, 7) + new SelfStatusMove(Moves.BANEFUL_BUNKER, Type.POISON, -1, 10, -1, 4, 7) .attr(ProtectAttr, BattlerTagType.BANEFUL_BUNKER), - new AttackMove(Moves.SPIRIT_SHACKLE, "Spirit Shackle (P)", Type.GHOST, MoveCategory.PHYSICAL, 80, 100, 10, "The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.", -1, 0, 7) + new AttackMove(Moves.SPIRIT_SHACKLE, Type.GHOST, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 7) + .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1) .makesContact(false), - new AttackMove(Moves.DARKEST_LARIAT, "Darkest Lariat", Type.DARK, MoveCategory.PHYSICAL, 85, 100, 10, "The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.", -1, 0, 7) + new AttackMove(Moves.DARKEST_LARIAT, Type.DARK, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 7) .attr(IgnoreOpponentStatChangesAttr), - new AttackMove(Moves.SPARKLING_ARIA, "Sparkling Aria", Type.WATER, MoveCategory.SPECIAL, 90, 100, 10, "The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.", -1, 0, 7) + new AttackMove(Moves.SPARKLING_ARIA, Type.WATER, MoveCategory.SPECIAL, 90, 100, 10, -1, 0, 7) .attr(HealStatusEffectAttr, false, StatusEffect.BURN) .soundBased() .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.ICE_HAMMER, "Ice Hammer", Type.ICE, MoveCategory.PHYSICAL, 100, 90, 10, "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.", 100, 0, 7) + new AttackMove(Moves.ICE_HAMMER, Type.ICE, MoveCategory.PHYSICAL, 100, 90, 10, 100, 0, 7) .attr(StatChangeAttr, BattleStat.SPD, -1, true) .punchingMove(), - new StatusMove(Moves.FLORAL_HEALING, "Floral Healing (P)", Type.FAIRY, -1, 10, "The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass.", -1, 0, 7) + new StatusMove(Moves.FLORAL_HEALING, Type.FAIRY, -1, 10, -1, 0, 7) .attr(HealAttr, 0.5, true, false) - .triageMove(), - new AttackMove(Moves.HIGH_HORSEPOWER, "High Horsepower", Type.GROUND, MoveCategory.PHYSICAL, 95, 95, 10, "The user fiercely attacks the target using its entire body.", -1, 0, 7), - new StatusMove(Moves.STRENGTH_SAP, "Strength Sap", Type.GRASS, 100, 10, "The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.", 100, 0, 7) + .triageMove() + .partial(), + new AttackMove(Moves.HIGH_HORSEPOWER, Type.GROUND, MoveCategory.PHYSICAL, 95, 95, 10, -1, 0, 7), + new StatusMove(Moves.STRENGTH_SAP, Type.GRASS, 100, 10, 100, 0, 7) .attr(StrengthSapHealAttr) .attr(StatChangeAttr, BattleStat.ATK, -1) .condition((user, target, move) => target.summonData.battleStats[BattleStat.ATK] > -6) .triageMove(), - new AttackMove(Moves.SOLAR_BLADE, "Solar Blade", Type.GRASS, MoveCategory.PHYSICAL, 125, 100, 10, "In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.", -1, 0, 7) + new AttackMove(Moves.SOLAR_BLADE, Type.GRASS, MoveCategory.PHYSICAL, 125, 100, 10, -1, 0, 7) .attr(SunlightChargeAttr, ChargeAnim.SOLAR_BLADE_CHARGING, "is glowing!") .attr(AntiSunlightPowerDecreaseAttr) .slicingMove(), - new AttackMove(Moves.LEAFAGE, "Leafage", Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, "The user attacks by pelting the target with leaves.", -1, 0, 7) + new AttackMove(Moves.LEAFAGE, Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 7) .makesContact(false), - new StatusMove(Moves.SPOTLIGHT, "Spotlight (N)", Type.NORMAL, -1, 15, "The user shines a spotlight on the target so that only the target will be attacked during the turn.", -1, 3, 7), - new StatusMove(Moves.TOXIC_THREAD, "Toxic Thread", Type.POISON, 100, 20, "The user shoots poisonous threads to poison the target and lower the target's Speed stat.", 100, 0, 7) + new StatusMove(Moves.SPOTLIGHT, Type.NORMAL, -1, 15, -1, 3, 7) + .unimplemented(), + new StatusMove(Moves.TOXIC_THREAD, Type.POISON, 100, 20, 100, 0, 7) .attr(StatusEffectAttr, StatusEffect.POISON) .attr(StatChangeAttr, BattleStat.SPD, -1), - new SelfStatusMove(Moves.LASER_FOCUS, "Laser Focus", Type.NORMAL, -1, 30, "The user concentrates intensely. The attack on the next turn always results in a critical hit.", -1, 0, 7) + new SelfStatusMove(Moves.LASER_FOCUS, Type.NORMAL, -1, 30, -1, 0, 7) .attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false), - new StatusMove(Moves.GEAR_UP, "Gear Up", Type.STEEL, -1, 20, "The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.", -1, 0, 7) - .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 1, false, (user, target, move) => [ Abilities.PLUS, Abilities.MINUS ].includes(target.getAbility().id) || (target.canApplyPassive() && [ Abilities.PLUS, Abilities.MINUS ].includes(target.getPassiveAbility().id))) + new StatusMove(Moves.GEAR_UP, Type.STEEL, -1, 20, -1, 0, 7) + .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 1, false, (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS].find(a => target.hasAbility(a, false))) .target(MoveTarget.USER_AND_ALLIES) - .condition((user, target, move) => !![ user, user.getAlly() ].find(p => p && [ Abilities.PLUS, Abilities.MINUS ].includes(p.getAbility().id) || (target.canApplyPassive() && [ Abilities.PLUS, Abilities.MINUS ].includes(target.getPassiveAbility().id)))), - new AttackMove(Moves.THROAT_CHOP, "Throat Chop (P)", Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, "The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.", 100, 0, 7), - new AttackMove(Moves.POLLEN_PUFF, "Pollen Puff (P)", Type.BUG, MoveCategory.SPECIAL, 90, 100, 15, "The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.", -1, 0, 7) - .ballBombMove(), - new AttackMove(Moves.ANCHOR_SHOT, "Anchor Shot", Type.STEEL, MoveCategory.PHYSICAL, 80, 100, 20, "The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.", -1, 0, 7) + .condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS].find(a => p.hasAbility(a, false)))), + new AttackMove(Moves.THROAT_CHOP, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7) + .partial(), + new AttackMove(Moves.POLLEN_PUFF, Type.BUG, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7) + .ballBombMove() + .partial(), + new AttackMove(Moves.ANCHOR_SHOT, Type.STEEL, MoveCategory.PHYSICAL, 80, 100, 20, -1, 0, 7) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1), - new StatusMove(Moves.PSYCHIC_TERRAIN, "Psychic Terrain", Type.PSYCHIC, -1, 10, "This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.", -1, 0, 7) + new StatusMove(Moves.PSYCHIC_TERRAIN, Type.PSYCHIC, -1, 10, -1, 0, 7) .attr(TerrainChangeAttr, TerrainType.PSYCHIC) .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.LUNGE, "Lunge", Type.BUG, MoveCategory.PHYSICAL, 80, 100, 15, "The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.", 100, 0, 7) + new AttackMove(Moves.LUNGE, Type.BUG, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7) .attr(StatChangeAttr, BattleStat.ATK, -1), - new AttackMove(Moves.FIRE_LASH, "Fire Lash", Type.FIRE, MoveCategory.PHYSICAL, 80, 100, 15, "The user strikes the target with a burning lash. This also lowers the target's Defense stat.", 100, 0, 7) + new AttackMove(Moves.FIRE_LASH, Type.FIRE, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7) .attr(StatChangeAttr, BattleStat.DEF, -1), - new AttackMove(Moves.POWER_TRIP, "Power Trip", Type.DARK, MoveCategory.PHYSICAL, 20, 100, 10, "The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.", -1, 0, 7) + new AttackMove(Moves.POWER_TRIP, Type.DARK, MoveCategory.PHYSICAL, 20, 100, 10, -1, 0, 7) .attr(StatChangeCountPowerAttr), - new AttackMove(Moves.BURN_UP, "Burn Up (P)", Type.FIRE, MoveCategory.SPECIAL, 130, 100, 5, "To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.", -1, 0, 7) - .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE), - new StatusMove(Moves.SPEED_SWAP, "Speed Swap (N)", Type.PSYCHIC, -1, 10, "The user exchanges Speed stats with the target.", -1, 0, 7), - new AttackMove(Moves.SMART_STRIKE, "Smart Strike", Type.STEEL, MoveCategory.PHYSICAL, 70, -1, 10, "The user stabs the target with a sharp horn. This attack never misses.", -1, 0, 7), - new StatusMove(Moves.PURIFY, "Purify (N)", Type.POISON, -1, 20, "The user heals the target's status condition. If the move succeeds, it also restores the user's own HP.", -1, 0, 7) - .triageMove(), - new AttackMove(Moves.REVELATION_DANCE, "Revelation Dance (P)", Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, "The user attacks the target by dancing very hard. The user's type determines the type of this move.", -1, 0, 7) - .danceMove(), - new AttackMove(Moves.CORE_ENFORCER, "Core Enforcer (N)", Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 10, "If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability.", -1, 0, 7) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.TROP_KICK, "Trop Kick", Type.GRASS, MoveCategory.PHYSICAL, 70, 100, 15, "The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.", 100, 0, 7) + new AttackMove(Moves.BURN_UP, Type.FIRE, MoveCategory.SPECIAL, 130, 100, 5, -1, 0, 7) + .condition((user) => { + const userTypes = user.getTypes(true); + return userTypes.includes(Type.FIRE); + }) + .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) + .attr(RemoveTypeAttr, Type.FIRE, (user) => { + user.scene.queueMessage(getPokemonMessage(user, ` burned itself out!`)); + }), + new StatusMove(Moves.SPEED_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SMART_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 7), + new StatusMove(Moves.PURIFY, Type.POISON, -1, 20, -1, 0, 7) + .triageMove() + .unimplemented(), + new AttackMove(Moves.REVELATION_DANCE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7) + .danceMove() + .partial(), + new AttackMove(Moves.CORE_ENFORCER, Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 10, -1, 0, 7) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .partial(), + new AttackMove(Moves.TROP_KICK, Type.GRASS, MoveCategory.PHYSICAL, 70, 100, 15, 100, 0, 7) .attr(StatChangeAttr, BattleStat.ATK, -1), - new StatusMove(Moves.INSTRUCT, "Instruct (N)", Type.PSYCHIC, -1, 15, "The user instructs the target to use the target's last move again.", -1, 0, 7), - new AttackMove(Moves.BEAK_BLAST, "Beak Blast (P)", Type.FLYING, MoveCategory.PHYSICAL, 100, 100, 15, "The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.", -1, 5, 7) + new StatusMove(Moves.INSTRUCT, Type.PSYCHIC, -1, 15, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.BEAK_BLAST, Type.FLYING, MoveCategory.PHYSICAL, 100, 100, 15, -1, 5, 7) .attr(ChargeAttr, ChargeAnim.BEAK_BLAST_CHARGING, "started\nheating up its beak!", undefined, false, true, -3) .ballBombMove() - .makesContact(false), - new AttackMove(Moves.CLANGING_SCALES, "Clanging Scales", Type.DRAGON, MoveCategory.SPECIAL, 110, 100, 5, "The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat goes down after the attack.", 100, 0, 7) + .makesContact(false) + .partial(), + new AttackMove(Moves.CLANGING_SCALES, Type.DRAGON, MoveCategory.SPECIAL, 110, 100, 5, 100, 0, 7) .attr(StatChangeAttr, BattleStat.DEF, -1, true) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.DRAGON_HAMMER, "Dragon Hammer", Type.DRAGON, MoveCategory.PHYSICAL, 90, 100, 15, "The user uses its body like a hammer to attack the target and inflict damage.", -1, 0, 7), - new AttackMove(Moves.BRUTAL_SWING, "Brutal Swing", Type.DARK, MoveCategory.PHYSICAL, 60, 100, 20, "The user swings its body around violently to inflict damage on everything in its vicinity.", -1, 0, 7) + new AttackMove(Moves.DRAGON_HAMMER, Type.DRAGON, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 7), + new AttackMove(Moves.BRUTAL_SWING, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 7) .target(MoveTarget.ALL_NEAR_OTHERS), - new StatusMove(Moves.AURORA_VEIL, "Aurora Veil", Type.ICE, -1, 20, "This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.", -1, 0, 7) - .condition((user, target, move) => user.scene.arena.weather?.weatherType === WeatherType.HAIL && !user.scene.arena.weather?.isEffectSuppressed(user.scene)) + new StatusMove(Moves.AURORA_VEIL, Type.ICE, -1, 20, -1, 0, 7) + .condition((user, target, move) => (user.scene.arena.weather?.weatherType === WeatherType.HAIL || user.scene.arena.weather?.weatherType === WeatherType.SNOW) && !user.scene.arena.weather?.isEffectSuppressed(user.scene)) .attr(AddArenaTagAttr, ArenaTagType.AURORA_VEIL, 5, true) .target(MoveTarget.USER_SIDE), /* Unused */ - new AttackMove(Moves.SINISTER_ARROW_RAID, "Sinister Arrow Raid (P)", Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, "The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force.", -1, 0, 7) - .makesContact(false), - new AttackMove(Moves.MALICIOUS_MOONSAULT, "Malicious Moonsault (P)", Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, "The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force.", -1, 0, 7), - new AttackMove(Moves.OCEANIC_OPERETTA, "Oceanic Operetta (P)", Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, "The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.", -1, 0, 7), - new AttackMove(Moves.GUARDIAN_OF_ALOLA, "Guardian of Alola (N)", Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, "The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly.", -1, 0, 7), - new AttackMove(Moves.SOUL_STEALING_7_STAR_STRIKE, "Soul-Stealing 7-Star Strike (N)", Type.GHOST, MoveCategory.PHYSICAL, 195, -1, 1, "After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force.", -1, 0, 7), - new AttackMove(Moves.STOKED_SPARKSURFER, "Stoked Sparksurfer (P)", Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, "After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis.", 100, 0, 7), - new AttackMove(Moves.PULVERIZING_PANCAKE, "Pulverizing Pancake (P)", Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, "Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.", -1, 0, 7), - new SelfStatusMove(Moves.EXTREME_EVOBOOST, "Extreme Evoboost", Type.NORMAL, -1, 1, "After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.", 100, 0, 7) + new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) + .makesContact(false) + .partial(), + new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) + .partial(), + new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) + .partial(), + new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.SOUL_STEALING_7_STAR_STRIKE, Type.GHOST, MoveCategory.PHYSICAL, 195, -1, 1, -1, 0, 7) + .unimplemented(), + new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7) + .partial(), + new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7) + .partial(), + new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, 100, 0, 7) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 2, true), - new AttackMove(Moves.GENESIS_SUPERNOVA, "Genesis Supernova (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 185, -1, 1, "After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.", -1, 0, 7), + new AttackMove(Moves.GENESIS_SUPERNOVA, Type.PSYCHIC, MoveCategory.SPECIAL, 185, -1, 1, -1, 0, 7) + .attr(TerrainChangeAttr, TerrainType.PSYCHIC), /* End Unused */ - new AttackMove(Moves.SHELL_TRAP, "Shell Trap (P)", Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, "The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.", -1, -3, 7) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.FLEUR_CANNON, "Fleur Cannon", Type.FAIRY, MoveCategory.SPECIAL, 130, 90, 5, "The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat.", 100, 0, 7) + new AttackMove(Moves.SHELL_TRAP, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, -3, 7) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .partial(), + new AttackMove(Moves.FLEUR_CANNON, Type.FAIRY, MoveCategory.SPECIAL, 130, 90, 5, 100, 0, 7) .attr(StatChangeAttr, BattleStat.SPATK, -2, true), - new AttackMove(Moves.PSYCHIC_FANGS, "Psychic Fangs (P)", Type.PSYCHIC, MoveCategory.PHYSICAL, 85, 100, 10, "The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.", -1, 0, 7) - .bitingMove(), - new AttackMove(Moves.STOMPING_TANTRUM, "Stomping Tantrum (P)", Type.GROUND, MoveCategory.PHYSICAL, 75, 100, 10, "Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.", -1, 0, 7), - new AttackMove(Moves.SHADOW_BONE, "Shadow Bone", Type.GHOST, MoveCategory.PHYSICAL, 85, 100, 10, "The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.", 20, 0, 7) + new AttackMove(Moves.PSYCHIC_FANGS, Type.PSYCHIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 7) + .bitingMove() + .attr(RemoveScreensAttr), + new AttackMove(Moves.STOMPING_TANTRUM, Type.GROUND, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 7) + .attr(MovePowerMultiplierAttr, (user, target, move) => user.getLastXMoves(2)[1]?.result == MoveResult.MISS || user.getLastXMoves(2)[1]?.result == MoveResult.FAIL ? 2 : 1), + new AttackMove(Moves.SHADOW_BONE, Type.GHOST, MoveCategory.PHYSICAL, 85, 100, 10, 20, 0, 7) .attr(StatChangeAttr, BattleStat.DEF, -1) .makesContact(false), - new AttackMove(Moves.ACCELEROCK, "Accelerock", Type.ROCK, MoveCategory.PHYSICAL, 40, 100, 20, "The user smashes into the target at high speed. This move always goes first.", -1, 1, 7), - new AttackMove(Moves.LIQUIDATION, "Liquidation", Type.WATER, MoveCategory.PHYSICAL, 85, 100, 10, "The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.", 20, 0, 7) + new AttackMove(Moves.ACCELEROCK, Type.ROCK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 1, 7), + new AttackMove(Moves.LIQUIDATION, Type.WATER, MoveCategory.PHYSICAL, 85, 100, 10, 20, 0, 7) .attr(StatChangeAttr, BattleStat.DEF, -1), - new AttackMove(Moves.PRISMATIC_LASER, "Prismatic Laser", Type.PSYCHIC, MoveCategory.SPECIAL, 160, 100, 10, "The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.", -1, 0, 7) + new AttackMove(Moves.PRISMATIC_LASER, Type.PSYCHIC, MoveCategory.SPECIAL, 160, 100, 10, -1, 0, 7) .attr(RechargeAttr), - new AttackMove(Moves.SPECTRAL_THIEF, "Spectral Thief (P)", Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, "The user hides in the target's shadow, steals the target's stat boosts, and then attacks.", -1, 0, 7), - new AttackMove(Moves.SUNSTEEL_STRIKE, "Sunsteel Strike (P)", Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, "The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.", -1, 0, 7), - new AttackMove(Moves.MOONGEIST_BEAM, "Moongeist Beam (P)", Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, "The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.", -1, 0, 7), - new StatusMove(Moves.TEARFUL_LOOK, "Tearful Look", Type.NORMAL, -1, 20, "The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.", 100, 0, 7) + new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7) + .partial(), + new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7) + .ignoresAbilities() + .partial(), + new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) + .ignoresAbilities() + .partial(), + new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, 100, 0, 7) .attr(StatChangeAttr, BattleStat.ATK, -1) .attr(StatChangeAttr, BattleStat.SPATK, -1), - new AttackMove(Moves.ZING_ZAP, "Zing Zap", Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, "A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.", 30, 0, 7) + new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7) .attr(FlinchAttr), - new AttackMove(Moves.NATURES_MADNESS, "Nature's Madness", Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, "The user hits the target with the force of nature. It halves the target's HP.", -1, 0, 7) + new AttackMove(Moves.NATURES_MADNESS, Type.FAIRY, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 7) .attr(TargetHalfHpDamageAttr), - new AttackMove(Moves.MULTI_ATTACK, "Multi-Attack (P)", Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 10, "Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type.", -1, 0, 7), + new AttackMove(Moves.MULTI_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 7) + .partial(), /* Unused */ - new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, "10,000,000 Volt Thunderbolt (P)", Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, "The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.", -1, 0, 7), + new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) + .partial(), /* End Unused */ - new AttackMove(Moves.MIND_BLOWN, "Mind Blown", Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, "The user attacks everything around it by causing its own head to explode. This also damages the user.", -1, 0, 7) - .attr(RecoilAttr, true, 0.5) + new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7) + .condition(failIfDampCondition) + .attr(HalfSacrificialAttr) .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.PLASMA_FISTS, "Plasma Fists (P)", Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 15, "The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.", -1, 0, 7) - .punchingMove(), - new AttackMove(Moves.PHOTON_GEYSER, "Photon Geyser (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, "The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.", -1, 0, 7) - .attr(PhotonGeyserCategoryAttr), + new AttackMove(Moves.PLASMA_FISTS, Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 15, -1, 0, 7) + .punchingMove() + .partial(), + new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) + .attr(PhotonGeyserCategoryAttr) + .ignoresAbilities() + .partial(), /* Unused */ - new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, "Light That Burns the Sky (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, "This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target's Ability.", -1, 0, 7) - .attr(PhotonGeyserCategoryAttr), - new AttackMove(Moves.SEARING_SUNRAZE_SMASH, "Searing Sunraze Smash (P)", Type.STEEL, MoveCategory.PHYSICAL, 200, -1, 1, "After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target's Ability.", -1, 0, 7), - new AttackMove(Moves.MENACING_MOONRAZE_MAELSTROM, "Menacing Moonraze Maelstrom (P)", Type.GHOST, MoveCategory.SPECIAL, 200, -1, 1, "After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability.", -1, 0, 7), - new AttackMove(Moves.LETS_SNUGGLE_FOREVER, "Let's Snuggle Forever (P)", Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, "After obtaining Z-Power, the user, Mimikyu, punches the target with full force.", -1, 0, 7), - new AttackMove(Moves.SPLINTERED_STORMSHARDS, "Splintered Stormshards", Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, "After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield.", -1, 0, 7) + new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7) + .attr(PhotonGeyserCategoryAttr) + .ignoresAbilities(), + new AttackMove(Moves.SEARING_SUNRAZE_SMASH, Type.STEEL, MoveCategory.PHYSICAL, 200, -1, 1, -1, 0, 7) + .ignoresAbilities(), + new AttackMove(Moves.MENACING_MOONRAZE_MAELSTROM, Type.GHOST, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7) + .ignoresAbilities(), + new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) + .partial(), + new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) .attr(ClearTerrainAttr) .makesContact(false), - new AttackMove(Moves.CLANGOROUS_SOULBLAZE, "Clangorous Soulblaze (P)", Type.DRAGON, MoveCategory.SPECIAL, 185, -1, 1, "After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats.", 100, 0, 7) + new AttackMove(Moves.CLANGOROUS_SOULBLAZE, Type.DRAGON, MoveCategory.SPECIAL, 185, -1, 1, 100, 0, 7) + .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true) .soundBased() - .target(MoveTarget.ALL_NEAR_ENEMIES), + .target(MoveTarget.ALL_NEAR_ENEMIES) + .partial(), /* End Unused */ - new AttackMove(Moves.ZIPPY_ZAP, "Zippy Zap", Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, "The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit.", 100, 2, 7) + new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 100, 2, 7) .attr(CritOnlyAttr), - new AttackMove(Moves.SPLISHY_SPLASH, "Splishy Splash", Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, "The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis.", 30, 0, 7) + new AttackMove(Moves.SPLISHY_SPLASH, Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, 30, 0, 7) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.FLOATY_FALL, "Floaty Fall", Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, "The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch.", 30, 0, 7) + new AttackMove(Moves.FLOATY_FALL, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, 30, 0, 7) .attr(FlinchAttr), - new AttackMove(Moves.PIKA_PAPOW, "Pika Papow", Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 20, "The more Pikachu loves its Trainer, the greater the move's power. It never misses.", -1, 0, 7) + new AttackMove(Moves.PIKA_PAPOW, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 20, -1, 0, 7) .attr(FriendshipPowerAttr), - new AttackMove(Moves.BOUNCY_BUBBLE, "Bouncy Bubble", Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, "The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target.", -1, 0, 7) - .attr(HitHealAttr), - new AttackMove(Moves.BUZZY_BUZZ, "Buzzy Buzz", Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, "The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.", 100, 0, 7) + new AttackMove(Moves.BOUNCY_BUBBLE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, -1, 0, 7) + .attr(HitHealAttr) + .triageMove(), + new AttackMove(Moves.BUZZY_BUZZ, Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, 100, 0, 7) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), - new AttackMove(Moves.SIZZLY_SLIDE, "Sizzly Slide", Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 20, "The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.", 100, 0, 7) + new AttackMove(Moves.SIZZLY_SLIDE, Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 7) .attr(StatusEffectAttr, StatusEffect.BURN), - new AttackMove(Moves.GLITZY_GLOW, "Glitzy Glow", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 95, 15, "The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves.", -1, 0, 7) + new AttackMove(Moves.GLITZY_GLOW, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 95, 15, -1, 0, 7) .attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, false, true), - new AttackMove(Moves.BADDY_BAD, "Baddy Bad", Type.DARK, MoveCategory.SPECIAL, 80, 95, 15, "The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves.", -1, 0, 7) + new AttackMove(Moves.BADDY_BAD, Type.DARK, MoveCategory.SPECIAL, 80, 95, 15, -1, 0, 7) .attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, false, true), - new AttackMove(Moves.SAPPY_SEED, "Sappy Seed", Type.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, "The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn.", 100, 0, 7) + new AttackMove(Moves.SAPPY_SEED, Type.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, 100, 0, 7) .attr(AddBattlerTagAttr, BattlerTagType.SEEDED), - new AttackMove(Moves.FREEZY_FROST, "Freezy Frost (P)", Type.ICE, MoveCategory.SPECIAL, 100, 90, 10, "The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.", -1, 0, 7), - new AttackMove(Moves.SPARKLY_SWIRL, "Sparkly Swirl (P)", Type.FAIRY, MoveCategory.SPECIAL, 120, 85, 5, "The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user's party.", -1, 0, 7), - new AttackMove(Moves.VEEVEE_VOLLEY, "Veevee Volley", Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 20, "The more Eevee loves its Trainer, the greater the move's power. It never misses.", -1, 0, 7) + new AttackMove(Moves.FREEZY_FROST, Type.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7) + .attr(ResetStatsAttr), + new AttackMove(Moves.SPARKLY_SWIRL, Type.FAIRY, MoveCategory.SPECIAL, 120, 85, 5, -1, 0, 7) + .partial(), + new AttackMove(Moves.VEEVEE_VOLLEY, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 20, -1, 0, 7) .attr(FriendshipPowerAttr), - new AttackMove(Moves.DOUBLE_IRON_BASH, "Double Iron Bash", Type.STEEL, MoveCategory.PHYSICAL, 60, 100, 5, "The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.", 30, 0, 7) + new AttackMove(Moves.DOUBLE_IRON_BASH, Type.STEEL, MoveCategory.PHYSICAL, 60, 100, 5, 30, 0, 7) .attr(MultiHitAttr, MultiHitType._2) .attr(FlinchAttr) .punchingMove(), /* Unused */ - new SelfStatusMove(Moves.MAX_GUARD, "Max Guard", Type.NORMAL, -1, 10, "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.", -1, 4, 8) + new SelfStatusMove(Moves.MAX_GUARD, Type.NORMAL, -1, 10, -1, 4, 8) .attr(ProtectAttr), /* End Unused */ - new AttackMove(Moves.DYNAMAX_CANNON, "Dynamax Cannon", Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 5, "The user unleashes a strong beam from its core. This move deals twice the damage if the target is over level 200.", -1, 0, 8) + new AttackMove(Moves.DYNAMAX_CANNON, Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8) .attr(MovePowerMultiplierAttr, (user, target, move) => target.level > 200 ? 2 : 1) .attr(DiscourageFrequentUseAttr) .ignoresVirtual(), - new AttackMove(Moves.SNIPE_SHOT, "Snipe Shot (P)", Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, "The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.", -1, 0, 8), - new AttackMove(Moves.JAW_LOCK, "Jaw Lock", Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, "This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.", -1, 0, 8) + new AttackMove(Moves.SNIPE_SHOT, Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, 0, 8) + .partial(), + new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, true, false, 1) .bitingMove(), - new SelfStatusMove(Moves.STUFF_CHEEKS, "Stuff Cheeks (N)", Type.NORMAL, -1, 10, "The user eats its held Berry, then sharply raises its Defense stat.", 100, 0, 8), - new SelfStatusMove(Moves.NO_RETREAT, "No Retreat", Type.FIGHTING, -1, 5, "This move raises all the user's stats but prevents the user from switching out or fleeing.", 100, 0, 8) + new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, 100, 0, 8) + .unimplemented(), + new SelfStatusMove(Moves.NO_RETREAT, Type.FIGHTING, -1, 5, 100, 0, 8) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, true, true, 1), - new StatusMove(Moves.TAR_SHOT, "Tar Shot (P)", Type.ROCK, 100, 15, "The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.", 100, 0, 8) - .attr(StatChangeAttr, BattleStat.SPD, -1), - new StatusMove(Moves.MAGIC_POWDER, "Magic Powder (N)", Type.PSYCHIC, 100, 20, "The user scatters a cloud of magic powder that changes the target to Psychic type.", -1, 0, 8) + new StatusMove(Moves.TAR_SHOT, Type.ROCK, 100, 15, 100, 0, 8) + .attr(StatChangeAttr, BattleStat.SPD, -1) + .partial(), + new StatusMove(Moves.MAGIC_POWDER, Type.PSYCHIC, 100, 20, -1, 0, 8) + .attr(ChangeTypeAttr, Type.PSYCHIC) .powderMove(), - new AttackMove(Moves.DRAGON_DARTS, "Dragon Darts (P)", Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, "The user attacks twice using Dreepy. If there are two targets, this move hits each target once.", -1, 0, 8) + new AttackMove(Moves.DRAGON_DARTS, Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 8) .attr(MultiHitAttr, MultiHitType._2) - .makesContact(false), - new StatusMove(Moves.TEATIME, "Teatime (N)", Type.NORMAL, -1, 10, "The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.", -1, 0, 8) - .target(MoveTarget.ALL), - new StatusMove(Moves.OCTOLOCK, "Octolock (P)", Type.FIGHTING, 100, 15, "The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.", -1, 0, 8) - .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), - new AttackMove(Moves.BOLT_BEAK, "Bolt Beak", Type.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, "The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.", -1, 0, 8) + .makesContact(false) + .partial(), + new StatusMove(Moves.TEATIME, Type.NORMAL, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL) + .unimplemented(), + new StatusMove(Moves.OCTOLOCK, Type.FIGHTING, 100, 15, -1, 0, 8) + .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1) + .partial(), + new AttackMove(Moves.BOLT_BEAK, Type.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8) .attr(FirstAttackDoublePowerAttr), - new AttackMove(Moves.FISHIOUS_REND, "Fishious Rend", Type.WATER, MoveCategory.PHYSICAL, 85, 100, 10, "The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.", -1, 0, 8) + new AttackMove(Moves.FISHIOUS_REND, Type.WATER, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8) .attr(FirstAttackDoublePowerAttr) .bitingMove(), - new StatusMove(Moves.COURT_CHANGE, "Court Change (N)", Type.NORMAL, 100, 10, "With its mysterious power, the user swaps the effects on either side of the field.", -1, 0, 8) - .target(MoveTarget.BOTH_SIDES), + new StatusMove(Moves.COURT_CHANGE, Type.NORMAL, 100, 10, -1, 0, 8) + .target(MoveTarget.BOTH_SIDES) + .unimplemented(), /* Unused */ - new AttackMove(Moves.MAX_FLARE, "Max Flare (N)", Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_FLUTTERBY, "Max Flutterby (N)", Type.BUG, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_LIGHTNING, "Max Lightning (N)", Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, "This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_STRIKE, "Max Strike (N)", Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_KNUCKLE, "Max Knuckle (N)", Type.FIGHTING, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_PHANTASM, "Max Phantasm (N)", Type.GHOST, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_HAILSTORM, "Max Hailstorm (N)", Type.ICE, MoveCategory.PHYSICAL, 10, -1, 10, "This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_OOZE, "Max Ooze (N)", Type.POISON, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_GEYSER, "Max Geyser (N)", Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_AIRSTREAM, "Max Airstream (N)", Type.FLYING, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_STARFALL, "Max Starfall (N)", Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_WYRMWIND, "Max Wyrmwind (N)", Type.DRAGON, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_MINDSTORM, "Max Mindstorm (N)", Type.PSYCHIC, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_ROCKFALL, "Max Rockfall (N)", Type.ROCK, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_QUAKE, "Max Quake (N)", Type.GROUND, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_DARKNESS, "Max Darkness (N)", Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_OVERGROWTH, "Max Overgrowth (N)", Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), - new AttackMove(Moves.MAX_STEELSPIKE, "Max Steelspike (N)", Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, "This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.", -1, 0, 8) - .target(MoveTarget.NEAR_ENEMY), + new AttackMove(Moves.MAX_FLARE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_FLUTTERBY, Type.BUG, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_LIGHTNING, Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_STRIKE, Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_KNUCKLE, Type.FIGHTING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_PHANTASM, Type.GHOST, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_HAILSTORM, Type.ICE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_OOZE, Type.POISON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_GEYSER, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_AIRSTREAM, Type.FLYING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_STARFALL, Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_WYRMWIND, Type.DRAGON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_MINDSTORM, Type.PSYCHIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_ROCKFALL, Type.ROCK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_QUAKE, Type.GROUND, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_DARKNESS, Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_OVERGROWTH, Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), + new AttackMove(Moves.MAX_STEELSPIKE, Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.NEAR_ENEMY) + .unimplemented(), /* End Unused */ - new SelfStatusMove(Moves.CLANGOROUS_SOUL, "Clangorous Soul", Type.DRAGON, 100, 5, "The user raises all its stats by using some of its HP.", 100, 0, 8) + new SelfStatusMove(Moves.CLANGOROUS_SOUL, Type.DRAGON, 100, 5, 100, 0, 8) .attr(CutHpStatBoostAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, 3) .soundBased() .danceMove(), - new AttackMove(Moves.BODY_PRESS, "Body Press", Type.FIGHTING, MoveCategory.PHYSICAL, 80, 100, 10, "The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.", -1, 0, 8) + new AttackMove(Moves.BODY_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8) .attr(DefAtkAttr), - new StatusMove(Moves.DECORATE, "Decorate", Type.FAIRY, -1, 15, "The user sharply raises the target's Attack and Sp. Atk stats by decorating the target.", 100, 0, 8) + new StatusMove(Moves.DECORATE, Type.FAIRY, -1, 15, 100, 0, 8) .attr(StatChangeAttr, BattleStat.ATK, 2) .attr(StatChangeAttr, BattleStat.SPATK, 2), - new AttackMove(Moves.DRUM_BEATING, "Drum Beating", Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, "The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.", 100, 0, 8) + new AttackMove(Moves.DRUM_BEATING, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.SPD, -1) .makesContact(false), - new AttackMove(Moves.SNAP_TRAP, "Snap Trap (P)", Type.GRASS, MoveCategory.PHYSICAL, 35, 100, 15, "The user snares the target in a snap trap for four to five turns.", 100, 0, 8), - new AttackMove(Moves.PYRO_BALL, "Pyro Ball", Type.FIRE, MoveCategory.PHYSICAL, 120, 90, 5, "The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.", 10, 0, 8) + new AttackMove(Moves.SNAP_TRAP, Type.GRASS, MoveCategory.PHYSICAL, 35, 100, 15, 100, 0, 8) + .attr(TrapAttr, BattlerTagType.SNAP_TRAP), + new AttackMove(Moves.PYRO_BALL, Type.FIRE, MoveCategory.PHYSICAL, 120, 90, 5, 10, 0, 8) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN) .ballBombMove() .makesContact(false), - new AttackMove(Moves.BEHEMOTH_BLADE, "Behemoth Blade", Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, "The user wields a large, powerful sword using its whole body and cuts the target in a vigorous attack.", -1, 0, 8) + new AttackMove(Moves.BEHEMOTH_BLADE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 8) .slicingMove(), - new AttackMove(Moves.BEHEMOTH_BASH, "Behemoth Bash", Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, "The user's body becomes a firm shield and slams into the target fiercely.", -1, 0, 8), - new AttackMove(Moves.AURA_WHEEL, "Aura Wheel", Type.ELECTRIC, MoveCategory.PHYSICAL, 110, 100, 10, "Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.", 100, 0, 8) + new AttackMove(Moves.BEHEMOTH_BASH, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 8), + new AttackMove(Moves.AURA_WHEEL, Type.ELECTRIC, MoveCategory.PHYSICAL, 110, 100, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.SPD, 1, true) .makesContact(false) .attr(AuraWheelTypeAttr) .condition((user, target, move) => [user.species.speciesId, user.fusionSpecies?.speciesId].includes(Species.MORPEKO)), // Missing custom fail message - new AttackMove(Moves.BREAKING_SWIPE, "Breaking Swipe", Type.DRAGON, MoveCategory.PHYSICAL, 60, 100, 15, "The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.", 100, 0, 8) + new AttackMove(Moves.BREAKING_SWIPE, Type.DRAGON, MoveCategory.PHYSICAL, 60, 100, 15, 100, 0, 8) .target(MoveTarget.ALL_NEAR_ENEMIES) .attr(StatChangeAttr, BattleStat.ATK, -1), - new AttackMove(Moves.BRANCH_POKE, "Branch Poke", Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, "The user attacks the target by poking it with a sharply pointed branch.", -1, 0, 8), - new AttackMove(Moves.OVERDRIVE, "Overdrive", Type.ELECTRIC, MoveCategory.SPECIAL, 80, 100, 10, "The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.", -1, 0, 8) + new AttackMove(Moves.BRANCH_POKE, Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 8), + new AttackMove(Moves.OVERDRIVE, Type.ELECTRIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.APPLE_ACID, "Apple Acid", Type.GRASS, MoveCategory.SPECIAL, 80, 100, 10, "The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.", 100, 0, 8) + new AttackMove(Moves.APPLE_ACID, Type.GRASS, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.SPDEF, -1), - new AttackMove(Moves.GRAV_APPLE, "Grav Apple (P)", Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, "The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.", 100, 0, 8) + new AttackMove(Moves.GRAV_APPLE, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.DEF, -1) + .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTag(ArenaTagType.GRAVITY) ? 1.5 : 1) .makesContact(false), - new AttackMove(Moves.SPIRIT_BREAK, "Spirit Break", Type.FAIRY, MoveCategory.PHYSICAL, 75, 100, 15, "The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.", 100, 0, 8) + new AttackMove(Moves.SPIRIT_BREAK, Type.FAIRY, MoveCategory.PHYSICAL, 75, 100, 15, 100, 0, 8) .attr(StatChangeAttr, BattleStat.SPATK, -1), - new AttackMove(Moves.STRANGE_STEAM, "Strange Steam", Type.FAIRY, MoveCategory.SPECIAL, 90, 95, 10, "The user attacks the target by emitting steam. This may also confuse the target.", 20, 0, 8) + new AttackMove(Moves.STRANGE_STEAM, Type.FAIRY, MoveCategory.SPECIAL, 90, 95, 10, 20, 0, 8) .attr(ConfuseAttr), - new StatusMove(Moves.LIFE_DEW, "Life Dew", Type.WATER, -1, 10, "The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.", -1, 0, 8) + new StatusMove(Moves.LIFE_DEW, Type.WATER, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) .target(MoveTarget.USER_AND_ALLIES), - new SelfStatusMove(Moves.OBSTRUCT, "Obstruct", Type.DARK, 100, 10, "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat.", -1, 4, 8) + new SelfStatusMove(Moves.OBSTRUCT, Type.DARK, 100, 10, -1, 4, 8) .attr(ProtectAttr, BattlerTagType.OBSTRUCT), - new AttackMove(Moves.FALSE_SURRENDER, "False Surrender", Type.DARK, MoveCategory.PHYSICAL, 80, -1, 10, "The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.", -1, 0, 8), - new AttackMove(Moves.METEOR_ASSAULT, "Meteor Assault", Type.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 5, "The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.", -1, 0, 8) + new AttackMove(Moves.FALSE_SURRENDER, Type.DARK, MoveCategory.PHYSICAL, 80, -1, 10, -1, 0, 8), + new AttackMove(Moves.METEOR_ASSAULT, Type.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 5, -1, 0, 8) .attr(RechargeAttr) .makesContact(false), - new AttackMove(Moves.ETERNABEAM, "Eternabeam", Type.DRAGON, MoveCategory.SPECIAL, 160, 90, 5, "This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.", -1, 0, 8) + new AttackMove(Moves.ETERNABEAM, Type.DRAGON, MoveCategory.SPECIAL, 160, 90, 5, -1, 0, 8) .attr(RechargeAttr), - new AttackMove(Moves.STEEL_BEAM, "Steel Beam", Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, "The user fires a beam of steel that it collected from its entire body. This also damages the user.", -1, 0, 8) - .attr(RecoilAttr, true, 0.5), - new AttackMove(Moves.EXPANDING_FORCE, "Expanding Force (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, "The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.", -1, 0, 8), - new AttackMove(Moves.STEEL_ROLLER, "Steel Roller", Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, "The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.", -1, 0, 8) + new AttackMove(Moves.STEEL_BEAM, Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, -1, 0, 8) + .attr(HalfSacrificialAttr), + new AttackMove(Moves.EXPANDING_FORCE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8) + .partial(), + new AttackMove(Moves.STEEL_ROLLER, Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, -1, 0, 8) .attr(ClearTerrainAttr) .condition((user, target, move) => !!user.scene.arena.terrain), - new AttackMove(Moves.SCALE_SHOT, "Scale Shot (P)", Type.DRAGON, MoveCategory.PHYSICAL, 25, 90, 20, "The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.", 100, 0, 8) + new AttackMove(Moves.SCALE_SHOT, Type.DRAGON, MoveCategory.PHYSICAL, 25, 90, 20, 100, 0, 8) //.attr(StatChangeAttr, BattleStat.SPD, 1, true) // TODO: Have boosts only apply at end of move, not after every hit //.attr(StatChangeAttr, BattleStat.DEF, -1, true) .attr(MultiHitAttr) - .makesContact(false), - new AttackMove(Moves.METEOR_BEAM, "Meteor Beam", Type.ROCK, MoveCategory.SPECIAL, 120, 90, 10, "In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.", 100, 0, 8) + .makesContact(false) + .partial(), + new AttackMove(Moves.METEOR_BEAM, Type.ROCK, MoveCategory.SPECIAL, 120, 90, 10, 100, 0, 8) .attr(ChargeAttr, ChargeAnim.METEOR_BEAM_CHARGING, 'is overflowing\nwith space power!', null, true) .attr(StatChangeAttr, BattleStat.SPATK, 1, true) .ignoresVirtual(), - new AttackMove(Moves.SHELL_SIDE_ARM, "Shell Side Arm (P)", Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, "This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.", 20, 0, 8) + new AttackMove(Moves.SHELL_SIDE_ARM, Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, 20, 0, 8) .attr(ShellSideArmCategoryAttr) - .attr(StatusEffectAttr, StatusEffect.POISON), - new AttackMove(Moves.MISTY_EXPLOSION, "Misty Explosion (P)", Type.FAIRY, MoveCategory.SPECIAL, 100, 100, 5, "The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_OTHERS), - new AttackMove(Moves.GRASSY_GLIDE, "Grassy Glide (P)", Type.GRASS, MoveCategory.PHYSICAL, 55, 100, 20, "Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.", -1, 0, 8), - new AttackMove(Moves.RISING_VOLTAGE, "Rising Voltage", Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, "The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.", -1, 0, 8) + .attr(StatusEffectAttr, StatusEffect.POISON) + .partial(), + new AttackMove(Moves.MISTY_EXPLOSION, Type.FAIRY, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8) + .attr(SacrificialAttr) + .target(MoveTarget.ALL_NEAR_OTHERS) + .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.MISTY && user.isGrounded() ? 1.5 : 1) + .condition(failIfDampCondition), + new AttackMove(Moves.GRASSY_GLIDE, Type.GRASS, MoveCategory.PHYSICAL, 55, 100, 20, -1, 0, 8) + .partial(), + new AttackMove(Moves.RISING_VOLTAGE, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 8) .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.ELECTRIC && target.isGrounded() ? 2 : 1), - new AttackMove(Moves.TERRAIN_PULSE, "Terrain Pulse (P)", Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, "The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.", -1, 0, 8) - .pulseMove(), - new AttackMove(Moves.SKITTER_SMACK, "Skitter Smack", Type.BUG, MoveCategory.PHYSICAL, 70, 90, 10, "The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.", 100, 0, 8) + new AttackMove(Moves.TERRAIN_PULSE, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 8) + .pulseMove() + .partial(), + new AttackMove(Moves.SKITTER_SMACK, Type.BUG, MoveCategory.PHYSICAL, 70, 90, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.SPATK, -1), - new AttackMove(Moves.BURNING_JEALOUSY, "Burning Jealousy (P)", Type.FIRE, MoveCategory.SPECIAL, 70, 100, 5, "The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.", 100, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.LASH_OUT, "Lash Out (P)", Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, "The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.", -1, 0, 8), - new AttackMove(Moves.POLTERGEIST, "Poltergeist (P)", Type.GHOST, MoveCategory.PHYSICAL, 110, 90, 5, "The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.", -1, 0, 8) - .makesContact(false), - new StatusMove(Moves.CORROSIVE_GAS, "Corrosive Gas (N)", Type.POISON, 100, 40, "The user surrounds everything around it with highly acidic gas and melts away items they hold.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_OTHERS), - new StatusMove(Moves.COACHING, "Coaching", Type.FIGHTING, -1, 10, "The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.", 100, 0, 8) + new AttackMove(Moves.BURNING_JEALOUSY, Type.FIRE, MoveCategory.SPECIAL, 70, 100, 5, 100, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .partial(), + new AttackMove(Moves.LASH_OUT, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) + .partial(), + new AttackMove(Moves.POLTERGEIST, Type.GHOST, MoveCategory.PHYSICAL, 110, 90, 5, -1, 0, 8) + .makesContact(false) + .partial(), + new StatusMove(Moves.CORROSIVE_GAS, Type.POISON, 100, 40, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_OTHERS) + .unimplemented(), + new StatusMove(Moves.COACHING, Type.FIGHTING, -1, 10, 100, 0, 8) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF ], 1) .target(MoveTarget.NEAR_ALLY), - new AttackMove(Moves.FLIP_TURN, "Flip Turn", Type.WATER, MoveCategory.PHYSICAL, 60, 100, 20, "After making its attack, the user rushes back to switch places with a party Pokémon in waiting.", -1, 0, 8) - .attr(ForceSwitchOutAttr, true), - new AttackMove(Moves.TRIPLE_AXEL, "Triple Axel (P)", Type.ICE, MoveCategory.PHYSICAL, 20, 90, 10, "A consecutive three-kick attack that becomes more powerful with each successful hit.", -1, 0, 8) + new AttackMove(Moves.FLIP_TURN, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 8) + .attr(ForceSwitchOutAttr, true, false), + new AttackMove(Moves.TRIPLE_AXEL, Type.ICE, MoveCategory.PHYSICAL, 20, 90, 10, -1, 0, 8) .attr(MultiHitAttr, MultiHitType._3_INCR) .attr(MissEffectAttr, (user: Pokemon, move: Move) => { user.turnData.hitsLeft = 1; return true; - }), - new AttackMove(Moves.DUAL_WINGBEAT, "Dual Wingbeat", Type.FLYING, MoveCategory.PHYSICAL, 40, 90, 10, "The user slams the target with its wings. The target is hit twice in a row.", -1, 0, 8) + }) + .partial(), + new AttackMove(Moves.DUAL_WINGBEAT, Type.FLYING, MoveCategory.PHYSICAL, 40, 90, 10, -1, 0, 8) .attr(MultiHitAttr, MultiHitType._2), - new AttackMove(Moves.SCORCHING_SANDS, "Scorching Sands", Type.GROUND, MoveCategory.SPECIAL, 70, 100, 10, "The user throws scorching sand at the target to attack. This may also leave the target with a burn.", 30, 0, 8) + new AttackMove(Moves.SCORCHING_SANDS, Type.GROUND, MoveCategory.SPECIAL, 70, 100, 10, 30, 0, 8) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN), - new StatusMove(Moves.JUNGLE_HEALING, "Jungle Healing (P)", Type.GRASS, -1, 10, "The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle.", -1, 0, 8) - .attr(HealAttr, 0.25) - .target(MoveTarget.USER_AND_ALLIES), - new AttackMove(Moves.WICKED_BLOW, "Wicked Blow", Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, "The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit.", -1, 0, 8) + new StatusMove(Moves.JUNGLE_HEALING, Type.GRASS, -1, 10, -1, 0, 8) + .attr(HealAttr, 0.25, true, false) + .target(MoveTarget.USER_AND_ALLIES) + .partial(), + new AttackMove(Moves.WICKED_BLOW, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) .attr(CritOnlyAttr) .punchingMove(), - new AttackMove(Moves.SURGING_STRIKES, "Surging Strikes", Type.WATER, MoveCategory.PHYSICAL, 25, 100, 5, "The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit.", -1, 0, 8) + new AttackMove(Moves.SURGING_STRIKES, Type.WATER, MoveCategory.PHYSICAL, 25, 100, 5, -1, 0, 8) .attr(MultiHitAttr, MultiHitType._3) .attr(CritOnlyAttr) .punchingMove(), - new AttackMove(Moves.THUNDER_CAGE, "Thunder Cage", Type.ELECTRIC, MoveCategory.SPECIAL, 80, 90, 15, "The user traps the target in a cage of sparking electricity for four to five turns.", 100, 0, 8) + new AttackMove(Moves.THUNDER_CAGE, Type.ELECTRIC, MoveCategory.SPECIAL, 80, 90, 15, 100, 0, 8) .attr(TrapAttr, BattlerTagType.THUNDER_CAGE), - new AttackMove(Moves.DRAGON_ENERGY, "Dragon Energy", Type.DRAGON, MoveCategory.SPECIAL, 150, 100, 5, "Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.", -1, 0, 8) + new AttackMove(Moves.DRAGON_ENERGY, Type.DRAGON, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 8) .attr(HpPowerAttr) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.FREEZING_GLARE, "Freezing Glare", Type.PSYCHIC, MoveCategory.SPECIAL, 90, 100, 10, "The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.", 10, 0, 8) + new AttackMove(Moves.FREEZING_GLARE, Type.PSYCHIC, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 8) .attr(StatusEffectAttr, StatusEffect.FREEZE), - new AttackMove(Moves.FIERY_WRATH, "Fiery Wrath", Type.DARK, MoveCategory.SPECIAL, 90, 100, 10, "The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.", 20, 0, 8) + new AttackMove(Moves.FIERY_WRATH, Type.DARK, MoveCategory.SPECIAL, 90, 100, 10, 20, 0, 8) .attr(FlinchAttr) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.THUNDEROUS_KICK, "Thunderous Kick", Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, "The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.", 100, 0, 8) + new AttackMove(Moves.THUNDEROUS_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.DEF, -1), - new AttackMove(Moves.GLACIAL_LANCE, "Glacial Lance", Type.ICE, MoveCategory.PHYSICAL, 120, 100, 5, "The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.", -1, 0, 8) + new AttackMove(Moves.GLACIAL_LANCE, Type.ICE, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 8) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.ASTRAL_BARRAGE, "Astral Barrage", Type.GHOST, MoveCategory.SPECIAL, 120, 100, 5, "The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.", -1, 0, 8) + new AttackMove(Moves.ASTRAL_BARRAGE, Type.GHOST, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 8) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.EERIE_SPELL, "Eerie Spell (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 5, "The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move.", 100, 0, 8) - .soundBased(), - new AttackMove(Moves.DIRE_CLAW, "Dire Claw", Type.POISON, MoveCategory.PHYSICAL, 80, 100, 15, "The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep.", 50, 0, 8) + new AttackMove(Moves.EERIE_SPELL, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 5, 100, 0, 8) + .soundBased() + .partial(), + new AttackMove(Moves.DIRE_CLAW, Type.POISON, MoveCategory.PHYSICAL, 80, 100, 15, 50, 0, 8) .attr(StatusEffectAttr, StatusEffect.POISON) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .attr(StatusEffectAttr, StatusEffect.SLEEP), - new AttackMove(Moves.PSYSHIELD_BASH, "Psyshield Bash", Type.PSYCHIC, MoveCategory.PHYSICAL, 70, 90, 10, "Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.", 100, 0, 8) + new AttackMove(Moves.PSYSHIELD_BASH, Type.PSYCHIC, MoveCategory.PHYSICAL, 70, 90, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.DEF, 1, true), - new SelfStatusMove(Moves.POWER_SHIFT, "Power Shift (N)", Type.NORMAL, -1, 10, "The user swaps its Attack and Defense stats.", 100, 0, 8), - new AttackMove(Moves.STONE_AXE, "Stone Axe", Type.ROCK, MoveCategory.PHYSICAL, 65, 90, 15, "The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target.", 100, 0, 8) + new SelfStatusMove(Moves.POWER_SHIFT, Type.NORMAL, -1, 10, 100, 0, 8) + .unimplemented(), + new AttackMove(Moves.STONE_AXE, Type.ROCK, MoveCategory.PHYSICAL, 65, 90, 15, 100, 0, 8) .attr(AddArenaTrapTagAttr, ArenaTagType.STEALTH_ROCK) .slicingMove(), - new AttackMove(Moves.SPRINGTIDE_STORM, "Springtide Storm", Type.FAIRY, MoveCategory.SPECIAL, 100, 80, 5, "The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.", 30, 0, 8) + new AttackMove(Moves.SPRINGTIDE_STORM, Type.FAIRY, MoveCategory.SPECIAL, 100, 80, 5, 30, 0, 8) .attr(StatChangeAttr, BattleStat.ATK, -1) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.MYSTICAL_POWER, "Mystical Power", Type.PSYCHIC, MoveCategory.SPECIAL, 70, 90, 10, "The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat.", 100, 0, 8) + new AttackMove(Moves.MYSTICAL_POWER, Type.PSYCHIC, MoveCategory.SPECIAL, 70, 90, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.SPATK, 1, true), - new AttackMove(Moves.RAGING_FURY, "Raging Fury", Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 10, "The user rampages around spewing flames for two to three turns. The user then becomes confused.", -1, 0, 8) + new AttackMove(Moves.RAGING_FURY, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 8) .attr(FrenzyAttr) .attr(MissEffectAttr, frenzyMissFunc) .target(MoveTarget.RANDOM_NEAR_ENEMY), - new AttackMove(Moves.WAVE_CRASH, "Wave Crash", Type.WATER, MoveCategory.PHYSICAL, 120, 100, 10, "The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.", -1, 0, 8) + new AttackMove(Moves.WAVE_CRASH, Type.WATER, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 8) .attr(RecoilAttr, false, 0.33), - new AttackMove(Moves.CHLOROBLAST, "Chloroblast", Type.GRASS, MoveCategory.SPECIAL, 150, 95, 5, "The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user.", -1, 0, 8) + new AttackMove(Moves.CHLOROBLAST, Type.GRASS, MoveCategory.SPECIAL, 150, 95, 5, -1, 0, 8) .attr(RecoilAttr, true, 0.5), - new AttackMove(Moves.MOUNTAIN_GALE, "Mountain Gale", Type.ICE, MoveCategory.PHYSICAL, 100, 85, 10, "The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.", 30, 0, 8) + new AttackMove(Moves.MOUNTAIN_GALE, Type.ICE, MoveCategory.PHYSICAL, 100, 85, 10, 30, 0, 8) .attr(FlinchAttr), - new SelfStatusMove(Moves.VICTORY_DANCE, "Victory Dance", Type.FIGHTING, -1, 10, "The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.", 100, 0, 8) + new SelfStatusMove(Moves.VICTORY_DANCE, Type.FIGHTING, -1, 10, 100, 0, 8) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPD ], 1, true) .danceMove(), - new AttackMove(Moves.HEADLONG_RUSH, "Headlong Rush", Type.GROUND, MoveCategory.PHYSICAL, 120, 100, 5, "The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats.", 100, 0, 8) + new AttackMove(Moves.HEADLONG_RUSH, Type.GROUND, MoveCategory.PHYSICAL, 120, 100, 5, 100, 0, 8) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true) .punchingMove(), - new AttackMove(Moves.BARB_BARRAGE, "Barb Barrage", Type.POISON, MoveCategory.PHYSICAL, 60, 100, 10, "The user launches countless toxic barbs to inflict damage. This may also poison the target. This move's power is doubled if the target is already poisoned.", 50, 0, 8) + new AttackMove(Moves.BARB_BARRAGE, Type.POISON, MoveCategory.PHYSICAL, 60, 100, 10, 50, 0, 8) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status && (target.status.effect === StatusEffect.POISON || target.status.effect === StatusEffect.TOXIC) ? 2 : 1) .attr(StatusEffectAttr, StatusEffect.POISON), - new AttackMove(Moves.ESPER_WING, "Esper Wing", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, "The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.", 100, 0, 8) + new AttackMove(Moves.ESPER_WING, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 8) .attr(HighCritAttr) .attr(StatChangeAttr, BattleStat.SPD, 1, true), - new AttackMove(Moves.BITTER_MALICE, "Bitter Malice", Type.GHOST, MoveCategory.SPECIAL, 75, 100, 10, "The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat.", 100, 0, 8) + new AttackMove(Moves.BITTER_MALICE, Type.GHOST, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.ATK, -1), - new SelfStatusMove(Moves.SHELTER, "Shelter", Type.STEEL, -1, 10, "The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.", 100, 0, 8) + new SelfStatusMove(Moves.SHELTER, Type.STEEL, -1, 10, 100, 0, 8) .attr(StatChangeAttr, BattleStat.DEF, 2, true), - new AttackMove(Moves.TRIPLE_ARROWS, "Triple Arrows (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, "The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch.", 30, 0, 8) + new AttackMove(Moves.TRIPLE_ARROWS, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8) .attr(HighCritAttr) .attr(StatChangeAttr, BattleStat.DEF, -1) - .attr(FlinchAttr), - new AttackMove(Moves.INFERNAL_PARADE, "Infernal Parade", Type.GHOST, MoveCategory.SPECIAL, 60, 100, 15, "The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.", 30, 0, 8) + .attr(FlinchAttr) + .partial(), + new AttackMove(Moves.INFERNAL_PARADE, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 15, 30, 0, 8) .attr(StatusEffectAttr, StatusEffect.BURN) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status ? 2 : 1), - new AttackMove(Moves.CEASELESS_EDGE, "Ceaseless Edge", Type.DARK, MoveCategory.PHYSICAL, 65, 90, 15, "The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.", 100, 0, 8) + new AttackMove(Moves.CEASELESS_EDGE, Type.DARK, MoveCategory.PHYSICAL, 65, 90, 15, 100, 0, 8) .attr(AddArenaTrapTagAttr, ArenaTagType.SPIKES) .slicingMove(), - new AttackMove(Moves.BLEAKWIND_STORM, "Bleakwind Storm", Type.FLYING, MoveCategory.SPECIAL, 100, 80, 10, "The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon.", 30, 0, 8) + new AttackMove(Moves.BLEAKWIND_STORM, Type.FLYING, MoveCategory.SPECIAL, 100, 80, 10, 30, 0, 8) .attr(ThunderAccuracyAttr) .attr(StatChangeAttr, BattleStat.SPD, -1) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.WILDBOLT_STORM, "Wildbolt Storm", Type.ELECTRIC, MoveCategory.SPECIAL, 100, 80, 10, "The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.", 20, 0, 8) + new AttackMove(Moves.WILDBOLT_STORM, Type.ELECTRIC, MoveCategory.SPECIAL, 100, 80, 10, 20, 0, 8) .attr(ThunderAccuracyAttr) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.SANDSEAR_STORM, "Sandsear Storm", Type.GROUND, MoveCategory.SPECIAL, 100, 80, 10, "The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.", 20, 0, 8) + new AttackMove(Moves.SANDSEAR_STORM, Type.GROUND, MoveCategory.SPECIAL, 100, 80, 10, 20, 0, 8) .attr(ThunderAccuracyAttr) .attr(StatusEffectAttr, StatusEffect.BURN) .windMove() .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.LUNAR_BLESSING, "Lunar Blessing (P)", Type.PSYCHIC, -1, 5, "The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.", -1, 0, 8) + new StatusMove(Moves.LUNAR_BLESSING, Type.PSYCHIC, -1, 5, -1, 0, 8) .attr(HealAttr, 0.25) .target(MoveTarget.USER_AND_ALLIES) - .triageMove(), - new SelfStatusMove(Moves.TAKE_HEART, "Take Heart (P)", Type.PSYCHIC, -1, 10, "The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.", -1, 0, 8) - .attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF ], 1, true), + .triageMove() + .partial(), + new SelfStatusMove(Moves.TAKE_HEART, Type.PSYCHIC, -1, 10, -1, 0, 8) + .attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF ], 1, true) + .partial(), /* Unused - new AttackMove(Moves.G_MAX_WILDFIRE, "G-Max Wildfire (N)", Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, "A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_BEFUDDLE, "G-Max Befuddle (N)", Type.BUG, MoveCategory.PHYSICAL, 10, -1, 10, "A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_VOLT_CRASH, "G-Max Volt Crash (N)", Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, "An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_GOLD_RUSH, "G-Max Gold Rush (N)", Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, "A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_CHI_STRIKE, "G-Max Chi Strike (N)", Type.FIGHTING, MoveCategory.PHYSICAL, 10, -1, 10, "A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_TERROR, "G-Max Terror (N)", Type.GHOST, MoveCategory.PHYSICAL, 10, -1, 10, "A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_RESONANCE, "G-Max Resonance (N)", Type.ICE, MoveCategory.PHYSICAL, 10, -1, 10, "An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_CUDDLE, "G-Max Cuddle (N)", Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, "A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_REPLENISH, "G-Max Replenish (N)", Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, "A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_MALODOR, "G-Max Malodor (N)", Type.POISON, MoveCategory.PHYSICAL, 10, -1, 10, "A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_STONESURGE, "G-Max Stonesurge (N)", Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, "A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_WIND_RAGE, "G-Max Wind Rage (N)", Type.FLYING, MoveCategory.PHYSICAL, 10, -1, 10, "A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_STUN_SHOCK, "G-Max Stun Shock (N)", Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, "An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_FINALE, "G-Max Finale (N)", Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, "A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_DEPLETION, "G-Max Depletion (N)", Type.DRAGON, MoveCategory.PHYSICAL, 10, -1, 10, "A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_GRAVITAS, "G-Max Gravitas (N)", Type.PSYCHIC, MoveCategory.PHYSICAL, 10, -1, 10, "A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_VOLCALITH, "G-Max Volcalith (N)", Type.ROCK, MoveCategory.PHYSICAL, 10, -1, 10, "A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_SANDBLAST, "G-Max Sandblast (N)", Type.GROUND, MoveCategory.PHYSICAL, 10, -1, 10, "A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_SNOOZE, "G-Max Snooze (N)", Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, "A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_TARTNESS, "G-Max Tartness (N)", Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, "A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents' evasiveness.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_SWEETNESS, "G-Max Sweetness (N)", Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, "A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_SMITE, "G-Max Smite (N)", Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, "A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_STEELSURGE, "G-Max Steelsurge (N)", Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, "A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_MELTDOWN, "G-Max Meltdown (N)", Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, "A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_FOAM_BURST, "G-Max Foam Burst (N)", Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, "A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_CENTIFERNO, "G-Max Centiferno (N)", Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, "A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_VINE_LASH, "G-Max Vine Lash (N)", Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, "A Grass-type attack that Gigantamax Venusaur use. This move continues to deal damage to opponents for four turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_CANNONADE, "G-Max Cannonade (N)", Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, "A Water-type attack that Gigantamax Blastoise use. This move continues to deal damage to opponents for four turns.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_DRUM_SOLO, "G-Max Drum Solo (N)", Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, "A Grass-type attack that Gigantamax Rillaboom use. This move can be used on the target regardless of its Abilities.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_FIREBALL, "G-Max Fireball (N)", Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, "A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_HYDROSNIPE, "G-Max Hydrosnipe (N)", Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, "A Water-type attack that Gigantamax Inteleon use. This move can be used on the target regardless of its Abilities.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_ONE_BLOW, "G-Max One Blow (N)", Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, "A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.G_MAX_RAPID_FLOW, "G-Max Rapid Flow (N)", Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, "A Water-type attack that Gigantamax Urshifu use. This rapid-strike move can ignore Max Guard.", -1, 0, 8) - .target(MoveTarget.ALL_NEAR_ENEMIES), + new AttackMove(Moves.G_MAX_WILDFIRE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_BEFUDDLE, Type.BUG, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_VOLT_CRASH, Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_GOLD_RUSH, Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_CHI_STRIKE, Type.FIGHTING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_TERROR, Type.GHOST, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_RESONANCE, Type.ICE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_CUDDLE, Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_REPLENISH, Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_MALODOR, Type.POISON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_STONESURGE, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_WIND_RAGE, Type.FLYING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_STUN_SHOCK, Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_FINALE, Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_DEPLETION, Type.DRAGON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_GRAVITAS, Type.PSYCHIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_VOLCALITH, Type.ROCK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_SANDBLAST, Type.GROUND, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_SNOOZE, Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_TARTNESS, Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_SWEETNESS, Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_SMITE, Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_STEELSURGE, Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_MELTDOWN, Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_FOAM_BURST, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_CENTIFERNO, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_VINE_LASH, Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_CANNONADE, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_DRUM_SOLO, Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_FIREBALL, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_HYDROSNIPE, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_ONE_BLOW, Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), + new AttackMove(Moves.G_MAX_RAPID_FLOW, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) + .target(MoveTarget.ALL_NEAR_ENEMIES) + .unimplemented(), End Unused */ - new AttackMove(Moves.TERA_BLAST, "Tera Blast (P)", Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, "If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.", -1, 0, 9) - .attr(TeraBlastCategoryAttr), - new SelfStatusMove(Moves.SILK_TRAP, "Silk Trap", Type.BUG, -1, 10, "The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.", -1, 4, 9) + new AttackMove(Moves.TERA_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9) + .attr(TeraBlastCategoryAttr) + .partial(), + new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9) .attr(ProtectAttr, BattlerTagType.SILK_TRAP), - new AttackMove(Moves.AXE_KICK, "Axe Kick", Type.FIGHTING, MoveCategory.PHYSICAL, 120, 90, 10, "The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.", 30, 0, 9) + new AttackMove(Moves.AXE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 90, 10, 30, 0, 9) .attr(MissEffectAttr, crashDamageFunc) .attr(NoEffectAttr, crashDamageFunc) .attr(ConfuseAttr), - new AttackMove(Moves.LAST_RESPECTS, "Last Respects", Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, "The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.", -1, 0, 9) + new AttackMove(Moves.LAST_RESPECTS, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9) .attr(MovePowerMultiplierAttr, (user, target, move) => { return user.scene.getParty().reduce((acc, pokemonInParty) => acc + (pokemonInParty.status?.effect == StatusEffect.FAINT ? 1 : 0), 1,) }) .makesContact(false), - new AttackMove(Moves.LUMINA_CRASH, "Lumina Crash", Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, "The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.", 100, 0, 9) + new AttackMove(Moves.LUMINA_CRASH, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) .attr(StatChangeAttr, BattleStat.SPDEF, -2), - new AttackMove(Moves.ORDER_UP, "Order Up (P)", Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, "The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.", -1, 0, 9) - .makesContact(false), - new AttackMove(Moves.JET_PUNCH, "Jet Punch", Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, "The user summons a torrent around its fist and punches at blinding speed. This move always goes first.", -1, 1, 9) + new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 9) + .makesContact(false) + .partial(), + new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9) .punchingMove(), - new StatusMove(Moves.SPICY_EXTRACT, "Spicy Extract", Type.GRASS, -1, 15, "The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.", 100, 0, 9) + new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, 100, 0, 9) .attr(StatChangeAttr, BattleStat.ATK, 2) .attr(StatChangeAttr, BattleStat.DEF, -2), - new AttackMove(Moves.SPIN_OUT, "Spin Out", Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, "The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.", 100, 0, 9) + new AttackMove(Moves.SPIN_OUT, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, 100, 0, 9) .attr(StatChangeAttr, BattleStat.SPD, -2, true), - new AttackMove(Moves.POPULATION_BOMB, "Population Bomb (P)", Type.NORMAL, MoveCategory.PHYSICAL, 20, 90, 10, "The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.", -1, 0, 9) + new AttackMove(Moves.POPULATION_BOMB, Type.NORMAL, MoveCategory.PHYSICAL, 20, 90, 10, -1, 0, 9) .attr(MultiHitAttr, MultiHitType._1_TO_10) - .slicingMove(), - new AttackMove(Moves.ICE_SPINNER, "Ice Spinner", Type.ICE, MoveCategory.PHYSICAL, 80, 100, 15, "The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.", -1, 0, 9) + .slicingMove() + .partial(), + new AttackMove(Moves.ICE_SPINNER, Type.ICE, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 9) .attr(ClearTerrainAttr), - new AttackMove(Moves.GLAIVE_RUSH, "Glaive Rush (P)", Type.DRAGON, MoveCategory.PHYSICAL, 120, 100, 5, "The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn.", -1, 0, 9), - new StatusMove(Moves.REVIVAL_BLESSING, "Revival Blessing (N)", Type.NORMAL, -1, 1, "The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.", -1, 0, 9) - .triageMove(), - new AttackMove(Moves.SALT_CURE, "Salt Cure", Type.ROCK, MoveCategory.PHYSICAL, 40, 100, 15, "The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.", -1, 0, 9) + new AttackMove(Moves.GLAIVE_RUSH, Type.DRAGON, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 9) + .partial(), + new StatusMove(Moves.REVIVAL_BLESSING, Type.NORMAL, -1, 1, -1, 0, 9) + .triageMove() + .unimplemented(), + new AttackMove(Moves.SALT_CURE, Type.ROCK, MoveCategory.PHYSICAL, 40, 100, 15, -1, 0, 9) .attr(AddBattlerTagAttr, BattlerTagType.SALT_CURED) .makesContact(false), - new AttackMove(Moves.TRIPLE_DIVE, "Triple Dive", Type.WATER, MoveCategory.PHYSICAL, 30, 95, 10, "The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.", -1, 0, 9) + new AttackMove(Moves.TRIPLE_DIVE, Type.WATER, MoveCategory.PHYSICAL, 30, 95, 10, -1, 0, 9) .attr(MultiHitAttr, MultiHitType._3), - new AttackMove(Moves.MORTAL_SPIN, "Mortal Spin", Type.POISON, MoveCategory.PHYSICAL, 30, 100, 15, "The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.", 100, 0, 9) - .attr(LapseBattlerTagAttr, [ BattlerTagType.BIND, BattlerTagType.WRAP, BattlerTagType.FIRE_SPIN, BattlerTagType.WHIRLPOOL, BattlerTagType.CLAMP, BattlerTagType.SAND_TOMB, BattlerTagType.MAGMA_STORM, BattlerTagType.THUNDER_CAGE, BattlerTagType.SEEDED ], true) + new AttackMove(Moves.MORTAL_SPIN, Type.POISON, MoveCategory.PHYSICAL, 30, 100, 15, 100, 0, 9) + .attr(LapseBattlerTagAttr, [ + BattlerTagType.BIND, + BattlerTagType.WRAP, + BattlerTagType.FIRE_SPIN, + BattlerTagType.WHIRLPOOL, + BattlerTagType.CLAMP, + BattlerTagType.SAND_TOMB, + BattlerTagType.MAGMA_STORM, + BattlerTagType.SNAP_TRAP, + BattlerTagType.THUNDER_CAGE, + BattlerTagType.SEEDED, + BattlerTagType.INFESTATION + ], true) .attr(StatusEffectAttr, StatusEffect.POISON) .target(MoveTarget.ALL_NEAR_ENEMIES), - new StatusMove(Moves.DOODLE, "Doodle (N)", Type.NORMAL, 100, 10, "The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.", -1, 0, 9), - new SelfStatusMove(Moves.FILLET_AWAY, "Fillet Away", Type.NORMAL, -1, 10, "The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.", -1, 0, 9) + new StatusMove(Moves.DOODLE, Type.NORMAL, 100, 10, -1, 0, 9) + .attr(AbilityCopyAttr, true), + new SelfStatusMove(Moves.FILLET_AWAY, Type.NORMAL, -1, 10, -1, 0, 9) .attr(CutHpStatBoostAttr, [ BattleStat.ATK, BattleStat.SPATK, BattleStat.SPD ], 2, 2), - new AttackMove(Moves.KOWTOW_CLEAVE, "Kowtow Cleave", Type.DARK, MoveCategory.PHYSICAL, 85, -1, 10, "The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.", -1, 0, 9) + new AttackMove(Moves.KOWTOW_CLEAVE, Type.DARK, MoveCategory.PHYSICAL, 85, -1, 10, -1, 0, 9) .slicingMove(), - new AttackMove(Moves.FLOWER_TRICK, "Flower Trick", Type.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, "The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.", 100, 0, 9) + new AttackMove(Moves.FLOWER_TRICK, Type.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, 100, 0, 9) .attr(CritOnlyAttr) .makesContact(false), - new AttackMove(Moves.TORCH_SONG, "Torch Song", Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, "The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.", 100, 0, 9) + new AttackMove(Moves.TORCH_SONG, Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) .attr(StatChangeAttr, BattleStat.SPATK, 1, true) .soundBased(), - new AttackMove(Moves.AQUA_STEP, "Aqua Step", Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, "The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.", 100, 0, 9) + new AttackMove(Moves.AQUA_STEP, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9) .attr(StatChangeAttr, BattleStat.SPD, 1, true) .danceMove(), - new AttackMove(Moves.RAGING_BULL, "Raging Bull (P)", Type.NORMAL, MoveCategory.PHYSICAL, 90, 100, 10, "The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.", -1, 0, 9) - .attr(RagingBullTypeAttr), - new AttackMove(Moves.MAKE_IT_RAIN, "Make It Rain", Type.STEEL, MoveCategory.SPECIAL, 120, 100, 5, "The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.", -1, 0, 9) + new AttackMove(Moves.RAGING_BULL, Type.NORMAL, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 9) + .attr(RagingBullTypeAttr) + .attr(RemoveScreensAttr), + new AttackMove(Moves.MAKE_IT_RAIN, Type.STEEL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) .attr(MoneyAttr) .attr(StatChangeAttr, BattleStat.SPATK, -1, true, null, true, true) .target(MoveTarget.ALL_NEAR_ENEMIES), - new AttackMove(Moves.PSYBLADE, "Psyblade", Type.PSYCHIC, MoveCategory.PHYSICAL, 80, 100, 15, "The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.", -1, 0, 9) + new AttackMove(Moves.PSYBLADE, Type.PSYCHIC, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 9) .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.ELECTRIC && user.isGrounded() ? 1.5 : 1) .slicingMove(), - new AttackMove(Moves.HYDRO_STEAM, "Hydro Steam (P)", Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, "The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.", -1, 0, 9), - new AttackMove(Moves.RUINATION, "Ruination", Type.DARK, MoveCategory.SPECIAL, 1, 90, 10, "The user summons a ruinous disaster. This cuts the target's HP in half.", -1, 0, 9) + new AttackMove(Moves.HYDRO_STEAM, Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, 0, 9) + .partial(), + new AttackMove(Moves.RUINATION, Type.DARK, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 9) .attr(TargetHalfHpDamageAttr), - new AttackMove(Moves.COLLISION_COURSE, "Collision Course (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 100, 5, "The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.", -1, 0, 9), - new AttackMove(Moves.ELECTRO_DRIFT, "Electro Drift (P)", Type.ELECTRIC, MoveCategory.SPECIAL, 100, 100, 5, "The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.", -1, 0, 9) + new AttackMove(Moves.COLLISION_COURSE, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 9) + .attr(MovePowerMultiplierAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2 ? 5461/4096 : 1), + new AttackMove(Moves.ELECTRO_DRIFT, Type.ELECTRIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 9) + .attr(MovePowerMultiplierAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2 ? 5461/4096 : 1) .makesContact(), - new SelfStatusMove(Moves.SHED_TAIL, "Shed Tail (N)", Type.NORMAL, -1, 10, "The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.", -1, 0, 9), - new StatusMove(Moves.CHILLY_RECEPTION, "Chilly Reception", Type.ICE, -1, 10, "The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.", -1, 0, 9) - .attr(WeatherChangeAttr, WeatherType.HAIL) // Set to Hail for now, if Snow is added in the future, change this + new SelfStatusMove(Moves.SHED_TAIL, Type.NORMAL, -1, 10, -1, 0, 9) + .unimplemented(), + new StatusMove(Moves.CHILLY_RECEPTION, Type.ICE, -1, 10, -1, 0, 9) + .attr(WeatherChangeAttr, WeatherType.SNOW) .attr(ForceSwitchOutAttr, true, false) .target(MoveTarget.BOTH_SIDES), - new SelfStatusMove(Moves.TIDY_UP, "Tidy Up (P)", Type.NORMAL, -1, 10, "The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats.", 100, 0, 9) - .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPD ], 1, true), - new StatusMove(Moves.SNOWSCAPE, "Snowscape", Type.ICE, -1, 10, "The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.", -1, 0, 9) - .attr(WeatherChangeAttr, WeatherType.HAIL) // Set to Hail for now, if Snow is added in the future, change this + new SelfStatusMove(Moves.TIDY_UP, Type.NORMAL, -1, 10, 100, 0, 9) + .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPD ], 1, true) + .partial(), + new StatusMove(Moves.SNOWSCAPE, Type.ICE, -1, 10, -1, 0, 9) + .attr(WeatherChangeAttr, WeatherType.SNOW) .target(MoveTarget.BOTH_SIDES), - new AttackMove(Moves.POUNCE, "Pounce", Type.BUG, MoveCategory.PHYSICAL, 50, 100, 20, "The user attacks by pouncing on the target. This also lowers the target's Speed stat.", 100, 0, 9) + new AttackMove(Moves.POUNCE, Type.BUG, MoveCategory.PHYSICAL, 50, 100, 20, 100, 0, 9) .attr(StatChangeAttr, BattleStat.SPD, -1), - new AttackMove(Moves.TRAILBLAZE, "Trailblaze", Type.GRASS, MoveCategory.PHYSICAL, 50, 100, 20, "The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.", 100, 0, 9) + new AttackMove(Moves.TRAILBLAZE, Type.GRASS, MoveCategory.PHYSICAL, 50, 100, 20, 100, 0, 9) .attr(StatChangeAttr, BattleStat.SPD, 1, true), - new AttackMove(Moves.CHILLING_WATER, "Chilling Water", Type.WATER, MoveCategory.SPECIAL, 50, 100, 20, "The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.", -1, 0, 9) + new AttackMove(Moves.CHILLING_WATER, Type.WATER, MoveCategory.SPECIAL, 50, 100, 20, -1, 0, 9) .attr(StatChangeAttr, BattleStat.ATK, -1), - new AttackMove(Moves.HYPER_DRILL, "Hyper Drill", Type.NORMAL, MoveCategory.PHYSICAL, 100, 100, 5, "The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.", -1, 0, 9) + new AttackMove(Moves.HYPER_DRILL, Type.NORMAL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 9) .ignoresProtect(), - new AttackMove(Moves.TWIN_BEAM, "Twin Beam", Type.PSYCHIC, MoveCategory.SPECIAL, 40, 100, 10, "The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.", -1, 0, 9) + new AttackMove(Moves.TWIN_BEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 40, 100, 10, -1, 0, 9) .attr(MultiHitAttr, MultiHitType._2), - new AttackMove(Moves.RAGE_FIST, "Rage Fist", Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, "The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.", -1, 0, 9) + new AttackMove(Moves.RAGE_FIST, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9) .attr(HitCountPowerAttr) .punchingMove(), - new AttackMove(Moves.ARMOR_CANNON, "Armor Cannon", Type.FIRE, MoveCategory.SPECIAL, 120, 100, 5, "The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.", -1, 0, 9) + new AttackMove(Moves.ARMOR_CANNON, Type.FIRE, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) .attr(StatChangeAttr, [ BattleStat.DEF, BattleStat.SPDEF ], -1, true), - new AttackMove(Moves.BITTER_BLADE, "Bitter Blade", Type.FIRE, MoveCategory.PHYSICAL, 90, 100, 10, "The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.", -1, 0, 9) + new AttackMove(Moves.BITTER_BLADE, Type.FIRE, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 9) .attr(HitHealAttr) .slicingMove() .triageMove(), - new AttackMove(Moves.DOUBLE_SHOCK, "Double Shock (P)", Type.ELECTRIC, MoveCategory.PHYSICAL, 120, 100, 5, "The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.", -1, 0, 9), - new AttackMove(Moves.GIGATON_HAMMER, "Gigaton Hammer (P)", Type.STEEL, MoveCategory.PHYSICAL, 160, 100, 5, "The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.", -1, 0, 9) - .makesContact(false), - new AttackMove(Moves.COMEUPPANCE, "Comeuppance", Type.DARK, MoveCategory.PHYSICAL, 1, 100, 10, "The user retaliates with much greater force against the opponent that last inflicted damage on it.", -1, 0, 9) + new AttackMove(Moves.DOUBLE_SHOCK, Type.ELECTRIC, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 9) + .condition((user) => { + const userTypes = user.getTypes(true); + return userTypes.includes(Type.ELECTRIC); + }) + .attr(RemoveTypeAttr, Type.ELECTRIC, (user) => { + user.scene.queueMessage(getPokemonMessage(user, ` used up all its electricity!`)); + }), + new AttackMove(Moves.GIGATON_HAMMER, Type.STEEL, MoveCategory.PHYSICAL, 160, 100, 5, -1, 0, 9) + .makesContact(false) + .condition((user, target, move) => { + const turnMove = user.getLastXMoves(1); + return !turnMove.length || turnMove[0].move !== move.id || turnMove[0].result !== MoveResult.SUCCESS; + }), // TODO Add Instruct/Encore interaction + new AttackMove(Moves.COMEUPPANCE, Type.DARK, MoveCategory.PHYSICAL, 1, 100, 10, -1, 0, 9) .attr(CounterDamageAttr, (move: Move) => (move.category === MoveCategory.PHYSICAL || move.category === MoveCategory.SPECIAL), 1.5) - .target(MoveTarget.ATTACKER), - new AttackMove(Moves.AQUA_CUTTER, "Aqua Cutter", Type.WATER, MoveCategory.PHYSICAL, 70, 100, 20, "The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.", -1, 0, 9) + .target(MoveTarget.ATTACKER) + .partial(), + new AttackMove(Moves.AQUA_CUTTER, Type.WATER, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 9) .attr(HighCritAttr) .slicingMove() .makesContact(false), - new AttackMove(Moves.BLAZING_TORQUE, "Blazing Torque", Type.FIRE, MoveCategory.PHYSICAL, 80, 100, 10, "The user revs their blazing engine into the target. This may also leave the target with a burn.", 30, 0, 9) + new AttackMove(Moves.BLAZING_TORQUE, Type.FIRE, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 9) .attr(StatusEffectAttr, StatusEffect.BURN) .makesContact(false), - new AttackMove(Moves.WICKED_TORQUE, "Wicked Torque", Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, "The user revs their engine into the target with malicious intent. This may put the target to sleep.", 10, 0, 9) + new AttackMove(Moves.WICKED_TORQUE, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, 10, 0, 9) .attr(StatusEffectAttr, StatusEffect.SLEEP) .makesContact(false), - new AttackMove(Moves.NOXIOUS_TORQUE, "Noxious Torque", Type.POISON, MoveCategory.PHYSICAL, 100, 100, 10, "The user revs their poisonous engine into the target. This may also poison the target.", 30, 0, 9) + new AttackMove(Moves.NOXIOUS_TORQUE, Type.POISON, MoveCategory.PHYSICAL, 100, 100, 10, 30, 0, 9) .attr(StatusEffectAttr, StatusEffect.POISON) .makesContact(false), - new AttackMove(Moves.COMBAT_TORQUE, "Combat Torque", Type.FIGHTING, MoveCategory.PHYSICAL, 100, 100, 10, "The user revs their engine forcefully into the target. This may also leave the target with paralysis.", 30, 0, 9) + new AttackMove(Moves.COMBAT_TORQUE, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 100, 10, 30, 0, 9) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .makesContact(false), - new AttackMove(Moves.MAGICAL_TORQUE, "Magical Torque", Type.FAIRY, MoveCategory.PHYSICAL, 100, 100, 10, "The user revs their fae-like engine into the target. This may also confuse the target.", 30, 0, 9) + new AttackMove(Moves.MAGICAL_TORQUE, Type.FAIRY, MoveCategory.PHYSICAL, 100, 100, 10, 30, 0, 9) .attr(ConfuseAttr) .makesContact(false), - new AttackMove(Moves.BLOOD_MOON, "Blood Moon (P)", Type.NORMAL, MoveCategory.SPECIAL, 140, 100, 5, "The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.", -1, 0, 9), - new AttackMove(Moves.MATCHA_GOTCHA, "Matcha Gotcha", Type.GRASS, MoveCategory.SPECIAL, 80, 90, 15, "The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.", 20, 0, 9) + new AttackMove(Moves.BLOOD_MOON, Type.NORMAL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 9) + .condition((user, target, move) => { + const turnMove = user.getLastXMoves(1); + return !turnMove.length || turnMove[0].move !== move.id || turnMove[0].result !== MoveResult.SUCCESS; + }), // TODO Add Instruct/Encore interaction + new AttackMove(Moves.MATCHA_GOTCHA, Type.GRASS, MoveCategory.SPECIAL, 80, 90, 15, 20, 0, 9) .attr(HitHealAttr) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.BURN) .target(MoveTarget.ALL_NEAR_ENEMIES) - .triageMove(), - new AttackMove(Moves.SYRUP_BOMB, "Syrup Bomb (P)", Type.GRASS, MoveCategory.SPECIAL, 60, 85, 10, "The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.", -1, 0, 9) + .triageMove() + .partial(), + new AttackMove(Moves.SYRUP_BOMB, Type.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9) .attr(StatChangeAttr, BattleStat.SPD, -1) //Temporary - .ballBombMove(), - new AttackMove(Moves.IVY_CUDGEL, "Ivy Cudgel (P)", Type.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, "The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.", -1, 0, 9) + .ballBombMove() + .partial(), + new AttackMove(Moves.IVY_CUDGEL, Type.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9) + .attr(IvyCudgelTypeAttr) .attr(HighCritAttr) .makesContact(false), - new AttackMove(Moves.ELECTRO_SHOT, "Electro Shot", Type.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, "The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.", 100, 0, 9) + new AttackMove(Moves.ELECTRO_SHOT, Type.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, 100, 0, 9) .attr(ElectroShotChargeAttr) - .attr(StatChangeAttr, BattleStat.SPATK, 1, true) .ignoresVirtual(), - new AttackMove(Moves.TERA_STARSTORM, "Tera Starstorm (P)", Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, "With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.", -1, 0, 9) - .attr(TeraBlastCategoryAttr), - new AttackMove(Moves.FICKLE_BEAM, "Fickle Beam", Type.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, "The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.", 30, 0, 9) + new AttackMove(Moves.TERA_STARSTORM, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) + .attr(TeraBlastCategoryAttr) + .partial(), + new AttackMove(Moves.FICKLE_BEAM, Type.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9) .attr(PreMoveMessageAttr, doublePowerChanceMessageFunc) .attr(DoublePowerChanceAttr), - new StatusMove(Moves.BURNING_BULWARK, "Burning Bulwark", Type.FIRE, -1, 10, "The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.", 100, 4, 9) + new StatusMove(Moves.BURNING_BULWARK, Type.FIRE, -1, 10, 100, 4, 9) .attr(ProtectAttr, BattlerTagType.BURNING_BULWARK), - new AttackMove(Moves.THUNDERCLAP, "Thunderclap (P)", Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 5, "This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.", -1, 1, 9), - new AttackMove(Moves.MIGHTY_CLEAVE, "Mighty Cleave", Type.ROCK, MoveCategory.PHYSICAL, 95, 100, 5, "The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.", -1, 0, 9) + new AttackMove(Moves.THUNDERCLAP, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 5, -1, 1, 9) + .condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()].move.move].category !== MoveCategory.STATUS), + new AttackMove(Moves.MIGHTY_CLEAVE, Type.ROCK, MoveCategory.PHYSICAL, 95, 100, 5, -1, 0, 9) .ignoresProtect(), - new AttackMove(Moves.TACHYON_CUTTER, "Tachyon Cutter", Type.STEEL, MoveCategory.SPECIAL, 50, -1, 10, "The user attacks by launching particle blades at the target twice in a row. This attack never misses.", -1, 0, 9) - .attr(MultiHitAttr, MultiHitType._2), - new AttackMove(Moves.HARD_PRESS, "Hard Press", Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, "The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.", -1, 0, 9) + new AttackMove(Moves.TACHYON_CUTTER, Type.STEEL, MoveCategory.SPECIAL, 50, -1, 10, -1, 0, 9) + .attr(MultiHitAttr, MultiHitType._2) + .slicingMove(), + new AttackMove(Moves.HARD_PRESS, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 9) .attr(OpponentHighHpPowerAttr), - new StatusMove(Moves.DRAGON_CHEER, "Dragon Cheer (P)", Type.DRAGON, -1, 15, "The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.", 100, 0, 9) + new StatusMove(Moves.DRAGON_CHEER, Type.DRAGON, -1, 15, 100, 0, 9) .attr(AddBattlerTagAttr, BattlerTagType.CRIT_BOOST, false, true) - .target(MoveTarget.NEAR_ALLY), - new AttackMove(Moves.ALLURING_VOICE, "Alluring Voice (P)", Type.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, "The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.", -1, 0, 9), - new AttackMove(Moves.TEMPER_FLARE, "Temper Flare (P)", Type.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, "Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.", -1, 0, 9), - new AttackMove(Moves.SUPERCELL_SLAM, "Supercell Slam", Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 95, 15, "The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.", -1, 0, 9) + .target(MoveTarget.NEAR_ALLY) + .partial(), + new AttackMove(Moves.ALLURING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9) + .partial(), + new AttackMove(Moves.TEMPER_FLARE, Type.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 9) + .attr(MovePowerMultiplierAttr, (user, target, move) => user.getLastXMoves(2)[1]?.result == MoveResult.MISS || user.getLastXMoves(2)[1]?.result == MoveResult.FAIL ? 2 : 1), + new AttackMove(Moves.SUPERCELL_SLAM, Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 95, 15, -1, 0, 9) .attr(MissEffectAttr, crashDamageFunc) .attr(NoEffectAttr, crashDamageFunc), - new AttackMove(Moves.PSYCHIC_NOISE, "Psychic Noise (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, "The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.", -1, 0, 9) - .soundBased(), - new AttackMove(Moves.UPPER_HAND, "Upper Hand (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, "The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.", -1, 3, 9), - new AttackMove(Moves.MALIGNANT_CHAIN, "Malignant Chain", Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, "The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.", 50, 0, 9) + new AttackMove(Moves.PSYCHIC_NOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 9) + .soundBased() + .partial(), + new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, -1, 3, 9) + .partial(), + new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9) .attr(StatusEffectAttr, StatusEffect.TOXIC) ); -} +} diff --git a/src/data/pokeball.ts b/src/data/pokeball.ts index 45775f33d65..f5e39ba38ab 100644 --- a/src/data/pokeball.ts +++ b/src/data/pokeball.ts @@ -1,4 +1,5 @@ import BattleScene from "../battle-scene"; +import i18next from '../plugins/i18n'; export enum PokeballType { POKEBALL, @@ -30,22 +31,22 @@ export function getPokeballName(type: PokeballType): string { let ret: string; switch (type) { case PokeballType.POKEBALL: - ret = 'Poké Ball'; + ret = i18next.t('pokeball:pokeBall'); break; case PokeballType.GREAT_BALL: - ret = 'Great Ball'; + ret = i18next.t('pokeball:greatBall'); break; case PokeballType.ULTRA_BALL: - ret = 'Ultra Ball'; + ret = i18next.t('pokeball:ultraBall'); break; case PokeballType.ROGUE_BALL: - ret = 'Rogue Ball'; + ret = i18next.t('pokeball:rogueBall'); break; case PokeballType.MASTER_BALL: - ret = 'Master Ball'; + ret = i18next.t('pokeball:masterBall'); break; case PokeballType.LUXURY_BALL: - ret = 'Luxury Ball'; + ret = i18next.t('pokeball:luxuryBall'); break; } return ret; diff --git a/src/data/pokemon-evolutions.ts b/src/data/pokemon-evolutions.ts index 290deb39eaa..0d09277ad47 100644 --- a/src/data/pokemon-evolutions.ts +++ b/src/data/pokemon-evolutions.ts @@ -244,7 +244,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.ELECTRODE, 30, null, null) ], [Species.CUBONE]: [ - new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND), SpeciesWildEvolutionDelay.MEDIUM), + new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND || p.scene.arena.biomeType === Biome.BEACH), SpeciesWildEvolutionDelay.MEDIUM), new SpeciesEvolution(Species.MAROWAK, 28, null, null) ], [Species.TYROGUE]: [ @@ -253,7 +253,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.HITMONTOP, 20, null, new SpeciesEvolutionCondition(p => p.stats[Stat.ATK] === p.stats[Stat.DEF])) ], [Species.KOFFING]: [ - new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.METROPOLIS), SpeciesWildEvolutionDelay.MEDIUM), + new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.METROPOLIS || p.scene.arena.biomeType === Biome.SLUM), SpeciesWildEvolutionDelay.MEDIUM), new SpeciesEvolution(Species.WEEZING, 35, null, null) ], [Species.RHYHORN]: [ @@ -625,6 +625,9 @@ export const pokemonEvolutions: PokemonEvolutions = { [Species.FINNEON]: [ new SpeciesEvolution(Species.LUMINEON, 31, null, null) ], + [Species.MANTYKE]: [ + new SpeciesEvolution(Species.MANTINE, 32, null, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.REMORAID].caughtAttr), SpeciesWildEvolutionDelay.MEDIUM) + ], [Species.SNOVER]: [ new SpeciesEvolution(Species.ABOMASNOW, 40, null, null) ], @@ -917,7 +920,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.TRUMBEAK, 14, null, null) ], [Species.TRUMBEAK]: [ - new SpeciesEvolution(Species.TOUCANNON, 36, null, null) + new SpeciesEvolution(Species.TOUCANNON, 28, null, null) ], [Species.YUNGOOS]: [ new SpeciesEvolution(Species.GUMSHOOS, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.SHORT) @@ -968,8 +971,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.COSMOEM, 43, null, null) ], [Species.COSMOEM]: [ - new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null), - new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null) + new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null), + new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null) ], [Species.MELTAN]: [ new SpeciesEvolution(Species.MELMETAL, 48, null, null) @@ -1213,7 +1216,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.CLODSIRE, 20, null, null) ], [Species.PIKACHU]: [ - new SpeciesFormEvolution(Species.ALOLA_RAICHU, '', '', 1, EvolutionItem.THUNDER_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALOLA_RAICHU, '', '', 1, EvolutionItem.THUNDER_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND || p.scene.arena.biomeType === Biome.BEACH), SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.RAICHU, '', '', 1, EvolutionItem.THUNDER_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.NIDORINA]: [ @@ -1252,7 +1255,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.CLOYSTER, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.EXEGGCUTE]: [ - new SpeciesEvolution(Species.ALOLA_EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND), SpeciesWildEvolutionDelay.LONG), + new SpeciesEvolution(Species.ALOLA_EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ISLAND || p.scene.arena.biomeType == Biome.BEACH), SpeciesWildEvolutionDelay.LONG), new SpeciesEvolution(Species.EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.TANGELA]: [ @@ -1341,9 +1344,6 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST)), SpeciesWildEvolutionDelay.MEDIUM), new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM) ], - [Species.MANTYKE]: [ - new SpeciesEvolution(Species.MANTINE, 1, null, new SpeciesEvolutionCondition(p => !!p.scene.getParty().find(p => p.species.speciesId === Species.REMORAID)), SpeciesWildEvolutionDelay.MEDIUM) - ], [Species.PANSAGE]: [ new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) ], @@ -1421,7 +1421,15 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesFormEvolution(Species.POLTEAGEIST, 'antique', 'antique', 1, EvolutionItem.CHIPPED_POT, null, SpeciesWildEvolutionDelay.LONG) ], [Species.MILCERY]: [ - new SpeciesEvolution(Species.ALCREMIE, 1, EvolutionItem.STRAWBERRY_SWEET, null, SpeciesWildEvolutionDelay.LONG) + new SpeciesFormEvolution(Species.ALCREMIE, '', 'vanilla-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TOWN || p.scene.arena.biomeType === Biome.PLAINS || p.scene.arena.biomeType === Biome.GRASS || p.scene.arena.biomeType === Biome.TALL_GRASS || p.scene.arena.biomeType === Biome.METROPOLIS), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'ruby-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.BADLANDS || p.scene.arena.biomeType === Biome.VOLCANO || p.scene.arena.biomeType === Biome.GRAVEYARD || p.scene.arena.biomeType === Biome.FACTORY || p.scene.arena.biomeType === Biome.SLUM), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'matcha-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.FOREST || p.scene.arena.biomeType === Biome.SWAMP || p.scene.arena.biomeType === Biome.MEADOW || p.scene.arena.biomeType === Biome.JUNGLE), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'mint-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.SEA || p.scene.arena.biomeType === Biome.BEACH || p.scene.arena.biomeType === Biome.LAKE || p.scene.arena.biomeType === Biome.SEABED), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'lemon-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.DESERT || p.scene.arena.biomeType === Biome.POWER_PLANT || p.scene.arena.biomeType === Biome.DOJO || p.scene.arena.biomeType === Biome.RUINS || p.scene.arena.biomeType === Biome.CONSTRUCTION_SITE), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'salted-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.MOUNTAIN || p.scene.arena.biomeType === Biome.CAVE || p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.FAIRY_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'ruby-swirl', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.WASTELAND || p.scene.arena.biomeType === Biome.LABORATORY), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'caramel-swirl', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TEMPLE || p.scene.arena.biomeType === Biome.ISLAND), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'rainbow-swirl', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ABYSS || p.scene.arena.biomeType === Biome.SPACE || p.scene.arena.biomeType === Biome.END), SpeciesWildEvolutionDelay.LONG) ], [Species.DURALUDON]: [ new SpeciesFormEvolution(Species.ARCHALUDON, '', '', 1, EvolutionItem.METAL_ALLOY, null, SpeciesWildEvolutionDelay.VERY_LONG) diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index e5bcf25a4fe..421488629ae 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -62,6 +62,9 @@ export enum FormChangeItem { BLUE_ORB = 50, RED_ORB, + SHARP_METEORITE, + HARD_METEORITE, + SMOOTH_METEORITE, ADAMANT_CRYSTAL, LUSTROUS_ORB, GRISEOUS_CORE, @@ -472,6 +475,11 @@ export const pokemonFormChanges: PokemonFormChanges = { [Species.RAYQUAZA]: [ new SpeciesFormChange(Species.RAYQUAZA, '', SpeciesFormKey.MEGA, new SpeciesFormChangeCompoundTrigger(new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE), new SpeciesFormChangeMoveLearnedTrigger(Moves.DRAGON_ASCENT))) ], + [Species.DEOXYS]: [ + new SpeciesFormChange(Species.DEOXYS, 'normal', 'attack', new SpeciesFormChangeItemTrigger(FormChangeItem.SHARP_METEORITE)), + new SpeciesFormChange(Species.DEOXYS, 'normal', 'defense', new SpeciesFormChangeItemTrigger(FormChangeItem.HARD_METEORITE)), + new SpeciesFormChange(Species.DEOXYS, 'normal', 'speed', new SpeciesFormChangeItemTrigger(FormChangeItem.SMOOTH_METEORITE)) + ], [Species.LOPUNNY]: [ new SpeciesFormChange(Species.LOPUNNY, '', SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.LOPUNNITE)) ], @@ -535,8 +543,8 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.MELOETTA, 'pirouette', 'aria', new SpeciesFormChangeActiveTrigger(false), true) ], [Species.AEGISLASH]: [ - new SpeciesFormChange(Species.AEGISLASH, 'blade', 'shield', new SpeciesFormChangePreMoveTrigger(Moves.KINGS_SHIELD), true, new SpeciesFormChangeCondition(p => p.getAbility().id === Abilities.STANCE_CHANGE)), - new SpeciesFormChange(Species.AEGISLASH, 'shield', 'blade', new SpeciesFormChangePreMoveTrigger(m => allMoves[m].category !== MoveCategory.STATUS), true, new SpeciesFormChangeCondition(p => p.getAbility().id === Abilities.STANCE_CHANGE)), + new SpeciesFormChange(Species.AEGISLASH, 'blade', 'shield', new SpeciesFormChangePreMoveTrigger(Moves.KINGS_SHIELD), true, new SpeciesFormChangeCondition(p => p.hasAbility(Abilities.STANCE_CHANGE))), + new SpeciesFormChange(Species.AEGISLASH, 'shield', 'blade', new SpeciesFormChangePreMoveTrigger(m => allMoves[m].category !== MoveCategory.STATUS), true, new SpeciesFormChangeCondition(p => p.hasAbility(Abilities.STANCE_CHANGE))), new SpeciesFormChange(Species.AEGISLASH, 'blade', 'shield', new SpeciesFormChangeActiveTrigger(false), true) ], [Species.DIANCIE]: [ @@ -549,6 +557,26 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.WISHIWASHI, '', 'school', new SpeciesFormChangeManualTrigger(), true), new SpeciesFormChange(Species.WISHIWASHI, 'school', '', new SpeciesFormChangeManualTrigger(), true) ], + [Species.MINIOR]: [ + new SpeciesFormChange(Species.MINIOR, 'red-meteor', 'red', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'red', 'red-meteor', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'orange-meteor', 'orange', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'orange', 'orange-meteor', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'yellow-meteor', 'yellow', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'yellow', 'yellow-meteor', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'green-meteor', 'green', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'green', 'green-meteor', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'blue-meteor', 'blue', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'blue', 'blue-meteor', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'indigo-meteor', 'indigo', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'indigo', 'indigo-meteor', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'violet-meteor', 'violet', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MINIOR, 'violet', 'violet-meteor', new SpeciesFormChangeManualTrigger(), true) + ], + [Species.MIMIKYU]: [ + new SpeciesFormChange(Species.MIMIKYU, 'disguised', 'busted', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.MIMIKYU, 'busted', 'disguised', new SpeciesFormChangeManualTrigger(), true) + ], [Species.NECROZMA]: [ new SpeciesFormChange(Species.NECROZMA, '', 'dawn-wings', new SpeciesFormChangeItemTrigger(FormChangeItem.N_LUNARIZER)), new SpeciesFormChange(Species.NECROZMA, '', 'dusk-mane', new SpeciesFormChangeItemTrigger(FormChangeItem.N_SOLARIZER)) @@ -602,7 +630,15 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.GRIMMSNARL, '', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], [Species.ALCREMIE]: [ - new SpeciesFormChange(Species.ALCREMIE, 'vanilla-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) + new SpeciesFormChange(Species.ALCREMIE, 'vanilla-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'ruby-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'matcha-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'mint-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'lemon-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'salted-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'ruby-swirl', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'caramel-swirl', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'rainbow-swirl', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], [Species.MORPEKO]: [ new SpeciesFormChange(Species.MORPEKO, 'full-belly', 'hangry', new SpeciesFormChangeManualTrigger(), true), diff --git a/src/data/pokemon-level-moves.ts b/src/data/pokemon-level-moves.ts index 81fb79660fe..5788c9c61c8 100644 --- a/src/data/pokemon-level-moves.ts +++ b/src/data/pokemon-level-moves.ts @@ -203,6 +203,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [Species.BEEDRILL]: [ [ 0, Moves.TWINEEDLE ], [ 1, Moves.FURY_ATTACK ], + [ 11, Moves.FURY_CUTTER ], [ 14, Moves.RAGE ], [ 17, Moves.PURSUIT ], [ 20, Moves.FOCUS_ENERGY ], @@ -227,7 +228,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 33, Moves.WING_ATTACK ], [ 37, Moves.ROOST ], [ 41, Moves.TAILWIND ], - [ 45, Moves.MIRROR_MOVE ], + [ 45, Moves.AERIAL_ACE ], [ 49, Moves.AIR_SLASH ], [ 53, Moves.HURRICANE ], ], @@ -235,6 +236,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.GUST ], [ 1, Moves.SAND_ATTACK ], [ 1, Moves.TACKLE ], + [ 5, Moves.SAND_ATTACK ], + [ 9, Moves.GUST ], [ 13, Moves.QUICK_ATTACK ], [ 17, Moves.WHIRLWIND ], [ 22, Moves.TWISTER ], @@ -243,7 +246,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 37, Moves.WING_ATTACK ], [ 42, Moves.ROOST ], [ 47, Moves.TAILWIND ], - [ 52, Moves.MIRROR_MOVE ], + [ 52, Moves.AERIAL_ACE ], [ 57, Moves.AIR_SLASH ], [ 62, Moves.HURRICANE ], ], @@ -253,6 +256,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.TACKLE ], [ 1, Moves.QUICK_ATTACK ], [ 1, Moves.HURRICANE ], + [ 5, Moves.SAND_ATTACK ], + [ 9, Moves.GUST ], [ 17, Moves.WHIRLWIND ], [ 22, Moves.TWISTER ], [ 27, Moves.FEATHER_DANCE ], @@ -260,8 +265,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 38, Moves.WING_ATTACK ], [ 44, Moves.ROOST ], [ 50, Moves.TAILWIND ], - [ 56, Moves.MIRROR_MOVE ], + [ 56, Moves.AERIAL_ACE ], [ 62, Moves.AIR_SLASH ], + [ 68, Moves.HURRICANE ], ], [Species.RATTATA]: [ [ 1, Moves.TACKLE ], @@ -269,8 +275,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 4, Moves.QUICK_ATTACK ], [ 7, Moves.FOCUS_ENERGY ], [ 10, Moves.BITE ], - [ 13, Moves.PURSUIT ], - [ 16, Moves.HYPER_FANG ], + [ 13, Moves.LASER_FOCUS ], + [ 16, Moves.TAKE_DOWN ], [ 19, Moves.ASSURANCE ], [ 22, Moves.CRUNCH ], [ 25, Moves.SUCKER_PUNCH ], @@ -286,8 +292,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.QUICK_ATTACK ], [ 1, Moves.FOCUS_ENERGY ], [ 10, Moves.BITE ], - [ 13, Moves.PURSUIT ], - [ 16, Moves.HYPER_FANG ], + [ 13, Moves.LASER_FOCUS ], + [ 16, Moves.TAKE_DOWN ], [ 19, Moves.ASSURANCE ], [ 24, Moves.CRUNCH ], [ 29, Moves.SUCKER_PUNCH ], @@ -299,11 +305,11 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.GROWL ], [ 1, Moves.PECK ], [ 4, Moves.LEER ], - [ 8, Moves.PURSUIT ], + [ 8, Moves.ASSURANCE ], [ 11, Moves.FURY_ATTACK ], [ 15, Moves.AERIAL_ACE ], - [ 18, Moves.MIRROR_MOVE ], - [ 22, Moves.ASSURANCE ], + [ 18, Moves.WING_ATTACK ], + [ 22, Moves.TAKE_DOWN ], [ 25, Moves.AGILITY ], [ 29, Moves.FOCUS_ENERGY ], [ 32, Moves.ROOST ], @@ -313,13 +319,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.LEER ], [ 1, Moves.GROWL ], [ 1, Moves.PECK ], - [ 1, Moves.PURSUIT ], + [ 1, Moves.ASSURANCE ], [ 1, Moves.PLUCK ], [ 1, Moves.DRILL_RUN ], + [ 4, Moves.LEER ], + [ 8, Moves.ASSURANCE ], [ 11, Moves.FURY_ATTACK ], [ 15, Moves.AERIAL_ACE ], - [ 18, Moves.MIRROR_MOVE ], - [ 23, Moves.ASSURANCE ], + [ 18, Moves.WING_ATTACK ], + [ 23, Moves.TAKE_DOWN ], [ 27, Moves.AGILITY ], [ 32, Moves.FOCUS_ENERGY ], [ 36, Moves.ROOST ], @@ -483,6 +491,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.NIDOQUEEN]: [ [ 0, Moves.SUPERPOWER ], + [ 1, Moves.SLUDGE_WAVE ], [ 1, Moves.SCRATCH ], [ 1, Moves.DOUBLE_KICK ], [ 1, Moves.TAIL_WHIP ], @@ -529,6 +538,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.NIDOKING]: [ [ 0, Moves.MEGAHORN ], + [ 1, Moves.SLUDGE_WAVE ], [ 1, Moves.DOUBLE_KICK ], [ 1, Moves.HORN_ATTACK ], [ 1, Moves.FURY_ATTACK ], @@ -571,6 +581,23 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.METEOR_MASH ], [ 1, Moves.MOONBLAST ], [ 1, Moves.LIFE_DEW ], + [ 1, Moves.POUND ], + [ 1, Moves.GROWL ], + [ 1, Moves.SING ], + [ 1, Moves.DEFENSE_CURL ], + [ 1, Moves.SPLASH ], + [ 1, Moves.SWEET_KISS ], + [ 1, Moves.CHARM ], + [ 1, Moves.ENCORE ], + [ 1, Moves.MOONLIGHT ], + [ 1, Moves.FOLLOW_ME ], + [ 1, Moves.COSMIC_POWER ], + [ 1, Moves.GRAVITY ], + [ 1, Moves.HEALING_WISH ], + [ 1, Moves.COPYCAT ], + [ 1, Moves.AFTER_YOU ], + [ 1, Moves.STORED_POWER ], + [ 1, Moves.DISARMING_VOICE ], ], [Species.VULPIX]: [ [ 1, Moves.TAIL_WHIP ], @@ -590,9 +617,22 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 52, Moves.FIRE_BLAST ], ], [Species.NINETALES]: [ - [ 1, Moves.TAIL_WHIP ], [ 1, Moves.FLAMETHROWER ], + [ 1, Moves.TAIL_WHIP ], [ 1, Moves.QUICK_ATTACK ], + [ 1, Moves.DISABLE ], + [ 1, Moves.EMBER ], + [ 1, Moves.FIRE_SPIN ], + [ 1, Moves.CONFUSE_RAY ], + [ 1, Moves.FIRE_BLAST ], + [ 1, Moves.SPITE ], + [ 1, Moves.SAFEGUARD ], + [ 1, Moves.WILL_O_WISP ], + [ 1, Moves.IMPRISON ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.INCINERATE ], + [ 1, Moves.INFERNO ], ], [Species.JIGGLYPUFF]: [ [ 1, Moves.POUND ], @@ -740,6 +780,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.POISON_POWDER ], [ 1, Moves.STUN_SPORE ], [ 1, Moves.CROSS_POISON ], + [ 6, Moves.POISON_POWDER ], + [ 6, Moves.STUN_SPORE ], + [ 11, Moves.ABSORB ], [ 17, Moves.FURY_CUTTER ], [ 22, Moves.SPORE ], [ 29, Moves.SLASH ], @@ -982,9 +1025,18 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.POLIWRATH]: [ [ 0, Moves.DYNAMIC_PUNCH ], - [ 1, Moves.BODY_SLAM ], [ 1, Moves.BUBBLE_BEAM ], + [ 1, Moves.BODY_SLAM ], [ 1, Moves.HYPNOSIS ], + [ 1, Moves.POUND ], + [ 1, Moves.DOUBLE_EDGE ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.HYDRO_PUMP ], + [ 1, Moves.BELLY_DRUM ], + [ 1, Moves.RAIN_DANCE ], + [ 1, Moves.MUD_SHOT ], + [ 1, Moves.EARTH_POWER ], + [ 1, Moves.CIRCLE_THROW ], ], [Species.ABRA]: [ [ 1, Moves.TELEPORT ], @@ -1108,9 +1160,14 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [Species.VICTREEBEL]: [ [ 0, Moves.LEAF_STORM ], [ 1, Moves.VINE_WHIP ], - [ 1, Moves.RAZOR_LEAF ], [ 1, Moves.SLEEP_POWDER ], [ 1, Moves.SWEET_SCENT ], + [ 1, Moves.RAZOR_LEAF ], + [ 1, Moves.STOCKPILE ], + [ 1, Moves.SWALLOW ], + [ 1, Moves.SPIT_UP ], + [ 1, Moves.GASTRO_ACID ], + [ 1, Moves.POWER_WHIP ], [ 44, Moves.LEAF_BLADE ], ], [Species.TENTACOOL]: [ @@ -1324,43 +1381,38 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.GROWL ], [ 1, Moves.PECK ], [ 5, Moves.QUICK_ATTACK ], - [ 8, Moves.RAGE ], - [ 12, Moves.FURY_ATTACK ], - [ 15, Moves.PURSUIT ], - [ 19, Moves.PLUCK ], - [ 22, Moves.DOUBLE_HIT ], - [ 26, Moves.AGILITY ], - [ 29, Moves.UPROAR ], - [ 33, Moves.ACUPRESSURE ], - [ 36, Moves.SWORDS_DANCE ], - [ 40, Moves.JUMP_KICK ], - [ 43, Moves.DRILL_PECK ], - [ 47, Moves.ENDEAVOR ], - [ 50, Moves.THRASH ], + [ 9, Moves.FURY_ATTACK ], + [ 14, Moves.PLUCK ], + [ 19, Moves.DOUBLE_HIT ], + [ 23, Moves.AGILITY ], + [ 27, Moves.UPROAR ], + [ 30, Moves.ACUPRESSURE ], + [ 33, Moves.SWORDS_DANCE ], + [ 36, Moves.DRILL_PECK ], + [ 39, Moves.ENDEAVOR ], + [ 43, Moves.THRASH ], ], [Species.DODRIO]: [ [ 0, Moves.TRI_ATTACK ], + [ 1, Moves.TRI_ATTACK ], [ 1, Moves.GROWL ], [ 1, Moves.PECK ], - [ 1, Moves.QUICK_ATTACK ], - [ 1, Moves.RAGE ], + [ 5, Moves.QUICK_ATTACK ], [ 12, Moves.FURY_ATTACK ], - [ 15, Moves.PURSUIT ], - [ 19, Moves.PLUCK ], - [ 22, Moves.DOUBLE_HIT ], - [ 26, Moves.AGILITY ], - [ 29, Moves.UPROAR ], - [ 34, Moves.ACUPRESSURE ], - [ 38, Moves.SWORDS_DANCE ], - [ 43, Moves.JUMP_KICK ], - [ 47, Moves.DRILL_PECK ], - [ 52, Moves.ENDEAVOR ], - [ 56, Moves.THRASH ], + [ 15, Moves.PLUCK ], + [ 19, Moves.DOUBLE_HIT ], + [ 23, Moves.AGILITY ], + [ 26, Moves.UPROAR ], + [ 30, Moves.ACUPRESSURE ], + [ 34, Moves.SWORDS_DANCE ], + [ 38, Moves.DRILL_PECK ], + [ 43, Moves.ENDEAVOR ], + [ 50, Moves.THRASH ], ], [Species.SEEL]: [ [ 1, Moves.HEADBUTT ], [ 3, Moves.GROWL ], - [ 7, Moves.WATER_SPORT ], + [ 7, Moves.CHARM ], [ 11, Moves.ICY_WIND ], [ 13, Moves.ENCORE ], [ 17, Moves.ICE_SHARD ], @@ -1374,14 +1426,14 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 43, Moves.AQUA_TAIL ], [ 47, Moves.ICE_BEAM ], [ 51, Moves.SAFEGUARD ], - [ 53, Moves.HAIL ], + [ 53, Moves.SNOWSCAPE ], ], [Species.DEWGONG]: [ [ 0, Moves.SHEER_COLD ], [ 1, Moves.HEADBUTT ], [ 1, Moves.GROWL ], [ 1, Moves.ICY_WIND ], - [ 1, Moves.SIGNAL_BEAM ], + [ 1, Moves.CHARM ], [ 13, Moves.ENCORE ], [ 17, Moves.ICE_SHARD ], [ 21, Moves.REST ], @@ -1394,7 +1446,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 49, Moves.AQUA_TAIL ], [ 55, Moves.ICE_BEAM ], [ 61, Moves.SAFEGUARD ], - [ 65, Moves.HAIL ], + [ 65, Moves.SNOWSCAPE ], ], [Species.GRIMER]: [ [ 1, Moves.POUND ], @@ -1532,7 +1584,6 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 20, Moves.ROCK_SLIDE ], [ 24, Moves.SCREECH ], [ 28, Moves.SAND_TOMB ], - [ 30, Moves.IRON_DEFENSE ], [ 32, Moves.STEALTH_ROCK ], [ 36, Moves.SLAM ], [ 40, Moves.SANDSTORM ], @@ -1664,23 +1715,24 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.EXEGGUTOR]: [ [ 0, Moves.STOMP ], - [ 1, Moves.ABSORB ], + [ 1, Moves.SEED_BOMB ], + [ 1, Moves.PSYSHOCK ], + [ 1, Moves.WOOD_HAMMER ], + [ 1, Moves.LEAF_STORM ], [ 1, Moves.MEGA_DRAIN ], - [ 1, Moves.LEECH_SEED ], - [ 1, Moves.SOLAR_BEAM ], [ 1, Moves.CONFUSION ], + [ 1, Moves.SYNTHESIS ], + [ 1, Moves.BULLET_SEED ], + [ 1, Moves.GIGA_DRAIN ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.UPROAR ], + [ 1, Moves.WORRY_SEED ], + [ 1, Moves.SOLAR_BEAM ], + [ 1, Moves.ABSORB ], [ 1, Moves.HYPNOSIS ], [ 1, Moves.REFLECT ], - [ 1, Moves.GIGA_DRAIN ], - [ 1, Moves.SYNTHESIS ], - [ 1, Moves.UPROAR ], - [ 1, Moves.EXTRASENSORY ], - [ 1, Moves.BULLET_SEED ], - [ 1, Moves.WORRY_SEED ], - [ 1, Moves.SEED_BOMB ], - [ 1, Moves.LEAF_STORM ], - [ 1, Moves.WOOD_HAMMER ], - [ 1, Moves.PSYSHOCK ], + [ 1, Moves.LEECH_SEED ], + [ 1, Moves.GROWTH ], ], [Species.CUBONE]: [ [ 1, Moves.GROWL ], @@ -2534,7 +2586,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 12, Moves.SYNTHESIS ], [ 17, Moves.REFLECT ], [ 20, Moves.MAGICAL_LEAF ], - [ 23, Moves.NATURAL_GIFT ], + [ 23, Moves.LEECH_SEED ], [ 28, Moves.SWEET_SCENT ], [ 31, Moves.LIGHT_SCREEN ], [ 34, Moves.BODY_SLAM ], @@ -2550,7 +2602,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 12, Moves.SYNTHESIS ], [ 18, Moves.REFLECT ], [ 22, Moves.MAGICAL_LEAF ], - [ 26, Moves.NATURAL_GIFT ], + [ 26, Moves.LEECH_SEED ], [ 32, Moves.SWEET_SCENT ], [ 36, Moves.LIGHT_SCREEN ], [ 40, Moves.BODY_SLAM ], @@ -2568,13 +2620,13 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 12, Moves.SYNTHESIS ], [ 18, Moves.REFLECT ], [ 22, Moves.MAGICAL_LEAF ], - [ 26, Moves.NATURAL_GIFT ], + [ 26, Moves.LEECH_SEED ], [ 34, Moves.SWEET_SCENT ], [ 40, Moves.LIGHT_SCREEN ], [ 46, Moves.BODY_SLAM ], [ 54, Moves.SAFEGUARD ], [ 60, Moves.AROMATHERAPY ], - [ 66, Moves.SOLAR_BEAM ], + [ 65, Moves.SOLAR_BEAM ], ], [Species.CYNDAQUIL]: [ [ 1, Moves.TACKLE ], @@ -2635,56 +2687,50 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.SCRATCH ], [ 1, Moves.LEER ], [ 6, Moves.WATER_GUN ], - [ 8, Moves.RAGE ], - [ 13, Moves.BITE ], - [ 15, Moves.SCARY_FACE ], - [ 20, Moves.ICE_FANG ], + [ 9, Moves.BITE ], + [ 13, Moves.SCARY_FACE ], + [ 19, Moves.ICE_FANG ], [ 22, Moves.FLAIL ], [ 27, Moves.CRUNCH ], - [ 29, Moves.CHIP_AWAY ], - [ 34, Moves.SLASH ], - [ 36, Moves.SCREECH ], - [ 41, Moves.THRASH ], - [ 43, Moves.AQUA_TAIL ], - [ 48, Moves.SUPERPOWER ], + [ 30, Moves.SLASH ], + [ 33, Moves.SCREECH ], + [ 37, Moves.THRASH ], + [ 41, Moves.AQUA_TAIL ], + [ 45, Moves.SUPERPOWER ], [ 50, Moves.HYDRO_PUMP ], ], [Species.CROCONAW]: [ [ 1, Moves.SCRATCH ], [ 1, Moves.LEER ], [ 1, Moves.WATER_GUN ], - [ 8, Moves.RAGE ], [ 13, Moves.BITE ], [ 15, Moves.SCARY_FACE ], [ 21, Moves.ICE_FANG ], [ 24, Moves.FLAIL ], [ 30, Moves.CRUNCH ], - [ 33, Moves.CHIP_AWAY ], - [ 39, Moves.SLASH ], - [ 42, Moves.SCREECH ], - [ 48, Moves.THRASH ], - [ 51, Moves.AQUA_TAIL ], - [ 57, Moves.SUPERPOWER ], - [ 60, Moves.HYDRO_PUMP ], + [ 34, Moves.SLASH ], + [ 37, Moves.SCREECH ], + [ 42, Moves.THRASH ], + [ 47, Moves.AQUA_TAIL ], + [ 50, Moves.SUPERPOWER ], + [ 55, Moves.HYDRO_PUMP ], ], [Species.FERALIGATR]: [ + [ 1, Moves.AGILITY ], [ 1, Moves.SCRATCH ], [ 1, Moves.LEER ], [ 1, Moves.WATER_GUN ], - [ 1, Moves.AGILITY ], - [ 1, Moves.RAGE ], [ 13, Moves.BITE ], [ 15, Moves.SCARY_FACE ], [ 21, Moves.ICE_FANG ], [ 24, Moves.FLAIL ], [ 32, Moves.CRUNCH ], - [ 37, Moves.CHIP_AWAY ], - [ 45, Moves.SLASH ], - [ 50, Moves.SCREECH ], - [ 58, Moves.THRASH ], - [ 63, Moves.AQUA_TAIL ], - [ 71, Moves.SUPERPOWER ], - [ 76, Moves.HYDRO_PUMP ], + [ 37, Moves.SLASH ], + [ 44, Moves.SCREECH ], + [ 51, Moves.THRASH ], + [ 59, Moves.AQUA_TAIL ], + [ 65, Moves.SUPERPOWER ], + [ 70, Moves.HYDRO_PUMP ], ], [Species.SENTRET]: [ [ 1, Moves.SCRATCH ], @@ -2760,8 +2806,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 12, Moves.REFLECT ], [ 12, Moves.SAFEGUARD ], [ 15, Moves.MACH_PUNCH ], - [ 19, Moves.SILVER_WIND ], - [ 22, Moves.COMET_PUNCH ], + [ 19, Moves.ROOST ], + [ 22, Moves.STRUGGLE_BUG ], [ 26, Moves.BATON_PASS ], [ 29, Moves.AGILITY ], [ 33, Moves.BUG_BUZZ ], @@ -2772,12 +2818,13 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.TACKLE ], [ 1, Moves.SUPERSONIC ], [ 1, Moves.SWIFT ], + [ 5, Moves.SUPERSONIC ], [ 12, Moves.LIGHT_SCREEN ], [ 12, Moves.REFLECT ], [ 12, Moves.SAFEGUARD ], [ 15, Moves.MACH_PUNCH ], - [ 20, Moves.SILVER_WIND ], - [ 24, Moves.COMET_PUNCH ], + [ 20, Moves.ROOST ], + [ 24, Moves.STRUGGLE_BUG ], [ 29, Moves.BATON_PASS ], [ 33, Moves.AGILITY ], [ 38, Moves.BUG_BUZZ ], @@ -3105,10 +3152,20 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.POLITOED]: [ [ 0, Moves.BOUNCE ], - [ 1, Moves.POUND ], + [ 1, Moves.RAIN_DANCE ], [ 1, Moves.HYDRO_PUMP ], [ 1, Moves.BELLY_DRUM ], - [ 1, Moves.RAIN_DANCE ], + [ 1, Moves.POUND ], + [ 1, Moves.BODY_SLAM ], + [ 1, Moves.DOUBLE_EDGE ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.BUBBLE_BEAM ], + [ 1, Moves.HYPNOSIS ], + [ 1, Moves.PERISH_SONG ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.HYPER_VOICE ], + [ 1, Moves.MUD_SHOT ], + [ 1, Moves.EARTH_POWER ], ], [Species.HOPPIP]: [ [ 1, Moves.TACKLE ], @@ -3334,13 +3391,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 60, Moves.QUASH ], ], [Species.SLOWKING]: [ - [ 1, Moves.TACKLE ], - [ 1, Moves.GROWL ], - [ 1, Moves.WATER_GUN ], - [ 1, Moves.CURSE ], - [ 1, Moves.SWAGGER ], [ 1, Moves.POWER_GEM ], [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.TACKLE ], + [ 1, Moves.CURSE ], + [ 1, Moves.GROWL ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.FUTURE_SIGHT ], + [ 1, Moves.CHILLY_RECEPTION ], [ 9, Moves.YAWN ], [ 12, Moves.CONFUSION ], [ 15, Moves.DISABLE ], @@ -4476,33 +4535,45 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.SILCOON]: [ [ 0, Moves.HARDEN ], + [ 1, Moves.HARDEN ], ], [Species.BEAUTIFLY]: [ [ 0, Moves.GUST ], + [ 1, Moves.BUG_BITE ], + [ 1, Moves.GUST ], + [ 1, Moves.HARDEN ], + [ 1, Moves.STRING_SHOT ], + [ 1, Moves.POISON_STING ], [ 12, Moves.ABSORB ], [ 15, Moves.STUN_SPORE ], [ 17, Moves.MORNING_SUN ], [ 20, Moves.AIR_CUTTER ], [ 22, Moves.MEGA_DRAIN ], - [ 25, Moves.SILVER_WIND ], + [ 25, Moves.LEECH_LIFE ], [ 27, Moves.ATTRACT ], [ 30, Moves.WHIRLWIND ], [ 32, Moves.GIGA_DRAIN ], [ 35, Moves.BUG_BUZZ ], - [ 37, Moves.RAGE ], + [ 37, Moves.PROTECT ], [ 40, Moves.QUIVER_DANCE ], ], [Species.CASCOON]: [ [ 0, Moves.HARDEN ], + [ 1, Moves.HARDEN ], ], [Species.DUSTOX]: [ [ 0, Moves.GUST ], + [ 1, Moves.BUG_BITE ], + [ 1, Moves.GUST ], + [ 1, Moves.HARDEN ], + [ 1, Moves.STRING_SHOT ], + [ 1, Moves.POISON_STING ], [ 12, Moves.CONFUSION ], [ 15, Moves.POISON_POWDER ], [ 17, Moves.MOONLIGHT ], [ 20, Moves.VENOSHOCK ], [ 22, Moves.PSYBEAM ], - [ 25, Moves.SILVER_WIND ], + [ 25, Moves.LEECH_LIFE ], [ 27, Moves.LIGHT_SCREEN ], [ 30, Moves.WHIRLWIND ], [ 32, Moves.TOXIC ], @@ -4545,9 +4616,22 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 64, Moves.HYDRO_PUMP ], ], [Species.LUDICOLO]: [ + [ 1, Moves.FAKE_OUT ], [ 1, Moves.BUBBLE_BEAM ], [ 1, Moves.RAIN_DANCE ], - [ 1, Moves.FAKE_OUT ], + [ 1, Moves.GROWL ], + [ 1, Moves.MIST ], + [ 1, Moves.WATER_GUN ], + [ 1, Moves.HYDRO_PUMP ], + [ 1, Moves.ABSORB ], + [ 1, Moves.MEGA_DRAIN ], + [ 1, Moves.FURY_SWIPES ], + [ 1, Moves.FLAIL ], + [ 1, Moves.KNOCK_OFF ], + [ 1, Moves.TEETER_DANCE ], + [ 1, Moves.ASTONISH ], + [ 1, Moves.ENERGY_BALL ], + [ 1, Moves.ZEN_HEADBUTT ], ], [Species.SEEDOT]: [ [ 1, Moves.TACKLE ], @@ -4587,10 +4671,27 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.SHIFTRY]: [ [ 0, Moves.LEAF_BLADE ], - [ 1, Moves.SUNNY_DAY ], [ 1, Moves.AIR_CUTTER ], - [ 1, Moves.PAYBACK ], [ 1, Moves.HURRICANE ], + [ 1, Moves.PAYBACK ], + [ 1, Moves.SUNNY_DAY ], + [ 1, Moves.WHIRLWIND ], + [ 1, Moves.TACKLE ], + [ 1, Moves.ABSORB ], + [ 1, Moves.MEGA_DRAIN ], + [ 1, Moves.GROWTH ], + [ 1, Moves.RAZOR_LEAF ], + [ 1, Moves.HARDEN ], + [ 1, Moves.EXPLOSION ], + [ 1, Moves.ROLLOUT ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.SYNTHESIS ], + [ 1, Moves.BEAT_UP ], + [ 1, Moves.FAKE_OUT ], + [ 1, Moves.TORMENT ], + [ 1, Moves.ASTONISH ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.SUCKER_PUNCH ], ], [Species.TAILLOW]: [ [ 1, Moves.GROWL ], @@ -4621,6 +4722,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 27, Moves.QUICK_GUARD ], [ 33, Moves.AGILITY ], [ 45, Moves.ENDEAVOR ], + [ 51, Moves.BRAVE_BIRD ], [ 57, Moves.REVERSAL ], ], [Species.WINGULL]: [ @@ -4989,31 +5091,42 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 43, Moves.LOCK_ON ], ], [Species.SKITTY]: [ - [ 1, Moves.TACKLE ], [ 1, Moves.TAIL_WHIP ], [ 1, Moves.GROWL ], [ 1, Moves.FAKE_OUT ], - [ 4, Moves.FORESIGHT ], + [ 4, Moves.TACKLE ], [ 7, Moves.SING ], [ 10, Moves.ATTRACT ], [ 13, Moves.DISARMING_VOICE ], - [ 16, Moves.DOUBLE_SLAP ], + [ 16, Moves.FURY_SWIPES ], [ 19, Moves.COPYCAT ], - [ 22, Moves.FEINT_ATTACK ], + [ 22, Moves.PAYBACK ], [ 25, Moves.CHARM ], - [ 28, Moves.WAKE_UP_SLAP ], - [ 31, Moves.ASSIST ], + [ 31, Moves.FACADE ], [ 34, Moves.COVET ], [ 37, Moves.HEAL_BELL ], [ 40, Moves.DOUBLE_EDGE ], - [ 43, Moves.CAPTIVATE ], + [ 43, Moves.BABY_DOLL_EYES ], [ 46, Moves.PLAY_ROUGH ], ], [Species.DELCATTY]: [ - [ 1, Moves.DOUBLE_SLAP ], + [ 1, Moves.TAIL_WHIP ], + [ 1, Moves.GROWL ], + [ 1, Moves.FAKE_OUT ], + [ 1, Moves.TACKLE ], [ 1, Moves.SING ], [ 1, Moves.ATTRACT ], - [ 1, Moves.FAKE_OUT ], + [ 1, Moves.DISARMING_VOICE ], + [ 1, Moves.FURY_SWIPES ], + [ 1, Moves.COPYCAT ], + [ 1, Moves.PAYBACK ], + [ 1, Moves.CHARM ], + [ 1, Moves.FACADE ], + [ 1, Moves.COVET ], + [ 1, Moves.HEAL_BELL ], + [ 1, Moves.DOUBLE_EDGE ], + [ 1, Moves.BABY_DOLL_EYES ], + [ 1, Moves.PLAY_ROUGH ], ], [Species.SABLEYE]: [ [ 1, Moves.SCRATCH ], @@ -5189,7 +5302,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 4, Moves.HELPING_HAND ], [ 7, Moves.SPARK ], [ 10, Moves.ENCORE ], - [ 13, Moves.BESTOW ], + [ 13, Moves.SWITCHEROO ], [ 16, Moves.SWIFT ], [ 19, Moves.ELECTRO_BALL ], [ 22, Moves.COPYCAT ], @@ -5221,7 +5334,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 31, Moves.DISCHARGE ], [ 34, Moves.BATON_PASS ], [ 37, Moves.AGILITY ], - [ 40, Moves.TRUMP_CARD ], + [ 40, Moves.LAST_RESORT ], [ 43, Moves.THUNDER ], [ 46, Moves.NASTY_PLOT ], [ 49, Moves.ENTRAINMENT ], @@ -5473,10 +5586,10 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [Species.SPINDA]: [ [ 1, Moves.TACKLE ], [ 5, Moves.COPYCAT ], - [ 10, Moves.FEINT_ATTACK ], + [ 10, Moves.TEETER_DANCE ], [ 14, Moves.PSYBEAM ], [ 19, Moves.HYPNOSIS ], - [ 23, Moves.DIZZY_PUNCH ], + [ 23, Moves.BODY_SLAM ], [ 28, Moves.SUCKER_PUNCH ], [ 32, Moves.TEETER_DANCE ], [ 37, Moves.UPROAR ], @@ -5918,16 +6031,16 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 7, Moves.SHADOW_SNEAK ], [ 10, Moves.FEINT ], [ 13, Moves.FURY_SWIPES ], - [ 16, Moves.FEINT_ATTACK ], + [ 16, Moves.DISABLE ], [ 18, Moves.PSYBEAM ], [ 21, Moves.ANCIENT_POWER ], [ 25, Moves.SLASH ], - [ 30, Moves.CAMOUFLAGE ], + [ 30, Moves.DETECT ], [ 33, Moves.SHADOW_CLAW ], [ 38, Moves.SCREECH ], [ 42, Moves.SUBSTITUTE ], [ 46, Moves.SUCKER_PUNCH ], - [ 50, Moves.SYNCHRONOISE ], + [ 50, Moves.FOUL_PLAY ], ], [Species.SHUPPET]: [ [ 1, Moves.ASTONISH ], @@ -6146,17 +6259,19 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.CLAMPERL]: [ [ 1, Moves.WATER_GUN ], - [ 1, Moves.CLAMP ], [ 1, Moves.WHIRLPOOL ], [ 1, Moves.IRON_DEFENSE ], [ 50, Moves.SHELL_SMASH ], ], [Species.HUNTAIL]: [ [ 1, Moves.BITE ], + [ 1, Moves.WATER_GUN ], [ 1, Moves.WHIRLPOOL ], + [ 1, Moves.IRON_DEFENSE ], + [ 1, Moves.SHELL_SMASH ], [ 5, Moves.SCREECH ], [ 9, Moves.SCARY_FACE ], - [ 11, Moves.FEINT_ATTACK ], + [ 11, Moves.RAIN_DANCE ], [ 14, Moves.WATER_PULSE ], [ 16, Moves.ICE_FANG ], [ 19, Moves.BRINE ], @@ -6170,14 +6285,17 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.GOREBYSS]: [ [ 1, Moves.CONFUSION ], + [ 1, Moves.WATER_GUN ], [ 1, Moves.WHIRLPOOL ], + [ 1, Moves.IRON_DEFENSE ], + [ 1, Moves.SHELL_SMASH ], [ 5, Moves.WATER_SPORT ], [ 9, Moves.AGILITY ], [ 11, Moves.DRAINING_KISS ], [ 14, Moves.WATER_PULSE ], [ 16, Moves.AMNESIA ], [ 19, Moves.AQUA_RING ], - [ 23, Moves.CAPTIVATE ], + [ 23, Moves.SAFEGUARD ], [ 26, Moves.DIVE ], [ 29, Moves.BATON_PASS ], [ 34, Moves.PSYCHIC ], @@ -6857,7 +6975,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.PROTECT ], [ 10, Moves.TACKLE ], [ 15, Moves.BUG_BITE ], - [ 20, Moves.HIDDEN_POWER ], + [ 20, Moves.STRING_SHOT ], ], [Species.WORMADAM]: [ [ 0, Moves.QUIVER_DANCE ], @@ -6865,12 +6983,14 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.PROTECT ], [ 1, Moves.SUCKER_PUNCH ], [ 1, Moves.BUG_BITE ], - [ 20, Moves.HIDDEN_POWER ], + [ 1, Moves.PROTECT ], + [ 10, Moves.TACKLE ], + [ 20, Moves.STRING_SHOT ], [ 23, Moves.CONFUSION ], [ 26, Moves.RAZOR_LEAF ], [ 29, Moves.GROWTH ], [ 32, Moves.PSYBEAM ], - [ 35, Moves.CAPTIVATE ], + [ 35, Moves.INFESTATION ], [ 38, Moves.FLAIL ], [ 41, Moves.ATTRACT ], [ 44, Moves.PSYCHIC ], @@ -6882,13 +7002,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.TACKLE ], [ 1, Moves.PROTECT ], [ 1, Moves.BUG_BITE ], - [ 20, Moves.HIDDEN_POWER ], + [ 10, Moves.PROTECT ], + [ 15, Moves.BUG_BITE ], + [ 20, Moves.STRING_SHOT ], [ 23, Moves.CONFUSION ], [ 26, Moves.GUST ], [ 29, Moves.POISON_POWDER ], [ 32, Moves.PSYBEAM ], - [ 35, Moves.CAMOUFLAGE ], - [ 38, Moves.SILVER_WIND ], + [ 35, Moves.ROOST ], + [ 38, Moves.STRUGGLE_BUG ], [ 41, Moves.AIR_SLASH ], [ 44, Moves.PSYCHIC ], [ 47, Moves.LUNGE ], @@ -7144,11 +7266,11 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 5, Moves.SCRATCH ], [ 8, Moves.GROWL ], [ 13, Moves.HYPNOSIS ], - [ 17, Moves.FEINT_ATTACK ], + [ 17, Moves.AERIAL_ACE ], [ 20, Moves.FURY_SWIPES ], [ 25, Moves.CHARM ], - [ 29, Moves.ASSIST ], - [ 32, Moves.CAPTIVATE ], + [ 29, Moves.TAUNT ], + [ 32, Moves.RETALIATE ], [ 37, Moves.SLASH ], [ 41, Moves.SUCKER_PUNCH ], [ 44, Moves.ATTRACT ], @@ -7158,14 +7280,16 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [Species.PURUGLY]: [ [ 0, Moves.SWAGGER ], [ 1, Moves.SCRATCH ], + [ 1, Moves.PLAY_ROUGH ], + [ 1, Moves.SUCKER_PUNCH ], [ 1, Moves.GROWL ], [ 1, Moves.FAKE_OUT ], [ 13, Moves.HYPNOSIS ], - [ 17, Moves.FEINT_ATTACK ], + [ 17, Moves.AERIAL_ACE ], [ 20, Moves.FURY_SWIPES ], [ 25, Moves.CHARM ], - [ 29, Moves.ASSIST ], - [ 32, Moves.CAPTIVATE ], + [ 29, Moves.TAUNT ], + [ 32, Moves.RETALIATE ], [ 37, Moves.SLASH ], [ 45, Moves.BODY_SLAM ], [ 52, Moves.ATTRACT ], @@ -7554,13 +7678,13 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 11, Moves.VINE_WHIP ], [ 17, Moves.SWEET_SCENT ], [ 21, Moves.INGRAIN ], - [ 27, Moves.FEINT_ATTACK ], + [ 27, Moves.GRASS_KNOT ], [ 31, Moves.LEAF_TORNADO ], [ 37, Moves.STOCKPILE ], [ 37, Moves.SPIT_UP ], [ 37, Moves.SWALLOW ], [ 41, Moves.CRUNCH ], - [ 47, Moves.WRING_OUT ], + [ 47, Moves.SEED_BOMB ], [ 50, Moves.POWER_WHIP ], ], [Species.FINNEON]: [ @@ -8204,11 +8328,10 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.DARKRAI]: [ [ 1, Moves.DISABLE ], - [ 1, Moves.OMINOUS_WIND ], [ 11, Moves.QUICK_ATTACK ], [ 20, Moves.HYPNOSIS ], - [ 29, Moves.FEINT_ATTACK ], - [ 38, Moves.NIGHTMARE ], + [ 29, Moves.SUCKER_PUNCH ], + [ 38, Moves.NIGHT_SHADE ], [ 47, Moves.DOUBLE_TEAM ], [ 57, Moves.HAZE ], [ 66, Moves.DARK_VOID ], @@ -8270,16 +8393,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 7, Moves.VINE_WHIP ], [ 10, Moves.WRAP ], [ 13, Moves.GROWTH ], - [ 16, Moves.LEAF_TORNADO ], + [ 16, Moves.MAGICAL_LEAF ], [ 19, Moves.LEECH_SEED ], [ 22, Moves.MEGA_DRAIN ], [ 25, Moves.SLAM ], [ 28, Moves.LEAF_BLADE ], [ 31, Moves.COIL ], [ 34, Moves.GIGA_DRAIN ], - [ 37, Moves.WRING_OUT ], - [ 40, Moves.GASTRO_ACID ], - [ 43, Moves.LEAF_STORM ], + [ 37, Moves.GASTRO_ACID ], + [ 40, Moves.LEAF_STORM ], ], [Species.SERVINE]: [ [ 1, Moves.VINE_WHIP ], @@ -8287,16 +8409,15 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.WRAP ], [ 1, Moves.LEER ], [ 13, Moves.GROWTH ], - [ 16, Moves.LEAF_TORNADO ], + [ 16, Moves.MAGICAL_LEAF ], [ 20, Moves.LEECH_SEED ], [ 24, Moves.MEGA_DRAIN ], [ 28, Moves.SLAM ], [ 32, Moves.LEAF_BLADE ], [ 36, Moves.COIL ], [ 40, Moves.GIGA_DRAIN ], - [ 44, Moves.WRING_OUT ], - [ 48, Moves.GASTRO_ACID ], - [ 52, Moves.LEAF_STORM ], + [ 44, Moves.GASTRO_ACID ], + [ 48, Moves.LEAF_STORM ], ], [Species.SERPERIOR]: [ [ 1, Moves.VINE_WHIP ], @@ -8304,22 +8425,21 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.WRAP ], [ 1, Moves.LEER ], [ 13, Moves.GROWTH ], - [ 16, Moves.LEAF_TORNADO ], + [ 16, Moves.MAGICAL_LEAF ], [ 20, Moves.LEECH_SEED ], [ 24, Moves.MEGA_DRAIN ], [ 28, Moves.SLAM ], [ 32, Moves.LEAF_BLADE ], [ 38, Moves.COIL ], [ 44, Moves.GIGA_DRAIN ], - [ 50, Moves.WRING_OUT ], - [ 56, Moves.GASTRO_ACID ], - [ 62, Moves.LEAF_STORM ], + [ 50, Moves.GASTRO_ACID ], + [ 56, Moves.LEAF_STORM ], ], [Species.TEPIG]: [ [ 1, Moves.TACKLE ], [ 3, Moves.TAIL_WHIP ], [ 7, Moves.EMBER ], - [ 9, Moves.ODOR_SLEUTH ], + [ 9, Moves.ENDURE ], [ 13, Moves.DEFENSE_CURL ], [ 15, Moves.FLAME_CHARGE ], [ 19, Moves.SMOG ], @@ -8337,7 +8457,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.TACKLE ], [ 1, Moves.TAIL_WHIP ], [ 1, Moves.EMBER ], - [ 1, Moves.ODOR_SLEUTH ], + [ 1, Moves.ENDURE ], [ 13, Moves.DEFENSE_CURL ], [ 15, Moves.FLAME_CHARGE ], [ 20, Moves.SMOG ], @@ -8355,7 +8475,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.TAIL_WHIP ], [ 1, Moves.EMBER ], [ 1, Moves.ARM_THRUST ], - [ 1, Moves.ODOR_SLEUTH ], + [ 1, Moves.ENDURE ], [ 1, Moves.HAMMER_ARM ], [ 13, Moves.DEFENSE_CURL ], [ 15, Moves.FLAME_CHARGE ], @@ -8701,23 +8821,20 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 11, Moves.SHOCK_WAVE ], [ 15, Moves.THUNDER_WAVE ], [ 18, Moves.FLAME_CHARGE ], - [ 22, Moves.PURSUIT ], - [ 25, Moves.SPARK ], - [ 29, Moves.STOMP ], - [ 32, Moves.DISCHARGE ], - [ 36, Moves.AGILITY ], - [ 39, Moves.WILD_CHARGE ], - [ 43, Moves.THRASH ], + [ 22, Moves.SPARK ], + [ 25, Moves.STOMP ], + [ 29, Moves.DISCHARGE ], + [ 33, Moves.AGILITY ], + [ 35, Moves.WILD_CHARGE ], + [ 40, Moves.THRASH ], ], [Species.ZEBSTRIKA]: [ [ 1, Moves.TAIL_WHIP ], [ 1, Moves.THUNDER_WAVE ], [ 1, Moves.QUICK_ATTACK ], [ 1, Moves.CHARGE ], - [ 1, Moves.ION_DELUGE ], [ 11, Moves.SHOCK_WAVE ], [ 18, Moves.FLAME_CHARGE ], - [ 22, Moves.PURSUIT ], [ 25, Moves.SPARK ], [ 31, Moves.STOMP ], [ 36, Moves.DISCHARGE ], @@ -9564,21 +9681,21 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 48, Moves.LAST_RESORT ], ], [Species.CINCCINO]: [ + [ 0, Moves.TAIL_SLAP ], + [ 1, Moves.BULLET_SEED ], + [ 1, Moves.SING ], + [ 1, Moves.CHARM ], [ 1, Moves.POUND ], [ 1, Moves.SLAM ], - [ 1, Moves.SING ], [ 1, Moves.SWIFT ], - [ 1, Moves.CHARM ], [ 1, Moves.ENCORE ], [ 1, Moves.HELPING_HAND ], [ 1, Moves.HYPER_VOICE ], [ 1, Moves.TICKLE ], - [ 1, Moves.BULLET_SEED ], [ 1, Moves.ROCK_BLAST ], [ 1, Moves.LAST_RESORT ], [ 1, Moves.AFTER_YOU ], [ 1, Moves.ECHOED_VOICE ], - [ 1, Moves.TAIL_SLAP ], [ 1, Moves.BABY_DOLL_EYES ], ], [Species.GOTHITA]: [ @@ -10889,8 +11006,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.CHESPIN]: [ [ 1, Moves.TACKLE ], - [ 1, Moves.VINE_WHIP ], [ 1, Moves.GROWL ], + [ 1, Moves.VINE_WHIP ], [ 8, Moves.ROLLOUT ], [ 11, Moves.BITE ], [ 15, Moves.LEECH_SEED ], @@ -10904,8 +11021,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.QUILLADIN]: [ [ 1, Moves.TACKLE ], - [ 1, Moves.VINE_WHIP ], [ 1, Moves.GROWL ], + [ 1, Moves.VINE_WHIP ], [ 8, Moves.ROLLOUT ], [ 11, Moves.BITE ], [ 15, Moves.LEECH_SEED ], @@ -12371,10 +12488,16 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.VIKAVOLT]: [ [ 0, Moves.THUNDERBOLT ], - [ 1, Moves.STRING_SHOT ], - [ 1, Moves.CRUNCH ], [ 1, Moves.CHARGE ], + [ 1, Moves.CRUNCH ], [ 1, Moves.DISCHARGE ], + [ 1, Moves.STRING_SHOT ], + [ 1, Moves.VISE_GRIP ], + [ 1, Moves.DIG ], + [ 1, Moves.MUD_SLAP ], + [ 1, Moves.IRON_DEFENSE ], + [ 1, Moves.X_SCISSOR ], + [ 1, Moves.BUG_BITE ], [ 15, Moves.BITE ], [ 23, Moves.SPARK ], [ 29, Moves.STICKY_WEB ], @@ -15549,9 +15672,13 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.CERULEDGE]: [ [ 0, Moves.SHADOW_CLAW ], - [ 1, Moves.LEER ], [ 1, Moves.EMBER ], + [ 1, Moves.LEER ], [ 1, Moves.ASTONISH ], + [ 1, Moves.NIGHT_SLASH ], + [ 1, Moves.SHADOW_SNEAK ], + [ 1, Moves.QUICK_GUARD ], + [ 1, Moves.SOLAR_BLADE ], [ 8, Moves.CLEAR_SMOG ], [ 12, Moves.FIRE_SPIN ], [ 16, Moves.WILL_O_WISP ], @@ -16829,6 +16956,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.SWEET_SCENT ], [ 1, Moves.RECYCLE ], [ 1, Moves.ASTONISH ], + [ 1, Moves.INFESTATION ], [ 4, Moves.DRAGON_TAIL ], [ 8, Moves.GROWTH ], [ 12, Moves.DRAGON_BREATH ], @@ -16955,6 +17083,9 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 1, Moves.SWEET_SCENT ], [ 1, Moves.RECYCLE ], [ 1, Moves.ASTONISH ], + [ 1, Moves.YAWN ], + [ 1, Moves.DOUBLE_HIT ], + [ 1, Moves.INFESTATION ], [ 4, Moves.DRAGON_TAIL ], [ 8, Moves.GROWTH ], [ 12, Moves.DRAGON_BREATH ], @@ -17148,10 +17279,25 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.ALOLA_SANDSLASH]: [ [ 0, Moves.ICICLE_SPEAR ], - [ 1, Moves.SWORDS_DANCE ], - [ 1, Moves.SLASH ], - [ 1, Moves.METAL_CLAW ], [ 1, Moves.ICICLE_CRASH ], + [ 1, Moves.METAL_CLAW ], + [ 1, Moves.SLASH ], + [ 1, Moves.SWORDS_DANCE ], + [ 1, Moves.SCRATCH ], + [ 1, Moves.MIST ], + [ 1, Moves.BLIZZARD ], + [ 1, Moves.DEFENSE_CURL ], + [ 1, Moves.SWIFT ], + [ 1, Moves.FURY_SWIPES ], + [ 1, Moves.POWDER_SNOW ], + [ 1, Moves.ROLLOUT ], + [ 1, Moves.FURY_CUTTER ], + [ 1, Moves.RAPID_SPIN ], + [ 1, Moves.IRON_DEFENSE ], + [ 1, Moves.GYRO_BALL ], + [ 1, Moves.METAL_BURST ], + [ 1, Moves.IRON_HEAD ], + [ 1, Moves.SNOWSCAPE ], ], [Species.ALOLA_VULPIX]: [ [ 1, Moves.TAIL_WHIP ], @@ -17172,10 +17318,22 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.ALOLA_NINETALES]: [ [ 0, Moves.DAZZLING_GLEAM ], - [ 1, Moves.TAIL_WHIP ], - [ 1, Moves.BLIZZARD ], [ 1, Moves.ICY_WIND ], [ 1, Moves.IMPRISON ], + [ 1, Moves.BLIZZARD ], + [ 1, Moves.TAIL_WHIP ], + [ 1, Moves.DISABLE ], + [ 1, Moves.MIST ], + [ 1, Moves.ICE_BEAM ], + [ 1, Moves.AURORA_BEAM ], + [ 1, Moves.CONFUSE_RAY ], + [ 1, Moves.SPITE ], + [ 1, Moves.POWDER_SNOW ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.ICE_SHARD ], + [ 1, Moves.FREEZE_DRY ], + [ 1, Moves.AURORA_VEIL ], ], [Species.ALOLA_DIGLETT]: [ [ 1, Moves.SAND_ATTACK ], @@ -17335,23 +17493,24 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.ALOLA_EXEGGUTOR]: [ [ 0, Moves.DRAGON_HAMMER ], - [ 1, Moves.ABSORB ], + [ 1, Moves.SEED_BOMB ], + [ 1, Moves.PSYSHOCK ], + [ 1, Moves.WOOD_HAMMER ], + [ 1, Moves.LEAF_STORM ], [ 1, Moves.MEGA_DRAIN ], - [ 1, Moves.LEECH_SEED ], - [ 1, Moves.SOLAR_BEAM ], [ 1, Moves.CONFUSION ], + [ 1, Moves.SYNTHESIS ], + [ 1, Moves.BULLET_SEED ], + [ 1, Moves.GIGA_DRAIN ], + [ 1, Moves.EXTRASENSORY ], + [ 1, Moves.UPROAR ], + [ 1, Moves.WORRY_SEED ], + [ 1, Moves.SOLAR_BEAM ], + [ 1, Moves.ABSORB ], [ 1, Moves.HYPNOSIS ], [ 1, Moves.REFLECT ], - [ 1, Moves.GIGA_DRAIN ], - [ 1, Moves.SYNTHESIS ], - [ 1, Moves.UPROAR ], - [ 1, Moves.EXTRASENSORY ], - [ 1, Moves.BULLET_SEED ], - [ 1, Moves.WORRY_SEED ], - [ 1, Moves.SEED_BOMB ], - [ 1, Moves.LEAF_STORM ], - [ 1, Moves.WOOD_HAMMER ], - [ 1, Moves.PSYSHOCK ], + [ 1, Moves.LEECH_SEED ], + [ 1, Moves.GROWTH ], ], [Species.ALOLA_MAROWAK]: [ [ 0, Moves.SHADOW_BONE ], @@ -17604,13 +17763,16 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { ], [Species.GALAR_SLOWKING]: [ [ 0, Moves.EERIE_SPELL ], - [ 1, Moves.TACKLE ], - [ 1, Moves.GROWL ], - [ 1, Moves.ACID ], - [ 1, Moves.CURSE ], - [ 1, Moves.SWAGGER ], [ 1, Moves.POWER_GEM ], [ 1, Moves.NASTY_PLOT ], + [ 1, Moves.SWAGGER ], + [ 1, Moves.TACKLE ], + [ 1, Moves.CURSE ], + [ 1, Moves.GROWL ], + [ 1, Moves.ACID ], + [ 1, Moves.TOXIC ], + [ 1, Moves.FUTURE_SIGHT ], + [ 1, Moves.CHILLY_RECEPTION ], [ 9, Moves.YAWN ], [ 12, Moves.CONFUSION ], [ 15, Moves.DISABLE ], @@ -18081,10 +18243,11 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [ 40, Moves.EARTHQUAKE ], ], [Species.BLOODMOON_URSALUNA]: [ + [ 1, Moves.HEADLONG_RUSH ], [ 1, Moves.SCRATCH ], [ 1, Moves.LEER ], [ 1, Moves.LICK ], - [ 1, Moves.HEADLONG_RUSH ], + [ 1, Moves.MOONLIGHT ], [ 8, Moves.FURY_SWIPES ], [ 13, Moves.PAYBACK ], [ 17, Moves.HARDEN ], @@ -18160,12 +18323,14 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 1, Moves.PROTECT ], [ 1, Moves.SUCKER_PUNCH ], [ 1, Moves.BUG_BITE ], - [ 20, Moves.HIDDEN_POWER ], + [ 1, Moves.PROTECT ], + [ 10, Moves.TACKLE ], + [ 20, Moves.STRING_SHOT ], [ 23, Moves.CONFUSION ], [ 26, Moves.ROCK_BLAST ], [ 29, Moves.HARDEN ], [ 32, Moves.PSYBEAM ], - [ 35, Moves.CAPTIVATE ], + [ 35, Moves.INFESTATION ], [ 38, Moves.FLAIL ], [ 41, Moves.ATTRACT ], [ 44, Moves.PSYCHIC ], @@ -18174,17 +18339,19 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { ], 2: [ [ 0, Moves.QUIVER_DANCE ], + [ 1, Moves.METAL_BURST ], [ 1, Moves.TACKLE ], [ 1, Moves.PROTECT ], - [ 1, Moves.METAL_BURST ], [ 1, Moves.SUCKER_PUNCH ], [ 1, Moves.BUG_BITE ], - [ 20, Moves.HIDDEN_POWER ], + [ 1, Moves.PROTECT ], + [ 10, Moves.TACKLE ], + [ 20, Moves.STRING_SHOT ], [ 23, Moves.CONFUSION ], - [ 26, Moves.MIRROR_SHOT ], + [ 26, Moves.METAL_BURST ], [ 29, Moves.METAL_SOUND ], [ 32, Moves.PSYBEAM ], - [ 35, Moves.CAPTIVATE ], + [ 35, Moves.INFESTATION ], [ 38, Moves.FLAIL ], [ 41, Moves.ATTRACT ], [ 44, Moves.PSYCHIC ], @@ -18192,6 +18359,88 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 50, Moves.BUG_BUZZ ], ], }, + [Species.ROTOM]: { + 1: [ + [ 0, Moves.OVERHEAT ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 2: [ + [ 0, Moves.HYDRO_PUMP ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 3: [ + [ 0, Moves.BLIZZARD ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 4: [ + [ 0, Moves.AIR_SLASH ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 5: [ + [ 0, Moves.LEAF_STORM ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + }, [Species.SHAYMIN]: { 1: [ [ 1, Moves.GROWTH ], @@ -18289,21 +18538,21 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { }, [Species.GRENINJA]: { 1: [ + [ 0, Moves.WATER_SHURIKEN ], [ 0, Moves.WATER_SHURIKEN ], [ 1, Moves.POUND ], [ 1, Moves.GROWL ], + [ 1, Moves.WATER_GUN ], [ 1, Moves.QUICK_ATTACK ], [ 1, Moves.HAZE ], - [ 1, Moves.BUBBLE ], [ 1, Moves.ROLE_PLAY ], [ 1, Moves.NIGHT_SLASH ], - [ 1, Moves.MAT_BLOCK ], [ 10, Moves.LICK ], [ 14, Moves.WATER_PULSE ], [ 19, Moves.SMOKESCREEN ], [ 23, Moves.SHADOW_SNEAK ], [ 28, Moves.SPIKES ], - [ 33, Moves.FEINT_ATTACK ], + [ 33, Moves.AERIAL_ACE ], [ 42, Moves.SUBSTITUTE ], [ 49, Moves.EXTRASENSORY ], [ 56, Moves.DOUBLE_TEAM ], @@ -18357,6 +18606,69 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 60, Moves.STONE_EDGE ], ], }, + [Species.NECROZMA]: { + 1: [ + [ 0, Moves.SUNSTEEL_STRIKE ], + [ 1, Moves.CONFUSION ], + [ 1, Moves.METAL_CLAW ], + [ 1, Moves.MORNING_SUN ], + [ 1, Moves.MOONLIGHT ], + [ 1, Moves.GRAVITY ], + [ 1, Moves.CHARGE_BEAM ], + [ 8, Moves.STEALTH_ROCK ], + [ 16, Moves.SLASH ], + [ 24, Moves.NIGHT_SLASH ], + [ 32, Moves.PSYCHO_CUT ], + [ 40, Moves.STORED_POWER ], + [ 48, Moves.ROCK_BLAST ], + [ 56, Moves.IRON_DEFENSE ], + [ 64, Moves.POWER_GEM ], + [ 72, Moves.PHOTON_GEYSER ], + [ 80, Moves.AUTOTOMIZE ], + [ 88, Moves.PRISMATIC_LASER ], + ], + 2: [ + [ 0, Moves.MOONGEIST_BEAM ], + [ 1, Moves.CONFUSION ], + [ 1, Moves.METAL_CLAW ], + [ 1, Moves.MORNING_SUN ], + [ 1, Moves.MOONLIGHT ], + [ 1, Moves.GRAVITY ], + [ 1, Moves.CHARGE_BEAM ], + [ 8, Moves.STEALTH_ROCK ], + [ 16, Moves.SLASH ], + [ 24, Moves.NIGHT_SLASH ], + [ 32, Moves.PSYCHO_CUT ], + [ 40, Moves.STORED_POWER ], + [ 48, Moves.ROCK_BLAST ], + [ 56, Moves.IRON_DEFENSE ], + [ 64, Moves.POWER_GEM ], + [ 72, Moves.PHOTON_GEYSER ], + [ 80, Moves.AUTOTOMIZE ], + [ 88, Moves.PRISMATIC_LASER ], + ], + 3: [ + [ 0, Moves.SUNSTEEL_STRIKE ], + [ 0, Moves.MOONGEIST_BEAM ], + [ 1, Moves.CONFUSION ], + [ 1, Moves.METAL_CLAW ], + [ 1, Moves.MORNING_SUN ], + [ 1, Moves.MOONLIGHT ], + [ 1, Moves.GRAVITY ], + [ 1, Moves.CHARGE_BEAM ], + [ 8, Moves.STEALTH_ROCK ], + [ 16, Moves.SLASH ], + [ 24, Moves.NIGHT_SLASH ], + [ 32, Moves.PSYCHO_CUT ], + [ 40, Moves.STORED_POWER ], + [ 48, Moves.ROCK_BLAST ], + [ 56, Moves.IRON_DEFENSE ], + [ 64, Moves.POWER_GEM ], + [ 72, Moves.PHOTON_GEYSER ], + [ 80, Moves.AUTOTOMIZE ], + [ 88, Moves.PRISMATIC_LASER ], + ], + }, [Species.TOXTRICITY]: { 1: [ [ 0, Moves.SPARK ], @@ -18598,4 +18910,4 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 60, Moves.CLOSE_COMBAT ], ] } -}; \ No newline at end of file +}; diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index 7147f314f0b..f1c1e8bbbe2 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -1,5 +1,7 @@ import { Abilities } from "./enums/abilities"; import BattleScene, { AnySound } from '../battle-scene'; +import { Variant, variantColorCache } from './variant'; +import { variantData } from './variant'; import { GrowthRate } from './exp'; import { SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPrevolutions } from './pokemon-evolutions'; import { Species } from './enums/species'; @@ -11,6 +13,9 @@ import { StarterMoveset } from '../system/game-data'; import { speciesEggMoves } from './egg-moves'; import { PartyMemberStrength } from "./enums/party-member-strength"; import { GameMode } from '../game-mode'; +import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities"; +import { VariantSet } from './variant'; +import i18next, { Localizable } from '../plugins/i18n'; export enum Region { NORMAL, @@ -202,36 +207,48 @@ export abstract class PokemonSpeciesForm { return ret; } - getSpriteAtlasPath(female: boolean, formIndex?: integer, shiny?: boolean): string { - return this.getSpriteId(female, formIndex, shiny).replace(/\_{2}/g, '/'); + getSpriteAtlasPath(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string { + const spriteId = this.getSpriteId(female, formIndex, shiny, variant).replace(/\_{2}/g, '/'); + return `${/_[1-3]$/.test(spriteId) ? 'variant/' : ''}${spriteId}`; } - getSpriteId(female: boolean, formIndex?: integer, shiny?: boolean): string { + getSpriteId(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer, back?: boolean): string { if (formIndex === undefined || this instanceof PokemonForm) formIndex = this.formIndex; const formSpriteKey = this.getFormSpriteKey(formIndex); const showGenderDiffs = this.genderDiffs && female && ![ SpeciesFormKey.MEGA, SpeciesFormKey.GIGANTAMAX ].find(k => formSpriteKey === k); - return `${shiny ? 'shiny__' : ''}${showGenderDiffs ? 'female__' : ''}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ''}`; + + const baseSpriteKey = `${showGenderDiffs ? 'female__' : ''}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ''}`; + + let variantSet: VariantSet; + let config = variantData; + `${back ? 'back__' : ''}${baseSpriteKey}`.split('__').map(p => config ? config = config[p] : null); + variantSet = config as VariantSet; + + return `${back ? 'back__' : ''}${shiny && (!variantSet || (!variant && !variantSet[variant || 0])) ? 'shiny__' : ''}${baseSpriteKey}${shiny && variantSet && variantSet[variant || 0] === 2 ? `_${variant + 1}` : ''}`; } - getSpriteKey(female: boolean, formIndex?: integer, shiny?: boolean): string { - return `pkmn__${this.getSpriteId(female, formIndex, shiny)}`; + getSpriteKey(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string { + return `pkmn__${this.getSpriteId(female, formIndex, shiny, variant)}`; } abstract getFormSpriteKey(formIndex?: integer): string; - getIconAtlasKey(formIndex?: integer): string { - return `pokemon_icons_${this.generation}`; + getIconAtlasKey(formIndex?: integer, shiny?: boolean, variant?: integer): string { + const isVariant = shiny && variantData[this.speciesId] && variantData[this.speciesId][variant]; + return `pokemon_icons_${this.generation}${isVariant ? 'v' : ''}`; } - getIconId(female: boolean, formIndex?: integer, shiny?: boolean): string { + getIconId(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string { if (formIndex === undefined) formIndex = this.formIndex; let ret = this.speciesId.toString(); - if (shiny) + const isVariant = shiny && variantData[this.speciesId] && variantData[this.speciesId][variant]; + + if (shiny && !isVariant) ret += 's'; switch (this.speciesId) { @@ -259,6 +276,9 @@ export abstract class PokemonSpeciesForm { } } + if (isVariant) + ret += `_${variant + 1}`; + return ret; } @@ -344,23 +364,45 @@ export abstract class PokemonSpeciesForm { return true; } - loadAssets(scene: BattleScene, female: boolean, formIndex?: integer, shiny?: boolean, startLoad?: boolean): Promise { + loadAssets(scene: BattleScene, female: boolean, formIndex?: integer, shiny?: boolean, variant?: Variant, startLoad?: boolean): Promise { return new Promise(resolve => { - const spriteKey = this.getSpriteKey(female, formIndex, shiny); + const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant); scene.load.audio(this.getCryKey(formIndex), `audio/cry/${this.getCryKey(formIndex)}.m4a`); - scene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny)); + scene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant)); scene.load.once(Phaser.Loader.Events.COMPLETE, () => { const originalWarn = console.warn; // Ignore warnings for missing frames, because there will be a lot console.warn = () => {}; - const frameNames = scene.anims.generateFrameNames(this.getSpriteKey(female, formIndex, shiny), { zeroPad: 4, suffix: ".png", start: 1, end: 400 }); + const frameNames = scene.anims.generateFrameNames(spriteKey, { zeroPad: 4, suffix: ".png", start: 1, end: 400 }); console.warn = originalWarn; scene.anims.create({ - key: this.getSpriteKey(female, formIndex, shiny), + key: this.getSpriteKey(female, formIndex, shiny, variant), frames: frameNames, frameRate: 12, repeat: -1 }); + let spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace('variant/', '').replace(/_[1-3]$/, ''); + const useExpSprite = scene.experimentalSprites && scene.hasExpSprite(spriteKey); + if (useExpSprite) + spritePath = `exp/${spritePath}`; + let variantSet: VariantSet; + let config = variantData; + spritePath.split('/').map(p => config ? config = config[p] : null); + variantSet = config as VariantSet; + if (variantSet && variantSet[variant] === 1) { + const populateVariantColors = (key: string): Promise => { + return new Promise(resolve => { + if (variantColorCache.hasOwnProperty(key)) + return resolve(); + scene.cachedFetch(`./images/pokemon/variant/${spritePath}.json`).then(res => res.json()).then(c => { + variantColorCache[key] = c; + resolve(); + }); + }); + }; + populateVariantColors(spriteKey).then(() => resolve()); + return; + } resolve(); }); if (startLoad) { @@ -381,9 +423,58 @@ export abstract class PokemonSpeciesForm { cry.stop(); return cry; } + + generateCandyColors(scene: BattleScene): integer[][] { + const sourceTexture = scene.textures.get(this.getSpriteKey(false)); + + const sourceFrame = sourceTexture.frames[sourceTexture.firstFrame]; + const sourceImage = sourceTexture.getSourceImage() as HTMLImageElement; + + const canvas = document.createElement('canvas'); + + const spriteColors: integer[][] = []; + + const context = canvas.getContext('2d'); + const frame = sourceFrame; + canvas.width = frame.width; + canvas.height = frame.height; + context.drawImage(sourceImage, frame.cutX, frame.cutY, frame.width, frame.height, 0, 0, frame.width, frame.height); + const imageData = context.getImageData(frame.cutX, frame.cutY, frame.width, frame.height); + const pixelData = imageData.data; + + for (let i = 0; i < pixelData.length; i += 4) { + if (pixelData[i + 3]) { + const pixel = pixelData.slice(i, i + 4); + const [ r, g, b, a ] = pixel; + if (!spriteColors.find(c => c[0] === r && c[1] === g && c[2] === b)) + spriteColors.push([ r, g, b, a ]); + } + } + + const pixelColors = []; + for (let i = 0; i < pixelData.length; i += 4) { + const total = pixelData.slice(i, i + 3).reduce((total: integer, value: integer) => total + value, 0); + if (!total) + continue; + pixelColors.push(argbFromRgba({ r: pixelData[i], g: pixelData[i + 1], b: pixelData[i + 2], a: pixelData[i + 3] })); + } + + let paletteColors: Map; + + const originalRandom = Math.random; + Math.random = () => Phaser.Math.RND.realInRange(0, 1); + + scene.executeWithSeedOffset(() => { + paletteColors = QuantizerCelebi.quantize(pixelColors, 2); + }, 0, 'This result should not vary'); + + Math.random = originalRandom; + + return Array.from(paletteColors.keys()).map(c => Object.values(rgbaFromArgb(c)) as integer[]); + } } -export default class PokemonSpecies extends PokemonSpeciesForm { +export default class PokemonSpecies extends PokemonSpeciesForm implements Localizable { public name: string; public pseudoLegendary: boolean; public legendary: boolean; @@ -395,7 +486,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm { public canChangeForm: boolean; public forms: PokemonForm[]; - constructor(id: Species, name: string, generation: integer, pseudoLegendary: boolean, legendary: boolean, mythical: boolean, species: string, + constructor(id: Species, generation: integer, pseudoLegendary: boolean, legendary: boolean, mythical: boolean, species: string, type1: Type, type2: Type, height: number, weight: number, ability1: Abilities, ability2: Abilities, abilityHidden: Abilities, baseTotal: integer, baseHp: integer, baseAtk: integer, baseDef: integer, baseSpatk: integer, baseSpdef: integer, baseSpd: integer, catchRate: integer, baseFriendship: integer, baseExp: integer, growthRate: GrowthRate, malePercent: number, @@ -404,7 +495,6 @@ export default class PokemonSpecies extends PokemonSpeciesForm { catchRate, baseFriendship, baseExp, genderDiffs); this.speciesId = id; this.formIndex = 0; - this.name = name; this.generation = generation; this.pseudoLegendary = pseudoLegendary; this.legendary = legendary; @@ -415,6 +505,8 @@ export default class PokemonSpecies extends PokemonSpeciesForm { this.genderDiffs = genderDiffs; this.canChangeForm = !!canChangeForm; this.forms = forms; + + this.localize(); forms.forEach((form, f) => { form.speciesId = id; @@ -443,6 +535,10 @@ export default class PokemonSpecies extends PokemonSpeciesForm { return this.name; } + localize(): void { + this.name = i18next.t(`pokemon:${Species[this.speciesId].toLowerCase()}`); + } + getWildSpeciesForLevel(level: integer, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): Species { return this.getSpeciesForLevel(level, allowEvolving, false, (isBoss ? PartyMemberStrength.WEAKER : PartyMemberStrength.AVERAGE) + (gameMode?.isEndless ? 1 : 0)); } @@ -620,8 +716,9 @@ export default class PokemonSpecies extends PokemonSpeciesForm { const legendary = this.legendary; const mythical = this.mythical; return species => { - return pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution - && pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution + return (pseudoLegendary || legendary || mythical || + (pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution + && pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution)) && species.pseudoLegendary === pseudoLegendary && species.legendary === legendary && species.mythical === mythical @@ -682,282 +779,282 @@ export const allSpecies: PokemonSpecies[] = []; export function initSpecies() { allSpecies.push( - new PokemonSpecies(Species.BULBASAUR, "Bulbasaur", 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 0.7, 6.9, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 318, 45, 49, 49, 65, 65, 45, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.IVYSAUR, "Ivysaur", 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 1, 13, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 405, 60, 62, 63, 80, 80, 60, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.VENUSAUR, "Venusaur", 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true, + new PokemonSpecies(Species.BULBASAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 0.7, 6.9, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 318, 45, 49, 49, 65, 65, 45, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.IVYSAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 1, 13, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 405, 60, 62, 63, 80, 80, 60, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.VENUSAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true, new PokemonForm("Normal", "", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.POISON, 2.4, 155.5, Abilities.THICK_FAT, Abilities.THICK_FAT, Abilities.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 625, 100, 90, 120, 110, 130, 75, 45, 50, 263, true), ), - new PokemonSpecies(Species.CHARMANDER, "Charmander", 1, false, false, false, "Lizard Pokémon", Type.FIRE, null, 0.6, 8.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CHARMELEON, "Charmeleon", 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 1.1, 19, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CHARIZARD, "Charizard", 1, false, false, false, "Flame Pokémon", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.CHARMANDER, 1, false, false, false, "Lizard Pokémon", Type.FIRE, null, 0.6, 8.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CHARMELEON, 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 1.1, 19, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CHARIZARD, 1, false, false, false, "Flame Pokémon", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267), new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, Type.FIRE, Type.DRAGON, 1.7, 110.5, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267), new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, Type.FIRE, Type.FLYING, 1.7, 100.5, Abilities.DROUGHT, Abilities.NONE, Abilities.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 634, 98, 100, 96, 135, 110, 95, 45, 50, 267), ), - new PokemonSpecies(Species.SQUIRTLE, "Squirtle", 1, false, false, false, "Tiny Turtle Pokémon", Type.WATER, null, 0.5, 9, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.WARTORTLE, "Wartortle", 1, false, false, false, "Turtle Pokémon", Type.WATER, null, 1, 22.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.BLASTOISE, "Blastoise", 1, false, false, false, "Shellfish Pokémon", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", Type.WATER, null, 0.5, 9, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.WARTORTLE, 1, false, false, false, "Turtle Pokémon", Type.WATER, null, 1, 22.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, null, 1.6, 101.1, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 25, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 630, 100, 95, 130, 105, 125, 75, 45, 50, 265), ), - new PokemonSpecies(Species.CATERPIE, "Caterpie", 1, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 2.9, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.METAPOD, "Metapod", 1, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 9.9, Abilities.SHED_SKIN, Abilities.NONE, Abilities.NONE, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BUTTERFREE, "Butterfree", 1, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonSpecies(Species.CATERPIE, 1, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 2.9, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.METAPOD, 1, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 9.9, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonForm("Normal", "", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 495, 75, 50, 75, 120, 100, 75, 45, 50, 198, true), ), - new PokemonSpecies(Species.WEEDLE, "Weedle", 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.KAKUNA, "Kakuna", 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.NONE, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BEEDRILL, "Beedrill", 1, false, false, false, "Poison Bee Pokémon", Type.BUG, Type.POISON, 1, 29.5, Abilities.SWARM, Abilities.NONE, Abilities.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 178, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.KAKUNA, 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BEEDRILL, 1, false, false, false, "Poison Bee Pokémon", Type.BUG, Type.POISON, 1, 29.5, Abilities.SWARM, Abilities.NONE, Abilities.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 178, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.BUG, Type.POISON, 1, 29.5, Abilities.SWARM, Abilities.NONE, Abilities.SNIPER, 395, 65, 90, 40, 45, 80, 75, 45, 70, 178), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.BUG, Type.POISON, 1.4, 40.5, Abilities.ADAPTABILITY, Abilities.NONE, Abilities.ADAPTABILITY, 495, 65, 150, 40, 15, 80, 145, 45, 70, 178), ), - new PokemonSpecies(Species.PIDGEY, "Pidgey", 1, false, false, false, "Tiny Bird Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.8, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 251, 40, 45, 40, 35, 35, 56, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.PIDGEOTTO, "Pidgeotto", 1, false, false, false, "Bird Pokémon", Type.NORMAL, Type.FLYING, 1.1, 30, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 349, 63, 60, 55, 50, 50, 71, 120, 70, 122, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.PIDGEOT, "Pidgeot", 1, false, false, false, "Bird Pokémon", Type.NORMAL, Type.FLYING, 1.5, 39.5, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 216, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.PIDGEY, 1, false, false, false, "Tiny Bird Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.8, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 251, 40, 45, 40, 35, 35, 56, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.PIDGEOTTO, 1, false, false, false, "Bird Pokémon", Type.NORMAL, Type.FLYING, 1.1, 30, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 349, 63, 60, 55, 50, 50, 71, 120, 70, 122, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.PIDGEOT, 1, false, false, false, "Bird Pokémon", Type.NORMAL, Type.FLYING, 1.5, 39.5, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 216, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.NORMAL, Type.FLYING, 1.5, 39.5, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 479, 83, 80, 75, 70, 70, 101, 45, 70, 216), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.NORMAL, Type.FLYING, 2.2, 50.5, Abilities.NO_GUARD, Abilities.NO_GUARD, Abilities.NO_GUARD, 579, 83, 80, 80, 135, 80, 121, 45, 70, 216), ), - new PokemonSpecies(Species.RATTATA, "Rattata", 1, false, false, false, "Mouse Pokémon", Type.NORMAL, null, 0.3, 3.5, Abilities.RUN_AWAY, Abilities.GUTS, Abilities.HUSTLE, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.RATICATE, "Raticate", 1, false, false, false, "Mouse Pokémon", Type.NORMAL, null, 0.7, 18.5, Abilities.RUN_AWAY, Abilities.GUTS, Abilities.HUSTLE, 413, 55, 81, 60, 50, 70, 97, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.SPEAROW, "Spearow", 1, false, false, false, "Tiny Bird Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2, Abilities.KEEN_EYE, Abilities.NONE, Abilities.SNIPER, 262, 40, 60, 30, 31, 31, 70, 255, 70, 52, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FEAROW, "Fearow", 1, false, false, false, "Beak Pokémon", Type.NORMAL, Type.FLYING, 1.2, 38, Abilities.KEEN_EYE, Abilities.NONE, Abilities.SNIPER, 442, 65, 90, 65, 61, 61, 100, 90, 70, 155, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.EKANS, "Ekans", 1, false, false, false, "Snake Pokémon", Type.POISON, null, 2, 6.9, Abilities.INTIMIDATE, Abilities.SHED_SKIN, Abilities.UNNERVE, 288, 35, 60, 44, 40, 54, 55, 255, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ARBOK, "Arbok", 1, false, false, false, "Cobra Pokémon", Type.POISON, null, 3.5, 65, Abilities.INTIMIDATE, Abilities.SHED_SKIN, Abilities.UNNERVE, 448, 60, 95, 69, 65, 79, 80, 90, 70, 157, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PIKACHU, "Pikachu", 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 320, 35, 55, 40, 50, 50, 90, 190, 50, 112, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonSpecies(Species.RATTATA, 1, false, false, false, "Mouse Pokémon", Type.NORMAL, null, 0.3, 3.5, Abilities.RUN_AWAY, Abilities.GUTS, Abilities.HUSTLE, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.RATICATE, 1, false, false, false, "Mouse Pokémon", Type.NORMAL, null, 0.7, 18.5, Abilities.RUN_AWAY, Abilities.GUTS, Abilities.HUSTLE, 413, 55, 81, 60, 50, 70, 97, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.SPEAROW, 1, false, false, false, "Tiny Bird Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2, Abilities.KEEN_EYE, Abilities.NONE, Abilities.SNIPER, 262, 40, 60, 30, 31, 31, 70, 255, 70, 52, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FEAROW, 1, false, false, false, "Beak Pokémon", Type.NORMAL, Type.FLYING, 1.2, 38, Abilities.KEEN_EYE, Abilities.NONE, Abilities.SNIPER, 442, 65, 90, 65, 61, 61, 100, 90, 70, 155, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.EKANS, 1, false, false, false, "Snake Pokémon", Type.POISON, null, 2, 6.9, Abilities.INTIMIDATE, Abilities.SHED_SKIN, Abilities.UNNERVE, 288, 35, 60, 44, 40, 54, 55, 255, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ARBOK, 1, false, false, false, "Cobra Pokémon", Type.POISON, null, 3.5, 65, Abilities.INTIMIDATE, Abilities.SHED_SKIN, Abilities.UNNERVE, 448, 60, 95, 69, 65, 79, 80, 90, 70, 157, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PIKACHU, 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 320, 35, 55, 40, 50, 50, 90, 190, 50, 112, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonForm("Normal", "", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 320, 35, 55, 40, 50, 50, 90, 190, 50, 112, true), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 420, 45, 60, 65, 100, 75, 75, 190, 50, 112, true), ), - new PokemonSpecies(Species.RAICHU, "Raichu", 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.8, 30, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.SANDSHREW, "Sandshrew", 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 0.6, 12, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SANDSLASH, "Sandslash", 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 1, 29.5, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 450, 75, 100, 110, 45, 55, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.NIDORAN_F, "Nidoran♀", 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.4, 7, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 275, 55, 47, 52, 40, 40, 41, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.NIDORINA, "Nidorina", 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.8, 20, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 365, 70, 62, 67, 55, 55, 56, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.NIDOQUEEN, "Nidoqueen", 1, false, false, false, "Drill Pokémon", Type.POISON, Type.GROUND, 1.3, 60, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.SHEER_FORCE, 505, 90, 92, 87, 75, 85, 76, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.NIDORAN_M, "Nidoran♂", 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.5, 9, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 273, 46, 57, 40, 40, 40, 50, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 100, false), - new PokemonSpecies(Species.NIDORINO, "Nidorino", 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.9, 19.5, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 365, 61, 72, 57, 55, 55, 65, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 100, false), - new PokemonSpecies(Species.NIDOKING, "Nidoking", 1, false, false, false, "Drill Pokémon", Type.POISON, Type.GROUND, 1.4, 62, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.SHEER_FORCE, 505, 81, 102, 77, 85, 75, 85, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 100, false), - new PokemonSpecies(Species.CLEFAIRY, "Clefairy", 1, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 0.6, 7.5, Abilities.CUTE_CHARM, Abilities.MAGIC_GUARD, Abilities.FRIEND_GUARD, 323, 70, 45, 48, 60, 65, 35, 150, 140, 113, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.CLEFABLE, "Clefable", 1, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 1.3, 40, Abilities.CUTE_CHARM, Abilities.MAGIC_GUARD, Abilities.UNAWARE, 483, 95, 70, 73, 95, 90, 60, 25, 140, 242, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.VULPIX, "Vulpix", 1, false, false, false, "Fox Pokémon", Type.FIRE, null, 0.6, 9.9, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.DROUGHT, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(Species.NINETALES, "Ninetales", 1, false, false, false, "Fox Pokémon", Type.FIRE, null, 1.1, 19.9, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.DROUGHT, 505, 73, 76, 75, 81, 100, 100, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(Species.JIGGLYPUFF, "Jigglypuff", 1, false, false, false, "Balloon Pokémon", Type.NORMAL, Type.FAIRY, 0.5, 5.5, Abilities.CUTE_CHARM, Abilities.COMPETITIVE, Abilities.FRIEND_GUARD, 270, 115, 45, 20, 45, 25, 20, 170, 50, 95, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.WIGGLYTUFF, "Wigglytuff", 1, false, false, false, "Balloon Pokémon", Type.NORMAL, Type.FAIRY, 1, 12, Abilities.CUTE_CHARM, Abilities.COMPETITIVE, Abilities.FRISK, 435, 140, 70, 45, 85, 50, 45, 50, 50, 218, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.ZUBAT, "Zubat", 1, false, false, false, "Bat Pokémon", Type.POISON, Type.FLYING, 0.8, 7.5, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.INFILTRATOR, 245, 40, 45, 35, 30, 40, 55, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.GOLBAT, "Golbat", 1, false, false, false, "Bat Pokémon", Type.POISON, Type.FLYING, 1.6, 55, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.INFILTRATOR, 455, 75, 80, 70, 65, 75, 90, 90, 50, 159, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.ODDISH, "Oddish", 1, false, false, false, "Weed Pokémon", Type.GRASS, Type.POISON, 0.5, 5.4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.RUN_AWAY, 320, 45, 50, 55, 75, 65, 30, 255, 50, 64, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GLOOM, "Gloom", 1, false, false, false, "Weed Pokémon", Type.GRASS, Type.POISON, 0.8, 8.6, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.STENCH, 395, 60, 65, 70, 85, 75, 40, 120, 50, 138, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.VILEPLUME, "Vileplume", 1, false, false, false, "Flower Pokémon", Type.GRASS, Type.POISON, 1.2, 18.6, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.EFFECT_SPORE, 490, 75, 80, 85, 110, 90, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.PARAS, "Paras", 1, false, false, false, "Mushroom Pokémon", Type.BUG, Type.GRASS, 0.3, 5.4, Abilities.EFFECT_SPORE, Abilities.DRY_SKIN, Abilities.DAMP, 285, 35, 70, 55, 45, 55, 25, 190, 70, 57, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PARASECT, "Parasect", 1, false, false, false, "Mushroom Pokémon", Type.BUG, Type.GRASS, 1, 29.5, Abilities.EFFECT_SPORE, Abilities.DRY_SKIN, Abilities.DAMP, 405, 60, 95, 80, 60, 80, 30, 75, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.VENONAT, "Venonat", 1, false, false, false, "Insect Pokémon", Type.BUG, Type.POISON, 1, 30, Abilities.COMPOUND_EYES, Abilities.TINTED_LENS, Abilities.RUN_AWAY, 305, 60, 55, 50, 40, 55, 45, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.VENOMOTH, "Venomoth", 1, false, false, false, "Poison Moth Pokémon", Type.BUG, Type.POISON, 1.5, 12.5, Abilities.SHIELD_DUST, Abilities.TINTED_LENS, Abilities.WONDER_SKIN, 450, 70, 65, 60, 90, 75, 90, 75, 70, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DIGLETT, "Diglett", 1, false, false, false, "Mole Pokémon", Type.GROUND, null, 0.2, 0.8, Abilities.SAND_VEIL, Abilities.ARENA_TRAP, Abilities.SAND_FORCE, 265, 10, 55, 25, 35, 45, 95, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DUGTRIO, "Dugtrio", 1, false, false, false, "Mole Pokémon", Type.GROUND, null, 0.7, 33.3, Abilities.SAND_VEIL, Abilities.ARENA_TRAP, Abilities.SAND_FORCE, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MEOWTH, "Meowth", 1, false, false, false, "Scratch Cat Pokémon", Type.NORMAL, null, 0.4, 4.2, Abilities.PICKUP, Abilities.TECHNICIAN, Abilities.UNNERVE, 290, 40, 45, 35, 40, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.RAICHU, 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.8, 30, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.SANDSHREW, 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 0.6, 12, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SANDSLASH, 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 1, 29.5, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 450, 75, 100, 110, 45, 55, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.NIDORAN_F, 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.4, 7, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 275, 55, 47, 52, 40, 40, 41, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.NIDORINA, 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.8, 20, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 365, 70, 62, 67, 55, 55, 56, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.NIDOQUEEN, 1, false, false, false, "Drill Pokémon", Type.POISON, Type.GROUND, 1.3, 60, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.SHEER_FORCE, 505, 90, 92, 87, 75, 85, 76, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.NIDORAN_M, 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.5, 9, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 273, 46, 57, 40, 40, 40, 50, 235, 50, 55, GrowthRate.MEDIUM_SLOW, 100, false), + new PokemonSpecies(Species.NIDORINO, 1, false, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.9, 19.5, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.HUSTLE, 365, 61, 72, 57, 55, 55, 65, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 100, false), + new PokemonSpecies(Species.NIDOKING, 1, false, false, false, "Drill Pokémon", Type.POISON, Type.GROUND, 1.4, 62, Abilities.POISON_POINT, Abilities.RIVALRY, Abilities.SHEER_FORCE, 505, 81, 102, 77, 85, 75, 85, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 100, false), + new PokemonSpecies(Species.CLEFAIRY, 1, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 0.6, 7.5, Abilities.CUTE_CHARM, Abilities.MAGIC_GUARD, Abilities.FRIEND_GUARD, 323, 70, 45, 48, 60, 65, 35, 150, 140, 113, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.CLEFABLE, 1, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 1.3, 40, Abilities.CUTE_CHARM, Abilities.MAGIC_GUARD, Abilities.UNAWARE, 483, 95, 70, 73, 95, 90, 60, 25, 140, 242, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.VULPIX, 1, false, false, false, "Fox Pokémon", Type.FIRE, null, 0.6, 9.9, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.DROUGHT, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(Species.NINETALES, 1, false, false, false, "Fox Pokémon", Type.FIRE, null, 1.1, 19.9, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.DROUGHT, 505, 73, 76, 75, 81, 100, 100, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(Species.JIGGLYPUFF, 1, false, false, false, "Balloon Pokémon", Type.NORMAL, Type.FAIRY, 0.5, 5.5, Abilities.CUTE_CHARM, Abilities.COMPETITIVE, Abilities.FRIEND_GUARD, 270, 115, 45, 20, 45, 25, 20, 170, 50, 95, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.WIGGLYTUFF, 1, false, false, false, "Balloon Pokémon", Type.NORMAL, Type.FAIRY, 1, 12, Abilities.CUTE_CHARM, Abilities.COMPETITIVE, Abilities.FRISK, 435, 140, 70, 45, 85, 50, 45, 50, 50, 218, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.ZUBAT, 1, false, false, false, "Bat Pokémon", Type.POISON, Type.FLYING, 0.8, 7.5, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.INFILTRATOR, 245, 40, 45, 35, 30, 40, 55, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.GOLBAT, 1, false, false, false, "Bat Pokémon", Type.POISON, Type.FLYING, 1.6, 55, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.INFILTRATOR, 455, 75, 80, 70, 65, 75, 90, 90, 50, 159, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.ODDISH, 1, false, false, false, "Weed Pokémon", Type.GRASS, Type.POISON, 0.5, 5.4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.RUN_AWAY, 320, 45, 50, 55, 75, 65, 30, 255, 50, 64, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GLOOM, 1, false, false, false, "Weed Pokémon", Type.GRASS, Type.POISON, 0.8, 8.6, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.STENCH, 395, 60, 65, 70, 85, 75, 40, 120, 50, 138, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.VILEPLUME, 1, false, false, false, "Flower Pokémon", Type.GRASS, Type.POISON, 1.2, 18.6, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.EFFECT_SPORE, 490, 75, 80, 85, 110, 90, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.PARAS, 1, false, false, false, "Mushroom Pokémon", Type.BUG, Type.GRASS, 0.3, 5.4, Abilities.EFFECT_SPORE, Abilities.DRY_SKIN, Abilities.DAMP, 285, 35, 70, 55, 45, 55, 25, 190, 70, 57, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PARASECT, 1, false, false, false, "Mushroom Pokémon", Type.BUG, Type.GRASS, 1, 29.5, Abilities.EFFECT_SPORE, Abilities.DRY_SKIN, Abilities.DAMP, 405, 60, 95, 80, 60, 80, 30, 75, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.VENONAT, 1, false, false, false, "Insect Pokémon", Type.BUG, Type.POISON, 1, 30, Abilities.COMPOUND_EYES, Abilities.TINTED_LENS, Abilities.RUN_AWAY, 305, 60, 55, 50, 40, 55, 45, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.VENOMOTH, 1, false, false, false, "Poison Moth Pokémon", Type.BUG, Type.POISON, 1.5, 12.5, Abilities.SHIELD_DUST, Abilities.TINTED_LENS, Abilities.WONDER_SKIN, 450, 70, 65, 60, 90, 75, 90, 75, 70, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DIGLETT, 1, false, false, false, "Mole Pokémon", Type.GROUND, null, 0.2, 0.8, Abilities.SAND_VEIL, Abilities.ARENA_TRAP, Abilities.SAND_FORCE, 265, 10, 55, 25, 35, 45, 95, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DUGTRIO, 1, false, false, false, "Mole Pokémon", Type.GROUND, null, 0.7, 33.3, Abilities.SAND_VEIL, Abilities.ARENA_TRAP, Abilities.SAND_FORCE, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MEOWTH, 1, false, false, false, "Scratch Cat Pokémon", Type.NORMAL, null, 0.4, 4.2, Abilities.PICKUP, Abilities.TECHNICIAN, Abilities.UNNERVE, 290, 40, 45, 35, 40, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.NORMAL, null, 0.4, 4.2, Abilities.PICKUP, Abilities.TECHNICIAN, Abilities.UNNERVE, 290, 40, 45, 35, 40, 40, 90, 255, 50, 58), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.NORMAL, null, 33, 4.2, Abilities.PICKUP, Abilities.TECHNICIAN, Abilities.UNNERVE, 390, 50, 85, 60, 70, 50, 75, 255, 50, 58), ), - new PokemonSpecies(Species.PERSIAN, "Persian", 1, false, false, false, "Classy Cat Pokémon", Type.NORMAL, null, 1, 32, Abilities.LIMBER, Abilities.TECHNICIAN, Abilities.UNNERVE, 440, 65, 70, 60, 65, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PSYDUCK, "Psyduck", 1, false, false, false, "Duck Pokémon", Type.WATER, null, 0.8, 19.6, Abilities.DAMP, Abilities.CLOUD_NINE, Abilities.SWIFT_SWIM, 320, 50, 52, 48, 65, 50, 55, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GOLDUCK, "Golduck", 1, false, false, false, "Duck Pokémon", Type.WATER, null, 1.7, 76.6, Abilities.DAMP, Abilities.CLOUD_NINE, Abilities.SWIFT_SWIM, 500, 80, 82, 78, 95, 80, 85, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MANKEY, "Mankey", 1, false, false, false, "Pig Monkey Pokémon", Type.FIGHTING, null, 0.5, 28, Abilities.VITAL_SPIRIT, Abilities.ANGER_POINT, Abilities.DEFIANT, 305, 40, 80, 35, 35, 45, 70, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PRIMEAPE, "Primeape", 1, false, false, false, "Pig Monkey Pokémon", Type.FIGHTING, null, 1, 32, Abilities.VITAL_SPIRIT, Abilities.ANGER_POINT, Abilities.DEFIANT, 455, 65, 105, 60, 60, 70, 95, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GROWLITHE, "Growlithe", 1, false, false, false, "Puppy Pokémon", Type.FIRE, null, 0.7, 19, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.JUSTIFIED, 350, 55, 70, 45, 70, 50, 60, 190, 50, 70, GrowthRate.SLOW, 75, false), - new PokemonSpecies(Species.ARCANINE, "Arcanine", 1, false, false, false, "Legendary Pokémon", Type.FIRE, null, 1.9, 155, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.JUSTIFIED, 555, 90, 110, 80, 100, 80, 95, 75, 50, 194, GrowthRate.SLOW, 75, false), - new PokemonSpecies(Species.POLIWAG, "Poliwag", 1, false, false, false, "Tadpole Pokémon", Type.WATER, null, 0.6, 12.4, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.SWIFT_SWIM, 300, 40, 50, 40, 40, 40, 90, 255, 50, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.POLIWHIRL, "Poliwhirl", 1, false, false, false, "Tadpole Pokémon", Type.WATER, null, 1, 20, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.SWIFT_SWIM, 385, 65, 65, 65, 50, 50, 90, 120, 50, 135, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.POLIWRATH, "Poliwrath", 1, false, false, false, "Tadpole Pokémon", Type.WATER, Type.FIGHTING, 1.3, 54, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.SWIFT_SWIM, 510, 90, 95, 95, 70, 90, 70, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ABRA, "Abra", 1, false, false, false, "Psi Pokémon", Type.PSYCHIC, null, 0.9, 19.5, Abilities.SYNCHRONIZE, Abilities.INNER_FOCUS, Abilities.MAGIC_GUARD, 310, 25, 20, 15, 105, 55, 90, 200, 50, 62, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(Species.KADABRA, "Kadabra", 1, false, false, false, "Psi Pokémon", Type.PSYCHIC, null, 1.3, 56.5, Abilities.SYNCHRONIZE, Abilities.INNER_FOCUS, Abilities.MAGIC_GUARD, 400, 40, 35, 30, 120, 70, 105, 100, 50, 140, GrowthRate.MEDIUM_SLOW, 75, true), - new PokemonSpecies(Species.ALAKAZAM, "Alakazam", 1, false, false, false, "Psi Pokémon", Type.PSYCHIC, null, 1.5, 48, Abilities.SYNCHRONIZE, Abilities.INNER_FOCUS, Abilities.MAGIC_GUARD, 500, 55, 50, 45, 135, 95, 120, 50, 50, 250, GrowthRate.MEDIUM_SLOW, 75, true, true, + new PokemonSpecies(Species.PERSIAN, 1, false, false, false, "Classy Cat Pokémon", Type.NORMAL, null, 1, 32, Abilities.LIMBER, Abilities.TECHNICIAN, Abilities.UNNERVE, 440, 65, 70, 60, 65, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PSYDUCK, 1, false, false, false, "Duck Pokémon", Type.WATER, null, 0.8, 19.6, Abilities.DAMP, Abilities.CLOUD_NINE, Abilities.SWIFT_SWIM, 320, 50, 52, 48, 65, 50, 55, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GOLDUCK, 1, false, false, false, "Duck Pokémon", Type.WATER, null, 1.7, 76.6, Abilities.DAMP, Abilities.CLOUD_NINE, Abilities.SWIFT_SWIM, 500, 80, 82, 78, 95, 80, 85, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MANKEY, 1, false, false, false, "Pig Monkey Pokémon", Type.FIGHTING, null, 0.5, 28, Abilities.VITAL_SPIRIT, Abilities.ANGER_POINT, Abilities.DEFIANT, 305, 40, 80, 35, 35, 45, 70, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PRIMEAPE, 1, false, false, false, "Pig Monkey Pokémon", Type.FIGHTING, null, 1, 32, Abilities.VITAL_SPIRIT, Abilities.ANGER_POINT, Abilities.DEFIANT, 455, 65, 105, 60, 60, 70, 95, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GROWLITHE, 1, false, false, false, "Puppy Pokémon", Type.FIRE, null, 0.7, 19, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.JUSTIFIED, 350, 55, 70, 45, 70, 50, 60, 190, 50, 70, GrowthRate.SLOW, 75, false), + new PokemonSpecies(Species.ARCANINE, 1, false, false, false, "Legendary Pokémon", Type.FIRE, null, 1.9, 155, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.JUSTIFIED, 555, 90, 110, 80, 100, 80, 95, 75, 50, 194, GrowthRate.SLOW, 75, false), + new PokemonSpecies(Species.POLIWAG, 1, false, false, false, "Tadpole Pokémon", Type.WATER, null, 0.6, 12.4, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.SWIFT_SWIM, 300, 40, 50, 40, 40, 40, 90, 255, 50, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.POLIWHIRL, 1, false, false, false, "Tadpole Pokémon", Type.WATER, null, 1, 20, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.SWIFT_SWIM, 385, 65, 65, 65, 50, 50, 90, 120, 50, 135, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.POLIWRATH, 1, false, false, false, "Tadpole Pokémon", Type.WATER, Type.FIGHTING, 1.3, 54, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.SWIFT_SWIM, 510, 90, 95, 95, 70, 90, 70, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ABRA, 1, false, false, false, "Psi Pokémon", Type.PSYCHIC, null, 0.9, 19.5, Abilities.SYNCHRONIZE, Abilities.INNER_FOCUS, Abilities.MAGIC_GUARD, 310, 25, 20, 15, 105, 55, 90, 200, 50, 62, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(Species.KADABRA, 1, false, false, false, "Psi Pokémon", Type.PSYCHIC, null, 1.3, 56.5, Abilities.SYNCHRONIZE, Abilities.INNER_FOCUS, Abilities.MAGIC_GUARD, 400, 40, 35, 30, 120, 70, 105, 100, 50, 140, GrowthRate.MEDIUM_SLOW, 75, true), + new PokemonSpecies(Species.ALAKAZAM, 1, false, false, false, "Psi Pokémon", Type.PSYCHIC, null, 1.5, 48, Abilities.SYNCHRONIZE, Abilities.INNER_FOCUS, Abilities.MAGIC_GUARD, 500, 55, 50, 45, 135, 95, 120, 50, 50, 250, GrowthRate.MEDIUM_SLOW, 75, true, true, new PokemonForm("Normal", "", Type.PSYCHIC, null, 1.5, 48, Abilities.SYNCHRONIZE, Abilities.INNER_FOCUS, Abilities.MAGIC_GUARD, 500, 55, 50, 45, 135, 95, 120, 50, 50, 250, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.PSYCHIC, null, 1.2, 48, Abilities.TRACE, Abilities.TRACE, Abilities.TRACE, 600, 55, 50, 65, 175, 105, 150, 50, 50, 250, true), ), - new PokemonSpecies(Species.MACHOP, "Machop", 1, false, false, false, "Superpower Pokémon", Type.FIGHTING, null, 0.8, 19.5, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 305, 70, 80, 50, 35, 35, 35, 180, 50, 61, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(Species.MACHOKE, "Machoke", 1, false, false, false, "Superpower Pokémon", Type.FIGHTING, null, 1.5, 70.5, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 405, 80, 100, 70, 50, 60, 45, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(Species.MACHAMP, "Machamp", 1, false, false, false, "Superpower Pokémon", Type.FIGHTING, null, 1.6, 130, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 505, 90, 130, 80, 65, 85, 55, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false, true, + new PokemonSpecies(Species.MACHOP, 1, false, false, false, "Superpower Pokémon", Type.FIGHTING, null, 0.8, 19.5, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 305, 70, 80, 50, 35, 35, 35, 180, 50, 61, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(Species.MACHOKE, 1, false, false, false, "Superpower Pokémon", Type.FIGHTING, null, 1.5, 70.5, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 405, 80, 100, 70, 50, 60, 45, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(Species.MACHAMP, 1, false, false, false, "Superpower Pokémon", Type.FIGHTING, null, 1.6, 130, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 505, 90, 130, 80, 65, 85, 55, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false, true, new PokemonForm("Normal", "", Type.FIGHTING, null, 1.6, 130, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 505, 90, 130, 80, 65, 85, 55, 45, 50, 253), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIGHTING, null, 25, 130, Abilities.GUTS, Abilities.NO_GUARD, Abilities.STEADFAST, 605, 113, 170, 90, 70, 95, 67, 45, 50, 253), ), - new PokemonSpecies(Species.BELLSPROUT, "Bellsprout", 1, false, false, false, "Flower Pokémon", Type.GRASS, Type.POISON, 0.7, 4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 300, 50, 75, 35, 70, 30, 40, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.WEEPINBELL, "Weepinbell", 1, false, false, false, "Flycatcher Pokémon", Type.GRASS, Type.POISON, 1, 6.4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 390, 65, 90, 50, 85, 45, 55, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.VICTREEBEL, "Victreebel", 1, false, false, false, "Flycatcher Pokémon", Type.GRASS, Type.POISON, 1.7, 15.5, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 490, 80, 105, 65, 100, 70, 70, 45, 70, 221, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.TENTACOOL, "Tentacool", 1, false, false, false, "Jellyfish Pokémon", Type.WATER, Type.POISON, 0.9, 45.5, Abilities.CLEAR_BODY, Abilities.LIQUID_OOZE, Abilities.RAIN_DISH, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.TENTACRUEL, "Tentacruel", 1, false, false, false, "Jellyfish Pokémon", Type.WATER, Type.POISON, 1.6, 55, Abilities.CLEAR_BODY, Abilities.LIQUID_OOZE, Abilities.RAIN_DISH, 515, 80, 70, 65, 80, 120, 100, 60, 50, 180, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.GEODUDE, "Geodude", 1, false, false, false, "Rock Pokémon", Type.ROCK, Type.GROUND, 0.4, 20, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GRAVELER, "Graveler", 1, false, false, false, "Rock Pokémon", Type.ROCK, Type.GROUND, 1, 105, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GOLEM, "Golem", 1, false, false, false, "Megaton Pokémon", Type.ROCK, Type.GROUND, 1.4, 300, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 495, 80, 120, 130, 55, 65, 45, 45, 70, 223, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.PONYTA, "Ponyta", 1, false, false, false, "Fire Horse Pokémon", Type.FIRE, null, 1, 30, Abilities.RUN_AWAY, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RAPIDASH, "Rapidash", 1, false, false, false, "Fire Horse Pokémon", Type.FIRE, null, 1.7, 95, Abilities.RUN_AWAY, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SLOWPOKE, "Slowpoke", 1, false, false, false, "Dopey Pokémon", Type.WATER, Type.PSYCHIC, 1.2, 36, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SLOWBRO, "Slowbro", 1, false, false, false, "Hermit Crab Pokémon", Type.WATER, Type.PSYCHIC, 1.6, 78.5, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 75, 110, 100, 80, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.BELLSPROUT, 1, false, false, false, "Flower Pokémon", Type.GRASS, Type.POISON, 0.7, 4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 300, 50, 75, 35, 70, 30, 40, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.WEEPINBELL, 1, false, false, false, "Flycatcher Pokémon", Type.GRASS, Type.POISON, 1, 6.4, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 390, 65, 90, 50, 85, 45, 55, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.VICTREEBEL, 1, false, false, false, "Flycatcher Pokémon", Type.GRASS, Type.POISON, 1.7, 15.5, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.GLUTTONY, 490, 80, 105, 65, 100, 70, 70, 45, 70, 221, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.TENTACOOL, 1, false, false, false, "Jellyfish Pokémon", Type.WATER, Type.POISON, 0.9, 45.5, Abilities.CLEAR_BODY, Abilities.LIQUID_OOZE, Abilities.RAIN_DISH, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.TENTACRUEL, 1, false, false, false, "Jellyfish Pokémon", Type.WATER, Type.POISON, 1.6, 55, Abilities.CLEAR_BODY, Abilities.LIQUID_OOZE, Abilities.RAIN_DISH, 515, 80, 70, 65, 80, 120, 100, 60, 50, 180, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.GEODUDE, 1, false, false, false, "Rock Pokémon", Type.ROCK, Type.GROUND, 0.4, 20, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GRAVELER, 1, false, false, false, "Rock Pokémon", Type.ROCK, Type.GROUND, 1, 105, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GOLEM, 1, false, false, false, "Megaton Pokémon", Type.ROCK, Type.GROUND, 1.4, 300, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SAND_VEIL, 495, 80, 120, 130, 55, 65, 45, 45, 70, 223, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.PONYTA, 1, false, false, false, "Fire Horse Pokémon", Type.FIRE, null, 1, 30, Abilities.RUN_AWAY, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RAPIDASH, 1, false, false, false, "Fire Horse Pokémon", Type.FIRE, null, 1.7, 95, Abilities.RUN_AWAY, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SLOWPOKE, 1, false, false, false, "Dopey Pokémon", Type.WATER, Type.PSYCHIC, 1.2, 36, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SLOWBRO, 1, false, false, false, "Hermit Crab Pokémon", Type.WATER, Type.PSYCHIC, 1.6, 78.5, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 75, 110, 100, 80, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.WATER, Type.PSYCHIC, 1.6, 78.5, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 75, 110, 100, 80, 30, 75, 50, 172), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, Type.PSYCHIC, 2, 120, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, 590, 95, 75, 180, 130, 80, 30, 75, 50, 172), ), - new PokemonSpecies(Species.MAGNEMITE, "Magnemite", 1, false, false, false, "Magnet Pokémon", Type.ELECTRIC, Type.STEEL, 0.3, 6, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.ANALYTIC, 325, 25, 35, 70, 95, 55, 45, 190, 50, 65, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.MAGNETON, "Magneton", 1, false, false, false, "Magnet Pokémon", Type.ELECTRIC, Type.STEEL, 1, 60, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.ANALYTIC, 465, 50, 60, 95, 120, 70, 70, 60, 50, 163, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.FARFETCHD, "Farfetch'd", 1, false, false, false, "Wild Duck Pokémon", Type.NORMAL, Type.FLYING, 0.8, 15, Abilities.KEEN_EYE, Abilities.INNER_FOCUS, Abilities.DEFIANT, 377, 52, 90, 55, 58, 62, 60, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DODUO, "Doduo", 1, false, false, false, "Twin Bird Pokémon", Type.NORMAL, Type.FLYING, 1.4, 39.2, Abilities.RUN_AWAY, Abilities.EARLY_BIRD, Abilities.TANGLED_FEET, 310, 35, 85, 45, 35, 35, 75, 190, 70, 62, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.DODRIO, "Dodrio", 1, false, false, false, "Triple Bird Pokémon", Type.NORMAL, Type.FLYING, 1.8, 85.2, Abilities.RUN_AWAY, Abilities.EARLY_BIRD, Abilities.TANGLED_FEET, 470, 60, 110, 70, 60, 60, 110, 45, 70, 165, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.SEEL, "Seel", 1, false, false, false, "Sea Lion Pokémon", Type.WATER, null, 1.1, 90, Abilities.THICK_FAT, Abilities.HYDRATION, Abilities.ICE_BODY, 325, 65, 45, 55, 45, 70, 45, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DEWGONG, "Dewgong", 1, false, false, false, "Sea Lion Pokémon", Type.WATER, Type.ICE, 1.7, 120, Abilities.THICK_FAT, Abilities.HYDRATION, Abilities.ICE_BODY, 475, 90, 70, 80, 70, 95, 70, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GRIMER, "Grimer", 1, false, false, false, "Sludge Pokémon", Type.POISON, null, 0.9, 30, Abilities.STENCH, Abilities.STICKY_HOLD, Abilities.POISON_TOUCH, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MUK, "Muk", 1, false, false, false, "Sludge Pokémon", Type.POISON, null, 1.2, 30, Abilities.STENCH, Abilities.STICKY_HOLD, Abilities.POISON_TOUCH, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SHELLDER, "Shellder", 1, false, false, false, "Bivalve Pokémon", Type.WATER, null, 0.3, 4, Abilities.SHELL_ARMOR, Abilities.SKILL_LINK, Abilities.OVERCOAT, 305, 30, 65, 100, 45, 25, 40, 190, 50, 61, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.CLOYSTER, "Cloyster", 1, false, false, false, "Bivalve Pokémon", Type.WATER, Type.ICE, 1.5, 132.5, Abilities.SHELL_ARMOR, Abilities.SKILL_LINK, Abilities.OVERCOAT, 525, 50, 95, 180, 85, 45, 70, 60, 50, 184, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.GASTLY, "Gastly", 1, false, false, false, "Gas Pokémon", Type.GHOST, Type.POISON, 1.3, 0.1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 310, 30, 35, 30, 100, 35, 80, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.HAUNTER, "Haunter", 1, false, false, false, "Gas Pokémon", Type.GHOST, Type.POISON, 1.6, 0.1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 405, 45, 50, 45, 115, 55, 95, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GENGAR, "Gengar", 1, false, false, false, "Shadow Pokémon", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.MAGNEMITE, 1, false, false, false, "Magnet Pokémon", Type.ELECTRIC, Type.STEEL, 0.3, 6, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.ANALYTIC, 325, 25, 35, 70, 95, 55, 45, 190, 50, 65, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.MAGNETON, 1, false, false, false, "Magnet Pokémon", Type.ELECTRIC, Type.STEEL, 1, 60, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.ANALYTIC, 465, 50, 60, 95, 120, 70, 70, 60, 50, 163, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.FARFETCHD, 1, false, false, false, "Wild Duck Pokémon", Type.NORMAL, Type.FLYING, 0.8, 15, Abilities.KEEN_EYE, Abilities.INNER_FOCUS, Abilities.DEFIANT, 377, 52, 90, 55, 58, 62, 60, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DODUO, 1, false, false, false, "Twin Bird Pokémon", Type.NORMAL, Type.FLYING, 1.4, 39.2, Abilities.RUN_AWAY, Abilities.EARLY_BIRD, Abilities.TANGLED_FEET, 310, 35, 85, 45, 35, 35, 75, 190, 70, 62, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.DODRIO, 1, false, false, false, "Triple Bird Pokémon", Type.NORMAL, Type.FLYING, 1.8, 85.2, Abilities.RUN_AWAY, Abilities.EARLY_BIRD, Abilities.TANGLED_FEET, 470, 60, 110, 70, 60, 60, 110, 45, 70, 165, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.SEEL, 1, false, false, false, "Sea Lion Pokémon", Type.WATER, null, 1.1, 90, Abilities.THICK_FAT, Abilities.HYDRATION, Abilities.ICE_BODY, 325, 65, 45, 55, 45, 70, 45, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DEWGONG, 1, false, false, false, "Sea Lion Pokémon", Type.WATER, Type.ICE, 1.7, 120, Abilities.THICK_FAT, Abilities.HYDRATION, Abilities.ICE_BODY, 475, 90, 70, 80, 70, 95, 70, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GRIMER, 1, false, false, false, "Sludge Pokémon", Type.POISON, null, 0.9, 30, Abilities.STENCH, Abilities.STICKY_HOLD, Abilities.POISON_TOUCH, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MUK, 1, false, false, false, "Sludge Pokémon", Type.POISON, null, 1.2, 30, Abilities.STENCH, Abilities.STICKY_HOLD, Abilities.POISON_TOUCH, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SHELLDER, 1, false, false, false, "Bivalve Pokémon", Type.WATER, null, 0.3, 4, Abilities.SHELL_ARMOR, Abilities.SKILL_LINK, Abilities.OVERCOAT, 305, 30, 65, 100, 45, 25, 40, 190, 50, 61, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.CLOYSTER, 1, false, false, false, "Bivalve Pokémon", Type.WATER, Type.ICE, 1.5, 132.5, Abilities.SHELL_ARMOR, Abilities.SKILL_LINK, Abilities.OVERCOAT, 525, 50, 95, 180, 85, 45, 70, 60, 50, 184, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.GASTLY, 1, false, false, false, "Gas Pokémon", Type.GHOST, Type.POISON, 1.3, 0.1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 310, 30, 35, 30, 100, 35, 80, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.HAUNTER, 1, false, false, false, "Gas Pokémon", Type.GHOST, Type.POISON, 1.6, 0.1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 405, 45, 50, 45, 115, 55, 95, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GENGAR, 1, false, false, false, "Shadow Pokémon", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GHOST, Type.POISON, 1.4, 40.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 600, 75, 95, 85, 160, 95, 90, 45, 50, 250), ), - new PokemonSpecies(Species.ONIX, "Onix", 1, false, false, false, "Rock Snake Pokémon", Type.ROCK, Type.GROUND, 8.8, 210, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DROWZEE, "Drowzee", 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1, 32.4, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HYPNO, "Hypno", 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1.6, 75.6, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 483, 85, 73, 70, 73, 115, 67, 75, 70, 169, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.KRABBY, "Krabby", 1, false, false, false, "River Crab Pokémon", Type.WATER, null, 0.4, 6.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.KINGLER, "Kingler", 1, false, false, false, "Pincer Pokémon", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.ONIX, 1, false, false, false, "Rock Snake Pokémon", Type.ROCK, Type.GROUND, 8.8, 210, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1, 32.4, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HYPNO, 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1.6, 75.6, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 483, 85, 73, 70, 73, 115, 67, 75, 70, 169, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.KRABBY, 1, false, false, false, "River Crab Pokémon", Type.WATER, null, 0.4, 6.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.KINGLER, 1, false, false, false, "Pincer Pokémon", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 575, 70, 165, 145, 60, 70, 65, 60, 50, 166), ), - new PokemonSpecies(Species.VOLTORB, "Voltorb", 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 0.5, 10.4, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.ELECTRODE, "Electrode", 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 1.2, 66.6, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.EXEGGCUTE, "Exeggcute", 1, false, false, false, "Egg Pokémon", Type.GRASS, Type.PSYCHIC, 0.4, 2.5, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.HARVEST, 325, 60, 40, 80, 60, 45, 40, 90, 50, 65, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.EXEGGUTOR, "Exeggutor", 1, false, false, false, "Coconut Pokémon", Type.GRASS, Type.PSYCHIC, 2, 120, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.HARVEST, 530, 95, 95, 85, 125, 75, 55, 45, 50, 186, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.CUBONE, "Cubone", 1, false, false, false, "Lonely Pokémon", Type.GROUND, null, 0.4, 6.5, Abilities.ROCK_HEAD, Abilities.LIGHTNING_ROD, Abilities.BATTLE_ARMOR, 320, 50, 50, 95, 40, 50, 35, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MAROWAK, "Marowak", 1, false, false, false, "Bone Keeper Pokémon", Type.GROUND, null, 1, 45, Abilities.ROCK_HEAD, Abilities.LIGHTNING_ROD, Abilities.BATTLE_ARMOR, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HITMONLEE, "Hitmonlee", 1, false, false, false, "Kicking Pokémon", Type.FIGHTING, null, 1.5, 49.8, Abilities.LIMBER, Abilities.RECKLESS, Abilities.UNBURDEN, 455, 50, 120, 53, 35, 110, 87, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.HITMONCHAN, "Hitmonchan", 1, false, false, false, "Punching Pokémon", Type.FIGHTING, null, 1.4, 50.2, Abilities.KEEN_EYE, Abilities.IRON_FIST, Abilities.INNER_FOCUS, 455, 50, 105, 79, 35, 110, 76, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.LICKITUNG, "Lickitung", 1, false, false, false, "Licking Pokémon", Type.NORMAL, null, 1.2, 65.5, Abilities.OWN_TEMPO, Abilities.OBLIVIOUS, Abilities.CLOUD_NINE, 385, 90, 55, 75, 60, 75, 30, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.KOFFING, "Koffing", 1, false, false, false, "Poison Gas Pokémon", Type.POISON, null, 0.6, 1, Abilities.LEVITATE, Abilities.NEUTRALIZING_GAS, Abilities.STENCH, 340, 40, 65, 95, 60, 45, 35, 190, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WEEZING, "Weezing", 1, false, false, false, "Poison Gas Pokémon", Type.POISON, null, 1.2, 9.5, Abilities.LEVITATE, Abilities.NEUTRALIZING_GAS, Abilities.STENCH, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RHYHORN, "Rhyhorn", 1, false, false, false, "Spikes Pokémon", Type.GROUND, Type.ROCK, 1, 115, Abilities.LIGHTNING_ROD, Abilities.ROCK_HEAD, Abilities.RECKLESS, 345, 80, 85, 95, 30, 30, 25, 120, 50, 69, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.RHYDON, "Rhydon", 1, false, false, false, "Drill Pokémon", Type.GROUND, Type.ROCK, 1.9, 120, Abilities.LIGHTNING_ROD, Abilities.ROCK_HEAD, Abilities.RECKLESS, 485, 105, 130, 120, 45, 45, 40, 60, 50, 170, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.CHANSEY, "Chansey", 1, false, false, false, "Egg Pokémon", Type.NORMAL, null, 1.1, 34.6, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.HEALER, 450, 250, 5, 5, 35, 105, 50, 30, 140, 395, GrowthRate.FAST, 0, false), - new PokemonSpecies(Species.TANGELA, "Tangela", 1, false, false, false, "Vine Pokémon", Type.GRASS, null, 1, 35, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.REGENERATOR, 435, 65, 55, 115, 100, 40, 60, 45, 50, 87, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.KANGASKHAN, "Kangaskhan", 1, false, false, false, "Parent Pokémon", Type.NORMAL, null, 2.2, 80, Abilities.EARLY_BIRD, Abilities.SCRAPPY, Abilities.INNER_FOCUS, 490, 105, 95, 80, 40, 80, 90, 45, 50, 172, GrowthRate.MEDIUM_FAST, 0, false, true, + new PokemonSpecies(Species.VOLTORB, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 0.5, 10.4, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.ELECTRODE, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 1.2, 66.6, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.EXEGGCUTE, 1, false, false, false, "Egg Pokémon", Type.GRASS, Type.PSYCHIC, 0.4, 2.5, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.HARVEST, 325, 60, 40, 80, 60, 45, 40, 90, 50, 65, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.EXEGGUTOR, 1, false, false, false, "Coconut Pokémon", Type.GRASS, Type.PSYCHIC, 2, 120, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.HARVEST, 530, 95, 95, 85, 125, 75, 55, 45, 50, 186, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.CUBONE, 1, false, false, false, "Lonely Pokémon", Type.GROUND, null, 0.4, 6.5, Abilities.ROCK_HEAD, Abilities.LIGHTNING_ROD, Abilities.BATTLE_ARMOR, 320, 50, 50, 95, 40, 50, 35, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MAROWAK, 1, false, false, false, "Bone Keeper Pokémon", Type.GROUND, null, 1, 45, Abilities.ROCK_HEAD, Abilities.LIGHTNING_ROD, Abilities.BATTLE_ARMOR, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HITMONLEE, 1, false, false, false, "Kicking Pokémon", Type.FIGHTING, null, 1.5, 49.8, Abilities.LIMBER, Abilities.RECKLESS, Abilities.UNBURDEN, 455, 50, 120, 53, 35, 110, 87, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.HITMONCHAN, 1, false, false, false, "Punching Pokémon", Type.FIGHTING, null, 1.4, 50.2, Abilities.KEEN_EYE, Abilities.IRON_FIST, Abilities.INNER_FOCUS, 455, 50, 105, 79, 35, 110, 76, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.LICKITUNG, 1, false, false, false, "Licking Pokémon", Type.NORMAL, null, 1.2, 65.5, Abilities.OWN_TEMPO, Abilities.OBLIVIOUS, Abilities.CLOUD_NINE, 385, 90, 55, 75, 60, 75, 30, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.KOFFING, 1, false, false, false, "Poison Gas Pokémon", Type.POISON, null, 0.6, 1, Abilities.LEVITATE, Abilities.NEUTRALIZING_GAS, Abilities.STENCH, 340, 40, 65, 95, 60, 45, 35, 190, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WEEZING, 1, false, false, false, "Poison Gas Pokémon", Type.POISON, null, 1.2, 9.5, Abilities.LEVITATE, Abilities.NEUTRALIZING_GAS, Abilities.STENCH, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RHYHORN, 1, false, false, false, "Spikes Pokémon", Type.GROUND, Type.ROCK, 1, 115, Abilities.LIGHTNING_ROD, Abilities.ROCK_HEAD, Abilities.RECKLESS, 345, 80, 85, 95, 30, 30, 25, 120, 50, 69, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.RHYDON, 1, false, false, false, "Drill Pokémon", Type.GROUND, Type.ROCK, 1.9, 120, Abilities.LIGHTNING_ROD, Abilities.ROCK_HEAD, Abilities.RECKLESS, 485, 105, 130, 120, 45, 45, 40, 60, 50, 170, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.CHANSEY, 1, false, false, false, "Egg Pokémon", Type.NORMAL, null, 1.1, 34.6, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.HEALER, 450, 250, 5, 5, 35, 105, 50, 30, 140, 395, GrowthRate.FAST, 0, false), + new PokemonSpecies(Species.TANGELA, 1, false, false, false, "Vine Pokémon", Type.GRASS, null, 1, 35, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.REGENERATOR, 435, 65, 55, 115, 100, 40, 60, 45, 50, 87, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.KANGASKHAN, 1, false, false, false, "Parent Pokémon", Type.NORMAL, null, 2.2, 80, Abilities.EARLY_BIRD, Abilities.SCRAPPY, Abilities.INNER_FOCUS, 490, 105, 95, 80, 40, 80, 90, 45, 50, 172, GrowthRate.MEDIUM_FAST, 0, false, true, new PokemonForm("Normal", "", Type.NORMAL, null, 2.2, 80, Abilities.EARLY_BIRD, Abilities.SCRAPPY, Abilities.INNER_FOCUS, 490, 105, 95, 80, 40, 80, 90, 45, 50, 172), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.NORMAL, null, 2.2, 100, Abilities.PARENTAL_BOND, Abilities.PARENTAL_BOND, Abilities.PARENTAL_BOND, 590, 105, 125, 100, 60, 100, 100, 45, 50, 172), ), - new PokemonSpecies(Species.HORSEA, "Horsea", 1, false, false, false, "Dragon Pokémon", Type.WATER, null, 0.4, 8, Abilities.SWIFT_SWIM, Abilities.SNIPER, Abilities.DAMP, 295, 30, 40, 70, 70, 25, 60, 225, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SEADRA, "Seadra", 1, false, false, false, "Dragon Pokémon", Type.WATER, null, 1.2, 25, Abilities.POISON_POINT, Abilities.SNIPER, Abilities.DAMP, 440, 55, 65, 95, 95, 45, 85, 75, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GOLDEEN, "Goldeen", 1, false, false, false, "Goldfish Pokémon", Type.WATER, null, 0.6, 15, Abilities.SWIFT_SWIM, Abilities.WATER_VEIL, Abilities.LIGHTNING_ROD, 320, 45, 67, 60, 35, 50, 63, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.SEAKING, "Seaking", 1, false, false, false, "Goldfish Pokémon", Type.WATER, null, 1.3, 39, Abilities.SWIFT_SWIM, Abilities.WATER_VEIL, Abilities.LIGHTNING_ROD, 450, 80, 92, 65, 65, 80, 68, 60, 50, 158, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.STARYU, "Staryu", 1, false, false, false, "Star Shape Pokémon", Type.WATER, null, 0.8, 34.5, Abilities.ILLUMINATE, Abilities.NATURAL_CURE, Abilities.ANALYTIC, 340, 30, 45, 55, 70, 55, 85, 225, 50, 68, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.STARMIE, "Starmie", 1, false, false, false, "Mysterious Pokémon", Type.WATER, Type.PSYCHIC, 1.1, 80, Abilities.ILLUMINATE, Abilities.NATURAL_CURE, Abilities.ANALYTIC, 520, 60, 75, 85, 100, 85, 115, 60, 50, 182, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.MR_MIME, "Mr. Mime", 1, false, false, false, "Barrier Pokémon", Type.PSYCHIC, Type.FAIRY, 1.3, 54.5, Abilities.SOUNDPROOF, Abilities.FILTER, Abilities.TECHNICIAN, 460, 40, 45, 65, 100, 120, 90, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SCYTHER, "Scyther", 1, false, false, false, "Mantis Pokémon", Type.BUG, Type.FLYING, 1.5, 56, Abilities.SWARM, Abilities.TECHNICIAN, Abilities.STEADFAST, 500, 70, 110, 80, 55, 80, 105, 45, 50, 100, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.JYNX, "Jynx", 1, false, false, false, "Human Shape Pokémon", Type.ICE, Type.PSYCHIC, 1.4, 40.6, Abilities.OBLIVIOUS, Abilities.FOREWARN, Abilities.DRY_SKIN, 455, 65, 50, 35, 115, 95, 95, 45, 50, 159, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.ELECTABUZZ, "Electabuzz", 1, false, false, false, "Electric Pokémon", Type.ELECTRIC, null, 1.1, 30, Abilities.STATIC, Abilities.NONE, Abilities.VITAL_SPIRIT, 490, 65, 83, 57, 95, 85, 105, 45, 50, 172, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(Species.MAGMAR, "Magmar", 1, false, false, false, "Spitfire Pokémon", Type.FIRE, null, 1.3, 44.5, Abilities.FLAME_BODY, Abilities.NONE, Abilities.VITAL_SPIRIT, 495, 65, 95, 57, 100, 85, 93, 45, 50, 173, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(Species.PINSIR, "Pinsir", 1, false, false, false, "Stag Beetle Pokémon", Type.BUG, null, 1.5, 55, Abilities.HYPER_CUTTER, Abilities.MOLD_BREAKER, Abilities.MOXIE, 500, 65, 125, 100, 55, 70, 85, 45, 50, 175, GrowthRate.SLOW, 50, false, true, + new PokemonSpecies(Species.HORSEA, 1, false, false, false, "Dragon Pokémon", Type.WATER, null, 0.4, 8, Abilities.SWIFT_SWIM, Abilities.SNIPER, Abilities.DAMP, 295, 30, 40, 70, 70, 25, 60, 225, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SEADRA, 1, false, false, false, "Dragon Pokémon", Type.WATER, null, 1.2, 25, Abilities.POISON_POINT, Abilities.SNIPER, Abilities.DAMP, 440, 55, 65, 95, 95, 45, 85, 75, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GOLDEEN, 1, false, false, false, "Goldfish Pokémon", Type.WATER, null, 0.6, 15, Abilities.SWIFT_SWIM, Abilities.WATER_VEIL, Abilities.LIGHTNING_ROD, 320, 45, 67, 60, 35, 50, 63, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.SEAKING, 1, false, false, false, "Goldfish Pokémon", Type.WATER, null, 1.3, 39, Abilities.SWIFT_SWIM, Abilities.WATER_VEIL, Abilities.LIGHTNING_ROD, 450, 80, 92, 65, 65, 80, 68, 60, 50, 158, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.STARYU, 1, false, false, false, "Star Shape Pokémon", Type.WATER, null, 0.8, 34.5, Abilities.ILLUMINATE, Abilities.NATURAL_CURE, Abilities.ANALYTIC, 340, 30, 45, 55, 70, 55, 85, 225, 50, 68, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.STARMIE, 1, false, false, false, "Mysterious Pokémon", Type.WATER, Type.PSYCHIC, 1.1, 80, Abilities.ILLUMINATE, Abilities.NATURAL_CURE, Abilities.ANALYTIC, 520, 60, 75, 85, 100, 85, 115, 60, 50, 182, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.MR_MIME, 1, false, false, false, "Barrier Pokémon", Type.PSYCHIC, Type.FAIRY, 1.3, 54.5, Abilities.SOUNDPROOF, Abilities.FILTER, Abilities.TECHNICIAN, 460, 40, 45, 65, 100, 120, 90, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SCYTHER, 1, false, false, false, "Mantis Pokémon", Type.BUG, Type.FLYING, 1.5, 56, Abilities.SWARM, Abilities.TECHNICIAN, Abilities.STEADFAST, 500, 70, 110, 80, 55, 80, 105, 45, 50, 100, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.JYNX, 1, false, false, false, "Human Shape Pokémon", Type.ICE, Type.PSYCHIC, 1.4, 40.6, Abilities.OBLIVIOUS, Abilities.FOREWARN, Abilities.DRY_SKIN, 455, 65, 50, 35, 115, 95, 95, 45, 50, 159, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.ELECTABUZZ, 1, false, false, false, "Electric Pokémon", Type.ELECTRIC, null, 1.1, 30, Abilities.STATIC, Abilities.NONE, Abilities.VITAL_SPIRIT, 490, 65, 83, 57, 95, 85, 105, 45, 50, 172, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(Species.MAGMAR, 1, false, false, false, "Spitfire Pokémon", Type.FIRE, null, 1.3, 44.5, Abilities.FLAME_BODY, Abilities.NONE, Abilities.VITAL_SPIRIT, 495, 65, 95, 57, 100, 85, 93, 45, 50, 173, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(Species.PINSIR, 1, false, false, false, "Stag Beetle Pokémon", Type.BUG, null, 1.5, 55, Abilities.HYPER_CUTTER, Abilities.MOLD_BREAKER, Abilities.MOXIE, 500, 65, 125, 100, 55, 70, 85, 45, 50, 175, GrowthRate.SLOW, 50, false, true, new PokemonForm("Normal", "", Type.BUG, null, 1.5, 55, Abilities.HYPER_CUTTER, Abilities.MOLD_BREAKER, Abilities.MOXIE, 500, 65, 125, 100, 55, 70, 85, 45, 50, 175), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.BUG, Type.FLYING, 1.7, 59, Abilities.AERILATE, Abilities.AERILATE, Abilities.AERILATE, 600, 65, 155, 120, 65, 90, 105, 45, 50, 175), ), - new PokemonSpecies(Species.TAUROS, "Tauros", 1, false, false, false, "Wild Bull Pokémon", Type.NORMAL, null, 1.4, 88.4, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.SHEER_FORCE, 490, 75, 100, 95, 40, 70, 110, 45, 50, 172, GrowthRate.SLOW, 100, false), - new PokemonSpecies(Species.MAGIKARP, "Magikarp", 1, false, false, false, "Fish Pokémon", Type.WATER, null, 0.9, 10, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.RATTLED, 200, 20, 10, 55, 15, 20, 80, 255, 50, 40, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.GYARADOS, "Gyarados", 1, false, false, false, "Atrocious Pokémon", Type.WATER, Type.FLYING, 6.5, 235, Abilities.INTIMIDATE, Abilities.NONE, Abilities.MOXIE, 540, 95, 125, 79, 60, 100, 81, 45, 50, 189, GrowthRate.SLOW, 50, true, true, + new PokemonSpecies(Species.TAUROS, 1, false, false, false, "Wild Bull Pokémon", Type.NORMAL, null, 1.4, 88.4, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.SHEER_FORCE, 490, 75, 100, 95, 40, 70, 110, 45, 50, 172, GrowthRate.SLOW, 100, false), + new PokemonSpecies(Species.MAGIKARP, 1, false, false, false, "Fish Pokémon", Type.WATER, null, 0.9, 10, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.RATTLED, 200, 20, 10, 55, 15, 20, 80, 255, 50, 40, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.GYARADOS, 1, false, false, false, "Atrocious Pokémon", Type.WATER, Type.FLYING, 6.5, 235, Abilities.INTIMIDATE, Abilities.NONE, Abilities.MOXIE, 540, 95, 125, 79, 60, 100, 81, 45, 50, 189, GrowthRate.SLOW, 50, true, true, new PokemonForm("Normal", "", Type.WATER, Type.FLYING, 6.5, 235, Abilities.INTIMIDATE, Abilities.NONE, Abilities.MOXIE, 540, 95, 125, 79, 60, 100, 81, 45, 50, 189, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, Type.DARK, 6.5, 305, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, 640, 95, 155, 109, 70, 130, 81, 45, 50, 189, true), ), - new PokemonSpecies(Species.LAPRAS, "Lapras", 1, false, false, false, "Transport Pokémon", Type.WATER, Type.ICE, 2.5, 220, Abilities.WATER_ABSORB, Abilities.SHELL_ARMOR, Abilities.HYDRATION, 535, 130, 85, 80, 85, 95, 60, 45, 50, 187, GrowthRate.SLOW, 50, false, true, + new PokemonSpecies(Species.LAPRAS, 1, false, false, false, "Transport Pokémon", Type.WATER, Type.ICE, 2.5, 220, Abilities.WATER_ABSORB, Abilities.SHELL_ARMOR, Abilities.HYDRATION, 535, 130, 85, 80, 85, 95, 60, 45, 50, 187, GrowthRate.SLOW, 50, false, true, new PokemonForm("Normal", "", Type.WATER, Type.ICE, 2.5, 220, Abilities.WATER_ABSORB, Abilities.SHELL_ARMOR, Abilities.HYDRATION, 535, 130, 85, 80, 85, 95, 60, 45, 50, 187), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.ICE, 24, 220, Abilities.WATER_ABSORB, Abilities.SHELL_ARMOR, Abilities.HYDRATION, 635, 160, 95, 110, 95, 125, 50, 45, 50, 187), ), - new PokemonSpecies(Species.DITTO, "Ditto", 1, false, false, false, "Transform Pokémon", Type.NORMAL, null, 0.3, 4, Abilities.LIMBER, Abilities.NONE, Abilities.IMPOSTER, 288, 48, 48, 48, 48, 48, 48, 35, 50, 101, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.EEVEE, "Eevee", 1, false, false, false, "Evolution Pokémon", Type.NORMAL, null, 0.3, 6.5, Abilities.RUN_AWAY, Abilities.ADAPTABILITY, Abilities.ANTICIPATION, 325, 55, 55, 50, 45, 65, 55, 45, 50, 65, GrowthRate.MEDIUM_FAST, 87.5, false, true, + new PokemonSpecies(Species.DITTO, 1, false, false, false, "Transform Pokémon", Type.NORMAL, null, 0.3, 4, Abilities.LIMBER, Abilities.NONE, Abilities.IMPOSTER, 288, 48, 48, 48, 48, 48, 48, 35, 50, 101, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.EEVEE, 1, false, false, false, "Evolution Pokémon", Type.NORMAL, null, 0.3, 6.5, Abilities.RUN_AWAY, Abilities.ADAPTABILITY, Abilities.ANTICIPATION, 325, 55, 55, 50, 45, 65, 55, 45, 50, 65, GrowthRate.MEDIUM_FAST, 87.5, false, true, new PokemonForm("Normal", "", Type.NORMAL, null, 0.3, 6.5, Abilities.RUN_AWAY, Abilities.ADAPTABILITY, Abilities.ANTICIPATION, 325, 55, 55, 50, 45, 65, 55, 45, 50, 65), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.NORMAL, null, 18, 6.5, Abilities.RUN_AWAY, Abilities.ADAPTABILITY, Abilities.ANTICIPATION, 425, 70, 75, 80, 60, 95, 45, 45, 50, 65), ), - new PokemonSpecies(Species.VAPOREON, "Vaporeon", 1, false, false, false, "Bubble Jet Pokémon", Type.WATER, null, 1, 29, Abilities.WATER_ABSORB, Abilities.NONE, Abilities.HYDRATION, 525, 130, 65, 60, 110, 95, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.JOLTEON, "Jolteon", 1, false, false, false, "Lightning Pokémon", Type.ELECTRIC, null, 0.8, 24.5, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.QUICK_FEET, 525, 65, 65, 60, 110, 95, 130, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.FLAREON, "Flareon", 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 0.9, 25, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.GUTS, 525, 65, 130, 60, 95, 110, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.PORYGON, "Porygon", 1, false, false, false, "Virtual Pokémon", Type.NORMAL, null, 0.8, 36.5, Abilities.TRACE, Abilities.DOWNLOAD, Abilities.ANALYTIC, 395, 65, 60, 70, 85, 75, 40, 45, 50, 79, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.OMANYTE, "Omanyte", 1, false, false, false, "Spiral Pokémon", Type.ROCK, Type.WATER, 0.4, 7.5, Abilities.SWIFT_SWIM, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 355, 35, 40, 100, 90, 55, 35, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.OMASTAR, "Omastar", 1, false, false, false, "Spiral Pokémon", Type.ROCK, Type.WATER, 1, 35, Abilities.SWIFT_SWIM, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 495, 70, 60, 125, 115, 70, 55, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.KABUTO, "Kabuto", 1, false, false, false, "Shellfish Pokémon", Type.ROCK, Type.WATER, 0.5, 11.5, Abilities.SWIFT_SWIM, Abilities.BATTLE_ARMOR, Abilities.WEAK_ARMOR, 355, 30, 80, 90, 55, 45, 55, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.KABUTOPS, "Kabutops", 1, false, false, false, "Shellfish Pokémon", Type.ROCK, Type.WATER, 1.3, 40.5, Abilities.SWIFT_SWIM, Abilities.BATTLE_ARMOR, Abilities.WEAK_ARMOR, 495, 60, 115, 105, 65, 70, 80, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.AERODACTYL, "Aerodactyl", 1, false, false, false, "Fossil Pokémon", Type.ROCK, Type.FLYING, 1.8, 59, Abilities.ROCK_HEAD, Abilities.PRESSURE, Abilities.UNNERVE, 515, 80, 105, 65, 60, 75, 130, 45, 50, 180, GrowthRate.SLOW, 87.5, false, true, + new PokemonSpecies(Species.VAPOREON, 1, false, false, false, "Bubble Jet Pokémon", Type.WATER, null, 1, 29, Abilities.WATER_ABSORB, Abilities.NONE, Abilities.HYDRATION, 525, 130, 65, 60, 110, 95, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.JOLTEON, 1, false, false, false, "Lightning Pokémon", Type.ELECTRIC, null, 0.8, 24.5, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.QUICK_FEET, 525, 65, 65, 60, 110, 95, 130, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.FLAREON, 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 0.9, 25, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.GUTS, 525, 65, 130, 60, 95, 110, 65, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.PORYGON, 1, false, false, false, "Virtual Pokémon", Type.NORMAL, null, 0.8, 36.5, Abilities.TRACE, Abilities.DOWNLOAD, Abilities.ANALYTIC, 395, 65, 60, 70, 85, 75, 40, 45, 50, 79, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.OMANYTE, 1, false, false, false, "Spiral Pokémon", Type.ROCK, Type.WATER, 0.4, 7.5, Abilities.SWIFT_SWIM, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 355, 35, 40, 100, 90, 55, 35, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.OMASTAR, 1, false, false, false, "Spiral Pokémon", Type.ROCK, Type.WATER, 1, 35, Abilities.SWIFT_SWIM, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 495, 70, 60, 125, 115, 70, 55, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.KABUTO, 1, false, false, false, "Shellfish Pokémon", Type.ROCK, Type.WATER, 0.5, 11.5, Abilities.SWIFT_SWIM, Abilities.BATTLE_ARMOR, Abilities.WEAK_ARMOR, 355, 30, 80, 90, 55, 45, 55, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.KABUTOPS, 1, false, false, false, "Shellfish Pokémon", Type.ROCK, Type.WATER, 1.3, 40.5, Abilities.SWIFT_SWIM, Abilities.BATTLE_ARMOR, Abilities.WEAK_ARMOR, 495, 60, 115, 105, 65, 70, 80, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.AERODACTYL, 1, false, false, false, "Fossil Pokémon", Type.ROCK, Type.FLYING, 1.8, 59, Abilities.ROCK_HEAD, Abilities.PRESSURE, Abilities.UNNERVE, 515, 80, 105, 65, 60, 75, 130, 45, 50, 180, GrowthRate.SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.ROCK, Type.FLYING, 1.8, 59, Abilities.ROCK_HEAD, Abilities.PRESSURE, Abilities.UNNERVE, 515, 80, 105, 65, 60, 75, 130, 45, 50, 180), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ROCK, Type.FLYING, 2.1, 79, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 615, 80, 135, 85, 70, 95, 150, 45, 50, 180), ), - new PokemonSpecies(Species.SNORLAX, "Snorlax", 1, false, false, false, "Sleeping Pokémon", Type.NORMAL, null, 2.1, 460, Abilities.IMMUNITY, Abilities.THICK_FAT, Abilities.GLUTTONY, 540, 160, 110, 65, 65, 110, 30, 25, 50, 189, GrowthRate.SLOW, 87.5, false, true, + new PokemonSpecies(Species.SNORLAX, 1, false, false, false, "Sleeping Pokémon", Type.NORMAL, null, 2.1, 460, Abilities.IMMUNITY, Abilities.THICK_FAT, Abilities.GLUTTONY, 540, 160, 110, 65, 65, 110, 30, 25, 50, 189, GrowthRate.SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.NORMAL, null, 2.1, 460, Abilities.IMMUNITY, Abilities.THICK_FAT, Abilities.GLUTTONY, 540, 160, 110, 65, 65, 110, 30, 25, 50, 189), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.NORMAL, null, 35, 460, Abilities.IMMUNITY, Abilities.THICK_FAT, Abilities.GLUTTONY, 640, 200, 130, 85, 75, 130, 20, 25, 50, 189), ), - new PokemonSpecies(Species.ARTICUNO, "Articuno", 1, true, false, false, "Freeze Pokémon", Type.ICE, Type.FLYING, 1.7, 55.4, Abilities.PRESSURE, Abilities.NONE, Abilities.SNOW_CLOAK, 580, 90, 85, 100, 95, 125, 85, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ZAPDOS, "Zapdos", 1, true, false, false, "Electric Pokémon", Type.ELECTRIC, Type.FLYING, 1.6, 52.6, Abilities.PRESSURE, Abilities.NONE, Abilities.STATIC, 580, 90, 90, 85, 125, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.MOLTRES, "Moltres", 1, true, false, false, "Flame Pokémon", Type.FIRE, Type.FLYING, 2, 60, Abilities.PRESSURE, Abilities.NONE, Abilities.FLAME_BODY, 580, 90, 100, 90, 125, 85, 90, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DRATINI, "Dratini", 1, false, false, false, "Dragon Pokémon", Type.DRAGON, null, 1.8, 3.3, Abilities.SHED_SKIN, Abilities.NONE, Abilities.MARVEL_SCALE, 300, 41, 64, 45, 50, 50, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.DRAGONAIR, "Dragonair", 1, false, false, false, "Dragon Pokémon", Type.DRAGON, null, 4, 16.5, Abilities.SHED_SKIN, Abilities.NONE, Abilities.MARVEL_SCALE, 420, 61, 84, 65, 70, 70, 70, 45, 35, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.DRAGONITE, "Dragonite", 1, false, false, false, "Dragon Pokémon", Type.DRAGON, Type.FLYING, 2.2, 210, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.MULTISCALE, 600, 91, 134, 95, 100, 100, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.MEWTWO, "Mewtwo", 1, false, true, false, "Genetic Pokémon", Type.PSYCHIC, null, 2, 122, Abilities.PRESSURE, Abilities.NONE, Abilities.UNNERVE, 680, 106, 110, 90, 154, 90, 130, 3, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.ARTICUNO, 1, true, false, false, "Freeze Pokémon", Type.ICE, Type.FLYING, 1.7, 55.4, Abilities.PRESSURE, Abilities.NONE, Abilities.SNOW_CLOAK, 580, 90, 85, 100, 95, 125, 85, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ZAPDOS, 1, true, false, false, "Electric Pokémon", Type.ELECTRIC, Type.FLYING, 1.6, 52.6, Abilities.PRESSURE, Abilities.NONE, Abilities.STATIC, 580, 90, 90, 85, 125, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.MOLTRES, 1, true, false, false, "Flame Pokémon", Type.FIRE, Type.FLYING, 2, 60, Abilities.PRESSURE, Abilities.NONE, Abilities.FLAME_BODY, 580, 90, 100, 90, 125, 85, 90, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DRATINI, 1, false, false, false, "Dragon Pokémon", Type.DRAGON, null, 1.8, 3.3, Abilities.SHED_SKIN, Abilities.NONE, Abilities.MARVEL_SCALE, 300, 41, 64, 45, 50, 50, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.DRAGONAIR, 1, false, false, false, "Dragon Pokémon", Type.DRAGON, null, 4, 16.5, Abilities.SHED_SKIN, Abilities.NONE, Abilities.MARVEL_SCALE, 420, 61, 84, 65, 70, 70, 70, 45, 35, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.DRAGONITE, 1, false, false, false, "Dragon Pokémon", Type.DRAGON, Type.FLYING, 2.2, 210, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.MULTISCALE, 600, 91, 134, 95, 100, 100, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.MEWTWO, 1, false, true, false, "Genetic Pokémon", Type.PSYCHIC, null, 2, 122, Abilities.PRESSURE, Abilities.NONE, Abilities.UNNERVE, 680, 106, 110, 90, 154, 90, 130, 3, 0, 340, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.PSYCHIC, null, 2, 122, Abilities.PRESSURE, Abilities.NONE, Abilities.UNNERVE, 680, 106, 110, 90, 154, 90, 130, 3, 0, 340), new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, Type.PSYCHIC, Type.FIGHTING, 2.3, 127, Abilities.STEADFAST, Abilities.NONE, Abilities.STEADFAST, 780, 106, 190, 100, 154, 100, 130, 3, 0, 340), new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, Type.PSYCHIC, null, 1.5, 33, Abilities.INSOMNIA, Abilities.NONE, Abilities.INSOMNIA, 780, 106, 150, 70, 194, 120, 140, 3, 0, 340), ), - new PokemonSpecies(Species.MEW, "Mew", 1, false, false, true, "New Species Pokémon", Type.PSYCHIC, null, 0.4, 4, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(Species.CHIKORITA, "Chikorita", 2, false, false, false, "Leaf Pokémon", Type.GRASS, null, 0.9, 6.4, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 318, 45, 49, 65, 49, 65, 45, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.BAYLEEF, "Bayleef", 2, false, false, false, "Leaf Pokémon", Type.GRASS, null, 1.2, 15.8, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 405, 60, 62, 80, 63, 80, 60, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.MEGANIUM, "Meganium", 2, false, false, false, "Herb Pokémon", Type.GRASS, null, 1.8, 100.5, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 525, 80, 82, 100, 83, 100, 80, 45, 70, 236, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(Species.CYNDAQUIL, "Cyndaquil", 2, false, false, false, "Fire Mouse Pokémon", Type.FIRE, null, 0.5, 7.9, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 309, 39, 52, 43, 60, 50, 65, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.QUILAVA, "Quilava", 2, false, false, false, "Volcano Pokémon", Type.FIRE, null, 0.9, 19, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 405, 58, 64, 58, 80, 65, 80, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.TYPHLOSION, "Typhlosion", 2, false, false, false, "Volcano Pokémon", Type.FIRE, null, 1.7, 79.5, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 534, 78, 84, 78, 109, 85, 100, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.TOTODILE, "Totodile", 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 0.6, 9.5, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 314, 50, 65, 64, 44, 48, 43, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CROCONAW, "Croconaw", 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 1.1, 25, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 405, 65, 80, 80, 59, 63, 58, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.FERALIGATR, "Feraligatr", 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 2.3, 88.8, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 530, 85, 105, 100, 79, 83, 78, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SENTRET, "Sentret", 2, false, false, false, "Scout Pokémon", Type.NORMAL, null, 0.8, 6, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.FRISK, 215, 35, 46, 34, 35, 45, 20, 255, 70, 43, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FURRET, "Furret", 2, false, false, false, "Long Body Pokémon", Type.NORMAL, null, 1.8, 32.5, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.FRISK, 415, 85, 76, 64, 45, 55, 90, 90, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HOOTHOOT, "Hoothoot", 2, false, false, false, "Owl Pokémon", Type.NORMAL, Type.FLYING, 0.7, 21.2, Abilities.INSOMNIA, Abilities.KEEN_EYE, Abilities.TINTED_LENS, 262, 60, 30, 30, 36, 56, 50, 255, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.NOCTOWL, "Noctowl", 2, false, false, false, "Owl Pokémon", Type.NORMAL, Type.FLYING, 1.6, 40.8, Abilities.INSOMNIA, Abilities.KEEN_EYE, Abilities.TINTED_LENS, 452, 100, 50, 50, 86, 96, 70, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LEDYBA, "Ledyba", 2, false, false, false, "Five Star Pokémon", Type.BUG, Type.FLYING, 1, 10.8, Abilities.SWARM, Abilities.EARLY_BIRD, Abilities.RATTLED, 265, 40, 20, 30, 40, 80, 55, 255, 70, 53, GrowthRate.FAST, 50, true), - new PokemonSpecies(Species.LEDIAN, "Ledian", 2, false, false, false, "Five Star Pokémon", Type.BUG, Type.FLYING, 1.4, 35.6, Abilities.SWARM, Abilities.EARLY_BIRD, Abilities.IRON_FIST, 390, 55, 35, 50, 55, 110, 85, 90, 70, 137, GrowthRate.FAST, 50, true), - new PokemonSpecies(Species.SPINARAK, "Spinarak", 2, false, false, false, "String Spit Pokémon", Type.BUG, Type.POISON, 0.5, 8.5, Abilities.SWARM, Abilities.INSOMNIA, Abilities.SNIPER, 250, 40, 60, 40, 40, 40, 30, 255, 70, 50, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.ARIADOS, "Ariados", 2, false, false, false, "Long Leg Pokémon", Type.BUG, Type.POISON, 1.1, 33.5, Abilities.SWARM, Abilities.INSOMNIA, Abilities.SNIPER, 400, 70, 90, 70, 60, 70, 40, 90, 70, 140, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.CROBAT, "Crobat", 2, false, false, false, "Bat Pokémon", Type.POISON, Type.FLYING, 1.8, 75, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.INFILTRATOR, 535, 85, 90, 80, 70, 80, 130, 90, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CHINCHOU, "Chinchou", 2, false, false, false, "Angler Pokémon", Type.WATER, Type.ELECTRIC, 0.5, 12, Abilities.VOLT_ABSORB, Abilities.ILLUMINATE, Abilities.WATER_ABSORB, 330, 75, 38, 38, 56, 56, 67, 190, 50, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.LANTURN, "Lanturn", 2, false, false, false, "Light Pokémon", Type.WATER, Type.ELECTRIC, 1.2, 22.5, Abilities.VOLT_ABSORB, Abilities.ILLUMINATE, Abilities.WATER_ABSORB, 460, 125, 58, 58, 76, 76, 67, 75, 50, 161, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.PICHU, "Pichu", 2, false, false, false, "Tiny Mouse Pokémon", Type.ELECTRIC, null, 0.3, 2, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.MEW, 1, false, false, true, "New Species Pokémon", Type.PSYCHIC, null, 0.4, 4, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(Species.CHIKORITA, 2, false, false, false, "Leaf Pokémon", Type.GRASS, null, 0.9, 6.4, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 318, 45, 49, 65, 49, 65, 45, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.BAYLEEF, 2, false, false, false, "Leaf Pokémon", Type.GRASS, null, 1.2, 15.8, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 405, 60, 62, 80, 63, 80, 60, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.MEGANIUM, 2, false, false, false, "Herb Pokémon", Type.GRASS, null, 1.8, 100.5, Abilities.OVERGROW, Abilities.NONE, Abilities.LEAF_GUARD, 525, 80, 82, 100, 83, 100, 80, 45, 70, 236, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(Species.CYNDAQUIL, 2, false, false, false, "Fire Mouse Pokémon", Type.FIRE, null, 0.5, 7.9, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 309, 39, 52, 43, 60, 50, 65, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.QUILAVA, 2, false, false, false, "Volcano Pokémon", Type.FIRE, null, 0.9, 19, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 405, 58, 64, 58, 80, 65, 80, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.TYPHLOSION, 2, false, false, false, "Volcano Pokémon", Type.FIRE, null, 1.7, 79.5, Abilities.BLAZE, Abilities.NONE, Abilities.FLASH_FIRE, 534, 78, 84, 78, 109, 85, 100, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.TOTODILE, 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 0.6, 9.5, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 314, 50, 65, 64, 44, 48, 43, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CROCONAW, 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 1.1, 25, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 405, 65, 80, 80, 59, 63, 58, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.FERALIGATR, 2, false, false, false, "Big Jaw Pokémon", Type.WATER, null, 2.3, 88.8, Abilities.TORRENT, Abilities.NONE, Abilities.SHEER_FORCE, 530, 85, 105, 100, 79, 83, 78, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SENTRET, 2, false, false, false, "Scout Pokémon", Type.NORMAL, null, 0.8, 6, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.FRISK, 215, 35, 46, 34, 35, 45, 20, 255, 70, 43, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FURRET, 2, false, false, false, "Long Body Pokémon", Type.NORMAL, null, 1.8, 32.5, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.FRISK, 415, 85, 76, 64, 45, 55, 90, 90, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HOOTHOOT, 2, false, false, false, "Owl Pokémon", Type.NORMAL, Type.FLYING, 0.7, 21.2, Abilities.INSOMNIA, Abilities.KEEN_EYE, Abilities.TINTED_LENS, 262, 60, 30, 30, 36, 56, 50, 255, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.NOCTOWL, 2, false, false, false, "Owl Pokémon", Type.NORMAL, Type.FLYING, 1.6, 40.8, Abilities.INSOMNIA, Abilities.KEEN_EYE, Abilities.TINTED_LENS, 452, 100, 50, 50, 86, 96, 70, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LEDYBA, 2, false, false, false, "Five Star Pokémon", Type.BUG, Type.FLYING, 1, 10.8, Abilities.SWARM, Abilities.EARLY_BIRD, Abilities.RATTLED, 265, 40, 20, 30, 40, 80, 55, 255, 70, 53, GrowthRate.FAST, 50, true), + new PokemonSpecies(Species.LEDIAN, 2, false, false, false, "Five Star Pokémon", Type.BUG, Type.FLYING, 1.4, 35.6, Abilities.SWARM, Abilities.EARLY_BIRD, Abilities.IRON_FIST, 390, 55, 35, 50, 55, 110, 85, 90, 70, 137, GrowthRate.FAST, 50, true), + new PokemonSpecies(Species.SPINARAK, 2, false, false, false, "String Spit Pokémon", Type.BUG, Type.POISON, 0.5, 8.5, Abilities.SWARM, Abilities.INSOMNIA, Abilities.SNIPER, 250, 40, 60, 40, 40, 40, 30, 255, 70, 50, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.ARIADOS, 2, false, false, false, "Long Leg Pokémon", Type.BUG, Type.POISON, 1.1, 33.5, Abilities.SWARM, Abilities.INSOMNIA, Abilities.SNIPER, 400, 70, 90, 70, 60, 70, 40, 90, 70, 140, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.CROBAT, 2, false, false, false, "Bat Pokémon", Type.POISON, Type.FLYING, 1.8, 75, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.INFILTRATOR, 535, 85, 90, 80, 70, 80, 130, 90, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CHINCHOU, 2, false, false, false, "Angler Pokémon", Type.WATER, Type.ELECTRIC, 0.5, 12, Abilities.VOLT_ABSORB, Abilities.ILLUMINATE, Abilities.WATER_ABSORB, 330, 75, 38, 38, 56, 56, 67, 190, 50, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.LANTURN, 2, false, false, false, "Light Pokémon", Type.WATER, Type.ELECTRIC, 1.2, 22.5, Abilities.VOLT_ABSORB, Abilities.ILLUMINATE, Abilities.WATER_ABSORB, 460, 125, 58, 58, 76, 76, 67, 75, 50, 161, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.PICHU, 2, false, false, false, "Tiny Mouse Pokémon", Type.ELECTRIC, null, 0.3, 2, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Normal", "", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41), new PokemonForm("Spiky-Eared", "spiky", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 205, 20, 40, 15, 35, 35, 60, 190, 70, 41), ), - new PokemonSpecies(Species.CLEFFA, "Cleffa", 2, false, false, false, "Star Shape Pokémon", Type.FAIRY, null, 0.3, 3, Abilities.CUTE_CHARM, Abilities.MAGIC_GUARD, Abilities.FRIEND_GUARD, 218, 50, 25, 28, 45, 55, 15, 150, 140, 44, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.IGGLYBUFF, "Igglybuff", 2, false, false, false, "Balloon Pokémon", Type.NORMAL, Type.FAIRY, 0.3, 1, Abilities.CUTE_CHARM, Abilities.COMPETITIVE, Abilities.FRIEND_GUARD, 210, 90, 30, 15, 40, 20, 15, 170, 50, 42, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.TOGEPI, "Togepi", 2, false, false, false, "Spike Ball Pokémon", Type.FAIRY, null, 0.3, 1.5, Abilities.HUSTLE, Abilities.SERENE_GRACE, Abilities.SUPER_LUCK, 245, 35, 20, 65, 40, 65, 20, 190, 50, 49, GrowthRate.FAST, 87.5, false), - new PokemonSpecies(Species.TOGETIC, "Togetic", 2, false, false, false, "Happiness Pokémon", Type.FAIRY, Type.FLYING, 0.6, 3.2, Abilities.HUSTLE, Abilities.SERENE_GRACE, Abilities.SUPER_LUCK, 405, 55, 40, 85, 80, 105, 40, 75, 50, 142, GrowthRate.FAST, 87.5, false), - new PokemonSpecies(Species.NATU, "Natu", 2, false, false, false, "Tiny Bird Pokémon", Type.PSYCHIC, Type.FLYING, 0.2, 2, Abilities.SYNCHRONIZE, Abilities.EARLY_BIRD, Abilities.MAGIC_BOUNCE, 320, 40, 50, 45, 70, 45, 70, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.XATU, "Xatu", 2, false, false, false, "Mystic Pokémon", Type.PSYCHIC, Type.FLYING, 1.5, 15, Abilities.SYNCHRONIZE, Abilities.EARLY_BIRD, Abilities.MAGIC_BOUNCE, 470, 65, 75, 70, 95, 70, 95, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.MAREEP, "Mareep", 2, false, false, false, "Wool Pokémon", Type.ELECTRIC, null, 0.6, 7.8, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 280, 55, 40, 40, 65, 45, 35, 235, 70, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.FLAAFFY, "Flaaffy", 2, false, false, false, "Wool Pokémon", Type.ELECTRIC, null, 0.8, 13.3, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 365, 70, 55, 55, 80, 60, 45, 120, 70, 128, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.AMPHAROS, "Ampharos", 2, false, false, false, "Light Pokémon", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 230, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.CLEFFA, 2, false, false, false, "Star Shape Pokémon", Type.FAIRY, null, 0.3, 3, Abilities.CUTE_CHARM, Abilities.MAGIC_GUARD, Abilities.FRIEND_GUARD, 218, 50, 25, 28, 45, 55, 15, 150, 140, 44, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.IGGLYBUFF, 2, false, false, false, "Balloon Pokémon", Type.NORMAL, Type.FAIRY, 0.3, 1, Abilities.CUTE_CHARM, Abilities.COMPETITIVE, Abilities.FRIEND_GUARD, 210, 90, 30, 15, 40, 20, 15, 170, 50, 42, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.TOGEPI, 2, false, false, false, "Spike Ball Pokémon", Type.FAIRY, null, 0.3, 1.5, Abilities.HUSTLE, Abilities.SERENE_GRACE, Abilities.SUPER_LUCK, 245, 35, 20, 65, 40, 65, 20, 190, 50, 49, GrowthRate.FAST, 87.5, false), + new PokemonSpecies(Species.TOGETIC, 2, false, false, false, "Happiness Pokémon", Type.FAIRY, Type.FLYING, 0.6, 3.2, Abilities.HUSTLE, Abilities.SERENE_GRACE, Abilities.SUPER_LUCK, 405, 55, 40, 85, 80, 105, 40, 75, 50, 142, GrowthRate.FAST, 87.5, false), + new PokemonSpecies(Species.NATU, 2, false, false, false, "Tiny Bird Pokémon", Type.PSYCHIC, Type.FLYING, 0.2, 2, Abilities.SYNCHRONIZE, Abilities.EARLY_BIRD, Abilities.MAGIC_BOUNCE, 320, 40, 50, 45, 70, 45, 70, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.XATU, 2, false, false, false, "Mystic Pokémon", Type.PSYCHIC, Type.FLYING, 1.5, 15, Abilities.SYNCHRONIZE, Abilities.EARLY_BIRD, Abilities.MAGIC_BOUNCE, 470, 65, 75, 70, 95, 70, 95, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.MAREEP, 2, false, false, false, "Wool Pokémon", Type.ELECTRIC, null, 0.6, 7.8, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 280, 55, 40, 40, 65, 45, 35, 235, 70, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.FLAAFFY, 2, false, false, false, "Wool Pokémon", Type.ELECTRIC, null, 0.8, 13.3, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 365, 70, 55, 55, 80, 60, 45, 120, 70, 128, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.AMPHAROS, 2, false, false, false, "Light Pokémon", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 230, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.ELECTRIC, null, 1.4, 61.5, Abilities.STATIC, Abilities.NONE, Abilities.PLUS, 510, 90, 75, 85, 115, 90, 55, 45, 70, 230), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ELECTRIC, Type.DRAGON, 1.4, 61.5, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.MOLD_BREAKER, 610, 90, 95, 105, 165, 110, 45, 45, 70, 230), ), - new PokemonSpecies(Species.BELLOSSOM, "Bellossom", 2, false, false, false, "Flower Pokémon", Type.GRASS, null, 0.4, 5.8, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.HEALER, 490, 75, 80, 95, 90, 100, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.MARILL, "Marill", 2, false, false, false, "Aqua Mouse Pokémon", Type.WATER, Type.FAIRY, 0.4, 8.5, Abilities.THICK_FAT, Abilities.HUGE_POWER, Abilities.SAP_SIPPER, 250, 70, 20, 50, 20, 50, 40, 190, 50, 88, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.AZUMARILL, "Azumarill", 2, false, false, false, "Aqua Rabbit Pokémon", Type.WATER, Type.FAIRY, 0.8, 28.5, Abilities.THICK_FAT, Abilities.HUGE_POWER, Abilities.SAP_SIPPER, 420, 100, 50, 80, 60, 80, 50, 75, 50, 210, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.SUDOWOODO, "Sudowoodo", 2, false, false, false, "Imitation Pokémon", Type.ROCK, null, 1.2, 38, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.RATTLED, 410, 70, 100, 115, 30, 65, 30, 65, 50, 144, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.POLITOED, "Politoed", 2, false, false, false, "Frog Pokémon", Type.WATER, null, 1.1, 33.9, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.DRIZZLE, 500, 90, 75, 75, 90, 100, 70, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.HOPPIP, "Hoppip", 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.4, 0.5, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 250, 35, 35, 40, 35, 55, 50, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SKIPLOOM, "Skiploom", 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.6, 1, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 340, 55, 45, 50, 45, 65, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.JUMPLUFF, "Jumpluff", 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.8, 3, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 460, 75, 55, 70, 55, 95, 110, 45, 70, 207, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.AIPOM, "Aipom", 2, false, false, false, "Long Tail Pokémon", Type.NORMAL, null, 0.8, 11.5, Abilities.RUN_AWAY, Abilities.PICKUP, Abilities.SKILL_LINK, 360, 55, 70, 55, 40, 55, 85, 45, 70, 72, GrowthRate.FAST, 50, true), - new PokemonSpecies(Species.SUNKERN, "Sunkern", 2, false, false, false, "Seed Pokémon", Type.GRASS, null, 0.3, 1.8, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.EARLY_BIRD, 180, 30, 30, 30, 30, 30, 30, 235, 70, 36, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SUNFLORA, "Sunflora", 2, false, false, false, "Sun Pokémon", Type.GRASS, null, 0.8, 8.5, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.EARLY_BIRD, 425, 75, 75, 55, 105, 85, 30, 120, 70, 149, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.YANMA, "Yanma", 2, false, false, false, "Clear Wing Pokémon", Type.BUG, Type.FLYING, 1.2, 38, Abilities.SPEED_BOOST, Abilities.COMPOUND_EYES, Abilities.FRISK, 390, 65, 65, 45, 75, 45, 95, 75, 70, 78, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WOOPER, "Wooper", 2, false, false, false, "Water Fish Pokémon", Type.WATER, Type.GROUND, 0.4, 8.5, Abilities.DAMP, Abilities.WATER_ABSORB, Abilities.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.QUAGSIRE, "Quagsire", 2, false, false, false, "Water Fish Pokémon", Type.WATER, Type.GROUND, 1.4, 75, Abilities.DAMP, Abilities.WATER_ABSORB, Abilities.UNAWARE, 430, 95, 85, 85, 65, 65, 35, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.ESPEON, "Espeon", 2, false, false, false, "Sun Pokémon", Type.PSYCHIC, null, 0.9, 26.5, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.MAGIC_BOUNCE, 525, 65, 65, 60, 130, 95, 110, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.UMBREON, "Umbreon", 2, false, false, false, "Moonlight Pokémon", Type.DARK, null, 1, 27, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.INNER_FOCUS, 525, 95, 65, 110, 60, 130, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.MURKROW, "Murkrow", 2, false, false, false, "Darkness Pokémon", Type.DARK, Type.FLYING, 0.5, 2.1, Abilities.INSOMNIA, Abilities.SUPER_LUCK, Abilities.PRANKSTER, 405, 60, 85, 42, 85, 42, 91, 30, 35, 81, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.SLOWKING, "Slowking", 2, false, false, false, "Royal Pokémon", Type.WATER, Type.PSYCHIC, 2, 79.5, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 75, 80, 100, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MISDREAVUS, "Misdreavus", 2, false, false, false, "Screech Pokémon", Type.GHOST, null, 0.7, 1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 435, 60, 60, 60, 85, 85, 85, 45, 35, 87, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.UNOWN, "Unown", 2, false, false, false, "Symbol Pokémon", Type.PSYCHIC, null, 0.5, 5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonSpecies(Species.BELLOSSOM, 2, false, false, false, "Flower Pokémon", Type.GRASS, null, 0.4, 5.8, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.HEALER, 490, 75, 80, 95, 90, 100, 50, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.MARILL, 2, false, false, false, "Aqua Mouse Pokémon", Type.WATER, Type.FAIRY, 0.4, 8.5, Abilities.THICK_FAT, Abilities.HUGE_POWER, Abilities.SAP_SIPPER, 250, 70, 20, 50, 20, 50, 40, 190, 50, 88, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.AZUMARILL, 2, false, false, false, "Aqua Rabbit Pokémon", Type.WATER, Type.FAIRY, 0.8, 28.5, Abilities.THICK_FAT, Abilities.HUGE_POWER, Abilities.SAP_SIPPER, 420, 100, 50, 80, 60, 80, 50, 75, 50, 210, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.SUDOWOODO, 2, false, false, false, "Imitation Pokémon", Type.ROCK, null, 1.2, 38, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.RATTLED, 410, 70, 100, 115, 30, 65, 30, 65, 50, 144, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.POLITOED, 2, false, false, false, "Frog Pokémon", Type.WATER, null, 1.1, 33.9, Abilities.WATER_ABSORB, Abilities.DAMP, Abilities.DRIZZLE, 500, 90, 75, 75, 90, 100, 70, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.HOPPIP, 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.4, 0.5, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 250, 35, 35, 40, 35, 55, 50, 255, 70, 50, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SKIPLOOM, 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.6, 1, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 340, 55, 45, 50, 45, 65, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.JUMPLUFF, 2, false, false, false, "Cottonweed Pokémon", Type.GRASS, Type.FLYING, 0.8, 3, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.INFILTRATOR, 460, 75, 55, 70, 55, 95, 110, 45, 70, 207, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.AIPOM, 2, false, false, false, "Long Tail Pokémon", Type.NORMAL, null, 0.8, 11.5, Abilities.RUN_AWAY, Abilities.PICKUP, Abilities.SKILL_LINK, 360, 55, 70, 55, 40, 55, 85, 45, 70, 72, GrowthRate.FAST, 50, true), + new PokemonSpecies(Species.SUNKERN, 2, false, false, false, "Seed Pokémon", Type.GRASS, null, 0.3, 1.8, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.EARLY_BIRD, 180, 30, 30, 30, 30, 30, 30, 235, 70, 36, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SUNFLORA, 2, false, false, false, "Sun Pokémon", Type.GRASS, null, 0.8, 8.5, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.EARLY_BIRD, 425, 75, 75, 55, 105, 85, 30, 120, 70, 149, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.YANMA, 2, false, false, false, "Clear Wing Pokémon", Type.BUG, Type.FLYING, 1.2, 38, Abilities.SPEED_BOOST, Abilities.COMPOUND_EYES, Abilities.FRISK, 390, 65, 65, 45, 75, 45, 95, 75, 70, 78, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WOOPER, 2, false, false, false, "Water Fish Pokémon", Type.WATER, Type.GROUND, 0.4, 8.5, Abilities.DAMP, Abilities.WATER_ABSORB, Abilities.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.QUAGSIRE, 2, false, false, false, "Water Fish Pokémon", Type.WATER, Type.GROUND, 1.4, 75, Abilities.DAMP, Abilities.WATER_ABSORB, Abilities.UNAWARE, 430, 95, 85, 85, 65, 65, 35, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.ESPEON, 2, false, false, false, "Sun Pokémon", Type.PSYCHIC, null, 0.9, 26.5, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.MAGIC_BOUNCE, 525, 65, 65, 60, 130, 95, 110, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.UMBREON, 2, false, false, false, "Moonlight Pokémon", Type.DARK, null, 1, 27, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.INNER_FOCUS, 525, 95, 65, 110, 60, 130, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.MURKROW, 2, false, false, false, "Darkness Pokémon", Type.DARK, Type.FLYING, 0.5, 2.1, Abilities.INSOMNIA, Abilities.SUPER_LUCK, Abilities.PRANKSTER, 405, 60, 85, 42, 85, 42, 91, 30, 35, 81, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.SLOWKING, 2, false, false, false, "Royal Pokémon", Type.WATER, Type.PSYCHIC, 2, 79.5, Abilities.OBLIVIOUS, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 75, 80, 100, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MISDREAVUS, 2, false, false, false, "Screech Pokémon", Type.GHOST, null, 0.7, 1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 435, 60, 60, 60, 85, 85, 85, 45, 35, 87, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.UNOWN, 2, false, false, false, "Symbol Pokémon", Type.PSYCHIC, null, 0.5, 5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118, GrowthRate.MEDIUM_FAST, null, false, false, new PokemonForm("A", "a", Type.PSYCHIC, null, 0.5, 5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118), new PokemonForm("B", "b", Type.PSYCHIC, null, 0.5, 5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118), new PokemonForm("C", "c", Type.PSYCHIC, null, 0.5, 5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118), @@ -987,407 +1084,407 @@ export function initSpecies() { new PokemonForm("!", "exclamation", Type.PSYCHIC, null, 0.5, 5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118), new PokemonForm("?", "question", Type.PSYCHIC, null, 0.5, 5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 336, 48, 72, 48, 72, 48, 48, 225, 70, 118), ), - new PokemonSpecies(Species.WOBBUFFET, "Wobbuffet", 2, false, false, false, "Patient Pokémon", Type.PSYCHIC, null, 1.3, 28.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.TELEPATHY, 405, 190, 33, 58, 33, 58, 33, 45, 50, 142, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.GIRAFARIG, "Girafarig", 2, false, false, false, "Long Neck Pokémon", Type.NORMAL, Type.PSYCHIC, 1.5, 41.5, Abilities.INNER_FOCUS, Abilities.EARLY_BIRD, Abilities.SAP_SIPPER, 455, 70, 80, 65, 90, 65, 85, 60, 70, 159, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.PINECO, "Pineco", 2, false, false, false, "Bagworm Pokémon", Type.BUG, null, 0.6, 7.2, Abilities.STURDY, Abilities.NONE, Abilities.OVERCOAT, 290, 50, 65, 90, 35, 35, 15, 190, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FORRETRESS, "Forretress", 2, false, false, false, "Bagworm Pokémon", Type.BUG, Type.STEEL, 1.2, 125.8, Abilities.STURDY, Abilities.NONE, Abilities.OVERCOAT, 465, 75, 90, 140, 60, 60, 40, 75, 70, 163, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DUNSPARCE, "Dunsparce", 2, false, false, false, "Land Snake Pokémon", Type.NORMAL, null, 1.5, 14, Abilities.SERENE_GRACE, Abilities.RUN_AWAY, Abilities.RATTLED, 415, 100, 70, 70, 65, 65, 45, 190, 50, 145, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GLIGAR, "Gligar", 2, false, false, false, "Fly Scorpion Pokémon", Type.GROUND, Type.FLYING, 1.1, 64.8, Abilities.HYPER_CUTTER, Abilities.SAND_VEIL, Abilities.IMMUNITY, 430, 65, 75, 105, 35, 65, 85, 60, 70, 86, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.STEELIX, "Steelix", 2, false, false, false, "Iron Snake Pokémon", Type.STEEL, Type.GROUND, 9.2, 400, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SHEER_FORCE, 510, 75, 85, 200, 55, 65, 30, 25, 50, 179, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonSpecies(Species.WOBBUFFET, 2, false, false, false, "Patient Pokémon", Type.PSYCHIC, null, 1.3, 28.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.TELEPATHY, 405, 190, 33, 58, 33, 58, 33, 45, 50, 142, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.GIRAFARIG, 2, false, false, false, "Long Neck Pokémon", Type.NORMAL, Type.PSYCHIC, 1.5, 41.5, Abilities.INNER_FOCUS, Abilities.EARLY_BIRD, Abilities.SAP_SIPPER, 455, 70, 80, 65, 90, 65, 85, 60, 70, 159, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.PINECO, 2, false, false, false, "Bagworm Pokémon", Type.BUG, null, 0.6, 7.2, Abilities.STURDY, Abilities.NONE, Abilities.OVERCOAT, 290, 50, 65, 90, 35, 35, 15, 190, 70, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FORRETRESS, 2, false, false, false, "Bagworm Pokémon", Type.BUG, Type.STEEL, 1.2, 125.8, Abilities.STURDY, Abilities.NONE, Abilities.OVERCOAT, 465, 75, 90, 140, 60, 60, 40, 75, 70, 163, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DUNSPARCE, 2, false, false, false, "Land Snake Pokémon", Type.NORMAL, null, 1.5, 14, Abilities.SERENE_GRACE, Abilities.RUN_AWAY, Abilities.RATTLED, 415, 100, 70, 70, 65, 65, 45, 190, 50, 145, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GLIGAR, 2, false, false, false, "Fly Scorpion Pokémon", Type.GROUND, Type.FLYING, 1.1, 64.8, Abilities.HYPER_CUTTER, Abilities.SAND_VEIL, Abilities.IMMUNITY, 430, 65, 75, 105, 35, 65, 85, 60, 70, 86, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.STEELIX, 2, false, false, false, "Iron Snake Pokémon", Type.STEEL, Type.GROUND, 9.2, 400, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SHEER_FORCE, 510, 75, 85, 200, 55, 65, 30, 25, 50, 179, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonForm("Normal", "", Type.STEEL, Type.GROUND, 9.2, 400, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.SHEER_FORCE, 510, 75, 85, 200, 55, 65, 30, 25, 50, 179, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.STEEL, Type.GROUND, 10.5, 740, Abilities.SAND_FORCE, Abilities.SAND_FORCE, Abilities.SAND_FORCE, 610, 75, 125, 230, 55, 95, 30, 25, 50, 179, true), ), - new PokemonSpecies(Species.SNUBBULL, "Snubbull", 2, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 0.6, 7.8, Abilities.INTIMIDATE, Abilities.RUN_AWAY, Abilities.RATTLED, 300, 60, 80, 50, 40, 40, 30, 190, 70, 60, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.GRANBULL, "Granbull", 2, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 1.4, 48.7, Abilities.INTIMIDATE, Abilities.QUICK_FEET, Abilities.RATTLED, 450, 90, 120, 75, 60, 60, 45, 75, 70, 158, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.QWILFISH, "Qwilfish", 2, false, false, false, "Balloon Pokémon", Type.WATER, Type.POISON, 0.5, 3.9, Abilities.POISON_POINT, Abilities.SWIFT_SWIM, Abilities.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SCIZOR, "Scizor", 2, false, false, false, "Pincer Pokémon", Type.BUG, Type.STEEL, 1.8, 118, Abilities.SWARM, Abilities.TECHNICIAN, Abilities.LIGHT_METAL, 500, 70, 130, 100, 55, 80, 65, 25, 50, 175, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonSpecies(Species.SNUBBULL, 2, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 0.6, 7.8, Abilities.INTIMIDATE, Abilities.RUN_AWAY, Abilities.RATTLED, 300, 60, 80, 50, 40, 40, 30, 190, 70, 60, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.GRANBULL, 2, false, false, false, "Fairy Pokémon", Type.FAIRY, null, 1.4, 48.7, Abilities.INTIMIDATE, Abilities.QUICK_FEET, Abilities.RATTLED, 450, 90, 120, 75, 60, 60, 45, 75, 70, 158, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.QWILFISH, 2, false, false, false, "Balloon Pokémon", Type.WATER, Type.POISON, 0.5, 3.9, Abilities.POISON_POINT, Abilities.SWIFT_SWIM, Abilities.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SCIZOR, 2, false, false, false, "Pincer Pokémon", Type.BUG, Type.STEEL, 1.8, 118, Abilities.SWARM, Abilities.TECHNICIAN, Abilities.LIGHT_METAL, 500, 70, 130, 100, 55, 80, 65, 25, 50, 175, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonForm("Normal", "", Type.BUG, Type.STEEL, 1.8, 118, Abilities.SWARM, Abilities.TECHNICIAN, Abilities.LIGHT_METAL, 500, 70, 130, 100, 55, 80, 65, 25, 50, 175, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.BUG, Type.STEEL, 2, 125, Abilities.TECHNICIAN, Abilities.TECHNICIAN, Abilities.TECHNICIAN, 600, 70, 150, 140, 65, 100, 75, 25, 50, 175, true), ), - new PokemonSpecies(Species.SHUCKLE, "Shuckle", 2, false, false, false, "Mold Pokémon", Type.BUG, Type.ROCK, 0.6, 20.5, Abilities.STURDY, Abilities.GLUTTONY, Abilities.CONTRARY, 505, 20, 10, 230, 10, 230, 5, 190, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.HERACROSS, "Heracross", 2, false, false, false, "Single Horn Pokémon", Type.BUG, Type.FIGHTING, 1.5, 54, Abilities.SWARM, Abilities.GUTS, Abilities.MOXIE, 500, 80, 125, 75, 40, 95, 85, 45, 50, 175, GrowthRate.SLOW, 50, true, true, + new PokemonSpecies(Species.SHUCKLE, 2, false, false, false, "Mold Pokémon", Type.BUG, Type.ROCK, 0.6, 20.5, Abilities.STURDY, Abilities.GLUTTONY, Abilities.CONTRARY, 505, 20, 10, 230, 10, 230, 5, 190, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.HERACROSS, 2, false, false, false, "Single Horn Pokémon", Type.BUG, Type.FIGHTING, 1.5, 54, Abilities.SWARM, Abilities.GUTS, Abilities.MOXIE, 500, 80, 125, 75, 40, 95, 85, 45, 50, 175, GrowthRate.SLOW, 50, true, true, new PokemonForm("Normal", "", Type.BUG, Type.FIGHTING, 1.5, 54, Abilities.SWARM, Abilities.GUTS, Abilities.MOXIE, 500, 80, 125, 75, 40, 95, 85, 45, 50, 175, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.BUG, Type.FIGHTING, 1.7, 62.5, Abilities.SKILL_LINK, Abilities.SKILL_LINK, Abilities.SKILL_LINK, 600, 80, 185, 115, 40, 105, 75, 45, 50, 175, true), ), - new PokemonSpecies(Species.SNEASEL, "Sneasel", 2, false, false, false, "Sharp Claw Pokémon", Type.DARK, Type.ICE, 0.9, 28, Abilities.INNER_FOCUS, Abilities.KEEN_EYE, Abilities.PICKPOCKET, 430, 55, 95, 55, 35, 75, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.TEDDIURSA, "Teddiursa", 2, false, false, false, "Little Bear Pokémon", Type.NORMAL, null, 0.6, 8.8, Abilities.PICKUP, Abilities.QUICK_FEET, Abilities.HONEY_GATHER, 330, 60, 80, 50, 50, 50, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.URSARING, "Ursaring", 2, false, false, false, "Hibernator Pokémon", Type.NORMAL, null, 1.8, 125.8, Abilities.GUTS, Abilities.QUICK_FEET, Abilities.UNNERVE, 500, 90, 130, 75, 75, 75, 55, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.SLUGMA, "Slugma", 2, false, false, false, "Lava Pokémon", Type.FIRE, null, 0.7, 35, Abilities.MAGMA_ARMOR, Abilities.FLAME_BODY, Abilities.WEAK_ARMOR, 250, 40, 40, 40, 70, 40, 20, 190, 70, 50, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MAGCARGO, "Magcargo", 2, false, false, false, "Lava Pokémon", Type.FIRE, Type.ROCK, 0.8, 55, Abilities.MAGMA_ARMOR, Abilities.FLAME_BODY, Abilities.WEAK_ARMOR, 430, 60, 50, 120, 90, 80, 30, 75, 70, 151, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SWINUB, "Swinub", 2, false, false, false, "Pig Pokémon", Type.ICE, Type.GROUND, 0.4, 6.5, Abilities.OBLIVIOUS, Abilities.SNOW_CLOAK, Abilities.THICK_FAT, 250, 50, 50, 40, 30, 30, 50, 225, 50, 50, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.PILOSWINE, "Piloswine", 2, false, false, false, "Swine Pokémon", Type.ICE, Type.GROUND, 1.1, 55.8, Abilities.OBLIVIOUS, Abilities.SNOW_CLOAK, Abilities.THICK_FAT, 450, 100, 100, 80, 60, 60, 50, 75, 50, 158, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.CORSOLA, "Corsola", 2, false, false, false, "Coral Pokémon", Type.WATER, Type.ROCK, 0.6, 5, Abilities.HUSTLE, Abilities.NATURAL_CURE, Abilities.REGENERATOR, 410, 65, 55, 95, 65, 95, 35, 60, 50, 144, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.REMORAID, "Remoraid", 2, false, false, false, "Jet Pokémon", Type.WATER, null, 0.6, 12, Abilities.HUSTLE, Abilities.SNIPER, Abilities.MOODY, 300, 35, 65, 35, 65, 35, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.OCTILLERY, "Octillery", 2, false, false, false, "Jet Pokémon", Type.WATER, null, 0.9, 28.5, Abilities.SUCTION_CUPS, Abilities.SNIPER, Abilities.MOODY, 480, 75, 105, 75, 105, 75, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.DELIBIRD, "Delibird", 2, false, false, false, "Delivery Pokémon", Type.ICE, Type.FLYING, 0.9, 16, Abilities.VITAL_SPIRIT, Abilities.HUSTLE, Abilities.INSOMNIA, 330, 45, 55, 45, 65, 45, 75, 45, 50, 116, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.MANTINE, "Mantine", 2, false, false, false, "Kite Pokémon", Type.WATER, Type.FLYING, 2.1, 220, Abilities.SWIFT_SWIM, Abilities.WATER_ABSORB, Abilities.WATER_VEIL, 485, 85, 40, 70, 80, 140, 70, 25, 50, 170, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SKARMORY, "Skarmory", 2, false, false, false, "Armor Bird Pokémon", Type.STEEL, Type.FLYING, 1.7, 50.5, Abilities.KEEN_EYE, Abilities.STURDY, Abilities.WEAK_ARMOR, 465, 65, 80, 140, 40, 70, 70, 25, 50, 163, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HOUNDOUR, "Houndour", 2, false, false, false, "Dark Pokémon", Type.DARK, Type.FIRE, 0.6, 10.8, Abilities.EARLY_BIRD, Abilities.FLASH_FIRE, Abilities.UNNERVE, 330, 45, 60, 30, 80, 50, 65, 120, 35, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HOUNDOOM, "Houndoom", 2, false, false, false, "Dark Pokémon", Type.DARK, Type.FIRE, 1.4, 35, Abilities.EARLY_BIRD, Abilities.FLASH_FIRE, Abilities.UNNERVE, 500, 75, 90, 50, 110, 80, 95, 45, 35, 175, GrowthRate.SLOW, 50, true, true, + new PokemonSpecies(Species.SNEASEL, 2, false, false, false, "Sharp Claw Pokémon", Type.DARK, Type.ICE, 0.9, 28, Abilities.INNER_FOCUS, Abilities.KEEN_EYE, Abilities.PICKPOCKET, 430, 55, 95, 55, 35, 75, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.TEDDIURSA, 2, false, false, false, "Little Bear Pokémon", Type.NORMAL, null, 0.6, 8.8, Abilities.PICKUP, Abilities.QUICK_FEET, Abilities.HONEY_GATHER, 330, 60, 80, 50, 50, 50, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.URSARING, 2, false, false, false, "Hibernator Pokémon", Type.NORMAL, null, 1.8, 125.8, Abilities.GUTS, Abilities.QUICK_FEET, Abilities.UNNERVE, 500, 90, 130, 75, 75, 75, 55, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.SLUGMA, 2, false, false, false, "Lava Pokémon", Type.FIRE, null, 0.7, 35, Abilities.MAGMA_ARMOR, Abilities.FLAME_BODY, Abilities.WEAK_ARMOR, 250, 40, 40, 40, 70, 40, 20, 190, 70, 50, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MAGCARGO, 2, false, false, false, "Lava Pokémon", Type.FIRE, Type.ROCK, 0.8, 55, Abilities.MAGMA_ARMOR, Abilities.FLAME_BODY, Abilities.WEAK_ARMOR, 430, 60, 50, 120, 90, 80, 30, 75, 70, 151, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SWINUB, 2, false, false, false, "Pig Pokémon", Type.ICE, Type.GROUND, 0.4, 6.5, Abilities.OBLIVIOUS, Abilities.SNOW_CLOAK, Abilities.THICK_FAT, 250, 50, 50, 40, 30, 30, 50, 225, 50, 50, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.PILOSWINE, 2, false, false, false, "Swine Pokémon", Type.ICE, Type.GROUND, 1.1, 55.8, Abilities.OBLIVIOUS, Abilities.SNOW_CLOAK, Abilities.THICK_FAT, 450, 100, 100, 80, 60, 60, 50, 75, 50, 158, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.CORSOLA, 2, false, false, false, "Coral Pokémon", Type.WATER, Type.ROCK, 0.6, 5, Abilities.HUSTLE, Abilities.NATURAL_CURE, Abilities.REGENERATOR, 410, 65, 55, 95, 65, 95, 35, 60, 50, 144, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.REMORAID, 2, false, false, false, "Jet Pokémon", Type.WATER, null, 0.6, 12, Abilities.HUSTLE, Abilities.SNIPER, Abilities.MOODY, 300, 35, 65, 35, 65, 35, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.OCTILLERY, 2, false, false, false, "Jet Pokémon", Type.WATER, null, 0.9, 28.5, Abilities.SUCTION_CUPS, Abilities.SNIPER, Abilities.MOODY, 480, 75, 105, 75, 105, 75, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.DELIBIRD, 2, false, false, false, "Delivery Pokémon", Type.ICE, Type.FLYING, 0.9, 16, Abilities.VITAL_SPIRIT, Abilities.HUSTLE, Abilities.INSOMNIA, 330, 45, 55, 45, 65, 45, 75, 45, 50, 116, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.MANTINE, 2, false, false, false, "Kite Pokémon", Type.WATER, Type.FLYING, 2.1, 220, Abilities.SWIFT_SWIM, Abilities.WATER_ABSORB, Abilities.WATER_VEIL, 485, 85, 40, 70, 80, 140, 70, 25, 50, 170, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SKARMORY, 2, false, false, false, "Armor Bird Pokémon", Type.STEEL, Type.FLYING, 1.7, 50.5, Abilities.KEEN_EYE, Abilities.STURDY, Abilities.WEAK_ARMOR, 465, 65, 80, 140, 40, 70, 70, 25, 50, 163, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HOUNDOUR, 2, false, false, false, "Dark Pokémon", Type.DARK, Type.FIRE, 0.6, 10.8, Abilities.EARLY_BIRD, Abilities.FLASH_FIRE, Abilities.UNNERVE, 330, 45, 60, 30, 80, 50, 65, 120, 35, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HOUNDOOM, 2, false, false, false, "Dark Pokémon", Type.DARK, Type.FIRE, 1.4, 35, Abilities.EARLY_BIRD, Abilities.FLASH_FIRE, Abilities.UNNERVE, 500, 75, 90, 50, 110, 80, 95, 45, 35, 175, GrowthRate.SLOW, 50, true, true, new PokemonForm("Normal", "", Type.DARK, Type.FIRE, 1.4, 35, Abilities.EARLY_BIRD, Abilities.FLASH_FIRE, Abilities.UNNERVE, 500, 75, 90, 50, 110, 80, 95, 45, 35, 175, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DARK, Type.FIRE, 1.9, 49.5, Abilities.SOLAR_POWER, Abilities.SOLAR_POWER, Abilities.SOLAR_POWER, 600, 75, 90, 90, 140, 90, 115, 45, 35, 175, true), ), - new PokemonSpecies(Species.KINGDRA, "Kingdra", 2, false, false, false, "Dragon Pokémon", Type.WATER, Type.DRAGON, 1.8, 152, Abilities.SWIFT_SWIM, Abilities.SNIPER, Abilities.DAMP, 540, 75, 95, 95, 95, 95, 85, 45, 50, 270, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PHANPY, "Phanpy", 2, false, false, false, "Long Nose Pokémon", Type.GROUND, null, 0.5, 33.5, Abilities.PICKUP, Abilities.NONE, Abilities.SAND_VEIL, 330, 90, 60, 60, 40, 40, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DONPHAN, "Donphan", 2, false, false, false, "Armor Pokémon", Type.GROUND, null, 1.1, 120, Abilities.STURDY, Abilities.NONE, Abilities.SAND_VEIL, 500, 90, 120, 120, 60, 60, 50, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.PORYGON2, "Porygon2", 2, false, false, false, "Virtual Pokémon", Type.NORMAL, null, 0.6, 32.5, Abilities.TRACE, Abilities.DOWNLOAD, Abilities.ANALYTIC, 515, 85, 80, 90, 105, 95, 60, 45, 50, 180, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.STANTLER, "Stantler", 2, false, false, false, "Big Horn Pokémon", Type.NORMAL, null, 1.4, 71.2, Abilities.INTIMIDATE, Abilities.FRISK, Abilities.SAP_SIPPER, 465, 73, 95, 62, 85, 65, 85, 45, 70, 163, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SMEARGLE, "Smeargle", 2, false, false, false, "Painter Pokémon", Type.NORMAL, null, 1.2, 58, Abilities.OWN_TEMPO, Abilities.TECHNICIAN, Abilities.MOODY, 250, 55, 20, 35, 20, 45, 75, 45, 70, 88, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.TYROGUE, "Tyrogue", 2, false, false, false, "Scuffle Pokémon", Type.FIGHTING, null, 0.7, 21, Abilities.GUTS, Abilities.STEADFAST, Abilities.VITAL_SPIRIT, 210, 35, 35, 35, 35, 35, 35, 75, 50, 42, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.HITMONTOP, "Hitmontop", 2, false, false, false, "Handstand Pokémon", Type.FIGHTING, null, 1.4, 48, Abilities.INTIMIDATE, Abilities.TECHNICIAN, Abilities.STEADFAST, 455, 50, 95, 95, 35, 110, 70, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.SMOOCHUM, "Smoochum", 2, false, false, false, "Kiss Pokémon", Type.ICE, Type.PSYCHIC, 0.4, 6, Abilities.OBLIVIOUS, Abilities.FOREWARN, Abilities.HYDRATION, 305, 45, 30, 15, 85, 65, 65, 45, 50, 61, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.ELEKID, "Elekid", 2, false, false, false, "Electric Pokémon", Type.ELECTRIC, null, 0.6, 23.5, Abilities.STATIC, Abilities.NONE, Abilities.VITAL_SPIRIT, 360, 45, 63, 37, 65, 55, 95, 45, 50, 72, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(Species.MAGBY, "Magby", 2, false, false, false, "Live Coal Pokémon", Type.FIRE, null, 0.7, 21.4, Abilities.FLAME_BODY, Abilities.NONE, Abilities.VITAL_SPIRIT, 365, 45, 75, 37, 70, 55, 83, 45, 50, 73, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(Species.MILTANK, "Miltank", 2, false, false, false, "Milk Cow Pokémon", Type.NORMAL, null, 1.2, 75.5, Abilities.THICK_FAT, Abilities.SCRAPPY, Abilities.SAP_SIPPER, 490, 95, 80, 105, 40, 70, 100, 45, 50, 172, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.BLISSEY, "Blissey", 2, false, false, false, "Happiness Pokémon", Type.NORMAL, null, 1.5, 46.8, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.HEALER, 540, 255, 10, 10, 75, 135, 55, 30, 140, 635, GrowthRate.FAST, 0, false), - new PokemonSpecies(Species.RAIKOU, "Raikou", 2, true, false, false, "Thunder Pokémon", Type.ELECTRIC, null, 1.9, 178, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 90, 85, 75, 115, 100, 115, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ENTEI, "Entei", 2, true, false, false, "Volcano Pokémon", Type.FIRE, null, 2.1, 198, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 115, 115, 85, 90, 75, 100, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SUICUNE, "Suicune", 2, true, false, false, "Aurora Pokémon", Type.WATER, null, 2, 187, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 100, 75, 115, 90, 115, 85, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.LARVITAR, "Larvitar", 2, false, false, false, "Rock Skin Pokémon", Type.ROCK, Type.GROUND, 0.6, 72, Abilities.GUTS, Abilities.NONE, Abilities.SAND_VEIL, 300, 50, 64, 50, 45, 50, 41, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.PUPITAR, "Pupitar", 2, false, false, false, "Hard Shell Pokémon", Type.ROCK, Type.GROUND, 1.2, 152, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 410, 70, 84, 70, 65, 70, 51, 45, 35, 144, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.TYRANITAR, "Tyranitar", 2, false, false, false, "Armor Pokémon", Type.ROCK, Type.DARK, 2, 202, Abilities.SAND_STREAM, Abilities.NONE, Abilities.UNNERVE, 600, 100, 134, 110, 95, 100, 61, 45, 35, 300, GrowthRate.SLOW, 50, false, true, + new PokemonSpecies(Species.KINGDRA, 2, false, false, false, "Dragon Pokémon", Type.WATER, Type.DRAGON, 1.8, 152, Abilities.SWIFT_SWIM, Abilities.SNIPER, Abilities.DAMP, 540, 75, 95, 95, 95, 95, 85, 45, 50, 270, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PHANPY, 2, false, false, false, "Long Nose Pokémon", Type.GROUND, null, 0.5, 33.5, Abilities.PICKUP, Abilities.NONE, Abilities.SAND_VEIL, 330, 90, 60, 60, 40, 40, 40, 120, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DONPHAN, 2, false, false, false, "Armor Pokémon", Type.GROUND, null, 1.1, 120, Abilities.STURDY, Abilities.NONE, Abilities.SAND_VEIL, 500, 90, 120, 120, 60, 60, 50, 60, 70, 175, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.PORYGON2, 2, false, false, false, "Virtual Pokémon", Type.NORMAL, null, 0.6, 32.5, Abilities.TRACE, Abilities.DOWNLOAD, Abilities.ANALYTIC, 515, 85, 80, 90, 105, 95, 60, 45, 50, 180, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.STANTLER, 2, false, false, false, "Big Horn Pokémon", Type.NORMAL, null, 1.4, 71.2, Abilities.INTIMIDATE, Abilities.FRISK, Abilities.SAP_SIPPER, 465, 73, 95, 62, 85, 65, 85, 45, 70, 163, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SMEARGLE, 2, false, false, false, "Painter Pokémon", Type.NORMAL, null, 1.2, 58, Abilities.OWN_TEMPO, Abilities.TECHNICIAN, Abilities.MOODY, 250, 55, 20, 35, 20, 45, 75, 45, 70, 88, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.TYROGUE, 2, false, false, false, "Scuffle Pokémon", Type.FIGHTING, null, 0.7, 21, Abilities.GUTS, Abilities.STEADFAST, Abilities.VITAL_SPIRIT, 210, 35, 35, 35, 35, 35, 35, 75, 50, 42, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.HITMONTOP, 2, false, false, false, "Handstand Pokémon", Type.FIGHTING, null, 1.4, 48, Abilities.INTIMIDATE, Abilities.TECHNICIAN, Abilities.STEADFAST, 455, 50, 95, 95, 35, 110, 70, 45, 50, 159, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.SMOOCHUM, 2, false, false, false, "Kiss Pokémon", Type.ICE, Type.PSYCHIC, 0.4, 6, Abilities.OBLIVIOUS, Abilities.FOREWARN, Abilities.HYDRATION, 305, 45, 30, 15, 85, 65, 65, 45, 50, 61, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.ELEKID, 2, false, false, false, "Electric Pokémon", Type.ELECTRIC, null, 0.6, 23.5, Abilities.STATIC, Abilities.NONE, Abilities.VITAL_SPIRIT, 360, 45, 63, 37, 65, 55, 95, 45, 50, 72, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(Species.MAGBY, 2, false, false, false, "Live Coal Pokémon", Type.FIRE, null, 0.7, 21.4, Abilities.FLAME_BODY, Abilities.NONE, Abilities.VITAL_SPIRIT, 365, 45, 75, 37, 70, 55, 83, 45, 50, 73, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(Species.MILTANK, 2, false, false, false, "Milk Cow Pokémon", Type.NORMAL, null, 1.2, 75.5, Abilities.THICK_FAT, Abilities.SCRAPPY, Abilities.SAP_SIPPER, 490, 95, 80, 105, 40, 70, 100, 45, 50, 172, GrowthRate.SLOW, 0, false), + new PokemonSpecies(Species.BLISSEY, 2, false, false, false, "Happiness Pokémon", Type.NORMAL, null, 1.5, 46.8, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.HEALER, 540, 255, 10, 10, 75, 135, 55, 30, 140, 635, GrowthRate.FAST, 0, false), + new PokemonSpecies(Species.RAIKOU, 2, true, false, false, "Thunder Pokémon", Type.ELECTRIC, null, 1.9, 178, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 90, 85, 75, 115, 100, 115, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ENTEI, 2, true, false, false, "Volcano Pokémon", Type.FIRE, null, 2.1, 198, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 115, 115, 85, 90, 75, 100, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SUICUNE, 2, true, false, false, "Aurora Pokémon", Type.WATER, null, 2, 187, Abilities.PRESSURE, Abilities.NONE, Abilities.INNER_FOCUS, 580, 100, 75, 115, 90, 115, 85, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.LARVITAR, 2, false, false, false, "Rock Skin Pokémon", Type.ROCK, Type.GROUND, 0.6, 72, Abilities.GUTS, Abilities.NONE, Abilities.SAND_VEIL, 300, 50, 64, 50, 45, 50, 41, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.PUPITAR, 2, false, false, false, "Hard Shell Pokémon", Type.ROCK, Type.GROUND, 1.2, 152, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 410, 70, 84, 70, 65, 70, 51, 45, 35, 144, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.TYRANITAR, 2, false, false, false, "Armor Pokémon", Type.ROCK, Type.DARK, 2, 202, Abilities.SAND_STREAM, Abilities.NONE, Abilities.UNNERVE, 600, 100, 134, 110, 95, 100, 61, 45, 35, 300, GrowthRate.SLOW, 50, false, true, new PokemonForm("Normal", "", Type.ROCK, Type.DARK, 2, 202, Abilities.SAND_STREAM, Abilities.NONE, Abilities.UNNERVE, 600, 100, 134, 110, 95, 100, 61, 45, 35, 300), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ROCK, Type.DARK, 2.5, 255, Abilities.SAND_STREAM, Abilities.NONE, Abilities.SAND_STREAM, 700, 100, 164, 150, 95, 120, 71, 45, 35, 300), ), - new PokemonSpecies(Species.LUGIA, "Lugia", 2, false, true, false, "Diving Pokémon", Type.PSYCHIC, Type.FLYING, 5.2, 216, Abilities.PRESSURE, Abilities.NONE, Abilities.MULTISCALE, 680, 106, 90, 130, 90, 154, 110, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.HO_OH, "Ho-Oh", 2, false, true, false, "Rainbow Pokémon", Type.FIRE, Type.FLYING, 3.8, 199, Abilities.PRESSURE, Abilities.NONE, Abilities.REGENERATOR, 680, 106, 130, 90, 110, 154, 90, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.CELEBI, "Celebi", 2, false, false, true, "Time Travel Pokémon", Type.PSYCHIC, Type.GRASS, 0.6, 5, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(Species.TREECKO, "Treecko", 3, false, false, false, "Wood Gecko Pokémon", Type.GRASS, null, 0.5, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.UNBURDEN, 310, 40, 45, 35, 65, 55, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.GROVYLE, "Grovyle", 3, false, false, false, "Wood Gecko Pokémon", Type.GRASS, null, 0.9, 21.6, Abilities.OVERGROW, Abilities.NONE, Abilities.UNBURDEN, 405, 50, 65, 45, 85, 65, 95, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SCEPTILE, "Sceptile", 3, false, false, false, "Forest Pokémon", Type.GRASS, null, 1.7, 52.2, Abilities.OVERGROW, Abilities.NONE, Abilities.UNBURDEN, 530, 70, 85, 65, 105, 85, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.LUGIA, 2, false, true, false, "Diving Pokémon", Type.PSYCHIC, Type.FLYING, 5.2, 216, Abilities.PRESSURE, Abilities.NONE, Abilities.MULTISCALE, 680, 106, 90, 130, 90, 154, 110, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.HO_OH, 2, false, true, false, "Rainbow Pokémon", Type.FIRE, Type.FLYING, 3.8, 199, Abilities.PRESSURE, Abilities.NONE, Abilities.REGENERATOR, 680, 106, 130, 90, 110, 154, 90, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.CELEBI, 2, false, false, true, "Time Travel Pokémon", Type.PSYCHIC, Type.GRASS, 0.6, 5, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 300, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(Species.TREECKO, 3, false, false, false, "Wood Gecko Pokémon", Type.GRASS, null, 0.5, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.UNBURDEN, 310, 40, 45, 35, 65, 55, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.GROVYLE, 3, false, false, false, "Wood Gecko Pokémon", Type.GRASS, null, 0.9, 21.6, Abilities.OVERGROW, Abilities.NONE, Abilities.UNBURDEN, 405, 50, 65, 45, 85, 65, 95, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SCEPTILE, 3, false, false, false, "Forest Pokémon", Type.GRASS, null, 1.7, 52.2, Abilities.OVERGROW, Abilities.NONE, Abilities.UNBURDEN, 530, 70, 85, 65, 105, 85, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.GRASS, null, 1.7, 52.2, Abilities.OVERGROW, Abilities.NONE, Abilities.UNBURDEN, 530, 70, 85, 65, 105, 85, 120, 45, 50, 265), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.DRAGON, 1.9, 55.2, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.LIGHTNING_ROD, 630, 70, 110, 75, 145, 85, 145, 45, 50, 265), ), - new PokemonSpecies(Species.TORCHIC, "Torchic", 3, false, false, false, "Chick Pokémon", Type.FIRE, null, 0.4, 2.5, Abilities.BLAZE, Abilities.NONE, Abilities.SPEED_BOOST, 310, 45, 60, 40, 70, 50, 45, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(Species.COMBUSKEN, "Combusken", 3, false, false, false, "Young Fowl Pokémon", Type.FIRE, Type.FIGHTING, 0.9, 19.5, Abilities.BLAZE, Abilities.NONE, Abilities.SPEED_BOOST, 405, 60, 85, 60, 85, 60, 55, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(Species.BLAZIKEN, "Blaziken", 3, false, false, false, "Blaze Pokémon", Type.FIRE, Type.FIGHTING, 1.9, 52, Abilities.BLAZE, Abilities.NONE, Abilities.SPEED_BOOST, 530, 80, 120, 70, 110, 70, 80, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, true, true, + new PokemonSpecies(Species.TORCHIC, 3, false, false, false, "Chick Pokémon", Type.FIRE, null, 0.4, 2.5, Abilities.BLAZE, Abilities.NONE, Abilities.SPEED_BOOST, 310, 45, 60, 40, 70, 50, 45, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(Species.COMBUSKEN, 3, false, false, false, "Young Fowl Pokémon", Type.FIRE, Type.FIGHTING, 0.9, 19.5, Abilities.BLAZE, Abilities.NONE, Abilities.SPEED_BOOST, 405, 60, 85, 60, 85, 60, 55, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(Species.BLAZIKEN, 3, false, false, false, "Blaze Pokémon", Type.FIRE, Type.FIGHTING, 1.9, 52, Abilities.BLAZE, Abilities.NONE, Abilities.SPEED_BOOST, 530, 80, 120, 70, 110, 70, 80, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, true, true, new PokemonForm("Normal", "", Type.FIRE, Type.FIGHTING, 1.9, 52, Abilities.BLAZE, Abilities.NONE, Abilities.SPEED_BOOST, 530, 80, 120, 70, 110, 70, 80, 45, 50, 265, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.FIRE, Type.FIGHTING, 1.9, 52, Abilities.SPEED_BOOST, Abilities.NONE, Abilities.SPEED_BOOST, 630, 80, 160, 80, 130, 80, 100, 45, 50, 265, true), ), - new PokemonSpecies(Species.MUDKIP, "Mudkip", 3, false, false, false, "Mud Fish Pokémon", Type.WATER, null, 0.4, 7.6, Abilities.TORRENT, Abilities.NONE, Abilities.DAMP, 310, 50, 70, 50, 50, 50, 40, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.MARSHTOMP, "Marshtomp", 3, false, false, false, "Mud Fish Pokémon", Type.WATER, Type.GROUND, 0.7, 28, Abilities.TORRENT, Abilities.NONE, Abilities.DAMP, 405, 70, 85, 70, 60, 70, 50, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SWAMPERT, "Swampert", 3, false, false, false, "Mud Fish Pokémon", Type.WATER, Type.GROUND, 1.5, 81.9, Abilities.TORRENT, Abilities.NONE, Abilities.DAMP, 535, 100, 110, 90, 85, 90, 60, 45, 50, 268, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.MUDKIP, 3, false, false, false, "Mud Fish Pokémon", Type.WATER, null, 0.4, 7.6, Abilities.TORRENT, Abilities.NONE, Abilities.DAMP, 310, 50, 70, 50, 50, 50, 40, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.MARSHTOMP, 3, false, false, false, "Mud Fish Pokémon", Type.WATER, Type.GROUND, 0.7, 28, Abilities.TORRENT, Abilities.NONE, Abilities.DAMP, 405, 70, 85, 70, 60, 70, 50, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SWAMPERT, 3, false, false, false, "Mud Fish Pokémon", Type.WATER, Type.GROUND, 1.5, 81.9, Abilities.TORRENT, Abilities.NONE, Abilities.DAMP, 535, 100, 110, 90, 85, 90, 60, 45, 50, 268, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.WATER, Type.GROUND, 1.5, 81.9, Abilities.TORRENT, Abilities.NONE, Abilities.DAMP, 535, 100, 110, 90, 85, 90, 60, 45, 50, 268), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, Type.GROUND, 1.9, 102, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.SWIFT_SWIM, 635, 100, 150, 110, 95, 110, 70, 45, 50, 268), ), - new PokemonSpecies(Species.POOCHYENA, "Poochyena", 3, false, false, false, "Bite Pokémon", Type.DARK, null, 0.5, 13.6, Abilities.RUN_AWAY, Abilities.QUICK_FEET, Abilities.RATTLED, 220, 35, 55, 35, 30, 30, 35, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MIGHTYENA, "Mightyena", 3, false, false, false, "Bite Pokémon", Type.DARK, null, 1, 37, Abilities.INTIMIDATE, Abilities.QUICK_FEET, Abilities.MOXIE, 420, 70, 90, 70, 60, 60, 70, 127, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ZIGZAGOON, "Zigzagoon", 3, false, false, false, "Tiny Raccoon Pokémon", Type.NORMAL, null, 0.4, 17.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LINOONE, "Linoone", 3, false, false, false, "Rushing Pokémon", Type.NORMAL, null, 0.5, 32.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WURMPLE, "Wurmple", 3, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 3.6, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 45, 35, 20, 30, 20, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SILCOON, "Silcoon", 3, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.NONE, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BEAUTIFLY, "Beautifly", 3, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1, 28.4, Abilities.SWARM, Abilities.NONE, Abilities.RIVALRY, 395, 60, 70, 50, 100, 50, 65, 45, 70, 178, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.CASCOON, "Cascoon", 3, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 11.5, Abilities.SHED_SKIN, Abilities.NONE, Abilities.NONE, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DUSTOX, "Dustox", 3, false, false, false, "Poison Moth Pokémon", Type.BUG, Type.POISON, 1.2, 31.6, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.COMPOUND_EYES, 385, 60, 50, 70, 50, 90, 65, 45, 70, 173, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.LOTAD, "Lotad", 3, false, false, false, "Water Weed Pokémon", Type.WATER, Type.GRASS, 0.5, 2.6, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 220, 40, 30, 30, 40, 50, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.LOMBRE, "Lombre", 3, false, false, false, "Jolly Pokémon", Type.WATER, Type.GRASS, 1.2, 32.5, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 340, 60, 50, 50, 60, 70, 50, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.LUDICOLO, "Ludicolo", 3, false, false, false, "Carefree Pokémon", Type.WATER, Type.GRASS, 1.5, 55, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 480, 80, 70, 70, 90, 100, 70, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.SEEDOT, "Seedot", 3, false, false, false, "Acorn Pokémon", Type.GRASS, null, 0.5, 4, Abilities.CHLOROPHYLL, Abilities.EARLY_BIRD, Abilities.PICKPOCKET, 220, 40, 40, 50, 30, 30, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.NUZLEAF, "Nuzleaf", 3, false, false, false, "Wily Pokémon", Type.GRASS, Type.DARK, 1, 28, Abilities.CHLOROPHYLL, Abilities.EARLY_BIRD, Abilities.PICKPOCKET, 340, 70, 70, 40, 60, 40, 60, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.SHIFTRY, "Shiftry", 3, false, false, false, "Wicked Pokémon", Type.GRASS, Type.DARK, 1.3, 59.6, Abilities.CHLOROPHYLL, Abilities.WIND_RIDER, Abilities.PICKPOCKET, 480, 90, 100, 60, 90, 60, 80, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.TAILLOW, "Taillow", 3, false, false, false, "Tiny Swallow Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2.3, Abilities.GUTS, Abilities.NONE, Abilities.SCRAPPY, 270, 40, 55, 30, 30, 30, 85, 200, 70, 54, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SWELLOW, "Swellow", 3, false, false, false, "Swallow Pokémon", Type.NORMAL, Type.FLYING, 0.7, 19.8, Abilities.GUTS, Abilities.NONE, Abilities.SCRAPPY, 455, 60, 85, 60, 75, 50, 125, 45, 70, 159, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.WINGULL, "Wingull", 3, false, false, false, "Seagull Pokémon", Type.WATER, Type.FLYING, 0.6, 9.5, Abilities.KEEN_EYE, Abilities.HYDRATION, Abilities.RAIN_DISH, 270, 40, 30, 30, 55, 30, 85, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PELIPPER, "Pelipper", 3, false, false, false, "Water Bird Pokémon", Type.WATER, Type.FLYING, 1.2, 28, Abilities.KEEN_EYE, Abilities.DRIZZLE, Abilities.RAIN_DISH, 440, 60, 50, 100, 95, 70, 65, 45, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RALTS, "Ralts", 3, false, false, false, "Feeling Pokémon", Type.PSYCHIC, Type.FAIRY, 0.4, 6.6, Abilities.SYNCHRONIZE, Abilities.TRACE, Abilities.TELEPATHY, 198, 28, 25, 25, 45, 35, 40, 235, 35, 40, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.KIRLIA, "Kirlia", 3, false, false, false, "Emotion Pokémon", Type.PSYCHIC, Type.FAIRY, 0.8, 20.2, Abilities.SYNCHRONIZE, Abilities.TRACE, Abilities.TELEPATHY, 278, 38, 35, 35, 65, 55, 50, 120, 35, 97, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.GARDEVOIR, "Gardevoir", 3, false, false, false, "Embrace Pokémon", Type.PSYCHIC, Type.FAIRY, 1.6, 48.4, Abilities.SYNCHRONIZE, Abilities.TRACE, Abilities.TELEPATHY, 518, 68, 65, 65, 125, 115, 80, 45, 35, 259, GrowthRate.SLOW, 0, false, true, + new PokemonSpecies(Species.POOCHYENA, 3, false, false, false, "Bite Pokémon", Type.DARK, null, 0.5, 13.6, Abilities.RUN_AWAY, Abilities.QUICK_FEET, Abilities.RATTLED, 220, 35, 55, 35, 30, 30, 35, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MIGHTYENA, 3, false, false, false, "Bite Pokémon", Type.DARK, null, 1, 37, Abilities.INTIMIDATE, Abilities.QUICK_FEET, Abilities.MOXIE, 420, 70, 90, 70, 60, 60, 70, 127, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ZIGZAGOON, 3, false, false, false, "Tiny Raccoon Pokémon", Type.NORMAL, null, 0.4, 17.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LINOONE, 3, false, false, false, "Rushing Pokémon", Type.NORMAL, null, 0.5, 32.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WURMPLE, 3, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 3.6, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 45, 35, 20, 30, 20, 255, 70, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SILCOON, 3, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BEAUTIFLY, 3, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1, 28.4, Abilities.SWARM, Abilities.NONE, Abilities.RIVALRY, 395, 60, 70, 50, 100, 50, 65, 45, 70, 178, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.CASCOON, 3, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 11.5, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 35, 55, 25, 25, 15, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DUSTOX, 3, false, false, false, "Poison Moth Pokémon", Type.BUG, Type.POISON, 1.2, 31.6, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.COMPOUND_EYES, 385, 60, 50, 70, 50, 90, 65, 45, 70, 173, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.LOTAD, 3, false, false, false, "Water Weed Pokémon", Type.WATER, Type.GRASS, 0.5, 2.6, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 220, 40, 30, 30, 40, 50, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.LOMBRE, 3, false, false, false, "Jolly Pokémon", Type.WATER, Type.GRASS, 1.2, 32.5, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 340, 60, 50, 50, 60, 70, 50, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.LUDICOLO, 3, false, false, false, "Carefree Pokémon", Type.WATER, Type.GRASS, 1.5, 55, Abilities.SWIFT_SWIM, Abilities.RAIN_DISH, Abilities.OWN_TEMPO, 480, 80, 70, 70, 90, 100, 70, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.SEEDOT, 3, false, false, false, "Acorn Pokémon", Type.GRASS, null, 0.5, 4, Abilities.CHLOROPHYLL, Abilities.EARLY_BIRD, Abilities.PICKPOCKET, 220, 40, 40, 50, 30, 30, 30, 255, 50, 44, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.NUZLEAF, 3, false, false, false, "Wily Pokémon", Type.GRASS, Type.DARK, 1, 28, Abilities.CHLOROPHYLL, Abilities.EARLY_BIRD, Abilities.PICKPOCKET, 340, 70, 70, 40, 60, 40, 60, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.SHIFTRY, 3, false, false, false, "Wicked Pokémon", Type.GRASS, Type.DARK, 1.3, 59.6, Abilities.CHLOROPHYLL, Abilities.WIND_RIDER, Abilities.PICKPOCKET, 480, 90, 100, 60, 90, 60, 80, 45, 50, 240, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.TAILLOW, 3, false, false, false, "Tiny Swallow Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2.3, Abilities.GUTS, Abilities.NONE, Abilities.SCRAPPY, 270, 40, 55, 30, 30, 30, 85, 200, 70, 54, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SWELLOW, 3, false, false, false, "Swallow Pokémon", Type.NORMAL, Type.FLYING, 0.7, 19.8, Abilities.GUTS, Abilities.NONE, Abilities.SCRAPPY, 455, 60, 85, 60, 75, 50, 125, 45, 70, 159, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.WINGULL, 3, false, false, false, "Seagull Pokémon", Type.WATER, Type.FLYING, 0.6, 9.5, Abilities.KEEN_EYE, Abilities.HYDRATION, Abilities.RAIN_DISH, 270, 40, 30, 30, 55, 30, 85, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PELIPPER, 3, false, false, false, "Water Bird Pokémon", Type.WATER, Type.FLYING, 1.2, 28, Abilities.KEEN_EYE, Abilities.DRIZZLE, Abilities.RAIN_DISH, 440, 60, 50, 100, 95, 70, 65, 45, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RALTS, 3, false, false, false, "Feeling Pokémon", Type.PSYCHIC, Type.FAIRY, 0.4, 6.6, Abilities.SYNCHRONIZE, Abilities.TRACE, Abilities.TELEPATHY, 198, 28, 25, 25, 45, 35, 40, 235, 35, 40, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.KIRLIA, 3, false, false, false, "Emotion Pokémon", Type.PSYCHIC, Type.FAIRY, 0.8, 20.2, Abilities.SYNCHRONIZE, Abilities.TRACE, Abilities.TELEPATHY, 278, 38, 35, 35, 65, 55, 50, 120, 35, 97, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.GARDEVOIR, 3, false, false, false, "Embrace Pokémon", Type.PSYCHIC, Type.FAIRY, 1.6, 48.4, Abilities.SYNCHRONIZE, Abilities.TRACE, Abilities.TELEPATHY, 518, 68, 65, 65, 125, 115, 80, 45, 35, 259, GrowthRate.SLOW, 0, false, true, new PokemonForm("Normal", "", Type.PSYCHIC, Type.FAIRY, 1.6, 48.4, Abilities.SYNCHRONIZE, Abilities.TRACE, Abilities.TELEPATHY, 518, 68, 65, 65, 125, 115, 80, 45, 35, 259), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.PSYCHIC, Type.FAIRY, 1.6, 48.4, Abilities.PIXILATE, Abilities.PIXILATE, Abilities.PIXILATE, 618, 68, 85, 65, 165, 135, 100, 45, 35, 259), ), - new PokemonSpecies(Species.SURSKIT, "Surskit", 3, false, false, false, "Pond Skater Pokémon", Type.BUG, Type.WATER, 0.5, 1.7, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.RAIN_DISH, 269, 40, 30, 32, 50, 52, 65, 200, 70, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MASQUERAIN, "Masquerain", 3, false, false, false, "Eyeball Pokémon", Type.BUG, Type.FLYING, 0.8, 3.6, Abilities.INTIMIDATE, Abilities.NONE, Abilities.UNNERVE, 454, 70, 60, 62, 100, 82, 80, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SHROOMISH, "Shroomish", 3, false, false, false, "Mushroom Pokémon", Type.GRASS, null, 0.4, 4.5, Abilities.EFFECT_SPORE, Abilities.POISON_HEAL, Abilities.QUICK_FEET, 295, 60, 40, 60, 40, 60, 35, 255, 70, 59, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.BRELOOM, "Breloom", 3, false, false, false, "Mushroom Pokémon", Type.GRASS, Type.FIGHTING, 1.2, 39.2, Abilities.EFFECT_SPORE, Abilities.POISON_HEAL, Abilities.TECHNICIAN, 460, 60, 130, 80, 60, 60, 70, 90, 70, 161, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.SLAKOTH, "Slakoth", 3, false, false, false, "Slacker Pokémon", Type.NORMAL, null, 0.8, 24, Abilities.TRUANT, Abilities.NONE, Abilities.NONE, 280, 60, 60, 60, 35, 35, 30, 255, 70, 56, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.VIGOROTH, "Vigoroth", 3, false, false, false, "Wild Monkey Pokémon", Type.NORMAL, null, 1.4, 46.5, Abilities.VITAL_SPIRIT, Abilities.NONE, Abilities.NONE, 440, 80, 80, 80, 55, 55, 90, 120, 70, 154, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SLAKING, "Slaking", 3, false, false, false, "Lazy Pokémon", Type.NORMAL, null, 2, 130.5, Abilities.TRUANT, Abilities.NONE, Abilities.NONE, 670, 150, 160, 100, 95, 65, 100, 45, 70, 252, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.NINCADA, "Nincada", 3, false, false, false, "Trainee Pokémon", Type.BUG, Type.GROUND, 0.5, 5.5, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.RUN_AWAY, 266, 31, 45, 90, 30, 30, 40, 255, 50, 53, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.NINJASK, "Ninjask", 3, false, false, false, "Ninja Pokémon", Type.BUG, Type.FLYING, 0.8, 12, Abilities.SPEED_BOOST, Abilities.NONE, Abilities.INFILTRATOR, 456, 61, 90, 45, 50, 50, 160, 120, 50, 160, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.SHEDINJA, "Shedinja", 3, false, false, false, "Shed Pokémon", Type.BUG, Type.GHOST, 0.8, 1.2, Abilities.WONDER_GUARD, Abilities.NONE, Abilities.NONE, 236, 1, 90, 45, 30, 30, 40, 45, 50, 83, GrowthRate.ERRATIC, null, false), - new PokemonSpecies(Species.WHISMUR, "Whismur", 3, false, false, false, "Whisper Pokémon", Type.NORMAL, null, 0.6, 16.3, Abilities.SOUNDPROOF, Abilities.NONE, Abilities.RATTLED, 240, 64, 51, 23, 51, 23, 28, 190, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.LOUDRED, "Loudred", 3, false, false, false, "Big Voice Pokémon", Type.NORMAL, null, 1, 40.5, Abilities.SOUNDPROOF, Abilities.NONE, Abilities.SCRAPPY, 360, 84, 71, 43, 71, 43, 48, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.EXPLOUD, "Exploud", 3, false, false, false, "Loud Noise Pokémon", Type.NORMAL, null, 1.5, 84, Abilities.SOUNDPROOF, Abilities.NONE, Abilities.SCRAPPY, 490, 104, 91, 63, 91, 73, 68, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.MAKUHITA, "Makuhita", 3, false, false, false, "Guts Pokémon", Type.FIGHTING, null, 1, 86.4, Abilities.THICK_FAT, Abilities.GUTS, Abilities.SHEER_FORCE, 237, 72, 60, 30, 20, 30, 25, 180, 70, 47, GrowthRate.FLUCTUATING, 75, false), - new PokemonSpecies(Species.HARIYAMA, "Hariyama", 3, false, false, false, "Arm Thrust Pokémon", Type.FIGHTING, null, 2.3, 253.8, Abilities.THICK_FAT, Abilities.GUTS, Abilities.SHEER_FORCE, 474, 144, 120, 60, 40, 60, 50, 200, 70, 166, GrowthRate.FLUCTUATING, 75, false), - new PokemonSpecies(Species.AZURILL, "Azurill", 3, false, false, false, "Polka Dot Pokémon", Type.NORMAL, Type.FAIRY, 0.2, 2, Abilities.THICK_FAT, Abilities.HUGE_POWER, Abilities.SAP_SIPPER, 190, 50, 20, 40, 20, 40, 20, 150, 50, 38, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.NOSEPASS, "Nosepass", 3, false, false, false, "Compass Pokémon", Type.ROCK, null, 1, 97, Abilities.STURDY, Abilities.MAGNET_PULL, Abilities.SAND_FORCE, 375, 30, 45, 135, 45, 90, 30, 255, 70, 75, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SKITTY, "Skitty", 3, false, false, false, "Kitten Pokémon", Type.NORMAL, null, 0.6, 11, Abilities.CUTE_CHARM, Abilities.NORMALIZE, Abilities.WONDER_SKIN, 260, 50, 45, 45, 35, 35, 50, 255, 70, 52, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.DELCATTY, "Delcatty", 3, false, false, false, "Prim Pokémon", Type.NORMAL, null, 1.1, 32.6, Abilities.CUTE_CHARM, Abilities.NORMALIZE, Abilities.WONDER_SKIN, 400, 70, 65, 65, 55, 55, 90, 60, 70, 140, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.SABLEYE, "Sableye", 3, false, false, false, "Darkness Pokémon", Type.DARK, Type.GHOST, 0.5, 11, Abilities.KEEN_EYE, Abilities.STALL, Abilities.PRANKSTER, 380, 50, 75, 75, 65, 65, 50, 45, 35, 133, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.SURSKIT, 3, false, false, false, "Pond Skater Pokémon", Type.BUG, Type.WATER, 0.5, 1.7, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.RAIN_DISH, 269, 40, 30, 32, 50, 52, 65, 200, 70, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MASQUERAIN, 3, false, false, false, "Eyeball Pokémon", Type.BUG, Type.FLYING, 0.8, 3.6, Abilities.INTIMIDATE, Abilities.NONE, Abilities.UNNERVE, 454, 70, 60, 62, 100, 82, 80, 75, 70, 159, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SHROOMISH, 3, false, false, false, "Mushroom Pokémon", Type.GRASS, null, 0.4, 4.5, Abilities.EFFECT_SPORE, Abilities.POISON_HEAL, Abilities.QUICK_FEET, 295, 60, 40, 60, 40, 60, 35, 255, 70, 59, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.BRELOOM, 3, false, false, false, "Mushroom Pokémon", Type.GRASS, Type.FIGHTING, 1.2, 39.2, Abilities.EFFECT_SPORE, Abilities.POISON_HEAL, Abilities.TECHNICIAN, 460, 60, 130, 80, 60, 60, 70, 90, 70, 161, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.SLAKOTH, 3, false, false, false, "Slacker Pokémon", Type.NORMAL, null, 0.8, 24, Abilities.TRUANT, Abilities.NONE, Abilities.NONE, 280, 60, 60, 60, 35, 35, 30, 255, 70, 56, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.VIGOROTH, 3, false, false, false, "Wild Monkey Pokémon", Type.NORMAL, null, 1.4, 46.5, Abilities.VITAL_SPIRIT, Abilities.NONE, Abilities.NONE, 440, 80, 80, 80, 55, 55, 90, 120, 70, 154, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SLAKING, 3, false, false, false, "Lazy Pokémon", Type.NORMAL, null, 2, 130.5, Abilities.TRUANT, Abilities.NONE, Abilities.NONE, 670, 150, 160, 100, 95, 65, 100, 45, 70, 252, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.NINCADA, 3, false, false, false, "Trainee Pokémon", Type.BUG, Type.GROUND, 0.5, 5.5, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.RUN_AWAY, 266, 31, 45, 90, 30, 30, 40, 255, 50, 53, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.NINJASK, 3, false, false, false, "Ninja Pokémon", Type.BUG, Type.FLYING, 0.8, 12, Abilities.SPEED_BOOST, Abilities.NONE, Abilities.INFILTRATOR, 456, 61, 90, 45, 50, 50, 160, 120, 50, 160, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.SHEDINJA, 3, false, false, false, "Shed Pokémon", Type.BUG, Type.GHOST, 0.8, 1.2, Abilities.WONDER_GUARD, Abilities.NONE, Abilities.NONE, 236, 1, 90, 45, 30, 30, 40, 45, 50, 83, GrowthRate.ERRATIC, null, false), + new PokemonSpecies(Species.WHISMUR, 3, false, false, false, "Whisper Pokémon", Type.NORMAL, null, 0.6, 16.3, Abilities.SOUNDPROOF, Abilities.NONE, Abilities.RATTLED, 240, 64, 51, 23, 51, 23, 28, 190, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.LOUDRED, 3, false, false, false, "Big Voice Pokémon", Type.NORMAL, null, 1, 40.5, Abilities.SOUNDPROOF, Abilities.NONE, Abilities.SCRAPPY, 360, 84, 71, 43, 71, 43, 48, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.EXPLOUD, 3, false, false, false, "Loud Noise Pokémon", Type.NORMAL, null, 1.5, 84, Abilities.SOUNDPROOF, Abilities.NONE, Abilities.SCRAPPY, 490, 104, 91, 63, 91, 73, 68, 45, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.MAKUHITA, 3, false, false, false, "Guts Pokémon", Type.FIGHTING, null, 1, 86.4, Abilities.THICK_FAT, Abilities.GUTS, Abilities.SHEER_FORCE, 237, 72, 60, 30, 20, 30, 25, 180, 70, 47, GrowthRate.FLUCTUATING, 75, false), + new PokemonSpecies(Species.HARIYAMA, 3, false, false, false, "Arm Thrust Pokémon", Type.FIGHTING, null, 2.3, 253.8, Abilities.THICK_FAT, Abilities.GUTS, Abilities.SHEER_FORCE, 474, 144, 120, 60, 40, 60, 50, 200, 70, 166, GrowthRate.FLUCTUATING, 75, false), + new PokemonSpecies(Species.AZURILL, 3, false, false, false, "Polka Dot Pokémon", Type.NORMAL, Type.FAIRY, 0.2, 2, Abilities.THICK_FAT, Abilities.HUGE_POWER, Abilities.SAP_SIPPER, 190, 50, 20, 40, 20, 40, 20, 150, 50, 38, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.NOSEPASS, 3, false, false, false, "Compass Pokémon", Type.ROCK, null, 1, 97, Abilities.STURDY, Abilities.MAGNET_PULL, Abilities.SAND_FORCE, 375, 30, 45, 135, 45, 90, 30, 255, 70, 75, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SKITTY, 3, false, false, false, "Kitten Pokémon", Type.NORMAL, null, 0.6, 11, Abilities.CUTE_CHARM, Abilities.NORMALIZE, Abilities.WONDER_SKIN, 260, 50, 45, 45, 35, 35, 50, 255, 70, 52, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.DELCATTY, 3, false, false, false, "Prim Pokémon", Type.NORMAL, null, 1.1, 32.6, Abilities.CUTE_CHARM, Abilities.NORMALIZE, Abilities.WONDER_SKIN, 400, 70, 65, 65, 55, 55, 90, 60, 70, 140, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.SABLEYE, 3, false, false, false, "Darkness Pokémon", Type.DARK, Type.GHOST, 0.5, 11, Abilities.KEEN_EYE, Abilities.STALL, Abilities.PRANKSTER, 380, 50, 75, 75, 65, 65, 50, 45, 35, 133, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.DARK, Type.GHOST, 0.5, 11, Abilities.KEEN_EYE, Abilities.STALL, Abilities.PRANKSTER, 380, 50, 75, 75, 65, 65, 50, 45, 35, 133), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DARK, Type.GHOST, 0.5, 161, Abilities.MAGIC_BOUNCE, Abilities.MAGIC_BOUNCE, Abilities.MAGIC_BOUNCE, 480, 50, 85, 125, 85, 115, 20, 45, 35, 133), ), - new PokemonSpecies(Species.MAWILE, "Mawile", 3, false, false, false, "Deceiver Pokémon", Type.STEEL, Type.FAIRY, 0.6, 11.5, Abilities.HYPER_CUTTER, Abilities.INTIMIDATE, Abilities.SHEER_FORCE, 380, 50, 85, 85, 55, 55, 50, 45, 50, 133, GrowthRate.FAST, 50, false, true, + new PokemonSpecies(Species.MAWILE, 3, false, false, false, "Deceiver Pokémon", Type.STEEL, Type.FAIRY, 0.6, 11.5, Abilities.HYPER_CUTTER, Abilities.INTIMIDATE, Abilities.SHEER_FORCE, 380, 50, 85, 85, 55, 55, 50, 45, 50, 133, GrowthRate.FAST, 50, false, true, new PokemonForm("Normal", "", Type.STEEL, Type.FAIRY, 0.6, 11.5, Abilities.HYPER_CUTTER, Abilities.INTIMIDATE, Abilities.SHEER_FORCE, 380, 50, 85, 85, 55, 55, 50, 45, 50, 133), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.STEEL, Type.FAIRY, 1, 23.5, Abilities.HUGE_POWER, Abilities.HUGE_POWER, Abilities.HUGE_POWER, 480, 50, 105, 125, 55, 95, 50, 45, 50, 133), ), - new PokemonSpecies(Species.ARON, "Aron", 3, false, false, false, "Iron Armor Pokémon", Type.STEEL, Type.ROCK, 0.4, 60, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.HEAVY_METAL, 330, 50, 70, 100, 40, 40, 30, 180, 35, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.LAIRON, "Lairon", 3, false, false, false, "Iron Armor Pokémon", Type.STEEL, Type.ROCK, 0.9, 120, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.HEAVY_METAL, 430, 60, 90, 140, 50, 50, 40, 90, 35, 151, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.AGGRON, "Aggron", 3, false, false, false, "Iron Armor Pokémon", Type.STEEL, Type.ROCK, 2.1, 360, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.HEAVY_METAL, 530, 70, 110, 180, 60, 60, 50, 45, 35, 265, GrowthRate.SLOW, 50, false, true, + new PokemonSpecies(Species.ARON, 3, false, false, false, "Iron Armor Pokémon", Type.STEEL, Type.ROCK, 0.4, 60, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.HEAVY_METAL, 330, 50, 70, 100, 40, 40, 30, 180, 35, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.LAIRON, 3, false, false, false, "Iron Armor Pokémon", Type.STEEL, Type.ROCK, 0.9, 120, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.HEAVY_METAL, 430, 60, 90, 140, 50, 50, 40, 90, 35, 151, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.AGGRON, 3, false, false, false, "Iron Armor Pokémon", Type.STEEL, Type.ROCK, 2.1, 360, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.HEAVY_METAL, 530, 70, 110, 180, 60, 60, 50, 45, 35, 265, GrowthRate.SLOW, 50, false, true, new PokemonForm("Normal", "", Type.STEEL, Type.ROCK, 2.1, 360, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.HEAVY_METAL, 530, 70, 110, 180, 60, 60, 50, 45, 35, 265), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.STEEL, null, 2.2, 395, Abilities.FILTER, Abilities.FILTER, Abilities.FILTER, 630, 70, 140, 230, 60, 80, 50, 45, 35, 265), ), - new PokemonSpecies(Species.MEDITITE, "Meditite", 3, false, false, false, "Meditate Pokémon", Type.FIGHTING, Type.PSYCHIC, 0.6, 11.2, Abilities.PURE_POWER, Abilities.NONE, Abilities.TELEPATHY, 280, 30, 40, 55, 40, 55, 60, 180, 70, 56, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.MEDICHAM, "Medicham", 3, false, false, false, "Meditate Pokémon", Type.FIGHTING, Type.PSYCHIC, 1.3, 31.5, Abilities.PURE_POWER, Abilities.NONE, Abilities.TELEPATHY, 410, 60, 60, 75, 60, 75, 80, 90, 70, 144, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonSpecies(Species.MEDITITE, 3, false, false, false, "Meditate Pokémon", Type.FIGHTING, Type.PSYCHIC, 0.6, 11.2, Abilities.PURE_POWER, Abilities.NONE, Abilities.TELEPATHY, 280, 30, 40, 55, 40, 55, 60, 180, 70, 56, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.MEDICHAM, 3, false, false, false, "Meditate Pokémon", Type.FIGHTING, Type.PSYCHIC, 1.3, 31.5, Abilities.PURE_POWER, Abilities.NONE, Abilities.TELEPATHY, 410, 60, 60, 75, 60, 75, 80, 90, 70, 144, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonForm("Normal", "", Type.FIGHTING, Type.PSYCHIC, 1.3, 31.5, Abilities.PURE_POWER, Abilities.NONE, Abilities.TELEPATHY, 410, 60, 60, 75, 60, 75, 80, 90, 70, 144, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.FIGHTING, Type.PSYCHIC, 1.3, 31.5, Abilities.PURE_POWER, Abilities.NONE, Abilities.PURE_POWER, 510, 60, 100, 85, 80, 85, 100, 90, 70, 144, true), ), - new PokemonSpecies(Species.ELECTRIKE, "Electrike", 3, false, false, false, "Lightning Pokémon", Type.ELECTRIC, null, 0.6, 15.2, Abilities.STATIC, Abilities.LIGHTNING_ROD, Abilities.MINUS, 295, 40, 45, 40, 65, 40, 65, 120, 50, 59, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.MANECTRIC, "Manectric", 3, false, false, false, "Discharge Pokémon", Type.ELECTRIC, null, 1.5, 40.2, Abilities.STATIC, Abilities.LIGHTNING_ROD, Abilities.MINUS, 475, 70, 75, 60, 105, 60, 105, 45, 50, 166, GrowthRate.SLOW, 50, false, true, + new PokemonSpecies(Species.ELECTRIKE, 3, false, false, false, "Lightning Pokémon", Type.ELECTRIC, null, 0.6, 15.2, Abilities.STATIC, Abilities.LIGHTNING_ROD, Abilities.MINUS, 295, 40, 45, 40, 65, 40, 65, 120, 50, 59, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.MANECTRIC, 3, false, false, false, "Discharge Pokémon", Type.ELECTRIC, null, 1.5, 40.2, Abilities.STATIC, Abilities.LIGHTNING_ROD, Abilities.MINUS, 475, 70, 75, 60, 105, 60, 105, 45, 50, 166, GrowthRate.SLOW, 50, false, true, new PokemonForm("Normal", "", Type.ELECTRIC, null, 1.5, 40.2, Abilities.STATIC, Abilities.LIGHTNING_ROD, Abilities.MINUS, 475, 70, 75, 60, 105, 60, 105, 45, 50, 166), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ELECTRIC, null, 1.8, 44, Abilities.INTIMIDATE, Abilities.INTIMIDATE, Abilities.INTIMIDATE, 575, 70, 75, 80, 135, 80, 135, 45, 50, 166), ), - new PokemonSpecies(Species.PLUSLE, "Plusle", 3, false, false, false, "Cheering Pokémon", Type.ELECTRIC, null, 0.4, 4.2, Abilities.PLUS, Abilities.NONE, Abilities.LIGHTNING_ROD, 405, 60, 50, 40, 85, 75, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MINUN, "Minun", 3, false, false, false, "Cheering Pokémon", Type.ELECTRIC, null, 0.4, 4.2, Abilities.MINUS, Abilities.NONE, Abilities.VOLT_ABSORB, 405, 60, 40, 50, 75, 85, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.VOLBEAT, "Volbeat", 3, false, false, false, "Firefly Pokémon", Type.BUG, null, 0.7, 17.7, Abilities.ILLUMINATE, Abilities.SWARM, Abilities.PRANKSTER, 430, 65, 73, 75, 47, 85, 85, 150, 70, 151, GrowthRate.ERRATIC, 100, false), - new PokemonSpecies(Species.ILLUMISE, "Illumise", 3, false, false, false, "Firefly Pokémon", Type.BUG, null, 0.6, 17.7, Abilities.OBLIVIOUS, Abilities.TINTED_LENS, Abilities.PRANKSTER, 430, 65, 47, 75, 73, 85, 85, 150, 70, 151, GrowthRate.FLUCTUATING, 0, false), - new PokemonSpecies(Species.ROSELIA, "Roselia", 3, false, false, false, "Thorn Pokémon", Type.GRASS, Type.POISON, 0.3, 2, Abilities.NATURAL_CURE, Abilities.POISON_POINT, Abilities.LEAF_GUARD, 400, 50, 60, 45, 100, 80, 65, 150, 50, 140, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.GULPIN, "Gulpin", 3, false, false, false, "Stomach Pokémon", Type.POISON, null, 0.4, 10.3, Abilities.LIQUID_OOZE, Abilities.STICKY_HOLD, Abilities.GLUTTONY, 302, 70, 43, 53, 43, 53, 40, 225, 70, 60, GrowthRate.FLUCTUATING, 50, true), - new PokemonSpecies(Species.SWALOT, "Swalot", 3, false, false, false, "Poison Bag Pokémon", Type.POISON, null, 1.7, 80, Abilities.LIQUID_OOZE, Abilities.STICKY_HOLD, Abilities.GLUTTONY, 467, 100, 73, 83, 73, 83, 55, 75, 70, 163, GrowthRate.FLUCTUATING, 50, true), - new PokemonSpecies(Species.CARVANHA, "Carvanha", 3, false, false, false, "Savage Pokémon", Type.WATER, Type.DARK, 0.8, 20.8, Abilities.ROUGH_SKIN, Abilities.NONE, Abilities.SPEED_BOOST, 305, 45, 90, 20, 65, 20, 65, 225, 35, 61, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SHARPEDO, "Sharpedo", 3, false, false, false, "Brutal Pokémon", Type.WATER, Type.DARK, 1.8, 88.8, Abilities.ROUGH_SKIN, Abilities.NONE, Abilities.SPEED_BOOST, 460, 70, 120, 40, 95, 40, 95, 60, 35, 161, GrowthRate.SLOW, 50, false, true, + new PokemonSpecies(Species.PLUSLE, 3, false, false, false, "Cheering Pokémon", Type.ELECTRIC, null, 0.4, 4.2, Abilities.PLUS, Abilities.NONE, Abilities.LIGHTNING_ROD, 405, 60, 50, 40, 85, 75, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MINUN, 3, false, false, false, "Cheering Pokémon", Type.ELECTRIC, null, 0.4, 4.2, Abilities.MINUS, Abilities.NONE, Abilities.VOLT_ABSORB, 405, 60, 40, 50, 75, 85, 95, 200, 70, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.VOLBEAT, 3, false, false, false, "Firefly Pokémon", Type.BUG, null, 0.7, 17.7, Abilities.ILLUMINATE, Abilities.SWARM, Abilities.PRANKSTER, 430, 65, 73, 75, 47, 85, 85, 150, 70, 151, GrowthRate.ERRATIC, 100, false), + new PokemonSpecies(Species.ILLUMISE, 3, false, false, false, "Firefly Pokémon", Type.BUG, null, 0.6, 17.7, Abilities.OBLIVIOUS, Abilities.TINTED_LENS, Abilities.PRANKSTER, 430, 65, 47, 75, 73, 85, 85, 150, 70, 151, GrowthRate.FLUCTUATING, 0, false), + new PokemonSpecies(Species.ROSELIA, 3, false, false, false, "Thorn Pokémon", Type.GRASS, Type.POISON, 0.3, 2, Abilities.NATURAL_CURE, Abilities.POISON_POINT, Abilities.LEAF_GUARD, 400, 50, 60, 45, 100, 80, 65, 150, 50, 140, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.GULPIN, 3, false, false, false, "Stomach Pokémon", Type.POISON, null, 0.4, 10.3, Abilities.LIQUID_OOZE, Abilities.STICKY_HOLD, Abilities.GLUTTONY, 302, 70, 43, 53, 43, 53, 40, 225, 70, 60, GrowthRate.FLUCTUATING, 50, true), + new PokemonSpecies(Species.SWALOT, 3, false, false, false, "Poison Bag Pokémon", Type.POISON, null, 1.7, 80, Abilities.LIQUID_OOZE, Abilities.STICKY_HOLD, Abilities.GLUTTONY, 467, 100, 73, 83, 73, 83, 55, 75, 70, 163, GrowthRate.FLUCTUATING, 50, true), + new PokemonSpecies(Species.CARVANHA, 3, false, false, false, "Savage Pokémon", Type.WATER, Type.DARK, 0.8, 20.8, Abilities.ROUGH_SKIN, Abilities.NONE, Abilities.SPEED_BOOST, 305, 45, 90, 20, 65, 20, 65, 225, 35, 61, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SHARPEDO, 3, false, false, false, "Brutal Pokémon", Type.WATER, Type.DARK, 1.8, 88.8, Abilities.ROUGH_SKIN, Abilities.NONE, Abilities.SPEED_BOOST, 460, 70, 120, 40, 95, 40, 95, 60, 35, 161, GrowthRate.SLOW, 50, false, true, new PokemonForm("Normal", "", Type.WATER, Type.DARK, 1.8, 88.8, Abilities.ROUGH_SKIN, Abilities.NONE, Abilities.SPEED_BOOST, 460, 70, 120, 40, 95, 40, 95, 60, 35, 161), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, Type.DARK, 2.5, 130.3, Abilities.STRONG_JAW, Abilities.NONE, Abilities.STRONG_JAW, 560, 70, 140, 70, 110, 65, 105, 60, 35, 161), ), - new PokemonSpecies(Species.WAILMER, "Wailmer", 3, false, false, false, "Ball Whale Pokémon", Type.WATER, null, 2, 130, Abilities.WATER_VEIL, Abilities.OBLIVIOUS, Abilities.PRESSURE, 400, 130, 70, 35, 70, 35, 60, 125, 50, 80, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.WAILORD, "Wailord", 3, false, false, false, "Float Whale Pokémon", Type.WATER, null, 14.5, 398, Abilities.WATER_VEIL, Abilities.OBLIVIOUS, Abilities.PRESSURE, 500, 170, 90, 45, 90, 45, 60, 60, 50, 175, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.NUMEL, "Numel", 3, false, false, false, "Numb Pokémon", Type.FIRE, Type.GROUND, 0.7, 24, Abilities.OBLIVIOUS, Abilities.SIMPLE, Abilities.OWN_TEMPO, 305, 60, 60, 40, 65, 45, 35, 255, 70, 61, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.CAMERUPT, "Camerupt", 3, false, false, false, "Eruption Pokémon", Type.FIRE, Type.GROUND, 1.9, 220, Abilities.MAGMA_ARMOR, Abilities.SOLID_ROCK, Abilities.ANGER_POINT, 460, 70, 100, 70, 105, 75, 40, 150, 70, 161, GrowthRate.MEDIUM_FAST, 50, true, true, + new PokemonSpecies(Species.WAILMER, 3, false, false, false, "Ball Whale Pokémon", Type.WATER, null, 2, 130, Abilities.WATER_VEIL, Abilities.OBLIVIOUS, Abilities.PRESSURE, 400, 130, 70, 35, 70, 35, 60, 125, 50, 80, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.WAILORD, 3, false, false, false, "Float Whale Pokémon", Type.WATER, null, 14.5, 398, Abilities.WATER_VEIL, Abilities.OBLIVIOUS, Abilities.PRESSURE, 500, 170, 90, 45, 90, 45, 60, 60, 50, 175, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.NUMEL, 3, false, false, false, "Numb Pokémon", Type.FIRE, Type.GROUND, 0.7, 24, Abilities.OBLIVIOUS, Abilities.SIMPLE, Abilities.OWN_TEMPO, 305, 60, 60, 40, 65, 45, 35, 255, 70, 61, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.CAMERUPT, 3, false, false, false, "Eruption Pokémon", Type.FIRE, Type.GROUND, 1.9, 220, Abilities.MAGMA_ARMOR, Abilities.SOLID_ROCK, Abilities.ANGER_POINT, 460, 70, 100, 70, 105, 75, 40, 150, 70, 161, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonForm("Normal", "", Type.FIRE, Type.GROUND, 1.9, 220, Abilities.MAGMA_ARMOR, Abilities.SOLID_ROCK, Abilities.ANGER_POINT, 460, 70, 100, 70, 105, 75, 40, 150, 70, 161, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.FIRE, Type.GROUND, 2.5, 320.5, Abilities.SHEER_FORCE, Abilities.SHEER_FORCE, Abilities.SHEER_FORCE, 560, 70, 120, 100, 145, 105, 20, 150, 70, 161), ), - new PokemonSpecies(Species.TORKOAL, "Torkoal", 3, false, false, false, "Coal Pokémon", Type.FIRE, null, 0.5, 80.4, Abilities.WHITE_SMOKE, Abilities.DROUGHT, Abilities.SHELL_ARMOR, 470, 70, 85, 140, 85, 70, 20, 90, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SPOINK, "Spoink", 3, false, false, false, "Bounce Pokémon", Type.PSYCHIC, null, 0.7, 30.6, Abilities.THICK_FAT, Abilities.OWN_TEMPO, Abilities.GLUTTONY, 330, 60, 25, 35, 70, 80, 60, 255, 70, 66, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.GRUMPIG, "Grumpig", 3, false, false, false, "Manipulate Pokémon", Type.PSYCHIC, null, 0.9, 71.5, Abilities.THICK_FAT, Abilities.OWN_TEMPO, Abilities.GLUTTONY, 470, 80, 45, 65, 90, 110, 80, 60, 70, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.SPINDA, "Spinda", 3, false, false, false, "Spot Panda Pokémon", Type.NORMAL, null, 1.1, 5, Abilities.OWN_TEMPO, Abilities.TANGLED_FEET, Abilities.CONTRARY, 360, 60, 60, 60, 60, 60, 60, 255, 70, 126, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.TRAPINCH, "Trapinch", 3, false, false, false, "Ant Pit Pokémon", Type.GROUND, null, 0.7, 15, Abilities.HYPER_CUTTER, Abilities.ARENA_TRAP, Abilities.SHEER_FORCE, 290, 45, 100, 45, 45, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.VIBRAVA, "Vibrava", 3, false, false, false, "Vibration Pokémon", Type.GROUND, Type.DRAGON, 1.1, 15.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 340, 50, 70, 50, 50, 50, 70, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.FLYGON, "Flygon", 3, false, false, false, "Mystic Pokémon", Type.GROUND, Type.DRAGON, 2, 82, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 80, 100, 80, 80, 80, 100, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CACNEA, "Cacnea", 3, false, false, false, "Cactus Pokémon", Type.GRASS, null, 0.4, 51.3, Abilities.SAND_VEIL, Abilities.NONE, Abilities.WATER_ABSORB, 335, 50, 85, 40, 85, 40, 35, 190, 35, 67, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CACTURNE, "Cacturne", 3, false, false, false, "Scarecrow Pokémon", Type.GRASS, Type.DARK, 1.3, 77.4, Abilities.SAND_VEIL, Abilities.NONE, Abilities.WATER_ABSORB, 475, 70, 115, 60, 115, 60, 55, 60, 35, 166, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.SWABLU, "Swablu", 3, false, false, false, "Cotton Bird Pokémon", Type.NORMAL, Type.FLYING, 0.4, 1.2, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.CLOUD_NINE, 310, 45, 40, 60, 40, 75, 50, 255, 50, 62, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.ALTARIA, "Altaria", 3, false, false, false, "Humming Pokémon", Type.DRAGON, Type.FLYING, 1.1, 20.6, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.CLOUD_NINE, 490, 75, 70, 90, 70, 105, 80, 45, 50, 172, GrowthRate.ERRATIC, 50, false, true, + new PokemonSpecies(Species.TORKOAL, 3, false, false, false, "Coal Pokémon", Type.FIRE, null, 0.5, 80.4, Abilities.WHITE_SMOKE, Abilities.DROUGHT, Abilities.SHELL_ARMOR, 470, 70, 85, 140, 85, 70, 20, 90, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SPOINK, 3, false, false, false, "Bounce Pokémon", Type.PSYCHIC, null, 0.7, 30.6, Abilities.THICK_FAT, Abilities.OWN_TEMPO, Abilities.GLUTTONY, 330, 60, 25, 35, 70, 80, 60, 255, 70, 66, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.GRUMPIG, 3, false, false, false, "Manipulate Pokémon", Type.PSYCHIC, null, 0.9, 71.5, Abilities.THICK_FAT, Abilities.OWN_TEMPO, Abilities.GLUTTONY, 470, 80, 45, 65, 90, 110, 80, 60, 70, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.SPINDA, 3, false, false, false, "Spot Panda Pokémon", Type.NORMAL, null, 1.1, 5, Abilities.OWN_TEMPO, Abilities.TANGLED_FEET, Abilities.CONTRARY, 360, 60, 60, 60, 60, 60, 60, 255, 70, 126, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.TRAPINCH, 3, false, false, false, "Ant Pit Pokémon", Type.GROUND, null, 0.7, 15, Abilities.HYPER_CUTTER, Abilities.ARENA_TRAP, Abilities.SHEER_FORCE, 290, 45, 100, 45, 45, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.VIBRAVA, 3, false, false, false, "Vibration Pokémon", Type.GROUND, Type.DRAGON, 1.1, 15.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 340, 50, 70, 50, 50, 50, 70, 120, 50, 119, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.FLYGON, 3, false, false, false, "Mystic Pokémon", Type.GROUND, Type.DRAGON, 2, 82, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 80, 100, 80, 80, 80, 100, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CACNEA, 3, false, false, false, "Cactus Pokémon", Type.GRASS, null, 0.4, 51.3, Abilities.SAND_VEIL, Abilities.NONE, Abilities.WATER_ABSORB, 335, 50, 85, 40, 85, 40, 35, 190, 35, 67, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CACTURNE, 3, false, false, false, "Scarecrow Pokémon", Type.GRASS, Type.DARK, 1.3, 77.4, Abilities.SAND_VEIL, Abilities.NONE, Abilities.WATER_ABSORB, 475, 70, 115, 60, 115, 60, 55, 60, 35, 166, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.SWABLU, 3, false, false, false, "Cotton Bird Pokémon", Type.NORMAL, Type.FLYING, 0.4, 1.2, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.CLOUD_NINE, 310, 45, 40, 60, 40, 75, 50, 255, 50, 62, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.ALTARIA, 3, false, false, false, "Humming Pokémon", Type.DRAGON, Type.FLYING, 1.1, 20.6, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.CLOUD_NINE, 490, 75, 70, 90, 70, 105, 80, 45, 50, 172, GrowthRate.ERRATIC, 50, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.FLYING, 1.1, 20.6, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.CLOUD_NINE, 490, 75, 70, 90, 70, 105, 80, 45, 50, 172), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DRAGON, Type.FAIRY, 1.5, 20.6, Abilities.PIXILATE, Abilities.NONE, Abilities.PIXILATE, 590, 75, 110, 110, 110, 105, 80, 45, 50, 172), ), - new PokemonSpecies(Species.ZANGOOSE, "Zangoose", 3, false, false, false, "Cat Ferret Pokémon", Type.NORMAL, null, 1.3, 40.3, Abilities.IMMUNITY, Abilities.NONE, Abilities.TOXIC_BOOST, 458, 73, 115, 60, 60, 60, 90, 90, 70, 160, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.SEVIPER, "Seviper", 3, false, false, false, "Fang Snake Pokémon", Type.POISON, null, 2.7, 52.5, Abilities.SHED_SKIN, Abilities.NONE, Abilities.INFILTRATOR, 458, 73, 100, 60, 100, 60, 65, 90, 70, 160, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.LUNATONE, "Lunatone", 3, false, false, false, "Meteorite Pokémon", Type.ROCK, Type.PSYCHIC, 1, 168, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 460, 90, 55, 65, 95, 85, 70, 45, 50, 161, GrowthRate.FAST, null, false), - new PokemonSpecies(Species.SOLROCK, "Solrock", 3, false, false, false, "Meteorite Pokémon", Type.ROCK, Type.PSYCHIC, 1.2, 154, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 460, 90, 95, 85, 55, 65, 70, 45, 50, 161, GrowthRate.FAST, null, false), - new PokemonSpecies(Species.BARBOACH, "Barboach", 3, false, false, false, "Whiskers Pokémon", Type.WATER, Type.GROUND, 0.4, 1.9, Abilities.OBLIVIOUS, Abilities.ANTICIPATION, Abilities.HYDRATION, 288, 50, 48, 43, 46, 41, 60, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WHISCASH, "Whiscash", 3, false, false, false, "Whiskers Pokémon", Type.WATER, Type.GROUND, 0.9, 23.6, Abilities.OBLIVIOUS, Abilities.ANTICIPATION, Abilities.HYDRATION, 468, 110, 78, 73, 76, 71, 60, 75, 50, 164, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CORPHISH, "Corphish", 3, false, false, false, "Ruffian Pokémon", Type.WATER, null, 0.6, 11.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.ADAPTABILITY, 308, 43, 80, 65, 50, 35, 35, 205, 50, 62, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.CRAWDAUNT, "Crawdaunt", 3, false, false, false, "Rogue Pokémon", Type.WATER, Type.DARK, 1.1, 32.8, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.ADAPTABILITY, 468, 63, 120, 85, 90, 55, 55, 155, 50, 164, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.BALTOY, "Baltoy", 3, false, false, false, "Clay Doll Pokémon", Type.GROUND, Type.PSYCHIC, 0.5, 21.5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 300, 40, 40, 55, 40, 70, 55, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.CLAYDOL, "Claydol", 3, false, false, false, "Clay Doll Pokémon", Type.GROUND, Type.PSYCHIC, 1.5, 108, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 500, 60, 70, 105, 70, 120, 75, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.LILEEP, "Lileep", 3, false, false, false, "Sea Lily Pokémon", Type.ROCK, Type.GRASS, 1, 23.8, Abilities.SUCTION_CUPS, Abilities.NONE, Abilities.STORM_DRAIN, 355, 66, 41, 77, 61, 87, 23, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.CRADILY, "Cradily", 3, false, false, false, "Barnacle Pokémon", Type.ROCK, Type.GRASS, 1.5, 60.4, Abilities.SUCTION_CUPS, Abilities.NONE, Abilities.STORM_DRAIN, 495, 86, 81, 97, 81, 107, 43, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.ANORITH, "Anorith", 3, false, false, false, "Old Shrimp Pokémon", Type.ROCK, Type.BUG, 0.7, 12.5, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.SWIFT_SWIM, 355, 45, 95, 50, 40, 50, 75, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.ARMALDO, "Armaldo", 3, false, false, false, "Plate Pokémon", Type.ROCK, Type.BUG, 1.5, 68.2, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.SWIFT_SWIM, 495, 75, 125, 100, 70, 80, 45, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.FEEBAS, "Feebas", 3, false, false, false, "Fish Pokémon", Type.WATER, null, 0.6, 7.4, Abilities.SWIFT_SWIM, Abilities.OBLIVIOUS, Abilities.ADAPTABILITY, 200, 20, 15, 20, 10, 55, 80, 255, 50, 40, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.MILOTIC, "Milotic", 3, false, false, false, "Tender Pokémon", Type.WATER, null, 6.2, 162, Abilities.MARVEL_SCALE, Abilities.COMPETITIVE, Abilities.CUTE_CHARM, 540, 95, 60, 79, 100, 125, 81, 60, 50, 189, GrowthRate.ERRATIC, 50, true), - new PokemonSpecies(Species.CASTFORM, "Castform", 3, false, false, false, "Weather Pokémon", Type.NORMAL, null, 0.3, 0.8, Abilities.FORECAST, Abilities.NONE, Abilities.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.ZANGOOSE, 3, false, false, false, "Cat Ferret Pokémon", Type.NORMAL, null, 1.3, 40.3, Abilities.IMMUNITY, Abilities.NONE, Abilities.TOXIC_BOOST, 458, 73, 115, 60, 60, 60, 90, 90, 70, 160, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.SEVIPER, 3, false, false, false, "Fang Snake Pokémon", Type.POISON, null, 2.7, 52.5, Abilities.SHED_SKIN, Abilities.NONE, Abilities.INFILTRATOR, 458, 73, 100, 60, 100, 60, 65, 90, 70, 160, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.LUNATONE, 3, false, false, false, "Meteorite Pokémon", Type.ROCK, Type.PSYCHIC, 1, 168, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 460, 90, 55, 65, 95, 85, 70, 45, 50, 161, GrowthRate.FAST, null, false), + new PokemonSpecies(Species.SOLROCK, 3, false, false, false, "Meteorite Pokémon", Type.ROCK, Type.PSYCHIC, 1.2, 154, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 460, 90, 95, 85, 55, 65, 70, 45, 50, 161, GrowthRate.FAST, null, false), + new PokemonSpecies(Species.BARBOACH, 3, false, false, false, "Whiskers Pokémon", Type.WATER, Type.GROUND, 0.4, 1.9, Abilities.OBLIVIOUS, Abilities.ANTICIPATION, Abilities.HYDRATION, 288, 50, 48, 43, 46, 41, 60, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WHISCASH, 3, false, false, false, "Whiskers Pokémon", Type.WATER, Type.GROUND, 0.9, 23.6, Abilities.OBLIVIOUS, Abilities.ANTICIPATION, Abilities.HYDRATION, 468, 110, 78, 73, 76, 71, 60, 75, 50, 164, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CORPHISH, 3, false, false, false, "Ruffian Pokémon", Type.WATER, null, 0.6, 11.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.ADAPTABILITY, 308, 43, 80, 65, 50, 35, 35, 205, 50, 62, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.CRAWDAUNT, 3, false, false, false, "Rogue Pokémon", Type.WATER, Type.DARK, 1.1, 32.8, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.ADAPTABILITY, 468, 63, 120, 85, 90, 55, 55, 155, 50, 164, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.BALTOY, 3, false, false, false, "Clay Doll Pokémon", Type.GROUND, Type.PSYCHIC, 0.5, 21.5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 300, 40, 40, 55, 40, 70, 55, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.CLAYDOL, 3, false, false, false, "Clay Doll Pokémon", Type.GROUND, Type.PSYCHIC, 1.5, 108, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 500, 60, 70, 105, 70, 120, 75, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.LILEEP, 3, false, false, false, "Sea Lily Pokémon", Type.ROCK, Type.GRASS, 1, 23.8, Abilities.SUCTION_CUPS, Abilities.NONE, Abilities.STORM_DRAIN, 355, 66, 41, 77, 61, 87, 23, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.CRADILY, 3, false, false, false, "Barnacle Pokémon", Type.ROCK, Type.GRASS, 1.5, 60.4, Abilities.SUCTION_CUPS, Abilities.NONE, Abilities.STORM_DRAIN, 495, 86, 81, 97, 81, 107, 43, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.ANORITH, 3, false, false, false, "Old Shrimp Pokémon", Type.ROCK, Type.BUG, 0.7, 12.5, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.SWIFT_SWIM, 355, 45, 95, 50, 40, 50, 75, 45, 50, 71, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.ARMALDO, 3, false, false, false, "Plate Pokémon", Type.ROCK, Type.BUG, 1.5, 68.2, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.SWIFT_SWIM, 495, 75, 125, 100, 70, 80, 45, 45, 50, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.FEEBAS, 3, false, false, false, "Fish Pokémon", Type.WATER, null, 0.6, 7.4, Abilities.SWIFT_SWIM, Abilities.OBLIVIOUS, Abilities.ADAPTABILITY, 200, 20, 15, 20, 10, 55, 80, 255, 50, 40, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.MILOTIC, 3, false, false, false, "Tender Pokémon", Type.WATER, null, 6.2, 162, Abilities.MARVEL_SCALE, Abilities.COMPETITIVE, Abilities.CUTE_CHARM, 540, 95, 60, 79, 100, 125, 81, 60, 50, 189, GrowthRate.ERRATIC, 50, true), + new PokemonSpecies(Species.CASTFORM, 3, false, false, false, "Weather Pokémon", Type.NORMAL, null, 0.3, 0.8, Abilities.FORECAST, Abilities.NONE, Abilities.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal Form", "", Type.NORMAL, null, 0.3, 0.8, Abilities.FORECAST, Abilities.NONE, Abilities.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), new PokemonForm("Sunny Form", "sunny", Type.FIRE, null, 0.3, 0.8, Abilities.FORECAST, Abilities.NONE, Abilities.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), new PokemonForm("Rainy Form", "rainy", Type.WATER, null, 0.3, 0.8, Abilities.FORECAST, Abilities.NONE, Abilities.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), new PokemonForm("Snowy Form", "snowy", Type.ICE, null, 0.3, 0.8, Abilities.FORECAST, Abilities.NONE, Abilities.NONE, 420, 70, 70, 70, 70, 70, 70, 45, 70, 147), ), - new PokemonSpecies(Species.KECLEON, "Kecleon", 3, false, false, false, "Color Swap Pokémon", Type.NORMAL, null, 1, 22, Abilities.COLOR_CHANGE, Abilities.NONE, Abilities.PROTEAN, 440, 60, 90, 70, 60, 120, 40, 200, 70, 154, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SHUPPET, "Shuppet", 3, false, false, false, "Puppet Pokémon", Type.GHOST, null, 0.6, 2.3, Abilities.INSOMNIA, Abilities.FRISK, Abilities.CURSED_BODY, 295, 44, 75, 35, 63, 33, 45, 225, 35, 59, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.BANETTE, "Banette", 3, false, false, false, "Marionette Pokémon", Type.GHOST, null, 1.1, 12.5, Abilities.INSOMNIA, Abilities.FRISK, Abilities.CURSED_BODY, 455, 64, 115, 65, 83, 63, 65, 45, 35, 159, GrowthRate.FAST, 50, false, true, + new PokemonSpecies(Species.KECLEON, 3, false, false, false, "Color Swap Pokémon", Type.NORMAL, null, 1, 22, Abilities.COLOR_CHANGE, Abilities.NONE, Abilities.PROTEAN, 440, 60, 90, 70, 60, 120, 40, 200, 70, 154, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SHUPPET, 3, false, false, false, "Puppet Pokémon", Type.GHOST, null, 0.6, 2.3, Abilities.INSOMNIA, Abilities.FRISK, Abilities.CURSED_BODY, 295, 44, 75, 35, 63, 33, 45, 225, 35, 59, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.BANETTE, 3, false, false, false, "Marionette Pokémon", Type.GHOST, null, 1.1, 12.5, Abilities.INSOMNIA, Abilities.FRISK, Abilities.CURSED_BODY, 455, 64, 115, 65, 83, 63, 65, 45, 35, 159, GrowthRate.FAST, 50, false, true, new PokemonForm("Normal", "", Type.GHOST, null, 1.1, 12.5, Abilities.INSOMNIA, Abilities.FRISK, Abilities.CURSED_BODY, 455, 64, 115, 65, 83, 63, 65, 45, 35, 159), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GHOST, null, 1.2, 13, Abilities.PRANKSTER, Abilities.PRANKSTER, Abilities.PRANKSTER, 555, 64, 165, 75, 93, 83, 75, 45, 35, 159), ), - new PokemonSpecies(Species.DUSKULL, "Duskull", 3, false, false, false, "Requiem Pokémon", Type.GHOST, null, 0.8, 15, Abilities.LEVITATE, Abilities.NONE, Abilities.FRISK, 295, 20, 40, 90, 30, 90, 25, 190, 35, 59, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.DUSCLOPS, "Dusclops", 3, false, false, false, "Beckon Pokémon", Type.GHOST, null, 1.6, 30.6, Abilities.PRESSURE, Abilities.NONE, Abilities.FRISK, 455, 40, 70, 130, 60, 130, 25, 90, 35, 159, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.TROPIUS, "Tropius", 3, false, false, false, "Fruit Pokémon", Type.GRASS, Type.FLYING, 2, 100, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.HARVEST, 460, 99, 68, 83, 72, 87, 51, 200, 70, 161, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.CHIMECHO, "Chimecho", 3, false, false, false, "Wind Chime Pokémon", Type.PSYCHIC, null, 0.6, 1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 455, 75, 50, 80, 95, 90, 65, 45, 70, 159, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.ABSOL, "Absol", 3, false, false, false, "Disaster Pokémon", Type.DARK, null, 1.2, 47, Abilities.PRESSURE, Abilities.SUPER_LUCK, Abilities.JUSTIFIED, 465, 65, 130, 60, 75, 60, 75, 30, 35, 163, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.DUSKULL, 3, false, false, false, "Requiem Pokémon", Type.GHOST, null, 0.8, 15, Abilities.LEVITATE, Abilities.NONE, Abilities.FRISK, 295, 20, 40, 90, 30, 90, 25, 190, 35, 59, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.DUSCLOPS, 3, false, false, false, "Beckon Pokémon", Type.GHOST, null, 1.6, 30.6, Abilities.PRESSURE, Abilities.NONE, Abilities.FRISK, 455, 40, 70, 130, 60, 130, 25, 90, 35, 159, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.TROPIUS, 3, false, false, false, "Fruit Pokémon", Type.GRASS, Type.FLYING, 2, 100, Abilities.CHLOROPHYLL, Abilities.SOLAR_POWER, Abilities.HARVEST, 460, 99, 68, 83, 72, 87, 51, 200, 70, 161, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.CHIMECHO, 3, false, false, false, "Wind Chime Pokémon", Type.PSYCHIC, null, 0.6, 1, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 455, 75, 50, 80, 95, 90, 65, 45, 70, 159, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.ABSOL, 3, false, false, false, "Disaster Pokémon", Type.DARK, null, 1.2, 47, Abilities.PRESSURE, Abilities.SUPER_LUCK, Abilities.JUSTIFIED, 465, 65, 130, 60, 75, 60, 75, 30, 35, 163, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.DARK, null, 1.2, 47, Abilities.PRESSURE, Abilities.SUPER_LUCK, Abilities.JUSTIFIED, 465, 65, 130, 60, 75, 60, 75, 30, 35, 163), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DARK, null, 1.2, 49, Abilities.MAGIC_BOUNCE, Abilities.MAGIC_BOUNCE, Abilities.MAGIC_BOUNCE, 565, 65, 150, 60, 115, 60, 115, 30, 35, 163), ), - new PokemonSpecies(Species.WYNAUT, "Wynaut", 3, false, false, false, "Bright Pokémon", Type.PSYCHIC, null, 0.6, 14, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.TELEPATHY, 260, 95, 23, 48, 23, 48, 23, 125, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SNORUNT, "Snorunt", 3, false, false, false, "Snow Hat Pokémon", Type.ICE, null, 0.7, 16.8, Abilities.INNER_FOCUS, Abilities.ICE_BODY, Abilities.MOODY, 300, 50, 50, 50, 50, 50, 50, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GLALIE, "Glalie", 3, false, false, false, "Face Pokémon", Type.ICE, null, 1.5, 256.5, Abilities.INNER_FOCUS, Abilities.ICE_BODY, Abilities.MOODY, 480, 80, 80, 80, 80, 80, 80, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.WYNAUT, 3, false, false, false, "Bright Pokémon", Type.PSYCHIC, null, 0.6, 14, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.TELEPATHY, 260, 95, 23, 48, 23, 48, 23, 125, 50, 52, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SNORUNT, 3, false, false, false, "Snow Hat Pokémon", Type.ICE, null, 0.7, 16.8, Abilities.INNER_FOCUS, Abilities.ICE_BODY, Abilities.MOODY, 300, 50, 50, 50, 50, 50, 50, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GLALIE, 3, false, false, false, "Face Pokémon", Type.ICE, null, 1.5, 256.5, Abilities.INNER_FOCUS, Abilities.ICE_BODY, Abilities.MOODY, 480, 80, 80, 80, 80, 80, 80, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.ICE, null, 1.5, 256.5, Abilities.INNER_FOCUS, Abilities.ICE_BODY, Abilities.MOODY, 480, 80, 80, 80, 80, 80, 80, 75, 50, 168), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ICE, null, 2.1, 350.2, Abilities.REFRIGERATE, Abilities.REFRIGERATE, Abilities.REFRIGERATE, 580, 80, 120, 80, 120, 80, 100, 75, 50, 168), ), - new PokemonSpecies(Species.SPHEAL, "Spheal", 3, false, false, false, "Clap Pokémon", Type.ICE, Type.WATER, 0.8, 39.5, Abilities.THICK_FAT, Abilities.ICE_BODY, Abilities.OBLIVIOUS, 290, 70, 40, 50, 55, 50, 25, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SEALEO, "Sealeo", 3, false, false, false, "Ball Roll Pokémon", Type.ICE, Type.WATER, 1.1, 87.6, Abilities.THICK_FAT, Abilities.ICE_BODY, Abilities.OBLIVIOUS, 410, 90, 60, 70, 75, 70, 45, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.WALREIN, "Walrein", 3, false, false, false, "Ice Break Pokémon", Type.ICE, Type.WATER, 1.4, 150.6, Abilities.THICK_FAT, Abilities.ICE_BODY, Abilities.OBLIVIOUS, 530, 110, 80, 90, 95, 90, 65, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CLAMPERL, "Clamperl", 3, false, false, false, "Bivalve Pokémon", Type.WATER, null, 0.4, 52.5, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.RATTLED, 345, 35, 64, 85, 74, 55, 32, 255, 70, 69, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.HUNTAIL, "Huntail", 3, false, false, false, "Deep Sea Pokémon", Type.WATER, null, 1.7, 27, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.WATER_VEIL, 485, 55, 104, 105, 94, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.GOREBYSS, "Gorebyss", 3, false, false, false, "South Sea Pokémon", Type.WATER, null, 1.8, 22.6, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.HYDRATION, 485, 55, 84, 105, 114, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.RELICANTH, "Relicanth", 3, false, false, false, "Longevity Pokémon", Type.WATER, Type.ROCK, 1, 23.4, Abilities.SWIFT_SWIM, Abilities.ROCK_HEAD, Abilities.STURDY, 485, 100, 90, 130, 45, 65, 55, 25, 50, 170, GrowthRate.SLOW, 87.5, true), - new PokemonSpecies(Species.LUVDISC, "Luvdisc", 3, false, false, false, "Rendezvous Pokémon", Type.WATER, null, 0.6, 8.7, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.HYDRATION, 330, 43, 30, 55, 40, 65, 97, 225, 70, 116, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.BAGON, "Bagon", 3, false, false, false, "Rock Head Pokémon", Type.DRAGON, null, 0.6, 42.1, Abilities.ROCK_HEAD, Abilities.NONE, Abilities.SHEER_FORCE, 300, 45, 75, 60, 40, 30, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SHELGON, "Shelgon", 3, false, false, false, "Endurance Pokémon", Type.DRAGON, null, 1.1, 110.5, Abilities.ROCK_HEAD, Abilities.NONE, Abilities.OVERCOAT, 420, 65, 95, 100, 60, 50, 50, 45, 35, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SALAMENCE, "Salamence", 3, false, false, false, "Dragon Pokémon", Type.DRAGON, Type.FLYING, 1.5, 102.6, Abilities.INTIMIDATE, Abilities.NONE, Abilities.MOXIE, 600, 95, 135, 80, 110, 80, 100, 45, 35, 300, GrowthRate.SLOW, 50, false, true, + new PokemonSpecies(Species.SPHEAL, 3, false, false, false, "Clap Pokémon", Type.ICE, Type.WATER, 0.8, 39.5, Abilities.THICK_FAT, Abilities.ICE_BODY, Abilities.OBLIVIOUS, 290, 70, 40, 50, 55, 50, 25, 255, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SEALEO, 3, false, false, false, "Ball Roll Pokémon", Type.ICE, Type.WATER, 1.1, 87.6, Abilities.THICK_FAT, Abilities.ICE_BODY, Abilities.OBLIVIOUS, 410, 90, 60, 70, 75, 70, 45, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.WALREIN, 3, false, false, false, "Ice Break Pokémon", Type.ICE, Type.WATER, 1.4, 150.6, Abilities.THICK_FAT, Abilities.ICE_BODY, Abilities.OBLIVIOUS, 530, 110, 80, 90, 95, 90, 65, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CLAMPERL, 3, false, false, false, "Bivalve Pokémon", Type.WATER, null, 0.4, 52.5, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.RATTLED, 345, 35, 64, 85, 74, 55, 32, 255, 70, 69, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.HUNTAIL, 3, false, false, false, "Deep Sea Pokémon", Type.WATER, null, 1.7, 27, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.WATER_VEIL, 485, 55, 104, 105, 94, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.GOREBYSS, 3, false, false, false, "South Sea Pokémon", Type.WATER, null, 1.8, 22.6, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.HYDRATION, 485, 55, 84, 105, 114, 75, 52, 60, 70, 170, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.RELICANTH, 3, false, false, false, "Longevity Pokémon", Type.WATER, Type.ROCK, 1, 23.4, Abilities.SWIFT_SWIM, Abilities.ROCK_HEAD, Abilities.STURDY, 485, 100, 90, 130, 45, 65, 55, 25, 50, 170, GrowthRate.SLOW, 87.5, true), + new PokemonSpecies(Species.LUVDISC, 3, false, false, false, "Rendezvous Pokémon", Type.WATER, null, 0.6, 8.7, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.HYDRATION, 330, 43, 30, 55, 40, 65, 97, 225, 70, 116, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.BAGON, 3, false, false, false, "Rock Head Pokémon", Type.DRAGON, null, 0.6, 42.1, Abilities.ROCK_HEAD, Abilities.NONE, Abilities.SHEER_FORCE, 300, 45, 75, 60, 40, 30, 50, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SHELGON, 3, false, false, false, "Endurance Pokémon", Type.DRAGON, null, 1.1, 110.5, Abilities.ROCK_HEAD, Abilities.NONE, Abilities.OVERCOAT, 420, 65, 95, 100, 60, 50, 50, 45, 35, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SALAMENCE, 3, false, false, false, "Dragon Pokémon", Type.DRAGON, Type.FLYING, 1.5, 102.6, Abilities.INTIMIDATE, Abilities.NONE, Abilities.MOXIE, 600, 95, 135, 80, 110, 80, 100, 45, 35, 300, GrowthRate.SLOW, 50, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.FLYING, 1.5, 102.6, Abilities.INTIMIDATE, Abilities.NONE, Abilities.MOXIE, 600, 95, 135, 80, 110, 80, 100, 45, 35, 300), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DRAGON, Type.FLYING, 1.8, 112.6, Abilities.AERILATE, Abilities.NONE, Abilities.AERILATE, 700, 95, 145, 130, 120, 90, 120, 45, 35, 300), ), - new PokemonSpecies(Species.BELDUM, "Beldum", 3, false, false, false, "Iron Ball Pokémon", Type.STEEL, Type.PSYCHIC, 0.6, 95.2, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 300, 40, 55, 80, 35, 60, 30, 3, 35, 60, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.METANG, "Metang", 3, false, false, false, "Iron Claw Pokémon", Type.STEEL, Type.PSYCHIC, 1.2, 202.5, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 420, 60, 75, 100, 55, 80, 50, 3, 35, 147, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.METAGROSS, "Metagross", 3, false, false, false, "Iron Leg Pokémon", Type.STEEL, Type.PSYCHIC, 1.6, 550, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 600, 80, 135, 130, 95, 90, 70, 3, 35, 300, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.BELDUM, 3, false, false, false, "Iron Ball Pokémon", Type.STEEL, Type.PSYCHIC, 0.6, 95.2, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 300, 40, 55, 80, 35, 60, 30, 3, 35, 60, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.METANG, 3, false, false, false, "Iron Claw Pokémon", Type.STEEL, Type.PSYCHIC, 1.2, 202.5, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 420, 60, 75, 100, 55, 80, 50, 3, 35, 147, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.METAGROSS, 3, false, false, false, "Iron Leg Pokémon", Type.STEEL, Type.PSYCHIC, 1.6, 550, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 600, 80, 135, 130, 95, 90, 70, 3, 35, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.STEEL, Type.PSYCHIC, 1.6, 550, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 600, 80, 135, 130, 95, 90, 70, 3, 35, 300), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.STEEL, Type.PSYCHIC, 2.5, 942.9, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.TOUGH_CLAWS, 700, 80, 145, 150, 105, 110, 110, 3, 35, 300), ), - new PokemonSpecies(Species.REGIROCK, "Regirock", 3, true, false, false, "Rock Peak Pokémon", Type.ROCK, null, 1.7, 230, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.STURDY, 580, 80, 100, 200, 50, 100, 50, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.REGICE, "Regice", 3, true, false, false, "Iceberg Pokémon", Type.ICE, null, 1.8, 175, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.ICE_BODY, 580, 80, 50, 100, 100, 200, 50, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.REGISTEEL, "Registeel", 3, true, false, false, "Iron Pokémon", Type.STEEL, null, 1.9, 205, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 580, 80, 75, 150, 75, 150, 50, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.LATIAS, "Latias", 3, true, false, false, "Eon Pokémon", Type.DRAGON, Type.PSYCHIC, 1.4, 40, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 80, 80, 90, 110, 130, 110, 3, 90, 300, GrowthRate.SLOW, 0, false, true, + new PokemonSpecies(Species.REGIROCK, 3, true, false, false, "Rock Peak Pokémon", Type.ROCK, null, 1.7, 230, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.STURDY, 580, 80, 100, 200, 50, 100, 50, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.REGICE, 3, true, false, false, "Iceberg Pokémon", Type.ICE, null, 1.8, 175, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.ICE_BODY, 580, 80, 50, 100, 100, 200, 50, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.REGISTEEL, 3, true, false, false, "Iron Pokémon", Type.STEEL, null, 1.9, 205, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.LIGHT_METAL, 580, 80, 75, 150, 75, 150, 50, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.LATIAS, 3, true, false, false, "Eon Pokémon", Type.DRAGON, Type.PSYCHIC, 1.4, 40, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 80, 80, 90, 110, 130, 110, 3, 90, 300, GrowthRate.SLOW, 0, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.PSYCHIC, 1.4, 40, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 80, 80, 90, 110, 130, 110, 3, 90, 300), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DRAGON, Type.PSYCHIC, 1.8, 52, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 700, 80, 100, 120, 140, 150, 110, 3, 90, 300), ), - new PokemonSpecies(Species.LATIOS, "Latios", 3, true, false, false, "Eon Pokémon", Type.DRAGON, Type.PSYCHIC, 2, 60, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 80, 90, 80, 130, 110, 110, 3, 90, 300, GrowthRate.SLOW, 100, false, true, + new PokemonSpecies(Species.LATIOS, 3, true, false, false, "Eon Pokémon", Type.DRAGON, Type.PSYCHIC, 2, 60, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 80, 90, 80, 130, 110, 110, 3, 90, 300, GrowthRate.SLOW, 100, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.PSYCHIC, 2, 60, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 80, 90, 80, 130, 110, 110, 3, 90, 300), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DRAGON, Type.PSYCHIC, 2.3, 70, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 700, 80, 130, 100, 160, 120, 110, 3, 90, 300), ), - new PokemonSpecies(Species.KYOGRE, "Kyogre", 3, false, true, false, "Sea Basin Pokémon", Type.WATER, null, 4.5, 352, Abilities.DRIZZLE, Abilities.NONE, Abilities.NONE, 670, 100, 100, 90, 150, 140, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.KYOGRE, 3, false, true, false, "Sea Basin Pokémon", Type.WATER, null, 4.5, 352, Abilities.DRIZZLE, Abilities.NONE, Abilities.NONE, 670, 100, 100, 90, 150, 140, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.WATER, null, 4.5, 352, Abilities.DRIZZLE, Abilities.NONE, Abilities.NONE, 670, 100, 100, 90, 150, 140, 90, 3, 0, 335), new PokemonForm("Primal", "primal", Type.WATER, null, 9.8, 430, Abilities.PRIMORDIAL_SEA, Abilities.NONE, Abilities.NONE, 770, 100, 150, 90, 180, 160, 90, 3, 0, 335), ), - new PokemonSpecies(Species.GROUDON, "Groudon", 3, false, true, false, "Continent Pokémon", Type.GROUND, null, 3.5, 950, Abilities.DROUGHT, Abilities.NONE, Abilities.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.GROUDON, 3, false, true, false, "Continent Pokémon", Type.GROUND, null, 3.5, 950, Abilities.DROUGHT, Abilities.NONE, Abilities.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.GROUND, null, 3.5, 950, Abilities.DROUGHT, Abilities.NONE, Abilities.NONE, 670, 100, 150, 140, 100, 90, 90, 3, 0, 335), new PokemonForm("Primal", "primal", Type.GROUND, Type.FIRE, 5, 999.7, Abilities.DESOLATE_LAND, Abilities.NONE, Abilities.NONE, 770, 100, 180, 160, 150, 90, 90, 3, 0, 335), ), - new PokemonSpecies(Species.RAYQUAZA, "Rayquaza", 3, false, true, false, "Sky High Pokémon", Type.DRAGON, Type.FLYING, 7, 206.5, Abilities.AIR_LOCK, Abilities.NONE, Abilities.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.RAYQUAZA, 3, false, true, false, "Sky High Pokémon", Type.DRAGON, Type.FLYING, 7, 206.5, Abilities.AIR_LOCK, Abilities.NONE, Abilities.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.FLYING, 7, 206.5, Abilities.AIR_LOCK, Abilities.NONE, Abilities.NONE, 680, 105, 150, 90, 150, 90, 95, 45, 0, 340), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DRAGON, Type.FLYING, 10.8, 392, Abilities.DELTA_STREAM, Abilities.NONE, Abilities.NONE, 780, 105, 180, 100, 180, 100, 115, 45, 0, 340), ), - new PokemonSpecies(Species.JIRACHI, "Jirachi", 3, false, false, true, "Wish Pokémon", Type.STEEL, Type.PSYCHIC, 0.3, 1.1, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DEOXYS, "Deoxys", 3, false, false, true, "DNA Pokémon", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 270, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.JIRACHI, 3, false, false, true, "Wish Pokémon", Type.STEEL, Type.PSYCHIC, 0.3, 1.1, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DEOXYS, 3, false, false, true, "DNA Pokémon", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 270, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal Forme", "normal", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 150, 50, 150, 50, 150, 3, 0, 270, false, ""), new PokemonForm("Attack Forme", "attack", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 180, 20, 180, 20, 150, 3, 0, 270), new PokemonForm("Defense Forme", "defense", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 70, 160, 70, 160, 90, 3, 0, 270), new PokemonForm("Speed Forme", "speed", Type.PSYCHIC, null, 1.7, 60.8, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 600, 50, 95, 90, 95, 90, 180, 3, 0, 270), ), - new PokemonSpecies(Species.TURTWIG, "Turtwig", 4, false, false, false, "Tiny Leaf Pokémon", Type.GRASS, null, 0.4, 10.2, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 318, 55, 68, 64, 45, 55, 31, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.GROTLE, "Grotle", 4, false, false, false, "Grove Pokémon", Type.GRASS, null, 1.1, 97, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 405, 75, 89, 85, 55, 65, 36, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.TORTERRA, "Torterra", 4, false, false, false, "Continent Pokémon", Type.GRASS, Type.GROUND, 2.2, 310, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 525, 95, 109, 105, 75, 85, 56, 45, 70, 236, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CHIMCHAR, "Chimchar", 4, false, false, false, "Chimp Pokémon", Type.FIRE, null, 0.5, 6.2, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 309, 44, 58, 44, 58, 44, 61, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.MONFERNO, "Monferno", 4, false, false, false, "Playful Pokémon", Type.FIRE, Type.FIGHTING, 0.9, 22, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 405, 64, 78, 52, 78, 52, 81, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.INFERNAPE, "Infernape", 4, false, false, false, "Flame Pokémon", Type.FIRE, Type.FIGHTING, 1.2, 55, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 534, 76, 104, 71, 104, 71, 108, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.PIPLUP, "Piplup", 4, false, false, false, "Penguin Pokémon", Type.WATER, null, 0.4, 5.2, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 314, 53, 51, 53, 61, 56, 40, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.PRINPLUP, "Prinplup", 4, false, false, false, "Penguin Pokémon", Type.WATER, null, 0.8, 23, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 405, 64, 66, 68, 81, 76, 50, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.EMPOLEON, "Empoleon", 4, false, false, false, "Emperor Pokémon", Type.WATER, Type.STEEL, 1.7, 84.5, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 530, 84, 86, 88, 111, 101, 60, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.STARLY, "Starly", 4, false, false, false, "Starling Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2, Abilities.KEEN_EYE, Abilities.NONE, Abilities.RECKLESS, 245, 40, 55, 30, 30, 30, 60, 255, 70, 49, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.STARAVIA, "Staravia", 4, false, false, false, "Starling Pokémon", Type.NORMAL, Type.FLYING, 0.6, 15.5, Abilities.INTIMIDATE, Abilities.NONE, Abilities.RECKLESS, 340, 55, 75, 50, 40, 40, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.STARAPTOR, "Staraptor", 4, false, false, false, "Predator Pokémon", Type.NORMAL, Type.FLYING, 1.2, 24.9, Abilities.INTIMIDATE, Abilities.NONE, Abilities.RECKLESS, 485, 85, 120, 70, 50, 60, 100, 45, 70, 218, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.BIDOOF, "Bidoof", 4, false, false, false, "Plump Mouse Pokémon", Type.NORMAL, null, 0.5, 20, Abilities.SIMPLE, Abilities.UNAWARE, Abilities.MOODY, 250, 59, 45, 40, 35, 40, 31, 255, 70, 50, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.BIBAREL, "Bibarel", 4, false, false, false, "Beaver Pokémon", Type.NORMAL, Type.WATER, 1, 31.5, Abilities.SIMPLE, Abilities.UNAWARE, Abilities.MOODY, 410, 79, 85, 60, 55, 60, 71, 127, 70, 144, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.KRICKETOT, "Kricketot", 4, false, false, false, "Cricket Pokémon", Type.BUG, null, 0.3, 2.2, Abilities.SHED_SKIN, Abilities.NONE, Abilities.RUN_AWAY, 194, 37, 25, 41, 25, 41, 25, 255, 70, 39, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.KRICKETUNE, "Kricketune", 4, false, false, false, "Cricket Pokémon", Type.BUG, null, 1, 25.5, Abilities.SWARM, Abilities.NONE, Abilities.TECHNICIAN, 384, 77, 85, 51, 55, 51, 65, 45, 70, 134, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.SHINX, "Shinx", 4, false, false, false, "Flash Pokémon", Type.ELECTRIC, null, 0.5, 9.5, Abilities.RIVALRY, Abilities.INTIMIDATE, Abilities.GUTS, 263, 45, 65, 34, 40, 34, 45, 235, 50, 53, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.LUXIO, "Luxio", 4, false, false, false, "Spark Pokémon", Type.ELECTRIC, null, 0.9, 30.5, Abilities.RIVALRY, Abilities.INTIMIDATE, Abilities.GUTS, 363, 60, 85, 49, 60, 49, 60, 120, 100, 127, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.LUXRAY, "Luxray", 4, false, false, false, "Gleam Eyes Pokémon", Type.ELECTRIC, null, 1.4, 42, Abilities.RIVALRY, Abilities.INTIMIDATE, Abilities.GUTS, 523, 80, 120, 79, 95, 79, 70, 45, 50, 262, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.BUDEW, "Budew", 4, false, false, false, "Bud Pokémon", Type.GRASS, Type.POISON, 0.2, 1.2, Abilities.NATURAL_CURE, Abilities.POISON_POINT, Abilities.LEAF_GUARD, 280, 40, 30, 35, 50, 70, 55, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ROSERADE, "Roserade", 4, false, false, false, "Bouquet Pokémon", Type.GRASS, Type.POISON, 0.9, 14.5, Abilities.NATURAL_CURE, Abilities.POISON_POINT, Abilities.TECHNICIAN, 515, 60, 70, 65, 125, 105, 90, 75, 50, 258, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.CRANIDOS, "Cranidos", 4, false, false, false, "Head Butt Pokémon", Type.ROCK, null, 0.9, 31.5, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.SHEER_FORCE, 350, 67, 125, 40, 30, 30, 58, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.RAMPARDOS, "Rampardos", 4, false, false, false, "Head Butt Pokémon", Type.ROCK, null, 1.6, 102.5, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.SHEER_FORCE, 495, 97, 165, 60, 65, 50, 58, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.SHIELDON, "Shieldon", 4, false, false, false, "Shield Pokémon", Type.ROCK, Type.STEEL, 0.5, 57, Abilities.STURDY, Abilities.NONE, Abilities.SOUNDPROOF, 350, 30, 42, 118, 42, 88, 30, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.BASTIODON, "Bastiodon", 4, false, false, false, "Shield Pokémon", Type.ROCK, Type.STEEL, 1.3, 149.5, Abilities.STURDY, Abilities.NONE, Abilities.SOUNDPROOF, 495, 60, 52, 168, 47, 138, 30, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), - new PokemonSpecies(Species.BURMY, "Burmy", 4, false, false, false, "Bagworm Pokémon", Type.BUG, null, 0.2, 3.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.TURTWIG, 4, false, false, false, "Tiny Leaf Pokémon", Type.GRASS, null, 0.4, 10.2, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 318, 55, 68, 64, 45, 55, 31, 45, 70, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.GROTLE, 4, false, false, false, "Grove Pokémon", Type.GRASS, null, 1.1, 97, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 405, 75, 89, 85, 55, 65, 36, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.TORTERRA, 4, false, false, false, "Continent Pokémon", Type.GRASS, Type.GROUND, 2.2, 310, Abilities.OVERGROW, Abilities.NONE, Abilities.SHELL_ARMOR, 525, 95, 109, 105, 75, 85, 56, 45, 70, 236, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CHIMCHAR, 4, false, false, false, "Chimp Pokémon", Type.FIRE, null, 0.5, 6.2, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 309, 44, 58, 44, 58, 44, 61, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.MONFERNO, 4, false, false, false, "Playful Pokémon", Type.FIRE, Type.FIGHTING, 0.9, 22, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 405, 64, 78, 52, 78, 52, 81, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.INFERNAPE, 4, false, false, false, "Flame Pokémon", Type.FIRE, Type.FIGHTING, 1.2, 55, Abilities.BLAZE, Abilities.NONE, Abilities.IRON_FIST, 534, 76, 104, 71, 104, 71, 108, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.PIPLUP, 4, false, false, false, "Penguin Pokémon", Type.WATER, null, 0.4, 5.2, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 314, 53, 51, 53, 61, 56, 40, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.PRINPLUP, 4, false, false, false, "Penguin Pokémon", Type.WATER, null, 0.8, 23, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 405, 64, 66, 68, 81, 76, 50, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.EMPOLEON, 4, false, false, false, "Emperor Pokémon", Type.WATER, Type.STEEL, 1.7, 84.5, Abilities.TORRENT, Abilities.NONE, Abilities.COMPETITIVE, 530, 84, 86, 88, 111, 101, 60, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.STARLY, 4, false, false, false, "Starling Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2, Abilities.KEEN_EYE, Abilities.NONE, Abilities.RECKLESS, 245, 40, 55, 30, 30, 30, 60, 255, 70, 49, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.STARAVIA, 4, false, false, false, "Starling Pokémon", Type.NORMAL, Type.FLYING, 0.6, 15.5, Abilities.INTIMIDATE, Abilities.NONE, Abilities.RECKLESS, 340, 55, 75, 50, 40, 40, 80, 120, 70, 119, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.STARAPTOR, 4, false, false, false, "Predator Pokémon", Type.NORMAL, Type.FLYING, 1.2, 24.9, Abilities.INTIMIDATE, Abilities.NONE, Abilities.RECKLESS, 485, 85, 120, 70, 50, 60, 100, 45, 70, 218, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.BIDOOF, 4, false, false, false, "Plump Mouse Pokémon", Type.NORMAL, null, 0.5, 20, Abilities.SIMPLE, Abilities.UNAWARE, Abilities.MOODY, 250, 59, 45, 40, 35, 40, 31, 255, 70, 50, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.BIBAREL, 4, false, false, false, "Beaver Pokémon", Type.NORMAL, Type.WATER, 1, 31.5, Abilities.SIMPLE, Abilities.UNAWARE, Abilities.MOODY, 410, 79, 85, 60, 55, 60, 71, 127, 70, 144, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.KRICKETOT, 4, false, false, false, "Cricket Pokémon", Type.BUG, null, 0.3, 2.2, Abilities.SHED_SKIN, Abilities.NONE, Abilities.RUN_AWAY, 194, 37, 25, 41, 25, 41, 25, 255, 70, 39, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.KRICKETUNE, 4, false, false, false, "Cricket Pokémon", Type.BUG, null, 1, 25.5, Abilities.SWARM, Abilities.NONE, Abilities.TECHNICIAN, 384, 77, 85, 51, 55, 51, 65, 45, 70, 134, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.SHINX, 4, false, false, false, "Flash Pokémon", Type.ELECTRIC, null, 0.5, 9.5, Abilities.RIVALRY, Abilities.INTIMIDATE, Abilities.GUTS, 263, 45, 65, 34, 40, 34, 45, 235, 50, 53, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.LUXIO, 4, false, false, false, "Spark Pokémon", Type.ELECTRIC, null, 0.9, 30.5, Abilities.RIVALRY, Abilities.INTIMIDATE, Abilities.GUTS, 363, 60, 85, 49, 60, 49, 60, 120, 100, 127, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.LUXRAY, 4, false, false, false, "Gleam Eyes Pokémon", Type.ELECTRIC, null, 1.4, 42, Abilities.RIVALRY, Abilities.INTIMIDATE, Abilities.GUTS, 523, 80, 120, 79, 95, 79, 70, 45, 50, 262, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.BUDEW, 4, false, false, false, "Bud Pokémon", Type.GRASS, Type.POISON, 0.2, 1.2, Abilities.NATURAL_CURE, Abilities.POISON_POINT, Abilities.LEAF_GUARD, 280, 40, 30, 35, 50, 70, 55, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ROSERADE, 4, false, false, false, "Bouquet Pokémon", Type.GRASS, Type.POISON, 0.9, 14.5, Abilities.NATURAL_CURE, Abilities.POISON_POINT, Abilities.TECHNICIAN, 515, 60, 70, 65, 125, 105, 90, 75, 50, 258, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.CRANIDOS, 4, false, false, false, "Head Butt Pokémon", Type.ROCK, null, 0.9, 31.5, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.SHEER_FORCE, 350, 67, 125, 40, 30, 30, 58, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.RAMPARDOS, 4, false, false, false, "Head Butt Pokémon", Type.ROCK, null, 1.6, 102.5, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.SHEER_FORCE, 495, 97, 165, 60, 65, 50, 58, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.SHIELDON, 4, false, false, false, "Shield Pokémon", Type.ROCK, Type.STEEL, 0.5, 57, Abilities.STURDY, Abilities.NONE, Abilities.SOUNDPROOF, 350, 30, 42, 118, 42, 88, 30, 45, 70, 70, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.BASTIODON, 4, false, false, false, "Shield Pokémon", Type.ROCK, Type.STEEL, 1.3, 149.5, Abilities.STURDY, Abilities.NONE, Abilities.SOUNDPROOF, 495, 60, 52, 168, 47, 138, 30, 45, 70, 173, GrowthRate.ERRATIC, 87.5, false), + new PokemonSpecies(Species.BURMY, 4, false, false, false, "Bagworm Pokémon", Type.BUG, null, 0.2, 3.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Plant Cloak", "plant", Type.BUG, null, 0.2, 3.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45), new PokemonForm("Sandy Cloak", "sandy", Type.BUG, null, 0.2, 3.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45), new PokemonForm("Trash Cloak", "trash", Type.BUG, null, 0.2, 3.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.OVERCOAT, 224, 40, 29, 45, 29, 45, 36, 120, 70, 45), ), - new PokemonSpecies(Species.WORMADAM, "Wormadam", 4, false, false, false, "Bagworm Pokémon", Type.BUG, Type.GRASS, 0.5, 6.5, Abilities.ANTICIPATION, Abilities.NONE, Abilities.OVERCOAT, 424, 60, 59, 85, 79, 105, 36, 45, 70, 148, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonSpecies(Species.WORMADAM, 4, false, false, false, "Bagworm Pokémon", Type.BUG, Type.GRASS, 0.5, 6.5, Abilities.ANTICIPATION, Abilities.NONE, Abilities.OVERCOAT, 424, 60, 59, 85, 79, 105, 36, 45, 70, 148, GrowthRate.MEDIUM_FAST, 0, false, false, new PokemonForm("Plant Cloak", "plant", Type.BUG, Type.GRASS, 0.5, 6.5, Abilities.ANTICIPATION, Abilities.NONE, Abilities.OVERCOAT, 424, 60, 59, 85, 79, 105, 36, 45, 70, 148), new PokemonForm("Sandy Cloak", "sandy", Type.BUG, Type.GROUND, 0.5, 6.5, Abilities.ANTICIPATION, Abilities.NONE, Abilities.OVERCOAT, 424, 60, 79, 105, 59, 85, 36, 45, 70, 148), new PokemonForm("Trash Cloak", "trash", Type.BUG, Type.STEEL, 0.5, 6.5, Abilities.ANTICIPATION, Abilities.NONE, Abilities.OVERCOAT, 424, 60, 69, 95, 69, 95, 36, 45, 70, 148), ), - new PokemonSpecies(Species.MOTHIM, "Mothim", 4, false, false, false, "Moth Pokémon", Type.BUG, Type.FLYING, 0.9, 23.3, Abilities.SWARM, Abilities.NONE, Abilities.TINTED_LENS, 424, 70, 94, 50, 94, 50, 66, 45, 70, 148, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.COMBEE, "Combee", 4, false, false, false, "Tiny Bee Pokémon", Type.BUG, Type.FLYING, 0.3, 5.5, Abilities.HONEY_GATHER, Abilities.NONE, Abilities.HUSTLE, 244, 30, 30, 42, 30, 42, 70, 120, 50, 49, GrowthRate.MEDIUM_SLOW, 87.5, true), - new PokemonSpecies(Species.VESPIQUEN, "Vespiquen", 4, false, false, false, "Beehive Pokémon", Type.BUG, Type.FLYING, 1.2, 38.5, Abilities.PRESSURE, Abilities.NONE, Abilities.UNNERVE, 474, 70, 80, 102, 80, 102, 40, 45, 50, 166, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.PACHIRISU, "Pachirisu", 4, false, false, false, "EleSquirrel Pokémon", Type.ELECTRIC, null, 0.4, 3.9, Abilities.RUN_AWAY, Abilities.PICKUP, Abilities.VOLT_ABSORB, 405, 60, 45, 70, 45, 90, 95, 200, 100, 142, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.BUIZEL, "Buizel", 4, false, false, false, "Sea Weasel Pokémon", Type.WATER, null, 0.7, 29.5, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.WATER_VEIL, 330, 55, 65, 35, 60, 30, 85, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.FLOATZEL, "Floatzel", 4, false, false, false, "Sea Weasel Pokémon", Type.WATER, null, 1.1, 33.5, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.WATER_VEIL, 495, 85, 105, 55, 85, 50, 115, 75, 70, 173, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.CHERUBI, "Cherubi", 4, false, false, false, "Cherry Pokémon", Type.GRASS, null, 0.4, 3.3, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.NONE, 275, 45, 35, 45, 62, 53, 35, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CHERRIM, "Cherrim", 4, false, false, false, "Blossom Pokémon", Type.GRASS, null, 0.5, 9.3, Abilities.FLOWER_GIFT, Abilities.NONE, Abilities.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.MOTHIM, 4, false, false, false, "Moth Pokémon", Type.BUG, Type.FLYING, 0.9, 23.3, Abilities.SWARM, Abilities.NONE, Abilities.TINTED_LENS, 424, 70, 94, 50, 94, 50, 66, 45, 70, 148, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.COMBEE, 4, false, false, false, "Tiny Bee Pokémon", Type.BUG, Type.FLYING, 0.3, 5.5, Abilities.HONEY_GATHER, Abilities.NONE, Abilities.HUSTLE, 244, 30, 30, 42, 30, 42, 70, 120, 50, 49, GrowthRate.MEDIUM_SLOW, 87.5, true), + new PokemonSpecies(Species.VESPIQUEN, 4, false, false, false, "Beehive Pokémon", Type.BUG, Type.FLYING, 1.2, 38.5, Abilities.PRESSURE, Abilities.NONE, Abilities.UNNERVE, 474, 70, 80, 102, 80, 102, 40, 45, 50, 166, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.PACHIRISU, 4, false, false, false, "EleSquirrel Pokémon", Type.ELECTRIC, null, 0.4, 3.9, Abilities.RUN_AWAY, Abilities.PICKUP, Abilities.VOLT_ABSORB, 405, 60, 45, 70, 45, 90, 95, 200, 100, 142, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.BUIZEL, 4, false, false, false, "Sea Weasel Pokémon", Type.WATER, null, 0.7, 29.5, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.WATER_VEIL, 330, 55, 65, 35, 60, 30, 85, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.FLOATZEL, 4, false, false, false, "Sea Weasel Pokémon", Type.WATER, null, 1.1, 33.5, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.WATER_VEIL, 495, 85, 105, 55, 85, 50, 115, 75, 70, 173, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.CHERUBI, 4, false, false, false, "Cherry Pokémon", Type.GRASS, null, 0.4, 3.3, Abilities.CHLOROPHYLL, Abilities.NONE, Abilities.NONE, 275, 45, 35, 45, 62, 53, 35, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CHERRIM, 4, false, false, false, "Blossom Pokémon", Type.GRASS, null, 0.5, 9.3, Abilities.FLOWER_GIFT, Abilities.NONE, Abilities.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Overcast Form", "overcast", Type.GRASS, null, 0.5, 9.3, Abilities.FLOWER_GIFT, Abilities.NONE, Abilities.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158), new PokemonForm("Sunshine Form", "sunshine", Type.GRASS, null, 0.5, 9.3, Abilities.FLOWER_GIFT, Abilities.NONE, Abilities.NONE, 450, 70, 60, 70, 87, 78, 85, 75, 50, 158), ), - new PokemonSpecies(Species.SHELLOS, "Shellos", 4, false, false, false, "Sea Slug Pokémon", Type.WATER, null, 0.3, 6.3, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.SHELLOS, 4, false, false, false, "Sea Slug Pokémon", Type.WATER, null, 0.3, 6.3, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("East Sea", "east", Type.WATER, null, 0.3, 6.3, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65), new PokemonForm("West Sea", "west", Type.WATER, null, 0.3, 6.3, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 325, 76, 48, 48, 57, 62, 34, 190, 50, 65), ), - new PokemonSpecies(Species.GASTRODON, "Gastrodon", 4, false, false, false, "Sea Slug Pokémon", Type.WATER, Type.GROUND, 0.9, 29.9, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.GASTRODON, 4, false, false, false, "Sea Slug Pokémon", Type.WATER, Type.GROUND, 0.9, 29.9, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("East Sea", "east", Type.WATER, Type.GROUND, 0.9, 29.9, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166), new PokemonForm("West Sea", "west", Type.WATER, Type.GROUND, 0.9, 29.9, Abilities.STICKY_HOLD, Abilities.STORM_DRAIN, Abilities.SAND_FORCE, 475, 111, 83, 68, 92, 82, 39, 75, 50, 166), ), - new PokemonSpecies(Species.AMBIPOM, "Ambipom", 4, false, false, false, "Long Tail Pokémon", Type.NORMAL, null, 1.2, 20.3, Abilities.TECHNICIAN, Abilities.PICKUP, Abilities.SKILL_LINK, 482, 75, 100, 66, 60, 66, 115, 45, 100, 169, GrowthRate.FAST, 50, true), - new PokemonSpecies(Species.DRIFLOON, "Drifloon", 4, false, false, false, "Balloon Pokémon", Type.GHOST, Type.FLYING, 0.4, 1.2, Abilities.AFTERMATH, Abilities.UNBURDEN, Abilities.FLARE_BOOST, 348, 90, 50, 34, 60, 44, 70, 125, 50, 70, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.DRIFBLIM, "Drifblim", 4, false, false, false, "Blimp Pokémon", Type.GHOST, Type.FLYING, 1.2, 15, Abilities.AFTERMATH, Abilities.UNBURDEN, Abilities.FLARE_BOOST, 498, 150, 80, 44, 90, 54, 80, 60, 50, 174, GrowthRate.FLUCTUATING, 50, false), - new PokemonSpecies(Species.BUNEARY, "Buneary", 4, false, false, false, "Rabbit Pokémon", Type.NORMAL, null, 0.4, 5.5, Abilities.RUN_AWAY, Abilities.KLUTZ, Abilities.LIMBER, 350, 55, 66, 44, 44, 56, 85, 190, 0, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LOPUNNY, "Lopunny", 4, false, false, false, "Rabbit Pokémon", Type.NORMAL, null, 1.2, 33.3, Abilities.CUTE_CHARM, Abilities.KLUTZ, Abilities.LIMBER, 480, 65, 76, 84, 54, 96, 105, 60, 140, 168, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.AMBIPOM, 4, false, false, false, "Long Tail Pokémon", Type.NORMAL, null, 1.2, 20.3, Abilities.TECHNICIAN, Abilities.PICKUP, Abilities.SKILL_LINK, 482, 75, 100, 66, 60, 66, 115, 45, 100, 169, GrowthRate.FAST, 50, true), + new PokemonSpecies(Species.DRIFLOON, 4, false, false, false, "Balloon Pokémon", Type.GHOST, Type.FLYING, 0.4, 1.2, Abilities.AFTERMATH, Abilities.UNBURDEN, Abilities.FLARE_BOOST, 348, 90, 50, 34, 60, 44, 70, 125, 50, 70, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.DRIFBLIM, 4, false, false, false, "Blimp Pokémon", Type.GHOST, Type.FLYING, 1.2, 15, Abilities.AFTERMATH, Abilities.UNBURDEN, Abilities.FLARE_BOOST, 498, 150, 80, 44, 90, 54, 80, 60, 50, 174, GrowthRate.FLUCTUATING, 50, false), + new PokemonSpecies(Species.BUNEARY, 4, false, false, false, "Rabbit Pokémon", Type.NORMAL, null, 0.4, 5.5, Abilities.RUN_AWAY, Abilities.KLUTZ, Abilities.LIMBER, 350, 55, 66, 44, 44, 56, 85, 190, 0, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LOPUNNY, 4, false, false, false, "Rabbit Pokémon", Type.NORMAL, null, 1.2, 33.3, Abilities.CUTE_CHARM, Abilities.KLUTZ, Abilities.LIMBER, 480, 65, 76, 84, 54, 96, 105, 60, 140, 168, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.NORMAL, null, 1.2, 33.3, Abilities.CUTE_CHARM, Abilities.KLUTZ, Abilities.LIMBER, 480, 65, 76, 84, 54, 96, 105, 60, 140, 168), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.NORMAL, Type.FIGHTING, 1.3, 28.3, Abilities.SCRAPPY, Abilities.SCRAPPY, Abilities.SCRAPPY, 580, 65, 136, 94, 54, 96, 135, 60, 140, 168), ), - new PokemonSpecies(Species.MISMAGIUS, "Mismagius", 4, false, false, false, "Magical Pokémon", Type.GHOST, null, 0.9, 4.4, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 495, 60, 60, 60, 105, 105, 105, 45, 35, 173, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.HONCHKROW, "Honchkrow", 4, false, false, false, "Big Boss Pokémon", Type.DARK, Type.FLYING, 0.9, 27.3, Abilities.INSOMNIA, Abilities.SUPER_LUCK, Abilities.MOXIE, 505, 100, 125, 52, 105, 52, 71, 30, 35, 177, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GLAMEOW, "Glameow", 4, false, false, false, "Catty Pokémon", Type.NORMAL, null, 0.5, 3.9, Abilities.LIMBER, Abilities.OWN_TEMPO, Abilities.KEEN_EYE, 310, 49, 55, 42, 42, 37, 85, 190, 70, 62, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.PURUGLY, "Purugly", 4, false, false, false, "Tiger Cat Pokémon", Type.NORMAL, null, 1, 43.8, Abilities.THICK_FAT, Abilities.OWN_TEMPO, Abilities.DEFIANT, 452, 71, 82, 64, 64, 59, 112, 75, 70, 158, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.CHINGLING, "Chingling", 4, false, false, false, "Bell Pokémon", Type.PSYCHIC, null, 0.2, 0.6, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 285, 45, 30, 50, 65, 50, 45, 120, 70, 57, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.STUNKY, "Stunky", 4, false, false, false, "Skunk Pokémon", Type.POISON, Type.DARK, 0.4, 19.2, Abilities.STENCH, Abilities.AFTERMATH, Abilities.KEEN_EYE, 329, 63, 63, 47, 41, 41, 74, 225, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SKUNTANK, "Skuntank", 4, false, false, false, "Skunk Pokémon", Type.POISON, Type.DARK, 1, 38, Abilities.STENCH, Abilities.AFTERMATH, Abilities.KEEN_EYE, 479, 103, 93, 67, 71, 61, 84, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BRONZOR, "Bronzor", 4, false, false, false, "Bronze Pokémon", Type.STEEL, Type.PSYCHIC, 0.5, 60.5, Abilities.LEVITATE, Abilities.HEATPROOF, Abilities.HEAVY_METAL, 300, 57, 24, 86, 24, 86, 23, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.BRONZONG, "Bronzong", 4, false, false, false, "Bronze Bell Pokémon", Type.STEEL, Type.PSYCHIC, 1.3, 187, Abilities.LEVITATE, Abilities.HEATPROOF, Abilities.HEAVY_METAL, 500, 67, 89, 116, 79, 116, 33, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.BONSLY, "Bonsly", 4, false, false, false, "Bonsai Pokémon", Type.ROCK, null, 0.5, 15, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.RATTLED, 290, 50, 80, 95, 10, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MIME_JR, "Mime Jr.", 4, false, false, false, "Mime Pokémon", Type.PSYCHIC, Type.FAIRY, 0.6, 13, Abilities.SOUNDPROOF, Abilities.FILTER, Abilities.TECHNICIAN, 310, 20, 25, 45, 70, 90, 60, 145, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HAPPINY, "Happiny", 4, false, false, false, "Playhouse Pokémon", Type.NORMAL, null, 0.6, 24.4, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.FRIEND_GUARD, 220, 100, 5, 5, 15, 65, 30, 130, 140, 110, GrowthRate.FAST, 0, false), - new PokemonSpecies(Species.CHATOT, "Chatot", 4, false, false, false, "Music Note Pokémon", Type.NORMAL, Type.FLYING, 0.5, 1.9, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 411, 76, 65, 45, 92, 42, 91, 30, 35, 144, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SPIRITOMB, "Spiritomb", 4, false, false, false, "Forbidden Pokémon", Type.GHOST, Type.DARK, 1, 108, Abilities.PRESSURE, Abilities.NONE, Abilities.INFILTRATOR, 485, 50, 92, 108, 92, 108, 35, 100, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GIBLE, "Gible", 4, false, false, false, "Land Shark Pokémon", Type.DRAGON, Type.GROUND, 0.7, 20.5, Abilities.SAND_VEIL, Abilities.NONE, Abilities.ROUGH_SKIN, 300, 58, 70, 45, 40, 45, 42, 45, 50, 60, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.GABITE, "Gabite", 4, false, false, false, "Cave Pokémon", Type.DRAGON, Type.GROUND, 1.4, 56, Abilities.SAND_VEIL, Abilities.NONE, Abilities.ROUGH_SKIN, 410, 68, 90, 65, 50, 55, 82, 45, 50, 144, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.GARCHOMP, "Garchomp", 4, false, false, false, "Mach Pokémon", Type.DRAGON, Type.GROUND, 1.9, 95, Abilities.SAND_VEIL, Abilities.NONE, Abilities.ROUGH_SKIN, 600, 108, 130, 95, 80, 85, 102, 45, 50, 300, GrowthRate.SLOW, 50, true, true, + new PokemonSpecies(Species.MISMAGIUS, 4, false, false, false, "Magical Pokémon", Type.GHOST, null, 0.9, 4.4, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 495, 60, 60, 60, 105, 105, 105, 45, 35, 173, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.HONCHKROW, 4, false, false, false, "Big Boss Pokémon", Type.DARK, Type.FLYING, 0.9, 27.3, Abilities.INSOMNIA, Abilities.SUPER_LUCK, Abilities.MOXIE, 505, 100, 125, 52, 105, 52, 71, 30, 35, 177, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GLAMEOW, 4, false, false, false, "Catty Pokémon", Type.NORMAL, null, 0.5, 3.9, Abilities.LIMBER, Abilities.OWN_TEMPO, Abilities.KEEN_EYE, 310, 49, 55, 42, 42, 37, 85, 190, 70, 62, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.PURUGLY, 4, false, false, false, "Tiger Cat Pokémon", Type.NORMAL, null, 1, 43.8, Abilities.THICK_FAT, Abilities.OWN_TEMPO, Abilities.DEFIANT, 452, 71, 82, 64, 64, 59, 112, 75, 70, 158, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.CHINGLING, 4, false, false, false, "Bell Pokémon", Type.PSYCHIC, null, 0.2, 0.6, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 285, 45, 30, 50, 65, 50, 45, 120, 70, 57, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.STUNKY, 4, false, false, false, "Skunk Pokémon", Type.POISON, Type.DARK, 0.4, 19.2, Abilities.STENCH, Abilities.AFTERMATH, Abilities.KEEN_EYE, 329, 63, 63, 47, 41, 41, 74, 225, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SKUNTANK, 4, false, false, false, "Skunk Pokémon", Type.POISON, Type.DARK, 1, 38, Abilities.STENCH, Abilities.AFTERMATH, Abilities.KEEN_EYE, 479, 103, 93, 67, 71, 61, 84, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BRONZOR, 4, false, false, false, "Bronze Pokémon", Type.STEEL, Type.PSYCHIC, 0.5, 60.5, Abilities.LEVITATE, Abilities.HEATPROOF, Abilities.HEAVY_METAL, 300, 57, 24, 86, 24, 86, 23, 255, 50, 60, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.BRONZONG, 4, false, false, false, "Bronze Bell Pokémon", Type.STEEL, Type.PSYCHIC, 1.3, 187, Abilities.LEVITATE, Abilities.HEATPROOF, Abilities.HEAVY_METAL, 500, 67, 89, 116, 79, 116, 33, 90, 50, 175, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.BONSLY, 4, false, false, false, "Bonsai Pokémon", Type.ROCK, null, 0.5, 15, Abilities.STURDY, Abilities.ROCK_HEAD, Abilities.RATTLED, 290, 50, 80, 95, 10, 45, 10, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MIME_JR, 4, false, false, false, "Mime Pokémon", Type.PSYCHIC, Type.FAIRY, 0.6, 13, Abilities.SOUNDPROOF, Abilities.FILTER, Abilities.TECHNICIAN, 310, 20, 25, 45, 70, 90, 60, 145, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HAPPINY, 4, false, false, false, "Playhouse Pokémon", Type.NORMAL, null, 0.6, 24.4, Abilities.NATURAL_CURE, Abilities.SERENE_GRACE, Abilities.FRIEND_GUARD, 220, 100, 5, 5, 15, 65, 30, 130, 140, 110, GrowthRate.FAST, 0, false), + new PokemonSpecies(Species.CHATOT, 4, false, false, false, "Music Note Pokémon", Type.NORMAL, Type.FLYING, 0.5, 1.9, Abilities.KEEN_EYE, Abilities.TANGLED_FEET, Abilities.BIG_PECKS, 411, 76, 65, 45, 92, 42, 91, 30, 35, 144, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SPIRITOMB, 4, false, false, false, "Forbidden Pokémon", Type.GHOST, Type.DARK, 1, 108, Abilities.PRESSURE, Abilities.NONE, Abilities.INFILTRATOR, 485, 50, 92, 108, 92, 108, 35, 100, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GIBLE, 4, false, false, false, "Land Shark Pokémon", Type.DRAGON, Type.GROUND, 0.7, 20.5, Abilities.SAND_VEIL, Abilities.NONE, Abilities.ROUGH_SKIN, 300, 58, 70, 45, 40, 45, 42, 45, 50, 60, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.GABITE, 4, false, false, false, "Cave Pokémon", Type.DRAGON, Type.GROUND, 1.4, 56, Abilities.SAND_VEIL, Abilities.NONE, Abilities.ROUGH_SKIN, 410, 68, 90, 65, 50, 55, 82, 45, 50, 144, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.GARCHOMP, 4, false, false, false, "Mach Pokémon", Type.DRAGON, Type.GROUND, 1.9, 95, Abilities.SAND_VEIL, Abilities.NONE, Abilities.ROUGH_SKIN, 600, 108, 130, 95, 80, 85, 102, 45, 50, 300, GrowthRate.SLOW, 50, true, true, new PokemonForm("Normal", "", Type.DRAGON, Type.GROUND, 1.9, 95, Abilities.SAND_VEIL, Abilities.NONE, Abilities.ROUGH_SKIN, 600, 108, 130, 95, 80, 85, 102, 45, 50, 300, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.DRAGON, Type.GROUND, 1.9, 95, Abilities.SAND_FORCE, Abilities.NONE, Abilities.SAND_FORCE, 700, 108, 170, 115, 120, 95, 92, 45, 50, 300, true), ), - new PokemonSpecies(Species.MUNCHLAX, "Munchlax", 4, false, false, false, "Big Eater Pokémon", Type.NORMAL, null, 0.6, 105, Abilities.PICKUP, Abilities.THICK_FAT, Abilities.GLUTTONY, 390, 135, 85, 40, 40, 85, 5, 50, 50, 78, GrowthRate.SLOW, 87.5, false), - new PokemonSpecies(Species.RIOLU, "Riolu", 4, false, false, false, "Emanation Pokémon", Type.FIGHTING, null, 0.7, 20.2, Abilities.STEADFAST, Abilities.INNER_FOCUS, Abilities.PRANKSTER, 285, 40, 70, 40, 35, 40, 60, 75, 50, 57, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.LUCARIO, "Lucario", 4, false, false, false, "Aura Pokémon", Type.FIGHTING, Type.STEEL, 1.2, 54, Abilities.STEADFAST, Abilities.INNER_FOCUS, Abilities.JUSTIFIED, 525, 70, 110, 70, 115, 70, 90, 45, 50, 184, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.MUNCHLAX, 4, false, false, false, "Big Eater Pokémon", Type.NORMAL, null, 0.6, 105, Abilities.PICKUP, Abilities.THICK_FAT, Abilities.GLUTTONY, 390, 135, 85, 40, 40, 85, 5, 50, 50, 78, GrowthRate.SLOW, 87.5, false), + new PokemonSpecies(Species.RIOLU, 4, false, false, false, "Emanation Pokémon", Type.FIGHTING, null, 0.7, 20.2, Abilities.STEADFAST, Abilities.INNER_FOCUS, Abilities.PRANKSTER, 285, 40, 70, 40, 35, 40, 60, 75, 50, 57, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.LUCARIO, 4, false, false, false, "Aura Pokémon", Type.FIGHTING, Type.STEEL, 1.2, 54, Abilities.STEADFAST, Abilities.INNER_FOCUS, Abilities.JUSTIFIED, 525, 70, 110, 70, 115, 70, 90, 45, 50, 184, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.FIGHTING, Type.STEEL, 1.2, 54, Abilities.STEADFAST, Abilities.INNER_FOCUS, Abilities.JUSTIFIED, 525, 70, 110, 70, 115, 70, 90, 45, 50, 184), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.FIGHTING, Type.STEEL, 1.3, 57.5, Abilities.ADAPTABILITY, Abilities.ADAPTABILITY, Abilities.ADAPTABILITY, 625, 70, 145, 88, 140, 70, 112, 45, 50, 184), ), - new PokemonSpecies(Species.HIPPOPOTAS, "Hippopotas", 4, false, false, false, "Hippo Pokémon", Type.GROUND, null, 0.8, 49.5, Abilities.SAND_STREAM, Abilities.NONE, Abilities.SAND_FORCE, 330, 68, 72, 78, 38, 42, 32, 140, 50, 66, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.HIPPOWDON, "Hippowdon", 4, false, false, false, "Heavyweight Pokémon", Type.GROUND, null, 2, 300, Abilities.SAND_STREAM, Abilities.NONE, Abilities.SAND_FORCE, 525, 108, 112, 118, 68, 72, 47, 60, 50, 184, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.SKORUPI, "Skorupi", 4, false, false, false, "Scorpion Pokémon", Type.POISON, Type.BUG, 0.8, 12, Abilities.BATTLE_ARMOR, Abilities.SNIPER, Abilities.KEEN_EYE, 330, 40, 50, 90, 30, 55, 65, 120, 50, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.DRAPION, "Drapion", 4, false, false, false, "Ogre Scorpion Pokémon", Type.POISON, Type.DARK, 1.3, 61.5, Abilities.BATTLE_ARMOR, Abilities.SNIPER, Abilities.KEEN_EYE, 500, 70, 90, 110, 60, 75, 95, 45, 50, 175, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.CROAGUNK, "Croagunk", 4, false, false, false, "Toxic Mouth Pokémon", Type.POISON, Type.FIGHTING, 0.7, 23, Abilities.ANTICIPATION, Abilities.DRY_SKIN, Abilities.POISON_TOUCH, 300, 48, 61, 40, 61, 40, 50, 140, 100, 60, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.TOXICROAK, "Toxicroak", 4, false, false, false, "Toxic Mouth Pokémon", Type.POISON, Type.FIGHTING, 1.3, 44.4, Abilities.ANTICIPATION, Abilities.DRY_SKIN, Abilities.POISON_TOUCH, 490, 83, 106, 65, 86, 65, 85, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.CARNIVINE, "Carnivine", 4, false, false, false, "Bug Catcher Pokémon", Type.GRASS, null, 1.4, 27, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 454, 74, 100, 72, 90, 72, 46, 200, 70, 159, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.FINNEON, "Finneon", 4, false, false, false, "Wing Fish Pokémon", Type.WATER, null, 0.4, 7, Abilities.SWIFT_SWIM, Abilities.STORM_DRAIN, Abilities.WATER_VEIL, 330, 49, 49, 56, 49, 61, 66, 190, 70, 66, GrowthRate.ERRATIC, 50, true), - new PokemonSpecies(Species.LUMINEON, "Lumineon", 4, false, false, false, "Neon Pokémon", Type.WATER, null, 1.2, 24, Abilities.SWIFT_SWIM, Abilities.STORM_DRAIN, Abilities.WATER_VEIL, 460, 69, 69, 76, 69, 86, 91, 75, 70, 161, GrowthRate.ERRATIC, 50, true), - new PokemonSpecies(Species.MANTYKE, "Mantyke", 4, false, false, false, "Kite Pokémon", Type.WATER, Type.FLYING, 1, 65, Abilities.SWIFT_SWIM, Abilities.WATER_ABSORB, Abilities.WATER_VEIL, 345, 45, 20, 50, 60, 120, 50, 25, 50, 69, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SNOVER, "Snover", 4, false, false, false, "Frost Tree Pokémon", Type.GRASS, Type.ICE, 1, 50.5, Abilities.SNOW_WARNING, Abilities.NONE, Abilities.SOUNDPROOF, 334, 60, 62, 50, 62, 60, 40, 120, 50, 67, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.ABOMASNOW, "Abomasnow", 4, false, false, false, "Frost Tree Pokémon", Type.GRASS, Type.ICE, 2.2, 135.5, Abilities.SNOW_WARNING, Abilities.NONE, Abilities.SOUNDPROOF, 494, 90, 92, 75, 92, 85, 60, 60, 50, 173, GrowthRate.SLOW, 50, true, true, + new PokemonSpecies(Species.HIPPOPOTAS, 4, false, false, false, "Hippo Pokémon", Type.GROUND, null, 0.8, 49.5, Abilities.SAND_STREAM, Abilities.NONE, Abilities.SAND_FORCE, 330, 68, 72, 78, 38, 42, 32, 140, 50, 66, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.HIPPOWDON, 4, false, false, false, "Heavyweight Pokémon", Type.GROUND, null, 2, 300, Abilities.SAND_STREAM, Abilities.NONE, Abilities.SAND_FORCE, 525, 108, 112, 118, 68, 72, 47, 60, 50, 184, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.SKORUPI, 4, false, false, false, "Scorpion Pokémon", Type.POISON, Type.BUG, 0.8, 12, Abilities.BATTLE_ARMOR, Abilities.SNIPER, Abilities.KEEN_EYE, 330, 40, 50, 90, 30, 55, 65, 120, 50, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.DRAPION, 4, false, false, false, "Ogre Scorpion Pokémon", Type.POISON, Type.DARK, 1.3, 61.5, Abilities.BATTLE_ARMOR, Abilities.SNIPER, Abilities.KEEN_EYE, 500, 70, 90, 110, 60, 75, 95, 45, 50, 175, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.CROAGUNK, 4, false, false, false, "Toxic Mouth Pokémon", Type.POISON, Type.FIGHTING, 0.7, 23, Abilities.ANTICIPATION, Abilities.DRY_SKIN, Abilities.POISON_TOUCH, 300, 48, 61, 40, 61, 40, 50, 140, 100, 60, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.TOXICROAK, 4, false, false, false, "Toxic Mouth Pokémon", Type.POISON, Type.FIGHTING, 1.3, 44.4, Abilities.ANTICIPATION, Abilities.DRY_SKIN, Abilities.POISON_TOUCH, 490, 83, 106, 65, 86, 65, 85, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.CARNIVINE, 4, false, false, false, "Bug Catcher Pokémon", Type.GRASS, null, 1.4, 27, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 454, 74, 100, 72, 90, 72, 46, 200, 70, 159, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.FINNEON, 4, false, false, false, "Wing Fish Pokémon", Type.WATER, null, 0.4, 7, Abilities.SWIFT_SWIM, Abilities.STORM_DRAIN, Abilities.WATER_VEIL, 330, 49, 49, 56, 49, 61, 66, 190, 70, 66, GrowthRate.ERRATIC, 50, true), + new PokemonSpecies(Species.LUMINEON, 4, false, false, false, "Neon Pokémon", Type.WATER, null, 1.2, 24, Abilities.SWIFT_SWIM, Abilities.STORM_DRAIN, Abilities.WATER_VEIL, 460, 69, 69, 76, 69, 86, 91, 75, 70, 161, GrowthRate.ERRATIC, 50, true), + new PokemonSpecies(Species.MANTYKE, 4, false, false, false, "Kite Pokémon", Type.WATER, Type.FLYING, 1, 65, Abilities.SWIFT_SWIM, Abilities.WATER_ABSORB, Abilities.WATER_VEIL, 345, 45, 20, 50, 60, 120, 50, 25, 50, 69, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SNOVER, 4, false, false, false, "Frost Tree Pokémon", Type.GRASS, Type.ICE, 1, 50.5, Abilities.SNOW_WARNING, Abilities.NONE, Abilities.SOUNDPROOF, 334, 60, 62, 50, 62, 60, 40, 120, 50, 67, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.ABOMASNOW, 4, false, false, false, "Frost Tree Pokémon", Type.GRASS, Type.ICE, 2.2, 135.5, Abilities.SNOW_WARNING, Abilities.NONE, Abilities.SOUNDPROOF, 494, 90, 92, 75, 92, 85, 60, 60, 50, 173, GrowthRate.SLOW, 50, true, true, new PokemonForm("Normal", "", Type.GRASS, Type.ICE, 2.2, 135.5, Abilities.SNOW_WARNING, Abilities.NONE, Abilities.SOUNDPROOF, 494, 90, 92, 75, 92, 85, 60, 60, 50, 173, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.ICE, 2.7, 185, Abilities.SNOW_WARNING, Abilities.NONE, Abilities.SNOW_WARNING, 594, 90, 132, 105, 132, 105, 30, 60, 50, 173, true), ), - new PokemonSpecies(Species.WEAVILE, "Weavile", 4, false, false, false, "Sharp Claw Pokémon", Type.DARK, Type.ICE, 1.1, 34, Abilities.PRESSURE, Abilities.NONE, Abilities.PICKPOCKET, 510, 70, 120, 65, 45, 85, 125, 45, 35, 179, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.MAGNEZONE, "Magnezone", 4, false, false, false, "Magnet Area Pokémon", Type.ELECTRIC, Type.STEEL, 1.2, 180, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.ANALYTIC, 535, 70, 70, 115, 130, 90, 60, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.LICKILICKY, "Lickilicky", 4, false, false, false, "Licking Pokémon", Type.NORMAL, null, 1.7, 140, Abilities.OWN_TEMPO, Abilities.OBLIVIOUS, Abilities.CLOUD_NINE, 515, 110, 85, 95, 80, 95, 50, 30, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RHYPERIOR, "Rhyperior", 4, false, false, false, "Drill Pokémon", Type.GROUND, Type.ROCK, 2.4, 282.8, Abilities.LIGHTNING_ROD, Abilities.SOLID_ROCK, Abilities.RECKLESS, 535, 115, 140, 130, 55, 55, 40, 30, 50, 268, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.TANGROWTH, "Tangrowth", 4, false, false, false, "Vine Pokémon", Type.GRASS, null, 2, 128.6, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.REGENERATOR, 535, 100, 100, 125, 110, 50, 50, 30, 50, 187, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.ELECTIVIRE, "Electivire", 4, false, false, false, "Thunderbolt Pokémon", Type.ELECTRIC, null, 1.8, 138.6, Abilities.MOTOR_DRIVE, Abilities.NONE, Abilities.VITAL_SPIRIT, 540, 75, 123, 67, 95, 85, 95, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(Species.MAGMORTAR, "Magmortar", 4, false, false, false, "Blast Pokémon", Type.FIRE, null, 1.6, 68, Abilities.FLAME_BODY, Abilities.NONE, Abilities.VITAL_SPIRIT, 540, 75, 95, 67, 125, 95, 83, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), - new PokemonSpecies(Species.TOGEKISS, "Togekiss", 4, false, false, false, "Jubilee Pokémon", Type.FAIRY, Type.FLYING, 1.5, 38, Abilities.HUSTLE, Abilities.SERENE_GRACE, Abilities.SUPER_LUCK, 545, 85, 50, 95, 120, 115, 80, 30, 50, 273, GrowthRate.FAST, 87.5, false), - new PokemonSpecies(Species.YANMEGA, "Yanmega", 4, false, false, false, "Ogre Darner Pokémon", Type.BUG, Type.FLYING, 1.9, 51.5, Abilities.SPEED_BOOST, Abilities.TINTED_LENS, Abilities.FRISK, 515, 86, 76, 86, 116, 56, 95, 30, 70, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LEAFEON, "Leafeon", 4, false, false, false, "Verdant Pokémon", Type.GRASS, null, 1, 25.5, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 65, 110, 130, 60, 65, 95, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.GLACEON, "Glaceon", 4, false, false, false, "Fresh Snow Pokémon", Type.ICE, null, 0.8, 25.9, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.ICE_BODY, 525, 65, 60, 110, 130, 95, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.GLISCOR, "Gliscor", 4, false, false, false, "Fang Scorpion Pokémon", Type.GROUND, Type.FLYING, 2, 42.5, Abilities.HYPER_CUTTER, Abilities.SAND_VEIL, Abilities.POISON_HEAL, 510, 75, 95, 125, 45, 75, 95, 30, 70, 179, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.MAMOSWINE, "Mamoswine", 4, false, false, false, "Twin Tusk Pokémon", Type.ICE, Type.GROUND, 2.5, 291, Abilities.OBLIVIOUS, Abilities.SNOW_CLOAK, Abilities.THICK_FAT, 530, 110, 130, 80, 70, 60, 80, 50, 50, 265, GrowthRate.SLOW, 50, true), - new PokemonSpecies(Species.PORYGON_Z, "Porygon-Z", 4, false, false, false, "Virtual Pokémon", Type.NORMAL, null, 0.9, 34, Abilities.ADAPTABILITY, Abilities.DOWNLOAD, Abilities.ANALYTIC, 535, 85, 80, 70, 135, 75, 90, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.GALLADE, "Gallade", 4, false, false, false, "Blade Pokémon", Type.PSYCHIC, Type.FIGHTING, 1.6, 52, Abilities.STEADFAST, Abilities.SHARPNESS, Abilities.JUSTIFIED, 518, 68, 125, 65, 65, 115, 80, 45, 35, 259, GrowthRate.SLOW, 100, false, true, + new PokemonSpecies(Species.WEAVILE, 4, false, false, false, "Sharp Claw Pokémon", Type.DARK, Type.ICE, 1.1, 34, Abilities.PRESSURE, Abilities.NONE, Abilities.PICKPOCKET, 510, 70, 120, 65, 45, 85, 125, 45, 35, 179, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.MAGNEZONE, 4, false, false, false, "Magnet Area Pokémon", Type.ELECTRIC, Type.STEEL, 1.2, 180, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.ANALYTIC, 535, 70, 70, 115, 130, 90, 60, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.LICKILICKY, 4, false, false, false, "Licking Pokémon", Type.NORMAL, null, 1.7, 140, Abilities.OWN_TEMPO, Abilities.OBLIVIOUS, Abilities.CLOUD_NINE, 515, 110, 85, 95, 80, 95, 50, 30, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RHYPERIOR, 4, false, false, false, "Drill Pokémon", Type.GROUND, Type.ROCK, 2.4, 282.8, Abilities.LIGHTNING_ROD, Abilities.SOLID_ROCK, Abilities.RECKLESS, 535, 115, 140, 130, 55, 55, 40, 30, 50, 268, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.TANGROWTH, 4, false, false, false, "Vine Pokémon", Type.GRASS, null, 2, 128.6, Abilities.CHLOROPHYLL, Abilities.LEAF_GUARD, Abilities.REGENERATOR, 535, 100, 100, 125, 110, 50, 50, 30, 50, 187, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.ELECTIVIRE, 4, false, false, false, "Thunderbolt Pokémon", Type.ELECTRIC, null, 1.8, 138.6, Abilities.MOTOR_DRIVE, Abilities.NONE, Abilities.VITAL_SPIRIT, 540, 75, 123, 67, 95, 85, 95, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(Species.MAGMORTAR, 4, false, false, false, "Blast Pokémon", Type.FIRE, null, 1.6, 68, Abilities.FLAME_BODY, Abilities.NONE, Abilities.VITAL_SPIRIT, 540, 75, 95, 67, 125, 95, 83, 30, 50, 270, GrowthRate.MEDIUM_FAST, 75, false), + new PokemonSpecies(Species.TOGEKISS, 4, false, false, false, "Jubilee Pokémon", Type.FAIRY, Type.FLYING, 1.5, 38, Abilities.HUSTLE, Abilities.SERENE_GRACE, Abilities.SUPER_LUCK, 545, 85, 50, 95, 120, 115, 80, 30, 50, 273, GrowthRate.FAST, 87.5, false), + new PokemonSpecies(Species.YANMEGA, 4, false, false, false, "Ogre Darner Pokémon", Type.BUG, Type.FLYING, 1.9, 51.5, Abilities.SPEED_BOOST, Abilities.TINTED_LENS, Abilities.FRISK, 515, 86, 76, 86, 116, 56, 95, 30, 70, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LEAFEON, 4, false, false, false, "Verdant Pokémon", Type.GRASS, null, 1, 25.5, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 65, 110, 130, 60, 65, 95, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.GLACEON, 4, false, false, false, "Fresh Snow Pokémon", Type.ICE, null, 0.8, 25.9, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.ICE_BODY, 525, 65, 60, 110, 130, 95, 65, 45, 35, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.GLISCOR, 4, false, false, false, "Fang Scorpion Pokémon", Type.GROUND, Type.FLYING, 2, 42.5, Abilities.HYPER_CUTTER, Abilities.SAND_VEIL, Abilities.POISON_HEAL, 510, 75, 95, 125, 45, 75, 95, 30, 70, 179, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.MAMOSWINE, 4, false, false, false, "Twin Tusk Pokémon", Type.ICE, Type.GROUND, 2.5, 291, Abilities.OBLIVIOUS, Abilities.SNOW_CLOAK, Abilities.THICK_FAT, 530, 110, 130, 80, 70, 60, 80, 50, 50, 265, GrowthRate.SLOW, 50, true), + new PokemonSpecies(Species.PORYGON_Z, 4, false, false, false, "Virtual Pokémon", Type.NORMAL, null, 0.9, 34, Abilities.ADAPTABILITY, Abilities.DOWNLOAD, Abilities.ANALYTIC, 535, 85, 80, 70, 135, 75, 90, 30, 50, 268, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.GALLADE, 4, false, false, false, "Blade Pokémon", Type.PSYCHIC, Type.FIGHTING, 1.6, 52, Abilities.STEADFAST, Abilities.SHARPNESS, Abilities.JUSTIFIED, 518, 68, 125, 65, 65, 115, 80, 45, 35, 259, GrowthRate.SLOW, 100, false, true, new PokemonForm("Normal", "", Type.PSYCHIC, Type.FIGHTING, 1.6, 52, Abilities.STEADFAST, Abilities.SHARPNESS, Abilities.JUSTIFIED, 518, 68, 125, 65, 65, 115, 80, 45, 35, 259), - new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.PSYCHIC, Type.FIGHTING, 1.6, 56.4, Abilities.INNER_FOCUS, Abilities.INNER_FOCUS, Abilities.INNER_FOCUS, 618, 68, 165, 95, 65, 115, 110, 45, 35, 259), + new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.PSYCHIC, Type.FIGHTING, 1.6, 56.4, Abilities.SHARPNESS, Abilities.SHARPNESS, Abilities.SHARPNESS, 618, 68, 165, 95, 65, 115, 110, 45, 35, 259), ), - new PokemonSpecies(Species.PROBOPASS, "Probopass", 4, false, false, false, "Compass Pokémon", Type.ROCK, Type.STEEL, 1.4, 340, Abilities.STURDY, Abilities.MAGNET_PULL, Abilities.SAND_FORCE, 525, 60, 55, 145, 75, 150, 40, 60, 70, 184, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DUSKNOIR, "Dusknoir", 4, false, false, false, "Gripper Pokémon", Type.GHOST, null, 2.2, 106.6, Abilities.PRESSURE, Abilities.NONE, Abilities.FRISK, 525, 45, 100, 135, 65, 135, 45, 45, 35, 263, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.FROSLASS, "Froslass", 4, false, false, false, "Snow Land Pokémon", Type.ICE, Type.GHOST, 1.3, 26.6, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.CURSED_BODY, 480, 70, 80, 70, 80, 70, 110, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.ROTOM, "Rotom", 4, false, false, false, "Plasma Pokémon", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonSpecies(Species.PROBOPASS, 4, false, false, false, "Compass Pokémon", Type.ROCK, Type.STEEL, 1.4, 340, Abilities.STURDY, Abilities.MAGNET_PULL, Abilities.SAND_FORCE, 525, 60, 55, 145, 75, 150, 40, 60, 70, 184, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DUSKNOIR, 4, false, false, false, "Gripper Pokémon", Type.GHOST, null, 2.2, 106.6, Abilities.PRESSURE, Abilities.NONE, Abilities.FRISK, 525, 45, 100, 135, 65, 135, 45, 45, 35, 263, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.FROSLASS, 4, false, false, false, "Snow Land Pokémon", Type.ICE, Type.GHOST, 1.3, 26.6, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.CURSED_BODY, 480, 70, 80, 70, 80, 70, 110, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.ROTOM, 4, false, false, false, "Plasma Pokémon", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154, GrowthRate.MEDIUM_FAST, null, false, false, new PokemonForm("Normal", "", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 440, 50, 50, 77, 95, 77, 91, 45, 50, 154), new PokemonForm("Heat", "heat", Type.ELECTRIC, Type.FIRE, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154), new PokemonForm("Wash", "wash", Type.ELECTRIC, Type.WATER, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154), @@ -1395,32 +1492,32 @@ export function initSpecies() { new PokemonForm("Fan", "fan", Type.ELECTRIC, Type.FLYING, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154), new PokemonForm("Mow", "mow", Type.ELECTRIC, Type.GRASS, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 520, 50, 65, 107, 105, 107, 86, 45, 50, 154), ), - new PokemonSpecies(Species.UXIE, "Uxie", 4, true, false, false, "Knowledge Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 75, 75, 130, 75, 130, 95, 3, 140, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.MESPRIT, "Mesprit", 4, true, false, false, "Emotion Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 80, 105, 105, 105, 105, 80, 3, 140, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.AZELF, "Azelf", 4, true, false, false, "Willpower Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 75, 125, 70, 125, 70, 115, 3, 140, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DIALGA, "Dialga", 4, false, true, false, "Temporal Pokémon", Type.STEEL, Type.DRAGON, 5.4, 683, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 100, 120, 120, 150, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.UXIE, 4, true, false, false, "Knowledge Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 75, 75, 130, 75, 130, 95, 3, 140, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.MESPRIT, 4, true, false, false, "Emotion Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 80, 105, 105, 105, 105, 80, 3, 140, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.AZELF, 4, true, false, false, "Willpower Pokémon", Type.PSYCHIC, null, 0.3, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 75, 125, 70, 125, 70, 115, 3, 140, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DIALGA, 4, false, true, false, "Temporal Pokémon", Type.STEEL, Type.DRAGON, 5.4, 683, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 100, 120, 120, 150, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false, false, new PokemonForm("Normal", "", Type.STEEL, Type.DRAGON, 5.4, 683, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 100, 120, 120, 150, 100, 90, 3, 0, 340), new PokemonForm("Origin Forme", "origin", Type.STEEL, Type.DRAGON, 7, 848.7, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 100, 100, 120, 150, 120, 90, 3, 0, 340), ), - new PokemonSpecies(Species.PALKIA, "Palkia", 4, false, true, false, "Spatial Pokémon", Type.WATER, Type.DRAGON, 4.2, 336, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 90, 120, 100, 150, 120, 100, 3, 0, 340, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.PALKIA, 4, false, true, false, "Spatial Pokémon", Type.WATER, Type.DRAGON, 4.2, 336, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 90, 120, 100, 150, 120, 100, 3, 0, 340, GrowthRate.SLOW, null, false, false, new PokemonForm("Normal", "", Type.WATER, Type.DRAGON, 4.2, 336, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 90, 120, 100, 150, 120, 100, 3, 0, 340), new PokemonForm("Origin Forme", "origin", Type.WATER, Type.DRAGON, 6.3, 659, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 90, 100, 100, 150, 120, 120, 3, 0, 340), ), - new PokemonSpecies(Species.HEATRAN, "Heatran", 4, true, false, false, "Lava Dome Pokémon", Type.FIRE, Type.STEEL, 1.7, 430, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.FLAME_BODY, 600, 91, 90, 106, 130, 106, 77, 3, 100, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.REGIGIGAS, "Regigigas", 4, false, true, false, "Colossal Pokémon", Type.NORMAL, null, 3.7, 420, Abilities.SLOW_START, Abilities.NONE, Abilities.NONE, 670, 110, 160, 110, 80, 110, 100, 3, 0, 335, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.GIRATINA, "Giratina", 4, false, true, false, "Renegade Pokémon", Type.GHOST, Type.DRAGON, 4.5, 750, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.HEATRAN, 4, true, false, false, "Lava Dome Pokémon", Type.FIRE, Type.STEEL, 1.7, 430, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.FLAME_BODY, 600, 91, 90, 106, 130, 106, 77, 3, 100, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.REGIGIGAS, 4, false, true, false, "Colossal Pokémon", Type.NORMAL, null, 3.7, 420, Abilities.SLOW_START, Abilities.NONE, Abilities.NORMALIZE, 670, 110, 160, 110, 80, 110, 100, 3, 0, 335, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.GIRATINA, 4, false, true, false, "Renegade Pokémon", Type.GHOST, Type.DRAGON, 4.5, 750, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false, true, new PokemonForm("Altered Forme", "altered", Type.GHOST, Type.DRAGON, 4.5, 750, Abilities.PRESSURE, Abilities.NONE, Abilities.TELEPATHY, 680, 150, 100, 120, 100, 120, 90, 3, 0, 340), new PokemonForm("Origin Forme", "origin", Type.GHOST, Type.DRAGON, 6.9, 650, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 680, 150, 120, 100, 120, 100, 90, 3, 0, 340), ), - new PokemonSpecies(Species.CRESSELIA, "Cresselia", 4, true, false, false, "Lunar Pokémon", Type.PSYCHIC, null, 1.5, 85.6, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 120, 70, 110, 75, 120, 85, 3, 100, 300, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.PHIONE, "Phione", 4, false, false, true, "Sea Drifter Pokémon", Type.WATER, null, 0.4, 3.1, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 480, 80, 80, 80, 80, 80, 80, 30, 70, 216, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.MANAPHY, "Manaphy", 4, false, false, true, "Seafaring Pokémon", Type.WATER, null, 0.3, 1.4, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 70, 270, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DARKRAI, "Darkrai", 4, false, false, true, "Pitch-Black Pokémon", Type.DARK, null, 1.5, 50.5, Abilities.BAD_DREAMS, Abilities.NONE, Abilities.NONE, 600, 70, 90, 90, 135, 90, 125, 3, 0, 270, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SHAYMIN, "Shaymin", 4, false, false, true, "Gratitude Pokémon", Type.GRASS, null, 0.2, 2.1, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 270, GrowthRate.MEDIUM_SLOW, null, false, true, + new PokemonSpecies(Species.CRESSELIA, 4, true, false, false, "Lunar Pokémon", Type.PSYCHIC, null, 1.5, 85.6, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 580, 120, 70, 110, 75, 120, 85, 3, 100, 300, GrowthRate.SLOW, 0, false), + new PokemonSpecies(Species.PHIONE, 4, false, false, true, "Sea Drifter Pokémon", Type.WATER, null, 0.4, 3.1, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 480, 80, 80, 80, 80, 80, 80, 30, 70, 216, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.MANAPHY, 4, false, false, true, "Seafaring Pokémon", Type.WATER, null, 0.3, 1.4, Abilities.HYDRATION, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 70, 270, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DARKRAI, 4, false, false, true, "Pitch-Black Pokémon", Type.DARK, null, 1.5, 50.5, Abilities.BAD_DREAMS, Abilities.NONE, Abilities.NONE, 600, 70, 90, 90, 135, 90, 125, 3, 0, 270, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SHAYMIN, 4, false, false, true, "Gratitude Pokémon", Type.GRASS, null, 0.2, 2.1, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 270, GrowthRate.MEDIUM_SLOW, null, false, true, new PokemonForm("Land Forme", "land", Type.GRASS, null, 0.2, 2.1, Abilities.NATURAL_CURE, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 45, 100, 270), new PokemonForm("Sky Forme", "sky", Type.GRASS, Type.FLYING, 0.4, 5.2, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 103, 75, 120, 75, 127, 45, 100, 270), ), - new PokemonSpecies(Species.ARCEUS, "Arceus", 4, false, false, true, "Alpha Pokémon", Type.NORMAL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.ARCEUS, 4, false, false, true, "Alpha Pokémon", Type.NORMAL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "normal", Type.NORMAL, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), new PokemonForm("Fighting", "fighting", Type.FIGHTING, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), new PokemonForm("Flying", "flying", Type.FLYING, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), @@ -1441,229 +1538,229 @@ export function initSpecies() { new PokemonForm("Fairy", "fairy", Type.FAIRY, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), new PokemonForm("???", "unknown", Type.UNKNOWN, null, 3.2, 320, Abilities.MULTITYPE, Abilities.NONE, Abilities.NONE, 720, 120, 120, 120, 120, 120, 120, 3, 0, 324), ), - new PokemonSpecies(Species.VICTINI, "Victini", 4, false, false, true, "Victory Pokémon", Type.PSYCHIC, Type.FIRE, 0.4, 4, Abilities.VICTORY_STAR, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SNIVY, "Snivy", 5, false, false, false, "Grass Snake Pokémon", Type.GRASS, null, 0.6, 8.1, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 308, 45, 45, 55, 45, 55, 63, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SERVINE, "Servine", 5, false, false, false, "Grass Snake Pokémon", Type.GRASS, null, 0.8, 16, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 413, 60, 60, 75, 60, 75, 83, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SERPERIOR, "Serperior", 5, false, false, false, "Regal Pokémon", Type.GRASS, null, 3.3, 63, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 528, 75, 75, 95, 75, 95, 113, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.TEPIG, "Tepig", 5, false, false, false, "Fire Pig Pokémon", Type.FIRE, null, 0.5, 9.9, Abilities.BLAZE, Abilities.NONE, Abilities.THICK_FAT, 308, 65, 63, 45, 45, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.PIGNITE, "Pignite", 5, false, false, false, "Fire Pig Pokémon", Type.FIRE, Type.FIGHTING, 1, 55.5, Abilities.BLAZE, Abilities.NONE, Abilities.THICK_FAT, 418, 90, 93, 55, 70, 55, 55, 45, 70, 146, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.EMBOAR, "Emboar", 5, false, false, false, "Mega Fire Pig Pokémon", Type.FIRE, Type.FIGHTING, 1.6, 150, Abilities.BLAZE, Abilities.NONE, Abilities.RECKLESS, 528, 110, 123, 65, 100, 65, 65, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.OSHAWOTT, "Oshawott", 5, false, false, false, "Sea Otter Pokémon", Type.WATER, null, 0.5, 5.9, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 308, 55, 55, 45, 63, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.DEWOTT, "Dewott", 5, false, false, false, "Discipline Pokémon", Type.WATER, null, 0.8, 24.5, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 413, 75, 75, 60, 83, 60, 60, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SAMUROTT, "Samurott", 5, false, false, false, "Formidable Pokémon", Type.WATER, null, 1.5, 94.6, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 528, 95, 100, 85, 108, 70, 70, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.PATRAT, "Patrat", 5, false, false, false, "Scout Pokémon", Type.NORMAL, null, 0.5, 11.6, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.ANALYTIC, 255, 45, 55, 39, 35, 39, 42, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WATCHOG, "Watchog", 5, false, false, false, "Lookout Pokémon", Type.NORMAL, null, 1.1, 27, Abilities.ILLUMINATE, Abilities.KEEN_EYE, Abilities.ANALYTIC, 420, 60, 85, 69, 60, 69, 77, 255, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LILLIPUP, "Lillipup", 5, false, false, false, "Puppy Pokémon", Type.NORMAL, null, 0.4, 4.1, Abilities.VITAL_SPIRIT, Abilities.PICKUP, Abilities.RUN_AWAY, 275, 45, 60, 45, 25, 45, 55, 255, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.HERDIER, "Herdier", 5, false, false, false, "Loyal Dog Pokémon", Type.NORMAL, null, 0.9, 14.7, Abilities.INTIMIDATE, Abilities.SAND_RUSH, Abilities.SCRAPPY, 370, 65, 80, 65, 35, 65, 60, 120, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.STOUTLAND, "Stoutland", 5, false, false, false, "Big-Hearted Pokémon", Type.NORMAL, null, 1.2, 61, Abilities.INTIMIDATE, Abilities.SAND_RUSH, Abilities.SCRAPPY, 500, 85, 110, 90, 45, 90, 80, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.PURRLOIN, "Purrloin", 5, false, false, false, "Devious Pokémon", Type.DARK, null, 0.4, 10.1, Abilities.LIMBER, Abilities.UNBURDEN, Abilities.PRANKSTER, 281, 41, 50, 37, 50, 37, 66, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LIEPARD, "Liepard", 5, false, false, false, "Cruel Pokémon", Type.DARK, null, 1.1, 37.5, Abilities.LIMBER, Abilities.UNBURDEN, Abilities.PRANKSTER, 446, 64, 88, 50, 88, 50, 106, 90, 50, 156, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PANSAGE, "Pansage", 5, false, false, false, "Grass Monkey Pokémon", Type.GRASS, null, 0.6, 10.5, Abilities.GLUTTONY, Abilities.NONE, Abilities.OVERGROW, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.SIMISAGE, "Simisage", 5, false, false, false, "Thorn Monkey Pokémon", Type.GRASS, null, 1.1, 30.5, Abilities.GLUTTONY, Abilities.NONE, Abilities.OVERGROW, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.PANSEAR, "Pansear", 5, false, false, false, "High Temp Pokémon", Type.FIRE, null, 0.6, 11, Abilities.GLUTTONY, Abilities.NONE, Abilities.BLAZE, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.SIMISEAR, "Simisear", 5, false, false, false, "Ember Pokémon", Type.FIRE, null, 1, 28, Abilities.GLUTTONY, Abilities.NONE, Abilities.BLAZE, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.PANPOUR, "Panpour", 5, false, false, false, "Spray Pokémon", Type.WATER, null, 0.6, 13.5, Abilities.GLUTTONY, Abilities.NONE, Abilities.TORRENT, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.SIMIPOUR, "Simipour", 5, false, false, false, "Geyser Pokémon", Type.WATER, null, 1, 29, Abilities.GLUTTONY, Abilities.NONE, Abilities.TORRENT, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.MUNNA, "Munna", 5, false, false, false, "Dream Eater Pokémon", Type.PSYCHIC, null, 0.6, 23.3, Abilities.FOREWARN, Abilities.SYNCHRONIZE, Abilities.TELEPATHY, 292, 76, 25, 45, 67, 55, 24, 190, 50, 58, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.MUSHARNA, "Musharna", 5, false, false, false, "Drowsing Pokémon", Type.PSYCHIC, null, 1.1, 60.5, Abilities.FOREWARN, Abilities.SYNCHRONIZE, Abilities.TELEPATHY, 487, 116, 55, 85, 107, 95, 29, 75, 50, 170, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.PIDOVE, "Pidove", 5, false, false, false, "Tiny Pigeon Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2.1, Abilities.BIG_PECKS, Abilities.SUPER_LUCK, Abilities.RIVALRY, 264, 50, 55, 50, 36, 30, 43, 255, 50, 53, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.TRANQUILL, "Tranquill", 5, false, false, false, "Wild Pigeon Pokémon", Type.NORMAL, Type.FLYING, 0.6, 15, Abilities.BIG_PECKS, Abilities.SUPER_LUCK, Abilities.RIVALRY, 358, 62, 77, 62, 50, 42, 65, 120, 50, 125, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.UNFEZANT, "Unfezant", 5, false, false, false, "Proud Pokémon", Type.NORMAL, Type.FLYING, 1.2, 29, Abilities.BIG_PECKS, Abilities.SUPER_LUCK, Abilities.RIVALRY, 488, 80, 115, 80, 65, 55, 93, 45, 50, 244, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.BLITZLE, "Blitzle", 5, false, false, false, "Electrified Pokémon", Type.ELECTRIC, null, 0.8, 29.8, Abilities.LIGHTNING_ROD, Abilities.MOTOR_DRIVE, Abilities.SAP_SIPPER, 295, 45, 60, 32, 50, 32, 76, 190, 70, 59, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ZEBSTRIKA, "Zebstrika", 5, false, false, false, "Thunderbolt Pokémon", Type.ELECTRIC, null, 1.6, 79.5, Abilities.LIGHTNING_ROD, Abilities.MOTOR_DRIVE, Abilities.SAP_SIPPER, 497, 75, 100, 63, 80, 63, 116, 75, 70, 174, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ROGGENROLA, "Roggenrola", 5, false, false, false, "Mantle Pokémon", Type.ROCK, null, 0.4, 18, Abilities.STURDY, Abilities.WEAK_ARMOR, Abilities.SAND_FORCE, 280, 55, 75, 85, 25, 25, 15, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.BOLDORE, "Boldore", 5, false, false, false, "Ore Pokémon", Type.ROCK, null, 0.9, 102, Abilities.STURDY, Abilities.WEAK_ARMOR, Abilities.SAND_FORCE, 390, 70, 105, 105, 50, 40, 20, 120, 50, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GIGALITH, "Gigalith", 5, false, false, false, "Compressed Pokémon", Type.ROCK, null, 1.7, 260, Abilities.STURDY, Abilities.SAND_STREAM, Abilities.SAND_FORCE, 515, 85, 135, 130, 60, 80, 25, 45, 50, 258, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.WOOBAT, "Woobat", 5, false, false, false, "Bat Pokémon", Type.PSYCHIC, Type.FLYING, 0.4, 2.1, Abilities.UNAWARE, Abilities.KLUTZ, Abilities.SIMPLE, 323, 65, 45, 43, 55, 43, 72, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SWOOBAT, "Swoobat", 5, false, false, false, "Courting Pokémon", Type.PSYCHIC, Type.FLYING, 0.9, 10.5, Abilities.UNAWARE, Abilities.KLUTZ, Abilities.SIMPLE, 425, 67, 57, 55, 77, 55, 114, 45, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DRILBUR, "Drilbur", 5, false, false, false, "Mole Pokémon", Type.GROUND, null, 0.3, 8.5, Abilities.SAND_RUSH, Abilities.SAND_FORCE, Abilities.MOLD_BREAKER, 328, 60, 85, 40, 30, 45, 68, 120, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.EXCADRILL, "Excadrill", 5, false, false, false, "Subterrene Pokémon", Type.GROUND, Type.STEEL, 0.7, 40.4, Abilities.SAND_RUSH, Abilities.SAND_FORCE, Abilities.MOLD_BREAKER, 508, 110, 135, 60, 50, 65, 88, 60, 50, 178, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.AUDINO, "Audino", 5, false, false, false, "Hearing Pokémon", Type.NORMAL, null, 1.1, 31, Abilities.HEALER, Abilities.REGENERATOR, Abilities.KLUTZ, 445, 103, 60, 86, 60, 86, 50, 255, 50, 390, GrowthRate.FAST, 50, false, true, + new PokemonSpecies(Species.VICTINI, 4, false, false, true, "Victory Pokémon", Type.PSYCHIC, Type.FIRE, 0.4, 4, Abilities.VICTORY_STAR, Abilities.NONE, Abilities.NONE, 600, 100, 100, 100, 100, 100, 100, 3, 100, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SNIVY, 5, false, false, false, "Grass Snake Pokémon", Type.GRASS, null, 0.6, 8.1, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 308, 45, 45, 55, 45, 55, 63, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SERVINE, 5, false, false, false, "Grass Snake Pokémon", Type.GRASS, null, 0.8, 16, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 413, 60, 60, 75, 60, 75, 83, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SERPERIOR, 5, false, false, false, "Regal Pokémon", Type.GRASS, null, 3.3, 63, Abilities.OVERGROW, Abilities.NONE, Abilities.CONTRARY, 528, 75, 75, 95, 75, 95, 113, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.TEPIG, 5, false, false, false, "Fire Pig Pokémon", Type.FIRE, null, 0.5, 9.9, Abilities.BLAZE, Abilities.NONE, Abilities.THICK_FAT, 308, 65, 63, 45, 45, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.PIGNITE, 5, false, false, false, "Fire Pig Pokémon", Type.FIRE, Type.FIGHTING, 1, 55.5, Abilities.BLAZE, Abilities.NONE, Abilities.THICK_FAT, 418, 90, 93, 55, 70, 55, 55, 45, 70, 146, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.EMBOAR, 5, false, false, false, "Mega Fire Pig Pokémon", Type.FIRE, Type.FIGHTING, 1.6, 150, Abilities.BLAZE, Abilities.NONE, Abilities.RECKLESS, 528, 110, 123, 65, 100, 65, 65, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.OSHAWOTT, 5, false, false, false, "Sea Otter Pokémon", Type.WATER, null, 0.5, 5.9, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 308, 55, 55, 45, 63, 45, 45, 45, 70, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.DEWOTT, 5, false, false, false, "Discipline Pokémon", Type.WATER, null, 0.8, 24.5, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 413, 75, 75, 60, 83, 60, 60, 45, 70, 145, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SAMUROTT, 5, false, false, false, "Formidable Pokémon", Type.WATER, null, 1.5, 94.6, Abilities.TORRENT, Abilities.NONE, Abilities.SHELL_ARMOR, 528, 95, 100, 85, 108, 70, 70, 45, 70, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.PATRAT, 5, false, false, false, "Scout Pokémon", Type.NORMAL, null, 0.5, 11.6, Abilities.RUN_AWAY, Abilities.KEEN_EYE, Abilities.ANALYTIC, 255, 45, 55, 39, 35, 39, 42, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WATCHOG, 5, false, false, false, "Lookout Pokémon", Type.NORMAL, null, 1.1, 27, Abilities.ILLUMINATE, Abilities.KEEN_EYE, Abilities.ANALYTIC, 420, 60, 85, 69, 60, 69, 77, 255, 70, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LILLIPUP, 5, false, false, false, "Puppy Pokémon", Type.NORMAL, null, 0.4, 4.1, Abilities.VITAL_SPIRIT, Abilities.PICKUP, Abilities.RUN_AWAY, 275, 45, 60, 45, 25, 45, 55, 255, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.HERDIER, 5, false, false, false, "Loyal Dog Pokémon", Type.NORMAL, null, 0.9, 14.7, Abilities.INTIMIDATE, Abilities.SAND_RUSH, Abilities.SCRAPPY, 370, 65, 80, 65, 35, 65, 60, 120, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.STOUTLAND, 5, false, false, false, "Big-Hearted Pokémon", Type.NORMAL, null, 1.2, 61, Abilities.INTIMIDATE, Abilities.SAND_RUSH, Abilities.SCRAPPY, 500, 85, 110, 90, 45, 90, 80, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.PURRLOIN, 5, false, false, false, "Devious Pokémon", Type.DARK, null, 0.4, 10.1, Abilities.LIMBER, Abilities.UNBURDEN, Abilities.PRANKSTER, 281, 41, 50, 37, 50, 37, 66, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LIEPARD, 5, false, false, false, "Cruel Pokémon", Type.DARK, null, 1.1, 37.5, Abilities.LIMBER, Abilities.UNBURDEN, Abilities.PRANKSTER, 446, 64, 88, 50, 88, 50, 106, 90, 50, 156, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PANSAGE, 5, false, false, false, "Grass Monkey Pokémon", Type.GRASS, null, 0.6, 10.5, Abilities.GLUTTONY, Abilities.NONE, Abilities.OVERGROW, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.SIMISAGE, 5, false, false, false, "Thorn Monkey Pokémon", Type.GRASS, null, 1.1, 30.5, Abilities.GLUTTONY, Abilities.NONE, Abilities.OVERGROW, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.PANSEAR, 5, false, false, false, "High Temp Pokémon", Type.FIRE, null, 0.6, 11, Abilities.GLUTTONY, Abilities.NONE, Abilities.BLAZE, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.SIMISEAR, 5, false, false, false, "Ember Pokémon", Type.FIRE, null, 1, 28, Abilities.GLUTTONY, Abilities.NONE, Abilities.BLAZE, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.PANPOUR, 5, false, false, false, "Spray Pokémon", Type.WATER, null, 0.6, 13.5, Abilities.GLUTTONY, Abilities.NONE, Abilities.TORRENT, 316, 50, 53, 48, 53, 48, 64, 190, 70, 63, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.SIMIPOUR, 5, false, false, false, "Geyser Pokémon", Type.WATER, null, 1, 29, Abilities.GLUTTONY, Abilities.NONE, Abilities.TORRENT, 498, 75, 98, 63, 98, 63, 101, 75, 70, 174, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.MUNNA, 5, false, false, false, "Dream Eater Pokémon", Type.PSYCHIC, null, 0.6, 23.3, Abilities.FOREWARN, Abilities.SYNCHRONIZE, Abilities.TELEPATHY, 292, 76, 25, 45, 67, 55, 24, 190, 50, 58, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.MUSHARNA, 5, false, false, false, "Drowsing Pokémon", Type.PSYCHIC, null, 1.1, 60.5, Abilities.FOREWARN, Abilities.SYNCHRONIZE, Abilities.TELEPATHY, 487, 116, 55, 85, 107, 95, 29, 75, 50, 170, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.PIDOVE, 5, false, false, false, "Tiny Pigeon Pokémon", Type.NORMAL, Type.FLYING, 0.3, 2.1, Abilities.BIG_PECKS, Abilities.SUPER_LUCK, Abilities.RIVALRY, 264, 50, 55, 50, 36, 30, 43, 255, 50, 53, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.TRANQUILL, 5, false, false, false, "Wild Pigeon Pokémon", Type.NORMAL, Type.FLYING, 0.6, 15, Abilities.BIG_PECKS, Abilities.SUPER_LUCK, Abilities.RIVALRY, 358, 62, 77, 62, 50, 42, 65, 120, 50, 125, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.UNFEZANT, 5, false, false, false, "Proud Pokémon", Type.NORMAL, Type.FLYING, 1.2, 29, Abilities.BIG_PECKS, Abilities.SUPER_LUCK, Abilities.RIVALRY, 488, 80, 115, 80, 65, 55, 93, 45, 50, 244, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.BLITZLE, 5, false, false, false, "Electrified Pokémon", Type.ELECTRIC, null, 0.8, 29.8, Abilities.LIGHTNING_ROD, Abilities.MOTOR_DRIVE, Abilities.SAP_SIPPER, 295, 45, 60, 32, 50, 32, 76, 190, 70, 59, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ZEBSTRIKA, 5, false, false, false, "Thunderbolt Pokémon", Type.ELECTRIC, null, 1.6, 79.5, Abilities.LIGHTNING_ROD, Abilities.MOTOR_DRIVE, Abilities.SAP_SIPPER, 497, 75, 100, 63, 80, 63, 116, 75, 70, 174, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ROGGENROLA, 5, false, false, false, "Mantle Pokémon", Type.ROCK, null, 0.4, 18, Abilities.STURDY, Abilities.WEAK_ARMOR, Abilities.SAND_FORCE, 280, 55, 75, 85, 25, 25, 15, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.BOLDORE, 5, false, false, false, "Ore Pokémon", Type.ROCK, null, 0.9, 102, Abilities.STURDY, Abilities.WEAK_ARMOR, Abilities.SAND_FORCE, 390, 70, 105, 105, 50, 40, 20, 120, 50, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GIGALITH, 5, false, false, false, "Compressed Pokémon", Type.ROCK, null, 1.7, 260, Abilities.STURDY, Abilities.SAND_STREAM, Abilities.SAND_FORCE, 515, 85, 135, 130, 60, 80, 25, 45, 50, 258, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.WOOBAT, 5, false, false, false, "Bat Pokémon", Type.PSYCHIC, Type.FLYING, 0.4, 2.1, Abilities.UNAWARE, Abilities.KLUTZ, Abilities.SIMPLE, 323, 65, 45, 43, 55, 43, 72, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SWOOBAT, 5, false, false, false, "Courting Pokémon", Type.PSYCHIC, Type.FLYING, 0.9, 10.5, Abilities.UNAWARE, Abilities.KLUTZ, Abilities.SIMPLE, 425, 67, 57, 55, 77, 55, 114, 45, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DRILBUR, 5, false, false, false, "Mole Pokémon", Type.GROUND, null, 0.3, 8.5, Abilities.SAND_RUSH, Abilities.SAND_FORCE, Abilities.MOLD_BREAKER, 328, 60, 85, 40, 30, 45, 68, 120, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.EXCADRILL, 5, false, false, false, "Subterrene Pokémon", Type.GROUND, Type.STEEL, 0.7, 40.4, Abilities.SAND_RUSH, Abilities.SAND_FORCE, Abilities.MOLD_BREAKER, 508, 110, 135, 60, 50, 65, 88, 60, 50, 178, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.AUDINO, 5, false, false, false, "Hearing Pokémon", Type.NORMAL, null, 1.1, 31, Abilities.HEALER, Abilities.REGENERATOR, Abilities.KLUTZ, 445, 103, 60, 86, 60, 86, 50, 255, 50, 390, GrowthRate.FAST, 50, false, true, new PokemonForm("Normal", "", Type.NORMAL, null, 1.1, 31, Abilities.HEALER, Abilities.REGENERATOR, Abilities.KLUTZ, 445, 103, 60, 86, 60, 86, 50, 255, 50, 390), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.NORMAL, Type.FAIRY, 1.5, 32, Abilities.HEALER, Abilities.HEALER, Abilities.HEALER, 545, 103, 60, 126, 80, 126, 50, 255, 50, 390), ), - new PokemonSpecies(Species.TIMBURR, "Timburr", 5, false, false, false, "Muscular Pokémon", Type.FIGHTING, null, 0.6, 12.5, Abilities.GUTS, Abilities.SHEER_FORCE, Abilities.IRON_FIST, 305, 75, 80, 55, 25, 35, 35, 180, 70, 61, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(Species.GURDURR, "Gurdurr", 5, false, false, false, "Muscular Pokémon", Type.FIGHTING, null, 1.2, 40, Abilities.GUTS, Abilities.SHEER_FORCE, Abilities.IRON_FIST, 405, 85, 105, 85, 40, 50, 40, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(Species.CONKELDURR, "Conkeldurr", 5, false, false, false, "Muscular Pokémon", Type.FIGHTING, null, 1.4, 87, Abilities.GUTS, Abilities.SHEER_FORCE, Abilities.IRON_FIST, 505, 105, 140, 95, 55, 65, 45, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false), - new PokemonSpecies(Species.TYMPOLE, "Tympole", 5, false, false, false, "Tadpole Pokémon", Type.WATER, null, 0.5, 4.5, Abilities.SWIFT_SWIM, Abilities.HYDRATION, Abilities.WATER_ABSORB, 294, 50, 50, 40, 50, 40, 64, 255, 50, 59, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.PALPITOAD, "Palpitoad", 5, false, false, false, "Vibration Pokémon", Type.WATER, Type.GROUND, 0.8, 17, Abilities.SWIFT_SWIM, Abilities.HYDRATION, Abilities.WATER_ABSORB, 384, 75, 65, 55, 65, 55, 69, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SEISMITOAD, "Seismitoad", 5, false, false, false, "Vibration Pokémon", Type.WATER, Type.GROUND, 1.5, 62, Abilities.SWIFT_SWIM, Abilities.POISON_TOUCH, Abilities.WATER_ABSORB, 509, 105, 95, 75, 85, 75, 74, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.THROH, "Throh", 5, false, false, false, "Judo Pokémon", Type.FIGHTING, null, 1.3, 55.5, Abilities.GUTS, Abilities.INNER_FOCUS, Abilities.MOLD_BREAKER, 465, 120, 100, 85, 30, 85, 45, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.SAWK, "Sawk", 5, false, false, false, "Karate Pokémon", Type.FIGHTING, null, 1.4, 51, Abilities.STURDY, Abilities.INNER_FOCUS, Abilities.MOLD_BREAKER, 465, 75, 125, 75, 30, 75, 85, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.SEWADDLE, "Sewaddle", 5, false, false, false, "Sewing Pokémon", Type.BUG, Type.GRASS, 0.3, 2.5, Abilities.SWARM, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 310, 45, 53, 70, 40, 60, 42, 255, 70, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SWADLOON, "Swadloon", 5, false, false, false, "Leaf-Wrapped Pokémon", Type.BUG, Type.GRASS, 0.5, 7.3, Abilities.LEAF_GUARD, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 380, 55, 63, 90, 50, 80, 42, 120, 70, 133, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.LEAVANNY, "Leavanny", 5, false, false, false, "Nurturing Pokémon", Type.BUG, Type.GRASS, 1.2, 20.5, Abilities.SWARM, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 500, 75, 103, 80, 70, 80, 92, 45, 70, 225, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.VENIPEDE, "Venipede", 5, false, false, false, "Centipede Pokémon", Type.BUG, Type.POISON, 0.4, 5.3, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 260, 30, 45, 59, 30, 39, 57, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.WHIRLIPEDE, "Whirlipede", 5, false, false, false, "Curlipede Pokémon", Type.BUG, Type.POISON, 1.2, 58.5, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 360, 40, 55, 99, 40, 79, 47, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SCOLIPEDE, "Scolipede", 5, false, false, false, "Megapede Pokémon", Type.BUG, Type.POISON, 2.5, 200.5, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 485, 60, 100, 89, 55, 69, 112, 45, 50, 243, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.COTTONEE, "Cottonee", 5, false, false, false, "Cotton Puff Pokémon", Type.GRASS, Type.FAIRY, 0.3, 0.6, Abilities.PRANKSTER, Abilities.INFILTRATOR, Abilities.CHLOROPHYLL, 280, 40, 27, 60, 37, 50, 66, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WHIMSICOTT, "Whimsicott", 5, false, false, false, "Windveiled Pokémon", Type.GRASS, Type.FAIRY, 0.7, 6.6, Abilities.PRANKSTER, Abilities.INFILTRATOR, Abilities.CHLOROPHYLL, 480, 60, 67, 85, 77, 75, 116, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PETILIL, "Petilil", 5, false, false, false, "Bulb Pokémon", Type.GRASS, null, 0.5, 6.6, Abilities.CHLOROPHYLL, Abilities.OWN_TEMPO, Abilities.LEAF_GUARD, 280, 45, 35, 50, 70, 50, 30, 190, 50, 56, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.LILLIGANT, "Lilligant", 5, false, false, false, "Flowering Pokémon", Type.GRASS, null, 1.1, 16.3, Abilities.CHLOROPHYLL, Abilities.OWN_TEMPO, Abilities.LEAF_GUARD, 480, 70, 60, 75, 110, 75, 90, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.BASCULIN, "Basculin", 5, false, false, false, "Hostile Pokémon", Type.WATER, null, 1, 18, Abilities.RECKLESS, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.TIMBURR, 5, false, false, false, "Muscular Pokémon", Type.FIGHTING, null, 0.6, 12.5, Abilities.GUTS, Abilities.SHEER_FORCE, Abilities.IRON_FIST, 305, 75, 80, 55, 25, 35, 35, 180, 70, 61, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(Species.GURDURR, 5, false, false, false, "Muscular Pokémon", Type.FIGHTING, null, 1.2, 40, Abilities.GUTS, Abilities.SHEER_FORCE, Abilities.IRON_FIST, 405, 85, 105, 85, 40, 50, 40, 90, 50, 142, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(Species.CONKELDURR, 5, false, false, false, "Muscular Pokémon", Type.FIGHTING, null, 1.4, 87, Abilities.GUTS, Abilities.SHEER_FORCE, Abilities.IRON_FIST, 505, 105, 140, 95, 55, 65, 45, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 75, false), + new PokemonSpecies(Species.TYMPOLE, 5, false, false, false, "Tadpole Pokémon", Type.WATER, null, 0.5, 4.5, Abilities.SWIFT_SWIM, Abilities.HYDRATION, Abilities.WATER_ABSORB, 294, 50, 50, 40, 50, 40, 64, 255, 50, 59, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.PALPITOAD, 5, false, false, false, "Vibration Pokémon", Type.WATER, Type.GROUND, 0.8, 17, Abilities.SWIFT_SWIM, Abilities.HYDRATION, Abilities.WATER_ABSORB, 384, 75, 65, 55, 65, 55, 69, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SEISMITOAD, 5, false, false, false, "Vibration Pokémon", Type.WATER, Type.GROUND, 1.5, 62, Abilities.SWIFT_SWIM, Abilities.POISON_TOUCH, Abilities.WATER_ABSORB, 509, 105, 95, 75, 85, 75, 74, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.THROH, 5, false, false, false, "Judo Pokémon", Type.FIGHTING, null, 1.3, 55.5, Abilities.GUTS, Abilities.INNER_FOCUS, Abilities.MOLD_BREAKER, 465, 120, 100, 85, 30, 85, 45, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.SAWK, 5, false, false, false, "Karate Pokémon", Type.FIGHTING, null, 1.4, 51, Abilities.STURDY, Abilities.INNER_FOCUS, Abilities.MOLD_BREAKER, 465, 75, 125, 75, 30, 75, 85, 45, 50, 163, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.SEWADDLE, 5, false, false, false, "Sewing Pokémon", Type.BUG, Type.GRASS, 0.3, 2.5, Abilities.SWARM, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 310, 45, 53, 70, 40, 60, 42, 255, 70, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SWADLOON, 5, false, false, false, "Leaf-Wrapped Pokémon", Type.BUG, Type.GRASS, 0.5, 7.3, Abilities.LEAF_GUARD, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 380, 55, 63, 90, 50, 80, 42, 120, 70, 133, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.LEAVANNY, 5, false, false, false, "Nurturing Pokémon", Type.BUG, Type.GRASS, 1.2, 20.5, Abilities.SWARM, Abilities.CHLOROPHYLL, Abilities.OVERCOAT, 500, 75, 103, 80, 70, 80, 92, 45, 70, 225, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.VENIPEDE, 5, false, false, false, "Centipede Pokémon", Type.BUG, Type.POISON, 0.4, 5.3, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 260, 30, 45, 59, 30, 39, 57, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.WHIRLIPEDE, 5, false, false, false, "Curlipede Pokémon", Type.BUG, Type.POISON, 1.2, 58.5, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 360, 40, 55, 99, 40, 79, 47, 120, 50, 126, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SCOLIPEDE, 5, false, false, false, "Megapede Pokémon", Type.BUG, Type.POISON, 2.5, 200.5, Abilities.POISON_POINT, Abilities.SWARM, Abilities.SPEED_BOOST, 485, 60, 100, 89, 55, 69, 112, 45, 50, 243, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.COTTONEE, 5, false, false, false, "Cotton Puff Pokémon", Type.GRASS, Type.FAIRY, 0.3, 0.6, Abilities.PRANKSTER, Abilities.INFILTRATOR, Abilities.CHLOROPHYLL, 280, 40, 27, 60, 37, 50, 66, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WHIMSICOTT, 5, false, false, false, "Windveiled Pokémon", Type.GRASS, Type.FAIRY, 0.7, 6.6, Abilities.PRANKSTER, Abilities.INFILTRATOR, Abilities.CHLOROPHYLL, 480, 60, 67, 85, 77, 75, 116, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PETILIL, 5, false, false, false, "Bulb Pokémon", Type.GRASS, null, 0.5, 6.6, Abilities.CHLOROPHYLL, Abilities.OWN_TEMPO, Abilities.LEAF_GUARD, 280, 45, 35, 50, 70, 50, 30, 190, 50, 56, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.LILLIGANT, 5, false, false, false, "Flowering Pokémon", Type.GRASS, null, 1.1, 16.3, Abilities.CHLOROPHYLL, Abilities.OWN_TEMPO, Abilities.LEAF_GUARD, 480, 70, 60, 75, 110, 75, 90, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.BASCULIN, 5, false, false, false, "Hostile Pokémon", Type.WATER, null, 1, 18, Abilities.RECKLESS, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Red-Striped Form", "red-striped", Type.WATER, null, 1, 18, Abilities.RECKLESS, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161), new PokemonForm("Blue-Striped Form", "blue-striped", Type.WATER, null, 1, 18, Abilities.ROCK_HEAD, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161), new PokemonForm("White-Striped Form", "white-striped", Type.WATER, null, 1, 18, Abilities.RATTLED, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 460, 70, 92, 65, 80, 55, 98, 25, 50, 161), ), - new PokemonSpecies(Species.SANDILE, "Sandile", 5, false, false, false, "Desert Croc Pokémon", Type.GROUND, Type.DARK, 0.7, 15.2, Abilities.INTIMIDATE, Abilities.MOXIE, Abilities.ANGER_POINT, 292, 50, 72, 35, 35, 35, 65, 180, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.KROKOROK, "Krokorok", 5, false, false, false, "Desert Croc Pokémon", Type.GROUND, Type.DARK, 1, 33.4, Abilities.INTIMIDATE, Abilities.MOXIE, Abilities.ANGER_POINT, 351, 60, 82, 45, 45, 45, 74, 90, 50, 123, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.KROOKODILE, "Krookodile", 5, false, false, false, "Intimidation Pokémon", Type.GROUND, Type.DARK, 1.5, 96.3, Abilities.INTIMIDATE, Abilities.MOXIE, Abilities.ANGER_POINT, 519, 95, 117, 80, 65, 70, 92, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.DARUMAKA, "Darumaka", 5, false, false, false, "Zen Charm Pokémon", Type.FIRE, null, 0.6, 37.5, Abilities.HUSTLE, Abilities.NONE, Abilities.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.DARMANITAN, "Darmanitan", 5, false, false, false, "Blazing Pokémon", Type.FIRE, null, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.SANDILE, 5, false, false, false, "Desert Croc Pokémon", Type.GROUND, Type.DARK, 0.7, 15.2, Abilities.INTIMIDATE, Abilities.MOXIE, Abilities.ANGER_POINT, 292, 50, 72, 35, 35, 35, 65, 180, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.KROKOROK, 5, false, false, false, "Desert Croc Pokémon", Type.GROUND, Type.DARK, 1, 33.4, Abilities.INTIMIDATE, Abilities.MOXIE, Abilities.ANGER_POINT, 351, 60, 82, 45, 45, 45, 74, 90, 50, 123, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.KROOKODILE, 5, false, false, false, "Intimidation Pokémon", Type.GROUND, Type.DARK, 1.5, 96.3, Abilities.INTIMIDATE, Abilities.MOXIE, Abilities.ANGER_POINT, 519, 95, 117, 80, 65, 70, 92, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.DARUMAKA, 5, false, false, false, "Zen Charm Pokémon", Type.FIRE, null, 0.6, 37.5, Abilities.HUSTLE, Abilities.NONE, Abilities.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.DARMANITAN, 5, false, false, false, "Blazing Pokémon", Type.FIRE, null, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Standard Mode", "", Type.FIRE, null, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168), new PokemonForm("Zen Mode", "zen", Type.FIRE, Type.PSYCHIC, 1.3, 92.9, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.ZEN_MODE, 540, 105, 30, 105, 140, 105, 55, 60, 50, 168), ), - new PokemonSpecies(Species.MARACTUS, "Maractus", 5, false, false, false, "Cactus Pokémon", Type.GRASS, null, 1, 28, Abilities.WATER_ABSORB, Abilities.CHLOROPHYLL, Abilities.STORM_DRAIN, 461, 75, 86, 67, 106, 67, 60, 255, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DWEBBLE, "Dwebble", 5, false, false, false, "Rock Inn Pokémon", Type.BUG, Type.ROCK, 0.3, 14.5, Abilities.STURDY, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 325, 50, 65, 85, 35, 35, 55, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CRUSTLE, "Crustle", 5, false, false, false, "Stone Home Pokémon", Type.BUG, Type.ROCK, 1.4, 200, Abilities.STURDY, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 485, 70, 105, 125, 65, 75, 45, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SCRAGGY, "Scraggy", 5, false, false, false, "Shedding Pokémon", Type.DARK, Type.FIGHTING, 0.6, 11.8, Abilities.SHED_SKIN, Abilities.MOXIE, Abilities.INTIMIDATE, 348, 50, 75, 70, 35, 70, 48, 180, 35, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SCRAFTY, "Scrafty", 5, false, false, false, "Hoodlum Pokémon", Type.DARK, Type.FIGHTING, 1.1, 30, Abilities.SHED_SKIN, Abilities.MOXIE, Abilities.INTIMIDATE, 488, 65, 90, 115, 45, 115, 58, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SIGILYPH, "Sigilyph", 5, false, false, false, "Avianoid Pokémon", Type.PSYCHIC, Type.FLYING, 1.4, 14, Abilities.WONDER_SKIN, Abilities.MAGIC_GUARD, Abilities.TINTED_LENS, 490, 72, 58, 80, 103, 80, 97, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.YAMASK, "Yamask", 5, false, false, false, "Spirit Pokémon", Type.GHOST, null, 0.5, 1.5, Abilities.MUMMY, Abilities.NONE, Abilities.NONE, 303, 38, 30, 85, 55, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.COFAGRIGUS, "Cofagrigus", 5, false, false, false, "Coffin Pokémon", Type.GHOST, null, 1.7, 76.5, Abilities.MUMMY, Abilities.NONE, Abilities.NONE, 483, 58, 50, 145, 95, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TIRTOUGA, "Tirtouga", 5, false, false, false, "Prototurtle Pokémon", Type.WATER, Type.ROCK, 0.7, 16.5, Abilities.SOLID_ROCK, Abilities.STURDY, Abilities.SWIFT_SWIM, 355, 54, 78, 103, 53, 45, 22, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.CARRACOSTA, "Carracosta", 5, false, false, false, "Prototurtle Pokémon", Type.WATER, Type.ROCK, 1.2, 81, Abilities.SOLID_ROCK, Abilities.STURDY, Abilities.SWIFT_SWIM, 495, 74, 108, 133, 83, 65, 32, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.ARCHEN, "Archen", 5, false, false, false, "First Bird Pokémon", Type.ROCK, Type.FLYING, 0.5, 9.5, Abilities.DEFEATIST, Abilities.NONE, Abilities.NONE, 401, 55, 112, 45, 74, 45, 70, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.ARCHEOPS, "Archeops", 5, false, false, false, "First Bird Pokémon", Type.ROCK, Type.FLYING, 1.4, 32, Abilities.DEFEATIST, Abilities.NONE, Abilities.NONE, 567, 75, 140, 65, 112, 65, 110, 45, 50, 177, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.TRUBBISH, "Trubbish", 5, false, false, false, "Trash Bag Pokémon", Type.POISON, null, 0.6, 31, Abilities.STENCH, Abilities.STICKY_HOLD, Abilities.AFTERMATH, 329, 50, 50, 62, 40, 62, 65, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GARBODOR, "Garbodor", 5, false, false, false, "Trash Heap Pokémon", Type.POISON, null, 1.9, 107.3, Abilities.STENCH, Abilities.WEAK_ARMOR, Abilities.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.MARACTUS, 5, false, false, false, "Cactus Pokémon", Type.GRASS, null, 1, 28, Abilities.WATER_ABSORB, Abilities.CHLOROPHYLL, Abilities.STORM_DRAIN, 461, 75, 86, 67, 106, 67, 60, 255, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DWEBBLE, 5, false, false, false, "Rock Inn Pokémon", Type.BUG, Type.ROCK, 0.3, 14.5, Abilities.STURDY, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 325, 50, 65, 85, 35, 35, 55, 190, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CRUSTLE, 5, false, false, false, "Stone Home Pokémon", Type.BUG, Type.ROCK, 1.4, 200, Abilities.STURDY, Abilities.SHELL_ARMOR, Abilities.WEAK_ARMOR, 485, 70, 105, 125, 65, 75, 45, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SCRAGGY, 5, false, false, false, "Shedding Pokémon", Type.DARK, Type.FIGHTING, 0.6, 11.8, Abilities.SHED_SKIN, Abilities.MOXIE, Abilities.INTIMIDATE, 348, 50, 75, 70, 35, 70, 48, 180, 35, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SCRAFTY, 5, false, false, false, "Hoodlum Pokémon", Type.DARK, Type.FIGHTING, 1.1, 30, Abilities.SHED_SKIN, Abilities.MOXIE, Abilities.INTIMIDATE, 488, 65, 90, 115, 45, 115, 58, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SIGILYPH, 5, false, false, false, "Avianoid Pokémon", Type.PSYCHIC, Type.FLYING, 1.4, 14, Abilities.WONDER_SKIN, Abilities.MAGIC_GUARD, Abilities.TINTED_LENS, 490, 72, 58, 80, 103, 80, 97, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.YAMASK, 5, false, false, false, "Spirit Pokémon", Type.GHOST, null, 0.5, 1.5, Abilities.MUMMY, Abilities.NONE, Abilities.NONE, 303, 38, 30, 85, 55, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.COFAGRIGUS, 5, false, false, false, "Coffin Pokémon", Type.GHOST, null, 1.7, 76.5, Abilities.MUMMY, Abilities.NONE, Abilities.NONE, 483, 58, 50, 145, 95, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TIRTOUGA, 5, false, false, false, "Prototurtle Pokémon", Type.WATER, Type.ROCK, 0.7, 16.5, Abilities.SOLID_ROCK, Abilities.STURDY, Abilities.SWIFT_SWIM, 355, 54, 78, 103, 53, 45, 22, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.CARRACOSTA, 5, false, false, false, "Prototurtle Pokémon", Type.WATER, Type.ROCK, 1.2, 81, Abilities.SOLID_ROCK, Abilities.STURDY, Abilities.SWIFT_SWIM, 495, 74, 108, 133, 83, 65, 32, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.ARCHEN, 5, false, false, false, "First Bird Pokémon", Type.ROCK, Type.FLYING, 0.5, 9.5, Abilities.DEFEATIST, Abilities.NONE, Abilities.NONE, 401, 55, 112, 45, 74, 45, 70, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.ARCHEOPS, 5, false, false, false, "First Bird Pokémon", Type.ROCK, Type.FLYING, 1.4, 32, Abilities.DEFEATIST, Abilities.NONE, Abilities.NONE, 567, 75, 140, 65, 112, 65, 110, 45, 50, 177, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.TRUBBISH, 5, false, false, false, "Trash Bag Pokémon", Type.POISON, null, 0.6, 31, Abilities.STENCH, Abilities.STICKY_HOLD, Abilities.AFTERMATH, 329, 50, 50, 62, 40, 62, 65, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GARBODOR, 5, false, false, false, "Trash Heap Pokémon", Type.POISON, null, 1.9, 107.3, Abilities.STENCH, Abilities.WEAK_ARMOR, Abilities.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.POISON, null, 1.9, 107.3, Abilities.STENCH, Abilities.WEAK_ARMOR, Abilities.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.POISON, null, 21, 107.3, Abilities.STENCH, Abilities.WEAK_ARMOR, Abilities.AFTERMATH, 574, 100, 125, 102, 80, 102, 65, 60, 50, 166), ), - new PokemonSpecies(Species.ZORUA, "Zorua", 5, false, false, false, "Tricky Fox Pokémon", Type.DARK, null, 0.7, 12.5, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 330, 40, 65, 40, 80, 40, 65, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.ZOROARK, "Zoroark", 5, false, false, false, "Illusion Fox Pokémon", Type.DARK, null, 1.6, 81.1, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 510, 60, 105, 60, 120, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.MINCCINO, "Minccino", 5, false, false, false, "Chinchilla Pokémon", Type.NORMAL, null, 0.4, 5.8, Abilities.CUTE_CHARM, Abilities.TECHNICIAN, Abilities.SKILL_LINK, 300, 55, 50, 40, 40, 40, 75, 255, 50, 60, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.CINCCINO, "Cinccino", 5, false, false, false, "Scarf Pokémon", Type.NORMAL, null, 0.5, 7.5, Abilities.CUTE_CHARM, Abilities.TECHNICIAN, Abilities.SKILL_LINK, 470, 75, 95, 60, 65, 60, 115, 60, 50, 165, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.GOTHITA, "Gothita", 5, false, false, false, "Fixation Pokémon", Type.PSYCHIC, null, 0.4, 5.8, Abilities.FRISK, Abilities.COMPETITIVE, Abilities.SHADOW_TAG, 290, 45, 30, 50, 55, 65, 45, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 25, false), - new PokemonSpecies(Species.GOTHORITA, "Gothorita", 5, false, false, false, "Manipulate Pokémon", Type.PSYCHIC, null, 0.7, 18, Abilities.FRISK, Abilities.COMPETITIVE, Abilities.SHADOW_TAG, 390, 60, 45, 70, 75, 85, 55, 100, 50, 137, GrowthRate.MEDIUM_SLOW, 25, false), - new PokemonSpecies(Species.GOTHITELLE, "Gothitelle", 5, false, false, false, "Astral Body Pokémon", Type.PSYCHIC, null, 1.5, 44, Abilities.FRISK, Abilities.COMPETITIVE, Abilities.SHADOW_TAG, 490, 70, 55, 95, 95, 110, 65, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 25, false), - new PokemonSpecies(Species.SOLOSIS, "Solosis", 5, false, false, false, "Cell Pokémon", Type.PSYCHIC, null, 0.3, 1, Abilities.OVERCOAT, Abilities.MAGIC_GUARD, Abilities.REGENERATOR, 290, 45, 30, 40, 105, 50, 20, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.DUOSION, "Duosion", 5, false, false, false, "Mitosis Pokémon", Type.PSYCHIC, null, 0.6, 8, Abilities.OVERCOAT, Abilities.MAGIC_GUARD, Abilities.REGENERATOR, 370, 65, 40, 50, 125, 60, 30, 100, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.REUNICLUS, "Reuniclus", 5, false, false, false, "Multiplying Pokémon", Type.PSYCHIC, null, 1, 20.1, Abilities.OVERCOAT, Abilities.MAGIC_GUARD, Abilities.REGENERATOR, 490, 110, 65, 75, 125, 85, 30, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.DUCKLETT, "Ducklett", 5, false, false, false, "Water Bird Pokémon", Type.WATER, Type.FLYING, 0.5, 5.5, Abilities.KEEN_EYE, Abilities.BIG_PECKS, Abilities.HYDRATION, 305, 62, 44, 50, 44, 50, 55, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SWANNA, "Swanna", 5, false, false, false, "White Bird Pokémon", Type.WATER, Type.FLYING, 1.3, 24.2, Abilities.KEEN_EYE, Abilities.BIG_PECKS, Abilities.HYDRATION, 473, 75, 87, 63, 87, 63, 98, 45, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.VANILLITE, "Vanillite", 5, false, false, false, "Fresh Snow Pokémon", Type.ICE, null, 0.4, 5.7, Abilities.ICE_BODY, Abilities.SNOW_CLOAK, Abilities.WEAK_ARMOR, 305, 36, 50, 50, 65, 60, 44, 255, 50, 61, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.VANILLISH, "Vanillish", 5, false, false, false, "Icy Snow Pokémon", Type.ICE, null, 1.1, 41, Abilities.ICE_BODY, Abilities.SNOW_CLOAK, Abilities.WEAK_ARMOR, 395, 51, 65, 65, 80, 75, 59, 120, 50, 138, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.VANILLUXE, "Vanilluxe", 5, false, false, false, "Snowstorm Pokémon", Type.ICE, null, 1.3, 57.5, Abilities.ICE_BODY, Abilities.SNOW_WARNING, Abilities.WEAK_ARMOR, 535, 71, 95, 85, 110, 95, 79, 45, 50, 268, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.DEERLING, "Deerling", 5, false, false, false, "Season Pokémon", Type.NORMAL, Type.GRASS, 0.6, 19.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.ZORUA, 5, false, false, false, "Tricky Fox Pokémon", Type.DARK, null, 0.7, 12.5, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 330, 40, 65, 40, 80, 40, 65, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.ZOROARK, 5, false, false, false, "Illusion Fox Pokémon", Type.DARK, null, 1.6, 81.1, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 510, 60, 105, 60, 120, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.MINCCINO, 5, false, false, false, "Chinchilla Pokémon", Type.NORMAL, null, 0.4, 5.8, Abilities.CUTE_CHARM, Abilities.TECHNICIAN, Abilities.SKILL_LINK, 300, 55, 50, 40, 40, 40, 75, 255, 50, 60, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.CINCCINO, 5, false, false, false, "Scarf Pokémon", Type.NORMAL, null, 0.5, 7.5, Abilities.CUTE_CHARM, Abilities.TECHNICIAN, Abilities.SKILL_LINK, 470, 75, 95, 60, 65, 60, 115, 60, 50, 165, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.GOTHITA, 5, false, false, false, "Fixation Pokémon", Type.PSYCHIC, null, 0.4, 5.8, Abilities.FRISK, Abilities.COMPETITIVE, Abilities.SHADOW_TAG, 290, 45, 30, 50, 55, 65, 45, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 25, false), + new PokemonSpecies(Species.GOTHORITA, 5, false, false, false, "Manipulate Pokémon", Type.PSYCHIC, null, 0.7, 18, Abilities.FRISK, Abilities.COMPETITIVE, Abilities.SHADOW_TAG, 390, 60, 45, 70, 75, 85, 55, 100, 50, 137, GrowthRate.MEDIUM_SLOW, 25, false), + new PokemonSpecies(Species.GOTHITELLE, 5, false, false, false, "Astral Body Pokémon", Type.PSYCHIC, null, 1.5, 44, Abilities.FRISK, Abilities.COMPETITIVE, Abilities.SHADOW_TAG, 490, 70, 55, 95, 95, 110, 65, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 25, false), + new PokemonSpecies(Species.SOLOSIS, 5, false, false, false, "Cell Pokémon", Type.PSYCHIC, null, 0.3, 1, Abilities.OVERCOAT, Abilities.MAGIC_GUARD, Abilities.REGENERATOR, 290, 45, 30, 40, 105, 50, 20, 200, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.DUOSION, 5, false, false, false, "Mitosis Pokémon", Type.PSYCHIC, null, 0.6, 8, Abilities.OVERCOAT, Abilities.MAGIC_GUARD, Abilities.REGENERATOR, 370, 65, 40, 50, 125, 60, 30, 100, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.REUNICLUS, 5, false, false, false, "Multiplying Pokémon", Type.PSYCHIC, null, 1, 20.1, Abilities.OVERCOAT, Abilities.MAGIC_GUARD, Abilities.REGENERATOR, 490, 110, 65, 75, 125, 85, 30, 50, 50, 245, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.DUCKLETT, 5, false, false, false, "Water Bird Pokémon", Type.WATER, Type.FLYING, 0.5, 5.5, Abilities.KEEN_EYE, Abilities.BIG_PECKS, Abilities.HYDRATION, 305, 62, 44, 50, 44, 50, 55, 190, 70, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SWANNA, 5, false, false, false, "White Bird Pokémon", Type.WATER, Type.FLYING, 1.3, 24.2, Abilities.KEEN_EYE, Abilities.BIG_PECKS, Abilities.HYDRATION, 473, 75, 87, 63, 87, 63, 98, 45, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.VANILLITE, 5, false, false, false, "Fresh Snow Pokémon", Type.ICE, null, 0.4, 5.7, Abilities.ICE_BODY, Abilities.SNOW_CLOAK, Abilities.WEAK_ARMOR, 305, 36, 50, 50, 65, 60, 44, 255, 50, 61, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.VANILLISH, 5, false, false, false, "Icy Snow Pokémon", Type.ICE, null, 1.1, 41, Abilities.ICE_BODY, Abilities.SNOW_CLOAK, Abilities.WEAK_ARMOR, 395, 51, 65, 65, 80, 75, 59, 120, 50, 138, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.VANILLUXE, 5, false, false, false, "Snowstorm Pokémon", Type.ICE, null, 1.3, 57.5, Abilities.ICE_BODY, Abilities.SNOW_WARNING, Abilities.WEAK_ARMOR, 535, 71, 95, 85, 110, 95, 79, 45, 50, 268, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.DEERLING, 5, false, false, false, "Season Pokémon", Type.NORMAL, Type.GRASS, 0.6, 19.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Spring Form", "spring", Type.NORMAL, Type.GRASS, 0.6, 19.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67), new PokemonForm("Summer Form", "summer", Type.NORMAL, Type.GRASS, 0.6, 19.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67), new PokemonForm("Autumn Form", "autumn", Type.NORMAL, Type.GRASS, 0.6, 19.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67), new PokemonForm("Winter Form", "winter", Type.NORMAL, Type.GRASS, 0.6, 19.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 335, 60, 60, 50, 40, 50, 75, 190, 70, 67), ), - new PokemonSpecies(Species.SAWSBUCK, "Sawsbuck", 5, false, false, false, "Season Pokémon", Type.NORMAL, Type.GRASS, 1.9, 92.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.SAWSBUCK, 5, false, false, false, "Season Pokémon", Type.NORMAL, Type.GRASS, 1.9, 92.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Spring Form", "spring", Type.NORMAL, Type.GRASS, 1.9, 92.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166), new PokemonForm("Summer Form", "summer", Type.NORMAL, Type.GRASS, 1.9, 92.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166), new PokemonForm("Autumn Form", "autumn", Type.NORMAL, Type.GRASS, 1.9, 92.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166), new PokemonForm("Winter Form", "winter", Type.NORMAL, Type.GRASS, 1.9, 92.5, Abilities.CHLOROPHYLL, Abilities.SAP_SIPPER, Abilities.SERENE_GRACE, 475, 80, 100, 70, 60, 70, 95, 75, 70, 166), ), - new PokemonSpecies(Species.EMOLGA, "Emolga", 5, false, false, false, "Sky Squirrel Pokémon", Type.ELECTRIC, Type.FLYING, 0.4, 5, Abilities.STATIC, Abilities.NONE, Abilities.MOTOR_DRIVE, 428, 55, 75, 60, 75, 60, 103, 200, 50, 150, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.KARRABLAST, "Karrablast", 5, false, false, false, "Clamping Pokémon", Type.BUG, null, 0.5, 5.9, Abilities.SWARM, Abilities.SHED_SKIN, Abilities.NO_GUARD, 315, 50, 75, 45, 40, 45, 60, 200, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ESCAVALIER, "Escavalier", 5, false, false, false, "Cavalry Pokémon", Type.BUG, Type.STEEL, 1, 33, Abilities.SWARM, Abilities.SHELL_ARMOR, Abilities.OVERCOAT, 495, 70, 135, 105, 60, 105, 20, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FOONGUS, "Foongus", 5, false, false, false, "Mushroom Pokémon", Type.GRASS, Type.POISON, 0.2, 1, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.REGENERATOR, 294, 69, 55, 45, 55, 55, 15, 190, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.AMOONGUSS, "Amoonguss", 5, false, false, false, "Mushroom Pokémon", Type.GRASS, Type.POISON, 0.6, 10.5, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.REGENERATOR, 464, 114, 85, 70, 85, 80, 30, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FRILLISH, "Frillish", 5, false, false, false, "Floating Pokémon", Type.WATER, Type.GHOST, 1.2, 33, Abilities.WATER_ABSORB, Abilities.CURSED_BODY, Abilities.DAMP, 335, 55, 40, 50, 65, 85, 40, 190, 50, 67, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.JELLICENT, "Jellicent", 5, false, false, false, "Floating Pokémon", Type.WATER, Type.GHOST, 2.2, 135, Abilities.WATER_ABSORB, Abilities.CURSED_BODY, Abilities.DAMP, 480, 100, 60, 70, 85, 105, 60, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), - new PokemonSpecies(Species.ALOMOMOLA, "Alomomola", 5, false, false, false, "Caring Pokémon", Type.WATER, null, 1.2, 31.6, Abilities.HEALER, Abilities.HYDRATION, Abilities.REGENERATOR, 470, 165, 75, 80, 40, 45, 65, 75, 70, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.JOLTIK, "Joltik", 5, false, false, false, "Attaching Pokémon", Type.BUG, Type.ELECTRIC, 0.1, 0.6, Abilities.COMPOUND_EYES, Abilities.UNNERVE, Abilities.SWARM, 319, 50, 47, 50, 57, 50, 65, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALVANTULA, "Galvantula", 5, false, false, false, "EleSpider Pokémon", Type.BUG, Type.ELECTRIC, 0.8, 14.3, Abilities.COMPOUND_EYES, Abilities.UNNERVE, Abilities.SWARM, 472, 70, 77, 60, 97, 60, 108, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FERROSEED, "Ferroseed", 5, false, false, false, "Thorn Seed Pokémon", Type.GRASS, Type.STEEL, 0.6, 18.8, Abilities.IRON_BARBS, Abilities.NONE, Abilities.NONE, 305, 44, 50, 91, 24, 86, 10, 255, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FERROTHORN, "Ferrothorn", 5, false, false, false, "Thorn Pod Pokémon", Type.GRASS, Type.STEEL, 1, 110, Abilities.IRON_BARBS, Abilities.NONE, Abilities.ANTICIPATION, 489, 74, 94, 131, 54, 116, 20, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.KLINK, "Klink", 5, false, false, false, "Gear Pokémon", Type.STEEL, null, 0.3, 21, Abilities.PLUS, Abilities.MINUS, Abilities.CLEAR_BODY, 300, 40, 55, 70, 45, 60, 30, 130, 50, 60, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(Species.KLANG, "Klang", 5, false, false, false, "Gear Pokémon", Type.STEEL, null, 0.6, 51, Abilities.PLUS, Abilities.MINUS, Abilities.CLEAR_BODY, 440, 60, 80, 95, 70, 85, 50, 60, 50, 154, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(Species.KLINKLANG, "Klinklang", 5, false, false, false, "Gear Pokémon", Type.STEEL, null, 0.6, 81, Abilities.PLUS, Abilities.MINUS, Abilities.CLEAR_BODY, 520, 60, 100, 115, 70, 85, 90, 30, 50, 260, GrowthRate.MEDIUM_SLOW, null, false), - new PokemonSpecies(Species.TYNAMO, "Tynamo", 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 0.2, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 275, 35, 55, 40, 45, 40, 60, 190, 70, 55, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.EELEKTRIK, "Eelektrik", 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 1.2, 22, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 405, 65, 85, 70, 75, 70, 40, 60, 70, 142, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.EELEKTROSS, "Eelektross", 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 2.1, 80.5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 515, 85, 115, 80, 105, 80, 50, 30, 70, 232, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.ELGYEM, "Elgyem", 5, false, false, false, "Cerebral Pokémon", Type.PSYCHIC, null, 0.5, 9, Abilities.TELEPATHY, Abilities.SYNCHRONIZE, Abilities.ANALYTIC, 335, 55, 55, 55, 85, 55, 30, 255, 50, 67, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BEHEEYEM, "Beheeyem", 5, false, false, false, "Cerebral Pokémon", Type.PSYCHIC, null, 1, 34.5, Abilities.TELEPATHY, Abilities.SYNCHRONIZE, Abilities.ANALYTIC, 485, 75, 75, 75, 125, 95, 40, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LITWICK, "Litwick", 5, false, false, false, "Candle Pokémon", Type.GHOST, Type.FIRE, 0.3, 3.1, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, Abilities.INFILTRATOR, 275, 50, 30, 55, 65, 55, 20, 190, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.LAMPENT, "Lampent", 5, false, false, false, "Lamp Pokémon", Type.GHOST, Type.FIRE, 0.6, 13, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, Abilities.INFILTRATOR, 370, 60, 40, 60, 95, 60, 55, 90, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CHANDELURE, "Chandelure", 5, false, false, false, "Luring Pokémon", Type.GHOST, Type.FIRE, 1, 34.3, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, Abilities.INFILTRATOR, 520, 60, 55, 90, 145, 90, 80, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.AXEW, "Axew", 5, false, false, false, "Tusk Pokémon", Type.DRAGON, null, 0.6, 18, Abilities.RIVALRY, Abilities.MOLD_BREAKER, Abilities.UNNERVE, 320, 46, 87, 60, 30, 40, 57, 75, 35, 64, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.FRAXURE, "Fraxure", 5, false, false, false, "Axe Jaw Pokémon", Type.DRAGON, null, 1, 36, Abilities.RIVALRY, Abilities.MOLD_BREAKER, Abilities.UNNERVE, 410, 66, 117, 70, 40, 50, 67, 60, 35, 144, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HAXORUS, "Haxorus", 5, false, false, false, "Axe Jaw Pokémon", Type.DRAGON, null, 1.8, 105.5, Abilities.RIVALRY, Abilities.MOLD_BREAKER, Abilities.UNNERVE, 540, 76, 147, 90, 60, 70, 97, 45, 35, 270, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.CUBCHOO, "Cubchoo", 5, false, false, false, "Chill Pokémon", Type.ICE, null, 0.5, 8.5, Abilities.SNOW_CLOAK, Abilities.SLUSH_RUSH, Abilities.RATTLED, 305, 55, 70, 40, 60, 40, 40, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BEARTIC, "Beartic", 5, false, false, false, "Freezing Pokémon", Type.ICE, null, 2.6, 260, Abilities.SNOW_CLOAK, Abilities.SLUSH_RUSH, Abilities.SWIFT_SWIM, 505, 95, 130, 80, 70, 80, 50, 60, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CRYOGONAL, "Cryogonal", 5, false, false, false, "Crystallizing Pokémon", Type.ICE, null, 1.1, 148, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 515, 80, 50, 50, 95, 135, 105, 25, 50, 180, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.SHELMET, "Shelmet", 5, false, false, false, "Snail Pokémon", Type.BUG, null, 0.4, 7.7, Abilities.HYDRATION, Abilities.SHELL_ARMOR, Abilities.OVERCOAT, 305, 50, 40, 85, 40, 65, 25, 200, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ACCELGOR, "Accelgor", 5, false, false, false, "Shell Out Pokémon", Type.BUG, null, 0.8, 25.3, Abilities.HYDRATION, Abilities.STICKY_HOLD, Abilities.UNBURDEN, 495, 80, 70, 40, 100, 60, 145, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.STUNFISK, "Stunfisk", 5, false, false, false, "Trap Pokémon", Type.GROUND, Type.ELECTRIC, 0.7, 11, Abilities.STATIC, Abilities.LIMBER, Abilities.SAND_VEIL, 471, 109, 66, 84, 81, 99, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MIENFOO, "Mienfoo", 5, false, false, false, "Martial Arts Pokémon", Type.FIGHTING, null, 0.9, 20, Abilities.INNER_FOCUS, Abilities.REGENERATOR, Abilities.RECKLESS, 350, 45, 85, 50, 55, 50, 65, 180, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.MIENSHAO, "Mienshao", 5, false, false, false, "Martial Arts Pokémon", Type.FIGHTING, null, 1.4, 35.5, Abilities.INNER_FOCUS, Abilities.REGENERATOR, Abilities.RECKLESS, 510, 65, 125, 60, 95, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.DRUDDIGON, "Druddigon", 5, false, false, false, "Cave Pokémon", Type.DRAGON, null, 1.6, 139, Abilities.ROUGH_SKIN, Abilities.SHEER_FORCE, Abilities.MOLD_BREAKER, 485, 77, 120, 90, 60, 90, 48, 45, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GOLETT, "Golett", 5, false, false, false, "Automaton Pokémon", Type.GROUND, Type.GHOST, 1, 92, Abilities.IRON_FIST, Abilities.KLUTZ, Abilities.NO_GUARD, 303, 59, 74, 50, 35, 50, 35, 190, 50, 61, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.GOLURK, "Golurk", 5, false, false, false, "Automaton Pokémon", Type.GROUND, Type.GHOST, 2.8, 330, Abilities.IRON_FIST, Abilities.KLUTZ, Abilities.NO_GUARD, 483, 89, 124, 80, 55, 80, 55, 90, 50, 169, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.PAWNIARD, "Pawniard", 5, false, false, false, "Sharp Blade Pokémon", Type.DARK, Type.STEEL, 0.5, 10.2, Abilities.DEFIANT, Abilities.INNER_FOCUS, Abilities.PRESSURE, 340, 45, 85, 70, 40, 40, 60, 120, 35, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BISHARP, "Bisharp", 5, false, false, false, "Sword Blade Pokémon", Type.DARK, Type.STEEL, 1.6, 70, Abilities.DEFIANT, Abilities.INNER_FOCUS, Abilities.PRESSURE, 490, 65, 125, 100, 60, 70, 70, 45, 35, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BOUFFALANT, "Bouffalant", 5, false, false, false, "Bash Buffalo Pokémon", Type.NORMAL, null, 1.6, 94.6, Abilities.RECKLESS, Abilities.SAP_SIPPER, Abilities.SOUNDPROOF, 490, 95, 110, 95, 40, 95, 55, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RUFFLET, "Rufflet", 5, false, false, false, "Eaglet Pokémon", Type.NORMAL, Type.FLYING, 0.5, 10.5, Abilities.KEEN_EYE, Abilities.SHEER_FORCE, Abilities.HUSTLE, 350, 70, 83, 50, 37, 50, 60, 190, 50, 70, GrowthRate.SLOW, 100, false), - new PokemonSpecies(Species.BRAVIARY, "Braviary", 5, false, false, false, "Valiant Pokémon", Type.NORMAL, Type.FLYING, 1.5, 41, Abilities.KEEN_EYE, Abilities.SHEER_FORCE, Abilities.DEFIANT, 510, 100, 123, 75, 57, 75, 80, 60, 50, 179, GrowthRate.SLOW, 100, false), - new PokemonSpecies(Species.VULLABY, "Vullaby", 5, false, false, false, "Diapered Pokémon", Type.DARK, Type.FLYING, 0.5, 9, Abilities.BIG_PECKS, Abilities.OVERCOAT, Abilities.WEAK_ARMOR, 370, 70, 55, 75, 45, 65, 60, 190, 35, 74, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.MANDIBUZZ, "Mandibuzz", 5, false, false, false, "Bone Vulture Pokémon", Type.DARK, Type.FLYING, 1.2, 39.5, Abilities.BIG_PECKS, Abilities.OVERCOAT, Abilities.WEAK_ARMOR, 510, 110, 65, 105, 55, 95, 80, 60, 35, 179, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.HEATMOR, "Heatmor", 5, false, false, false, "Anteater Pokémon", Type.FIRE, null, 1.4, 58, Abilities.GLUTTONY, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, 484, 85, 97, 66, 105, 66, 65, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DURANT, "Durant", 5, false, false, false, "Iron Ant Pokémon", Type.BUG, Type.STEEL, 0.3, 33, Abilities.SWARM, Abilities.HUSTLE, Abilities.TRUANT, 484, 58, 109, 112, 48, 48, 109, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DEINO, "Deino", 5, false, false, false, "Irate Pokémon", Type.DARK, Type.DRAGON, 0.8, 17.3, Abilities.HUSTLE, Abilities.NONE, Abilities.NONE, 300, 52, 65, 50, 45, 50, 38, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.ZWEILOUS, "Zweilous", 5, false, false, false, "Hostile Pokémon", Type.DARK, Type.DRAGON, 1.4, 50, Abilities.HUSTLE, Abilities.NONE, Abilities.NONE, 420, 72, 85, 70, 65, 70, 58, 45, 35, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HYDREIGON, "Hydreigon", 5, false, false, false, "Brutal Pokémon", Type.DARK, Type.DRAGON, 1.8, 160, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 92, 105, 90, 125, 90, 98, 45, 35, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.LARVESTA, "Larvesta", 5, false, false, false, "Torch Pokémon", Type.BUG, Type.FIRE, 1.1, 28.8, Abilities.FLAME_BODY, Abilities.NONE, Abilities.SWARM, 360, 55, 85, 55, 50, 55, 60, 45, 50, 72, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.VOLCARONA, "Volcarona", 5, false, false, false, "Sun Pokémon", Type.BUG, Type.FIRE, 1.6, 46, Abilities.FLAME_BODY, Abilities.NONE, Abilities.SWARM, 550, 85, 60, 65, 135, 105, 100, 15, 50, 275, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.COBALION, "Cobalion", 5, true, false, false, "Iron Will Pokémon", Type.STEEL, Type.FIGHTING, 2.1, 250, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 90, 129, 90, 72, 108, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.TERRAKION, "Terrakion", 5, true, false, false, "Cavern Pokémon", Type.ROCK, Type.FIGHTING, 1.9, 260, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 129, 90, 72, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.VIRIZION, "Virizion", 5, true, false, false, "Grassland Pokémon", Type.GRASS, Type.FIGHTING, 2, 200, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 90, 72, 90, 129, 108, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.TORNADUS, "Tornadus", 5, true, false, false, "Cyclone Pokémon", Type.FLYING, null, 1.5, 63, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, + new PokemonSpecies(Species.EMOLGA, 5, false, false, false, "Sky Squirrel Pokémon", Type.ELECTRIC, Type.FLYING, 0.4, 5, Abilities.STATIC, Abilities.NONE, Abilities.MOTOR_DRIVE, 428, 55, 75, 60, 75, 60, 103, 200, 50, 150, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.KARRABLAST, 5, false, false, false, "Clamping Pokémon", Type.BUG, null, 0.5, 5.9, Abilities.SWARM, Abilities.SHED_SKIN, Abilities.NO_GUARD, 315, 50, 75, 45, 40, 45, 60, 200, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ESCAVALIER, 5, false, false, false, "Cavalry Pokémon", Type.BUG, Type.STEEL, 1, 33, Abilities.SWARM, Abilities.SHELL_ARMOR, Abilities.OVERCOAT, 495, 70, 135, 105, 60, 105, 20, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FOONGUS, 5, false, false, false, "Mushroom Pokémon", Type.GRASS, Type.POISON, 0.2, 1, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.REGENERATOR, 294, 69, 55, 45, 55, 55, 15, 190, 50, 59, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.AMOONGUSS, 5, false, false, false, "Mushroom Pokémon", Type.GRASS, Type.POISON, 0.6, 10.5, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.REGENERATOR, 464, 114, 85, 70, 85, 80, 30, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FRILLISH, 5, false, false, false, "Floating Pokémon", Type.WATER, Type.GHOST, 1.2, 33, Abilities.WATER_ABSORB, Abilities.CURSED_BODY, Abilities.DAMP, 335, 55, 40, 50, 65, 85, 40, 190, 50, 67, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.JELLICENT, 5, false, false, false, "Floating Pokémon", Type.WATER, Type.GHOST, 2.2, 135, Abilities.WATER_ABSORB, Abilities.CURSED_BODY, Abilities.DAMP, 480, 100, 60, 70, 85, 105, 60, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, true), + new PokemonSpecies(Species.ALOMOMOLA, 5, false, false, false, "Caring Pokémon", Type.WATER, null, 1.2, 31.6, Abilities.HEALER, Abilities.HYDRATION, Abilities.REGENERATOR, 470, 165, 75, 80, 40, 45, 65, 75, 70, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.JOLTIK, 5, false, false, false, "Attaching Pokémon", Type.BUG, Type.ELECTRIC, 0.1, 0.6, Abilities.COMPOUND_EYES, Abilities.UNNERVE, Abilities.SWARM, 319, 50, 47, 50, 57, 50, 65, 190, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALVANTULA, 5, false, false, false, "EleSpider Pokémon", Type.BUG, Type.ELECTRIC, 0.8, 14.3, Abilities.COMPOUND_EYES, Abilities.UNNERVE, Abilities.SWARM, 472, 70, 77, 60, 97, 60, 108, 75, 50, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FERROSEED, 5, false, false, false, "Thorn Seed Pokémon", Type.GRASS, Type.STEEL, 0.6, 18.8, Abilities.IRON_BARBS, Abilities.NONE, Abilities.IRON_BARBS, 305, 44, 50, 91, 24, 86, 10, 255, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FERROTHORN, 5, false, false, false, "Thorn Pod Pokémon", Type.GRASS, Type.STEEL, 1, 110, Abilities.IRON_BARBS, Abilities.NONE, Abilities.ANTICIPATION, 489, 74, 94, 131, 54, 116, 20, 90, 50, 171, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.KLINK, 5, false, false, false, "Gear Pokémon", Type.STEEL, null, 0.3, 21, Abilities.PLUS, Abilities.MINUS, Abilities.CLEAR_BODY, 300, 40, 55, 70, 45, 60, 30, 130, 50, 60, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(Species.KLANG, 5, false, false, false, "Gear Pokémon", Type.STEEL, null, 0.6, 51, Abilities.PLUS, Abilities.MINUS, Abilities.CLEAR_BODY, 440, 60, 80, 95, 70, 85, 50, 60, 50, 154, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(Species.KLINKLANG, 5, false, false, false, "Gear Pokémon", Type.STEEL, null, 0.6, 81, Abilities.PLUS, Abilities.MINUS, Abilities.CLEAR_BODY, 520, 60, 100, 115, 70, 85, 90, 30, 50, 260, GrowthRate.MEDIUM_SLOW, null, false), + new PokemonSpecies(Species.TYNAMO, 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 0.2, 0.3, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 275, 35, 55, 40, 45, 40, 60, 190, 70, 55, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.EELEKTRIK, 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 1.2, 22, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 405, 65, 85, 70, 75, 70, 40, 60, 70, 142, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.EELEKTROSS, 5, false, false, false, "EleFish Pokémon", Type.ELECTRIC, null, 2.1, 80.5, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 515, 85, 115, 80, 105, 80, 50, 30, 70, 232, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.ELGYEM, 5, false, false, false, "Cerebral Pokémon", Type.PSYCHIC, null, 0.5, 9, Abilities.TELEPATHY, Abilities.SYNCHRONIZE, Abilities.ANALYTIC, 335, 55, 55, 55, 85, 55, 30, 255, 50, 67, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BEHEEYEM, 5, false, false, false, "Cerebral Pokémon", Type.PSYCHIC, null, 1, 34.5, Abilities.TELEPATHY, Abilities.SYNCHRONIZE, Abilities.ANALYTIC, 485, 75, 75, 75, 125, 95, 40, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LITWICK, 5, false, false, false, "Candle Pokémon", Type.GHOST, Type.FIRE, 0.3, 3.1, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, Abilities.INFILTRATOR, 275, 50, 30, 55, 65, 55, 20, 190, 50, 55, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.LAMPENT, 5, false, false, false, "Lamp Pokémon", Type.GHOST, Type.FIRE, 0.6, 13, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, Abilities.INFILTRATOR, 370, 60, 40, 60, 95, 60, 55, 90, 50, 130, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CHANDELURE, 5, false, false, false, "Luring Pokémon", Type.GHOST, Type.FIRE, 1, 34.3, Abilities.FLASH_FIRE, Abilities.FLAME_BODY, Abilities.INFILTRATOR, 520, 60, 55, 90, 145, 90, 80, 45, 50, 260, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.AXEW, 5, false, false, false, "Tusk Pokémon", Type.DRAGON, null, 0.6, 18, Abilities.RIVALRY, Abilities.MOLD_BREAKER, Abilities.UNNERVE, 320, 46, 87, 60, 30, 40, 57, 75, 35, 64, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.FRAXURE, 5, false, false, false, "Axe Jaw Pokémon", Type.DRAGON, null, 1, 36, Abilities.RIVALRY, Abilities.MOLD_BREAKER, Abilities.UNNERVE, 410, 66, 117, 70, 40, 50, 67, 60, 35, 144, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HAXORUS, 5, false, false, false, "Axe Jaw Pokémon", Type.DRAGON, null, 1.8, 105.5, Abilities.RIVALRY, Abilities.MOLD_BREAKER, Abilities.UNNERVE, 540, 76, 147, 90, 60, 70, 97, 45, 35, 270, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.CUBCHOO, 5, false, false, false, "Chill Pokémon", Type.ICE, null, 0.5, 8.5, Abilities.SNOW_CLOAK, Abilities.SLUSH_RUSH, Abilities.RATTLED, 305, 55, 70, 40, 60, 40, 40, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BEARTIC, 5, false, false, false, "Freezing Pokémon", Type.ICE, null, 2.6, 260, Abilities.SNOW_CLOAK, Abilities.SLUSH_RUSH, Abilities.SWIFT_SWIM, 505, 95, 130, 80, 70, 80, 50, 60, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CRYOGONAL, 5, false, false, false, "Crystallizing Pokémon", Type.ICE, null, 1.1, 148, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 515, 80, 50, 50, 95, 135, 105, 25, 50, 180, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.SHELMET, 5, false, false, false, "Snail Pokémon", Type.BUG, null, 0.4, 7.7, Abilities.HYDRATION, Abilities.SHELL_ARMOR, Abilities.OVERCOAT, 305, 50, 40, 85, 40, 65, 25, 200, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ACCELGOR, 5, false, false, false, "Shell Out Pokémon", Type.BUG, null, 0.8, 25.3, Abilities.HYDRATION, Abilities.STICKY_HOLD, Abilities.UNBURDEN, 495, 80, 70, 40, 100, 60, 145, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.STUNFISK, 5, false, false, false, "Trap Pokémon", Type.GROUND, Type.ELECTRIC, 0.7, 11, Abilities.STATIC, Abilities.LIMBER, Abilities.SAND_VEIL, 471, 109, 66, 84, 81, 99, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MIENFOO, 5, false, false, false, "Martial Arts Pokémon", Type.FIGHTING, null, 0.9, 20, Abilities.INNER_FOCUS, Abilities.REGENERATOR, Abilities.RECKLESS, 350, 45, 85, 50, 55, 50, 65, 180, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.MIENSHAO, 5, false, false, false, "Martial Arts Pokémon", Type.FIGHTING, null, 1.4, 35.5, Abilities.INNER_FOCUS, Abilities.REGENERATOR, Abilities.RECKLESS, 510, 65, 125, 60, 95, 60, 105, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.DRUDDIGON, 5, false, false, false, "Cave Pokémon", Type.DRAGON, null, 1.6, 139, Abilities.ROUGH_SKIN, Abilities.SHEER_FORCE, Abilities.MOLD_BREAKER, 485, 77, 120, 90, 60, 90, 48, 45, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GOLETT, 5, false, false, false, "Automaton Pokémon", Type.GROUND, Type.GHOST, 1, 92, Abilities.IRON_FIST, Abilities.KLUTZ, Abilities.NO_GUARD, 303, 59, 74, 50, 35, 50, 35, 190, 50, 61, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.GOLURK, 5, false, false, false, "Automaton Pokémon", Type.GROUND, Type.GHOST, 2.8, 330, Abilities.IRON_FIST, Abilities.KLUTZ, Abilities.NO_GUARD, 483, 89, 124, 80, 55, 80, 55, 90, 50, 169, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.PAWNIARD, 5, false, false, false, "Sharp Blade Pokémon", Type.DARK, Type.STEEL, 0.5, 10.2, Abilities.DEFIANT, Abilities.INNER_FOCUS, Abilities.PRESSURE, 340, 45, 85, 70, 40, 40, 60, 120, 35, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BISHARP, 5, false, false, false, "Sword Blade Pokémon", Type.DARK, Type.STEEL, 1.6, 70, Abilities.DEFIANT, Abilities.INNER_FOCUS, Abilities.PRESSURE, 490, 65, 125, 100, 60, 70, 70, 45, 35, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BOUFFALANT, 5, false, false, false, "Bash Buffalo Pokémon", Type.NORMAL, null, 1.6, 94.6, Abilities.RECKLESS, Abilities.SAP_SIPPER, Abilities.SOUNDPROOF, 490, 95, 110, 95, 40, 95, 55, 45, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RUFFLET, 5, false, false, false, "Eaglet Pokémon", Type.NORMAL, Type.FLYING, 0.5, 10.5, Abilities.KEEN_EYE, Abilities.SHEER_FORCE, Abilities.HUSTLE, 350, 70, 83, 50, 37, 50, 60, 190, 50, 70, GrowthRate.SLOW, 100, false), + new PokemonSpecies(Species.BRAVIARY, 5, false, false, false, "Valiant Pokémon", Type.NORMAL, Type.FLYING, 1.5, 41, Abilities.KEEN_EYE, Abilities.SHEER_FORCE, Abilities.DEFIANT, 510, 100, 123, 75, 57, 75, 80, 60, 50, 179, GrowthRate.SLOW, 100, false), + new PokemonSpecies(Species.VULLABY, 5, false, false, false, "Diapered Pokémon", Type.DARK, Type.FLYING, 0.5, 9, Abilities.BIG_PECKS, Abilities.OVERCOAT, Abilities.WEAK_ARMOR, 370, 70, 55, 75, 45, 65, 60, 190, 35, 74, GrowthRate.SLOW, 0, false), + new PokemonSpecies(Species.MANDIBUZZ, 5, false, false, false, "Bone Vulture Pokémon", Type.DARK, Type.FLYING, 1.2, 39.5, Abilities.BIG_PECKS, Abilities.OVERCOAT, Abilities.WEAK_ARMOR, 510, 110, 65, 105, 55, 95, 80, 60, 35, 179, GrowthRate.SLOW, 0, false), + new PokemonSpecies(Species.HEATMOR, 5, false, false, false, "Anteater Pokémon", Type.FIRE, null, 1.4, 58, Abilities.GLUTTONY, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, 484, 85, 97, 66, 105, 66, 65, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DURANT, 5, false, false, false, "Iron Ant Pokémon", Type.BUG, Type.STEEL, 0.3, 33, Abilities.SWARM, Abilities.HUSTLE, Abilities.TRUANT, 484, 58, 109, 112, 48, 48, 109, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DEINO, 5, false, false, false, "Irate Pokémon", Type.DARK, Type.DRAGON, 0.8, 17.3, Abilities.HUSTLE, Abilities.NONE, Abilities.NONE, 300, 52, 65, 50, 45, 50, 38, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.ZWEILOUS, 5, false, false, false, "Hostile Pokémon", Type.DARK, Type.DRAGON, 1.4, 50, Abilities.HUSTLE, Abilities.NONE, Abilities.NONE, 420, 72, 85, 70, 65, 70, 58, 45, 35, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HYDREIGON, 5, false, false, false, "Brutal Pokémon", Type.DARK, Type.DRAGON, 1.8, 160, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 600, 92, 105, 90, 125, 90, 98, 45, 35, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.LARVESTA, 5, false, false, false, "Torch Pokémon", Type.BUG, Type.FIRE, 1.1, 28.8, Abilities.FLAME_BODY, Abilities.NONE, Abilities.SWARM, 360, 55, 85, 55, 50, 55, 60, 45, 50, 72, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.VOLCARONA, 5, false, false, false, "Sun Pokémon", Type.BUG, Type.FIRE, 1.6, 46, Abilities.FLAME_BODY, Abilities.NONE, Abilities.SWARM, 550, 85, 60, 65, 135, 105, 100, 15, 50, 275, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.COBALION, 5, true, false, false, "Iron Will Pokémon", Type.STEEL, Type.FIGHTING, 2.1, 250, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 90, 129, 90, 72, 108, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.TERRAKION, 5, true, false, false, "Cavern Pokémon", Type.ROCK, Type.FIGHTING, 1.9, 260, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 129, 90, 72, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.VIRIZION, 5, true, false, false, "Grassland Pokémon", Type.GRASS, Type.FIGHTING, 2, 200, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 90, 72, 90, 129, 108, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.TORNADUS, 5, true, false, false, "Cyclone Pokémon", Type.FLYING, null, 1.5, 63, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.FLYING, null, 1.5, 63, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290), - new PokemonForm("Therian Forme", "therian", Type.FLYING, null, 1.4, 63, Abilities.REGENERATOR, Abilities.NONE, Abilities.NONE, 580, 79, 100, 80, 110, 90, 121, 3, 90, 290), + new PokemonForm("Therian Forme", "therian", Type.FLYING, null, 1.4, 63, Abilities.REGENERATOR, Abilities.NONE, Abilities.REGENERATOR, 580, 79, 100, 80, 110, 90, 121, 3, 90, 290), ), - new PokemonSpecies(Species.THUNDURUS, "Thundurus", 5, true, false, false, "Bolt Strike Pokémon", Type.ELECTRIC, Type.FLYING, 1.5, 61, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, + new PokemonSpecies(Species.THUNDURUS, 5, true, false, false, "Bolt Strike Pokémon", Type.ELECTRIC, Type.FLYING, 1.5, 61, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.ELECTRIC, Type.FLYING, 1.5, 61, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290), - new PokemonForm("Therian Forme", "therian", Type.ELECTRIC, Type.FLYING, 3, 61, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.NONE, 580, 79, 105, 70, 145, 80, 101, 3, 90, 290), + new PokemonForm("Therian Forme", "therian", Type.ELECTRIC, Type.FLYING, 3, 61, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.VOLT_ABSORB, 580, 79, 105, 70, 145, 80, 101, 3, 90, 290), ), - new PokemonSpecies(Species.RESHIRAM, "Reshiram", 5, false, true, false, "Vast White Pokémon", Type.DRAGON, Type.FIRE, 3.2, 330, Abilities.TURBOBLAZE, Abilities.NONE, Abilities.NONE, 680, 100, 120, 100, 150, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ZEKROM, "Zekrom", 5, false, true, false, "Deep Black Pokémon", Type.DRAGON, Type.ELECTRIC, 2.9, 345, Abilities.TERAVOLT, Abilities.NONE, Abilities.NONE, 680, 100, 150, 120, 120, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.LANDORUS, "Landorus", 5, true, false, false, "Abundance Pokémon", Type.GROUND, Type.FLYING, 1.5, 68, Abilities.SAND_FORCE, Abilities.NONE, Abilities.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300, GrowthRate.SLOW, 100, false, true, + new PokemonSpecies(Species.RESHIRAM, 5, false, true, false, "Vast White Pokémon", Type.DRAGON, Type.FIRE, 3.2, 330, Abilities.TURBOBLAZE, Abilities.NONE, Abilities.NONE, 680, 100, 120, 100, 150, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ZEKROM, 5, false, true, false, "Deep Black Pokémon", Type.DRAGON, Type.ELECTRIC, 2.9, 345, Abilities.TERAVOLT, Abilities.NONE, Abilities.NONE, 680, 100, 150, 120, 120, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.LANDORUS, 5, true, false, false, "Abundance Pokémon", Type.GROUND, Type.FLYING, 1.5, 68, Abilities.SAND_FORCE, Abilities.NONE, Abilities.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300, GrowthRate.SLOW, 100, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.GROUND, Type.FLYING, 1.5, 68, Abilities.SAND_FORCE, Abilities.NONE, Abilities.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300), - new PokemonForm("Therian Forme", "therian", Type.GROUND, Type.FLYING, 1.3, 68, Abilities.INTIMIDATE, Abilities.NONE, Abilities.NONE, 600, 89, 145, 90, 105, 80, 91, 3, 90, 300), + new PokemonForm("Therian Forme", "therian", Type.GROUND, Type.FLYING, 1.3, 68, Abilities.INTIMIDATE, Abilities.NONE, Abilities.INTIMIDATE, 600, 89, 145, 90, 105, 80, 91, 3, 90, 300), ), - new PokemonSpecies(Species.KYUREM, "Kyurem", 5, false, true, false, "Boundary Pokémon", Type.DRAGON, Type.ICE, 3, 325, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.KYUREM, 5, false, true, false, "Boundary Pokémon", Type.DRAGON, Type.ICE, 3, 325, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.ICE, 3, 325, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330), new PokemonForm("Black", "black", Type.DRAGON, Type.ICE, 3.3, 325, Abilities.TERAVOLT, Abilities.NONE, Abilities.NONE, 700, 125, 170, 100, 120, 90, 95, 3, 0, 330), new PokemonForm("White", "white", Type.DRAGON, Type.ICE, 3.6, 325, Abilities.TURBOBLAZE, Abilities.NONE, Abilities.NONE, 700, 125, 120, 90, 170, 100, 95, 3, 0, 330), ), - new PokemonSpecies(Species.KELDEO, "Keldeo", 5, false, false, true, "Colt Pokémon", Type.WATER, Type.FIGHTING, 1.4, 48.5, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.KELDEO, 5, false, false, true, "Colt Pokémon", Type.WATER, Type.FIGHTING, 1.4, 48.5, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290, GrowthRate.SLOW, null, false, true, new PokemonForm("Ordinary Form", "ordinary", Type.WATER, Type.FIGHTING, 1.4, 48.5, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290), new PokemonForm("Resolute", "resolute", Type.WATER, Type.FIGHTING, 1.4, 48.5, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 72, 90, 129, 90, 108, 3, 35, 290), ), - new PokemonSpecies(Species.MELOETTA, "Meloetta", 5, false, false, true, "Melody Pokémon", Type.NORMAL, Type.PSYCHIC, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 270, GrowthRate.SLOW, 0, false, true, + new PokemonSpecies(Species.MELOETTA, 5, false, false, true, "Melody Pokémon", Type.NORMAL, Type.PSYCHIC, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 270, GrowthRate.SLOW, 0, false, true, new PokemonForm("Aria Forme", "aria", Type.NORMAL, Type.PSYCHIC, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 77, 77, 128, 128, 90, 3, 100, 270), new PokemonForm("Pirouette Forme", "pirouette", Type.NORMAL, Type.FIGHTING, 0.6, 6.5, Abilities.SERENE_GRACE, Abilities.NONE, Abilities.NONE, 600, 100, 128, 90, 77, 77, 128, 3, 100, 270), ), - new PokemonSpecies(Species.GENESECT, "Genesect", 5, false, false, true, "Paleozoic Pokémon", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.GENESECT, 5, false, false, true, "Paleozoic Pokémon", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), new PokemonForm("Shock Drive", "shock", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), new PokemonForm("Burn Drive", "burn", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), new PokemonForm("Chill Drive", "chill", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), new PokemonForm("Douse Drive", "douse", Type.BUG, Type.STEEL, 1.5, 82.5, Abilities.DOWNLOAD, Abilities.NONE, Abilities.NONE, 600, 71, 120, 95, 120, 95, 99, 3, 0, 300), ), - new PokemonSpecies(Species.CHESPIN, "Chespin", 6, false, false, false, "Spiny Nut Pokémon", Type.GRASS, null, 0.4, 9, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 313, 56, 61, 65, 48, 45, 38, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.QUILLADIN, "Quilladin", 6, false, false, false, "Spiny Armor Pokémon", Type.GRASS, null, 0.7, 29, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 405, 61, 78, 95, 56, 58, 57, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CHESNAUGHT, "Chesnaught", 6, false, false, false, "Spiny Armor Pokémon", Type.GRASS, Type.FIGHTING, 1.6, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 530, 88, 107, 122, 74, 75, 64, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.FENNEKIN, "Fennekin", 6, false, false, false, "Fox Pokémon", Type.FIRE, null, 0.4, 9.4, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 307, 40, 45, 40, 62, 60, 60, 45, 70, 61, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.BRAIXEN, "Braixen", 6, false, false, false, "Fox Pokémon", Type.FIRE, null, 1, 14.5, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 409, 59, 59, 58, 90, 70, 73, 45, 70, 143, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.DELPHOX, "Delphox", 6, false, false, false, "Fox Pokémon", Type.FIRE, Type.PSYCHIC, 1.5, 39, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 534, 75, 69, 72, 114, 100, 104, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.FROAKIE, "Froakie", 6, false, false, false, "Bubble Frog Pokémon", Type.WATER, null, 0.3, 7, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.FROGADIER, "Frogadier", 6, false, false, false, "Bubble Frog Pokémon", Type.WATER, null, 0.6, 10.9, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.GRENINJA, "Greninja", 6, false, false, false, "Ninja Pokémon", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false, false, + new PokemonSpecies(Species.CHESPIN, 6, false, false, false, "Spiny Nut Pokémon", Type.GRASS, null, 0.4, 9, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 313, 56, 61, 65, 48, 45, 38, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.QUILLADIN, 6, false, false, false, "Spiny Armor Pokémon", Type.GRASS, null, 0.7, 29, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 405, 61, 78, 95, 56, 58, 57, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CHESNAUGHT, 6, false, false, false, "Spiny Armor Pokémon", Type.GRASS, Type.FIGHTING, 1.6, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.BULLETPROOF, 530, 88, 107, 122, 74, 75, 64, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.FENNEKIN, 6, false, false, false, "Fox Pokémon", Type.FIRE, null, 0.4, 9.4, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 307, 40, 45, 40, 62, 60, 60, 45, 70, 61, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.BRAIXEN, 6, false, false, false, "Fox Pokémon", Type.FIRE, null, 1, 14.5, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 409, 59, 59, 58, 90, 70, 73, 45, 70, 143, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.DELPHOX, 6, false, false, false, "Fox Pokémon", Type.FIRE, Type.PSYCHIC, 1.5, 39, Abilities.BLAZE, Abilities.NONE, Abilities.MAGICIAN, 534, 75, 69, 72, 114, 100, 104, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.FROAKIE, 6, false, false, false, "Bubble Frog Pokémon", Type.WATER, null, 0.3, 7, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 314, 41, 56, 40, 62, 44, 71, 45, 70, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.FROGADIER, 6, false, false, false, "Bubble Frog Pokémon", Type.WATER, null, 0.6, 10.9, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.GRENINJA, 6, false, false, false, "Ninja Pokémon", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false, false, new PokemonForm("Normal", "", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239), - new PokemonForm("Battle Bond", "battle-bond", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.NONE, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, false, ""), - new PokemonForm("Ash", "ash", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.NONE, 640, 72, 145, 67, 153, 71, 132, 45, 70, 239), + new PokemonForm("Battle Bond", "battle-bond", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, false, ""), + new PokemonForm("Ash", "ash", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 640, 72, 145, 67, 153, 71, 132, 45, 70, 239), ), - new PokemonSpecies(Species.BUNNELBY, "Bunnelby", 6, false, false, false, "Digging Pokémon", Type.NORMAL, null, 0.4, 5, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 237, 38, 36, 38, 32, 36, 57, 255, 50, 47, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DIGGERSBY, "Diggersby", 6, false, false, false, "Digging Pokémon", Type.NORMAL, Type.GROUND, 1, 42.4, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 423, 85, 56, 77, 50, 77, 78, 127, 50, 148, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FLETCHLING, "Fletchling", 6, false, false, false, "Tiny Robin Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.7, Abilities.BIG_PECKS, Abilities.NONE, Abilities.GALE_WINGS, 278, 45, 50, 43, 40, 38, 62, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.FLETCHINDER, "Fletchinder", 6, false, false, false, "Ember Pokémon", Type.FIRE, Type.FLYING, 0.7, 16, Abilities.FLAME_BODY, Abilities.NONE, Abilities.GALE_WINGS, 382, 62, 73, 55, 56, 52, 84, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.TALONFLAME, "Talonflame", 6, false, false, false, "Scorching Pokémon", Type.FIRE, Type.FLYING, 1.2, 24.5, Abilities.FLAME_BODY, Abilities.NONE, Abilities.GALE_WINGS, 499, 78, 81, 71, 74, 69, 126, 45, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SCATTERBUG, "Scatterbug", 6, false, false, false, "Scatterdust Pokémon", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.BUNNELBY, 6, false, false, false, "Digging Pokémon", Type.NORMAL, null, 0.4, 5, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 237, 38, 36, 38, 32, 36, 57, 255, 50, 47, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DIGGERSBY, 6, false, false, false, "Digging Pokémon", Type.NORMAL, Type.GROUND, 1, 42.4, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 423, 85, 56, 77, 50, 77, 78, 127, 50, 148, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FLETCHLING, 6, false, false, false, "Tiny Robin Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.7, Abilities.BIG_PECKS, Abilities.NONE, Abilities.GALE_WINGS, 278, 45, 50, 43, 40, 38, 62, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.FLETCHINDER, 6, false, false, false, "Ember Pokémon", Type.FIRE, Type.FLYING, 0.7, 16, Abilities.FLAME_BODY, Abilities.NONE, Abilities.GALE_WINGS, 382, 62, 73, 55, 56, 52, 84, 120, 50, 134, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.TALONFLAME, 6, false, false, false, "Scorching Pokémon", Type.FIRE, Type.FLYING, 1.2, 24.5, Abilities.FLAME_BODY, Abilities.NONE, Abilities.GALE_WINGS, 499, 78, 81, 71, 74, 69, 126, 45, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SCATTERBUG, 6, false, false, false, "Scatterdust Pokémon", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Meadow Pattern", "meadow", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, ""), new PokemonForm("Icy Snow Pattern", "icy-snow", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, ""), new PokemonForm("Polar Pattern", "polar", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, ""), @@ -1685,7 +1782,7 @@ export function initSpecies() { new PokemonForm("Fancy Pattern", "fancy", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, ""), new PokemonForm("Poké Ball Pattern", "poke-ball", Type.BUG, null, 0.3, 2.5, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 200, 38, 35, 40, 27, 25, 35, 255, 70, 40, false, ""), ), - new PokemonSpecies(Species.SPEWPA, "Spewpa", 6, false, false, false, "Scatterdust Pokémon", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.SPEWPA, 6, false, false, false, "Scatterdust Pokémon", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.SHED_SKIN, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Meadow Pattern", "meadow", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), new PokemonForm("Icy Snow Pattern", "icy-snow", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), new PokemonForm("Polar Pattern", "polar", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), @@ -1707,7 +1804,7 @@ export function initSpecies() { new PokemonForm("Fancy Pattern", "fancy", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), new PokemonForm("Poké Ball Pattern", "poke-ball", Type.BUG, null, 0.3, 8.4, Abilities.SHED_SKIN, Abilities.NONE, Abilities.FRIEND_GUARD, 213, 45, 22, 60, 27, 30, 29, 120, 70, 75, false, ""), ), - new PokemonSpecies(Species.VIVILLON, "Vivillon", 6, false, false, false, "Scale Pokémon", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.VIVILLON, 6, false, false, false, "Scale Pokémon", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Meadow Pattern", "meadow", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185), new PokemonForm("Icy Snow Pattern", "icy-snow", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185), new PokemonForm("Polar Pattern", "polar", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185), @@ -1729,188 +1826,188 @@ export function initSpecies() { new PokemonForm("Fancy Pattern", "fancy", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185), new PokemonForm("Poké Ball Pattern", "poke-ball", Type.BUG, Type.FLYING, 1.2, 17, Abilities.SHIELD_DUST, Abilities.COMPOUND_EYES, Abilities.FRIEND_GUARD, 411, 80, 52, 50, 90, 50, 89, 45, 70, 185), ), - new PokemonSpecies(Species.LITLEO, "Litleo", 6, false, false, false, "Lion Cub Pokémon", Type.FIRE, Type.NORMAL, 0.6, 13.5, Abilities.RIVALRY, Abilities.UNNERVE, Abilities.MOXIE, 369, 62, 50, 58, 73, 54, 72, 220, 70, 74, GrowthRate.MEDIUM_SLOW, 12.5, false), - new PokemonSpecies(Species.PYROAR, "Pyroar", 6, false, false, false, "Royal Pokémon", Type.FIRE, Type.NORMAL, 1.5, 81.5, Abilities.RIVALRY, Abilities.UNNERVE, Abilities.MOXIE, 507, 86, 68, 72, 109, 66, 106, 65, 70, 177, GrowthRate.MEDIUM_SLOW, 12.5, true), - new PokemonSpecies(Species.FLABEBE, "Flabébé", 6, false, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.1, 0.1, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonSpecies(Species.LITLEO, 6, false, false, false, "Lion Cub Pokémon", Type.FIRE, Type.NORMAL, 0.6, 13.5, Abilities.RIVALRY, Abilities.UNNERVE, Abilities.MOXIE, 369, 62, 50, 58, 73, 54, 72, 220, 70, 74, GrowthRate.MEDIUM_SLOW, 12.5, false), + new PokemonSpecies(Species.PYROAR, 6, false, false, false, "Royal Pokémon", Type.FIRE, Type.NORMAL, 1.5, 81.5, Abilities.RIVALRY, Abilities.UNNERVE, Abilities.MOXIE, 507, 86, 68, 72, 109, 66, 106, 65, 70, 177, GrowthRate.MEDIUM_SLOW, 12.5, true), + new PokemonSpecies(Species.FLABEBE, 6, false, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.1, 0.1, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61, GrowthRate.MEDIUM_FAST, 0, false, false, new PokemonForm("Red Flower", "red", Type.FAIRY, null, 0.1, 0.1, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61), new PokemonForm("Yellow Flower", "yellow", Type.FAIRY, null, 0.1, 0.1, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61), new PokemonForm("Orange Flower", "orange", Type.FAIRY, null, 0.1, 0.1, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61), new PokemonForm("Blue Flower", "blue", Type.FAIRY, null, 0.1, 0.1, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61), new PokemonForm("White Flower", "white", Type.FAIRY, null, 0.1, 0.1, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 303, 44, 38, 39, 61, 79, 42, 225, 70, 61), ), - new PokemonSpecies(Species.FLOETTE, "Floette", 6, false, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonSpecies(Species.FLOETTE, 6, false, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130, GrowthRate.MEDIUM_FAST, 0, false, false, new PokemonForm("Red Flower", "red", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130), new PokemonForm("Yellow Flower", "yellow", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130), new PokemonForm("Orange Flower", "orange", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130), new PokemonForm("Blue Flower", "blue", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130), new PokemonForm("White Flower", "white", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 371, 54, 45, 47, 75, 98, 52, 120, 70, 130), ), - new PokemonSpecies(Species.FLORGES, "Florges", 6, false, false, false, "Garden Pokémon", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, GrowthRate.MEDIUM_FAST, 0, false, false, + new PokemonSpecies(Species.FLORGES, 6, false, false, false, "Garden Pokémon", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248, GrowthRate.MEDIUM_FAST, 0, false, false, new PokemonForm("Red Flower", "red", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248), new PokemonForm("Yellow Flower", "yellow", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248), new PokemonForm("Orange Flower", "orange", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248), new PokemonForm("Blue Flower", "blue", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248), new PokemonForm("White Flower", "white", Type.FAIRY, null, 1.1, 10, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 552, 78, 65, 68, 112, 154, 75, 45, 70, 248), ), - new PokemonSpecies(Species.SKIDDO, "Skiddo", 6, false, false, false, "Mount Pokémon", Type.GRASS, null, 0.9, 31, Abilities.SAP_SIPPER, Abilities.NONE, Abilities.GRASS_PELT, 350, 66, 65, 48, 62, 57, 52, 200, 70, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GOGOAT, "Gogoat", 6, false, false, false, "Mount Pokémon", Type.GRASS, null, 1.7, 91, Abilities.SAP_SIPPER, Abilities.NONE, Abilities.GRASS_PELT, 531, 123, 100, 62, 97, 81, 68, 45, 70, 186, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PANCHAM, "Pancham", 6, false, false, false, "Playful Pokémon", Type.FIGHTING, null, 0.6, 8, Abilities.IRON_FIST, Abilities.MOLD_BREAKER, Abilities.SCRAPPY, 348, 67, 82, 62, 46, 48, 43, 220, 50, 70, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PANGORO, "Pangoro", 6, false, false, false, "Daunting Pokémon", Type.FIGHTING, Type.DARK, 2.1, 136, Abilities.IRON_FIST, Abilities.MOLD_BREAKER, Abilities.SCRAPPY, 495, 95, 124, 78, 69, 71, 58, 65, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FURFROU, "Furfrou", 6, false, false, false, "Poodle Pokémon", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.SKIDDO, 6, false, false, false, "Mount Pokémon", Type.GRASS, null, 0.9, 31, Abilities.SAP_SIPPER, Abilities.NONE, Abilities.GRASS_PELT, 350, 66, 65, 48, 62, 57, 52, 200, 70, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GOGOAT, 6, false, false, false, "Mount Pokémon", Type.GRASS, null, 1.7, 91, Abilities.SAP_SIPPER, Abilities.NONE, Abilities.GRASS_PELT, 531, 123, 100, 62, 97, 81, 68, 45, 70, 186, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PANCHAM, 6, false, false, false, "Playful Pokémon", Type.FIGHTING, null, 0.6, 8, Abilities.IRON_FIST, Abilities.MOLD_BREAKER, Abilities.SCRAPPY, 348, 67, 82, 62, 46, 48, 43, 220, 50, 70, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PANGORO, 6, false, false, false, "Daunting Pokémon", Type.FIGHTING, Type.DARK, 2.1, 136, Abilities.IRON_FIST, Abilities.MOLD_BREAKER, Abilities.SCRAPPY, 495, 95, 124, 78, 69, 71, 58, 65, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FURFROU, 6, false, false, false, "Poodle Pokémon", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Natural Form", "", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165), - new PokemonForm("Heart Trim", "heart", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Star Trim", "star", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Diamond Trim", "diamond", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Debutante Trim", "debutante", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Matron Trim", "matron", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Dandy Trim", "dandy", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("La Reine Trim", "la-reine", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Kabuki Trim", "kabuki", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Pharaoh Trim", "pharaoh", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), + new PokemonForm("Heart Trim", "heart", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Star Trim", "star", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Diamond Trim", "diamond", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Debutante Trim", "debutante", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Matron Trim", "matron", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Dandy Trim", "dandy", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("La Reine Trim", "la-reine", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Kabuki Trim", "kabuki", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Pharaoh Trim", "pharaoh", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), ), - new PokemonSpecies(Species.ESPURR, "Espurr", 6, false, false, false, "Restraint Pokémon", Type.PSYCHIC, null, 0.3, 3.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.OWN_TEMPO, 355, 62, 48, 54, 63, 60, 68, 190, 50, 71, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MEOWSTIC, "Meowstic", 6, false, false, false, "Constraint Pokémon", Type.PSYCHIC, null, 0.6, 8.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.ESPURR, 6, false, false, false, "Restraint Pokémon", Type.PSYCHIC, null, 0.3, 3.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.OWN_TEMPO, 355, 62, 48, 54, 63, 60, 68, 190, 50, 71, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MEOWSTIC, 6, false, false, false, "Constraint Pokémon", Type.PSYCHIC, null, 0.6, 8.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Male", "male", Type.PSYCHIC, null, 0.6, 8.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, false, ""), new PokemonForm("Female", "female", Type.PSYCHIC, null, 0.6, 8.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.COMPETITIVE, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, false), ), - new PokemonSpecies(Species.HONEDGE, "Honedge", 6, false, false, false, "Sword Pokémon", Type.STEEL, Type.GHOST, 0.8, 2, Abilities.NO_GUARD, Abilities.NONE, Abilities.NONE, 325, 45, 80, 100, 35, 37, 28, 180, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DOUBLADE, "Doublade", 6, false, false, false, "Sword Pokémon", Type.STEEL, Type.GHOST, 0.8, 4.5, Abilities.NO_GUARD, Abilities.NONE, Abilities.NONE, 448, 59, 110, 150, 45, 49, 35, 90, 50, 157, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.AEGISLASH, "Aegislash", 6, false, false, false, "Royal Sword Pokémon", Type.STEEL, Type.GHOST, 1.7, 53, Abilities.STANCE_CHANGE, Abilities.NONE, Abilities.NONE, 500, 60, 50, 140, 50, 140, 60, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.HONEDGE, 6, false, false, false, "Sword Pokémon", Type.STEEL, Type.GHOST, 0.8, 2, Abilities.NO_GUARD, Abilities.NONE, Abilities.NONE, 325, 45, 80, 100, 35, 37, 28, 180, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DOUBLADE, 6, false, false, false, "Sword Pokémon", Type.STEEL, Type.GHOST, 0.8, 4.5, Abilities.NO_GUARD, Abilities.NONE, Abilities.NONE, 448, 59, 110, 150, 45, 49, 35, 90, 50, 157, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.AEGISLASH, 6, false, false, false, "Royal Sword Pokémon", Type.STEEL, Type.GHOST, 1.7, 53, Abilities.STANCE_CHANGE, Abilities.NONE, Abilities.NONE, 500, 60, 50, 140, 50, 140, 60, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Shield Forme", "shield", Type.STEEL, Type.GHOST, 1.7, 53, Abilities.STANCE_CHANGE, Abilities.NONE, Abilities.NONE, 500, 60, 50, 140, 50, 140, 60, 45, 50, 250, false, ""), new PokemonForm("Blade Forme", "blade", Type.STEEL, Type.GHOST, 1.7, 53, Abilities.STANCE_CHANGE, Abilities.NONE, Abilities.NONE, 500, 60, 140, 50, 140, 50, 60, 45, 50, 250), ), - new PokemonSpecies(Species.SPRITZEE, "Spritzee", 6, false, false, false, "Perfume Pokémon", Type.FAIRY, null, 0.2, 0.5, Abilities.HEALER, Abilities.NONE, Abilities.AROMA_VEIL, 341, 78, 52, 60, 63, 65, 23, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.AROMATISSE, "Aromatisse", 6, false, false, false, "Fragrance Pokémon", Type.FAIRY, null, 0.8, 15.5, Abilities.HEALER, Abilities.NONE, Abilities.AROMA_VEIL, 462, 101, 72, 72, 99, 89, 29, 140, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SWIRLIX, "Swirlix", 6, false, false, false, "Cotton Candy Pokémon", Type.FAIRY, null, 0.4, 3.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.UNBURDEN, 341, 62, 48, 66, 59, 57, 49, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SLURPUFF, "Slurpuff", 6, false, false, false, "Meringue Pokémon", Type.FAIRY, null, 0.8, 5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.UNBURDEN, 480, 82, 80, 86, 85, 75, 72, 140, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.INKAY, "Inkay", 6, false, false, false, "Revolving Pokémon", Type.DARK, Type.PSYCHIC, 0.4, 3.5, Abilities.CONTRARY, Abilities.SUCTION_CUPS, Abilities.INFILTRATOR, 288, 53, 54, 53, 37, 46, 45, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MALAMAR, "Malamar", 6, false, false, false, "Overturning Pokémon", Type.DARK, Type.PSYCHIC, 1.5, 47, Abilities.CONTRARY, Abilities.SUCTION_CUPS, Abilities.INFILTRATOR, 482, 86, 92, 88, 68, 75, 73, 80, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BINACLE, "Binacle", 6, false, false, false, "Two-Handed Pokémon", Type.ROCK, Type.WATER, 0.5, 31, Abilities.TOUGH_CLAWS, Abilities.SNIPER, Abilities.PICKPOCKET, 306, 42, 52, 67, 39, 56, 50, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BARBARACLE, "Barbaracle", 6, false, false, false, "Collective Pokémon", Type.ROCK, Type.WATER, 1.3, 96, Abilities.TOUGH_CLAWS, Abilities.SNIPER, Abilities.PICKPOCKET, 500, 72, 105, 115, 54, 86, 68, 45, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SKRELP, "Skrelp", 6, false, false, false, "Mock Kelp Pokémon", Type.POISON, Type.WATER, 0.5, 7.3, Abilities.POISON_POINT, Abilities.POISON_TOUCH, Abilities.ADAPTABILITY, 320, 50, 60, 60, 60, 60, 30, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DRAGALGE, "Dragalge", 6, false, false, false, "Mock Kelp Pokémon", Type.POISON, Type.DRAGON, 1.8, 81.5, Abilities.POISON_POINT, Abilities.POISON_TOUCH, Abilities.ADAPTABILITY, 494, 65, 75, 90, 97, 123, 44, 55, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CLAUNCHER, "Clauncher", 6, false, false, false, "Water Gun Pokémon", Type.WATER, null, 0.5, 8.3, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.NONE, 330, 50, 53, 62, 58, 63, 44, 225, 50, 66, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.CLAWITZER, "Clawitzer", 6, false, false, false, "Howitzer Pokémon", Type.WATER, null, 1.3, 35.3, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.NONE, 500, 71, 73, 88, 120, 89, 59, 55, 50, 100, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HELIOPTILE, "Helioptile", 6, false, false, false, "Generator Pokémon", Type.ELECTRIC, Type.NORMAL, 0.5, 6, Abilities.DRY_SKIN, Abilities.SAND_VEIL, Abilities.SOLAR_POWER, 289, 44, 38, 33, 61, 43, 70, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HELIOLISK, "Heliolisk", 6, false, false, false, "Generator Pokémon", Type.ELECTRIC, Type.NORMAL, 1, 21, Abilities.DRY_SKIN, Abilities.SAND_VEIL, Abilities.SOLAR_POWER, 481, 62, 55, 52, 109, 94, 109, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TYRUNT, "Tyrunt", 6, false, false, false, "Royal Heir Pokémon", Type.ROCK, Type.DRAGON, 0.8, 26, Abilities.STRONG_JAW, Abilities.NONE, Abilities.STURDY, 362, 58, 89, 77, 45, 45, 48, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.TYRANTRUM, "Tyrantrum", 6, false, false, false, "Despot Pokémon", Type.ROCK, Type.DRAGON, 2.5, 270, Abilities.STRONG_JAW, Abilities.NONE, Abilities.ROCK_HEAD, 521, 82, 121, 119, 69, 59, 71, 45, 50, 182, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.AMAURA, "Amaura", 6, false, false, false, "Tundra Pokémon", Type.ROCK, Type.ICE, 1.3, 25.2, Abilities.REFRIGERATE, Abilities.NONE, Abilities.SNOW_WARNING, 362, 77, 59, 50, 67, 63, 46, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.AURORUS, "Aurorus", 6, false, false, false, "Tundra Pokémon", Type.ROCK, Type.ICE, 2.7, 225, Abilities.REFRIGERATE, Abilities.NONE, Abilities.SNOW_WARNING, 521, 123, 77, 72, 99, 92, 58, 45, 50, 104, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.SYLVEON, "Sylveon", 6, false, false, false, "Intertwining Pokémon", Type.FAIRY, null, 1, 23.5, Abilities.CUTE_CHARM, Abilities.NONE, Abilities.PIXILATE, 525, 95, 65, 65, 110, 130, 60, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.HAWLUCHA, "Hawlucha", 6, false, false, false, "Wrestling Pokémon", Type.FIGHTING, Type.FLYING, 0.8, 21.5, Abilities.LIMBER, Abilities.UNBURDEN, Abilities.MOLD_BREAKER, 500, 78, 92, 75, 74, 63, 118, 100, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DEDENNE, "Dedenne", 6, false, false, false, "Antenna Pokémon", Type.ELECTRIC, Type.FAIRY, 0.2, 2.2, Abilities.CHEEK_POUCH, Abilities.PICKUP, Abilities.PLUS, 431, 67, 58, 57, 81, 67, 101, 180, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CARBINK, "Carbink", 6, false, false, false, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.3, 5.7, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.STURDY, 500, 50, 50, 150, 50, 150, 50, 60, 50, 100, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.GOOMY, "Goomy", 6, false, false, false, "Soft Tissue Pokémon", Type.DRAGON, null, 0.3, 2.8, Abilities.SAP_SIPPER, Abilities.HYDRATION, Abilities.GOOEY, 300, 45, 50, 35, 55, 75, 40, 45, 35, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.SLIGGOO, "Sliggoo", 6, false, false, false, "Soft Tissue Pokémon", Type.DRAGON, null, 0.8, 17.5, Abilities.SAP_SIPPER, Abilities.HYDRATION, Abilities.GOOEY, 452, 68, 75, 53, 83, 113, 60, 45, 35, 158, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.GOODRA, "Goodra", 6, false, false, false, "Dragon Pokémon", Type.DRAGON, null, 2, 150.5, Abilities.SAP_SIPPER, Abilities.HYDRATION, Abilities.GOOEY, 600, 90, 100, 70, 110, 150, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.KLEFKI, "Klefki", 6, false, false, false, "Key Ring Pokémon", Type.STEEL, Type.FAIRY, 0.2, 3, Abilities.PRANKSTER, Abilities.NONE, Abilities.MAGICIAN, 470, 57, 80, 91, 80, 87, 75, 75, 50, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.PHANTUMP, "Phantump", 6, false, false, false, "Stump Pokémon", Type.GHOST, Type.GRASS, 0.4, 7, Abilities.NATURAL_CURE, Abilities.FRISK, Abilities.HARVEST, 309, 43, 70, 48, 50, 60, 38, 120, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TREVENANT, "Trevenant", 6, false, false, false, "Elder Tree Pokémon", Type.GHOST, Type.GRASS, 1.5, 71, Abilities.NATURAL_CURE, Abilities.FRISK, Abilities.HARVEST, 474, 85, 110, 76, 65, 82, 56, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PUMPKABOO, "Pumpkaboo", 6, false, false, false, "Pumpkin Pokémon", Type.GHOST, Type.GRASS, 0.4, 5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 335, 49, 66, 70, 44, 55, 51, 120, 50, 67, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.SPRITZEE, 6, false, false, false, "Perfume Pokémon", Type.FAIRY, null, 0.2, 0.5, Abilities.HEALER, Abilities.NONE, Abilities.AROMA_VEIL, 341, 78, 52, 60, 63, 65, 23, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.AROMATISSE, 6, false, false, false, "Fragrance Pokémon", Type.FAIRY, null, 0.8, 15.5, Abilities.HEALER, Abilities.NONE, Abilities.AROMA_VEIL, 462, 101, 72, 72, 99, 89, 29, 140, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SWIRLIX, 6, false, false, false, "Cotton Candy Pokémon", Type.FAIRY, null, 0.4, 3.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.UNBURDEN, 341, 62, 48, 66, 59, 57, 49, 200, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SLURPUFF, 6, false, false, false, "Meringue Pokémon", Type.FAIRY, null, 0.8, 5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.UNBURDEN, 480, 82, 80, 86, 85, 75, 72, 140, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.INKAY, 6, false, false, false, "Revolving Pokémon", Type.DARK, Type.PSYCHIC, 0.4, 3.5, Abilities.CONTRARY, Abilities.SUCTION_CUPS, Abilities.INFILTRATOR, 288, 53, 54, 53, 37, 46, 45, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MALAMAR, 6, false, false, false, "Overturning Pokémon", Type.DARK, Type.PSYCHIC, 1.5, 47, Abilities.CONTRARY, Abilities.SUCTION_CUPS, Abilities.INFILTRATOR, 482, 86, 92, 88, 68, 75, 73, 80, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BINACLE, 6, false, false, false, "Two-Handed Pokémon", Type.ROCK, Type.WATER, 0.5, 31, Abilities.TOUGH_CLAWS, Abilities.SNIPER, Abilities.PICKPOCKET, 306, 42, 52, 67, 39, 56, 50, 120, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BARBARACLE, 6, false, false, false, "Collective Pokémon", Type.ROCK, Type.WATER, 1.3, 96, Abilities.TOUGH_CLAWS, Abilities.SNIPER, Abilities.PICKPOCKET, 500, 72, 105, 115, 54, 86, 68, 45, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SKRELP, 6, false, false, false, "Mock Kelp Pokémon", Type.POISON, Type.WATER, 0.5, 7.3, Abilities.POISON_POINT, Abilities.POISON_TOUCH, Abilities.ADAPTABILITY, 320, 50, 60, 60, 60, 60, 30, 225, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DRAGALGE, 6, false, false, false, "Mock Kelp Pokémon", Type.POISON, Type.DRAGON, 1.8, 81.5, Abilities.POISON_POINT, Abilities.POISON_TOUCH, Abilities.ADAPTABILITY, 494, 65, 75, 90, 97, 123, 44, 55, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CLAUNCHER, 6, false, false, false, "Water Gun Pokémon", Type.WATER, null, 0.5, 8.3, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.NONE, 330, 50, 53, 62, 58, 63, 44, 225, 50, 66, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.CLAWITZER, 6, false, false, false, "Howitzer Pokémon", Type.WATER, null, 1.3, 35.3, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.NONE, 500, 71, 73, 88, 120, 89, 59, 55, 50, 100, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HELIOPTILE, 6, false, false, false, "Generator Pokémon", Type.ELECTRIC, Type.NORMAL, 0.5, 6, Abilities.DRY_SKIN, Abilities.SAND_VEIL, Abilities.SOLAR_POWER, 289, 44, 38, 33, 61, 43, 70, 190, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HELIOLISK, 6, false, false, false, "Generator Pokémon", Type.ELECTRIC, Type.NORMAL, 1, 21, Abilities.DRY_SKIN, Abilities.SAND_VEIL, Abilities.SOLAR_POWER, 481, 62, 55, 52, 109, 94, 109, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TYRUNT, 6, false, false, false, "Royal Heir Pokémon", Type.ROCK, Type.DRAGON, 0.8, 26, Abilities.STRONG_JAW, Abilities.NONE, Abilities.STURDY, 362, 58, 89, 77, 45, 45, 48, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.TYRANTRUM, 6, false, false, false, "Despot Pokémon", Type.ROCK, Type.DRAGON, 2.5, 270, Abilities.STRONG_JAW, Abilities.NONE, Abilities.ROCK_HEAD, 521, 82, 121, 119, 69, 59, 71, 45, 50, 182, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.AMAURA, 6, false, false, false, "Tundra Pokémon", Type.ROCK, Type.ICE, 1.3, 25.2, Abilities.REFRIGERATE, Abilities.NONE, Abilities.SNOW_WARNING, 362, 77, 59, 50, 67, 63, 46, 45, 50, 72, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.AURORUS, 6, false, false, false, "Tundra Pokémon", Type.ROCK, Type.ICE, 2.7, 225, Abilities.REFRIGERATE, Abilities.NONE, Abilities.SNOW_WARNING, 521, 123, 77, 72, 99, 92, 58, 45, 50, 104, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.SYLVEON, 6, false, false, false, "Intertwining Pokémon", Type.FAIRY, null, 1, 23.5, Abilities.CUTE_CHARM, Abilities.NONE, Abilities.PIXILATE, 525, 95, 65, 65, 110, 130, 60, 45, 50, 184, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.HAWLUCHA, 6, false, false, false, "Wrestling Pokémon", Type.FIGHTING, Type.FLYING, 0.8, 21.5, Abilities.LIMBER, Abilities.UNBURDEN, Abilities.MOLD_BREAKER, 500, 78, 92, 75, 74, 63, 118, 100, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DEDENNE, 6, false, false, false, "Antenna Pokémon", Type.ELECTRIC, Type.FAIRY, 0.2, 2.2, Abilities.CHEEK_POUCH, Abilities.PICKUP, Abilities.PLUS, 431, 67, 58, 57, 81, 67, 101, 180, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CARBINK, 6, false, false, false, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.3, 5.7, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.STURDY, 500, 50, 50, 150, 50, 150, 50, 60, 50, 100, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.GOOMY, 6, false, false, false, "Soft Tissue Pokémon", Type.DRAGON, null, 0.3, 2.8, Abilities.SAP_SIPPER, Abilities.HYDRATION, Abilities.GOOEY, 300, 45, 50, 35, 55, 75, 40, 45, 35, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.SLIGGOO, 6, false, false, false, "Soft Tissue Pokémon", Type.DRAGON, null, 0.8, 17.5, Abilities.SAP_SIPPER, Abilities.HYDRATION, Abilities.GOOEY, 452, 68, 75, 53, 83, 113, 60, 45, 35, 158, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.GOODRA, 6, false, false, false, "Dragon Pokémon", Type.DRAGON, null, 2, 150.5, Abilities.SAP_SIPPER, Abilities.HYDRATION, Abilities.GOOEY, 600, 90, 100, 70, 110, 150, 80, 45, 35, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.KLEFKI, 6, false, false, false, "Key Ring Pokémon", Type.STEEL, Type.FAIRY, 0.2, 3, Abilities.PRANKSTER, Abilities.NONE, Abilities.MAGICIAN, 470, 57, 80, 91, 80, 87, 75, 75, 50, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.PHANTUMP, 6, false, false, false, "Stump Pokémon", Type.GHOST, Type.GRASS, 0.4, 7, Abilities.NATURAL_CURE, Abilities.FRISK, Abilities.HARVEST, 309, 43, 70, 48, 50, 60, 38, 120, 50, 62, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TREVENANT, 6, false, false, false, "Elder Tree Pokémon", Type.GHOST, Type.GRASS, 1.5, 71, Abilities.NATURAL_CURE, Abilities.FRISK, Abilities.HARVEST, 474, 85, 110, 76, 65, 82, 56, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PUMPKABOO, 6, false, false, false, "Pumpkin Pokémon", Type.GHOST, Type.GRASS, 0.4, 5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 335, 49, 66, 70, 44, 55, 51, 120, 50, 67, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Average Size", "", Type.GHOST, Type.GRASS, 0.4, 5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 335, 49, 66, 70, 44, 55, 51, 120, 50, 67), new PokemonForm("Small Size", "small", Type.GHOST, Type.GRASS, 0.3, 3.5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 335, 44, 66, 70, 44, 55, 56, 120, 50, 67), new PokemonForm("Large Size", "large", Type.GHOST, Type.GRASS, 0.5, 7.5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 335, 54, 66, 70, 44, 55, 46, 120, 50, 67), new PokemonForm("Super Size", "super", Type.GHOST, Type.GRASS, 0.8, 15, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 335, 59, 66, 70, 44, 55, 41, 120, 50, 67), ), - new PokemonSpecies(Species.GOURGEIST, "Gourgeist", 6, false, false, false, "Pumpkin Pokémon", Type.GHOST, Type.GRASS, 0.9, 12.5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 494, 65, 90, 122, 58, 75, 84, 60, 50, 173, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.GOURGEIST, 6, false, false, false, "Pumpkin Pokémon", Type.GHOST, Type.GRASS, 0.9, 12.5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 494, 65, 90, 122, 58, 75, 84, 60, 50, 173, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Average Size", "", Type.GHOST, Type.GRASS, 0.9, 12.5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 494, 65, 90, 122, 58, 75, 84, 60, 50, 173), new PokemonForm("Small Size", "small", Type.GHOST, Type.GRASS, 0.7, 9.5, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 494, 55, 85, 122, 58, 75, 99, 60, 50, 173), new PokemonForm("Large Size", "large", Type.GHOST, Type.GRASS, 1.1, 14, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 494, 75, 95, 122, 58, 75, 69, 60, 50, 173), new PokemonForm("Super Size", "super", Type.GHOST, Type.GRASS, 1.7, 39, Abilities.PICKUP, Abilities.FRISK, Abilities.INSOMNIA, 494, 85, 100, 122, 58, 75, 54, 60, 50, 173), ), - new PokemonSpecies(Species.BERGMITE, "Bergmite", 6, false, false, false, "Ice Chunk Pokémon", Type.ICE, null, 1, 99.5, Abilities.OWN_TEMPO, Abilities.ICE_BODY, Abilities.STURDY, 304, 55, 69, 85, 32, 35, 28, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.AVALUGG, "Avalugg", 6, false, false, false, "Iceberg Pokémon", Type.ICE, null, 2, 505, Abilities.OWN_TEMPO, Abilities.ICE_BODY, Abilities.STURDY, 514, 95, 117, 184, 44, 46, 28, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.NOIBAT, "Noibat", 6, false, false, false, "Sound Wave Pokémon", Type.FLYING, Type.DRAGON, 0.5, 8, Abilities.FRISK, Abilities.INFILTRATOR, Abilities.TELEPATHY, 245, 40, 30, 35, 45, 40, 55, 190, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.NOIVERN, "Noivern", 6, false, false, false, "Sound Wave Pokémon", Type.FLYING, Type.DRAGON, 1.5, 85, Abilities.FRISK, Abilities.INFILTRATOR, Abilities.TELEPATHY, 535, 85, 70, 80, 97, 80, 123, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.XERNEAS, "Xerneas", 6, false, true, false, "Life Pokémon", Type.FAIRY, null, 3, 215, Abilities.FAIRY_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.BERGMITE, 6, false, false, false, "Ice Chunk Pokémon", Type.ICE, null, 1, 99.5, Abilities.OWN_TEMPO, Abilities.ICE_BODY, Abilities.STURDY, 304, 55, 69, 85, 32, 35, 28, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.AVALUGG, 6, false, false, false, "Iceberg Pokémon", Type.ICE, null, 2, 505, Abilities.OWN_TEMPO, Abilities.ICE_BODY, Abilities.STURDY, 514, 95, 117, 184, 44, 46, 28, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.NOIBAT, 6, false, false, false, "Sound Wave Pokémon", Type.FLYING, Type.DRAGON, 0.5, 8, Abilities.FRISK, Abilities.INFILTRATOR, Abilities.TELEPATHY, 245, 40, 30, 35, 45, 40, 55, 190, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.NOIVERN, 6, false, false, false, "Sound Wave Pokémon", Type.FLYING, Type.DRAGON, 1.5, 85, Abilities.FRISK, Abilities.INFILTRATOR, Abilities.TELEPATHY, 535, 85, 70, 80, 97, 80, 123, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.XERNEAS, 6, false, true, false, "Life Pokémon", Type.FAIRY, null, 3, 215, Abilities.FAIRY_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false, true, new PokemonForm("Neutral Mode", "neutral", Type.FAIRY, null, 3, 215, Abilities.FAIRY_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340), new PokemonForm("Active Mode", "active", Type.FAIRY, null, 3, 215, Abilities.FAIRY_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340) ), - new PokemonSpecies(Species.YVELTAL, "Yveltal", 6, false, true, false, "Destruction Pokémon", Type.DARK, Type.FLYING, 5.8, 203, Abilities.DARK_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ZYGARDE, "Zygarde", 6, true, false, false, "Order Pokémon", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.YVELTAL, 6, false, true, false, "Destruction Pokémon", Type.DARK, Type.FLYING, 5.8, 203, Abilities.DARK_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ZYGARDE, 6, true, false, false, "Order Pokémon", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, GrowthRate.SLOW, null, false, false, new PokemonForm("50% Forme", "50", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, ""), new PokemonForm("10% Forme", "10", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300), new PokemonForm("50% Forme Power Construct", "50-pc", Type.DRAGON, Type.GROUND, 5, 305, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, ""), new PokemonForm("10% Forme Power Construct", "10-pc", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300, false, "10"), new PokemonForm("Complete Forme", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300), ), - new PokemonSpecies(Species.DIANCIE, "Diancie", 6, false, false, true, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.DIANCIE, 6, false, false, true, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.ROCK, Type.FAIRY, 1.1, 27.8, Abilities.MAGIC_BOUNCE, Abilities.NONE, Abilities.NONE, 700, 50, 160, 110, 160, 110, 110, 3, 50, 300), ), - new PokemonSpecies(Species.HOOPA, "Hoopa", 6, false, false, true, "Mischief Pokémon", Type.PSYCHIC, Type.GHOST, 0.5, 9, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 270, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.HOOPA, 6, false, false, true, "Mischief Pokémon", Type.PSYCHIC, Type.GHOST, 0.5, 9, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 270, GrowthRate.SLOW, null, false, false, new PokemonForm("Hoopa Confined", "", Type.PSYCHIC, Type.GHOST, 0.5, 9, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 600, 80, 110, 60, 150, 130, 70, 3, 100, 270), new PokemonForm("Hoopa Unbound", "unbound", Type.PSYCHIC, Type.DARK, 6.5, 490, Abilities.MAGICIAN, Abilities.NONE, Abilities.NONE, 680, 80, 160, 60, 170, 130, 80, 3, 100, 270), ), - new PokemonSpecies(Species.VOLCANION, "Volcanion", 6, false, false, true, "Steam Pokémon", Type.FIRE, Type.WATER, 1.7, 195, Abilities.WATER_ABSORB, Abilities.NONE, Abilities.NONE, 600, 80, 110, 120, 130, 90, 70, 3, 100, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ROWLET, "Rowlet", 7, false, false, false, "Grass Quill Pokémon", Type.GRASS, Type.FLYING, 0.3, 1.5, Abilities.OVERGROW, Abilities.NONE, Abilities.LONG_REACH, 320, 68, 55, 55, 50, 50, 42, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.DARTRIX, "Dartrix", 7, false, false, false, "Blade Quill Pokémon", Type.GRASS, Type.FLYING, 0.7, 16, Abilities.OVERGROW, Abilities.NONE, Abilities.LONG_REACH, 420, 78, 75, 75, 70, 70, 52, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.DECIDUEYE, "Decidueye", 7, false, false, false, "Arrow Quill Pokémon", Type.GRASS, Type.GHOST, 1.6, 36.6, Abilities.OVERGROW, Abilities.NONE, Abilities.LONG_REACH, 530, 78, 107, 75, 100, 100, 70, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.LITTEN, "Litten", 7, false, false, false, "Fire Cat Pokémon", Type.FIRE, null, 0.4, 4.3, Abilities.BLAZE, Abilities.NONE, Abilities.INTIMIDATE, 320, 45, 65, 40, 60, 40, 70, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.TORRACAT, "Torracat", 7, false, false, false, "Fire Cat Pokémon", Type.FIRE, null, 0.7, 25, Abilities.BLAZE, Abilities.NONE, Abilities.INTIMIDATE, 420, 65, 85, 50, 80, 50, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.INCINEROAR, "Incineroar", 7, false, false, false, "Heel Pokémon", Type.FIRE, Type.DARK, 1.8, 83, Abilities.BLAZE, Abilities.NONE, Abilities.INTIMIDATE, 530, 95, 115, 90, 80, 90, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.POPPLIO, "Popplio", 7, false, false, false, "Sea Lion Pokémon", Type.WATER, null, 0.4, 7.5, Abilities.TORRENT, Abilities.NONE, Abilities.LIQUID_VOICE, 320, 50, 54, 54, 66, 56, 40, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.BRIONNE, "Brionne", 7, false, false, false, "Pop Star Pokémon", Type.WATER, null, 0.6, 17.5, Abilities.TORRENT, Abilities.NONE, Abilities.LIQUID_VOICE, 420, 60, 69, 69, 91, 81, 50, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.PRIMARINA, "Primarina", 7, false, false, false, "Soloist Pokémon", Type.WATER, Type.FAIRY, 1.8, 44, Abilities.TORRENT, Abilities.NONE, Abilities.LIQUID_VOICE, 530, 80, 74, 74, 126, 116, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.PIKIPEK, "Pikipek", 7, false, false, false, "Woodpecker Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.2, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.PICKUP, 265, 35, 75, 30, 30, 30, 65, 255, 70, 53, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TRUMBEAK, "Trumbeak", 7, false, false, false, "Bugle Beak Pokémon", Type.NORMAL, Type.FLYING, 0.6, 14.8, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.PICKUP, 355, 55, 85, 50, 40, 50, 75, 120, 70, 124, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TOUCANNON, "Toucannon", 7, false, false, false, "Cannon Pokémon", Type.NORMAL, Type.FLYING, 1.1, 26, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.SHEER_FORCE, 485, 80, 120, 75, 75, 75, 60, 45, 70, 218, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.YUNGOOS, "Yungoos", 7, false, false, false, "Loitering Pokémon", Type.NORMAL, null, 0.4, 6, Abilities.STAKEOUT, Abilities.STRONG_JAW, Abilities.ADAPTABILITY, 253, 48, 70, 30, 30, 30, 45, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GUMSHOOS, "Gumshoos", 7, false, false, false, "Stakeout Pokémon", Type.NORMAL, null, 0.7, 14.2, Abilities.STAKEOUT, Abilities.STRONG_JAW, Abilities.ADAPTABILITY, 418, 88, 110, 60, 55, 60, 45, 127, 70, 146, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GRUBBIN, "Grubbin", 7, false, false, false, "Larva Pokémon", Type.BUG, null, 0.4, 4.4, Abilities.SWARM, Abilities.NONE, Abilities.NONE, 300, 47, 62, 45, 55, 45, 46, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CHARJABUG, "Charjabug", 7, false, false, false, "Battery Pokémon", Type.BUG, Type.ELECTRIC, 0.5, 10.5, Abilities.BATTERY, Abilities.NONE, Abilities.NONE, 400, 57, 82, 95, 55, 75, 36, 120, 50, 140, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.VIKAVOLT, "Vikavolt", 7, false, false, false, "Stag Beetle Pokémon", Type.BUG, Type.ELECTRIC, 1.5, 45, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 500, 77, 70, 90, 145, 75, 43, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CRABRAWLER, "Crabrawler", 7, false, false, false, "Boxing Pokémon", Type.FIGHTING, null, 0.6, 7, Abilities.HYPER_CUTTER, Abilities.IRON_FIST, Abilities.ANGER_POINT, 338, 47, 82, 57, 42, 47, 63, 225, 70, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CRABOMINABLE, "Crabominable", 7, false, false, false, "Woolly Crab Pokémon", Type.FIGHTING, Type.ICE, 1.7, 180, Abilities.HYPER_CUTTER, Abilities.IRON_FIST, Abilities.ANGER_POINT, 478, 97, 132, 77, 62, 67, 43, 60, 70, 167, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ORICORIO, "Oricorio", 7, false, false, false, "Dancing Pokémon", Type.FIRE, Type.FLYING, 0.6, 3.4, Abilities.DANCER, Abilities.NONE, Abilities.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, GrowthRate.MEDIUM_FAST, 25, false, false, + new PokemonSpecies(Species.VOLCANION, 6, false, false, true, "Steam Pokémon", Type.FIRE, Type.WATER, 1.7, 195, Abilities.WATER_ABSORB, Abilities.NONE, Abilities.NONE, 600, 80, 110, 120, 130, 90, 70, 3, 100, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ROWLET, 7, false, false, false, "Grass Quill Pokémon", Type.GRASS, Type.FLYING, 0.3, 1.5, Abilities.OVERGROW, Abilities.NONE, Abilities.LONG_REACH, 320, 68, 55, 55, 50, 50, 42, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.DARTRIX, 7, false, false, false, "Blade Quill Pokémon", Type.GRASS, Type.FLYING, 0.7, 16, Abilities.OVERGROW, Abilities.NONE, Abilities.LONG_REACH, 420, 78, 75, 75, 70, 70, 52, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.DECIDUEYE, 7, false, false, false, "Arrow Quill Pokémon", Type.GRASS, Type.GHOST, 1.6, 36.6, Abilities.OVERGROW, Abilities.NONE, Abilities.LONG_REACH, 530, 78, 107, 75, 100, 100, 70, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.LITTEN, 7, false, false, false, "Fire Cat Pokémon", Type.FIRE, null, 0.4, 4.3, Abilities.BLAZE, Abilities.NONE, Abilities.INTIMIDATE, 320, 45, 65, 40, 60, 40, 70, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.TORRACAT, 7, false, false, false, "Fire Cat Pokémon", Type.FIRE, null, 0.7, 25, Abilities.BLAZE, Abilities.NONE, Abilities.INTIMIDATE, 420, 65, 85, 50, 80, 50, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.INCINEROAR, 7, false, false, false, "Heel Pokémon", Type.FIRE, Type.DARK, 1.8, 83, Abilities.BLAZE, Abilities.NONE, Abilities.INTIMIDATE, 530, 95, 115, 90, 80, 90, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.POPPLIO, 7, false, false, false, "Sea Lion Pokémon", Type.WATER, null, 0.4, 7.5, Abilities.TORRENT, Abilities.NONE, Abilities.LIQUID_VOICE, 320, 50, 54, 54, 66, 56, 40, 45, 50, 64, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.BRIONNE, 7, false, false, false, "Pop Star Pokémon", Type.WATER, null, 0.6, 17.5, Abilities.TORRENT, Abilities.NONE, Abilities.LIQUID_VOICE, 420, 60, 69, 69, 91, 81, 50, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.PRIMARINA, 7, false, false, false, "Soloist Pokémon", Type.WATER, Type.FAIRY, 1.8, 44, Abilities.TORRENT, Abilities.NONE, Abilities.LIQUID_VOICE, 530, 80, 74, 74, 126, 116, 60, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.PIKIPEK, 7, false, false, false, "Woodpecker Pokémon", Type.NORMAL, Type.FLYING, 0.3, 1.2, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.PICKUP, 265, 35, 75, 30, 30, 30, 65, 255, 70, 53, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TRUMBEAK, 7, false, false, false, "Bugle Beak Pokémon", Type.NORMAL, Type.FLYING, 0.6, 14.8, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.PICKUP, 355, 55, 85, 50, 40, 50, 75, 120, 70, 124, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TOUCANNON, 7, false, false, false, "Cannon Pokémon", Type.NORMAL, Type.FLYING, 1.1, 26, Abilities.KEEN_EYE, Abilities.SKILL_LINK, Abilities.SHEER_FORCE, 485, 80, 120, 75, 75, 75, 60, 45, 70, 218, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.YUNGOOS, 7, false, false, false, "Loitering Pokémon", Type.NORMAL, null, 0.4, 6, Abilities.STAKEOUT, Abilities.STRONG_JAW, Abilities.ADAPTABILITY, 253, 48, 70, 30, 30, 30, 45, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GUMSHOOS, 7, false, false, false, "Stakeout Pokémon", Type.NORMAL, null, 0.7, 14.2, Abilities.STAKEOUT, Abilities.STRONG_JAW, Abilities.ADAPTABILITY, 418, 88, 110, 60, 55, 60, 45, 127, 70, 146, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GRUBBIN, 7, false, false, false, "Larva Pokémon", Type.BUG, null, 0.4, 4.4, Abilities.SWARM, Abilities.NONE, Abilities.NONE, 300, 47, 62, 45, 55, 45, 46, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CHARJABUG, 7, false, false, false, "Battery Pokémon", Type.BUG, Type.ELECTRIC, 0.5, 10.5, Abilities.BATTERY, Abilities.NONE, Abilities.NONE, 400, 57, 82, 95, 55, 75, 36, 120, 50, 140, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.VIKAVOLT, 7, false, false, false, "Stag Beetle Pokémon", Type.BUG, Type.ELECTRIC, 1.5, 45, Abilities.LEVITATE, Abilities.NONE, Abilities.NONE, 500, 77, 70, 90, 145, 75, 43, 45, 50, 250, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CRABRAWLER, 7, false, false, false, "Boxing Pokémon", Type.FIGHTING, null, 0.6, 7, Abilities.HYPER_CUTTER, Abilities.IRON_FIST, Abilities.ANGER_POINT, 338, 47, 82, 57, 42, 47, 63, 225, 70, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CRABOMINABLE, 7, false, false, false, "Woolly Crab Pokémon", Type.FIGHTING, Type.ICE, 1.7, 180, Abilities.HYPER_CUTTER, Abilities.IRON_FIST, Abilities.ANGER_POINT, 478, 97, 132, 77, 62, 67, 43, 60, 70, 167, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ORICORIO, 7, false, false, false, "Dancing Pokémon", Type.FIRE, Type.FLYING, 0.6, 3.4, Abilities.DANCER, Abilities.NONE, Abilities.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, GrowthRate.MEDIUM_FAST, 25, false, false, new PokemonForm("Baile Style", "baile", Type.FIRE, Type.FLYING, 0.6, 3.4, Abilities.DANCER, Abilities.NONE, Abilities.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167, false, ""), new PokemonForm("Pom-Pom Style", "pompom", Type.ELECTRIC, Type.FLYING, 0.6, 3.4, Abilities.DANCER, Abilities.NONE, Abilities.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167), new PokemonForm("Pau Style", "pau", Type.PSYCHIC, Type.FLYING, 0.6, 3.4, Abilities.DANCER, Abilities.NONE, Abilities.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167), new PokemonForm("Sensu Style", "sensu", Type.GHOST, Type.FLYING, 0.6, 3.4, Abilities.DANCER, Abilities.NONE, Abilities.NONE, 476, 75, 70, 70, 98, 70, 93, 45, 70, 167), ), - new PokemonSpecies(Species.CUTIEFLY, "Cutiefly", 7, false, false, false, "Bee Fly Pokémon", Type.BUG, Type.FAIRY, 0.1, 0.2, Abilities.HONEY_GATHER, Abilities.SHIELD_DUST, Abilities.SWEET_VEIL, 304, 40, 45, 40, 55, 40, 84, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RIBOMBEE, "Ribombee", 7, false, false, false, "Bee Fly Pokémon", Type.BUG, Type.FAIRY, 0.2, 0.5, Abilities.HONEY_GATHER, Abilities.SHIELD_DUST, Abilities.SWEET_VEIL, 464, 60, 55, 60, 95, 70, 124, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ROCKRUFF, "Rockruff", 7, false, false, false, "Puppy Pokémon", Type.ROCK, null, 0.5, 9.2, Abilities.KEEN_EYE, Abilities.VITAL_SPIRIT, Abilities.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.CUTIEFLY, 7, false, false, false, "Bee Fly Pokémon", Type.BUG, Type.FAIRY, 0.1, 0.2, Abilities.HONEY_GATHER, Abilities.SHIELD_DUST, Abilities.SWEET_VEIL, 304, 40, 45, 40, 55, 40, 84, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RIBOMBEE, 7, false, false, false, "Bee Fly Pokémon", Type.BUG, Type.FAIRY, 0.2, 0.5, Abilities.HONEY_GATHER, Abilities.SHIELD_DUST, Abilities.SWEET_VEIL, 464, 60, 55, 60, 95, 70, 124, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ROCKRUFF, 7, false, false, false, "Puppy Pokémon", Type.ROCK, null, 0.5, 9.2, Abilities.KEEN_EYE, Abilities.VITAL_SPIRIT, Abilities.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Normal", "", Type.ROCK, null, 0.5, 9.2, Abilities.KEEN_EYE, Abilities.VITAL_SPIRIT, Abilities.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56), - new PokemonForm("Own Tempo", "own-tempo", Type.ROCK, null, 0.5, 9.2, Abilities.OWN_TEMPO, Abilities.NONE, Abilities.NONE, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, ""), + new PokemonForm("Own Tempo", "own-tempo", Type.ROCK, null, 0.5, 9.2, Abilities.OWN_TEMPO, Abilities.NONE, Abilities.OWN_TEMPO, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, ""), ), - new PokemonSpecies(Species.LYCANROC, "Lycanroc", 7, false, false, false, "Wolf Pokémon", Type.ROCK, null, 0.8, 25, Abilities.KEEN_EYE, Abilities.SAND_RUSH, Abilities.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.LYCANROC, 7, false, false, false, "Wolf Pokémon", Type.ROCK, null, 0.8, 25, Abilities.KEEN_EYE, Abilities.SAND_RUSH, Abilities.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Midday Form", "midday", Type.ROCK, null, 0.8, 25, Abilities.KEEN_EYE, Abilities.SAND_RUSH, Abilities.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, false, ""), new PokemonForm("Midnight Form", "midnight", Type.ROCK, null, 1.1, 25, Abilities.KEEN_EYE, Abilities.VITAL_SPIRIT, Abilities.NO_GUARD, 487, 85, 115, 75, 55, 75, 82, 90, 50, 170), - new PokemonForm("Dusk Form", "dusk", Type.ROCK, null, 0.8, 25, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.NONE, 487, 75, 117, 65, 55, 65, 110, 90, 50, 170), + new PokemonForm("Dusk Form", "dusk", Type.ROCK, null, 0.8, 25, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 487, 75, 117, 65, 55, 65, 110, 90, 50, 170), ), - new PokemonSpecies(Species.WISHIWASHI, "Wishiwashi", 7, false, false, false, "Small Fry Pokémon", Type.WATER, null, 0.2, 0.3, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, GrowthRate.FAST, 50, false, false, + new PokemonSpecies(Species.WISHIWASHI, 7, false, false, false, "Small Fry Pokémon", Type.WATER, null, 0.2, 0.3, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, GrowthRate.FAST, 50, false, false, new PokemonForm("Solo Form", "", Type.WATER, null, 0.2, 0.3, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61), new PokemonForm("School", "school", Type.WATER, null, 8.2, 78.6, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 620, 45, 140, 130, 140, 135, 30, 60, 50, 61), ), - new PokemonSpecies(Species.MAREANIE, "Mareanie", 7, false, false, false, "Brutal Star Pokémon", Type.POISON, Type.WATER, 0.4, 8, Abilities.MERCILESS, Abilities.LIMBER, Abilities.REGENERATOR, 305, 50, 53, 62, 43, 52, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TOXAPEX, "Toxapex", 7, false, false, false, "Brutal Star Pokémon", Type.POISON, Type.WATER, 0.7, 14.5, Abilities.MERCILESS, Abilities.LIMBER, Abilities.REGENERATOR, 495, 50, 63, 152, 53, 142, 35, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MUDBRAY, "Mudbray", 7, false, false, false, "Donkey Pokémon", Type.GROUND, null, 1, 110, Abilities.OWN_TEMPO, Abilities.STAMINA, Abilities.INNER_FOCUS, 385, 70, 100, 70, 45, 55, 45, 190, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MUDSDALE, "Mudsdale", 7, false, false, false, "Draft Horse Pokémon", Type.GROUND, null, 2.5, 920, Abilities.OWN_TEMPO, Abilities.STAMINA, Abilities.INNER_FOCUS, 500, 100, 125, 100, 55, 85, 35, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DEWPIDER, "Dewpider", 7, false, false, false, "Water Bubble Pokémon", Type.WATER, Type.BUG, 0.3, 4, Abilities.WATER_BUBBLE, Abilities.NONE, Abilities.WATER_ABSORB, 269, 38, 40, 52, 40, 72, 27, 200, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ARAQUANID, "Araquanid", 7, false, false, false, "Water Bubble Pokémon", Type.WATER, Type.BUG, 1.8, 82, Abilities.WATER_BUBBLE, Abilities.NONE, Abilities.WATER_ABSORB, 454, 68, 70, 92, 50, 132, 42, 100, 50, 159, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FOMANTIS, "Fomantis", 7, false, false, false, "Sickle Grass Pokémon", Type.GRASS, null, 0.3, 1.5, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.CONTRARY, 250, 40, 55, 35, 50, 35, 35, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LURANTIS, "Lurantis", 7, false, false, false, "Bloom Sickle Pokémon", Type.GRASS, null, 0.9, 18.5, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.CONTRARY, 480, 70, 105, 90, 80, 90, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MORELULL, "Morelull", 7, false, false, false, "Illuminating Pokémon", Type.GRASS, Type.FAIRY, 0.2, 1.5, Abilities.ILLUMINATE, Abilities.EFFECT_SPORE, Abilities.RAIN_DISH, 285, 40, 35, 55, 65, 75, 15, 190, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SHIINOTIC, "Shiinotic", 7, false, false, false, "Illuminating Pokémon", Type.GRASS, Type.FAIRY, 1, 11.5, Abilities.ILLUMINATE, Abilities.EFFECT_SPORE, Abilities.RAIN_DISH, 405, 60, 45, 80, 90, 100, 30, 75, 50, 142, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SALANDIT, "Salandit", 7, false, false, false, "Toxic Lizard Pokémon", Type.POISON, Type.FIRE, 0.6, 4.8, Abilities.CORROSION, Abilities.NONE, Abilities.OBLIVIOUS, 320, 48, 44, 40, 71, 40, 77, 120, 50, 64, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.SALAZZLE, "Salazzle", 7, false, false, false, "Toxic Lizard Pokémon", Type.POISON, Type.FIRE, 1.2, 22.2, Abilities.CORROSION, Abilities.NONE, Abilities.OBLIVIOUS, 480, 68, 64, 60, 111, 60, 117, 45, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.STUFFUL, "Stufful", 7, false, false, false, "Flailing Pokémon", Type.NORMAL, Type.FIGHTING, 0.5, 6.8, Abilities.FLUFFY, Abilities.KLUTZ, Abilities.CUTE_CHARM, 340, 70, 75, 50, 45, 50, 50, 140, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BEWEAR, "Bewear", 7, false, false, false, "Strong Arm Pokémon", Type.NORMAL, Type.FIGHTING, 2.1, 135, Abilities.FLUFFY, Abilities.KLUTZ, Abilities.UNNERVE, 500, 120, 125, 80, 55, 60, 60, 70, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BOUNSWEET, "Bounsweet", 7, false, false, false, "Fruit Pokémon", Type.GRASS, null, 0.3, 3.2, Abilities.LEAF_GUARD, Abilities.OBLIVIOUS, Abilities.SWEET_VEIL, 210, 42, 30, 38, 30, 38, 32, 235, 50, 42, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.STEENEE, "Steenee", 7, false, false, false, "Fruit Pokémon", Type.GRASS, null, 0.7, 8.2, Abilities.LEAF_GUARD, Abilities.OBLIVIOUS, Abilities.SWEET_VEIL, 290, 52, 40, 48, 40, 48, 62, 120, 50, 102, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.TSAREENA, "Tsareena", 7, false, false, false, "Fruit Pokémon", Type.GRASS, null, 1.2, 21.4, Abilities.LEAF_GUARD, Abilities.QUEENLY_MAJESTY, Abilities.SWEET_VEIL, 510, 72, 120, 98, 50, 98, 72, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.COMFEY, "Comfey", 7, false, false, false, "Posy Picker Pokémon", Type.FAIRY, null, 0.1, 0.3, Abilities.FLOWER_VEIL, Abilities.TRIAGE, Abilities.NATURAL_CURE, 485, 51, 52, 90, 82, 110, 100, 60, 50, 170, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.ORANGURU, "Oranguru", 7, false, false, false, "Sage Pokémon", Type.NORMAL, Type.PSYCHIC, 1.5, 76, Abilities.INNER_FOCUS, Abilities.TELEPATHY, Abilities.SYMBIOSIS, 490, 90, 60, 80, 90, 110, 60, 45, 50, 172, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.PASSIMIAN, "Passimian", 7, false, false, false, "Teamwork Pokémon", Type.FIGHTING, null, 2, 82.8, Abilities.RECEIVER, Abilities.NONE, Abilities.DEFIANT, 490, 100, 120, 90, 40, 60, 80, 45, 50, 172, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.WIMPOD, "Wimpod", 7, false, false, false, "Turn Tail Pokémon", Type.BUG, Type.WATER, 0.5, 12, Abilities.WIMP_OUT, Abilities.NONE, Abilities.NONE, 230, 25, 35, 40, 20, 30, 80, 90, 50, 46, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GOLISOPOD, "Golisopod", 7, false, false, false, "Hard Scale Pokémon", Type.BUG, Type.WATER, 2, 108, Abilities.EMERGENCY_EXIT, Abilities.NONE, Abilities.NONE, 530, 75, 125, 140, 60, 90, 40, 45, 50, 186, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SANDYGAST, "Sandygast", 7, false, false, false, "Sand Heap Pokémon", Type.GHOST, Type.GROUND, 0.5, 70, Abilities.WATER_COMPACTION, Abilities.NONE, Abilities.SAND_VEIL, 320, 55, 55, 80, 70, 45, 15, 140, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PALOSSAND, "Palossand", 7, false, false, false, "Sand Castle Pokémon", Type.GHOST, Type.GROUND, 1.3, 250, Abilities.WATER_COMPACTION, Abilities.NONE, Abilities.SAND_VEIL, 480, 85, 75, 110, 100, 75, 35, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PYUKUMUKU, "Pyukumuku", 7, false, false, false, "Sea Cucumber Pokémon", Type.WATER, null, 0.3, 1.2, Abilities.INNARDS_OUT, Abilities.NONE, Abilities.UNAWARE, 410, 55, 60, 130, 30, 130, 5, 60, 50, 144, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.TYPE_NULL, "Type: Null", 7, true, false, false, "Synthetic Pokémon", Type.NORMAL, null, 1.9, 120.5, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.NONE, 534, 95, 95, 95, 95, 95, 59, 3, 0, 107, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SILVALLY, "Silvally", 7, true, false, false, "Synthetic Pokémon", Type.NORMAL, null, 2.3, 100.5, Abilities.RKS_SYSTEM, Abilities.NONE, Abilities.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.MAREANIE, 7, false, false, false, "Brutal Star Pokémon", Type.POISON, Type.WATER, 0.4, 8, Abilities.MERCILESS, Abilities.LIMBER, Abilities.REGENERATOR, 305, 50, 53, 62, 43, 52, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TOXAPEX, 7, false, false, false, "Brutal Star Pokémon", Type.POISON, Type.WATER, 0.7, 14.5, Abilities.MERCILESS, Abilities.LIMBER, Abilities.REGENERATOR, 495, 50, 63, 152, 53, 142, 35, 75, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MUDBRAY, 7, false, false, false, "Donkey Pokémon", Type.GROUND, null, 1, 110, Abilities.OWN_TEMPO, Abilities.STAMINA, Abilities.INNER_FOCUS, 385, 70, 100, 70, 45, 55, 45, 190, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MUDSDALE, 7, false, false, false, "Draft Horse Pokémon", Type.GROUND, null, 2.5, 920, Abilities.OWN_TEMPO, Abilities.STAMINA, Abilities.INNER_FOCUS, 500, 100, 125, 100, 55, 85, 35, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DEWPIDER, 7, false, false, false, "Water Bubble Pokémon", Type.WATER, Type.BUG, 0.3, 4, Abilities.WATER_BUBBLE, Abilities.NONE, Abilities.WATER_ABSORB, 269, 38, 40, 52, 40, 72, 27, 200, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ARAQUANID, 7, false, false, false, "Water Bubble Pokémon", Type.WATER, Type.BUG, 1.8, 82, Abilities.WATER_BUBBLE, Abilities.NONE, Abilities.WATER_ABSORB, 454, 68, 70, 92, 50, 132, 42, 100, 50, 159, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FOMANTIS, 7, false, false, false, "Sickle Grass Pokémon", Type.GRASS, null, 0.3, 1.5, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.CONTRARY, 250, 40, 55, 35, 50, 35, 35, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LURANTIS, 7, false, false, false, "Bloom Sickle Pokémon", Type.GRASS, null, 0.9, 18.5, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.CONTRARY, 480, 70, 105, 90, 80, 90, 45, 75, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MORELULL, 7, false, false, false, "Illuminating Pokémon", Type.GRASS, Type.FAIRY, 0.2, 1.5, Abilities.ILLUMINATE, Abilities.EFFECT_SPORE, Abilities.RAIN_DISH, 285, 40, 35, 55, 65, 75, 15, 190, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SHIINOTIC, 7, false, false, false, "Illuminating Pokémon", Type.GRASS, Type.FAIRY, 1, 11.5, Abilities.ILLUMINATE, Abilities.EFFECT_SPORE, Abilities.RAIN_DISH, 405, 60, 45, 80, 90, 100, 30, 75, 50, 142, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SALANDIT, 7, false, false, false, "Toxic Lizard Pokémon", Type.POISON, Type.FIRE, 0.6, 4.8, Abilities.CORROSION, Abilities.NONE, Abilities.OBLIVIOUS, 320, 48, 44, 40, 71, 40, 77, 120, 50, 64, GrowthRate.MEDIUM_FAST, 87.5, false), + new PokemonSpecies(Species.SALAZZLE, 7, false, false, false, "Toxic Lizard Pokémon", Type.POISON, Type.FIRE, 1.2, 22.2, Abilities.CORROSION, Abilities.NONE, Abilities.OBLIVIOUS, 480, 68, 64, 60, 111, 60, 117, 45, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.STUFFUL, 7, false, false, false, "Flailing Pokémon", Type.NORMAL, Type.FIGHTING, 0.5, 6.8, Abilities.FLUFFY, Abilities.KLUTZ, Abilities.CUTE_CHARM, 340, 70, 75, 50, 45, 50, 50, 140, 50, 68, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BEWEAR, 7, false, false, false, "Strong Arm Pokémon", Type.NORMAL, Type.FIGHTING, 2.1, 135, Abilities.FLUFFY, Abilities.KLUTZ, Abilities.UNNERVE, 500, 120, 125, 80, 55, 60, 60, 70, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BOUNSWEET, 7, false, false, false, "Fruit Pokémon", Type.GRASS, null, 0.3, 3.2, Abilities.LEAF_GUARD, Abilities.OBLIVIOUS, Abilities.SWEET_VEIL, 210, 42, 30, 38, 30, 38, 32, 235, 50, 42, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.STEENEE, 7, false, false, false, "Fruit Pokémon", Type.GRASS, null, 0.7, 8.2, Abilities.LEAF_GUARD, Abilities.OBLIVIOUS, Abilities.SWEET_VEIL, 290, 52, 40, 48, 40, 48, 62, 120, 50, 102, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.TSAREENA, 7, false, false, false, "Fruit Pokémon", Type.GRASS, null, 1.2, 21.4, Abilities.LEAF_GUARD, Abilities.QUEENLY_MAJESTY, Abilities.SWEET_VEIL, 510, 72, 120, 98, 50, 98, 72, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.COMFEY, 7, false, false, false, "Posy Picker Pokémon", Type.FAIRY, null, 0.1, 0.3, Abilities.FLOWER_VEIL, Abilities.TRIAGE, Abilities.NATURAL_CURE, 485, 51, 52, 90, 82, 110, 100, 60, 50, 170, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.ORANGURU, 7, false, false, false, "Sage Pokémon", Type.NORMAL, Type.PSYCHIC, 1.5, 76, Abilities.INNER_FOCUS, Abilities.TELEPATHY, Abilities.SYMBIOSIS, 490, 90, 60, 80, 90, 110, 60, 45, 50, 172, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.PASSIMIAN, 7, false, false, false, "Teamwork Pokémon", Type.FIGHTING, null, 2, 82.8, Abilities.RECEIVER, Abilities.NONE, Abilities.DEFIANT, 490, 100, 120, 90, 40, 60, 80, 45, 50, 172, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.WIMPOD, 7, false, false, false, "Turn Tail Pokémon", Type.BUG, Type.WATER, 0.5, 12, Abilities.WIMP_OUT, Abilities.NONE, Abilities.NONE, 230, 25, 35, 40, 20, 30, 80, 90, 50, 46, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GOLISOPOD, 7, false, false, false, "Hard Scale Pokémon", Type.BUG, Type.WATER, 2, 108, Abilities.EMERGENCY_EXIT, Abilities.NONE, Abilities.NONE, 530, 75, 125, 140, 60, 90, 40, 45, 50, 186, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SANDYGAST, 7, false, false, false, "Sand Heap Pokémon", Type.GHOST, Type.GROUND, 0.5, 70, Abilities.WATER_COMPACTION, Abilities.NONE, Abilities.SAND_VEIL, 320, 55, 55, 80, 70, 45, 15, 140, 50, 64, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PALOSSAND, 7, false, false, false, "Sand Castle Pokémon", Type.GHOST, Type.GROUND, 1.3, 250, Abilities.WATER_COMPACTION, Abilities.NONE, Abilities.SAND_VEIL, 480, 85, 75, 110, 100, 75, 35, 60, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PYUKUMUKU, 7, false, false, false, "Sea Cucumber Pokémon", Type.WATER, null, 0.3, 1.2, Abilities.INNARDS_OUT, Abilities.NONE, Abilities.UNAWARE, 410, 55, 60, 130, 30, 130, 5, 60, 50, 144, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.TYPE_NULL, 7, true, false, false, "Synthetic Pokémon", Type.NORMAL, null, 1.9, 120.5, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.NONE, 534, 95, 95, 95, 95, 95, 59, 3, 0, 107, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SILVALLY, 7, true, false, false, "Synthetic Pokémon", Type.NORMAL, null, 2.3, 100.5, Abilities.RKS_SYSTEM, Abilities.NONE, Abilities.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285, GrowthRate.SLOW, null, false, false, new PokemonForm("Type: Normal", "normal", Type.NORMAL, null, 2.3, 100.5, Abilities.RKS_SYSTEM, Abilities.NONE, Abilities.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285, false, ""), new PokemonForm("Type: Fighting", "fighting", Type.FIGHTING, null, 2.3, 100.5, Abilities.RKS_SYSTEM, Abilities.NONE, Abilities.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), new PokemonForm("Type: Flying", "flying", Type.FLYING, null, 2.3, 100.5, Abilities.RKS_SYSTEM, Abilities.NONE, Abilities.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), @@ -1930,7 +2027,7 @@ export function initSpecies() { new PokemonForm("Type: Dark", "dark", Type.DARK, null, 2.3, 100.5, Abilities.RKS_SYSTEM, Abilities.NONE, Abilities.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), new PokemonForm("Type: Fairy", "fairy", Type.FAIRY, null, 2.3, 100.5, Abilities.RKS_SYSTEM, Abilities.NONE, Abilities.NONE, 570, 95, 95, 95, 95, 95, 95, 3, 0, 285), ), - new PokemonSpecies(Species.MINIOR, "Minior", 7, false, false, false, "Meteor Pokémon", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, GrowthRate.MEDIUM_SLOW, null, false, false, + new PokemonSpecies(Species.MINIOR, 7, false, false, false, "Meteor Pokémon", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, GrowthRate.MEDIUM_SLOW, null, false, false, new PokemonForm("Red Meteor Form", "red-meteor", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, ""), new PokemonForm("Orange Meteor Form", "orange-meteor", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, ""), new PokemonForm("Yellow Meteor Form", "yellow-meteor", Type.ROCK, Type.FLYING, 0.3, 40, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 440, 60, 60, 100, 60, 100, 60, 30, 70, 154, false, ""), @@ -1946,414 +2043,414 @@ export function initSpecies() { new PokemonForm("Indigo Core Form", "indigo", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154), new PokemonForm("Violet Core Form", "violet", Type.ROCK, Type.FLYING, 0.3, 0.3, Abilities.SHIELDS_DOWN, Abilities.NONE, Abilities.NONE, 500, 60, 100, 60, 100, 60, 120, 30, 70, 154), ), - new PokemonSpecies(Species.KOMALA, "Komala", 7, false, false, false, "Drowsing Pokémon", Type.NORMAL, null, 0.4, 19.9, Abilities.COMATOSE, Abilities.NONE, Abilities.NONE, 480, 65, 115, 65, 75, 95, 65, 45, 70, 168, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.TURTONATOR, "Turtonator", 7, false, false, false, "Blast Turtle Pokémon", Type.FIRE, Type.DRAGON, 2, 212, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.NONE, 485, 60, 78, 135, 91, 85, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TOGEDEMARU, "Togedemaru", 7, false, false, false, "Roly-Poly Pokémon", Type.ELECTRIC, Type.STEEL, 0.3, 3.3, Abilities.IRON_BARBS, Abilities.LIGHTNING_ROD, Abilities.STURDY, 435, 65, 98, 63, 40, 73, 96, 180, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MIMIKYU, "Mimikyu", 7, false, false, false, "Disguise Pokémon", Type.GHOST, Type.FAIRY, 0.2, 0.7, Abilities.DISGUISE, Abilities.NONE, Abilities.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.KOMALA, 7, false, false, false, "Drowsing Pokémon", Type.NORMAL, null, 0.4, 19.9, Abilities.COMATOSE, Abilities.NONE, Abilities.NONE, 480, 65, 115, 65, 75, 95, 65, 45, 70, 168, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.TURTONATOR, 7, false, false, false, "Blast Turtle Pokémon", Type.FIRE, Type.DRAGON, 2, 212, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.NONE, 485, 60, 78, 135, 91, 85, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TOGEDEMARU, 7, false, false, false, "Roly-Poly Pokémon", Type.ELECTRIC, Type.STEEL, 0.3, 3.3, Abilities.IRON_BARBS, Abilities.LIGHTNING_ROD, Abilities.STURDY, 435, 65, 98, 63, 40, 73, 96, 180, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MIMIKYU, 7, false, false, false, "Disguise Pokémon", Type.GHOST, Type.FAIRY, 0.2, 0.7, Abilities.DISGUISE, Abilities.NONE, Abilities.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Disguised Form", "disguised", Type.GHOST, Type.FAIRY, 0.2, 0.7, Abilities.DISGUISE, Abilities.NONE, Abilities.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167, false, ""), new PokemonForm("Busted Form", "busted", Type.GHOST, Type.FAIRY, 0.2, 0.7, Abilities.DISGUISE, Abilities.NONE, Abilities.NONE, 476, 55, 90, 80, 50, 105, 96, 45, 50, 167), ), - new PokemonSpecies(Species.BRUXISH, "Bruxish", 7, false, false, false, "Gnash Teeth Pokémon", Type.WATER, Type.PSYCHIC, 0.9, 19, Abilities.DAZZLING, Abilities.STRONG_JAW, Abilities.WONDER_SKIN, 475, 68, 105, 70, 70, 70, 92, 80, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DRAMPA, "Drampa", 7, false, false, false, "Placid Pokémon", Type.NORMAL, Type.DRAGON, 3, 185, Abilities.BERSERK, Abilities.SAP_SIPPER, Abilities.CLOUD_NINE, 485, 78, 60, 85, 135, 91, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DHELMISE, "Dhelmise", 7, false, false, false, "Sea Creeper Pokémon", Type.GHOST, Type.GRASS, 3.9, 210, Abilities.STEELWORKER, Abilities.NONE, Abilities.NONE, 517, 70, 131, 100, 86, 90, 40, 25, 50, 181, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.JANGMO_O, "Jangmo-o", 7, false, false, false, "Scaly Pokémon", Type.DRAGON, null, 0.6, 29.7, Abilities.BULLETPROOF, Abilities.SOUNDPROOF, Abilities.OVERCOAT, 300, 45, 55, 65, 45, 45, 45, 45, 50, 60, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HAKAMO_O, "Hakamo-o", 7, false, false, false, "Scaly Pokémon", Type.DRAGON, Type.FIGHTING, 1.2, 47, Abilities.BULLETPROOF, Abilities.SOUNDPROOF, Abilities.OVERCOAT, 420, 55, 75, 90, 65, 70, 65, 45, 50, 147, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.KOMMO_O, "Kommo-o", 7, false, false, false, "Scaly Pokémon", Type.DRAGON, Type.FIGHTING, 1.6, 78.2, Abilities.BULLETPROOF, Abilities.SOUNDPROOF, Abilities.OVERCOAT, 600, 75, 110, 125, 100, 105, 85, 45, 50, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.TAPU_KOKO, "Tapu Koko", 7, true, false, false, "Land Spirit Pokémon", Type.ELECTRIC, Type.FAIRY, 1.8, 20.5, Abilities.ELECTRIC_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 115, 85, 95, 75, 130, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.TAPU_LELE, "Tapu Lele", 7, true, false, false, "Land Spirit Pokémon", Type.PSYCHIC, Type.FAIRY, 1.2, 18.6, Abilities.PSYCHIC_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 85, 75, 130, 115, 95, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.TAPU_BULU, "Tapu Bulu", 7, true, false, false, "Land Spirit Pokémon", Type.GRASS, Type.FAIRY, 1.9, 45.5, Abilities.GRASSY_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 130, 115, 85, 95, 75, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.TAPU_FINI, "Tapu Fini", 7, true, false, false, "Land Spirit Pokémon", Type.WATER, Type.FAIRY, 1.3, 21.2, Abilities.MISTY_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 75, 115, 95, 130, 85, 3, 50, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.COSMOG, "Cosmog", 7, true, false, false, "Nebula Pokémon", Type.PSYCHIC, null, 0.2, 0.1, Abilities.UNAWARE, Abilities.NONE, Abilities.NONE, 200, 43, 29, 31, 29, 31, 37, 45, 0, 40, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.COSMOEM, "Cosmoem", 7, true, false, false, "Protostar Pokémon", Type.PSYCHIC, null, 0.1, 999.9, Abilities.STURDY, Abilities.NONE, Abilities.NONE, 400, 43, 29, 131, 29, 131, 37, 45, 0, 140, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SOLGALEO, "Solgaleo", 7, false, true, false, "Sunne Pokémon", Type.PSYCHIC, Type.STEEL, 3.4, 230, Abilities.FULL_METAL_BODY, Abilities.NONE, Abilities.NONE, 680, 137, 137, 107, 113, 89, 97, 45, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.LUNALA, "Lunala", 7, false, true, false, "Moone Pokémon", Type.PSYCHIC, Type.GHOST, 4, 120, Abilities.SHADOW_SHIELD, Abilities.NONE, Abilities.NONE, 680, 137, 113, 89, 137, 107, 97, 45, 0, 340, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.NIHILEGO, "Nihilego", 7, true, false, false, "Parasite Pokémon", Type.ROCK, Type.POISON, 1.2, 55.5, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 109, 53, 47, 127, 131, 103, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.BUZZWOLE, "Buzzwole", 7, true, false, false, "Swollen Pokémon", Type.BUG, Type.FIGHTING, 2.4, 333.6, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 107, 139, 139, 53, 53, 79, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.PHEROMOSA, "Pheromosa", 7, true, false, false, "Lissome Pokémon", Type.BUG, Type.FIGHTING, 1.8, 25, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 71, 137, 37, 137, 37, 151, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.XURKITREE, "Xurkitree", 7, true, false, false, "Glowing Pokémon", Type.ELECTRIC, null, 3.8, 100, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 83, 89, 71, 173, 71, 83, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.CELESTEELA, "Celesteela", 7, true, false, false, "Launch Pokémon", Type.STEEL, Type.FLYING, 9.2, 999.9, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 97, 101, 103, 107, 101, 61, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.KARTANA, "Kartana", 7, true, false, false, "Drawn Sword Pokémon", Type.GRASS, Type.STEEL, 0.3, 0.1, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 59, 181, 131, 59, 31, 109, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.GUZZLORD, "Guzzlord", 7, true, false, false, "Junkivore Pokémon", Type.DARK, Type.DRAGON, 5.5, 888, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 223, 101, 53, 97, 53, 43, 45, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.NECROZMA, "Necrozma", 7, false, true, false, "Prism Pokémon", Type.PSYCHIC, null, 2.4, 230, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.BRUXISH, 7, false, false, false, "Gnash Teeth Pokémon", Type.WATER, Type.PSYCHIC, 0.9, 19, Abilities.DAZZLING, Abilities.STRONG_JAW, Abilities.WONDER_SKIN, 475, 68, 105, 70, 70, 70, 92, 80, 70, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DRAMPA, 7, false, false, false, "Placid Pokémon", Type.NORMAL, Type.DRAGON, 3, 185, Abilities.BERSERK, Abilities.SAP_SIPPER, Abilities.CLOUD_NINE, 485, 78, 60, 85, 135, 91, 36, 70, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DHELMISE, 7, false, false, false, "Sea Creeper Pokémon", Type.GHOST, Type.GRASS, 3.9, 210, Abilities.STEELWORKER, Abilities.NONE, Abilities.NONE, 517, 70, 131, 100, 86, 90, 40, 25, 50, 181, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.JANGMO_O, 7, false, false, false, "Scaly Pokémon", Type.DRAGON, null, 0.6, 29.7, Abilities.BULLETPROOF, Abilities.SOUNDPROOF, Abilities.OVERCOAT, 300, 45, 55, 65, 45, 45, 45, 45, 50, 60, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HAKAMO_O, 7, false, false, false, "Scaly Pokémon", Type.DRAGON, Type.FIGHTING, 1.2, 47, Abilities.BULLETPROOF, Abilities.SOUNDPROOF, Abilities.OVERCOAT, 420, 55, 75, 90, 65, 70, 65, 45, 50, 147, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.KOMMO_O, 7, false, false, false, "Scaly Pokémon", Type.DRAGON, Type.FIGHTING, 1.6, 78.2, Abilities.BULLETPROOF, Abilities.SOUNDPROOF, Abilities.OVERCOAT, 600, 75, 110, 125, 100, 105, 85, 45, 50, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.TAPU_KOKO, 7, true, false, false, "Land Spirit Pokémon", Type.ELECTRIC, Type.FAIRY, 1.8, 20.5, Abilities.ELECTRIC_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 115, 85, 95, 75, 130, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.TAPU_LELE, 7, true, false, false, "Land Spirit Pokémon", Type.PSYCHIC, Type.FAIRY, 1.2, 18.6, Abilities.PSYCHIC_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 85, 75, 130, 115, 95, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.TAPU_BULU, 7, true, false, false, "Land Spirit Pokémon", Type.GRASS, Type.FAIRY, 1.9, 45.5, Abilities.GRASSY_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 130, 115, 85, 95, 75, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.TAPU_FINI, 7, true, false, false, "Land Spirit Pokémon", Type.WATER, Type.FAIRY, 1.3, 21.2, Abilities.MISTY_SURGE, Abilities.NONE, Abilities.TELEPATHY, 570, 70, 75, 115, 95, 130, 85, 3, 50, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.COSMOG, 7, true, false, false, "Nebula Pokémon", Type.PSYCHIC, null, 0.2, 0.1, Abilities.UNAWARE, Abilities.NONE, Abilities.NONE, 200, 43, 29, 31, 29, 31, 37, 45, 0, 40, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.COSMOEM, 7, true, false, false, "Protostar Pokémon", Type.PSYCHIC, null, 0.1, 999.9, Abilities.STURDY, Abilities.NONE, Abilities.NONE, 400, 43, 29, 131, 29, 131, 37, 45, 0, 140, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SOLGALEO, 7, false, true, false, "Sunne Pokémon", Type.PSYCHIC, Type.STEEL, 3.4, 230, Abilities.FULL_METAL_BODY, Abilities.NONE, Abilities.NONE, 680, 137, 137, 107, 113, 89, 97, 45, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.LUNALA, 7, false, true, false, "Moone Pokémon", Type.PSYCHIC, Type.GHOST, 4, 120, Abilities.SHADOW_SHIELD, Abilities.NONE, Abilities.NONE, 680, 137, 113, 89, 137, 107, 97, 45, 0, 340, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.NIHILEGO, 7, true, false, false, "Parasite Pokémon", Type.ROCK, Type.POISON, 1.2, 55.5, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 109, 53, 47, 127, 131, 103, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.BUZZWOLE, 7, true, false, false, "Swollen Pokémon", Type.BUG, Type.FIGHTING, 2.4, 333.6, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 107, 139, 139, 53, 53, 79, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.PHEROMOSA, 7, true, false, false, "Lissome Pokémon", Type.BUG, Type.FIGHTING, 1.8, 25, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 71, 137, 37, 137, 37, 151, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.XURKITREE, 7, true, false, false, "Glowing Pokémon", Type.ELECTRIC, null, 3.8, 100, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 83, 89, 71, 173, 71, 83, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.CELESTEELA, 7, true, false, false, "Launch Pokémon", Type.STEEL, Type.FLYING, 9.2, 999.9, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 97, 101, 103, 107, 101, 61, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.KARTANA, 7, true, false, false, "Drawn Sword Pokémon", Type.GRASS, Type.STEEL, 0.3, 0.1, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 59, 181, 131, 59, 31, 109, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.GUZZLORD, 7, true, false, false, "Junkivore Pokémon", Type.DARK, Type.DRAGON, 5.5, 888, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 223, 101, 53, 97, 53, 43, 45, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.NECROZMA, 7, false, true, false, "Prism Pokémon", Type.PSYCHIC, null, 2.4, 230, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300, GrowthRate.SLOW, null, false, false, new PokemonForm("Normal", "", Type.PSYCHIC, null, 2.4, 230, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 600, 97, 107, 101, 127, 89, 79, 255, 0, 300), new PokemonForm("Dusk Mane", "dusk-mane", Type.PSYCHIC, Type.STEEL, 3.8, 460, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 680, 97, 157, 127, 113, 109, 77, 255, 0, 300), new PokemonForm("Dawn Wings", "dawn-wings", Type.PSYCHIC, Type.GHOST, 4.2, 350, Abilities.PRISM_ARMOR, Abilities.NONE, Abilities.NONE, 680, 97, 113, 109, 157, 127, 77, 255, 0, 300), new PokemonForm("Ultra", "ultra", Type.PSYCHIC, Type.DRAGON, 7.5, 230, Abilities.NEUROFORCE, Abilities.NONE, Abilities.NONE, 754, 97, 167, 97, 167, 97, 129, 255, 0, 300), ), - new PokemonSpecies(Species.MAGEARNA, "Magearna", 7, false, false, true, "Artificial Pokémon", Type.STEEL, Type.FAIRY, 1, 80.5, Abilities.SOUL_HEART, Abilities.NONE, Abilities.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.MAGEARNA, 7, false, false, true, "Artificial Pokémon", Type.STEEL, Type.FAIRY, 1, 80.5, Abilities.SOUL_HEART, Abilities.NONE, Abilities.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300, GrowthRate.SLOW, null, false, false, new PokemonForm("Normal", "", Type.STEEL, Type.FAIRY, 1, 80.5, Abilities.SOUL_HEART, Abilities.NONE, Abilities.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300), new PokemonForm("Original", "original", Type.STEEL, Type.FAIRY, 1, 80.5, Abilities.SOUL_HEART, Abilities.NONE, Abilities.NONE, 600, 80, 95, 115, 130, 115, 65, 3, 0, 300), ), - new PokemonSpecies(Species.MARSHADOW, "Marshadow", 7, false, false, true, "Gloomdweller Pokémon", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.MARSHADOW, 7, false, false, true, "Gloomdweller Pokémon", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300), new PokemonForm("Zenith", "zenith", Type.FIGHTING, Type.GHOST, 0.7, 22.2, Abilities.TECHNICIAN, Abilities.NONE, Abilities.NONE, 600, 90, 125, 80, 90, 90, 125, 3, 0, 300) ), - new PokemonSpecies(Species.POIPOLE, "Poipole", 7, true, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.6, 1.8, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 420, 67, 73, 67, 73, 67, 73, 45, 0, 210, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.NAGANADEL, "Naganadel", 7, true, false, false, "Poison Pin Pokémon", Type.POISON, Type.DRAGON, 3.6, 150, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 540, 73, 73, 73, 127, 73, 121, 45, 0, 270, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.STAKATAKA, "Stakataka", 7, true, false, false, "Rampart Pokémon", Type.ROCK, Type.STEEL, 5.5, 820, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 61, 131, 211, 53, 101, 13, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.BLACEPHALON, "Blacephalon", 7, true, false, false, "Fireworks Pokémon", Type.FIRE, Type.GHOST, 1.8, 13, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 53, 127, 53, 151, 79, 107, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ZERAORA, "Zeraora", 7, false, false, true, "Thunderclap Pokémon", Type.ELECTRIC, null, 1.5, 44.5, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.NONE, 600, 88, 112, 75, 102, 80, 143, 3, 0, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.MELTAN, "Meltan", 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 0.2, 8, Abilities.MAGNET_PULL, Abilities.NONE, Abilities.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.MELMETAL, "Melmetal", 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.POIPOLE, 7, true, false, false, "Poison Pin Pokémon", Type.POISON, null, 0.6, 1.8, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 420, 67, 73, 67, 73, 67, 73, 45, 0, 210, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.NAGANADEL, 7, true, false, false, "Poison Pin Pokémon", Type.POISON, Type.DRAGON, 3.6, 150, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 540, 73, 73, 73, 127, 73, 121, 45, 0, 270, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.STAKATAKA, 7, true, false, false, "Rampart Pokémon", Type.ROCK, Type.STEEL, 5.5, 820, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 61, 131, 211, 53, 101, 13, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.BLACEPHALON, 7, true, false, false, "Fireworks Pokémon", Type.FIRE, Type.GHOST, 1.8, 13, Abilities.BEAST_BOOST, Abilities.NONE, Abilities.NONE, 570, 53, 127, 53, 151, 79, 107, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ZERAORA, 7, false, false, true, "Thunderclap Pokémon", Type.ELECTRIC, null, 1.5, 44.5, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.NONE, 600, 88, 112, 75, 102, 80, 143, 3, 0, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.MELTAN, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 0.2, 8, Abilities.MAGNET_PULL, Abilities.NONE, Abilities.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 700, 170, 165, 165, 95, 75, 30, 3, 0, 300), ), - new PokemonSpecies(Species.GROOKEY, "Grookey", 8, false, false, false, "Chimp Pokémon", Type.GRASS, null, 0.3, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.THWACKEY, "Thwackey", 8, false, false, false, "Beat Pokémon", Type.GRASS, null, 0.7, 14, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.RILLABOOM, "Rillaboom", 8, false, false, false, "Drummer Pokémon", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.GROOKEY, 8, false, false, false, "Chimp Pokémon", Type.GRASS, null, 0.3, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.THWACKEY, 8, false, false, false, "Beat Pokémon", Type.GRASS, null, 0.7, 14, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.RILLABOOM, 8, false, false, false, "Drummer Pokémon", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 630, 125, 150, 115, 75, 90, 75, 45, 50, 265), ), - new PokemonSpecies(Species.SCORBUNNY, "Scorbunny", 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.3, 4.5, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.RABOOT, "Raboot", 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.6, 9, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CINDERACE, "Cinderace", 8, false, false, false, "Striker Pokémon", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.3, 4.5, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.RABOOT, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.6, 9, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CINDERACE, 8, false, false, false, "Striker Pokémon", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 630, 100, 145, 90, 75, 90, 130, 45, 50, 265), ), - new PokemonSpecies(Species.SOBBLE, "Sobble", 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.3, 4, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.DRIZZILE, "Drizzile", 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.7, 11.5, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.INTELEON, "Inteleon", 8, false, false, false, "Secret Agent Pokémon", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, + new PokemonSpecies(Species.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.3, 4, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.7, 11.5, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.INTELEON, 8, false, false, false, "Secret Agent Pokémon", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 630, 90, 100, 90, 150, 90, 110, 45, 50, 265), ), - new PokemonSpecies(Species.SKWOVET, "Skwovet", 8, false, false, false, "Cheeky Pokémon", Type.NORMAL, null, 0.3, 2.5, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GREEDENT, "Greedent", 8, false, false, false, "Greedy Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ROOKIDEE, "Rookidee", 8, false, false, false, "Tiny Bird Pokémon", Type.FLYING, null, 0.2, 1.8, Abilities.KEEN_EYE, Abilities.UNNERVE, Abilities.BIG_PECKS, 245, 38, 47, 35, 33, 35, 57, 255, 50, 49, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CORVISQUIRE, "Corvisquire", 8, false, false, false, "Raven Pokémon", Type.FLYING, null, 0.8, 16, Abilities.KEEN_EYE, Abilities.UNNERVE, Abilities.BIG_PECKS, 365, 68, 67, 55, 43, 55, 77, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CORVIKNIGHT, "Corviknight", 8, false, false, false, "Raven Pokémon", Type.FLYING, Type.STEEL, 2.2, 75, Abilities.PRESSURE, Abilities.UNNERVE, Abilities.MIRROR_ARMOR, 495, 98, 87, 105, 53, 85, 67, 45, 50, 248, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.SKWOVET, 8, false, false, false, "Cheeky Pokémon", Type.NORMAL, null, 0.3, 2.5, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GREEDENT, 8, false, false, false, "Greedy Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ROOKIDEE, 8, false, false, false, "Tiny Bird Pokémon", Type.FLYING, null, 0.2, 1.8, Abilities.KEEN_EYE, Abilities.UNNERVE, Abilities.BIG_PECKS, 245, 38, 47, 35, 33, 35, 57, 255, 50, 49, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CORVISQUIRE, 8, false, false, false, "Raven Pokémon", Type.FLYING, null, 0.8, 16, Abilities.KEEN_EYE, Abilities.UNNERVE, Abilities.BIG_PECKS, 365, 68, 67, 55, 43, 55, 77, 120, 50, 128, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CORVIKNIGHT, 8, false, false, false, "Raven Pokémon", Type.FLYING, Type.STEEL, 2.2, 75, Abilities.PRESSURE, Abilities.UNNERVE, Abilities.MIRROR_ARMOR, 495, 98, 87, 105, 53, 85, 67, 45, 50, 248, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.FLYING, Type.STEEL, 2.2, 75, Abilities.PRESSURE, Abilities.UNNERVE, Abilities.MIRROR_ARMOR, 495, 98, 87, 105, 53, 85, 67, 45, 50, 248), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FLYING, Type.STEEL, 14, 75, Abilities.PRESSURE, Abilities.UNNERVE, Abilities.MIRROR_ARMOR, 595, 125, 100, 135, 60, 95, 80, 45, 50, 248), ), - new PokemonSpecies(Species.BLIPBUG, "Blipbug", 8, false, false, false, "Larva Pokémon", Type.BUG, null, 0.4, 8, Abilities.SWARM, Abilities.COMPOUND_EYES, Abilities.TELEPATHY, 180, 25, 20, 20, 25, 45, 45, 255, 50, 36, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DOTTLER, "Dottler", 8, false, false, false, "Radome Pokémon", Type.BUG, Type.PSYCHIC, 0.4, 19.5, Abilities.SWARM, Abilities.COMPOUND_EYES, Abilities.TELEPATHY, 335, 50, 35, 80, 50, 90, 30, 120, 50, 117, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ORBEETLE, "Orbeetle", 8, false, false, false, "Seven Spot Pokémon", Type.BUG, Type.PSYCHIC, 0.4, 40.8, Abilities.SWARM, Abilities.FRISK, Abilities.TELEPATHY, 505, 60, 45, 110, 80, 120, 90, 45, 50, 253, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.BLIPBUG, 8, false, false, false, "Larva Pokémon", Type.BUG, null, 0.4, 8, Abilities.SWARM, Abilities.COMPOUND_EYES, Abilities.TELEPATHY, 180, 25, 20, 20, 25, 45, 45, 255, 50, 36, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DOTTLER, 8, false, false, false, "Radome Pokémon", Type.BUG, Type.PSYCHIC, 0.4, 19.5, Abilities.SWARM, Abilities.COMPOUND_EYES, Abilities.TELEPATHY, 335, 50, 35, 80, 50, 90, 30, 120, 50, 117, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ORBEETLE, 8, false, false, false, "Seven Spot Pokémon", Type.BUG, Type.PSYCHIC, 0.4, 40.8, Abilities.SWARM, Abilities.FRISK, Abilities.TELEPATHY, 505, 60, 45, 110, 80, 120, 90, 45, 50, 253, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.BUG, Type.PSYCHIC, 0.4, 40.8, Abilities.SWARM, Abilities.FRISK, Abilities.TELEPATHY, 505, 60, 45, 110, 80, 120, 90, 45, 50, 253), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.PSYCHIC, 14, 40.8, Abilities.SWARM, Abilities.FRISK, Abilities.TELEPATHY, 605, 75, 50, 140, 90, 150, 100, 45, 50, 253), ), - new PokemonSpecies(Species.NICKIT, "Nickit", 8, false, false, false, "Fox Pokémon", Type.DARK, null, 0.6, 8.9, Abilities.RUN_AWAY, Abilities.UNBURDEN, Abilities.STAKEOUT, 245, 40, 28, 28, 47, 52, 50, 255, 50, 49, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.THIEVUL, "Thievul", 8, false, false, false, "Fox Pokémon", Type.DARK, null, 1.2, 19.9, Abilities.RUN_AWAY, Abilities.UNBURDEN, Abilities.STAKEOUT, 455, 70, 58, 58, 87, 92, 90, 127, 50, 159, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.GOSSIFLEUR, "Gossifleur", 8, false, false, false, "Flowering Pokémon", Type.GRASS, null, 0.4, 2.2, Abilities.COTTON_DOWN, Abilities.REGENERATOR, Abilities.EFFECT_SPORE, 250, 40, 40, 60, 40, 60, 10, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ELDEGOSS, "Eldegoss", 8, false, false, false, "Cotton Bloom Pokémon", Type.GRASS, null, 0.5, 2.5, Abilities.COTTON_DOWN, Abilities.REGENERATOR, Abilities.EFFECT_SPORE, 460, 60, 50, 90, 80, 120, 60, 75, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WOOLOO, "Wooloo", 8, false, false, false, "Sheep Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.FLUFFY, Abilities.RUN_AWAY, Abilities.BULLETPROOF, 270, 42, 40, 55, 40, 45, 48, 255, 50, 122, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DUBWOOL, "Dubwool", 8, false, false, false, "Sheep Pokémon", Type.NORMAL, null, 1.3, 43, Abilities.FLUFFY, Abilities.STEADFAST, Abilities.BULLETPROOF, 490, 72, 80, 100, 60, 90, 88, 127, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CHEWTLE, "Chewtle", 8, false, false, false, "Snapping Pokémon", Type.WATER, null, 0.3, 8.5, Abilities.STRONG_JAW, Abilities.SHELL_ARMOR, Abilities.SWIFT_SWIM, 284, 50, 64, 50, 38, 38, 44, 255, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DREDNAW, "Drednaw", 8, false, false, false, "Bite Pokémon", Type.WATER, Type.ROCK, 1, 115.5, Abilities.STRONG_JAW, Abilities.SHELL_ARMOR, Abilities.SWIFT_SWIM, 485, 90, 115, 90, 48, 68, 74, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.NICKIT, 8, false, false, false, "Fox Pokémon", Type.DARK, null, 0.6, 8.9, Abilities.RUN_AWAY, Abilities.UNBURDEN, Abilities.STAKEOUT, 245, 40, 28, 28, 47, 52, 50, 255, 50, 49, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.THIEVUL, 8, false, false, false, "Fox Pokémon", Type.DARK, null, 1.2, 19.9, Abilities.RUN_AWAY, Abilities.UNBURDEN, Abilities.STAKEOUT, 455, 70, 58, 58, 87, 92, 90, 127, 50, 159, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.GOSSIFLEUR, 8, false, false, false, "Flowering Pokémon", Type.GRASS, null, 0.4, 2.2, Abilities.COTTON_DOWN, Abilities.REGENERATOR, Abilities.EFFECT_SPORE, 250, 40, 40, 60, 40, 60, 10, 190, 50, 50, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ELDEGOSS, 8, false, false, false, "Cotton Bloom Pokémon", Type.GRASS, null, 0.5, 2.5, Abilities.COTTON_DOWN, Abilities.REGENERATOR, Abilities.EFFECT_SPORE, 460, 60, 50, 90, 80, 120, 60, 75, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WOOLOO, 8, false, false, false, "Sheep Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.FLUFFY, Abilities.RUN_AWAY, Abilities.BULLETPROOF, 270, 42, 40, 55, 40, 45, 48, 255, 50, 122, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DUBWOOL, 8, false, false, false, "Sheep Pokémon", Type.NORMAL, null, 1.3, 43, Abilities.FLUFFY, Abilities.STEADFAST, Abilities.BULLETPROOF, 490, 72, 80, 100, 60, 90, 88, 127, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CHEWTLE, 8, false, false, false, "Snapping Pokémon", Type.WATER, null, 0.3, 8.5, Abilities.STRONG_JAW, Abilities.SHELL_ARMOR, Abilities.SWIFT_SWIM, 284, 50, 64, 50, 38, 38, 44, 255, 50, 57, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DREDNAW, 8, false, false, false, "Bite Pokémon", Type.WATER, Type.ROCK, 1, 115.5, Abilities.STRONG_JAW, Abilities.SHELL_ARMOR, Abilities.SWIFT_SWIM, 485, 90, 115, 90, 48, 68, 74, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.WATER, Type.ROCK, 1, 115.5, Abilities.STRONG_JAW, Abilities.SHELL_ARMOR, Abilities.SWIFT_SWIM, 485, 90, 115, 90, 48, 68, 74, 75, 50, 170), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.ROCK, 24, 115.5, Abilities.STRONG_JAW, Abilities.SHELL_ARMOR, Abilities.SWIFT_SWIM, 585, 115, 150, 110, 55, 85, 70, 75, 50, 170), ), - new PokemonSpecies(Species.YAMPER, "Yamper", 8, false, false, false, "Puppy Pokémon", Type.ELECTRIC, null, 0.3, 13.5, Abilities.BALL_FETCH, Abilities.NONE, Abilities.RATTLED, 270, 59, 45, 50, 40, 50, 26, 255, 50, 54, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.BOLTUND, "Boltund", 8, false, false, false, "Dog Pokémon", Type.ELECTRIC, null, 1, 34, Abilities.STRONG_JAW, Abilities.NONE, Abilities.COMPETITIVE, 490, 69, 90, 60, 90, 60, 121, 45, 50, 172, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.ROLYCOLY, "Rolycoly", 8, false, false, false, "Coal Pokémon", Type.ROCK, null, 0.3, 12, Abilities.STEAM_ENGINE, Abilities.HEATPROOF, Abilities.FLASH_FIRE, 240, 30, 40, 50, 40, 50, 30, 255, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CARKOL, "Carkol", 8, false, false, false, "Coal Pokémon", Type.ROCK, Type.FIRE, 1.1, 78, Abilities.STEAM_ENGINE, Abilities.FLAME_BODY, Abilities.FLASH_FIRE, 410, 80, 60, 90, 60, 70, 50, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.COALOSSAL, "Coalossal", 8, false, false, false, "Coal Pokémon", Type.ROCK, Type.FIRE, 2.8, 310.5, Abilities.STEAM_ENGINE, Abilities.FLAME_BODY, Abilities.FLASH_FIRE, 510, 110, 80, 120, 80, 90, 30, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.YAMPER, 8, false, false, false, "Puppy Pokémon", Type.ELECTRIC, null, 0.3, 13.5, Abilities.BALL_FETCH, Abilities.NONE, Abilities.RATTLED, 270, 59, 45, 50, 40, 50, 26, 255, 50, 54, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.BOLTUND, 8, false, false, false, "Dog Pokémon", Type.ELECTRIC, null, 1, 34, Abilities.STRONG_JAW, Abilities.NONE, Abilities.COMPETITIVE, 490, 69, 90, 60, 90, 60, 121, 45, 50, 172, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.ROLYCOLY, 8, false, false, false, "Coal Pokémon", Type.ROCK, null, 0.3, 12, Abilities.STEAM_ENGINE, Abilities.HEATPROOF, Abilities.FLASH_FIRE, 240, 30, 40, 50, 40, 50, 30, 255, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CARKOL, 8, false, false, false, "Coal Pokémon", Type.ROCK, Type.FIRE, 1.1, 78, Abilities.STEAM_ENGINE, Abilities.FLAME_BODY, Abilities.FLASH_FIRE, 410, 80, 60, 90, 60, 70, 50, 120, 50, 144, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.COALOSSAL, 8, false, false, false, "Coal Pokémon", Type.ROCK, Type.FIRE, 2.8, 310.5, Abilities.STEAM_ENGINE, Abilities.FLAME_BODY, Abilities.FLASH_FIRE, 510, 110, 80, 120, 80, 90, 30, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.ROCK, Type.FIRE, 2.8, 310.5, Abilities.STEAM_ENGINE, Abilities.FLAME_BODY, Abilities.FLASH_FIRE, 510, 110, 80, 120, 80, 90, 30, 45, 50, 255), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ROCK, Type.FIRE, 42, 310.5, Abilities.STEAM_ENGINE, Abilities.FLAME_BODY, Abilities.FLASH_FIRE, 610, 140, 95, 150, 95, 105, 25, 45, 50, 255), ), - new PokemonSpecies(Species.APPLIN, "Applin", 8, false, false, false, "Apple Core Pokémon", Type.GRASS, Type.DRAGON, 0.2, 0.5, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.BULLETPROOF, 260, 40, 40, 80, 40, 40, 20, 255, 50, 52, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.FLAPPLE, "Flapple", 8, false, false, false, "Apple Wing Pokémon", Type.GRASS, Type.DRAGON, 0.3, 1, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.HUSTLE, 485, 70, 110, 80, 95, 60, 70, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, + new PokemonSpecies(Species.APPLIN, 8, false, false, false, "Apple Core Pokémon", Type.GRASS, Type.DRAGON, 0.2, 0.5, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.BULLETPROOF, 260, 40, 40, 80, 40, 40, 20, 255, 50, 52, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.FLAPPLE, 8, false, false, false, "Apple Wing Pokémon", Type.GRASS, Type.DRAGON, 0.3, 1, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.HUSTLE, 485, 70, 110, 80, 95, 60, 70, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, new PokemonForm("Normal", "", Type.GRASS, Type.DRAGON, 0.3, 1, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.HUSTLE, 485, 70, 110, 80, 95, 60, 70, 45, 50, 170), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.DRAGON, 24, 1, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.HUSTLE, 585, 90, 140, 90, 120, 75, 70, 45, 50, 170), ), - new PokemonSpecies(Species.APPLETUN, "Appletun", 8, false, false, false, "Apple Nectar Pokémon", Type.GRASS, Type.DRAGON, 0.4, 13, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.THICK_FAT, 485, 110, 85, 80, 100, 80, 30, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, + new PokemonSpecies(Species.APPLETUN, 8, false, false, false, "Apple Nectar Pokémon", Type.GRASS, Type.DRAGON, 0.4, 13, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.THICK_FAT, 485, 110, 85, 80, 100, 80, 30, 45, 50, 170, GrowthRate.ERRATIC, 50, false, true, new PokemonForm("Normal", "", Type.GRASS, Type.DRAGON, 0.4, 13, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.THICK_FAT, 485, 110, 85, 80, 100, 80, 30, 45, 50, 170), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.DRAGON, 24, 13, Abilities.RIPEN, Abilities.GLUTTONY, Abilities.THICK_FAT, 585, 140, 95, 95, 135, 95, 25, 45, 50, 170), ), - new PokemonSpecies(Species.SILICOBRA, "Silicobra", 8, false, false, false, "Sand Snake Pokémon", Type.GROUND, null, 2.2, 7.6, Abilities.SAND_SPIT, Abilities.SHED_SKIN, Abilities.SAND_VEIL, 315, 52, 57, 75, 35, 50, 46, 255, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SANDACONDA, "Sandaconda", 8, false, false, false, "Sand Snake Pokémon", Type.GROUND, null, 3.8, 65.5, Abilities.SAND_SPIT, Abilities.SHED_SKIN, Abilities.SAND_VEIL, 510, 72, 107, 125, 65, 70, 71, 120, 50, 179, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.SILICOBRA, 8, false, false, false, "Sand Snake Pokémon", Type.GROUND, null, 2.2, 7.6, Abilities.SAND_SPIT, Abilities.SHED_SKIN, Abilities.SAND_VEIL, 315, 52, 57, 75, 35, 50, 46, 255, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SANDACONDA, 8, false, false, false, "Sand Snake Pokémon", Type.GROUND, null, 3.8, 65.5, Abilities.SAND_SPIT, Abilities.SHED_SKIN, Abilities.SAND_VEIL, 510, 72, 107, 125, 65, 70, 71, 120, 50, 179, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.GROUND, null, 3.8, 65.5, Abilities.SAND_SPIT, Abilities.SHED_SKIN, Abilities.SAND_VEIL, 510, 72, 107, 125, 65, 70, 71, 120, 50, 179), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GROUND, null, 22, 65.5, Abilities.SAND_SPIT, Abilities.SHED_SKIN, Abilities.SAND_VEIL, 610, 90, 135, 150, 75, 80, 80, 120, 50, 179), ), - new PokemonSpecies(Species.CRAMORANT, "Cramorant", 8, false, false, false, "Gulp Pokémon", Type.FLYING, Type.WATER, 0.8, 18, Abilities.GULP_MISSILE, Abilities.NONE, Abilities.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.CRAMORANT, 8, false, false, false, "Gulp Pokémon", Type.FLYING, Type.WATER, 0.8, 18, Abilities.GULP_MISSILE, Abilities.NONE, Abilities.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Normal", "", Type.FLYING, Type.WATER, 0.8, 18, Abilities.GULP_MISSILE, Abilities.NONE, Abilities.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166), new PokemonForm("Gulping Form", "gulping", Type.FLYING, Type.WATER, 0.8, 18, Abilities.GULP_MISSILE, Abilities.NONE, Abilities.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166), new PokemonForm("Gorging Form", "gorging", Type.FLYING, Type.WATER, 0.8, 18, Abilities.GULP_MISSILE, Abilities.NONE, Abilities.NONE, 475, 70, 85, 55, 85, 95, 85, 45, 50, 166), ), - new PokemonSpecies(Species.ARROKUDA, "Arrokuda", 8, false, false, false, "Rush Pokémon", Type.WATER, null, 0.5, 1, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.PROPELLER_TAIL, 280, 41, 63, 40, 40, 30, 66, 255, 50, 56, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.BARRASKEWDA, "Barraskewda", 8, false, false, false, "Skewer Pokémon", Type.WATER, null, 1.3, 30, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.PROPELLER_TAIL, 490, 61, 123, 60, 60, 50, 136, 60, 50, 172, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.TOXEL, "Toxel", 8, false, false, false, "Baby Pokémon", Type.ELECTRIC, Type.POISON, 0.4, 11, Abilities.RATTLED, Abilities.STATIC, Abilities.KLUTZ, 242, 40, 38, 35, 54, 35, 40, 75, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.TOXTRICITY, "Toxtricity", 8, false, false, false, "Punk Pokémon", Type.ELECTRIC, Type.POISON, 1.6, 40, Abilities.PUNK_ROCK, Abilities.PLUS, Abilities.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.ARROKUDA, 8, false, false, false, "Rush Pokémon", Type.WATER, null, 0.5, 1, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.PROPELLER_TAIL, 280, 41, 63, 40, 40, 30, 66, 255, 50, 56, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.BARRASKEWDA, 8, false, false, false, "Skewer Pokémon", Type.WATER, null, 1.3, 30, Abilities.SWIFT_SWIM, Abilities.NONE, Abilities.PROPELLER_TAIL, 490, 61, 123, 60, 60, 50, 136, 60, 50, 172, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.TOXEL, 8, false, false, false, "Baby Pokémon", Type.ELECTRIC, Type.POISON, 0.4, 11, Abilities.RATTLED, Abilities.STATIC, Abilities.KLUTZ, 242, 40, 38, 35, 54, 35, 40, 75, 50, 48, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.TOXTRICITY, 8, false, false, false, "Punk Pokémon", Type.ELECTRIC, Type.POISON, 1.6, 40, Abilities.PUNK_ROCK, Abilities.PLUS, Abilities.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Amped Form", "amped", Type.ELECTRIC, Type.POISON, 1.6, 40, Abilities.PUNK_ROCK, Abilities.PLUS, Abilities.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176, false, ""), new PokemonForm("Low-Key Form", "lowkey", Type.ELECTRIC, Type.POISON, 1.6, 40, Abilities.PUNK_ROCK, Abilities.MINUS, Abilities.TECHNICIAN, 502, 75, 98, 70, 114, 70, 75, 45, 50, 176), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, Type.POISON, 24, 40, Abilities.PUNK_ROCK, Abilities.MINUS, Abilities.TECHNICIAN, 602, 95, 118, 80, 144, 80, 85, 45, 50, 176), ), - new PokemonSpecies(Species.SIZZLIPEDE, "Sizzlipede", 8, false, false, false, "Radiator Pokémon", Type.FIRE, Type.BUG, 0.7, 1, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, Abilities.FLAME_BODY, 305, 50, 65, 45, 50, 50, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CENTISKORCH, "Centiskorch", 8, false, false, false, "Radiator Pokémon", Type.FIRE, Type.BUG, 3, 120, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, Abilities.FLAME_BODY, 525, 100, 115, 65, 90, 90, 65, 75, 50, 184, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.SIZZLIPEDE, 8, false, false, false, "Radiator Pokémon", Type.FIRE, Type.BUG, 0.7, 1, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, Abilities.FLAME_BODY, 305, 50, 65, 45, 50, 50, 45, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CENTISKORCH, 8, false, false, false, "Radiator Pokémon", Type.FIRE, Type.BUG, 3, 120, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, Abilities.FLAME_BODY, 525, 100, 115, 65, 90, 90, 65, 75, 50, 184, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.FIRE, Type.BUG, 3, 120, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, Abilities.FLAME_BODY, 525, 100, 115, 65, 90, 90, 65, 75, 50, 184), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.BUG, 75, 120, Abilities.FLASH_FIRE, Abilities.WHITE_SMOKE, Abilities.FLAME_BODY, 625, 125, 145, 75, 105, 105, 70, 75, 50, 184), ), - new PokemonSpecies(Species.CLOBBOPUS, "Clobbopus", 8, false, false, false, "Tantrum Pokémon", Type.FIGHTING, null, 0.6, 4, Abilities.LIMBER, Abilities.NONE, Abilities.TECHNICIAN, 310, 50, 68, 60, 50, 50, 32, 180, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GRAPPLOCT, "Grapploct", 8, false, false, false, "Jujitsu Pokémon", Type.FIGHTING, null, 1.6, 39, Abilities.LIMBER, Abilities.NONE, Abilities.TECHNICIAN, 480, 80, 118, 90, 70, 80, 42, 45, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SINISTEA, "Sinistea", 8, false, false, false, "Black Tea Pokémon", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonSpecies(Species.CLOBBOPUS, 8, false, false, false, "Tantrum Pokémon", Type.FIGHTING, null, 0.6, 4, Abilities.LIMBER, Abilities.NONE, Abilities.TECHNICIAN, 310, 50, 68, 60, 50, 50, 32, 180, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GRAPPLOCT, 8, false, false, false, "Jujitsu Pokémon", Type.FIGHTING, null, 1.6, 39, Abilities.LIMBER, Abilities.NONE, Abilities.TECHNICIAN, 480, 80, 118, 90, 70, 80, 42, 45, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SINISTEA, 8, false, false, false, "Black Tea Pokémon", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.MEDIUM_FAST, null, false, false, new PokemonForm("Phony Form", "phony", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, ""), new PokemonForm("Antique Form", "antique", Type.GHOST, null, 0.1, 0.2, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, false, ""), ), - new PokemonSpecies(Species.POLTEAGEIST, "Polteageist", 8, false, false, false, "Black Tea Pokémon", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, GrowthRate.MEDIUM_FAST, null, false, false, + new PokemonSpecies(Species.POLTEAGEIST, 8, false, false, false, "Black Tea Pokémon", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, GrowthRate.MEDIUM_FAST, null, false, false, new PokemonForm("Phony Form", "phony", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, ""), new PokemonForm("Antique Form", "antique", Type.GHOST, null, 0.2, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 508, 60, 65, 65, 134, 114, 70, 60, 50, 178, false, ""), ), - new PokemonSpecies(Species.HATENNA, "Hatenna", 8, false, false, false, "Calm Pokémon", Type.PSYCHIC, null, 0.4, 3.4, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 265, 42, 30, 45, 56, 53, 39, 235, 50, 53, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.HATTREM, "Hattrem", 8, false, false, false, "Serene Pokémon", Type.PSYCHIC, null, 0.6, 4.8, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 370, 57, 40, 65, 86, 73, 49, 120, 50, 130, GrowthRate.SLOW, 0, false), - new PokemonSpecies(Species.HATTERENE, "Hatterene", 8, false, false, false, "Silent Pokémon", Type.PSYCHIC, Type.FAIRY, 2.1, 5.1, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 510, 57, 90, 95, 136, 103, 29, 45, 50, 255, GrowthRate.SLOW, 0, false, true, + new PokemonSpecies(Species.HATENNA, 8, false, false, false, "Calm Pokémon", Type.PSYCHIC, null, 0.4, 3.4, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 265, 42, 30, 45, 56, 53, 39, 235, 50, 53, GrowthRate.SLOW, 0, false), + new PokemonSpecies(Species.HATTREM, 8, false, false, false, "Serene Pokémon", Type.PSYCHIC, null, 0.6, 4.8, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 370, 57, 40, 65, 86, 73, 49, 120, 50, 130, GrowthRate.SLOW, 0, false), + new PokemonSpecies(Species.HATTERENE, 8, false, false, false, "Silent Pokémon", Type.PSYCHIC, Type.FAIRY, 2.1, 5.1, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 510, 57, 90, 95, 136, 103, 29, 45, 50, 255, GrowthRate.SLOW, 0, false, true, new PokemonForm("Normal", "", Type.PSYCHIC, Type.FAIRY, 2.1, 5.1, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 510, 57, 90, 95, 136, 103, 29, 45, 50, 255), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.PSYCHIC, Type.FAIRY, 26, 5.1, Abilities.HEALER, Abilities.ANTICIPATION, Abilities.MAGIC_BOUNCE, 610, 70, 105, 110, 160, 125, 40, 45, 50, 255), ), - new PokemonSpecies(Species.IMPIDIMP, "Impidimp", 8, false, false, false, "Wily Pokémon", Type.DARK, Type.FAIRY, 0.4, 5.5, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 265, 45, 45, 30, 55, 40, 50, 255, 50, 53, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.MORGREM, "Morgrem", 8, false, false, false, "Devious Pokémon", Type.DARK, Type.FAIRY, 0.8, 12.5, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 370, 65, 60, 45, 75, 55, 70, 120, 50, 130, GrowthRate.MEDIUM_FAST, 100, false), - new PokemonSpecies(Species.GRIMMSNARL, "Grimmsnarl", 8, false, false, false, "Bulk Up Pokémon", Type.DARK, Type.FAIRY, 1.5, 61, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 510, 95, 120, 65, 95, 75, 60, 45, 50, 255, GrowthRate.MEDIUM_FAST, 100, false, true, + new PokemonSpecies(Species.IMPIDIMP, 8, false, false, false, "Wily Pokémon", Type.DARK, Type.FAIRY, 0.4, 5.5, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 265, 45, 45, 30, 55, 40, 50, 255, 50, 53, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.MORGREM, 8, false, false, false, "Devious Pokémon", Type.DARK, Type.FAIRY, 0.8, 12.5, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 370, 65, 60, 45, 75, 55, 70, 120, 50, 130, GrowthRate.MEDIUM_FAST, 100, false), + new PokemonSpecies(Species.GRIMMSNARL, 8, false, false, false, "Bulk Up Pokémon", Type.DARK, Type.FAIRY, 1.5, 61, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 510, 95, 120, 65, 95, 75, 60, 45, 50, 255, GrowthRate.MEDIUM_FAST, 100, false, true, new PokemonForm("Normal", "", Type.DARK, Type.FAIRY, 1.5, 61, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 510, 95, 120, 65, 95, 75, 60, 45, 50, 255), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.DARK, Type.FAIRY, 32, 61, Abilities.PRANKSTER, Abilities.FRISK, Abilities.PICKPOCKET, 610, 120, 155, 75, 110, 85, 65, 45, 50, 255), ), - new PokemonSpecies(Species.OBSTAGOON, "Obstagoon", 8, false, false, false, "Blocking Pokémon", Type.DARK, Type.NORMAL, 1.6, 46, Abilities.RECKLESS, Abilities.GUTS, Abilities.DEFIANT, 520, 93, 90, 101, 60, 81, 95, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PERRSERKER, "Perrserker", 8, false, false, false, "Viking Pokémon", Type.STEEL, null, 0.8, 28, Abilities.BATTLE_ARMOR, Abilities.TOUGH_CLAWS, Abilities.STEELY_SPIRIT, 440, 70, 110, 100, 50, 60, 50, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CURSOLA, "Cursola", 8, false, false, false, "Coral Pokémon", Type.GHOST, null, 1, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.PERISH_BODY, 510, 60, 95, 50, 145, 130, 30, 30, 50, 179, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.SIRFETCHD, "Sirfetch'd", 8, false, false, false, "Wild Duck Pokémon", Type.FIGHTING, null, 0.8, 117, Abilities.STEADFAST, Abilities.NONE, Abilities.SCRAPPY, 507, 62, 135, 95, 68, 82, 65, 45, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MR_RIME, "Mr. Rime", 8, false, false, false, "Comedian Pokémon", Type.ICE, Type.PSYCHIC, 1.5, 58.2, Abilities.TANGLED_FEET, Abilities.SCREEN_CLEANER, Abilities.ICE_BODY, 520, 80, 85, 75, 110, 100, 70, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RUNERIGUS, "Runerigus", 8, false, false, false, "Grudge Pokémon", Type.GROUND, Type.GHOST, 1.6, 66.6, Abilities.WANDERING_SPIRIT, Abilities.NONE, Abilities.NONE, 483, 58, 95, 145, 50, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.MILCERY, "Milcery", 8, false, false, false, "Cream Pokémon", Type.FAIRY, null, 0.2, 0.3, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 270, 45, 40, 40, 50, 61, 34, 200, 50, 54, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.ALCREMIE, "Alcremie", 8, false, false, false, "Cream Pokémon", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, GrowthRate.MEDIUM_FAST, 0, false, true, + new PokemonSpecies(Species.OBSTAGOON, 8, false, false, false, "Blocking Pokémon", Type.DARK, Type.NORMAL, 1.6, 46, Abilities.RECKLESS, Abilities.GUTS, Abilities.DEFIANT, 520, 93, 90, 101, 60, 81, 95, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PERRSERKER, 8, false, false, false, "Viking Pokémon", Type.STEEL, null, 0.8, 28, Abilities.BATTLE_ARMOR, Abilities.TOUGH_CLAWS, Abilities.STEELY_SPIRIT, 440, 70, 110, 100, 50, 60, 50, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CURSOLA, 8, false, false, false, "Coral Pokémon", Type.GHOST, null, 1, 0.4, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.PERISH_BODY, 510, 60, 95, 50, 145, 130, 30, 30, 50, 179, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.SIRFETCHD, 8, false, false, false, "Wild Duck Pokémon", Type.FIGHTING, null, 0.8, 117, Abilities.STEADFAST, Abilities.NONE, Abilities.SCRAPPY, 507, 62, 135, 95, 68, 82, 65, 45, 50, 177, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MR_RIME, 8, false, false, false, "Comedian Pokémon", Type.ICE, Type.PSYCHIC, 1.5, 58.2, Abilities.TANGLED_FEET, Abilities.SCREEN_CLEANER, Abilities.ICE_BODY, 520, 80, 85, 75, 110, 100, 70, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RUNERIGUS, 8, false, false, false, "Grudge Pokémon", Type.GROUND, Type.GHOST, 1.6, 66.6, Abilities.WANDERING_SPIRIT, Abilities.NONE, Abilities.NONE, 483, 58, 95, 145, 50, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.MILCERY, 8, false, false, false, "Cream Pokémon", Type.FAIRY, null, 0.2, 0.3, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 270, 45, 40, 40, 50, 61, 34, 200, 50, 54, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.ALCREMIE, 8, false, false, false, "Cream Pokémon", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, GrowthRate.MEDIUM_FAST, 0, false, true, new PokemonForm("Vanilla Cream", "vanilla-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Ruby Cream", "ruby-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Matcha Cream", "matcha-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Mint Cream", "mint-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Lemon Cream", "lemon-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Salted Cream", "salted-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), + new PokemonForm("Ruby Cream", "ruby-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Matcha Cream", "matcha-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Mint Cream", "mint-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Lemon Cream", "lemon-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Salted Cream", "salted-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 595, 80, 70, 85, 140, 150, 65, 100, 50, 173), ), - new PokemonSpecies(Species.FALINKS, "Falinks", 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.PINCURCHIN, "Pincurchin", 8, false, false, false, "Sea Urchin Pokémon", Type.ELECTRIC, null, 0.3, 1, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SNOM, "Snom", 8, false, false, false, "Worm Pokémon", Type.ICE, Type.BUG, 0.3, 3.8, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.ICE_SCALES, 185, 30, 25, 35, 45, 30, 20, 190, 50, 37, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FROSMOTH, "Frosmoth", 8, false, false, false, "Frost Moth Pokémon", Type.ICE, Type.BUG, 1.3, 42, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.ICE_SCALES, 475, 70, 65, 60, 125, 90, 65, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.STONJOURNER, "Stonjourner", 8, false, false, false, "Big Rock Pokémon", Type.ROCK, null, 2.5, 520, Abilities.POWER_SPOT, Abilities.NONE, Abilities.NONE, 470, 100, 125, 135, 20, 20, 70, 60, 50, 165, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.EISCUE, "Eiscue", 8, false, false, false, "Penguin Pokémon", Type.ICE, null, 1.4, 89, Abilities.ICE_FACE, Abilities.NONE, Abilities.NONE, 470, 75, 80, 110, 65, 90, 50, 60, 50, 165, GrowthRate.SLOW, 50, false, false, + new PokemonSpecies(Species.FALINKS, 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", Type.ELECTRIC, null, 0.3, 1, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SNOM, 8, false, false, false, "Worm Pokémon", Type.ICE, Type.BUG, 0.3, 3.8, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.ICE_SCALES, 185, 30, 25, 35, 45, 30, 20, 190, 50, 37, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FROSMOTH, 8, false, false, false, "Frost Moth Pokémon", Type.ICE, Type.BUG, 1.3, 42, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.ICE_SCALES, 475, 70, 65, 60, 125, 90, 65, 75, 50, 166, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.STONJOURNER, 8, false, false, false, "Big Rock Pokémon", Type.ROCK, null, 2.5, 520, Abilities.POWER_SPOT, Abilities.NONE, Abilities.NONE, 470, 100, 125, 135, 20, 20, 70, 60, 50, 165, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.EISCUE, 8, false, false, false, "Penguin Pokémon", Type.ICE, null, 1.4, 89, Abilities.ICE_FACE, Abilities.NONE, Abilities.NONE, 470, 75, 80, 110, 65, 90, 50, 60, 50, 165, GrowthRate.SLOW, 50, false, false, new PokemonForm("Ice Face", "", Type.ICE, null, 1.4, 89, Abilities.ICE_FACE, Abilities.NONE, Abilities.NONE, 470, 75, 80, 110, 65, 90, 50, 60, 50, 165), new PokemonForm("No Ice", "no-ice", Type.ICE, null, 1.4, 89, Abilities.ICE_FACE, Abilities.NONE, Abilities.NONE, 470, 75, 80, 70, 65, 50, 130, 60, 50, 165), ), - new PokemonSpecies(Species.INDEEDEE, "Indeedee", 8, false, false, false, "Emotion Pokémon", Type.PSYCHIC, Type.NORMAL, 0.9, 28, Abilities.INNER_FOCUS, Abilities.SYNCHRONIZE, Abilities.PSYCHIC_SURGE, 475, 60, 65, 55, 105, 95, 95, 30, 140, 166, GrowthRate.FAST, 50, false, false, + new PokemonSpecies(Species.INDEEDEE, 8, false, false, false, "Emotion Pokémon", Type.PSYCHIC, Type.NORMAL, 0.9, 28, Abilities.INNER_FOCUS, Abilities.SYNCHRONIZE, Abilities.PSYCHIC_SURGE, 475, 60, 65, 55, 105, 95, 95, 30, 140, 166, GrowthRate.FAST, 50, false, false, new PokemonForm("Male", "male", Type.PSYCHIC, Type.NORMAL, 0.9, 28, Abilities.INNER_FOCUS, Abilities.SYNCHRONIZE, Abilities.PSYCHIC_SURGE, 475, 60, 65, 55, 105, 95, 95, 30, 140, 166, false, ""), new PokemonForm("Female", "female", Type.PSYCHIC, Type.NORMAL, 0.9, 28, Abilities.OWN_TEMPO, Abilities.SYNCHRONIZE, Abilities.PSYCHIC_SURGE, 475, 70, 55, 65, 95, 105, 85, 30, 140, 166), ), - new PokemonSpecies(Species.MORPEKO, "Morpeko", 8, false, false, false, "Two-Sided Pokémon", Type.ELECTRIC, Type.DARK, 0.3, 3, Abilities.HUNGER_SWITCH, Abilities.NONE, Abilities.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.MORPEKO, 8, false, false, false, "Two-Sided Pokémon", Type.ELECTRIC, Type.DARK, 0.3, 3, Abilities.HUNGER_SWITCH, Abilities.NONE, Abilities.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Full Belly Mode", "full-belly", Type.ELECTRIC, Type.DARK, 0.3, 3, Abilities.HUNGER_SWITCH, Abilities.NONE, Abilities.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153, false, ""), new PokemonForm("Hangry Mode", "hangry", Type.ELECTRIC, Type.DARK, 0.3, 3, Abilities.HUNGER_SWITCH, Abilities.NONE, Abilities.NONE, 436, 58, 95, 58, 70, 58, 97, 180, 50, 153), ), - new PokemonSpecies(Species.CUFANT, "Cufant", 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 1.2, 100, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.COPPERAJAH, "Copperajah", 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.CUFANT, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 1.2, 100, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 23, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 600, 150, 160, 80, 90, 80, 40, 90, 50, 175), ), - new PokemonSpecies(Species.DRACOZOLT, "Dracozolt", 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.DRAGON, 1.8, 190, Abilities.VOLT_ABSORB, Abilities.HUSTLE, Abilities.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ARCTOZOLT, "Arctozolt", 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.ICE, 2.3, 150, Abilities.VOLT_ABSORB, Abilities.STATIC, Abilities.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DRACOVISH, "Dracovish", 8, false, false, false, "Fossil Pokémon", Type.WATER, Type.DRAGON, 2.3, 215, Abilities.WATER_ABSORB, Abilities.STRONG_JAW, Abilities.SAND_RUSH, 505, 90, 90, 100, 70, 80, 75, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ARCTOVISH, "Arctovish", 8, false, false, false, "Fossil Pokémon", Type.WATER, Type.ICE, 2, 175, Abilities.WATER_ABSORB, Abilities.ICE_BODY, Abilities.SLUSH_RUSH, 505, 90, 90, 100, 80, 90, 55, 45, 50, 177, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DURALUDON, "Duraludon", 8, false, false, false, "Alloy Pokémon", Type.STEEL, Type.DRAGON, 1.8, 40, Abilities.LIGHT_METAL, Abilities.HEAVY_METAL, Abilities.STALWART, 535, 70, 95, 115, 120, 50, 85, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false, true, + new PokemonSpecies(Species.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.DRAGON, 1.8, 190, Abilities.VOLT_ABSORB, Abilities.HUSTLE, Abilities.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.ICE, 2.3, 150, Abilities.VOLT_ABSORB, Abilities.STATIC, Abilities.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DRACOVISH, 8, false, false, false, "Fossil Pokémon", Type.WATER, Type.DRAGON, 2.3, 215, Abilities.WATER_ABSORB, Abilities.STRONG_JAW, Abilities.SAND_RUSH, 505, 90, 90, 100, 70, 80, 75, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ARCTOVISH, 8, false, false, false, "Fossil Pokémon", Type.WATER, Type.ICE, 2, 175, Abilities.WATER_ABSORB, Abilities.ICE_BODY, Abilities.SLUSH_RUSH, 505, 90, 90, 100, 80, 90, 55, 45, 50, 177, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DURALUDON, 8, false, false, false, "Alloy Pokémon", Type.STEEL, Type.DRAGON, 1.8, 40, Abilities.LIGHT_METAL, Abilities.HEAVY_METAL, Abilities.STALWART, 535, 70, 95, 115, 120, 50, 85, 45, 50, 187, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.STEEL, Type.DRAGON, 1.8, 40, Abilities.LIGHT_METAL, Abilities.HEAVY_METAL, Abilities.STALWART, 535, 70, 95, 115, 120, 50, 85, 45, 50, 187), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.DRAGON, 43, 40, Abilities.LIGHT_METAL, Abilities.HEAVY_METAL, Abilities.STALWART, 635, 90, 110, 145, 140, 60, 90, 45, 50, 187), ), - new PokemonSpecies(Species.DREEPY, "Dreepy", 8, false, false, false, "Lingering Pokémon", Type.DRAGON, Type.GHOST, 0.5, 2, Abilities.CLEAR_BODY, Abilities.INFILTRATOR, Abilities.CURSED_BODY, 270, 28, 60, 30, 40, 30, 82, 45, 50, 54, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.DRAKLOAK, "Drakloak", 8, false, false, false, "Caretaker Pokémon", Type.DRAGON, Type.GHOST, 1.4, 11, Abilities.CLEAR_BODY, Abilities.INFILTRATOR, Abilities.CURSED_BODY, 410, 68, 80, 50, 60, 50, 102, 45, 50, 144, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.DRAGAPULT, "Dragapult", 8, false, false, false, "Stealth Pokémon", Type.DRAGON, Type.GHOST, 3, 50, Abilities.CLEAR_BODY, Abilities.INFILTRATOR, Abilities.CURSED_BODY, 600, 88, 120, 75, 100, 75, 142, 45, 50, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.ZACIAN, "Zacian", 8, false, true, false, "Warrior Pokémon", Type.FAIRY, null, 2.8, 110, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.DREEPY, 8, false, false, false, "Lingering Pokémon", Type.DRAGON, Type.GHOST, 0.5, 2, Abilities.CLEAR_BODY, Abilities.INFILTRATOR, Abilities.CURSED_BODY, 270, 28, 60, 30, 40, 30, 82, 45, 50, 54, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.DRAKLOAK, 8, false, false, false, "Caretaker Pokémon", Type.DRAGON, Type.GHOST, 1.4, 11, Abilities.CLEAR_BODY, Abilities.INFILTRATOR, Abilities.CURSED_BODY, 410, 68, 80, 50, 60, 50, 102, 45, 50, 144, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.DRAGAPULT, 8, false, false, false, "Stealth Pokémon", Type.DRAGON, Type.GHOST, 3, 50, Abilities.CLEAR_BODY, Abilities.INFILTRATOR, Abilities.CURSED_BODY, 600, 88, 120, 75, 100, 75, 142, 45, 50, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.ZACIAN, 8, false, true, false, "Warrior Pokémon", Type.FAIRY, null, 2.8, 110, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Hero of Many Battles", "hero", Type.FAIRY, null, 2.8, 110, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, ""), new PokemonForm("Crowned", "crowned", Type.FAIRY, Type.STEEL, 2.8, 355, Abilities.INTREPID_SWORD, Abilities.NONE, Abilities.NONE, 700, 92, 150, 115, 80, 115, 148, 10, 0, 335), ), - new PokemonSpecies(Species.ZAMAZENTA, "Zamazenta", 8, false, true, false, "Warrior Pokémon", Type.FIGHTING, null, 2.9, 210, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.ZAMAZENTA, 8, false, true, false, "Warrior Pokémon", Type.FIGHTING, null, 2.9, 210, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Hero of Many Battles", "hero", Type.FIGHTING, null, 2.9, 210, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 660, 92, 120, 115, 80, 115, 138, 10, 0, 335, false, ""), new PokemonForm("Crowned", "crowned", Type.FIGHTING, Type.STEEL, 2.9, 785, Abilities.DAUNTLESS_SHIELD, Abilities.NONE, Abilities.NONE, 700, 92, 120, 140, 80, 140, 128, 10, 0, 335), ), - new PokemonSpecies(Species.ETERNATUS, "Eternatus", 8, false, true, false, "Gigantic Pokémon", Type.POISON, Type.DRAGON, 20, 950, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.ETERNATUS, 8, false, true, false, "Gigantic Pokémon", Type.POISON, Type.DRAGON, 20, 950, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.POISON, Type.DRAGON, 20, 950, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 690, 140, 85, 95, 145, 95, 130, 255, 0, 345), new PokemonForm("E-Max", "eternamax", Type.POISON, Type.DRAGON, 100, 0, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 1125, 255, 115, 250, 125, 250, 130, 255, 0, 345), ), - new PokemonSpecies(Species.KUBFU, "Kubfu", 8, true, false, false, "Wushu Pokémon", Type.FIGHTING, null, 0.6, 12, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.NONE, 385, 60, 90, 60, 53, 50, 72, 3, 50, 77, GrowthRate.SLOW, 87.5, false), - new PokemonSpecies(Species.URSHIFU, "Urshifu", 8, true, false, false, "Wushu Pokémon", Type.FIGHTING, Type.DARK, 1.9, 105, Abilities.UNSEEN_FIST, Abilities.NONE, Abilities.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, GrowthRate.SLOW, 87.5, false, true, + new PokemonSpecies(Species.KUBFU, 8, true, false, false, "Wushu Pokémon", Type.FIGHTING, null, 0.6, 12, Abilities.INNER_FOCUS, Abilities.NONE, Abilities.NONE, 385, 60, 90, 60, 53, 50, 72, 3, 50, 77, GrowthRate.SLOW, 87.5, false), + new PokemonSpecies(Species.URSHIFU, 8, true, false, false, "Wushu Pokémon", Type.FIGHTING, Type.DARK, 1.9, 105, Abilities.UNSEEN_FIST, Abilities.NONE, Abilities.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, GrowthRate.SLOW, 87.5, false, true, new PokemonForm("Single Strike Style", "single-strike", Type.FIGHTING, Type.DARK, 1.9, 105, Abilities.UNSEEN_FIST, Abilities.NONE, Abilities.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275, false, ""), new PokemonForm("Rapid Strike Style", "rapid-strike", Type.FIGHTING, Type.WATER, 1.9, 105, Abilities.UNSEEN_FIST, Abilities.NONE, Abilities.NONE, 550, 100, 130, 100, 63, 60, 97, 3, 50, 275), new PokemonForm("G-Max Single Strike Style", SpeciesFormKey.GIGANTAMAX_SINGLE, Type.FIGHTING, Type.DARK, 29, 105, Abilities.UNSEEN_FIST, Abilities.NONE, Abilities.NONE, 650, 125, 160, 120, 75, 70, 100, 3, 50, 275), new PokemonForm("G-Max Rapid Strike Style", SpeciesFormKey.GIGANTAMAX_RAPID, Type.FIGHTING, Type.WATER, 26, 105, Abilities.UNSEEN_FIST, Abilities.NONE, Abilities.NONE, 650, 125, 160, 120, 75, 70, 100, 3, 50, 275), ), - new PokemonSpecies(Species.ZARUDE, "Zarude", 8, false, false, true, "Rogue Monkey Pokémon", Type.DARK, Type.GRASS, 1.8, 70, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.ZARUDE, 8, false, false, true, "Rogue Monkey Pokémon", Type.DARK, Type.GRASS, 1.8, 70, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300, GrowthRate.SLOW, null, false, false, new PokemonForm("Normal", "", Type.DARK, Type.GRASS, 1.8, 70, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300), new PokemonForm("Dada", "dada", Type.DARK, Type.GRASS, 1.8, 70, Abilities.LEAF_GUARD, Abilities.NONE, Abilities.NONE, 600, 105, 120, 105, 70, 95, 105, 3, 0, 300), ), - new PokemonSpecies(Species.REGIELEKI, "Regieleki", 8, true, false, false, "Electron Pokémon", Type.ELECTRIC, null, 1.2, 145, Abilities.TRANSISTOR, Abilities.NONE, Abilities.NONE, 580, 80, 100, 50, 100, 50, 200, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.REGIDRAGO, "Regidrago", 8, true, false, false, "Dragon Orb Pokémon", Type.DRAGON, null, 2.1, 200, Abilities.DRAGONS_MAW, Abilities.NONE, Abilities.NONE, 580, 200, 100, 50, 100, 50, 80, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.GLASTRIER, "Glastrier", 8, true, false, false, "Wild Horse Pokémon", Type.ICE, null, 2.2, 800, Abilities.CHILLING_NEIGH, Abilities.NONE, Abilities.NONE, 580, 100, 145, 130, 65, 110, 30, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SPECTRIER, "Spectrier", 8, true, false, false, "Swift Horse Pokémon", Type.GHOST, null, 2, 44.5, Abilities.GRIM_NEIGH, Abilities.NONE, Abilities.NONE, 580, 100, 65, 60, 145, 80, 130, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.CALYREX, "Calyrex", 8, true, false, false, "King Pokémon", Type.PSYCHIC, Type.GRASS, 1.1, 7.7, Abilities.UNNERVE, Abilities.NONE, Abilities.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, GrowthRate.SLOW, null, false, true, + new PokemonSpecies(Species.REGIELEKI, 8, true, false, false, "Electron Pokémon", Type.ELECTRIC, null, 1.2, 145, Abilities.TRANSISTOR, Abilities.NONE, Abilities.NONE, 580, 80, 100, 50, 100, 50, 200, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.REGIDRAGO, 8, true, false, false, "Dragon Orb Pokémon", Type.DRAGON, null, 2.1, 200, Abilities.DRAGONS_MAW, Abilities.NONE, Abilities.NONE, 580, 200, 100, 50, 100, 50, 80, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.GLASTRIER, 8, true, false, false, "Wild Horse Pokémon", Type.ICE, null, 2.2, 800, Abilities.CHILLING_NEIGH, Abilities.NONE, Abilities.NONE, 580, 100, 145, 130, 65, 110, 30, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SPECTRIER, 8, true, false, false, "Swift Horse Pokémon", Type.GHOST, null, 2, 44.5, Abilities.GRIM_NEIGH, Abilities.NONE, Abilities.NONE, 580, 100, 65, 60, 145, 80, 130, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.CALYREX, 8, true, false, false, "King Pokémon", Type.PSYCHIC, Type.GRASS, 1.1, 7.7, Abilities.UNNERVE, Abilities.NONE, Abilities.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.PSYCHIC, Type.GRASS, 1.1, 7.7, Abilities.UNNERVE, Abilities.NONE, Abilities.NONE, 500, 100, 80, 80, 80, 80, 80, 3, 100, 250), new PokemonForm("Ice", "ice", Type.PSYCHIC, Type.ICE, 2.4, 809.1, Abilities.AS_ONE_GLASTRIER, Abilities.NONE, Abilities.NONE, 680, 100, 165, 150, 85, 130, 50, 3, 100, 250), new PokemonForm("Shadow", "shadow", Type.PSYCHIC, Type.GHOST, 2.4, 53.6, Abilities.AS_ONE_SPECTRIER, Abilities.NONE, Abilities.NONE, 680, 100, 85, 80, 165, 100, 150, 3, 100, 250), ), - new PokemonSpecies(Species.WYRDEER, "Wyrdeer", 8, false, false, false, "Big Horn Pokémon", Type.NORMAL, Type.PSYCHIC, 1.8, 95.1, Abilities.INTIMIDATE, Abilities.FRISK, Abilities.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 135, 50, 263, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.KLEAVOR, "Kleavor", 8, false, false, false, "Axe Pokémon", Type.BUG, Type.ROCK, 1.8, 89, Abilities.SWARM, Abilities.SHEER_FORCE, Abilities.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 115, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.URSALUNA, "Ursaluna", 8, false, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.4, 290, Abilities.GUTS, Abilities.BULLETPROOF, Abilities.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BASCULEGION, "Basculegion", 8, false, false, false, "Big Fish Pokémon", Type.WATER, Type.GHOST, 3, 110, Abilities.SWIFT_SWIM, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.WYRDEER, 8, false, false, false, "Big Horn Pokémon", Type.NORMAL, Type.PSYCHIC, 1.8, 95.1, Abilities.INTIMIDATE, Abilities.FRISK, Abilities.SAP_SIPPER, 525, 103, 105, 72, 105, 75, 65, 135, 50, 263, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.KLEAVOR, 8, false, false, false, "Axe Pokémon", Type.BUG, Type.ROCK, 1.8, 89, Abilities.SWARM, Abilities.SHEER_FORCE, Abilities.SHARPNESS, 500, 70, 135, 95, 45, 70, 85, 115, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.URSALUNA, 8, false, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.4, 290, Abilities.GUTS, Abilities.BULLETPROOF, Abilities.UNNERVE, 550, 130, 140, 105, 45, 80, 50, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BASCULEGION, 8, false, false, false, "Big Fish Pokémon", Type.WATER, Type.GHOST, 3, 110, Abilities.SWIFT_SWIM, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Male", "male", Type.WATER, Type.GHOST, 3, 110, Abilities.SWIFT_SWIM, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 530, 120, 112, 65, 80, 75, 78, 135, 50, 265, false, ""), new PokemonForm("Female", "female", Type.WATER, Type.GHOST, 3, 110, Abilities.SWIFT_SWIM, Abilities.ADAPTABILITY, Abilities.MOLD_BREAKER, 530, 120, 92, 65, 100, 75, 78, 135, 50, 265), ), - new PokemonSpecies(Species.SNEASLER, "Sneasler", 8, false, false, false, "Free Climb Pokémon", Type.FIGHTING, Type.POISON, 1.3, 43, Abilities.PRESSURE, Abilities.UNBURDEN, Abilities.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 135, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.OVERQWIL, "Overqwil", 8, false, false, false, "Pin Cluster Pokémon", Type.DARK, Type.POISON, 2.5, 60.5, Abilities.POISON_POINT, Abilities.SWIFT_SWIM, Abilities.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 135, 50, 179, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ENAMORUS, "Enamorus", 8, true, false, false, "Love-Hate Pokémon", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.CUTE_CHARM, Abilities.NONE, Abilities.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, GrowthRate.SLOW, 0, false, true, + new PokemonSpecies(Species.SNEASLER, 8, false, false, false, "Free Climb Pokémon", Type.FIGHTING, Type.POISON, 1.3, 43, Abilities.PRESSURE, Abilities.UNBURDEN, Abilities.POISON_TOUCH, 510, 80, 130, 60, 40, 80, 120, 135, 50, 102, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", Type.DARK, Type.POISON, 2.5, 60.5, Abilities.POISON_POINT, Abilities.SWIFT_SWIM, Abilities.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 135, 50, 179, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ENAMORUS, 8, true, false, false, "Love-Hate Pokémon", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.CUTE_CHARM, Abilities.NONE, Abilities.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, GrowthRate.SLOW, 0, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.CUTE_CHARM, Abilities.NONE, Abilities.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116), - new PokemonForm("Therian Forme", "therian", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.OVERCOAT, Abilities.NONE, Abilities.NONE, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116), + new PokemonForm("Therian Forme", "therian", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.OVERCOAT, Abilities.NONE, Abilities.OVERCOAT, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116), ), - new PokemonSpecies(Species.SPRIGATITO, "Sprigatito", 9, false, false, false, "Grass Cat Pokémon", Type.GRASS, null, 0.4, 4.1, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 310, 40, 61, 54, 45, 45, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.FLORAGATO, "Floragato", 9, false, false, false, "Grass Cat Pokémon", Type.GRASS, null, 0.9, 12.2, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 410, 61, 80, 63, 60, 63, 83, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.MEOWSCARADA, "Meowscarada", 9, false, false, false, "Magician Pokémon", Type.GRASS, Type.DARK, 1.5, 31.2, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 530, 76, 110, 70, 81, 70, 123, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.FUECOCO, "Fuecoco", 9, false, false, false, "Fire Croc Pokémon", Type.FIRE, null, 0.4, 9.8, Abilities.BLAZE, Abilities.NONE, Abilities.UNAWARE, 310, 67, 45, 59, 63, 40, 36, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.CROCALOR, "Crocalor", 9, false, false, false, "Fire Croc Pokémon", Type.FIRE, null, 1, 30.7, Abilities.BLAZE, Abilities.NONE, Abilities.UNAWARE, 411, 81, 55, 78, 90, 58, 49, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.SKELEDIRGE, "Skeledirge", 9, false, false, false, "Singer Pokémon", Type.FIRE, Type.GHOST, 1.6, 326.5, Abilities.BLAZE, Abilities.NONE, Abilities.UNAWARE, 530, 104, 75, 100, 110, 75, 66, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.QUAXLY, "Quaxly", 9, false, false, false, "Duckling Pokémon", Type.WATER, null, 0.5, 6.1, Abilities.TORRENT, Abilities.NONE, Abilities.MOXIE, 310, 55, 65, 45, 50, 45, 50, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.QUAXWELL, "Quaxwell", 9, false, false, false, "Practicing Pokémon", Type.WATER, null, 1.2, 21.5, Abilities.TORRENT, Abilities.NONE, Abilities.MOXIE, 410, 70, 85, 65, 65, 60, 65, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.QUAQUAVAL, "Quaquaval", 9, false, false, false, "Dancer Pokémon", Type.WATER, Type.FIGHTING, 1.8, 61.9, Abilities.TORRENT, Abilities.NONE, Abilities.MOXIE, 530, 85, 120, 80, 85, 75, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.LECHONK, "Lechonk", 9, false, false, false, "Hog Pokémon", Type.NORMAL, null, 0.5, 10.2, Abilities.AROMA_VEIL, Abilities.GLUTTONY, Abilities.THICK_FAT, 254, 54, 45, 40, 35, 45, 35, 255, 50, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.OINKOLOGNE, "Oinkologne", 9, false, false, false, "Hog Pokémon", Type.NORMAL, null, 1, 120, Abilities.LINGERING_AROMA, Abilities.GLUTTONY, Abilities.THICK_FAT, 489, 110, 100, 75, 59, 80, 65, 100, 50, 171, GrowthRate.MEDIUM_FAST, 100, false, false, + new PokemonSpecies(Species.SPRIGATITO, 9, false, false, false, "Grass Cat Pokémon", Type.GRASS, null, 0.4, 4.1, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 310, 40, 61, 54, 45, 45, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.FLORAGATO, 9, false, false, false, "Grass Cat Pokémon", Type.GRASS, null, 0.9, 12.2, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 410, 61, 80, 63, 60, 63, 83, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.MEOWSCARADA, 9, false, false, false, "Magician Pokémon", Type.GRASS, Type.DARK, 1.5, 31.2, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 530, 76, 110, 70, 81, 70, 123, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.FUECOCO, 9, false, false, false, "Fire Croc Pokémon", Type.FIRE, null, 0.4, 9.8, Abilities.BLAZE, Abilities.NONE, Abilities.UNAWARE, 310, 67, 45, 59, 63, 40, 36, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.CROCALOR, 9, false, false, false, "Fire Croc Pokémon", Type.FIRE, null, 1, 30.7, Abilities.BLAZE, Abilities.NONE, Abilities.UNAWARE, 411, 81, 55, 78, 90, 58, 49, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.SKELEDIRGE, 9, false, false, false, "Singer Pokémon", Type.FIRE, Type.GHOST, 1.6, 326.5, Abilities.BLAZE, Abilities.NONE, Abilities.UNAWARE, 530, 104, 75, 100, 110, 75, 66, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.QUAXLY, 9, false, false, false, "Duckling Pokémon", Type.WATER, null, 0.5, 6.1, Abilities.TORRENT, Abilities.NONE, Abilities.MOXIE, 310, 55, 65, 45, 50, 45, 50, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.QUAXWELL, 9, false, false, false, "Practicing Pokémon", Type.WATER, null, 1.2, 21.5, Abilities.TORRENT, Abilities.NONE, Abilities.MOXIE, 410, 70, 85, 65, 65, 60, 65, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.QUAQUAVAL, 9, false, false, false, "Dancer Pokémon", Type.WATER, Type.FIGHTING, 1.8, 61.9, Abilities.TORRENT, Abilities.NONE, Abilities.MOXIE, 530, 85, 120, 80, 85, 75, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.LECHONK, 9, false, false, false, "Hog Pokémon", Type.NORMAL, null, 0.5, 10.2, Abilities.AROMA_VEIL, Abilities.GLUTTONY, Abilities.THICK_FAT, 254, 54, 45, 40, 35, 45, 35, 255, 50, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.OINKOLOGNE, 9, false, false, false, "Hog Pokémon", Type.NORMAL, null, 1, 120, Abilities.LINGERING_AROMA, Abilities.GLUTTONY, Abilities.THICK_FAT, 489, 110, 100, 75, 59, 80, 65, 100, 50, 171, GrowthRate.MEDIUM_FAST, 100, false, false, new PokemonForm("Male", "male", Type.NORMAL, null, 1, 120, Abilities.LINGERING_AROMA, Abilities.GLUTTONY, Abilities.THICK_FAT, 489, 110, 100, 75, 59, 80, 65, 100, 50, 171, false, ""), new PokemonForm("Female", "female", Type.NORMAL, null, 1, 120, Abilities.AROMA_VEIL, Abilities.GLUTTONY, Abilities.THICK_FAT, 489, 115, 90, 70, 59, 90, 65, 100, 50, 171), ), - new PokemonSpecies(Species.TAROUNTULA, "Tarountula", 9, false, false, false, "String Ball Pokémon", Type.BUG, null, 0.3, 4, Abilities.INSOMNIA, Abilities.NONE, Abilities.STAKEOUT, 210, 35, 41, 45, 29, 40, 20, 255, 50, 42, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.SPIDOPS, "Spidops", 9, false, false, false, "Trap Pokémon", Type.BUG, null, 1, 16.5, Abilities.INSOMNIA, Abilities.NONE, Abilities.STAKEOUT, 404, 60, 79, 92, 52, 86, 35, 120, 50, 141, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.NYMBLE, "Nymble", 9, false, false, false, "Grasshopper Pokémon", Type.BUG, null, 0.2, 1, Abilities.SWARM, Abilities.NONE, Abilities.TINTED_LENS, 210, 33, 46, 40, 21, 25, 45, 190, 20, 42, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.LOKIX, "Lokix", 9, false, false, false, "Grasshopper Pokémon", Type.BUG, Type.DARK, 1, 17.5, Abilities.SWARM, Abilities.NONE, Abilities.TINTED_LENS, 450, 71, 102, 78, 52, 55, 92, 30, 0, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PAWMI, "Pawmi", 9, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.3, 2.5, Abilities.STATIC, Abilities.NATURAL_CURE, Abilities.IRON_FIST, 240, 45, 50, 20, 40, 25, 60, 190, 50, 48, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PAWMO, "Pawmo", 9, false, false, false, "Mouse Pokémon", Type.ELECTRIC, Type.FIGHTING, 0.4, 6.5, Abilities.VOLT_ABSORB, Abilities.NATURAL_CURE, Abilities.IRON_FIST, 350, 60, 75, 40, 50, 40, 85, 80, 50, 123, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.PAWMOT, "Pawmot", 9, false, false, false, "Hands-On Pokémon", Type.ELECTRIC, Type.FIGHTING, 0.9, 41, Abilities.VOLT_ABSORB, Abilities.NATURAL_CURE, Abilities.IRON_FIST, 490, 70, 115, 70, 70, 60, 105, 45, 50, 245, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TANDEMAUS, "Tandemaus", 9, false, false, false, "Couple Pokémon", Type.NORMAL, null, 0.3, 1.8, Abilities.RUN_AWAY, Abilities.PICKUP, Abilities.OWN_TEMPO, 305, 50, 50, 45, 40, 45, 75, 150, 50, 61, GrowthRate.FAST, null, false), - new PokemonSpecies(Species.MAUSHOLD, "Maushold", 9, false, false, false, "Family Pokémon", Type.NORMAL, null, 0.3, 2.3, Abilities.FRIEND_GUARD, Abilities.CHEEK_POUCH, Abilities.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165, GrowthRate.FAST, null, false, false, + new PokemonSpecies(Species.TAROUNTULA, 9, false, false, false, "String Ball Pokémon", Type.BUG, null, 0.3, 4, Abilities.INSOMNIA, Abilities.NONE, Abilities.STAKEOUT, 210, 35, 41, 45, 29, 40, 20, 255, 50, 42, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.SPIDOPS, 9, false, false, false, "Trap Pokémon", Type.BUG, null, 1, 16.5, Abilities.INSOMNIA, Abilities.NONE, Abilities.STAKEOUT, 404, 60, 79, 92, 52, 86, 35, 120, 50, 141, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.NYMBLE, 9, false, false, false, "Grasshopper Pokémon", Type.BUG, null, 0.2, 1, Abilities.SWARM, Abilities.NONE, Abilities.TINTED_LENS, 210, 33, 46, 40, 21, 25, 45, 190, 20, 42, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.LOKIX, 9, false, false, false, "Grasshopper Pokémon", Type.BUG, Type.DARK, 1, 17.5, Abilities.SWARM, Abilities.NONE, Abilities.TINTED_LENS, 450, 71, 102, 78, 52, 55, 92, 30, 0, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PAWMI, 9, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.3, 2.5, Abilities.STATIC, Abilities.NATURAL_CURE, Abilities.IRON_FIST, 240, 45, 50, 20, 40, 25, 60, 190, 50, 48, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PAWMO, 9, false, false, false, "Mouse Pokémon", Type.ELECTRIC, Type.FIGHTING, 0.4, 6.5, Abilities.VOLT_ABSORB, Abilities.NATURAL_CURE, Abilities.IRON_FIST, 350, 60, 75, 40, 50, 40, 85, 80, 50, 123, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PAWMOT, 9, false, false, false, "Hands-On Pokémon", Type.ELECTRIC, Type.FIGHTING, 0.9, 41, Abilities.VOLT_ABSORB, Abilities.NATURAL_CURE, Abilities.IRON_FIST, 490, 70, 115, 70, 70, 60, 105, 45, 50, 245, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TANDEMAUS, 9, false, false, false, "Couple Pokémon", Type.NORMAL, null, 0.3, 1.8, Abilities.RUN_AWAY, Abilities.PICKUP, Abilities.OWN_TEMPO, 305, 50, 50, 45, 40, 45, 75, 150, 50, 61, GrowthRate.FAST, null, false), + new PokemonSpecies(Species.MAUSHOLD, 9, false, false, false, "Family Pokémon", Type.NORMAL, null, 0.3, 2.3, Abilities.FRIEND_GUARD, Abilities.CHEEK_POUCH, Abilities.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165, GrowthRate.FAST, null, false, false, new PokemonForm("Family of Four", "four", Type.NORMAL, null, 0.3, 2.3, Abilities.FRIEND_GUARD, Abilities.CHEEK_POUCH, Abilities.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165), new PokemonForm("Family of Three", "three", Type.NORMAL, null, 0.3, 2.8, Abilities.FRIEND_GUARD, Abilities.CHEEK_POUCH, Abilities.TECHNICIAN, 470, 74, 75, 70, 65, 75, 111, 75, 50, 165), ), - new PokemonSpecies(Species.FIDOUGH, "Fidough", 9, false, false, false, "Puppy Pokémon", Type.FAIRY, null, 0.3, 10.9, Abilities.OWN_TEMPO, Abilities.NONE, Abilities.KLUTZ, 312, 37, 55, 70, 30, 55, 65, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.DACHSBUN, "Dachsbun", 9, false, false, false, "Dog Pokémon", Type.FAIRY, null, 0.5, 14.9, Abilities.WELL_BAKED_BODY, Abilities.NONE, Abilities.AROMA_VEIL, 477, 57, 80, 115, 50, 80, 95, 90, 50, 167, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SMOLIV, "Smoliv", 9, false, false, false, "Olive Pokémon", Type.GRASS, Type.NORMAL, 0.3, 6.5, Abilities.EARLY_BIRD, Abilities.NONE, Abilities.HARVEST, 260, 41, 35, 45, 58, 51, 30, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.DOLLIV, "Dolliv", 9, false, false, false, "Olive Pokémon", Type.GRASS, Type.NORMAL, 0.6, 11.9, Abilities.EARLY_BIRD, Abilities.NONE, Abilities.HARVEST, 354, 52, 53, 60, 78, 78, 33, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ARBOLIVA, "Arboliva", 9, false, false, false, "Olive Pokémon", Type.GRASS, Type.NORMAL, 1.4, 48.2, Abilities.SEED_SOWER, Abilities.NONE, Abilities.HARVEST, 510, 78, 69, 90, 125, 109, 39, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SQUAWKABILLY, "Squawkabilly", 9, false, false, false, "Parrot Pokémon", Type.NORMAL, Type.FLYING, 0.6, 2.4, Abilities.INTIMIDATE, Abilities.HUSTLE, Abilities.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, GrowthRate.ERRATIC, 50, false, false, + new PokemonSpecies(Species.FIDOUGH, 9, false, false, false, "Puppy Pokémon", Type.FAIRY, null, 0.3, 10.9, Abilities.OWN_TEMPO, Abilities.NONE, Abilities.KLUTZ, 312, 37, 55, 70, 30, 55, 65, 190, 50, 62, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.DACHSBUN, 9, false, false, false, "Dog Pokémon", Type.FAIRY, null, 0.5, 14.9, Abilities.WELL_BAKED_BODY, Abilities.NONE, Abilities.AROMA_VEIL, 477, 57, 80, 115, 50, 80, 95, 90, 50, 167, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SMOLIV, 9, false, false, false, "Olive Pokémon", Type.GRASS, Type.NORMAL, 0.3, 6.5, Abilities.EARLY_BIRD, Abilities.NONE, Abilities.HARVEST, 260, 41, 35, 45, 58, 51, 30, 255, 50, 52, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.DOLLIV, 9, false, false, false, "Olive Pokémon", Type.GRASS, Type.NORMAL, 0.6, 11.9, Abilities.EARLY_BIRD, Abilities.NONE, Abilities.HARVEST, 354, 52, 53, 60, 78, 78, 33, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ARBOLIVA, 9, false, false, false, "Olive Pokémon", Type.GRASS, Type.NORMAL, 1.4, 48.2, Abilities.SEED_SOWER, Abilities.NONE, Abilities.HARVEST, 510, 78, 69, 90, 125, 109, 39, 45, 50, 255, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SQUAWKABILLY, 9, false, false, false, "Parrot Pokémon", Type.NORMAL, Type.FLYING, 0.6, 2.4, Abilities.INTIMIDATE, Abilities.HUSTLE, Abilities.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146, GrowthRate.ERRATIC, 50, false, false, new PokemonForm("Green Plumage", "green-plumage", Type.NORMAL, Type.FLYING, 0.6, 2.4, Abilities.INTIMIDATE, Abilities.HUSTLE, Abilities.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146), new PokemonForm("Blue Plumage", "blue-plumage", Type.NORMAL, Type.FLYING, 0.6, 2.4, Abilities.INTIMIDATE, Abilities.HUSTLE, Abilities.GUTS, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146), new PokemonForm("Yellow Plumage", "yellow-plumage", Type.NORMAL, Type.FLYING, 0.6, 2.4, Abilities.INTIMIDATE, Abilities.HUSTLE, Abilities.SHEER_FORCE, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146), new PokemonForm("White Plumage", "white-plumage", Type.NORMAL, Type.FLYING, 0.6, 2.4, Abilities.INTIMIDATE, Abilities.HUSTLE, Abilities.SHEER_FORCE, 417, 82, 96, 51, 45, 51, 92, 190, 50, 146), ), - new PokemonSpecies(Species.NACLI, "Nacli", 9, false, false, false, "Rock Salt Pokémon", Type.ROCK, null, 0.4, 16, Abilities.PURIFYING_SALT, Abilities.STURDY, Abilities.CLEAR_BODY, 280, 55, 55, 75, 35, 35, 25, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.NACLSTACK, "Naclstack", 9, false, false, false, "Rock Salt Pokémon", Type.ROCK, null, 0.6, 105, Abilities.PURIFYING_SALT, Abilities.STURDY, Abilities.CLEAR_BODY, 355, 60, 60, 100, 35, 65, 35, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GARGANACL, "Garganacl", 9, false, false, false, "Rock Salt Pokémon", Type.ROCK, null, 2.3, 240, Abilities.PURIFYING_SALT, Abilities.STURDY, Abilities.CLEAR_BODY, 500, 100, 100, 130, 45, 90, 35, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CHARCADET, "Charcadet", 9, false, false, false, "Fire Child Pokémon", Type.FIRE, null, 0.6, 10.5, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.FLAME_BODY, 255, 40, 50, 40, 50, 40, 35, 90, 50, 51, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.ARMAROUGE, "Armarouge", 9, false, false, false, "Fire Warrior Pokémon", Type.FIRE, Type.PSYCHIC, 1.5, 85, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.WEAK_ARMOR, 525, 85, 60, 100, 125, 80, 75, 25, 20, 263, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.CERULEDGE, "Ceruledge", 9, false, false, false, "Fire Blades Pokémon", Type.FIRE, Type.GHOST, 1.6, 62, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.WEAK_ARMOR, 525, 75, 125, 80, 60, 100, 85, 25, 20, 263, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.TADBULB, "Tadbulb", 9, false, false, false, "EleTadpole Pokémon", Type.ELECTRIC, null, 0.3, 0.4, Abilities.OWN_TEMPO, Abilities.STATIC, Abilities.DAMP, 272, 61, 31, 41, 59, 35, 45, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BELLIBOLT, "Bellibolt", 9, false, false, false, "EleFrog Pokémon", Type.ELECTRIC, null, 1.2, 113, Abilities.ELECTROMORPHOSIS, Abilities.STATIC, Abilities.DAMP, 495, 109, 64, 91, 103, 83, 45, 50, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WATTREL, "Wattrel", 9, false, false, false, "Storm Petrel Pokémon", Type.ELECTRIC, Type.FLYING, 0.4, 3.6, Abilities.WIND_POWER, Abilities.VOLT_ABSORB, Abilities.COMPETITIVE, 280, 40, 40, 35, 55, 40, 70, 180, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.KILOWATTREL, "Kilowattrel", 9, false, false, false, "Frigatebird Pokémon", Type.ELECTRIC, Type.FLYING, 1.4, 38.6, Abilities.WIND_POWER, Abilities.VOLT_ABSORB, Abilities.COMPETITIVE, 490, 70, 70, 60, 105, 60, 125, 90, 50, 172, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.MASCHIFF, "Maschiff", 9, false, false, false, "Rascal Pokémon", Type.DARK, null, 0.5, 16, Abilities.INTIMIDATE, Abilities.RUN_AWAY, Abilities.STAKEOUT, 340, 60, 78, 60, 40, 51, 51, 150, 50, 68, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.MABOSSTIFF, "Mabosstiff", 9, false, false, false, "Boss Pokémon", Type.DARK, null, 1.1, 61, Abilities.INTIMIDATE, Abilities.GUARD_DOG, Abilities.STAKEOUT, 505, 80, 120, 90, 60, 70, 85, 75, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.SHROODLE, "Shroodle", 9, false, false, false, "Toxic Mouse Pokémon", Type.POISON, Type.NORMAL, 0.2, 0.7, Abilities.UNBURDEN, Abilities.PICKPOCKET, Abilities.PRANKSTER, 290, 40, 65, 35, 40, 35, 75, 190, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GRAFAIAI, "Grafaiai", 9, false, false, false, "Toxic Monkey Pokémon", Type.POISON, Type.NORMAL, 0.7, 27.2, Abilities.UNBURDEN, Abilities.POISON_TOUCH, Abilities.PRANKSTER, 485, 63, 95, 65, 80, 72, 110, 90, 50, 170, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.BRAMBLIN, "Bramblin", 9, false, false, false, "Tumbleweed Pokémon", Type.GRASS, Type.GHOST, 0.6, 0.6, Abilities.WIND_RIDER, Abilities.NONE, Abilities.INFILTRATOR, 275, 40, 65, 30, 45, 35, 60, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BRAMBLEGHAST, "Brambleghast", 9, false, false, false, "Tumbleweed Pokémon", Type.GRASS, Type.GHOST, 1.2, 6, Abilities.WIND_RIDER, Abilities.NONE, Abilities.INFILTRATOR, 480, 55, 115, 70, 80, 70, 90, 45, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.TOEDSCOOL, "Toedscool", 9, false, false, false, "Woodear Pokémon", Type.GROUND, Type.GRASS, 0.9, 33, Abilities.MYCELIUM_MIGHT, Abilities.NONE, Abilities.NONE, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.TOEDSCRUEL, "Toedscruel", 9, false, false, false, "Woodear Pokémon", Type.GROUND, Type.GRASS, 1.9, 58, Abilities.MYCELIUM_MIGHT, Abilities.NONE, Abilities.NONE, 515, 80, 70, 65, 80, 120, 100, 90, 50, 180, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.KLAWF, "Klawf", 9, false, false, false, "Ambush Pokémon", Type.ROCK, null, 1.3, 79, Abilities.ANGER_SHELL, Abilities.SHELL_ARMOR, Abilities.REGENERATOR, 450, 70, 100, 115, 35, 55, 75, 120, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CAPSAKID, "Capsakid", 9, false, false, false, "Spicy Pepper Pokémon", Type.GRASS, null, 0.3, 3, Abilities.CHLOROPHYLL, Abilities.INSOMNIA, Abilities.KLUTZ, 304, 50, 62, 40, 62, 40, 50, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.SCOVILLAIN, "Scovillain", 9, false, false, false, "Spicy Pepper Pokémon", Type.GRASS, Type.FIRE, 0.9, 15, Abilities.CHLOROPHYLL, Abilities.INSOMNIA, Abilities.MOODY, 486, 65, 108, 65, 108, 65, 75, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.RELLOR, "Rellor", 9, false, false, false, "Rolling Pokémon", Type.BUG, null, 0.2, 1, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.SHED_SKIN, 270, 41, 50, 60, 31, 58, 30, 190, 50, 54, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.RABSCA, "Rabsca", 9, false, false, false, "Rolling Pokémon", Type.BUG, Type.PSYCHIC, 0.3, 3.5, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.TELEPATHY, 470, 75, 50, 85, 115, 100, 45, 45, 50, 165, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.FLITTLE, "Flittle", 9, false, false, false, "Frill Pokémon", Type.PSYCHIC, null, 0.2, 1.5, Abilities.ANTICIPATION, Abilities.FRISK, Abilities.SPEED_BOOST, 255, 30, 35, 30, 55, 30, 75, 120, 50, 51, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ESPATHRA, "Espathra", 9, false, false, false, "Ostrich Pokémon", Type.PSYCHIC, null, 1.9, 90, Abilities.OPPORTUNIST, Abilities.FRISK, Abilities.SPEED_BOOST, 481, 95, 60, 60, 101, 60, 105, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.TINKATINK, "Tinkatink", 9, false, false, false, "Metalsmith Pokémon", Type.FAIRY, Type.STEEL, 0.4, 8.9, Abilities.MOLD_BREAKER, Abilities.OWN_TEMPO, Abilities.PICKPOCKET, 297, 50, 45, 45, 35, 64, 58, 190, 50, 59, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.TINKATUFF, "Tinkatuff", 9, false, false, false, "Hammer Pokémon", Type.FAIRY, Type.STEEL, 0.7, 59.1, Abilities.MOLD_BREAKER, Abilities.OWN_TEMPO, Abilities.PICKPOCKET, 380, 65, 55, 55, 45, 82, 78, 90, 50, 133, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.TINKATON, "Tinkaton", 9, false, false, false, "Hammer Pokémon", Type.FAIRY, Type.STEEL, 0.7, 112.8, Abilities.MOLD_BREAKER, Abilities.OWN_TEMPO, Abilities.PICKPOCKET, 506, 85, 75, 77, 70, 105, 94, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), - new PokemonSpecies(Species.WIGLETT, "Wiglett", 9, false, false, false, "Garden Eel Pokémon", Type.WATER, null, 1.2, 1.8, Abilities.GOOEY, Abilities.RATTLED, Abilities.SAND_VEIL, 245, 10, 55, 25, 35, 25, 95, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.WUGTRIO, "Wugtrio", 9, false, false, false, "Garden Eel Pokémon", Type.WATER, null, 1.2, 5.4, Abilities.GOOEY, Abilities.RATTLED, Abilities.SAND_VEIL, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BOMBIRDIER, "Bombirdier", 9, false, false, false, "Item Drop Pokémon", Type.FLYING, Type.DARK, 1.5, 42.9, Abilities.BIG_PECKS, Abilities.KEEN_EYE, Abilities.ROCKY_PAYLOAD, 485, 70, 103, 85, 60, 85, 82, 25, 50, 243, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.FINIZEN, "Finizen", 9, false, false, false, "Dolphin Pokémon", Type.WATER, null, 1.3, 60.2, Abilities.WATER_VEIL, Abilities.NONE, Abilities.NONE, 315, 70, 45, 40, 45, 40, 75, 200, 50, 63, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.PALAFIN, "Palafin", 9, false, false, false, "Dolphin Pokémon", Type.WATER, null, 1.3, 60.2, Abilities.ZERO_TO_HERO, Abilities.NONE, Abilities.NONE, 457, 100, 70, 72, 53, 62, 100, 45, 50, 160, GrowthRate.SLOW, 50, false, false, + new PokemonSpecies(Species.NACLI, 9, false, false, false, "Rock Salt Pokémon", Type.ROCK, null, 0.4, 16, Abilities.PURIFYING_SALT, Abilities.STURDY, Abilities.CLEAR_BODY, 280, 55, 55, 75, 35, 35, 25, 255, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.NACLSTACK, 9, false, false, false, "Rock Salt Pokémon", Type.ROCK, null, 0.6, 105, Abilities.PURIFYING_SALT, Abilities.STURDY, Abilities.CLEAR_BODY, 355, 60, 60, 100, 35, 65, 35, 120, 50, 124, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GARGANACL, 9, false, false, false, "Rock Salt Pokémon", Type.ROCK, null, 2.3, 240, Abilities.PURIFYING_SALT, Abilities.STURDY, Abilities.CLEAR_BODY, 500, 100, 100, 130, 45, 90, 35, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CHARCADET, 9, false, false, false, "Fire Child Pokémon", Type.FIRE, null, 0.6, 10.5, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.FLAME_BODY, 255, 40, 50, 40, 50, 40, 35, 90, 50, 51, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.ARMAROUGE, 9, false, false, false, "Fire Warrior Pokémon", Type.FIRE, Type.PSYCHIC, 1.5, 85, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.WEAK_ARMOR, 525, 85, 60, 100, 125, 80, 75, 25, 20, 263, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.CERULEDGE, 9, false, false, false, "Fire Blades Pokémon", Type.FIRE, Type.GHOST, 1.6, 62, Abilities.FLASH_FIRE, Abilities.NONE, Abilities.WEAK_ARMOR, 525, 75, 125, 80, 60, 100, 85, 25, 20, 263, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.TADBULB, 9, false, false, false, "EleTadpole Pokémon", Type.ELECTRIC, null, 0.3, 0.4, Abilities.OWN_TEMPO, Abilities.STATIC, Abilities.DAMP, 272, 61, 31, 41, 59, 35, 45, 190, 50, 54, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BELLIBOLT, 9, false, false, false, "EleFrog Pokémon", Type.ELECTRIC, null, 1.2, 113, Abilities.ELECTROMORPHOSIS, Abilities.STATIC, Abilities.DAMP, 495, 109, 64, 91, 103, 83, 45, 50, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WATTREL, 9, false, false, false, "Storm Petrel Pokémon", Type.ELECTRIC, Type.FLYING, 0.4, 3.6, Abilities.WIND_POWER, Abilities.VOLT_ABSORB, Abilities.COMPETITIVE, 280, 40, 40, 35, 55, 40, 70, 180, 50, 56, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.KILOWATTREL, 9, false, false, false, "Frigatebird Pokémon", Type.ELECTRIC, Type.FLYING, 1.4, 38.6, Abilities.WIND_POWER, Abilities.VOLT_ABSORB, Abilities.COMPETITIVE, 490, 70, 70, 60, 105, 60, 125, 90, 50, 172, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.MASCHIFF, 9, false, false, false, "Rascal Pokémon", Type.DARK, null, 0.5, 16, Abilities.INTIMIDATE, Abilities.RUN_AWAY, Abilities.STAKEOUT, 340, 60, 78, 60, 40, 51, 51, 150, 50, 68, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.MABOSSTIFF, 9, false, false, false, "Boss Pokémon", Type.DARK, null, 1.1, 61, Abilities.INTIMIDATE, Abilities.GUARD_DOG, Abilities.STAKEOUT, 505, 80, 120, 90, 60, 70, 85, 75, 50, 177, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.SHROODLE, 9, false, false, false, "Toxic Mouse Pokémon", Type.POISON, Type.NORMAL, 0.2, 0.7, Abilities.UNBURDEN, Abilities.PICKPOCKET, Abilities.PRANKSTER, 290, 40, 65, 35, 40, 35, 75, 190, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GRAFAIAI, 9, false, false, false, "Toxic Monkey Pokémon", Type.POISON, Type.NORMAL, 0.7, 27.2, Abilities.UNBURDEN, Abilities.POISON_TOUCH, Abilities.PRANKSTER, 485, 63, 95, 65, 80, 72, 110, 90, 50, 170, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.BRAMBLIN, 9, false, false, false, "Tumbleweed Pokémon", Type.GRASS, Type.GHOST, 0.6, 0.6, Abilities.WIND_RIDER, Abilities.NONE, Abilities.INFILTRATOR, 275, 40, 65, 30, 45, 35, 60, 190, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BRAMBLEGHAST, 9, false, false, false, "Tumbleweed Pokémon", Type.GRASS, Type.GHOST, 1.2, 6, Abilities.WIND_RIDER, Abilities.NONE, Abilities.INFILTRATOR, 480, 55, 115, 70, 80, 70, 90, 45, 50, 168, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.TOEDSCOOL, 9, false, false, false, "Woodear Pokémon", Type.GROUND, Type.GRASS, 0.9, 33, Abilities.MYCELIUM_MIGHT, Abilities.NONE, Abilities.NONE, 335, 40, 40, 35, 50, 100, 70, 190, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.TOEDSCRUEL, 9, false, false, false, "Woodear Pokémon", Type.GROUND, Type.GRASS, 1.9, 58, Abilities.MYCELIUM_MIGHT, Abilities.NONE, Abilities.NONE, 515, 80, 70, 65, 80, 120, 100, 90, 50, 180, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.KLAWF, 9, false, false, false, "Ambush Pokémon", Type.ROCK, null, 1.3, 79, Abilities.ANGER_SHELL, Abilities.SHELL_ARMOR, Abilities.REGENERATOR, 450, 70, 100, 115, 35, 55, 75, 120, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CAPSAKID, 9, false, false, false, "Spicy Pepper Pokémon", Type.GRASS, null, 0.3, 3, Abilities.CHLOROPHYLL, Abilities.INSOMNIA, Abilities.KLUTZ, 304, 50, 62, 40, 62, 40, 50, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.SCOVILLAIN, 9, false, false, false, "Spicy Pepper Pokémon", Type.GRASS, Type.FIRE, 0.9, 15, Abilities.CHLOROPHYLL, Abilities.INSOMNIA, Abilities.MOODY, 486, 65, 108, 65, 108, 65, 75, 75, 50, 170, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.RELLOR, 9, false, false, false, "Rolling Pokémon", Type.BUG, null, 0.2, 1, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.SHED_SKIN, 270, 41, 50, 60, 31, 58, 30, 190, 50, 54, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.RABSCA, 9, false, false, false, "Rolling Pokémon", Type.BUG, Type.PSYCHIC, 0.3, 3.5, Abilities.SYNCHRONIZE, Abilities.NONE, Abilities.TELEPATHY, 470, 75, 50, 85, 115, 100, 45, 45, 50, 165, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.FLITTLE, 9, false, false, false, "Frill Pokémon", Type.PSYCHIC, null, 0.2, 1.5, Abilities.ANTICIPATION, Abilities.FRISK, Abilities.SPEED_BOOST, 255, 30, 35, 30, 55, 30, 75, 120, 50, 51, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ESPATHRA, 9, false, false, false, "Ostrich Pokémon", Type.PSYCHIC, null, 1.9, 90, Abilities.OPPORTUNIST, Abilities.FRISK, Abilities.SPEED_BOOST, 481, 95, 60, 60, 101, 60, 105, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.TINKATINK, 9, false, false, false, "Metalsmith Pokémon", Type.FAIRY, Type.STEEL, 0.4, 8.9, Abilities.MOLD_BREAKER, Abilities.OWN_TEMPO, Abilities.PICKPOCKET, 297, 50, 45, 45, 35, 64, 58, 190, 50, 59, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.TINKATUFF, 9, false, false, false, "Hammer Pokémon", Type.FAIRY, Type.STEEL, 0.7, 59.1, Abilities.MOLD_BREAKER, Abilities.OWN_TEMPO, Abilities.PICKPOCKET, 380, 65, 55, 55, 45, 82, 78, 90, 50, 133, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.TINKATON, 9, false, false, false, "Hammer Pokémon", Type.FAIRY, Type.STEEL, 0.7, 112.8, Abilities.MOLD_BREAKER, Abilities.OWN_TEMPO, Abilities.PICKPOCKET, 506, 85, 75, 77, 70, 105, 94, 45, 50, 253, GrowthRate.MEDIUM_SLOW, 0, false), + new PokemonSpecies(Species.WIGLETT, 9, false, false, false, "Garden Eel Pokémon", Type.WATER, null, 1.2, 1.8, Abilities.GOOEY, Abilities.RATTLED, Abilities.SAND_VEIL, 245, 10, 55, 25, 35, 25, 95, 255, 50, 49, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.WUGTRIO, 9, false, false, false, "Garden Eel Pokémon", Type.WATER, null, 1.2, 5.4, Abilities.GOOEY, Abilities.RATTLED, Abilities.SAND_VEIL, 425, 35, 100, 50, 50, 70, 120, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BOMBIRDIER, 9, false, false, false, "Item Drop Pokémon", Type.FLYING, Type.DARK, 1.5, 42.9, Abilities.BIG_PECKS, Abilities.KEEN_EYE, Abilities.ROCKY_PAYLOAD, 485, 70, 103, 85, 60, 85, 82, 25, 50, 243, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.FINIZEN, 9, false, false, false, "Dolphin Pokémon", Type.WATER, null, 1.3, 60.2, Abilities.WATER_VEIL, Abilities.NONE, Abilities.NONE, 315, 70, 45, 40, 45, 40, 75, 200, 50, 63, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.PALAFIN, 9, false, false, false, "Dolphin Pokémon", Type.WATER, null, 1.3, 60.2, Abilities.ZERO_TO_HERO, Abilities.NONE, Abilities.NONE, 457, 100, 70, 72, 53, 62, 100, 45, 50, 160, GrowthRate.SLOW, 50, false, false, new PokemonForm("Zero Form", "zero", Type.WATER, null, 1.3, 60.2, Abilities.ZERO_TO_HERO, Abilities.NONE, Abilities.ZERO_TO_HERO, 457, 100, 70, 72, 53, 62, 100, 45, 50, 160), new PokemonForm("Hero Form", "hero", Type.WATER, null, 1.8, 97.4, Abilities.ZERO_TO_HERO, Abilities.NONE, Abilities.ZERO_TO_HERO, 650, 100, 160, 97, 106, 87, 100, 45, 50, 160), ), - new PokemonSpecies(Species.VAROOM, "Varoom", 9, false, false, false, "Single-Cyl Pokémon", Type.STEEL, Type.POISON, 1, 35, Abilities.OVERCOAT, Abilities.NONE, Abilities.SLOW_START, 300, 45, 70, 63, 30, 45, 47, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.REVAVROOM, "Revavroom", 9, false, false, false, "Multi-Cyl Pokémon", Type.STEEL, Type.POISON, 1.8, 120, Abilities.OVERCOAT, Abilities.NONE, Abilities.FILTER, 500, 80, 119, 90, 54, 67, 90, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CYCLIZAR, "Cyclizar", 9, false, false, false, "Mount Pokémon", Type.DRAGON, Type.NORMAL, 1.6, 63, Abilities.SHED_SKIN, Abilities.NONE, Abilities.REGENERATOR, 501, 70, 95, 65, 85, 65, 121, 190, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ORTHWORM, "Orthworm", 9, false, false, false, "Earthworm Pokémon", Type.STEEL, null, 2.5, 310, Abilities.EARTH_EATER, Abilities.NONE, Abilities.SAND_VEIL, 480, 70, 85, 145, 60, 55, 65, 25, 50, 240, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.GLIMMET, "Glimmet", 9, false, false, false, "Ore Pokémon", Type.ROCK, Type.POISON, 0.7, 8, Abilities.TOXIC_DEBRIS, Abilities.NONE, Abilities.CORROSION, 350, 48, 35, 42, 105, 60, 60, 70, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GLIMMORA, "Glimmora", 9, false, false, false, "Ore Pokémon", Type.ROCK, Type.POISON, 1.5, 45, Abilities.TOXIC_DEBRIS, Abilities.NONE, Abilities.CORROSION, 525, 83, 55, 90, 130, 81, 86, 25, 50, 184, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GREAVARD, "Greavard", 9, false, false, false, "Ghost Dog Pokémon", Type.GHOST, null, 0.6, 35, Abilities.PICKUP, Abilities.NONE, Abilities.FLUFFY, 290, 50, 61, 60, 30, 55, 34, 120, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.HOUNDSTONE, "Houndstone", 9, false, false, false, "Ghost Dog Pokémon", Type.GHOST, null, 2, 15, Abilities.SAND_RUSH, Abilities.NONE, Abilities.FLUFFY, 488, 72, 101, 100, 50, 97, 68, 60, 50, 171, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.FLAMIGO, "Flamigo", 9, false, false, false, "Synchronize Pokémon", Type.FLYING, Type.FIGHTING, 1.6, 37, Abilities.SCRAPPY, Abilities.TANGLED_FEET, Abilities.COSTAR, 500, 82, 115, 74, 75, 64, 90, 100, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CETODDLE, "Cetoddle", 9, false, false, false, "Terra Whale Pokémon", Type.ICE, null, 1.2, 45, Abilities.THICK_FAT, Abilities.SNOW_CLOAK, Abilities.SHEER_FORCE, 334, 108, 68, 45, 30, 40, 43, 150, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.CETITAN, "Cetitan", 9, false, false, false, "Terra Whale Pokémon", Type.ICE, null, 4.5, 700, Abilities.THICK_FAT, Abilities.SLUSH_RUSH, Abilities.SHEER_FORCE, 521, 170, 113, 65, 45, 55, 73, 50, 50, 182, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.VELUZA, "Veluza", 9, false, false, false, "Jettison Pokémon", Type.WATER, Type.PSYCHIC, 2.5, 90, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.SHARPNESS, 478, 90, 102, 73, 78, 65, 70, 100, 50, 167, GrowthRate.FAST, 50, false), - new PokemonSpecies(Species.DONDOZO, "Dondozo", 9, false, false, false, "Big Catfish Pokémon", Type.WATER, null, 12, 220, Abilities.UNAWARE, Abilities.OBLIVIOUS, Abilities.WATER_VEIL, 530, 150, 100, 115, 65, 65, 35, 25, 50, 265, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.TATSUGIRI, "Tatsugiri", 9, false, false, false, "Mimicry Pokémon", Type.DRAGON, Type.WATER, 0.3, 8, Abilities.COMMANDER, Abilities.NONE, Abilities.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, GrowthRate.MEDIUM_SLOW, 50, false, false, + new PokemonSpecies(Species.VAROOM, 9, false, false, false, "Single-Cyl Pokémon", Type.STEEL, Type.POISON, 1, 35, Abilities.OVERCOAT, Abilities.NONE, Abilities.SLOW_START, 300, 45, 70, 63, 30, 45, 47, 190, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.REVAVROOM, 9, false, false, false, "Multi-Cyl Pokémon", Type.STEEL, Type.POISON, 1.8, 120, Abilities.OVERCOAT, Abilities.NONE, Abilities.FILTER, 500, 80, 119, 90, 54, 67, 90, 75, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CYCLIZAR, 9, false, false, false, "Mount Pokémon", Type.DRAGON, Type.NORMAL, 1.6, 63, Abilities.SHED_SKIN, Abilities.NONE, Abilities.REGENERATOR, 501, 70, 95, 65, 85, 65, 121, 190, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ORTHWORM, 9, false, false, false, "Earthworm Pokémon", Type.STEEL, null, 2.5, 310, Abilities.EARTH_EATER, Abilities.NONE, Abilities.SAND_VEIL, 480, 70, 85, 145, 60, 55, 65, 25, 50, 240, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.GLIMMET, 9, false, false, false, "Ore Pokémon", Type.ROCK, Type.POISON, 0.7, 8, Abilities.TOXIC_DEBRIS, Abilities.NONE, Abilities.CORROSION, 350, 48, 35, 42, 105, 60, 60, 70, 50, 70, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GLIMMORA, 9, false, false, false, "Ore Pokémon", Type.ROCK, Type.POISON, 1.5, 45, Abilities.TOXIC_DEBRIS, Abilities.NONE, Abilities.CORROSION, 525, 83, 55, 90, 130, 81, 86, 25, 50, 184, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GREAVARD, 9, false, false, false, "Ghost Dog Pokémon", Type.GHOST, null, 0.6, 35, Abilities.PICKUP, Abilities.NONE, Abilities.FLUFFY, 290, 50, 61, 60, 30, 55, 34, 120, 50, 58, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.HOUNDSTONE, 9, false, false, false, "Ghost Dog Pokémon", Type.GHOST, null, 2, 15, Abilities.SAND_RUSH, Abilities.NONE, Abilities.FLUFFY, 488, 72, 101, 100, 50, 97, 68, 60, 50, 171, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.FLAMIGO, 9, false, false, false, "Synchronize Pokémon", Type.FLYING, Type.FIGHTING, 1.6, 37, Abilities.SCRAPPY, Abilities.TANGLED_FEET, Abilities.COSTAR, 500, 82, 115, 74, 75, 64, 90, 100, 50, 175, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CETODDLE, 9, false, false, false, "Terra Whale Pokémon", Type.ICE, null, 1.2, 45, Abilities.THICK_FAT, Abilities.SNOW_CLOAK, Abilities.SHEER_FORCE, 334, 108, 68, 45, 30, 40, 43, 150, 50, 67, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.CETITAN, 9, false, false, false, "Terra Whale Pokémon", Type.ICE, null, 4.5, 700, Abilities.THICK_FAT, Abilities.SLUSH_RUSH, Abilities.SHEER_FORCE, 521, 170, 113, 65, 45, 55, 73, 50, 50, 182, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.VELUZA, 9, false, false, false, "Jettison Pokémon", Type.WATER, Type.PSYCHIC, 2.5, 90, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.SHARPNESS, 478, 90, 102, 73, 78, 65, 70, 100, 50, 167, GrowthRate.FAST, 50, false), + new PokemonSpecies(Species.DONDOZO, 9, false, false, false, "Big Catfish Pokémon", Type.WATER, null, 12, 220, Abilities.UNAWARE, Abilities.OBLIVIOUS, Abilities.WATER_VEIL, 530, 150, 100, 115, 65, 65, 35, 25, 50, 265, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.TATSUGIRI, 9, false, false, false, "Mimicry Pokémon", Type.DRAGON, Type.WATER, 0.3, 8, Abilities.COMMANDER, Abilities.NONE, Abilities.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166, GrowthRate.MEDIUM_SLOW, 50, false, false, new PokemonForm("Curly Form", "curly", Type.DRAGON, Type.WATER, 0.3, 8, Abilities.COMMANDER, Abilities.NONE, Abilities.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166), new PokemonForm("Droopy Form", "droopy", Type.DRAGON, Type.WATER, 0.3, 8, Abilities.COMMANDER, Abilities.NONE, Abilities.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166), new PokemonForm("Stretchy Form", "stretchy", Type.DRAGON, Type.WATER, 0.3, 8, Abilities.COMMANDER, Abilities.NONE, Abilities.STORM_DRAIN, 475, 68, 50, 60, 120, 95, 82, 100, 50, 166), ), - new PokemonSpecies(Species.ANNIHILAPE, "Annihilape", 9, false, false, false, "Rage Monkey Pokémon", Type.FIGHTING, Type.GHOST, 1.2, 56, Abilities.VITAL_SPIRIT, Abilities.INNER_FOCUS, Abilities.DEFIANT, 535, 110, 115, 80, 50, 90, 90, 45, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.CLODSIRE, "Clodsire", 9, false, false, false, "Spiny Fish Pokémon", Type.POISON, Type.GROUND, 1.8, 223, Abilities.POISON_POINT, Abilities.WATER_ABSORB, Abilities.UNAWARE, 430, 130, 75, 60, 45, 100, 20, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.FARIGIRAF, "Farigiraf", 9, false, false, false, "Long Neck Pokémon", Type.NORMAL, Type.PSYCHIC, 3.2, 160, Abilities.CUD_CHEW, Abilities.ARMOR_TAIL, Abilities.SAP_SIPPER, 520, 120, 90, 70, 110, 70, 60, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.DUDUNSPARCE, "Dudunsparce", 9, false, false, false, "Land Snake Pokémon", Type.NORMAL, null, 3.6, 39.2, Abilities.SERENE_GRACE, Abilities.RUN_AWAY, Abilities.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false, false, + new PokemonSpecies(Species.ANNIHILAPE, 9, false, false, false, "Rage Monkey Pokémon", Type.FIGHTING, Type.GHOST, 1.2, 56, Abilities.VITAL_SPIRIT, Abilities.INNER_FOCUS, Abilities.DEFIANT, 535, 110, 115, 80, 50, 90, 90, 45, 50, 268, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.CLODSIRE, 9, false, false, false, "Spiny Fish Pokémon", Type.POISON, Type.GROUND, 1.8, 223, Abilities.POISON_POINT, Abilities.WATER_ABSORB, Abilities.UNAWARE, 430, 130, 75, 60, 45, 100, 20, 90, 50, 151, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.FARIGIRAF, 9, false, false, false, "Long Neck Pokémon", Type.NORMAL, Type.PSYCHIC, 3.2, 160, Abilities.CUD_CHEW, Abilities.ARMOR_TAIL, Abilities.SAP_SIPPER, 520, 120, 90, 70, 110, 70, 60, 45, 50, 260, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.DUDUNSPARCE, 9, false, false, false, "Land Snake Pokémon", Type.NORMAL, null, 3.6, 39.2, Abilities.SERENE_GRACE, Abilities.RUN_AWAY, Abilities.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Two-Segment Form", "two-segment", Type.NORMAL, null, 3.6, 39.2, Abilities.SERENE_GRACE, Abilities.RUN_AWAY, Abilities.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182, false, ""), new PokemonForm("Three-Segment Form", "three-segment", Type.NORMAL, null, 4.5, 47.4, Abilities.SERENE_GRACE, Abilities.RUN_AWAY, Abilities.RATTLED, 520, 125, 100, 80, 85, 75, 55, 45, 50, 182), ), - new PokemonSpecies(Species.KINGAMBIT, "Kingambit", 9, false, false, false, "Big Blade Pokémon", Type.DARK, Type.STEEL, 2, 120, Abilities.DEFIANT, Abilities.SUPREME_OVERLORD, Abilities.PRESSURE, 550, 100, 135, 120, 60, 85, 50, 25, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GREAT_TUSK, "Great Tusk", 9, false, false, false, "Paradox Pokémon", Type.GROUND, Type.FIGHTING, 2.2, 320, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 115, 131, 131, 53, 53, 87, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SCREAM_TAIL, "Scream Tail", 9, false, false, false, "Paradox Pokémon", Type.FAIRY, Type.PSYCHIC, 1.2, 8, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 115, 65, 99, 65, 115, 111, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.BRUTE_BONNET, "Brute Bonnet", 9, false, false, false, "Paradox Pokémon", Type.GRASS, Type.DARK, 1.2, 21, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 111, 127, 99, 79, 99, 55, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.FLUTTER_MANE, "Flutter Mane", 9, false, false, false, "Paradox Pokémon", Type.GHOST, Type.FAIRY, 1.4, 4, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 55, 55, 55, 135, 135, 135, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SLITHER_WING, "Slither Wing", 9, false, false, false, "Paradox Pokémon", Type.BUG, Type.FIGHTING, 3.2, 92, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 85, 135, 79, 85, 105, 81, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.SANDY_SHOCKS, "Sandy Shocks", 9, false, false, false, "Paradox Pokémon", Type.ELECTRIC, Type.GROUND, 2.3, 60, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 85, 81, 97, 121, 85, 101, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_TREADS, "Iron Treads", 9, false, false, false, "Paradox Pokémon", Type.GROUND, Type.STEEL, 0.9, 240, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 90, 112, 120, 72, 70, 106, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_BUNDLE, "Iron Bundle", 9, false, false, false, "Paradox Pokémon", Type.ICE, Type.WATER, 0.6, 11, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 56, 80, 114, 124, 60, 136, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_HANDS, "Iron Hands", 9, false, false, false, "Paradox Pokémon", Type.FIGHTING, Type.ELECTRIC, 1.8, 380.7, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 154, 140, 108, 50, 68, 50, 50, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_JUGULIS, "Iron Jugulis", 9, false, false, false, "Paradox Pokémon", Type.DARK, Type.FLYING, 1.3, 111, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 94, 80, 86, 122, 80, 108, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_MOTH, "Iron Moth", 9, false, false, false, "Paradox Pokémon", Type.FIRE, Type.POISON, 1.2, 36, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 80, 70, 60, 140, 110, 110, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_THORNS, "Iron Thorns", 9, false, false, false, "Paradox Pokémon", Type.ROCK, Type.ELECTRIC, 1.6, 303, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 100, 134, 110, 70, 84, 72, 30, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.FRIGIBAX, "Frigibax", 9, false, false, false, "Ice Fin Pokémon", Type.DRAGON, Type.ICE, 0.5, 17, Abilities.THERMAL_EXCHANGE, Abilities.NONE, Abilities.ICE_BODY, 320, 65, 75, 45, 35, 45, 55, 45, 50, 64, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.ARCTIBAX, "Arctibax", 9, false, false, false, "Ice Fin Pokémon", Type.DRAGON, Type.ICE, 0.8, 30, Abilities.THERMAL_EXCHANGE, Abilities.NONE, Abilities.ICE_BODY, 423, 90, 95, 66, 45, 65, 62, 25, 50, 148, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.BAXCALIBUR, "Baxcalibur", 9, false, false, false, "Ice Dragon Pokémon", Type.DRAGON, Type.ICE, 2.1, 210, Abilities.THERMAL_EXCHANGE, Abilities.NONE, Abilities.ICE_BODY, 600, 115, 145, 92, 75, 86, 87, 10, 50, 300, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.GIMMIGHOUL, "Gimmighoul", 9, false, false, false, "Coin Chest Pokémon", Type.GHOST, null, 0.3, 5, Abilities.RATTLED, Abilities.NONE, Abilities.NONE, 300, 45, 30, 70, 75, 70, 10, 45, 50, 60, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.KINGAMBIT, 9, false, false, false, "Big Blade Pokémon", Type.DARK, Type.STEEL, 2, 120, Abilities.DEFIANT, Abilities.SUPREME_OVERLORD, Abilities.PRESSURE, 550, 100, 135, 120, 60, 85, 50, 25, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GREAT_TUSK, 9, false, false, false, "Paradox Pokémon", Type.GROUND, Type.FIGHTING, 2.2, 320, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 115, 131, 131, 53, 53, 87, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SCREAM_TAIL, 9, false, false, false, "Paradox Pokémon", Type.FAIRY, Type.PSYCHIC, 1.2, 8, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 115, 65, 99, 65, 115, 111, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.BRUTE_BONNET, 9, false, false, false, "Paradox Pokémon", Type.GRASS, Type.DARK, 1.2, 21, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 111, 127, 99, 79, 99, 55, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.FLUTTER_MANE, 9, false, false, false, "Paradox Pokémon", Type.GHOST, Type.FAIRY, 1.4, 4, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 55, 55, 55, 135, 135, 135, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SLITHER_WING, 9, false, false, false, "Paradox Pokémon", Type.BUG, Type.FIGHTING, 3.2, 92, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 85, 135, 79, 85, 105, 81, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.SANDY_SHOCKS, 9, false, false, false, "Paradox Pokémon", Type.ELECTRIC, Type.GROUND, 2.3, 60, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 570, 85, 81, 97, 121, 85, 101, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_TREADS, 9, false, false, false, "Paradox Pokémon", Type.GROUND, Type.STEEL, 0.9, 240, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 90, 112, 120, 72, 70, 106, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_BUNDLE, 9, false, false, false, "Paradox Pokémon", Type.ICE, Type.WATER, 0.6, 11, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 56, 80, 114, 124, 60, 136, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_HANDS, 9, false, false, false, "Paradox Pokémon", Type.FIGHTING, Type.ELECTRIC, 1.8, 380.7, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 154, 140, 108, 50, 68, 50, 50, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_JUGULIS, 9, false, false, false, "Paradox Pokémon", Type.DARK, Type.FLYING, 1.3, 111, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 94, 80, 86, 122, 80, 108, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_MOTH, 9, false, false, false, "Paradox Pokémon", Type.FIRE, Type.POISON, 1.2, 36, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 80, 70, 60, 140, 110, 110, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_THORNS, 9, false, false, false, "Paradox Pokémon", Type.ROCK, Type.ELECTRIC, 1.6, 303, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 570, 100, 134, 110, 70, 84, 72, 30, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.FRIGIBAX, 9, false, false, false, "Ice Fin Pokémon", Type.DRAGON, Type.ICE, 0.5, 17, Abilities.THERMAL_EXCHANGE, Abilities.NONE, Abilities.ICE_BODY, 320, 65, 75, 45, 35, 45, 55, 45, 50, 64, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.ARCTIBAX, 9, false, false, false, "Ice Fin Pokémon", Type.DRAGON, Type.ICE, 0.8, 30, Abilities.THERMAL_EXCHANGE, Abilities.NONE, Abilities.ICE_BODY, 423, 90, 95, 66, 45, 65, 62, 25, 50, 148, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.BAXCALIBUR, 9, false, false, false, "Ice Dragon Pokémon", Type.DRAGON, Type.ICE, 2.1, 210, Abilities.THERMAL_EXCHANGE, Abilities.NONE, Abilities.ICE_BODY, 600, 115, 145, 92, 75, 86, 87, 10, 50, 300, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.GIMMIGHOUL, 9, false, false, false, "Coin Chest Pokémon", Type.GHOST, null, 0.3, 5, Abilities.RATTLED, Abilities.NONE, Abilities.NONE, 300, 45, 30, 70, 75, 70, 10, 45, 50, 60, GrowthRate.SLOW, null, false, false, new PokemonForm("Chest Form", "chest", Type.GHOST, null, 0.3, 5, Abilities.RATTLED, Abilities.NONE, Abilities.NONE, 300, 45, 30, 70, 75, 70, 10, 45, 50, 60, false, ""), new PokemonForm("Roaming Form", "roaming", Type.GHOST, null, 0.1, 1, Abilities.RUN_AWAY, Abilities.NONE, Abilities.NONE, 300, 45, 30, 25, 75, 45, 80, 45, 50, 60), ), - new PokemonSpecies(Species.GHOLDENGO, "Gholdengo", 9, false, false, false, "Coin Entity Pokémon", Type.STEEL, Type.GHOST, 1.2, 30, Abilities.GOOD_AS_GOLD, Abilities.NONE, Abilities.NONE, 550, 87, 60, 95, 133, 91, 84, 45, 50, 275, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.WO_CHIEN, "Wo-Chien", 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.GRASS, 1.5, 74.2, Abilities.TABLETS_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 85, 85, 100, 95, 135, 70, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.CHIEN_PAO, "Chien-Pao", 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.ICE, 1.9, 152.2, Abilities.SWORD_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 80, 120, 80, 90, 65, 135, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.TING_LU, "Ting-Lu", 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.GROUND, 2.7, 699.7, Abilities.VESSEL_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 155, 110, 125, 55, 80, 45, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.CHI_YU, "Chi-Yu", 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.FIRE, 0.4, 4.9, Abilities.BEADS_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 55, 80, 80, 135, 120, 100, 6, 0, 285, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ROARING_MOON, "Roaring Moon", 9, false, false, false, "Paradox Pokémon", Type.DRAGON, Type.DARK, 2, 380, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 105, 139, 71, 55, 101, 119, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_VALIANT, "Iron Valiant", 9, false, false, false, "Paradox Pokémon", Type.FAIRY, Type.FIGHTING, 1.4, 35, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 74, 130, 90, 120, 60, 116, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.KORAIDON, "Koraidon", 9, false, true, false, "Paradox Pokémon", Type.FIGHTING, Type.DRAGON, 2.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.GHOLDENGO, 9, false, false, false, "Coin Entity Pokémon", Type.STEEL, Type.GHOST, 1.2, 30, Abilities.GOOD_AS_GOLD, Abilities.NONE, Abilities.NONE, 550, 87, 60, 95, 133, 91, 84, 45, 50, 275, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.WO_CHIEN, 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.GRASS, 1.5, 74.2, Abilities.TABLETS_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 85, 85, 100, 95, 135, 70, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.CHIEN_PAO, 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.ICE, 1.9, 152.2, Abilities.SWORD_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 80, 120, 80, 90, 65, 135, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.TING_LU, 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.GROUND, 2.7, 699.7, Abilities.VESSEL_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 155, 110, 125, 55, 80, 45, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.CHI_YU, 9, true, false, false, "Ruinous Pokémon", Type.DARK, Type.FIRE, 0.4, 4.9, Abilities.BEADS_OF_RUIN, Abilities.NONE, Abilities.NONE, 570, 55, 80, 80, 135, 120, 100, 6, 0, 285, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ROARING_MOON, 9, false, false, false, "Paradox Pokémon", Type.DRAGON, Type.DARK, 2, 380, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 105, 139, 71, 55, 101, 119, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_VALIANT, 9, false, false, false, "Paradox Pokémon", Type.FAIRY, Type.FIGHTING, 1.4, 35, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 74, 130, 90, 120, 60, 116, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.KORAIDON, 9, false, true, false, "Paradox Pokémon", Type.FIGHTING, Type.DRAGON, 2.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Apex Build", "apex-build", Type.FIGHTING, Type.DRAGON, 2.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335), new PokemonForm("Limited Build", "limited-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335), new PokemonForm("Sprinting Build", "sprinting-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335), new PokemonForm("Swimming Build", "swimming-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335), new PokemonForm("Gliding Build", "gliding-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335), ), - new PokemonSpecies(Species.MIRAIDON, "Miraidon", 9, false, true, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 3.5, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.MIRAIDON, 9, false, true, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 3.5, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Ultimate Mode", "ultimate-mode", Type.ELECTRIC, Type.DRAGON, 3.5, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335), new PokemonForm("Low-Power Mode", "low-power-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335), new PokemonForm("Drive Mode", "drive-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335), new PokemonForm("Aquatic Mode", "aquatic-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335), new PokemonForm("Glide Mode", "glide-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335), ), - new PokemonSpecies(Species.WALKING_WAKE, "Walking Wake", 9, false, false, false, "Paradox Pokémon", Type.WATER, Type.DRAGON, 3.5, 280, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 99, 83, 91, 125, 83, 109, 5, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_LEAVES, "Iron Leaves", 9, false, false, false, "Paradox Pokémon", Type.GRASS, Type.PSYCHIC, 1.5, 125, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 130, 88, 70, 108, 104, 5, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.DIPPLIN, "Dipplin", 9, false, false, false, "Candy Apple Pokémon", Type.GRASS, Type.DRAGON, 0.4, 9.7, Abilities.SUPERSWEET_SYRUP, Abilities.GLUTTONY, Abilities.STICKY_HOLD, 485, 80, 80, 110, 95, 80, 40, 45, 50, 170, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.POLTCHAGEIST, "Poltchageist", 9, false, false, false, "Matcha Pokémon", Type.GRASS, Type.GHOST, 0.1, 1.1, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.WALKING_WAKE, 9, false, false, false, "Paradox Pokémon", Type.WATER, Type.DRAGON, 3.5, 280, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 99, 83, 91, 125, 83, 109, 5, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_LEAVES, 9, false, false, false, "Paradox Pokémon", Type.GRASS, Type.PSYCHIC, 1.5, 125, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 130, 88, 70, 108, 104, 5, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.DIPPLIN, 9, false, false, false, "Candy Apple Pokémon", Type.GRASS, Type.DRAGON, 0.4, 9.7, Abilities.SUPERSWEET_SYRUP, Abilities.GLUTTONY, Abilities.STICKY_HOLD, 485, 80, 80, 110, 95, 80, 40, 45, 50, 170, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.POLTCHAGEIST, 9, false, false, false, "Matcha Pokémon", Type.GRASS, Type.GHOST, 0.1, 1.1, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62, GrowthRate.SLOW, null, false, false, new PokemonForm("Counterfeit Form", "counterfeit", Type.GRASS, Type.GHOST, 0.1, 1.1, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62), new PokemonForm("Artisan Form", "artisan", Type.GRASS, Type.GHOST, 0.1, 1.1, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 308, 40, 45, 45, 74, 54, 50, 120, 50, 62), ), - new PokemonSpecies(Species.SINISTCHA, "Sinistcha", 9, false, false, false, "Matcha Pokémon", Type.GRASS, Type.GHOST, 0.2, 2.2, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178, GrowthRate.SLOW, null, false, false, + new PokemonSpecies(Species.SINISTCHA, 9, false, false, false, "Matcha Pokémon", Type.GRASS, Type.GHOST, 0.2, 2.2, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178, GrowthRate.SLOW, null, false, false, new PokemonForm("Unremarkable Form", "unremarkable", Type.GRASS, Type.GHOST, 0.2, 2.2, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178), new PokemonForm("Masterpiece Form", "masterpiece", Type.GRASS, Type.GHOST, 0.2, 2.2, Abilities.HOSPITALITY, Abilities.NONE, Abilities.HEATPROOF, 508, 71, 60, 106, 121, 80, 70, 60, 50, 178), ), - new PokemonSpecies(Species.OKIDOGI, "Okidogi", 9, false, true, false, "Retainer Pokémon", Type.POISON, Type.FIGHTING, 1.8, 92.2, Abilities.TOXIC_CHAIN, Abilities.NONE, Abilities.GUARD_DOG, 555, 88, 128, 115, 58, 86, 80, 3, 0, 276, GrowthRate.SLOW, 100, false), - new PokemonSpecies(Species.MUNKIDORI, "Munkidori", 9, false, true, false, "Retainer Pokémon", Type.POISON, Type.PSYCHIC, 1, 12.2, Abilities.TOXIC_CHAIN, Abilities.NONE, Abilities.FRISK, 555, 88, 75, 66, 130, 90, 106, 3, 0, 276, GrowthRate.SLOW, 100, false), - new PokemonSpecies(Species.FEZANDIPITI, "Fezandipiti", 9, false, true, false, "Retainer Pokémon", Type.POISON, Type.FAIRY, 1.4, 30.1, Abilities.TOXIC_CHAIN, Abilities.NONE, Abilities.TECHNICIAN, 555, 88, 91, 82, 70, 125, 99, 3, 0, 276, GrowthRate.SLOW, 100, false), - new PokemonSpecies(Species.OGERPON, "Ogerpon", 9, false, true, false, "Mask Pokémon", Type.GRASS, null, 1.2, 39.8, Abilities.DEFIANT, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275, GrowthRate.SLOW, 0, false, false, + new PokemonSpecies(Species.OKIDOGI, 9, false, true, false, "Retainer Pokémon", Type.POISON, Type.FIGHTING, 1.8, 92.2, Abilities.TOXIC_CHAIN, Abilities.NONE, Abilities.GUARD_DOG, 555, 88, 128, 115, 58, 86, 80, 3, 0, 276, GrowthRate.SLOW, 100, false), + new PokemonSpecies(Species.MUNKIDORI, 9, false, true, false, "Retainer Pokémon", Type.POISON, Type.PSYCHIC, 1, 12.2, Abilities.TOXIC_CHAIN, Abilities.NONE, Abilities.FRISK, 555, 88, 75, 66, 130, 90, 106, 3, 0, 276, GrowthRate.SLOW, 100, false), + new PokemonSpecies(Species.FEZANDIPITI, 9, false, true, false, "Retainer Pokémon", Type.POISON, Type.FAIRY, 1.4, 30.1, Abilities.TOXIC_CHAIN, Abilities.NONE, Abilities.TECHNICIAN, 555, 88, 91, 82, 70, 125, 99, 3, 0, 276, GrowthRate.SLOW, 100, false), + new PokemonSpecies(Species.OGERPON, 9, false, true, false, "Mask Pokémon", Type.GRASS, null, 1.2, 39.8, Abilities.DEFIANT, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275, GrowthRate.SLOW, 0, false, false, new PokemonForm("Teal Mask", "teal-mask", Type.GRASS, null, 1.2, 39.8, Abilities.DEFIANT, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), new PokemonForm("Wellspring Mask", "wellspring-mask", Type.GRASS, Type.WATER, 1.2, 39.8, Abilities.WATER_ABSORB, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), new PokemonForm("Hearthflame Mask", "hearthflame-mask", Type.GRASS, Type.FIRE, 1.2, 39.8, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), @@ -2363,82 +2460,82 @@ export function initSpecies() { new PokemonForm("Hearthflame Mask Terastallized", "hearthflame-mask-tera", Type.GRASS, Type.FIRE, 1.2, 39.8, Abilities.EMBODY_ASPECT_HEARTHFLAME, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), new PokemonForm("Cornerstone Mask Terastallized", "cornerstone-mask-tera", Type.GRASS, Type.ROCK, 1.2, 39.8, Abilities.EMBODY_ASPECT_CORNERSTONE, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), ), - new PokemonSpecies(Species.ARCHALUDON, "Archaludon", 9, false, false, false, "Alloy Pokémon", Type.STEEL, Type.DRAGON, 2, 60, Abilities.STAMINA, Abilities.STURDY, Abilities.STALWART, 600, 90, 105, 130, 125, 65, 85, 10, 50, 300, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HYDRAPPLE, "Hydrapple", 9, false, false, false, "Apple Hydra Pokémon", Type.GRASS, Type.DRAGON, 1.8, 93, Abilities.SUPERSWEET_SYRUP, Abilities.REGENERATOR, Abilities.STICKY_HOLD, 540, 106, 80, 110, 120, 80, 44, 10, 50, 270, GrowthRate.ERRATIC, 50, false), - new PokemonSpecies(Species.GOUGING_FIRE, "Gouging Fire", 9, false, false, false, "Paradox Pokémon", Type.FIRE, Type.DRAGON, 3.5, 590, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 105, 115, 121, 65, 93, 91, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.RAGING_BOLT, "Raging Bolt", 9, false, false, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 5.2, 480, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 125, 73, 91, 137, 89, 75, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_BOULDER, "Iron Boulder", 9, false, false, false, "Paradox Pokémon", Type.ROCK, Type.PSYCHIC, 1.5, 162.5, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 120, 80, 68, 108, 124, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.IRON_CROWN, "Iron Crown", 9, false, false, false, "Paradox Pokémon", Type.STEEL, Type.PSYCHIC, 1.6, 156, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 72, 100, 122, 108, 98, 10, 0, 295, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.TERAPAGOS, "Terapagos", 9, false, true, false, "Tera Pokémon", Type.NORMAL, null, 0.2, 6.5, Abilities.TERA_SHIFT, Abilities.NONE, Abilities.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, GrowthRate.SLOW, 50, false, false, + new PokemonSpecies(Species.ARCHALUDON, 9, false, false, false, "Alloy Pokémon", Type.STEEL, Type.DRAGON, 2, 60, Abilities.STAMINA, Abilities.STURDY, Abilities.STALWART, 600, 90, 105, 130, 125, 65, 85, 10, 50, 300, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HYDRAPPLE, 9, false, false, false, "Apple Hydra Pokémon", Type.GRASS, Type.DRAGON, 1.8, 93, Abilities.SUPERSWEET_SYRUP, Abilities.REGENERATOR, Abilities.STICKY_HOLD, 540, 106, 80, 110, 120, 80, 44, 10, 50, 270, GrowthRate.ERRATIC, 50, false), + new PokemonSpecies(Species.GOUGING_FIRE, 9, false, false, false, "Paradox Pokémon", Type.FIRE, Type.DRAGON, 3.5, 590, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 105, 115, 121, 65, 93, 91, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.RAGING_BOLT, 9, false, false, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 5.2, 480, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 125, 73, 91, 137, 89, 75, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_BOULDER, 9, false, false, false, "Paradox Pokémon", Type.ROCK, Type.PSYCHIC, 1.5, 162.5, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 120, 80, 68, 108, 124, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.IRON_CROWN, 9, false, false, false, "Paradox Pokémon", Type.STEEL, Type.PSYCHIC, 1.6, 156, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 72, 100, 122, 108, 98, 10, 0, 295, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.TERAPAGOS, 9, false, true, false, "Tera Pokémon", Type.NORMAL, null, 0.2, 6.5, Abilities.TERA_SHIFT, Abilities.NONE, Abilities.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90, GrowthRate.SLOW, 50, false, false, new PokemonForm("Normal Form", "", Type.NORMAL, null, 0.2, 6.5, Abilities.TERA_SHIFT, Abilities.NONE, Abilities.NONE, 450, 90, 65, 85, 65, 85, 60, 5, 50, 90), new PokemonForm("Terastal Form", "terastal", Type.NORMAL, null, 0.3, 16, Abilities.TERA_SHELL, Abilities.NONE, Abilities.NONE, 600, 95, 95, 110, 105, 110, 85, 5, 50, 90), new PokemonForm("Stellar Form", "stellar", Type.NORMAL, null, 1.7, 77, Abilities.TERAFORM_ZERO, Abilities.NONE, Abilities.NONE, 700, 160, 105, 110, 130, 110, 85, 5, 50, 90), ), - new PokemonSpecies(Species.PECHARUNT, "Pecharunt", 9, false, false, true, "Subjugation Pokémon", Type.POISON, Type.GHOST, 0.3, 0.3, Abilities.POISON_PUPPETEER, Abilities.NONE, Abilities.NONE, 600, 88, 88, 160, 88, 88, 88, 3, 0, 300, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.ALOLA_RATTATA, "Rattata", 7, false, false, false, "Mouse Pokémon", Type.DARK, Type.NORMAL, 0.3, 3.8, Abilities.GLUTTONY, Abilities.HUSTLE, Abilities.THICK_FAT, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_RATICATE, "Raticate", 7, false, false, false, "Mouse Pokémon", Type.DARK, Type.NORMAL, 0.7, 25.5, Abilities.GLUTTONY, Abilities.HUSTLE, Abilities.THICK_FAT, 413, 75, 71, 70, 40, 80, 77, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_RAICHU, "Raichu", 7, false, false, false, "Mouse Pokémon", Type.ELECTRIC, Type.PSYCHIC, 0.7, 21, Abilities.SURGE_SURFER, Abilities.NONE, Abilities.NONE, 485, 60, 85, 50, 95, 85, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_SANDSHREW, "Sandshrew", 7, false, false, false, "Mouse Pokémon", Type.ICE, Type.STEEL, 0.7, 40, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SLUSH_RUSH, 300, 50, 75, 90, 10, 35, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_SANDSLASH, "Sandslash", 7, false, false, false, "Mouse Pokémon", Type.ICE, Type.STEEL, 1.2, 55, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SLUSH_RUSH, 450, 75, 100, 120, 25, 65, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_VULPIX, "Vulpix", 7, false, false, false, "Fox Pokémon", Type.ICE, null, 0.6, 9.9, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SNOW_WARNING, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(Species.ALOLA_NINETALES, "Ninetales", 7, false, false, false, "Fox Pokémon", Type.ICE, Type.FAIRY, 1.1, 19.9, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SNOW_WARNING, 505, 73, 67, 75, 81, 100, 109, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), - new PokemonSpecies(Species.ALOLA_DIGLETT, "Diglett", 7, false, false, false, "Mole Pokémon", Type.GROUND, Type.STEEL, 0.2, 1, Abilities.SAND_VEIL, Abilities.TANGLING_HAIR, Abilities.SAND_FORCE, 265, 10, 55, 30, 35, 45, 90, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_DUGTRIO, "Dugtrio", 7, false, false, false, "Mole Pokémon", Type.GROUND, Type.STEEL, 0.7, 66.6, Abilities.SAND_VEIL, Abilities.TANGLING_HAIR, Abilities.SAND_FORCE, 425, 35, 100, 60, 50, 70, 110, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_MEOWTH, "Meowth", 7, false, false, false, "Scratch Cat Pokémon", Type.DARK, null, 0.4, 4.2, Abilities.PICKUP, Abilities.TECHNICIAN, Abilities.RATTLED, 290, 40, 35, 35, 50, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_PERSIAN, "Persian", 7, false, false, false, "Classy Cat Pokémon", Type.DARK, null, 1.1, 33, Abilities.FUR_COAT, Abilities.TECHNICIAN, Abilities.RATTLED, 440, 65, 60, 60, 75, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_GEODUDE, "Geodude", 7, false, false, false, "Rock Pokémon", Type.ROCK, Type.ELECTRIC, 0.4, 20.3, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.GALVANIZE, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ALOLA_GRAVELER, "Graveler", 7, false, false, false, "Rock Pokémon", Type.ROCK, Type.ELECTRIC, 1, 110, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.GALVANIZE, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ALOLA_GOLEM, "Golem", 7, false, false, false, "Megaton Pokémon", Type.ROCK, Type.ELECTRIC, 1.7, 316, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.GALVANIZE, 495, 80, 120, 130, 55, 65, 45, 45, 70, 223, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.ALOLA_GRIMER, "Grimer", 7, false, false, false, "Sludge Pokémon", Type.POISON, Type.DARK, 0.7, 42, Abilities.POISON_TOUCH, Abilities.GLUTTONY, Abilities.POWER_OF_ALCHEMY, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_MUK, "Muk", 7, false, false, false, "Sludge Pokémon", Type.POISON, Type.DARK, 1, 52, Abilities.POISON_TOUCH, Abilities.GLUTTONY, Abilities.POWER_OF_ALCHEMY, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ALOLA_EXEGGUTOR, "Exeggutor", 7, false, false, false, "Coconut Pokémon", Type.GRASS, Type.DRAGON, 10.9, 415.6, Abilities.FRISK, Abilities.NONE, Abilities.HARVEST, 530, 95, 105, 85, 125, 75, 45, 45, 50, 186, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.ALOLA_MAROWAK, "Marowak", 7, false, false, false, "Bone Keeper Pokémon", Type.FIRE, Type.GHOST, 1, 34, Abilities.CURSED_BODY, Abilities.LIGHTNING_ROD, Abilities.ROCK_HEAD, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.ETERNAL_FLOETTE, "Floette", 6, false, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 551, 74, 65, 67, 125, 128, 92, 120, 70, 130, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.GALAR_MEOWTH, "Meowth", 8, false, false, false, "Scratch Cat Pokémon", Type.STEEL, null, 0.4, 7.5, Abilities.PICKUP, Abilities.TOUGH_CLAWS, Abilities.UNNERVE, 290, 50, 65, 55, 40, 40, 40, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_PONYTA, "Ponyta", 8, false, false, false, "Fire Horse Pokémon", Type.PSYCHIC, null, 0.8, 24, Abilities.RUN_AWAY, Abilities.PASTEL_VEIL, Abilities.ANTICIPATION, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_RAPIDASH, "Rapidash", 8, false, false, false, "Fire Horse Pokémon", Type.PSYCHIC, Type.FAIRY, 1.7, 80, Abilities.RUN_AWAY, Abilities.PASTEL_VEIL, Abilities.ANTICIPATION, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_SLOWPOKE, "Slowpoke", 8, false, false, false, "Dopey Pokémon", Type.PSYCHIC, null, 1.2, 36, Abilities.GLUTTONY, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_SLOWBRO, "Slowbro", 8, false, false, false, "Hermit Crab Pokémon", Type.POISON, Type.PSYCHIC, 1.6, 70.5, Abilities.QUICK_DRAW, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 100, 95, 100, 70, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_FARFETCHD, "Farfetch'd", 8, false, false, false, "Wild Duck Pokémon", Type.FIGHTING, null, 0.8, 42, Abilities.STEADFAST, Abilities.NONE, Abilities.SCRAPPY, 377, 52, 95, 55, 58, 62, 55, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_WEEZING, "Weezing", 8, false, false, false, "Poison Gas Pokémon", Type.POISON, Type.FAIRY, 3, 16, Abilities.LEVITATE, Abilities.NEUTRALIZING_GAS, Abilities.MISTY_SURGE, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_MR_MIME, "Mr. Mime", 8, false, false, false, "Barrier Pokémon", Type.ICE, Type.PSYCHIC, 1.4, 56.8, Abilities.VITAL_SPIRIT, Abilities.SCREEN_CLEANER, Abilities.ICE_BODY, 460, 50, 65, 65, 90, 90, 100, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_ARTICUNO, "Articuno", 8, true, false, false, "Freeze Pokémon", Type.PSYCHIC, Type.FLYING, 1.7, 50.9, Abilities.COMPETITIVE, Abilities.NONE, Abilities.NONE, 580, 90, 85, 85, 125, 100, 95, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.GALAR_ZAPDOS, "Zapdos", 8, true, false, false, "Electric Pokémon", Type.FIGHTING, Type.FLYING, 1.6, 58.2, Abilities.DEFIANT, Abilities.NONE, Abilities.NONE, 580, 90, 125, 90, 85, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.GALAR_MOLTRES, "Moltres", 8, true, false, false, "Flame Pokémon", Type.DARK, Type.FLYING, 2, 66, Abilities.BERSERK, Abilities.NONE, Abilities.NONE, 580, 90, 85, 90, 100, 125, 90, 3, 35, 290, GrowthRate.SLOW, null, false), - new PokemonSpecies(Species.GALAR_SLOWKING, "Slowking", 8, false, false, false, "Royal Pokémon", Type.POISON, Type.PSYCHIC, 1.8, 79.5, Abilities.CURIOUS_MEDICINE, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 65, 80, 110, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_CORSOLA, "Corsola", 8, false, false, false, "Coral Pokémon", Type.GHOST, null, 0.6, 0.5, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 410, 60, 55, 100, 65, 100, 30, 60, 50, 144, GrowthRate.FAST, 25, false), - new PokemonSpecies(Species.GALAR_ZIGZAGOON, "Zigzagoon", 8, false, false, false, "Tiny Raccoon Pokémon", Type.DARK, Type.NORMAL, 0.4, 17.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_LINOONE, "Linoone", 8, false, false, false, "Rushing Pokémon", Type.DARK, Type.NORMAL, 0.5, 32.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_DARUMAKA, "Darumaka", 8, false, false, false, "Zen Charm Pokémon", Type.ICE, null, 0.7, 40, Abilities.HUSTLE, Abilities.NONE, Abilities.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), - new PokemonSpecies(Species.GALAR_DARMANITAN, "Darmanitan", 8, false, false, false, "Blazing Pokémon", Type.ICE, null, 1.7, 120, Abilities.GORILLA_TACTICS, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, + new PokemonSpecies(Species.PECHARUNT, 9, false, false, true, "Subjugation Pokémon", Type.POISON, Type.GHOST, 0.3, 0.3, Abilities.POISON_PUPPETEER, Abilities.NONE, Abilities.NONE, 600, 88, 88, 160, 88, 88, 88, 3, 0, 300, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.ALOLA_RATTATA, 7, false, false, false, "Mouse Pokémon", Type.DARK, Type.NORMAL, 0.3, 3.8, Abilities.GLUTTONY, Abilities.HUSTLE, Abilities.THICK_FAT, 253, 30, 56, 35, 25, 35, 72, 255, 70, 51, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_RATICATE, 7, false, false, false, "Mouse Pokémon", Type.DARK, Type.NORMAL, 0.7, 25.5, Abilities.GLUTTONY, Abilities.HUSTLE, Abilities.THICK_FAT, 413, 75, 71, 70, 40, 80, 77, 127, 70, 145, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_RAICHU, 7, false, false, false, "Mouse Pokémon", Type.ELECTRIC, Type.PSYCHIC, 0.7, 21, Abilities.SURGE_SURFER, Abilities.NONE, Abilities.NONE, 485, 60, 85, 50, 95, 85, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_SANDSHREW, 7, false, false, false, "Mouse Pokémon", Type.ICE, Type.STEEL, 0.7, 40, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SLUSH_RUSH, 300, 50, 75, 90, 10, 35, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_SANDSLASH, 7, false, false, false, "Mouse Pokémon", Type.ICE, Type.STEEL, 1.2, 55, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SLUSH_RUSH, 450, 75, 100, 120, 25, 65, 65, 90, 50, 158, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_VULPIX, 7, false, false, false, "Fox Pokémon", Type.ICE, null, 0.6, 9.9, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SNOW_WARNING, 299, 38, 41, 40, 50, 65, 65, 190, 50, 60, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(Species.ALOLA_NINETALES, 7, false, false, false, "Fox Pokémon", Type.ICE, Type.FAIRY, 1.1, 19.9, Abilities.SNOW_CLOAK, Abilities.NONE, Abilities.SNOW_WARNING, 505, 73, 67, 75, 81, 100, 109, 75, 50, 177, GrowthRate.MEDIUM_FAST, 25, false), + new PokemonSpecies(Species.ALOLA_DIGLETT, 7, false, false, false, "Mole Pokémon", Type.GROUND, Type.STEEL, 0.2, 1, Abilities.SAND_VEIL, Abilities.TANGLING_HAIR, Abilities.SAND_FORCE, 265, 10, 55, 30, 35, 45, 90, 255, 50, 53, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_DUGTRIO, 7, false, false, false, "Mole Pokémon", Type.GROUND, Type.STEEL, 0.7, 66.6, Abilities.SAND_VEIL, Abilities.TANGLING_HAIR, Abilities.SAND_FORCE, 425, 35, 100, 60, 50, 70, 110, 50, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_MEOWTH, 7, false, false, false, "Scratch Cat Pokémon", Type.DARK, null, 0.4, 4.2, Abilities.PICKUP, Abilities.TECHNICIAN, Abilities.RATTLED, 290, 40, 35, 35, 50, 40, 90, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_PERSIAN, 7, false, false, false, "Classy Cat Pokémon", Type.DARK, null, 1.1, 33, Abilities.FUR_COAT, Abilities.TECHNICIAN, Abilities.RATTLED, 440, 65, 60, 60, 75, 65, 115, 90, 50, 154, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_GEODUDE, 7, false, false, false, "Rock Pokémon", Type.ROCK, Type.ELECTRIC, 0.4, 20.3, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.GALVANIZE, 300, 40, 80, 100, 30, 30, 20, 255, 70, 60, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ALOLA_GRAVELER, 7, false, false, false, "Rock Pokémon", Type.ROCK, Type.ELECTRIC, 1, 110, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.GALVANIZE, 390, 55, 95, 115, 45, 45, 35, 120, 70, 137, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ALOLA_GOLEM, 7, false, false, false, "Megaton Pokémon", Type.ROCK, Type.ELECTRIC, 1.7, 316, Abilities.MAGNET_PULL, Abilities.STURDY, Abilities.GALVANIZE, 495, 80, 120, 130, 55, 65, 45, 45, 70, 223, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.ALOLA_GRIMER, 7, false, false, false, "Sludge Pokémon", Type.POISON, Type.DARK, 0.7, 42, Abilities.POISON_TOUCH, Abilities.GLUTTONY, Abilities.POWER_OF_ALCHEMY, 325, 80, 80, 50, 40, 50, 25, 190, 70, 65, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_MUK, 7, false, false, false, "Sludge Pokémon", Type.POISON, Type.DARK, 1, 52, Abilities.POISON_TOUCH, Abilities.GLUTTONY, Abilities.POWER_OF_ALCHEMY, 500, 105, 105, 75, 65, 100, 50, 75, 70, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ALOLA_EXEGGUTOR, 7, false, false, false, "Coconut Pokémon", Type.GRASS, Type.DRAGON, 10.9, 415.6, Abilities.FRISK, Abilities.NONE, Abilities.HARVEST, 530, 95, 105, 85, 125, 75, 45, 45, 50, 186, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.ALOLA_MAROWAK, 7, false, false, false, "Bone Keeper Pokémon", Type.FIRE, Type.GHOST, 1, 34, Abilities.CURSED_BODY, Abilities.LIGHTNING_ROD, Abilities.ROCK_HEAD, 425, 60, 80, 110, 50, 80, 45, 75, 50, 149, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.ETERNAL_FLOETTE, 6, false, false, false, "Single Bloom Pokémon", Type.FAIRY, null, 0.2, 0.9, Abilities.FLOWER_VEIL, Abilities.NONE, Abilities.SYMBIOSIS, 551, 74, 65, 67, 125, 128, 92, 120, 70, 130, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.GALAR_MEOWTH, 8, false, false, false, "Scratch Cat Pokémon", Type.STEEL, null, 0.4, 7.5, Abilities.PICKUP, Abilities.TOUGH_CLAWS, Abilities.UNNERVE, 290, 50, 65, 55, 40, 40, 40, 255, 50, 58, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_PONYTA, 8, false, false, false, "Fire Horse Pokémon", Type.PSYCHIC, null, 0.8, 24, Abilities.RUN_AWAY, Abilities.PASTEL_VEIL, Abilities.ANTICIPATION, 410, 50, 85, 55, 65, 65, 90, 190, 50, 82, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_RAPIDASH, 8, false, false, false, "Fire Horse Pokémon", Type.PSYCHIC, Type.FAIRY, 1.7, 80, Abilities.RUN_AWAY, Abilities.PASTEL_VEIL, Abilities.ANTICIPATION, 500, 65, 100, 70, 80, 80, 105, 60, 50, 175, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_SLOWPOKE, 8, false, false, false, "Dopey Pokémon", Type.PSYCHIC, null, 1.2, 36, Abilities.GLUTTONY, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 315, 90, 65, 65, 40, 40, 15, 190, 50, 63, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_SLOWBRO, 8, false, false, false, "Hermit Crab Pokémon", Type.POISON, Type.PSYCHIC, 1.6, 70.5, Abilities.QUICK_DRAW, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 100, 95, 100, 70, 30, 75, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_FARFETCHD, 8, false, false, false, "Wild Duck Pokémon", Type.FIGHTING, null, 0.8, 42, Abilities.STEADFAST, Abilities.NONE, Abilities.SCRAPPY, 377, 52, 95, 55, 58, 62, 55, 45, 50, 132, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_WEEZING, 8, false, false, false, "Poison Gas Pokémon", Type.POISON, Type.FAIRY, 3, 16, Abilities.LEVITATE, Abilities.NEUTRALIZING_GAS, Abilities.MISTY_SURGE, 490, 65, 90, 120, 85, 70, 60, 60, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_MR_MIME, 8, false, false, false, "Barrier Pokémon", Type.ICE, Type.PSYCHIC, 1.4, 56.8, Abilities.VITAL_SPIRIT, Abilities.SCREEN_CLEANER, Abilities.ICE_BODY, 460, 50, 65, 65, 90, 90, 100, 45, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_ARTICUNO, 8, true, false, false, "Freeze Pokémon", Type.PSYCHIC, Type.FLYING, 1.7, 50.9, Abilities.COMPETITIVE, Abilities.NONE, Abilities.NONE, 580, 90, 85, 85, 125, 100, 95, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.GALAR_ZAPDOS, 8, true, false, false, "Electric Pokémon", Type.FIGHTING, Type.FLYING, 1.6, 58.2, Abilities.DEFIANT, Abilities.NONE, Abilities.NONE, 580, 90, 125, 90, 85, 90, 100, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.GALAR_MOLTRES, 8, true, false, false, "Flame Pokémon", Type.DARK, Type.FLYING, 2, 66, Abilities.BERSERK, Abilities.NONE, Abilities.NONE, 580, 90, 85, 90, 100, 125, 90, 3, 35, 290, GrowthRate.SLOW, null, false), + new PokemonSpecies(Species.GALAR_SLOWKING, 8, false, false, false, "Royal Pokémon", Type.POISON, Type.PSYCHIC, 1.8, 79.5, Abilities.CURIOUS_MEDICINE, Abilities.OWN_TEMPO, Abilities.REGENERATOR, 490, 95, 65, 80, 110, 110, 30, 70, 50, 172, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_CORSOLA, 8, false, false, false, "Coral Pokémon", Type.GHOST, null, 0.6, 0.5, Abilities.WEAK_ARMOR, Abilities.NONE, Abilities.CURSED_BODY, 410, 60, 55, 100, 65, 100, 30, 60, 50, 144, GrowthRate.FAST, 25, false), + new PokemonSpecies(Species.GALAR_ZIGZAGOON, 8, false, false, false, "Tiny Raccoon Pokémon", Type.DARK, Type.NORMAL, 0.4, 17.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 240, 38, 30, 41, 30, 41, 60, 255, 50, 56, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_LINOONE, 8, false, false, false, "Rushing Pokémon", Type.DARK, Type.NORMAL, 0.5, 32.5, Abilities.PICKUP, Abilities.GLUTTONY, Abilities.QUICK_FEET, 420, 78, 70, 61, 50, 61, 100, 90, 50, 147, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_DARUMAKA, 8, false, false, false, "Zen Charm Pokémon", Type.ICE, null, 0.7, 40, Abilities.HUSTLE, Abilities.NONE, Abilities.INNER_FOCUS, 315, 70, 90, 45, 15, 45, 50, 120, 50, 63, GrowthRate.MEDIUM_SLOW, 50, false), + new PokemonSpecies(Species.GALAR_DARMANITAN, 8, false, false, false, "Blazing Pokémon", Type.ICE, null, 1.7, 120, Abilities.GORILLA_TACTICS, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Standard Mode", "", Type.ICE, null, 1.7, 120, Abilities.GORILLA_TACTICS, Abilities.NONE, Abilities.ZEN_MODE, 480, 105, 140, 55, 30, 55, 95, 60, 50, 168), new PokemonForm("Zen Mode", "zen", Type.ICE, Type.FIRE, 1.7, 120, Abilities.GORILLA_TACTICS, Abilities.NONE, Abilities.ZEN_MODE, 540, 105, 160, 55, 30, 55, 135, 60, 50, 189), ), - new PokemonSpecies(Species.GALAR_YAMASK, "Yamask", 8, false, false, false, "Spirit Pokémon", Type.GROUND, Type.GHOST, 0.5, 1.5, Abilities.WANDERING_SPIRIT, Abilities.NONE, Abilities.NONE, 303, 38, 55, 85, 30, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.GALAR_STUNFISK, "Stunfisk", 8, false, false, false, "Trap Pokémon", Type.GROUND, Type.STEEL, 0.7, 20.5, Abilities.MIMICRY, Abilities.NONE, Abilities.NONE, 471, 109, 81, 99, 66, 84, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HISUI_GROWLITHE, "Growlithe", 8, false, false, false, "Puppy Pokémon", Type.FIRE, Type.ROCK, 0.8, 22.7, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.ROCK_HEAD, 350, 60, 85, 45, 65, 50, 55, 190, 50, 70, GrowthRate.SLOW, 75, false), - new PokemonSpecies(Species.HISUI_ARCANINE, "Arcanine", 8, false, false, false, "Legendary Pokémon", Type.FIRE, Type.ROCK, 2, 168, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.ROCK_HEAD, 555, 95, 115, 80, 95, 80, 90, 85, 50, 194, GrowthRate.SLOW, 75, false), - new PokemonSpecies(Species.HISUI_VOLTORB, "Voltorb", 8, false, false, false, "Ball Pokémon", Type.ELECTRIC, Type.GRASS, 0.5, 13, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 80, 66, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.HISUI_ELECTRODE, "Electrode", 8, false, false, false, "Ball Pokémon", Type.ELECTRIC, Type.GRASS, 1.2, 81, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), - new PokemonSpecies(Species.HISUI_TYPHLOSION, "Typhlosion", 8, false, false, false, "Volcano Pokémon", Type.FIRE, Type.GHOST, 1.6, 69.8, Abilities.BLAZE, Abilities.NONE, Abilities.FRISK, 534, 83, 84, 78, 119, 85, 95, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.HISUI_QWILFISH, "Qwilfish", 8, false, false, false, "Balloon Pokémon", Type.DARK, Type.POISON, 0.5, 3.9, Abilities.POISON_POINT, Abilities.SWIFT_SWIM, Abilities.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HISUI_SNEASEL, "Sneasel", 8, false, false, false, "Sharp Claw Pokémon", Type.FIGHTING, Type.POISON, 0.9, 27, Abilities.INNER_FOCUS, Abilities.KEEN_EYE, Abilities.PICKPOCKET, 430, 55, 95, 55, 35, 85, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), - new PokemonSpecies(Species.HISUI_SAMUROTT, "Samurott", 8, false, false, false, "Formidable Pokémon", Type.WATER, Type.DARK, 1.5, 58.2, Abilities.TORRENT, Abilities.NONE, Abilities.SHARPNESS, 528, 90, 108, 80, 100, 65, 85, 45, 80, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.HISUI_LILLIGANT, "Lilligant", 8, false, false, false, "Flowering Pokémon", Type.GRASS, Type.FIGHTING, 1.2, 19.2, Abilities.CHLOROPHYLL, Abilities.HUSTLE, Abilities.LEAF_GUARD, 480, 80, 105, 75, 50, 75, 105, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), - new PokemonSpecies(Species.HISUI_ZORUA, "Zorua", 8, false, false, false, "Tricky Fox Pokémon", Type.NORMAL, Type.GHOST, 0.7, 12.5, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 330, 35, 60, 40, 85, 40, 80, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.HISUI_ZOROARK, "Zoroark", 8, false, false, false, "Illusion Fox Pokémon", Type.NORMAL, Type.GHOST, 1.6, 83, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 510, 55, 100, 60, 125, 60, 110, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.HISUI_BRAVIARY, "Braviary", 8, false, false, false, "Valiant Pokémon", Type.PSYCHIC, Type.FLYING, 1.7, 43.4, Abilities.KEEN_EYE, Abilities.SHEER_FORCE, Abilities.TINTED_LENS, 510, 110, 83, 80, 112, 70, 65, 60, 50, 179, GrowthRate.SLOW, 100, false), - new PokemonSpecies(Species.HISUI_SLIGGOO, "Sliggoo", 8, false, false, false, "Soft Tissue Pokémon", Type.STEEL, Type.DRAGON, 0.7, 68.5, Abilities.SAP_SIPPER, Abilities.SHELL_ARMOR, Abilities.GOOEY, 452, 58, 85, 83, 83, 113, 40, 45, 35, 158, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HISUI_GOODRA, "Goodra", 8, false, false, false, "Dragon Pokémon", Type.STEEL, Type.DRAGON, 1.7, 334.1, Abilities.SAP_SIPPER, Abilities.SHELL_ARMOR, Abilities.GOOEY, 600, 80, 100, 100, 110, 150, 60, 45, 35, 270, GrowthRate.SLOW, 50, false), - new PokemonSpecies(Species.HISUI_AVALUGG, "Avalugg", 8, false, false, false, "Iceberg Pokémon", Type.ICE, Type.ROCK, 1.4, 262.4, Abilities.STRONG_JAW, Abilities.ICE_BODY, Abilities.STURDY, 514, 95, 127, 184, 34, 36, 38, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.HISUI_DECIDUEYE, "Decidueye", 8, false, false, false, "Arrow Quill Pokémon", Type.GRASS, Type.FIGHTING, 1.6, 37, Abilities.OVERGROW, Abilities.NONE, Abilities.SCRAPPY, 530, 88, 112, 80, 95, 95, 60, 45, 50, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), - new PokemonSpecies(Species.PALDEA_TAUROS, "Tauros", 9, false, false, false, "Wild Bull Pokémon", Type.FIGHTING, null, 1.4, 115, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, GrowthRate.SLOW, 100, false, false, + new PokemonSpecies(Species.GALAR_YAMASK, 8, false, false, false, "Spirit Pokémon", Type.GROUND, Type.GHOST, 0.5, 1.5, Abilities.WANDERING_SPIRIT, Abilities.NONE, Abilities.NONE, 303, 38, 55, 85, 30, 65, 30, 190, 50, 61, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.GALAR_STUNFISK, 8, false, false, false, "Trap Pokémon", Type.GROUND, Type.STEEL, 0.7, 20.5, Abilities.MIMICRY, Abilities.NONE, Abilities.NONE, 471, 109, 81, 99, 66, 84, 32, 75, 70, 165, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HISUI_GROWLITHE, 8, false, false, false, "Puppy Pokémon", Type.FIRE, Type.ROCK, 0.8, 22.7, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.ROCK_HEAD, 350, 60, 85, 45, 65, 50, 55, 190, 50, 70, GrowthRate.SLOW, 75, false), + new PokemonSpecies(Species.HISUI_ARCANINE, 8, false, false, false, "Legendary Pokémon", Type.FIRE, Type.ROCK, 2, 168, Abilities.INTIMIDATE, Abilities.FLASH_FIRE, Abilities.ROCK_HEAD, 555, 95, 115, 80, 95, 80, 90, 85, 50, 194, GrowthRate.SLOW, 75, false), + new PokemonSpecies(Species.HISUI_VOLTORB, 8, false, false, false, "Ball Pokémon", Type.ELECTRIC, Type.GRASS, 0.5, 13, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 80, 66, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.HISUI_ELECTRODE, 8, false, false, false, "Ball Pokémon", Type.ELECTRIC, Type.GRASS, 1.2, 81, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), + new PokemonSpecies(Species.HISUI_TYPHLOSION, 8, false, false, false, "Volcano Pokémon", Type.FIRE, Type.GHOST, 1.6, 69.8, Abilities.BLAZE, Abilities.NONE, Abilities.FRISK, 534, 83, 84, 78, 119, 85, 95, 45, 70, 240, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.HISUI_QWILFISH, 8, false, false, false, "Balloon Pokémon", Type.DARK, Type.POISON, 0.5, 3.9, Abilities.POISON_POINT, Abilities.SWIFT_SWIM, Abilities.INTIMIDATE, 440, 65, 95, 85, 55, 55, 85, 45, 50, 88, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HISUI_SNEASEL, 8, false, false, false, "Sharp Claw Pokémon", Type.FIGHTING, Type.POISON, 0.9, 27, Abilities.INNER_FOCUS, Abilities.KEEN_EYE, Abilities.PICKPOCKET, 430, 55, 95, 55, 35, 85, 115, 60, 35, 86, GrowthRate.MEDIUM_SLOW, 50, true), + new PokemonSpecies(Species.HISUI_SAMUROTT, 8, false, false, false, "Formidable Pokémon", Type.WATER, Type.DARK, 1.5, 58.2, Abilities.TORRENT, Abilities.NONE, Abilities.SHARPNESS, 528, 90, 108, 80, 100, 65, 85, 45, 80, 238, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.HISUI_LILLIGANT, 8, false, false, false, "Flowering Pokémon", Type.GRASS, Type.FIGHTING, 1.2, 19.2, Abilities.CHLOROPHYLL, Abilities.HUSTLE, Abilities.LEAF_GUARD, 480, 80, 105, 75, 50, 75, 105, 75, 50, 168, GrowthRate.MEDIUM_FAST, 0, false), + new PokemonSpecies(Species.HISUI_ZORUA, 8, false, false, false, "Tricky Fox Pokémon", Type.NORMAL, Type.GHOST, 0.7, 12.5, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 330, 35, 60, 40, 85, 40, 80, 75, 50, 66, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.HISUI_ZOROARK, 8, false, false, false, "Illusion Fox Pokémon", Type.NORMAL, Type.GHOST, 1.6, 83, Abilities.ILLUSION, Abilities.NONE, Abilities.NONE, 510, 55, 100, 60, 125, 60, 110, 45, 50, 179, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.HISUI_BRAVIARY, 8, false, false, false, "Valiant Pokémon", Type.PSYCHIC, Type.FLYING, 1.7, 43.4, Abilities.KEEN_EYE, Abilities.SHEER_FORCE, Abilities.TINTED_LENS, 510, 110, 83, 80, 112, 70, 65, 60, 50, 179, GrowthRate.SLOW, 100, false), + new PokemonSpecies(Species.HISUI_SLIGGOO, 8, false, false, false, "Soft Tissue Pokémon", Type.STEEL, Type.DRAGON, 0.7, 68.5, Abilities.SAP_SIPPER, Abilities.SHELL_ARMOR, Abilities.GOOEY, 452, 58, 85, 83, 83, 113, 40, 45, 35, 158, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HISUI_GOODRA, 8, false, false, false, "Dragon Pokémon", Type.STEEL, Type.DRAGON, 1.7, 334.1, Abilities.SAP_SIPPER, Abilities.SHELL_ARMOR, Abilities.GOOEY, 600, 80, 100, 100, 110, 150, 60, 45, 35, 270, GrowthRate.SLOW, 50, false), + new PokemonSpecies(Species.HISUI_AVALUGG, 8, false, false, false, "Iceberg Pokémon", Type.ICE, Type.ROCK, 1.4, 262.4, Abilities.STRONG_JAW, Abilities.ICE_BODY, Abilities.STURDY, 514, 95, 127, 184, 34, 36, 38, 55, 50, 180, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.HISUI_DECIDUEYE, 8, false, false, false, "Arrow Quill Pokémon", Type.GRASS, Type.FIGHTING, 1.6, 37, Abilities.OVERGROW, Abilities.NONE, Abilities.SCRAPPY, 530, 88, 112, 80, 95, 95, 60, 45, 50, 239, GrowthRate.MEDIUM_SLOW, 87.5, false), + new PokemonSpecies(Species.PALDEA_TAUROS, 9, false, false, false, "Wild Bull Pokémon", Type.FIGHTING, null, 1.4, 115, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, GrowthRate.SLOW, 100, false, false, new PokemonForm("Combat Breed", "combat", Type.FIGHTING, null, 1.4, 115, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172, false, ""), new PokemonForm("Blaze Breed", "blaze", Type.FIGHTING, Type.FIRE, 1.4, 85, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172), new PokemonForm("Aqua Breed", "aqua", Type.FIGHTING, Type.WATER, 1.4, 110, Abilities.INTIMIDATE, Abilities.ANGER_POINT, Abilities.CUD_CHEW, 490, 75, 110, 105, 30, 70, 100, 45, 50, 172), ), - new PokemonSpecies(Species.PALDEA_WOOPER, "Wooper", 9, false, false, false, "Water Fish Pokémon", Type.POISON, Type.GROUND, 0.4, 11, Abilities.POISON_POINT, Abilities.WATER_ABSORB, Abilities.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, false), - new PokemonSpecies(Species.BLOODMOON_URSALUNA, "Ursaluna", 9, false, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.7, 333, Abilities.MINDS_EYE, Abilities.NONE, Abilities.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.PALDEA_WOOPER, 9, false, false, false, "Water Fish Pokémon", Type.POISON, Type.GROUND, 0.4, 11, Abilities.POISON_POINT, Abilities.WATER_ABSORB, Abilities.UNAWARE, 210, 55, 45, 45, 25, 25, 15, 255, 50, 42, GrowthRate.MEDIUM_FAST, 50, false), + new PokemonSpecies(Species.BLOODMOON_URSALUNA, 9, false, false, false, "Peat Pokémon", Type.GROUND, Type.NORMAL, 2.7, 333, Abilities.MINDS_EYE, Abilities.NONE, Abilities.NONE, 555, 113, 70, 120, 135, 65, 52, 75, 50, 275, GrowthRate.MEDIUM_FAST, 50, false), ); } @@ -2967,7 +3064,7 @@ export const speciesStarters = { [Species.FUECOCO]: 3, [Species.QUAXLY]: 3, [Species.LECHONK]: 2, - [Species.TAROUNTULA]: 2, + [Species.TAROUNTULA]: 1, [Species.NYMBLE]: 3, [Species.PAWMI]: 3, [Species.TANDEMAUS]: 4, @@ -3058,8 +3155,8 @@ export const starterPassiveAbilities = { [Species.CHARMANDER]: Abilities.INTIMIDATE, [Species.SQUIRTLE]: Abilities.DAUNTLESS_SHIELD, [Species.CATERPIE]: Abilities.MAGICIAN, - [Species.WEEDLE]: Abilities.POISON_TOUCH, - [Species.PIDGEY]: Abilities.TECHNICIAN, + [Species.WEEDLE]: Abilities.TECHNICIAN, + [Species.PIDGEY]: Abilities.GALE_WINGS, [Species.RATTATA]: Abilities.STRONG_JAW, [Species.SPEAROW]: Abilities.MOXIE, [Species.EKANS]: Abilities.ROUGH_SKIN, @@ -3070,14 +3167,14 @@ export const starterPassiveAbilities = { [Species.ZUBAT]: Abilities.WIND_RIDER, [Species.ODDISH]: Abilities.LINGERING_AROMA, [Species.PARAS]: Abilities.POISON_HEAL, - [Species.VENONAT]: Abilities.TECHNICIAN, + [Species.VENONAT]: Abilities.SWARM, [Species.DIGLETT]: Abilities.STURDY, [Species.MEOWTH]: Abilities.NORMALIZE, [Species.PSYDUCK]: Abilities.SIMPLE, - [Species.MANKEY]: Abilities.STAMINA, - [Species.GROWLITHE]: Abilities.BALL_FETCH, + [Species.MANKEY]: Abilities.IRON_FIST, + [Species.GROWLITHE]: Abilities.SPEED_BOOST, [Species.POLIWAG]: Abilities.WATER_BUBBLE, - [Species.ABRA]: Abilities.TECHNICIAN, + [Species.ABRA]: Abilities.OPPORTUNIST, [Species.MACHOP]: Abilities.IRON_FIST, [Species.BELLSPROUT]: Abilities.CORROSION, [Species.TENTACOOL]: Abilities.INNARDS_OUT, @@ -3103,7 +3200,7 @@ export const starterPassiveAbilities = { [Species.TANGELA]: Abilities.TANGLING_HAIR, [Species.KANGASKHAN]: Abilities.IRON_FIST, [Species.HORSEA]: Abilities.DRIZZLE, - [Species.GOLDEEN]: Abilities.VOLT_ABSORB, + [Species.GOLDEEN]: Abilities.MULTISCALE, [Species.STARYU]: Abilities.REGENERATOR, [Species.SCYTHER]: Abilities.SPEED_BOOST, [Species.PINSIR]: Abilities.SAP_SIPPER, @@ -3120,18 +3217,18 @@ export const starterPassiveAbilities = { [Species.ZAPDOS]: Abilities.DRIZZLE, [Species.MOLTRES]: Abilities.DROUGHT, [Species.DRATINI]: Abilities.DELTA_STREAM, - [Species.MEWTWO]: Abilities.BERSERK, + [Species.MEWTWO]: Abilities.NEUROFORCE, [Species.MEW]: Abilities.PROTEAN, - [Species.CHIKORITA]: Abilities.TRIAGE, + [Species.CHIKORITA]: Abilities.RIPEN, [Species.CYNDAQUIL]: Abilities.TURBOBLAZE, - [Species.TOTODILE]: Abilities.STRONG_JAW, + [Species.TOTODILE]: Abilities.TOUGH_CLAWS, [Species.SENTRET]: Abilities.FLUFFY, [Species.HOOTHOOT]: Abilities.CURSED_BODY, [Species.LEDYBA]: Abilities.SCREEN_CLEANER, [Species.SPINARAK]: Abilities.PRANKSTER, [Species.CHINCHOU]: Abilities.REGENERATOR, [Species.PICHU]: Abilities.TRANSISTOR, - [Species.CLEFFA]: Abilities.TRIAGE, + [Species.CLEFFA]: Abilities.MISTY_SURGE, [Species.IGGLYBUFF]: Abilities.SERENE_GRACE, [Species.TOGEPI]: Abilities.OPPORTUNIST, [Species.NATU]: Abilities.TINTED_LENS, @@ -3139,7 +3236,7 @@ export const starterPassiveAbilities = { [Species.HOPPIP]: Abilities.PRANKSTER, [Species.AIPOM]: Abilities.SCRAPPY, [Species.SUNKERN]: Abilities.DROUGHT, - [Species.YANMA]: Abilities.TECHNICIAN, + [Species.YANMA]: Abilities.INFILTRATOR, [Species.WOOPER]: Abilities.SIMPLE, [Species.MURKROW]: Abilities.DEFIANT, [Species.MISDREAVUS]: Abilities.DAZZLING, @@ -3154,7 +3251,7 @@ export const starterPassiveAbilities = { [Species.HERACROSS]: Abilities.QUICK_FEET, [Species.SNEASEL]: Abilities.MOXIE, [Species.TEDDIURSA]: Abilities.GLUTTONY, - [Species.SLUGMA]: Abilities.DESOLATE_LAND, + [Species.SLUGMA]: Abilities.DROUGHT, [Species.SWINUB]: Abilities.SLUSH_RUSH, [Species.CORSOLA]: Abilities.STORM_DRAIN, [Species.REMORAID]: Abilities.SKILL_LINK, @@ -3163,19 +3260,19 @@ export const starterPassiveAbilities = { [Species.HOUNDOUR]: Abilities.INTIMIDATE, [Species.PHANPY]: Abilities.ROCK_HEAD, [Species.STANTLER]: Abilities.MAGIC_GUARD, - [Species.SMEARGLE]: Abilities.TRACE, + [Species.SMEARGLE]: Abilities.QUICK_DRAW, [Species.TYROGUE]: Abilities.STAMINA, [Species.SMOOCHUM]: Abilities.CUTE_CHARM, - [Species.ELEKID]: Abilities.ADAPTABILITY, + [Species.ELEKID]: Abilities.IRON_FIST, [Species.MAGBY]: Abilities.CONTRARY, [Species.MILTANK]: Abilities.GLUTTONY, - [Species.RAIKOU]: Abilities.FLARE_BOOST, - [Species.ENTEI]: Abilities.TOXIC_BOOST, - [Species.SUICUNE]: Abilities.SPEED_BOOST, + [Species.RAIKOU]: Abilities.TRANSISTOR, + [Species.ENTEI]: Abilities.MOXIE, + [Species.SUICUNE]: Abilities.UNAWARE, [Species.LARVITAR]: Abilities.SAND_FORCE, [Species.LUGIA]: Abilities.STORM_DRAIN, - [Species.HO_OH]: Abilities.FLASH_FIRE, - [Species.CELEBI]: Abilities.TRIAGE, + [Species.HO_OH]: Abilities.MAGIC_GUARD, + [Species.CELEBI]: Abilities.GRASSY_SURGE, [Species.TREECKO]: Abilities.GRASSY_SURGE, [Species.TORCHIC]: Abilities.RECKLESS, [Species.MUDKIP]: Abilities.REGENERATOR, @@ -3183,16 +3280,16 @@ export const starterPassiveAbilities = { [Species.ZIGZAGOON]: Abilities.PICKPOCKET, [Species.WURMPLE]: Abilities.TINTED_LENS, [Species.LOTAD]: Abilities.DRIZZLE, - [Species.SEEDOT]: Abilities.DISGUISE, + [Species.SEEDOT]: Abilities.LEAF_GUARD, [Species.TAILLOW]: Abilities.KEEN_EYE, - [Species.WINGULL]: Abilities.HYDRATION, + [Species.WINGULL]: Abilities.STORM_DRAIN, [Species.RALTS]: Abilities.PSYCHIC_SURGE, [Species.SURSKIT]: Abilities.WATER_ABSORB, [Species.SHROOMISH]: Abilities.GUTS, [Species.SLAKOTH]: Abilities.GUTS, [Species.NINCADA]: Abilities.OVERCOAT, [Species.WHISMUR]: Abilities.PUNK_ROCK, - [Species.MAKUHITA]: Abilities.CONTRARY, + [Species.MAKUHITA]: Abilities.STAMINA, [Species.AZURILL]: Abilities.UNNERVE, [Species.NOSEPASS]: Abilities.LEVITATE, [Species.SKITTY]: Abilities.SCRAPPY, @@ -3200,7 +3297,7 @@ export const starterPassiveAbilities = { [Species.MAWILE]: Abilities.MOLD_BREAKER, [Species.ARON]: Abilities.SOLID_ROCK, [Species.MEDITITE]: Abilities.OWN_TEMPO, - [Species.ELECTRIKE]: Abilities.SPEED_BOOST, + [Species.ELECTRIKE]: Abilities.ELECTRIC_SURGE, [Species.PLUSLE]: Abilities.MINUS, [Species.MINUN]: Abilities.PLUS, [Species.VOLBEAT]: Abilities.TINTED_LENS, @@ -3215,12 +3312,12 @@ export const starterPassiveAbilities = { [Species.TRAPINCH]: Abilities.ADAPTABILITY, [Species.CACNEA]: Abilities.SAND_RUSH, [Species.SWABLU]: Abilities.WHITE_SMOKE, - [Species.ZANGOOSE]: Abilities.SUPER_LUCK, + [Species.ZANGOOSE]: Abilities.TOUGH_CLAWS, [Species.SEVIPER]: Abilities.MOLD_BREAKER, - [Species.LUNATONE]: Abilities.SHADOW_SHIELD, - [Species.SOLROCK]: Abilities.FULL_METAL_BODY, + [Species.LUNATONE]: Abilities.FAIRY_AURA, + [Species.SOLROCK]: Abilities.DROUGHT, [Species.BARBOACH]: Abilities.BALL_FETCH, - [Species.CORPHISH]: Abilities.WATER_BUBBLE, + [Species.CORPHISH]: Abilities.TOUGH_CLAWS, [Species.BALTOY]: Abilities.OWN_TEMPO, [Species.LILEEP]: Abilities.WATER_ABSORB, [Species.ANORITH]: Abilities.WATER_ABSORB, @@ -3245,13 +3342,13 @@ export const starterPassiveAbilities = { [Species.LATIAS]: Abilities.SERENE_GRACE, [Species.LATIOS]: Abilities.SERENE_GRACE, [Species.KYOGRE]: Abilities.HYDRATION, - [Species.GROUDON]: Abilities.LEAF_GUARD, - [Species.RAYQUAZA]: Abilities.STEADFAST, + [Species.GROUDON]: Abilities.EARTH_EATER, + [Species.RAYQUAZA]: Abilities.UNNERVE, [Species.JIRACHI]: Abilities.COMATOSE, - [Species.DEOXYS]: Abilities.STICKY_HOLD, + [Species.DEOXYS]: Abilities.PROTEAN, [Species.TURTWIG]: Abilities.HARVEST, [Species.CHIMCHAR]: Abilities.DEFIANT, - [Species.PIPLUP]: Abilities.BATTLE_ARMOR, + [Species.PIPLUP]: Abilities.SLUSH_RUSH, [Species.STARLY]: Abilities.ROCK_HEAD, [Species.BIDOOF]: Abilities.NEUROFORCE, [Species.KRICKETOT]: Abilities.SOUNDPROOF, @@ -3278,7 +3375,7 @@ export const starterPassiveAbilities = { [Species.SPIRITOMB]: Abilities.REGENERATOR, [Species.GIBLE]: Abilities.SAND_STREAM, [Species.MUNCHLAX]: Abilities.CUD_CHEW, - [Species.RIOLU]: Abilities.MEGA_LAUNCHER, + [Species.RIOLU]: Abilities.MINDS_EYE, [Species.HIPPOPOTAS]: Abilities.SAND_VEIL, [Species.SKORUPI]: Abilities.SUPER_LUCK, [Species.CROAGUNK]: Abilities.PICKPOCKET, @@ -3286,14 +3383,14 @@ export const starterPassiveAbilities = { [Species.FINNEON]: Abilities.DRIZZLE, [Species.MANTYKE]: Abilities.STORM_DRAIN, [Species.SNOVER]: Abilities.SNOW_CLOAK, - [Species.ROTOM]: Abilities.ELECTRIC_SURGE, + [Species.ROTOM]: Abilities.HADRON_ENGINE, [Species.UXIE]: Abilities.ILLUSION, [Species.MESPRIT]: Abilities.MOODY, [Species.AZELF]: Abilities.NEUROFORCE, [Species.DIALGA]: Abilities.SPEED_BOOST, [Species.PALKIA]: Abilities.MAGIC_BOUNCE, [Species.HEATRAN]: Abilities.ROUGH_SKIN, - [Species.REGIGIGAS]: Abilities.IRON_FIST, + [Species.REGIGIGAS]: Abilities.MINDS_EYE, [Species.GIRATINA]: Abilities.SHADOW_TAG, [Species.CRESSELIA]: Abilities.MAGIC_BOUNCE, [Species.PHIONE]: Abilities.SWIFT_SWIM, @@ -3303,8 +3400,8 @@ export const starterPassiveAbilities = { [Species.ARCEUS]: Abilities.ADAPTABILITY, [Species.VICTINI]: Abilities.SUPER_LUCK, [Species.SNIVY]: Abilities.MULTISCALE, - [Species.TEPIG]: Abilities.SAND_RUSH, - [Species.OSHAWOTT]: Abilities.LIGHTNING_ROD, + [Species.TEPIG]: Abilities.ROCK_HEAD, + [Species.OSHAWOTT]: Abilities.MOLD_BREAKER, [Species.PATRAT]: Abilities.STAKEOUT, [Species.LILLIPUP]: Abilities.BALL_FETCH, [Species.PURRLOIN]: Abilities.DEFIANT, @@ -3325,8 +3422,8 @@ export const starterPassiveAbilities = { [Species.SEWADDLE]: Abilities.SHARPNESS, [Species.VENIPEDE]: Abilities.INTIMIDATE, [Species.COTTONEE]: Abilities.MISTY_SURGE, - [Species.PETILIL]: Abilities.ORICHALCUM_PULSE, - [Species.BASCULIN]: Abilities.ROCK_HEAD, + [Species.PETILIL]: Abilities.DANCER, + [Species.BASCULIN]: Abilities.OPPORTUNIST, [Species.SANDILE]: Abilities.STRONG_JAW, [Species.DARUMAKA]: Abilities.IRON_FIST, [Species.MARACTUS]: Abilities.IRON_BARBS, @@ -3337,7 +3434,7 @@ export const starterPassiveAbilities = { [Species.TIRTOUGA]: Abilities.SHELL_ARMOR, [Species.ARCHEN]: Abilities.ROCKY_PAYLOAD, [Species.TRUBBISH]: Abilities.GOOEY, - [Species.ZORUA]: Abilities.ADAPTABILITY, + [Species.ZORUA]: Abilities.DARK_AURA, [Species.MINCCINO]: Abilities.SCRAPPY, [Species.GOTHITA]: Abilities.PRESSURE, [Species.SOLOSIS]: Abilities.GOOEY, @@ -3345,24 +3442,24 @@ export const starterPassiveAbilities = { [Species.VANILLITE]: Abilities.REFRIGERATE, [Species.DEERLING]: Abilities.JUSTIFIED, [Species.EMOLGA]: Abilities.WIND_POWER, - [Species.KARRABLAST]: Abilities.NO_GUARD, - [Species.FOONGUS]: Abilities.ADAPTABILITY, + [Species.KARRABLAST]: Abilities.MIRROR_ARMOR, + [Species.FOONGUS]: Abilities.MYCELIUM_MIGHT, [Species.FRILLISH]: Abilities.MUMMY, [Species.ALOMOMOLA]: Abilities.MULTISCALE, [Species.JOLTIK]: Abilities.VOLT_ABSORB, - [Species.FERROSEED]: Abilities.SKILL_LINK, + [Species.FERROSEED]: Abilities.ROUGH_SKIN, [Species.KLINK]: Abilities.STEELWORKER, [Species.TYNAMO]: Abilities.SWIFT_SWIM, - [Species.ELGYEM]: Abilities.COMMANDER, + [Species.ELGYEM]: Abilities.SHADOW_TAG, [Species.LITWICK]: Abilities.SOUL_HEART, - [Species.AXEW]: Abilities.SHEER_FORCE, + [Species.AXEW]: Abilities.DRAGONS_MAW, [Species.CUBCHOO]: Abilities.INTIMIDATE, [Species.CRYOGONAL]: Abilities.DAZZLING, - [Species.SHELMET]: Abilities.DISGUISE, + [Species.SHELMET]: Abilities.SHED_SKIN, [Species.STUNFISK]: Abilities.STORM_DRAIN, [Species.MIENFOO]: Abilities.NO_GUARD, [Species.DRUDDIGON]: Abilities.INTIMIDATE, - [Species.GOLETT]: Abilities.JUSTIFIED, + [Species.GOLETT]: Abilities.SHADOW_SHIELD, [Species.PAWNIARD]: Abilities.SHARPNESS, [Species.BOUFFALANT]: Abilities.THICK_FAT, [Species.RUFFLET]: Abilities.RECKLESS, @@ -3380,38 +3477,38 @@ export const starterPassiveAbilities = { [Species.ZEKROM]: Abilities.HADRON_ENGINE, [Species.LANDORUS]: Abilities.PRANKSTER, [Species.KYUREM]: Abilities.SNOW_WARNING, - [Species.KELDEO]: Abilities.HUGE_POWER, + [Species.KELDEO]: Abilities.SHARPNESS, [Species.MELOETTA]: Abilities.PUNK_ROCK, [Species.GENESECT]: Abilities.MEGA_LAUNCHER, [Species.CHESPIN]: Abilities.IRON_BARBS, - [Species.FENNEKIN]: Abilities.MAGIC_GUARD, - [Species.FROAKIE]: Abilities.MERCILESS, + [Species.FENNEKIN]: Abilities.MAGIC_BOUNCE, + [Species.FROAKIE]: Abilities.ADAPTABILITY, [Species.BUNNELBY]: Abilities.GUTS, [Species.FLETCHLING]: Abilities.RECKLESS, [Species.SCATTERBUG]: Abilities.PRANKSTER, [Species.LITLEO]: Abilities.INTIMIDATE, [Species.FLABEBE]: Abilities.GRASSY_SURGE, - [Species.SKIDDO]: Abilities.FUR_COAT, + [Species.SKIDDO]: Abilities.GRASSY_SURGE, [Species.PANCHAM]: Abilities.FLUFFY, [Species.FURFROU]: Abilities.BALL_FETCH, [Species.ESPURR]: Abilities.PSYCHIC_SURGE, [Species.HONEDGE]: Abilities.SHARPNESS, - [Species.SPRITZEE]: Abilities.UNAWARE, - [Species.SWIRLIX]: Abilities.PIXILATE, + [Species.SPRITZEE]: Abilities.MISTY_SURGE, + [Species.SWIRLIX]: Abilities.WELL_BAKED_BODY, [Species.INKAY]: Abilities.SUPREME_OVERLORD, [Species.BINACLE]: Abilities.SOLID_ROCK, - [Species.SKRELP]: Abilities.CORROSION, + [Species.SKRELP]: Abilities.DRAGONS_MAW, [Species.CLAUNCHER]: Abilities.SWIFT_SWIM, [Species.HELIOPTILE]: Abilities.NO_GUARD, - [Species.TYRUNT]: Abilities.SHEER_FORCE, + [Species.TYRUNT]: Abilities.RECKLESS, [Species.AMAURA]: Abilities.SERENE_GRACE, [Species.HAWLUCHA]: Abilities.RECKLESS, [Species.DEDENNE]: Abilities.SIMPLE, - [Species.CARBINK]: Abilities.OBLIVIOUS, - [Species.GOOMY]: Abilities.POISON_HEAL, + [Species.CARBINK]: Abilities.SOLID_ROCK, + [Species.GOOMY]: Abilities.DRIZZLE, [Species.KLEFKI]: Abilities.TRIAGE, [Species.PHANTUMP]: Abilities.UNNERVE, - [Species.PUMPKABOO]: Abilities.FLARE_BOOST, + [Species.PUMPKABOO]: Abilities.FLASH_FIRE, [Species.BERGMITE]: Abilities.MIRROR_ARMOR, [Species.NOIBAT]: Abilities.PUNK_ROCK, [Species.XERNEAS]: Abilities.COMPETITIVE, @@ -3425,7 +3522,7 @@ export const starterPassiveAbilities = { [Species.POPPLIO]: Abilities.PUNK_ROCK, [Species.PIKIPEK]: Abilities.ANGER_POINT, [Species.YUNGOOS]: Abilities.HUGE_POWER, - [Species.GRUBBIN]: Abilities.GALVANIZE, + [Species.GRUBBIN]: Abilities.SPEED_BOOST, [Species.CRABRAWLER]: Abilities.REFRIGERATE, [Species.ORICORIO]: Abilities.ADAPTABILITY, [Species.CUTIEFLY]: Abilities.FRIEND_GUARD, @@ -3433,8 +3530,8 @@ export const starterPassiveAbilities = { [Species.WISHIWASHI]: Abilities.PARENTAL_BOND, [Species.MAREANIE]: Abilities.TOXIC_DEBRIS, [Species.MUDBRAY]: Abilities.CUD_CHEW, - [Species.DEWPIDER]: Abilities.STRONG_JAW, - [Species.FOMANTIS]: Abilities.MIMICRY, + [Species.DEWPIDER]: Abilities.UNNERVE, + [Species.FOMANTIS]: Abilities.SHARPNESS, [Species.MORELULL]: Abilities.PERISH_BODY, [Species.SALANDIT]: Abilities.DAZZLING, [Species.STUFFUL]: Abilities.HOSPITALITY, @@ -3442,15 +3539,15 @@ export const starterPassiveAbilities = { [Species.COMFEY]: Abilities.FRIEND_GUARD, [Species.ORANGURU]: Abilities.HOSPITALITY, [Species.PASSIMIAN]: Abilities.COSTAR, - [Species.WIMPOD]: Abilities.BATTLE_ARMOR, - [Species.SANDYGAST]: Abilities.DAUNTLESS_SHIELD, + [Species.WIMPOD]: Abilities.TINTED_LENS, + [Species.SANDYGAST]: Abilities.SAND_STREAM, [Species.PYUKUMUKU]: Abilities.IRON_BARBS, [Species.TYPE_NULL]: Abilities.ADAPTABILITY, [Species.MINIOR]: Abilities.ANGER_SHELL, [Species.KOMALA]: Abilities.GUTS, [Species.TURTONATOR]: Abilities.ANGER_SHELL, [Species.TOGEDEMARU]: Abilities.STATIC, - [Species.MIMIKYU]: Abilities.MIMICRY, + [Species.MIMIKYU]: Abilities.CURSED_BODY, [Species.BRUXISH]: Abilities.MULTISCALE, [Species.DRAMPA]: Abilities.FLASH_FIRE, [Species.DHELMISE]: Abilities.INFILTRATOR, @@ -3465,27 +3562,27 @@ export const starterPassiveAbilities = { [Species.PHEROMOSA]: Abilities.MOXIE, [Species.XURKITREE]: Abilities.LIGHTNING_ROD, [Species.CELESTEELA]: Abilities.CHLOROPHYLL, - [Species.KARTANA]: Abilities.INTREPID_SWORD, + [Species.KARTANA]: Abilities.SHARPNESS, [Species.GUZZLORD]: Abilities.GLUTTONY, [Species.NECROZMA]: Abilities.BEAST_BOOST, [Species.MAGEARNA]: Abilities.STEELY_SPIRIT, [Species.MARSHADOW]: Abilities.IRON_FIST, [Species.POIPOLE]: Abilities.MERCILESS, [Species.STAKATAKA]: Abilities.DAUNTLESS_SHIELD, - [Species.BLACEPHALON]: Abilities.REGENERATOR, + [Species.BLACEPHALON]: Abilities.MAGIC_GUARD, [Species.ZERAORA]: Abilities.MOTOR_DRIVE, [Species.MELTAN]: Abilities.FULL_METAL_BODY, - [Species.GROOKEY]: Abilities.SOLID_ROCK, + [Species.GROOKEY]: Abilities.GRASS_PELT, [Species.SCORBUNNY]: Abilities.RECKLESS, - [Species.SOBBLE]: Abilities.MIMICRY, + [Species.SOBBLE]: Abilities.SUPER_LUCK, [Species.SKWOVET]: Abilities.HONEY_GATHER, - [Species.ROOKIDEE]: Abilities.JUSTIFIED, + [Species.ROOKIDEE]: Abilities.IRON_BARBS, [Species.BLIPBUG]: Abilities.TINTED_LENS, [Species.NICKIT]: Abilities.INTIMIDATE, [Species.GOSSIFLEUR]: Abilities.STORM_DRAIN, [Species.WOOLOO]: Abilities.ROCK_HEAD, [Species.CHEWTLE]: Abilities.ROCK_HEAD, - [Species.YAMPER]: Abilities.SPEED_BOOST, + [Species.YAMPER]: Abilities.STAKEOUT, [Species.ROLYCOLY]: Abilities.EARTH_EATER, [Species.APPLIN]: Abilities.DRAGONS_MAW, [Species.SILICOBRA]: Abilities.SAND_RUSH, @@ -3512,7 +3609,7 @@ export const starterPassiveAbilities = { [Species.ARCTOVISH]: Abilities.STRONG_JAW, [Species.DURALUDON]: Abilities.MEGA_LAUNCHER, [Species.DREEPY]: Abilities.PARENTAL_BOND, - [Species.ZACIAN]: Abilities.SHARPNESS, + [Species.ZACIAN]: Abilities.GUARD_DOG, [Species.ZAMAZENTA]: Abilities.GUARD_DOG, [Species.ETERNATUS]: Abilities.SUPREME_OVERLORD, [Species.KUBFU]: Abilities.IRON_FIST, @@ -3522,7 +3619,7 @@ export const starterPassiveAbilities = { [Species.GLASTRIER]: Abilities.FILTER, [Species.SPECTRIER]: Abilities.PERISH_BODY, [Species.CALYREX]: Abilities.HARVEST, - [Species.ENAMORUS]: Abilities.MISTY_SURGE, + [Species.ENAMORUS]: Abilities.PRANKSTER, [Species.SPRIGATITO]: Abilities.MAGICIAN, [Species.FUECOCO]: Abilities.EARTH_EATER, [Species.QUAXLY]: Abilities.DANCER, @@ -3535,7 +3632,7 @@ export const starterPassiveAbilities = { [Species.SMOLIV]: Abilities.RIPEN, [Species.SQUAWKABILLY]: Abilities.GALE_WINGS, [Species.NACLI]: Abilities.EARTH_EATER, - [Species.CHARCADET]: Abilities.CONTRARY, + [Species.CHARCADET]: Abilities.MIRROR_ARMOR, [Species.TADBULB]: Abilities.TRANSISTOR, [Species.WATTREL]: Abilities.GALE_WINGS, [Species.MASCHIFF]: Abilities.STRONG_JAW, @@ -3562,15 +3659,15 @@ export const starterPassiveAbilities = { [Species.TATSUGIRI]: Abilities.WATER_BUBBLE, [Species.GREAT_TUSK]: Abilities.INTIMIDATE, [Species.SCREAM_TAIL]: Abilities.PIXILATE, - [Species.BRUTE_BONNET]: Abilities.ADAPTABILITY, + [Species.BRUTE_BONNET]: Abilities.BEAST_BOOST, [Species.FLUTTER_MANE]: Abilities.DAZZLING, - [Species.SLITHER_WING]: Abilities.SCRAPPY, + [Species.SLITHER_WING]: Abilities.MOXIE, [Species.SANDY_SHOCKS]: Abilities.EARTH_EATER, - [Species.IRON_TREADS]: Abilities.STEAM_ENGINE, + [Species.IRON_TREADS]: Abilities.BULLETPROOF, [Species.IRON_BUNDLE]: Abilities.SNOW_WARNING, [Species.IRON_HANDS]: Abilities.IRON_FIST, [Species.IRON_JUGULIS]: Abilities.NO_GUARD, - [Species.IRON_MOTH]: Abilities.TINTED_LENS, + [Species.IRON_MOTH]: Abilities.LEVITATE, [Species.IRON_THORNS]: Abilities.SAND_STREAM, [Species.FRIGIBAX]: Abilities.THICK_FAT, [Species.GIMMIGHOUL]: Abilities.SUPER_LUCK, @@ -3585,10 +3682,10 @@ export const starterPassiveAbilities = { [Species.WALKING_WAKE]: Abilities.BEAST_BOOST, [Species.IRON_LEAVES]: Abilities.SHARPNESS, [Species.POLTCHAGEIST]: Abilities.FLAME_BODY, - [Species.OKIDOGI]: Abilities.STICKY_HOLD, + [Species.OKIDOGI]: Abilities.INTIMIDATE, [Species.MUNKIDORI]: Abilities.PRANKSTER, [Species.FEZANDIPITI]: Abilities.DAZZLING, - [Species.OGERPON]: Abilities.DISGUISE, + [Species.OGERPON]: Abilities.OPPORTUNIST, [Species.GOUGING_FIRE]: Abilities.BEAST_BOOST, [Species.RAGING_BOLT]: Abilities.BEAST_BOOST, [Species.IRON_BOULDER]: Abilities.SHARPNESS, @@ -3619,7 +3716,7 @@ export const starterPassiveAbilities = { [Species.HISUI_VOLTORB]: Abilities.HADRON_ENGINE, [Species.HISUI_QWILFISH]: Abilities.MERCILESS, [Species.HISUI_SNEASEL]: Abilities.SCRAPPY, - [Species.HISUI_ZORUA]: Abilities.DARK_AURA, + [Species.HISUI_ZORUA]: Abilities.ADAPTABILITY, [Species.PALDEA_TAUROS]: Abilities.RATTLED, [Species.PALDEA_WOOPER]: Abilities.THICK_FAT, [Species.BLOODMOON_URSALUNA]: Abilities.BERSERK diff --git a/src/data/pokemon-stat.ts b/src/data/pokemon-stat.ts index 228d25a74ea..b22eaefe876 100644 --- a/src/data/pokemon-stat.ts +++ b/src/data/pokemon-stat.ts @@ -1,3 +1,5 @@ +import i18next from '../plugins/i18n'; + export enum Stat { HP = 0, ATK, @@ -11,22 +13,22 @@ export function getStatName(stat: Stat, shorten: boolean = false) { let ret: string; switch (stat) { case Stat.HP: - ret = !shorten ? 'Max. HP' : 'MaxHP'; + ret = !shorten ? i18next.t('pokemonStat:HP') : i18next.t('pokemonStat:HPshortened'); break; case Stat.ATK: - ret = !shorten ? 'Attack' : 'Atk'; + ret = !shorten ? i18next.t('pokemonStat:ATK') : i18next.t('pokemonStat:ATKshortened'); break; case Stat.DEF: - ret = !shorten ? 'Defense' : 'Def'; + ret = !shorten ? i18next.t('pokemonStat:DEF') : i18next.t('pokemonStat:DEFshortened'); break; case Stat.SPATK: - ret = !shorten ? 'Sp. Atk' : 'SpAtk'; + ret = !shorten ? i18next.t('pokemonStat:SPATK') : i18next.t('pokemonStat:SPATKshortened'); break; case Stat.SPDEF: - ret = !shorten ? 'Sp. Def' : 'SpDef'; + ret = !shorten ? i18next.t('pokemonStat:SPDEF') : i18next.t('pokemonStat:SPDEFshortened'); break; case Stat.SPD: - ret = !shorten ? 'Speed' : 'Spd'; + ret = !shorten ? i18next.t('pokemonStat:SPD') : i18next.t('pokemonStat:SPDshortened'); break; } return ret; diff --git a/src/data/splash-messages.ts b/src/data/splash-messages.ts index 32a48d03063..11629cf05d7 100644 --- a/src/data/splash-messages.ts +++ b/src/data/splash-messages.ts @@ -15,6 +15,7 @@ splashMessages.push(...[ 'Now with 33% More Salt!', 'Infinite Fusion at Home!', 'Broken Egg Moves!', + 'Magnificent!', 'Mubstitute!', 'That\'s Crazy!', 'Orance Juice!', @@ -32,5 +33,6 @@ splashMessages.push(...[ 'Also Try Emerald Rogue!', 'Also Try Radical Red!', 'Eevee Expo!', - 'YNOproject!' + 'YNOproject!', + 'Shh, don\'t tell Sam!' ]); \ No newline at end of file diff --git a/src/data/trainer-config.ts b/src/data/trainer-config.ts index c13ea820e03..044bd4ec858 100644 --- a/src/data/trainer-config.ts +++ b/src/data/trainer-config.ts @@ -697,9 +697,9 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.GIOVANNI]: new TrainerConfig(++t).initForGymLeader([ Species.SANDILE, Species.MURKROW, Species.NIDORAN_M, Species.NIDORAN_F ], Type.DARK).setBattleBgm('battle_kanto_gym'), [TrainerType.FALKNER]: new TrainerConfig(++t).initForGymLeader([ Species.PIDGEY, Species.HOOTHOOT, Species.DODUO ], Type.FLYING).setBattleBgm('battle_johto_gym'), [TrainerType.BUGSY]: new TrainerConfig(++t).initForGymLeader([ Species.SCYTHER, Species.HERACROSS, Species.SHUCKLE, Species.PINSIR ], Type.BUG).setBattleBgm('battle_johto_gym'), - [TrainerType.WHITNEY]: new TrainerConfig(++t).initForGymLeader([ Species.CLEFAIRY, Species.MILTANK ], Type.NORMAL).setBattleBgm('battle_johto_gym'), + [TrainerType.WHITNEY]: new TrainerConfig(++t).initForGymLeader([ Species.GIRAFARIG, Species.MILTANK ], Type.NORMAL).setBattleBgm('battle_johto_gym'), [TrainerType.MORTY]: new TrainerConfig(++t).initForGymLeader([ Species.GASTLY, Species.MISDREAVUS, Species.SABLEYE ], Type.GHOST).setBattleBgm('battle_johto_gym'), - [TrainerType.CHUCK]: new TrainerConfig(++t).initForGymLeader([ Species.POLIWRATH, ], Type.FIGHTING).setBattleBgm('battle_johto_gym'), + [TrainerType.CHUCK]: new TrainerConfig(++t).initForGymLeader([ Species.POLIWRATH, Species.MANKEY ], Type.FIGHTING).setBattleBgm('battle_johto_gym'), [TrainerType.JASMINE]: new TrainerConfig(++t).initForGymLeader([ Species.MAGNEMITE, Species.STEELIX ], Type.STEEL).setBattleBgm('battle_johto_gym'), [TrainerType.PRYCE]: new TrainerConfig(++t).initForGymLeader([ Species.SEEL, Species.SWINUB ], Type.ICE).setBattleBgm('battle_johto_gym'), [TrainerType.CLAIR]: new TrainerConfig(++t).initForGymLeader([ Species.DRATINI, Species.HORSEA, Species.GYARADOS ], Type.DRAGON).setBattleBgm('battle_johto_gym'), @@ -846,6 +846,8 @@ export const trainerConfigs: TrainerConfigs = { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.RAYQUAZA ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 3); p.pokeball = PokeballType.MASTER_BALL; + p.shiny = true; + p.variant = 1; })) .setGenModifiersFunc(party => { const starter = party[0]; @@ -862,6 +864,8 @@ export const trainerConfigs: TrainerConfigs = { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.RAYQUAZA ], TrainerSlot.TRAINER, true, p => { p.setBoss(); p.pokeball = PokeballType.MASTER_BALL; + p.shiny = true; + p.variant = 1; p.formIndex = 1; })) .setGenModifiersFunc(party => { diff --git a/src/data/trainer-names.ts b/src/data/trainer-names.ts index 8d7f2e4fdce..4cf025e3650 100644 --- a/src/data/trainer-names.ts +++ b/src/data/trainer-names.ts @@ -79,7 +79,7 @@ export const trainerNamePools = { [TrainerType.BEAUTY]: ["Cassie","Julia","Olivia","Samantha","Valerie","Victoria","Bridget","Connie","Jessica","Johanna","Melissa","Sheila","Shirley","Tiffany","Namiko","Thalia","Grace","Lola","Lori","Maura","Tamia","Cyndy","Devon","Gabriella","Harley","Lindsay","Nicola","Callie","Charlotte","Kassandra","December","Fleming","Nikola","Aimee","Anais","Brigitte","Cassandra","Andrea","Brittney","Carolyn","Krystal","Alexis","Alice","Aina","Anya","Arianna","Aubrey","Beverly","Camille","Beauty","Evette","Hansol","Haruka","Jill","Jo","Lana","Lois","Lucy","Mai","Nickie","Nicole","Prita","Rose","Shelly","Suzy","Tessa","Anita","Alissa","Rita","Cudsy","Eloff","Miru","Minot","Nevah","Niven","Ogoin"], [TrainerType.BIKER]: ["Charles","Dwayne","Glenn","Harris","Joel","Riley","Zeke","Alex","Billy","Ernest","Gerald","Hideo","Isaac","Jared","Jaren","Jaxon","Jordy","Lao","Lukas","Malik","Nikolas","Ricardo","Ruben","Virgil","William","Aiden","Dale","Dan","Jacob","Markey","Reese","Teddy","Theron","Jeremy","Morgann","Phillip","Philip","Stanley","Dillon"], [TrainerType.BLACK_BELT]: [["Kenji","Lao","Lung","Nob","Wai","Yoshi","Atsushi","Daisuke","Hideki","Hitoshi","Kiyo","Koichi","Koji","Yuji","Cristian","Rhett","Takao","Theodore","Zander","Aaron","Hugh","Mike","Nicolas","Shea","Takashi","Adam","Carl","Colby","Darren","David","Davon","Derek","Eddie","Gregory","Griffin","Jarrett","Jeffery","Kendal","Kyle","Luke","Miles","Nathaniel","Philip","Rafael","Ray","Ricky","Sean","Willie","Ander","Manford","Benjamin","Corey","Edward","Grant","Jay","Kendrew","Kentaro","Ryder","Teppei","Thomas","Tyrone","Andrey","Donny","Drago","Gordon","Grigor","Jeriel","Kenneth","Martell","Mathis","Rich","Rocky","Rodrigo","Wesley","Zachery","Alonzo","Cadoc","Gunnar","Igor","Killian","Markus","Ricardo","Yanis","Banting","Clayton","Duane","Earl","Greg","Roy","Terry","Tracy","Walter","Alvaro","Curtis","Francis","Ross","Brice","Cheng","Dudley","Eric","Kano","Masahiro","Randy","Ryuji","Steve","Tadashi","Wong","Yuen","Brian","Carter","Reece","Nick","Yang"],["Cora","Cyndy","Jill","Laura","Sadie","Tessa","Vivian","Aisha","Callie","Danielle","Helene","Jocelyn","Lilith","Paula","Reyna","Helen","Kelsey","Tyler","Amy","Chandra","Hillary","Janie","Lee","Maggie","Mikiko","Miriam","Sharon","Susie","Xiao","Alize","Azra","Brenda","Chalina","Chan","Glinda","Maki","Tia","Tiffany","Wendy","Andrea","Gabrielle","Gerardine","Hailey","Hedvig","Justine","Kinsey","Sigrid","Veronique","Tess"]], - [TrainerType.BREEDER]: [["Isaac","Myles","Salvadore","Allison","Alize","Bethany","Lily","Albert","Kahlil","Eustace","Galen","Owen","Addison","Marcus","Foster","Cory","Glenn","Jay","Wesley","William","Adrian","Bradley","Jaime"],["Lydia","Gabrielle","Jayden","Pat","Veronica","Amber","Jennifer","Kaylee","Adelaide","Brooke","Ethel","April","Irene","Magnolia","Amala","Mercy","Amanda","Ikue","Savannah","Yuka","Chloe","Debra","Denise","Elena"]], + [TrainerType.BREEDER]: [["Isaac","Myles","Salvadore","Albert","Kahlil","Eustace","Galen","Owen","Addison","Marcus","Foster","Cory","Glenn","Jay","Wesley","William","Adrian","Bradley","Jaime"],["Allison","Alize","Bethany","Lily","Lydia","Gabrielle","Jayden","Pat","Veronica","Amber","Jennifer","Kaylee","Adelaide","Brooke","Ethel","April","Irene","Magnolia","Amala","Mercy","Amanda","Ikue","Savannah","Yuka","Chloe","Debra","Denise","Elena"]], [TrainerType.CLERK]: [["Chaz","Clemens","Doug","Fredric","Ivan","Isaac","Nelson","Wade","Warren","Augustin","Gilligan","Cody","Jeremy","Shane","Dugal","Royce","Ronald"],["Alberta","Ingrid","Katie","Piper","Trisha","Wren","Britney","Lana","Jessica","Kristen","Michelle","Gabrielle"]], [TrainerType.CYCLIST]: [["Axel","James","John","Ryan","Hector","Jeremiah"],["Kayla","Megan","Nicole","Rachel","Krissa","Adelaide"]], [TrainerType.DANCER]: ["Brian","Davey","Dirk","Edmond","Mickey","Raymond","Cara","Julia","Maika","Mireille","Ronda","Zoe"], @@ -106,7 +106,7 @@ export const trainerNamePools = { [TrainerType.RANGER]: [["Carlos","Jackson","Sebastian","Gav","Lorenzo","Logan","Nicolas","Trenton","Deshawn","Dwayne","Jeffery","Kyler","Taylor","Alain","Claude","Crofton","Forrest","Harry","Jaden","Keith","Lewis","Miguel","Pedro","Ralph","Richard","Bret","Daryl","Eddie","Johan","Leaf","Louis","Maxwell","Parker","Rick","Steve","Bjorn","Chaise","Dean","Lee","Maurice","Nash","Ralf","Reed","Shinobu","Silas"],["Catherine","Jenna","Sophia","Merdith","Nora","Beth","Chelsea","Katelyn","Madeline","Allison","Ashlee","Felicia","Krista","Annie","Audra","Brenda","Chloris","Eliza","Heidi","Irene","Mary","Mylene","Shanti","Shelly","Thalia","Anja","Briana","Dianna","Elaine","Elle","Hillary","Katie","Lena","Lois","Malory","Melita","Mikiko","Naoko","Serenity","Ambre","Brooke","Clementine","Melina","Petra","Twiggy"]], [TrainerType.RICH]: [["Alfred","Edward","Gregory","Preston","Thomas","Tucker","Walter","Clifford","Everett","Micah","Nate","Pierre","Terrance","Arthur","Brooks","Emanuel","Lamar","Jeremy","Leonardo","Milton","Frederic","Renaud","Robert","Yan","Daniel","Sheldon","Stonewall","Gerald","Ronald","Smith","Stanley","Reginald","Orson","Wilco","Caden","Glenn"],["Rebecca","Reina","Cassandra","Emilia","Grace","Marian","Elizabeth","Kathleen","Sayuri","Caroline","Judy"]], [TrainerType.RICH_KID]: [["Garret","Winston","Dawson","Enrique","Jason","Roman","Trey","Liam","Anthony","Brad","Cody","Manuel","Martin","Pierce","Rolan","Keenan","Filbert","Antoin","Cyus","Diek","Dugo","Flitz","Jurek","Lond","Perd","Quint","Basto","Benit","Brot","Denc","Guyit","Marcon","Perc","Puros","Roex","Sainz","Symin","Tark","Venak"],["Anette","Brianna","Cindy","Colleen","Daphne","Elizabeth","Naomi","Sarah","Charlotte","Gillian","Jacki","Lady","Melissa","Celeste","Colette","Elizandra","Isabel","Lynette","Magnolia","Sophie","Lina","Dulcie","Auro","Brin","Caril","Eloos","Gwin","Illa","Kowly","Rima","Ristin","Vesey","Brena","Deasy","Denslon","Kylet","Nemi","Rene","Sanol","Stouner","Sturk","Talmen","Zoila"]], - [TrainerType.ROUGHNECK]: ["Camron","Corey","Gabriel","Isaiah","Jamal","Koji","Luke","Paxton","Raul","Zeek","Kirby","Chance","Dave","Fletcher","Johnny","Reese","Joey","Roughneck","Ricky","Silvester","Martin"], + [TrainerType.ROUGHNECK]: ["Camron","Corey","Gabriel","Isaiah","Jamal","Koji","Luke","Paxton","Raul","Zeek","Kirby","Chance","Dave","Fletcher","Johnny","Reese","Joey","Ricky","Silvester","Martin"], [TrainerType.SCIENTIST]: [["Jed","Marc","Mitch","Rich","Ross","Beau","Braydon","Connor","Ed","Ivan","Jerry","Jose","Joshua","Parker","Rodney","Taylor","Ted","Travis","Zackery","Darrius","Emilio","Fredrick","Shaun","Stefano","Travon","Daniel","Garett","Gregg","Linden","Lowell","Trenton","Dudley","Luke","Markus","Nathan","Orville","Randall","Ron","Ronald","Simon","Steve","William","Franklin","Clarke","Jacques","Terrance","Ernst","Justus","Ikaika","Jayson","Kyle","Reid","Tyrone","Adam","Albert","Alphonse","Cory","Donnie","Elton","Francis","Gordon","Herbert","Humphrey","Jordan","Julian","Keaton","Levi","Melvin","Murray","West","Craig","Coren","Dubik","Kotan","Lethco","Mante","Mort","Myron","Odlow","Ribek","Roeck","Vogi","Vonder","Zogo","Doimo","Doton","Durel","Hildon","Kukla","Messa","Nanot","Platen","Raburn","Reman","Acrod","Coffy","Elrok","Foss","Hardig","Hombol","Hospel","Kaller","Klots","Krilok","Limar","Loket","Mesak","Morbit","Newin","Orill","Tabor","Tekot"],["Blythe","Chan","Kathrine","Marie","Maria","Naoko","Samantha","Satomi","Shannon","Athena","Caroline","Lumi","Lumina","Marissa","Sonia"]], [TrainerType.SMASHER]: ["Aspen","Elena","Mari","Amy","Lizzy"], [TrainerType.SNOW_WORKER]: [["Braden","Brendon","Colin","Conrad","Dillan","Gary","Gerardo","Holden","Jackson","Mason","Quentin","Willy","Noel","Arnold","Brady","Brand","Cairn","Cliff","Don","Eddie","Felix","Filipe","Glenn","Gus","Heath","Matthew","Patton","Rich","Rob","Ryan","Scott","Shelby","Sterling","Tyler","Victor","Zack","Friedrich","Herman","Isaac","Leo","Maynard","Mitchell","Morgann","Nathan","Niel","Pasqual","Paul","Tavarius","Tibor","Dimitri","Narek","Yusif","Frank","Jeff","Vaclav","Ovid","Francis","Keith","Russel","Sangon","Toway","Bomber","Chean","Demit","Hubor","Kebile","Laber","Ordo","Retay","Ronix","Wagel","Dobit","Kaster","Lobel","Releo","Saken","Rustix"],["Georgia","Sandra","Yvonne"]], diff --git a/src/data/type.ts b/src/data/type.ts index fa2b41673cd..14f9f932a2a 100644 --- a/src/data/type.ts +++ b/src/data/type.ts @@ -21,9 +21,12 @@ export enum Type { STELLAR }; -export type TypeDamageMultiplier = 0 | 0.25 | 0.5 | 1 | 2 | 4; +export type TypeDamageMultiplier = 0 | 0.125 | 0.25 | 0.5 | 1 | 2 | 4 | 8; export function getTypeDamageMultiplier(attackType: integer, defType: integer): TypeDamageMultiplier { + if (attackType === Type.UNKNOWN || defType === Type.UNKNOWN) + return 1; + switch (defType) { case Type.NORMAL: switch (attackType) { diff --git a/src/data/variant.ts b/src/data/variant.ts new file mode 100644 index 00000000000..4e167e43291 --- /dev/null +++ b/src/data/variant.ts @@ -0,0 +1,18 @@ +export type Variant = 0 | 1 | 2; + +export type VariantSet = [Variant, Variant, Variant]; + +export const variantData: any = {}; + +export const variantColorCache = {}; + +export function getVariantTint(variant: Variant): integer { + switch (variant) { + case 0: + return 0xf8c020; + case 1: + return 0x20f8f0; + case 2: + return 0xe81048; + } +} \ No newline at end of file diff --git a/src/data/weather.ts b/src/data/weather.ts index b3a59f34b98..1409920a1bc 100644 --- a/src/data/weather.ts +++ b/src/data/weather.ts @@ -14,6 +14,7 @@ export enum WeatherType { RAIN, SANDSTORM, HAIL, + SNOW, FOG, HEAVY_RAIN, HARSH_SUN, @@ -108,7 +109,7 @@ export class Weather { for (let pokemon of field) { let suppressWeatherEffectAbAttr = pokemon.getAbility().getAttrs(SuppressWeatherEffectAbAttr).find(() => true) as SuppressWeatherEffectAbAttr; if (!suppressWeatherEffectAbAttr) - suppressWeatherEffectAbAttr = pokemon.canApplyPassive() ? pokemon.getPassiveAbility().getAttrs(SuppressWeatherEffectAbAttr).find(() => true) as SuppressWeatherEffectAbAttr : null; + suppressWeatherEffectAbAttr = pokemon.hasPassive() ? pokemon.getPassiveAbility().getAttrs(SuppressWeatherEffectAbAttr).find(() => true) as SuppressWeatherEffectAbAttr : null; if (suppressWeatherEffectAbAttr && (!this.isImmutable() || suppressWeatherEffectAbAttr.affectsImmutable)) return true; } @@ -127,6 +128,8 @@ export function getWeatherStartMessage(weatherType: WeatherType): string { return 'A sandstorm brewed!'; case WeatherType.HAIL: return 'It started to hail!'; + case WeatherType.SNOW: + return 'It started to snow!'; case WeatherType.FOG: return 'A thick fog emerged!' case WeatherType.HEAVY_RAIN: @@ -150,6 +153,8 @@ export function getWeatherLapseMessage(weatherType: WeatherType): string { return 'The sandstorm rages.'; case WeatherType.HAIL: return 'Hail continues to fall.'; + case WeatherType.SNOW: + return 'The snow is falling down.'; case WeatherType.FOG: return 'The fog continues.'; case WeatherType.HEAVY_RAIN: @@ -184,6 +189,8 @@ export function getWeatherClearMessage(weatherType: WeatherType): string { return 'The sandstorm subsided.'; case WeatherType.HAIL: return 'The hail stopped.'; + case WeatherType.SNOW: + return 'The snow stopped.'; case WeatherType.FOG: return 'The fog disappeared.' case WeatherType.HEAVY_RAIN: @@ -292,11 +299,6 @@ export function getRandomWeatherType(arena: any /* Importing from arena causes a { weatherType: WeatherType.RAIN, weight: 1 } ]; break; - case Biome.MOUNTAIN: - weatherPool = [ - { weatherType: WeatherType.NONE, weight: 1 } - ]; - break; case Biome.BADLANDS: weatherPool = [ { weatherType: WeatherType.NONE, weight: 8 }, @@ -314,6 +316,8 @@ export function getRandomWeatherType(arena: any /* Importing from arena causes a break; case Biome.ICE_CAVE: weatherPool = [ + { weatherType: WeatherType.NONE, weight: 3 }, + { weatherType: WeatherType.SNOW, weight: 4 }, { weatherType: WeatherType.HAIL, weight: 1 } ]; break; @@ -334,20 +338,25 @@ export function getRandomWeatherType(arena: any /* Importing from arena causes a { weatherType: WeatherType.FOG, weight: 1 } ]; break; - case Biome.RUINS: + case Biome.JUNGLE: weatherPool = [ - { weatherType: WeatherType.NONE, weight: 4 } + { weatherType: WeatherType.NONE, weight: 8 }, + { weatherType: WeatherType.RAIN, weight: 2 } ]; break; - case Biome.WASTELAND: + case Biome.SNOWY_FOREST: weatherPool = [ - { weatherType: WeatherType.NONE, weight: 4 } + { weatherType: WeatherType.SNOW, weight: 7 }, + { weatherType: WeatherType.HAIL, weight: 1 } ]; break; - case Biome.ABYSS: + case Biome.ISLAND: weatherPool = [ - { weatherType: WeatherType.NONE, weight: 4 } + { weatherType: WeatherType.NONE, weight: 5 }, + { weatherType: WeatherType.RAIN, weight: 1 }, ]; + if (hasSun) + weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 }); break; } diff --git a/src/debug.js b/src/debug.js index 3abb27f41c9..b627dba65b1 100644 --- a/src/debug.js +++ b/src/debug.js @@ -2,7 +2,7 @@ export function getData() { const dataStr = localStorage.getItem('data'); if (!dataStr) return null; - return JSON.parse(atob(dataStr), (k, v) => k.endsWith('Attr') ? BigInt(v) : v); + return JSON.parse(atob(dataStr), (k, v) => k.endsWith('Attr') && ![ 'natureAttr', 'abilityAttr', 'passiveAttr' ].includes(k) ? BigInt(v) : v); } export function getSession() { diff --git a/src/egg-hatch-phase.ts b/src/egg-hatch-phase.ts index f485d5b75f5..19934ad6e81 100644 --- a/src/egg-hatch-phase.ts +++ b/src/egg-hatch-phase.ts @@ -82,7 +82,11 @@ export class EggHatchPhase extends Phase { this.eggContainer.add(this.eggLightraysOverlay); this.eggHatchContainer.add(this.eggContainer); - const getPokemonSprite = () => this.scene.add.sprite(this.eggHatchBg.displayWidth / 2, this.eggHatchBg.displayHeight / 2, `pkmn__sub`); + const getPokemonSprite = () => { + const ret = this.scene.add.sprite(this.eggHatchBg.displayWidth / 2, this.eggHatchBg.displayHeight / 2, `pkmn__sub`); + ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + return ret; + }; this.eggHatchContainer.add((this.pokemonSprite = getPokemonSprite())); @@ -245,13 +249,16 @@ export class EggHatchPhase extends Phase { this.scene.validateAchv(achvs.HATCH_SHINY); this.eggContainer.setVisible(false); this.pokemonSprite.play(this.pokemon.getSpriteKey(true)); - this.pokemonSprite.pipelineData['ignoreTimeTint'] = true; + this.pokemonSprite.setPipelineData('ignoreTimeTint', true); + this.pokemonSprite.setPipelineData('spriteKey', this.pokemon.getSpriteKey()); + this.pokemonSprite.setPipelineData('shiny', this.pokemon.shiny); + this.pokemonSprite.setPipelineData('variant', this.pokemon.variant); this.pokemonSprite.setVisible(true); this.scene.time.delayedCall(Utils.fixedInt(250), () => { this.pokemon.cry(); if (isShiny) { this.scene.time.delayedCall(Utils.fixedInt(500), () => { - this.pokemonShinySparkle.play('sparkle'); + this.pokemonShinySparkle.play(`sparkle${this.pokemon.variant ? `_${this.pokemon.variant + 1}` : ''}`); this.scene.playSound('sparkle'); }); } @@ -409,6 +416,7 @@ export class EggHatchPhase extends Phase { } ret.trySetShiny(this.egg.gachaType === GachaType.SHINY ? 1024 : 512); + ret.variant = ret.shiny ? ret.generateVariant() : 0; const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295)); diff --git a/src/evolution-phase.ts b/src/evolution-phase.ts index c71ae5da368..fb3803a1e75 100644 --- a/src/evolution-phase.ts +++ b/src/evolution-phase.ts @@ -71,7 +71,11 @@ export class EvolutionPhase extends Phase { this.evolutionBgOverlay.setAlpha(0); this.evolutionContainer.add(this.evolutionBgOverlay); - const getPokemonSprite = () => this.scene.addPokemonSprite(this.pokemon, this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, `pkmn__sub`); + const getPokemonSprite = () => { + const ret = this.scene.addPokemonSprite(this.pokemon, this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, `pkmn__sub`); + ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + return ret; + }; this.evolutionContainer.add((this.pokemonSprite = getPokemonSprite())); this.evolutionContainer.add((this.pokemonTintSprite = getPokemonSprite())); @@ -92,7 +96,10 @@ export class EvolutionPhase extends Phase { [ this.pokemonSprite, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { sprite.play(this.pokemon.getSpriteKey(true)); sprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) }); - sprite.pipelineData['ignoreTimeTint'] = true; + sprite.setPipelineData('ignoreTimeTint', true); + sprite.setPipelineData('spriteKey', this.pokemon.getSpriteKey()); + sprite.setPipelineData('shiny', this.pokemon.shiny); + sprite.setPipelineData('variant', this.pokemon.variant); [ 'spriteColors', 'fusionSpriteColors' ].map(k => { if (this.pokemon.summonData?.speciesForm) k += 'Base'; @@ -115,7 +122,10 @@ export class EvolutionPhase extends Phase { [ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { sprite.play(evolvedPokemon.getSpriteKey(true)); - sprite.pipelineData['ignoreTimeTint'] = true; + sprite.setPipelineData('ignoreTimeTint', true); + sprite.setPipelineData('spriteKey', evolvedPokemon.getSpriteKey()); + sprite.setPipelineData('shiny', evolvedPokemon.shiny); + sprite.setPipelineData('variant', evolvedPokemon.variant); [ 'spriteColors', 'fusionSpriteColors' ].map(k => { if (evolvedPokemon.summonData?.speciesForm) k += 'Base'; diff --git a/src/field/arena.ts b/src/field/arena.ts index 4c712f7f36a..910d998d68e 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -166,6 +166,20 @@ export class Arena { return 2; } break; + case Species.ROTOM: + switch (this.biomeType) { + case Biome.VOLCANO: + return 1; + case Biome.SEA: + return 2; + case Biome.ICE_CAVE: + return 3; + case Biome.MOUNTAIN: + return 4; + case Biome.TALL_GRASS: + return 5; + } + break; case Species.SCATTERBUG: case Species.SPEWPA: case Species.VIVILLON: @@ -337,7 +351,7 @@ export class Arena { weatherMultiplier = this.weather.getAttackTypeMultiplier(attackType); let terrainMultiplier = 1; - if (this.terrain && !grounded) + if (this.terrain && grounded) terrainMultiplier = this.terrain.getAttackTypeMultiplier(attackType); return weatherMultiplier * terrainMultiplier; @@ -527,6 +541,16 @@ export class Arena { return !!tag; } + removeTagOnSide(tagType: ArenaTagType, side: ArenaTagSide): boolean { + const tag = this.getTagOnSide(tagType, side); + if (tag) { + tag.onRemove(this); + this.tags.splice(this.tags.indexOf(tag), 1); + } + return !!tag; + } + + removeAllTags(): void { while (this.tags.length) { this.tags[0].onRemove(this); diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index e0b351b9082..4e20bad407b 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1,5 +1,7 @@ import Phaser from 'phaser'; -import BattleScene, { ABILITY_OVERRIDE, AnySound, MOVE_OVERRIDE, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE } from '../battle-scene'; +import BattleScene, { ABILITY_OVERRIDE, AnySound, MOVE_OVERRIDE, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE } from '../battle-scene'; +import { Variant, VariantSet, variantColorCache } from '#app/data/variant'; +import { variantData } from '#app/data/variant'; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info'; import { Moves } from "../data/enums/moves"; import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr } from "../data/move"; @@ -25,10 +27,10 @@ import { TempBattleStat } from '../data/temp-battle-stat'; import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from '../data/arena-tag'; import { ArenaTagType } from "../data/enums/arena-tag-type"; import { Biome } from "../data/enums/biome"; -import { Ability, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability'; +import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr } from '../data/ability'; import { Abilities } from "#app/data/enums/abilities"; import PokemonData from '../system/pokemon-data'; -import { BattlerIndex } from '../battle'; +import Battle, { BattlerIndex } from '../battle'; import { BattleSpec } from "../enums/battle-spec"; import { Mode } from '../ui/ui'; import PartyUiHandler, { PartyOption, PartyUiMode } from '../ui/party-ui-handler'; @@ -42,7 +44,6 @@ import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMov import { TerrainType } from '../data/terrain'; import { TrainerSlot } from '../data/trainer-config'; - export enum FieldPosition { CENTER, LEFT, @@ -55,7 +56,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public species: PokemonSpecies; public formIndex: integer; public abilityIndex: integer; + public passive: boolean; public shiny: boolean; + public variant: Variant; public pokeball: PokeballType; protected battleInfo: BattleInfo; public level: integer; @@ -72,6 +75,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public friendship: integer; public metLevel: integer; public metBiome: Biome | -1; + public luck: integer; public pauseEvolutions: boolean; public pokerus: boolean; @@ -79,7 +83,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public fusionFormIndex: integer; public fusionAbilityIndex: integer; public fusionShiny: boolean; + public fusionVariant: Variant; public fusionGender: Gender; + public fusionLuck: integer; private summonDataPrimer: PokemonSummonData; @@ -95,7 +101,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { private shinySparkle: Phaser.GameObjects.Sprite; - constructor(scene: BattleScene, x: number, y: number, species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) { + constructor(scene: BattleScene, x: number, y: number, species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) { super(scene, x, y); if (!species.isObtainable() && this.isPlayer()) @@ -120,6 +126,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.gender = gender; if (shiny !== undefined) this.shiny = shiny; + if (variant !== undefined) + this.variant = variant; this.exp = dataSource?.exp || getLevelTotalExp(this.level, species.growthRate); this.levelExp = dataSource?.levelExp || 0; if (dataSource) { @@ -127,12 +135,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.hp = dataSource.hp; this.stats = dataSource.stats; this.ivs = dataSource.ivs; + this.passive = !!dataSource.passive; + if (this.variant === undefined) + this.variant = 0; this.nature = dataSource.nature || 0 as Nature; this.natureOverride = dataSource.natureOverride !== undefined ? dataSource.natureOverride : -1; this.moveset = dataSource.moveset; this.status = dataSource.status; this.friendship = dataSource.friendship !== undefined ? dataSource.friendship : this.species.baseFriendship; this.metLevel = dataSource.metLevel || 5; + this.luck = dataSource.luck; this.metBiome = dataSource.metBiome; this.pauseEvolutions = dataSource.pauseEvolutions; this.pokerus = !!dataSource.pokerus; @@ -140,7 +152,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.fusionFormIndex = dataSource.fusionFormIndex; this.fusionAbilityIndex = dataSource.fusionAbilityIndex; this.fusionShiny = dataSource.fusionShiny; + this.fusionVariant = dataSource.fusionVariant || 0; this.fusionGender = dataSource.fusionGender; + this.fusionLuck = dataSource.fusionLuck; } else { this.id = Utils.randSeedInt(4294967296); this.ivs = ivs || Utils.getIvsFromId(this.id); @@ -154,6 +168,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.shiny === undefined) this.trySetShiny(); + if (this.variant === undefined) + this.variant = this.shiny ? this.generateVariant() : 0; + if (nature !== undefined) this.setNature(nature); else @@ -176,6 +193,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.generateFusionSpecies(); } } + + this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); } this.generateName(); @@ -236,7 +255,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { let ret = 0n; ret |= this.gender !== Gender.FEMALE ? DexAttr.MALE : DexAttr.FEMALE; ret |= !this.shiny ? DexAttr.NON_SHINY : DexAttr.SHINY; - ret |= !this.abilityIndex ? DexAttr.ABILITY_1 : this.species.ability2 && this.abilityIndex === 1 ? DexAttr.ABILITY_2 : DexAttr.ABILITY_HIDDEN; + ret |= this.variant >= 2 ? DexAttr.VARIANT_3 : this.variant === 1 ? DexAttr.VARIANT_2 : DexAttr.DEFAULT_VARIANT; ret |= this.scene.gameData.getFormAttr(this.formIndex); return ret; } @@ -262,14 +281,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { loadAssets(ignoreOverride: boolean = true): Promise { return new Promise(resolve => { const moveIds = this.getMoveset().map(m => m.getMove().id); - Promise.allSettled(moveIds.map(m => initMoveAnim(m))) + Promise.allSettled(moveIds.map(m => initMoveAnim(this.scene, m))) .then(() => { loadMoveAnimAssets(this.scene, moveIds); - this.getSpeciesForm().loadAssets(this.scene, this.getGender() === Gender.FEMALE, this.formIndex, this.shiny); + this.getSpeciesForm().loadAssets(this.scene, this.getGender() === Gender.FEMALE, this.formIndex, this.shiny, this.variant); if (this.isPlayer() || this.getFusionSpeciesForm()) this.scene.loadPokemonAtlas(this.getBattleSpriteKey(true, ignoreOverride), this.getBattleSpriteAtlasPath(true, ignoreOverride)); if (this.getFusionSpeciesForm()) { - this.getFusionSpeciesForm().loadAssets(this.scene, this.getFusionGender() === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny); + this.getFusionSpeciesForm().loadAssets(this.scene, this.getFusionGender() === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.fusionVariant); this.scene.loadPokemonAtlas(this.getFusionBattleSpriteKey(true, ignoreOverride), this.getFusionBattleSpriteAtlasPath(true, ignoreOverride)); } this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => { @@ -287,10 +306,38 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }); } this.playAnim(); - this.updateFusionPalette(); - if (this.summonData?.speciesForm) - this.updateFusionPalette(true); - resolve(); + const updateFusionPaletteAndResolve = () => { + this.updateFusionPalette(); + if (this.summonData?.speciesForm) + this.updateFusionPalette(true); + resolve(); + }; + if (this.shiny) { + const populateVariantColors = (key: string, back: boolean = false): Promise => { + return new Promise(resolve => { + const battleSpritePath = this.getBattleSpriteAtlasPath(back, ignoreOverride).replace('variant/', '').replace(/_[1-3]$/, ''); + let variantSet: VariantSet; + let config = variantData; + const useExpSprite = this.scene.experimentalSprites && this.scene.hasExpSprite(this.getBattleSpriteKey(back, ignoreOverride)); + battleSpritePath.split('/').map(p => config ? config = config[p] : null); + variantSet = config as VariantSet; + if (variantSet && variantSet[this.variant] === 1) { + if (variantColorCache.hasOwnProperty(key)) + return resolve(); + this.scene.cachedFetch(`./images/pokemon/variant/${useExpSprite ? 'exp/' : ''}${battleSpritePath}.json`).then(res => res.json()).then(c => { + variantColorCache[key] = c; + resolve(); + }); + } else + resolve(); + }); + }; + if (this.isPlayer()) + Promise.all([ populateVariantColors(this.getBattleSpriteKey(false)), populateVariantColors(this.getBattleSpriteKey(true), true) ]).then(() => updateFusionPaletteAndResolve()); + else + populateVariantColors(this.getBattleSpriteKey(false)).then(() => updateFusionPaletteAndResolve()); + } else + updateFusionPaletteAndResolve(); }); if (!this.scene.load.isLoading()) this.scene.load.start(); @@ -313,25 +360,27 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getSpriteAtlasPath(ignoreOverride?: boolean): string { - return this.getSpriteId(ignoreOverride).replace(/\_{2}/g, '/'); + const spriteId = this.getSpriteId(ignoreOverride).replace(/\_{2}/g, '/'); + return `${/_[1-3]$/.test(spriteId) ? 'variant/' : ''}${spriteId}`; } getBattleSpriteAtlasPath(back?: boolean, ignoreOverride?: boolean): string { - return this.getBattleSpriteId(back, ignoreOverride).replace(/\_{2}/g, '/'); + const spriteId = this.getBattleSpriteId(back, ignoreOverride).replace(/\_{2}/g, '/'); + return `${/_[1-3]$/.test(spriteId) ? 'variant/' : ''}${spriteId}`; } getSpriteId(ignoreOverride?: boolean): string { - return this.getSpeciesForm(ignoreOverride).getSpriteId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny); + return this.getSpeciesForm(ignoreOverride).getSpriteId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny, this.variant); } getBattleSpriteId(back?: boolean, ignoreOverride?: boolean): string { if (back === undefined) back = this.isPlayer(); - return `${back ? 'back__' : ''}${this.getSpriteId(ignoreOverride)}`; + return this.getSpeciesForm(ignoreOverride).getSpriteId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny, this.variant, back); } getSpriteKey(ignoreOverride?: boolean): string { - return this.getSpeciesForm(ignoreOverride).getSpriteKey(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny); + return this.getSpeciesForm(ignoreOverride).getSpriteKey(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny, this.variant); } getBattleSpriteKey(back?: boolean, ignoreOverride?: boolean): string { @@ -339,13 +388,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getFusionSpriteId(ignoreOverride?: boolean): string { - return this.getFusionSpeciesForm(ignoreOverride).getSpriteId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny); + return this.getFusionSpeciesForm(ignoreOverride).getSpriteId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.fusionVariant); } getFusionBattleSpriteId(back?: boolean, ignoreOverride?: boolean): string { if (back === undefined) back = this.isPlayer(); - return `${back ? 'back__' : ''}${this.getFusionSpriteId(ignoreOverride)}`; + return this.getFusionSpeciesForm(ignoreOverride).getSpriteId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.fusionVariant, back); } getFusionBattleSpriteKey(back?: boolean, ignoreOverride?: boolean): string { @@ -357,19 +406,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getIconAtlasKey(ignoreOverride?: boolean): string { - return this.getSpeciesForm(ignoreOverride).getIconAtlasKey(this.formIndex); + return this.getSpeciesForm(ignoreOverride).getIconAtlasKey(this.formIndex, this.shiny, this.variant); } getFusionIconAtlasKey(ignoreOverride?: boolean): string { - return this.getFusionSpeciesForm(ignoreOverride).getIconAtlasKey(this.fusionFormIndex); + return this.getFusionSpeciesForm(ignoreOverride).getIconAtlasKey(this.fusionFormIndex, this.fusionShiny, this.fusionVariant); } getIconId(ignoreOverride?: boolean): string { - return this.getSpeciesForm(ignoreOverride).getIconId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.isShiny()); + return this.getSpeciesForm(ignoreOverride).getIconId(this.getGender(ignoreOverride) === Gender.FEMALE, this.formIndex, this.shiny, this.variant); } getFusionIconId(ignoreOverride?: boolean): string { - return this.getFusionSpeciesForm(ignoreOverride).getIconId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.isShiny()); + return this.getFusionSpeciesForm(ignoreOverride).getIconId(this.getFusionGender(ignoreOverride) === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.variant); } getSpeciesForm(ignoreOverride?: boolean): PokemonSpeciesForm { @@ -415,12 +464,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } initShinySparkle(): void { - const shinySparkle = this.scene.addFieldSprite(0, 0, 'shiny'); + const keySuffix = this.variant ? `_${this.variant + 1}` : ''; + const key = `shiny${keySuffix}`; + const shinySparkle = this.scene.addFieldSprite(0, 0, key); shinySparkle.setVisible(false); shinySparkle.setOrigin(0.5, 1); - const frameNames = this.scene.anims.generateFrameNames('shiny', { suffix: '.png', end: 34 }); + const frameNames = this.scene.anims.generateFrameNames(key, { suffix: '.png', end: 34 }); this.scene.anims.create({ - key: 'sparkle', + key: `sparkle${keySuffix}`, frames: frameNames, frameRate: 32, showOnStart: true, @@ -519,6 +570,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ret >>= 1; break; case Stat.DEF: + if (this.isOfType(Type.ICE) && this.scene.arena.weather?.weatherType === WeatherType.SNOW) + ret *= 1.5; break; case Stat.SPATK: break; @@ -530,7 +583,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.getTag(BattlerTagType.SLOW_START)) ret >>= 1; if (this.status && this.status.effect === StatusEffect.PARALYSIS) - ret >>= 2; + ret >>= 1; break; } @@ -557,7 +610,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { let value = Math.floor(((2 * baseStat + this.ivs[s]) * this.level) * 0.01); if (isHp) { value = value + this.level + 10; - if ((this.canApplyAbility() && this.getAbility().hasAttr(NonSuperEffectiveImmunityAbAttr)) || (this.canApplyAbility(true) && this.getPassiveAbility().hasAttr(NonSuperEffectiveImmunityAbAttr))) + if (this.hasAbility(Abilities.WONDER_GUARD, false, true)) value = 1; if (this.hp > value || this.hp === undefined) this.hp = value; @@ -632,7 +685,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } isShiny(): boolean { - return this.shiny || (this.fusionSpecies && this.fusionShiny); + return this.shiny || (this.isFusion() && this.fusionShiny); + } + + getVariant(): Variant { + return !this.isFusion() ? this.variant : Math.max(this.variant, this.fusionVariant) as Variant; + } + + getLuck(): integer { + return this.luck + (this.isFusion() ? this.fusionLuck : 0); } isFusion(): boolean { @@ -688,14 +749,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - if (forDefend && (this.getTag(BattlerTagType.IGNORE_FLYING) || this.scene.arena.getTag(ArenaTagType.GRAVITY))) { + if (forDefend && (this.getTag(BattlerTagType.IGNORE_FLYING) || this.scene.arena.getTag(ArenaTagType.GRAVITY) || this.getTag(BattlerTagType.GROUNDED))) { const flyingIndex = types.indexOf(Type.FLYING); if (flyingIndex > -1) types.splice(flyingIndex, 1); } if (!types.length) - types.push(Type.NORMAL); + types.push(Type.UNKNOWN); return types; } @@ -712,8 +773,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (OPP_ABILITY_OVERRIDE && !this.isPlayer()) return allAbilities[OPP_ABILITY_OVERRIDE]; if (this.isFusion()) - return allAbilities[this.getFusionSpeciesForm().getAbility(this.fusionAbilityIndex)]; - let abilityId = this.getSpeciesForm().getAbility(this.abilityIndex); + return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)]; + let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex); if (abilityId === Abilities.NONE) abilityId = this.species.ability1; return allAbilities[abilityId]; @@ -724,21 +785,52 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) starterSpeciesId = pokemonPrevolutions[starterSpeciesId]; return allAbilities[starterPassiveAbilities[starterSpeciesId]]; - } + } - canApplyPassive(): boolean { - return this.isBoss(); + hasPassive(): boolean { + return this.passive || this.isBoss(); } canApplyAbility(passive: boolean = false): boolean { - if (passive && !this.canApplyPassive()) + if (passive && !this.hasPassive()) return false; const ability = (!passive ? this.getAbility() : this.getPassiveAbility()); - if (ability.isIgnorable && this.scene.arena.ignoreAbilities) + if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) + return false; + if (this.scene?.arena.ignoreAbilities && ability.isIgnorable) + return false; + if (this.summonData?.abilitySuppressed && !ability.hasAttr(UnsuppressableAbilityAbAttr)) + return false; + if (this.isOnField() && !ability.hasAttr(SuppressFieldAbilitiesAbAttr)) { + const suppressed = new Utils.BooleanHolder(false); + this.scene.getField(true).map(p => { + if (p.getAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility()) + p.getAbility().getAttrs(SuppressFieldAbilitiesAbAttr).map(a => a.apply(this, false, suppressed, [ability])); + if (p.getPassiveAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility(true)) + p.getPassiveAbility().getAttrs(SuppressFieldAbilitiesAbAttr).map(a => a.apply(this, true, suppressed, [ability])); + }); + if (suppressed.value) return false; + } return (this.hp || ability.isBypassFaint) && !ability.conditions.find(condition => !condition(this)); } + hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean { + if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).id === ability) + return true; + if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().id === ability) + return true; + return false; + } + + hasAbilityWithAttr(attrType: { new(...args: any[]): AbAttr }, canApply: boolean = true, ignoreOverride?: boolean): boolean { + if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) + return true; + if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType)) + return true; + return false; + } + getWeight(): number { const weight = new Utils.NumberHolder(this.species.weight); // This will trigger the ability overlay so only call this function when necessary @@ -778,7 +870,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (moveType === Type.STELLAR) return this.isTerastallized() ? 2 : 1; const types = this.getTypes(true, true); - let multiplier = getTypeDamageMultiplier(moveType, types[0]) * (types.length > 1 ? getTypeDamageMultiplier(moveType, types[1]) : 1) as TypeDamageMultiplier; + let multiplier = getTypeDamageMultiplier(moveType, types[0]) * (types.length > 1 ? getTypeDamageMultiplier(moveType, types[1]) : 1) * (types.length > 2 ? getTypeDamageMultiplier(moveType, types[2]) : 1) as TypeDamageMultiplier; // Handle strong winds lowering effectiveness of types super effective against pure flying if (this.scene.arena.weather?.weatherType === WeatherType.STRONG_WINDS && !this.scene.arena.weather.isEffectSuppressed(this.scene) && multiplier >= 2 && this.isOfType(Type.FLYING) && getTypeDamageMultiplier(moveType, Type.FLYING) === 2) multiplier /= 2; @@ -846,10 +938,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return true; }); } else - levelMoves = this.getSpeciesForm().getLevelMoves(); + levelMoves = this.getSpeciesForm(true).getLevelMoves(); if (this.fusionSpecies) { const evolutionLevelMoves = levelMoves.slice(0, Math.max(levelMoves.findIndex(lm => !!lm[0]), 0)); - const fusionLevelMoves = this.getFusionSpeciesForm().getLevelMoves(); + const fusionLevelMoves = this.getFusionSpeciesForm(true).getLevelMoves(); const newLevelMoves: LevelMoves = []; while (levelMoves.length && levelMoves[0][0] < startingLevel) levelMoves.shift(); @@ -920,6 +1012,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.shiny; } + generateVariant(): Variant { + if (!this.shiny || !variantData.hasOwnProperty(this.species.speciesId)) + return 0; + const rand = Utils.randSeedInt(10); + if (rand > 3) + return 0; + if (rand) + return 1; + return 2; + } + generateFusionSpecies(forStarter?: boolean): void { const hiddenAbilityChance = new Utils.IntegerHolder(256); if (!this.hasTrainer()) @@ -942,6 +1045,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.fusionSpecies = this.scene.randomSpecies(this.scene.currentBattle?.waveIndex || 0, this.level, false, filter, true); this.fusionAbilityIndex = (this.fusionSpecies.abilityHidden && hasHiddenAbility ? this.fusionSpecies.ability2 ? 2 : 1 : this.fusionSpecies.ability2 ? randAbilityIndex : 0); this.fusionShiny = this.shiny; + this.fusionVariant = this.variant; if (this.fusionSpecies.malePercent === null) this.fusionGender = Gender.GENDERLESS; @@ -954,6 +1058,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } this.fusionFormIndex = this.scene.getSpeciesFormIndex(this.fusionSpecies, this.fusionGender, this.getNature(), true); + this.fusionLuck = this.luck; this.generateName(); } @@ -963,7 +1068,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.fusionFormIndex = 0; this.fusionAbilityIndex = 0; this.fusionShiny = false; + this.fusionVariant = 0; this.fusionGender = 0; + this.fusionLuck = 0; this.generateName(); this.calculateStats(); @@ -1110,7 +1217,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { let result: HitResult; const move = battlerMove.getMove(); let damage = new Utils.NumberHolder(0); - + const defendingSidePlayField = this.isPlayer() ? this.scene.getPlayerField() : this.scene.getEnemyField(); + const variableCategory = new Utils.IntegerHolder(move.category); applyMoveAttrs(VariableMoveCategoryAttr, source, this, move, variableCategory); const moveCategory = variableCategory.value as MoveCategory; @@ -1120,13 +1228,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { applyMoveAttrs(VariableMoveTypeAttr, source, this, move, variableType); // 2nd argument is for MoveTypeChangePowerMultiplierAbAttr applyAbAttrs(VariableMoveTypeAbAttr, source, null, variableType, typeChangeMovePowerMultiplier); + applyPreAttackAbAttrs(MoveTypeChangeAttr, source, this, battlerMove, variableType, typeChangeMovePowerMultiplier); const type = variableType.value as Type; const types = this.getTypes(true, true); const cancelled = new Utils.BooleanHolder(false); const typeless = !!move.getAttrs(TypelessAttr).length; const typeMultiplier = new Utils.NumberHolder(!typeless && (moveCategory !== MoveCategory.STATUS || move.getAttrs(StatusMoveTypeImmunityAttr).find(attr => types.includes((attr as StatusMoveTypeImmunityAttr).immuneType))) - ? getTypeDamageMultiplier(type, types[0]) * (types.length > 1 ? getTypeDamageMultiplier(type, types[1]) : 1) + ? this.getAttackTypeEffectiveness(type) : 1); applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier); if (typeless) @@ -1151,19 +1260,24 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!typeless) applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier); - if (!cancelled.value) + if (!cancelled.value) { applyPreDefendAbAttrs(MoveImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier); + defendingSidePlayField.forEach((p) => applyPreDefendAbAttrs(FieldPriorityMoveImmunityAbAttr, p, source, battlerMove, cancelled, typeMultiplier)); + } if (cancelled.value) result = HitResult.NO_EFFECT; else { - if (source.findTag(t => t instanceof TypeBoostTag && (t as TypeBoostTag).boostedType === type)) - power.value *= 1.5; - const arenaAttackTypeMultiplier = this.scene.arena.getAttackTypeMultiplier(type, this.isGrounded()); + let typeBoost = source.findTag(t => t instanceof TypeBoostTag && (t as TypeBoostTag).boostedType === type) as TypeBoostTag; + if (typeBoost) { + power.value *= typeBoost.boostValue; + if (typeBoost.oneUse) { + this.removeTag(typeBoost.tagType); + } + } + const arenaAttackTypeMultiplier = this.scene.arena.getAttackTypeMultiplier(type, source.isGrounded()); if (this.scene.arena.getTerrainType() === TerrainType.GRASSY && this.isGrounded() && type === Type.GROUND && move.moveTarget === MoveTarget.ALL_NEAR_OTHERS) power.value /= 2; - else if (this.scene.arena.getTerrainType() === TerrainType.ELECTRIC && source.isGrounded() && type === Type.ELECTRIC) - power.value *= 1.3; applyMoveAttrs(VariablePowerAttr, source, this, move, power); this.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power); if (!typeless) { @@ -1183,13 +1297,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { applyMoveAttrs(HighCritAttr, source, this, move, critLevel); this.scene.applyModifiers(TempBattleStatBoosterModifier, source.isPlayer(), TempBattleStat.CRIT, critLevel); const bonusCrit = new Utils.BooleanHolder(false); - if (applyAbAttrs(BonusCritAbAttr, this, null, bonusCrit)) { + if (applyAbAttrs(BonusCritAbAttr, source, null, bonusCrit)) { if (bonusCrit.value) critLevel.value += 1; } if (source.getTag(BattlerTagType.CRIT_BOOST)) critLevel.value += 2; - const critChance = Math.ceil(16 / Math.pow(2, critLevel.value)); + const critChance = [24, 8, 2, 1][Math.max(0, Math.min(critLevel.value, 3))]; isCritical = !source.getTag(BattlerTagType.NO_CRIT) && (critChance === 1 || !this.scene.randBattleSeedInt(critChance)); if (isCritical) { const blockCrit = new Utils.BooleanHolder(false); @@ -1239,8 +1353,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.scene.arena.terrain?.terrainType === TerrainType.MISTY && this.isGrounded() && type === Type.DRAGON) damage.value = Math.floor(damage.value / 2); - applyMoveAttrs(ModifiedDamageAttr, source, this, move, damage); - const fixedDamage = new Utils.IntegerHolder(0); applyMoveAttrs(FixedDamageAttr, source, this, move, fixedDamage); if (!isTypeImmune && fixedDamage.value) { @@ -1248,8 +1360,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { isCritical = false; result = HitResult.EFFECTIVE; } - - console.log('damage', damage.value, move.name, power.value, sourceAtk, targetDef); if (!result) { if (!typeMultiplier.value) @@ -1277,6 +1387,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.scene.applyModifiers(EnemyDamageReducerModifier, false, damage); } + applyMoveAttrs(ModifiedDamageAttr, source, this, move, damage); + + if (power.value === 0) { + damage.value = 0; + } + + console.log('damage', damage.value, move.name, power.value, sourceAtk, targetDef); + if (damage.value) { if (this.getHpRatio() === 1) applyPreDefendAbAttrs(PreDefendFullHpEndureAbAttr, this, source, battlerMove, cancelled, damage); @@ -1285,6 +1403,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const oneHitKo = result === HitResult.ONE_HIT_KO; damage.value = this.damageAndUpdate(damage.value, result as DamageResult, isCritical, oneHitKo, oneHitKo); + this.turnData.damageTaken += damage.value; if (isCritical) this.scene.queueMessage('A critical hit!'); this.scene.setPhaseQueueSplice(); @@ -1325,8 +1444,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { case MoveCategory.STATUS: if (!typeless) applyPreDefendAbAttrs(TypeImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier); - if (!cancelled.value) + if (!cancelled.value) { applyPreDefendAbAttrs(MoveImmunityAbAttr, this, source, battlerMove, cancelled, typeMultiplier); + defendingSidePlayField.forEach((p) => applyPreDefendAbAttrs(FieldPriorityMoveImmunityAbAttr, p, source, battlerMove, cancelled, typeMultiplier)); + } if (!typeMultiplier.value) this.scene.queueMessage(`It doesn\'t affect ${this.name}!`); result = cancelled.value || !typeMultiplier.value ? HitResult.NO_EFFECT : HitResult.STATUS; @@ -1382,6 +1503,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.isBoss(); } + isMax(): boolean { + const maxForms = [SpeciesFormKey.GIGANTAMAX, SpeciesFormKey.GIGANTAMAX_RAPID, SpeciesFormKey.GIGANTAMAX_SINGLE, SpeciesFormKey.ETERNAMAX] as string[]; + return maxForms.includes(this.getFormKey()) || maxForms.includes(this.getFusionFormKey()); + } + addTag(tagType: BattlerTagType, turnCount: integer = 0, sourceMove?: Moves, sourceId?: integer): boolean { const existingTag = this.getTag(tagType); if (existingTag) { @@ -1719,7 +1845,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return false; break; case StatusEffect.FREEZE: - if (this.isOfType(Type.ICE)) + if (this.isOfType(Type.ICE) || [WeatherType.SUNNY, WeatherType.HARSH_SUN].includes(this.scene?.arena.weather?.weatherType)) return false; break; case StatusEffect.BURN: @@ -1883,7 +2009,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { sparkle(): void { if (this.shinySparkle) { - this.shinySparkle.play('sparkle'); + this.shinySparkle.play(`sparkle${this.variant ? `_${this.variant + 1}` : ''}`); this.scene.playSound('sparkle'); } } @@ -1900,10 +2026,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const speciesForm = this.getSpeciesForm(ignoreOveride); const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOveride); - const sourceTexture = this.scene.textures.get(speciesForm.getSpriteKey(this.getGender(ignoreOveride) === Gender.FEMALE, speciesForm.formIndex, this.shiny)); - const sourceBackTexture = this.scene.textures.get(speciesForm.getSpriteKey(this.getGender(ignoreOveride) === Gender.FEMALE, speciesForm.formIndex, this.shiny).replace('pkmn__', 'pkmn__back__')); - const fusionTexture = this.scene.textures.get(fusionSpeciesForm.getSpriteKey(this.getFusionGender(ignoreOveride) === Gender.FEMALE, fusionSpeciesForm.formIndex, this.fusionShiny)); - const fusionBackTexture = this.scene.textures.get(fusionSpeciesForm.getSpriteKey(this.getFusionGender(ignoreOveride) === Gender.FEMALE, fusionSpeciesForm.formIndex, this.fusionShiny).replace('pkmn__', 'pkmn__back__')); + const spriteKey = speciesForm.getSpriteKey(this.getGender(ignoreOveride) === Gender.FEMALE, speciesForm.formIndex, this.shiny, this.variant); + const backSpriteKey = speciesForm.getSpriteKey(this.getGender(ignoreOveride) === Gender.FEMALE, speciesForm.formIndex, this.shiny, this.variant).replace('pkmn__', 'pkmn__back__'); + const fusionSpriteKey = fusionSpeciesForm.getSpriteKey(this.getFusionGender(ignoreOveride) === Gender.FEMALE, fusionSpeciesForm.formIndex, this.fusionShiny, this.fusionVariant); + const fusionBackSpriteKey = fusionSpeciesForm.getSpriteKey(this.getFusionGender(ignoreOveride) === Gender.FEMALE, fusionSpeciesForm.formIndex, this.fusionShiny, this.fusionVariant).replace('pkmn__', 'pkmn__back__'); + + const sourceTexture = this.scene.textures.get(spriteKey); + const sourceBackTexture = this.scene.textures.get(backSpriteKey); + const fusionTexture = this.scene.textures.get(fusionSpriteKey); + const fusionBackTexture = this.scene.textures.get(fusionBackSpriteKey); const [ sourceFrame, sourceBackFrame, fusionFrame, fusionBackFrame ] = [ sourceTexture, sourceBackTexture, fusionTexture, fusionBackTexture ].map(texture => texture.frames[texture.firstFrame]); const [ sourceImage, sourceBackImage, fusionImage, fusionBackImage ] = [ sourceTexture, sourceBackTexture, fusionTexture, fusionBackTexture ].map(i => i.getSourceImage() as HTMLImageElement); @@ -1927,10 +2058,25 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }); for (let f = 0; f < 2; f++) { + const variantColors = variantColorCache[!f ? spriteKey : backSpriteKey]; + let variantColorSet = new Map(); + if (this.shiny && variantColors && variantColors[this.variant]) { + Object.keys(variantColors[this.variant]).forEach(k => { + variantColorSet.set(Utils.rgbaToInt(Array.from(Object.values(Utils.rgbHexToRgba(k)))), Array.from(Object.values(Utils.rgbHexToRgba(variantColors[this.variant][k])))); + }); + } + for (let i = 0; i < pixelData[f].length; i += 4) { if (pixelData[f][i + 3]) { const pixel = pixelData[f].slice(i, i + 4); - const [ r, g, b, a ] = pixel; + let [ r, g, b, a ] = pixel; + if (variantColors) { + const color = Utils.rgbaToInt([r, g, b, a]); + if (variantColorSet.has(color)) { + const mappedPixel = variantColorSet.get(color); + [ r, g, b, a ] = mappedPixel; + } + } if (!spriteColors.find(c => c[0] === r && c[1] === g && c[2] === b)) spriteColors.push([ r, g, b, a ]); } @@ -1951,11 +2097,26 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const fusionPixelColors = []; for (let f = 0; f < 2; f++) { + const variantColors = variantColorCache[!f ? fusionSpriteKey : fusionBackSpriteKey]; + let variantColorSet = new Map(); + if (this.fusionShiny && variantColors && variantColors[this.fusionVariant]) { + Object.keys(variantColors[this.fusionVariant]).forEach(k => { + variantColorSet.set(Utils.rgbaToInt(Array.from(Object.values(Utils.rgbHexToRgba(k)))), Array.from(Object.values(Utils.rgbHexToRgba(variantColors[this.fusionVariant][k])))); + }); + } for (let i = 0; i < pixelData[2 + f].length; i += 4) { const total = pixelData[2 + f].slice(i, i + 3).reduce((total: integer, value: integer) => total + value, 0); if (!total) continue; - fusionPixelColors.push(argbFromRgba({ r: pixelData[2 + f][i], g: pixelData[2 + f][i + 1], b: pixelData[2 + f][i + 2], a: pixelData[2 + f][i + 3] })); + let [ r, g, b, a ] = [ pixelData[2 + f][i], pixelData[2 + f][i + 1], pixelData[2 + f][i + 2], pixelData[2 + f][i + 3] ]; + if (variantColors) { + const color = Utils.rgbaToInt([r, g, b, a]); + if (variantColorSet.has(color)) { + const mappedPixel = variantColorSet.get(color); + [ r, g, b, a ] = mappedPixel; + } + } + fusionPixelColors.push(argbFromRgba({ r, g, b, a })); } } @@ -2099,8 +2260,8 @@ export default interface Pokemon { export class PlayerPokemon extends Pokemon { public compatibleTms: Moves[]; - constructor(scene: BattleScene, species: PokemonSpecies, level: integer, abilityIndex: integer, formIndex: integer, gender: Gender, shiny: boolean, ivs: integer[], nature: Nature, dataSource: Pokemon | PokemonData) { - super(scene, 106, 148, species, level, abilityIndex, formIndex, gender, shiny, ivs, nature, dataSource); + constructor(scene: BattleScene, species: PokemonSpecies, level: integer, abilityIndex: integer, formIndex: integer, gender: Gender, shiny: boolean, variant: Variant, ivs: integer[], nature: Nature, dataSource: Pokemon | PokemonData) { + super(scene, 106, 148, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); if (!dataSource) this.generateAndPopulateMoveset(); @@ -2158,7 +2319,7 @@ export class PlayerPokemon extends Pokemon { } tryPopulateMoveset(moveset: StarterMoveset): boolean { - if (!this.getSpeciesForm().validateStarterMoveset(moveset, this.scene.gameData.starterEggMoveData[this.species.getRootSpeciesId()])) + if (!this.getSpeciesForm().validateStarterMoveset(moveset, this.scene.gameData.starterData[this.species.getRootSpeciesId()].eggMoves)) return false; this.moveset = moveset.map(m => new PokemonMove(m)); @@ -2169,7 +2330,8 @@ export class PlayerPokemon extends Pokemon { switchOut(batonPass: boolean, removeFromField: boolean = false): Promise { return new Promise(resolve => { this.resetTurnData(); - this.resetSummonData(); + if (!batonPass) + this.resetSummonData(); this.hideInfo(); this.setVisible(false); @@ -2196,12 +2358,12 @@ export class PlayerPokemon extends Pokemon { const originalFusionFormIndex = this.fusionFormIndex; this.fusionSpecies = evolutionSpecies; this.fusionFormIndex = evolution.evoFormKey !== null ? Math.max(evolutionSpecies.forms.findIndex(f => f.formKey === evolution.evoFormKey), 0) : this.fusionFormIndex; - ret = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.ivs, this.nature, this); + ret = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); this.fusionSpecies = originalFusionSpecies; this.fusionFormIndex = originalFusionFormIndex; } else { const formIndex = evolution.evoFormKey !== null && !isFusion ? Math.max(evolutionSpecies.forms.findIndex(f => f.formKey === evolution.evoFormKey), 0) : this.formIndex; - ret = this.scene.addPlayerPokemon(!isFusion ? evolutionSpecies : this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.ivs, this.nature, this); + ret = this.scene.addPlayerPokemon(!isFusion ? evolutionSpecies : this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); } ret.loadAssets().then(() => resolve(ret)); }); @@ -2255,13 +2417,16 @@ export class PlayerPokemon extends Pokemon { if ((!isFusion ? this.species : this.fusionSpecies).speciesId === Species.NINCADA && evolution.speciesId === Species.NINJASK) { const newEvolution = pokemonEvolutions[this.species.speciesId][1]; if (newEvolution.condition.predicate(this)) { - const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.ivs, this.nature); + const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, undefined, this.shiny, this.variant, this.ivs, this.nature); newPokemon.natureOverride = this.natureOverride; + newPokemon.moveset = this.moveset.slice(); newPokemon.fusionSpecies = this.fusionSpecies; newPokemon.fusionFormIndex = this.fusionFormIndex; newPokemon.fusionAbilityIndex = this.fusionAbilityIndex; newPokemon.fusionShiny = this.fusionShiny; + newPokemon.fusionVariant = this.fusionVariant; newPokemon.fusionGender = this.fusionGender; + newPokemon.fusionLuck = this.fusionLuck; this.scene.getParty().push(newPokemon); newPokemon.evolve(newEvolution); const modifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier @@ -2279,7 +2444,7 @@ export class PlayerPokemon extends Pokemon { getPossibleForm(formChange: SpeciesFormChange): Promise { return new Promise(resolve => { const formIndex = Math.max(this.species.forms.findIndex(f => f.formKey === formChange.formKey), 0); - const ret = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.ivs, this.nature, this); + const ret = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); ret.loadAssets().then(() => resolve(ret)); }); } @@ -2319,7 +2484,9 @@ export class PlayerPokemon extends Pokemon { this.fusionFormIndex = pokemon.formIndex; this.fusionAbilityIndex = pokemon.abilityIndex; this.fusionShiny = pokemon.shiny; + this.fusionVariant = pokemon.variant; this.fusionGender = pokemon.gender; + this.fusionLuck = pokemon.luck; this.scene.validateAchv(achvs.SPLICE); this.scene.gameData.gameStats.pokemonFused++; @@ -2369,7 +2536,7 @@ export class EnemyPokemon extends Pokemon { constructor(scene: BattleScene, species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean, dataSource: PokemonData) { super(scene, 236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex, - dataSource?.gender, dataSource ? dataSource.shiny : false, null, dataSource ? dataSource.nature : undefined, dataSource); + dataSource?.gender, dataSource ? dataSource.shiny : false, dataSource ? dataSource.variant : undefined, null, dataSource ? dataSource.nature : undefined, dataSource); this.trainerSlot = trainerSlot; if (boss) @@ -2379,6 +2546,17 @@ export class EnemyPokemon extends Pokemon { this.generateAndPopulateMoveset(); this.trySetShiny(); + if (OPP_SHINY_OVERRIDE) { + this.shiny = true; + this.initShinySparkle(); + } + if (this.shiny) { + this.variant = this.generateVariant(); + if (OPP_VARIANT_OVERRIDE) + this.variant = OPP_VARIANT_OVERRIDE; + } + + this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); let prevolution: Species; let speciesId = species.speciesId; @@ -2755,7 +2933,7 @@ export class EnemyPokemon extends Pokemon { this.pokeball = pokeballType; this.metLevel = this.level; this.metBiome = this.scene.arena.biomeType; - const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.ivs, this.nature, this); + const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); party.push(newPokemon); ret = newPokemon; this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true); @@ -2793,6 +2971,7 @@ export class PokemonSummonData { public disabledMove: Moves = Moves.NONE; public disabledTurns: integer = 0; public tags: BattlerTag[] = []; + public abilitySuppressed: boolean = false; public speciesForm: PokemonSpeciesForm; public fusionSpeciesForm: PokemonSpeciesForm; @@ -2816,9 +2995,11 @@ export class PokemonBattleSummonData { export class PokemonTurnData { public flinched: boolean; + public acted: boolean; public hitCount: integer; public hitsLeft: integer; public damageDealt: integer = 0; + public damageTaken: integer = 0; public attacksReceived: AttackMoveResult[] = []; } diff --git a/src/form-change-phase.ts b/src/form-change-phase.ts index 28ef39d4ccb..db325bd3d4f 100644 --- a/src/form-change-phase.ts +++ b/src/form-change-phase.ts @@ -39,7 +39,10 @@ export class FormChangePhase extends EvolutionPhase { [ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { sprite.play(transformedPokemon.getSpriteKey(true)); - sprite.pipelineData['ignoreTimeTint'] = true; + sprite.setPipelineData('ignoreTimeTint', true); + sprite.setPipelineData('spriteKey', transformedPokemon.getSpriteKey()); + sprite.setPipelineData('shiny', transformedPokemon.shiny); + sprite.setPipelineData('variant', transformedPokemon.variant); [ 'spriteColors', 'fusionSpriteColors' ].map(k => { if (transformedPokemon.summonData?.speciesForm) k += 'Base'; diff --git a/src/game-mode.ts b/src/game-mode.ts index f06c658266e..0ac3f0503f1 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -20,6 +20,7 @@ interface GameModeConfig { hasTrainers?: boolean; hasFixedBattles?: boolean; hasNoShop?: boolean; + hasShortBiomes?: boolean; hasRandomBiomes?: boolean; hasRandomBosses?: boolean; isSplicedOnly?: boolean; @@ -33,6 +34,7 @@ export class GameMode implements GameModeConfig { public hasTrainers: boolean; public hasFixedBattles: boolean; public hasNoShop: boolean; + public hasShortBiomes: boolean; public hasRandomBiomes: boolean; public hasRandomBosses: boolean; public isSplicedOnly: boolean; @@ -174,7 +176,7 @@ export class GameMode implements GameModeConfig { export const gameModes = Object.freeze({ [GameModes.CLASSIC]: new GameMode(GameModes.CLASSIC, { isClassic: true, hasTrainers: true, hasFixedBattles: true }), - [GameModes.ENDLESS]: new GameMode(GameModes.ENDLESS, { isEndless: true, hasRandomBiomes: true, hasRandomBosses: true }), - [GameModes.SPLICED_ENDLESS]: new GameMode(GameModes.SPLICED_ENDLESS, { isEndless: true, hasRandomBiomes: true, hasRandomBosses: true, isSplicedOnly: true }), + [GameModes.ENDLESS]: new GameMode(GameModes.ENDLESS, { isEndless: true, hasShortBiomes: true, hasRandomBosses: true }), + [GameModes.SPLICED_ENDLESS]: new GameMode(GameModes.SPLICED_ENDLESS, { isEndless: true, hasShortBiomes: true, hasRandomBosses: true, isSplicedOnly: true }), [GameModes.DAILY]: new GameMode(GameModes.DAILY, { isDaily: true, hasTrainers: true, hasNoShop: true }) }); \ No newline at end of file diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 5c8f879ebce..2f37b900ab5 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -3,22 +3,26 @@ import { Biome } from "./data/enums/biome"; import { TrainerType } from "./data/enums/trainer-type"; import { trainerConfigs } from "./data/trainer-config"; import { getBiomeHasProps } from "./field/arena"; +import CacheBustedLoaderPlugin from "./plugins/cache-busted-loader-plugin"; import { SceneBase } from "./scene-base"; import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme"; +import { isMobile } from "./touch-controls"; import * as Utils from "./utils"; +import { initI18n } from "./plugins/i18n"; export class LoadingScene extends SceneBase { constructor() { super('loading'); + + Phaser.Plugins.PluginCache.register('Loader', CacheBustedLoaderPlugin, 'load'); + initI18n(); } preload() { - const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s)); - if (indexFile) { - const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile); - if (buildIdMatch) - this.load['cacheBuster'] = buildIdMatch[1]; - } + this.load['manifest'] = this.game['manifest']; + + if (!isMobile()) + this.load.video('intro_dark', 'images/intro_dark.mp4', true); this.loadImage('loading_bg', 'arenas'); this.loadImage('logo', ''); @@ -58,6 +62,12 @@ export class LoadingScene extends SceneBase { this.loadImage('achv_bar_3', 'ui'); this.loadImage('achv_bar_4', 'ui'); this.loadImage('shiny_star', 'ui', 'shiny.png'); + this.loadImage('shiny_star_1', 'ui', 'shiny_1.png'); + this.loadImage('shiny_star_2', 'ui', 'shiny_2.png'); + this.loadImage('shiny_star_small', 'ui', 'shiny_small.png'); + this.loadImage('shiny_star_small_1', 'ui', 'shiny_small_1.png'); + this.loadImage('shiny_star_small_2', 'ui', 'shiny_small_2.png'); + this.loadImage('ha_capsule', 'ui', 'ha_capsule.png'); this.loadImage('icon_spliced', 'ui'); this.loadImage('icon_tera', 'ui'); this.loadImage('type_tera', 'ui'); @@ -154,6 +164,8 @@ export class LoadingScene extends SceneBase { this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png'); this.loadAtlas('battle_stats', 'effects'); this.loadAtlas('shiny', 'effects'); + this.loadAtlas('shiny_2', 'effects'); + this.loadAtlas('shiny_3', 'effects'); this.loadImage('tera', 'effects'); this.loadAtlas('pb_particles', 'effects'); this.loadImage('evo_sparkle', 'effects'); @@ -183,8 +195,11 @@ export class LoadingScene extends SceneBase { this.loadImage('egg_list_bg', 'ui'); - for (let i = 0; i < 10; i++) + for (let i = 0; i < 10; i++) { this.loadAtlas(`pokemon_icons_${i}`, ''); + if (i) + this.loadAtlas(`pokemon_icons_${i}v`, ''); + } this.loadSe('select'); this.loadSe('menu_open'); @@ -246,6 +261,10 @@ export class LoadingScene extends SceneBase { } loadLoadingScreen() { + const mobile = isMobile(); + + const loadingGraphics: any[] = []; + const bg = this.add.image(0, 0, ''); bg.setOrigin(0, 0); bg.setScale(6); @@ -290,6 +309,10 @@ export class LoadingScene extends SceneBase { }); assetText.setOrigin(0.5, 0.5); + const intro = this.add.video(0, 0); + intro.setOrigin(0, 0); + intro.setScale(3); + this.load.on("progress", (value: string) => { const parsedValue = parseFloat(value); percentText.setText(`${Math.floor(parsedValue * 100)}%`); @@ -301,28 +324,51 @@ export class LoadingScene extends SceneBase { this.load.on("fileprogress", file => { assetText.setText(`Loading asset: ${file.key}`); }); + + loadingGraphics.push(bg, graphics, progressBar, progressBox, logo, percentText, assetText); - this.load.on('filecomplete', key => { - switch (key) { - case 'loading_bg': - bg.setVisible(true); - bg.setTexture('loading_bg'); - break; - case 'logo': - logo.setVisible(true); - logo.setTexture('logo'); - break; - } - }); + if (!mobile) + loadingGraphics.map(g => g.setVisible(false)); - this.load.on("complete", () => { + const destroyLoadingAssets = () => { + intro.destroy(); bg.destroy(); logo.destroy(); progressBar.destroy(); progressBox.destroy(); percentText.destroy(); assetText.destroy(); + }; + + this.load.on('filecomplete', key => { + switch (key) { + case 'intro_dark': + intro.load('intro_dark'); + intro.on('complete', () => { + this.tweens.add({ + targets: intro, + duration: 500, + alpha: 0, + ease: 'Sine.easeIn' + }); + loadingGraphics.map(g => g.setVisible(true)); + }); + intro.play(); + break; + case 'loading_bg': + bg.setTexture('loading_bg'); + if (mobile) + bg.setVisible(true); + break; + case 'logo': + logo.setTexture('logo'); + if (mobile) + logo.setVisible(true); + break; + } }); + + this.load.on("complete", () => destroyLoadingAssets()); } get gameHeight() { diff --git a/src/locales/de/ability.ts b/src/locales/de/ability.ts new file mode 100644 index 00000000000..8360c0c08b6 --- /dev/null +++ b/src/locales/de/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + stench: { + name: "Stench", + description: "By releasing stench when attacking, this Pokémon may cause the target to flinch.", + }, + drizzle: { + name: "Drizzle", + description: "The Pokémon makes it rain when it enters a battle.", + }, + speedBoost: { + name: "Speed Boost", + description: "Its Speed stat is boosted every turn.", + }, + battleArmor: { + name: "Battle Armor", + description: "Hard armor protects the Pokémon from critical hits.", + }, + sturdy: { + name: "Sturdy", + description: "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", + }, + damp: { + name: "Damp", + description: "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", + }, + limber: { + name: "Limber", + description: "Its limber body protects the Pokémon from paralysis.", + }, + sandVeil: { + name: "Sand Veil", + description: "Boosts the Pokémon's evasiveness in a sandstorm.", + }, + static: { + name: "Static", + description: "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", + }, + voltAbsorb: { + name: "Volt Absorb", + description: "Restores HP if hit by an Electric-type move instead of taking damage.", + }, + waterAbsorb: { + name: "Water Absorb", + description: "Restores HP if hit by a Water-type move instead of taking damage.", + }, + oblivious: { + name: "Oblivious", + description: "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", + }, + cloudNine: { + name: "Cloud Nine", + description: "Eliminates the effects of weather.", + }, + compoundEyes: { + name: "Compound Eyes", + description: "The Pokémon's compound eyes boost its accuracy.", + }, + insomnia: { + name: "Insomnia", + description: "The Pokémon is suffering from insomnia and cannot fall asleep.", + }, + colorChange: { + name: "Color Change", + description: "The Pokémon's type becomes the type of the move used on it.", + }, + immunity: { + name: "Immunity", + description: "The immune system of the Pokémon prevents it from getting poisoned.", + }, + flashFire: { + name: "Flash Fire", + description: "Powers up the Pokémon's Fire-type moves if it's hit by one.", + }, + shieldDust: { + name: "Shield Dust", + description: "This Pokémon's dust blocks the additional effects of attacks taken.", + }, + ownTempo: { + name: "Own Tempo", + description: "This Pokémon has its own tempo, and that prevents it from becoming confused.", + }, + suctionCups: { + name: "Suction Cups", + description: "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", + }, + intimidate: { + name: "Intimidate", + description: "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", + }, + shadowTag: { + name: "Shadow Tag", + description: "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", + }, + roughSkin: { + name: "Rough Skin", + description: "This Pokémon inflicts damage with its rough skin to the attacker on contact.", + }, + wonderGuard: { + name: "Wonder Guard", + description: "Its mysterious power only lets supereffective moves hit the Pokémon.", + }, + levitate: { + name: "Levitate", + description: "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", + }, + effectSpore: { + name: "Effect Spore", + description: "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", + }, + synchronize: { + name: "Synchronize", + description: "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", + }, + clearBody: { + name: "Clear Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + naturalCure: { + name: "Natural Cure", + description: "All status conditions heal when the Pokémon switches out.", + }, + lightningRod: { + name: "Lightning Rod", + description: "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", + }, + sereneGrace: { + name: "Serene Grace", + description: "Boosts the likelihood of additional effects occurring when attacking.", + }, + swiftSwim: { + name: "Swift Swim", + description: "Boosts the Pokémon's Speed stat in rain.", + }, + chlorophyll: { + name: "Chlorophyll", + description: "Boosts the Pokémon's Speed stat in harsh sunlight.", + }, + illuminate: { + name: "Illuminate", + description: "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", + }, + trace: { + name: "Trace", + description: "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", + }, + hugePower: { + name: "Huge Power", + description: "Doubles the Pokémon's Attack stat.", + }, + poisonPoint: { + name: "Poison Point", + description: "Contact with the Pokémon may poison the attacker.", + }, + innerFocus: { + name: "Inner Focus", + description: "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", + }, + magmaArmor: { + name: "Magma Armor", + description: "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", + }, + waterVeil: { + name: "Water Veil", + description: "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", + }, + magnetPull: { + name: "Magnet Pull", + description: "Prevents Steel-type Pokémon from escaping using its magnetic force.", + }, + soundproof: { + name: "Soundproof", + description: "Soundproofing gives the Pokémon full immunity to all sound-based moves.", + }, + rainDish: { + name: "Rain Dish", + description: "The Pokémon gradually regains HP in rain.", + }, + sandStream: { + name: "Sand Stream", + description: "The Pokémon summons a sandstorm when it enters a battle.", + }, + pressure: { + name: "Pressure", + description: "By putting pressure on the opposing Pokémon, it raises their PP usage.", + }, + thickFat: { + name: "Thick Fat", + description: "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", + }, + earlyBird: { + name: "Early Bird", + description: "The Pokémon awakens from sleep twice as fast as other Pokémon.", + }, + flameBody: { + name: "Flame Body", + description: "Contact with the Pokémon may burn the attacker.", + }, + runAway: { + name: "Run Away", + description: "Enables a sure getaway from wild Pokémon.", + }, + keenEye: { + name: "Keen Eye", + description: "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", + }, + hyperCutter: { + name: "Hyper Cutter", + description: "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", + }, + pickup: { + name: "Pickup", + description: "The Pokémon may pick up the item an opposing Pokémon held during a battle.", + }, + truant: { + name: "Truant", + description: "The Pokémon can't use a move if it had used a move on the previous turn.", + }, + hustle: { + name: "Hustle", + description: "Boosts the Attack stat, but lowers accuracy.", + }, + cuteCharm: { + name: "Cute Charm", + description: "Contact with the Pokémon may cause infatuation.", + }, + plus: { + name: "Plus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + minus: { + name: "Minus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + forecast: { + name: "Forecast", + description: "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", + }, + stickyHold: { + name: "Sticky Hold", + description: "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", + }, + shedSkin: { + name: "Shed Skin", + description: "The Pokémon may heal its own status conditions by shedding its skin.", + }, + guts: { + name: "Guts", + description: "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", + }, + marvelScale: { + name: "Marvel Scale", + description: "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", + }, + liquidOoze: { + name: "Liquid Ooze", + description: "The oozed liquid has a strong stench, which damages attackers using any draining move.", + }, + overgrow: { + name: "Overgrow", + description: "Powers up Grass-type moves when the Pokémon's HP is low.", + }, + blaze: { + name: "Blaze", + description: "Powers up Fire-type moves when the Pokémon's HP is low.", + }, + torrent: { + name: "Torrent", + description: "Powers up Water-type moves when the Pokémon's HP is low.", + }, + swarm: { + name: "Swarm", + description: "Powers up Bug-type moves when the Pokémon's HP is low.", + }, + rockHead: { + name: "Rock Head", + description: "Protects the Pokémon from recoil damage.", + }, + drought: { + name: "Drought", + description: "Turns the sunlight harsh when the Pokémon enters a battle.", + }, + arenaTrap: { + name: "Arena Trap", + description: "Prevents opposing Pokémon from fleeing.", + }, + vitalSpirit: { + name: "Vital Spirit", + description: "The Pokémon is full of vitality, and that prevents it from falling asleep.", + }, + whiteSmoke: { + name: "White Smoke", + description: "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", + }, + purePower: { + name: "Pure Power", + description: "Using its pure power, the Pokémon doubles its Attack stat.", + }, + shellArmor: { + name: "Shell Armor", + description: "A hard shell protects the Pokémon from critical hits.", + }, + airLock: { + name: "Air Lock", + description: "Eliminates the effects of weather.", + }, + tangledFeet: { + name: "Tangled Feet", + description: "Raises evasiveness if the Pokémon is confused.", + }, + motorDrive: { + name: "Motor Drive", + description: "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", + }, + rivalry: { + name: "Rivalry", + description: "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", + }, + steadfast: { + name: "Steadfast", + description: "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", + }, + snowCloak: { + name: "Snow Cloak", + description: "Boosts the Pokémon's evasiveness in snow.", + }, + gluttony: { + name: "Gluttony", + description: "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", + }, + angerPoint: { + name: "Anger Point", + description: "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", + }, + unburden: { + name: "Unburden", + description: "Boosts the Speed stat if the Pokémon's held item is used or lost.", + }, + heatproof: { + name: "Heatproof", + description: "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", + }, + simple: { + name: "Simple", + description: "The stat changes the Pokémon receives are doubled.", + }, + drySkin: { + name: "Dry Skin", + description: "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", + }, + download: { + name: "Download", + description: "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", + }, + ironFist: { + name: "Iron Fist", + description: "Powers up punching moves.", + }, + poisonHeal: { + name: "Poison Heal", + description: "Restores HP if the Pokémon is poisoned instead of losing HP.", + }, + adaptability: { + name: "Adaptability", + description: "Powers up moves of the same type as the Pokémon.", + }, + skillLink: { + name: "Skill Link", + description: "Maximizes the number of times multistrike moves hit.", + }, + hydration: { + name: "Hydration", + description: "Heals status conditions if it's raining.", + }, + solarPower: { + name: "Solar Power", + description: "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", + }, + quickFeet: { + name: "Quick Feet", + description: "Boosts the Speed stat if the Pokémon has a status condition.", + }, + normalize: { + name: "Normalize", + description: "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", + }, + sniper: { + name: "Sniper", + description: "Powers up moves if they become critical hits when attacking.", + }, + magicGuard: { + name: "Magic Guard", + description: "The Pokémon only takes damage from attacks.", + }, + noGuard: { + name: "No Guard", + description: "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", + }, + stall: { + name: "Stall", + description: "The Pokémon moves after all other Pokémon do.", + }, + technician: { + name: "Technician", + description: "Powers up the Pokémon's weaker moves.", + }, + leafGuard: { + name: "Leaf Guard", + description: "Prevents status conditions in harsh sunlight.", + }, + klutz: { + name: "Klutz", + description: "The Pokémon can't use any held items.", + }, + moldBreaker: { + name: "Mold Breaker", + description: "Moves can be used on the target regardless of its Abilities.", + }, + superLuck: { + name: "Super Luck", + description: "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", + }, + aftermath: { + name: "Aftermath", + description: "Damages the attacker if it contacts the Pokémon with a finishing hit.", + }, + anticipation: { + name: "Anticipation", + description: "The Pokémon can sense an opposing Pokémon's dangerous moves.", + }, + forewarn: { + name: "Forewarn", + description: "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", + }, + unaware: { + name: "Unaware", + description: "When attacking, the Pokémon ignores the target Pokémon's stat changes.", + }, + tintedLens: { + name: "Tinted Lens", + description: 'The Pokémon can use "not very effective" moves to deal regular damage.', + }, + filter: { + name: "Filter", + description: "Reduces the power of supereffective attacks taken.", + }, + slowStart: { + name: "Slow Start", + description: "For five turns, the Pokémon's Attack and Speed stats are halved.", + }, + scrappy: { + name: "Scrappy", + description: "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", + }, + stormDrain: { + name: "Storm Drain", + description: "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", + }, + iceBody: { + name: "Ice Body", + description: "The Pokémon gradually regains HP in snow.", + }, + solidRock: { + name: "Solid Rock", + description: "Reduces the power of supereffective attacks taken.", + }, + snowWarning: { + name: "Snow Warning", + description: "The Pokémon makes it snow when it enters a battle.", + }, + honeyGather: { + name: "Honey Gather", + description: "The Pokémon may gather Honey after a battle.", + }, + frisk: { + name: "Frisk", + description: "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", + }, + reckless: { + name: "Reckless", + description: "Powers up moves that have recoil damage.", + }, + multitype: { + name: "Multitype", + description: "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", + }, + flowerGift: { + name: "Flower Gift", + description: "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", + }, + badDreams: { + name: "Bad Dreams", + description: "Reduces the HP of sleeping opposing Pokémon.", + }, + pickpocket: { + name: "Pickpocket", + description: "Steals an item from an attacker that made direct contact.", + }, + sheerForce: { + name: "Sheer Force", + description: "Removes additional effects to increase the power of moves when attacking.", + }, + contrary: { + name: "Contrary", + description: "Makes stat changes have an opposite effect.", + }, + unnerve: { + name: "Unnerve", + description: "Unnerves opposing Pokémon and makes them unable to eat Berries.", + }, + defiant: { + name: "Defiant", + description: "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", + }, + defeatist: { + name: "Defeatist", + description: "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", + }, + cursedBody: { + name: "Cursed Body", + description: "May disable a move used on the Pokémon.", + }, + healer: { + name: "Healer", + description: "Sometimes heals an ally's status condition.", + }, + friendGuard: { + name: "Friend Guard", + description: "Reduces damage done to allies.", + }, + weakArmor: { + name: "Weak Armor", + description: "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", + }, + heavyMetal: { + name: "Heavy Metal", + description: "Doubles the Pokémon's weight.", + }, + lightMetal: { + name: "Light Metal", + description: "Halves the Pokémon's weight.", + }, + multiscale: { + name: "Multiscale", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + toxicBoost: { + name: "Toxic Boost", + description: "Powers up physical attacks when the Pokémon is poisoned.", + }, + flareBoost: { + name: "Flare Boost", + description: "Powers up special attacks when the Pokémon is burned.", + }, + harvest: { + name: "Harvest", + description: "May create another Berry after one is used.", + }, + telepathy: { + name: "Telepathy", + description: "Anticipates an ally's attack and dodges it.", + }, + moody: { + name: "Moody", + description: "Raises one stat sharply and lowers another every turn.", + }, + overcoat: { + name: "Overcoat", + description: "Protects the Pokémon from things like sand, hail, and powder.", + }, + poisonTouch: { + name: "Poison Touch", + description: "May poison a target when the Pokémon makes contact.", + }, + regenerator: { + name: "Regenerator", + description: "Restores a little HP when withdrawn from battle.", + }, + bigPecks: { + name: "Big Pecks", + description: "Protects the Pokémon from Defense-lowering effects.", + }, + sandRush: { + name: "Sand Rush", + description: "Boosts the Pokémon's Speed stat in a sandstorm.", + }, + wonderSkin: { + name: "Wonder Skin", + description: "Makes status moves more likely to miss.", + }, + analytic: { + name: "Analytic", + description: "Boosts move power when the Pokémon moves last.", + }, + illusion: { + name: "Illusion", + description: "Comes out disguised as the Pokémon in the party's last spot.", + }, + imposter: { + name: "Imposter", + description: "The Pokémon transforms itself into the Pokémon it's facing.", + }, + infiltrator: { + name: "Infiltrator", + description: "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", + }, + mummy: { + name: "Mummy", + description: "Contact with the Pokémon changes the attacker's Ability to Mummy.", + }, + moxie: { + name: "Moxie", + description: "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", + }, + justified: { + name: "Justified", + description: "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", + }, + rattled: { + name: "Rattled", + description: "Intimidate or being hit by a Dark-, Ghost-, or Bug-type move will scare the Pokémon and boost its Speed stat.", + }, + magicBounce: { + name: "Magic Bounce", + description: "Reflects status moves instead of getting hit by them.", + }, + sapSipper: { + name: "Sap Sipper", + description: "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", + }, + prankster: { + name: "Prankster", + description: "Gives priority to a status move.", + }, + sandForce: { + name: "Sand Force", + description: "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", + }, + ironBarbs: { + name: "Iron Barbs", + description: "Inflicts damage on the attacker upon contact with iron barbs.", + }, + zenMode: { + name: "Zen Mode", + description: "Changes the Pokémon's shape when HP is half or less.", + }, + victoryStar: { + name: "Victory Star", + description: "Boosts the accuracy of its allies and itself.", + }, + turboblaze: { + name: "Turboblaze", + description: "Moves can be used on the target regardless of its Abilities.", + }, + teravolt: { + name: "Teravolt", + description: "Moves can be used on the target regardless of its Abilities.", + }, + aromaVeil: { + name: "Aroma Veil", + description: "Protects itself and its allies from attacks that limit their move choices.", + }, + flowerVeil: { + name: "Flower Veil", + description: "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", + }, + cheekPouch: { + name: "Cheek Pouch", + description: "Restores HP as well when the Pokémon eats a Berry.", + }, + protean: { + name: "Protean", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + furCoat: { + name: "Fur Coat", + description: "Halves the damage from physical moves.", + }, + magician: { + name: "Magician", + description: "The Pokémon steals the held item of a Pokémon it hits with a move.", + }, + bulletproof: { + name: "Bulletproof", + description: "Protects the Pokémon from some ball and bomb moves.", + }, + competitive: { + name: "Competitive", + description: "Boosts the Sp. Atk stat sharply when a stat is lowered.", + }, + strongJaw: { + name: "Strong Jaw", + description: "The Pokémon's strong jaw boosts the power of its biting moves.", + }, + refrigerate: { + name: "Refrigerate", + description: "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", + }, + sweetVeil: { + name: "Sweet Veil", + description: "Prevents itself and ally Pokémon from falling asleep.", + }, + stanceChange: { + name: "Stance Change", + description: "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", + }, + galeWings: { + name: "Gale Wings", + description: "Gives priority to Flying-type moves when the Pokémon's HP is full.", + }, + megaLauncher: { + name: "Mega Launcher", + description: "Powers up aura and pulse moves.", + }, + grassPelt: { + name: "Grass Pelt", + description: "Boosts the Pokémon's Defense stat on Grassy Terrain.", + }, + symbiosis: { + name: "Symbiosis", + description: "The Pokémon passes its item to an ally that has used up an item.", + }, + toughClaws: { + name: "Tough Claws", + description: "Powers up moves that make direct contact.", + }, + pixilate: { + name: "Pixilate", + description: "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", + }, + gooey: { + name: "Gooey", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + aerilate: { + name: "Aerilate", + description: "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", + }, + parentalBond: { + name: "Parental Bond", + description: "Parent and child each attacks.", + }, + darkAura: { + name: "Dark Aura", + description: "Powers up each Pokémon's Dark-type moves.", + }, + fairyAura: { + name: "Fairy Aura", + description: "Powers up each Pokémon's Fairy-type moves.", + }, + auraBreak: { + name: "Aura Break", + description: 'The effects of "Aura" Abilities are reversed to lower the power of affected moves.', + }, + primordialSea: { + name: "Primordial Sea", + description: "The Pokémon changes the weather to nullify Fire-type attacks.", + }, + desolateLand: { + name: "Desolate Land", + description: "The Pokémon changes the weather to nullify Water-type attacks.", + }, + deltaStream: { + name: "Delta Stream", + description: "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", + }, + stamina: { + name: "Stamina", + description: "Boosts the Defense stat when hit by an attack.", + }, + wimpOut: { + name: "Wimp Out", + description: "The Pokémon cowardly switches out when its HP becomes half or less.", + }, + emergencyExit: { + name: "Emergency Exit", + description: "The Pokémon, sensing danger, switches out when its HP becomes half or less.", + }, + waterCompaction: { + name: "Water Compaction", + description: "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", + }, + merciless: { + name: "Merciless", + description: "The Pokémon's attacks become critical hits if the target is poisoned.", + }, + shieldsDown: { + name: "Shields Down", + description: "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", + }, + stakeout: { + name: "Stakeout", + description: "Doubles the damage dealt to the target's replacement if the target switches out.", + }, + waterBubble: { + name: "Water Bubble", + description: "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", + }, + steelworker: { + name: "Steelworker", + description: "Powers up Steel-type moves.", + }, + berserk: { + name: "Berserk", + description: "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", + }, + slushRush: { + name: "Slush Rush", + description: "Boosts the Pokémon's Speed stat in snow.", + }, + longReach: { + name: "Long Reach", + description: "The Pokémon uses its moves without making contact with the target.", + }, + liquidVoice: { + name: "Liquid Voice", + description: "All sound-based moves become Water-type moves.", + }, + triage: { + name: "Triage", + description: "Gives priority to a healing move.", + }, + galvanize: { + name: "Galvanize", + description: "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", + }, + surgeSurfer: { + name: "Surge Surfer", + description: "Doubles the Pokémon's Speed stat on Electric Terrain.", + }, + schooling: { + name: "Schooling", + description: "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", + }, + disguise: { + name: "Disguise", + description: "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", + }, + battleBond: { + name: "Battle Bond", + description: "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", + }, + powerConstruct: { + name: "Power Construct", + description: "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", + }, + corrosion: { + name: "Corrosion", + description: "The Pokémon can poison the target even if it's a Steel or Poison type.", + }, + comatose: { + name: "Comatose", + description: "It's always drowsing and will never wake up. It can attack without waking up.", + }, + queenlyMajesty: { + name: "Queenly Majesty", + description: "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", + }, + innardsOut: { + name: "Innards Out", + description: "Damages the attacker landing the finishing hit by the amount equal to its last HP.", + }, + dancer: { + name: "Dancer", + description: "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", + }, + battery: { + name: "Battery", + description: "Powers up ally Pokémon's special moves.", + }, + fluffy: { + name: "Fluffy", + description: "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", + }, + dazzling: { + name: "Dazzling", + description: "Surprises the opposing Pokémon, making it unable to attack using priority moves.", + }, + soulHeart: { + name: "Soul-Heart", + description: "Boosts its Sp. Atk stat every time a Pokémon faints.", + }, + tanglingHair: { + name: "Tangling Hair", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + receiver: { + name: "Receiver", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + powerOfAlchemy: { + name: "Power of Alchemy", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + beastBoost: { + name: "Beast Boost", + description: "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", + }, + rksSystem: { + name: "RKS System", + description: "Changes the Pokémon's type to match the memory disc it holds.", + }, + electricSurge: { + name: "Electric Surge", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle.", + }, + psychicSurge: { + name: "Psychic Surge", + description: "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", + }, + mistySurge: { + name: "Misty Surge", + description: "Turns the ground into Misty Terrain when the Pokémon enters a battle.", + }, + grassySurge: { + name: "Grassy Surge", + description: "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", + }, + fullMetalBody: { + name: "Full Metal Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + shadowShield: { + name: "Shadow Shield", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + prismArmor: { + name: "Prism Armor", + description: "Reduces the power of supereffective attacks taken.", + }, + neuroforce: { + name: "Neuroforce", + description: "Powers up moves that are super effective.", + }, + intrepidSword: { + name: "Intrepid Sword", + description: "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", + }, + dauntlessShield: { + name: "Dauntless Shield", + description: "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", + }, + libero: { + name: "Libero", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + ballFetch: { + name: "Ball Fetch", + description: "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", + }, + cottonDown: { + name: "Cotton Down", + description: "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", + }, + propellerTail: { + name: "Propeller Tail", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + mirrorArmor: { + name: "Mirror Armor", + description: "Bounces back only the stat-lowering effects that the Pokémon receives.", + }, + gulpMissile: { + name: "Gulp Missile", + description: "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", + }, + stalwart: { + name: "Stalwart", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + steamEngine: { + name: "Steam Engine", + description: "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", + }, + punkRock: { + name: "Punk Rock", + description: "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", + }, + sandSpit: { + name: "Sand Spit", + description: "The Pokémon creates a sandstorm when it's hit by an attack.", + }, + iceScales: { + name: "Ice Scales", + description: "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", + }, + ripen: { + name: "Ripen", + description: "Ripens Berries and doubles their effect.", + }, + iceFace: { + name: "Ice Face", + description: "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", + }, + powerSpot: { + name: "Power Spot", + description: "Just being next to the Pokémon powers up moves.", + }, + mimicry: { + name: "Mimicry", + description: "Changes the Pokémon's type depending on the terrain.", + }, + screenCleaner: { + name: "Screen Cleaner", + description: "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", + }, + steelySpirit: { + name: "Steely Spirit", + description: "Powers up ally Pokémon's Steel-type moves.", + }, + perishBody: { + name: "Perish Body", + description: "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", + }, + wanderingSpirit: { + name: "Wandering Spirit", + description: "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", + }, + gorillaTactics: { + name: "Gorilla Tactics", + description: "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", + }, + neutralizingGas: { + name: "Neutralizing Gas", + description: "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", + }, + pastelVeil: { + name: "Pastel Veil", + description: "Protects the Pokémon and its ally Pokémon from being poisoned.", + }, + hungerSwitch: { + name: "Hunger Switch", + description: "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", + }, + quickDraw: { + name: "Quick Draw", + description: "Enables the Pokémon to move first occasionally.", + }, + unseenFist: { + name: "Unseen Fist", + description: "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", + }, + curiousMedicine: { + name: "Curious Medicine", + description: "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", + }, + transistor: { + name: "Transistor", + description: "Powers up Electric-type moves.", + }, + dragonsMaw: { + name: "Dragon's Maw", + description: "Powers up Dragon-type moves.", + }, + chillingNeigh: { + name: "Chilling Neigh", + description: "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", + }, + grimNeigh: { + name: "Grim Neigh", + description: "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", + }, + asOneGlastrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", + }, + asOneSpectrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", + }, + lingeringAroma: { + name: "Lingering Aroma", + description: "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", + }, + seedSower: { + name: "Seed Sower", + description: "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", + }, + thermalExchange: { + name: "Thermal Exchange", + description: "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", + }, + angerShell: { + name: "Anger Shell", + description: "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", + }, + purifyingSalt: { + name: "Purifying Salt", + description: "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", + }, + wellBakedBody: { + name: "Well-Baked Body", + description: "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", + }, + windRider: { + name: "Wind Rider", + description: "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", + }, + guardDog: { + name: "Guard Dog", + description: "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", + }, + rockyPayload: { + name: "Rocky Payload", + description: "Powers up Rock-type moves.", + }, + windPower: { + name: "Wind Power", + description: "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", + }, + zeroToHero: { + name: "Zero to Hero", + description: "The Pokémon transforms into its Hero Form when it switches out.", + }, + commander: { + name: "Commander", + description: "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", + }, + electromorphosis: { + name: "Electromorphosis", + description: "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", + }, + protosynthesis: { + name: "Protosynthesis", + description: "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", + }, + quarkDrive: { + name: "Quark Drive", + description: "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", + }, + goodAsGold: { + name: "Good as Gold", + description: "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", + }, + vesselOfRuin: { + name: "Vessel of Ruin", + description: "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", + }, + swordOfRuin: { + name: "Sword of Ruin", + description: "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", + }, + tabletsOfRuin: { + name: "Tablets of Ruin", + description: "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", + }, + beadsOfRuin: { + name: "Beads of Ruin", + description: "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", + }, + orichalcumPulse: { + name: "Orichalcum Pulse", + description: "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", + }, + hadronEngine: { + name: "Hadron Engine", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", + }, + opportunist: { + name: "Opportunist", + description: "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", + }, + cudChew: { + name: "Cud Chew", + description: "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", + }, + sharpness: { + name: "Sharpness", + description: "Powers up slicing moves.", + }, + supremeOverlord: { + name: "Supreme Overlord", + description: "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", + }, + costar: { + name: "Costar", + description: "When the Pokémon enters a battle, it copies an ally's stat changes.", + }, + toxicDebris: { + name: "Toxic Debris", + description: "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", + }, + armorTail: { + name: "Armor Tail", + description: "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", + }, + earthEater: { + name: "Earth Eater", + description: "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", + }, + myceliumMight: { + name: "Mycelium Might", + description: "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", + }, + mindsEye: { + name: "Mind's Eye", + description: "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", + }, + supersweetSyrup: { + name: "Supersweet Syrup", + description: "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", + }, + hospitality: { + name: "Hospitality", + description: "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", + }, + toxicChain: { + name: "Toxic Chain", + description: "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", + }, + embodyAspectTeal: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", + }, + embodyAspectWellspring: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", + }, + embodyAspectHearthflame: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", + }, + embodyAspectCornerstone: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", + }, + teraShift: { + name: "Tera Shift", + description: "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", + }, + teraShell: { + name: "Tera Shell", + description: "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", + }, + teraformZero: { + name: "Teraform Zero", + description: "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", + }, + poisonPuppeteer: { + name: "Poison Puppeteer", + description: "Pokémon poisoned by Pecharunt's moves will also become confused.", + }, +} as const; diff --git a/src/locales/de/command-ui-handler.ts b/src/locales/de/command-ui-handler.ts new file mode 100644 index 00000000000..c7842c6127c --- /dev/null +++ b/src/locales/de/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Kampf", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Fliehen", + "actionMessage": "Was soll\n{{pokemonName}} tun?", +} as const; \ No newline at end of file diff --git a/src/locales/de/menu-ui-handler.ts b/src/locales/de/menu-ui-handler.ts new file mode 100644 index 00000000000..5775cba28d9 --- /dev/null +++ b/src/locales/de/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Spieleinstellungen', + "ACHIEVEMENTS": "Achievements", + "STATS": "Statistiken", + "VOUCHERS": "Gutscheine", + "EGG_LIST": "Eierliste", + "EGG_GACHA": "Eier-Gacha", + "MANAGE_DATA": "Daten verwalten", + "COMMUNITY": "Community", + "RETURN_TO_TITLE": "Zurück zum Titelbildschirm", + "LOG_OUT": "Ausloggen", + "slot": "Slot {{slotNumber}}", + "importSession": "Sitzung importieren", + "importSlotSelect": "Wähle einen Slot zum Importieren.", + "exportSession": "Sitzung exportieren", + "exportSlotSelect": "Wähle einen Slot zum Exportieren.", + "importData": "Daten importieren", + "exportData": "Daten exportieren", + "cancel": "Abbrechen", + "losingProgressionWarning": "Du wirst jeglichen Fortschritt seit Anfang dieses Kampfes verlieren. Fortfahren?" +} as const; \ No newline at end of file diff --git a/src/locales/de/menu.ts b/src/locales/de/menu.ts new file mode 100644 index 00000000000..d70cd83c50d --- /dev/null +++ b/src/locales/de/menu.ts @@ -0,0 +1,62 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +/** + * The menu namespace holds most miscellaneous text that isn't directly part of the game's + * contents or directly related to Pokemon data. This includes menu navigation, settings, + * account interactions, descriptive text, etc. + */ +export const menu: SimpleTranslationEntries = { + "cancel": "Abbrechen", + "continue": "Fortfahren", + "dailyRun": "Täglicher Run (Beta)", + "loadGame": "Spiel laden", + "newGame": "Neues Spiel", + "selectGameMode": "Wähle einen Spielmodus", + "logInOrCreateAccount": "Logge dich ein oder erstelle einen Account zum starten. Keine Email nötig!", + "username": "Benutzername", + "password": "Passwort", + "login": "Einloggen", + "register": "Registrieren", + "emptyUsername": "Benutzername darf nicht leer sein", + "invalidLoginUsername": "Der eingegebene Benutzername ist ungültig", + "invalidRegisterUsername": "Benutzername darf nur Buchstaben, Zahlen oder Unterstriche enthalten", + "invalidLoginPassword": "Das eingegebene Passwort ist ungültig", + "invalidRegisterPassword": "Passwort muss 6 Zeichen oder länger sein", + "usernameAlreadyUsed": "Der eingegebene Benutzername wird bereits verwendet", + "accountNonExistent": "Der eingegebene Benutzer existiert nicht", + "unmatchingPassword": "Das eingegebene Passwort stimmt nicht überein", + "passwordNotMatchingConfirmPassword": "Passwort muss mit Bestätigungspasswort übereinstimmen", + "confirmPassword": "Besätige Passwort", + "registrationAgeWarning": "Mit der Registrierung bestätigen Sie, dass Sie 13 Jahre oder älter sind.", + "backToLogin": "Zurück zum Einloggen", + "failedToLoadSaveData": "Speicherdaten konnten nicht geladen werden. Bitte laden Sie die Seite neu.\nWenn dies weiterhin der Fall ist, wenden Sie sich bitte an den Administrator.", + "sessionSuccess": "Sitzung erfolgreich geladen.", + "failedToLoadSession": "Ihre Sitzungsdaten konnten nicht geladen werden.\nSie könnten beschädigt sein.", + "boyOrGirl": "Bist du ein Junge oder ein Mädchen?", + "boy": "Junge", + "girl": "Mädchen", + "bossAppeared": "{{bossName}} erscheint.", + "trainerAppeared": "{{trainerName}}\nmöchte kämpfen!", + "singleWildAppeared": "Ein wildes {{pokemonName}} erscheint!", + "multiWildAppeared": "Ein wildes {{pokemonName1}}\nund {{pokemonName2}} erscheinen!", + "playerComeBack": "Komm zurück, {{pokemonName}}!", + "trainerComeBack": "{{trainerName}} ruft {{pokemonName}} zurück!", + "playerGo": "Los! {{pokemonName}}!", + "trainerGo": "{{trainerName}} sendet {{pokemonName}} raus!", + "switchQuestion": "Willst du\n{{pokemonName}} auswechseln?", + "pokemon": "Pokémon", + "sendOutPokemon": "Los! {{pokemonName}}!", + "levelCapUp": "Das Levellimit\nhat sich zu {{levelCap}} erhöht!", + "moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.", + "moveDisabled": "{{moveName}} ist deaktiviert!", + "noPokeballForce": "Eine unsichtbare Kraft\nverhindert die Nutzung von Pokébällen.", + "noPokeballTrainer": "Du kannst das Pokémon\neines anderen Trainers nicht fangen!", + "noPokeballMulti": "Du kannst erst einen Pokéball werden,\nwenn nur noch ein Pokémon übrig ist!", + "noPokeballStrong": "Das Ziel-Pokémon ist zu stark, um gefangen zu werden!\nDu musst es zuerst schwächen!", + "noEscapeForce": "Eine unsichtbare Kraft\nverhindert die Flucht.", + "noEscapeTrainer": "Du kannst nicht\naus einem Trainerkampf fliehen!", + "noEscapePokemon": "{{pokemonName}}'s {{moveName}}\nverhindert {{escapeVerb}}!", + "escapeVerbSwitch": "auswechseln", + "escapeVerbFlee": "flucht", + "notDisabled": "{{moveName}} ist\nnicht mehr deaktiviert!", +} as const; \ No newline at end of file diff --git a/src/locales/de/move.ts b/src/locales/de/move.ts new file mode 100644 index 00000000000..f0c1c623a05 --- /dev/null +++ b/src/locales/de/move.ts @@ -0,0 +1,3812 @@ +import { MoveTranslationEntries } from "#app/plugins/i18n"; + +export const move: MoveTranslationEntries = { + "pound": { + name: "Pound", + effect: "The target is physically pounded with a long tail, a foreleg, or the like." + }, + "karateChop": { + name: "Karate Chop", + effect: "The target is attacked with a sharp chop. Critical hits land more easily." + }, + "doubleSlap": { + name: "Double Slap", + effect: "The target is slapped repeatedly, back and forth, two to five times in a row." + }, + "cometPunch": { + name: "Comet Punch", + effect: "The target is hit with a flurry of punches that strike two to five times in a row." + }, + "megaPunch": { + name: "Mega Punch", + effect: "The target is slugged by a punch thrown with muscle-packed power." + }, + "payDay": { + name: "Pay Day", + effect: "Numerous coins are hurled at the target to inflict damage. Money is earned after the battle." + }, + "firePunch": { + name: "Fire Punch", + effect: "The target is punched with a fiery fist. This may also leave the target with a burn." + }, + "icePunch": { + name: "Ice Punch", + effect: "The target is punched with an icy fist. This may also leave the target frozen." + }, + "thunderPunch": { + name: "Thunder Punch", + effect: "The target is punched with an electrified fist. This may also leave the target with paralysis." + }, + "scratch": { + name: "Scratch", + effect: "Hard, pointed, sharp claws rake the target to inflict damage." + }, + "viseGrip": { + name: "Vise Grip", + effect: "The target is gripped and squeezed from both sides to inflict damage." + }, + "guillotine": { + name: "Guillotine", + effect: "A vicious, tearing attack with big pincers. The target faints instantly if this attack hits." + }, + "razorWind": { + name: "Razor Wind", + effect: "In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily." + }, + "swordsDance": { + name: "Swords Dance", + effect: "A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat." + }, + "cut": { + name: "Cut", + effect: "The target is cut with a scythe or claw." + }, + "gust": { + name: "Gust", + effect: "A gust of wind is whipped up by wings and launched at the target to inflict damage." + }, + "wingAttack": { + name: "Wing Attack", + effect: "The target is struck with large, imposing wings spread wide to inflict damage." + }, + "whirlwind": { + name: "Whirlwind", + effect: "The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "fly": { + name: "Fly", + effect: "The user flies up into the sky and then strikes its target on the next turn." + }, + "bind": { + name: "Bind", + effect: "Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns." + }, + "slam": { + name: "Slam", + effect: "The target is slammed with a long tail, vines, or the like to inflict damage." + }, + "vineWhip": { + name: "Vine Whip", + effect: "The target is struck with slender, whiplike vines to inflict damage." + }, + "stomp": { + name: "Stomp", + effect: "The target is stomped with a big foot. This may also make the target flinch." + }, + "doubleKick": { + name: "Double Kick", + effect: "The target is quickly kicked twice in succession using both feet." + }, + "megaKick": { + name: "Mega Kick", + effect: "The target is attacked by a kick launched with muscle-packed power." + }, + "jumpKick": { + name: "Jump Kick", + effect: "The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself." + }, + "rollingKick": { + name: "Rolling Kick", + effect: "The user lashes out with a quick, spinning kick. This may also make the target flinch." + }, + "sandAttack": { + name: "Sand Attack", + effect: "Sand is hurled in the target's face, reducing the target's accuracy." + }, + "headbutt": { + name: "Headbutt", + effect: "The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch." + }, + "hornAttack": { + name: "Horn Attack", + effect: "The target is jabbed with a sharply pointed horn to inflict damage." + }, + "furyAttack": { + name: "Fury Attack", + effect: "The target is jabbed repeatedly with a horn or beak two to five times in a row." + }, + "hornDrill": { + name: "Horn Drill", + effect: "The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits." + }, + "tackle": { + name: "Tackle", + effect: "A physical attack in which the user charges and slams into the target with its whole body." + }, + "bodySlam": { + name: "Body Slam", + effect: "The user drops onto the target with its full body weight. This may also leave the target with paralysis." + }, + "wrap": { + name: "Wrap", + effect: "A long body, vines, or the like are used to wrap and squeeze the target for four to five turns." + }, + "takeDown": { + name: "Take Down", + effect: "A reckless, full-body charge attack for slamming into the target. This also damages the user a little." + }, + "thrash": { + name: "Thrash", + effect: "The user rampages and attacks for two to three turns. The user then becomes confused." + }, + "doubleEdge": { + name: "Double-Edge", + effect: "A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot." + }, + "tailWhip": { + name: "Tail Whip", + effect: "The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats." + }, + "poisonSting": { + name: "Poison Sting", + effect: "The user stabs the target with a poisonous stinger. This may also poison the target." + }, + "twineedle": { + name: "Twineedle", + effect: "The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target." + }, + "pinMissile": { + name: "Pin Missile", + effect: "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row." + }, + "leer": { + name: "Leer", + effect: "The user gives opposing Pokémon an intimidating leer that lowers the Defense stat." + }, + "bite": { + name: "Bite", + effect: "The target is bitten with viciously sharp fangs. This may also make the target flinch." + }, + "growl": { + name: "Growl", + effect: "The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats." + }, + "roar": { + name: "Roar", + effect: "The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "sing": { + name: "Sing", + effect: "A soothing lullaby is sung in a calming voice that puts the target into a deep slumber." + }, + "supersonic": { + name: "Supersonic", + effect: "The user generates odd sound waves from its body that confuse the target." + }, + "sonicBoom": { + name: "Sonic Boom", + effect: "The target is hit with a destructive shock wave that always inflicts 20 HP damage." + }, + "disable": { + name: "Disable", + effect: "For four turns, this move prevents the target from using the move it last used." + }, + "acid": { + name: "Acid", + effect: "Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats." + }, + "ember": { + name: "Ember", + effect: "The target is attacked with small flames. This may also leave the target with a burn." + }, + "flamethrower": { + name: "Flamethrower", + effect: "The target is scorched with an intense blast of fire. This may also leave the target with a burn." + }, + "mist": { + name: "Mist", + effect: "The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns." + }, + "waterGun": { + name: "Water Gun", + effect: "The target is blasted with a forceful shot of water." + }, + "hydroPump": { + name: "Hydro Pump", + effect: "The target is blasted by a huge volume of water launched under great pressure." + }, + "surf": { + name: "Surf", + effect: "The user attacks everything around it by swamping its surroundings with a giant wave." + }, + "iceBeam": { + name: "Ice Beam", + effect: "The target is struck with an icy-cold beam of energy. This may also leave the target frozen." + }, + "blizzard": { + name: "Blizzard", + effect: "A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen." + }, + "psybeam": { + name: "Psybeam", + effect: "The target is attacked with a peculiar ray. This may also leave the target confused." + }, + "bubbleBeam": { + name: "Bubble Beam", + effect: "A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat." + }, + "auroraBeam": { + name: "Aurora Beam", + effect: "The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat." + }, + "hyperBeam": { + name: "Hyper Beam", + effect: "The target is attacked with a powerful beam. The user can't move on the next turn." + }, + "peck": { + name: "Peck", + effect: "The target is jabbed with a sharply pointed beak or horn." + }, + "drillPeck": { + name: "Drill Peck", + effect: "A corkscrewing attack that strikes the target with a sharp beak acting as a drill." + }, + "submission": { + name: "Submission", + effect: "The user grabs the target and recklessly dives for the ground. This also damages the user a little." + }, + "lowKick": { + name: "Low Kick", + effect: "A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power." + }, + "counter": { + name: "Counter", + effect: "A retaliation move that counters any physical attack, inflicting double the damage taken." + }, + "seismicToss": { + name: "Seismic Toss", + effect: "The target is thrown using the power of gravity. It inflicts damage equal to the user's level." + }, + "strength": { + name: "Strength", + effect: "The target is slugged with a punch thrown at maximum power." + }, + "absorb": { + name: "Absorb", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "megaDrain": { + name: "Mega Drain", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "leechSeed": { + name: "Leech Seed", + effect: "A seed is planted on the target. It steals some HP from the target every turn." + }, + "growth": { + name: "Growth", + effect: "The user's body grows all at once, raising the Attack and Sp. Atk stats." + }, + "razorLeaf": { + name: "Razor Leaf", + effect: "Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily." + }, + "solarBeam": { + name: "Solar Beam", + effect: "In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn." + }, + "poisonPowder": { + name: "Poison Powder", + effect: "The user scatters a cloud of poisonous dust that poisons the target." + }, + "stunSpore": { + name: "Stun Spore", + effect: "The user scatters a cloud of numbing powder that paralyzes the target." + }, + "sleepPowder": { + name: "Sleep Powder", + effect: "The user scatters a big cloud of sleep-inducing dust around the target." + }, + "petalDance": { + name: "Petal Dance", + effect: "The user attacks the target by scattering petals for two to three turns. The user then becomes confused." + }, + "stringShot": { + name: "String Shot", + effect: "Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat." + }, + "dragonRage": { + name: "Dragon Rage", + effect: "This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage." + }, + "fireSpin": { + name: "Fire Spin", + effect: "The target becomes trapped within a fierce vortex of fire that rages for four to five turns." + }, + "thunderShock": { + name: "Thunder Shock", + effect: "A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis." + }, + "thunderbolt": { + name: "Thunderbolt", + effect: "A strong electric blast crashes down on the target. This may also leave the target with paralysis." + }, + "thunderWave": { + name: "Thunder Wave", + effect: "The user launches a weak jolt of electricity that paralyzes the target." + }, + "thunder": { + name: "Thunder", + effect: "A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis." + }, + "rockThrow": { + name: "Rock Throw", + effect: "The user picks up and throws a small rock at the target to attack." + }, + "earthquake": { + name: "Earthquake", + effect: "The user sets off an earthquake that strikes every Pokémon around it." + }, + "fissure": { + name: "Fissure", + effect: "The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits." + }, + "dig": { + name: "Dig", + effect: "The user burrows into the ground, then attacks on the next turn." + }, + "toxic": { + name: "Toxic", + effect: "A move that leaves the target badly poisoned. Its poison damage worsens every turn." + }, + "confusion": { + name: "Confusion", + effect: "The target is hit by a weak telekinetic force. This may also confuse the target." + }, + "psychic": { + name: "Psychic", + effect: "The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat." + }, + "hypnosis": { + name: "Hypnosis", + effect: "The user employs hypnotic suggestion to make the target fall into a deep sleep." + }, + "meditate": { + name: "Meditate", + effect: "The user meditates to awaken the power deep within its body and raise its Attack stat." + }, + "agility": { + name: "Agility", + effect: "The user relaxes and lightens its body to move faster. This sharply raises the Speed stat." + }, + "quickAttack": { + name: "Quick Attack", + effect: "The user lunges at the target at a speed that makes it almost invisible. This move always goes first." + }, + "rage": { + name: "Rage", + effect: "As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle." + }, + "teleport": { + name: "Teleport", + effect: "The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees." + }, + "nightShade": { + name: "Night Shade", + effect: "The user makes the target see a frightening mirage. It inflicts damage equal to the user's level." + }, + "mimic": { + name: "Mimic", + effect: "The user copies the target's last move. The move can be used during battle until the Pokémon is switched out." + }, + "screech": { + name: "Screech", + effect: "An earsplitting screech harshly lowers the target's Defense stat." + }, + "doubleTeam": { + name: "Double Team", + effect: "By moving rapidly, the user makes illusory copies of itself to raise its evasiveness." + }, + "recover": { + name: "Recover", + effect: "Restoring its own cells, the user restores its own HP by half of its max HP." + }, + "harden": { + name: "Harden", + effect: "The user stiffens all the muscles in its body to raise its Defense stat." + }, + "minimize": { + name: "Minimize", + effect: "The user compresses its body to make itself look smaller, which sharply raises its evasiveness." + }, + "smokescreen": { + name: "Smokescreen", + effect: "The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy." + }, + "confuseRay": { + name: "Confuse Ray", + effect: "The target is exposed to a sinister ray that triggers confusion." + }, + "withdraw": { + name: "Withdraw", + effect: "The user withdraws its body into its hard shell, raising its Defense stat." + }, + "defenseCurl": { + name: "Defense Curl", + effect: "The user curls up to conceal weak spots and raise its Defense stat." + }, + "barrier": { + name: "Barrier", + effect: "The user throws up a sturdy wall that sharply raises its Defense stat." + }, + "lightScreen": { + name: "Light Screen", + effect: "A wondrous wall of light is put up to reduce damage from special attacks for five turns." + }, + "haze": { + name: "Haze", + effect: "The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle." + }, + "reflect": { + name: "Reflect", + effect: "A wondrous wall of light is put up to reduce damage from physical attacks for five turns." + }, + "focusEnergy": { + name: "Focus Energy", + effect: "The user takes a deep breath and focuses so that critical hits land more easily." + }, + "bide": { + name: "Bide", + effect: "The user endures attacks for two turns, then strikes back to cause double the damage taken." + }, + "metronome": { + name: "Metronome", + effect: "The user waggles a finger and stimulates its brain into randomly using nearly any move." + }, + "mirrorMove": { + name: "Mirror Move", + effect: "The user counters the target by mimicking the target's last move." + }, + "selfDestruct": { + name: "Self-Destruct", + effect: "The user attacks everything around it by causing an explosion. The user faints upon using this move." + }, + "eggBomb": { + name: "Egg Bomb", + effect: "A large egg is hurled at the target with maximum force to inflict damage." + }, + "lick": { + name: "Lick", + effect: "The target is licked with a long tongue, causing damage. This may also leave the target with paralysis." + }, + "smog": { + name: "Smog", + effect: "The target is attacked with a discharge of filthy gases. This may also poison the target." + }, + "sludge": { + name: "Sludge", + effect: "Unsanitary sludge is hurled at the target. This may also poison the target." + }, + "boneClub": { + name: "Bone Club", + effect: "The user clubs the target with a bone. This may also make the target flinch." + }, + "fireBlast": { + name: "Fire Blast", + effect: "The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn." + }, + "waterfall": { + name: "Waterfall", + effect: "The user charges at the target and may make it flinch." + }, + "clamp": { + name: "Clamp", + effect: "The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns." + }, + "swift": { + name: "Swift", + effect: "Star-shaped rays are shot at opposing Pokémon. This attack never misses." + }, + "skullBash": { + name: "Skull Bash", + effect: "The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn." + }, + "spikeCannon": { + name: "Spike Cannon", + effect: "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row." + }, + "constrict": { + name: "Constrict", + effect: "The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat." + }, + "amnesia": { + name: "Amnesia", + effect: "The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat." + }, + "kinesis": { + name: "Kinesis", + effect: "The user distracts the target by bending a spoon. This lowers the target's accuracy." + }, + "softBoiled": { + name: "Soft-Boiled", + effect: "The user restores its own HP by up to half of its max HP." + }, + "highJumpKick": { + name: "High Jump Kick", + effect: "The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead." + }, + "glare": { + name: "Glare", + effect: "The user intimidates the target with the pattern on its belly to cause paralysis." + }, + "dreamEater": { + name: "Dream Eater", + effect: "The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target." + }, + "poisonGas": { + name: "Poison Gas", + effect: "A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits." + }, + "barrage": { + name: "Barrage", + effect: "Round objects are hurled at the target to strike two to five times in a row." + }, + "leechLife": { + name: "Leech Life", + effect: "The user drains the target's blood. The user's HP is restored by half the damage taken by the target." + }, + "lovelyKiss": { + name: "Lovely Kiss", + effect: "With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep." + }, + "skyAttack": { + name: "Sky Attack", + effect: "A second-turn attack move where critical hits land more easily. This may also make the target flinch." + }, + "transform": { + name: "Transform", + effect: "The user transforms into a copy of the target right down to having the same move set." + }, + "bubble": { + name: "Bubble", + effect: "A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat." + }, + "dizzyPunch": { + name: "Dizzy Punch", + effect: "The target is hit with rhythmically launched punches. This may also leave the target confused." + }, + "spore": { + name: "Spore", + effect: "The user scatters bursts of spores that induce sleep." + }, + "flash": { + name: "Flash", + effect: "The user flashes a bright light that cuts the target's accuracy." + }, + "psywave": { + name: "Psywave", + effect: "The target is attacked with an odd psychic wave. The attack varies in intensity." + }, + "splash": { + name: "Splash", + effect: "The user just flops and splashes around to no effect at all..." + }, + "acidArmor": { + name: "Acid Armor", + effect: "The user alters its cellular structure to liquefy itself, sharply raising its Defense stat." + }, + "crabhammer": { + name: "Crabhammer", + effect: "The target is hammered with a large pincer. Critical hits land more easily." + }, + "explosion": { + name: "Explosion", + effect: "The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move." + }, + "furySwipes": { + name: "Fury Swipes", + effect: "The target is raked with sharp claws or scythes quickly two to five times in a row." + }, + "bonemerang": { + name: "Bonemerang", + effect: "The user throws the bone it holds. The bone loops around to hit the target twice—coming and going." + }, + "rest": { + name: "Rest", + effect: "The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions." + }, + "rockSlide": { + name: "Rock Slide", + effect: "Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch." + }, + "hyperFang": { + name: "Hyper Fang", + effect: "The user bites hard on the target with its sharp front fangs. This may also make the target flinch." + }, + "sharpen": { + name: "Sharpen", + effect: "The user makes its edges more jagged, which raises its Attack stat." + }, + "conversion": { + name: "Conversion", + effect: "The user changes its type to become the same type as the move at the top of the list of moves it knows." + }, + "triAttack": { + name: "Tri Attack", + effect: "The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target." + }, + "superFang": { + name: "Super Fang", + effect: "The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half." + }, + "slash": { + name: "Slash", + effect: "The target is attacked with a slash of claws or blades. Critical hits land more easily." + }, + "substitute": { + name: "Substitute", + effect: "The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy." + }, + "struggle": { + name: "Struggle", + effect: "This attack is used in desperation only if the user has no PP. It also damages the user a little." + }, + "sketch": { + name: "Sketch", + effect: "It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears." + }, + "tripleKick": { + name: "Triple Kick", + effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." + }, + "thief": { + name: "Thief", + effect: "The user attacks and has a 30% chance to steal the target's held item simultaneously." + }, + "spiderWeb": { + name: "Spider Web", + effect: "The user ensnares the target with thin, gooey silk so it can't flee from battle." + }, + "mindReader": { + name: "Mind Reader", + effect: "The user senses the target's movements with its mind to ensure its next attack does not miss the target." + }, + "nightmare": { + name: "Nightmare", + effect: "A sleeping target sees a nightmare that inflicts some damage every turn." + }, + "flameWheel": { + name: "Flame Wheel", + effect: "The user cloaks itself in fire and charges at the target. This may also leave the target with a burn." + }, + "snore": { + name: "Snore", + effect: "This attack can be used only if the user is asleep. The harsh noise may also make the target flinch." + }, + "curse": { + name: "Curse", + effect: "A move that works differently for the Ghost type than for all other types." + }, + "flail": { + name: "Flail", + effect: "The user flails about aimlessly to attack. The less HP the user has, the greater the move's power." + }, + "conversion2": { + name: "Conversion 2", + effect: "The user changes its type to make itself resistant to the type of the attack the target used last." + }, + "aeroblast": { + name: "Aeroblast", + effect: "A vortex of air is shot at the target to inflict damage. Critical hits land more easily." + }, + "cottonSpore": { + name: "Cotton Spore", + effect: "The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats." + }, + "reversal": { + name: "Reversal", + effect: "An all-out attack that becomes more powerful the less HP the user has." + }, + "spite": { + name: "Spite", + effect: "The user unleashes its grudge on the move last used by the target by cutting 4 PP from it." + }, + "powderSnow": { + name: "Powder Snow", + effect: "The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon." + }, + "protect": { + name: "Protect", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "machPunch": { + name: "Mach Punch", + effect: "The user throws a punch at blinding speed. This move always goes first." + }, + "scaryFace": { + name: "Scary Face", + effect: "The user frightens the target with a scary face to harshly lower its Speed stat." + }, + "feintAttack": { + name: "Feint Attack", + effect: "The user approaches the target disarmingly, then throws a sucker punch. This attack never misses." + }, + "sweetKiss": { + name: "Sweet Kiss", + effect: "The user kisses the target with a sweet, angelic cuteness that causes confusion." + }, + "bellyDrum": { + name: "Belly Drum", + effect: "The user maximizes its Attack stat in exchange for HP equal to half its max HP." + }, + "sludgeBomb": { + name: "Sludge Bomb", + effect: "Unsanitary sludge is hurled at the target. This may also poison the target." + }, + "mudSlap": { + name: "Mud-Slap", + effect: "The user hurls mud in the target's face to inflict damage and lower its accuracy." + }, + "octazooka": { + name: "Octazooka", + effect: "The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy." + }, + "spikes": { + name: "Spikes", + effect: "The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle." + }, + "zapCannon": { + name: "Zap Cannon", + effect: "The user fires an electric blast like a cannon to inflict damage and cause paralysis." + }, + "foresight": { + name: "Foresight", + effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." + }, + "destinyBond": { + name: "Destiny Bond", + effect: "After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession." + }, + "perishSong": { + name: "Perish Song", + effect: "Any Pokémon that hears this song faints in three turns, unless it switches out of battle." + }, + "icyWind": { + name: "Icy Wind", + effect: "The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats." + }, + "detect": { + name: "Detect", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "boneRush": { + name: "Bone Rush", + effect: "The user strikes the target with a hard bone two to five times in a row." + }, + "lockOn": { + name: "Lock-On", + effect: "The user takes sure aim at the target. This ensures the next attack does not miss the target." + }, + "outrage": { + name: "Outrage", + effect: "The user rampages and attacks for two to three turns. The user then becomes confused." + }, + "sandstorm": { + name: "Sandstorm", + effect: "A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types." + }, + "gigaDrain": { + name: "Giga Drain", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "endure": { + name: "Endure", + effect: "The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession." + }, + "charm": { + name: "Charm", + effect: "The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat." + }, + "rollout": { + name: "Rollout", + effect: "The user continually rolls into the target over five turns. It becomes more powerful each time it hits." + }, + "falseSwipe": { + name: "False Swipe", + effect: "A restrained attack that prevents the target from fainting. The target is left with at least 1 HP." + }, + "swagger": { + name: "Swagger", + effect: "The user enrages and confuses the target. However, this also sharply raises the target's Attack stat." + }, + "milkDrink": { + name: "Milk Drink", + effect: "The user restores its own HP by up to half of its max HP." + }, + "spark": { + name: "Spark", + effect: "The user throws an electrically charged tackle at the target. This may also leave the target with paralysis." + }, + "furyCutter": { + name: "Fury Cutter", + effect: "The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession." + }, + "steelWing": { + name: "Steel Wing", + effect: "The target is hit with wings of steel. This may also raise the user's Defense stat." + }, + "meanLook": { + name: "Mean Look", + effect: "The user pins the target with a dark, arresting look. The target becomes unable to flee." + }, + "attract": { + name: "Attract", + effect: "If it is the opposite gender of the user, the target becomes infatuated and less likely to attack." + }, + "sleepTalk": { + name: "Sleep Talk", + effect: "While it is asleep, the user randomly uses one of the moves it knows." + }, + "healBell": { + name: "Heal Bell", + effect: "The user makes a soothing bell chime to heal the status conditions of all the party Pokémon." + }, + "return": { + name: "Return", + effect: "This full-power attack grows more powerful the more the user likes its Trainer." + }, + "present": { + name: "Present", + effect: "The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however." + }, + "frustration": { + name: "Frustration", + effect: "This full-power attack grows more powerful the less the user likes its Trainer." + }, + "safeguard": { + name: "Safeguard", + effect: "The user creates a protective field that prevents status conditions for five turns." + }, + "painSplit": { + name: "Pain Split", + effect: "The user adds its HP to the target's HP, then equally shares the combined HP with the target." + }, + "sacredFire": { + name: "Sacred Fire", + effect: "The target is razed with a mystical fire of great intensity. This may also leave the target with a burn." + }, + "magnitude": { + name: "Magnitude", + effect: "The user attacks everything around it with a ground-shaking quake. Its power varies." + }, + "dynamicPunch": { + name: "Dynamic Punch", + effect: "The user punches the target with full, concentrated power. This confuses the target if it hits." + }, + "megahorn": { + name: "Megahorn", + effect: "Using its tough and impressive horn, the user rams into the target with no letup." + }, + "dragonBreath": { + name: "Dragon Breath", + effect: "The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis." + }, + "batonPass": { + name: "Baton Pass", + effect: "The user switches places with a party Pokémon in waiting and passes along any stat changes." + }, + "encore": { + name: "Encore", + effect: "The user compels the target to keep using the move it encored for three turns." + }, + "pursuit": { + name: "Pursuit", + effect: "The power of this attack move is doubled if it's used on a target that's switching out of battle." + }, + "rapidSpin": { + name: "Rapid Spin", + effect: "A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat." + }, + "sweetScent": { + name: "Sweet Scent", + effect: "A sweet scent that harshly lowers opposing Pokémon's evasiveness." + }, + "ironTail": { + name: "Iron Tail", + effect: "The target is slammed with a steel-hard tail. This may also lower the target's Defense stat." + }, + "metalClaw": { + name: "Metal Claw", + effect: "The target is raked with steel claws. This may also raise the user's Attack stat." + }, + "vitalThrow": { + name: "Vital Throw", + effect: "The user attacks last. In return, this throw move never misses." + }, + "morningSun": { + name: "Morning Sun", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "synthesis": { + name: "Synthesis", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "moonlight": { + name: "Moonlight", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "hiddenPower": { + name: "Hidden Power", + effect: "A unique attack that varies in type depending on the Pokémon using it." + }, + "crossChop": { + name: "Cross Chop", + effect: "The user delivers a double chop with its forearms crossed. Critical hits land more easily." + }, + "twister": { + name: "Twister", + effect: "The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch." + }, + "rainDance": { + name: "Rain Dance", + effect: "The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves." + }, + "sunnyDay": { + name: "Sunny Day", + effect: "The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves." + }, + "crunch": { + name: "Crunch", + effect: "The user crunches up the target with sharp fangs. This may also lower the target's Defense stat." + }, + "mirrorCoat": { + name: "Mirror Coat", + effect: "A retaliation move that counters any special attack, inflicting double the damage taken." + }, + "psychUp": { + name: "Psych Up", + effect: "The user hypnotizes itself into copying any stat change made by the target." + }, + "extremeSpeed": { + name: "Extreme Speed", + effect: "The user charges the target at blinding speed. This move always goes first." + }, + "ancientPower": { + name: "Ancient Power", + effect: "The user attacks with a prehistoric power. This may also raise all the user's stats at once." + }, + "shadowBall": { + name: "Shadow Ball", + effect: "The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat." + }, + "futureSight": { + name: "Future Sight", + effect: "Two turns after this move is used, a hunk of psychic energy attacks the target." + }, + "rockSmash": { + name: "Rock Smash", + effect: "The user attacks with a punch. This may also lower the target's Defense stat." + }, + "whirlpool": { + name: "Whirlpool", + effect: "The user traps the target in a violent swirling whirlpool for four to five turns." + }, + "beatUp": { + name: "Beat Up", + effect: "The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks." + }, + "fakeOut": { + name: "Fake Out", + effect: "This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle." + }, + "uproar": { + name: "Uproar", + effect: "The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep." + }, + "stockpile": { + name: "Stockpile", + effect: "The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times." + }, + "spitUp": { + name: "Spit Up", + effect: "The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power." + }, + "swallow": { + name: "Swallow", + effect: "The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP." + }, + "heatWave": { + name: "Heat Wave", + effect: "The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn." + }, + "hail": { + name: "Hail", + effect: "The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types." + }, + "torment": { + name: "Torment", + effect: "The user torments and enrages the target, making it incapable of using the same move twice in a row." + }, + "flatter": { + name: "Flatter", + effect: "Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat." + }, + "willOWisp": { + name: "Will-O-Wisp", + effect: "The user shoots a sinister flame at the target to inflict a burn." + }, + "memento": { + name: "Memento", + effect: "The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats." + }, + "facade": { + name: "Facade", + effect: "This attack move doubles its power if the user is poisoned, burned, or paralyzed." + }, + "focusPunch": { + name: "Focus Punch", + effect: "The user focuses its mind before launching a punch. This move fails if the user is hit before it is used." + }, + "smellingSalts": { + name: "Smelling Salts", + effect: "This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however." + }, + "followMe": { + name: "Follow Me", + effect: "The user draws attention to itself, making all targets take aim only at the user." + }, + "naturePower": { + name: "Nature Power", + effect: "This attack makes use of nature's power. Its effects vary depending on the user's environment." + }, + "charge": { + name: "Charge", + effect: "The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat." + }, + "taunt": { + name: "Taunt", + effect: "The target is taunted into a rage that allows it to use only attack moves for three turns." + }, + "helpingHand": { + name: "Helping Hand", + effect: "The user assists an ally by boosting the power of that ally's attack." + }, + "trick": { + name: "Trick", + effect: "The user catches the target off guard and swaps its held item with its own." + }, + "rolePlay": { + name: "Role Play", + effect: "The user mimics the target completely, copying the target's Ability." + }, + "wish": { + name: "Wish", + effect: "One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP." + }, + "assist": { + name: "Assist", + effect: "The user hurriedly and randomly uses a move among those known by ally Pokémon." + }, + "ingrain": { + name: "Ingrain", + effect: "The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out." + }, + "superpower": { + name: "Superpower", + effect: "The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats." + }, + "magicCoat": { + name: "Magic Coat", + effect: "Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves." + }, + "recycle": { + name: "Recycle", + effect: "The user recycles a held item that has been used in battle so it can be used again." + }, + "revenge": { + name: "Revenge", + effect: "This attack move's power is doubled if the user has been hurt by the opponent in the same turn." + }, + "brickBreak": { + name: "Brick Break", + effect: "The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect." + }, + "yawn": { + name: "Yawn", + effect: "The user lets loose a huge yawn that lulls the target into falling asleep on the next turn." + }, + "knockOff": { + name: "Knock Off", + effect: "The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item." + }, + "endeavor": { + name: "Endeavor", + effect: "This attack move cuts down the target's HP to equal the user's HP." + }, + "eruption": { + name: "Eruption", + effect: "The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power." + }, + "skillSwap": { + name: "Skill Swap", + effect: "The user employs its psychic power to exchange Abilities with the target." + }, + "imprison": { + name: "Imprison", + effect: "If opposing Pokémon know any move also known by the user, they are prevented from using it." + }, + "refresh": { + name: "Refresh", + effect: "The user rests to cure itself of poisoning, a burn, or paralysis." + }, + "grudge": { + name: "Grudge", + effect: "If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out." + }, + "snatch": { + name: "Snatch", + effect: "The user steals the effects of any attempts to use a healing or stat-changing move." + }, + "secretPower": { + name: "Secret Power", + effect: "The additional effects of this attack depend upon where it was used." + }, + "dive": { + name: "Dive", + effect: "Diving on the first turn, the user floats up and attacks on the next turn." + }, + "armThrust": { + name: "Arm Thrust", + effect: "The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row." + }, + "camouflage": { + name: "Camouflage", + effect: "The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave." + }, + "tailGlow": { + name: "Tail Glow", + effect: "The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat." + }, + "lusterPurge": { + name: "Luster Purge", + effect: "The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat." + }, + "mistBall": { + name: "Mist Ball", + effect: "A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat." + }, + "featherDance": { + name: "Feather Dance", + effect: "The user covers the target's body with a mass of down that harshly lowers its Attack stat." + }, + "teeterDance": { + name: "Teeter Dance", + effect: "The user performs a wobbly dance that confuses the Pokémon around it." + }, + "blazeKick": { + name: "Blaze Kick", + effect: "The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn." + }, + "mudSport": { + name: "Mud Sport", + effect: "The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns." + }, + "iceBall": { + name: "Ice Ball", + effect: "The user attacks the target for five turns. The move's power increases each time it hits." + }, + "needleArm": { + name: "Needle Arm", + effect: "The user attacks by wildly swinging its thorny arms. This may also make the target flinch." + }, + "slackOff": { + name: "Slack Off", + effect: "The user slacks off, restoring its own HP by up to half of its max HP." + }, + "hyperVoice": { + name: "Hyper Voice", + effect: "The user lets loose a horribly echoing shout with the power to inflict damage." + }, + "poisonFang": { + name: "Poison Fang", + effect: "The user bites the target with toxic fangs. This may also leave the target badly poisoned." + }, + "crushClaw": { + name: "Crush Claw", + effect: "The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat." + }, + "blastBurn": { + name: "Blast Burn", + effect: "The target is razed by a fiery explosion. The user can't move on the next turn." + }, + "hydroCannon": { + name: "Hydro Cannon", + effect: "The target is hit with a watery blast. The user can't move on the next turn." + }, + "meteorMash": { + name: "Meteor Mash", + effect: "The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat." + }, + "astonish": { + name: "Astonish", + effect: "The user attacks the target while shouting in a startling fashion. This may also make the target flinch." + }, + "weatherBall": { + name: "Weather Ball", + effect: "This attack move varies in power and type depending on the weather." + }, + "aromatherapy": { + name: "Aromatherapy", + effect: "The user releases a soothing scent that heals all status conditions affecting the user's party." + }, + "fakeTears": { + name: "Fake Tears", + effect: "The user feigns crying to fluster the target, harshly lowering its Sp. Def stat." + }, + "airCutter": { + name: "Air Cutter", + effect: "The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily." + }, + "overheat": { + name: "Overheat", + effect: "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "odorSleuth": { + name: "Odor Sleuth", + effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." + }, + "rockTomb": { + name: "Rock Tomb", + effect: "Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement." + }, + "silverWind": { + name: "Silver Wind", + effect: "The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats." + }, + "metalSound": { + name: "Metal Sound", + effect: "A horrible sound like scraping metal harshly lowers the target's Sp. Def stat." + }, + "grassWhistle": { + name: "Grass Whistle", + effect: "The user plays a pleasant melody that lulls the target into a deep sleep." + }, + "tickle": { + name: "Tickle", + effect: "The user tickles the target into laughing, reducing its Attack and Defense stats." + }, + "cosmicPower": { + name: "Cosmic Power", + effect: "The user absorbs a mystical power from space to raise its Defense and Sp. Def stats." + }, + "waterSpout": { + name: "Water Spout", + effect: "The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power." + }, + "signalBeam": { + name: "Signal Beam", + effect: "The user attacks with a sinister beam of light. This may also confuse the target." + }, + "shadowPunch": { + name: "Shadow Punch", + effect: "The user throws a punch from the shadows. This attack never misses." + }, + "extrasensory": { + name: "Extrasensory", + effect: "The user attacks with an odd, unseeable power. This may also make the target flinch." + }, + "skyUppercut": { + name: "Sky Uppercut", + effect: "The user attacks the target with an uppercut thrown skyward with force." + }, + "sandTomb": { + name: "Sand Tomb", + effect: "The user traps the target inside a harshly raging sandstorm for four to five turns." + }, + "sheerCold": { + name: "Sheer Cold", + effect: "The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types." + }, + "muddyWater": { + name: "Muddy Water", + effect: "The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy." + }, + "bulletSeed": { + name: "Bullet Seed", + effect: "The user forcefully shoots seeds at the target two to five times in a row." + }, + "aerialAce": { + name: "Aerial Ace", + effect: "The user confounds the target with speed, then slashes. This attack never misses." + }, + "icicleSpear": { + name: "Icicle Spear", + effect: "The user launches sharp icicles at the target two to five times in a row." + }, + "ironDefense": { + name: "Iron Defense", + effect: "The user hardens its body's surface like iron, sharply raising its Defense stat." + }, + "block": { + name: "Block", + effect: "The user blocks the target's way with arms spread wide to prevent escape." + }, + "howl": { + name: "Howl", + effect: "The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats." + }, + "dragonClaw": { + name: "Dragon Claw", + effect: "The user slashes the target with huge sharp claws." + }, + "frenzyPlant": { + name: "Frenzy Plant", + effect: "The user slams the target with the roots of an enormous tree. The user can't move on the next turn." + }, + "bulkUp": { + name: "Bulk Up", + effect: "The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats." + }, + "bounce": { + name: "Bounce", + effect: "The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis." + }, + "mudShot": { + name: "Mud Shot", + effect: "The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat." + }, + "poisonTail": { + name: "Poison Tail", + effect: "The user hits the target with its tail. This may also poison the target. Critical hits land more easily." + }, + "covet": { + name: "Covet", + effect: "The user endearingly approaches the target, then has a 30% chance to steal the target's held item." + }, + "voltTackle": { + name: "Volt Tackle", + effect: "The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis." + }, + "magicalLeaf": { + name: "Magical Leaf", + effect: "The user scatters curious leaves that chase the target. This attack never misses." + }, + "waterSport": { + name: "Water Sport", + effect: "The user soaks the battlefield with water. This weakens Fire-type moves for five turns." + }, + "calmMind": { + name: "Calm Mind", + effect: "The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats." + }, + "leafBlade": { + name: "Leaf Blade", + effect: "The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily." + }, + "dragonDance": { + name: "Dragon Dance", + effect: "The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats." + }, + "rockBlast": { + name: "Rock Blast", + effect: "The user hurls hard rocks at the target. Two to five rocks are launched in a row." + }, + "shockWave": { + name: "Shock Wave", + effect: "The user strikes the target with a quick jolt of electricity. This attack never misses." + }, + "waterPulse": { + name: "Water Pulse", + effect: "The user attacks the target with a pulsing blast of water. This may also confuse the target." + }, + "doomDesire": { + name: "Doom Desire", + effect: "Two turns after this move is used, a concentrated bundle of light blasts the target." + }, + "psychoBoost": { + name: "Psycho Boost", + effect: "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "roost": { + name: "Roost", + effect: "The user lands and rests its body. This move restores the user's HP by up to half of its max HP." + }, + "gravity": { + name: "Gravity", + effect: "This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used." + }, + "miracleEye": { + name: "Miracle Eye", + effect: "Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit." + }, + "wakeUpSlap": { + name: "Wake-Up Slap", + effect: "This attack inflicts big damage on a sleeping target. This also wakes the target up, however." + }, + "hammerArm": { + name: "Hammer Arm", + effect: "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however." + }, + "gyroBall": { + name: "Gyro Ball", + effect: "The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power." + }, + "healingWish": { + name: "Healing Wish", + effect: "The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured." + }, + "brine": { + name: "Brine", + effect: "If the target's HP is half or less, this attack will hit with double the power." + }, + "naturalGift": { + name: "Natural Gift", + effect: "The user draws power to attack by using its held Berry. The Berry determines the move's type and power." + }, + "feint": { + name: "Feint", + effect: "This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves." + }, + "pluck": { + name: "Pluck", + effect: "The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect." + }, + "tailwind": { + name: "Tailwind", + effect: "The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns." + }, + "acupressure": { + name: "Acupressure", + effect: "The user applies pressure to stress points, sharply boosting one of its or its allies' stats." + }, + "metalBurst": { + name: "Metal Burst", + effect: "The user retaliates with much greater force against the opponent that last inflicted damage on it." + }, + "uTurn": { + name: "U-turn", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "closeCombat": { + name: "Close Combat", + effect: "The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats." + }, + "payback": { + name: "Payback", + effect: "The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled." + }, + "assurance": { + name: "Assurance", + effect: "If the target has already taken some damage in the same turn, this attack's power is doubled." + }, + "embargo": { + name: "Embargo", + effect: "This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it." + }, + "fling": { + name: "Fling", + effect: "The user flings its held item at the target to attack. This move's power and effects depend on the item." + }, + "psychoShift": { + name: "Psycho Shift", + effect: "Using its psychic power of suggestion, the user transfers its status conditions to the target." + }, + "trumpCard": { + name: "Trump Card", + effect: "The fewer PP this move has, the greater its power." + }, + "healBlock": { + name: "Heal Block", + effect: "For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP." + }, + "wringOut": { + name: "Wring Out", + effect: "The user powerfully wrings the target. The more HP the target has, the greater the move's power." + }, + "powerTrick": { + name: "Power Trick", + effect: "The user employs its psychic power to switch its Attack stat with its Defense stat." + }, + "gastroAcid": { + name: "Gastro Acid", + effect: "The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability." + }, + "luckyChant": { + name: "Lucky Chant", + effect: "The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns." + }, + "meFirst": { + name: "Me First", + effect: "The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first." + }, + "copycat": { + name: "Copycat", + effect: "The user mimics the move used immediately before it. The move fails if no other move has been used yet." + }, + "powerSwap": { + name: "Power Swap", + effect: "The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target." + }, + "guardSwap": { + name: "Guard Swap", + effect: "The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target." + }, + "punishment": { + name: "Punishment", + effect: "The more the target has powered up with stat changes, the greater the move's power." + }, + "lastResort": { + name: "Last Resort", + effect: "This move can be used only after the user has used all the other moves it knows in the battle." + }, + "worrySeed": { + name: "Worry Seed", + effect: "A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia." + }, + "suckerPunch": { + name: "Sucker Punch", + effect: "This move enables the user to attack first. This move fails if the target is not readying an attack." + }, + "toxicSpikes": { + name: "Toxic Spikes", + effect: "The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle." + }, + "heartSwap": { + name: "Heart Swap", + effect: "The user employs its psychic power to switch stat changes with the target." + }, + "aquaRing": { + name: "Aqua Ring", + effect: "The user envelops itself in a veil made of water. It regains some HP every turn." + }, + "magnetRise": { + name: "Magnet Rise", + effect: "The user levitates using electrically generated magnetism for five turns." + }, + "flareBlitz": { + name: "Flare Blitz", + effect: "The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn." + }, + "forcePalm": { + name: "Force Palm", + effect: "The target is attacked with a shock wave. This may also leave the target with paralysis." + }, + "auraSphere": { + name: "Aura Sphere", + effect: "The user lets loose a blast of aura power from deep within its body at the target. This attack never misses." + }, + "rockPolish": { + name: "Rock Polish", + effect: "The user polishes its body to reduce drag. This sharply raises the Speed stat." + }, + "poisonJab": { + name: "Poison Jab", + effect: "The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target." + }, + "darkPulse": { + name: "Dark Pulse", + effect: "The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch." + }, + "nightSlash": { + name: "Night Slash", + effect: "The user slashes the target the instant an opportunity arises. Critical hits land more easily." + }, + "aquaTail": { + name: "Aqua Tail", + effect: "The user attacks by swinging its tail as if it were a vicious wave in a raging storm." + }, + "seedBomb": { + name: "Seed Bomb", + effect: "The user slams a barrage of hard-shelled seeds down on the target from above." + }, + "airSlash": { + name: "Air Slash", + effect: "The user attacks with a blade of air that slices even the sky. This may also make the target flinch." + }, + "xScissor": { + name: "X-Scissor", + effect: "The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors." + }, + "bugBuzz": { + name: "Bug Buzz", + effect: "The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat." + }, + "dragonPulse": { + name: "Dragon Pulse", + effect: "The target is attacked with a shock wave generated by the user's gaping mouth." + }, + "dragonRush": { + name: "Dragon Rush", + effect: "The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch." + }, + "powerGem": { + name: "Power Gem", + effect: "The user attacks with a ray of light that sparkles as if it were made of gemstones." + }, + "drainPunch": { + name: "Drain Punch", + effect: "An energy-draining punch. The user's HP is restored by half the damage taken by the target." + }, + "vacuumWave": { + name: "Vacuum Wave", + effect: "The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first." + }, + "focusBlast": { + name: "Focus Blast", + effect: "The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat." + }, + "energyBall": { + name: "Energy Ball", + effect: "The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat." + }, + "braveBird": { + name: "Brave Bird", + effect: "The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot." + }, + "earthPower": { + name: "Earth Power", + effect: "The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat." + }, + "switcheroo": { + name: "Switcheroo", + effect: "The user trades held items with the target faster than the eye can follow." + }, + "gigaImpact": { + name: "Giga Impact", + effect: "The user charges at the target using every bit of its power. The user can't move on the next turn." + }, + "nastyPlot": { + name: "Nasty Plot", + effect: "The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat." + }, + "bulletPunch": { + name: "Bullet Punch", + effect: "The user strikes the target with tough punches as fast as bullets. This move always goes first." + }, + "avalanche": { + name: "Avalanche", + effect: "The power of this attack move is doubled if the user has been hurt by the target in the same turn." + }, + "iceShard": { + name: "Ice Shard", + effect: "The user flash-freezes chunks of ice and hurls them at the target. This move always goes first." + }, + "shadowClaw": { + name: "Shadow Claw", + effect: "The user slashes with a sharp claw made from shadows. Critical hits land more easily." + }, + "thunderFang": { + name: "Thunder Fang", + effect: "The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis." + }, + "iceFang": { + name: "Ice Fang", + effect: "The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen." + }, + "fireFang": { + name: "Fire Fang", + effect: "The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn." + }, + "shadowSneak": { + name: "Shadow Sneak", + effect: "The user extends its shadow and attacks the target from behind. This move always goes first." + }, + "mudBomb": { + name: "Mud Bomb", + effect: "The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy." + }, + "psychoCut": { + name: "Psycho Cut", + effect: "The user tears at the target with blades formed by psychic power. Critical hits land more easily." + }, + "zenHeadbutt": { + name: "Zen Headbutt", + effect: "The user focuses its willpower to its head and attacks the target. This may also make the target flinch." + }, + "mirrorShot": { + name: "Mirror Shot", + effect: "The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy." + }, + "flashCannon": { + name: "Flash Cannon", + effect: "The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat." + }, + "rockClimb": { + name: "Rock Climb", + effect: "The user attacks the target by smashing into it with incredible force. This may also confuse the target." + }, + "defog": { + name: "Defog", + effect: "A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness." + }, + "trickRoom": { + name: "Trick Room", + effect: "The user creates a bizarre area in which slower Pokémon get to move first for five turns." + }, + "dracoMeteor": { + name: "Draco Meteor", + effect: "Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "discharge": { + name: "Discharge", + effect: "The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis." + }, + "lavaPlume": { + name: "Lava Plume", + effect: "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn." + }, + "leafStorm": { + name: "Leaf Storm", + effect: "The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "powerWhip": { + name: "Power Whip", + effect: "The user violently whirls its vines, tentacles, or the like to harshly lash the target." + }, + "rockWrecker": { + name: "Rock Wrecker", + effect: "The user launches a huge boulder at the target to attack. The user can't move on the next turn." + }, + "crossPoison": { + name: "Cross Poison", + effect: "A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily." + }, + "gunkShot": { + name: "Gunk Shot", + effect: "The user shoots filthy garbage at the target to attack. This may also poison the target." + }, + "ironHead": { + name: "Iron Head", + effect: "The user slams the target with its steel-hard head. This may also make the target flinch." + }, + "magnetBomb": { + name: "Magnet Bomb", + effect: "The user launches steel bombs that stick to the target. This attack never misses." + }, + "stoneEdge": { + name: "Stone Edge", + effect: "The user stabs the target from below with sharpened stones. Critical hits land more easily." + }, + "captivate": { + name: "Captivate", + effect: "If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat." + }, + "stealthRock": { + name: "Stealth Rock", + effect: "The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle." + }, + "grassKnot": { + name: "Grass Knot", + effect: "The user snares the target with grass and trips it. The heavier the target, the greater the move's power." + }, + "chatter": { + name: "Chatter", + effect: "The user attacks the target with sound waves of deafening chatter. This confuses the target." + }, + "judgment": { + name: "Judgment", + effect: "The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding." + }, + "bugBite": { + name: "Bug Bite", + effect: "The user bites the target. If the target is holding a Berry, the user eats it and gains its effect." + }, + "chargeBeam": { + name: "Charge Beam", + effect: "The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat." + }, + "woodHammer": { + name: "Wood Hammer", + effect: "The user slams its rugged body into the target to attack. This also damages the user quite a lot." + }, + "aquaJet": { + name: "Aqua Jet", + effect: "The user lunges at the target at a speed that makes it almost invisible. This move always goes first." + }, + "attackOrder": { + name: "Attack Order", + effect: "The user calls out its underlings to pummel the target. Critical hits land more easily." + }, + "defendOrder": { + name: "Defend Order", + effect: "The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats." + }, + "healOrder": { + name: "Heal Order", + effect: "The user calls out its underlings to heal it. The user regains up to half of its max HP." + }, + "headSmash": { + name: "Head Smash", + effect: "The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly." + }, + "doubleHit": { + name: "Double Hit", + effect: "The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row." + }, + "roarOfTime": { + name: "Roar of Time", + effect: "The user blasts the target with power that distorts even time. The user can't move on the next turn." + }, + "spacialRend": { + name: "Spacial Rend", + effect: "The user tears the target along with the space around it. Critical hits land more easily." + }, + "lunarDance": { + name: "Lunar Dance", + effect: "The user faints. In return, the Pokémon taking its place will have its status and HP fully restored." + }, + "crushGrip": { + name: "Crush Grip", + effect: "The target is crushed with great force. The more HP the target has left, the greater this move's power." + }, + "magmaStorm": { + name: "Magma Storm", + effect: "The target becomes trapped within a maelstrom of fire that rages for four to five turns." + }, + "darkVoid": { + name: "Dark Void", + effect: "Opposing Pokémon are dragged into a world of total darkness that makes them sleep." + }, + "seedFlare": { + name: "Seed Flare", + effect: "The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat." + }, + "ominousWind": { + name: "Ominous Wind", + effect: "The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once." + }, + "shadowForce": { + name: "Shadow Force", + effect: "The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself." + }, + "honeClaws": { + name: "Hone Claws", + effect: "The user sharpens its claws to boost its Attack stat and accuracy." + }, + "wideGuard": { + name: "Wide Guard", + effect: "The user and its allies are protected from wide-ranging attacks for one turn." + }, + "guardSplit": { + name: "Guard Split", + effect: "The user employs its psychic power to average its Defense and Sp. Def stats with those of the target." + }, + "powerSplit": { + name: "Power Split", + effect: "The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target." + }, + "wonderRoom": { + name: "Wonder Room", + effect: "The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns." + }, + "psyshock": { + name: "Psyshock", + effect: "The user materializes an odd psychic wave to attack the target. This attack does physical damage." + }, + "venoshock": { + name: "Venoshock", + effect: "The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned." + }, + "autotomize": { + name: "Autotomize", + effect: "The user sheds part of its body to make itself lighter and sharply raise its Speed stat." + }, + "ragePowder": { + name: "Rage Powder", + effect: "The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user." + }, + "telekinesis": { + name: "Telekinesis", + effect: "The user makes the target float with its psychic power. The target is easier to hit for three turns." + }, + "magicRoom": { + name: "Magic Room", + effect: "The user creates a bizarre area in which Pokémon's held items lose their effects for five turns." + }, + "smackDown": { + name: "Smack Down", + effect: "The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit." + }, + "stormThrow": { + name: "Storm Throw", + effect: "The user strikes the target with a fierce blow. This attack always results in a critical hit." + }, + "flameBurst": { + name: "Flame Burst", + effect: "The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well." + }, + "sludgeWave": { + name: "Sludge Wave", + effect: "The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit." + }, + "quiverDance": { + name: "Quiver Dance", + effect: "The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats." + }, + "heavySlam": { + name: "Heavy Slam", + effect: "The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power." + }, + "synchronoise": { + name: "Synchronoise", + effect: "Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it." + }, + "electroBall": { + name: "Electro Ball", + effect: "The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power." + }, + "soak": { + name: "Soak", + effect: "The user shoots a torrent of water at the target and changes the target's type to Water." + }, + "flameCharge": { + name: "Flame Charge", + effect: "Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat." + }, + "coil": { + name: "Coil", + effect: "The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy." + }, + "lowSweep": { + name: "Low Sweep", + effect: "The user makes a swift attack on the target's legs, which lowers the target's Speed stat." + }, + "acidSpray": { + name: "Acid Spray", + effect: "The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat." + }, + "foulPlay": { + name: "Foul Play", + effect: "The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals." + }, + "simpleBeam": { + name: "Simple Beam", + effect: "The user's mysterious psychic wave changes the target's Ability to Simple." + }, + "entrainment": { + name: "Entrainment", + effect: "The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's." + }, + "afterYou": { + name: "After You", + effect: "The user helps the target and makes it use its move right after the user." + }, + "round": { + name: "Round", + effect: "The user attacks the target with a song. Others can join in the Round to increase the power of the attack." + }, + "echoedVoice": { + name: "Echoed Voice", + effect: "The user attacks the target with an echoing voice. If this move is used every turn, its power is increased." + }, + "chipAway": { + name: "Chip Away", + effect: "Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage." + }, + "clearSmog": { + name: "Clear Smog", + effect: "The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal." + }, + "storedPower": { + name: "Stored Power", + effect: "The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power." + }, + "quickGuard": { + name: "Quick Guard", + effect: "The user protects itself and its allies from priority moves." + }, + "allySwitch": { + name: "Ally Switch", + effect: "The user teleports using a strange power and switches places with one of its allies." + }, + "scald": { + name: "Scald", + effect: "The user shoots boiling hot water at its target. This may also leave the target with a burn." + }, + "shellSmash": { + name: "Shell Smash", + effect: "The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats." + }, + "healPulse": { + name: "Heal Pulse", + effect: "The user emits a healing pulse that restores the target's HP by up to half of its max HP." + }, + "hex": { + name: "Hex", + effect: "This relentless attack does massive damage to a target affected by status conditions." + }, + "skyDrop": { + name: "Sky Drop", + effect: "The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky." + }, + "shiftGear": { + name: "Shift Gear", + effect: "The user rotates its gears, raising its Attack stat and sharply raising its Speed stat." + }, + "circleThrow": { + name: "Circle Throw", + effect: "The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "incinerate": { + name: "Incinerate", + effect: "The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable." + }, + "quash": { + name: "Quash", + effect: "The user suppresses the target and makes its move go last." + }, + "acrobatics": { + name: "Acrobatics", + effect: "The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage." + }, + "reflectType": { + name: "Reflect Type", + effect: "The user reflects the target's type, making the user the same type as the target." + }, + "retaliate": { + name: "Retaliate", + effect: "The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased." + }, + "finalGambit": { + name: "Final Gambit", + effect: "The user risks everything to attack its target. The user faints but does damage equal to its HP." + }, + "bestow": { + name: "Bestow", + effect: "The user passes its held item to the target when the target isn't holding an item." + }, + "inferno": { + name: "Inferno", + effect: "The user attacks by engulfing the target in an intense fire. This leaves the target with a burn." + }, + "waterPledge": { + name: "Water Pledge", + effect: "A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears." + }, + "firePledge": { + name: "Fire Pledge", + effect: "A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears." + }, + "grassPledge": { + name: "Grass Pledge", + effect: "A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears." + }, + "voltSwitch": { + name: "Volt Switch", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "struggleBug": { + name: "Struggle Bug", + effect: "While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit." + }, + "bulldoze": { + name: "Bulldoze", + effect: "The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit." + }, + "frostBreath": { + name: "Frost Breath", + effect: "The user blows its cold breath on the target. This attack always results in a critical hit." + }, + "dragonTail": { + name: "Dragon Tail", + effect: "The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "workUp": { + name: "Work Up", + effect: "The user is roused, and its Attack and Sp. Atk stats increase." + }, + "electroweb": { + name: "Electroweb", + effect: "The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats." + }, + "wildCharge": { + name: "Wild Charge", + effect: "The user shrouds itself in electricity and smashes into its target. This also damages the user a little." + }, + "drillRun": { + name: "Drill Run", + effect: "The user crashes into its target while rotating its body like a drill. Critical hits land more easily." + }, + "dualChop": { + name: "Dual Chop", + effect: "The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row." + }, + "heartStamp": { + name: "Heart Stamp", + effect: "The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch." + }, + "hornLeech": { + name: "Horn Leech", + effect: "The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target." + }, + "sacredSword": { + name: "Sacred Sword", + effect: "The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage." + }, + "razorShell": { + name: "Razor Shell", + effect: "The user cuts its target with sharp shells. This may also lower the target's Defense stat." + }, + "heatCrash": { + name: "Heat Crash", + effect: "The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power." + }, + "leafTornado": { + name: "Leaf Tornado", + effect: "The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy." + }, + "steamroller": { + name: "Steamroller", + effect: "The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch." + }, + "cottonGuard": { + name: "Cotton Guard", + effect: "The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat." + }, + "nightDaze": { + name: "Night Daze", + effect: "The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy." + }, + "psystrike": { + name: "Psystrike", + effect: "The user materializes an odd psychic wave to attack the target. This attack does physical damage." + }, + "tailSlap": { + name: "Tail Slap", + effect: "The user attacks by striking the target with its hard tail. It hits the target two to five times in a row." + }, + "hurricane": { + name: "Hurricane", + effect: "The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target." + }, + "headCharge": { + name: "Head Charge", + effect: "The user charges its head into its target, using its powerful guard hair. This also damages the user a little." + }, + "gearGrind": { + name: "Gear Grind", + effect: "The user attacks by throwing steel gears at its target twice." + }, + "searingShot": { + name: "Searing Shot", + effect: "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn." + }, + "technoBlast": { + name: "Techno Blast", + effect: "The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds." + }, + "relicSong": { + name: "Relic Song", + effect: "The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep." + }, + "secretSword": { + name: "Secret Sword", + effect: "The user cuts with its long horn. The odd power contained in the horn does physical damage to the target." + }, + "glaciate": { + name: "Glaciate", + effect: "The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats." + }, + "boltStrike": { + name: "Bolt Strike", + effect: "The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis." + }, + "blueFlare": { + name: "Blue Flare", + effect: "The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn." + }, + "fieryDance": { + name: "Fiery Dance", + effect: "Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat." + }, + "freezeShock": { + name: "Freeze Shock", + effect: "On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis." + }, + "iceBurn": { + name: "Ice Burn", + effect: "On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn." + }, + "snarl": { + name: "Snarl", + effect: "The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon." + }, + "icicleCrash": { + name: "Icicle Crash", + effect: "The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch." + }, + "vCreate": { + name: "V-create", + effect: "With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats." + }, + "fusionFlare": { + name: "Fusion Flare", + effect: "The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt." + }, + "fusionBolt": { + name: "Fusion Bolt", + effect: "The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame." + }, + "flyingPress": { + name: "Flying Press", + effect: "The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously." + }, + "matBlock": { + name: "Mat Block", + effect: "Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves." + }, + "belch": { + name: "Belch", + effect: "The user lets out a damaging belch at the target. The user must eat a held Berry to use this move." + }, + "rototiller": { + name: "Rototiller", + effect: "Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon." + }, + "stickyWeb": { + name: "Sticky Web", + effect: "The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle." + }, + "fellStinger": { + name: "Fell Stinger", + effect: "When the user knocks out a target with this move, the user's Attack stat rises drastically." + }, + "phantomForce": { + name: "Phantom Force", + effect: "The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself." + }, + "trickOrTreat": { + name: "Trick-or-Treat", + effect: "The user takes the target trick-or-treating. This adds Ghost type to the target's type." + }, + "nobleRoar": { + name: "Noble Roar", + effect: "Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats." + }, + "ionDeluge": { + name: "Ion Deluge", + effect: "The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves." + }, + "parabolicCharge": { + name: "Parabolic Charge", + effect: "The user attacks everything around it. The user's HP is restored by half the damage taken by those hit." + }, + "forestsCurse": { + name: "Forest's Curse", + effect: "The user puts a forest curse on the target. The target is now Grass type as well." + }, + "petalBlizzard": { + name: "Petal Blizzard", + effect: "The user stirs up a violent petal blizzard and attacks everything around it." + }, + "freezeDry": { + name: "Freeze-Dry", + effect: "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types." + }, + "disarmingVoice": { + name: "Disarming Voice", + effect: "Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses." + }, + "partingShot": { + name: "Parting Shot", + effect: "With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon." + }, + "topsyTurvy": { + name: "Topsy-Turvy", + effect: "All stat changes affecting the target turn topsy-turvy and become the opposite of what they were." + }, + "drainingKiss": { + name: "Draining Kiss", + effect: "The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target." + }, + "craftyShield": { + name: "Crafty Shield", + effect: "The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage." + }, + "flowerShield": { + name: "Flower Shield", + effect: "The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power." + }, + "grassyTerrain": { + name: "Grassy Terrain", + effect: "The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves." + }, + "mistyTerrain": { + name: "Misty Terrain", + effect: "This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns." + }, + "electrify": { + name: "Electrify", + effect: "If the target is electrified before it uses a move during that turn, the target's move becomes Electric type." + }, + "playRough": { + name: "Play Rough", + effect: "The user plays rough with the target and attacks it. This may also lower the target's Attack stat." + }, + "fairyWind": { + name: "Fairy Wind", + effect: "The user stirs up a fairy wind and strikes the target with it." + }, + "moonblast": { + name: "Moonblast", + effect: "Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat." + }, + "boomburst": { + name: "Boomburst", + effect: "The user attacks everything around it with the destructive power of a terrible, explosive sound." + }, + "fairyLock": { + name: "Fairy Lock", + effect: "By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn." + }, + "kingsShield": { + name: "King's Shield", + effect: "The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact." + }, + "playNice": { + name: "Play Nice", + effect: "The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat." + }, + "confide": { + name: "Confide", + effect: "The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat." + }, + "diamondStorm": { + name: "Diamond Storm", + effect: "The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat." + }, + "steamEruption": { + name: "Steam Eruption", + effect: "The user immerses the target in superheated steam. This may also leave the target with a burn." + }, + "hyperspaceHole": { + name: "Hyperspace Hole", + effect: "Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect." + }, + "waterShuriken": { + name: "Water Shuriken", + effect: "The user hits the target with throwing stars two to five times in a row. This move always goes first." + }, + "mysticalFire": { + name: "Mystical Fire", + effect: "The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat." + }, + "spikyShield": { + name: "Spiky Shield", + effect: "In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact." + }, + "aromaticMist": { + name: "Aromatic Mist", + effect: "The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma." + }, + "eerieImpulse": { + name: "Eerie Impulse", + effect: "The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat." + }, + "venomDrench": { + name: "Venom Drench", + effect: "Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target." + }, + "powder": { + name: "Powder", + effect: "The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target." + }, + "geomancy": { + name: "Geomancy", + effect: "The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn." + }, + "magneticFlux": { + name: "Magnetic Flux", + effect: "The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability." + }, + "happyHour": { + name: "Happy Hour", + effect: "Using Happy Hour doubles the amount of prize money received after battle." + }, + "electricTerrain": { + name: "Electric Terrain", + effect: "The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep." + }, + "dazzlingGleam": { + name: "Dazzling Gleam", + effect: "The user damages opposing Pokémon by emitting a powerful flash." + }, + "celebrate": { + name: "Celebrate", + effect: "The Pokémon congratulates you on your special day!" + }, + "holdHands": { + name: "Hold Hands", + effect: "The user and an ally hold hands. This makes them very happy." + }, + "babyDollEyes": { + name: "Baby-Doll Eyes", + effect: "The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first." + }, + "nuzzle": { + name: "Nuzzle", + effect: "The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis." + }, + "holdBack": { + name: "Hold Back", + effect: "The user holds back when it attacks, and the target is left with at least 1 HP." + }, + "infestation": { + name: "Infestation", + effect: "The target is infested and attacked for four to five turns. The target can't flee during this time." + }, + "powerUpPunch": { + name: "Power-Up Punch", + effect: "Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat." + }, + "oblivionWing": { + name: "Oblivion Wing", + effect: "The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target." + }, + "thousandArrows": { + name: "Thousand Arrows", + effect: "This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground." + }, + "thousandWaves": { + name: "Thousand Waves", + effect: "The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle." + }, + "landsWrath": { + name: "Land's Wrath", + effect: "The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them." + }, + "lightOfRuin": { + name: "Light of Ruin", + effect: "Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot." + }, + "originPulse": { + name: "Origin Pulse", + effect: "The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue." + }, + "precipiceBlades": { + name: "Precipice Blades", + effect: "The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone." + }, + "dragonAscent": { + name: "Dragon Ascent", + effect: "After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process." + }, + "hyperspaceFury": { + name: "Hyperspace Fury", + effect: "Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls." + }, + "breakneckBlitzPhysical": { + name: "Breakneck Blitz", + effect: "The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move." + }, + "breakneckBlitzSpecial": { + name: "Breakneck Blitz", + effect: "Dummy Data" + }, + "allOutPummelingPhysical": { + name: "All-Out Pummeling", + effect: "The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move." + }, + "allOutPummelingSpecial": { + name: "All-Out Pummeling", + effect: "Dummy Data" + }, + "supersonicSkystrikePhysical": { + name: "Supersonic Skystrike", + effect: "The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move." + }, + "supersonicSkystrikeSpecial": { + name: "Supersonic Skystrike", + effect: "Dummy Data" + }, + "acidDownpourPhysical": { + name: "Acid Downpour", + effect: "The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move." + }, + "acidDownpourSpecial": { + name: "Acid Downpour", + effect: "Dummy Data" + }, + "tectonicRagePhysical": { + name: "Tectonic Rage", + effect: "The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move." + }, + "tectonicRageSpecial": { + name: "Tectonic Rage", + effect: "Dummy Data" + }, + "continentalCrushPhysical": { + name: "Continental Crush", + effect: "The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move." + }, + "continentalCrushSpecial": { + name: "Continental Crush", + effect: "Dummy Data" + }, + "savageSpinOutPhysical": { + name: "Savage Spin-Out", + effect: "The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move." + }, + "savageSpinOutSpecial": { + name: "Savage Spin-Out", + effect: "Dummy Data" + }, + "neverEndingNightmarePhysical": { + name: "Never-Ending Nightmare", + effect: "Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move." + }, + "neverEndingNightmareSpecial": { + name: "Never-Ending Nightmare", + effect: "Dummy Data" + }, + "corkscrewCrashPhysical": { + name: "Corkscrew Crash", + effect: "The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move." + }, + "corkscrewCrashSpecial": { + name: "Corkscrew Crash", + effect: "Dummy Data" + }, + "infernoOverdrivePhysical": { + name: "Inferno Overdrive", + effect: "The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move." + }, + "infernoOverdriveSpecial": { + name: "Inferno Overdrive", + effect: "Dummy Data" + }, + "hydroVortexPhysical": { + name: "Hydro Vortex", + effect: "The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move." + }, + "hydroVortexSpecial": { + name: "Hydro Vortex", + effect: "Dummy Data" + }, + "bloomDoomPhysical": { + name: "Bloom Doom", + effect: "The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move." + }, + "bloomDoomSpecial": { + name: "Bloom Doom", + effect: "Dummy Data" + }, + "gigavoltHavocPhysical": { + name: "Gigavolt Havoc", + effect: "The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move." + }, + "gigavoltHavocSpecial": { + name: "Gigavolt Havoc", + effect: "Dummy Data" + }, + "shatteredPsychePhysical": { + name: "Shattered Psyche", + effect: "The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move." + }, + "shatteredPsycheSpecial": { + name: "Shattered Psyche", + effect: "Dummy Data" + }, + "subzeroSlammerPhysical": { + name: "Subzero Slammer", + effect: "The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move." + }, + "subzeroSlammerSpecial": { + name: "Subzero Slammer", + effect: "Dummy Data" + }, + "devastatingDrakePhysical": { + name: "Devastating Drake", + effect: "The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move." + }, + "devastatingDrakeSpecial": { + name: "Devastating Drake", + effect: "Dummy Data" + }, + "blackHoleEclipsePhysical": { + name: "Black Hole Eclipse", + effect: "The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move." + }, + "blackHoleEclipseSpecial": { + name: "Black Hole Eclipse", + effect: "Dummy Data" + }, + "twinkleTacklePhysical": { + name: "Twinkle Tackle", + effect: "The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move." + }, + "twinkleTackleSpecial": { + name: "Twinkle Tackle", + effect: "Dummy Data" + }, + "catastropika": { + name: "Catastropika", + effect: "The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force." + }, + "shoreUp": { + name: "Shore Up", + effect: "The user regains up to half of its max HP. It restores more HP in a sandstorm." + }, + "firstImpression": { + name: "First Impression", + effect: "Although this move has great power, it only works the first turn each time the user enters battle." + }, + "banefulBunker": { + name: "Baneful Bunker", + effect: "In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact." + }, + "spiritShackle": { + name: "Spirit Shackle", + effect: "The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping." + }, + "darkestLariat": { + name: "Darkest Lariat", + effect: "The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage." + }, + "sparklingAria": { + name: "Sparkling Aria", + effect: "The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles." + }, + "iceHammer": { + name: "Ice Hammer", + effect: "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however." + }, + "floralHealing": { + name: "Floral Healing", + effect: "The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass." + }, + "highHorsepower": { + name: "High Horsepower", + effect: "The user fiercely attacks the target using its entire body." + }, + "strengthSap": { + name: "Strength Sap", + effect: "The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat." + }, + "solarBlade": { + name: "Solar Blade", + effect: "In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn." + }, + "leafage": { + name: "Leafage", + effect: "The user attacks by pelting the target with leaves." + }, + "spotlight": { + name: "Spotlight", + effect: "The user shines a spotlight on the target so that only the target will be attacked during the turn." + }, + "toxicThread": { + name: "Toxic Thread", + effect: "The user shoots poisonous threads to poison the target and lower the target's Speed stat." + }, + "laserFocus": { + name: "Laser Focus", + effect: "The user concentrates intensely. The attack on the next turn always results in a critical hit." + }, + "gearUp": { + name: "Gear Up", + effect: "The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability." + }, + "throatChop": { + name: "Throat Chop", + effect: "The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns." + }, + "pollenPuff": { + name: "Pollen Puff", + effect: "The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead." + }, + "anchorShot": { + name: "Anchor Shot", + effect: "The user entangles the target with its anchor chain while attacking. The target becomes unable to flee." + }, + "psychicTerrain": { + name: "Psychic Terrain", + effect: "This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns." + }, + "lunge": { + name: "Lunge", + effect: "The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat." + }, + "fireLash": { + name: "Fire Lash", + effect: "The user strikes the target with a burning lash. This also lowers the target's Defense stat." + }, + "powerTrip": { + name: "Power Trip", + effect: "The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power." + }, + "burnUp": { + name: "Burn Up", + effect: "To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type." + }, + "speedSwap": { + name: "Speed Swap", + effect: "The user exchanges Speed stats with the target." + }, + "smartStrike": { + name: "Smart Strike", + effect: "The user stabs the target with a sharp horn. This attack never misses." + }, + "purify": { + name: "Purify", + effect: "The user heals the target's status condition. If the move succeeds, it also restores the user's own HP." + }, + "revelationDance": { + name: "Revelation Dance", + effect: "The user attacks the target by dancing very hard. The user's type determines the type of this move." + }, + "coreEnforcer": { + name: "Core Enforcer", + effect: "If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability." + }, + "tropKick": { + name: "Trop Kick", + effect: "The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat." + }, + "instruct": { + name: "Instruct", + effect: "The user instructs the target to use the target's last move again." + }, + "beakBlast": { + name: "Beak Blast", + effect: "The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn." + }, + "clangingScales": { + name: "Clanging Scales", + effect: "The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat goes down after the attack." + }, + "dragonHammer": { + name: "Dragon Hammer", + effect: "The user uses its body like a hammer to attack the target and inflict damage." + }, + "brutalSwing": { + name: "Brutal Swing", + effect: "The user swings its body around violently to inflict damage on everything in its vicinity." + }, + "auroraVeil": { + name: "Aurora Veil", + effect: "This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing." + }, + "sinisterArrowRaid": { + name: "Sinister Arrow Raid", + effect: "The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force." + }, + "maliciousMoonsault": { + name: "Malicious Moonsault", + effect: "The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force." + }, + "oceanicOperetta": { + name: "Oceanic Operetta", + effect: "The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force." + }, + "guardianOfAlola": { + name: "Guardian of Alola", + effect: "The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly." + }, + "soulStealing7StarStrike": { + name: "Soul-Stealing 7-Star Strike", + effect: "After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force." + }, + "stokedSparksurfer": { + name: "Stoked Sparksurfer", + effect: "After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis." + }, + "pulverizingPancake": { + name: "Pulverizing Pancake", + effect: "Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force." + }, + "extremeEvoboost": { + name: "Extreme Evoboost", + effect: "After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply." + }, + "genesisSupernova": { + name: "Genesis Supernova", + effect: "After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy." + }, + "shellTrap": { + name: "Shell Trap", + effect: "The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon." + }, + "fleurCannon": { + name: "Fleur Cannon", + effect: "The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "psychicFangs": { + name: "Psychic Fangs", + effect: "The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect." + }, + "stompingTantrum": { + name: "Stomping Tantrum", + effect: "Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles." + }, + "shadowBone": { + name: "Shadow Bone", + effect: "The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat." + }, + "accelerock": { + name: "Accelerock", + effect: "The user smashes into the target at high speed. This move always goes first." + }, + "liquidation": { + name: "Liquidation", + effect: "The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat." + }, + "prismaticLaser": { + name: "Prismatic Laser", + effect: "The user shoots powerful lasers using the power of a prism. The user can't move on the next turn." + }, + "spectralThief": { + name: "Spectral Thief", + effect: "The user hides in the target's shadow, steals the target's stat boosts, and then attacks." + }, + "sunsteelStrike": { + name: "Sunsteel Strike", + effect: "The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities." + }, + "moongeistBeam": { + name: "Moongeist Beam", + effect: "The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities." + }, + "tearfulLook": { + name: "Tearful Look", + effect: "The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats." + }, + "zingZap": { + name: "Zing Zap", + effect: "A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch." + }, + "naturesMadness": { + name: "Nature's Madness", + effect: "The user hits the target with the force of nature. It halves the target's HP." + }, + "multiAttack": { + name: "Multi-Attack", + effect: "Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type." + }, + "tenMillionVoltThunderbolt": { + name: "10,000,000 Volt Thunderbolt", + effect: "The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily." + }, + "mindBlown": { + name: "Mind Blown", + effect: "The user attacks everything around it by causing its own head to explode. This also damages the user." + }, + "plasmaFists": { + name: "Plasma Fists", + effect: "The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves." + }, + "photonGeyser": { + name: "Photon Geyser", + effect: "The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user." + }, + "lightThatBurnsTheSky": { + name: "Light That Burns the Sky", + effect: "This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target's Ability." + }, + "searingSunrazeSmash": { + name: "Searing Sunraze Smash", + effect: "After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target's Ability." + }, + "menacingMoonrazeMaelstrom": { + name: "Menacing Moonraze Maelstrom", + effect: "After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability." + }, + "letsSnuggleForever": { + name: "Let's Snuggle Forever", + effect: "After obtaining Z-Power, the user, Mimikyu, punches the target with full force." + }, + "splinteredStormshards": { + name: "Splintered Stormshards", + effect: "After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield." + }, + "clangorousSoulblaze": { + name: "Clangorous Soulblaze", + effect: "After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats." + }, + "zippyZap": { + name: "Zippy Zap", + effect: "The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit." + }, + "splishySplash": { + name: "Splishy Splash", + effect: "The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis." + }, + "floatyFall": { + name: "Floaty Fall", + effect: "The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch." + }, + "pikaPapow": { + name: "Pika Papow", + effect: "The more Pikachu loves its Trainer, the greater the move's power. It never misses." + }, + "bouncyBubble": { + name: "Bouncy Bubble", + effect: "The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target." + }, + "buzzyBuzz": { + name: "Buzzy Buzz", + effect: "The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis." + }, + "sizzlySlide": { + name: "Sizzly Slide", + effect: "The user cloaks itself in fire and charges at the target. This also leaves the target with a burn." + }, + "glitzyGlow": { + name: "Glitzy Glow", + effect: "The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves." + }, + "baddyBad": { + name: "Baddy Bad", + effect: "The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves." + }, + "sappySeed": { + name: "Sappy Seed", + effect: "The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn." + }, + "freezyFrost": { + name: "Freezy Frost", + effect: "The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle." + }, + "sparklySwirl": { + name: "Sparkly Swirl", + effect: "The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user's party." + }, + "veeveeVolley": { + name: "Veevee Volley", + effect: "The more Eevee loves its Trainer, the greater the move's power. It never misses." + }, + "doubleIronBash": { + name: "Double Iron Bash", + effect: "The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch." + }, + "maxGuard": { + name: "Max Guard", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "dynamaxCannon": { + name: "Dynamax Cannon", + effect: "The user unleashes a strong beam from its core. This move deals twice the damage if the target is over level 200." + }, + "snipeShot": { + name: "Snipe Shot", + effect: "The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target." + }, + "jawLock": { + name: "Jaw Lock", + effect: "This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field." + }, + "stuffCheeks": { + name: "Stuff Cheeks", + effect: "The user eats its held Berry, then sharply raises its Defense stat." + }, + "noRetreat": { + name: "No Retreat", + effect: "This move raises all the user's stats but prevents the user from switching out or fleeing." + }, + "tarShot": { + name: "Tar Shot", + effect: "The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves." + }, + "magicPowder": { + name: "Magic Powder", + effect: "The user scatters a cloud of magic powder that changes the target to Psychic type." + }, + "dragonDarts": { + name: "Dragon Darts", + effect: "The user attacks twice using Dreepy. If there are two targets, this move hits each target once." + }, + "teatime": { + name: "Teatime", + effect: "The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry." + }, + "octolock": { + name: "Octolock", + effect: "The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn." + }, + "boltBeak": { + name: "Bolt Beak", + effect: "The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled." + }, + "fishiousRend": { + name: "Fishious Rend", + effect: "The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled." + }, + "courtChange": { + name: "Court Change", + effect: "With its mysterious power, the user swaps the effects on either side of the field." + }, + "maxFlare": { + name: "Max Flare", + effect: "This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns." + }, + "maxFlutterby": { + name: "Max Flutterby", + effect: "This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat." + }, + "maxLightning": { + name: "Max Lightning", + effect: "This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns." + }, + "maxStrike": { + name: "Max Strike", + effect: "This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat." + }, + "maxKnuckle": { + name: "Max Knuckle", + effect: "This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats." + }, + "maxPhantasm": { + name: "Max Phantasm", + effect: "This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat." + }, + "maxHailstorm": { + name: "Max Hailstorm", + effect: "This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns." + }, + "maxOoze": { + name: "Max Ooze", + effect: "This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats." + }, + "maxGeyser": { + name: "Max Geyser", + effect: "This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns." + }, + "maxAirstream": { + name: "Max Airstream", + effect: "This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats." + }, + "maxStarfall": { + name: "Max Starfall", + effect: "This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns." + }, + "maxWyrmwind": { + name: "Max Wyrmwind", + effect: "This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat." + }, + "maxMindstorm": { + name: "Max Mindstorm", + effect: "This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns." + }, + "maxRockfall": { + name: "Max Rockfall", + effect: "This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns." + }, + "maxQuake": { + name: "Max Quake", + effect: "This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats." + }, + "maxDarkness": { + name: "Max Darkness", + effect: "This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat." + }, + "maxOvergrowth": { + name: "Max Overgrowth", + effect: "This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns." + }, + "maxSteelspike": { + name: "Max Steelspike", + effect: "This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats." + }, + "clangorousSoul": { + name: "Clangorous Soul", + effect: "The user raises all its stats by using some of its HP." + }, + "bodyPress": { + name: "Body Press", + effect: "The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target." + }, + "decorate": { + name: "Decorate", + effect: "The user sharply raises the target's Attack and Sp. Atk stats by decorating the target." + }, + "drumBeating": { + name: "Drum Beating", + effect: "The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat." + }, + "snapTrap": { + name: "Snap Trap", + effect: "The user snares the target in a snap trap for four to five turns." + }, + "pyroBall": { + name: "Pyro Ball", + effect: "The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn." + }, + "behemothBlade": { + name: "Behemoth Blade", + effect: "The user wields a large, powerful sword using its whole body and cuts the target in a vigorous attack." + }, + "behemothBash": { + name: "Behemoth Bash", + effect: "The user's body becomes a firm shield and slams into the target fiercely." + }, + "auraWheel": { + name: "Aura Wheel", + effect: "Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form." + }, + "breakingSwipe": { + name: "Breaking Swipe", + effect: "The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats." + }, + "branchPoke": { + name: "Branch Poke", + effect: "The user attacks the target by poking it with a sharply pointed branch." + }, + "overdrive": { + name: "Overdrive", + effect: "The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration." + }, + "appleAcid": { + name: "Apple Acid", + effect: "The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat." + }, + "gravApple": { + name: "Grav Apple", + effect: "The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat." + }, + "spiritBreak": { + name: "Spirit Break", + effect: "The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat." + }, + "strangeSteam": { + name: "Strange Steam", + effect: "The user attacks the target by emitting steam. This may also confuse the target." + }, + "lifeDew": { + name: "Life Dew", + effect: "The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle." + }, + "obstruct": { + name: "Obstruct", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat." + }, + "falseSurrender": { + name: "False Surrender", + effect: "The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses." + }, + "meteorAssault": { + name: "Meteor Assault", + effect: "The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger." + }, + "eternabeam": { + name: "Eternabeam", + effect: "This is Eternatus's most powerful attack in its original form. The user can't move on the next turn." + }, + "steelBeam": { + name: "Steel Beam", + effect: "The user fires a beam of steel that it collected from its entire body. This also damages the user." + }, + "expandingForce": { + name: "Expanding Force", + effect: "The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain." + }, + "steelRoller": { + name: "Steel Roller", + effect: "The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain." + }, + "scaleShot": { + name: "Scale Shot", + effect: "The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat." + }, + "meteorBeam": { + name: "Meteor Beam", + effect: "In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn." + }, + "shellSideArm": { + name: "Shell Side Arm", + effect: "This move inflicts physical or special damage, whichever will be more effective. This may also poison the target." + }, + "mistyExplosion": { + name: "Misty Explosion", + effect: "The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain." + }, + "grassyGlide": { + name: "Grassy Glide", + effect: "Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain." + }, + "risingVoltage": { + name: "Rising Voltage", + effect: "The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain." + }, + "terrainPulse": { + name: "Terrain Pulse", + effect: "The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used." + }, + "skitterSmack": { + name: "Skitter Smack", + effect: "The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat." + }, + "burningJealousy": { + name: "Burning Jealousy", + effect: "The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn." + }, + "lashOut": { + name: "Lash Out", + effect: "The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled." + }, + "poltergeist": { + name: "Poltergeist", + effect: "The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item." + }, + "corrosiveGas": { + name: "Corrosive Gas", + effect: "The user surrounds everything around it with highly acidic gas and melts away items they hold." + }, + "coaching": { + name: "Coaching", + effect: "The user properly coaches its ally Pokémon, boosting their Attack and Defense stats." + }, + "flipTurn": { + name: "Flip Turn", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "tripleAxel": { + name: "Triple Axel", + effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." + }, + "dualWingbeat": { + name: "Dual Wingbeat", + effect: "The user slams the target with its wings. The target is hit twice in a row." + }, + "scorchingSands": { + name: "Scorching Sands", + effect: "The user throws scorching sand at the target to attack. This may also leave the target with a burn." + }, + "jungleHealing": { + name: "Jungle Healing", + effect: "The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle." + }, + "wickedBlow": { + name: "Wicked Blow", + effect: "The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit." + }, + "surgingStrikes": { + name: "Surging Strikes", + effect: "The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit." + }, + "thunderCage": { + name: "Thunder Cage", + effect: "The user traps the target in a cage of sparking electricity for four to five turns." + }, + "dragonEnergy": { + name: "Dragon Energy", + effect: "Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power." + }, + "freezingGlare": { + name: "Freezing Glare", + effect: "The user shoots its psychic power from its eyes to attack. This may also leave the target frozen." + }, + "fieryWrath": { + name: "Fiery Wrath", + effect: "The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch." + }, + "thunderousKick": { + name: "Thunderous Kick", + effect: "The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat." + }, + "glacialLance": { + name: "Glacial Lance", + effect: "The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon." + }, + "astralBarrage": { + name: "Astral Barrage", + effect: "The user attacks by sending a frightful amount of small ghosts at opposing Pokémon." + }, + "eerieSpell": { + name: "Eerie Spell", + effect: "The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move." + }, + "direClaw": { + name: "Dire Claw", + effect: "The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep." + }, + "psyshieldBash": { + name: "Psyshield Bash", + effect: "Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat." + }, + "powerShift": { + name: "Power Shift", + effect: "The user swaps its Attack and Defense stats." + }, + "stoneAxe": { + name: "Stone Axe", + effect: "The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target." + }, + "springtideStorm": { + name: "Springtide Storm", + effect: "The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats." + }, + "mysticalPower": { + name: "Mystical Power", + effect: "The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat." + }, + "ragingFury": { + name: "Raging Fury", + effect: "The user rampages around spewing flames for two to three turns. The user then becomes confused." + }, + "waveCrash": { + name: "Wave Crash", + effect: "The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot." + }, + "chloroblast": { + name: "Chloroblast", + effect: "The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user." + }, + "mountainGale": { + name: "Mountain Gale", + effect: "The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch." + }, + "victoryDance": { + name: "Victory Dance", + effect: "The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats." + }, + "headlongRush": { + name: "Headlong Rush", + effect: "The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats." + }, + "barbBarrage": { + name: "Barb Barrage", + effect: "The user launches countless toxic barbs to inflict damage. This may also poison the target. This move's power is doubled if the target is already poisoned." + }, + "esperWing": { + name: "Esper Wing", + effect: "The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit." + }, + "bitterMalice": { + name: "Bitter Malice", + effect: "The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat." + }, + "shelter": { + name: "Shelter", + effect: "The user makes its skin as hard as an iron shield, sharply boosting its Defense stat." + }, + "tripleArrows": { + name: "Triple Arrows", + effect: "The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch." + }, + "infernalParade": { + name: "Infernal Parade", + effect: "The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition." + }, + "ceaselessEdge": { + name: "Ceaseless Edge", + effect: "The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes." + }, + "bleakwindStorm": { + name: "Bleakwind Storm", + effect: "The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon." + }, + "wildboltStorm": { + name: "Wildbolt Storm", + effect: "The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis." + }, + "sandsearStorm": { + name: "Sandsear Storm", + effect: "The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn." + }, + "lunarBlessing": { + name: "Lunar Blessing", + effect: "The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle." + }, + "takeHeart": { + name: "Take Heart", + effect: "The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats." + }, + "gMaxWildfire": { + name: "G-Max Wildfire", + effect: "A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns." + }, + "gMaxBefuddle": { + name: "G-Max Befuddle", + effect: "A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents." + }, + "gMaxVoltCrash": { + name: "G-Max Volt Crash", + effect: "An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents." + }, + "gMaxGoldRush": { + name: "G-Max Gold Rush", + effect: "A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money." + }, + "gMaxChiStrike": { + name: "G-Max Chi Strike", + effect: "A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits." + }, + "gMaxTerror": { + name: "G-Max Terror", + effect: "A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping." + }, + "gMaxResonance": { + name: "G-Max Resonance", + effect: "An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns." + }, + "gMaxCuddle": { + name: "G-Max Cuddle", + effect: "A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents." + }, + "gMaxReplenish": { + name: "G-Max Replenish", + effect: "A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten." + }, + "gMaxMalodor": { + name: "G-Max Malodor", + effect: "A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents." + }, + "gMaxStonesurge": { + name: "G-Max Stonesurge", + effect: "A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field." + }, + "gMaxWindRage": { + name: "G-Max Wind Rage", + effect: "A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen." + }, + "gMaxStunShock": { + name: "G-Max Stun Shock", + effect: "An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents." + }, + "gMaxFinale": { + name: "G-Max Finale", + effect: "A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies." + }, + "gMaxDepletion": { + name: "G-Max Depletion", + effect: "A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used." + }, + "gMaxGravitas": { + name: "G-Max Gravitas", + effect: "A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns." + }, + "gMaxVolcalith": { + name: "G-Max Volcalith", + effect: "A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns." + }, + "gMaxSandblast": { + name: "G-Max Sandblast", + effect: "A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns." + }, + "gMaxSnooze": { + name: "G-Max Snooze", + effect: "A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn." + }, + "gMaxTartness": { + name: "G-Max Tartness", + effect: "A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents' evasiveness." + }, + "gMaxSweetness": { + name: "G-Max Sweetness", + effect: "A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies." + }, + "gMaxSmite": { + name: "G-Max Smite", + effect: "A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents." + }, + "gMaxSteelsurge": { + name: "G-Max Steelsurge", + effect: "A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field." + }, + "gMaxMeltdown": { + name: "G-Max Meltdown", + effect: "A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row." + }, + "gMaxFoamBurst": { + name: "G-Max Foam Burst", + effect: "A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents." + }, + "gMaxCentiferno": { + name: "G-Max Centiferno", + effect: "A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns." + }, + "gMaxVineLash": { + name: "G-Max Vine Lash", + effect: "A Grass-type attack that Gigantamax Venusaur use. This move continues to deal damage to opponents for four turns." + }, + "gMaxCannonade": { + name: "G-Max Cannonade", + effect: "A Water-type attack that Gigantamax Blastoise use. This move continues to deal damage to opponents for four turns." + }, + "gMaxDrumSolo": { + name: "G-Max Drum Solo", + effect: "A Grass-type attack that Gigantamax Rillaboom use. This move can be used on the target regardless of its Abilities." + }, + "gMaxFireball": { + name: "G-Max Fireball", + effect: "A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities." + }, + "gMaxHydrosnipe": { + name: "G-Max Hydrosnipe", + effect: "A Water-type attack that Gigantamax Inteleon use. This move can be used on the target regardless of its Abilities." + }, + "gMaxOneBlow": { + name: "G-Max One Blow", + effect: "A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard." + }, + "gMaxRapidFlow": { + name: "G-Max Rapid Flow", + effect: "A Water-type attack that Gigantamax Urshifu use. This rapid-strike move can ignore Max Guard." + }, + "teraBlast": { + name: "Tera Blast", + effect: "If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user." + }, + "silkTrap": { + name: "Silk Trap", + effect: "The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact." + }, + "axeKick": { + name: "Axe Kick", + effect: "The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead." + }, + "lastRespects": { + name: "Last Respects", + effect: "The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power." + }, + "luminaCrash": { + name: "Lumina Crash", + effect: "The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat." + }, + "orderUp": { + name: "Order Up", + effect: "The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form." + }, + "jetPunch": { + name: "Jet Punch", + effect: "The user summons a torrent around its fist and punches at blinding speed. This move always goes first." + }, + "spicyExtract": { + name: "Spicy Extract", + effect: "The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat." + }, + "spinOut": { + name: "Spin Out", + effect: "The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat." + }, + "populationBomb": { + name: "Population Bomb", + effect: "The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row." + }, + "iceSpinner": { + name: "Ice Spinner", + effect: "The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain." + }, + "glaiveRush": { + name: "Glaive Rush", + effect: "The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn." + }, + "revivalBlessing": { + name: "Revival Blessing", + effect: "The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP." + }, + "saltCure": { + name: "Salt Cure", + effect: "The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move." + }, + "tripleDive": { + name: "Triple Dive", + effect: "The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row." + }, + "mortalSpin": { + name: "Mortal Spin", + effect: "The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon." + }, + "doodle": { + name: "Doodle", + effect: "The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target." + }, + "filletAway": { + name: "Fillet Away", + effect: "The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP." + }, + "kowtowCleave": { + name: "Kowtow Cleave", + effect: "The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses." + }, + "flowerTrick": { + name: "Flower Trick", + effect: "The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit." + }, + "torchSong": { + name: "Torch Song", + effect: "The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat." + }, + "aquaStep": { + name: "Aqua Step", + effect: "The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat." + }, + "ragingBull": { + name: "Raging Bull", + effect: "The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect." + }, + "makeItRain": { + name: "Make It Rain", + effect: "The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle." + }, + "psyblade": { + name: "Psyblade", + effect: "The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain." + }, + "hydroSteam": { + name: "Hydro Steam", + effect: "The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent." + }, + "ruination": { + name: "Ruination", + effect: "The user summons a ruinous disaster. This cuts the target's HP in half." + }, + "collisionCourse": { + name: "Collision Course", + effect: "The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit." + }, + "electroDrift": { + name: "Electro Drift", + effect: "The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit." + }, + "shedTail": { + name: "Shed Tail", + effect: "The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting." + }, + "chillyReception": { + name: "Chilly Reception", + effect: "The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns." + }, + "tidyUp": { + name: "Tidy Up", + effect: "The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats." + }, + "snowscape": { + name: "Snowscape", + effect: "The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types." + }, + "pounce": { + name: "Pounce", + effect: "The user attacks by pouncing on the target. This also lowers the target's Speed stat." + }, + "trailblaze": { + name: "Trailblaze", + effect: "The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat." + }, + "chillingWater": { + name: "Chilling Water", + effect: "The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat." + }, + "hyperDrill": { + name: "Hyper Drill", + effect: "The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect." + }, + "twinBeam": { + name: "Twin Beam", + effect: "The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row." + }, + "rageFist": { + name: "Rage Fist", + effect: "The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power." + }, + "armorCannon": { + name: "Armor Cannon", + effect: "The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats." + }, + "bitterBlade": { + name: "Bitter Blade", + effect: "The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target." + }, + "doubleShock": { + name: "Double Shock", + effect: "The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type." + }, + "gigatonHammer": { + name: "Gigaton Hammer", + effect: "The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row." + }, + "comeuppance": { + name: "Comeuppance", + effect: "The user retaliates with much greater force against the opponent that last inflicted damage on it." + }, + "aquaCutter": { + name: "Aqua Cutter", + effect: "The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit." + }, + "blazingTorque": { + name: "Blazing Torque", + effect: "The user revs their blazing engine into the target. This may also leave the target with a burn." + }, + "wickedTorque": { + name: "Wicked Torque", + effect: "The user revs their engine into the target with malicious intent. This may put the target to sleep." + }, + "noxiousTorque": { + name: "Noxious Torque", + effect: "The user revs their poisonous engine into the target. This may also poison the target." + }, + "combatTorque": { + name: "Combat Torque", + effect: "The user revs their engine forcefully into the target. This may also leave the target with paralysis." + }, + "magicalTorque": { + name: "Magical Torque", + effect: "The user revs their fae-like engine into the target. This may also confuse the target." + }, + "bloodMoon": { + name: "Blood Moon", + effect: "The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row." + }, + "matchaGotcha": { + name: "Matcha Gotcha", + effect: "The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn." + }, + "syrupBomb": { + name: "Syrup Bomb", + effect: "The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns." + }, + "ivyCudgel": { + name: "Ivy Cudgel", + effect: "The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit." + }, + "electroShot": { + name: "Electro Shot", + effect: "The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain." + }, + "teraStarstorm": { + name: "Tera Starstorm", + effect: "With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon." + }, + "fickleBeam": { + name: "Fickle Beam", + effect: "The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power." + }, + "burningBulwark": { + name: "Burning Bulwark", + effect: "The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it." + }, + "thunderclap": { + name: "Thunderclap", + effect: "This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack." + }, + "mightyCleave": { + name: "Mighty Cleave", + effect: "The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself." + }, + "tachyonCutter": { + name: "Tachyon Cutter", + effect: "The user attacks by launching particle blades at the target twice in a row. This attack never misses." + }, + "hardPress": { + name: "Hard Press", + effect: "The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power." + }, + "dragonCheer": { + name: "Dragon Cheer", + effect: "The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more." + }, + "alluringVoice": { + name: "Alluring Voice", + effect: "The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn." + }, + "temperFlare": { + name: "Temper Flare", + effect: "Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed." + }, + "supercellSlam": { + name: "Supercell Slam", + effect: "The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead." + }, + "psychicNoise": { + name: "Psychic Noise", + effect: "The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items." + }, + "upperHand": { + name: "Upper Hand", + effect: "The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move." + }, + "malignantChain": { + name: "Malignant Chain", + effect: "The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned." + } +} as const; \ No newline at end of file diff --git a/src/locales/de/pokeball.ts b/src/locales/de/pokeball.ts new file mode 100644 index 00000000000..5f4557f4b63 --- /dev/null +++ b/src/locales/de/pokeball.ts @@ -0,0 +1,10 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokeball: SimpleTranslationEntries = { + "pokeBall": "Pokéball", + "greatBall": "Superball", + "ultraBall": "Hyperball", + "rogueBall": "Rogueball", + "masterBall": "Meisterball", + "luxuryBall": "Luxusball", +} as const; \ No newline at end of file diff --git a/src/locales/de/pokemon-stat.ts b/src/locales/de/pokemon-stat.ts new file mode 100644 index 00000000000..531b5022b68 --- /dev/null +++ b/src/locales/de/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "Max. KP", + "HPshortened": "MaxKP", + "ATK": "Angriff", + "ATKshortened": "Ang", + "DEF": "Verteidigung", + "DEFshortened": "Vert", + "SPATK": "Sp. Ang", + "SPATKshortened": "SpAng", + "SPDEF": "Sp. Vert", + "SPDEFshortened": "SpVert", + "SPD": "Initiative", + "SPDshortened": "Init" +} as const; \ No newline at end of file diff --git a/src/locales/de/pokemon.ts b/src/locales/de/pokemon.ts new file mode 100644 index 00000000000..08fdbf01d02 --- /dev/null +++ b/src/locales/de/pokemon.ts @@ -0,0 +1,1086 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemon: SimpleTranslationEntries = { + "bulbasaur": "Bisasam", + "ivysaur": "Bisaknosp", + "venusaur": "Bisaflor", + "charmander": "Glumanda", + "charmeleon": "Glutexo", + "charizard": "Glurak", + "squirtle": "Schiggy", + "wartortle": "Schillok", + "blastoise": "Turtok", + "caterpie": "Raupy", + "metapod": "Safcon", + "butterfree": "Smettbo", + "weedle": "Hornliu", + "kakuna": "Kokuna", + "beedrill": "Bibor", + "pidgey": "Taubsi", + "pidgeotto": "Tauboga", + "pidgeot": "Tauboss", + "rattata": "Rattfratz", + "raticate": "Rattikarl", + "spearow": "Habitak", + "fearow": "Ibitak", + "ekans": "Rettan", + "arbok": "Arbok", + "pikachu": "Pikachu", + "raichu": "Raichu", + "sandshrew": "Sandan", + "sandslash": "Sandamer", + "nidoran_f": "Nidoran♀", + "nidorina": "Nidorina", + "nidoqueen": "Nidoqueen", + "nidoran_m": "Nidoran♂", + "nidorino": "Nidorino", + "nidoking": "Nidoking", + "clefairy": "Piepi", + "clefable": "Pixi", + "vulpix": "Vulpix", + "ninetales": "Vulnona", + "jigglypuff": "Pummeluff", + "wigglytuff": "Knuddeluff", + "zubat": "Zubat", + "golbat": "Golbat", + "oddish": "Myrapla", + "gloom": "Duflor", + "vileplume": "Giflor", + "paras": "Paras", + "parasect": "Parasek", + "venonat": "Bluzuk", + "venomoth": "Omot", + "diglett": "Digda", + "dugtrio": "Digdri", + "meowth": "Mauzi", + "persian": "Snobilikat", + "psyduck": "Enton", + "golduck": "Entoron", + "mankey": "Menki", + "primeape": "Rasaff", + "growlithe": "Fukano", + "arcanine": "Arkani", + "poliwag": "Quapsel", + "poliwhirl": "Quaputzi", + "poliwrath": "Quappo", + "abra": "Abra", + "kadabra": "Kadabra", + "alakazam": "Simsala", + "machop": "Machollo", + "machoke": "Maschock", + "machamp": "Machomei", + "bellsprout": "Knofensa", + "weepinbell": "Ultrigaria", + "victreebel": "Sarzenia", + "tentacool": "Tentacha", + "tentacruel": "Tentoxa", + "geodude": "Kleinstein", + "graveler": "Georok", + "golem": "Geowaz", + "ponyta": "Ponita", + "rapidash": "Gallopa", + "slowpoke": "Flegmon", + "slowbro": "Lahmus", + "magnemite": "Magnetilo", + "magneton": "Magneton", + "farfetchd": "Porenta", + "doduo": "Dodu", + "dodrio": "Dodri", + "seel": "Jurob", + "dewgong": "Jugong", + "grimer": "Sleima", + "muk": "Sleimok", + "shellder": "Muschas", + "cloyster": "Austos", + "gastly": "Nebulak", + "haunter": "Alpollo", + "gengar": "Gengar", + "onix": "Onix", + "drowzee": "Traumato", + "hypno": "Hypno", + "krabby": "Krabby", + "kingler": "Kingler", + "voltorb": "Voltobal", + "electrode": "Lektrobal", + "exeggcute": "Owei", + "exeggutor": "Kokowei", + "cubone": "Tragosso", + "marowak": "Knogga", + "hitmonlee": "Kicklee", + "hitmonchan": "Nockchan", + "lickitung": "Schlurp", + "koffing": "Smogon", + "weezing": "Smogmog", + "rhyhorn": "Rihorn", + "rhydon": "Rizeros", + "chansey": "Chaneira", + "tangela": "Tangela", + "kangaskhan": "Kangama", + "horsea": "Seeper", + "seadra": "Seemon", + "goldeen": "Goldini", + "seaking": "Golking", + "staryu": "Sterndu", + "starmie": "Starmie", + "mr_mime": "Pantimos", + "scyther": "Sichlor", + "jynx": "Rossana", + "electabuzz": "Elektek", + "magmar": "Magmar", + "pinsir": "Pinsir", + "tauros": "Tauros", + "magikarp": "Karpador", + "gyarados": "Garados", + "lapras": "Lapras", + "ditto": "Ditto", + "eevee": "Evoli", + "vaporeon": "Aquana", + "jolteon": "Blitza", + "flareon": "Flamara", + "porygon": "Porygon", + "omanyte": "Amonitas", + "omastar": "Amoroso", + "kabuto": "Kabuto", + "kabutops": "Kabutops", + "aerodactyl": "Aerodactyl", + "snorlax": "Relaxo", + "articuno": "Arktos", + "zapdos": "Zapdos", + "moltres": "Lavados", + "dratini": "Dratini", + "dragonair": "Dragonir", + "dragonite": "Dragoran", + "mewtwo": "Mewtu", + "mew": "Mew", + "chikorita": "Endivie", + "bayleef": "Lorblatt", + "meganium": "Meganie", + "cyndaquil": "Feurigel", + "quilava": "Igelavar", + "typhlosion": "Tornupto", + "totodile": "Karnimani", + "croconaw": "Tyracroc", + "feraligatr": "Impergator", + "sentret": "Wiesor", + "furret": "Wiesenior", + "hoothoot": "Hoothoot", + "noctowl": "Noctuh", + "ledyba": "Ledyba", + "ledian": "Ledian", + "spinarak": "Webarak", + "ariados": "Ariados", + "crobat": "Iksbat", + "chinchou": "Lampi", + "lanturn": "Lanturn", + "pichu": "Pichu", + "cleffa": "Pii", + "igglybuff": "Fluffeluff", + "togepi": "Togepi", + "togetic": "Togetic", + "natu": "Natu", + "xatu": "Xatu", + "mareep": "Voltilamm", + "flaaffy": "Waaty", + "ampharos": "Ampharos", + "bellossom": "Blubella", + "marill": "Marill", + "azumarill": "Azumarill", + "sudowoodo": "Mogelbaum", + "politoed": "Quaxo", + "hoppip": "Hoppspross", + "skiploom": "Hubelupf", + "jumpluff": "Papungha", + "aipom": "Griffel", + "sunkern": "Sonnkern", + "sunflora": "Sonnflora", + "yanma": "Yanma", + "wooper": "Felino", + "quagsire": "Morlord", + "espeon": "Psiana", + "umbreon": "Nachtara", + "murkrow": "Kramurx", + "slowking": "Laschoking", + "misdreavus": "Traunfugil", + "unown": "Icognito", + "wobbuffet": "Woingenau", + "girafarig": "Girafarig", + "pineco": "Tannza", + "forretress": "Forstellka", + "dunsparce": "Dummisel", + "gligar": "Skorgla", + "steelix": "Stahlos", + "snubbull": "Snubbull", + "granbull": "Granbull", + "qwilfish": "Baldorfish", + "scizor": "Scherox", + "shuckle": "Pottrott", + "heracross": "Skaraborn", + "sneasel": "Sniebel", + "teddiursa": "Teddiursa", + "ursaring": "Ursaring", + "slugma": "Schneckmag", + "magcargo": "Magcargo", + "swinub": "Quiekel", + "piloswine": "Keifel", + "corsola": "Corasonn", + "remoraid": "Remoraid", + "octillery": "Octillery", + "delibird": "Botogel", + "mantine": "Mantax", + "skarmory": "Panzaeron", + "houndour": "Hunduster", + "houndoom": "Hundemon", + "kingdra": "Seedraking", + "phanpy": "Phanpy", + "donphan": "Donphan", + "porygon2": "Porygon2", + "stantler": "Damhirplex", + "smeargle": "Farbeagle", + "tyrogue": "Rabauz", + "hitmontop": "Kapoera", + "smoochum": "Kussilla", + "elekid": "Elekid", + "magby": "Magby", + "miltank": "Miltank", + "blissey": "Heiteira", + "raikou": "Raikou", + "entei": "Entei", + "suicune": "Suicune", + "larvitar": "Larvitar", + "pupitar": "Pupitar", + "tyranitar": "Despotar", + "lugia": "Lugia", + "ho_oh": "Ho-Oh", + "celebi": "Celebi", + "treecko": "Geckarbor", + "grovyle": "Reptain", + "sceptile": "Gewaldro", + "torchic": "Flemmli", + "combusken": "Jungglut", + "blaziken": "Lohgock", + "mudkip": "Hydropi", + "marshtomp": "Moorabbel", + "swampert": "Sumpex", + "poochyena": "Fiffyen", + "mightyena": "Magnayen", + "zigzagoon": "Zigzachs", + "linoone": "Geradaks", + "wurmple": "Waumpel", + "silcoon": "Schaloko", + "beautifly": "Papinella", + "cascoon": "Panekon", + "dustox": "Pudox", + "lotad": "Loturzel", + "lombre": "Lombrero", + "ludicolo": "Kappalores", + "seedot": "Samurzel", + "nuzleaf": "Blanas", + "shiftry": "Tengulist", + "taillow": "Schwalbini", + "swellow": "Schwalboss", + "wingull": "Wingull", + "pelipper": "Pelipper", + "ralts": "Trasla", + "kirlia": "Kirlia", + "gardevoir": "Gardevoir", + "surskit": "Geweiher", + "masquerain": "Maskeregen", + "shroomish": "Knilz", + "breloom": "Kapilz", + "slakoth": "Bummelz", + "vigoroth": "Muntier", + "slaking": "Letarking", + "nincada": "Nincada", + "ninjask": "Ninjask", + "shedinja": "Ninjatom", + "whismur": "Flurmel", + "loudred": "Krakeelo", + "exploud": "Krawumms", + "makuhita": "Makuhita", + "hariyama": "Hariyama", + "azurill": "Azurill", + "nosepass": "Nasgnet", + "skitty": "Eneco", + "delcatty": "Enekoro", + "sableye": "Zobiris", + "mawile": "Flunkifer", + "aron": "Stollunior", + "lairon": "Stollrak", + "aggron": "Stolloss", + "meditite": "Meditite", + "medicham": "Meditalis", + "electrike": "Frizelbliz", + "manectric": "Voltenso", + "plusle": "Plusle", + "minun": "Minun", + "volbeat": "Volbeat", + "illumise": "Illumise", + "roselia": "Roselia", + "gulpin": "Schluppuck", + "swalot": "Schluckwech", + "carvanha": "Kanivanha", + "sharpedo": "Tohaido", + "wailmer": "Wailmer", + "wailord": "Wailord", + "numel": "Camaub", + "camerupt": "Camerupt", + "torkoal": "Qurtel", + "spoink": "Spoink", + "grumpig": "Groink", + "spinda": "Pandir", + "trapinch": "Knacklion", + "vibrava": "Vibrava", + "flygon": "Libelldra", + "cacnea": "Tuska", + "cacturne": "Noktuska", + "swablu": "Wablu", + "altaria": "Altaria", + "zangoose": "Sengo", + "seviper": "Vipitis", + "lunatone": "Lunastein", + "solrock": "Sonnfel", + "barboach": "Schmerbe", + "whiscash": "Welsar", + "corphish": "Krebscorps", + "crawdaunt": "Krebutack", + "baltoy": "Puppance", + "claydol": "Lepumentas", + "lileep": "Liliep", + "cradily": "Wielie", + "anorith": "Anorith", + "armaldo": "Armaldo", + "feebas": "Barschwa", + "milotic": "Milotic", + "castform": "Formeo", + "kecleon": "Kecleon", + "shuppet": "Shuppet", + "banette": "Banette", + "duskull": "Zwirrlicht", + "dusclops": "Zwirrklop", + "tropius": "Tropius", + "chimecho": "Palimpalim", + "absol": "Absol", + "wynaut": "Isso", + "snorunt": "Schneppke", + "glalie": "Firnontor", + "spheal": "Seemops", + "sealeo": "Seejong", + "walrein": "Walraisa", + "clamperl": "Perlu", + "huntail": "Aalabyss", + "gorebyss": "Saganabyss", + "relicanth": "Relicanth", + "luvdisc": "Liebiskus", + "bagon": "Kindwurm", + "shelgon": "Draschel", + "salamence": "Brutalanda", + "beldum": "Tanhel", + "metang": "Metang", + "metagross": "Metagross", + "regirock": "Regirock", + "regice": "Regice", + "registeel": "Registeel", + "latias": "Latias", + "latios": "Latios", + "kyogre": "Kyogre", + "groudon": "Groudon", + "rayquaza": "Rayquaza", + "jirachi": "Jirachi", + "deoxys": "Deoxys", + "turtwig": "Turtwig", + "grotle": "Grotle", + "torterra": "Torterra", + "chimchar": "Chimchar", + "monferno": "Monferno", + "infernape": "Infernape", + "piplup": "Piplup", + "prinplup": "Prinplup", + "empoleon": "Empoleon", + "starly": "Starly", + "staravia": "Staravia", + "staraptor": "Staraptor", + "bidoof": "Bidoof", + "bibarel": "Bibarel", + "kricketot": "Kricketot", + "kricketune": "Kricketune", + "shinx": "Shinx", + "luxio": "Luxio", + "luxray": "Luxray", + "budew": "Budew", + "roserade": "Roserade", + "cranidos": "Cranidos", + "rampardos": "Rampardos", + "shieldon": "Shieldon", + "bastiodon": "Bastiodon", + "burmy": "Burmy", + "wormadam": "Wormadam", + "mothim": "Mothim", + "combee": "Combee", + "vespiquen": "Vespiquen", + "pachirisu": "Pachirisu", + "buizel": "Buizel", + "floatzel": "Floatzel", + "cherubi": "Cherubi", + "cherrim": "Cherrim", + "shellos": "Shellos", + "gastrodon": "Gastrodon", + "ambipom": "Ambipom", + "drifloon": "Drifloon", + "drifblim": "Drifblim", + "buneary": "Buneary", + "lopunny": "Lopunny", + "mismagius": "Mismagius", + "honchkrow": "Honchkrow", + "glameow": "Glameow", + "purugly": "Purugly", + "chingling": "Chingling", + "stunky": "Stunky", + "skuntank": "Skuntank", + "bronzor": "Bronzor", + "bronzong": "Bronzong", + "bonsly": "Bonsly", + "mime_jr": "Mime Jr.", + "happiny": "Happiny", + "chatot": "Chatot", + "spiritomb": "Spiritomb", + "gible": "Gible", + "gabite": "Gabite", + "garchomp": "Garchomp", + "munchlax": "Munchlax", + "riolu": "Riolu", + "lucario": "Lucario", + "hippopotas": "Hippopotas", + "hippowdon": "Hippowdon", + "skorupi": "Skorupi", + "drapion": "Drapion", + "croagunk": "Croagunk", + "toxicroak": "Toxicroak", + "carnivine": "Carnivine", + "finneon": "Finneon", + "lumineon": "Lumineon", + "mantyke": "Mantyke", + "snover": "Snover", + "abomasnow": "Abomasnow", + "weavile": "Weavile", + "magnezone": "Magnezone", + "lickilicky": "Lickilicky", + "rhyperior": "Rhyperior", + "tangrowth": "Tangrowth", + "electivire": "Electivire", + "magmortar": "Magmortar", + "togekiss": "Togekiss", + "yanmega": "Yanmega", + "leafeon": "Leafeon", + "glaceon": "Glaceon", + "gliscor": "Gliscor", + "mamoswine": "Mamoswine", + "porygon_z": "Porygon-Z", + "gallade": "Gallade", + "probopass": "Probopass", + "dusknoir": "Dusknoir", + "froslass": "Froslass", + "rotom": "Rotom", + "uxie": "Uxie", + "mesprit": "Mesprit", + "azelf": "Azelf", + "dialga": "Dialga", + "palkia": "Palkia", + "heatran": "Heatran", + "regigigas": "Regigigas", + "giratina": "Giratina", + "cresselia": "Cresselia", + "phione": "Phione", + "manaphy": "Manaphy", + "darkrai": "Darkrai", + "shaymin": "Shaymin", + "arceus": "Arceus", + "victini": "Victini", + "snivy": "Snivy", + "servine": "Servine", + "serperior": "Serperior", + "tepig": "Tepig", + "pignite": "Pignite", + "emboar": "Emboar", + "oshawott": "Oshawott", + "dewott": "Dewott", + "samurott": "Samurott", + "patrat": "Patrat", + "watchog": "Watchog", + "lillipup": "Lillipup", + "herdier": "Herdier", + "stoutland": "Stoutland", + "purrloin": "Purrloin", + "liepard": "Liepard", + "pansage": "Pansage", + "simisage": "Simisage", + "pansear": "Pansear", + "simisear": "Simisear", + "panpour": "Panpour", + "simipour": "Simipour", + "munna": "Munna", + "musharna": "Musharna", + "pidove": "Pidove", + "tranquill": "Tranquill", + "unfezant": "Unfezant", + "blitzle": "Blitzle", + "zebstrika": "Zebstrika", + "roggenrola": "Roggenrola", + "boldore": "Boldore", + "gigalith": "Gigalith", + "woobat": "Woobat", + "swoobat": "Swoobat", + "drilbur": "Drilbur", + "excadrill": "Excadrill", + "audino": "Audino", + "timburr": "Timburr", + "gurdurr": "Gurdurr", + "conkeldurr": "Conkeldurr", + "tympole": "Tympole", + "palpitoad": "Palpitoad", + "seismitoad": "Seismitoad", + "throh": "Throh", + "sawk": "Sawk", + "sewaddle": "Sewaddle", + "swadloon": "Swadloon", + "leavanny": "Leavanny", + "venipede": "Venipede", + "whirlipede": "Whirlipede", + "scolipede": "Scolipede", + "cottonee": "Cottonee", + "whimsicott": "Whimsicott", + "petilil": "Petilil", + "lilligant": "Lilligant", + "basculin": "Basculin", + "sandile": "Sandile", + "krokorok": "Krokorok", + "krookodile": "Krookodile", + "darumaka": "Darumaka", + "darmanitan": "Darmanitan", + "maractus": "Maractus", + "dwebble": "Dwebble", + "crustle": "Crustle", + "scraggy": "Scraggy", + "scrafty": "Scrafty", + "sigilyph": "Sigilyph", + "yamask": "Yamask", + "cofagrigus": "Cofagrigus", + "tirtouga": "Tirtouga", + "carracosta": "Carracosta", + "archen": "Archen", + "archeops": "Archeops", + "trubbish": "Trubbish", + "garbodor": "Garbodor", + "zorua": "Zorua", + "zoroark": "Zoroark", + "minccino": "Minccino", + "cinccino": "Cinccino", + "gothita": "Gothita", + "gothorita": "Gothorita", + "gothitelle": "Gothitelle", + "solosis": "Solosis", + "duosion": "Duosion", + "reuniclus": "Reuniclus", + "ducklett": "Ducklett", + "swanna": "Swanna", + "vanillite": "Vanillite", + "vanillish": "Vanillish", + "vanilluxe": "Vanilluxe", + "deerling": "Deerling", + "sawsbuck": "Sawsbuck", + "emolga": "Emolga", + "karrablast": "Karrablast", + "escavalier": "Escavalier", + "foongus": "Foongus", + "amoonguss": "Amoonguss", + "frillish": "Frillish", + "jellicent": "Jellicent", + "alomomola": "Alomomola", + "joltik": "Joltik", + "galvantula": "Galvantula", + "ferroseed": "Ferroseed", + "ferrothorn": "Ferrothorn", + "klink": "Klink", + "klang": "Klang", + "klinklang": "Klinklang", + "tynamo": "Tynamo", + "eelektrik": "Eelektrik", + "eelektross": "Eelektross", + "elgyem": "Elgyem", + "beheeyem": "Beheeyem", + "litwick": "Litwick", + "lampent": "Lampent", + "chandelure": "Chandelure", + "axew": "Axew", + "fraxure": "Fraxure", + "haxorus": "Haxorus", + "cubchoo": "Cubchoo", + "beartic": "Beartic", + "cryogonal": "Cryogonal", + "shelmet": "Shelmet", + "accelgor": "Accelgor", + "stunfisk": "Stunfisk", + "mienfoo": "Mienfoo", + "mienshao": "Mienshao", + "druddigon": "Druddigon", + "golett": "Golett", + "golurk": "Golurk", + "pawniard": "Pawniard", + "bisharp": "Bisharp", + "bouffalant": "Bouffalant", + "rufflet": "Rufflet", + "braviary": "Braviary", + "vullaby": "Vullaby", + "mandibuzz": "Mandibuzz", + "heatmor": "Heatmor", + "durant": "Durant", + "deino": "Deino", + "zweilous": "Zweilous", + "hydreigon": "Hydreigon", + "larvesta": "Larvesta", + "volcarona": "Volcarona", + "cobalion": "Cobalion", + "terrakion": "Terrakion", + "virizion": "Virizion", + "tornadus": "Tornadus", + "thundurus": "Thundurus", + "reshiram": "Reshiram", + "zekrom": "Zekrom", + "landorus": "Landorus", + "kyurem": "Kyurem", + "keldeo": "Keldeo", + "meloetta": "Meloetta", + "genesect": "Genesect", + "chespin": "Chespin", + "quilladin": "Quilladin", + "chesnaught": "Chesnaught", + "fennekin": "Fennekin", + "braixen": "Braixen", + "delphox": "Delphox", + "froakie": "Froakie", + "frogadier": "Frogadier", + "greninja": "Greninja", + "bunnelby": "Bunnelby", + "diggersby": "Diggersby", + "fletchling": "Fletchling", + "fletchinder": "Fletchinder", + "talonflame": "Talonflame", + "scatterbug": "Scatterbug", + "spewpa": "Spewpa", + "vivillon": "Vivillon", + "litleo": "Litleo", + "pyroar": "Pyroar", + "flabebe": "Flabébé", + "floette": "Floette", + "florges": "Florges", + "skiddo": "Skiddo", + "gogoat": "Gogoat", + "pancham": "Pancham", + "pangoro": "Pangoro", + "furfrou": "Furfrou", + "espurr": "Espurr", + "meowstic": "Meowstic", + "honedge": "Honedge", + "doublade": "Doublade", + "aegislash": "Aegislash", + "spritzee": "Spritzee", + "aromatisse": "Aromatisse", + "swirlix": "Swirlix", + "slurpuff": "Slurpuff", + "inkay": "Inkay", + "malamar": "Malamar", + "binacle": "Binacle", + "barbaracle": "Barbaracle", + "skrelp": "Skrelp", + "dragalge": "Dragalge", + "clauncher": "Clauncher", + "clawitzer": "Clawitzer", + "helioptile": "Helioptile", + "heliolisk": "Heliolisk", + "tyrunt": "Tyrunt", + "tyrantrum": "Tyrantrum", + "amaura": "Amaura", + "aurorus": "Aurorus", + "sylveon": "Sylveon", + "hawlucha": "Hawlucha", + "dedenne": "Dedenne", + "carbink": "Carbink", + "goomy": "Goomy", + "sliggoo": "Sliggoo", + "goodra": "Goodra", + "klefki": "Klefki", + "phantump": "Phantump", + "trevenant": "Trevenant", + "pumpkaboo": "Pumpkaboo", + "gourgeist": "Gourgeist", + "bergmite": "Bergmite", + "avalugg": "Avalugg", + "noibat": "Noibat", + "noivern": "Noivern", + "xerneas": "Xerneas", + "yveltal": "Yveltal", + "zygarde": "Zygarde", + "diancie": "Diancie", + "hoopa": "Hoopa", + "volcanion": "Volcanion", + "rowlet": "Rowlet", + "dartrix": "Dartrix", + "decidueye": "Decidueye", + "litten": "Litten", + "torracat": "Torracat", + "incineroar": "Incineroar", + "popplio": "Popplio", + "brionne": "Brionne", + "primarina": "Primarina", + "pikipek": "Pikipek", + "trumbeak": "Trumbeak", + "toucannon": "Toucannon", + "yungoos": "Yungoos", + "gumshoos": "Gumshoos", + "grubbin": "Grubbin", + "charjabug": "Charjabug", + "vikavolt": "Vikavolt", + "crabrawler": "Crabrawler", + "crabominable": "Crabominable", + "oricorio": "Oricorio", + "cutiefly": "Cutiefly", + "ribombee": "Ribombee", + "rockruff": "Rockruff", + "lycanroc": "Lycanroc", + "wishiwashi": "Wishiwashi", + "mareanie": "Mareanie", + "toxapex": "Toxapex", + "mudbray": "Mudbray", + "mudsdale": "Mudsdale", + "dewpider": "Dewpider", + "araquanid": "Araquanid", + "fomantis": "Fomantis", + "lurantis": "Lurantis", + "morelull": "Morelull", + "shiinotic": "Shiinotic", + "salandit": "Salandit", + "salazzle": "Salazzle", + "stufful": "Stufful", + "bewear": "Bewear", + "bounsweet": "Bounsweet", + "steenee": "Steenee", + "tsareena": "Tsareena", + "comfey": "Comfey", + "oranguru": "Oranguru", + "passimian": "Passimian", + "wimpod": "Wimpod", + "golisopod": "Golisopod", + "sandygast": "Sandygast", + "palossand": "Palossand", + "pyukumuku": "Pyukumuku", + "type_null": "Type: Null", + "silvally": "Silvally", + "minior": "Minior", + "komala": "Komala", + "turtonator": "Turtonator", + "togedemaru": "Togedemaru", + "mimikyu": "Mimikyu", + "bruxish": "Bruxish", + "drampa": "Drampa", + "dhelmise": "Dhelmise", + "jangmo_o": "Jangmo-o", + "hakamo_o": "Hakamo-o", + "kommo_o": "Kommo-o", + "tapu_koko": "Tapu Koko", + "tapu_lele": "Tapu Lele", + "tapu_bulu": "Tapu Bulu", + "tapu_fini": "Tapu Fini", + "cosmog": "Cosmog", + "cosmoem": "Cosmoem", + "solgaleo": "Solgaleo", + "lunala": "Lunala", + "nihilego": "Nihilego", + "buzzwole": "Buzzwole", + "pheromosa": "Pheromosa", + "xurkitree": "Xurkitree", + "celesteela": "Celesteela", + "kartana": "Kartana", + "guzzlord": "Guzzlord", + "necrozma": "Necrozma", + "magearna": "Magearna", + "marshadow": "Marshadow", + "poipole": "Poipole", + "naganadel": "Naganadel", + "stakataka": "Stakataka", + "blacephalon": "Blacephalon", + "zeraora": "Zeraora", + "meltan": "Meltan", + "melmetal": "Melmetal", + "grookey": "Grookey", + "thwackey": "Thwackey", + "rillaboom": "Rillaboom", + "scorbunny": "Scorbunny", + "raboot": "Raboot", + "cinderace": "Cinderace", + "sobble": "Sobble", + "drizzile": "Drizzile", + "inteleon": "Inteleon", + "skwovet": "Skwovet", + "greedent": "Greedent", + "rookidee": "Rookidee", + "corvisquire": "Corvisquire", + "corviknight": "Corviknight", + "blipbug": "Blipbug", + "dottler": "Dottler", + "orbeetle": "Orbeetle", + "nickit": "Nickit", + "thievul": "Thievul", + "gossifleur": "Gossifleur", + "eldegoss": "Eldegoss", + "wooloo": "Wooloo", + "dubwool": "Dubwool", + "chewtle": "Chewtle", + "drednaw": "Drednaw", + "yamper": "Yamper", + "boltund": "Boltund", + "rolycoly": "Rolycoly", + "carkol": "Carkol", + "coalossal": "Coalossal", + "applin": "Applin", + "flapple": "Flapple", + "appletun": "Appletun", + "silicobra": "Silicobra", + "sandaconda": "Sandaconda", + "cramorant": "Cramorant", + "arrokuda": "Arrokuda", + "barraskewda": "Barraskewda", + "toxel": "Toxel", + "toxtricity": "Toxtricity", + "sizzlipede": "Sizzlipede", + "centiskorch": "Centiskorch", + "clobbopus": "Clobbopus", + "grapploct": "Grapploct", + "sinistea": "Sinistea", + "polteageist": "Polteageist", + "hatenna": "Hatenna", + "hattrem": "Hattrem", + "hatterene": "Hatterene", + "impidimp": "Impidimp", + "morgrem": "Morgrem", + "grimmsnarl": "Grimmsnarl", + "obstagoon": "Obstagoon", + "perrserker": "Perrserker", + "cursola": "Cursola", + "sirfetchd": "Sirfetch'd", + "mr_rime": "Mr. Rime", + "runerigus": "Runerigus", + "milcery": "Milcery", + "alcremie": "Alcremie", + "falinks": "Falinks", + "pincurchin": "Pincurchin", + "snom": "Snom", + "frosmoth": "Frosmoth", + "stonjourner": "Stonjourner", + "eiscue": "Eiscue", + "indeedee": "Indeedee", + "morpeko": "Morpeko", + "cufant": "Cufant", + "copperajah": "Copperajah", + "dracozolt": "Dracozolt", + "arctozolt": "Arctozolt", + "dracovish": "Dracovish", + "arctovish": "Arctovish", + "duraludon": "Duraludon", + "dreepy": "Dreepy", + "drakloak": "Drakloak", + "dragapult": "Dragapult", + "zacian": "Zacian", + "zamazenta": "Zamazenta", + "eternatus": "Eternatus", + "kubfu": "Kubfu", + "urshifu": "Urshifu", + "zarude": "Zarude", + "regieleki": "Regieleki", + "regidrago": "Regidrago", + "glastrier": "Glastrier", + "spectrier": "Spectrier", + "calyrex": "Calyrex", + "wyrdeer": "Wyrdeer", + "kleavor": "Kleavor", + "ursaluna": "Ursaluna", + "basculegion": "Basculegion", + "sneasler": "Sneasler", + "overqwil": "Overqwil", + "enamorus": "Enamorus", + "sprigatito": "Sprigatito", + "floragato": "Floragato", + "meowscarada": "Meowscarada", + "fuecoco": "Fuecoco", + "crocalor": "Crocalor", + "skeledirge": "Skeledirge", + "quaxly": "Quaxly", + "quaxwell": "Quaxwell", + "quaquaval": "Quaquaval", + "lechonk": "Lechonk", + "oinkologne": "Oinkologne", + "tarountula": "Tarountula", + "spidops": "Spidops", + "nymble": "Nymble", + "lokix": "Lokix", + "pawmi": "Pawmi", + "pawmo": "Pawmo", + "pawmot": "Pawmot", + "tandemaus": "Tandemaus", + "maushold": "Maushold", + "fidough": "Fidough", + "dachsbun": "Dachsbun", + "smoliv": "Smoliv", + "dolliv": "Dolliv", + "arboliva": "Arboliva", + "squawkabilly": "Squawkabilly", + "nacli": "Nacli", + "naclstack": "Naclstack", + "garganacl": "Garganacl", + "charcadet": "Charcadet", + "armarouge": "Armarouge", + "ceruledge": "Ceruledge", + "tadbulb": "Tadbulb", + "bellibolt": "Bellibolt", + "wattrel": "Wattrel", + "kilowattrel": "Kilowattrel", + "maschiff": "Maschiff", + "mabosstiff": "Mabosstiff", + "shroodle": "Shroodle", + "grafaiai": "Grafaiai", + "bramblin": "Bramblin", + "brambleghast": "Brambleghast", + "toedscool": "Toedscool", + "toedscruel": "Toedscruel", + "klawf": "Klawf", + "capsakid": "Capsakid", + "scovillain": "Scovillain", + "rellor": "Rellor", + "rabsca": "Rabsca", + "flittle": "Flittle", + "espathra": "Espathra", + "tinkatink": "Tinkatink", + "tinkatuff": "Tinkatuff", + "tinkaton": "Tinkaton", + "wiglett": "Wiglett", + "wugtrio": "Wugtrio", + "bombirdier": "Bombirdier", + "finizen": "Finizen", + "palafin": "Palafin", + "varoom": "Varoom", + "revavroom": "Revavroom", + "cyclizar": "Cyclizar", + "orthworm": "Orthworm", + "glimmet": "Glimmet", + "glimmora": "Glimmora", + "greavard": "Greavard", + "houndstone": "Houndstone", + "flamigo": "Flamigo", + "cetoddle": "Cetoddle", + "cetitan": "Cetitan", + "veluza": "Veluza", + "dondozo": "Dondozo", + "tatsugiri": "Tatsugiri", + "annihilape": "Annihilape", + "clodsire": "Clodsire", + "farigiraf": "Farigiraf", + "dudunsparce": "Dudunsparce", + "kingambit": "Kingambit", + "great_tusk": "Great Tusk", + "scream_tail": "Scream Tail", + "brute_bonnet": "Brute Bonnet", + "flutter_mane": "Flutter Mane", + "slither_wing": "Slither Wing", + "sandy_shocks": "Sandy Shocks", + "iron_treads": "Iron Treads", + "iron_bundle": "Iron Bundle", + "iron_hands": "Iron Hands", + "iron_jugulis": "Iron Jugulis", + "iron_moth": "Iron Moth", + "iron_thorns": "Iron Thorns", + "frigibax": "Frigibax", + "arctibax": "Arctibax", + "baxcalibur": "Baxcalibur", + "gimmighoul": "Gimmighoul", + "gholdengo": "Gholdengo", + "wo_chien": "Wo-Chien", + "chien_pao": "Chien-Pao", + "ting_lu": "Ting-Lu", + "chi_yu": "Chi-Yu", + "roaring_moon": "Roaring Moon", + "iron_valiant": "Iron Valiant", + "koraidon": "Koraidon", + "miraidon": "Miraidon", + "walking_wake": "Walking Wake", + "iron_leaves": "Iron Leaves", + "dipplin": "Dipplin", + "poltchageist": "Poltchageist", + "sinistcha": "Sinistcha", + "okidogi": "Okidogi", + "munkidori": "Munkidori", + "fezandipiti": "Fezandipiti", + "ogerpon": "Ogerpon", + "archaludon": "Archaludon", + "hydrapple": "Hydrapple", + "gouging_fire": "Gouging Fire", + "raging_bolt": "Raging Bolt", + "iron_boulder": "Iron Boulder", + "iron_crown": "Iron Crown", + "terapagos": "Terapagos", + "pecharunt": "Pecharunt", + "alola_rattata": "Rattata", + "alola_raticate": "Raticate", + "alola_raichu": "Raichu", + "alola_sandshrew": "Sandshrew", + "alola_sandslash": "Sandslash", + "alola_vulpix": "Vulpix", + "alola_ninetales": "Ninetales", + "alola_diglett": "Diglett", + "alola_dugtrio": "Dugtrio", + "alola_meowth": "Meowth", + "alola_persian": "Persian", + "alola_geodude": "Geodude", + "alola_graveler": "Graveler", + "alola_golem": "Golem", + "alola_grimer": "Grimer", + "alola_muk": "Muk", + "alola_exeggutor": "Exeggutor", + "alola_marowak": "Marowak", + "eternal_floette": "Floette", + "galar_meowth": "Meowth", + "galar_ponyta": "Ponyta", + "galar_rapidash": "Rapidash", + "galar_slowpoke": "Slowpoke", + "galar_slowbro": "Slowbro", + "galar_farfetchd": "Farfetch'd", + "galar_weezing": "Weezing", + "galar_mr_mime": "Mr. Mime", + "galar_articuno": "Articuno", + "galar_zapdos": "Zapdos", + "galar_moltres": "Moltres", + "galar_slowking": "Slowking", + "galar_corsola": "Corsola", + "galar_zigzagoon": "Zigzagoon", + "galar_linoone": "Linoone", + "galar_darumaka": "Darumaka", + "galar_darmanitan": "Darmanitan", + "galar_yamask": "Yamask", + "galar_stunfisk": "Stunfisk", + "hisui_growlithe": "Growlithe", + "hisui_arcanine": "Arcanine", + "hisui_voltorb": "Voltorb", + "hisui_electrode": "Electrode", + "hisui_typhlosion": "Typhlosion", + "hisui_qwilfish": "Qwilfish", + "hisui_sneasel": "Sneasel", + "hisui_samurott": "Samurott", + "hisui_lilligant": "Lilligant", + "hisui_zorua": "Zorua", + "hisui_zoroark": "Zoroark", + "hisui_braviary": "Braviary", + "hisui_sliggoo": "Sliggoo", + "hisui_goodra": "Goodra", + "hisui_avalugg": "Avalugg", + "hisui_decidueye": "Decidueye", + "paldea_tauros": "Tauros", + "paldea_wooper": "Wooper", + "bloodmoon_ursaluna": "Ursaluna", +} as const; \ No newline at end of file diff --git a/src/locales/de/tutorial.ts b/src/locales/de/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/de/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/en/ability.ts b/src/locales/en/ability.ts new file mode 100644 index 00000000000..8360c0c08b6 --- /dev/null +++ b/src/locales/en/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + stench: { + name: "Stench", + description: "By releasing stench when attacking, this Pokémon may cause the target to flinch.", + }, + drizzle: { + name: "Drizzle", + description: "The Pokémon makes it rain when it enters a battle.", + }, + speedBoost: { + name: "Speed Boost", + description: "Its Speed stat is boosted every turn.", + }, + battleArmor: { + name: "Battle Armor", + description: "Hard armor protects the Pokémon from critical hits.", + }, + sturdy: { + name: "Sturdy", + description: "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", + }, + damp: { + name: "Damp", + description: "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", + }, + limber: { + name: "Limber", + description: "Its limber body protects the Pokémon from paralysis.", + }, + sandVeil: { + name: "Sand Veil", + description: "Boosts the Pokémon's evasiveness in a sandstorm.", + }, + static: { + name: "Static", + description: "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", + }, + voltAbsorb: { + name: "Volt Absorb", + description: "Restores HP if hit by an Electric-type move instead of taking damage.", + }, + waterAbsorb: { + name: "Water Absorb", + description: "Restores HP if hit by a Water-type move instead of taking damage.", + }, + oblivious: { + name: "Oblivious", + description: "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", + }, + cloudNine: { + name: "Cloud Nine", + description: "Eliminates the effects of weather.", + }, + compoundEyes: { + name: "Compound Eyes", + description: "The Pokémon's compound eyes boost its accuracy.", + }, + insomnia: { + name: "Insomnia", + description: "The Pokémon is suffering from insomnia and cannot fall asleep.", + }, + colorChange: { + name: "Color Change", + description: "The Pokémon's type becomes the type of the move used on it.", + }, + immunity: { + name: "Immunity", + description: "The immune system of the Pokémon prevents it from getting poisoned.", + }, + flashFire: { + name: "Flash Fire", + description: "Powers up the Pokémon's Fire-type moves if it's hit by one.", + }, + shieldDust: { + name: "Shield Dust", + description: "This Pokémon's dust blocks the additional effects of attacks taken.", + }, + ownTempo: { + name: "Own Tempo", + description: "This Pokémon has its own tempo, and that prevents it from becoming confused.", + }, + suctionCups: { + name: "Suction Cups", + description: "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", + }, + intimidate: { + name: "Intimidate", + description: "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", + }, + shadowTag: { + name: "Shadow Tag", + description: "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", + }, + roughSkin: { + name: "Rough Skin", + description: "This Pokémon inflicts damage with its rough skin to the attacker on contact.", + }, + wonderGuard: { + name: "Wonder Guard", + description: "Its mysterious power only lets supereffective moves hit the Pokémon.", + }, + levitate: { + name: "Levitate", + description: "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", + }, + effectSpore: { + name: "Effect Spore", + description: "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", + }, + synchronize: { + name: "Synchronize", + description: "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", + }, + clearBody: { + name: "Clear Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + naturalCure: { + name: "Natural Cure", + description: "All status conditions heal when the Pokémon switches out.", + }, + lightningRod: { + name: "Lightning Rod", + description: "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", + }, + sereneGrace: { + name: "Serene Grace", + description: "Boosts the likelihood of additional effects occurring when attacking.", + }, + swiftSwim: { + name: "Swift Swim", + description: "Boosts the Pokémon's Speed stat in rain.", + }, + chlorophyll: { + name: "Chlorophyll", + description: "Boosts the Pokémon's Speed stat in harsh sunlight.", + }, + illuminate: { + name: "Illuminate", + description: "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", + }, + trace: { + name: "Trace", + description: "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", + }, + hugePower: { + name: "Huge Power", + description: "Doubles the Pokémon's Attack stat.", + }, + poisonPoint: { + name: "Poison Point", + description: "Contact with the Pokémon may poison the attacker.", + }, + innerFocus: { + name: "Inner Focus", + description: "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", + }, + magmaArmor: { + name: "Magma Armor", + description: "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", + }, + waterVeil: { + name: "Water Veil", + description: "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", + }, + magnetPull: { + name: "Magnet Pull", + description: "Prevents Steel-type Pokémon from escaping using its magnetic force.", + }, + soundproof: { + name: "Soundproof", + description: "Soundproofing gives the Pokémon full immunity to all sound-based moves.", + }, + rainDish: { + name: "Rain Dish", + description: "The Pokémon gradually regains HP in rain.", + }, + sandStream: { + name: "Sand Stream", + description: "The Pokémon summons a sandstorm when it enters a battle.", + }, + pressure: { + name: "Pressure", + description: "By putting pressure on the opposing Pokémon, it raises their PP usage.", + }, + thickFat: { + name: "Thick Fat", + description: "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", + }, + earlyBird: { + name: "Early Bird", + description: "The Pokémon awakens from sleep twice as fast as other Pokémon.", + }, + flameBody: { + name: "Flame Body", + description: "Contact with the Pokémon may burn the attacker.", + }, + runAway: { + name: "Run Away", + description: "Enables a sure getaway from wild Pokémon.", + }, + keenEye: { + name: "Keen Eye", + description: "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", + }, + hyperCutter: { + name: "Hyper Cutter", + description: "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", + }, + pickup: { + name: "Pickup", + description: "The Pokémon may pick up the item an opposing Pokémon held during a battle.", + }, + truant: { + name: "Truant", + description: "The Pokémon can't use a move if it had used a move on the previous turn.", + }, + hustle: { + name: "Hustle", + description: "Boosts the Attack stat, but lowers accuracy.", + }, + cuteCharm: { + name: "Cute Charm", + description: "Contact with the Pokémon may cause infatuation.", + }, + plus: { + name: "Plus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + minus: { + name: "Minus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + forecast: { + name: "Forecast", + description: "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", + }, + stickyHold: { + name: "Sticky Hold", + description: "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", + }, + shedSkin: { + name: "Shed Skin", + description: "The Pokémon may heal its own status conditions by shedding its skin.", + }, + guts: { + name: "Guts", + description: "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", + }, + marvelScale: { + name: "Marvel Scale", + description: "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", + }, + liquidOoze: { + name: "Liquid Ooze", + description: "The oozed liquid has a strong stench, which damages attackers using any draining move.", + }, + overgrow: { + name: "Overgrow", + description: "Powers up Grass-type moves when the Pokémon's HP is low.", + }, + blaze: { + name: "Blaze", + description: "Powers up Fire-type moves when the Pokémon's HP is low.", + }, + torrent: { + name: "Torrent", + description: "Powers up Water-type moves when the Pokémon's HP is low.", + }, + swarm: { + name: "Swarm", + description: "Powers up Bug-type moves when the Pokémon's HP is low.", + }, + rockHead: { + name: "Rock Head", + description: "Protects the Pokémon from recoil damage.", + }, + drought: { + name: "Drought", + description: "Turns the sunlight harsh when the Pokémon enters a battle.", + }, + arenaTrap: { + name: "Arena Trap", + description: "Prevents opposing Pokémon from fleeing.", + }, + vitalSpirit: { + name: "Vital Spirit", + description: "The Pokémon is full of vitality, and that prevents it from falling asleep.", + }, + whiteSmoke: { + name: "White Smoke", + description: "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", + }, + purePower: { + name: "Pure Power", + description: "Using its pure power, the Pokémon doubles its Attack stat.", + }, + shellArmor: { + name: "Shell Armor", + description: "A hard shell protects the Pokémon from critical hits.", + }, + airLock: { + name: "Air Lock", + description: "Eliminates the effects of weather.", + }, + tangledFeet: { + name: "Tangled Feet", + description: "Raises evasiveness if the Pokémon is confused.", + }, + motorDrive: { + name: "Motor Drive", + description: "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", + }, + rivalry: { + name: "Rivalry", + description: "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", + }, + steadfast: { + name: "Steadfast", + description: "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", + }, + snowCloak: { + name: "Snow Cloak", + description: "Boosts the Pokémon's evasiveness in snow.", + }, + gluttony: { + name: "Gluttony", + description: "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", + }, + angerPoint: { + name: "Anger Point", + description: "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", + }, + unburden: { + name: "Unburden", + description: "Boosts the Speed stat if the Pokémon's held item is used or lost.", + }, + heatproof: { + name: "Heatproof", + description: "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", + }, + simple: { + name: "Simple", + description: "The stat changes the Pokémon receives are doubled.", + }, + drySkin: { + name: "Dry Skin", + description: "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", + }, + download: { + name: "Download", + description: "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", + }, + ironFist: { + name: "Iron Fist", + description: "Powers up punching moves.", + }, + poisonHeal: { + name: "Poison Heal", + description: "Restores HP if the Pokémon is poisoned instead of losing HP.", + }, + adaptability: { + name: "Adaptability", + description: "Powers up moves of the same type as the Pokémon.", + }, + skillLink: { + name: "Skill Link", + description: "Maximizes the number of times multistrike moves hit.", + }, + hydration: { + name: "Hydration", + description: "Heals status conditions if it's raining.", + }, + solarPower: { + name: "Solar Power", + description: "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", + }, + quickFeet: { + name: "Quick Feet", + description: "Boosts the Speed stat if the Pokémon has a status condition.", + }, + normalize: { + name: "Normalize", + description: "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", + }, + sniper: { + name: "Sniper", + description: "Powers up moves if they become critical hits when attacking.", + }, + magicGuard: { + name: "Magic Guard", + description: "The Pokémon only takes damage from attacks.", + }, + noGuard: { + name: "No Guard", + description: "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", + }, + stall: { + name: "Stall", + description: "The Pokémon moves after all other Pokémon do.", + }, + technician: { + name: "Technician", + description: "Powers up the Pokémon's weaker moves.", + }, + leafGuard: { + name: "Leaf Guard", + description: "Prevents status conditions in harsh sunlight.", + }, + klutz: { + name: "Klutz", + description: "The Pokémon can't use any held items.", + }, + moldBreaker: { + name: "Mold Breaker", + description: "Moves can be used on the target regardless of its Abilities.", + }, + superLuck: { + name: "Super Luck", + description: "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", + }, + aftermath: { + name: "Aftermath", + description: "Damages the attacker if it contacts the Pokémon with a finishing hit.", + }, + anticipation: { + name: "Anticipation", + description: "The Pokémon can sense an opposing Pokémon's dangerous moves.", + }, + forewarn: { + name: "Forewarn", + description: "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", + }, + unaware: { + name: "Unaware", + description: "When attacking, the Pokémon ignores the target Pokémon's stat changes.", + }, + tintedLens: { + name: "Tinted Lens", + description: 'The Pokémon can use "not very effective" moves to deal regular damage.', + }, + filter: { + name: "Filter", + description: "Reduces the power of supereffective attacks taken.", + }, + slowStart: { + name: "Slow Start", + description: "For five turns, the Pokémon's Attack and Speed stats are halved.", + }, + scrappy: { + name: "Scrappy", + description: "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", + }, + stormDrain: { + name: "Storm Drain", + description: "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", + }, + iceBody: { + name: "Ice Body", + description: "The Pokémon gradually regains HP in snow.", + }, + solidRock: { + name: "Solid Rock", + description: "Reduces the power of supereffective attacks taken.", + }, + snowWarning: { + name: "Snow Warning", + description: "The Pokémon makes it snow when it enters a battle.", + }, + honeyGather: { + name: "Honey Gather", + description: "The Pokémon may gather Honey after a battle.", + }, + frisk: { + name: "Frisk", + description: "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", + }, + reckless: { + name: "Reckless", + description: "Powers up moves that have recoil damage.", + }, + multitype: { + name: "Multitype", + description: "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", + }, + flowerGift: { + name: "Flower Gift", + description: "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", + }, + badDreams: { + name: "Bad Dreams", + description: "Reduces the HP of sleeping opposing Pokémon.", + }, + pickpocket: { + name: "Pickpocket", + description: "Steals an item from an attacker that made direct contact.", + }, + sheerForce: { + name: "Sheer Force", + description: "Removes additional effects to increase the power of moves when attacking.", + }, + contrary: { + name: "Contrary", + description: "Makes stat changes have an opposite effect.", + }, + unnerve: { + name: "Unnerve", + description: "Unnerves opposing Pokémon and makes them unable to eat Berries.", + }, + defiant: { + name: "Defiant", + description: "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", + }, + defeatist: { + name: "Defeatist", + description: "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", + }, + cursedBody: { + name: "Cursed Body", + description: "May disable a move used on the Pokémon.", + }, + healer: { + name: "Healer", + description: "Sometimes heals an ally's status condition.", + }, + friendGuard: { + name: "Friend Guard", + description: "Reduces damage done to allies.", + }, + weakArmor: { + name: "Weak Armor", + description: "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", + }, + heavyMetal: { + name: "Heavy Metal", + description: "Doubles the Pokémon's weight.", + }, + lightMetal: { + name: "Light Metal", + description: "Halves the Pokémon's weight.", + }, + multiscale: { + name: "Multiscale", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + toxicBoost: { + name: "Toxic Boost", + description: "Powers up physical attacks when the Pokémon is poisoned.", + }, + flareBoost: { + name: "Flare Boost", + description: "Powers up special attacks when the Pokémon is burned.", + }, + harvest: { + name: "Harvest", + description: "May create another Berry after one is used.", + }, + telepathy: { + name: "Telepathy", + description: "Anticipates an ally's attack and dodges it.", + }, + moody: { + name: "Moody", + description: "Raises one stat sharply and lowers another every turn.", + }, + overcoat: { + name: "Overcoat", + description: "Protects the Pokémon from things like sand, hail, and powder.", + }, + poisonTouch: { + name: "Poison Touch", + description: "May poison a target when the Pokémon makes contact.", + }, + regenerator: { + name: "Regenerator", + description: "Restores a little HP when withdrawn from battle.", + }, + bigPecks: { + name: "Big Pecks", + description: "Protects the Pokémon from Defense-lowering effects.", + }, + sandRush: { + name: "Sand Rush", + description: "Boosts the Pokémon's Speed stat in a sandstorm.", + }, + wonderSkin: { + name: "Wonder Skin", + description: "Makes status moves more likely to miss.", + }, + analytic: { + name: "Analytic", + description: "Boosts move power when the Pokémon moves last.", + }, + illusion: { + name: "Illusion", + description: "Comes out disguised as the Pokémon in the party's last spot.", + }, + imposter: { + name: "Imposter", + description: "The Pokémon transforms itself into the Pokémon it's facing.", + }, + infiltrator: { + name: "Infiltrator", + description: "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", + }, + mummy: { + name: "Mummy", + description: "Contact with the Pokémon changes the attacker's Ability to Mummy.", + }, + moxie: { + name: "Moxie", + description: "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", + }, + justified: { + name: "Justified", + description: "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", + }, + rattled: { + name: "Rattled", + description: "Intimidate or being hit by a Dark-, Ghost-, or Bug-type move will scare the Pokémon and boost its Speed stat.", + }, + magicBounce: { + name: "Magic Bounce", + description: "Reflects status moves instead of getting hit by them.", + }, + sapSipper: { + name: "Sap Sipper", + description: "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", + }, + prankster: { + name: "Prankster", + description: "Gives priority to a status move.", + }, + sandForce: { + name: "Sand Force", + description: "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", + }, + ironBarbs: { + name: "Iron Barbs", + description: "Inflicts damage on the attacker upon contact with iron barbs.", + }, + zenMode: { + name: "Zen Mode", + description: "Changes the Pokémon's shape when HP is half or less.", + }, + victoryStar: { + name: "Victory Star", + description: "Boosts the accuracy of its allies and itself.", + }, + turboblaze: { + name: "Turboblaze", + description: "Moves can be used on the target regardless of its Abilities.", + }, + teravolt: { + name: "Teravolt", + description: "Moves can be used on the target regardless of its Abilities.", + }, + aromaVeil: { + name: "Aroma Veil", + description: "Protects itself and its allies from attacks that limit their move choices.", + }, + flowerVeil: { + name: "Flower Veil", + description: "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", + }, + cheekPouch: { + name: "Cheek Pouch", + description: "Restores HP as well when the Pokémon eats a Berry.", + }, + protean: { + name: "Protean", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + furCoat: { + name: "Fur Coat", + description: "Halves the damage from physical moves.", + }, + magician: { + name: "Magician", + description: "The Pokémon steals the held item of a Pokémon it hits with a move.", + }, + bulletproof: { + name: "Bulletproof", + description: "Protects the Pokémon from some ball and bomb moves.", + }, + competitive: { + name: "Competitive", + description: "Boosts the Sp. Atk stat sharply when a stat is lowered.", + }, + strongJaw: { + name: "Strong Jaw", + description: "The Pokémon's strong jaw boosts the power of its biting moves.", + }, + refrigerate: { + name: "Refrigerate", + description: "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", + }, + sweetVeil: { + name: "Sweet Veil", + description: "Prevents itself and ally Pokémon from falling asleep.", + }, + stanceChange: { + name: "Stance Change", + description: "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", + }, + galeWings: { + name: "Gale Wings", + description: "Gives priority to Flying-type moves when the Pokémon's HP is full.", + }, + megaLauncher: { + name: "Mega Launcher", + description: "Powers up aura and pulse moves.", + }, + grassPelt: { + name: "Grass Pelt", + description: "Boosts the Pokémon's Defense stat on Grassy Terrain.", + }, + symbiosis: { + name: "Symbiosis", + description: "The Pokémon passes its item to an ally that has used up an item.", + }, + toughClaws: { + name: "Tough Claws", + description: "Powers up moves that make direct contact.", + }, + pixilate: { + name: "Pixilate", + description: "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", + }, + gooey: { + name: "Gooey", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + aerilate: { + name: "Aerilate", + description: "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", + }, + parentalBond: { + name: "Parental Bond", + description: "Parent and child each attacks.", + }, + darkAura: { + name: "Dark Aura", + description: "Powers up each Pokémon's Dark-type moves.", + }, + fairyAura: { + name: "Fairy Aura", + description: "Powers up each Pokémon's Fairy-type moves.", + }, + auraBreak: { + name: "Aura Break", + description: 'The effects of "Aura" Abilities are reversed to lower the power of affected moves.', + }, + primordialSea: { + name: "Primordial Sea", + description: "The Pokémon changes the weather to nullify Fire-type attacks.", + }, + desolateLand: { + name: "Desolate Land", + description: "The Pokémon changes the weather to nullify Water-type attacks.", + }, + deltaStream: { + name: "Delta Stream", + description: "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", + }, + stamina: { + name: "Stamina", + description: "Boosts the Defense stat when hit by an attack.", + }, + wimpOut: { + name: "Wimp Out", + description: "The Pokémon cowardly switches out when its HP becomes half or less.", + }, + emergencyExit: { + name: "Emergency Exit", + description: "The Pokémon, sensing danger, switches out when its HP becomes half or less.", + }, + waterCompaction: { + name: "Water Compaction", + description: "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", + }, + merciless: { + name: "Merciless", + description: "The Pokémon's attacks become critical hits if the target is poisoned.", + }, + shieldsDown: { + name: "Shields Down", + description: "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", + }, + stakeout: { + name: "Stakeout", + description: "Doubles the damage dealt to the target's replacement if the target switches out.", + }, + waterBubble: { + name: "Water Bubble", + description: "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", + }, + steelworker: { + name: "Steelworker", + description: "Powers up Steel-type moves.", + }, + berserk: { + name: "Berserk", + description: "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", + }, + slushRush: { + name: "Slush Rush", + description: "Boosts the Pokémon's Speed stat in snow.", + }, + longReach: { + name: "Long Reach", + description: "The Pokémon uses its moves without making contact with the target.", + }, + liquidVoice: { + name: "Liquid Voice", + description: "All sound-based moves become Water-type moves.", + }, + triage: { + name: "Triage", + description: "Gives priority to a healing move.", + }, + galvanize: { + name: "Galvanize", + description: "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", + }, + surgeSurfer: { + name: "Surge Surfer", + description: "Doubles the Pokémon's Speed stat on Electric Terrain.", + }, + schooling: { + name: "Schooling", + description: "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", + }, + disguise: { + name: "Disguise", + description: "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", + }, + battleBond: { + name: "Battle Bond", + description: "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", + }, + powerConstruct: { + name: "Power Construct", + description: "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", + }, + corrosion: { + name: "Corrosion", + description: "The Pokémon can poison the target even if it's a Steel or Poison type.", + }, + comatose: { + name: "Comatose", + description: "It's always drowsing and will never wake up. It can attack without waking up.", + }, + queenlyMajesty: { + name: "Queenly Majesty", + description: "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", + }, + innardsOut: { + name: "Innards Out", + description: "Damages the attacker landing the finishing hit by the amount equal to its last HP.", + }, + dancer: { + name: "Dancer", + description: "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", + }, + battery: { + name: "Battery", + description: "Powers up ally Pokémon's special moves.", + }, + fluffy: { + name: "Fluffy", + description: "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", + }, + dazzling: { + name: "Dazzling", + description: "Surprises the opposing Pokémon, making it unable to attack using priority moves.", + }, + soulHeart: { + name: "Soul-Heart", + description: "Boosts its Sp. Atk stat every time a Pokémon faints.", + }, + tanglingHair: { + name: "Tangling Hair", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + receiver: { + name: "Receiver", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + powerOfAlchemy: { + name: "Power of Alchemy", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + beastBoost: { + name: "Beast Boost", + description: "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", + }, + rksSystem: { + name: "RKS System", + description: "Changes the Pokémon's type to match the memory disc it holds.", + }, + electricSurge: { + name: "Electric Surge", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle.", + }, + psychicSurge: { + name: "Psychic Surge", + description: "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", + }, + mistySurge: { + name: "Misty Surge", + description: "Turns the ground into Misty Terrain when the Pokémon enters a battle.", + }, + grassySurge: { + name: "Grassy Surge", + description: "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", + }, + fullMetalBody: { + name: "Full Metal Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + shadowShield: { + name: "Shadow Shield", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + prismArmor: { + name: "Prism Armor", + description: "Reduces the power of supereffective attacks taken.", + }, + neuroforce: { + name: "Neuroforce", + description: "Powers up moves that are super effective.", + }, + intrepidSword: { + name: "Intrepid Sword", + description: "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", + }, + dauntlessShield: { + name: "Dauntless Shield", + description: "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", + }, + libero: { + name: "Libero", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + ballFetch: { + name: "Ball Fetch", + description: "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", + }, + cottonDown: { + name: "Cotton Down", + description: "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", + }, + propellerTail: { + name: "Propeller Tail", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + mirrorArmor: { + name: "Mirror Armor", + description: "Bounces back only the stat-lowering effects that the Pokémon receives.", + }, + gulpMissile: { + name: "Gulp Missile", + description: "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", + }, + stalwart: { + name: "Stalwart", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + steamEngine: { + name: "Steam Engine", + description: "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", + }, + punkRock: { + name: "Punk Rock", + description: "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", + }, + sandSpit: { + name: "Sand Spit", + description: "The Pokémon creates a sandstorm when it's hit by an attack.", + }, + iceScales: { + name: "Ice Scales", + description: "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", + }, + ripen: { + name: "Ripen", + description: "Ripens Berries and doubles their effect.", + }, + iceFace: { + name: "Ice Face", + description: "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", + }, + powerSpot: { + name: "Power Spot", + description: "Just being next to the Pokémon powers up moves.", + }, + mimicry: { + name: "Mimicry", + description: "Changes the Pokémon's type depending on the terrain.", + }, + screenCleaner: { + name: "Screen Cleaner", + description: "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", + }, + steelySpirit: { + name: "Steely Spirit", + description: "Powers up ally Pokémon's Steel-type moves.", + }, + perishBody: { + name: "Perish Body", + description: "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", + }, + wanderingSpirit: { + name: "Wandering Spirit", + description: "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", + }, + gorillaTactics: { + name: "Gorilla Tactics", + description: "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", + }, + neutralizingGas: { + name: "Neutralizing Gas", + description: "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", + }, + pastelVeil: { + name: "Pastel Veil", + description: "Protects the Pokémon and its ally Pokémon from being poisoned.", + }, + hungerSwitch: { + name: "Hunger Switch", + description: "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", + }, + quickDraw: { + name: "Quick Draw", + description: "Enables the Pokémon to move first occasionally.", + }, + unseenFist: { + name: "Unseen Fist", + description: "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", + }, + curiousMedicine: { + name: "Curious Medicine", + description: "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", + }, + transistor: { + name: "Transistor", + description: "Powers up Electric-type moves.", + }, + dragonsMaw: { + name: "Dragon's Maw", + description: "Powers up Dragon-type moves.", + }, + chillingNeigh: { + name: "Chilling Neigh", + description: "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", + }, + grimNeigh: { + name: "Grim Neigh", + description: "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", + }, + asOneGlastrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", + }, + asOneSpectrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", + }, + lingeringAroma: { + name: "Lingering Aroma", + description: "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", + }, + seedSower: { + name: "Seed Sower", + description: "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", + }, + thermalExchange: { + name: "Thermal Exchange", + description: "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", + }, + angerShell: { + name: "Anger Shell", + description: "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", + }, + purifyingSalt: { + name: "Purifying Salt", + description: "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", + }, + wellBakedBody: { + name: "Well-Baked Body", + description: "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", + }, + windRider: { + name: "Wind Rider", + description: "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", + }, + guardDog: { + name: "Guard Dog", + description: "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", + }, + rockyPayload: { + name: "Rocky Payload", + description: "Powers up Rock-type moves.", + }, + windPower: { + name: "Wind Power", + description: "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", + }, + zeroToHero: { + name: "Zero to Hero", + description: "The Pokémon transforms into its Hero Form when it switches out.", + }, + commander: { + name: "Commander", + description: "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", + }, + electromorphosis: { + name: "Electromorphosis", + description: "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", + }, + protosynthesis: { + name: "Protosynthesis", + description: "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", + }, + quarkDrive: { + name: "Quark Drive", + description: "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", + }, + goodAsGold: { + name: "Good as Gold", + description: "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", + }, + vesselOfRuin: { + name: "Vessel of Ruin", + description: "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", + }, + swordOfRuin: { + name: "Sword of Ruin", + description: "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", + }, + tabletsOfRuin: { + name: "Tablets of Ruin", + description: "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", + }, + beadsOfRuin: { + name: "Beads of Ruin", + description: "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", + }, + orichalcumPulse: { + name: "Orichalcum Pulse", + description: "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", + }, + hadronEngine: { + name: "Hadron Engine", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", + }, + opportunist: { + name: "Opportunist", + description: "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", + }, + cudChew: { + name: "Cud Chew", + description: "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", + }, + sharpness: { + name: "Sharpness", + description: "Powers up slicing moves.", + }, + supremeOverlord: { + name: "Supreme Overlord", + description: "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", + }, + costar: { + name: "Costar", + description: "When the Pokémon enters a battle, it copies an ally's stat changes.", + }, + toxicDebris: { + name: "Toxic Debris", + description: "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", + }, + armorTail: { + name: "Armor Tail", + description: "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", + }, + earthEater: { + name: "Earth Eater", + description: "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", + }, + myceliumMight: { + name: "Mycelium Might", + description: "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", + }, + mindsEye: { + name: "Mind's Eye", + description: "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", + }, + supersweetSyrup: { + name: "Supersweet Syrup", + description: "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", + }, + hospitality: { + name: "Hospitality", + description: "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", + }, + toxicChain: { + name: "Toxic Chain", + description: "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", + }, + embodyAspectTeal: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", + }, + embodyAspectWellspring: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", + }, + embodyAspectHearthflame: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", + }, + embodyAspectCornerstone: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", + }, + teraShift: { + name: "Tera Shift", + description: "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", + }, + teraShell: { + name: "Tera Shell", + description: "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", + }, + teraformZero: { + name: "Teraform Zero", + description: "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", + }, + poisonPuppeteer: { + name: "Poison Puppeteer", + description: "Pokémon poisoned by Pecharunt's moves will also become confused.", + }, +} as const; diff --git a/src/locales/en/command-ui-handler.ts b/src/locales/en/command-ui-handler.ts new file mode 100644 index 00000000000..889c1378b08 --- /dev/null +++ b/src/locales/en/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Fight", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Run", + "actionMessage": "What will\n{{pokemonName}} do?", +} as const; \ No newline at end of file diff --git a/src/locales/en/fight-ui-handler.ts b/src/locales/en/fight-ui-handler.ts new file mode 100644 index 00000000000..1ce9e0317bf --- /dev/null +++ b/src/locales/en/fight-ui-handler.ts @@ -0,0 +1,6 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const fightUiHandler: SimpleTranslationEntries = { + "pp": "PP", + "power": "POWER", +} as const; \ No newline at end of file diff --git a/src/locales/en/menu-ui-handler.ts b/src/locales/en/menu-ui-handler.ts new file mode 100644 index 00000000000..5fde37ae360 --- /dev/null +++ b/src/locales/en/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Game Settings', + "ACHIEVEMENTS": "Achievements", + "STATS": "Stats", + "VOUCHERS": "Vouchers", + "EGG_LIST": "Egg List", + "EGG_GACHA": "Egg Gacha", + "MANAGE_DATA": "Manage Data", + "COMMUNITY": "Community", + "RETURN_TO_TITLE": "Return To Title", + "LOG_OUT": "Log Out", + "slot": "Slot {{slotNumber}}", + "importSession": "Import Session", + "importSlotSelect": "Select a slot to import to.", + "exportSession": "Export Session", + "exportSlotSelect": "Select a slot to export from.", + "importData": "Import Data", + "exportData": "Export Data", + "cancel": "Cancel", + "losingProgressionWarning": "You will lose any progress since the beginning of the battle. Proceed?" +} as const; \ No newline at end of file diff --git a/src/locales/en/menu.ts b/src/locales/en/menu.ts index f6914080596..bce59c02c11 100644 --- a/src/locales/en/menu.ts +++ b/src/locales/en/menu.ts @@ -1,9 +1,11 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + /** * The menu namespace holds most miscellaneous text that isn't directly part of the game's * contents or directly related to Pokemon data. This includes menu navigation, settings, * account interactions, descriptive text, etc. */ -export const menu = { +export const menu: SimpleTranslationEntries = { "cancel": "Cancel", "continue": "Continue", "dailyRun": "Daily Run (Beta)", @@ -11,6 +13,22 @@ export const menu = { "newGame": "New Game", "selectGameMode": "Select a game mode.", "logInOrCreateAccount": "Log in or create an account to start. No email required!", + "username": "Username", + "password": "Password", + "login": "Login", + "register": "Register", + "emptyUsername": "Username must not be empty", + "invalidLoginUsername": "The provided username is invalid", + "invalidRegisterUsername": "Username must only contain letters, numbers, or underscores", + "invalidLoginPassword": "The provided password is invalid", + "invalidRegisterPassword": "Password must be 6 characters or longer", + "usernameAlreadyUsed": "The provided username is already in use", + "accountNonExistent": "The provided user does not exist", + "unmatchingPassword": "The provided password does not match", + "passwordNotMatchingConfirmPassword": "Password must match confirm password", + "confirmPassword": "Confirm Password", + "registrationAgeWarning": "By registering, you confirm you are of 13 years of age or older.", + "backToLogin": "Back to Login", "failedToLoadSaveData": "Failed to load save data. Please reload the page.\nIf this continues, please contact the administrator.", "sessionSuccess": "Session loaded successfully.", "failedToLoadSession": "Your session data could not be loaded.\nIt may be corrupted.", @@ -26,8 +44,22 @@ export const menu = { "playerGo": "Go! {{pokemonName}}!", "trainerGo": "{{trainerName}} sent out {{pokemonName}}!", "switchQuestion": "Will you switch\n{{pokemonName}}?", + "trainerDefeated": `You defeated\n{{trainerName}}!`, + "pokemonCaught": "{{pokemonName}} was caught!", "pokemon": "Pokémon", "sendOutPokemon": "Go! {{pokemonName}}!", + "attackFailed": "But it failed!", + "attackHitsCount": `Hit {{count}} time(s)!`, + "expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!", + "levelUp": "{{pokemonName}} grew to\nLv. {{level}}!", + "learnMove": "{{pokemonName}} learned\n{{moveName}}!", + "learnMovePrompt": "{{pokemonName}} wants to learn the\nmove {{moveName}}.", + "learnMoveLimitReached": "However, {{pokemonName}} already\nknows four moves.", + "learnMoveReplaceQuestion": "Should a move be forgotten and\nreplaced with {{moveName}}?", + "learnMoveStopTeaching": "Stop trying to teach\n{{moveName}}?", + "learnMoveNotLearned": "{{pokemonName}} did not learn the\nmove {{moveName}}.", + "learnMoveForgetQuestion": "Which move should be forgotten?", + "learnMoveForgetSuccess": "{{pokemonName}} forgot how to\nuse {{moveName}}.", "levelCapUp": "The level cap\nhas increased to {{levelCap}}!", "moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.", "moveDisabled": "{{moveName}} is disabled!", @@ -38,7 +70,12 @@ export const menu = { "noEscapeForce": "An unseen force\nprevents escape.", "noEscapeTrainer": "You can't run\nfrom a trainer battle!", "noEscapePokemon": "{{pokemonName}}'s {{moveName}}\nprevents {{escapeVerb}}!", + "runAwaySuccess": "You got away safely!", + "runAwayCannotEscape": 'You can\'t escape!', "escapeVerbSwitch": "switching", "escapeVerbFlee": "fleeing", "notDisabled": "{{moveName}} is disabled\nno more!", + "skipItemQuestion": "Are you sure you want to skip taking an item?", + "eggHatching": "Oh?", + "ivScannerUseQuestion": "Use IV Scanner on {{pokemonName}}?", } as const; \ No newline at end of file diff --git a/src/locales/en/move.ts b/src/locales/en/move.ts new file mode 100644 index 00000000000..f0c1c623a05 --- /dev/null +++ b/src/locales/en/move.ts @@ -0,0 +1,3812 @@ +import { MoveTranslationEntries } from "#app/plugins/i18n"; + +export const move: MoveTranslationEntries = { + "pound": { + name: "Pound", + effect: "The target is physically pounded with a long tail, a foreleg, or the like." + }, + "karateChop": { + name: "Karate Chop", + effect: "The target is attacked with a sharp chop. Critical hits land more easily." + }, + "doubleSlap": { + name: "Double Slap", + effect: "The target is slapped repeatedly, back and forth, two to five times in a row." + }, + "cometPunch": { + name: "Comet Punch", + effect: "The target is hit with a flurry of punches that strike two to five times in a row." + }, + "megaPunch": { + name: "Mega Punch", + effect: "The target is slugged by a punch thrown with muscle-packed power." + }, + "payDay": { + name: "Pay Day", + effect: "Numerous coins are hurled at the target to inflict damage. Money is earned after the battle." + }, + "firePunch": { + name: "Fire Punch", + effect: "The target is punched with a fiery fist. This may also leave the target with a burn." + }, + "icePunch": { + name: "Ice Punch", + effect: "The target is punched with an icy fist. This may also leave the target frozen." + }, + "thunderPunch": { + name: "Thunder Punch", + effect: "The target is punched with an electrified fist. This may also leave the target with paralysis." + }, + "scratch": { + name: "Scratch", + effect: "Hard, pointed, sharp claws rake the target to inflict damage." + }, + "viseGrip": { + name: "Vise Grip", + effect: "The target is gripped and squeezed from both sides to inflict damage." + }, + "guillotine": { + name: "Guillotine", + effect: "A vicious, tearing attack with big pincers. The target faints instantly if this attack hits." + }, + "razorWind": { + name: "Razor Wind", + effect: "In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily." + }, + "swordsDance": { + name: "Swords Dance", + effect: "A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat." + }, + "cut": { + name: "Cut", + effect: "The target is cut with a scythe or claw." + }, + "gust": { + name: "Gust", + effect: "A gust of wind is whipped up by wings and launched at the target to inflict damage." + }, + "wingAttack": { + name: "Wing Attack", + effect: "The target is struck with large, imposing wings spread wide to inflict damage." + }, + "whirlwind": { + name: "Whirlwind", + effect: "The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "fly": { + name: "Fly", + effect: "The user flies up into the sky and then strikes its target on the next turn." + }, + "bind": { + name: "Bind", + effect: "Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns." + }, + "slam": { + name: "Slam", + effect: "The target is slammed with a long tail, vines, or the like to inflict damage." + }, + "vineWhip": { + name: "Vine Whip", + effect: "The target is struck with slender, whiplike vines to inflict damage." + }, + "stomp": { + name: "Stomp", + effect: "The target is stomped with a big foot. This may also make the target flinch." + }, + "doubleKick": { + name: "Double Kick", + effect: "The target is quickly kicked twice in succession using both feet." + }, + "megaKick": { + name: "Mega Kick", + effect: "The target is attacked by a kick launched with muscle-packed power." + }, + "jumpKick": { + name: "Jump Kick", + effect: "The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself." + }, + "rollingKick": { + name: "Rolling Kick", + effect: "The user lashes out with a quick, spinning kick. This may also make the target flinch." + }, + "sandAttack": { + name: "Sand Attack", + effect: "Sand is hurled in the target's face, reducing the target's accuracy." + }, + "headbutt": { + name: "Headbutt", + effect: "The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch." + }, + "hornAttack": { + name: "Horn Attack", + effect: "The target is jabbed with a sharply pointed horn to inflict damage." + }, + "furyAttack": { + name: "Fury Attack", + effect: "The target is jabbed repeatedly with a horn or beak two to five times in a row." + }, + "hornDrill": { + name: "Horn Drill", + effect: "The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits." + }, + "tackle": { + name: "Tackle", + effect: "A physical attack in which the user charges and slams into the target with its whole body." + }, + "bodySlam": { + name: "Body Slam", + effect: "The user drops onto the target with its full body weight. This may also leave the target with paralysis." + }, + "wrap": { + name: "Wrap", + effect: "A long body, vines, or the like are used to wrap and squeeze the target for four to five turns." + }, + "takeDown": { + name: "Take Down", + effect: "A reckless, full-body charge attack for slamming into the target. This also damages the user a little." + }, + "thrash": { + name: "Thrash", + effect: "The user rampages and attacks for two to three turns. The user then becomes confused." + }, + "doubleEdge": { + name: "Double-Edge", + effect: "A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot." + }, + "tailWhip": { + name: "Tail Whip", + effect: "The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats." + }, + "poisonSting": { + name: "Poison Sting", + effect: "The user stabs the target with a poisonous stinger. This may also poison the target." + }, + "twineedle": { + name: "Twineedle", + effect: "The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target." + }, + "pinMissile": { + name: "Pin Missile", + effect: "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row." + }, + "leer": { + name: "Leer", + effect: "The user gives opposing Pokémon an intimidating leer that lowers the Defense stat." + }, + "bite": { + name: "Bite", + effect: "The target is bitten with viciously sharp fangs. This may also make the target flinch." + }, + "growl": { + name: "Growl", + effect: "The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats." + }, + "roar": { + name: "Roar", + effect: "The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "sing": { + name: "Sing", + effect: "A soothing lullaby is sung in a calming voice that puts the target into a deep slumber." + }, + "supersonic": { + name: "Supersonic", + effect: "The user generates odd sound waves from its body that confuse the target." + }, + "sonicBoom": { + name: "Sonic Boom", + effect: "The target is hit with a destructive shock wave that always inflicts 20 HP damage." + }, + "disable": { + name: "Disable", + effect: "For four turns, this move prevents the target from using the move it last used." + }, + "acid": { + name: "Acid", + effect: "Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats." + }, + "ember": { + name: "Ember", + effect: "The target is attacked with small flames. This may also leave the target with a burn." + }, + "flamethrower": { + name: "Flamethrower", + effect: "The target is scorched with an intense blast of fire. This may also leave the target with a burn." + }, + "mist": { + name: "Mist", + effect: "The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns." + }, + "waterGun": { + name: "Water Gun", + effect: "The target is blasted with a forceful shot of water." + }, + "hydroPump": { + name: "Hydro Pump", + effect: "The target is blasted by a huge volume of water launched under great pressure." + }, + "surf": { + name: "Surf", + effect: "The user attacks everything around it by swamping its surroundings with a giant wave." + }, + "iceBeam": { + name: "Ice Beam", + effect: "The target is struck with an icy-cold beam of energy. This may also leave the target frozen." + }, + "blizzard": { + name: "Blizzard", + effect: "A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen." + }, + "psybeam": { + name: "Psybeam", + effect: "The target is attacked with a peculiar ray. This may also leave the target confused." + }, + "bubbleBeam": { + name: "Bubble Beam", + effect: "A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat." + }, + "auroraBeam": { + name: "Aurora Beam", + effect: "The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat." + }, + "hyperBeam": { + name: "Hyper Beam", + effect: "The target is attacked with a powerful beam. The user can't move on the next turn." + }, + "peck": { + name: "Peck", + effect: "The target is jabbed with a sharply pointed beak or horn." + }, + "drillPeck": { + name: "Drill Peck", + effect: "A corkscrewing attack that strikes the target with a sharp beak acting as a drill." + }, + "submission": { + name: "Submission", + effect: "The user grabs the target and recklessly dives for the ground. This also damages the user a little." + }, + "lowKick": { + name: "Low Kick", + effect: "A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power." + }, + "counter": { + name: "Counter", + effect: "A retaliation move that counters any physical attack, inflicting double the damage taken." + }, + "seismicToss": { + name: "Seismic Toss", + effect: "The target is thrown using the power of gravity. It inflicts damage equal to the user's level." + }, + "strength": { + name: "Strength", + effect: "The target is slugged with a punch thrown at maximum power." + }, + "absorb": { + name: "Absorb", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "megaDrain": { + name: "Mega Drain", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "leechSeed": { + name: "Leech Seed", + effect: "A seed is planted on the target. It steals some HP from the target every turn." + }, + "growth": { + name: "Growth", + effect: "The user's body grows all at once, raising the Attack and Sp. Atk stats." + }, + "razorLeaf": { + name: "Razor Leaf", + effect: "Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily." + }, + "solarBeam": { + name: "Solar Beam", + effect: "In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn." + }, + "poisonPowder": { + name: "Poison Powder", + effect: "The user scatters a cloud of poisonous dust that poisons the target." + }, + "stunSpore": { + name: "Stun Spore", + effect: "The user scatters a cloud of numbing powder that paralyzes the target." + }, + "sleepPowder": { + name: "Sleep Powder", + effect: "The user scatters a big cloud of sleep-inducing dust around the target." + }, + "petalDance": { + name: "Petal Dance", + effect: "The user attacks the target by scattering petals for two to three turns. The user then becomes confused." + }, + "stringShot": { + name: "String Shot", + effect: "Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat." + }, + "dragonRage": { + name: "Dragon Rage", + effect: "This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage." + }, + "fireSpin": { + name: "Fire Spin", + effect: "The target becomes trapped within a fierce vortex of fire that rages for four to five turns." + }, + "thunderShock": { + name: "Thunder Shock", + effect: "A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis." + }, + "thunderbolt": { + name: "Thunderbolt", + effect: "A strong electric blast crashes down on the target. This may also leave the target with paralysis." + }, + "thunderWave": { + name: "Thunder Wave", + effect: "The user launches a weak jolt of electricity that paralyzes the target." + }, + "thunder": { + name: "Thunder", + effect: "A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis." + }, + "rockThrow": { + name: "Rock Throw", + effect: "The user picks up and throws a small rock at the target to attack." + }, + "earthquake": { + name: "Earthquake", + effect: "The user sets off an earthquake that strikes every Pokémon around it." + }, + "fissure": { + name: "Fissure", + effect: "The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits." + }, + "dig": { + name: "Dig", + effect: "The user burrows into the ground, then attacks on the next turn." + }, + "toxic": { + name: "Toxic", + effect: "A move that leaves the target badly poisoned. Its poison damage worsens every turn." + }, + "confusion": { + name: "Confusion", + effect: "The target is hit by a weak telekinetic force. This may also confuse the target." + }, + "psychic": { + name: "Psychic", + effect: "The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat." + }, + "hypnosis": { + name: "Hypnosis", + effect: "The user employs hypnotic suggestion to make the target fall into a deep sleep." + }, + "meditate": { + name: "Meditate", + effect: "The user meditates to awaken the power deep within its body and raise its Attack stat." + }, + "agility": { + name: "Agility", + effect: "The user relaxes and lightens its body to move faster. This sharply raises the Speed stat." + }, + "quickAttack": { + name: "Quick Attack", + effect: "The user lunges at the target at a speed that makes it almost invisible. This move always goes first." + }, + "rage": { + name: "Rage", + effect: "As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle." + }, + "teleport": { + name: "Teleport", + effect: "The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees." + }, + "nightShade": { + name: "Night Shade", + effect: "The user makes the target see a frightening mirage. It inflicts damage equal to the user's level." + }, + "mimic": { + name: "Mimic", + effect: "The user copies the target's last move. The move can be used during battle until the Pokémon is switched out." + }, + "screech": { + name: "Screech", + effect: "An earsplitting screech harshly lowers the target's Defense stat." + }, + "doubleTeam": { + name: "Double Team", + effect: "By moving rapidly, the user makes illusory copies of itself to raise its evasiveness." + }, + "recover": { + name: "Recover", + effect: "Restoring its own cells, the user restores its own HP by half of its max HP." + }, + "harden": { + name: "Harden", + effect: "The user stiffens all the muscles in its body to raise its Defense stat." + }, + "minimize": { + name: "Minimize", + effect: "The user compresses its body to make itself look smaller, which sharply raises its evasiveness." + }, + "smokescreen": { + name: "Smokescreen", + effect: "The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy." + }, + "confuseRay": { + name: "Confuse Ray", + effect: "The target is exposed to a sinister ray that triggers confusion." + }, + "withdraw": { + name: "Withdraw", + effect: "The user withdraws its body into its hard shell, raising its Defense stat." + }, + "defenseCurl": { + name: "Defense Curl", + effect: "The user curls up to conceal weak spots and raise its Defense stat." + }, + "barrier": { + name: "Barrier", + effect: "The user throws up a sturdy wall that sharply raises its Defense stat." + }, + "lightScreen": { + name: "Light Screen", + effect: "A wondrous wall of light is put up to reduce damage from special attacks for five turns." + }, + "haze": { + name: "Haze", + effect: "The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle." + }, + "reflect": { + name: "Reflect", + effect: "A wondrous wall of light is put up to reduce damage from physical attacks for five turns." + }, + "focusEnergy": { + name: "Focus Energy", + effect: "The user takes a deep breath and focuses so that critical hits land more easily." + }, + "bide": { + name: "Bide", + effect: "The user endures attacks for two turns, then strikes back to cause double the damage taken." + }, + "metronome": { + name: "Metronome", + effect: "The user waggles a finger and stimulates its brain into randomly using nearly any move." + }, + "mirrorMove": { + name: "Mirror Move", + effect: "The user counters the target by mimicking the target's last move." + }, + "selfDestruct": { + name: "Self-Destruct", + effect: "The user attacks everything around it by causing an explosion. The user faints upon using this move." + }, + "eggBomb": { + name: "Egg Bomb", + effect: "A large egg is hurled at the target with maximum force to inflict damage." + }, + "lick": { + name: "Lick", + effect: "The target is licked with a long tongue, causing damage. This may also leave the target with paralysis." + }, + "smog": { + name: "Smog", + effect: "The target is attacked with a discharge of filthy gases. This may also poison the target." + }, + "sludge": { + name: "Sludge", + effect: "Unsanitary sludge is hurled at the target. This may also poison the target." + }, + "boneClub": { + name: "Bone Club", + effect: "The user clubs the target with a bone. This may also make the target flinch." + }, + "fireBlast": { + name: "Fire Blast", + effect: "The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn." + }, + "waterfall": { + name: "Waterfall", + effect: "The user charges at the target and may make it flinch." + }, + "clamp": { + name: "Clamp", + effect: "The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns." + }, + "swift": { + name: "Swift", + effect: "Star-shaped rays are shot at opposing Pokémon. This attack never misses." + }, + "skullBash": { + name: "Skull Bash", + effect: "The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn." + }, + "spikeCannon": { + name: "Spike Cannon", + effect: "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row." + }, + "constrict": { + name: "Constrict", + effect: "The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat." + }, + "amnesia": { + name: "Amnesia", + effect: "The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat." + }, + "kinesis": { + name: "Kinesis", + effect: "The user distracts the target by bending a spoon. This lowers the target's accuracy." + }, + "softBoiled": { + name: "Soft-Boiled", + effect: "The user restores its own HP by up to half of its max HP." + }, + "highJumpKick": { + name: "High Jump Kick", + effect: "The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead." + }, + "glare": { + name: "Glare", + effect: "The user intimidates the target with the pattern on its belly to cause paralysis." + }, + "dreamEater": { + name: "Dream Eater", + effect: "The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target." + }, + "poisonGas": { + name: "Poison Gas", + effect: "A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits." + }, + "barrage": { + name: "Barrage", + effect: "Round objects are hurled at the target to strike two to five times in a row." + }, + "leechLife": { + name: "Leech Life", + effect: "The user drains the target's blood. The user's HP is restored by half the damage taken by the target." + }, + "lovelyKiss": { + name: "Lovely Kiss", + effect: "With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep." + }, + "skyAttack": { + name: "Sky Attack", + effect: "A second-turn attack move where critical hits land more easily. This may also make the target flinch." + }, + "transform": { + name: "Transform", + effect: "The user transforms into a copy of the target right down to having the same move set." + }, + "bubble": { + name: "Bubble", + effect: "A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat." + }, + "dizzyPunch": { + name: "Dizzy Punch", + effect: "The target is hit with rhythmically launched punches. This may also leave the target confused." + }, + "spore": { + name: "Spore", + effect: "The user scatters bursts of spores that induce sleep." + }, + "flash": { + name: "Flash", + effect: "The user flashes a bright light that cuts the target's accuracy." + }, + "psywave": { + name: "Psywave", + effect: "The target is attacked with an odd psychic wave. The attack varies in intensity." + }, + "splash": { + name: "Splash", + effect: "The user just flops and splashes around to no effect at all..." + }, + "acidArmor": { + name: "Acid Armor", + effect: "The user alters its cellular structure to liquefy itself, sharply raising its Defense stat." + }, + "crabhammer": { + name: "Crabhammer", + effect: "The target is hammered with a large pincer. Critical hits land more easily." + }, + "explosion": { + name: "Explosion", + effect: "The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move." + }, + "furySwipes": { + name: "Fury Swipes", + effect: "The target is raked with sharp claws or scythes quickly two to five times in a row." + }, + "bonemerang": { + name: "Bonemerang", + effect: "The user throws the bone it holds. The bone loops around to hit the target twice—coming and going." + }, + "rest": { + name: "Rest", + effect: "The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions." + }, + "rockSlide": { + name: "Rock Slide", + effect: "Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch." + }, + "hyperFang": { + name: "Hyper Fang", + effect: "The user bites hard on the target with its sharp front fangs. This may also make the target flinch." + }, + "sharpen": { + name: "Sharpen", + effect: "The user makes its edges more jagged, which raises its Attack stat." + }, + "conversion": { + name: "Conversion", + effect: "The user changes its type to become the same type as the move at the top of the list of moves it knows." + }, + "triAttack": { + name: "Tri Attack", + effect: "The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target." + }, + "superFang": { + name: "Super Fang", + effect: "The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half." + }, + "slash": { + name: "Slash", + effect: "The target is attacked with a slash of claws or blades. Critical hits land more easily." + }, + "substitute": { + name: "Substitute", + effect: "The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy." + }, + "struggle": { + name: "Struggle", + effect: "This attack is used in desperation only if the user has no PP. It also damages the user a little." + }, + "sketch": { + name: "Sketch", + effect: "It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears." + }, + "tripleKick": { + name: "Triple Kick", + effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." + }, + "thief": { + name: "Thief", + effect: "The user attacks and has a 30% chance to steal the target's held item simultaneously." + }, + "spiderWeb": { + name: "Spider Web", + effect: "The user ensnares the target with thin, gooey silk so it can't flee from battle." + }, + "mindReader": { + name: "Mind Reader", + effect: "The user senses the target's movements with its mind to ensure its next attack does not miss the target." + }, + "nightmare": { + name: "Nightmare", + effect: "A sleeping target sees a nightmare that inflicts some damage every turn." + }, + "flameWheel": { + name: "Flame Wheel", + effect: "The user cloaks itself in fire and charges at the target. This may also leave the target with a burn." + }, + "snore": { + name: "Snore", + effect: "This attack can be used only if the user is asleep. The harsh noise may also make the target flinch." + }, + "curse": { + name: "Curse", + effect: "A move that works differently for the Ghost type than for all other types." + }, + "flail": { + name: "Flail", + effect: "The user flails about aimlessly to attack. The less HP the user has, the greater the move's power." + }, + "conversion2": { + name: "Conversion 2", + effect: "The user changes its type to make itself resistant to the type of the attack the target used last." + }, + "aeroblast": { + name: "Aeroblast", + effect: "A vortex of air is shot at the target to inflict damage. Critical hits land more easily." + }, + "cottonSpore": { + name: "Cotton Spore", + effect: "The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats." + }, + "reversal": { + name: "Reversal", + effect: "An all-out attack that becomes more powerful the less HP the user has." + }, + "spite": { + name: "Spite", + effect: "The user unleashes its grudge on the move last used by the target by cutting 4 PP from it." + }, + "powderSnow": { + name: "Powder Snow", + effect: "The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon." + }, + "protect": { + name: "Protect", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "machPunch": { + name: "Mach Punch", + effect: "The user throws a punch at blinding speed. This move always goes first." + }, + "scaryFace": { + name: "Scary Face", + effect: "The user frightens the target with a scary face to harshly lower its Speed stat." + }, + "feintAttack": { + name: "Feint Attack", + effect: "The user approaches the target disarmingly, then throws a sucker punch. This attack never misses." + }, + "sweetKiss": { + name: "Sweet Kiss", + effect: "The user kisses the target with a sweet, angelic cuteness that causes confusion." + }, + "bellyDrum": { + name: "Belly Drum", + effect: "The user maximizes its Attack stat in exchange for HP equal to half its max HP." + }, + "sludgeBomb": { + name: "Sludge Bomb", + effect: "Unsanitary sludge is hurled at the target. This may also poison the target." + }, + "mudSlap": { + name: "Mud-Slap", + effect: "The user hurls mud in the target's face to inflict damage and lower its accuracy." + }, + "octazooka": { + name: "Octazooka", + effect: "The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy." + }, + "spikes": { + name: "Spikes", + effect: "The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle." + }, + "zapCannon": { + name: "Zap Cannon", + effect: "The user fires an electric blast like a cannon to inflict damage and cause paralysis." + }, + "foresight": { + name: "Foresight", + effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." + }, + "destinyBond": { + name: "Destiny Bond", + effect: "After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession." + }, + "perishSong": { + name: "Perish Song", + effect: "Any Pokémon that hears this song faints in three turns, unless it switches out of battle." + }, + "icyWind": { + name: "Icy Wind", + effect: "The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats." + }, + "detect": { + name: "Detect", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "boneRush": { + name: "Bone Rush", + effect: "The user strikes the target with a hard bone two to five times in a row." + }, + "lockOn": { + name: "Lock-On", + effect: "The user takes sure aim at the target. This ensures the next attack does not miss the target." + }, + "outrage": { + name: "Outrage", + effect: "The user rampages and attacks for two to three turns. The user then becomes confused." + }, + "sandstorm": { + name: "Sandstorm", + effect: "A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types." + }, + "gigaDrain": { + name: "Giga Drain", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "endure": { + name: "Endure", + effect: "The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession." + }, + "charm": { + name: "Charm", + effect: "The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat." + }, + "rollout": { + name: "Rollout", + effect: "The user continually rolls into the target over five turns. It becomes more powerful each time it hits." + }, + "falseSwipe": { + name: "False Swipe", + effect: "A restrained attack that prevents the target from fainting. The target is left with at least 1 HP." + }, + "swagger": { + name: "Swagger", + effect: "The user enrages and confuses the target. However, this also sharply raises the target's Attack stat." + }, + "milkDrink": { + name: "Milk Drink", + effect: "The user restores its own HP by up to half of its max HP." + }, + "spark": { + name: "Spark", + effect: "The user throws an electrically charged tackle at the target. This may also leave the target with paralysis." + }, + "furyCutter": { + name: "Fury Cutter", + effect: "The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession." + }, + "steelWing": { + name: "Steel Wing", + effect: "The target is hit with wings of steel. This may also raise the user's Defense stat." + }, + "meanLook": { + name: "Mean Look", + effect: "The user pins the target with a dark, arresting look. The target becomes unable to flee." + }, + "attract": { + name: "Attract", + effect: "If it is the opposite gender of the user, the target becomes infatuated and less likely to attack." + }, + "sleepTalk": { + name: "Sleep Talk", + effect: "While it is asleep, the user randomly uses one of the moves it knows." + }, + "healBell": { + name: "Heal Bell", + effect: "The user makes a soothing bell chime to heal the status conditions of all the party Pokémon." + }, + "return": { + name: "Return", + effect: "This full-power attack grows more powerful the more the user likes its Trainer." + }, + "present": { + name: "Present", + effect: "The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however." + }, + "frustration": { + name: "Frustration", + effect: "This full-power attack grows more powerful the less the user likes its Trainer." + }, + "safeguard": { + name: "Safeguard", + effect: "The user creates a protective field that prevents status conditions for five turns." + }, + "painSplit": { + name: "Pain Split", + effect: "The user adds its HP to the target's HP, then equally shares the combined HP with the target." + }, + "sacredFire": { + name: "Sacred Fire", + effect: "The target is razed with a mystical fire of great intensity. This may also leave the target with a burn." + }, + "magnitude": { + name: "Magnitude", + effect: "The user attacks everything around it with a ground-shaking quake. Its power varies." + }, + "dynamicPunch": { + name: "Dynamic Punch", + effect: "The user punches the target with full, concentrated power. This confuses the target if it hits." + }, + "megahorn": { + name: "Megahorn", + effect: "Using its tough and impressive horn, the user rams into the target with no letup." + }, + "dragonBreath": { + name: "Dragon Breath", + effect: "The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis." + }, + "batonPass": { + name: "Baton Pass", + effect: "The user switches places with a party Pokémon in waiting and passes along any stat changes." + }, + "encore": { + name: "Encore", + effect: "The user compels the target to keep using the move it encored for three turns." + }, + "pursuit": { + name: "Pursuit", + effect: "The power of this attack move is doubled if it's used on a target that's switching out of battle." + }, + "rapidSpin": { + name: "Rapid Spin", + effect: "A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat." + }, + "sweetScent": { + name: "Sweet Scent", + effect: "A sweet scent that harshly lowers opposing Pokémon's evasiveness." + }, + "ironTail": { + name: "Iron Tail", + effect: "The target is slammed with a steel-hard tail. This may also lower the target's Defense stat." + }, + "metalClaw": { + name: "Metal Claw", + effect: "The target is raked with steel claws. This may also raise the user's Attack stat." + }, + "vitalThrow": { + name: "Vital Throw", + effect: "The user attacks last. In return, this throw move never misses." + }, + "morningSun": { + name: "Morning Sun", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "synthesis": { + name: "Synthesis", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "moonlight": { + name: "Moonlight", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "hiddenPower": { + name: "Hidden Power", + effect: "A unique attack that varies in type depending on the Pokémon using it." + }, + "crossChop": { + name: "Cross Chop", + effect: "The user delivers a double chop with its forearms crossed. Critical hits land more easily." + }, + "twister": { + name: "Twister", + effect: "The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch." + }, + "rainDance": { + name: "Rain Dance", + effect: "The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves." + }, + "sunnyDay": { + name: "Sunny Day", + effect: "The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves." + }, + "crunch": { + name: "Crunch", + effect: "The user crunches up the target with sharp fangs. This may also lower the target's Defense stat." + }, + "mirrorCoat": { + name: "Mirror Coat", + effect: "A retaliation move that counters any special attack, inflicting double the damage taken." + }, + "psychUp": { + name: "Psych Up", + effect: "The user hypnotizes itself into copying any stat change made by the target." + }, + "extremeSpeed": { + name: "Extreme Speed", + effect: "The user charges the target at blinding speed. This move always goes first." + }, + "ancientPower": { + name: "Ancient Power", + effect: "The user attacks with a prehistoric power. This may also raise all the user's stats at once." + }, + "shadowBall": { + name: "Shadow Ball", + effect: "The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat." + }, + "futureSight": { + name: "Future Sight", + effect: "Two turns after this move is used, a hunk of psychic energy attacks the target." + }, + "rockSmash": { + name: "Rock Smash", + effect: "The user attacks with a punch. This may also lower the target's Defense stat." + }, + "whirlpool": { + name: "Whirlpool", + effect: "The user traps the target in a violent swirling whirlpool for four to five turns." + }, + "beatUp": { + name: "Beat Up", + effect: "The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks." + }, + "fakeOut": { + name: "Fake Out", + effect: "This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle." + }, + "uproar": { + name: "Uproar", + effect: "The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep." + }, + "stockpile": { + name: "Stockpile", + effect: "The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times." + }, + "spitUp": { + name: "Spit Up", + effect: "The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power." + }, + "swallow": { + name: "Swallow", + effect: "The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP." + }, + "heatWave": { + name: "Heat Wave", + effect: "The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn." + }, + "hail": { + name: "Hail", + effect: "The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types." + }, + "torment": { + name: "Torment", + effect: "The user torments and enrages the target, making it incapable of using the same move twice in a row." + }, + "flatter": { + name: "Flatter", + effect: "Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat." + }, + "willOWisp": { + name: "Will-O-Wisp", + effect: "The user shoots a sinister flame at the target to inflict a burn." + }, + "memento": { + name: "Memento", + effect: "The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats." + }, + "facade": { + name: "Facade", + effect: "This attack move doubles its power if the user is poisoned, burned, or paralyzed." + }, + "focusPunch": { + name: "Focus Punch", + effect: "The user focuses its mind before launching a punch. This move fails if the user is hit before it is used." + }, + "smellingSalts": { + name: "Smelling Salts", + effect: "This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however." + }, + "followMe": { + name: "Follow Me", + effect: "The user draws attention to itself, making all targets take aim only at the user." + }, + "naturePower": { + name: "Nature Power", + effect: "This attack makes use of nature's power. Its effects vary depending on the user's environment." + }, + "charge": { + name: "Charge", + effect: "The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat." + }, + "taunt": { + name: "Taunt", + effect: "The target is taunted into a rage that allows it to use only attack moves for three turns." + }, + "helpingHand": { + name: "Helping Hand", + effect: "The user assists an ally by boosting the power of that ally's attack." + }, + "trick": { + name: "Trick", + effect: "The user catches the target off guard and swaps its held item with its own." + }, + "rolePlay": { + name: "Role Play", + effect: "The user mimics the target completely, copying the target's Ability." + }, + "wish": { + name: "Wish", + effect: "One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP." + }, + "assist": { + name: "Assist", + effect: "The user hurriedly and randomly uses a move among those known by ally Pokémon." + }, + "ingrain": { + name: "Ingrain", + effect: "The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out." + }, + "superpower": { + name: "Superpower", + effect: "The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats." + }, + "magicCoat": { + name: "Magic Coat", + effect: "Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves." + }, + "recycle": { + name: "Recycle", + effect: "The user recycles a held item that has been used in battle so it can be used again." + }, + "revenge": { + name: "Revenge", + effect: "This attack move's power is doubled if the user has been hurt by the opponent in the same turn." + }, + "brickBreak": { + name: "Brick Break", + effect: "The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect." + }, + "yawn": { + name: "Yawn", + effect: "The user lets loose a huge yawn that lulls the target into falling asleep on the next turn." + }, + "knockOff": { + name: "Knock Off", + effect: "The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item." + }, + "endeavor": { + name: "Endeavor", + effect: "This attack move cuts down the target's HP to equal the user's HP." + }, + "eruption": { + name: "Eruption", + effect: "The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power." + }, + "skillSwap": { + name: "Skill Swap", + effect: "The user employs its psychic power to exchange Abilities with the target." + }, + "imprison": { + name: "Imprison", + effect: "If opposing Pokémon know any move also known by the user, they are prevented from using it." + }, + "refresh": { + name: "Refresh", + effect: "The user rests to cure itself of poisoning, a burn, or paralysis." + }, + "grudge": { + name: "Grudge", + effect: "If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out." + }, + "snatch": { + name: "Snatch", + effect: "The user steals the effects of any attempts to use a healing or stat-changing move." + }, + "secretPower": { + name: "Secret Power", + effect: "The additional effects of this attack depend upon where it was used." + }, + "dive": { + name: "Dive", + effect: "Diving on the first turn, the user floats up and attacks on the next turn." + }, + "armThrust": { + name: "Arm Thrust", + effect: "The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row." + }, + "camouflage": { + name: "Camouflage", + effect: "The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave." + }, + "tailGlow": { + name: "Tail Glow", + effect: "The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat." + }, + "lusterPurge": { + name: "Luster Purge", + effect: "The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat." + }, + "mistBall": { + name: "Mist Ball", + effect: "A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat." + }, + "featherDance": { + name: "Feather Dance", + effect: "The user covers the target's body with a mass of down that harshly lowers its Attack stat." + }, + "teeterDance": { + name: "Teeter Dance", + effect: "The user performs a wobbly dance that confuses the Pokémon around it." + }, + "blazeKick": { + name: "Blaze Kick", + effect: "The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn." + }, + "mudSport": { + name: "Mud Sport", + effect: "The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns." + }, + "iceBall": { + name: "Ice Ball", + effect: "The user attacks the target for five turns. The move's power increases each time it hits." + }, + "needleArm": { + name: "Needle Arm", + effect: "The user attacks by wildly swinging its thorny arms. This may also make the target flinch." + }, + "slackOff": { + name: "Slack Off", + effect: "The user slacks off, restoring its own HP by up to half of its max HP." + }, + "hyperVoice": { + name: "Hyper Voice", + effect: "The user lets loose a horribly echoing shout with the power to inflict damage." + }, + "poisonFang": { + name: "Poison Fang", + effect: "The user bites the target with toxic fangs. This may also leave the target badly poisoned." + }, + "crushClaw": { + name: "Crush Claw", + effect: "The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat." + }, + "blastBurn": { + name: "Blast Burn", + effect: "The target is razed by a fiery explosion. The user can't move on the next turn." + }, + "hydroCannon": { + name: "Hydro Cannon", + effect: "The target is hit with a watery blast. The user can't move on the next turn." + }, + "meteorMash": { + name: "Meteor Mash", + effect: "The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat." + }, + "astonish": { + name: "Astonish", + effect: "The user attacks the target while shouting in a startling fashion. This may also make the target flinch." + }, + "weatherBall": { + name: "Weather Ball", + effect: "This attack move varies in power and type depending on the weather." + }, + "aromatherapy": { + name: "Aromatherapy", + effect: "The user releases a soothing scent that heals all status conditions affecting the user's party." + }, + "fakeTears": { + name: "Fake Tears", + effect: "The user feigns crying to fluster the target, harshly lowering its Sp. Def stat." + }, + "airCutter": { + name: "Air Cutter", + effect: "The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily." + }, + "overheat": { + name: "Overheat", + effect: "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "odorSleuth": { + name: "Odor Sleuth", + effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." + }, + "rockTomb": { + name: "Rock Tomb", + effect: "Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement." + }, + "silverWind": { + name: "Silver Wind", + effect: "The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats." + }, + "metalSound": { + name: "Metal Sound", + effect: "A horrible sound like scraping metal harshly lowers the target's Sp. Def stat." + }, + "grassWhistle": { + name: "Grass Whistle", + effect: "The user plays a pleasant melody that lulls the target into a deep sleep." + }, + "tickle": { + name: "Tickle", + effect: "The user tickles the target into laughing, reducing its Attack and Defense stats." + }, + "cosmicPower": { + name: "Cosmic Power", + effect: "The user absorbs a mystical power from space to raise its Defense and Sp. Def stats." + }, + "waterSpout": { + name: "Water Spout", + effect: "The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power." + }, + "signalBeam": { + name: "Signal Beam", + effect: "The user attacks with a sinister beam of light. This may also confuse the target." + }, + "shadowPunch": { + name: "Shadow Punch", + effect: "The user throws a punch from the shadows. This attack never misses." + }, + "extrasensory": { + name: "Extrasensory", + effect: "The user attacks with an odd, unseeable power. This may also make the target flinch." + }, + "skyUppercut": { + name: "Sky Uppercut", + effect: "The user attacks the target with an uppercut thrown skyward with force." + }, + "sandTomb": { + name: "Sand Tomb", + effect: "The user traps the target inside a harshly raging sandstorm for four to five turns." + }, + "sheerCold": { + name: "Sheer Cold", + effect: "The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types." + }, + "muddyWater": { + name: "Muddy Water", + effect: "The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy." + }, + "bulletSeed": { + name: "Bullet Seed", + effect: "The user forcefully shoots seeds at the target two to five times in a row." + }, + "aerialAce": { + name: "Aerial Ace", + effect: "The user confounds the target with speed, then slashes. This attack never misses." + }, + "icicleSpear": { + name: "Icicle Spear", + effect: "The user launches sharp icicles at the target two to five times in a row." + }, + "ironDefense": { + name: "Iron Defense", + effect: "The user hardens its body's surface like iron, sharply raising its Defense stat." + }, + "block": { + name: "Block", + effect: "The user blocks the target's way with arms spread wide to prevent escape." + }, + "howl": { + name: "Howl", + effect: "The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats." + }, + "dragonClaw": { + name: "Dragon Claw", + effect: "The user slashes the target with huge sharp claws." + }, + "frenzyPlant": { + name: "Frenzy Plant", + effect: "The user slams the target with the roots of an enormous tree. The user can't move on the next turn." + }, + "bulkUp": { + name: "Bulk Up", + effect: "The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats." + }, + "bounce": { + name: "Bounce", + effect: "The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis." + }, + "mudShot": { + name: "Mud Shot", + effect: "The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat." + }, + "poisonTail": { + name: "Poison Tail", + effect: "The user hits the target with its tail. This may also poison the target. Critical hits land more easily." + }, + "covet": { + name: "Covet", + effect: "The user endearingly approaches the target, then has a 30% chance to steal the target's held item." + }, + "voltTackle": { + name: "Volt Tackle", + effect: "The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis." + }, + "magicalLeaf": { + name: "Magical Leaf", + effect: "The user scatters curious leaves that chase the target. This attack never misses." + }, + "waterSport": { + name: "Water Sport", + effect: "The user soaks the battlefield with water. This weakens Fire-type moves for five turns." + }, + "calmMind": { + name: "Calm Mind", + effect: "The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats." + }, + "leafBlade": { + name: "Leaf Blade", + effect: "The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily." + }, + "dragonDance": { + name: "Dragon Dance", + effect: "The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats." + }, + "rockBlast": { + name: "Rock Blast", + effect: "The user hurls hard rocks at the target. Two to five rocks are launched in a row." + }, + "shockWave": { + name: "Shock Wave", + effect: "The user strikes the target with a quick jolt of electricity. This attack never misses." + }, + "waterPulse": { + name: "Water Pulse", + effect: "The user attacks the target with a pulsing blast of water. This may also confuse the target." + }, + "doomDesire": { + name: "Doom Desire", + effect: "Two turns after this move is used, a concentrated bundle of light blasts the target." + }, + "psychoBoost": { + name: "Psycho Boost", + effect: "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "roost": { + name: "Roost", + effect: "The user lands and rests its body. This move restores the user's HP by up to half of its max HP." + }, + "gravity": { + name: "Gravity", + effect: "This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used." + }, + "miracleEye": { + name: "Miracle Eye", + effect: "Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit." + }, + "wakeUpSlap": { + name: "Wake-Up Slap", + effect: "This attack inflicts big damage on a sleeping target. This also wakes the target up, however." + }, + "hammerArm": { + name: "Hammer Arm", + effect: "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however." + }, + "gyroBall": { + name: "Gyro Ball", + effect: "The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power." + }, + "healingWish": { + name: "Healing Wish", + effect: "The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured." + }, + "brine": { + name: "Brine", + effect: "If the target's HP is half or less, this attack will hit with double the power." + }, + "naturalGift": { + name: "Natural Gift", + effect: "The user draws power to attack by using its held Berry. The Berry determines the move's type and power." + }, + "feint": { + name: "Feint", + effect: "This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves." + }, + "pluck": { + name: "Pluck", + effect: "The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect." + }, + "tailwind": { + name: "Tailwind", + effect: "The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns." + }, + "acupressure": { + name: "Acupressure", + effect: "The user applies pressure to stress points, sharply boosting one of its or its allies' stats." + }, + "metalBurst": { + name: "Metal Burst", + effect: "The user retaliates with much greater force against the opponent that last inflicted damage on it." + }, + "uTurn": { + name: "U-turn", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "closeCombat": { + name: "Close Combat", + effect: "The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats." + }, + "payback": { + name: "Payback", + effect: "The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled." + }, + "assurance": { + name: "Assurance", + effect: "If the target has already taken some damage in the same turn, this attack's power is doubled." + }, + "embargo": { + name: "Embargo", + effect: "This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it." + }, + "fling": { + name: "Fling", + effect: "The user flings its held item at the target to attack. This move's power and effects depend on the item." + }, + "psychoShift": { + name: "Psycho Shift", + effect: "Using its psychic power of suggestion, the user transfers its status conditions to the target." + }, + "trumpCard": { + name: "Trump Card", + effect: "The fewer PP this move has, the greater its power." + }, + "healBlock": { + name: "Heal Block", + effect: "For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP." + }, + "wringOut": { + name: "Wring Out", + effect: "The user powerfully wrings the target. The more HP the target has, the greater the move's power." + }, + "powerTrick": { + name: "Power Trick", + effect: "The user employs its psychic power to switch its Attack stat with its Defense stat." + }, + "gastroAcid": { + name: "Gastro Acid", + effect: "The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability." + }, + "luckyChant": { + name: "Lucky Chant", + effect: "The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns." + }, + "meFirst": { + name: "Me First", + effect: "The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first." + }, + "copycat": { + name: "Copycat", + effect: "The user mimics the move used immediately before it. The move fails if no other move has been used yet." + }, + "powerSwap": { + name: "Power Swap", + effect: "The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target." + }, + "guardSwap": { + name: "Guard Swap", + effect: "The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target." + }, + "punishment": { + name: "Punishment", + effect: "The more the target has powered up with stat changes, the greater the move's power." + }, + "lastResort": { + name: "Last Resort", + effect: "This move can be used only after the user has used all the other moves it knows in the battle." + }, + "worrySeed": { + name: "Worry Seed", + effect: "A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia." + }, + "suckerPunch": { + name: "Sucker Punch", + effect: "This move enables the user to attack first. This move fails if the target is not readying an attack." + }, + "toxicSpikes": { + name: "Toxic Spikes", + effect: "The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle." + }, + "heartSwap": { + name: "Heart Swap", + effect: "The user employs its psychic power to switch stat changes with the target." + }, + "aquaRing": { + name: "Aqua Ring", + effect: "The user envelops itself in a veil made of water. It regains some HP every turn." + }, + "magnetRise": { + name: "Magnet Rise", + effect: "The user levitates using electrically generated magnetism for five turns." + }, + "flareBlitz": { + name: "Flare Blitz", + effect: "The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn." + }, + "forcePalm": { + name: "Force Palm", + effect: "The target is attacked with a shock wave. This may also leave the target with paralysis." + }, + "auraSphere": { + name: "Aura Sphere", + effect: "The user lets loose a blast of aura power from deep within its body at the target. This attack never misses." + }, + "rockPolish": { + name: "Rock Polish", + effect: "The user polishes its body to reduce drag. This sharply raises the Speed stat." + }, + "poisonJab": { + name: "Poison Jab", + effect: "The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target." + }, + "darkPulse": { + name: "Dark Pulse", + effect: "The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch." + }, + "nightSlash": { + name: "Night Slash", + effect: "The user slashes the target the instant an opportunity arises. Critical hits land more easily." + }, + "aquaTail": { + name: "Aqua Tail", + effect: "The user attacks by swinging its tail as if it were a vicious wave in a raging storm." + }, + "seedBomb": { + name: "Seed Bomb", + effect: "The user slams a barrage of hard-shelled seeds down on the target from above." + }, + "airSlash": { + name: "Air Slash", + effect: "The user attacks with a blade of air that slices even the sky. This may also make the target flinch." + }, + "xScissor": { + name: "X-Scissor", + effect: "The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors." + }, + "bugBuzz": { + name: "Bug Buzz", + effect: "The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat." + }, + "dragonPulse": { + name: "Dragon Pulse", + effect: "The target is attacked with a shock wave generated by the user's gaping mouth." + }, + "dragonRush": { + name: "Dragon Rush", + effect: "The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch." + }, + "powerGem": { + name: "Power Gem", + effect: "The user attacks with a ray of light that sparkles as if it were made of gemstones." + }, + "drainPunch": { + name: "Drain Punch", + effect: "An energy-draining punch. The user's HP is restored by half the damage taken by the target." + }, + "vacuumWave": { + name: "Vacuum Wave", + effect: "The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first." + }, + "focusBlast": { + name: "Focus Blast", + effect: "The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat." + }, + "energyBall": { + name: "Energy Ball", + effect: "The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat." + }, + "braveBird": { + name: "Brave Bird", + effect: "The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot." + }, + "earthPower": { + name: "Earth Power", + effect: "The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat." + }, + "switcheroo": { + name: "Switcheroo", + effect: "The user trades held items with the target faster than the eye can follow." + }, + "gigaImpact": { + name: "Giga Impact", + effect: "The user charges at the target using every bit of its power. The user can't move on the next turn." + }, + "nastyPlot": { + name: "Nasty Plot", + effect: "The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat." + }, + "bulletPunch": { + name: "Bullet Punch", + effect: "The user strikes the target with tough punches as fast as bullets. This move always goes first." + }, + "avalanche": { + name: "Avalanche", + effect: "The power of this attack move is doubled if the user has been hurt by the target in the same turn." + }, + "iceShard": { + name: "Ice Shard", + effect: "The user flash-freezes chunks of ice and hurls them at the target. This move always goes first." + }, + "shadowClaw": { + name: "Shadow Claw", + effect: "The user slashes with a sharp claw made from shadows. Critical hits land more easily." + }, + "thunderFang": { + name: "Thunder Fang", + effect: "The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis." + }, + "iceFang": { + name: "Ice Fang", + effect: "The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen." + }, + "fireFang": { + name: "Fire Fang", + effect: "The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn." + }, + "shadowSneak": { + name: "Shadow Sneak", + effect: "The user extends its shadow and attacks the target from behind. This move always goes first." + }, + "mudBomb": { + name: "Mud Bomb", + effect: "The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy." + }, + "psychoCut": { + name: "Psycho Cut", + effect: "The user tears at the target with blades formed by psychic power. Critical hits land more easily." + }, + "zenHeadbutt": { + name: "Zen Headbutt", + effect: "The user focuses its willpower to its head and attacks the target. This may also make the target flinch." + }, + "mirrorShot": { + name: "Mirror Shot", + effect: "The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy." + }, + "flashCannon": { + name: "Flash Cannon", + effect: "The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat." + }, + "rockClimb": { + name: "Rock Climb", + effect: "The user attacks the target by smashing into it with incredible force. This may also confuse the target." + }, + "defog": { + name: "Defog", + effect: "A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness." + }, + "trickRoom": { + name: "Trick Room", + effect: "The user creates a bizarre area in which slower Pokémon get to move first for five turns." + }, + "dracoMeteor": { + name: "Draco Meteor", + effect: "Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "discharge": { + name: "Discharge", + effect: "The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis." + }, + "lavaPlume": { + name: "Lava Plume", + effect: "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn." + }, + "leafStorm": { + name: "Leaf Storm", + effect: "The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "powerWhip": { + name: "Power Whip", + effect: "The user violently whirls its vines, tentacles, or the like to harshly lash the target." + }, + "rockWrecker": { + name: "Rock Wrecker", + effect: "The user launches a huge boulder at the target to attack. The user can't move on the next turn." + }, + "crossPoison": { + name: "Cross Poison", + effect: "A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily." + }, + "gunkShot": { + name: "Gunk Shot", + effect: "The user shoots filthy garbage at the target to attack. This may also poison the target." + }, + "ironHead": { + name: "Iron Head", + effect: "The user slams the target with its steel-hard head. This may also make the target flinch." + }, + "magnetBomb": { + name: "Magnet Bomb", + effect: "The user launches steel bombs that stick to the target. This attack never misses." + }, + "stoneEdge": { + name: "Stone Edge", + effect: "The user stabs the target from below with sharpened stones. Critical hits land more easily." + }, + "captivate": { + name: "Captivate", + effect: "If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat." + }, + "stealthRock": { + name: "Stealth Rock", + effect: "The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle." + }, + "grassKnot": { + name: "Grass Knot", + effect: "The user snares the target with grass and trips it. The heavier the target, the greater the move's power." + }, + "chatter": { + name: "Chatter", + effect: "The user attacks the target with sound waves of deafening chatter. This confuses the target." + }, + "judgment": { + name: "Judgment", + effect: "The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding." + }, + "bugBite": { + name: "Bug Bite", + effect: "The user bites the target. If the target is holding a Berry, the user eats it and gains its effect." + }, + "chargeBeam": { + name: "Charge Beam", + effect: "The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat." + }, + "woodHammer": { + name: "Wood Hammer", + effect: "The user slams its rugged body into the target to attack. This also damages the user quite a lot." + }, + "aquaJet": { + name: "Aqua Jet", + effect: "The user lunges at the target at a speed that makes it almost invisible. This move always goes first." + }, + "attackOrder": { + name: "Attack Order", + effect: "The user calls out its underlings to pummel the target. Critical hits land more easily." + }, + "defendOrder": { + name: "Defend Order", + effect: "The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats." + }, + "healOrder": { + name: "Heal Order", + effect: "The user calls out its underlings to heal it. The user regains up to half of its max HP." + }, + "headSmash": { + name: "Head Smash", + effect: "The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly." + }, + "doubleHit": { + name: "Double Hit", + effect: "The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row." + }, + "roarOfTime": { + name: "Roar of Time", + effect: "The user blasts the target with power that distorts even time. The user can't move on the next turn." + }, + "spacialRend": { + name: "Spacial Rend", + effect: "The user tears the target along with the space around it. Critical hits land more easily." + }, + "lunarDance": { + name: "Lunar Dance", + effect: "The user faints. In return, the Pokémon taking its place will have its status and HP fully restored." + }, + "crushGrip": { + name: "Crush Grip", + effect: "The target is crushed with great force. The more HP the target has left, the greater this move's power." + }, + "magmaStorm": { + name: "Magma Storm", + effect: "The target becomes trapped within a maelstrom of fire that rages for four to five turns." + }, + "darkVoid": { + name: "Dark Void", + effect: "Opposing Pokémon are dragged into a world of total darkness that makes them sleep." + }, + "seedFlare": { + name: "Seed Flare", + effect: "The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat." + }, + "ominousWind": { + name: "Ominous Wind", + effect: "The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once." + }, + "shadowForce": { + name: "Shadow Force", + effect: "The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself." + }, + "honeClaws": { + name: "Hone Claws", + effect: "The user sharpens its claws to boost its Attack stat and accuracy." + }, + "wideGuard": { + name: "Wide Guard", + effect: "The user and its allies are protected from wide-ranging attacks for one turn." + }, + "guardSplit": { + name: "Guard Split", + effect: "The user employs its psychic power to average its Defense and Sp. Def stats with those of the target." + }, + "powerSplit": { + name: "Power Split", + effect: "The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target." + }, + "wonderRoom": { + name: "Wonder Room", + effect: "The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns." + }, + "psyshock": { + name: "Psyshock", + effect: "The user materializes an odd psychic wave to attack the target. This attack does physical damage." + }, + "venoshock": { + name: "Venoshock", + effect: "The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned." + }, + "autotomize": { + name: "Autotomize", + effect: "The user sheds part of its body to make itself lighter and sharply raise its Speed stat." + }, + "ragePowder": { + name: "Rage Powder", + effect: "The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user." + }, + "telekinesis": { + name: "Telekinesis", + effect: "The user makes the target float with its psychic power. The target is easier to hit for three turns." + }, + "magicRoom": { + name: "Magic Room", + effect: "The user creates a bizarre area in which Pokémon's held items lose their effects for five turns." + }, + "smackDown": { + name: "Smack Down", + effect: "The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit." + }, + "stormThrow": { + name: "Storm Throw", + effect: "The user strikes the target with a fierce blow. This attack always results in a critical hit." + }, + "flameBurst": { + name: "Flame Burst", + effect: "The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well." + }, + "sludgeWave": { + name: "Sludge Wave", + effect: "The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit." + }, + "quiverDance": { + name: "Quiver Dance", + effect: "The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats." + }, + "heavySlam": { + name: "Heavy Slam", + effect: "The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power." + }, + "synchronoise": { + name: "Synchronoise", + effect: "Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it." + }, + "electroBall": { + name: "Electro Ball", + effect: "The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power." + }, + "soak": { + name: "Soak", + effect: "The user shoots a torrent of water at the target and changes the target's type to Water." + }, + "flameCharge": { + name: "Flame Charge", + effect: "Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat." + }, + "coil": { + name: "Coil", + effect: "The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy." + }, + "lowSweep": { + name: "Low Sweep", + effect: "The user makes a swift attack on the target's legs, which lowers the target's Speed stat." + }, + "acidSpray": { + name: "Acid Spray", + effect: "The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat." + }, + "foulPlay": { + name: "Foul Play", + effect: "The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals." + }, + "simpleBeam": { + name: "Simple Beam", + effect: "The user's mysterious psychic wave changes the target's Ability to Simple." + }, + "entrainment": { + name: "Entrainment", + effect: "The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's." + }, + "afterYou": { + name: "After You", + effect: "The user helps the target and makes it use its move right after the user." + }, + "round": { + name: "Round", + effect: "The user attacks the target with a song. Others can join in the Round to increase the power of the attack." + }, + "echoedVoice": { + name: "Echoed Voice", + effect: "The user attacks the target with an echoing voice. If this move is used every turn, its power is increased." + }, + "chipAway": { + name: "Chip Away", + effect: "Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage." + }, + "clearSmog": { + name: "Clear Smog", + effect: "The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal." + }, + "storedPower": { + name: "Stored Power", + effect: "The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power." + }, + "quickGuard": { + name: "Quick Guard", + effect: "The user protects itself and its allies from priority moves." + }, + "allySwitch": { + name: "Ally Switch", + effect: "The user teleports using a strange power and switches places with one of its allies." + }, + "scald": { + name: "Scald", + effect: "The user shoots boiling hot water at its target. This may also leave the target with a burn." + }, + "shellSmash": { + name: "Shell Smash", + effect: "The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats." + }, + "healPulse": { + name: "Heal Pulse", + effect: "The user emits a healing pulse that restores the target's HP by up to half of its max HP." + }, + "hex": { + name: "Hex", + effect: "This relentless attack does massive damage to a target affected by status conditions." + }, + "skyDrop": { + name: "Sky Drop", + effect: "The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky." + }, + "shiftGear": { + name: "Shift Gear", + effect: "The user rotates its gears, raising its Attack stat and sharply raising its Speed stat." + }, + "circleThrow": { + name: "Circle Throw", + effect: "The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "incinerate": { + name: "Incinerate", + effect: "The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable." + }, + "quash": { + name: "Quash", + effect: "The user suppresses the target and makes its move go last." + }, + "acrobatics": { + name: "Acrobatics", + effect: "The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage." + }, + "reflectType": { + name: "Reflect Type", + effect: "The user reflects the target's type, making the user the same type as the target." + }, + "retaliate": { + name: "Retaliate", + effect: "The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased." + }, + "finalGambit": { + name: "Final Gambit", + effect: "The user risks everything to attack its target. The user faints but does damage equal to its HP." + }, + "bestow": { + name: "Bestow", + effect: "The user passes its held item to the target when the target isn't holding an item." + }, + "inferno": { + name: "Inferno", + effect: "The user attacks by engulfing the target in an intense fire. This leaves the target with a burn." + }, + "waterPledge": { + name: "Water Pledge", + effect: "A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears." + }, + "firePledge": { + name: "Fire Pledge", + effect: "A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears." + }, + "grassPledge": { + name: "Grass Pledge", + effect: "A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears." + }, + "voltSwitch": { + name: "Volt Switch", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "struggleBug": { + name: "Struggle Bug", + effect: "While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit." + }, + "bulldoze": { + name: "Bulldoze", + effect: "The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit." + }, + "frostBreath": { + name: "Frost Breath", + effect: "The user blows its cold breath on the target. This attack always results in a critical hit." + }, + "dragonTail": { + name: "Dragon Tail", + effect: "The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "workUp": { + name: "Work Up", + effect: "The user is roused, and its Attack and Sp. Atk stats increase." + }, + "electroweb": { + name: "Electroweb", + effect: "The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats." + }, + "wildCharge": { + name: "Wild Charge", + effect: "The user shrouds itself in electricity and smashes into its target. This also damages the user a little." + }, + "drillRun": { + name: "Drill Run", + effect: "The user crashes into its target while rotating its body like a drill. Critical hits land more easily." + }, + "dualChop": { + name: "Dual Chop", + effect: "The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row." + }, + "heartStamp": { + name: "Heart Stamp", + effect: "The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch." + }, + "hornLeech": { + name: "Horn Leech", + effect: "The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target." + }, + "sacredSword": { + name: "Sacred Sword", + effect: "The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage." + }, + "razorShell": { + name: "Razor Shell", + effect: "The user cuts its target with sharp shells. This may also lower the target's Defense stat." + }, + "heatCrash": { + name: "Heat Crash", + effect: "The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power." + }, + "leafTornado": { + name: "Leaf Tornado", + effect: "The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy." + }, + "steamroller": { + name: "Steamroller", + effect: "The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch." + }, + "cottonGuard": { + name: "Cotton Guard", + effect: "The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat." + }, + "nightDaze": { + name: "Night Daze", + effect: "The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy." + }, + "psystrike": { + name: "Psystrike", + effect: "The user materializes an odd psychic wave to attack the target. This attack does physical damage." + }, + "tailSlap": { + name: "Tail Slap", + effect: "The user attacks by striking the target with its hard tail. It hits the target two to five times in a row." + }, + "hurricane": { + name: "Hurricane", + effect: "The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target." + }, + "headCharge": { + name: "Head Charge", + effect: "The user charges its head into its target, using its powerful guard hair. This also damages the user a little." + }, + "gearGrind": { + name: "Gear Grind", + effect: "The user attacks by throwing steel gears at its target twice." + }, + "searingShot": { + name: "Searing Shot", + effect: "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn." + }, + "technoBlast": { + name: "Techno Blast", + effect: "The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds." + }, + "relicSong": { + name: "Relic Song", + effect: "The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep." + }, + "secretSword": { + name: "Secret Sword", + effect: "The user cuts with its long horn. The odd power contained in the horn does physical damage to the target." + }, + "glaciate": { + name: "Glaciate", + effect: "The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats." + }, + "boltStrike": { + name: "Bolt Strike", + effect: "The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis." + }, + "blueFlare": { + name: "Blue Flare", + effect: "The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn." + }, + "fieryDance": { + name: "Fiery Dance", + effect: "Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat." + }, + "freezeShock": { + name: "Freeze Shock", + effect: "On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis." + }, + "iceBurn": { + name: "Ice Burn", + effect: "On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn." + }, + "snarl": { + name: "Snarl", + effect: "The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon." + }, + "icicleCrash": { + name: "Icicle Crash", + effect: "The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch." + }, + "vCreate": { + name: "V-create", + effect: "With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats." + }, + "fusionFlare": { + name: "Fusion Flare", + effect: "The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt." + }, + "fusionBolt": { + name: "Fusion Bolt", + effect: "The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame." + }, + "flyingPress": { + name: "Flying Press", + effect: "The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously." + }, + "matBlock": { + name: "Mat Block", + effect: "Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves." + }, + "belch": { + name: "Belch", + effect: "The user lets out a damaging belch at the target. The user must eat a held Berry to use this move." + }, + "rototiller": { + name: "Rototiller", + effect: "Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon." + }, + "stickyWeb": { + name: "Sticky Web", + effect: "The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle." + }, + "fellStinger": { + name: "Fell Stinger", + effect: "When the user knocks out a target with this move, the user's Attack stat rises drastically." + }, + "phantomForce": { + name: "Phantom Force", + effect: "The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself." + }, + "trickOrTreat": { + name: "Trick-or-Treat", + effect: "The user takes the target trick-or-treating. This adds Ghost type to the target's type." + }, + "nobleRoar": { + name: "Noble Roar", + effect: "Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats." + }, + "ionDeluge": { + name: "Ion Deluge", + effect: "The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves." + }, + "parabolicCharge": { + name: "Parabolic Charge", + effect: "The user attacks everything around it. The user's HP is restored by half the damage taken by those hit." + }, + "forestsCurse": { + name: "Forest's Curse", + effect: "The user puts a forest curse on the target. The target is now Grass type as well." + }, + "petalBlizzard": { + name: "Petal Blizzard", + effect: "The user stirs up a violent petal blizzard and attacks everything around it." + }, + "freezeDry": { + name: "Freeze-Dry", + effect: "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types." + }, + "disarmingVoice": { + name: "Disarming Voice", + effect: "Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses." + }, + "partingShot": { + name: "Parting Shot", + effect: "With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon." + }, + "topsyTurvy": { + name: "Topsy-Turvy", + effect: "All stat changes affecting the target turn topsy-turvy and become the opposite of what they were." + }, + "drainingKiss": { + name: "Draining Kiss", + effect: "The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target." + }, + "craftyShield": { + name: "Crafty Shield", + effect: "The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage." + }, + "flowerShield": { + name: "Flower Shield", + effect: "The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power." + }, + "grassyTerrain": { + name: "Grassy Terrain", + effect: "The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves." + }, + "mistyTerrain": { + name: "Misty Terrain", + effect: "This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns." + }, + "electrify": { + name: "Electrify", + effect: "If the target is electrified before it uses a move during that turn, the target's move becomes Electric type." + }, + "playRough": { + name: "Play Rough", + effect: "The user plays rough with the target and attacks it. This may also lower the target's Attack stat." + }, + "fairyWind": { + name: "Fairy Wind", + effect: "The user stirs up a fairy wind and strikes the target with it." + }, + "moonblast": { + name: "Moonblast", + effect: "Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat." + }, + "boomburst": { + name: "Boomburst", + effect: "The user attacks everything around it with the destructive power of a terrible, explosive sound." + }, + "fairyLock": { + name: "Fairy Lock", + effect: "By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn." + }, + "kingsShield": { + name: "King's Shield", + effect: "The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact." + }, + "playNice": { + name: "Play Nice", + effect: "The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat." + }, + "confide": { + name: "Confide", + effect: "The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat." + }, + "diamondStorm": { + name: "Diamond Storm", + effect: "The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat." + }, + "steamEruption": { + name: "Steam Eruption", + effect: "The user immerses the target in superheated steam. This may also leave the target with a burn." + }, + "hyperspaceHole": { + name: "Hyperspace Hole", + effect: "Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect." + }, + "waterShuriken": { + name: "Water Shuriken", + effect: "The user hits the target with throwing stars two to five times in a row. This move always goes first." + }, + "mysticalFire": { + name: "Mystical Fire", + effect: "The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat." + }, + "spikyShield": { + name: "Spiky Shield", + effect: "In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact." + }, + "aromaticMist": { + name: "Aromatic Mist", + effect: "The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma." + }, + "eerieImpulse": { + name: "Eerie Impulse", + effect: "The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat." + }, + "venomDrench": { + name: "Venom Drench", + effect: "Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target." + }, + "powder": { + name: "Powder", + effect: "The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target." + }, + "geomancy": { + name: "Geomancy", + effect: "The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn." + }, + "magneticFlux": { + name: "Magnetic Flux", + effect: "The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability." + }, + "happyHour": { + name: "Happy Hour", + effect: "Using Happy Hour doubles the amount of prize money received after battle." + }, + "electricTerrain": { + name: "Electric Terrain", + effect: "The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep." + }, + "dazzlingGleam": { + name: "Dazzling Gleam", + effect: "The user damages opposing Pokémon by emitting a powerful flash." + }, + "celebrate": { + name: "Celebrate", + effect: "The Pokémon congratulates you on your special day!" + }, + "holdHands": { + name: "Hold Hands", + effect: "The user and an ally hold hands. This makes them very happy." + }, + "babyDollEyes": { + name: "Baby-Doll Eyes", + effect: "The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first." + }, + "nuzzle": { + name: "Nuzzle", + effect: "The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis." + }, + "holdBack": { + name: "Hold Back", + effect: "The user holds back when it attacks, and the target is left with at least 1 HP." + }, + "infestation": { + name: "Infestation", + effect: "The target is infested and attacked for four to five turns. The target can't flee during this time." + }, + "powerUpPunch": { + name: "Power-Up Punch", + effect: "Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat." + }, + "oblivionWing": { + name: "Oblivion Wing", + effect: "The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target." + }, + "thousandArrows": { + name: "Thousand Arrows", + effect: "This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground." + }, + "thousandWaves": { + name: "Thousand Waves", + effect: "The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle." + }, + "landsWrath": { + name: "Land's Wrath", + effect: "The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them." + }, + "lightOfRuin": { + name: "Light of Ruin", + effect: "Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot." + }, + "originPulse": { + name: "Origin Pulse", + effect: "The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue." + }, + "precipiceBlades": { + name: "Precipice Blades", + effect: "The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone." + }, + "dragonAscent": { + name: "Dragon Ascent", + effect: "After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process." + }, + "hyperspaceFury": { + name: "Hyperspace Fury", + effect: "Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls." + }, + "breakneckBlitzPhysical": { + name: "Breakneck Blitz", + effect: "The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move." + }, + "breakneckBlitzSpecial": { + name: "Breakneck Blitz", + effect: "Dummy Data" + }, + "allOutPummelingPhysical": { + name: "All-Out Pummeling", + effect: "The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move." + }, + "allOutPummelingSpecial": { + name: "All-Out Pummeling", + effect: "Dummy Data" + }, + "supersonicSkystrikePhysical": { + name: "Supersonic Skystrike", + effect: "The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move." + }, + "supersonicSkystrikeSpecial": { + name: "Supersonic Skystrike", + effect: "Dummy Data" + }, + "acidDownpourPhysical": { + name: "Acid Downpour", + effect: "The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move." + }, + "acidDownpourSpecial": { + name: "Acid Downpour", + effect: "Dummy Data" + }, + "tectonicRagePhysical": { + name: "Tectonic Rage", + effect: "The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move." + }, + "tectonicRageSpecial": { + name: "Tectonic Rage", + effect: "Dummy Data" + }, + "continentalCrushPhysical": { + name: "Continental Crush", + effect: "The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move." + }, + "continentalCrushSpecial": { + name: "Continental Crush", + effect: "Dummy Data" + }, + "savageSpinOutPhysical": { + name: "Savage Spin-Out", + effect: "The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move." + }, + "savageSpinOutSpecial": { + name: "Savage Spin-Out", + effect: "Dummy Data" + }, + "neverEndingNightmarePhysical": { + name: "Never-Ending Nightmare", + effect: "Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move." + }, + "neverEndingNightmareSpecial": { + name: "Never-Ending Nightmare", + effect: "Dummy Data" + }, + "corkscrewCrashPhysical": { + name: "Corkscrew Crash", + effect: "The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move." + }, + "corkscrewCrashSpecial": { + name: "Corkscrew Crash", + effect: "Dummy Data" + }, + "infernoOverdrivePhysical": { + name: "Inferno Overdrive", + effect: "The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move." + }, + "infernoOverdriveSpecial": { + name: "Inferno Overdrive", + effect: "Dummy Data" + }, + "hydroVortexPhysical": { + name: "Hydro Vortex", + effect: "The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move." + }, + "hydroVortexSpecial": { + name: "Hydro Vortex", + effect: "Dummy Data" + }, + "bloomDoomPhysical": { + name: "Bloom Doom", + effect: "The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move." + }, + "bloomDoomSpecial": { + name: "Bloom Doom", + effect: "Dummy Data" + }, + "gigavoltHavocPhysical": { + name: "Gigavolt Havoc", + effect: "The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move." + }, + "gigavoltHavocSpecial": { + name: "Gigavolt Havoc", + effect: "Dummy Data" + }, + "shatteredPsychePhysical": { + name: "Shattered Psyche", + effect: "The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move." + }, + "shatteredPsycheSpecial": { + name: "Shattered Psyche", + effect: "Dummy Data" + }, + "subzeroSlammerPhysical": { + name: "Subzero Slammer", + effect: "The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move." + }, + "subzeroSlammerSpecial": { + name: "Subzero Slammer", + effect: "Dummy Data" + }, + "devastatingDrakePhysical": { + name: "Devastating Drake", + effect: "The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move." + }, + "devastatingDrakeSpecial": { + name: "Devastating Drake", + effect: "Dummy Data" + }, + "blackHoleEclipsePhysical": { + name: "Black Hole Eclipse", + effect: "The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move." + }, + "blackHoleEclipseSpecial": { + name: "Black Hole Eclipse", + effect: "Dummy Data" + }, + "twinkleTacklePhysical": { + name: "Twinkle Tackle", + effect: "The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move." + }, + "twinkleTackleSpecial": { + name: "Twinkle Tackle", + effect: "Dummy Data" + }, + "catastropika": { + name: "Catastropika", + effect: "The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force." + }, + "shoreUp": { + name: "Shore Up", + effect: "The user regains up to half of its max HP. It restores more HP in a sandstorm." + }, + "firstImpression": { + name: "First Impression", + effect: "Although this move has great power, it only works the first turn each time the user enters battle." + }, + "banefulBunker": { + name: "Baneful Bunker", + effect: "In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact." + }, + "spiritShackle": { + name: "Spirit Shackle", + effect: "The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping." + }, + "darkestLariat": { + name: "Darkest Lariat", + effect: "The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage." + }, + "sparklingAria": { + name: "Sparkling Aria", + effect: "The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles." + }, + "iceHammer": { + name: "Ice Hammer", + effect: "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however." + }, + "floralHealing": { + name: "Floral Healing", + effect: "The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass." + }, + "highHorsepower": { + name: "High Horsepower", + effect: "The user fiercely attacks the target using its entire body." + }, + "strengthSap": { + name: "Strength Sap", + effect: "The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat." + }, + "solarBlade": { + name: "Solar Blade", + effect: "In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn." + }, + "leafage": { + name: "Leafage", + effect: "The user attacks by pelting the target with leaves." + }, + "spotlight": { + name: "Spotlight", + effect: "The user shines a spotlight on the target so that only the target will be attacked during the turn." + }, + "toxicThread": { + name: "Toxic Thread", + effect: "The user shoots poisonous threads to poison the target and lower the target's Speed stat." + }, + "laserFocus": { + name: "Laser Focus", + effect: "The user concentrates intensely. The attack on the next turn always results in a critical hit." + }, + "gearUp": { + name: "Gear Up", + effect: "The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability." + }, + "throatChop": { + name: "Throat Chop", + effect: "The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns." + }, + "pollenPuff": { + name: "Pollen Puff", + effect: "The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead." + }, + "anchorShot": { + name: "Anchor Shot", + effect: "The user entangles the target with its anchor chain while attacking. The target becomes unable to flee." + }, + "psychicTerrain": { + name: "Psychic Terrain", + effect: "This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns." + }, + "lunge": { + name: "Lunge", + effect: "The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat." + }, + "fireLash": { + name: "Fire Lash", + effect: "The user strikes the target with a burning lash. This also lowers the target's Defense stat." + }, + "powerTrip": { + name: "Power Trip", + effect: "The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power." + }, + "burnUp": { + name: "Burn Up", + effect: "To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type." + }, + "speedSwap": { + name: "Speed Swap", + effect: "The user exchanges Speed stats with the target." + }, + "smartStrike": { + name: "Smart Strike", + effect: "The user stabs the target with a sharp horn. This attack never misses." + }, + "purify": { + name: "Purify", + effect: "The user heals the target's status condition. If the move succeeds, it also restores the user's own HP." + }, + "revelationDance": { + name: "Revelation Dance", + effect: "The user attacks the target by dancing very hard. The user's type determines the type of this move." + }, + "coreEnforcer": { + name: "Core Enforcer", + effect: "If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability." + }, + "tropKick": { + name: "Trop Kick", + effect: "The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat." + }, + "instruct": { + name: "Instruct", + effect: "The user instructs the target to use the target's last move again." + }, + "beakBlast": { + name: "Beak Blast", + effect: "The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn." + }, + "clangingScales": { + name: "Clanging Scales", + effect: "The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat goes down after the attack." + }, + "dragonHammer": { + name: "Dragon Hammer", + effect: "The user uses its body like a hammer to attack the target and inflict damage." + }, + "brutalSwing": { + name: "Brutal Swing", + effect: "The user swings its body around violently to inflict damage on everything in its vicinity." + }, + "auroraVeil": { + name: "Aurora Veil", + effect: "This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing." + }, + "sinisterArrowRaid": { + name: "Sinister Arrow Raid", + effect: "The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force." + }, + "maliciousMoonsault": { + name: "Malicious Moonsault", + effect: "The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force." + }, + "oceanicOperetta": { + name: "Oceanic Operetta", + effect: "The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force." + }, + "guardianOfAlola": { + name: "Guardian of Alola", + effect: "The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly." + }, + "soulStealing7StarStrike": { + name: "Soul-Stealing 7-Star Strike", + effect: "After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force." + }, + "stokedSparksurfer": { + name: "Stoked Sparksurfer", + effect: "After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis." + }, + "pulverizingPancake": { + name: "Pulverizing Pancake", + effect: "Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force." + }, + "extremeEvoboost": { + name: "Extreme Evoboost", + effect: "After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply." + }, + "genesisSupernova": { + name: "Genesis Supernova", + effect: "After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy." + }, + "shellTrap": { + name: "Shell Trap", + effect: "The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon." + }, + "fleurCannon": { + name: "Fleur Cannon", + effect: "The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "psychicFangs": { + name: "Psychic Fangs", + effect: "The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect." + }, + "stompingTantrum": { + name: "Stomping Tantrum", + effect: "Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles." + }, + "shadowBone": { + name: "Shadow Bone", + effect: "The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat." + }, + "accelerock": { + name: "Accelerock", + effect: "The user smashes into the target at high speed. This move always goes first." + }, + "liquidation": { + name: "Liquidation", + effect: "The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat." + }, + "prismaticLaser": { + name: "Prismatic Laser", + effect: "The user shoots powerful lasers using the power of a prism. The user can't move on the next turn." + }, + "spectralThief": { + name: "Spectral Thief", + effect: "The user hides in the target's shadow, steals the target's stat boosts, and then attacks." + }, + "sunsteelStrike": { + name: "Sunsteel Strike", + effect: "The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities." + }, + "moongeistBeam": { + name: "Moongeist Beam", + effect: "The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities." + }, + "tearfulLook": { + name: "Tearful Look", + effect: "The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats." + }, + "zingZap": { + name: "Zing Zap", + effect: "A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch." + }, + "naturesMadness": { + name: "Nature's Madness", + effect: "The user hits the target with the force of nature. It halves the target's HP." + }, + "multiAttack": { + name: "Multi-Attack", + effect: "Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type." + }, + "tenMillionVoltThunderbolt": { + name: "10,000,000 Volt Thunderbolt", + effect: "The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily." + }, + "mindBlown": { + name: "Mind Blown", + effect: "The user attacks everything around it by causing its own head to explode. This also damages the user." + }, + "plasmaFists": { + name: "Plasma Fists", + effect: "The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves." + }, + "photonGeyser": { + name: "Photon Geyser", + effect: "The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user." + }, + "lightThatBurnsTheSky": { + name: "Light That Burns the Sky", + effect: "This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target's Ability." + }, + "searingSunrazeSmash": { + name: "Searing Sunraze Smash", + effect: "After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target's Ability." + }, + "menacingMoonrazeMaelstrom": { + name: "Menacing Moonraze Maelstrom", + effect: "After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability." + }, + "letsSnuggleForever": { + name: "Let's Snuggle Forever", + effect: "After obtaining Z-Power, the user, Mimikyu, punches the target with full force." + }, + "splinteredStormshards": { + name: "Splintered Stormshards", + effect: "After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield." + }, + "clangorousSoulblaze": { + name: "Clangorous Soulblaze", + effect: "After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats." + }, + "zippyZap": { + name: "Zippy Zap", + effect: "The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit." + }, + "splishySplash": { + name: "Splishy Splash", + effect: "The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis." + }, + "floatyFall": { + name: "Floaty Fall", + effect: "The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch." + }, + "pikaPapow": { + name: "Pika Papow", + effect: "The more Pikachu loves its Trainer, the greater the move's power. It never misses." + }, + "bouncyBubble": { + name: "Bouncy Bubble", + effect: "The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target." + }, + "buzzyBuzz": { + name: "Buzzy Buzz", + effect: "The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis." + }, + "sizzlySlide": { + name: "Sizzly Slide", + effect: "The user cloaks itself in fire and charges at the target. This also leaves the target with a burn." + }, + "glitzyGlow": { + name: "Glitzy Glow", + effect: "The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves." + }, + "baddyBad": { + name: "Baddy Bad", + effect: "The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves." + }, + "sappySeed": { + name: "Sappy Seed", + effect: "The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn." + }, + "freezyFrost": { + name: "Freezy Frost", + effect: "The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle." + }, + "sparklySwirl": { + name: "Sparkly Swirl", + effect: "The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user's party." + }, + "veeveeVolley": { + name: "Veevee Volley", + effect: "The more Eevee loves its Trainer, the greater the move's power. It never misses." + }, + "doubleIronBash": { + name: "Double Iron Bash", + effect: "The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch." + }, + "maxGuard": { + name: "Max Guard", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "dynamaxCannon": { + name: "Dynamax Cannon", + effect: "The user unleashes a strong beam from its core. This move deals twice the damage if the target is over level 200." + }, + "snipeShot": { + name: "Snipe Shot", + effect: "The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target." + }, + "jawLock": { + name: "Jaw Lock", + effect: "This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field." + }, + "stuffCheeks": { + name: "Stuff Cheeks", + effect: "The user eats its held Berry, then sharply raises its Defense stat." + }, + "noRetreat": { + name: "No Retreat", + effect: "This move raises all the user's stats but prevents the user from switching out or fleeing." + }, + "tarShot": { + name: "Tar Shot", + effect: "The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves." + }, + "magicPowder": { + name: "Magic Powder", + effect: "The user scatters a cloud of magic powder that changes the target to Psychic type." + }, + "dragonDarts": { + name: "Dragon Darts", + effect: "The user attacks twice using Dreepy. If there are two targets, this move hits each target once." + }, + "teatime": { + name: "Teatime", + effect: "The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry." + }, + "octolock": { + name: "Octolock", + effect: "The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn." + }, + "boltBeak": { + name: "Bolt Beak", + effect: "The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled." + }, + "fishiousRend": { + name: "Fishious Rend", + effect: "The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled." + }, + "courtChange": { + name: "Court Change", + effect: "With its mysterious power, the user swaps the effects on either side of the field." + }, + "maxFlare": { + name: "Max Flare", + effect: "This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns." + }, + "maxFlutterby": { + name: "Max Flutterby", + effect: "This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat." + }, + "maxLightning": { + name: "Max Lightning", + effect: "This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns." + }, + "maxStrike": { + name: "Max Strike", + effect: "This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat." + }, + "maxKnuckle": { + name: "Max Knuckle", + effect: "This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats." + }, + "maxPhantasm": { + name: "Max Phantasm", + effect: "This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat." + }, + "maxHailstorm": { + name: "Max Hailstorm", + effect: "This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns." + }, + "maxOoze": { + name: "Max Ooze", + effect: "This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats." + }, + "maxGeyser": { + name: "Max Geyser", + effect: "This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns." + }, + "maxAirstream": { + name: "Max Airstream", + effect: "This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats." + }, + "maxStarfall": { + name: "Max Starfall", + effect: "This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns." + }, + "maxWyrmwind": { + name: "Max Wyrmwind", + effect: "This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat." + }, + "maxMindstorm": { + name: "Max Mindstorm", + effect: "This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns." + }, + "maxRockfall": { + name: "Max Rockfall", + effect: "This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns." + }, + "maxQuake": { + name: "Max Quake", + effect: "This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats." + }, + "maxDarkness": { + name: "Max Darkness", + effect: "This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat." + }, + "maxOvergrowth": { + name: "Max Overgrowth", + effect: "This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns." + }, + "maxSteelspike": { + name: "Max Steelspike", + effect: "This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats." + }, + "clangorousSoul": { + name: "Clangorous Soul", + effect: "The user raises all its stats by using some of its HP." + }, + "bodyPress": { + name: "Body Press", + effect: "The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target." + }, + "decorate": { + name: "Decorate", + effect: "The user sharply raises the target's Attack and Sp. Atk stats by decorating the target." + }, + "drumBeating": { + name: "Drum Beating", + effect: "The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat." + }, + "snapTrap": { + name: "Snap Trap", + effect: "The user snares the target in a snap trap for four to five turns." + }, + "pyroBall": { + name: "Pyro Ball", + effect: "The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn." + }, + "behemothBlade": { + name: "Behemoth Blade", + effect: "The user wields a large, powerful sword using its whole body and cuts the target in a vigorous attack." + }, + "behemothBash": { + name: "Behemoth Bash", + effect: "The user's body becomes a firm shield and slams into the target fiercely." + }, + "auraWheel": { + name: "Aura Wheel", + effect: "Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form." + }, + "breakingSwipe": { + name: "Breaking Swipe", + effect: "The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats." + }, + "branchPoke": { + name: "Branch Poke", + effect: "The user attacks the target by poking it with a sharply pointed branch." + }, + "overdrive": { + name: "Overdrive", + effect: "The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration." + }, + "appleAcid": { + name: "Apple Acid", + effect: "The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat." + }, + "gravApple": { + name: "Grav Apple", + effect: "The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat." + }, + "spiritBreak": { + name: "Spirit Break", + effect: "The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat." + }, + "strangeSteam": { + name: "Strange Steam", + effect: "The user attacks the target by emitting steam. This may also confuse the target." + }, + "lifeDew": { + name: "Life Dew", + effect: "The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle." + }, + "obstruct": { + name: "Obstruct", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat." + }, + "falseSurrender": { + name: "False Surrender", + effect: "The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses." + }, + "meteorAssault": { + name: "Meteor Assault", + effect: "The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger." + }, + "eternabeam": { + name: "Eternabeam", + effect: "This is Eternatus's most powerful attack in its original form. The user can't move on the next turn." + }, + "steelBeam": { + name: "Steel Beam", + effect: "The user fires a beam of steel that it collected from its entire body. This also damages the user." + }, + "expandingForce": { + name: "Expanding Force", + effect: "The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain." + }, + "steelRoller": { + name: "Steel Roller", + effect: "The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain." + }, + "scaleShot": { + name: "Scale Shot", + effect: "The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat." + }, + "meteorBeam": { + name: "Meteor Beam", + effect: "In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn." + }, + "shellSideArm": { + name: "Shell Side Arm", + effect: "This move inflicts physical or special damage, whichever will be more effective. This may also poison the target." + }, + "mistyExplosion": { + name: "Misty Explosion", + effect: "The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain." + }, + "grassyGlide": { + name: "Grassy Glide", + effect: "Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain." + }, + "risingVoltage": { + name: "Rising Voltage", + effect: "The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain." + }, + "terrainPulse": { + name: "Terrain Pulse", + effect: "The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used." + }, + "skitterSmack": { + name: "Skitter Smack", + effect: "The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat." + }, + "burningJealousy": { + name: "Burning Jealousy", + effect: "The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn." + }, + "lashOut": { + name: "Lash Out", + effect: "The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled." + }, + "poltergeist": { + name: "Poltergeist", + effect: "The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item." + }, + "corrosiveGas": { + name: "Corrosive Gas", + effect: "The user surrounds everything around it with highly acidic gas and melts away items they hold." + }, + "coaching": { + name: "Coaching", + effect: "The user properly coaches its ally Pokémon, boosting their Attack and Defense stats." + }, + "flipTurn": { + name: "Flip Turn", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "tripleAxel": { + name: "Triple Axel", + effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." + }, + "dualWingbeat": { + name: "Dual Wingbeat", + effect: "The user slams the target with its wings. The target is hit twice in a row." + }, + "scorchingSands": { + name: "Scorching Sands", + effect: "The user throws scorching sand at the target to attack. This may also leave the target with a burn." + }, + "jungleHealing": { + name: "Jungle Healing", + effect: "The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle." + }, + "wickedBlow": { + name: "Wicked Blow", + effect: "The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit." + }, + "surgingStrikes": { + name: "Surging Strikes", + effect: "The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit." + }, + "thunderCage": { + name: "Thunder Cage", + effect: "The user traps the target in a cage of sparking electricity for four to five turns." + }, + "dragonEnergy": { + name: "Dragon Energy", + effect: "Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power." + }, + "freezingGlare": { + name: "Freezing Glare", + effect: "The user shoots its psychic power from its eyes to attack. This may also leave the target frozen." + }, + "fieryWrath": { + name: "Fiery Wrath", + effect: "The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch." + }, + "thunderousKick": { + name: "Thunderous Kick", + effect: "The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat." + }, + "glacialLance": { + name: "Glacial Lance", + effect: "The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon." + }, + "astralBarrage": { + name: "Astral Barrage", + effect: "The user attacks by sending a frightful amount of small ghosts at opposing Pokémon." + }, + "eerieSpell": { + name: "Eerie Spell", + effect: "The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move." + }, + "direClaw": { + name: "Dire Claw", + effect: "The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep." + }, + "psyshieldBash": { + name: "Psyshield Bash", + effect: "Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat." + }, + "powerShift": { + name: "Power Shift", + effect: "The user swaps its Attack and Defense stats." + }, + "stoneAxe": { + name: "Stone Axe", + effect: "The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target." + }, + "springtideStorm": { + name: "Springtide Storm", + effect: "The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats." + }, + "mysticalPower": { + name: "Mystical Power", + effect: "The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat." + }, + "ragingFury": { + name: "Raging Fury", + effect: "The user rampages around spewing flames for two to three turns. The user then becomes confused." + }, + "waveCrash": { + name: "Wave Crash", + effect: "The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot." + }, + "chloroblast": { + name: "Chloroblast", + effect: "The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user." + }, + "mountainGale": { + name: "Mountain Gale", + effect: "The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch." + }, + "victoryDance": { + name: "Victory Dance", + effect: "The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats." + }, + "headlongRush": { + name: "Headlong Rush", + effect: "The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats." + }, + "barbBarrage": { + name: "Barb Barrage", + effect: "The user launches countless toxic barbs to inflict damage. This may also poison the target. This move's power is doubled if the target is already poisoned." + }, + "esperWing": { + name: "Esper Wing", + effect: "The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit." + }, + "bitterMalice": { + name: "Bitter Malice", + effect: "The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat." + }, + "shelter": { + name: "Shelter", + effect: "The user makes its skin as hard as an iron shield, sharply boosting its Defense stat." + }, + "tripleArrows": { + name: "Triple Arrows", + effect: "The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch." + }, + "infernalParade": { + name: "Infernal Parade", + effect: "The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition." + }, + "ceaselessEdge": { + name: "Ceaseless Edge", + effect: "The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes." + }, + "bleakwindStorm": { + name: "Bleakwind Storm", + effect: "The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon." + }, + "wildboltStorm": { + name: "Wildbolt Storm", + effect: "The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis." + }, + "sandsearStorm": { + name: "Sandsear Storm", + effect: "The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn." + }, + "lunarBlessing": { + name: "Lunar Blessing", + effect: "The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle." + }, + "takeHeart": { + name: "Take Heart", + effect: "The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats." + }, + "gMaxWildfire": { + name: "G-Max Wildfire", + effect: "A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns." + }, + "gMaxBefuddle": { + name: "G-Max Befuddle", + effect: "A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents." + }, + "gMaxVoltCrash": { + name: "G-Max Volt Crash", + effect: "An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents." + }, + "gMaxGoldRush": { + name: "G-Max Gold Rush", + effect: "A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money." + }, + "gMaxChiStrike": { + name: "G-Max Chi Strike", + effect: "A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits." + }, + "gMaxTerror": { + name: "G-Max Terror", + effect: "A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping." + }, + "gMaxResonance": { + name: "G-Max Resonance", + effect: "An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns." + }, + "gMaxCuddle": { + name: "G-Max Cuddle", + effect: "A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents." + }, + "gMaxReplenish": { + name: "G-Max Replenish", + effect: "A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten." + }, + "gMaxMalodor": { + name: "G-Max Malodor", + effect: "A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents." + }, + "gMaxStonesurge": { + name: "G-Max Stonesurge", + effect: "A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field." + }, + "gMaxWindRage": { + name: "G-Max Wind Rage", + effect: "A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen." + }, + "gMaxStunShock": { + name: "G-Max Stun Shock", + effect: "An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents." + }, + "gMaxFinale": { + name: "G-Max Finale", + effect: "A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies." + }, + "gMaxDepletion": { + name: "G-Max Depletion", + effect: "A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used." + }, + "gMaxGravitas": { + name: "G-Max Gravitas", + effect: "A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns." + }, + "gMaxVolcalith": { + name: "G-Max Volcalith", + effect: "A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns." + }, + "gMaxSandblast": { + name: "G-Max Sandblast", + effect: "A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns." + }, + "gMaxSnooze": { + name: "G-Max Snooze", + effect: "A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn." + }, + "gMaxTartness": { + name: "G-Max Tartness", + effect: "A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents' evasiveness." + }, + "gMaxSweetness": { + name: "G-Max Sweetness", + effect: "A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies." + }, + "gMaxSmite": { + name: "G-Max Smite", + effect: "A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents." + }, + "gMaxSteelsurge": { + name: "G-Max Steelsurge", + effect: "A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field." + }, + "gMaxMeltdown": { + name: "G-Max Meltdown", + effect: "A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row." + }, + "gMaxFoamBurst": { + name: "G-Max Foam Burst", + effect: "A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents." + }, + "gMaxCentiferno": { + name: "G-Max Centiferno", + effect: "A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns." + }, + "gMaxVineLash": { + name: "G-Max Vine Lash", + effect: "A Grass-type attack that Gigantamax Venusaur use. This move continues to deal damage to opponents for four turns." + }, + "gMaxCannonade": { + name: "G-Max Cannonade", + effect: "A Water-type attack that Gigantamax Blastoise use. This move continues to deal damage to opponents for four turns." + }, + "gMaxDrumSolo": { + name: "G-Max Drum Solo", + effect: "A Grass-type attack that Gigantamax Rillaboom use. This move can be used on the target regardless of its Abilities." + }, + "gMaxFireball": { + name: "G-Max Fireball", + effect: "A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities." + }, + "gMaxHydrosnipe": { + name: "G-Max Hydrosnipe", + effect: "A Water-type attack that Gigantamax Inteleon use. This move can be used on the target regardless of its Abilities." + }, + "gMaxOneBlow": { + name: "G-Max One Blow", + effect: "A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard." + }, + "gMaxRapidFlow": { + name: "G-Max Rapid Flow", + effect: "A Water-type attack that Gigantamax Urshifu use. This rapid-strike move can ignore Max Guard." + }, + "teraBlast": { + name: "Tera Blast", + effect: "If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user." + }, + "silkTrap": { + name: "Silk Trap", + effect: "The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact." + }, + "axeKick": { + name: "Axe Kick", + effect: "The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead." + }, + "lastRespects": { + name: "Last Respects", + effect: "The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power." + }, + "luminaCrash": { + name: "Lumina Crash", + effect: "The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat." + }, + "orderUp": { + name: "Order Up", + effect: "The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form." + }, + "jetPunch": { + name: "Jet Punch", + effect: "The user summons a torrent around its fist and punches at blinding speed. This move always goes first." + }, + "spicyExtract": { + name: "Spicy Extract", + effect: "The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat." + }, + "spinOut": { + name: "Spin Out", + effect: "The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat." + }, + "populationBomb": { + name: "Population Bomb", + effect: "The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row." + }, + "iceSpinner": { + name: "Ice Spinner", + effect: "The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain." + }, + "glaiveRush": { + name: "Glaive Rush", + effect: "The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn." + }, + "revivalBlessing": { + name: "Revival Blessing", + effect: "The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP." + }, + "saltCure": { + name: "Salt Cure", + effect: "The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move." + }, + "tripleDive": { + name: "Triple Dive", + effect: "The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row." + }, + "mortalSpin": { + name: "Mortal Spin", + effect: "The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon." + }, + "doodle": { + name: "Doodle", + effect: "The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target." + }, + "filletAway": { + name: "Fillet Away", + effect: "The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP." + }, + "kowtowCleave": { + name: "Kowtow Cleave", + effect: "The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses." + }, + "flowerTrick": { + name: "Flower Trick", + effect: "The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit." + }, + "torchSong": { + name: "Torch Song", + effect: "The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat." + }, + "aquaStep": { + name: "Aqua Step", + effect: "The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat." + }, + "ragingBull": { + name: "Raging Bull", + effect: "The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect." + }, + "makeItRain": { + name: "Make It Rain", + effect: "The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle." + }, + "psyblade": { + name: "Psyblade", + effect: "The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain." + }, + "hydroSteam": { + name: "Hydro Steam", + effect: "The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent." + }, + "ruination": { + name: "Ruination", + effect: "The user summons a ruinous disaster. This cuts the target's HP in half." + }, + "collisionCourse": { + name: "Collision Course", + effect: "The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit." + }, + "electroDrift": { + name: "Electro Drift", + effect: "The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit." + }, + "shedTail": { + name: "Shed Tail", + effect: "The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting." + }, + "chillyReception": { + name: "Chilly Reception", + effect: "The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns." + }, + "tidyUp": { + name: "Tidy Up", + effect: "The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats." + }, + "snowscape": { + name: "Snowscape", + effect: "The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types." + }, + "pounce": { + name: "Pounce", + effect: "The user attacks by pouncing on the target. This also lowers the target's Speed stat." + }, + "trailblaze": { + name: "Trailblaze", + effect: "The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat." + }, + "chillingWater": { + name: "Chilling Water", + effect: "The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat." + }, + "hyperDrill": { + name: "Hyper Drill", + effect: "The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect." + }, + "twinBeam": { + name: "Twin Beam", + effect: "The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row." + }, + "rageFist": { + name: "Rage Fist", + effect: "The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power." + }, + "armorCannon": { + name: "Armor Cannon", + effect: "The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats." + }, + "bitterBlade": { + name: "Bitter Blade", + effect: "The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target." + }, + "doubleShock": { + name: "Double Shock", + effect: "The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type." + }, + "gigatonHammer": { + name: "Gigaton Hammer", + effect: "The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row." + }, + "comeuppance": { + name: "Comeuppance", + effect: "The user retaliates with much greater force against the opponent that last inflicted damage on it." + }, + "aquaCutter": { + name: "Aqua Cutter", + effect: "The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit." + }, + "blazingTorque": { + name: "Blazing Torque", + effect: "The user revs their blazing engine into the target. This may also leave the target with a burn." + }, + "wickedTorque": { + name: "Wicked Torque", + effect: "The user revs their engine into the target with malicious intent. This may put the target to sleep." + }, + "noxiousTorque": { + name: "Noxious Torque", + effect: "The user revs their poisonous engine into the target. This may also poison the target." + }, + "combatTorque": { + name: "Combat Torque", + effect: "The user revs their engine forcefully into the target. This may also leave the target with paralysis." + }, + "magicalTorque": { + name: "Magical Torque", + effect: "The user revs their fae-like engine into the target. This may also confuse the target." + }, + "bloodMoon": { + name: "Blood Moon", + effect: "The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row." + }, + "matchaGotcha": { + name: "Matcha Gotcha", + effect: "The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn." + }, + "syrupBomb": { + name: "Syrup Bomb", + effect: "The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns." + }, + "ivyCudgel": { + name: "Ivy Cudgel", + effect: "The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit." + }, + "electroShot": { + name: "Electro Shot", + effect: "The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain." + }, + "teraStarstorm": { + name: "Tera Starstorm", + effect: "With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon." + }, + "fickleBeam": { + name: "Fickle Beam", + effect: "The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power." + }, + "burningBulwark": { + name: "Burning Bulwark", + effect: "The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it." + }, + "thunderclap": { + name: "Thunderclap", + effect: "This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack." + }, + "mightyCleave": { + name: "Mighty Cleave", + effect: "The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself." + }, + "tachyonCutter": { + name: "Tachyon Cutter", + effect: "The user attacks by launching particle blades at the target twice in a row. This attack never misses." + }, + "hardPress": { + name: "Hard Press", + effect: "The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power." + }, + "dragonCheer": { + name: "Dragon Cheer", + effect: "The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more." + }, + "alluringVoice": { + name: "Alluring Voice", + effect: "The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn." + }, + "temperFlare": { + name: "Temper Flare", + effect: "Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed." + }, + "supercellSlam": { + name: "Supercell Slam", + effect: "The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead." + }, + "psychicNoise": { + name: "Psychic Noise", + effect: "The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items." + }, + "upperHand": { + name: "Upper Hand", + effect: "The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move." + }, + "malignantChain": { + name: "Malignant Chain", + effect: "The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned." + } +} as const; \ No newline at end of file diff --git a/src/locales/en/pokeball.ts b/src/locales/en/pokeball.ts new file mode 100644 index 00000000000..2bd7f603085 --- /dev/null +++ b/src/locales/en/pokeball.ts @@ -0,0 +1,10 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokeball: SimpleTranslationEntries = { + "pokeBall": "Poké Ball", + "greatBall": "Great Ball", + "ultraBall": "Ultra Ball", + "rogueBall": "Rogue Ball", + "masterBall": "Master Ball", + "luxuryBall": "Luxury Ball", +} as const; \ No newline at end of file diff --git a/src/locales/en/pokemon-stat.ts b/src/locales/en/pokemon-stat.ts new file mode 100644 index 00000000000..7a209461b11 --- /dev/null +++ b/src/locales/en/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "Max. HP", + "HPshortened": "MaxHP", + "ATK": "Attack", + "ATKshortened": "Atk", + "DEF": "Defense", + "DEFshortened": "Def", + "SPATK": "Sp. Atk", + "SPATKshortened": "SpAtk", + "SPDEF": "Sp. Def", + "SPDEFshortened": "SpDef", + "SPD": "Speed", + "SPDshortened": "Spd" +} as const; \ No newline at end of file diff --git a/src/locales/en/pokemon.ts b/src/locales/en/pokemon.ts new file mode 100644 index 00000000000..09be8894eb4 --- /dev/null +++ b/src/locales/en/pokemon.ts @@ -0,0 +1,1086 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemon: SimpleTranslationEntries = { + "bulbasaur": "Bulbasaur", + "ivysaur": "Ivysaur", + "venusaur": "Venusaur", + "charmander": "Charmander", + "charmeleon": "Charmeleon", + "charizard": "Charizard", + "squirtle": "Squirtle", + "wartortle": "Wartortle", + "blastoise": "Blastoise", + "caterpie": "Caterpie", + "metapod": "Metapod", + "butterfree": "Butterfree", + "weedle": "Weedle", + "kakuna": "Kakuna", + "beedrill": "Beedrill", + "pidgey": "Pidgey", + "pidgeotto": "Pidgeotto", + "pidgeot": "Pidgeot", + "rattata": "Rattata", + "raticate": "Raticate", + "spearow": "Spearow", + "fearow": "Fearow", + "ekans": "Ekans", + "arbok": "Arbok", + "pikachu": "Pikachu", + "raichu": "Raichu", + "sandshrew": "Sandshrew", + "sandslash": "Sandslash", + "nidoran_f": "Nidoran♀", + "nidorina": "Nidorina", + "nidoqueen": "Nidoqueen", + "nidoran_m": "Nidoran♂", + "nidorino": "Nidorino", + "nidoking": "Nidoking", + "clefairy": "Clefairy", + "clefable": "Clefable", + "vulpix": "Vulpix", + "ninetales": "Ninetales", + "jigglypuff": "Jigglypuff", + "wigglytuff": "Wigglytuff", + "zubat": "Zubat", + "golbat": "Golbat", + "oddish": "Oddish", + "gloom": "Gloom", + "vileplume": "Vileplume", + "paras": "Paras", + "parasect": "Parasect", + "venonat": "Venonat", + "venomoth": "Venomoth", + "diglett": "Diglett", + "dugtrio": "Dugtrio", + "meowth": "Meowth", + "persian": "Persian", + "psyduck": "Psyduck", + "golduck": "Golduck", + "mankey": "Mankey", + "primeape": "Primeape", + "growlithe": "Growlithe", + "arcanine": "Arcanine", + "poliwag": "Poliwag", + "poliwhirl": "Poliwhirl", + "poliwrath": "Poliwrath", + "abra": "Abra", + "kadabra": "Kadabra", + "alakazam": "Alakazam", + "machop": "Machop", + "machoke": "Machoke", + "machamp": "Machamp", + "bellsprout": "Bellsprout", + "weepinbell": "Weepinbell", + "victreebel": "Victreebel", + "tentacool": "Tentacool", + "tentacruel": "Tentacruel", + "geodude": "Geodude", + "graveler": "Graveler", + "golem": "Golem", + "ponyta": "Ponyta", + "rapidash": "Rapidash", + "slowpoke": "Slowpoke", + "slowbro": "Slowbro", + "magnemite": "Magnemite", + "magneton": "Magneton", + "farfetchd": "Farfetch'd", + "doduo": "Doduo", + "dodrio": "Dodrio", + "seel": "Seel", + "dewgong": "Dewgong", + "grimer": "Grimer", + "muk": "Muk", + "shellder": "Shellder", + "cloyster": "Cloyster", + "gastly": "Gastly", + "haunter": "Haunter", + "gengar": "Gengar", + "onix": "Onix", + "drowzee": "Drowzee", + "hypno": "Hypno", + "krabby": "Krabby", + "kingler": "Kingler", + "voltorb": "Voltorb", + "electrode": "Electrode", + "exeggcute": "Exeggcute", + "exeggutor": "Exeggutor", + "cubone": "Cubone", + "marowak": "Marowak", + "hitmonlee": "Hitmonlee", + "hitmonchan": "Hitmonchan", + "lickitung": "Lickitung", + "koffing": "Koffing", + "weezing": "Weezing", + "rhyhorn": "Rhyhorn", + "rhydon": "Rhydon", + "chansey": "Chansey", + "tangela": "Tangela", + "kangaskhan": "Kangaskhan", + "horsea": "Horsea", + "seadra": "Seadra", + "goldeen": "Goldeen", + "seaking": "Seaking", + "staryu": "Staryu", + "starmie": "Starmie", + "mr_mime": "Mr. Mime", + "scyther": "Scyther", + "jynx": "Jynx", + "electabuzz": "Electabuzz", + "magmar": "Magmar", + "pinsir": "Pinsir", + "tauros": "Tauros", + "magikarp": "Magikarp", + "gyarados": "Gyarados", + "lapras": "Lapras", + "ditto": "Ditto", + "eevee": "Eevee", + "vaporeon": "Vaporeon", + "jolteon": "Jolteon", + "flareon": "Flareon", + "porygon": "Porygon", + "omanyte": "Omanyte", + "omastar": "Omastar", + "kabuto": "Kabuto", + "kabutops": "Kabutops", + "aerodactyl": "Aerodactyl", + "snorlax": "Snorlax", + "articuno": "Articuno", + "zapdos": "Zapdos", + "moltres": "Moltres", + "dratini": "Dratini", + "dragonair": "Dragonair", + "dragonite": "Dragonite", + "mewtwo": "Mewtwo", + "mew": "Mew", + "chikorita": "Chikorita", + "bayleef": "Bayleef", + "meganium": "Meganium", + "cyndaquil": "Cyndaquil", + "quilava": "Quilava", + "typhlosion": "Typhlosion", + "totodile": "Totodile", + "croconaw": "Croconaw", + "feraligatr": "Feraligatr", + "sentret": "Sentret", + "furret": "Furret", + "hoothoot": "Hoothoot", + "noctowl": "Noctowl", + "ledyba": "Ledyba", + "ledian": "Ledian", + "spinarak": "Spinarak", + "ariados": "Ariados", + "crobat": "Crobat", + "chinchou": "Chinchou", + "lanturn": "Lanturn", + "pichu": "Pichu", + "cleffa": "Cleffa", + "igglybuff": "Igglybuff", + "togepi": "Togepi", + "togetic": "Togetic", + "natu": "Natu", + "xatu": "Xatu", + "mareep": "Mareep", + "flaaffy": "Flaaffy", + "ampharos": "Ampharos", + "bellossom": "Bellossom", + "marill": "Marill", + "azumarill": "Azumarill", + "sudowoodo": "Sudowoodo", + "politoed": "Politoed", + "hoppip": "Hoppip", + "skiploom": "Skiploom", + "jumpluff": "Jumpluff", + "aipom": "Aipom", + "sunkern": "Sunkern", + "sunflora": "Sunflora", + "yanma": "Yanma", + "wooper": "Wooper", + "quagsire": "Quagsire", + "espeon": "Espeon", + "umbreon": "Umbreon", + "murkrow": "Murkrow", + "slowking": "Slowking", + "misdreavus": "Misdreavus", + "unown": "Unown", + "wobbuffet": "Wobbuffet", + "girafarig": "Girafarig", + "pineco": "Pineco", + "forretress": "Forretress", + "dunsparce": "Dunsparce", + "gligar": "Gligar", + "steelix": "Steelix", + "snubbull": "Snubbull", + "granbull": "Granbull", + "qwilfish": "Qwilfish", + "scizor": "Scizor", + "shuckle": "Shuckle", + "heracross": "Heracross", + "sneasel": "Sneasel", + "teddiursa": "Teddiursa", + "ursaring": "Ursaring", + "slugma": "Slugma", + "magcargo": "Magcargo", + "swinub": "Swinub", + "piloswine": "Piloswine", + "corsola": "Corsola", + "remoraid": "Remoraid", + "octillery": "Octillery", + "delibird": "Delibird", + "mantine": "Mantine", + "skarmory": "Skarmory", + "houndour": "Houndour", + "houndoom": "Houndoom", + "kingdra": "Kingdra", + "phanpy": "Phanpy", + "donphan": "Donphan", + "porygon2": "Porygon2", + "stantler": "Stantler", + "smeargle": "Smeargle", + "tyrogue": "Tyrogue", + "hitmontop": "Hitmontop", + "smoochum": "Smoochum", + "elekid": "Elekid", + "magby": "Magby", + "miltank": "Miltank", + "blissey": "Blissey", + "raikou": "Raikou", + "entei": "Entei", + "suicune": "Suicune", + "larvitar": "Larvitar", + "pupitar": "Pupitar", + "tyranitar": "Tyranitar", + "lugia": "Lugia", + "ho_oh": "Ho-Oh", + "celebi": "Celebi", + "treecko": "Treecko", + "grovyle": "Grovyle", + "sceptile": "Sceptile", + "torchic": "Torchic", + "combusken": "Combusken", + "blaziken": "Blaziken", + "mudkip": "Mudkip", + "marshtomp": "Marshtomp", + "swampert": "Swampert", + "poochyena": "Poochyena", + "mightyena": "Mightyena", + "zigzagoon": "Zigzagoon", + "linoone": "Linoone", + "wurmple": "Wurmple", + "silcoon": "Silcoon", + "beautifly": "Beautifly", + "cascoon": "Cascoon", + "dustox": "Dustox", + "lotad": "Lotad", + "lombre": "Lombre", + "ludicolo": "Ludicolo", + "seedot": "Seedot", + "nuzleaf": "Nuzleaf", + "shiftry": "Shiftry", + "taillow": "Taillow", + "swellow": "Swellow", + "wingull": "Wingull", + "pelipper": "Pelipper", + "ralts": "Ralts", + "kirlia": "Kirlia", + "gardevoir": "Gardevoir", + "surskit": "Surskit", + "masquerain": "Masquerain", + "shroomish": "Shroomish", + "breloom": "Breloom", + "slakoth": "Slakoth", + "vigoroth": "Vigoroth", + "slaking": "Slaking", + "nincada": "Nincada", + "ninjask": "Ninjask", + "shedinja": "Shedinja", + "whismur": "Whismur", + "loudred": "Loudred", + "exploud": "Exploud", + "makuhita": "Makuhita", + "hariyama": "Hariyama", + "azurill": "Azurill", + "nosepass": "Nosepass", + "skitty": "Skitty", + "delcatty": "Delcatty", + "sableye": "Sableye", + "mawile": "Mawile", + "aron": "Aron", + "lairon": "Lairon", + "aggron": "Aggron", + "meditite": "Meditite", + "medicham": "Medicham", + "electrike": "Electrike", + "manectric": "Manectric", + "plusle": "Plusle", + "minun": "Minun", + "volbeat": "Volbeat", + "illumise": "Illumise", + "roselia": "Roselia", + "gulpin": "Gulpin", + "swalot": "Swalot", + "carvanha": "Carvanha", + "sharpedo": "Sharpedo", + "wailmer": "Wailmer", + "wailord": "Wailord", + "numel": "Numel", + "camerupt": "Camerupt", + "torkoal": "Torkoal", + "spoink": "Spoink", + "grumpig": "Grumpig", + "spinda": "Spinda", + "trapinch": "Trapinch", + "vibrava": "Vibrava", + "flygon": "Flygon", + "cacnea": "Cacnea", + "cacturne": "Cacturne", + "swablu": "Swablu", + "altaria": "Altaria", + "zangoose": "Zangoose", + "seviper": "Seviper", + "lunatone": "Lunatone", + "solrock": "Solrock", + "barboach": "Barboach", + "whiscash": "Whiscash", + "corphish": "Corphish", + "crawdaunt": "Crawdaunt", + "baltoy": "Baltoy", + "claydol": "Claydol", + "lileep": "Lileep", + "cradily": "Cradily", + "anorith": "Anorith", + "armaldo": "Armaldo", + "feebas": "Feebas", + "milotic": "Milotic", + "castform": "Castform", + "kecleon": "Kecleon", + "shuppet": "Shuppet", + "banette": "Banette", + "duskull": "Duskull", + "dusclops": "Dusclops", + "tropius": "Tropius", + "chimecho": "Chimecho", + "absol": "Absol", + "wynaut": "Wynaut", + "snorunt": "Snorunt", + "glalie": "Glalie", + "spheal": "Spheal", + "sealeo": "Sealeo", + "walrein": "Walrein", + "clamperl": "Clamperl", + "huntail": "Huntail", + "gorebyss": "Gorebyss", + "relicanth": "Relicanth", + "luvdisc": "Luvdisc", + "bagon": "Bagon", + "shelgon": "Shelgon", + "salamence": "Salamence", + "beldum": "Beldum", + "metang": "Metang", + "metagross": "Metagross", + "regirock": "Regirock", + "regice": "Regice", + "registeel": "Registeel", + "latias": "Latias", + "latios": "Latios", + "kyogre": "Kyogre", + "groudon": "Groudon", + "rayquaza": "Rayquaza", + "jirachi": "Jirachi", + "deoxys": "Deoxys", + "turtwig": "Turtwig", + "grotle": "Grotle", + "torterra": "Torterra", + "chimchar": "Chimchar", + "monferno": "Monferno", + "infernape": "Infernape", + "piplup": "Piplup", + "prinplup": "Prinplup", + "empoleon": "Empoleon", + "starly": "Starly", + "staravia": "Staravia", + "staraptor": "Staraptor", + "bidoof": "Bidoof", + "bibarel": "Bibarel", + "kricketot": "Kricketot", + "kricketune": "Kricketune", + "shinx": "Shinx", + "luxio": "Luxio", + "luxray": "Luxray", + "budew": "Budew", + "roserade": "Roserade", + "cranidos": "Cranidos", + "rampardos": "Rampardos", + "shieldon": "Shieldon", + "bastiodon": "Bastiodon", + "burmy": "Burmy", + "wormadam": "Wormadam", + "mothim": "Mothim", + "combee": "Combee", + "vespiquen": "Vespiquen", + "pachirisu": "Pachirisu", + "buizel": "Buizel", + "floatzel": "Floatzel", + "cherubi": "Cherubi", + "cherrim": "Cherrim", + "shellos": "Shellos", + "gastrodon": "Gastrodon", + "ambipom": "Ambipom", + "drifloon": "Drifloon", + "drifblim": "Drifblim", + "buneary": "Buneary", + "lopunny": "Lopunny", + "mismagius": "Mismagius", + "honchkrow": "Honchkrow", + "glameow": "Glameow", + "purugly": "Purugly", + "chingling": "Chingling", + "stunky": "Stunky", + "skuntank": "Skuntank", + "bronzor": "Bronzor", + "bronzong": "Bronzong", + "bonsly": "Bonsly", + "mime_jr": "Mime Jr.", + "happiny": "Happiny", + "chatot": "Chatot", + "spiritomb": "Spiritomb", + "gible": "Gible", + "gabite": "Gabite", + "garchomp": "Garchomp", + "munchlax": "Munchlax", + "riolu": "Riolu", + "lucario": "Lucario", + "hippopotas": "Hippopotas", + "hippowdon": "Hippowdon", + "skorupi": "Skorupi", + "drapion": "Drapion", + "croagunk": "Croagunk", + "toxicroak": "Toxicroak", + "carnivine": "Carnivine", + "finneon": "Finneon", + "lumineon": "Lumineon", + "mantyke": "Mantyke", + "snover": "Snover", + "abomasnow": "Abomasnow", + "weavile": "Weavile", + "magnezone": "Magnezone", + "lickilicky": "Lickilicky", + "rhyperior": "Rhyperior", + "tangrowth": "Tangrowth", + "electivire": "Electivire", + "magmortar": "Magmortar", + "togekiss": "Togekiss", + "yanmega": "Yanmega", + "leafeon": "Leafeon", + "glaceon": "Glaceon", + "gliscor": "Gliscor", + "mamoswine": "Mamoswine", + "porygon_z": "Porygon-Z", + "gallade": "Gallade", + "probopass": "Probopass", + "dusknoir": "Dusknoir", + "froslass": "Froslass", + "rotom": "Rotom", + "uxie": "Uxie", + "mesprit": "Mesprit", + "azelf": "Azelf", + "dialga": "Dialga", + "palkia": "Palkia", + "heatran": "Heatran", + "regigigas": "Regigigas", + "giratina": "Giratina", + "cresselia": "Cresselia", + "phione": "Phione", + "manaphy": "Manaphy", + "darkrai": "Darkrai", + "shaymin": "Shaymin", + "arceus": "Arceus", + "victini": "Victini", + "snivy": "Snivy", + "servine": "Servine", + "serperior": "Serperior", + "tepig": "Tepig", + "pignite": "Pignite", + "emboar": "Emboar", + "oshawott": "Oshawott", + "dewott": "Dewott", + "samurott": "Samurott", + "patrat": "Patrat", + "watchog": "Watchog", + "lillipup": "Lillipup", + "herdier": "Herdier", + "stoutland": "Stoutland", + "purrloin": "Purrloin", + "liepard": "Liepard", + "pansage": "Pansage", + "simisage": "Simisage", + "pansear": "Pansear", + "simisear": "Simisear", + "panpour": "Panpour", + "simipour": "Simipour", + "munna": "Munna", + "musharna": "Musharna", + "pidove": "Pidove", + "tranquill": "Tranquill", + "unfezant": "Unfezant", + "blitzle": "Blitzle", + "zebstrika": "Zebstrika", + "roggenrola": "Roggenrola", + "boldore": "Boldore", + "gigalith": "Gigalith", + "woobat": "Woobat", + "swoobat": "Swoobat", + "drilbur": "Drilbur", + "excadrill": "Excadrill", + "audino": "Audino", + "timburr": "Timburr", + "gurdurr": "Gurdurr", + "conkeldurr": "Conkeldurr", + "tympole": "Tympole", + "palpitoad": "Palpitoad", + "seismitoad": "Seismitoad", + "throh": "Throh", + "sawk": "Sawk", + "sewaddle": "Sewaddle", + "swadloon": "Swadloon", + "leavanny": "Leavanny", + "venipede": "Venipede", + "whirlipede": "Whirlipede", + "scolipede": "Scolipede", + "cottonee": "Cottonee", + "whimsicott": "Whimsicott", + "petilil": "Petilil", + "lilligant": "Lilligant", + "basculin": "Basculin", + "sandile": "Sandile", + "krokorok": "Krokorok", + "krookodile": "Krookodile", + "darumaka": "Darumaka", + "darmanitan": "Darmanitan", + "maractus": "Maractus", + "dwebble": "Dwebble", + "crustle": "Crustle", + "scraggy": "Scraggy", + "scrafty": "Scrafty", + "sigilyph": "Sigilyph", + "yamask": "Yamask", + "cofagrigus": "Cofagrigus", + "tirtouga": "Tirtouga", + "carracosta": "Carracosta", + "archen": "Archen", + "archeops": "Archeops", + "trubbish": "Trubbish", + "garbodor": "Garbodor", + "zorua": "Zorua", + "zoroark": "Zoroark", + "minccino": "Minccino", + "cinccino": "Cinccino", + "gothita": "Gothita", + "gothorita": "Gothorita", + "gothitelle": "Gothitelle", + "solosis": "Solosis", + "duosion": "Duosion", + "reuniclus": "Reuniclus", + "ducklett": "Ducklett", + "swanna": "Swanna", + "vanillite": "Vanillite", + "vanillish": "Vanillish", + "vanilluxe": "Vanilluxe", + "deerling": "Deerling", + "sawsbuck": "Sawsbuck", + "emolga": "Emolga", + "karrablast": "Karrablast", + "escavalier": "Escavalier", + "foongus": "Foongus", + "amoonguss": "Amoonguss", + "frillish": "Frillish", + "jellicent": "Jellicent", + "alomomola": "Alomomola", + "joltik": "Joltik", + "galvantula": "Galvantula", + "ferroseed": "Ferroseed", + "ferrothorn": "Ferrothorn", + "klink": "Klink", + "klang": "Klang", + "klinklang": "Klinklang", + "tynamo": "Tynamo", + "eelektrik": "Eelektrik", + "eelektross": "Eelektross", + "elgyem": "Elgyem", + "beheeyem": "Beheeyem", + "litwick": "Litwick", + "lampent": "Lampent", + "chandelure": "Chandelure", + "axew": "Axew", + "fraxure": "Fraxure", + "haxorus": "Haxorus", + "cubchoo": "Cubchoo", + "beartic": "Beartic", + "cryogonal": "Cryogonal", + "shelmet": "Shelmet", + "accelgor": "Accelgor", + "stunfisk": "Stunfisk", + "mienfoo": "Mienfoo", + "mienshao": "Mienshao", + "druddigon": "Druddigon", + "golett": "Golett", + "golurk": "Golurk", + "pawniard": "Pawniard", + "bisharp": "Bisharp", + "bouffalant": "Bouffalant", + "rufflet": "Rufflet", + "braviary": "Braviary", + "vullaby": "Vullaby", + "mandibuzz": "Mandibuzz", + "heatmor": "Heatmor", + "durant": "Durant", + "deino": "Deino", + "zweilous": "Zweilous", + "hydreigon": "Hydreigon", + "larvesta": "Larvesta", + "volcarona": "Volcarona", + "cobalion": "Cobalion", + "terrakion": "Terrakion", + "virizion": "Virizion", + "tornadus": "Tornadus", + "thundurus": "Thundurus", + "reshiram": "Reshiram", + "zekrom": "Zekrom", + "landorus": "Landorus", + "kyurem": "Kyurem", + "keldeo": "Keldeo", + "meloetta": "Meloetta", + "genesect": "Genesect", + "chespin": "Chespin", + "quilladin": "Quilladin", + "chesnaught": "Chesnaught", + "fennekin": "Fennekin", + "braixen": "Braixen", + "delphox": "Delphox", + "froakie": "Froakie", + "frogadier": "Frogadier", + "greninja": "Greninja", + "bunnelby": "Bunnelby", + "diggersby": "Diggersby", + "fletchling": "Fletchling", + "fletchinder": "Fletchinder", + "talonflame": "Talonflame", + "scatterbug": "Scatterbug", + "spewpa": "Spewpa", + "vivillon": "Vivillon", + "litleo": "Litleo", + "pyroar": "Pyroar", + "flabebe": "Flabébé", + "floette": "Floette", + "florges": "Florges", + "skiddo": "Skiddo", + "gogoat": "Gogoat", + "pancham": "Pancham", + "pangoro": "Pangoro", + "furfrou": "Furfrou", + "espurr": "Espurr", + "meowstic": "Meowstic", + "honedge": "Honedge", + "doublade": "Doublade", + "aegislash": "Aegislash", + "spritzee": "Spritzee", + "aromatisse": "Aromatisse", + "swirlix": "Swirlix", + "slurpuff": "Slurpuff", + "inkay": "Inkay", + "malamar": "Malamar", + "binacle": "Binacle", + "barbaracle": "Barbaracle", + "skrelp": "Skrelp", + "dragalge": "Dragalge", + "clauncher": "Clauncher", + "clawitzer": "Clawitzer", + "helioptile": "Helioptile", + "heliolisk": "Heliolisk", + "tyrunt": "Tyrunt", + "tyrantrum": "Tyrantrum", + "amaura": "Amaura", + "aurorus": "Aurorus", + "sylveon": "Sylveon", + "hawlucha": "Hawlucha", + "dedenne": "Dedenne", + "carbink": "Carbink", + "goomy": "Goomy", + "sliggoo": "Sliggoo", + "goodra": "Goodra", + "klefki": "Klefki", + "phantump": "Phantump", + "trevenant": "Trevenant", + "pumpkaboo": "Pumpkaboo", + "gourgeist": "Gourgeist", + "bergmite": "Bergmite", + "avalugg": "Avalugg", + "noibat": "Noibat", + "noivern": "Noivern", + "xerneas": "Xerneas", + "yveltal": "Yveltal", + "zygarde": "Zygarde", + "diancie": "Diancie", + "hoopa": "Hoopa", + "volcanion": "Volcanion", + "rowlet": "Rowlet", + "dartrix": "Dartrix", + "decidueye": "Decidueye", + "litten": "Litten", + "torracat": "Torracat", + "incineroar": "Incineroar", + "popplio": "Popplio", + "brionne": "Brionne", + "primarina": "Primarina", + "pikipek": "Pikipek", + "trumbeak": "Trumbeak", + "toucannon": "Toucannon", + "yungoos": "Yungoos", + "gumshoos": "Gumshoos", + "grubbin": "Grubbin", + "charjabug": "Charjabug", + "vikavolt": "Vikavolt", + "crabrawler": "Crabrawler", + "crabominable": "Crabominable", + "oricorio": "Oricorio", + "cutiefly": "Cutiefly", + "ribombee": "Ribombee", + "rockruff": "Rockruff", + "lycanroc": "Lycanroc", + "wishiwashi": "Wishiwashi", + "mareanie": "Mareanie", + "toxapex": "Toxapex", + "mudbray": "Mudbray", + "mudsdale": "Mudsdale", + "dewpider": "Dewpider", + "araquanid": "Araquanid", + "fomantis": "Fomantis", + "lurantis": "Lurantis", + "morelull": "Morelull", + "shiinotic": "Shiinotic", + "salandit": "Salandit", + "salazzle": "Salazzle", + "stufful": "Stufful", + "bewear": "Bewear", + "bounsweet": "Bounsweet", + "steenee": "Steenee", + "tsareena": "Tsareena", + "comfey": "Comfey", + "oranguru": "Oranguru", + "passimian": "Passimian", + "wimpod": "Wimpod", + "golisopod": "Golisopod", + "sandygast": "Sandygast", + "palossand": "Palossand", + "pyukumuku": "Pyukumuku", + "type_null": "Type: Null", + "silvally": "Silvally", + "minior": "Minior", + "komala": "Komala", + "turtonator": "Turtonator", + "togedemaru": "Togedemaru", + "mimikyu": "Mimikyu", + "bruxish": "Bruxish", + "drampa": "Drampa", + "dhelmise": "Dhelmise", + "jangmo_o": "Jangmo-o", + "hakamo_o": "Hakamo-o", + "kommo_o": "Kommo-o", + "tapu_koko": "Tapu Koko", + "tapu_lele": "Tapu Lele", + "tapu_bulu": "Tapu Bulu", + "tapu_fini": "Tapu Fini", + "cosmog": "Cosmog", + "cosmoem": "Cosmoem", + "solgaleo": "Solgaleo", + "lunala": "Lunala", + "nihilego": "Nihilego", + "buzzwole": "Buzzwole", + "pheromosa": "Pheromosa", + "xurkitree": "Xurkitree", + "celesteela": "Celesteela", + "kartana": "Kartana", + "guzzlord": "Guzzlord", + "necrozma": "Necrozma", + "magearna": "Magearna", + "marshadow": "Marshadow", + "poipole": "Poipole", + "naganadel": "Naganadel", + "stakataka": "Stakataka", + "blacephalon": "Blacephalon", + "zeraora": "Zeraora", + "meltan": "Meltan", + "melmetal": "Melmetal", + "grookey": "Grookey", + "thwackey": "Thwackey", + "rillaboom": "Rillaboom", + "scorbunny": "Scorbunny", + "raboot": "Raboot", + "cinderace": "Cinderace", + "sobble": "Sobble", + "drizzile": "Drizzile", + "inteleon": "Inteleon", + "skwovet": "Skwovet", + "greedent": "Greedent", + "rookidee": "Rookidee", + "corvisquire": "Corvisquire", + "corviknight": "Corviknight", + "blipbug": "Blipbug", + "dottler": "Dottler", + "orbeetle": "Orbeetle", + "nickit": "Nickit", + "thievul": "Thievul", + "gossifleur": "Gossifleur", + "eldegoss": "Eldegoss", + "wooloo": "Wooloo", + "dubwool": "Dubwool", + "chewtle": "Chewtle", + "drednaw": "Drednaw", + "yamper": "Yamper", + "boltund": "Boltund", + "rolycoly": "Rolycoly", + "carkol": "Carkol", + "coalossal": "Coalossal", + "applin": "Applin", + "flapple": "Flapple", + "appletun": "Appletun", + "silicobra": "Silicobra", + "sandaconda": "Sandaconda", + "cramorant": "Cramorant", + "arrokuda": "Arrokuda", + "barraskewda": "Barraskewda", + "toxel": "Toxel", + "toxtricity": "Toxtricity", + "sizzlipede": "Sizzlipede", + "centiskorch": "Centiskorch", + "clobbopus": "Clobbopus", + "grapploct": "Grapploct", + "sinistea": "Sinistea", + "polteageist": "Polteageist", + "hatenna": "Hatenna", + "hattrem": "Hattrem", + "hatterene": "Hatterene", + "impidimp": "Impidimp", + "morgrem": "Morgrem", + "grimmsnarl": "Grimmsnarl", + "obstagoon": "Obstagoon", + "perrserker": "Perrserker", + "cursola": "Cursola", + "sirfetchd": "Sirfetch'd", + "mr_rime": "Mr. Rime", + "runerigus": "Runerigus", + "milcery": "Milcery", + "alcremie": "Alcremie", + "falinks": "Falinks", + "pincurchin": "Pincurchin", + "snom": "Snom", + "frosmoth": "Frosmoth", + "stonjourner": "Stonjourner", + "eiscue": "Eiscue", + "indeedee": "Indeedee", + "morpeko": "Morpeko", + "cufant": "Cufant", + "copperajah": "Copperajah", + "dracozolt": "Dracozolt", + "arctozolt": "Arctozolt", + "dracovish": "Dracovish", + "arctovish": "Arctovish", + "duraludon": "Duraludon", + "dreepy": "Dreepy", + "drakloak": "Drakloak", + "dragapult": "Dragapult", + "zacian": "Zacian", + "zamazenta": "Zamazenta", + "eternatus": "Eternatus", + "kubfu": "Kubfu", + "urshifu": "Urshifu", + "zarude": "Zarude", + "regieleki": "Regieleki", + "regidrago": "Regidrago", + "glastrier": "Glastrier", + "spectrier": "Spectrier", + "calyrex": "Calyrex", + "wyrdeer": "Wyrdeer", + "kleavor": "Kleavor", + "ursaluna": "Ursaluna", + "basculegion": "Basculegion", + "sneasler": "Sneasler", + "overqwil": "Overqwil", + "enamorus": "Enamorus", + "sprigatito": "Sprigatito", + "floragato": "Floragato", + "meowscarada": "Meowscarada", + "fuecoco": "Fuecoco", + "crocalor": "Crocalor", + "skeledirge": "Skeledirge", + "quaxly": "Quaxly", + "quaxwell": "Quaxwell", + "quaquaval": "Quaquaval", + "lechonk": "Lechonk", + "oinkologne": "Oinkologne", + "tarountula": "Tarountula", + "spidops": "Spidops", + "nymble": "Nymble", + "lokix": "Lokix", + "pawmi": "Pawmi", + "pawmo": "Pawmo", + "pawmot": "Pawmot", + "tandemaus": "Tandemaus", + "maushold": "Maushold", + "fidough": "Fidough", + "dachsbun": "Dachsbun", + "smoliv": "Smoliv", + "dolliv": "Dolliv", + "arboliva": "Arboliva", + "squawkabilly": "Squawkabilly", + "nacli": "Nacli", + "naclstack": "Naclstack", + "garganacl": "Garganacl", + "charcadet": "Charcadet", + "armarouge": "Armarouge", + "ceruledge": "Ceruledge", + "tadbulb": "Tadbulb", + "bellibolt": "Bellibolt", + "wattrel": "Wattrel", + "kilowattrel": "Kilowattrel", + "maschiff": "Maschiff", + "mabosstiff": "Mabosstiff", + "shroodle": "Shroodle", + "grafaiai": "Grafaiai", + "bramblin": "Bramblin", + "brambleghast": "Brambleghast", + "toedscool": "Toedscool", + "toedscruel": "Toedscruel", + "klawf": "Klawf", + "capsakid": "Capsakid", + "scovillain": "Scovillain", + "rellor": "Rellor", + "rabsca": "Rabsca", + "flittle": "Flittle", + "espathra": "Espathra", + "tinkatink": "Tinkatink", + "tinkatuff": "Tinkatuff", + "tinkaton": "Tinkaton", + "wiglett": "Wiglett", + "wugtrio": "Wugtrio", + "bombirdier": "Bombirdier", + "finizen": "Finizen", + "palafin": "Palafin", + "varoom": "Varoom", + "revavroom": "Revavroom", + "cyclizar": "Cyclizar", + "orthworm": "Orthworm", + "glimmet": "Glimmet", + "glimmora": "Glimmora", + "greavard": "Greavard", + "houndstone": "Houndstone", + "flamigo": "Flamigo", + "cetoddle": "Cetoddle", + "cetitan": "Cetitan", + "veluza": "Veluza", + "dondozo": "Dondozo", + "tatsugiri": "Tatsugiri", + "annihilape": "Annihilape", + "clodsire": "Clodsire", + "farigiraf": "Farigiraf", + "dudunsparce": "Dudunsparce", + "kingambit": "Kingambit", + "great_tusk": "Great Tusk", + "scream_tail": "Scream Tail", + "brute_bonnet": "Brute Bonnet", + "flutter_mane": "Flutter Mane", + "slither_wing": "Slither Wing", + "sandy_shocks": "Sandy Shocks", + "iron_treads": "Iron Treads", + "iron_bundle": "Iron Bundle", + "iron_hands": "Iron Hands", + "iron_jugulis": "Iron Jugulis", + "iron_moth": "Iron Moth", + "iron_thorns": "Iron Thorns", + "frigibax": "Frigibax", + "arctibax": "Arctibax", + "baxcalibur": "Baxcalibur", + "gimmighoul": "Gimmighoul", + "gholdengo": "Gholdengo", + "wo_chien": "Wo-Chien", + "chien_pao": "Chien-Pao", + "ting_lu": "Ting-Lu", + "chi_yu": "Chi-Yu", + "roaring_moon": "Roaring Moon", + "iron_valiant": "Iron Valiant", + "koraidon": "Koraidon", + "miraidon": "Miraidon", + "walking_wake": "Walking Wake", + "iron_leaves": "Iron Leaves", + "dipplin": "Dipplin", + "poltchageist": "Poltchageist", + "sinistcha": "Sinistcha", + "okidogi": "Okidogi", + "munkidori": "Munkidori", + "fezandipiti": "Fezandipiti", + "ogerpon": "Ogerpon", + "archaludon": "Archaludon", + "hydrapple": "Hydrapple", + "gouging_fire": "Gouging Fire", + "raging_bolt": "Raging Bolt", + "iron_boulder": "Iron Boulder", + "iron_crown": "Iron Crown", + "terapagos": "Terapagos", + "pecharunt": "Pecharunt", + "alola_rattata": "Rattata", + "alola_raticate": "Raticate", + "alola_raichu": "Raichu", + "alola_sandshrew": "Sandshrew", + "alola_sandslash": "Sandslash", + "alola_vulpix": "Vulpix", + "alola_ninetales": "Ninetales", + "alola_diglett": "Diglett", + "alola_dugtrio": "Dugtrio", + "alola_meowth": "Meowth", + "alola_persian": "Persian", + "alola_geodude": "Geodude", + "alola_graveler": "Graveler", + "alola_golem": "Golem", + "alola_grimer": "Grimer", + "alola_muk": "Muk", + "alola_exeggutor": "Exeggutor", + "alola_marowak": "Marowak", + "eternal_floette": "Floette", + "galar_meowth": "Meowth", + "galar_ponyta": "Ponyta", + "galar_rapidash": "Rapidash", + "galar_slowpoke": "Slowpoke", + "galar_slowbro": "Slowbro", + "galar_farfetchd": "Farfetch'd", + "galar_weezing": "Weezing", + "galar_mr_mime": "Mr. Mime", + "galar_articuno": "Articuno", + "galar_zapdos": "Zapdos", + "galar_moltres": "Moltres", + "galar_slowking": "Slowking", + "galar_corsola": "Corsola", + "galar_zigzagoon": "Zigzagoon", + "galar_linoone": "Linoone", + "galar_darumaka": "Darumaka", + "galar_darmanitan": "Darmanitan", + "galar_yamask": "Yamask", + "galar_stunfisk": "Stunfisk", + "hisui_growlithe": "Growlithe", + "hisui_arcanine": "Arcanine", + "hisui_voltorb": "Voltorb", + "hisui_electrode": "Electrode", + "hisui_typhlosion": "Typhlosion", + "hisui_qwilfish": "Qwilfish", + "hisui_sneasel": "Sneasel", + "hisui_samurott": "Samurott", + "hisui_lilligant": "Lilligant", + "hisui_zorua": "Zorua", + "hisui_zoroark": "Zoroark", + "hisui_braviary": "Braviary", + "hisui_sliggoo": "Sliggoo", + "hisui_goodra": "Goodra", + "hisui_avalugg": "Avalugg", + "hisui_decidueye": "Decidueye", + "paldea_tauros": "Tauros", + "paldea_wooper": "Wooper", + "bloodmoon_ursaluna": "Ursaluna", +} as const; \ No newline at end of file diff --git a/src/locales/en/tutorial.ts b/src/locales/en/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/en/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/es/ability.ts b/src/locales/es/ability.ts new file mode 100644 index 00000000000..3010a14d62e --- /dev/null +++ b/src/locales/es/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + "stench": { + name: "Hedor", + description: "Puede amedrentar a un Pokémon al atacarlo debido al mal olor que emana." + }, + "drizzle": { + name: "Llovizna", + description: "Hace que llueva al entrar en combate." + }, + "speedBoost": { + name: "Impulso", + description: "Aumenta su Velocidad en cada turno." + }, + "battleArmor": { + name: "Armadura Batalla", + description: "La robusta coraza que lo protege bloquea los golpes críticos." + }, + "sturdy": { + name: "Robustez", + description: "El Pokémon no puede debilitarse de un solo golpe cuando tiene los PS al máximo. También evita los movimientos fulminantes." + }, + "damp": { + name: "Humedad", + description: "Aumenta la humedad del entorno y evita que se puedan utilizar movimientos explosivos, tales como Autodestrucción." + }, + "limber": { + name: "Flexibilidad", + description: "Evita ser paralizado gracias a la flexibilidad de su cuerpo." + }, + "sandVeil": { + name: "Velo Arena", + description: "Aumenta su Evasión durante las tormentas de arena." + }, + "static": { + name: "Elec. Estática", + description: "La electricidad estática que lo envuelve puede paralizar al Pokémon que lo ataque con un movimiento de contacto." + }, + "voltAbsorb": { + name: "Absorbe Elec", + description: "Si lo alcanza un movimiento de tipo Eléctrico, recupera PS en vez de sufrir daño." + }, + "waterAbsorb": { + name: "Absorbe Agua", + description: "Si lo alcanza un movimiento de tipo Agua, recupera PS en vez de sufrir daño." + }, + "oblivious": { + name: "Despiste", + description: "Su indiferencia evita que sea provocado, caiga presa del enamoramiento o sufra los efectos de Intimidación." + }, + "cloudNine": { + name: "Aclimatación", + description: "Anula todos los efectos del tiempo atmosférico." + }, + "compoundEyes": { + name: "Ojo Compuesto", + description: "Aumenta la precisión de sus movimientos." + }, + "insomnia": { + name: "Insomnio", + description: "Su resistencia al sueño le impide quedarse dormido." + }, + "colorChange": { + name: "Cambio Color", + description: "Adopta el tipo del último movimiento del que es blanco." + }, + "immunity": { + name: "Inmunidad", + description: "Su sistema inmunitario evita el envenenamiento." + }, + "flashFire": { + name: "Absorbe Fuego", + description: "Si lo alcanza algún movimiento de tipo Fuego, potencia sus propios movimientos de dicho tipo." + }, + "shieldDust": { + name: "Polvo Escudo", + description: "El polvo de escamas que lo envuelve lo protege de los efectos secundarios de los ataques recibidos." + }, + "ownTempo": { + name: "Ritmo Propio", + description: "Como le gusta hacer las cosas a su manera, no le afecta la confusión ni sufre los efectos de Intimidación." + }, + "suctionCups": { + name: "Ventosas", + description: "Sus ventosas se aferran al suelo, con lo cual anula movimientos y objetos que fuercen el cambio de Pokémon." + }, + "intimidate": { + name: "Intimidación", + description: "Al entrar en combate, amilana al rival de tal manera que reduce su Ataque." + }, + "shadowTag": { + name: "Sombra Trampa", + description: "Pisa la sombra del rival para impedir que huya o lo cambien por otro." + }, + "roughSkin": { + name: "Piel Tosca", + description: "Hiere con su piel áspera al Pokémon que lo ataque con un movimiento de contacto." + }, + "wonderGuard": { + name: "Superguarda", + description: "Gracias a un poder misterioso, solo le hacen daño los movimientos supereficaces." + }, + "levitate": { + name: "Levitación", + description: "Su capacidad de flotar sobre el suelo le proporciona inmunidad frente a los movimientos de tipo Tierra." + }, + "effectSpore": { + name: "Efecto Espora", + description: "Puede dormir, envenenar o paralizar al Pokémon que lo ataque con un movimiento de contacto." + }, + "synchronize": { + name: "Sincronía", + description: "Contagia el envenenamiento, las quemaduras o la parálisis al Pokémon que le cause ese estado." + }, + "clearBody": { + name: "Cuerpo Puro", + description: "Evita que se reduzcan sus características a causa de movimientos o habilidades de otros Pokémon." + }, + "naturalCure": { + name: "Cura Natural", + description: "Sus problemas de estado desaparecen cuando se retira del combate." + }, + "lightningRod": { + name: "Pararrayos", + description: "Atrae y neutraliza los movimientos de tipo Eléctrico, que además le aumentan el Ataque Especial." + }, + "sereneGrace": { + name: "Dicha", + description: "Aumenta la probabilidad de que los movimientos causen efectos secundarios." + }, + "swiftSwim": { + name: "Nado Rápido", + description: "Aumenta su Velocidad cuando llueve." + }, + "chlorophyll": { + name: "Clorofila", + description: "Aumenta su Velocidad cuando hace sol." + }, + "illuminate": { + name: "Iluminación", + description: "Al iluminar el entorno, evita que su Precisión se reduzca." + }, + "trace": { + name: "Calco", + description: "Copia la habilidad del rival al entrar en combate." + }, + "hugePower": { + name: "Potencia", + description: "Duplica la potencia de sus ataques físicos." + }, + "poisonPoint": { + name: "Punto Tóxico", + description: "Puede envenenar al Pokémon que lo ataque con un movimiento de contacto." + }, + "innerFocus": { + name: "Fuerza Mental", + description: "Gracias a su profunda concentración, no se amedrenta ante los ataques de otros Pokémon ni sufre los efectos de Intimidación." + }, + "magmaArmor": { + name: "Escudo Magma", + description: "Gracias al magma candente que lo envuelve, no puede ser congelado." + }, + "waterVeil": { + name: "Velo Agua", + description: "Evita las quemaduras gracias a la capa de agua que lo envuelve." + }, + "magnetPull": { + name: "Imán", + description: "Su magnetismo atrae a los Pokémon de tipo Acero y les impide huir o ser cambiados por otros." + }, + "soundproof": { + name: "Insonorizar", + description: "Su aislamiento acústico lo protege de movimientos que usan sonido." + }, + "rainDish": { + name: "Cura Lluvia", + description: "Recupera PS de forma gradual cuando llueve." + }, + "sandStream": { + name: "Chorro Arena", + description: "Crea una tormenta de arena al entrar en combate." + }, + "pressure": { + name: "Presión", + description: "Presiona al rival de tal manera que este consume más PP al usar sus movimientos." + }, + "thickFat": { + name: "Sebo", + description: "Gracias a la gruesa capa de grasa que lo protege, reduce a la mitad el daño que recibe de ataques de tipo Fuego o Hielo." + }, + "earlyBird": { + name: "Madrugar", + description: "Si se duerme, tardará la mitad de tiempo en despertarse." + }, + "flameBody": { + name: "Cuerpo Llama", + description: "Puede quemar al Pokémon que lo ataque con un movimiento de contacto." + }, + "runAway": { + name: "Fuga", + description: "Puede escapar de cualquier Pokémon salvaje." + }, + "keenEye": { + name: "Vista Lince", + description: "Su aguda vista evita que su Precisión se reduzca." + }, + "hyperCutter": { + name: "Corte Fuerte", + description: "Evita que otros Pokémon le reduzcan el Ataque." + }, + "pickup": { + name: "Recogida", + description: "Puede recoger objetos que otros Pokémon hayan usado, o bien aquellos que encuentre en plena aventura." + }, + "truant": { + name: "Pereza", + description: "Al ejecutar un movimiento, descansará en el turno siguiente." + }, + "hustle": { + name: "Entusiasmo", + description: "Aumenta su Ataque, pero reduce su Precisión." + }, + "cuteCharm": { + name: "Gran Encanto", + description: "Puede causar enamoramiento al Pokémon que lo ataque con un movimiento de contacto." + }, + "plus": { + name: "Más", + description: "Aumenta su Ataque Especial si un Pokémon aliado tiene la habilidad Más o la habilidad Menos." + }, + "minus": { + name: "Menos", + description: "Aumenta su Ataque Especial si un Pokémon aliado tiene la habilidad Más o la habilidad Menos." + }, + "forecast": { + name: "Predicción", + description: "Cambia a tipo Agua, Fuego o Hielo en función del tiempo atmosférico." + }, + "stickyHold": { + name: "Viscosidad", + description: "Los objetos se quedan pegados a su cuerpo, por lo que no pueden robárselos." + }, + "shedSkin": { + name: "Mudar", + description: "Puede curar sus problemas de estado al mudar la piel." + }, + "guts": { + name: "Agallas", + description: "Si sufre un problema de estado, se arma de valor y aumenta su Ataque." + }, + "marvelScale": { + name: "Escama Especial", + description: "Si sufre un problema de estado, sus escamas especiales reaccionan y aumenta su Defensa." + }, + "liquidOoze": { + name: "Viscosecreción", + description: "Exuda una secreción viscosa y tóxica de intenso hedor que hiere a quienes intentan drenarle PS." + }, + "overgrow": { + name: "Espesura", + description: "Potencia sus movimientos de tipo Planta cuando le quedan pocos PS." + }, + "blaze": { + name: "Mar Llamas", + description: "Potencia sus movimientos de tipo Fuego cuando le quedan pocos PS." + }, + "torrent": { + name: "Torrente", + description: "Potencia sus movimientos de tipo Agua cuando le quedan pocos PS." + }, + "swarm": { + name: "Enjambre", + description: "Potencia sus movimientos de tipo Bicho cuando le quedan pocos PS." + }, + "rockHead": { + name: "Cabeza Roca", + description: "No pierde PS al usar movimientos que también hieren al usuario." + }, + "drought": { + name: "Sequía", + description: "El tiempo pasa a ser soleado al entrar en combate." + }, + "arenaTrap": { + name: "Trampa Arena", + description: "Evita que el rival huya o sea cambiado por otro." + }, + "vitalSpirit": { + name: "Espíritu Vital", + description: "Su determinación le impide quedarse dormido." + }, + "whiteSmoke": { + name: "Humo Blanco", + description: "El humo blanco que lo protege evita que otros Pokémon le reduzcan las características." + }, + "purePower": { + name: "Energía Pura", + description: "Duplica la potencia de sus ataques físicos gracias al yoga." + }, + "shellArmor": { + name: "Caparazón", + description: "La robusta coraza que lo protege bloquea los golpes críticos." + }, + "airLock": { + name: "Esclusa de Aire", + description: "Neutraliza todos los efectos del tiempo atmosférico." + }, + "tangledFeet": { + name: "Tumbos", + description: "Aumenta su Evasión si está confuso." + }, + "motorDrive": { + name: "Electromotor", + description: "Si lo alcanza un movimiento de tipo Eléctrico, aumenta su Velocidad en vez de sufrir daño." + }, + "rivalry": { + name: "Rivalidad", + description: "Si el objetivo es del mismo sexo, su competitividad le lleva a infligir más daño. Si es del sexo contrario, en cambio, el daño será menor." + }, + "steadfast": { + name: "Impasible", + description: "Cada vez que se amedrenta, aumenta su Velocidad debido a su voluntad inquebrantable." + }, + "snowCloak": { + name: "Manto Níveo", + description: "Aumenta su Evasión cuando nieva." + }, + "gluttony": { + name: "Gula", + description: "Cuando sus PS se ven reducidos a la mitad, engulle la baya que normalmente solo se comería cuando le quedasen pocos PS." + }, + "angerPoint": { + name: "Irascible", + description: "Si recibe un golpe crítico, monta en cólera y su Ataque aumenta al máximo." + }, + "unburden": { + name: "Liviano", + description: "Aumenta su Velocidad si usa o pierde el objeto que lleva." + }, + "heatproof": { + name: "Ignífugo", + description: "Su cuerpo, resistente al calor, reduce a la mitad el daño recibido por movimientos de tipo Fuego." + }, + "simple": { + name: "Simple", + description: "Duplica los cambios en las características." + }, + "drySkin": { + name: "Piel Seca", + description: "Pierde PS si hace sol y los recupera si llueve o recibe un movimiento de tipo Agua. Los movimientos de tipo Fuego, por su parte, le hacen más daño de lo normal." + }, + "download": { + name: "Descarga", + description: "Compara la Defensa y la Defensa Especial del rival para ver cuál es inferior y aumenta su propio Ataque o Ataque Especial según sea lo más eficaz." + }, + "ironFist": { + name: "Puño Férreo", + description: "Aumenta la potencia de los movimientos con los puños." + }, + "poisonHeal": { + name: "Antídoto", + description: "Si resulta envenenado, recupera PS en vez de perderlos." + }, + "adaptability": { + name: "Adaptable", + description: "Potencia aún más los movimientos cuyo tipo coincida con el suyo." + }, + "skillLink": { + name: "Encadenado", + description: "Ejecuta siempre los movimientos de ataque múltiple con el número máximo de golpes." + }, + "hydration": { + name: "Hidratación", + description: "Cura los problemas de estado si está lloviendo." + }, + "solarPower": { + name: "Poder Solar", + description: "Si hace sol, aumenta su Ataque Especial, pero pierde PS en cada turno." + }, + "quickFeet": { + name: "Pies Rápidos", + description: "Aumenta su Velocidad si sufre problemas de estado." + }, + "normalize": { + name: "Normalidad", + description: "Hace que todos sus movimientos se vuelvan de tipo Normal y aumenta ligeramente su potencia." + }, + "sniper": { + name: "Francotirador", + description: "Potencia los golpes críticos que asesta aún más de lo normal." + }, + "magicGuard": { + name: "Muro Mágico", + description: "Solo recibe daño de ataques." + }, + "noGuard": { + name: "Indefenso", + description: "Al quedar ambos expuestos, tanto sus movimientos como los del Pokémon que lo ataque acertarán siempre." + }, + "stall": { + name: "Rezagado", + description: "Ejecuta su movimiento tras todos los demás." + }, + "technician": { + name: "Experto", + description: "Aumenta la potencia de sus movimientos débiles." + }, + "leafGuard": { + name: "Defensa Hoja", + description: "Evita los problemas de estado si hace sol." + }, + "klutz": { + name: "Zoquete", + description: "No puede usar objetos equipados." + }, + "moldBreaker": { + name: "Rompemoldes", + description: "Sus movimientos no se ven afectados por la habilidad del objetivo." + }, + "superLuck": { + name: "Afortunado", + description: "Su buena suerte aumenta la probabilidad de asestar golpes críticos." + }, + "aftermath": { + name: "Detonación", + description: "Daña al Pokémon que le ha dado el golpe de gracia con un movimiento de contacto." + }, + "anticipation": { + name: "Anticipación", + description: "Prevé los movimientos peligrosos del rival." + }, + "forewarn": { + name: "Alerta", + description: "Revela uno de los movimientos del rival al entrar en combate." + }, + "unaware": { + name: "Ignorante", + description: "Pasa por alto los cambios en las características de un Pokémon al atacarlo o recibir daño." + }, + "tintedLens": { + name: "Cromolente", + description: "Potencia los movimientos que no son muy eficaces, que infligen ahora un daño normal." + }, + "filter": { + name: "Filtro", + description: "Mitiga el daño que le infligen los movimientos supereficaces." + }, + "slowStart": { + name: "Inicio Lento", + description: "Reduce a la mitad su Ataque y su Velocidad durante cinco turnos." + }, + "scrappy": { + name: "Intrépido", + description: "Alcanza a Pokémon de tipo Fantasma con movimientos de tipo Normal o Lucha. Además, no sufre los efectos de Intimidación." + }, + "stormDrain": { + name: "Colector", + description: "Atrae y neutraliza los movimientos de tipo Agua, que además le aumentan el Ataque Especial." + }, + "iceBody": { + name: "Gélido", + description: "Recupera PS de forma gradual cuando nieva." + }, + "solidRock": { + name: "Roca Sólida", + description: "Mitiga el daño que le infligen los movimientos supereficaces." + }, + "snowWarning": { + name: "Nevada", + description: "Invoca una nevada al entrar en combate." + }, + "honeyGather": { + name: "Recogemiel", + description: "Puede que encuentre Miel una vez concluido el combate." + }, + "frisk": { + name: "Cacheo", + description: "Puede ver el objeto que lleva el rival al entrar en combate." + }, + "reckless": { + name: "Audaz", + description: "Potencia los movimientos que también dañan al usuario." + }, + "multitype": { + name: "Multitipo", + description: "Cambia su tipo al de la tabla que lleve." + }, + "flowerGift": { + name: "Don Floral", + description: "Si hace sol, aumenta su Ataque y su Defensa Especial, así como los de sus aliados." + }, + "badDreams": { + name: "Mal Sueño", + description: "Inflige daño a cualquier rival que esté dormido." + }, + "pickpocket": { + name: "Hurto", + description: "Roba el objeto del Pokémon que lo ataque con un movimiento de contacto." + }, + "sheerForce": { + name: "Potencia Bruta", + description: "Aumenta la potencia de sus movimientos en detrimento de los efectos secundarios, que se ven anulados." + }, + "contrary": { + name: "Respondón", + description: "Invierte los cambios en las características: bajan cuando les toca subir y suben cuando les toca bajar." + }, + "unnerve": { + name: "Nerviosismo", + description: "Pone nervioso al rival y le impide comer bayas." + }, + "defiant": { + name: "Competitivo", + description: "Aumenta mucho su Ataque cuando el rival le reduce cualquiera de sus características." + }, + "defeatist": { + name: "Flaqueza", + description: "Cuando sus PS se ven reducidos a la mitad, se cansa tanto que su Ataque y su Ataque Especial también se ven reducidos a la mitad." + }, + "cursedBody": { + name: "Cuerpo Maldito", + description: "Puede anular el movimiento usado en su contra." + }, + "healer": { + name: "Alma Cura", + description: "A veces cura los problemas de estado de un aliado." + }, + "friendGuard": { + name: "Compiescolta", + description: "Reduce el daño que sufren los aliados." + }, + "weakArmor": { + name: "Armadura Frágil", + description: "Al recibir daño de un ataque físico, se reduce su Defensa, pero aumenta mucho su Velocidad." + }, + "heavyMetal": { + name: "Metal Pesado", + description: "Duplica su peso." + }, + "lightMetal": { + name: "Metal Liviano", + description: "Reduce a la mitad su peso." + }, + "multiscale": { + name: "Multiescamas", + description: "Reduce el daño que sufre si sus PS están al máximo." + }, + "toxicBoost": { + name: "Ímpetu Tóxico", + description: "Aumenta la potencia de sus ataques físicos cuando está envenenado." + }, + "flareBoost": { + name: "Ímpetu Ardiente", + description: "Aumenta la potencia de sus ataques especiales cuando sufre quemaduras." + }, + "harvest": { + name: "Cosecha", + description: "Puede reutilizar varias veces una misma baya." + }, + "telepathy": { + name: "Telepatía", + description: "Elude los ataques de los aliados durante el combate." + }, + "moody": { + name: "Veleta", + description: "Aumenta mucho una característica en cada turno, pero reduce otra." + }, + "overcoat": { + name: "Funda", + description: "No recibe daño de las tormentas de arena ni sufre los efectos causados por polvos o esporas." + }, + "poisonTouch": { + name: "Toque Tóxico", + description: "Puede envenenar al Pokémon al que ataque con un movimiento de contacto." + }, + "regenerator": { + name: "Regeneración", + description: "Recupera unos pocos PS cuando se retira del combate." + }, + "bigPecks": { + name: "Sacapecho", + description: "Impide que otros Pokémon le reduzcan la Defensa." + }, + "sandRush": { + name: "Ímpetu Arena", + description: "Aumenta su Velocidad durante las tormentas de arena." + }, + "wonderSkin": { + name: "Piel Milagro", + description: "Presenta una mayor resistencia ante los movimientos de estado." + }, + "analytic": { + name: "Cálculo Final", + description: "Aumenta la potencia de su movimiento si es el último en atacar." + }, + "illusion": { + name: "Ilusión", + description: "Adopta el aspecto del último Pokémon del equipo al entrar en combate para desconcertar al rival." + }, + "imposter": { + name: "Impostor", + description: "Se transforma en el Pokémon que tiene enfrente." + }, + "infiltrator": { + name: "Allanamiento", + description: "Ataca sorteando las barreras o el sustituto del objetivo." + }, + "mummy": { + name: "Momia", + description: "Contagia la habilidad Momia al Pokémon que lo ataque con un movimiento de contacto." + }, + "moxie": { + name: "Autoestima", + description: "Al debilitar a un objetivo, su confianza se refuerza de tal manera que aumenta su Ataque." + }, + "justified": { + name: "Justiciero", + description: "Si lo alcanza un movimiento de tipo Siniestro, aumenta el Ataque debido a su integridad." + }, + "rattled": { + name: "Cobardía", + description: "Si lo alcanza un ataque de tipo Siniestro, Bicho o Fantasma, o si sufre los efectos de Intimidación, el miedo hace que aumente su Velocidad." + }, + "magicBounce": { + name: "Espejo Mágico", + description: "Puede devolver los movimientos de estado sin verse afectado por ellos." + }, + "sapSipper": { + name: "Herbívoro", + description: "Si lo alcanza un movimiento de tipo Planta, aumenta su Ataque en vez de sufrir daño." + }, + "prankster": { + name: "Bromista", + description: "Sus movimientos de estado tienen prioridad alta." + }, + "sandForce": { + name: "Poder Arena", + description: "Potencia los movimientos de tipo Tierra, Acero y Roca durante las tormentas de arena." + }, + "ironBarbs": { + name: "Punta Acero", + description: "Inflige daño con sus púas de acero al Pokémon que lo ataque con un movimiento de contacto." + }, + "zenMode": { + name: "Modo Daruma", + description: "Cambia de forma si sus PS se ven reducidos a la mitad o menos." + }, + "victoryStar": { + name: "Tinovictoria", + description: "Aumenta su Precisión y la de sus aliados." + }, + "turboblaze": { + name: "Turbollama", + description: "Sus movimientos no se ven afectados por la habilidad del objetivo." + }, + "teravolt": { + name: "Terravoltaje", + description: "Sus movimientos no se ven afectados por la habilidad del objetivo." + }, + "aromaVeil": { + name: "Velo Aroma", + description: "Se protege a sí mismo y a sus aliados de efectos que impiden usar movimientos." + }, + "flowerVeil": { + name: "Velo Flor", + description: "Evita que los Pokémon de tipo Planta aliados sufran problemas de estado o que les reduzcan sus características." + }, + "cheekPouch": { + name: "Carrillo", + description: "Recupera PS al comer cualquier baya." + }, + "protean": { + name: "Mutatipo", + description: "Al entrar en combate, cambia su tipo al del primer movimiento que va a usar." + }, + "furCoat": { + name: "Pelaje Recio", + description: "Reduce a la mitad el daño que recibe de ataques físicos." + }, + "magician": { + name: "Prestidigitador", + description: "Roba el objeto del Pokémon al que alcance con un movimiento." + }, + "bulletproof": { + name: "Antibalas", + description: "No le afectan las bombas ni algunos proyectiles." + }, + "competitive": { + name: "Tenacidad", + description: "Aumenta mucho su Ataque Especial cuando el rival le reduce cualquiera de sus características." + }, + "strongJaw": { + name: "Mandíbula Fuerte", + description: "Su robusta mandíbula le confiere una mordedura mucho más potente." + }, + "refrigerate": { + name: "Piel Helada", + description: "Convierte los movimientos de tipo Normal en tipo Hielo y aumenta ligeramente su potencia." + }, + "sweetVeil": { + name: "Velo Dulce", + description: "No cae dormido y evita también que sus aliados se duerman." + }, + "stanceChange": { + name: "Cambio Táctico", + description: "Adopta la Forma Filo al lanzar un ataque, o bien la Forma Escudo si usa el movimiento Escudo Real." + }, + "galeWings": { + name: "Alas Vendaval", + description: "Da prioridad a los movimientos de tipo Volador si sus PS están al máximo." + }, + "megaLauncher": { + name: "Megadisparador", + description: "Aumenta la potencia de algunos movimientos de pulsos y auras." + }, + "grassPelt": { + name: "Manto Frondoso", + description: "Aumenta su Defensa si hay un campo de hierba en el terreno de combate." + }, + "symbiosis": { + name: "Simbiosis", + description: "Pasa su objeto a un aliado cuando este use el suyo." + }, + "toughClaws": { + name: "Garra Dura", + description: "Aumenta la potencia de los movimientos de contacto." + }, + "pixilate": { + name: "Piel Feérica", + description: "Convierte los movimientos de tipo Normal en tipo Hada y aumenta ligeramente su potencia." + }, + "gooey": { + name: "Baba", + description: "Reduce la Velocidad del Pokémon que lo ataque con un movimiento de contacto." + }, + "aerilate": { + name: "Piel Celeste", + description: "Convierte los movimientos de tipo Normal en tipo Volador y aumenta ligeramente su potencia." + }, + "parentalBond": { + name: "Amor Filial", + description: "Une fuerzas con su cría y ataca dos veces." + }, + "darkAura": { + name: "Aura Oscura", + description: "Aumenta la potencia de los movimientos de tipo Siniestro de todos los Pokémon." + }, + "fairyAura": { + name: "Aura Feérica", + description: "Aumenta la potencia de los movimientos de tipo Hada de todos los Pokémon." + }, + "auraBreak": { + name: "Rompeaura", + description: "Invierte los efectos de las habilidades de auras, por lo que reduce la potencia de ciertos movimientos en vez de aumentarla." + }, + "primordialSea": { + name: "Mar del Albor", + description: "Altera el clima para anular los ataques de tipo Fuego." + }, + "desolateLand": { + name: "Tierra del Ocaso", + description: "Altera el clima para anular los ataques de tipo Agua." + }, + "deltaStream": { + name: "Ráfaga Delta", + description: "Altera el clima para anular las vulnerabilidades del tipo Volador." + }, + "stamina": { + name: "Firmeza", + description: "Aumenta su Defensa al recibir un ataque." + }, + "wimpOut": { + name: "Huida", + description: "Se asusta y abandona el terreno de combate cuando sus PS se ven reducidos a la mitad." + }, + "emergencyExit": { + name: "Retirada", + description: "Abandona el terreno de combate cuando sus PS se ven reducidos a la mitad para evitar males mayores." + }, + "waterCompaction": { + name: "Hidrorrefuerzo", + description: "Aumenta mucho su Defensa si lo alcanza un movimiento de tipo Agua." + }, + "merciless": { + name: "Ensañamiento", + description: "Hace que sus movimientos asesten siempre un golpe crítico si el objetivo está envenenado." + }, + "shieldsDown": { + name: "Escudo Limitado", + description: "Rompe su coraza cuando sus PS se ven reducidos a la mitad y adopta una forma ofensiva." + }, + "stakeout": { + name: "Vigilante", + description: "Si el objetivo de su ataque es sustituido por otro, duplica el daño que infligirá." + }, + "waterBubble": { + name: "Pompa", + description: "Reduce el daño que le provocan los movimientos de tipo Fuego y es inmune a las quemaduras." + }, + "steelworker": { + name: "Acero Templado", + description: "Potencia los movimientos de tipo Acero." + }, + "berserk": { + name: "Cólera", + description: "Aumenta su Ataque Especial si sus PS se ven reducidos a la mitad debido a algún ataque." + }, + "slushRush": { + name: "Quitanieves", + description: "Aumenta su Velocidad cuando nieva." + }, + "longReach": { + name: "Remoto", + description: "Puede usar cualquier movimiento sin entrar en contacto con su objetivo." + }, + "liquidVoice": { + name: "Voz Fluida", + description: "Hace que todos sus movimientos que usan sonido pasen a ser de tipo Agua." + }, + "triage": { + name: "Primer Auxilio", + description: "Da prioridad a los movimientos que restauran PS." + }, + "galvanize": { + name: "Piel Eléctrica", + description: "Convierte los movimientos de tipo Normal en tipo Eléctrico y aumenta ligeramente su potencia." + }, + "surgeSurfer": { + name: "Cola Surf", + description: "Duplica su Velocidad si hay un campo eléctrico en el terreno de combate." + }, + "schooling": { + name: "Banco", + description: "Forma bancos con sus congéneres cuando tiene muchos PS, lo cual le otorga más fuerza. Cuando le quedan pocos PS, el banco se dispersa." + }, + "disguise": { + name: "Disfraz", + description: "Puede eludir un ataque valiéndose de la tela que le cubre el cuerpo una vez por combate." + }, + "battleBond": { + name: "Fuerte Afecto", + description: "Al derrotar a un Pokémon, los vínculos con su Entrenador se refuerzan y aumentan su Ataque, su Ataque Especial y su Velocidad." + }, + "powerConstruct": { + name: "Agrupamiento", + description: "Cuando sus PS se ven reducidos a la mitad, las células se reagrupan y adopta su Forma Completa." + }, + "corrosion": { + name: "Corrosión", + description: "Puede envenenar incluso a Pokémon de tipo Acero o Veneno." + }, + "comatose": { + name: "Letargo Perenne", + description: "No despierta jamás de su profundo letargo e incluso ataca dormido." + }, + "queenlyMajesty": { + name: "Regia Presencia", + description: "Intimida al rival y le impide usar movimientos con prioridad contra él y sus aliados." + }, + "innardsOut": { + name: "Revés", + description: "Al caer debilitado, inflige al atacante un daño equivalente a los PS que le quedaran antes de recibir el golpe de gracia." + }, + "dancer": { + name: "Pareja de Baile", + description: "Puede copiar inmediatamente cualquier movimiento de baile que haya usado otro Pokémon presente en el combate." + }, + "battery": { + name: "Batería", + description: "Potencia los ataques especiales de los aliados." + }, + "fluffy": { + name: "Peluche", + description: "Reduce a la mitad el daño recibido por los movimientos de contacto, pero duplica el que le infligen los de tipo Fuego." + }, + "dazzling": { + name: "Cuerpo Vívido", + description: "Desconcierta al rival y le impide usar movimientos con prioridad contra él y sus aliados." + }, + "soulHeart": { + name: "Coránima", + description: "Aumenta su Ataque Especial cada vez que un Pokémon cae debilitado." + }, + "tanglingHair": { + name: "Rizos Rebeldes", + description: "Reduce la Velocidad del Pokémon que lo ataque con un movimiento de contacto." + }, + "receiver": { + name: "Receptor", + description: "Adquiere la habilidad de un aliado debilitado." + }, + "powerOfAlchemy": { + name: "Reacción Química", + description: "Reacciona copiando la habilidad de un aliado debilitado." + }, + "beastBoost": { + name: "Ultraimpulso", + description: "Al derrotar a un Pokémon, aumenta su característica más fuerte." + }, + "rksSystem": { + name: "Sistema Alfa", + description: "Cambia su tipo según el disco que lleve instalado." + }, + "electricSurge": { + name: "Electrogénesis", + description: "Crea un campo eléctrico al entrar en combate." + }, + "psychicSurge": { + name: "Psicogénesis", + description: "Crea un campo psíquico al entrar en combate." + }, + "mistySurge": { + name: "Nebulogénesis", + description: "Crea un campo de niebla al entrar en combate." + }, + "grassySurge": { + name: "Herbogénesis", + description: "Crea un campo de hierba al entrar en combate." + }, + "fullMetalBody": { + name: "Guardia Metálica", + description: "Evita que se reduzcan sus características a causa de movimientos o habilidades de otros Pokémon." + }, + "shadowShield": { + name: "Guardia Espectro", + description: "Reduce el daño que sufre si sus PS están al máximo." + }, + "prismArmor": { + name: "Armadura Prisma", + description: "Mitiga el daño que le infligen los movimientos supereficaces." + }, + "neuroforce": { + name: "Fuerza Cerebral", + description: "Potencia los ataques supereficaces." + }, + "intrepidSword": { + name: "Espada Indómita", + description: "Aumenta su Ataque al entrar en combate por primera vez." + }, + "dauntlessShield": { + name: "Escudo Recio", + description: "Aumenta su Defensa al entrar en combate por primera vez." + }, + "libero": { + name: "Líbero", + description: "Al entrar en combate, cambia su tipo al del primer movimiento que va a usar." + }, + "ballFetch": { + name: "Recogebolas", + description: "Si no lleva equipado ningún objeto, recupera la Poké Ball del primer intento de captura fallido." + }, + "cottonDown": { + name: "Pelusa", + description: "Al ser alcanzado por un ataque, suelta una pelusa de algodón que reduce la Velocidad de todos los demás Pokémon." + }, + "propellerTail": { + name: "Hélice Caudal", + description: "Ignora los efectos de las habilidades o los movimientos que permiten a un Pokémon centrar la atención sobre sí." + }, + "mirrorArmor": { + name: "Coraza Reflejo", + description: "Refleja los efectos que reducen las características." + }, + "gulpMissile": { + name: "Tragamisil", + description: "Tras usar Surf o Buceo, emerge con una presa en la boca. Al recibir daño, ataca escupiéndola." + }, + "stalwart": { + name: "Acérrimo", + description: "Ignora los efectos de las habilidades o los movimientos que permiten a un Pokémon centrar la atención sobre sí." + }, + "steamEngine": { + name: "Combustible", + description: "Si lo alcanza un movimiento de tipo Fuego o Agua, aumenta muchísimo su Velocidad." + }, + "punkRock": { + name: "Punk Rock", + description: "Potencia los movimientos que usan sonido y reduce a la mitad el daño que le infligen dichos movimientos." + }, + "sandSpit": { + name: "Expulsarena", + description: "Provoca una tormenta de arena al recibir un ataque." + }, + "iceScales": { + name: "Escama de Hielo", + description: "Las gélidas escamas que protegen su cuerpo reducen a la mitad el daño que le infligen los ataques especiales." + }, + "ripen": { + name: "Maduración", + description: "Hace madurar las bayas, por lo que duplica sus efectos." + }, + "iceFace": { + name: "Cara de Hielo", + description: "Absorbe el daño de un ataque físico con el hielo de la cabeza, tras lo cual cambia de forma. El hielo se regenerará la próxima vez que nieve." + }, + "powerSpot": { + name: "Fuente Energía", + description: "Potencia los movimientos de los Pokémon adyacentes." + }, + "mimicry": { + name: "Mimetismo", + description: "Cambia su tipo según el campo que haya en el terreno de combate." + }, + "screenCleaner": { + name: "Antibarrera", + description: "Anula los efectos de Pantalla de Luz, Reflejo y Velo Aurora tanto de rivales como de aliados al entrar en combate." + }, + "steelySpirit": { + name: "Alma Acerada", + description: "Potencia los movimientos de tipo Acero del Pokémon y sus aliados." + }, + "perishBody": { + name: "Cuerpo Mortal", + description: "Si lo alcanza un movimiento de contacto, se debilitará al cabo de 3 turnos, así como el atacante, a menos que abandonen el terreno de combate." + }, + "wanderingSpirit": { + name: "Alma Errante", + description: "Si lo alcanza un movimiento de contacto, intercambia su habilidad con la del atacante." + }, + "gorillaTactics": { + name: "Monotema", + description: "Aumenta su Ataque, pero solo puede usar el primer movimiento escogido." + }, + "neutralizingGas": { + name: "Gas Reactivo", + description: "Anula los efectos de las habilidades de los demás Pokémon presentes mientras esté en el terreno de combate." + }, + "pastelVeil": { + name: "Velo Pastel", + description: "Se protege a sí mismo y a sus aliados del envenenamiento." + }, + "hungerSwitch": { + name: "Mutapetito", + description: "Alterna entre su Forma Saciada y Forma Voraz al final de cada turno." + }, + "quickDraw": { + name: "Mano Rápida", + description: "A veces, puede atacar el primero." + }, + "unseenFist": { + name: "Puño Invisible", + description: "Si usa un movimiento de contacto, puede infligir daño al objetivo aunque este se proteja." + }, + "curiousMedicine": { + name: "Medicina Extraña", + description: "Al entrar en combate, rezuma una substancia medicinal por la caracola que revierte los cambios en las características de los aliados." + }, + "transistor": { + name: "Transistor", + description: "Potencia los movimientos de tipo Eléctrico." + }, + "dragonsMaw": { + name: "Mandíbula Dragón", + description: "Potencia los movimientos de tipo Dragón." + }, + "chillingNeigh": { + name: "Relincho Blanco", + description: "Al derrotar a un objetivo, emite un relincho gélido y aumenta su Ataque." + }, + "grimNeigh": { + name: "Relincho Negro", + description: "Al derrotar a un objetivo, emite un relincho aterrador y aumenta su Ataque Especial." + }, + "asOneGlastrier": { + name: "Unidad Ecuestre", + description: "El Pokémon tiene dos habilidades: Relincho Negro de Spectrier y Nerviosismo de Calyrex." + }, + "asOneSpectrier": { + name: "Unidad Ecuestre", + description: "El Pokémon tiene dos habilidades: Relincho Negro de Spectrier y Nerviosismo de Calyrex." + }, + "lingeringAroma": { + name: "Olor Persistente", + description: "Contagia la habilidad Olor Persistente al Pokémon que lo ataque con un movimiento de contacto." + }, + "seedSower": { + name: "Disemillar", + description: "Crea un campo de hierba al recibir un ataque." + }, + "thermalExchange": { + name: "Termoconversión", + description: "Evita las quemaduras y, si lo alcanza un movimiento de tipo Fuego, aumenta su Ataque." + }, + "angerShell": { + name: "Coraza Ira", + description: "Cuando un ataque reduce sus PS a la mitad, un arrebato de cólera reduce su Defensa y su Defensa Especial, pero aumenta su Ataque, su Ataque Especial y su Velocidad." + }, + "purifyingSalt": { + name: "Sal Purificadora", + description: "Su sal pura lo protege de los problemas de estado y reduce a la mitad el daño que recibe de ataques de tipo Fantasma." + }, + "wellBakedBody": { + name: "Cuerpo Horneado", + description: "Si lo alcanza un movimiento de tipo Fuego, aumenta mucho su Defensa en vez de sufrir daño." + }, + "windRider": { + name: "Surcavientos", + description: "Si sopla un Viento Afín o lo alcanza un movimiento que usa viento, aumenta su Ataque. Tampoco recibe daño de este último." + }, + "guardDog": { + name: "Perro Guardián", + description: "Aumenta su Ataque si sufre los efectos de Intimidación. También anula movimientos y objetos que fuercen el cambio de Pokémon." + }, + "rockyPayload": { + name: "Transportarrocas", + description: "Potencia los movimientos de tipo Roca." + }, + "windPower": { + name: "Energía Eólica", + description: "Su cuerpo se carga de electricidad si lo alcanza un movimiento que usa viento, lo que potencia su siguiente movimiento de tipo Eléctrico." + }, + "zeroToHero": { + name: "Cambio Heroico", + description: "Adopta la Forma Heroica cuando se retira del combate." + }, + "commander": { + name: "Comandar", + description: "Si al entrar en combate coincide con un Dondozo aliado, se cuela en el interior de su boca para tomar el control." + }, + "electromorphosis": { + name: "Dinamo", + description: "Su cuerpo se carga de electricidad al recibir daño, lo que potencia su siguiente movimiento de tipo Eléctrico." + }, + "protosynthesis": { + name: "Paleosíntesis", + description: "Si hace sol o lleva un tanque de Energía Potenciadora, aumenta su característica más alta." + }, + "quarkDrive": { + name: "Carga Cuark", + description: "Si hay un campo eléctrico en el terreno de combate o lleva un tanque de Energía Potenciadora, aumenta su característica más alta." + }, + "goodAsGold": { + name: "Cuerpo Áureo", + description: "Su robusto cuerpo de oro inoxidable lo hace inmune frente a movimientos de estado de otros Pokémon." + }, + "vesselOfRuin": { + name: "Caldero Debacle", + description: "Reduce el Ataque Especial de todos los demás Pokémon con el poder de su caldero maldito." + }, + "swordOfRuin": { + name: "Espada Debacle", + description: "Reduce la Defensa de todos los demás Pokémon con el poder de su espada maldita." + }, + "tabletsOfRuin": { + name: "Tablilla Debacle", + description: "Reduce el Ataque de todos los demás Pokémon con el poder de sus tablillas malditas." + }, + "beadsOfRuin": { + name: "Abalorio Debacle", + description: "Reduce la Defensa Especial de todos los demás Pokémon con el poder de sus abalorios malditos." + }, + "orichalcumPulse": { + name: "Latido Oricalco", + description: "El tiempo pasa a ser soleado cuando entra en combate. Si hace mucho sol, su Ataque aumenta gracias a su pulso primigenio." + }, + "hadronEngine": { + name: "Motor Hadrónico", + description: "Crea un campo eléctrico al entrar en combate. Si hay un campo eléctrico, su Ataque Especial aumenta gracias a su motor futurista." + }, + "opportunist": { + name: "Oportunista", + description: "Copia las mejoras en las características del rival, aprovechándose de la situación." + }, + "cudChew": { + name: "Rumia", + description: "Cuando ingiere una baya, la regurgita al final del siguiente turno y se la come por segunda vez." + }, + "sharpness": { + name: "Cortante", + description: "Aumenta la potencia de los movimientos cortantes." + }, + "supremeOverlord": { + name: "General Supremo", + description: "Al entrar en combate, su Ataque y su Ataque Especial aumentan un poco por cada miembro del equipo que haya sido derrotado hasta el momento." + }, + "costar": { + name: "Unísono", + description: "Al entrar en combate, copia los cambios en las características de su aliado." + }, + "toxicDebris": { + name: "Capa Tóxica", + description: "Al recibir daño de un ataque físico, lanza una trampa de púas tóxicas a los pies del rival." + }, + "armorTail": { + name: "Cola Armadura", + description: "La extraña cola que le envuelve la cabeza impide al rival usar movimientos con prioridad contra él y sus aliados." + }, + "earthEater": { + name: "Geofagia", + description: "Si lo alcanza un movimiento de tipo Tierra, recupera PS en vez de sufrir daño." + }, + "myceliumMight": { + name: "Poder Fúngico", + description: "El Pokémon siempre actúa con lentitud cuando usa movimientos de estado, pero estos no se ven afectados por la habilidad del objetivo." + }, + "mindsEye": { + name: "Ojo Mental", + description: "Alcanza a Pokémon de tipo Fantasma con movimientos de tipo Normal o Lucha. Su Precisión no se puede reducir e ignora los cambios en la Evasión del objetivo." + }, + "supersweetSyrup": { + name: "Néctar Dulce", + description: "Al entrar en combate por primera vez, esparce un aroma dulzón a néctar que reduce la Evasión del rival." + }, + "hospitality": { + name: "Hospitalidad", + description: "Al entrar en combate, restaura algunos PS de su aliado como muestra de hospitalidad." + }, + "toxicChain": { + name: "Cadena Tóxica", + description: "Gracias al poder de su cadena impregnada de toxinas, puede envenenar gravemente al Pokémon al que ataque." + }, + "embodyAspectTeal": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "embodyAspectWellspring": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "embodyAspectHearthflame": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "embodyAspectCornerstone": { + name: "Evocarrecuerdos", + description: "Al evocar viejos recuerdos, el Pokémon hace brillar la Máscara Cimiento y aumenta su Defensa." + }, + "teraShift": { + name: "Teracambio", + description: "Al entrar en combate, adopta la Forma Teracristal tras absorber la energía de su alrededor." + }, + "teraShell": { + name: "Teracaparazón", + description: "Su caparazón encierra energía de todos los tipos. Gracias a ello, si sus PS están al máximo, el movimiento que lo alcance no será muy eficaz." + }, + "teraformZero": { + name: "Teraformación 0", + description: "Cuando Terapagos adopta la Forma Astral, anula todos los efectos del tiempo atmosférico y de los campos que haya en el terreno gracias a su poder oculto." + }, + "poisonPuppeteer": { + name: "Títere Tóxico", + description: "Los rivales que Pecharunt envenene con sus movimientos también sufrirán confusión." + } +} as const; diff --git a/src/locales/es/command-ui-handler.ts b/src/locales/es/command-ui-handler.ts new file mode 100644 index 00000000000..237e779db03 --- /dev/null +++ b/src/locales/es/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Luchar", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Huir", + "actionMessage": "¿Qué debería\nhacer {{pokemonName}}?", +} as const; \ No newline at end of file diff --git a/src/locales/es/menu-ui-handler.ts b/src/locales/es/menu-ui-handler.ts new file mode 100644 index 00000000000..ba7ea78fd8f --- /dev/null +++ b/src/locales/es/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Ajustes', + "ACHIEVEMENTS": "Logros", + "STATS": "Estadísticas", + "VOUCHERS": "Vales", + "EGG_LIST": "Lista de Huevos", + "EGG_GACHA": "Gacha de Huevos", + "MANAGE_DATA": "Gestionar Datos", + "COMMUNITY": "Comunidad", + "RETURN_TO_TITLE": "Volver al Título", + "LOG_OUT": "Cerrar Sesión", + "slot": "Ranura {{slotNumber}}", + "importSession": "Importar Sesión", + "importSlotSelect": "Selecciona una ranura para importar.", + "exportSession": "Exportar Sesión", + "exportSlotSelect": "Selecciona una ranura para exportar.", + "importData": "Importar Datos", + "exportData": "Exportar Datos", + "cancel": "Cancelar", + "losingProgressionWarning": "Perderás cualquier progreso desde el inicio de la batalla. ¿Continuar?" +} as const; \ No newline at end of file diff --git a/src/locales/es/menu.ts b/src/locales/es/menu.ts new file mode 100644 index 00000000000..dc1c50b3821 --- /dev/null +++ b/src/locales/es/menu.ts @@ -0,0 +1,65 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +/** + * The menu namespace holds most miscellaneous text that isn't directly part of the game's + * contents or directly related to Pokemon data. This includes menu navigation, settings, + * account interactions, descriptive text, etc. + */ +export const menu: SimpleTranslationEntries = { + "cancel": "Cancelar", + "continue": "Continuar", + "dailyRun": "Reto diario (Beta)", + "loadGame": "Cargar partida", + "newGame": "Nueva partida", + "selectGameMode": "Elige un modo de juego.", + "logInOrCreateAccount": "Inicia sesión o crea una cuenta para empezar. ¡No se requiere correo electrónico!", + "failedToLoadSaveData": "No se ha podido cargar los datos guardados. Por favor, recarga la página.\nSi el fallo continúa, por favor contacta al administrador.", + "sessionSuccess": "Sesión cargada con éxito.", + "failedToLoadSession": "No se ha podido cargar los datos de tu sesión.\nPuede que estén corruptos.", + "boyOrGirl": "¿Eres un chico o una chica?", + "boy": "Chico", + "girl": "Chica", + "bossAppeared": "¡{{bossName}} te corta el paso!", + "trainerAppeared": "¡{{trainerName}}\nte desafía!", + "singleWildAppeared": "¡Un {{pokemonName}} salvaje te corta el paso!", + "multiWildAppeared": "¡Un {{pokemonName1}} y un {{pokemonName2}} salvajes\nte cortan el paso!", + "playerComeBack": "¡{{pokemonName}}, ven aquí!", + "trainerComeBack": "¡{{trainerName}} retira a {{pokemonName}} del combate!", + "playerGo": "¡Adelante, {{pokemonName}}!", + "trainerGo": "¡{{trainerName}} saca a {{pokemonName}}!", + "switchQuestion": "¿Quieres cambiar a\n{{pokemonName}}?", + "trainerDefeated": "¡Has derrotado a\n{{trainerName}}!", + "pokemonCaught": "¡{{pokemonName}} atrapado!", + "pokemon": "Pokémon", + "sendOutPokemon": "¡Adelante, {{pokemonName}}!", + "attackFailed": "¡Pero ha fallado!", + "attackHitsCount": `N.º de golpes: {{count}}.`, + "expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.", + "levelUp": "¡{{pokemonName}} ha subido al \nNv. {{level}}!", + "learnMove": "¡{{pokemonName}} ha aprendido {{moveName}}!", + "learnMovePrompt": "{{pokemonName}} quiere aprender {{moveName}}.", + "learnMoveLimitReached": "Pero, {{pokemonName}} ya conoce\ncuatro movimientos.", + "learnMoveReplaceQuestion": "¿Quieres sustituir uno de sus movimientos por {{moveName}}?", + "learnMoveStopTeaching": "¿Prefieres que no aprenda\n{{moveName}}?", + "learnMoveNotLearned": "{{pokemonName}} no ha aprendido {{moveName}}.", + "learnMoveForgetQuestion": "¿Qué movimiento quieres que olvide?", + "learnMoveForgetSuccess": "{{pokemonName}} ha olvidado cómo utilizar {{moveName}}.", + "levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!", + "moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.", + "moveDisabled": "!No puede usar {{moveName}} porque ha sido anulado!", + "noPokeballForce": "Una fuerza misteriosa\nte impide usar Poké Balls.", + "noPokeballTrainer": "¡No puedes atrapar a los\nPokémon de los demás!", + "noPokeballMulti": "¡No se pueden lanzar Poké Balls\ncuando hay más de un Pokémon!", + "noPokeballStrong": "¡Este Pokémon es demasiado fuerte para ser capturado!\nNecesitas bajarle los PS primero!", + "noEscapeForce": "Una fuerza misteriosa\nte impide huir.", + "noEscapeTrainer": "¡No puedes huir de los\ncombates contra Entrenadores!", + "noEscapePokemon": "¡El movimiento {{moveName}} de {{pokemonName}} impide la huida!", + "runAwaySuccess": "¡Escapas sin problemas!", + "runAwayCannotEscape": "¡No has podido escapar!", + "escapeVerbSwitch": "cambiar", + "escapeVerbFlee": "huir", + "notDisabled": "¡El movimiento {{moveName}}\nya no está anulado!", + "skipItemQuestion": "¿Estás seguro de que no quieres coger un objeto?", + "eggHatching": "¿Y esto?", + "ivScannerUseQuestion": "¿Quieres usar el Escáner de IVs en {{pokemonName}}?" +} as const; \ No newline at end of file diff --git a/src/locales/es/move.ts b/src/locales/es/move.ts new file mode 100644 index 00000000000..08aea3b456f --- /dev/null +++ b/src/locales/es/move.ts @@ -0,0 +1,3812 @@ +import { MoveTranslationEntries } from "#app/plugins/i18n"; + +export const move: MoveTranslationEntries = { + pound: { + name: "Destructor", + effect: "Golpea al objetivo con las extremidades, la cola o similares.", + }, + karateChop: { + name: "Golpe Kárate", + effect: "Da un golpe cortante. Suele ser crítico.", + }, + doubleSlap: { + name: "Doble Bofetón", + effect: "Abofetea de dos a cinco veces seguidas.", + }, + cometPunch: { + name: "Puño Cometa", + effect: "Pega de dos a cinco veces seguidas.", + }, + megaPunch: { + name: "Megapuño", + effect: "Un puñetazo de gran potencia.", + }, + payDay: { + name: "Día de Pago", + effect: "Arroja monedas al objetivo y las recupera al final del combate.", + }, + firePunch: { + name: "Puño Fuego", + effect: "Puñetazo ardiente que puede causar quemaduras.", + }, + icePunch: { + name: "Puño Hielo", + effect: "Puñetazo helado que puede llegar a congelar.", + }, + thunderPunch: { + name: "Puño Trueno", + effect: "Puñetazo eléctrico que puede paralizar al adversario.", + }, + scratch: { + name: "Arañazo", + effect: "Araña con afiladas garras.", + }, + viseGrip: { + name: "Agarre", + effect: "Atenaza al objetivo y le inflige daño.", + }, + guillotine: { + name: "Guillotina", + effect: "Ataque cortante que debilita al oponente de un golpe si acierta.", + }, + razorWind: { + name: "Viento Cortante", + effect: "Primero se prepara y en el segundo turno ataca al oponente con ráfagas de viento cortante. Alta probabilidad de ser crítico.", + }, + swordsDance: { + name: "Danza Espada", + effect: "Baile frenético que aumenta mucho el Ataque.", + }, + cut: { + name: "Corte", + effect: "Corta al adversario con garras, guadañas, etc.", + }, + gust: { + name: "Tornado", + effect: "Crea un tornado con las alas y lo lanza contra el objetivo.", + }, + wingAttack: { + name: "Ataque Ala", + effect: "Extiende totalmente sus majestuosas alas para golpear al objetivo con ellas.", + }, + whirlwind: { + name: "Remolino", + effect: "Se lleva al objetivo, que es cambiado por otro Pokémon. Si es un Pokémon salvaje, acaba el combate.", + }, + fly: { + name: "Vuelo", + effect: "El usuario vuela en el primer turno y ataca en el segundo.", + }, + bind: { + name: "Atadura", + effect: "Ata y oprime de cuatro a cinco turnos.", + }, + slam: { + name: "Atizar", + effect: "Golpea con la cola o con lianas, por ejemplo, para causar daño al objetivo.", + }, + vineWhip: { + name: "Látigo Cepa", + effect: "Azota al objetivo con lianas delgadas y largas tan flexibles como látigos.", + }, + stomp: { + name: "Pisotón", + effect: "Tremendo pisotón que puede hacer que el objetivo se amedrente.", + }, + doubleKick: { + name: "Doble Patada", + effect: "Una patada doble. Golpea dos veces.", + }, + megaKick: { + name: "Megapatada", + effect: "Patada de extrema fuerza.", + }, + jumpKick: { + name: "Patada Salto", + effect: "Da un salto y pega una patada. Si falla, se lesiona.", + }, + rollingKick: { + name: "Patada Giro", + effect: "Da una patada rápida y circular. Puede hacer retroceder al objetivo.", + }, + sandAttack: { + name: "Ataque Arena", + effect: "Arroja arena a la cara y baja la Precisión.", + }, + headbutt: { + name: "Golpe Cabeza", + effect: "Potente cabezazo que puede amedrentar al objetivo.", + }, + hornAttack: { + name: "Cornada", + effect: "Ataca al objetivo con una cornada punzante.", + }, + furyAttack: { + name: "Ataque Furia", + effect: "Cornea al objetivo de dos a cinco veces.", + }, + hornDrill: { + name: "Perforador", + effect: "Ataque con un cuerno giratorio que fulmina al objetivo de un solo golpe si acierta.", + }, + tackle: { + name: "Placaje", + effect: "Embestida con todo el cuerpo.", + }, + bodySlam: { + name: "Golpe Cuerpo", + effect: "Salta sobre el objetivo con todo su peso y puede llegar a paralizarlo.", + }, + wrap: { + name: "Constricción", + effect: "Oprime al objetivo de cuatro a cinco turnos con lianas o con su cuerpo.", + }, + takeDown: { + name: "Derribo", + effect: "Carga desmedida que también hiere al agresor.", + }, + thrash: { + name: "Saña", + effect: "El usuario ataca enfurecido durante dos o tres turnos y, después, se queda confuso.", + }, + doubleEdge: { + name: "Doble Filo", + effect: "Ataque arriesgado que también hiere al agresor.", + }, + tailWhip: { + name: "Látigo", + effect: "Agita la cola para bajar la Defensa del equipo rival.", + }, + poisonSting: { + name: "Picotazo Veneno", + effect: "Lanza un aguijón tóxico que puede envenenar al objetivo.", + }, + twineedle: { + name: "Doble Ataque", + effect: "Pincha dos veces con dos espinas. Puede envenenar.", + }, + pinMissile: { + name: "Pin Misil", + effect: "Lanza finas púas que hieren de dos a cinco veces.", + }, + leer: { + name: "Malicioso", + effect: "Intimida a los rivales para bajar su Defensa.", + }, + bite: { + name: "Mordisco", + effect: "Un voraz bocado con dientes afilados que puede amedrentar al objetivo.", + }, + growl: { + name: "Gruñido", + effect: "Dulce gruñido que distrae al objetivo para que baje la guardia y reduce su Ataque.", + }, + roar: { + name: "Rugido", + effect: "Se lleva al objetivo, que es cambiado por otro Pokémon. Si es un Pokémon salvaje, acaba el combate.", + }, + sing: { + name: "Canto", + effect: "Cancioncilla que hace dormir profundamente al objetivo.", + }, + supersonic: { + name: "Supersónico", + effect: "El cuerpo del usuario emite unas ondas sónicas raras que confunden al objetivo.", + }, + sonicBoom: { + name: "Bomba Sónica", + effect: "Lanza ondas de choque que restan 20 PS al objetivo.", + }, + disable: { + name: "Anulación", + effect: "Desactiva el último movimiento del objetivo durante cuatro turnos.", + }, + acid: { + name: "Ácido", + effect: "Rocía al objetivo con un ácido corrosivo. Puede reducir la Defensa Especial.", + }, + ember: { + name: "Ascuas", + effect: "Ataca con llamas pequeñas que pueden causar quemaduras.", + }, + flamethrower: { + name: "Lanzallamas", + effect: "Ataca con una gran ráfaga de fuego que puede causar quemaduras.", + }, + mist: { + name: "Neblina", + effect: "Rodea de una niebla blanquecina al bando del usuario e impide que el rival reduzca sus características durante cinco turnos.", + }, + waterGun: { + name: "Pistola Agua", + effect: "Ataca disparando agua con gran potencia.", + }, + hydroPump: { + name: "Hidrobomba", + effect: "Lanza una gran masa de agua a presión para atacar.", + }, + surf: { + name: "Surf", + effect: "Inunda el terreno de combate con una ola gigante que golpea a los Pokémon adyacentes.", + }, + iceBeam: { + name: "Rayo Hielo", + effect: "Rayo de hielo que puede llegar a congelar.", + }, + blizzard: { + name: "Ventisca", + effect: "Tormenta de hielo que puede llegar a congelar.", + }, + psybeam: { + name: "Psicorrayo", + effect: "Extraño rayo que puede causar confusión.", + }, + bubbleBeam: { + name: "Rayo Burbuja", + effect: "Ráfaga de burbujas que puede reducir la Velocidad.", + }, + auroraBeam: { + name: "Rayo Aurora", + effect: "Rayo multicolor que puede reducir el Ataque.", + }, + hyperBeam: { + name: "Hiperrayo", + effect: "El usuario ataca al objetivo con un potente haz de luz, pero deberá descansar en el siguiente turno.", + }, + peck: { + name: "Picotazo", + effect: "Ensarta al objetivo con un cuerno o pico punzante.", + }, + drillPeck: { + name: "Pico Taladro", + effect: "Picotazo giratorio y perforador muy potente.", + }, + submission: { + name: "Sumisión", + effect: "El usuario se lanza al suelo con el oponente en brazos y también se hace un poco de daño.", + }, + lowKick: { + name: "Patada Baja", + effect: "Patada baja que derriba al objetivo. Cuanto más pesa este, más daño le causa.", + }, + counter: { + name: "Contraataque", + effect: "Devuelve un golpe físico por duplicado.", + }, + seismicToss: { + name: "Sísmico", + effect: "Aprovecha la gravedad para derribar al objetivo. Le resta tantos PS como nivel tenga el usuario.", + }, + strength: { + name: "Fuerza", + effect: "Ataca al objetivo golpeándolo con todas sus fuerzas.", + }, + absorb: { + name: "Absorber", + effect: "Un ataque que absorbe nutrientes. Quien lo usa recupera la mitad de los PS del daño que produce.", + }, + megaDrain: { + name: "Megaagotar", + effect: "Un ataque que absorbe nutrientes. Quien lo usa recupera la mitad de los PS del daño que produce.", + }, + leechSeed: { + name: "Drenadoras", + effect: "Planta semillas que absorben PS del objetivo en cada turno y que le sirven para recuperarse.", + }, + growth: { + name: "Desarrollo", + effect: "Hace que su cuerpo crezca a marchas forzadas con lo que aumenta su Ataque y Ataque Especial.", + }, + razorLeaf: { + name: "Hoja Afilada", + effect: "Corta con hojas afiladas. Un ataque que suele ser crítico.", + }, + solarBeam: { + name: "Rayo Solar", + effect: "El usuario absorbe luz en el primer turno y en el segundo lanza un potente rayo de energía.", + }, + poisonPowder: { + name: "Polvo Veneno", + effect: "Esparce polvo tóxico que envenena al objetivo.", + }, + stunSpore: { + name: "Paralizador", + effect: "Esparce polvo que paraliza al objetivo.", + }, + sleepPowder: { + name: "Somnífero", + effect: "Esparce polvo que duerme al objetivo.", + }, + petalDance: { + name: "Danza Pétalo", + effect: "Ataca al objetivo lanzando pétalos de dos a tres turnos y, al finalizar, el usuario se queda confuso.", + }, + stringShot: { + name: "Disparo Demora", + effect: "Lanza seda a los rivales y reduce mucho su Velocidad.", + }, + dragonRage: { + name: "Furia Dragón", + effect: "Ráfaga de furiosas ondas de choque que quitan 40 PS.", + }, + fireSpin: { + name: "Giro Fuego", + effect: "Un aro de fuego que atrapa al objetivo de cuatro a cinco turnos.", + }, + thunderShock: { + name: "Impactrueno", + effect: "Ataque eléctrico que puede paralizar al objetivo.", + }, + thunderbolt: { + name: "Rayo", + effect: "Potente ataque eléctrico que puede paralizar al objetivo.", + }, + thunderWave: { + name: "Onda Trueno", + effect: "Una ligera descarga que paraliza al objetivo.", + }, + thunder: { + name: "Trueno", + effect: "Un poderoso rayo que daña al objetivo y puede paralizarlo.", + }, + rockThrow: { + name: "Lanzarrocas", + effect: "Tira una pequeña roca al objetivo.", + }, + earthquake: { + name: "Terremoto", + effect: "Un terremoto que afecta a los Pokémon adyacentes.", + }, + fissure: { + name: "Fisura", + effect: "Abre una grieta en el suelo y mete al objetivo en ella. Fulmina al objetivo de un solo golpe si acierta.", + }, + dig: { + name: "Excavar", + effect: "El usuario cava durante el primer turno y ataca en el segundo.", + }, + toxic: { + name: "Tóxico", + effect: "Envenena gravemente al objetivo y causa un daño mayor en cada turno.", + }, + confusion: { + name: "Confusión", + effect: "Débil ataque telequinético que puede causar confusión.", + }, + psychic: { + name: "Psíquico", + effect: "Fuerte ataque telequinético que puede bajar la Defensa Especial del objetivo.", + }, + hypnosis: { + name: "Hipnosis", + effect: "Ataque hipnótico que hace dormir profundamente al objetivo.", + }, + meditate: { + name: "Meditación", + effect: "El usuario reposa y medita para potenciar el Ataque.", + }, + agility: { + name: "Agilidad", + effect: "Relaja el cuerpo para ganar mucha Velocidad.", + }, + quickAttack: { + name: "Ataque Rápido", + effect: "Ataque de una rapidez espeluznante. Este movimiento tiene prioridad alta.", + }, + rage: { + name: "Furia", + effect: "Al usarse, aumenta el Ataque del usuario cada vez que es golpeado.", + }, + teleport: { + name: "Teletransporte", + effect: "Permite al usuario cambiarse por otro Pokémon del equipo, si lo hay. Si un Pokémon salvaje usa este movimiento, huye del combate.", + }, + nightShade: { + name: "Tinieblas", + effect: "Produce un espejismo ante el objetivo, que pierde tantos PS como nivel tenga el usuario.", + }, + mimic: { + name: "Mimético", + effect: "Copia el último movimiento usado por el objetivo, y puede utilizarlo mientras esté en el combate.", + }, + screech: { + name: "Chirrido", + effect: "Alarido agudo que reduce mucho la Defensa del objetivo.", + }, + doubleTeam: { + name: "Doble Equipo", + effect: "Crea copias de sí mismo para mejorar la Evasión.", + }, + recover: { + name: "Recuperación", + effect: "Restaura hasta la mitad de los PS máximos.", + }, + harden: { + name: "Fortaleza", + effect: "Tensa la musculatura del usuario para aumentar la Defensa.", + }, + minimize: { + name: "Reducción", + effect: "El usuario mengua para aumentar mucho la Evasión.", + }, + smokescreen: { + name: "Pantalla de Humo", + effect: "Reduce la Precisión del objetivo con una nube de humo o tinta.", + }, + confuseRay: { + name: "Rayo Confuso", + effect: "Rayo siniestro que confunde al objetivo.", + }, + withdraw: { + name: "Refugio", + effect: "El usuario se resguarda en su coraza, por lo que le sube la Defensa.", + }, + defenseCurl: { + name: "Rizo Defensa", + effect: "Se enrosca para ocultar sus puntos débiles y aumentar la Defensa.", + }, + barrier: { + name: "Barrera", + effect: "Crea una barrera que aumenta mucho la Defensa.", + }, + lightScreen: { + name: "Pantalla de Luz", + effect: "Pared de luz que reduce durante cinco turnos el daño producido por los ataques especiales.", + }, + haze: { + name: "Niebla", + effect: "Neblina oscura que elimina los cambios en las características de todos los Pokémon en combate.", + }, + reflect: { + name: "Reflejo", + effect: "Pared de luz que reduce durante cinco turnos el daño producido por los ataques físicos.", + }, + focusEnergy: { + name: "Foco Energía", + effect: "Concentra energía para aumentar las posibilidades de asestar un golpe crítico.", + }, + bide: { + name: "Venganza", + effect: "Espera dos turnos para atacar con el doble de potencia del daño recibido.", + }, + metronome: { + name: "Metrónomo", + effect: "Mueve un dedo y estimula su cerebro para usar al azar casi cualquier movimiento.", + }, + mirrorMove: { + name: "Espejo", + effect: "Ataca al objetivo con el último movimiento que este haya usado.", + }, + selfDestruct: { + name: "Autodestrucción", + effect: "El atacante explota y hiere a los Pokémon adyacentes. El usuario se debilita de inmediato.", + }, + eggBomb: { + name: "Bomba Huevo", + effect: "Arroja un huevo enorme al objetivo con gran fuerza.", + }, + lick: { + name: "Lengüetazo", + effect: "Una lengua ataca al objetivo. Puede causar parálisis.", + }, + smog: { + name: "Polución", + effect: "Lanza un ataque con gases tóxicos que pueden llegar a envenenar.", + }, + sludge: { + name: "Residuos", + effect: "Arroja residuos al objetivo. Puede llegar a envenenar.", + }, + boneClub: { + name: "Hueso Palo", + effect: "Aporrea con un hueso. Puede hacer retroceder al objetivo.", + }, + fireBlast: { + name: "Llamarada", + effect: "Llama intensa que chamusca y puede causar quemaduras.", + }, + waterfall: { + name: "Cascada", + effect: "Embiste con un gran impulso y puede llegar a amedrentar al objetivo.", + }, + clamp: { + name: "Tenaza", + effect: "Atrapa y atenaza con fuerza durante cuatro o cinco turnos.", + }, + swift: { + name: "Meteoros", + effect: "Lanza rayos en forma de estrella que no fallan nunca.", + }, + skullBash: { + name: "Cabezazo", + effect: "El usuario se prepara y sube su Defensa en el primer turno y en el segundo arremete con un cabezazo.", + }, + spikeCannon: { + name: "Clavo Cañón", + effect: "Lanza finas púas que hieren de dos a cinco veces.", + }, + constrict: { + name: "Restricción", + effect: "Ataca con largos tentáculos o zarcillos que pueden bajar la Velocidad.", + }, + amnesia: { + name: "Amnesia", + effect: "El usuario olvida sus preocupaciones y aumenta mucho la Defensa Especial.", + }, + kinesis: { + name: "Kinético", + effect: "Dobla una cuchara para distraer al objetivo y reducir su Precisión.", + }, + softBoiled: { + name: "Ovocuración", + effect: "Restaura la mitad de los PS máximos del usuario.", + }, + highJumpKick: { + name: "Pat. Salto Alta", + effect: "El usuario salta muy alto y da un rodillazo. Si falla, se hará daño.", + }, + glare: { + name: "Deslumbrar", + effect: "Intimida y asusta al objetivo con la mirada para dejarlo paralizado.", + }, + dreamEater: { + name: "Comesueños", + effect: "Restaura al usuario la mitad del daño causado a un objetivo dormido.", + }, + poisonGas: { + name: "Gas Venenoso", + effect: "Lanza una nube de gas tóxico al objetivo. Produce envenenamiento.", + }, + barrage: { + name: "Bombardeo", + effect: "Arroja esferas al objetivo entre dos y cinco veces seguidas.", + }, + leechLife: { + name: "Chupavidas", + effect: "Restaura al usuario la mitad del daño causado al objetivo.", + }, + lovelyKiss: { + name: "Beso Amoroso", + effect: "Intimida al objetivo con una cara que asusta y le da un beso que lo deja dormido.", + }, + skyAttack: { + name: "Ataque Aéreo", + effect: "Ataca durante dos turnos y suele asestar un golpe crítico. También puede amedrentar al objetivo.", + }, + transform: { + name: "Transformación", + effect: "El usuario se transforma en una copia del objetivo, con los mismos movimientos.", + }, + bubble: { + name: "Burbuja", + effect: "Lanza burbujas a los contrincantes y puede reducir su Velocidad.", + }, + dizzyPunch: { + name: "Puño Mareo", + effect: "Rítmicos puñetazos que pueden causar confusión.", + }, + spore: { + name: "Espora", + effect: "Esparce esporas que inducen el sueño.", + }, + flash: { + name: "Destello", + effect: "Luz cegadora que baja la Precisión del objetivo.", + }, + psywave: { + name: "Psicoonda", + effect: "Ataque con una onda de energía de intensidad variable.", + }, + splash: { + name: "Salpicadura", + effect: "No tiene ningún efecto. Solo salpica.", + }, + acidArmor: { + name: "Armadura Ácida", + effect: "Transforma la estructura celular para hacerse líquido y aumenta mucho la Defensa.", + }, + crabhammer: { + name: "Martillazo", + effect: "Golpea con fuerza con una pinza enorme. Suele asestar un golpe crítico.", + }, + explosion: { + name: "Explosión", + effect: "El atacante causa una grandísima explosión y hiere a los Pokémon adyacentes. El usuario se debilita de inmediato.", + }, + furySwipes: { + name: "Golpes Furia", + effect: "Araña rápidamente de dos a cinco veces.", + }, + bonemerang: { + name: "Huesomerang", + effect: "Lanza un hueso a modo de bumerán que golpea dos veces.", + }, + rest: { + name: "Descanso", + effect: "Restaura todos los PS y cura todos los problemas de estado del usuario, que se duerme los dos turnos siguientes.", + }, + rockSlide: { + name: "Avalancha", + effect: "Lanza grandes pedruscos. Puede amedrentar al objetivo.", + }, + hyperFang: { + name: "Hipercolmillo", + effect: "Ataca con agudos colmillos. Puede amedrentar al objetivo.", + }, + sharpen: { + name: "Afilar", + effect: "El perfil del usuario se hace más afilado y su Ataque mejora.", + }, + conversion: { + name: "Conversión", + effect: "Cambia el tipo del usuario por el del primer movimiento en su lista.", + }, + triAttack: { + name: "Triataque", + effect: "Ataque con tres rayos de luz que puede paralizar, quemar o congelar al objetivo.", + }, + superFang: { + name: "Superdiente", + effect: "Asesta una dentellada con sus afilados incisivos que reduce a la mitad los PS del objetivo.", + }, + slash: { + name: "Cuchillada", + effect: "Ataca con cuchillas o con pinzas. Suele asestar un golpe crítico.", + }, + substitute: { + name: "Sustituto", + effect: "Utiliza parte de los PS propios para crear un sustituto que actúa como señuelo.", + }, + struggle: { + name: "Forcejeo", + effect: "Solo se usa como último recurso al acabarse los PP. Hiere un poco al agresor.", + }, + sketch: { + name: "Esquema", + effect: "Aprende de forma permanente el último movimiento utilizado por el objetivo. Es de un solo uso.", + }, + tripleKick: { + name: "Triple Patada", + effect: "Propina hasta tres patadas seguidas, la potencia de las cuales aumenta cada vez que acierta.", + }, + thief: { + name: "Ladrón", + effect: "El usuario ataca y tiene un 30% de robarle el objeto al objetivo.", + }, + spiderWeb: { + name: "Telaraña", + effect: "Enreda al objetivo para evitar que abandone el combate.", + }, + mindReader: { + name: "Telépata", + effect: "El usuario adivina los movimientos del objetivo para hacer que su siguiente ataque no falle.", + }, + nightmare: { + name: "Pesadilla", + effect: "El objetivo dormido sufre una pesadilla que le hace perder PS en cada turno.", + }, + flameWheel: { + name: "Rueda Fuego", + effect: "Ataca envuelto en fuego. Puede causar quemaduras.", + }, + snore: { + name: "Ronquido", + effect: "Fuerte ronquido que solo puede usarse dormido. Puede amedrentar al objetivo.", + }, + curse: { + name: "Maldición", + effect: "Un movimiento que tiene efectos distintos si el usuario es de tipo Fantasma o no.", + }, + flail: { + name: "Azote", + effect: "Ataque frenético. Cuantos menos PS tenga el usuario, más daño producirá.", + }, + conversion2: { + name: "Conversión2", + effect: "El usuario cambia de tipo para hacerse resistente al último tipo de movimiento usado por el objetivo.", + }, + aeroblast: { + name: "Aerochorro", + effect: "Lanza un chorro de aire que suele asestar un golpe crítico.", + }, + cottonSpore: { + name: "Esporagodón", + effect: "Adhiere esporas a los rivales para reducir mucho su Velocidad.", + }, + reversal: { + name: "Inversión", + effect: "Ataque desesperado que causa más daño cuantos menos PS tenga el usuario.", + }, + spite: { + name: "Rencor", + effect: "Da rienda suelta a su rencor para reducir 4 PP del último movimiento usado por el objetivo.", + }, + powderSnow: { + name: "Nieve Polvo", + effect: "Lanza nieve que puede llegar a congelar.", + }, + protect: { + name: "Protección", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente.", + }, + machPunch: { + name: "Ultrapuño", + effect: "Puñetazo de velocidad fulminante. Este movimiento tiene prioridad alta.", + }, + scaryFace: { + name: "Cara Susto", + effect: "Asusta al objetivo para reducir mucho su Velocidad.", + }, + feintAttack: { + name: "Finta", + effect: "Engaña al objetivo para acercarse y dar un puñetazo que no falla.", + }, + sweetKiss: { + name: "Beso Dulce", + effect: "Da un beso con tal dulzura que causa confusión.", + }, + bellyDrum: { + name: "Tambor", + effect: "Reduce la mitad de los PS máximos para mejorar al máximo el Ataque.", + }, + sludgeBomb: { + name: "Bomba Lodo", + effect: "Arroja residuos al objetivo. Puede llegar a envenenar.", + }, + mudSlap: { + name: "Bofetón Lodo", + effect: "Echa lodo en la cara del objetivo para infligirle daño y reducir su Precisión.", + }, + octazooka: { + name: "Pulpocañón", + effect: "Dispara tinta a la cara. Puede bajar la Precisión.", + }, + spikes: { + name: "Púas", + effect: "Esparce púas alrededor del equipo rival que hieren a los Pokémon rivales que entran en combate.", + }, + zapCannon: { + name: "Electrocañón", + effect: "Dispara una descarga eléctrica que causa daño y parálisis.", + }, + foresight: { + name: "Profecía", + effect: "Permite atacar con cualquier movimiento a objetivos de tipo Fantasma y golpear a Pokémon evasivos.", + }, + destinyBond: { + name: "Mismo Destino", + effect: "Si el usuario se debilita por un ataque rival antes de usar otro movimiento, el Pokémon rival se debilitará también. Puede fallar si se usa repetidamente.", + }, + perishSong: { + name: "Canto Mortal", + effect: "Si un Pokémon escucha este canto y no es cambiado por otro en tres turnos, acaba debilitándose.", + }, + icyWind: { + name: "Viento Hielo", + effect: "Ataque con aire helado que reduce la Velocidad del objetivo.", + }, + detect: { + name: "Detección", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente.", + }, + boneRush: { + name: "Ataque Óseo", + effect: "Hueso en ristre, aporrea al objetivo de dos a cinco veces.", + }, + lockOn: { + name: "Fijar Blanco", + effect: "Fija el blanco para que el siguiente ataque no falle.", + }, + outrage: { + name: "Enfado", + effect: "El usuario ataca enfurecido durante dos o tres turnos y, después, se queda confuso.", + }, + sandstorm: { + name: "Tormenta Arena", + effect: "Tormenta de arena que dura cinco turnos y hiere a todos, excepto a los de tipo Roca, Tierra y Acero, y aumenta la Defensa Especial de los de tipo Roca.", + }, + gigaDrain: { + name: "Gigadrenado", + effect: "Un ataque que absorbe nutrientes. Quien lo usa recupera la mitad de los PS del daño que produce.", + }, + endure: { + name: "Aguante", + effect: "Resiste cualquier ataque y deja al menos 1 PS. Puede fallar si se usa repetidamente.", + }, + charm: { + name: "Encanto", + effect: "Engatusa al objetivo y reduce mucho su Ataque.", + }, + rollout: { + name: "Rodar", + effect: "El atacante rueda contra el objetivo durante cinco turnos, cada vez con mayor fuerza.", + }, + falseSwipe: { + name: "Falso Tortazo", + effect: "Ataque moderado que no debilita al objetivo y le deja al menos 1 PS.", + }, + swagger: { + name: "Contoneo", + effect: "Provoca confusión en el objetivo, pero también sube mucho su Ataque.", + }, + milkDrink: { + name: "Batido", + effect: "Restaura la mitad de los PS máximos del usuario.", + }, + spark: { + name: "Chispa", + effect: "Ataque eléctrico que puede llegar a paralizar.", + }, + furyCutter: { + name: "Corte Furia", + effect: "Ataque con garras o guadaña que crece en intensidad si se usa repetidas veces.", + }, + steelWing: { + name: "Ala de Acero", + effect: "Alas macizas que golpean al objetivo y pueden subir la Defensa del usuario.", + }, + meanLook: { + name: "Mal de Ojo", + effect: "Mal de ojo que impide al objetivo huir del combate o ser cambiado por otro.", + }, + attract: { + name: "Atracción", + effect: "Si el objetivo es del sexo opuesto, se enamorará y bajará la posibilidad de que ataque.", + }, + sleepTalk: { + name: "Sonámbulo", + effect: "Mientras duerme, usa uno de sus movimientos elegido al azar.", + }, + healBell: { + name: "Cascabel Cura", + effect: "Tañido que cura los problemas de estado de todos los Pokémon del equipo.", + }, + return: { + name: "Retribución", + effect: "Cuanto mayor sea la amistad con el Entrenador, más poderoso será este ataque.", + }, + present: { + name: "Presente", + effect: "Quien lo usa ataca al objetivo dándole un regalo con una bomba trampa. Sin embargo, a veces restaura sus PS.", + }, + frustration: { + name: "Frustración", + effect: "Cuanto menor sea la amistad con el Entrenador, más poderoso será este ataque.", + }, + safeguard: { + name: "Velo Sagrado", + effect: "Un poder misterioso que protege de problemas de estado durante cinco turnos.", + }, + painSplit: { + name: "Divide Dolor", + effect: "Suma los PS del usuario a los del objetivo y los reparte a partes iguales.", + }, + sacredFire: { + name: "Fuego Sagrado", + effect: "Fuego místico de gran intensidad que puede causar quemaduras.", + }, + magnitude: { + name: "Magnitud", + effect: "Sacudida sísmica de intensidad variable que afecta a todos los Pokémon a su alrededor.", + }, + dynamicPunch: { + name: "Puño Dinámico", + effect: "Puñetazo con toda la fuerza concentrada. Causa confusión si atina.", + }, + megahorn: { + name: "Megacuerno", + effect: "Ensarta al objetivo con su imponente cuerno o cornamenta.", + }, + dragonBreath: { + name: "Dragoaliento", + effect: "Poderosa ráfaga de aliento que golpea al objetivo y puede paralizarlo.", + }, + batonPass: { + name: "Relevo", + effect: "Cambia el puesto con otro miembro del equipo y le pasa los cambios en las características.", + }, + encore: { + name: "Otra Vez", + effect: "El objetivo repite su último movimiento durante tres turnos.", + }, + pursuit: { + name: "Persecución", + effect: "Hace el doble de daño al objetivo que pide el relevo.", + }, + rapidSpin: { + name: "Giro Rápido", + effect: "Ataque giratorio que puede eliminar movimientos como Atadura, Constricción y Drenadoras. También aumenta la Velocidad del usuario.", + }, + sweetScent: { + name: "Dulce Aroma", + effect: "Un dulce aroma engatusa al objetivo, por lo que se reduce mucho su Evasión.", + }, + ironTail: { + name: "Cola Férrea", + effect: "Ataca con una cola férrea y puede reducir la Defensa del objetivo.", + }, + metalClaw: { + name: "Garra Metal", + effect: "Ataque con garras de acero que puede aumentar el Ataque del usuario.", + }, + vitalThrow: { + name: "Llave Vital", + effect: "El usuario ataca el último, pero no falla.", + }, + morningSun: { + name: "Sol Matinal", + effect: "Restaura PS del usuario. La cantidad varía según el tiempo que haga.", + }, + synthesis: { + name: "Síntesis", + effect: "Restaura PS del usuario. La cantidad varía según el tiempo que haga.", + }, + moonlight: { + name: "Luz Lunar", + effect: "Restaura PS del usuario. La cantidad varía según el tiempo que haga.", + }, + hiddenPower: { + name: "Poder Oculto", + effect: "Movimiento cuyo tipo varía en función del Pokémon que lo usa.", + }, + crossChop: { + name: "Tajo Cruzado", + effect: "Corte doble que suele propinar un golpe crítico.", + }, + twister: { + name: "Ciclón", + effect: "Crea un violento tornado para hacer trizas al objetivo. Puede amedrentarlo.", + }, + rainDance: { + name: "Danza Lluvia", + effect: "Genera una fuerte lluvia que refuerza los movimientos de tipo Agua durante cinco turnos y debilita los de tipo Fuego.", + }, + sunnyDay: { + name: "Día Soleado", + effect: "Hace que se intensifique el efecto del sol durante cinco turnos, lo que potencia los movimientos de tipo Fuego y debilita los de tipo Agua.", + }, + crunch: { + name: "Triturar", + effect: "Tritura con afilados colmillos y puede reducir la Defensa del objetivo.", + }, + mirrorCoat: { + name: "Manto Espejo", + effect: "Responde a un ataque especial ocasionando el doble del daño recibido.", + }, + psychUp: { + name: "Autosugestión", + effect: "El usuario se sume en un trance y copia cualquier cambio que haya en las características de su objetivo.", + }, + extremeSpeed: { + name: "Veloc. Extrema", + effect: "Ataque de una velocidad extrema. Este movimiento tiene prioridad alta.", + }, + ancientPower: { + name: "Poder Pasado", + effect: "Ataque prehistórico que puede subir todas las características.", + }, + shadowBall: { + name: "Bola Sombra", + effect: "Lanza una bola oscura que puede bajar la Defensa Especial del objetivo.", + }, + futureSight: { + name: "Premonición", + effect: "Concentra energía psíquica para golpear al objetivo dos turnos después.", + }, + rockSmash: { + name: "Golpe Roca", + effect: "Propina un gran puñetazo que puede reducir la Defensa del objetivo.", + }, + whirlpool: { + name: "Torbellino", + effect: "Una tromba de agua atrapa al objetivo durante cuatro o cinco turnos.", + }, + beatUp: { + name: "Paliza", + effect: "Ataque de todo el equipo Pokémon. Cuantos más haya, más veces se atacará.", + }, + fakeOut: { + name: "Sorpresa", + effect: "Amedrenta al objetivo con este movimiento de prioridad alta. Solo sirve en el primer turno.", + }, + uproar: { + name: "Alboroto", + effect: "Ataca de forma alborotada durante tres turnos. Mantiene despiertos a todos.", + }, + stockpile: { + name: "Reserva", + effect: "Acumula energía y sube la Defensa y la Defensa Especial. Puede utilizarse hasta tres veces.", + }, + spitUp: { + name: "Escupir", + effect: "Libera de una vez la energía acumulada con Reserva. La potencia del movimiento será proporcional a la cantidad de energía acumulada.", + }, + swallow: { + name: "Tragar", + effect: "Absorbe la energía acumulada con Reserva para recobrar salud. Cuanta más se haya acumulado, mayor será el número de PS que se recuperen.", + }, + heatWave: { + name: "Onda Ígnea", + effect: "Provoca un viento abrasador que puede quemar al objetivo.", + }, + hail: { + name: "Granizo", + effect: "Tormenta de granizo que dura cinco turnos. Hiere a todos los Pokémon excepto a los de tipo Hielo.", + }, + torment: { + name: "Tormento", + effect: "Atormenta y enfurece al objetivo, que no puede usar dos veces seguidas el mismo movimiento.", + }, + flatter: { + name: "Camelo", + effect: "Halaga al objetivo y lo confunde, pero también sube su Ataque Especial.", + }, + willOWisp: { + name: "Fuego Fatuo", + effect: "Siniestras llamas moradas que producen quemaduras.", + }, + memento: { + name: "Legado", + effect: "El usuario se debilita, pero baja mucho tanto el Ataque como el Ataque Especial del objetivo.", + }, + facade: { + name: "Imagen", + effect: "Si el usuario está quemado, paralizado o envenenado, ataca con el doble de potencia.", + }, + focusPunch: { + name: "Puño Certero", + effect: "Se concentra para dar un puñetazo. Falla si se sufre un golpe antes de su uso.", + }, + smellingSalts: { + name: "Estímulo", + effect: "Hace el doble de daño a objetivos paralizados, pero también cura la parálisis.", + }, + followMe: { + name: "Señuelo", + effect: "Llama la atención para concentrar todos los ataques de todos los del equipo rival hacia sí mismo.", + }, + naturePower: { + name: "Adaptación", + effect: "Usa el poder de la naturaleza para atacar. Su efecto varía según el entorno de combate.", + }, + charge: { + name: "Carga", + effect: "Recarga energía para potenciar el siguiente movimiento de tipo Eléctrico. También sube la Defensa Especial.", + }, + taunt: { + name: "Mofa", + effect: "Enfurece al objetivo para que solo use movimientos de ataque durante tres turnos.", + }, + helpingHand: { + name: "Refuerzo", + effect: "El usuario ayuda a un aliado reforzando la potencia de su ataque.", + }, + trick: { + name: "Truco", + effect: "Engaña al objetivo desprevenido e intercambia objetos.", + }, + rolePlay: { + name: "Imitación", + effect: "Imita al objetivo por completo y copia su habilidad.", + }, + wish: { + name: "Deseo", + effect: "Restaura en el siguiente turno la mitad de los PS máximos del usuario o se los pasa al Pokémon que lo sustituye.", + }, + assist: { + name: "Ayuda", + effect: "Usa un movimiento de un miembro del equipo elegido al azar.", + }, + ingrain: { + name: "Arraigo", + effect: "Echa raíces para recuperar PS en cada turno, pero impide el relevo.", + }, + superpower: { + name: "Fuerza Bruta", + effect: "Ataque de gran potencia, pero que reduce el Ataque y la Defensa del agresor.", + }, + magicCoat: { + name: "Capa Mágica", + effect: "Barrera capaz de devolver al agresor movimientos como Drenadoras y otros que alteran el estado o las características.", + }, + recycle: { + name: "Reciclaje", + effect: "Recicla y así recupera un objeto equipado de un solo uso que ya haya sido empleado durante el combate.", + }, + revenge: { + name: "Desquite", + effect: "Ataque que produce el doble de daño si el usuario resulta herido en el mismo turno.", + }, + brickBreak: { + name: "Demolición", + effect: "Potente ataque que también es capaz de destruir barreras como Pantalla de Luz y Reflejo.", + }, + yawn: { + name: "Bostezo", + effect: "Gran bostezo que induce el sueño en el objetivo en el siguiente turno.", + }, + knockOff: { + name: "Desarme", + effect: "Impide al objetivo usar el objeto que lleva durante el combate. La potencia del movimiento se multiplica si el objetivo lleva un objeto.", + }, + endeavor: { + name: "Esfuerzo", + effect: "Reduce los PS del objetivo para que igualen a los del atacante.", + }, + eruption: { + name: "Estallido", + effect: "Furia explosiva. Cuanto menor sea el número de PS del usuario, menos potencia tendrá el movimiento.", + }, + skillSwap: { + name: "Intercambio", + effect: "Usa el poder psíquico para intercambiar habilidades con el objetivo.", + }, + imprison: { + name: "Sellar", + effect: "Impide a los rivales usar movimientos conocidos por el usuario durante el combate.", + }, + refresh: { + name: "Alivio", + effect: "Descansa para curar parálisis, envenenamiento o quemaduras.", + }, + grudge: { + name: "Rabia", + effect: "Si el usuario se debilita al recibir un ataque, todos los PP de este último ataque serán eliminados.", + }, + snatch: { + name: "Robo", + effect: "Roba el efecto de los movimientos de curación o de cambio de características que se usen.", + }, + secretPower: { + name: "Daño Secreto", + effect: "Ataque cuyos efectos secundarios varían según el entorno de combate.", + }, + dive: { + name: "Buceo", + effect: "El usuario se sumerge en el primer turno y ataca en el segundo.", + }, + armThrust: { + name: "Empujón", + effect: "Fuertes empujones que golpean de dos a cinco veces seguidas.", + }, + camouflage: { + name: "Camuflaje", + effect: "Modifica el tipo del Pokémon según el terreno de combate donde esté.", + }, + tailGlow: { + name: "Luminicola", + effect: "Se concentra en una ráfaga de luz que sube muchísimo el Ataque Especial.", + }, + lusterPurge: { + name: "Resplandor", + effect: "Fogonazo de luz que inflige daño al objetivo y puede reducir su Defensa Especial.", + }, + mistBall: { + name: "Bola Neblina", + effect: "Bola de plumas neblinosas que inflige daño al objetivo y puede reducir su Ataque Especial.", + }, + featherDance: { + name: "Danza Pluma", + effect: "Envuelve al objetivo con un manto de plumas para reducir mucho su Ataque.", + }, + teeterDance: { + name: "Danza Caos", + effect: "Danza histérica que confunde a los Pokémon que están alrededor del usuario.", + }, + blazeKick: { + name: "Patada Ígnea", + effect: "Patada que suele ser un golpe crítico y puede causar quemaduras.", + }, + mudSport: { + name: "Chapoteo Lodo", + effect: "El usuario esparce lodo a su alrededor, lo que debilita los movimientos de tipo Eléctrico durante cinco turnos.", + }, + iceBall: { + name: "Bola Hielo", + effect: "El atacante rueda contra el objetivo durante cinco turnos, cada vez con mayor fuerza.", + }, + needleArm: { + name: "Brazo Pincho", + effect: "Pega con brazos de pinchos y puede hacer retroceder al objetivo.", + }, + slackOff: { + name: "Relajo", + effect: "El usuario se relaja y restaura la mitad de sus PS máximos.", + }, + hyperVoice: { + name: "Vozarrón", + effect: "Grito desgarrador que inflige daño al objetivo.", + }, + poisonFang: { + name: "Colmillo Veneno", + effect: "Mordedura con colmillos venenosos que inflige daño al objetivo y puede envenenarlo gravemente.", + }, + crushClaw: { + name: "Garra Brutal", + effect: "Hace trizas al objetivo con garras afiladas y puede reducir su Defensa.", + }, + blastBurn: { + name: "Anillo Ígneo", + effect: "Calcina al objetivo con una explosión de fuego. El usuario deberá descansar en el siguiente turno.", + }, + hydroCannon: { + name: "Hidrocañón", + effect: "Ataca al objetivo con un cañonazo de agua. El usuario deberá descansar en el siguiente turno.", + }, + meteorMash: { + name: "Puño Meteoro", + effect: "Puñetazo que impacta como un meteorito y puede subir el Ataque del agresor.", + }, + astonish: { + name: "Impresionar", + effect: "Lanza un grito tan tremendo que impresiona y puede amedrentar al objetivo.", + }, + weatherBall: { + name: "Meteorobola", + effect: "El tipo y fuerza del ataque varían según el tiempo que haga.", + }, + aromatherapy: { + name: "Aromaterapia", + effect: "Cura todos los problemas de estado del equipo con un suave aroma.", + }, + fakeTears: { + name: "Llanto Falso", + effect: "Lágrimas de cocodrilo que bajan mucho la Defensa Especial del objetivo.", + }, + airCutter: { + name: "Aire Afilado", + effect: "Viento cortante que azota. Suele ser un golpe crítico.", + }, + overheat: { + name: "Sofoco", + effect: "Ataque en toda regla que baja mucho el Ataque Especial de quien lo usa.", + }, + odorSleuth: { + name: "Rastreo", + effect: "Permite atacar con cualquier movimiento a objetivos de tipo Fantasma y golpear a Pokémon evasivos.", + }, + rockTomb: { + name: "Tumba Rocas", + effect: "Tira rocas que detienen al objetivo y bajan su Velocidad.", + }, + silverWind: { + name: "Viento Plata", + effect: "Fuerte viento con polvo de escamas. Puede subir todas las características de quien lo usa.", + }, + metalSound: { + name: "Eco Metálico", + effect: "Horrible chirrido metálico que reduce mucho la Defensa Especial del objetivo.", + }, + grassWhistle: { + name: "Silbato", + effect: "Agradable melodía que adormece al objetivo.", + }, + tickle: { + name: "Cosquillas", + effect: "Hace reír al objetivo para bajar su Ataque y Defensa.", + }, + cosmicPower: { + name: "Masa Cósmica", + effect: "Sube la Defensa y la Defensa Especial propias con energía mística.", + }, + waterSpout: { + name: "Salpicar", + effect: "Chorro de agua. Cuantos menos PS tenga el usuario, menos potencia tendrá el movimiento.", + }, + signalBeam: { + name: "Rayo Señal", + effect: "Ataca con un rayo de luz siniestro. Puede confundir al objetivo.", + }, + shadowPunch: { + name: "Puño Sombra", + effect: "Puñetazo procedente de las sombras que no falla nunca.", + }, + extrasensory: { + name: "Paranormal", + effect: "Emite una energía muy extraña que puede amedrentar al objetivo.", + }, + skyUppercut: { + name: "Gancho Alto", + effect: "Gancho ascendente de gran ímpetu.", + }, + sandTomb: { + name: "Bucle Arena", + effect: "Enreda al objetivo en un remolino de arena de cuatro a cinco turnos.", + }, + sheerCold: { + name: "Frío Polar", + effect: "Debilita al objetivo de un solo golpe. Si lo usa un Pokémon que no sea de tipo Hielo, es difícil que acierte.", + }, + muddyWater: { + name: "Agua Lodosa", + effect: "Ataque con agua lodosa que puede reducir la Precisión del objetivo.", + }, + bulletSeed: { + name: "Semilladora", + effect: "Dispara rápido de dos a cinco ráfagas de semillas de manera consecutiva.", + }, + aerialAce: { + name: "Golpe Aéreo", + effect: "Desconcierta al objetivo con movimientos muy rápidos antes de cercenarlo. No falla nunca.", + }, + icicleSpear: { + name: "Carámbano", + effect: "Ataca lanzando de dos a cinco ráfagas consecutivas de carámbanos.", + }, + ironDefense: { + name: "Defensa Férrea", + effect: "Fortalece el cuerpo como si fuera de hierro y sube mucho la Defensa.", + }, + block: { + name: "Bloqueo", + effect: "Le corta el paso al objetivo para que no pueda escapar.", + }, + howl: { + name: "Aullido", + effect: "Aullido que sube el ánimo y aumenta el Ataque del equipo.", + }, + dragonClaw: { + name: "Garra Dragón", + effect: "Araña al objetivo con garras afiladas.", + }, + frenzyPlant: { + name: "Planta Feroz", + effect: "Golpea con una enorme planta. El usuario deberá descansar en el siguiente turno.", + }, + bulkUp: { + name: "Corpulencia", + effect: "Robustece el cuerpo para subir el Ataque y la Defensa.", + }, + bounce: { + name: "Bote", + effect: "El usuario bota en el primer turno y golpea al objetivo en el segundo y puede llegar a paralizarlo.", + }, + mudShot: { + name: "Disparo Lodo", + effect: "El usuario ataca lanzando una bola de lodo al objetivo que también reduce su Velocidad.", + }, + poisonTail: { + name: "Cola Veneno", + effect: "Puede envenenar y dar un golpe crítico.", + }, + covet: { + name: "Antojo", + effect: "Se acerca con ternura al objetivo y tiene un 30% de posibilidades de robar el objeto que lleve.", + }, + voltTackle: { + name: "Placaje Eléc", + effect: "Quien lo usa electrifica su cuerpo para luego atacar. Se hiere mucho a sí mismo, pero puede paralizar al objetivo.", + }, + magicalLeaf: { + name: "Hoja Mágica", + effect: "Esparce extrañas hojas que persiguen al objetivo. No falla nunca.", + }, + waterSport: { + name: "Hidrochorro", + effect: "El usuario se empapa en agua, lo que debilita los movimientos de tipo Fuego durante cinco turnos.", + }, + calmMind: { + name: "Paz Mental", + effect: "Aumenta la concentración y calma el espíritu para subir el Ataque Especial y la Defensa Especial.", + }, + leafBlade: { + name: "Hoja Aguda", + effect: "Acuchilla con una hoja fina. Suele dar un golpe crítico.", + }, + dragonDance: { + name: "Danza Dragón", + effect: "Danza mística que sube el Ataque y la Velocidad.", + }, + rockBlast: { + name: "Pedrada", + effect: "Lanza pedruscos al objetivo de dos a cinco veces consecutivas.", + }, + shockWave: { + name: "Onda Voltio", + effect: "Ataque eléctrico muy rápido que no falla nunca.", + }, + waterPulse: { + name: "Hidropulso", + effect: "Ataca con una potente onda de agua. Puede confundir al objetivo.", + }, + doomDesire: { + name: "Deseo Oculto", + effect: "Ataca al objetivo con innumerables haces de luz dos turnos después de haber usado el movimiento.", + }, + psychoBoost: { + name: "Psicoataque", + effect: "Ataque en toda regla que baja mucho el Ataque Especial de quien lo usa.", + }, + roost: { + name: "Respiro", + effect: "Aterriza sobre la superficie para descansar. Recupera hasta la mitad del total de sus PS.", + }, + gravity: { + name: "Gravedad", + effect: "Durante cinco turnos, se anulan los movimientos que alzan el vuelo y los Pokémon de tipo Volador o que levitan son vulnerables a movimientos de tipo Tierra.", + }, + miracleEye: { + name: "Gran Ojo", + effect: "Permite atacar con cualquier movimiento a objetivos de tipo Siniestro y golpear a Pokémon evasivos.", + }, + wakeUpSlap: { + name: "Espabila", + effect: "Inflige gran daño a objetivos dormidos. Sin embargo, los bofetones también los despiertan.", + }, + hammerArm: { + name: "Machada", + effect: "Un terrible puño golpea al contrincante, pero la Velocidad del usuario se ve reducida.", + }, + gyroBall: { + name: "Giro Bola", + effect: "Embiste al objetivo con un potente ataque giratorio. Cuanto más lento es el usuario, más daño causa.", + }, + healingWish: { + name: "Deseo Cura", + effect: "El usuario se debilita, pero cura los problemas de estado del Pokémon que lo sustituye y restaura sus PS.", + }, + brine: { + name: "Salmuera", + effect: "Si al objetivo le queda la mitad o menos de sus PS, el ataque será el doble de fuerte.", + }, + naturalGift: { + name: "Don Natural", + effect: "La baya que lleva presta su fuerza para atacar. El tipo de ataque y su fuerza dependen de la baya.", + }, + feint: { + name: "Amago", + effect: "Permite golpear a objetivos que han utilizado movimientos como Protección o Detección y anula sus efectos.", + }, + pluck: { + name: "Picoteo", + effect: "Picotea al objetivo. Si este sostiene una baya, la picotea también y obtiene sus efectos.", + }, + tailwind: { + name: "Viento Afín", + effect: "Crea un fuerte remolino que aumenta la Velocidad de los Pokémon de tu equipo durante cuatro turnos.", + }, + acupressure: { + name: "Acupresión", + effect: "Aplica presión en puntos clave del cuerpo para aumentar mucho una característica al azar.", + }, + metalBurst: { + name: "Represión Metal", + effect: "Devuelve al rival el último ataque recibido, pero con mucha más fuerza.", + }, + uTurn: { + name: "Ida y Vuelta", + effect: "Tras atacar, el usuario da paso a toda prisa a otro Pokémon del equipo.", + }, + closeCombat: { + name: "A Bocajarro", + effect: "Lucha abiertamente contra el objetivo sin protegerse. También reduce la Defensa y la Defensa Especial del usuario.", + }, + payback: { + name: "Vendetta", + effect: "El usuario contraataca con el doble de fuerza si el objetivo usa un movimiento antes.", + }, + assurance: { + name: "Buena Baza", + effect: "Si el objetivo ya ha sufrido daño en ese turno, la fuerza del ataque se duplica.", + }, + embargo: { + name: "Embargo", + effect: "Impide al objetivo usar el objeto que lleva durante cinco turnos. Su Entrenador tampoco puede usar objetos con él.", + }, + fling: { + name: "Lanzamiento", + effect: "El usuario lanza contra el objetivo el objeto que lleva. La potencia del movimiento y su efecto varían según el objeto.", + }, + psychoShift: { + name: "Psicocambio", + effect: "Usa su poder mental para transferir al objetivo sus problemas de estado.", + }, + trumpCard: { + name: "As Oculto", + effect: "Cuantos menos PP tenga el movimiento, mayor será la fuerza para atacar.", + }, + healBlock: { + name: "Anticura", + effect: "Impide al objetivo usar movimientos, habilidades y objetos equipados que recuperan PS durante cinco turnos.", + }, + wringOut: { + name: "Estrujón", + effect: "Estruja con fuerza al objetivo. Cuantos más PS tenga el objetivo, más fuerza tendrá el ataque.", + }, + powerTrick: { + name: "Truco Fuerza", + effect: "El usuario emplea su poder mental para intercambiar su Ataque y su Defensa.", + }, + gastroAcid: { + name: "Bilis", + effect: "El usuario arroja sus jugos biliares al objetivo, lo que anula el efecto de la habilidad en uso.", + }, + luckyChant: { + name: "Conjuro", + effect: "Lanza al cielo un conjuro que protege a todo su equipo de golpes críticos.", + }, + meFirst: { + name: "Yo Primero", + effect: "Se adelanta al movimiento que pretende usar el objetivo y lo lanza antes con más fuerza. Si el usuario es más lento, falla.", + }, + copycat: { + name: "Copión", + effect: "Imita el movimiento usado justo antes. El movimiento falla si no se ha usado aún ninguno.", + }, + powerSwap: { + name: "Cambiafuerza", + effect: "El usuario emplea su poder mental para intercambiar los cambios en el Ataque y el Ataque Especial con el objetivo.", + }, + guardSwap: { + name: "Cambiadefensa", + effect: "El usuario emplea su poder mental para intercambiar los cambios en la Defensa y la Defensa Especial con el objetivo.", + }, + punishment: { + name: "Castigo", + effect: "La fuerza del ataque aumenta cuanto más se ha fortalecido el objetivo con cambios de características.", + }, + lastResort: { + name: "Última Baza", + effect: "Este movimiento solo puede utilizarse tras haber usado al menos una vez todos los demás conocidos por el Pokémon.", + }, + worrySeed: { + name: "Abatidoras", + effect: "Planta una semilla en el objetivo que le causa pesar. Sustituye la habilidad del objetivo por Insomnio y le impide dormirse.", + }, + suckerPunch: { + name: "Golpe Bajo", + effect: "Permite atacar con prioridad. Falla si el objetivo no está preparando ningún ataque.", + }, + toxicSpikes: { + name: "Púas Tóxicas", + effect: "Lanza una trampa de púas tóxicas a los pies del objetivo que envenena a los rivales que entran en combate.", + }, + heartSwap: { + name: "Cambiaalmas", + effect: "Usa la fuerza mental para intercambiar con el objetivo los cambios en las características.", + }, + aquaRing: { + name: "Acua Aro", + effect: "El usuario se cubre con un manto de agua. Recupera algunos PS en cada turno.", + }, + magnetRise: { + name: "Levitón", + effect: "Levita gracias a un campo magnético generado por electricidad durante cinco turnos.", + }, + flareBlitz: { + name: "Envite Ígneo", + effect: "El Pokémon se cubre de llamas y carga contra el objetivo, aunque él también recibe daño. Puede quemar.", + }, + forcePalm: { + name: "Palmeo", + effect: "Ataca al objetivo con una onda de choque y puede llegar a paralizarlo.", + }, + auraSphere: { + name: "Esfera Aural", + effect: "Libera, desde su interior, una inmensa descarga de aura. Es infalible.", + }, + rockPolish: { + name: "Pulimento", + effect: "Reduce la resistencia puliendo su cuerpo. Aumenta mucho la Velocidad.", + }, + poisonJab: { + name: "Puya Nociva", + effect: "Pincha al objetivo con un tentáculo o brazo envenenado. Puede llegar a envenenar al objetivo.", + }, + darkPulse: { + name: "Pulso Umbrío", + effect: "Libera una horrible aura llena de malos pensamientos que puede amedrentar al objetivo.", + }, + nightSlash: { + name: "Tajo Umbrío", + effect: "Ataca al objetivo a la primera oportunidad. Suele ser crítico.", + }, + aquaTail: { + name: "Acua Cola", + effect: "Ataca agitando la cola como si fuera una ola rabiosa en una tormenta devastadora.", + }, + seedBomb: { + name: "Bomba Germen", + effect: "Lanza al objetivo una descarga de semillas explosivas desde arriba.", + }, + airSlash: { + name: "Tajo Aéreo", + effect: "Ataca con un viento afilado que incluso corta el aire. También puede amedrentar al objetivo.", + }, + xScissor: { + name: "Tijera X", + effect: "Cruza las guadañas o las garras para atacar al objetivo como si fueran unas tijeras.", + }, + bugBuzz: { + name: "Zumbido", + effect: "El usuario crea una onda sónica dañina moviendo su cuerpo que también puede disminuir la Defensa Especial del objetivo.", + }, + dragonPulse: { + name: "Pulso Dragón", + effect: "Abre mucho la boca y libera una onda de choque con la que ataca al objetivo.", + }, + dragonRush: { + name: "Carga Dragón", + effect: "Ataca de forma brutal mientras intimida al objetivo. Puede amedrentarlo.", + }, + powerGem: { + name: "Joya de Luz", + effect: "Ataca con un rayo de luz que centellea como si lo formaran miles de joyas.", + }, + drainPunch: { + name: "Puño Drenaje", + effect: "Un golpe que drena energía. El Pokémon recupera la mitad de los PS arrebatados al objetivo.", + }, + vacuumWave: { + name: "Onda Vacío", + effect: "Gira los puños y libera una onda de vacío contra el objetivo. Este movimiento tiene prioridad alta.", + }, + focusBlast: { + name: "Onda Certera", + effect: "Agudiza la concentración mental y libera su poder. Puede reducir la Defensa Especial del objetivo.", + }, + energyBall: { + name: "Energibola", + effect: "Aúna fuerzas de la naturaleza y libera su ataque. Puede reducir la Defensa Especial del objetivo.", + }, + braveBird: { + name: "Pájaro Osado", + effect: "Pliega sus alas y ataca con un vuelo rasante. El Pokémon que lo usa también resulta seriamente dañado.", + }, + earthPower: { + name: "Tierra Viva", + effect: "La tierra a los pies del objetivo erupciona violentamente. Puede reducir la Defensa Especial del objetivo.", + }, + switcheroo: { + name: "Trapicheo", + effect: "Intercambia con el objetivo los objetos que llevan tan rápido que es imposible verlo a simple vista.", + }, + gigaImpact: { + name: "Gigaimpacto", + effect: "El usuario carga contra el objetivo con toda la fuerza que tiene y descansa en el siguiente turno.", + }, + nastyPlot: { + name: "Maquinación", + effect: "Estimula su cerebro pensando en cosas malas. Aumenta mucho el Ataque Especial.", + }, + bulletPunch: { + name: "Puño Bala", + effect: "Ataca con fuertes puñetazos tan rápidos como proyectiles. Este movimiento tiene prioridad alta.", + }, + avalanche: { + name: "Alud", + effect: "Este ataque inflige el doble de daño a un objetivo que haya golpeado al usuario en ese mismo turno.", + }, + iceShard: { + name: "Esquirla Helada", + effect: "Crea esquirlas de hielo y las lanza a gran velocidad. Este movimiento tiene prioridad alta.", + }, + shadowClaw: { + name: "Garra Umbría", + effect: "Ataca con una garra afilada hecha de sombras. Suele ser crítico.", + }, + thunderFang: { + name: "Colmillo Rayo", + effect: "El usuario muerde al objetivo con colmillos electrificados y puede hacer que se amedrente o se paralice.", + }, + iceFang: { + name: "Colmillo Hielo", + effect: "El usuario muerde al objetivo con colmillos helados y puede hacer que se amedrente o se congele.", + }, + fireFang: { + name: "Colmillo Ígneo", + effect: "El usuario muerde al objetivo con colmillos en llamas y puede hacer que se amedrente o sufra quemaduras.", + }, + shadowSneak: { + name: "Sombra Vil", + effect: "Extiende su sombra y ataca al objetivo por la espalda. Este movimiento tiene prioridad alta.", + }, + mudBomb: { + name: "Bomba Fango", + effect: "Ataca lanzando una compacta bola de fango. Puede bajar la Precisión del objetivo.", + }, + psychoCut: { + name: "Psicocorte", + effect: "Ataca al objetivo con cuchillas formadas por energía psíquica. Suele ser crítico.", + }, + zenHeadbutt: { + name: "Cabezazo Zen", + effect: "Concentra su energía psíquica en la cabeza para golpear. Puede hacer que el objetivo se amedrente.", + }, + mirrorShot: { + name: "Disparo Espejo", + effect: "El usuario libera un haz de energía desde su pulido cuerpo. Puede bajar la Precisión.", + }, + flashCannon: { + name: "Foco Resplandor", + effect: "El usuario concentra toda la luz del cuerpo y la libera. Puede bajar la Defensa Especial del objetivo.", + }, + rockClimb: { + name: "Treparrocas", + effect: "Ataca con una gran embestida. Puede confundir al objetivo.", + }, + defog: { + name: "Despejar", + effect: "Potente viento que barre los efectos de movimientos como Reflejo o Pantalla de Luz usados por el objetivo. También reduce su Evasión.", + }, + trickRoom: { + name: "Espacio Raro", + effect: "Crea un espacio misterioso en el que los Pokémon lentos se mueven primero durante cinco turnos.", + }, + dracoMeteor: { + name: "Cometa Draco", + effect: "Hace que grandes cometas caigan del cielo sobre el objetivo. Baja mucho el Ataque Especial del que lo usa.", + }, + discharge: { + name: "Chispazo", + effect: "Una deslumbradora onda eléctrica afecta a los Pokémon que hay combatiendo alrededor. Puede paralizar.", + }, + lavaPlume: { + name: "Humareda", + effect: "Un infierno de llamas daña a los Pokémon adyacentes en combate. Puede causar quemaduras.", + }, + leafStorm: { + name: "Lluevehojas", + effect: "Envuelve al objetivo con una lluvia de hojas afiladas, pero reduce mucho su Ataque Especial.", + }, + powerWhip: { + name: "Latigazo", + effect: "El usuario agita violentamente sus lianas o tentáculos para golpear al objetivo.", + }, + rockWrecker: { + name: "Romperrocas", + effect: "Lanza una piedra enorme contra el objetivo. El usuario deberá descansar en el siguiente turno.", + }, + crossPoison: { + name: "Veneno X", + effect: "Tajo que puede envenenar al objetivo. Suele ser crítico.", + }, + gunkShot: { + name: "Lanzamugre", + effect: "Lanza contra el objetivo basura asquerosa y puede envenenarlo.", + }, + ironHead: { + name: "Cabeza de Hierro", + effect: "Ataca con su cabeza dura como el hierro. Puede hacer que el objetivo se amedrente.", + }, + magnetBomb: { + name: "Bomba Imán", + effect: "Lanza unas bombas de hierro que se pegan al adversario. No se puede esquivar.", + }, + stoneEdge: { + name: "Roca Afilada", + effect: "Clava piedras muy afiladas al objetivo. Suele ser crítico.", + }, + captivate: { + name: "Seducción", + effect: "Si el objetivo es del sexo opuesto, queda embelesado y baja mucho su Ataque Especial.", + }, + stealthRock: { + name: "Trampa Rocas", + effect: "Una trampa de rocas que flota en el aire y daña a los objetivos que entran en combate.", + }, + grassKnot: { + name: "Hierba Lazo", + effect: "Enreda al objetivo con hierba y lo derriba. Cuanto más pesado es el objetivo, más potencia tiene el movimiento.", + }, + chatter: { + name: "Cháchara", + effect: "Ataca con una onda de sonido muy ruidosa compuesta por palabras y confunde al objetivo.", + }, + judgment: { + name: "Sentencia", + effect: "Emite incontables haces de luz. El tipo del movimiento varía según la tabla que lleve el usuario.", + }, + bugBite: { + name: "Picadura", + effect: "Pica al objetivo. Si el objetivo lleva una baya, el usuario se la come y se beneficia de su efecto.", + }, + chargeBeam: { + name: "Rayo Carga", + effect: "Lanza un rayo eléctrico contra el objetivo. Puede subir el Ataque Especial de quien lo usa.", + }, + woodHammer: { + name: "Mazazo", + effect: "Arremete contra el objetivo con su robusto cuerpo. El usuario se hiere seriamente a sí mismo.", + }, + aquaJet: { + name: "Acua Jet", + effect: "Ataque de una rapidez espeluznante. Este movimiento tiene prioridad alta.", + }, + attackOrder: { + name: "Al Ataque", + effect: "El usuario llama a sus súbditos para que ataquen al objetivo. Suele ser crítico.", + }, + defendOrder: { + name: "A Defender", + effect: "El usuario llama a sus súbditos para que formen un escudo viviente. Sube la Defensa y la Defensa Especial.", + }, + healOrder: { + name: "Auxilio", + effect: "El usuario llama a sus súbditos para que lo curen. Recupera hasta la mitad de los PS máximos.", + }, + headSmash: { + name: "Testarazo", + effect: "El usuario arriesga su vida y lanza un cabezazo con toda su fuerza. El agresor resulta seriamente dañado.", + }, + doubleHit: { + name: "Doble Golpe", + effect: "Golpea al objetivo dos veces seguidas con la cola u otras partes de su cuerpo.", + }, + roarOfTime: { + name: "Distorsión", + effect: "Ataca al objetivo usando tal energía que el tiempo se distorsiona. El usuario deberá descansar en el siguiente turno.", + }, + spacialRend: { + name: "Corte Vacío", + effect: "Desgarra al objetivo y el espacio a su alrededor. Suele ser crítico.", + }, + lunarDance: { + name: "Danza Lunar", + effect: "El usuario se debilita, pero el Pokémon que lo sustituye recupera su estado, los PS y los PP.", + }, + crushGrip: { + name: "Agarrón", + effect: "Estruja al objetivo con gran fuerza. Cuantos más PS le queden al objetivo, más fuerte será el ataque.", + }, + magmaStorm: { + name: "Lluvia Ígnea", + effect: "El objetivo queda atrapado en una tormenta de fuego que dura de cuatro a cinco turnos.", + }, + darkVoid: { + name: "Brecha Negra", + effect: "El objetivo es enviado a un mundo de tinieblas que lo hace dormir.", + }, + seedFlare: { + name: "Fulgor Semilla", + effect: "Una onda de choque se libera del cuerpo. Puede bajar mucho la Defensa Especial del objetivo.", + }, + ominousWind: { + name: "Viento Aciago", + effect: "Produce un viento horripilante. Puede subir de golpe todas las características del usuario.", + }, + shadowForce: { + name: "Golpe Umbrío", + effect: "En el primer turno, desaparece. En el segundo, golpea al objetivo aunque se esté protegiendo.", + }, + honeClaws: { + name: "Afilagarras", + effect: "El usuario se afila las garras para aumentar su Ataque y su Precisión.", + }, + wideGuard: { + name: "Vasta Guardia", + effect: "Bloquea los ataques de objetivo múltiple lanzados contra el bando del usuario durante un turno.", + }, + guardSplit: { + name: "Isoguardia", + effect: "El usuario emplea sus poderes para hacer la media de su Defensa y su Defensa Especial con las del objetivo y compartirlas.", + }, + powerSplit: { + name: "Isofuerza", + effect: "El usuario emplea sus poderes para hacer la media de su Ataque y su Ataque Especial con los del objetivo y compartirlos.", + }, + wonderRoom: { + name: "Zona Extraña", + effect: "Crea un espacio misterioso donde se intercambian la Defensa y la Defensa Especial de todos los Pokémon durante cinco turnos.", + }, + psyshock: { + name: "Psicocarga", + effect: "Crea una onda psíquica que causa daño físico al objetivo.", + }, + venoshock: { + name: "Carga Tóxica", + effect: "Cubre al objetivo con un líquido venenoso. La potencia del movimiento se duplica si este ya está envenenado.", + }, + autotomize: { + name: "Aligerar", + effect: "El usuario se desprende de partes prescindibles de su cuerpo para hacerse más ligero y aumentar mucho su Velocidad.", + }, + ragePowder: { + name: "Polvo Ira", + effect: "Usa un polvo que enerva a los rivales y hace que centren en el usuario su atención y sus movimientos.", + }, + telekinesis: { + name: "Telequinesis", + effect: "El usuario emplea su poder mental para hacer flotar al objetivo, y lo convierte en un blanco fácil durante tres turnos.", + }, + magicRoom: { + name: "Zona Mágica", + effect: "Crea un espacio misterioso que inutiliza todos los objetos de los Pokémon durante cinco turnos.", + }, + smackDown: { + name: "Antiaéreo", + effect: "Ataca lanzando una piedra o un proyectil. Si el objetivo está en el aire, lo estrella contra el suelo.", + }, + stormThrow: { + name: "Llave Corsé", + effect: "Lanza un golpe devastador. Siempre asesta un golpe crítico.", + }, + flameBurst: { + name: "Pirotecnia", + effect: "Golpea al objetivo con una llamarada que afecta también a los Pokémon adyacentes.", + }, + sludgeWave: { + name: "Onda Tóxica", + effect: "Una onda tóxica que daña a los Pokémon de alrededor. Puede envenenar.", + }, + quiverDance: { + name: "Danza Aleteo", + effect: "Danza mística que aumenta el Ataque Especial, la Defensa Especial y la Velocidad.", + }, + heavySlam: { + name: "Cuerpo Pesado", + effect: "El usuario golpea con todo su cuerpo. Cuanto mayor sea su peso comparado con el del objetivo, mayor será la potencia del movimiento.", + }, + synchronoise: { + name: "Sincrorruido", + effect: "Una extraña onda que daña a todos los Pokémon adyacentes del mismo tipo que el que la ejecuta.", + }, + electroBall: { + name: "Bola Voltio", + effect: "Lanza una bola eléctrica. Cuanto mayor sea la Velocidad del usuario en comparación con la del objetivo, mayor será la potencia del movimiento.", + }, + soak: { + name: "Empapar", + effect: "Potente lluvia que transforma al objetivo en un Pokémon de tipo Agua.", + }, + flameCharge: { + name: "Nitrocarga", + effect: "Llamas que golpean al objetivo y aumentan la Velocidad del atacante.", + }, + coil: { + name: "Enrosque", + effect: "El usuario se concentra, lo que le permite aumentar su Ataque, Defensa y Precisión.", + }, + lowSweep: { + name: "Puntapié", + effect: "Ataque rápido dirigido a los pies del objetivo que le hace perder Velocidad.", + }, + acidSpray: { + name: "Bomba Ácida", + effect: "Ataca con un líquido corrosivo que reduce mucho la Defensa Especial del objetivo.", + }, + foulPlay: { + name: "Juego Sucio", + effect: "El usuario emplea la fuerza del objetivo para atacarlo. Cuanto mayor es el Ataque del objetivo, más daño provoca.", + }, + simpleBeam: { + name: "Onda Simple", + effect: "Lanza una onda psíquica que hace que la habilidad del objetivo pase a ser Simple.", + }, + entrainment: { + name: "Danza Amiga", + effect: "Una extraña danza que induce al objetivo a imitarla y cambia su habilidad por la misma que la del usuario.", + }, + afterYou: { + name: "Cede Paso", + effect: "Si el usuario es el más rápido, permite al objetivo usar un movimiento justo tras él, adelantándose a Pokémon más rápidos.", + }, + round: { + name: "Canon", + effect: "Un canto que ataca al objetivo. Cuantos más Pokémon lo usan, más aumenta de potencia.", + }, + echoedVoice: { + name: "Eco Voz", + effect: "Un susurro que aumenta de potencia conforme el usuario y otros Pokémon lo van utilizando.", + }, + chipAway: { + name: "Guardia Baja", + effect: "Un ataque que busca los puntos débiles del objetivo y puede causarle daño aunque cambien sus características.", + }, + clearSmog: { + name: "Niebla Clara", + effect: "Ataca al objetivo con una singular bola de lodo que elimina cualquier cambio en sus características.", + }, + storedPower: { + name: "Poder Reserva", + effect: "Acumula poder para golpear. Cuanto más suban las características del usuario, mayor será el daño.", + }, + quickGuard: { + name: "Anticipo", + effect: "Se protege a sí mismo y a sus aliados de movimientos con prioridad.", + }, + allySwitch: { + name: "Cambio de Banda", + effect: "Extraño poder que intercambia la posición del usuario con la de un aliado sobre el terreno de combate.", + }, + scald: { + name: "Escaldar", + effect: "Ataca arrojando agua hirviendo al objetivo. Puede causar quemaduras.", + }, + shellSmash: { + name: "Rompecoraza", + effect: "El usuario rompe su coraza y baja su Defensa y Defensa Especial, pero aumenta mucho su Ataque, Ataque Especial y Velocidad.", + }, + healPulse: { + name: "Pulso Cura", + effect: "Una onda curativa restaura la mitad de los PS máximos del objetivo.", + }, + hex: { + name: "Infortunio", + effect: "Ataque que causa un gran daño a los objetivos que sufren problemas de estado.", + }, + skyDrop: { + name: "Caída Libre", + effect: "Primer turno: lanza al objetivo al aire. Segundo turno: lo hace caer. Mientras está en el aire, no lo deja moverse.", + }, + shiftGear: { + name: "Cambio de Marcha", + effect: "Al hacer girar los engranajes, el usuario mejora su Ataque y aumenta mucho su Velocidad.", + }, + circleThrow: { + name: "Llave Giro", + effect: "Lanza por los aires al objetivo y hace que salga otro Pokémon. Si es uno salvaje, acaba el combate.", + }, + incinerate: { + name: "Calcinación", + effect: "Llamas que golpean al objetivo. Si este lleva una baya o ciertos objetos, se quemarán y ya no se podrán usar.", + }, + quash: { + name: "Último Lugar", + effect: "Consigue que el objetivo sea el último en moverse.", + }, + acrobatics: { + name: "Acróbata", + effect: "Golpea ágilmente. Si el usuario no porta ningún objeto, el objetivo resulta seriamente dañado.", + }, + reflectType: { + name: "Clonatipo", + effect: "Cambia el tipo del Pokémon al mismo tipo que el del objetivo.", + }, + retaliate: { + name: "Represalia", + effect: "Venga a los amigos caídos. Si en el turno anterior han derrotado a alguno, la potencia del ataque aumentará.", + }, + finalGambit: { + name: "Sacrificio", + effect: "El usuario se sacrifica causándole un daño al objetivo equivalente a sus propios PS perdidos.", + }, + bestow: { + name: "Ofrenda", + effect: "Entrega el objeto que lleva al objetivo en caso de que este no tenga ninguno.", + }, + inferno: { + name: "Infierno", + effect: "Ataca con una gran ráfaga de fuego que causa quemaduras.", + }, + waterPledge: { + name: "Voto Agua", + effect: "Ataca con columnas de agua. Combinado con Voto Fuego, crea un arcoíris y aumenta su potencia.", + }, + firePledge: { + name: "Voto Fuego", + effect: "Ataca con columnas de fuego. Combinado con Voto Planta, crea un mar de llamas y aumenta su potencia.", + }, + grassPledge: { + name: "Voto Planta", + effect: "Ataca con columnas de hojas. Combinado con Voto Agua, crea un pantano y aumenta su potencia.", + }, + voltSwitch: { + name: "Voltiocambio", + effect: "Tras atacar, el usuario da paso a toda prisa a otro Pokémon del equipo.", + }, + struggleBug: { + name: "Estoicismo", + effect: "El usuario opone resistencia y ataca a los oponentes. También reduce su Ataque Especial.", + }, + bulldoze: { + name: "Terratemblor", + effect: "Sacudida sísmica que afecta a los Pokémon adyacentes y también reduce su Velocidad.", + }, + frostBreath: { + name: "Vaho Gélido", + effect: "Quien lo usa ataca lanzando un aliento gélido. Siempre asesta un golpe crítico.", + }, + dragonTail: { + name: "Cola Dragón", + effect: "Ataca al objetivo y lo obliga a cambiarse por otro Pokémon. Si es uno salvaje, acaba el combate.", + }, + workUp: { + name: "Avivar", + effect: "Quien lo usa se concentra y potencia su Ataque y su Ataque Especial.", + }, + electroweb: { + name: "Electrotela", + effect: "Atrapa y ataca a los objetivos con una telaraña eléctrica. También reduce su Velocidad.", + }, + wildCharge: { + name: "Voltio Cruel", + effect: "Carga eléctrica muy potente que también hiere ligeramente a quien la usa.", + }, + drillRun: { + name: "Taladradora", + effect: "El usuario golpea usando su cuerpo como un taladro. Suele ser crítico.", + }, + dualChop: { + name: "Golpe Bis", + effect: "Golpea dos veces seguidas con las partes más recias de su cuerpo.", + }, + heartStamp: { + name: "Arrumaco", + effect: "El usuario despista al objetivo con gestos adorables y aprovecha la ocasión para asestarle un golpe tremendo que puede hacerlo retroceder.", + }, + hornLeech: { + name: "Asta Drenaje", + effect: "Un golpe que drena energía. El Pokémon recupera la mitad de los PS arrebatados al objetivo.", + }, + sacredSword: { + name: "Espada Santa", + effect: "El usuario ataca con una espada, ignorando cualquier cambio en las características del objetivo.", + }, + razorShell: { + name: "Concha Filo", + effect: "Una afilada vieira ataca al objetivo. También puede hacer disminuir su Defensa.", + }, + heatCrash: { + name: "Golpe Calor", + effect: "El usuario ataca con su cuerpo ardiente. Cuanto mayor sea su peso comparado con el del objetivo, más daño causará.", + }, + leafTornado: { + name: "Ciclón de Hojas", + effect: "Tritura con afiladas hojas y puede bajar la Precisión del objetivo.", + }, + steamroller: { + name: "Rodillo de Púas", + effect: "El usuario se hace una bola y arrolla al objetivo con su cuerpo. Puede hacerlo retroceder.", + }, + cottonGuard: { + name: "Rizo Algodón", + effect: "Cubre al Pokémon con una madeja protectora. Aumenta muchísimo la Defensa.", + }, + nightDaze: { + name: "Pulso Noche", + effect: "Ataca al objetivo con una onda siniestra. Puede bajar su Precisión.", + }, + psystrike: { + name: "Onda Mental", + effect: "Crea una onda psíquica que causa daño físico al objetivo.", + }, + tailSlap: { + name: "Plumerazo", + effect: "Golpea con la cola de dos a cinco veces seguidas.", + }, + hurricane: { + name: "Vendaval", + effect: "Golpea al objetivo con un fuerte torbellino que envuelve al rival y puede confundirlo.", + }, + headCharge: { + name: "Ariete", + effect: "Propina un tremendo cabezazo. También daña al usuario un poco.", + }, + gearGrind: { + name: "Rueda Doble", + effect: "Rota dos engranajes de hierro sobre el objetivo. Golpea dos veces.", + }, + searingShot: { + name: "Bomba Ígnea", + effect: "Un infierno de llamas daña a los Pokémon adyacentes en combate. Puede causar quemaduras.", + }, + technoBlast: { + name: "Tecno Shock", + effect: "Ataca al objetivo con un gran láser. El tipo del ataque lo determina el cartucho que porta el usuario.", + }, + relicSong: { + name: "Canto Arcaico", + effect: "Ataca conmoviendo al objetivo con un antiguo canto. Puede dormirlo.", + }, + secretSword: { + name: "Sable Místico", + effect: "Ensarta al objetivo con un largo cuerno dotado de un poder místico que provoca daño físico.", + }, + glaciate: { + name: "Mundo Gélido", + effect: "Ataque con aire helado que baja la Velocidad del objetivo.", + }, + boltStrike: { + name: "Ataque Fulgor", + effect: "Ataca envolviéndose de una gran carga eléctrica y embistiendo al objetivo con ella. Puede paralizar.", + }, + blueFlare: { + name: "Llama Azul", + effect: "Ataca con una bella pero potente llama azul que rodea al objetivo. Puede causar quemaduras.", + }, + fieryDance: { + name: "Danza Llama", + effect: "Envuelve en llamas y daña al objetivo. Puede aumentar el Ataque Especial de quien lo usa.", + }, + freezeShock: { + name: "Rayo Gélido", + effect: "El usuario carga un bloque de hielo con electricidad en el primer turno y ataca con él en el segundo. Puede paralizar.", + }, + iceBurn: { + name: "Llama Gélida", + effect: "Ataca al objetivo en el segundo turno rodeándolo de un aire gélido. Puede causar quemaduras.", + }, + snarl: { + name: "Alarido", + effect: "Chillido desagradable que reduce el Ataque Especial del objetivo.", + }, + icicleCrash: { + name: "Chuzos", + effect: "Lanza grandes carámbanos. Puede amedrentar al objetivo.", + }, + vCreate: { + name: "V de Fuego", + effect: "Golpea con una V de llamas al objetivo. Baja la Defensa, la Defensa Especial y la Velocidad de quien lo usa.", + }, + fusionFlare: { + name: "Llama Fusión", + effect: "Ataca con una llamarada gigantesca. Aumenta su potencia si es influenciada por una gran energía eléctrica.", + }, + fusionBolt: { + name: "Rayo Fusión", + effect: "Ataca con una enorme descarga eléctrica. Aumenta su potencia si es influenciada por una gigantesca llamarada.", + }, + flyingPress: { + name: "Plancha Voladora", + effect: "El usuario se lanza sobre su objetivo. Este movimiento es de tipo Lucha y tipo Volador al mismo tiempo.", + }, + matBlock: { + name: "Escudo Tatami", + effect: "El usuario usa un tatami para escudarse de los ataques enemigos. Protege también a los aliados. No funciona contra movimientos de estado.", + }, + belch: { + name: "Eructo", + effect: "El usuario causa daño a su objetivo lanzándole un eructo. Para poder utilizar este movimiento, tiene que haberse comido una baya equipada.", + }, + rototiller: { + name: "Fertilizante", + effect: "Labra la tierra haciendo que sea más fácil cultivarla y consigue que aumente el Ataque y el Ataque Especial de los Pokémon de tipo Planta.", + }, + stickyWeb: { + name: "Red Viscosa", + effect: "Coloca una red pegajosa alrededor del objetivo que reduce la Velocidad de los rivales que entran en combate.", + }, + fellStinger: { + name: "Aguijón Letal", + effect: "Si se derrota al objetivo utilizando este movimiento, aumenta muchísimo el Ataque del usuario.", + }, + phantomForce: { + name: "Golpe Fantasma", + effect: "El usuario desaparece en el primer turno y ataca a su objetivo en el segundo. Permite acertar aunque el objetivo esté protegiéndose.", + }, + trickOrTreat: { + name: "Halloween", + effect: "Invita al objetivo a celebrar Halloween, lo que añade el tipo Fantasma a los tipos de este.", + }, + nobleRoar: { + name: "Rugido de Guerra", + effect: "Intimida a su oponente con un rugido de guerra, lo que hace que disminuyan tanto su Ataque como su Ataque Especial.", + }, + ionDeluge: { + name: "Cortina Plasma", + effect: "El Pokémon disemina partículas con carga eléctrica que convierten los movimientos de tipo Normal en tipo Eléctrico.", + }, + parabolicCharge: { + name: "Carga Parábola", + effect: "Inflige daño a los Pokémon adyacentes. El usuario absorbe la mitad del daño producido para restaurar sus propios PS.", + }, + forestsCurse: { + name: "Condena Silvana", + effect: "El objetivo es presa de la maldición del bosque, por lo que pasa a ser un Pokémon de tipo Planta, además de conservar sus tipos habituales.", + }, + petalBlizzard: { + name: "Tormenta Floral", + effect: "El usuario desata un intenso vendaval de pétalos que daña a los Pokémon a su alrededor.", + }, + freezeDry: { + name: "Liofilización", + effect: "Enfría súbitamente al objetivo e incluso puede congelarlo. Es supereficaz contra Pokémon de tipo Agua.", + }, + disarmingVoice: { + name: "Voz Cautivadora", + effect: "Obnubila al objetivo con su fascinante voz y le provoca daños emocionales. No falla nunca.", + }, + partingShot: { + name: "Última Palabra", + effect: "El usuario se cambia por otro Pokémon de su equipo, pero antes amedrenta a su oponente y hace que disminuyan su Ataque y Ataque Especial.", + }, + topsyTurvy: { + name: "Reversión", + effect: "Invierte por completo los cambios en las características del objetivo.", + }, + drainingKiss: { + name: "Beso Drenaje", + effect: "El usuario absorbe PS del objetivo con un beso y restaura su propia energía en una cantidad igual o superior a la mitad del daño infligido.", + }, + craftyShield: { + name: "Truco Defensa", + effect: "Usa unos misteriosos poderes para protegerse a sí mismo y a sus aliados de movimientos de estado, pero no de otro tipo de ataques.", + }, + flowerShield: { + name: "Defensa Floral", + effect: "Aumenta la Defensa de todos los Pokémon de tipo Planta que hay en el combate usando unos misteriosos poderes.", + }, + grassyTerrain: { + name: "Campo de Hierba", + effect: "Durante cinco turnos, se potencian los movimientos de tipo Planta y los Pokémon que están en contacto con el suelo recuperan PS en cada turno.", + }, + mistyTerrain: { + name: "Campo de Niebla", + effect: "Durante cinco turnos, los Pokémon que están en el suelo no sufren problemas de estado y se reduce a la mitad el daño de los movimientos de tipo Dragón.", + }, + electrify: { + name: "Electrificación", + effect: "Si el objetivo queda electrificado antes de usar un movimiento, este será de tipo Eléctrico.", + }, + playRough: { + name: "Carantoña", + effect: "El Pokémon que lo usa le hace cucamonas al objetivo y lo ataca. Puede disminuir el Ataque del objetivo.", + }, + fairyWind: { + name: "Viento Feérico", + effect: "El Pokémon que lo usa desata un vendaval feérico que arremete contra el objetivo.", + }, + moonblast: { + name: "Fuerza Lunar", + effect: "Invoca el poder de la luna para atacar al objetivo. Puede reducir su Ataque Especial.", + }, + boomburst: { + name: "Estruendo", + effect: "Ataca a todos los Pokémon a su alrededor con una potentísima onda sonora.", + }, + fairyLock: { + name: "Cerrojo Feérico", + effect: "Consigue que ningún Pokémon pueda huir ni ser cambiado por otro en el siguiente turno echando un cerrojo.", + }, + kingsShield: { + name: "Escudo Real", + effect: "El usuario adopta una postura defensiva y se protege de cualquier daño. Reduce el Ataque de cualquier Pokémon con el que entre en contacto.", + }, + playNice: { + name: "Camaradería", + effect: "Se hace amigo de su objetivo y consigue que a este se le quiten las ganas de combatir, lo que reduce su Ataque.", + }, + confide: { + name: "Confidencia", + effect: "Hace que el objetivo pierda la concentración contándole un secreto y reduce su Ataque Especial.", + }, + diamondStorm: { + name: "Torm. Diamantes", + effect: "Desata un devastador vendaval de diamantes para dañar a los oponentes. Puede aumentar mucho la Defensa del usuario.", + }, + steamEruption: { + name: "Chorro de Vapor", + effect: "Envuelve al objetivo con vapor extremadamente caliente que puede causar quemaduras.", + }, + hyperspaceHole: { + name: "Paso Dimensional", + effect: "El usuario aparece junto al rival usando un agujero dimensional y le asesta un golpe que movimientos como Protección o Detección no pueden evitar.", + }, + waterShuriken: { + name: "Shuriken de Agua", + effect: "Golpea al objetivo de dos a cinco veces seguidas con estrellas arrojadizas hechas de mucosidad. Este movimiento tiene prioridad alta.", + }, + mysticalFire: { + name: "Llama Embrujada", + effect: "El usuario lanza por la boca una singular llama a gran temperatura con la que ataca a su objetivo y reduce su Ataque Especial.", + }, + spikyShield: { + name: "Barrera Espinosa", + effect: "Protege al usuario de ataques e inflige daño a quien se los lance si entra en contacto con él.", + }, + aromaticMist: { + name: "Niebla Aromática", + effect: "Consigue aumentar la Defensa Especial de un Pokémon de su equipo con una fragancia misteriosa.", + }, + eerieImpulse: { + name: "Onda Anómala", + effect: "El usuario irradia unas raras ondas que, al alcanzar al objetivo, reducen mucho su Ataque Especial.", + }, + venomDrench: { + name: "Trampa Venenosa", + effect: "Impregna a su objetivo con un líquido venenoso que disminuye el Ataque, el Ataque Especial y la Velocidad. Solo afecta a Pokémon ya envenenados.", + }, + powder: { + name: "Polvo Explosivo", + effect: "Esparce un polvo sobre el objetivo. Si este usa un movimiento de tipo Fuego en el mismo turno, el polvo explota y le inflige daño.", + }, + geomancy: { + name: "Geocontrol", + effect: "Concentra energía durante el primer turno, de forma que su Velocidad, Ataque Especial y Defensa Especial aumenten mucho en el segundo.", + }, + magneticFlux: { + name: "Aura Magnética", + effect: "Manipula el campo magnético y logra aumentar la Defensa y la Defensa Especial de los Pokémon aliados que cuenten con las habilidades Más y Menos.", + }, + happyHour: { + name: "Paga Extra", + effect: "Al usar este movimiento, se duplica el dinero recibido tras el combate.", + }, + electricTerrain: { + name: "Campo Eléctrico", + effect: "Durante cinco turnos, se potencian los movimientos de tipo Eléctrico y los Pokémon que están en contacto con el suelo no pueden quedarse dormidos.", + }, + dazzlingGleam: { + name: "Brillo Mágico", + effect: "Inflige daño al objetivo con una potente luz.", + }, + celebrate: { + name: "Celebración", + effect: "El Pokémon te felicita en un día muy especial para ti.", + }, + holdHands: { + name: "Manos Juntas", + effect: "El usuario le da la mano a un aliado y ambos se sienten muy felices.", + }, + babyDollEyes: { + name: "Ojitos Tiernos", + effect: "Lanza una mirada al objetivo con ojos acaramelados, con lo que logra que su Ataque se reduzca. Este movimiento tiene prioridad alta.", + }, + nuzzle: { + name: "Moflete Estático", + effect: "El usuario frota sus mofletes cargados de electricidad contra el objetivo y consigue paralizarlo.", + }, + holdBack: { + name: "Clemencia", + effect: "El usuario se contiene a la hora de atacar y deja al objetivo con al menos 1 PS.", + }, + infestation: { + name: "Acoso", + effect: "Hostiga al objetivo durante cuatro o cinco turnos e impide que pueda huir o ser cambiado por otro mientras tanto.", + }, + powerUpPunch: { + name: "Puño Incremento", + effect: "Cada vez que golpea a un oponente se endurecen sus puños. Si acierta al objetivo, el Ataque del usuario aumenta.", + }, + oblivionWing: { + name: "Ala Mortífera", + effect: "El usuario absorbe energía del objetivo y aumenta sus PS en una cantidad igual o superior a la mitad del daño infligido.", + }, + thousandArrows: { + name: "Mil Flechas", + effect: "Acierta incluso a Pokémon que estén en el aire y los hace caer al suelo.", + }, + thousandWaves: { + name: "Mil Temblores", + effect: "El usuario genera ondas sísmicas que se propagan por el suelo y sacuden al objetivo. Los Pokémon alcanzados no podrán huir del combate ni ser cambiados por otros.", + }, + landsWrath: { + name: "Fuerza Telúrica", + effect: "Acumula energía de la corteza terrestre y la concentra contra los oponentes, dañándolos.", + }, + lightOfRuin: { + name: "Luz Aniquiladora", + effect: "El usuario emplea el poder de la Flor Eterna para lanzar un potente rayo de luz, pero sufre bastante daño al hacerlo.", + }, + originPulse: { + name: "Pulso Primigenio", + effect: "Ataca al objetivo con una infinidad de rayos de luz azulada.", + }, + precipiceBlades: { + name: "Filo del Abismo", + effect: "Hace que el poder latente de la tierra se manifieste en forma de hojas afiladas y ataca al objetivo con ellas.", + }, + dragonAscent: { + name: "Ascenso Draco", + effect: "El usuario se precipita desde el cielo a una velocidad de vértigo para atacar al objetivo, pero hace que bajen la Defensa y la Defensa Especial del usuario.", + }, + hyperspaceFury: { + name: "Cerco Dimensión", + effect: "Ataca al objetivo con una ráfaga de golpes que pasan por alto los efectos de movimientos como Protección o Detección. Baja la Defensa del usuario.", + }, + breakneckBlitzPhysical: { + name: "Carrera Arrolladora", + effect: "El usuario emplea el Poder Z para coger carrerilla y arremeter contra el objetivo con gran fuerza. Su potencia depende de la del movimiento original.", + }, + breakneckBlitzSpecial: { + name: "Carrera Arrolladora", + effect: "Dummy data", + }, + allOutPummelingPhysical: { + name: "Ráfaga Demoledora", + effect: "Emplea el Poder Z para lanzar una sarta de golpes demoledores contra el objetivo. Su potencia depende de la del movimiento original.", + }, + allOutPummelingSpecial: { + name: "Ráfaga Demoledora", + effect: "Dummy data", + }, + supersonicSkystrikePhysical: { + name: "Picado Supersónico", + effect: "El usuario emplea el Poder Z para volar muy alto y abalanzarse en picado sobre el objetivo. Su potencia depende de la del movimiento original.", + }, + supersonicSkystrikeSpecial: { + name: "Picado Supersónico", + effect: "Dummy data", + }, + acidDownpourPhysical: { + name: "Diluvio Corrosivo", + effect: "El usuario emplea el Poder Z para crear una ciénaga venenosa en la que sumerge al objetivo. Su potencia depende de la del movimiento original.", + }, + acidDownpourSpecial: { + name: "Diluvio Corrosivo", + effect: "Dummy data", + }, + tectonicRagePhysical: { + name: "Barrena Telúrica", + effect: "Emplea el Poder Z para abrir una profunda grieta en el suelo que se traga al oponente. Su potencia depende de la del movimiento original.", + }, + tectonicRageSpecial: { + name: "Barrena Telúrica", + effect: "Dummy data", + }, + continentalCrushPhysical: { + name: "Aplastamiento Gigalítico", + effect: "El usuario emplea el Poder Z para crear una montaña rocosa con la que aplasta al objetivo. Su potencia depende de la del movimiento original.", + }, + continentalCrushSpecial: { + name: "Aplastamiento Gigalítico", + effect: "Dummy data", + }, + savageSpinOutPhysical: { + name: "Guadaña Sedosa", + effect: "Emplea el Poder Z para encerrar a su oponente en un capullo contra el que arremete con fuerza. Su potencia depende de la del movimiento original.", + }, + savageSpinOutSpecial: { + name: "Guadaña Sedosa", + effect: "Dummy data", + }, + neverEndingNightmarePhysical: { + name: "Presa Espectral", + effect: "El usuario emplea el Poder Z para invocar a unos espectros encolerizados que apresan al objetivo. Su potencia depende de la del movimiento original.", + }, + neverEndingNightmareSpecial: { + name: "Presa Espectral", + effect: "Dummy data", + }, + corkscrewCrashPhysical: { + name: "Hélice Trepanadora", + effect: "El usuario emplea el Poder Z para girar a toda velocidad y perforar al objetivo. Su potencia depende de la del movimiento original.", + }, + corkscrewCrashSpecial: { + name: "Hélice Trepanadora", + effect: "Dummy data", + }, + infernoOverdrivePhysical: { + name: "Hecatombe Pírica", + effect: "El usuario emplea el Poder Z para lanzar una enorme llamarada con la que calcina a su objetivo. Su potencia depende de la del movimiento original.", + }, + infernoOverdriveSpecial: { + name: "Hecatombe Pírica", + effect: "Dummy data", + }, + hydroVortexPhysical: { + name: "Hidrovórtice Abisal", + effect: "El usuario emplea el Poder Z para crear un potente torbellino de agua que engulle al objetivo. Su potencia depende de la del movimiento original.", + }, + hydroVortexSpecial: { + name: "Hidrovórtice Abisal", + effect: "Dummy data", + }, + bloomDoomPhysical: { + name: "Megatón Floral", + effect: "Emplea el Poder Z para concentrar la energía de la vegetación que lo rodea y atacar al objetivo. Su potencia depende de la del movimiento original.", + }, + bloomDoomSpecial: { + name: "Megatón Floral", + effect: "Dummy data", + }, + gigavoltHavocPhysical: { + name: "Gigavoltio Destructor", + effect: "El usuario emplea el Poder Z para generar una fuerte descarga eléctrica con la que electrocuta al objetivo. Su potencia depende de la del movimiento original.", + }, + gigavoltHavocSpecial: { + name: "Gigavoltio Destructor", + effect: "Dummy data", + }, + shatteredPsychePhysical: { + name: "Disruptor Psíquico", + effect: "Emplea el Poder Z para manipular la mente del objetivo, infligiéndole un daño ingente. Su potencia depende de la del movimiento original.", + }, + shatteredPsycheSpecial: { + name: "Disruptor Psíquico", + effect: "Dummy data", + }, + subzeroSlammerPhysical: { + name: "Crioaliento Despiadado", + effect: "Emplea el Poder Z para lanzar un rayo de hielo que baja la temperatura de golpe y congela al objetivo. Su potencia depende de la del movimiento original.", + }, + subzeroSlammerSpecial: { + name: "Crioaliento Despiadado", + effect: "Dummy data", + }, + devastatingDrakePhysical: { + name: "Dracoaliento Devastador", + effect: "El usuario emplea el Poder Z para materializar su aura y golpear al objetivo. Su potencia depende de la del movimiento original.", + }, + devastatingDrakeSpecial: { + name: "Dracoaliento Devastador", + effect: "Dummy data", + }, + blackHoleEclipsePhysical: { + name: "Agujero Negro Aniquilador", + effect: "El usuario emplea el Poder Z para generar un agujero negro que absorbe al objetivo. Su potencia depende de la del movimiento original.", + }, + blackHoleEclipseSpecial: { + name: "Agujero Negro Aniquilador", + effect: "Dummy data", + }, + twinkleTacklePhysical: { + name: "Arrumaco Sideral", + effect: "El usuario emplea el Poder Z para crear una dimensión fascinante que deja al rival a su merced. Su potencia depende de la del movimiento original.", + }, + twinkleTackleSpecial: { + name: "Arrumaco Sideral", + effect: "Dummy data", + }, + catastropika: { + name: "Pikavoltio Letal", + effect: "Pikachu emplea el Poder Z para acumular una gran cantidad de electricidad en su cuerpo y arremeter contra el objetivo.", + }, + shoreUp: { + name: "Recogearena", + effect: "Restaura la mitad de los PS máximos del usuario. Durante las tormentas de arena, restaura aún más PS.", + }, + firstImpression: { + name: "Escaramuza", + effect: "Movimiento de gran potencia que solo puede usarse en el turno en que el usuario sale al combate.", + }, + banefulBunker: { + name: "Búnker", + effect: "Protege de los ataques y, al mismo tiempo, envenena al Pokémon que use un movimiento de contacto contra el usuario.", + }, + spiritShackle: { + name: "Puntada Sombría", + effect: "Ataca al oponente y, al mismo tiempo, fija su sombra al terreno para impedir su huida.", + }, + darkestLariat: { + name: "Lariat Oscuro", + effect: "Gira sobre sí mismo y golpea al oponente con ambos brazos. Ignora los cambios en las características del objetivo.", + }, + sparklingAria: { + name: "Aria Burbuja", + effect: "Libera burbujas al cantar. Este movimiento cura las quemaduras de los Pokémon que reciban daño.", + }, + iceHammer: { + name: "Martillo Hielo", + effect: "Un terrible puño golpea al contrincante, pero la Velocidad del usuario se ve reducida.", + }, + floralHealing: { + name: "Cura Floral", + effect: "Restaura la mitad de los PS máximos del objetivo. Es más efectivo cuando se usa en conjunción con Campo de Hierba.", + }, + highHorsepower: { + name: "Fuerza Equina", + effect: "Asesta un golpe devastador usando todo su cuerpo.", + }, + strengthSap: { + name: "Absorbefuerza", + effect: "Restaura una cantidad de PS equivalente al valor de Ataque del rival, que además verá reducida esta característica.", + }, + solarBlade: { + name: "Cuchilla Solar", + effect: "El usuario dedica un turno a absorber energía lumínica y concentrarla en forma de cuchilla con la que ataca al rival en el siguiente turno.", + }, + leafage: { + name: "Follaje", + effect: "Ataca al objetivo lanzando hojas.", + }, + spotlight: { + name: "Foco", + effect: "Convierte a uno de los Pokémon que están combatiendo en el foco de atención, de modo que todos los ataques se dirijan hacia él.", + }, + toxicThread: { + name: "Hilo Venenoso", + effect: "Ataca al objetivo con hilillos venenosos que reducen su Velocidad y lo envenenan.", + }, + laserFocus: { + name: "Aguzar", + effect: "El usuario se concentra para que el siguiente ataque propine un golpe crítico.", + }, + gearUp: { + name: "Piñón Auxiliar", + effect: "Cambia de marcha y logra aumentar el Ataque y el Ataque Especial de los Pokémon aliados que cuenten con las habilidades Más y Menos.", + }, + throatChop: { + name: "Golpe Mordaza", + effect: "Inflige al rival un dolor tan abrumador que le impide utilizar durante dos turnos ataques que se sirven del sonido.", + }, + pollenPuff: { + name: "Bola de Polen", + effect: "Ataca al objetivo con una bola explosiva. Si esta alcanza a un aliado, le hará recuperar PS.", + }, + anchorShot: { + name: "Anclaje", + effect: "Ataca lanzando un ancla al objetivo, que queda atrapado y no puede huir ni ser cambiado por otro.", + }, + psychicTerrain: { + name: "Campo Psíquico", + effect: "Durante cinco turnos, se potencian los movimientos de tipo Psíquico y los Pokémon que están en el suelo quedan protegidos contra movimientos con prioridad.", + }, + lunge: { + name: "Plancha", + effect: "Ataca al objetivo abalanzándose sobre él con todas sus fuerzas y reduce su Ataque.", + }, + fireLash: { + name: "Látigo Ígneo", + effect: "Golpea al objetivo con un látigo incandescente y reduce su Defensa.", + }, + powerTrip: { + name: "Chulería", + effect: "Ataca al oponente presumiendo de su fuerza. Cuanto más hayan subido las características del usuario, mayor será el daño.", + }, + burnUp: { + name: "Llama Final", + effect: "Utiliza hasta el último resquicio de llamas de su cuerpo para infligir un grave daño al objetivo. Tras el ataque, el usuario deja de ser de tipo Fuego.", + }, + speedSwap: { + name: "Cambiavelocidad", + effect: "Intercambia su Velocidad por la del objetivo.", + }, + smartStrike: { + name: "Cuerno Certero", + effect: "El usuario ensarta al objetivo con su afilada cornamenta. No falla nunca.", + }, + purify: { + name: "Purificación", + effect: "Cura los problemas de estado del Pokémon rival y a cambio recupera PS propios.", + }, + revelationDance: { + name: "Danza Despertar", + effect: "Ataque que consiste en un baile muy enérgico. El tipo de este ataque se corresponde con el del Pokémon que lo ejecuta.", + }, + coreEnforcer: { + name: "Núcleo Castigo", + effect: "Inflige daño al rival, y si este ya ha hecho uso de algún movimiento, pierde su habilidad.", + }, + tropKick: { + name: "Patada Tropical", + effect: "Lanza una patada con la fuerza del trópico que golpea al objetivo y reduce su Ataque.", + }, + instruct: { + name: "Mandato", + effect: "Fuerza al objetivo a repetir inmediatamente su último movimiento.", + }, + beakBlast: { + name: "Pico Cañón", + effect: "Primero aumenta la temperatura de su pico y luego ejecuta un ataque. Quema al rival si este le propina un ataque físico mientras está calentando el pico.", + }, + clangingScales: { + name: "Fragor Escamas", + effect: "Frota todas las escamas de su cuerpo para crear un fuerte sonido con el que ataca. Cuando el ataque termina, su Defensa se ve reducida.", + }, + dragonHammer: { + name: "Martillo Dragón", + effect: "Usa el cuerpo como un martillo para abalanzarse sobre su rival y causarle daño.", + }, + brutalSwing: { + name: "Giro Vil", + effect: "Hace pivotar su cuerpo para causar daño a los Pokémon adyacentes.", + }, + auroraVeil: { + name: "Velo Aurora", + effect: "Reduce el daño de los ataques físicos y especiales durante cinco turnos. Solo puede usarse cuando está nevando.", + }, + sinisterArrowRaid: { + name: "Aluvión de Flechas Sombrías", + effect: "Decidueye usa el Poder Z para proyectar multitud de flechas potentísimas que atraviesan a su oponente.", + }, + maliciousMoonsault: { + name: "Hiperplancha Oscura", + effect: "Incineroar refuerza sus músculos con el Poder Z para golpear con todas sus fuerzas a su oponente.", + }, + oceanicOperetta: { + name: "Sinfonía de la Diva Marina", + effect: "Primarina invoca ingentes cantidades de agua con el Poder Z para atacar con gran potencia a su rival.", + }, + guardianOfAlola: { + name: "Cólera del Guardián", + effect: "Los Pokémon Dios Nativo canalizan la energía de Alola gracias al Poder Z y atacan con gran fuerza a sus rivales reduciendo un gran porcentaje de sus PS.", + }, + soulStealing7StarStrike: { + name: "Constelación Robaalmas", + effect: "Cuando Marshadow obtiene el Poder Z, lanza una potente y continua oleada de puñetazos y patadas con la que castiga a su rival.", + }, + stokedSparksurfer: { + name: "Surfeo Galvánico", + effect: "Cuando un Raichu de Alola obtiene el Poder Z, lanza un potente ataque contra su enemigo y lo deja paralizado.", + }, + pulverizingPancake: { + name: "Arrojo Intempestivo", + effect: "Gracias al Poder Z, Snorlax puede mover su enorme cuerpo con gran agilidad y determinación, cargando sobre el oponente con todas sus fuerzas.", + }, + extremeEvoboost: { + name: "Novena Potencia", + effect: "Cuando Eevee obtiene el Poder Z, toma prestada la energía de sus amigos evolucionados para potenciar enormemente sus características.", + }, + genesisSupernova: { + name: "Supernova Original", + effect: "Mew usa el Poder Z para realizar un potente ataque contra su adversario y crear un Campo Psíquico sobre el terreno.", + }, + shellTrap: { + name: "Coraza Trampa", + effect: "El caparazón del Pokémon se convierte en una trampa. Si lo alcanza un ataque físico, la trampa estalla y los rivales sufren daño.", + }, + fleurCannon: { + name: "Cañón Floral", + effect: "El usuario emite un potente rayo, pero su Ataque Especial se reduce mucho.", + }, + psychicFangs: { + name: "Psicocolmillo", + effect: "Ataca a sus rivales con poderes psíquicos que además destruyen barreras como Pantalla de Luz y Reflejo.", + }, + stompingTantrum: { + name: "Pataleta", + effect: "Usa la frustración como revulsivo para atacar. La potencia de Pataleta se duplica si el usuario ha fallado el último movimiento usado.", + }, + shadowBone: { + name: "Hueso Sombrío", + effect: "Ataca golpeando con un hueso poseído por un espíritu. Puede reducir la Defensa del objetivo.", + }, + accelerock: { + name: "Roca Veloz", + effect: "El usuario se lanza contra el objetivo a gran velocidad. Este movimiento tiene prioridad alta.", + }, + liquidation: { + name: "Hidroariete", + effect: "Ataca golpeando gracias a la fuerza del agua. También puede reducir la Defensa del objetivo.", + }, + prismaticLaser: { + name: "Láser Prisma", + effect: "El usuario utiliza un prisma para emitir un rayo de gran potencia, pero deberá descansar en el siguiente turno.", + }, + spectralThief: { + name: "Robasombra", + effect: "El usuario se esconde en la sombra del objetivo y lo ataca tras robarle las mejoras en sus características.", + }, + sunsteelStrike: { + name: "Meteoimpacto", + effect: "Ataca al objetivo con la potencia de un meteoro, ignorando su habilidad.", + }, + moongeistBeam: { + name: "Rayo Umbrío", + effect: "Ataca con un rayo misterioso que ignora la habilidad del objetivo.", + }, + tearfulLook: { + name: "Ojos Llorosos", + effect: "Mira al objetivo con ojos llorosos para hacerle perder su espíritu combativo y reduce su Ataque y Ataque Especial.", + }, + zingZap: { + name: "Electropunzada", + effect: "Se lanza contra el objetivo y le suelta una potente descarga eléctrica que puede hacer que se amedrente.", + }, + naturesMadness: { + name: "Furia Natural", + effect: "Golpea al objetivo con la furia de la naturaleza y reduce sus PS a la mitad.", + }, + multiAttack: { + name: "Multiataque", + effect: "El Pokémon se rodea de una potente energía con la que golpea al rival. El tipo del movimiento depende del disco que lleva el usuario.", + }, + tenMillionVoltThunderbolt: { + name: "Gigarrayo Fulminante", + effect: "Los Pikachu con gorra acumulan una carga eléctrica descomunal gracias al Poder Z y la lanzan contra el objetivo. Suele ser crítico.", + }, + mindBlown: { + name: "Cabeza Sorpresa", + effect: "El usuario hace explotar su cabeza para atacar a los Pokémon adyacentes, aunque también se hiere a sí mismo.", + }, + plasmaFists: { + name: "Puños Plasma", + effect: "El usuario ataca con puños cargados de electricidad. Convierte los movimientos de tipo Normal en movimientos de tipo Eléctrico.", + }, + photonGeyser: { + name: "Géiser Fotónico", + effect: "El usuario ataca con una gran columna de luz. Compara sus valores de Ataque y Ataque Especial para infligir daño con el más alto de los dos.", + }, + lightThatBurnsTheSky: { + name: "Fotodestrucción Apocalíptica", + effect: "Necrozma escoge la característica que tenga el valor más alto entre el Ataque y el Ataque Especial para infligir daño, ignorando la habilidad del objetivo.", + }, + searingSunrazeSmash: { + name: "Embestida Solar", + effect: "Solgaleo ataca con toda su fuerza tras imbuirse del Poder Z. Este movimiento ignora la habilidad del objetivo.", + }, + menacingMoonrazeMaelstrom: { + name: "Deflagración Lunar", + effect: "Lunala ataca con toda su fuerza tras imbuirse del Poder Z. Este movimiento ignora la habilidad del objetivo.", + }, + letsSnuggleForever: { + name: "Somanta Amistosa", + effect: "Mimikyu ataca con toda su fuerza tras imbuirse del Poder Z y asesta una lluvia de golpes.", + }, + splinteredStormshards: { + name: "Tempestad Rocosa", + effect: "Lycanroc ataca con toda su fuerza tras imbuirse del Poder Z y neutraliza el campo que esté activo.", + }, + clangorousSoulblaze: { + name: "Estruendo Implacable", + effect: "Kommo-o ataca con toda su fuerza al objetivo tras imbuirse del Poder Z. Además, potencia sus propias características.", + }, + zippyZap: { + name: "Pikaturbo", + effect: "Ataque eléctrico a la velocidad del rayo. Este movimiento tiene prioridad alta y propina golpes críticos.", + }, + splishySplash: { + name: "Salpikasurf", + effect: "Golpea al adversario con una ola gigante electrificada, que también puede paralizarlo.", + }, + floatyFall: { + name: "Pikapicado", + effect: "El usuario se suspende en el aire para, a continuación, abalanzarse súbitamente sobre el rival. Puede hacer retroceder al objetivo.", + }, + pikaPapow: { + name: "Pikatormenta", + effect: "Lanza una descarga eléctrica infalible que resulta más potente cuanto mayor es el cariño que siente Pikachu hacia su Entrenador.", + }, + bouncyBubble: { + name: "Vapodrenaje", + effect: "Ataca lanzando proyectiles de agua y recupera una cantidad de PS equivalente a la mitad del daño causado.", + }, + buzzyBuzz: { + name: "Joltioparálisis", + effect: "Lanza una potente descarga eléctrica sobre el rival y lo deja paralizado.", + }, + sizzlySlide: { + name: "Flarembestida", + effect: "Tras envolver su cuerpo en llamas, el usuario arrolla con fuerza al rival y le provoca quemaduras.", + }, + glitzyGlow: { + name: "Espeaura", + effect: "Envuelve al rival con ondas psíquicas y alza un extraño muro que debilita los ataques especiales del adversario.", + }, + baddyBad: { + name: "Umbreozona", + effect: "Lanza un ataque haciendo gala de su faceta más umbría y alza un extraño muro que mitiga los ataques físicos del adversario.", + }, + sappySeed: { + name: "Leafitobombas", + effect: "Hace brotar un tallo gigante que bombardea al rival con unas semillas que le drenan PS en cada turno.", + }, + freezyFrost: { + name: "Glaceoprisma", + effect: "Ataca al rival con negros cristales de niebla congelada. Revierte los cambios en las características de todos los Pokémon presentes.", + }, + sparklySwirl: { + name: "Sylveotornado", + effect: "Ataca al rival envolviéndolo en un remolino de aroma asfixiante. Cura a los aliados de cualquier problema de estado.", + }, + veeveeVolley: { + name: "Eevimpacto", + effect: "Un placaje infalible que resulta más potente cuanto mayor es el cariño que siente Eevee hacia su Entrenador.", + }, + doubleIronBash: { + name: "Ferropuño Doble", + effect: "Usando la tuerca del pecho como eje, gira sobre sí mismo y golpea con los brazos dos veces seguidas. Puede amedrentar al rival.", + }, + maxGuard: { + name: "Maxibarrera", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente.", + }, + dynamaxCannon: { + name: "Cañón Dinamax", + effect: "El usuario ataca emitiendo un rayo desde su núcleo. El daño infligido se duplica si el objetivo supera el nivel 200.", + }, + snipeShot: { + name: "Disparo Certero", + effect: "Permite atacar al objetivo seleccionado ignorando las habilidades o movimientos que permiten a un Pokémon centrar la atención sobre sí.", + }, + jawLock: { + name: "Presa Maxilar", + effect: "Impide que tanto el atacante como el defensor puedan huir o ser cambiados por otros hasta que uno de ellos se debilite o abandone el terreno de combate.", + }, + stuffCheeks: { + name: "Atiborramiento", + effect: "El usuario ingiere la baya que lleva equipada para aumentar mucho su Defensa.", + }, + noRetreat: { + name: "Bastión Final", + effect: "El usuario aumenta todas sus características, pero ya no puede huir ni ser cambiado por otro.", + }, + tarShot: { + name: "Alquitranazo", + effect: "Cubre al objetivo de un alquitrán pegajoso que reduce su Velocidad y lo vuelve débil contra el fuego.", + }, + magicPowder: { + name: "Polvo Mágico", + effect: "Cubre al objetivo con unos polvos mágicos que le hacen adquirir el tipo Psíquico.", + }, + dragonDarts: { + name: "Dracoflechas", + effect: "El usuario ataca propulsando a ambos Dreepy. En caso de haber dos adversarios, cada Dreepy golpea a su propio objetivo por separado.", + }, + teatime: { + name: "Hora del Té", + effect: "El usuario invita a tomar el té a todos los presentes en el terreno de combate, lo que hace que ingieran las bayas que lleven equipadas.", + }, + octolock: { + name: "Octopresa", + effect: "Retiene al objetivo e impide que pueda huir o ser cambiado por otro, a la vez que reduce su Defensa y su Defensa Especial cada turno.", + }, + boltBeak: { + name: "Electropico", + effect: "El usuario ensarta al objetivo con su pico cargado de electricidad. Si ataca en primer lugar, la potencia del movimiento se duplica.", + }, + fishiousRend: { + name: "Branquibocado", + effect: "El usuario agarra al objetivo con sus duras branquias. En caso de atacar antes que este último, la potencia del movimiento se duplica.", + }, + courtChange: { + name: "Cambio de Cancha", + effect: "Extraño poder que intercambia los efectos en el terreno de combate de ambos bandos.", + }, + maxFlare: { + name: "Maxignición", + effect: "Ataque de tipo Fuego ejecutado por un Pokémon Dinamax. Hace que se intensifique el efecto del sol durante cinco turnos.", + }, + maxFlutterby: { + name: "Maxinsecto", + effect: "Ataque de tipo Bicho ejecutado por un Pokémon Dinamax. Reduce el Ataque Especial del objetivo.", + }, + maxLightning: { + name: "Maxitormenta", + effect: "Ataque de tipo Eléctrico ejecutado por un Pokémon Dinamax. Crea un campo eléctrico durante cinco turnos.", + }, + maxStrike: { + name: "Maxiataque", + effect: "Ataque de tipo Normal ejecutado por un Pokémon Dinamax. Reduce la Velocidad del objetivo.", + }, + maxKnuckle: { + name: "Maxipuño", + effect: "Ataque de tipo Lucha ejecutado por un Pokémon Dinamax. Aumenta el Ataque de tu bando.", + }, + maxPhantasm: { + name: "Maxiespectro", + effect: "Ataque de tipo Fantasma ejecutado por un Pokémon Dinamax. Reduce la Defensa del objetivo.", + }, + maxHailstorm: { + name: "Maxihelada", + effect: "Ataque de tipo Hielo ejecutado por un Pokémon Dinamax. Crea una tormenta de granizo que dura cinco turnos.", + }, + maxOoze: { + name: "Maxiácido", + effect: "Ataque de tipo Veneno ejecutado por un Pokémon Dinamax. Aumenta el Ataque Especial de tu bando.", + }, + maxGeyser: { + name: "Maxichorro", + effect: "Ataque de tipo Agua ejecutado por un Pokémon Dinamax. Desata un aguacero que dura cinco turnos.", + }, + maxAirstream: { + name: "Maxiciclón", + effect: "Ataque de tipo Volador ejecutado por un Pokémon Dinamax. Aumenta la Velocidad de tu bando.", + }, + maxStarfall: { + name: "Maxiestela", + effect: "Ataque de tipo Hada ejecutado por un Pokémon Dinamax. Crea un campo de niebla durante cinco turnos.", + }, + maxWyrmwind: { + name: "Maxidraco", + effect: "Ataque de tipo Dragón ejecutado por un Pokémon Dinamax. Reduce el Ataque del objetivo.", + }, + maxMindstorm: { + name: "Maxionda", + effect: "Ataque de tipo Psíquico ejecutado por un Pokémon Dinamax. Crea un campo psíquico durante cinco turnos.", + }, + maxRockfall: { + name: "Maxilito", + effect: "Ataque de tipo Roca ejecutado por un Pokémon Dinamax. Levanta una tormenta de arena que dura cinco turnos.", + }, + maxQuake: { + name: "Maxitemblor", + effect: "Ataque de tipo Tierra ejecutado por un Pokémon Dinamax. Aumenta la Defensa Especial de tu bando.", + }, + maxDarkness: { + name: "Maxisombra", + effect: "Ataque de tipo Siniestro ejecutado por un Pokémon Dinamax. Reduce la Defensa Especial del objetivo.", + }, + maxOvergrowth: { + name: "Maxiflora", + effect: "Ataque de tipo Planta ejecutado por un Pokémon Dinamax. Crea un campo de hierba durante cinco turnos.", + }, + maxSteelspike: { + name: "Maximetal", + effect: "Ataque de tipo Acero ejecutado por un Pokémon Dinamax. Aumenta la Defensa de tu bando.", + }, + clangorousSoul: { + name: "Estruendo Escama", + effect: "Utiliza parte de los PS propios para subir sus características.", + }, + bodyPress: { + name: "Plancha Corporal", + effect: "El usuario usa el cuerpo para lanzar su ataque e infligir un daño directamente proporcional a su Defensa.", + }, + decorate: { + name: "Decoración", + effect: "Aumenta mucho el Ataque y el Ataque Especial del objetivo al decorarlo.", + }, + drumBeating: { + name: "Batería Asalto", + effect: "El usuario controla un tocón mediante la percusión y al atacar reduce la Velocidad del objetivo.", + }, + snapTrap: { + name: "Cepo", + effect: "Cepo que atrapa al objetivo durante cuatro o cinco turnos y le causa daño mientras se encuentra preso.", + }, + pyroBall: { + name: "Balón Ígneo", + effect: "El usuario prende una pequeña piedra para crear una bola de fuego con la que ataca al objetivo. Puede causar quemaduras.", + }, + behemothBlade: { + name: "Tajo Supremo", + effect: "El usuario se convierte en una espada gigante para rebanar con vigor al objetivo.", + }, + behemothBash: { + name: "Embate Supremo", + effect: "El usuario se convierte en un escudo gigante para golpear con vigor al objetivo.", + }, + auraWheel: { + name: "Rueda Aural", + effect: "La energía que acumula en las mejillas le sirve para atacar y aumentar su Velocidad. Este movimiento cambia de tipo según la forma que adopte Morpeko.", + }, + breakingSwipe: { + name: "Vasto Impacto", + effect: "El usuario sacude violentamente su enorme cola para golpear al objetivo y reducir su Ataque a la par.", + }, + branchPoke: { + name: "Punzada Rama", + effect: "Ataca pinchando al objetivo con una rama afilada.", + }, + overdrive: { + name: "Amplificador", + effect: "El usuario rasguea la guitarra o el bajo para generar enormes vibraciones de intensa reverberación con las que ataca al objetivo.", + }, + appleAcid: { + name: "Ácido Málico", + effect: "Ataca al objetivo con el fluido corrosivo que desprende una manzana ácida, lo que también reduce la Defensa Especial de este.", + }, + gravApple: { + name: "Fuerza G", + effect: "El usuario ataca haciendo caer una manzana desde gran altura. Reduce la Defensa del objetivo.", + }, + spiritBreak: { + name: "Choque Anímico", + effect: "El usuario ataca al objetivo con tal ímpetu que acaba minando su moral y, en consecuencia, reduce su Ataque Especial.", + }, + strangeSteam: { + name: "Cautivapor", + effect: "Desprende un humo con el que ataca al objetivo, que puede acabar confundido.", + }, + lifeDew: { + name: "Gota Vital", + effect: "Vierte un agua misteriosa y balsámica que restaura tanto sus propios PS como los de aquellos aliados presentes en el terreno de combate.", + }, + obstruct: { + name: "Obstrucción", + effect: "Frena todos los ataques, pero puede fallar si se usa repetidamente. Reduce mucho la Defensa de quien ejecute un movimiento de contacto contra el usuario.", + }, + falseSurrender: { + name: "Irreverencia", + effect: "El usuario finge hacer una reverencia y aprovecha la ocasión para ensartar al objetivo con su cabello alborotado. No falla nunca.", + }, + meteorAssault: { + name: "Asalto Estelar", + effect: "El usuario agita violentamente su grueso puerro para atacar, pero el mareo que le provocan las sacudidas le obliga a descansar en el siguiente turno.", + }, + eternabeam: { + name: "Rayo Infinito", + effect: "Este es el mayor ataque de Eternatus una vez adquirida su forma original. No puede moverse en el turno siguiente.", + }, + steelBeam: { + name: "Metaláser", + effect: "Utiliza el acero de su cuerpo para disparar un potente rayo. El usuario se hiere a sí mismo.", + }, + expandingForce: { + name: "Vasta Fuerza", + effect: "El usuario ataca al objetivo con sus poderes psíquicos. Cuando se usa en conjunción con un campo psíquico, aumenta su potencia e inflige daño a todos los rivales.", + }, + steelRoller: { + name: "Allanador Férreo", + effect: "El usuario lanza su ataque y destruye el campo activo en el terreno de combate, y falla si no hay ninguno en ese momento.", + }, + scaleShot: { + name: "Ráfaga Escamas", + effect: "Lanza escamas al objetivo de dos a cinco veces seguidas. Aumenta la Velocidad del usuario, pero reduce su Defensa.", + }, + meteorBeam: { + name: "Rayo Meteórico", + effect: "El usuario dedica el primer turno a aumentar su Ataque Especial acumulando energía cósmica y lanza su ofensiva contra el objetivo en el segundo.", + }, + shellSideArm: { + name: "Moluscañón", + effect: "El usuario lanza un ataque físico o especial en función de cuál inflija más daño. Puede envenenar al objetivo.", + }, + mistyExplosion: { + name: "Bruma Explosiva", + effect: "El usuario ataca a todos a su alrededor, pero se debilita de inmediato. La potencia del movimiento aumenta si el terreno está cubierto por un campo de niebla.", + }, + grassyGlide: { + name: "Fitoimpulso", + effect: "Ataca al objetivo deslizándose sobre el terreno de combate. Este movimiento tiene prioridad alta cuando el terreno está cubierto por un campo de hierba.", + }, + risingVoltage: { + name: "Alto Voltaje", + effect: "Ataca con una descarga eléctrica que surge del terreno de combate. La potencia del movimiento se duplica si el rival se ve afectado por un campo eléctrico.", + }, + terrainPulse: { + name: "Pulso de Campo", + effect: "El usuario ataca aprovechando la energía del campo activo, que determina tanto el tipo como la potencia del movimiento.", + }, + skitterSmack: { + name: "Golpe Rastrero", + effect: "Ataca al objetivo por la espalda de forma subrepticia y, además, reduce su Ataque Especial.", + }, + burningJealousy: { + name: "Envidia Ardiente", + effect: "Ataca al objetivo con la energía generada por la envidia y causa quemaduras a los Pokémon cuyas características hayan aumentado en ese turno.", + }, + lashOut: { + name: "Desahogo", + effect: "Ataca al rival presa de la rabia. Si el usuario ha sufrido una reducción de características en ese turno, la potencia del movimiento se duplica.", + }, + poltergeist: { + name: "Poltergeist", + effect: "El usuario ataca utilizando el objeto que lleva el rival. Si no tiene ninguno equipado, el movimiento falla.", + }, + corrosiveGas: { + name: "Gas Corrosivo", + effect: "El usuario libera un gas cáustico que envuelve a todos los que se encuentren alrededor y derrite por completo los objetos que lleven equipados.", + }, + coaching: { + name: "Motivación", + effect: "El usuario imparte indicaciones precisas a sus aliados, que ven aumentados su Ataque y su Defensa.", + }, + flipTurn: { + name: "Viraje", + effect: "Tras atacar, el usuario da paso a toda prisa a otro Pokémon del equipo.", + }, + tripleAxel: { + name: "Triple Axel", + effect: "Propina hasta tres patadas seguidas, la potencia de las cuales aumenta cada vez que acierta.", + }, + dualWingbeat: { + name: "Ala Bis", + effect: "Ataca al adversario golpeándolo dos veces con las alas.", + }, + scorchingSands: { + name: "Arenas Ardientes", + effect: "Ataca al objetivo arrojándole arena a temperaturas muy elevadas. Puede causar quemaduras.", + }, + jungleHealing: { + name: "Cura Selvática", + effect: "Al entrar en plena armonía con la selva, el usuario cura problemas de estado y restaura PS no solo de sí mismo, sino también de los aliados presentes en el terreno.", + }, + wickedBlow: { + name: "Golpe Oscuro", + effect: "Golpe devastador que requiere un absoluto dominio de las artes siniestras. Siempre asesta un golpe crítico.", + }, + surgingStrikes: { + name: "Azote Torrencial", + effect: "El usuario, dominador absoluto del líquido elemento, golpea hasta tres veces con movimientos fluidos. Siempre asesta un golpe crítico.", + }, + thunderCage: { + name: "Electrojaula", + effect: "El objetivo queda atrapado en una jaula electrificada que permanece en el terreno de cuatro a cinco turnos.", + }, + dragonEnergy: { + name: "Dracoenergía", + effect: "El usuario convierte su fuerza vital en una energía con la que ataca al objetivo. Cuantos menos PS tenga el usuario, menor será la potencia del movimiento.", + }, + freezingGlare: { + name: "Mirada Heladora", + effect: "A través de sus ojos emite poderes psíquicos con los que ataca al objetivo, al que puede llegar a congelar.", + }, + fieryWrath: { + name: "Furia Candente", + effect: "El usuario convierte su ira en un aura flamígera para lanzar su ataque. Puede amedrentar al objetivo.", + }, + thunderousKick: { + name: "Patada Relámpago", + effect: "El usuario desconcierta al objetivo con movimientos centelleantes y le propina una patada que, además, reduce su Defensa.", + }, + glacialLance: { + name: "Lanza Glacial", + effect: "El usuario ataca al objetivo lanzándole un carámbano de hielo envuelto en una ventisca.", + }, + astralBarrage: { + name: "Orbes Espectro", + effect: "El usuario ataca al objetivo lanzándole una ingente cantidad de pequeños fantasmas.", + }, + eerieSpell: { + name: "Conjuro Funesto", + effect: "El usuario ataca con un poder psíquico de inmensa potencia y elimina 3 PP del último movimiento que haya usado el objetivo.", + }, + direClaw: { + name: "Garra Nociva", + effect: "Ataca al objetivo con unas garras letales que pueden envenenarlo, paralizarlo o dormirlo.", + }, + psyshieldBash: { + name: "Asalto Barrera", + effect: "El usuario ataca envuelto en una energía psíquica que además aumenta su Defensa.", + }, + powerShift: { + name: "Cambiapoder", + effect: "Intercambia su Ataque por su Defensa.", + }, + stoneAxe: { + name: "Hachazo Pétreo", + effect: "Ataca con un hacha de piedra y, al hacerlo, se desprenden fragmentos que rodean al objetivo.", + }, + springtideStorm: { + name: "Ciclón Primavera", + effect: "Desata una tormenta de amor y odio con la que envuelve y ataca al objetivo. También puede reducir su Ataque.", + }, + mysticalPower: { + name: "Poder Místico", + effect: "Ataca desatando un misterioso poder, que también aumenta su Ataque Especial.", + }, + ragingFury: { + name: "Erupción de Ira", + effect: "El usuario ataca con unas violentas llamas de dos a tres turnos seguidos y, después, se queda confuso.", + }, + waveCrash: { + name: "Envite Acuático", + effect: "El usuario se envuelve en agua y embiste contra el objetivo, pero también se hiere seriamente a sí mismo.", + }, + chloroblast: { + name: "Clorofiláser", + effect: "El usuario concentra clorofila y la dispara en forma de rayo, pero también se hiere a sí mismo.", + }, + mountainGale: { + name: "Viento Carámbano", + effect: "Ataca con unos carámbanos grandes como icebergs que pueden amedrentar al objetivo.", + }, + victoryDance: { + name: "Danza Triunfal", + effect: "Ejecuta una danza frenética que invoca la victoria y aumenta el Ataque, la Defensa y la Velocidad.", + }, + headlongRush: { + name: "Arremetida", + effect: "El usuario arremete con todas sus fuerzas, pero se reducen su Defensa y su Defensa Especial.", + }, + barbBarrage: { + name: "Mil Púas Tóxicas", + effect: "Dispara un sinfín de púas tóxicas que pueden envenenar al objetivo. La potencia del movimiento se duplica si este ya está envenenado.", + }, + esperWing: { + name: "Ala Aural", + effect: "Corta con unas alas imbuidas de aura. Suele asestar un golpe crítico y aumenta la Velocidad del usuario.", + }, + bitterMalice: { + name: "Rencor Reprimido", + effect: "Ataca al objetivo sometiéndolo a su frío rencor y reduce su Ataque.", + }, + shelter: { + name: "Retracción", + effect: "La piel del usuario se vuelve dura como un escudo de acero, lo que aumenta mucho su Defensa.", + }, + tripleArrows: { + name: "Triple Flecha", + effect: "Propina un talonazo y lanza tres flechas. Suele asestar un golpe crítico y puede reducir la Defensa del objetivo o amedrentarlo.", + }, + infernalParade: { + name: "Marcha Espectral", + effect: "Lanza innumerables bolas de fuego al objetivo que pueden causar quemaduras. La potencia del movimiento se duplica si este ya sufre un problema de estado.", + }, + ceaselessEdge: { + name: "Tajo Metralla", + effect: "Ataca con una espada de conchas y, al hacerlo, se esparcen fragmentos a modo de metralla a los pies del objetivo.", + }, + bleakwindStorm: { + name: "Vendaval Gélido", + effect: "Ataca con un viento muy frío que estremece el cuerpo y la mente y que, además, puede reducir la Velocidad del objetivo.", + }, + wildboltStorm: { + name: "Electormenta", + effect: "Invoca una tormenta eléctrica que ataca al objetivo con fuertes vientos y relámpagos y puede paralizarlo.", + }, + sandsearStorm: { + name: "Simún de Arena", + effect: "Ataca al objetivo envolviéndolo en unas arenas tórridas y un fuerte vendaval que pueden causar quemaduras.", + }, + lunarBlessing: { + name: "Plegaria Lunar", + effect: "Dedica una oración a la luna creciente que restaura los PS y cura los problemas de estado del bando del usuario.", + }, + takeHeart: { + name: "Bálsamo Osado", + effect: "El usuario se envalentona y se cura de los problemas de estado. Además, aumenta su Ataque Especial y su Defensa Especial.", + }, + gMaxWildfire: { + name: "Gigallamarada", + effect: "Ataque de tipo Fuego ejecutado por un Charizard Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxBefuddle: { + name: "Gigaestupor", + effect: "Ataque de tipo Bicho ejecutado por un Butterfree Gigamax. Envenena, paraliza o duerme al objetivo.", + }, + gMaxVoltCrash: { + name: "Gigatronada", + effect: "Ataque de tipo Eléctrico ejecutado por un Pikachu Gigamax. Paraliza al objetivo.", + }, + gMaxGoldRush: { + name: "Gigamonedas", + effect: "Ataque de tipo Normal ejecutado por un Meowth Gigamax. Confunde al objetivo y aumenta la recompensa recibida tras el combate.", + }, + gMaxChiStrike: { + name: "Gigapuñición", + effect: "Ataque de tipo Lucha ejecutado por un Machamp Gigamax. Aumenta las posibilidades de que el usuario y sus aliados asesten un golpe crítico.", + }, + gMaxTerror: { + name: "Gigaaparición", + effect: "Ataque de tipo Fantasma ejecutado por un Gengar Gigamax. Impide que el objetivo sea cambiado por otro.", + }, + gMaxResonance: { + name: "Gigamelodía", + effect: "Ataque de tipo Hielo ejecutado por un Lapras Gigamax. Reduce el daño recibido durante cinco turnos.", + }, + gMaxCuddle: { + name: "Gigaternura", + effect: "Ataque de tipo Normal ejecutado por un Eevee Gigamax. Hace que el objetivo se enamore.", + }, + gMaxReplenish: { + name: "Gigarreciclaje", + effect: "Ataque de tipo Normal ejecutado por un Snorlax Gigamax. Restaura las bayas que se hayan consumido.", + }, + gMaxMalodor: { + name: "Gigapestilencia", + effect: "Ataque de tipo Veneno ejecutado por un Garbodor Gigamax. Envenena al objetivo.", + }, + gMaxStonesurge: { + name: "Gigatrampa Rocas", + effect: "Ataque de tipo Agua ejecutado por un Drednaw Gigamax. Esparce rocas afiladas por el terreno de combate.", + }, + gMaxWindRage: { + name: "Gigahuracán", + effect: "Ataque de tipo Volador ejecutado por un Corviknight Gigamax. Es capaz de destruir barreras como las creadas por Pantalla de Luz y Reflejo.", + }, + gMaxStunShock: { + name: "Gigadescarga", + effect: "Ataque de tipo Eléctrico ejecutado por un Toxtricity Gigamax. Envenena o paraliza al objetivo.", + }, + gMaxFinale: { + name: "Gigacolofón", + effect: "Ataque de tipo Hada ejecutado por un Alcremie Gigamax. Restaura los PS de tu bando.", + }, + gMaxDepletion: { + name: "Gigadesgaste", + effect: "Ataque de tipo Dragón ejecutado por un Duraludon Gigamax. Reduce PP del último movimiento usado por el objetivo.", + }, + gMaxGravitas: { + name: "Gigabóveda", + effect: "Ataque de tipo Psíquico ejecutado por un Orbeetle Gigamax. Intensifica la fuerza de gravedad durante cinco turnos.", + }, + gMaxVolcalith: { + name: "Gigarroca Ígnea", + effect: "Ataque de tipo Roca ejecutado por un Coalossal Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxSandblast: { + name: "Gigapolvareda", + effect: "Ataque de tipo Tierra ejecutado por un Sandaconda Gigamax. Enreda al objetivo en un remolino de arena de cuatro a cinco turnos.", + }, + gMaxSnooze: { + name: "Gigasopor", + effect: "Ataque de tipo Siniestro ejecutado por un Grimmsnarl Gigamax. Induce al sueño al objetivo en el siguiente turno.", + }, + gMaxTartness: { + name: "Gigacorrosión", + effect: "Ataque de tipo Planta ejecutado por un Flapple Gigamax. Reduce la Evasión del objetivo.", + }, + gMaxSweetness: { + name: "Giganéctar", + effect: "Ataque de tipo Planta ejecutado por un Appletun Gigamax. Cura los problemas de estado de tu bando.", + }, + gMaxSmite: { + name: "Gigacastigo", + effect: "Ataque de tipo Hada ejecutado por un Hatterene Gigamax. Confunde al objetivo.", + }, + gMaxSteelsurge: { + name: "Gigatrampa Acero", + effect: "Ataque de tipo Acero ejecutado por un Copperajah Gigamax. Esparce púas de acero por el terreno de combate.", + }, + gMaxMeltdown: { + name: "Gigafundido", + effect: "Ataque de tipo Acero ejecutado por un Melmetal Gigamax. Impide al objetivo usar el mismo movimiento dos veces seguidas.", + }, + gMaxFoamBurst: { + name: "Gigaespuma", + effect: "Ataque de tipo Agua ejecutado por un Kingler Gigamax. Reduce mucho la Velocidad del objetivo.", + }, + gMaxCentiferno: { + name: "Gigacienfuegos", + effect: "Ataque de tipo Fuego ejecutado por un Centiskorch Gigamax. Un aro de fuego atrapa al objetivo de cuatro a cinco turnos.", + }, + gMaxVineLash: { + name: "Gigalianas", + effect: "Ataque de tipo Planta ejecutado por un Venusaur Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxCannonade: { + name: "Gigacañonazo", + effect: "Ataque de tipo Agua ejecutado por un Blastoise Gigamax. Inflige daño durante cuatro turnos.", + }, + gMaxDrumSolo: { + name: "Gigarredoble", + effect: "Ataque de tipo Planta ejecutado por un Rillaboom Gigamax. Ignora la habilidad del objetivo.", + }, + gMaxFireball: { + name: "Gigaesfera Ígnea", + effect: "Ataque de tipo Fuego ejecutado por un Cinderace Gigamax. Ignora la habilidad del objetivo.", + }, + gMaxHydrosnipe: { + name: "Gigadisparo", + effect: "Ataque de tipo Agua ejecutado por un Inteleon Gigamax. Ignora la habilidad del objetivo.", + }, + gMaxOneBlow: { + name: "Gigagolpe Brusco", + effect: "Ataque de tipo Siniestro ejecutado por un Urshifu Gigamax. Propina un único golpe que acierta al objetivo aunque haya usado Maxibarrera.", + }, + gMaxRapidFlow: { + name: "Gigagolpe Fluido", + effect: "Ataque de tipo Agua ejecutado por un Urshifu Gigamax. Propina golpes sucesivos que aciertan al objetivo aunque haya usado Maxibarrera.", + }, + teraBlast: { + name: "Teraexplosión", + effect: "Si el usuario se ha teracristalizado, ataca con la energía de su teratipo. Compara sus valores de Ataque y Ataque Especial para infligir daño con el más alto de los dos.", + }, + silkTrap: { + name: "Telatrampa", + effect: "Tiende una trampa sedosa que protege al usuario de los ataques al tiempo que reduce la Velocidad de cualquier Pokémon con el que entre en contacto.", + }, + axeKick: { + name: "Patada Hacha", + effect: "Lanza una patada al aire para, acto seguido, golpear con el talón. Si falla, se hiere a sí mismo. Puede confundir al objetivo.", + }, + lastRespects: { + name: "Homenaje Póstumo", + effect: "Ataca para vengar a sus compañeros caídos y aplacar su desazón. Cuantos más miembros del equipo se hayan debilitado, mayor será la potencia del movimiento.", + }, + luminaCrash: { + name: "Fotocolisión", + effect: "Ataca proyectando una extraña luz que afecta a la mente. Reduce mucho la Defensa Especial del objetivo.", + }, + orderUp: { + name: "Oído Cocina", + effect: "Ataca con porte gallardo. Si lleva un Tatsugiri en la boca, aumenta una de sus características en función de la forma de este último.", + }, + jetPunch: { + name: "Puño Jet", + effect: "Se envuelve el puño con un torrente y propina un golpe a tal velocidad que resulta casi imperceptible. Este movimiento tiene prioridad alta.", + }, + spicyExtract: { + name: "Extracto Picante", + effect: "Libera un extracto extraordinariamente picante que aumenta mucho el Ataque del objetivo, pero también reduce mucho su Defensa.", + }, + spinOut: { + name: "Quemarrueda", + effect: "Inflige daño al objetivo ejerciendo presión sobre sus extremidades y girando violentamente sobre sí. Reduce mucho la Velocidad del usuario.", + }, + populationBomb: { + name: "Proliferación", + effect: "Los congéneres del usuario se agrupan y ejecutan un ataque conjunto que golpea al objetivo de una a diez veces seguidas.", + }, + iceSpinner: { + name: "Pirueta Helada", + effect: "Se recubre las extremidades con una fina capa de hielo y se abalanza sobre el objetivo girando sobre sí. Destruye el campo activo en el terreno de combate.", + }, + glaiveRush: { + name: "Asalto Espadón", + effect: "Embiste de forma temeraria con todo el cuerpo. Los ataques que reciba antes de su siguiente turno no fallarán y causarán el doble de daño.", + }, + revivalBlessing: { + name: "Plegaria Vital", + effect: "Pronuncia una benévola oración que revive a un Pokémon del equipo que se haya debilitado y restaura la mitad de sus PS máximos.", + }, + saltCure: { + name: "Salazón", + effect: "Deja en salazón al objetivo, que pierde PS cada turno. Afecta especialmente a Pokémon de tipo Acero y tipo Agua.", + }, + tripleDive: { + name: "Triple Inmersión", + effect: "Ejecuta una inmersión triple en perfecta sincronía que golpea al objetivo con salpicaduras de agua tres veces seguidas.", + }, + mortalSpin: { + name: "Giro Mortífero", + effect: "Ataque giratorio que envenena al objetivo y anula los efectos de movimientos como Atadura, Constricción y Drenadoras.", + }, + doodle: { + name: "Decalcomanía", + effect: "Calca la esencia misma del objetivo para atribuir su habilidad a sí mismo y a sus aliados.", + }, + filletAway: { + name: "Deslome", + effect: "Aumenta mucho el Ataque, el Ataque Especial y la Velocidad del usuario a costa de parte de sus PS.", + }, + kowtowCleave: { + name: "Genufendiente", + effect: "Se postra en ademán de reverencia para hacer que el objetivo baje la guardia y aprovecha el descuido para atacar. No falla nunca.", + }, + flowerTrick: { + name: "Truco Floral", + effect: "Ataca al objetivo lanzándole un ramo de flores trucado. No falla nunca y siempre asesta un golpe crítico.", + }, + torchSong: { + name: "Canto Ardiente", + effect: "Expele tórridas llamaradas como si entonara una canción y abrasa al objetivo con ellas. Aumenta el Ataque Especial del usuario.", + }, + aquaStep: { + name: "Danza Acuática", + effect: "Juguetea con el objetivo mientras ejecuta una elegante y fluida danza y le inflige daño. Aumenta la Velocidad del usuario.", + }, + ragingBull: { + name: "Furia Taurina", + effect: "Embiste con tremenda fiereza. Este movimiento cambia de tipo en función de la variedad del usuario y es capaz de destruir barreras como Pantalla de Luz y Reflejo.", + }, + makeItRain: { + name: "Fiebre Dorada", + effect: "El usuario ataca arrojando una generosa cantidad de monedas, pero su Ataque Especial se ve reducido. Al finalizar el combate, las recupera en forma de ganancias.", + }, + psyblade: { + name: "Psicohojas", + effect: "El usuario rebana al objetivo con una espada inmaterial. Cuando se usa en conjunción con un campo eléctrico, la potencia del movimiento aumenta un 50 %.", + }, + hydroSteam: { + name: "Hidrovapor", + effect: "Vierte agua hirviendo sobre el objetivo. Cuando hace sol, la potencia del movimiento aumenta un 50 % en lugar de reducirse.", + }, + ruination: { + name: "Calamidad", + effect: "Provoca una catástrofe devastadora que reduce a la mitad los PS del objetivo.", + }, + collisionCourse: { + name: "Nitrochoque", + effect: "El usuario choca contra el suelo mientras se transforma y provoca una explosión primigenia. La potencia del movimiento aumenta si el ataque es supereficaz.", + }, + electroDrift: { + name: "Electroderrape", + effect: "Se abalanza sobre el objetivo mientras se transforma y lo atraviesa con electricidad futurista. La potencia del movimiento aumenta si el ataque es supereficaz.", + }, + shedTail: { + name: "Autotomía", + effect: "El usuario se cambia por otro Pokémon del equipo, pero antes utiliza parte de los PS propios para crear un sustituto para su relevo.", + }, + chillyReception: { + name: "Fría Acogida", + effect: "El usuario se cambia por otro Pokémon del equipo, pero antes cuenta un chiste que tiene una acogida tan fría que hace que nieve durante cinco turnos.", + }, + tidyUp: { + name: "Limpieza General", + effect: "Efectúa una limpieza a fondo que anula los efectos de Púas, Trampa Rocas, Red Viscosa, Púas Tóxicas y Sustituto. Aumenta el Ataque y la Velocidad del usuario.", + }, + snowscape: { + name: "Paisaje Nevado", + effect: "Desata una nevada que dura cinco turnos y aumenta la Defensa de los Pokémon de tipo Hielo.", + }, + pounce: { + name: "Brinco", + effect: "Ataca abalanzándose sobre el objetivo y le reduce la Velocidad.", + }, + trailblaze: { + name: "Abrecaminos", + effect: "Ataca de pronto como si saltara desde la hierba alta. El usuario se mueve con gran agilidad y aumenta su Velocidad.", + }, + chillingWater: { + name: "Agua Fría", + effect: "Ataca al objetivo rociándolo con un agua gélida y desalentadora que reduce su Ataque.", + }, + hyperDrill: { + name: "Hipertaladro", + effect: "El usuario hace rotar la parte puntiaguda de su cuerpo a gran velocidad para atacar al objetivo. Pasa por alto los efectos de movimientos como Protección o Detección.", + }, + twinBeam: { + name: "Láser Doble", + effect: "Ataca emitiendo dos misteriosos haces lumínicos por los ojos que infligen daño dos veces seguidas.", + }, + rageFist: { + name: "Puño Furia", + effect: "Convierte su rabia en energía para atacar. Cuantos más golpes haya recibido el usuario, mayor será la potencia del movimiento.", + }, + armorCannon: { + name: "Cañón Armadura", + effect: "Se deshace de su armadura y arroja las partes al objetivo cuales proyectiles ardientes. Reduce la Defensa y la Defensa Especial del usuario.", + }, + bitterBlade: { + name: "Espada Lamento", + effect: "Imbuye la punta de su espada con su desazón por el mundo y asesta una estocada llena de rencor. El usuario recupera la mitad de los PS del daño que produce.", + }, + doubleShock: { + name: "Electropalmas", + effect: "Libera toda la electricidad de su cuerpo para lanzar un ataque devastador. Tras ejecutar el movimiento, el usuario deja de ser de tipo Eléctrico.", + }, + gigatonHammer: { + name: "Martillo Colosal", + effect: "El usuario se ayuda de su propio peso corporal para propinar un golpe con un enorme martillo. Este movimiento no puede usarse dos veces seguidas.", + }, + comeuppance: { + name: "Resarcimiento", + effect: "Devuelve al rival el último ataque recibido, pero con mucha más fuerza.", + }, + aquaCutter: { + name: "Tajo Acuático", + effect: "Expele agua a presión con la que corta al objetivo como si de una hoja se tratara. Suele asestar un golpe crítico.", + }, + blazingTorque: { + name: "Pirochoque", + effect: "The user revs their blazing engine into the target. This may also leave the target with a burn.", + }, + wickedTorque: { + name: "Ominochoque", + effect: "The user revs their engine into the target with malicious intent. This may put the target to sleep.", + }, + noxiousTorque: { + name: "Ponzochoque", + effect: "The user revs their poisonous engine into the target. This may also poison the target.", + }, + combatTorque: { + name: "Pugnachoque", + effect: "The user revs their engine forcefully into the target. This may also leave the target with paralysis.", + }, + magicalTorque: { + name: "Feerichoque", + effect: "The user revs their fae-like engine into the target. This may also confuse the target.", + }, + bloodMoon: { + name: "Luna Roja", + effect: "Ataca canalizando toda su fuerza y proyectándola a través de una luna llena de color rojo intenso. Este movimiento no puede usarse dos veces seguidas.", + }, + matchaGotcha: { + name: "Cañón Batidor", + effect: "Rocía al objetivo con té recién batido y recupera la mitad de los PS del daño que produce. Puede causar quemaduras.", + }, + syrupBomb: { + name: "Bomba Caramelo", + effect: "Impregna al objetivo con una explosión de su viscoso néctar y lo carameliza, lo que hace que su Velocidad se reduzca progresivamente durante tres turnos.", + }, + ivyCudgel: { + name: "Garrote Liana", + effect: "Golpea con un garrote que forma enrollando su liana. El tipo del movimiento varía según la máscara que lleve puesta el usuario. Suele asestar un golpe crítico.", + }, + electroShot: { + name: "Electrorrayo", + effect: "Acumula electricidad y aumenta su Ataque Especial en el primer turno y dispara una descarga de alto voltaje en el segundo. Si llueve, puede atacar en el primer turno.", + }, + teraStarstorm: { + name: "Teraclúster", + effect: "Ataca al objetivo irradiando el poder de sus cristales. Si Terapagos usa este movimiento en su Forma Astral, inflige daño a todos los rivales.", + }, + fickleBeam: { + name: "Láser Veleidoso", + effect: "Ataca disparando un haz de luz. En ocasiones, el resto de sus cabezas se unen al ataque. Cuando esto sucede, la potencia del movimiento se duplica.", + }, + burningBulwark: { + name: "Llama Protectora", + effect: "Emplea su ardiente pelaje para protegerse de los ataques y causarle quemaduras al atacante si este usa un movimiento de contacto.", + }, + thunderclap: { + name: "Relámpago Súbito", + effect: "Invoca un rayo que cae sobre el objetivo antes de que este pueda realizar cualquier acción. Falla si el objetivo no está preparando ningún ataque.", + }, + mightyCleave: { + name: "Filo Potente", + effect: "Rebana al objetivo con la luz que ha acumulado en la testa. Permite acertar aunque el objetivo esté protegiéndose.", + }, + tachyonCutter: { + name: "Tajo Taquión", + effect: "Lanza una ráfaga de cuchillas formadas por partículas contra el objetivo y le inflige daño dos veces seguidas. No falla nunca.", + }, + hardPress: { + name: "Prensa Metálica", + effect: "Oprime con los brazos o las pinzas. Cuantos más PS le queden al objetivo, mayor será la potencia del movimiento.", + }, + dragonCheer: { + name: "Bramido Dragón", + effect: "Bramido de dragón que sube la moral de los aliados y aumenta sus probabilidades de asestar un golpe crítico. Es especialmente efectivo con aliados de tipo Dragón.", + }, + alluringVoice: { + name: "Canto Encantador", + effect: "Ataca con un canto angelical y, si las características del objetivo han aumentado en ese turno, lo deja confuso.", + }, + temperFlare: { + name: "Cólera Ardiente", + effect: "Arremete contra el objetivo tras dejarse llevar por la ira. Su potencia se duplica si el movimiento del usuario falló en el turno anterior.", + }, + supercellSlam: { + name: "Plancha Voltaica", + effect: "El usuario electrifica su cuerpo y salta en plancha sobre el objetivo. Si falla, se hiere a sí mismo.", + }, + psychicNoise: { + name: "Psicorruido", + effect: "Ataca emitiendo una onda sonora desagradable que impide al objetivo usar movimientos, habilidades y objetos equipados que recuperan PS durante dos turnos.", + }, + upperHand: { + name: "Palma Rauda", + effect: "Se anticipa al objetivo golpeándolo rápidamente con la palma y lo amedrenta. Falla si el objetivo no está preparando un movimiento de prioridad alta.", + }, + malignantChain: { + name: "Cadena Virulenta", + effect: "Apresa al objetivo con una cadena hecha de ponzoña que le inocula toxinas para minarle las fuerzas. Puede envenenar gravemente.", + }, +} as const; diff --git a/src/locales/es/pokeball.ts b/src/locales/es/pokeball.ts new file mode 100644 index 00000000000..03f4131b8f7 --- /dev/null +++ b/src/locales/es/pokeball.ts @@ -0,0 +1,10 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokeball: SimpleTranslationEntries = { + "pokeBall": "Poké Ball", + "greatBall": "Super Ball", + "ultraBall": "Ultra Ball", + "rogueBall": "Rogue Ball", + "masterBall": "Master Ball", + "luxuryBall": "Lujo Ball", +} as const; \ No newline at end of file diff --git a/src/locales/es/pokemon-stat.ts b/src/locales/es/pokemon-stat.ts new file mode 100644 index 00000000000..276b099bf74 --- /dev/null +++ b/src/locales/es/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "PV", + "HPshortened": "PV", + "ATK": "Ataque", + "ATKshortened": "Ataque", + "DEF": "Defensa", + "DEFshortened": "Defensa", + "SPATK": "At. Esp.", + "SPATKshortened": "At. Esp.", + "SPDEF": "Def. Esp.", + "SPDEFshortened": "Def. Esp.", + "SPD": "Velocidad", + "SPDshortened": "Veloc." +} as const; \ No newline at end of file diff --git a/src/locales/es/pokemon.ts b/src/locales/es/pokemon.ts new file mode 100644 index 00000000000..7826e15ba67 --- /dev/null +++ b/src/locales/es/pokemon.ts @@ -0,0 +1,1086 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemon: SimpleTranslationEntries = { + "bulbasaur": "Bulbasaur", + "ivysaur": "Ivysaur", + "venusaur": "Venusaur", + "charmander": "Charmander", + "charmeleon": "Charmeleon", + "charizard": "Charizard", + "squirtle": "Squirtle", + "wartortle": "Wartortle", + "blastoise": "Blastoise", + "caterpie": "Caterpie", + "metapod": "Metapod", + "butterfree": "Butterfree", + "weedle": "Weedle", + "kakuna": "Kakuna", + "beedrill": "Beedrill", + "pidgey": "Pidgey", + "pidgeotto": "Pidgeotto", + "pidgeot": "Pidgeot", + "rattata": "Rattata", + "raticate": "Raticate", + "spearow": "Spearow", + "fearow": "Fearow", + "ekans": "Ekans", + "arbok": "Arbok", + "pikachu": "Pikachu", + "raichu": "Raichu", + "sandshrew": "Sandshrew", + "sandslash": "Sandslash", + "nidoran_f": "Nidoran♀", + "nidorina": "Nidorina", + "nidoqueen": "Nidoqueen", + "nidoran_m": "Nidoran♂", + "nidorino": "Nidorino", + "nidoking": "Nidoking", + "clefairy": "Clefairy", + "clefable": "Clefable", + "vulpix": "Vulpix", + "ninetales": "Ninetales", + "jigglypuff": "Jigglypuff", + "wigglytuff": "Wigglytuff", + "zubat": "Zubat", + "golbat": "Golbat", + "oddish": "Oddish", + "gloom": "Gloom", + "vileplume": "Vileplume", + "paras": "Paras", + "parasect": "Parasect", + "venonat": "Venonat", + "venomoth": "Venomoth", + "diglett": "Diglett", + "dugtrio": "Dugtrio", + "meowth": "Meowth", + "persian": "Persian", + "psyduck": "Psyduck", + "golduck": "Golduck", + "mankey": "Mankey", + "primeape": "Primeape", + "growlithe": "Growlithe", + "arcanine": "Arcanine", + "poliwag": "Poliwag", + "poliwhirl": "Poliwhirl", + "poliwrath": "Poliwrath", + "abra": "Abra", + "kadabra": "Kadabra", + "alakazam": "Alakazam", + "machop": "Machop", + "machoke": "Machoke", + "machamp": "Machamp", + "bellsprout": "Bellsprout", + "weepinbell": "Weepinbell", + "victreebel": "Victreebel", + "tentacool": "Tentacool", + "tentacruel": "Tentacruel", + "geodude": "Geodude", + "graveler": "Graveler", + "golem": "Golem", + "ponyta": "Ponyta", + "rapidash": "Rapidash", + "slowpoke": "Slowpoke", + "slowbro": "Slowbro", + "magnemite": "Magnemite", + "magneton": "Magneton", + "farfetchd": "Farfetch'd", + "doduo": "Doduo", + "dodrio": "Dodrio", + "seel": "Seel", + "dewgong": "Dewgong", + "grimer": "Grimer", + "muk": "Muk", + "shellder": "Shellder", + "cloyster": "Cloyster", + "gastly": "Gastly", + "haunter": "Haunter", + "gengar": "Gengar", + "onix": "Onix", + "drowzee": "Drowzee", + "hypno": "Hypno", + "krabby": "Krabby", + "kingler": "Kingler", + "voltorb": "Voltorb", + "electrode": "Electrode", + "exeggcute": "Exeggcute", + "exeggutor": "Exeggutor", + "cubone": "Cubone", + "marowak": "Marowak", + "hitmonlee": "Hitmonlee", + "hitmonchan": "Hitmonchan", + "lickitung": "Lickitung", + "koffing": "Koffing", + "weezing": "Weezing", + "rhyhorn": "Rhyhorn", + "rhydon": "Rhydon", + "chansey": "Chansey", + "tangela": "Tangela", + "kangaskhan": "Kangaskhan", + "horsea": "Horsea", + "seadra": "Seadra", + "goldeen": "Goldeen", + "seaking": "Seaking", + "staryu": "Staryu", + "starmie": "Starmie", + "mr_mime": "Mr. Mime", + "scyther": "Scyther", + "jynx": "Jynx", + "electabuzz": "Electabuzz", + "magmar": "Magmar", + "pinsir": "Pinsir", + "tauros": "Tauros", + "magikarp": "Magikarp", + "gyarados": "Gyarados", + "lapras": "Lapras", + "ditto": "Ditto", + "eevee": "Eevee", + "vaporeon": "Vaporeon", + "jolteon": "Jolteon", + "flareon": "Flareon", + "porygon": "Porygon", + "omanyte": "Omanyte", + "omastar": "Omastar", + "kabuto": "Kabuto", + "kabutops": "Kabutops", + "aerodactyl": "Aerodactyl", + "snorlax": "Snorlax", + "articuno": "Articuno", + "zapdos": "Zapdos", + "moltres": "Moltres", + "dratini": "Dratini", + "dragonair": "Dragonair", + "dragonite": "Dragonite", + "mewtwo": "Mewtwo", + "mew": "Mew", + "chikorita": "Chikorita", + "bayleef": "Bayleef", + "meganium": "Meganium", + "cyndaquil": "Cyndaquil", + "quilava": "Quilava", + "typhlosion": "Typhlosion", + "totodile": "Totodile", + "croconaw": "Croconaw", + "feraligatr": "Feraligatr", + "sentret": "Sentret", + "furret": "Furret", + "hoothoot": "Hoothoot", + "noctowl": "Noctowl", + "ledyba": "Ledyba", + "ledian": "Ledian", + "spinarak": "Spinarak", + "ariados": "Ariados", + "crobat": "Crobat", + "chinchou": "Chinchou", + "lanturn": "Lanturn", + "pichu": "Pichu", + "cleffa": "Cleffa", + "igglybuff": "Igglybuff", + "togepi": "Togepi", + "togetic": "Togetic", + "natu": "Natu", + "xatu": "Xatu", + "mareep": "Mareep", + "flaaffy": "Flaaffy", + "ampharos": "Ampharos", + "bellossom": "Bellossom", + "marill": "Marill", + "azumarill": "Azumarill", + "sudowoodo": "Sudowoodo", + "politoed": "Politoed", + "hoppip": "Hoppip", + "skiploom": "Skiploom", + "jumpluff": "Jumpluff", + "aipom": "Aipom", + "sunkern": "Sunkern", + "sunflora": "Sunflora", + "yanma": "Yanma", + "wooper": "Wooper", + "quagsire": "Quagsire", + "espeon": "Espeon", + "umbreon": "Umbreon", + "murkrow": "Murkrow", + "slowking": "Slowking", + "misdreavus": "Misdreavus", + "unown": "Unown", + "wobbuffet": "Wobbuffet", + "girafarig": "Girafarig", + "pineco": "Pineco", + "forretress": "Forretress", + "dunsparce": "Dunsparce", + "gligar": "Gligar", + "steelix": "Steelix", + "snubbull": "Snubbull", + "granbull": "Granbull", + "qwilfish": "Qwilfish", + "scizor": "Scizor", + "shuckle": "Shuckle", + "heracross": "Heracross", + "sneasel": "Sneasel", + "teddiursa": "Teddiursa", + "ursaring": "Ursaring", + "slugma": "Slugma", + "magcargo": "Magcargo", + "swinub": "Swinub", + "piloswine": "Piloswine", + "corsola": "Corsola", + "remoraid": "Remoraid", + "octillery": "Octillery", + "delibird": "Delibird", + "mantine": "Mantine", + "skarmory": "Skarmory", + "houndour": "Houndour", + "houndoom": "Houndoom", + "kingdra": "Kingdra", + "phanpy": "Phanpy", + "donphan": "Donphan", + "porygon2": "Porygon2", + "stantler": "Stantler", + "smeargle": "Smeargle", + "tyrogue": "Tyrogue", + "hitmontop": "Hitmontop", + "smoochum": "Smoochum", + "elekid": "Elekid", + "magby": "Magby", + "miltank": "Miltank", + "blissey": "Blissey", + "raikou": "Raikou", + "entei": "Entei", + "suicune": "Suicune", + "larvitar": "Larvitar", + "pupitar": "Pupitar", + "tyranitar": "Tyranitar", + "lugia": "Lugia", + "ho_oh": "Ho-Oh", + "celebi": "Celebi", + "treecko": "Treecko", + "grovyle": "Grovyle", + "sceptile": "Sceptile", + "torchic": "Torchic", + "combusken": "Combusken", + "blaziken": "Blaziken", + "mudkip": "Mudkip", + "marshtomp": "Marshtomp", + "swampert": "Swampert", + "poochyena": "Poochyena", + "mightyena": "Mightyena", + "zigzagoon": "Zigzagoon", + "linoone": "Linoone", + "wurmple": "Wurmple", + "silcoon": "Silcoon", + "beautifly": "Beautifly", + "cascoon": "Cascoon", + "dustox": "Dustox", + "lotad": "Lotad", + "lombre": "Lombre", + "ludicolo": "Ludicolo", + "seedot": "Seedot", + "nuzleaf": "Nuzleaf", + "shiftry": "Shiftry", + "taillow": "Taillow", + "swellow": "Swellow", + "wingull": "Wingull", + "pelipper": "Pelipper", + "ralts": "Ralts", + "kirlia": "Kirlia", + "gardevoir": "Gardevoir", + "surskit": "Surskit", + "masquerain": "Masquerain", + "shroomish": "Shroomish", + "breloom": "Breloom", + "slakoth": "Slakoth", + "vigoroth": "Vigoroth", + "slaking": "Slaking", + "nincada": "Nincada", + "ninjask": "Ninjask", + "shedinja": "Shedinja", + "whismur": "Whismur", + "loudred": "Loudred", + "exploud": "Exploud", + "makuhita": "Makuhita", + "hariyama": "Hariyama", + "azurill": "Azurill", + "nosepass": "Nosepass", + "skitty": "Skitty", + "delcatty": "Delcatty", + "sableye": "Sableye", + "mawile": "Mawile", + "aron": "Aron", + "lairon": "Lairon", + "aggron": "Aggron", + "meditite": "Meditite", + "medicham": "Medicham", + "electrike": "Electrike", + "manectric": "Manectric", + "plusle": "Plusle", + "minun": "Minun", + "volbeat": "Volbeat", + "illumise": "Illumise", + "roselia": "Roselia", + "gulpin": "Gulpin", + "swalot": "Swalot", + "carvanha": "Carvanha", + "sharpedo": "Sharpedo", + "wailmer": "Wailmer", + "wailord": "Wailord", + "numel": "Numel", + "camerupt": "Camerupt", + "torkoal": "Torkoal", + "spoink": "Spoink", + "grumpig": "Grumpig", + "spinda": "Spinda", + "trapinch": "Trapinch", + "vibrava": "Vibrava", + "flygon": "Flygon", + "cacnea": "Cacnea", + "cacturne": "Cacturne", + "swablu": "Swablu", + "altaria": "Altaria", + "zangoose": "Zangoose", + "seviper": "Seviper", + "lunatone": "Lunatone", + "solrock": "Solrock", + "barboach": "Barboach", + "whiscash": "Whiscash", + "corphish": "Corphish", + "crawdaunt": "Crawdaunt", + "baltoy": "Baltoy", + "claydol": "Claydol", + "lileep": "Lileep", + "cradily": "Cradily", + "anorith": "Anorith", + "armaldo": "Armaldo", + "feebas": "Feebas", + "milotic": "Milotic", + "castform": "Castform", + "kecleon": "Kecleon", + "shuppet": "Shuppet", + "banette": "Banette", + "duskull": "Duskull", + "dusclops": "Dusclops", + "tropius": "Tropius", + "chimecho": "Chimecho", + "absol": "Absol", + "wynaut": "Wynaut", + "snorunt": "Snorunt", + "glalie": "Glalie", + "spheal": "Spheal", + "sealeo": "Sealeo", + "walrein": "Walrein", + "clamperl": "Clamperl", + "huntail": "Huntail", + "gorebyss": "Gorebyss", + "relicanth": "Relicanth", + "luvdisc": "Luvdisc", + "bagon": "Bagon", + "shelgon": "Shelgon", + "salamence": "Salamence", + "beldum": "Beldum", + "metang": "Metang", + "metagross": "Metagross", + "regirock": "Regirock", + "regice": "Regice", + "registeel": "Registeel", + "latias": "Latias", + "latios": "Latios", + "kyogre": "Kyogre", + "groudon": "Groudon", + "rayquaza": "Rayquaza", + "jirachi": "Jirachi", + "deoxys": "Deoxys", + "turtwig": "Turtwig", + "grotle": "Grotle", + "torterra": "Torterra", + "chimchar": "Chimchar", + "monferno": "Monferno", + "infernape": "Infernape", + "piplup": "Piplup", + "prinplup": "Prinplup", + "empoleon": "Empoleon", + "starly": "Starly", + "staravia": "Staravia", + "staraptor": "Staraptor", + "bidoof": "Bidoof", + "bibarel": "Bibarel", + "kricketot": "Kricketot", + "kricketune": "Kricketune", + "shinx": "Shinx", + "luxio": "Luxio", + "luxray": "Luxray", + "budew": "Budew", + "roserade": "Roserade", + "cranidos": "Cranidos", + "rampardos": "Rampardos", + "shieldon": "Shieldon", + "bastiodon": "Bastiodon", + "burmy": "Burmy", + "wormadam": "Wormadam", + "mothim": "Mothim", + "combee": "Combee", + "vespiquen": "Vespiquen", + "pachirisu": "Pachirisu", + "buizel": "Buizel", + "floatzel": "Floatzel", + "cherubi": "Cherubi", + "cherrim": "Cherrim", + "shellos": "Shellos", + "gastrodon": "Gastrodon", + "ambipom": "Ambipom", + "drifloon": "Drifloon", + "drifblim": "Drifblim", + "buneary": "Buneary", + "lopunny": "Lopunny", + "mismagius": "Mismagius", + "honchkrow": "Honchkrow", + "glameow": "Glameow", + "purugly": "Purugly", + "chingling": "Chingling", + "stunky": "Stunky", + "skuntank": "Skuntank", + "bronzor": "Bronzor", + "bronzong": "Bronzong", + "bonsly": "Bonsly", + "mime_jr": "Mime Jr.", + "happiny": "Happiny", + "chatot": "Chatot", + "spiritomb": "Spiritomb", + "gible": "Gible", + "gabite": "Gabite", + "garchomp": "Garchomp", + "munchlax": "Munchlax", + "riolu": "Riolu", + "lucario": "Lucario", + "hippopotas": "Hippopotas", + "hippowdon": "Hippowdon", + "skorupi": "Skorupi", + "drapion": "Drapion", + "croagunk": "Croagunk", + "toxicroak": "Toxicroak", + "carnivine": "Carnivine", + "finneon": "Finneon", + "lumineon": "Lumineon", + "mantyke": "Mantyke", + "snover": "Snover", + "abomasnow": "Abomasnow", + "weavile": "Weavile", + "magnezone": "Magnezone", + "lickilicky": "Lickilicky", + "rhyperior": "Rhyperior", + "tangrowth": "Tangrowth", + "electivire": "Electivire", + "magmortar": "Magmortar", + "togekiss": "Togekiss", + "yanmega": "Yanmega", + "leafeon": "Leafeon", + "glaceon": "Glaceon", + "gliscor": "Gliscor", + "mamoswine": "Mamoswine", + "porygon_z": "Porygon-Z", + "gallade": "Gallade", + "probopass": "Probopass", + "dusknoir": "Dusknoir", + "froslass": "Froslass", + "rotom": "Rotom", + "uxie": "Uxie", + "mesprit": "Mesprit", + "azelf": "Azelf", + "dialga": "Dialga", + "palkia": "Palkia", + "heatran": "Heatran", + "regigigas": "Regigigas", + "giratina": "Giratina", + "cresselia": "Cresselia", + "phione": "Phione", + "manaphy": "Manaphy", + "darkrai": "Darkrai", + "shaymin": "Shaymin", + "arceus": "Arceus", + "victini": "Victini", + "snivy": "Snivy", + "servine": "Servine", + "serperior": "Serperior", + "tepig": "Tepig", + "pignite": "Pignite", + "emboar": "Emboar", + "oshawott": "Oshawott", + "dewott": "Dewott", + "samurott": "Samurott", + "patrat": "Patrat", + "watchog": "Watchog", + "lillipup": "Lillipup", + "herdier": "Herdier", + "stoutland": "Stoutland", + "purrloin": "Purrloin", + "liepard": "Liepard", + "pansage": "Pansage", + "simisage": "Simisage", + "pansear": "Pansear", + "simisear": "Simisear", + "panpour": "Panpour", + "simipour": "Simipour", + "munna": "Munna", + "musharna": "Musharna", + "pidove": "Pidove", + "tranquill": "Tranquill", + "unfezant": "Unfezant", + "blitzle": "Blitzle", + "zebstrika": "Zebstrika", + "roggenrola": "Roggenrola", + "boldore": "Boldore", + "gigalith": "Gigalith", + "woobat": "Woobat", + "swoobat": "Swoobat", + "drilbur": "Drilbur", + "excadrill": "Excadrill", + "audino": "Audino", + "timburr": "Timburr", + "gurdurr": "Gurdurr", + "conkeldurr": "Conkeldurr", + "tympole": "Tympole", + "palpitoad": "Palpitoad", + "seismitoad": "Seismitoad", + "throh": "Throh", + "sawk": "Sawk", + "sewaddle": "Sewaddle", + "swadloon": "Swadloon", + "leavanny": "Leavanny", + "venipede": "Venipede", + "whirlipede": "Whirlipede", + "scolipede": "Scolipede", + "cottonee": "Cottonee", + "whimsicott": "Whimsicott", + "petilil": "Petilil", + "lilligant": "Lilligant", + "basculin": "Basculin", + "sandile": "Sandile", + "krokorok": "Krokorok", + "krookodile": "Krookodile", + "darumaka": "Darumaka", + "darmanitan": "Darmanitan", + "maractus": "Maractus", + "dwebble": "Dwebble", + "crustle": "Crustle", + "scraggy": "Scraggy", + "scrafty": "Scrafty", + "sigilyph": "Sigilyph", + "yamask": "Yamask", + "cofagrigus": "Cofagrigus", + "tirtouga": "Tirtouga", + "carracosta": "Carracosta", + "archen": "Archen", + "archeops": "Archeops", + "trubbish": "Trubbish", + "garbodor": "Garbodor", + "zorua": "Zorua", + "zoroark": "Zoroark", + "minccino": "Minccino", + "cinccino": "Cinccino", + "gothita": "Gothita", + "gothorita": "Gothorita", + "gothitelle": "Gothitelle", + "solosis": "Solosis", + "duosion": "Duosion", + "reuniclus": "Reuniclus", + "ducklett": "Ducklett", + "swanna": "Swanna", + "vanillite": "Vanillite", + "vanillish": "Vanillish", + "vanilluxe": "Vanilluxe", + "deerling": "Deerling", + "sawsbuck": "Sawsbuck", + "emolga": "Emolga", + "karrablast": "Karrablast", + "escavalier": "Escavalier", + "foongus": "Foongus", + "amoonguss": "Amoonguss", + "frillish": "Frillish", + "jellicent": "Jellicent", + "alomomola": "Alomomola", + "joltik": "Joltik", + "galvantula": "Galvantula", + "ferroseed": "Ferroseed", + "ferrothorn": "Ferrothorn", + "klink": "Klink", + "klang": "Klang", + "klinklang": "Klinklang", + "tynamo": "Tynamo", + "eelektrik": "Eelektrik", + "eelektross": "Eelektross", + "elgyem": "Elgyem", + "beheeyem": "Beheeyem", + "litwick": "Litwick", + "lampent": "Lampent", + "chandelure": "Chandelure", + "axew": "Axew", + "fraxure": "Fraxure", + "haxorus": "Haxorus", + "cubchoo": "Cubchoo", + "beartic": "Beartic", + "cryogonal": "Cryogonal", + "shelmet": "Shelmet", + "accelgor": "Accelgor", + "stunfisk": "Stunfisk", + "mienfoo": "Mienfoo", + "mienshao": "Mienshao", + "druddigon": "Druddigon", + "golett": "Golett", + "golurk": "Golurk", + "pawniard": "Pawniard", + "bisharp": "Bisharp", + "bouffalant": "Bouffalant", + "rufflet": "Rufflet", + "braviary": "Braviary", + "vullaby": "Vullaby", + "mandibuzz": "Mandibuzz", + "heatmor": "Heatmor", + "durant": "Durant", + "deino": "Deino", + "zweilous": "Zweilous", + "hydreigon": "Hydreigon", + "larvesta": "Larvesta", + "volcarona": "Volcarona", + "cobalion": "Cobalion", + "terrakion": "Terrakion", + "virizion": "Virizion", + "tornadus": "Tornadus", + "thundurus": "Thundurus", + "reshiram": "Reshiram", + "zekrom": "Zekrom", + "landorus": "Landorus", + "kyurem": "Kyurem", + "keldeo": "Keldeo", + "meloetta": "Meloetta", + "genesect": "Genesect", + "chespin": "Chespin", + "quilladin": "Quilladin", + "chesnaught": "Chesnaught", + "fennekin": "Fennekin", + "braixen": "Braixen", + "delphox": "Delphox", + "froakie": "Froakie", + "frogadier": "Frogadier", + "greninja": "Greninja", + "bunnelby": "Bunnelby", + "diggersby": "Diggersby", + "fletchling": "Fletchling", + "fletchinder": "Fletchinder", + "talonflame": "Talonflame", + "scatterbug": "Scatterbug", + "spewpa": "Spewpa", + "vivillon": "Vivillon", + "litleo": "Litleo", + "pyroar": "Pyroar", + "flabebe": "Flabébé", + "floette": "Floette", + "florges": "Florges", + "skiddo": "Skiddo", + "gogoat": "Gogoat", + "pancham": "Pancham", + "pangoro": "Pangoro", + "furfrou": "Furfrou", + "espurr": "Espurr", + "meowstic": "Meowstic", + "honedge": "Honedge", + "doublade": "Doublade", + "aegislash": "Aegislash", + "spritzee": "Spritzee", + "aromatisse": "Aromatisse", + "swirlix": "Swirlix", + "slurpuff": "Slurpuff", + "inkay": "Inkay", + "malamar": "Malamar", + "binacle": "Binacle", + "barbaracle": "Barbaracle", + "skrelp": "Skrelp", + "dragalge": "Dragalge", + "clauncher": "Clauncher", + "clawitzer": "Clawitzer", + "helioptile": "Helioptile", + "heliolisk": "Heliolisk", + "tyrunt": "Tyrunt", + "tyrantrum": "Tyrantrum", + "amaura": "Amaura", + "aurorus": "Aurorus", + "sylveon": "Sylveon", + "hawlucha": "Hawlucha", + "dedenne": "Dedenne", + "carbink": "Carbink", + "goomy": "Goomy", + "sliggoo": "Sliggoo", + "goodra": "Goodra", + "klefki": "Klefki", + "phantump": "Phantump", + "trevenant": "Trevenant", + "pumpkaboo": "Pumpkaboo", + "gourgeist": "Gourgeist", + "bergmite": "Bergmite", + "avalugg": "Avalugg", + "noibat": "Noibat", + "noivern": "Noivern", + "xerneas": "Xerneas", + "yveltal": "Yveltal", + "zygarde": "Zygarde", + "diancie": "Diancie", + "hoopa": "Hoopa", + "volcanion": "Volcanion", + "rowlet": "Rowlet", + "dartrix": "Dartrix", + "decidueye": "Decidueye", + "litten": "Litten", + "torracat": "Torracat", + "incineroar": "Incineroar", + "popplio": "Popplio", + "brionne": "Brionne", + "primarina": "Primarina", + "pikipek": "Pikipek", + "trumbeak": "Trumbeak", + "toucannon": "Toucannon", + "yungoos": "Yungoos", + "gumshoos": "Gumshoos", + "grubbin": "Grubbin", + "charjabug": "Charjabug", + "vikavolt": "Vikavolt", + "crabrawler": "Crabrawler", + "crabominable": "Crabominable", + "oricorio": "Oricorio", + "cutiefly": "Cutiefly", + "ribombee": "Ribombee", + "rockruff": "Rockruff", + "lycanroc": "Lycanroc", + "wishiwashi": "Wishiwashi", + "mareanie": "Mareanie", + "toxapex": "Toxapex", + "mudbray": "Mudbray", + "mudsdale": "Mudsdale", + "dewpider": "Dewpider", + "araquanid": "Araquanid", + "fomantis": "Fomantis", + "lurantis": "Lurantis", + "morelull": "Morelull", + "shiinotic": "Shiinotic", + "salandit": "Salandit", + "salazzle": "Salazzle", + "stufful": "Stufful", + "bewear": "Bewear", + "bounsweet": "Bounsweet", + "steenee": "Steenee", + "tsareena": "Tsareena", + "comfey": "Comfey", + "oranguru": "Oranguru", + "passimian": "Passimian", + "wimpod": "Wimpod", + "golisopod": "Golisopod", + "sandygast": "Sandygast", + "palossand": "Palossand", + "pyukumuku": "Pyukumuku", + "type_null": "Código Cero", + "silvally": "Silvally", + "minior": "Minior", + "komala": "Komala", + "turtonator": "Turtonator", + "togedemaru": "Togedemaru", + "mimikyu": "Mimikyu", + "bruxish": "Bruxish", + "drampa": "Drampa", + "dhelmise": "Dhelmise", + "jangmo_o": "Jangmo-o", + "hakamo_o": "Hakamo-o", + "kommo_o": "Kommo-o", + "tapu_koko": "Tapu Koko", + "tapu_lele": "Tapu Lele", + "tapu_bulu": "Tapu Bulu", + "tapu_fini": "Tapu Fini", + "cosmog": "Cosmog", + "cosmoem": "Cosmoem", + "solgaleo": "Solgaleo", + "lunala": "Lunala", + "nihilego": "Nihilego", + "buzzwole": "Buzzwole", + "pheromosa": "Pheromosa", + "xurkitree": "Xurkitree", + "celesteela": "Celesteela", + "kartana": "Kartana", + "guzzlord": "Guzzlord", + "necrozma": "Necrozma", + "magearna": "Magearna", + "marshadow": "Marshadow", + "poipole": "Poipole", + "naganadel": "Naganadel", + "stakataka": "Stakataka", + "blacephalon": "Blacephalon", + "zeraora": "Zeraora", + "meltan": "Meltan", + "melmetal": "Melmetal", + "grookey": "Grookey", + "thwackey": "Thwackey", + "rillaboom": "Rillaboom", + "scorbunny": "Scorbunny", + "raboot": "Raboot", + "cinderace": "Cinderace", + "sobble": "Sobble", + "drizzile": "Drizzile", + "inteleon": "Inteleon", + "skwovet": "Skwovet", + "greedent": "Greedent", + "rookidee": "Rookidee", + "corvisquire": "Corvisquire", + "corviknight": "Corviknight", + "blipbug": "Blipbug", + "dottler": "Dottler", + "orbeetle": "Orbeetle", + "nickit": "Nickit", + "thievul": "Thievul", + "gossifleur": "Gossifleur", + "eldegoss": "Eldegoss", + "wooloo": "Wooloo", + "dubwool": "Dubwool", + "chewtle": "Chewtle", + "drednaw": "Drednaw", + "yamper": "Yamper", + "boltund": "Boltund", + "rolycoly": "Rolycoly", + "carkol": "Carkol", + "coalossal": "Coalossal", + "applin": "Applin", + "flapple": "Flapple", + "appletun": "Appletun", + "silicobra": "Silicobra", + "sandaconda": "Sandaconda", + "cramorant": "Cramorant", + "arrokuda": "Arrokuda", + "barraskewda": "Barraskewda", + "toxel": "Toxel", + "toxtricity": "Toxtricity", + "sizzlipede": "Sizzlipede", + "centiskorch": "Centiskorch", + "clobbopus": "Clobbopus", + "grapploct": "Grapploct", + "sinistea": "Sinistea", + "polteageist": "Polteageist", + "hatenna": "Hatenna", + "hattrem": "Hattrem", + "hatterene": "Hatterene", + "impidimp": "Impidimp", + "morgrem": "Morgrem", + "grimmsnarl": "Grimmsnarl", + "obstagoon": "Obstagoon", + "perrserker": "Perrserker", + "cursola": "Cursola", + "sirfetchd": "Sirfetch'd", + "mr_rime": "Mr. Rime", + "runerigus": "Runerigus", + "milcery": "Milcery", + "alcremie": "Alcremie", + "falinks": "Falinks", + "pincurchin": "Pincurchin", + "snom": "Snom", + "frosmoth": "Frosmoth", + "stonjourner": "Stonjourner", + "eiscue": "Eiscue", + "indeedee": "Indeedee", + "morpeko": "Morpeko", + "cufant": "Cufant", + "copperajah": "Copperajah", + "dracozolt": "Dracozolt", + "arctozolt": "Arctozolt", + "dracovish": "Dracovish", + "arctovish": "Arctovish", + "duraludon": "Duraludon", + "dreepy": "Dreepy", + "drakloak": "Drakloak", + "dragapult": "Dragapult", + "zacian": "Zacian", + "zamazenta": "Zamazenta", + "eternatus": "Eternatus", + "kubfu": "Kubfu", + "urshifu": "Urshifu", + "zarude": "Zarude", + "regieleki": "Regieleki", + "regidrago": "Regidrago", + "glastrier": "Glastrier", + "spectrier": "Spectrier", + "calyrex": "Calyrex", + "wyrdeer": "Wyrdeer", + "kleavor": "Kleavor", + "ursaluna": "Ursaluna", + "basculegion": "Basculegion", + "sneasler": "Sneasler", + "overqwil": "Overqwil", + "enamorus": "Enamorus", + "sprigatito": "Sprigatito", + "floragato": "Floragato", + "meowscarada": "Meowscarada", + "fuecoco": "Fuecoco", + "crocalor": "Crocalor", + "skeledirge": "Skeledirge", + "quaxly": "Quaxly", + "quaxwell": "Quaxwell", + "quaquaval": "Quaquaval", + "lechonk": "Lechonk", + "oinkologne": "Oinkologne", + "tarountula": "Tarountula", + "spidops": "Spidops", + "nymble": "Nymble", + "lokix": "Lokix", + "pawmi": "Pawmi", + "pawmo": "Pawmo", + "pawmot": "Pawmot", + "tandemaus": "Tandemaus", + "maushold": "Maushold", + "fidough": "Fidough", + "dachsbun": "Dachsbun", + "smoliv": "Smoliv", + "dolliv": "Dolliv", + "arboliva": "Arboliva", + "squawkabilly": "Squawkabilly", + "nacli": "Nacli", + "naclstack": "Naclstack", + "garganacl": "Garganacl", + "charcadet": "Charcadet", + "armarouge": "Armarouge", + "ceruledge": "Ceruledge", + "tadbulb": "Tadbulb", + "bellibolt": "Bellibolt", + "wattrel": "Wattrel", + "kilowattrel": "Kilowattrel", + "maschiff": "Maschiff", + "mabosstiff": "Mabosstiff", + "shroodle": "Shroodle", + "grafaiai": "Grafaiai", + "bramblin": "Bramblin", + "brambleghast": "Brambleghast", + "toedscool": "Toedscool", + "toedscruel": "Toedscruel", + "klawf": "Klawf", + "capsakid": "Capsakid", + "scovillain": "Scovillain", + "rellor": "Rellor", + "rabsca": "Rabsca", + "flittle": "Flittle", + "espathra": "Espathra", + "tinkatink": "Tinkatink", + "tinkatuff": "Tinkatuff", + "tinkaton": "Tinkaton", + "wiglett": "Wiglett", + "wugtrio": "Wugtrio", + "bombirdier": "Bombirdier", + "finizen": "Finizen", + "palafin": "Palafin", + "varoom": "Varoom", + "revavroom": "Revavroom", + "cyclizar": "Cyclizar", + "orthworm": "Orthworm", + "glimmet": "Glimmet", + "glimmora": "Glimmora", + "greavard": "Greavard", + "houndstone": "Houndstone", + "flamigo": "Flamigo", + "cetoddle": "Cetoddle", + "cetitan": "Cetitan", + "veluza": "Veluza", + "dondozo": "Dondozo", + "tatsugiri": "Tatsugiri", + "annihilape": "Annihilape", + "clodsire": "Clodsire", + "farigiraf": "Farigiraf", + "dudunsparce": "Dudunsparce", + "kingambit": "Kingambit", + "great_tusk": "Colmilargo", + "scream_tail": "Colagrito", + "brute_bonnet": "Furioseta", + "flutter_mane": "Melenaleteo", + "slither_wing": "Reptalada", + "sandy_shocks": "Pelarena", + "iron_treads": "Ferrodada", + "iron_bundle": "Ferrosaco", + "iron_hands": "Ferropalmas", + "iron_jugulis": "Ferrocuello", + "iron_moth": "Ferropolilla", + "iron_thorns": "Ferropúas", + "frigibax": "Frigibax", + "arctibax": "Arctibax", + "baxcalibur": "Baxcalibur", + "gimmighoul": "Gimmighoul", + "gholdengo": "Gholdengo", + "wo_chien": "Wo-Chien", + "chien_pao": "Chien-Pao", + "ting_lu": "Ting-Lu", + "chi_yu": "Chi-Yu", + "roaring_moon": "Bramaluna", + "iron_valiant": "Ferropaladín", + "koraidon": "Koraidon", + "miraidon": "Miraidon", + "walking_wake": "Ondulagua", + "iron_leaves": "Ferroverdor", + "dipplin": "Dipplin", + "poltchageist": "Poltchageist", + "sinistcha": "Sinistcha", + "okidogi": "Okidogi", + "munkidori": "Munkidori", + "fezandipiti": "Fezandipiti", + "ogerpon": "Ogerpon", + "archaludon": "Archaludon", + "hydrapple": "Hydrapple", + "gouging_fire": "Flamariete", + "raging_bolt": "Electrofuria", + "iron_boulder": "Ferromole", + "iron_crown": "Ferrotesta", + "terapagos": "Terapagos", + "pecharunt": "Pecharunt", + "alola_rattata": "Rattata", + "alola_raticate": "Raticate", + "alola_raichu": "Raichu", + "alola_sandshrew": "Sandshrew", + "alola_sandslash": "Sandslash", + "alola_vulpix": "Vulpix", + "alola_ninetales": "Ninetales", + "alola_diglett": "Diglett", + "alola_dugtrio": "Dugtrio", + "alola_meowth": "Meowth", + "alola_persian": "Persian", + "alola_geodude": "Geodude", + "alola_graveler": "Graveler", + "alola_golem": "Golem", + "alola_grimer": "Grimer", + "alola_muk": "Muk", + "alola_exeggutor": "Exeggutor", + "alola_marowak": "Marowak", + "eternal_floette": "Floette", + "galar_meowth": "Meowth", + "galar_ponyta": "Ponyta", + "galar_rapidash": "Rapidash", + "galar_slowpoke": "Slowpoke", + "galar_slowbro": "Slowbro", + "galar_farfetchd": "Farfetch'd", + "galar_weezing": "Weezing", + "galar_mr_mime": "Mr. Mime", + "galar_articuno": "Articuno", + "galar_zapdos": "Zapdos", + "galar_moltres": "Moltres", + "galar_slowking": "Slowking", + "galar_corsola": "Corsola", + "galar_zigzagoon": "Zigzagoon", + "galar_linoone": "Linoone", + "galar_darumaka": "Darumaka", + "galar_darmanitan": "Darmanitan", + "galar_yamask": "Yamask", + "galar_stunfisk": "Stunfisk", + "hisui_growlithe": "Growlithe", + "hisui_arcanine": "Arcanine", + "hisui_voltorb": "Voltorb", + "hisui_electrode": "Electrode", + "hisui_typhlosion": "Typhlosion", + "hisui_qwilfish": "Qwilfish", + "hisui_sneasel": "Sneasel", + "hisui_samurott": "Samurott", + "hisui_lilligant": "Lilligant", + "hisui_zorua": "Zorua", + "hisui_zoroark": "Zoroark", + "hisui_braviary": "Braviary", + "hisui_sliggoo": "Sliggoo", + "hisui_goodra": "Goodra", + "hisui_avalugg": "Avalugg", + "hisui_decidueye": "Decidueye", + "paldea_tauros": "Tauros", + "paldea_wooper": "Wooper", + "bloodmoon_ursaluna": "Ursaluna", +} as const; diff --git a/src/locales/es/tutorial.ts b/src/locales/es/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/es/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/fr/ability.ts b/src/locales/fr/ability.ts new file mode 100644 index 00000000000..a0c7f2d1b5d --- /dev/null +++ b/src/locales/fr/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + stench: { + name: "Puanteur", + description: "Le Pokémon émet une odeur si nauséabonde qu’il peut effrayer sa cible en l’attaquant.", + }, + drizzle: { + name: "Crachin", + description: "Le Pokémon invoque la pluie quand il entre au combat.", + }, + speedBoost: { + name: "Turbo", + description: "La Vitesse du Pokémon augmente à chaque tour.", + }, + battleArmor: { + name: "Armurbaston", + description: "Le Pokémon est protégé des coups critiques par une solide carapace.", + }, + sturdy: { + name: "Fermeté", + description: "Le Pokémon encaisse toujours au moins une attaque s’il a tous ses PV. Il est également immunisé contre les capacités pouvant mettre K.O. en un coup.", + }, + damp: { + name: "Moiteur", + description: "Le Pokémon augmente l’humidité de l’air, ce qui empêche tous les Pokémon d’utiliser des capacités explosives telles que Destruction.", + }, + limber: { + name: "Échauffement", + description: "Le Pokémon s’est suffisamment échauffé, ce qui l’immunise contre la paralysie.", + }, + sandVeil: { + name: "Voile Sable", + description: "Augmente l’Esquive du Pokémon lors des tempêtes de sable.", + }, + static: { + name: "Statik", + description: "Le Pokémon charge son corps en électricité statique, et tout contact avec lui peut paralyser.", + }, + voltAbsorb: { + name: "Absorbe-Volt", + description: "Si le Pokémon est touché par une capacité Électrik, il ne subit aucun dégât et regagne des PV à la place.", + }, + waterAbsorb: { + name: "Absorbe-Eau", + description: "Si le Pokémon est touché par une capacité Eau, il ne subit aucun dégât et regagne des PV à la place.", + }, + oblivious: { + name: "Benêt", + description: "Le Pokémon est un grand benêt, ce qui l’immunise contre l’attraction, la provocation ou l’intimidation.", + }, + cloudNine: { + name: "Ciel Gris", + description: "Annule tous les effets liés à la météo.", + }, + compoundEyes: { + name: "Œil Composé", + description: "Les yeux à facettes du Pokémon augmentent la Précision de ses capacités.", + }, + insomnia: { + name: "Insomnia", + description: "Le Pokémon est incapable de dormir.", + }, + colorChange: { + name: "Homochromie", + description: "Lorsque le Pokémon est touché par une capacité, il prend le type de celle-ci.", + }, + immunity: { + name: "Vaccin", + description: "Le Pokémon est naturellement immunisé contre toute forme de poison.", + }, + flashFire: { + name: "Torche", + description: "Lorsque le Pokémon est touché par une capacité de type Feu, il absorbe la chaleur pour renforcer ses propres capacités Feu.", + }, + shieldDust: { + name: "Écran Poudre", + description: "Le Pokémon dispose d’un écran naturel qui le protège des effets additionnels des attaques ennemies.", + }, + ownTempo: { + name: "Tempo Perso", + description: "Le Pokémon vit sa vie à son propre rythme, ce qui l’immunise contre la confusion et l’intimidation.", + }, + suctionCups: { + name: "Ventouse", + description: "Le Pokémon est solidement fixé au sol par des ventouses, ce qui le protège des capacités ou objets qui font changer de Pokémon.", + }, + intimidate: { + name: "Intimidation", + description: "Le Pokémon rugit lorsqu’il arrive au combat, ce qui intimide l’ennemi et baisse son Attaque.", + }, + shadowTag: { + name: "Marque Ombre", + description: "Empêche les Pokémon ennemis de quitter le terrain.", + }, + roughSkin: { + name: "Peau Dure", + description: "Blesse l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + wonderGuard: { + name: "Garde Mystik", + description: "Une puissance mystérieuse protège le Pokémon contre toutes les capacités, sauf celles qui sont super efficaces.", + }, + levitate: { + name: "Lévitation", + description: "Le Pokémon flotte, ce qui l’immunise contre les capacités de type Sol.", + }, + effectSpore: { + name: "Pose Spore", + description: "Peut paralyser, empoisonner ou endormir l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + synchronize: { + name: "Synchro", + description: "Quand le Pokémon est brulé, paralysé ou empoisonné par un autre Pokémon, il partage ce statut avec celui-ci.", + }, + clearBody: { + name: "Corps Sain", + description: "Empêche les stats du Pokémon de baisser à cause du talent ou d’une capacité de l’adversaire.", + }, + naturalCure: { + name: "Médic Nature", + description: "Le Pokémon soigne ses altérations de statut en quittant le combat.", + }, + lightningRod: { + name: "Paratonnerre", + description: "Le Pokémon détourne sur lui les capacités de type Électrik et les neutralise, tout en augmentant son Attaque Spéciale.", + }, + sereneGrace: { + name: "Sérénité", + description: "Augmente les chances d’infliger des effets additionnels.", + }, + swiftSwim: { + name: "Glissade", + description: "Augmente la Vitesse du Pokémon s’il pleut.", + }, + chlorophyll: { + name: "Chlorophylle", + description: "Augmente la Vitesse du Pokémon s’il y a du soleil.", + }, + illuminate: { + name: "Lumiattirance", + description: "Le Pokémon illumine les alentours, facilitant les rencontres avec les Pokémon sauvages et empêche sa Précision de baisser.", + }, + trace: { + name: "Calque", + description: "Lorsque le Pokémon entre au combat, il calque le talent d’un ennemi pour remplacer le sien.", + }, + hugePower: { + name: "Coloforce", + description: "Double la puissance des attaques physiques.", + }, + poisonPoint: { + name: "Point Poison", + description: "Peut empoisonner l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + innerFocus: { + name: "Attention", + description: "Le Pokémon a un mental à toute épreuve qui empêche les attaques ennemies de lui faire peur. Il est aussi immunisé contre le talent Intimidation.", + }, + magmaArmor: { + name: "Armumagma", + description: "Le magma qui recouvre le corps du Pokémon le protège contre le gel.", + }, + waterVeil: { + name: "Ignifu-Voile", + description: "Le voile qui recouvre le Pokémon le protège des brulures.", + }, + magnetPull: { + name: "Magnépiège", + description: "Attire les Pokémon Acier grâce à un champ magnétique, ce qui les empêche de quitter le terrain.", + }, + soundproof: { + name: "Anti-Bruit", + description: "Protège le Pokémon de toutes les capacités sonores.", + }, + rainDish: { + name: "Cuvette", + description: "Le Pokémon récupère progressivement des PV lorsqu’il pleut.", + }, + sandStream: { + name: "Sable Volant", + description: "Le Pokémon invoque une tempête de sable quand il entre au combat.", + }, + pressure: { + name: "Pression", + description: "Met la pression à l’adversaire pour le forcer à dépenser plus de PP.", + }, + thickFat: { + name: "Isograisse", + description: "Le Pokémon est protégé par une épaisse couche de graisse qui diminue de moitié les dégâts qu’il subit des capacités de types Feu et Glace.", + }, + earlyBird: { + name: "Matinal", + description: "Le Pokémon se réveille deux fois plus rapidement que les autres.", + }, + flameBody: { + name: "Corps Ardent", + description: "Peut bruler l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + runAway: { + name: "Fuite", + description: "Permet de fuir n’importe quel Pokémon sauvage.", + }, + keenEye: { + name: "Regard Vif", + description: "Les yeux perçants du Pokémon empêchent sa Précision de baisser.", + }, + hyperCutter: { + name: "Hyper Cutter", + description: "Le Pokémon est armé de puissantes pinces qui font sa fierté et empêchent son Attaque d’être baissée par l’adversaire.", + }, + pickup: { + name: "Ramassage", + description: "Permet parfois au Pokémon de ramasser les objets que d’autres Pokémon ont utilisés. Il lui arrive aussi d’en trouver hors des combats.", + }, + truant: { + name: "Absentéisme", + description: "Lorsque le Pokémon utilise une capacité, il passe le tour suivant à paresser.", + }, + hustle: { + name: "Agitation", + description: "Améliore l’Attaque du Pokémon, mais diminue la Précision.", + }, + cuteCharm: { + name: "Joli Sourire", + description: "Peut séduire l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + plus: { + name: "Plus", + description: "L’Attaque Spéciale du Pokémon augmente si un Pokémon allié a le talent Moins ou Plus.", + }, + minus: { + name: "Moins", + description: "L’Attaque Spéciale du Pokémon augmente si un Pokémon allié a le talent Moins ou Plus.", + }, + forecast: { + name: "Météo", + description: "Le Pokémon prend le type Eau, Feu ou Glace en fonction de la météo.", + }, + stickyHold: { + name: "Glu", + description: "Les objets sont collés au corps gluant du Pokémon, ce qui empêche ses adversaires de les dérober.", + }, + shedSkin: { + name: "Mue", + description: "Le Pokémon soigne parfois ses altérations de statut en muant.", + }, + guts: { + name: "Cran", + description: "Augmente l’Attaque du Pokémon s’il est affecté par une altération de statut.", + }, + marvelScale: { + name: "Écaille Spéciale", + description: "Les écailles mystérieuses du Pokémon réagissent aux altérations de statut en augmentant sa Défense.", + }, + liquidOoze: { + name: "Suintement", + description: "Le Pokémon suinte un liquide toxique nauséabond qui blesse tous ceux qui tentent de voler ses PV.", + }, + overgrow: { + name: "Engrais", + description: "Augmente la puissance des capacités de type Plante du Pokémon quand il a perdu une certaine quantité de PV.", + }, + blaze: { + name: "Brasier", + description: "Augmente la puissance des capacités de type Feu du Pokémon quand il a perdu une certaine quantité de PV.", + }, + torrent: { + name: "Torrent", + description: "Augmente la puissance des capacités de type Eau du Pokémon quand il a perdu une certaine quantité de PV.", + }, + swarm: { + name: "Essaim", + description: "Augmente la puissance des capacités de type Insecte du Pokémon quand il a perdu une certaine quantité de PV.", + }, + rockHead: { + name: "Tête de Roc", + description: "Le Pokémon peut utiliser des capacités occasionnant un contrecoup sans perdre de PV.", + }, + drought: { + name: "Sécheresse", + description: "Le Pokémon invoque le soleil quand il entre au combat.", + }, + arenaTrap: { + name: "Piège Sable", + description: "Empêche l’adversaire de quitter le terrain.", + }, + vitalSpirit: { + name: "Esprit Vital", + description: "Empêche le Pokémon de s’endormir.", + }, + whiteSmoke: { + name: "Écran Fumée", + description: "Un écran de fumée empêche l’adversaire de baisser les stats du Pokémon.", + }, + purePower: { + name: "Force Pure", + description: "Le Pokémon utilise sa maitrise du yoga pour doubler la puissance de ses attaques physiques.", + }, + shellArmor: { + name: "Coque Armure", + description: "Le Pokémon est protégé des coups critiques par sa carapace.", + }, + airLock: { + name: "Air Lock", + description: "Annule tous les effets de la météo.", + }, + tangledFeet: { + name: "Pieds Confus", + description: "Augmente l’Esquive du Pokémon s’il est confus.", + }, + motorDrive: { + name: "Motorisé", + description: "Si le Pokémon est touché par une capacité de type Électrik, il ne subit aucun dégât et sa Vitesse augmente.", + }, + rivalry: { + name: "Rivalité", + description: "Le Pokémon déteste la concurrence et inflige plus de dégâts si sa cible est du même sexe. Par contre, il en inflige moins si sa cible est du sexe opposé.", + }, + steadfast: { + name: "Impassible", + description: "Augmente la Vitesse du Pokémon quand il a peur.", + }, + snowCloak: { + name: "Rideau Neige", + description: "Augmente l’Esquive du Pokémon quand il neige.", + }, + gluttony: { + name: "Gloutonnerie", + description: "Si le Pokémon tient une Baie à manger en cas de PV bas, il la mange dès qu’il a perdu la moitié de ses PV.", + }, + angerPoint: { + name: "Colérique", + description: "Si le Pokémon subit un coup critique, il entre dans une colère noire qui augmente son Attaque au maximum.", + }, + unburden: { + name: "Délestage", + description: "Augmente la Vitesse du Pokémon s’il perd ou utilise l’objet qu’il tenait au début du combat.", + }, + heatproof: { + name: "Ignifugé", + description: "Diminue de moitié les dégâts infligés au Pokémon par les capacités de type Feu.", + }, + simple: { + name: "Simple", + description: "Les changements de stats sont deux fois plus importants pour le Pokémon.", + }, + drySkin: { + name: "Peau Sèche", + description: "Quand le soleil brille, le Pokémon perd des PV et subit plus de dégâts des capacités Feu, mais il regagne des PV lorsqu’il pleut ou s’il est touché par une capacité Eau.", + }, + download: { + name: "Télécharge", + description: "Le Pokémon compare la Défense et la Défense Spéciale de l’adversaire et, en fonction de la stat la plus basse, il augmente sa propre Attaque ou Attaque Spéciale.", + }, + ironFist: { + name: "Poing de Fer", + description: "Augmente la puissance des capacités coups de poing.", + }, + poisonHeal: { + name: "Soin Poison", + description: "Quand le Pokémon est empoisonné, il regagne des PV au lieu d’en perdre.", + }, + adaptability: { + name: "Adaptabilité", + description: "Quand le Pokémon utilise une capacité du même type que lui, le bonus de puissance qu’elle reçoit est encore plus important que normalement.", + }, + skillLink: { + name: "Multi-Coups", + description: "Les capacités pouvant frapper plusieurs fois frappent toujours le nombre maximal de coups.", + }, + hydration: { + name: "Hydratation", + description: "Soigne les altérations de statut du Pokémon quand il pleut.", + }, + solarPower: { + name: "Force Soleil", + description: "Quand le soleil brille, l’Attaque Spéciale du Pokémon augmente mais il perd des PV à chaque tour.", + }, + quickFeet: { + name: "Pied Véloce", + description: "Augmente la Vitesse du Pokémon en cas d’altération de statut.", + }, + normalize: { + name: "Normalise", + description: "Toutes les capacités du Pokémon deviennent de type Normal, quel que soit leur type original. Leur puissance augmente légèrement.", + }, + sniper: { + name: "Sniper", + description: "Lorsque le Pokémon porte un coup critique, les dégâts infligés augmentent encore plus que d’habitude.", + }, + magicGuard: { + name: "Garde Magik", + description: "Seules les attaques peuvent blesser le Pokémon.", + }, + noGuard: { + name: "Annule Garde", + description: "Les capacités du Pokémon touchent leur cible à coup sûr, mais les capacités adverses le touchent aussi à coup sûr.", + }, + stall: { + name: "Frein", + description: "Le Pokémon utilise toujours sa capacité en dernier.", + }, + technician: { + name: "Technicien", + description: "Augmente la puissance des capacités les plus faibles.", + }, + leafGuard: { + name: "Feuille Garde", + description: "Protège le Pokémon contre les altérations de statut quand le soleil brille.", + }, + klutz: { + name: "Maladresse", + description: "Le Pokémon ne peut utiliser aucun objet tenu.", + }, + moldBreaker: { + name: "Brise Moule", + description: "Le Pokémon ignore les talents adverses qui auraient un effet sur ses capacités.", + }, + superLuck: { + name: "Chanceux", + description: "Le Pokémon est tellement chanceux qu’il inflige plus fréquemment des coups critiques.", + }, + aftermath: { + name: "Boom Final", + description: "Si le Pokémon est mis K.O. par une attaque directe, il inflige des dégâts à l’attaquant avant de s’évanouir.", + }, + anticipation: { + name: "Anticipation", + description: "Le Pokémon devine si l’adversaire connait une capacité dangereuse pour lui.", + }, + forewarn: { + name: "Prédiction", + description: "Révèle l’une des capacités de l’adversaire quand le combat commence.", + }, + unaware: { + name: "Inconscient", + description: "Le Pokémon ignore les changements de stats des autres Pokémon, qu’il attaque ou soit attaqué.", + }, + tintedLens: { + name: "Lentiteintée", + description: "Permet à une capacité qui n’est pas très efficace d’infliger des dégâts comme si elle était efficace normalement.", + }, + filter: { + name: "Filtre", + description: "Diminue la puissance des attaques super efficaces subies.", + }, + slowStart: { + name: "Début Calme", + description: "Divise la Vitesse et l’Attaque du Pokémon par deux pendant les cinq premiers tours du combat.", + }, + scrappy: { + name: "Querelleur", + description: "Permet aux capacités de type Normal ou Combat du Pokémon de toucher les Pokémon de type Spectre. Immunise aussi contre le talent Intimidation.", + }, + stormDrain: { + name: "Lavabo", + description: "Le Pokémon détourne sur lui les capacités de type Eau et les neutralise, tout en augmentant son Attaque Spéciale.", + }, + iceBody: { + name: "Corps Gel", + description: "Régénère peu à peu les PV du Pokémon quand il neige.", + }, + solidRock: { + name: "Solide Roc", + description: "Diminue la puissance des attaques super efficaces subies.", + }, + snowWarning: { + name: "Alerte Neige", + description: "Le Pokémon invoque la neige quand il entre au combat.", + }, + honeyGather: { + name: "Cherche Miel", + description: "Le Pokémon peut parfois trouver du Miel après un combat.", + }, + frisk: { + name: "Fouille", + description: "Permet de connaitre l’objet tenu par l’adversaire quand le combat commence.", + }, + reckless: { + name: "Téméraire", + description: "Augmente la puissance des capacités occasionnant un contrecoup.", + }, + multitype: { + name: "Multi-Type", + description: "Modifie le type du Pokémon en fonction de la plaque qu’il tient.", + }, + flowerGift: { + name: "Don Floral", + description: "Augmente l’Attaque et la Défense Spéciale du Pokémon et de ses alliés lorsque le soleil brille.", + }, + badDreams: { + name: "Mauvais Rêve", + description: "Inflige des dégâts aux ennemis endormis.", + }, + pickpocket: { + name: "Pickpocket", + description: "Vole l’objet que tient l’attaquant quand le Pokémon subit une attaque directe.", + }, + sheerForce: { + name: "Sans Limite", + description: "Les capacités ayant un effet additionnel le perdent, mais leur puissance augmente.", + }, + contrary: { + name: "Contestation", + description: "Inverse les changements de stats : les augmentations de stats se transforment en baisses, et vice-versa.", + }, + unnerve: { + name: "Tension", + description: "Fait stresser l’adversaire, ce qui l’empêche de manger des Baies.", + }, + defiant: { + name: "Acharné", + description: "Augmente beaucoup l’Attaque du Pokémon quand ses stats sont baissées par l’adversaire.", + }, + defeatist: { + name: "Défaitiste", + description: "Le Pokémon devient défaitiste quand ses PV tombent à la moitié, et son Attaque et son Attaque Spéciale sont divisées par deux.", + }, + cursedBody: { + name: "Corps Maudit", + description: "Quand le Pokémon est touché par une capacité adverse, il inflige parfois Entrave sur celle-ci.", + }, + healer: { + name: "Cœur Soin", + description: "Soigne parfois une altération de statut d’un allié proche.", + }, + friendGuard: { + name: "Garde-Ami", + description: "Diminue les dégâts subis par les alliés.", + }, + weakArmor: { + name: "Armurouillée", + description: "Quand le Pokémon est touché par une capacité physique, sa Défense baisse mais sa Vitesse augmente beaucoup.", + }, + heavyMetal: { + name: "Heavy Metal", + description: "Double le poids du Pokémon.", + }, + lightMetal: { + name: "Light Metal", + description: "Divise par deux le poids du Pokémon.", + }, + multiscale: { + name: "Multiécaille", + description: "Le Pokémon subit moins de dégâts quand ses PV sont au maximum.", + }, + toxicBoost: { + name: "Rage Poison", + description: "Augmente la puissance des capacités physiques quand le Pokémon est empoisonné.", + }, + flareBoost: { + name: "Rage Brûlure", + description: "Augmente la puissance des capacités spéciales quand le Pokémon est brulé.", + }, + harvest: { + name: "Récolte", + description: "Permet de réutiliser une même Baie plusieurs fois.", + }, + telepathy: { + name: "Télépathe", + description: "Le Pokémon anticipe et évite les attaques de ses alliés.", + }, + moody: { + name: "Lunatique", + description: "Augmente beaucoup une stat du Pokémon et en baisse une autre au hasard à chaque tour.", + }, + overcoat: { + name: "Envelocape", + description: "Protège des dégâts occasionnés par les tempêtes de sable, ainsi que des effets des capacités qui libèrent de la poudre et des spores.", + }, + poisonTouch: { + name: "Toxitouche", + description: "Peut empoisonner l’ennemi par simple contact.", + }, + regenerator: { + name: "Régé-Force", + description: "Restaure un peu de PV si le Pokémon est retiré du combat.", + }, + bigPecks: { + name: "Cœur de Coq", + description: "Protège des effets qui baissent la Défense.", + }, + sandRush: { + name: "Baigne Sable", + description: "Augmente la Vitesse lors des tempêtes de sable.", + }, + wonderSkin: { + name: "Peau Miracle", + description: "Le Pokémon résiste mieux aux capacités de statut.", + }, + analytic: { + name: "Analyste", + description: "Augmente la puissance des capacités du Pokémon s’il attaque en dernier.", + }, + illusion: { + name: "Illusion", + description: "Le Pokémon prend l’apparence du dernier membre de l’équipe pour tromper l’adversaire.", + }, + imposter: { + name: "Imposteur", + description: "Le Pokémon prend l’apparence du Pokémon adverse.", + }, + infiltrator: { + name: "Infiltration", + description: "Traverse les barrières et les clones adverses pour attaquer directement.", + }, + mummy: { + name: "Momie", + description: "Lorsque le Pokémon subit une attaque directe, le talent de l’attaquant est remplacé par Momie.", + }, + moxie: { + name: "Impudence", + description: "Quand le Pokémon met un ennemi K.O., sa confiance en lui ne connait plus de limite et son Attaque augmente.", + }, + justified: { + name: "Cœur Noble", + description: "Réveille la noblesse du Pokémon lorsqu’il subit une attaque de type Ténèbres, ce qui augmente son Attaque.", + }, + rattled: { + name: "Phobique", + description: "Si le Pokémon est touché par le talent Intimidation ou une attaque de type Ténèbres, Spectre ou Insecte, sa phobie se révèle et sa Vitesse augmente.", + }, + magicBounce: { + name: "Miroir Magik", + description: "Annule les effets des capacités de statut subies par le Pokémon et les retourne à l’envoyeur.", + }, + sapSipper: { + name: "Herbivore", + description: "Annule les attaques de type Plante subies par le Pokémon et augmente son Attaque.", + }, + prankster: { + name: "Farceur", + description: "Rend les capacités de statut du Pokémon prioritaires.", + }, + sandForce: { + name: "Force Sable", + description: "Augmente la puissance des capacités de types Roche, Sol et Acier en cas de tempête de sable.", + }, + ironBarbs: { + name: "Épine de Fer", + description: "Inflige des dégâts à l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + zenMode: { + name: "Mode Transe", + description: "Le Pokémon change de forme quand il lui reste moins de la moitié de ses PV.", + }, + victoryStar: { + name: "Victorieux", + description: "Augmente la Précision du Pokémon et de ses alliés.", + }, + turboblaze: { + name: "Turbo Brasier", + description: "Le Pokémon ignore les talents adverses qui auraient un effet sur ses capacités.", + }, + teravolt: { + name: "Téra-Voltage", + description: "Le Pokémon ignore les talents adverses qui auraient un effet sur ses capacités.", + }, + aromaVeil: { + name: "Aroma-Voile", + description: "Protège le Pokémon et ses alliés des effets limitant le libre arbitre.", + }, + flowerVeil: { + name: "Flora-Voile", + description: "Empêche les alliés de type Plante de subir des baisses de stats et des altérations de statut.", + }, + cheekPouch: { + name: "Bajoues", + description: "Le Pokémon récupère des PV lorsqu’il consomme n’importe quelle Baie en plus de bénéficier de ses effets habituels.", + }, + protean: { + name: "Protéen", + description: "Le Pokémon prend le type de la capacité qu’il utilise. Ce talent ne peut se déclencher qu’une fois par entrée au combat du Pokémon.", + }, + furCoat: { + name: "Toison Épaisse", + description: "Divise par deux les dégâts des capacités physiques subies par le Pokémon.", + }, + magician: { + name: "Magicien", + description: "Les capacités volent aussi l’objet tenu par la cible.", + }, + bulletproof: { + name: "Pare-Balles", + description: "Protège de certaines capacités lançant des projectiles comme des bombes et des balles.", + }, + competitive: { + name: "Battant", + description: "Augmente beaucoup l’Attaque Spéciale du Pokémon quand ses stats ont été baissées par l’adversaire.", + }, + strongJaw: { + name: "Prognathe", + description: "Le Pokémon a une mâchoire robuste qui augmente la puissance de ses capacités de morsure.", + }, + refrigerate: { + name: "Peau Gelée", + description: "Les capacités de type Normal deviennent de type Glace. Leur puissance augmente légèrement.", + }, + sweetVeil: { + name: "Gluco-Voile", + description: "Le Pokémon et ses alliés ne peuvent pas s’endormir.", + }, + stanceChange: { + name: "Déclic Tactique", + description: "Le Pokémon prend la Forme Assaut lorsqu’il utilise une capacité offensive, et la Forme Parade lorsqu’il utilise Bouclier Royal.", + }, + galeWings: { + name: "Ailes Bourrasque", + description: "Quand les PV du Pokémon sont au maximum, ses capacités de type Vol sont prioritaires.", + }, + megaLauncher: { + name: "Méga Blaster", + description: "Augmente la puissance des capacités qui projettent une aura.", + }, + grassPelt: { + name: "Toison Herbue", + description: "Augmente la Défense du Pokémon si un champ herbu est actif.", + }, + symbiosis: { + name: "Symbiose", + description: "Quand les alliés utilisent l’objet qu’ils tiennent, le Pokémon leur donne l’objet qu’il tient en remplacement.", + }, + toughClaws: { + name: "Griffe Dure", + description: "Augmente la puissance des attaques directes du Pokémon.", + }, + pixilate: { + name: "Peau Féérique", + description: "Les capacités de type Normal deviennent de type Fée. Leur puissance augmente légèrement.", + }, + gooey: { + name: "Poisseux", + description: "Baisse la Vitesse de l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + aerilate: { + name: "Peau Céleste", + description: "Les capacités de type Normal deviennent de type Vol. Leur puissance augmente légèrement.", + }, + parentalBond: { + name: "Amour Filial", + description: "La mère et son petit unissent leurs forces pour attaquer deux fois d’affilée.", + }, + darkAura: { + name: "Aura Ténébreuse", + description: "Augmente la puissance des capacités de type Ténèbres de tous les Pokémon.", + }, + fairyAura: { + name: "Aura Féérique", + description: "Augmente la puissance des capacités de type Fée de tous les Pokémon.", + }, + auraBreak: { + name: "Aura Inversée", + description: "Inverse l’effet des talents « Aura » afin que ceux-ci baissent la puissance des capacités affectées au lieu de l’augmenter.", + }, + primordialSea: { + name: "Mer Primaire", + description: "Altère les conditions météo pour neutraliser les attaques de type Feu.", + }, + desolateLand: { + name: "Terre Finale", + description: "Altère les conditions météo pour neutraliser les attaques de type Eau.", + }, + deltaStream: { + name: "Souffle Delta", + description: "Altère les conditions météo pour annuler les faiblesses du type Vol.", + }, + stamina: { + name: "Endurance", + description: "Augmente la Défense du Pokémon lorsqu’il subit une attaque.", + }, + wimpOut: { + name: "Escampette", + description: "Le Pokémon perd confiance quand ses PV tombent à la moitié et s’enfuit dans sa Poké Ball.", + }, + emergencyExit: { + name: "Repli Tactique", + description: "Le Pokémon évite les situations inutilement dangereuses. Quand ses PV tombent à la moitié, il se réfugie dans sa Poké Ball.", + }, + waterCompaction: { + name: "Sable Humide", + description: "Augmente beaucoup la Défense du Pokémon quand il subit une capacité de type Eau.", + }, + merciless: { + name: "Cruauté", + description: "Lorsque le Pokémon attaque un adversaire empoisonné, le coup est forcément critique.", + }, + shieldsDown: { + name: "Bouclier-Carcan", + description: "Lorsque le Pokémon perd la moitié de ses PV, son enveloppe se brise et il adopte une posture offensive.", + }, + stakeout: { + name: "Filature", + description: "Lorsque le Pokémon attaque une cible qui vient d’entrer sur le terrain en remplacement d’un autre Pokémon, les dégâts infligés sont doublés.", + }, + waterBubble: { + name: "Aquabulle", + description: "Réduit la puissance des capacités de type Feu subies par le Pokémon. Il est également immunisé contre les brulures.", + }, + steelworker: { + name: "Expert Acier", + description: "Augmente la puissance des attaques de type Acier.", + }, + berserk: { + name: "Folle Furie", + description: "Augmente l’Attaque Spéciale du Pokémon lorsque ses PV tombent à la moitié à cause d’une attaque de l’adversaire.", + }, + slushRush: { + name: "Chasse-Neige", + description: "Augmente la Vitesse du Pokémon quand il neige.", + }, + longReach: { + name: "Longue Portée", + description: "Le Pokémon est capable d’utiliser toutes ses capacités sans entrer en contact direct avec sa cible.", + }, + liquidVoice: { + name: "Hydrata-Son", + description: "Toutes les attaques sonores du Pokémon prennent le type Eau.", + }, + triage: { + name: "Prioguérison", + description: "Rend les capacités de soin prioritaires.", + }, + galvanize: { + name: "Peau Électrique", + description: "Les capacités de type Normal deviennent de type Électrik. Leur puissance augmente légèrement.", + }, + surgeSurfer: { + name: "Surf Caudal", + description: "La Vitesse du Pokémon est doublée sur un champ électrifié.", + }, + schooling: { + name: "Banc", + description: "Le Pokémon se rassemble avec ses congénères quand ses PV sont élevés. Quand il ne lui reste plus beaucoup de PV, le banc se disperse.", + }, + disguise: { + name: "Fantômasque", + description: "Le déguisement qui recouvre le corps du Pokémon est capable de le protéger d’une attaque.", + }, + battleBond: { + name: "Synergie", + description: "En battant un ennemi, ce Pokémon renforce ses liens avec son Dresseur, ce qui augmente son Attaque, son Attaque Spéciale et sa Vitesse.", + }, + powerConstruct: { + name: "Rassemblement", + description: "Lorsque le Pokémon perd la moitié de ses PV, ses Cellules se rassemblent pour l’encourager, ce qui lui permet de prendre sa Forme Parfaite.", + }, + corrosion: { + name: "Corrosion", + description: "Permet d’empoisonner les Pokémon de type Acier ou Poison.", + }, + comatose: { + name: "Hypersommeil", + description: "Le Pokémon rêve en permanence et ne se réveille jamais. Il est capable d’attaquer normalement tout en dormant.", + }, + queenlyMajesty: { + name: "Prestance Royale", + description: "L’adversaire est impressionné par la majesté du Pokémon et ne peut pas le viser avec une capacité prioritaire.", + }, + innardsOut: { + name: "Expuls’Organes", + description: "Le Pokémon inflige à l’adversaire l’ayant mis K.O. des dégâts égaux au nombre de PV qu’il lui restait avant le coup de grâce.", + }, + dancer: { + name: "Danseuse", + description: "Si n’importe quel Pokémon utilise une capacité dansante, le Pokémon utilise immédiatement cette danse lui aussi.", + }, + battery: { + name: "Batterie", + description: "Augmente la puissance des capacités spéciales des alliés.", + }, + fluffy: { + name: "Boule de Poils", + description: "Divise par deux les dégâts des attaques directes subies par le Pokémon, mais double les dégâts des capacités de type Feu.", + }, + dazzling: { + name: "Corps Coloré", + description: "L’adversaire est abasourdi par le Pokémon et ne peut pas le viser avec une capacité prioritaire.", + }, + soulHeart: { + name: "Animacœur", + description: "Augmente l’Attaque Spéciale du Pokémon lorsqu’un autre Pokémon est mis K.O.", + }, + tanglingHair: { + name: "Mèche Rebelle", + description: "Baisse la Vitesse de l’attaquant lorsque le Pokémon subit une attaque directe.", + }, + receiver: { + name: "Receveur", + description: "Le Pokémon reçoit le talent d’un allié mis K.O.", + }, + powerofAlchemy: { + name: "Osmose", + description: "Le Pokémon acquiert le talent d’un allié mis K.O.", + }, + beastBoost: { + name: "Boost Chimère", + description: "Augmente la stat la plus élevée du Pokémon quand il met K.O. un autre Pokémon.", + }, + rKSSystem: { + name: "Système Alpha", + description: "Change le type du Pokémon en fonction de la ROM équipée.", + }, + electricSurge: { + name: "Créa-Élec", + description: "Le Pokémon crée un champ électrifié au moment où il entre au combat.", + }, + psychicSurge: { + name: "Créa-Psy", + description: "Le Pokémon crée un champ psychique au moment où il entre au combat.", + }, + mistySurge: { + name: "Créa-Brume", + description: "Le Pokémon crée un champ brumeux au moment où il entre au combat.", + }, + grassySurge: { + name: "Créa-Herbe", + description: "Le Pokémon crée un champ herbu au moment où il entre au combat.", + }, + fullMetalBody: { + name: "Métallo-Garde", + description: "Empêche les stats du Pokémon de baisser à cause du talent ou d’une capacité de l’adversaire.", + }, + shadowShield: { + name: "Spectro-Bouclier", + description: "Le Pokémon subit moins de dégâts quand ses PV sont au maximum.", + }, + prismArmor: { + name: "Prisme-Armure", + description: "Diminue la puissance des attaques super efficaces subies.", + }, + neuroforce: { + name: "Cérébro-Force", + description: "Augmente encore plus la puissance des attaques super efficaces.", + }, + intrepidSword: { + name: "Lame Indomptable", + description: "Augmente l’Attaque du Pokémon la première fois qu’il entre au combat.", + }, + dauntlessShield: { + name: "Égide Inflexible", + description: "Augmente la Défense du Pokémon la première fois qu’il entre au combat.", + }, + libero: { + name: "Libéro", + description: "Le Pokémon prend le type de la capacité qu’il utilise. Ce talent ne peut se déclencher qu’une fois par entrée au combat du Pokémon.", + }, + ballFetch: { + name: "Ramasse Ball", + description: "Si le Pokémon ne tient aucun objet, il ramassera la Poké Ball lors du premier lancer raté du combat.", + }, + cottonDown: { + name: "Effilochage", + description: "Quand le Pokémon est touché par une attaque, il dissémine des aigrettes qui diminuent la Vitesse de tout le monde, sauf la sienne.", + }, + propellerTail: { + name: "Propulseur", + description: "Permet d’ignorer l’effet des capacités ou des talents qui attirent les capacités.", + }, + mirrorArmor: { + name: "Armure Miroir", + description: "Le Pokémon renvoie les effets réducteurs de stats qu’il reçoit.", + }, + gulpMissile: { + name: "Dégobage", + description: "Quand le Pokémon utilise Surf ou Plongée, il revient avec une proie. Lorsqu’il subit des dégâts par la suite, il attaque en recrachant sa proie.", + }, + stalwart: { + name: "Nerfs d’Acier", + description: "Permet d’ignorer l’effet des capacités ou des talents qui attirent les capacités.", + }, + steamEngine: { + name: "Turbine", + description: "Lorsque le Pokémon est touché par des capacités de type Eau ou Feu, sa Vitesse augmente énormément.", + }, + punkRock: { + name: "Punk Rock", + description: "Augmente la puissance des capacités basées sur le son. Le Pokémon ne subit que la moitié des dégâts quand il est touché par ce genre de capacités.", + }, + sandSpit: { + name: "Expul’Sable", + description: "Le Pokémon déclenche une tempête de sable quand il subit une attaque.", + }, + iceScales: { + name: "Écailles Glacées", + description: "Le Pokémon est protégé par des écailles de glace. Les dégâts qu’il subit par des capacités spéciales sont divisés par deux.", + }, + ripen: { + name: "Mûrissement", + description: "Le Pokémon fait murir la Baie qu’il tient et double ainsi son effet.", + }, + iceFace: { + name: "Tête de Gel", + description: "Le glaçon sur sa tête encaisse les attaques physiques à la place du Pokémon, mais sa destruction modifie son apparence. Le glaçon se reforme quand il neige.", + }, + powerSpot: { + name: "Cercle d’Énergie", + description: "Augmente la puissance des capacités des Pokémon qui se trouvent à proximité.", + }, + mimicry: { + name: "Mimétisme", + description: "Le Pokémon adopte le même type que le terrain lorsqu’un champ est actif.", + }, + screenCleaner: { + name: "Brise-Barrière", + description: "Quand le Pokémon entre au combat, les effets de Mur Lumière, Protection et Voile Aurore disparaissent pour les alliés comme pour les adversaires.", + }, + steelySpirit: { + name: "Boost Acier", + description: "Augmente la puissance des attaques de type Acier du Pokémon et de ses alliés.", + }, + perishBody: { + name: "Corps Condamné", + description: "Lorsque le Pokémon est directement touché par une capacité, l’assaillant et lui tomberont K.O. dans trois tours, à moins qu’ils ne soient remplacés entre temps.", + }, + wanderingSpirit: { + name: "Âme Vagabonde", + description: "Lorsque le Pokémon est directement touché par une capacité, il échange son talent avec celui de l’assaillant.", + }, + gorillaTactics: { + name: "Entêtement", + description: "Augmente l’Attaque, mais empêche d’utiliser toute autre capacité que celle utilisée en premier par le Pokémon.", + }, + neutralizingGas: { + name: "Gaz Inhibiteur", + description: "Si un Pokémon avec Gaz Inhibiteur est sur le terrain, les effets des talents de tous les autres Pokémon ne s’activent pas ou sont neutralisés.", + }, + pastelVeil: { + name: "Voile Pastel", + description: "Protège le Pokémon et ses alliés contre toutes les altérations de statut liées à l’empoisonnement.", + }, + hungerSwitch: { + name: "Déclic Fringale", + description: "À la fin de chaque tour, le Pokémon alterne entre ses formes Mode Rassasié et Mode Affamé.", + }, + quickDraw: { + name: "Tir Vif", + description: "Permet parfois au Pokémon d’agir en premier.", + }, + unseenFist: { + name: "Poing Invisible", + description: "Si le Pokémon utilise une attaque directe, celle-ci pourra toucher la cible même si elle se protège.", + }, + curiousMedicine: { + name: "Breuvage Suspect", + description: "Quand il entre au combat, le Pokémon répand une substance qui annule les changements de stats de ses alliés.", + }, + transistor: { + name: "Transistor", + description: "Augmente la puissance des capacités de type Électrik.", + }, + dragonsMaw: { + name: "Dent de Dragon", + description: "Augmente la puissance des capacités de type Dragon.", + }, + chillingNeigh: { + name: "Blanche Ruade", + description: "Quand le Pokémon met un ennemi K.O., il émet un hennissement glaçant, ce qui augmente son Attaque.", + }, + grimNeigh: { + name: "Sombre Ruade", + description: "Quand le Pokémon met un ennemi K.O., il émet un hennissement terrifiant qui augmente son Attaque Spéciale.", + }, + asOneGlastrier: { + name: "Osmose Équine", + description: "Les talents Tension de Sylveroy et Blanche Ruade de Blizzeval sont cumulés.", + }, + asOneSpectrier: { + name: "Osmose Équine", + description: "Les talents Tension de Sylveroy et Sombre Ruade de Spectreval sont cumulés.", + }, + lingeringAroma: { + name: "Odeur Tenace", + description: "Lorsque le Pokémon subit une attaque directe, le talent de l’attaquant est remplacé par Odeur Tenace.", + }, + seedSower: { + name: "Semencier", + description: "Le Pokémon crée un champ herbu quand il subit une attaque.", + }, + thermalExchange: { + name: "Thermodynamique", + description: "Lorsque le Pokémon est touché par une capacité de type Feu, il ne subit aucun dégât et son Attaque augmente.", + }, + angerShell: { + name: "Courroupace", + description: "Le Pokémon enrage s’il a moins de la moitié de ses PV après avoir subi une attaque. Sa Déf. et sa Déf. Spé. baissent, et son Atq., son Atq. Spé. et sa Vit. augmentent.", + }, + purifyingSalt: { + name: "Sel Purificateur", + description: "Le sel pur immunise le Pokémon contre les altérations de statut, et diminue de moitié les dégâts des capacités de type Spectre.", + }, + wellBakedBody: { + name: "Bien Cuit", + description: "Si le Pokémon est touché par une capacité de type Feu, il ne subit aucun dégât et sa Défense augmente beaucoup.", + }, + windRider: { + name: "Aéroporté", + description: "L’Attaque du Pokémon augmente si un vent arrière souffle ou s’il est touché par une capacité faisant appel au vent. Dans ce dernier cas, il ne subit aucun dégât.", + }, + guardDog: { + name: "Chien de Garde", + description: "L’Attaque du Pokémon augmente s’il subit l’effet du talent Intimidation. Les capacités ou objets qui font changer de Pokémon n’ont aucun effet sur lui.", + }, + rockyPayload: { + name: "Porte-Roche", + description: "Augmente la puissance des capacités de type Roche.", + }, + windPower: { + name: "Turbine Éolienne", + description: "Si le Pokémon est touché par une capacité faisant appel au vent, il se charge en électricité.", + }, + zerotoHero: { + name: "Supermutation", + description: "Le Pokémon prend sa Forme Super en quittant le combat.", + }, + commander: { + name: "Commandant", + description: "Si un Oyacata allié est sur le terrain quand ce Pokémon rejoint le combat, ce dernier entre dans sa bouche et devient son commandant.", + }, + electromorphosis: { + name: "Grecharge", + description: "Si le Pokémon subit des dégâts, il se charge en électricité.", + }, + protosynthesis: { + name: "Paléosynthèse", + description: "Quand le soleil brille ou que le Pokémon tient une capsule d’Énergie Booster, sa stat la plus élevée augmente.", + }, + quarkDrive: { + name: "Charge Quantique", + description: "Quand un champ électrifié est actif ou que le Pokémon tient une capsule d’Énergie Booster, sa stat la plus élevée augmente.", + }, + goodasGold: { + name: "Corps en Or", + description: "Le corps en or pur et robuste du Pokémon l’immunise contre les capacités de statut des autres Pokémon.", + }, + vesselofRuin: { + name: "Urne du Fléau", + description: "Le pouvoir de l’urne qui appelle le fléau affaiblit l’Attaque Spéciale de tous les autres Pokémon.", + }, + swordofRuin: { + name: "Épée du Fléau", + description: "Le pouvoir de l’épée qui appelle le fléau affaiblit la Défense de tous les autres Pokémon.", + }, + tabletsofRuin: { + name: "Bois du Fléau", + description: "Le pouvoir du bois qui appelle le fléau affaiblit l’Attaque de tous les autres Pokémon.", + }, + beadsofRuin: { + name: "Perles du Fléau", + description: "Le pouvoir des perles qui appellent le fléau affaiblit la Défense Spéciale de tous les autres Pokémon.", + }, + orichalcumPulse: { + name: "Pouls Orichalque", + description: "Le Pokémon invoque le soleil quand il rejoint le combat. Quand les rayons du soleil sont intenses, une pulsation primitive augmente son Attaque.", + }, + hadronEngine: { + name: "Moteur à Hadrons", + description: "Le Pokémon crée un champ électrifié quand il rejoint le combat. Une machine du futur fait monter son Attaque Spéciale si un champ électrifié est actif.", + }, + opportunist: { + name: "Opportuniste", + description: "Quand les stats de l’ennemi augmentent, le Pokémon en profite pour augmenter ses stats de la même manière.", + }, + cudChew: { + name: "Ruminant", + description: "Quand le Pokémon mange une Baie, il la régurgite à la fin du tour suivant et la mange une nouvelle fois.", + }, + sharpness: { + name: "Incisif", + description: "Augmente la puissance des capacités tranchantes.", + }, + supremeOverlord: { + name: "Général Suprême", + description: "Quand le Pokémon entre sur le terrain, son Attaque et son Attaque Spéciale augmentent légèrement pour chaque allié mis K.O. auparavant.", + }, + costar: { + name: "Collab", + description: "Quand le Pokémon entre sur le terrain, il copie les changements de stats de son allié.", + }, + toxicDebris: { + name: "Dépôt Toxique", + description: "Quand le Pokémon est touché par une capacité physique, il répand des pics toxiques dans le camp adverse.", + }, + armorTail: { + name: "Armure Caudale", + description: "L’étrange queue qui recouvre la tête du Pokémon empêche ce dernier d’être visé par une capacité prioritaire.", + }, + earthEater: { + name: "Absorbe-Terre", + description: "Si le Pokémon est touché par une capacité de type Sol, il regagne des PV au lieu de subir des dégâts.", + }, + myceliumMight: { + name: "Force Fongique", + description: "Le Pokémon agit toujours plus lentement quand il utilise une capacité de statut, mais il ignore les talents adverses.", + }, + mindsEye: { + name: "Œil Révélateur", + description: "Le Pokémon ignore les changements d’Esquive des cibles et peut toucher les Pokémon Spectre avec des capacités Normal ou Combat. Sa Précision ne peut pas baisser.", + }, + supersweetSyrup: { + name: "Nectar Mielleux", + description: "La première fois que le Pokémon entre au combat, une odeur de nectar sucré se répand sur le terrain, ce qui baisse l’Esquive de l’adversaire.", + }, + hospitality: { + name: "Aux Petits Soins", + description: "Quand il rejoint le combat, ce Pokémon est aux petits soins avec son allié et restaure quelques PV.", + }, + toxicChain: { + name: "Chaîne Toxique", + description: "Grâce aux pouvoirs de sa chaine imprégnée de toxines, le Pokémon peut empoisonner gravement sa cible en la touchant avec une capacité.", + }, + embodyAspectTeal: { + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque Turquoise en puisant dans ses souvenirs, ce qui augmente sa Vitesse.", + }, + embodyAspectWellspring: { + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque du Puits en puisant dans ses souvenirs, ce qui augmente sa Défense Spéciale.", + }, + embodyAspectHearthflame: { + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque du Fourneau en puisant dans ses souvenirs, ce qui augmente son Attaque.", + }, + embodyAspectCornerstone: { + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque de la Pierre en puisant dans ses souvenirs, ce qui augmente sa Défense.", + }, + teraShift: { + name: "Téramorphose", + description: "Quand le Pokémon rejoint le combat, il absorbe l’énergie alentour et prend sa Forme Téracristal.", + }, + teraShell: { + name: "Téra-Carapace", + description: "Grâce à sa carapace qui renferme l’énergie de tous les types, les capacités subies par ce Pokémon quand ses PV sont au maximum ne sont pas très efficaces.", + }, + teraformZero: { + name: "Téraformation 0", + description: "Lorsque Terapagos prend sa Forme Stellaire, il utilise son pouvoir enfoui pour annuler les effets de la météo et des champs actifs.", + }, + poisonPuppeteer: { + name: "Emprise Toxique", + description: "Lorsque Pêchaminus empoisonne un Pokémon grâce à l’une de ses capacités, ce dernier devient également confus.", + }, +} as const; diff --git a/src/locales/fr/command-ui-handler.ts b/src/locales/fr/command-ui-handler.ts new file mode 100644 index 00000000000..1b3d01d2c4f --- /dev/null +++ b/src/locales/fr/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Attaque", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Fuite", + "actionMessage": "Que doit faire\n{{pokemonName}} ?", +} as const; \ No newline at end of file diff --git a/src/locales/fr/fight-ui-handler.ts b/src/locales/fr/fight-ui-handler.ts new file mode 100644 index 00000000000..6e355f50cf6 --- /dev/null +++ b/src/locales/fr/fight-ui-handler.ts @@ -0,0 +1,6 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const fightUiHandler: SimpleTranslationEntries = { + "pp": "PP", + "power": "PUISSANCE", +} as const; \ No newline at end of file diff --git a/src/locales/fr/menu-ui-handler.ts b/src/locales/fr/menu-ui-handler.ts new file mode 100644 index 00000000000..684a8cc07ba --- /dev/null +++ b/src/locales/fr/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Paramètres', + "ACHIEVEMENTS": "Succès", + "STATS": "Statistiques", + "VOUCHERS": "Coupons", + "EGG_LIST": "Liste des Œufs", + "EGG_GACHA": "Gacha-Œufs", + "MANAGE_DATA": "Mes données", + "COMMUNITY": "Communauté", + "RETURN_TO_TITLE": "Écran titre", + "LOG_OUT": "Déconnexion", + "slot": "Emplacement {{slotNumber}}", + "importSession": "Importer session", + "importSlotSelect": "Sélectionnez l'emplacement vers lequel importer les données.", + "exportSession": "Exporter session", + "exportSlotSelect": "Sélectionnez l'emplacement depuis lequel exporter les données.", + "importData": "Importer données", + "exportData": "Exporter données", + "cancel": "Retour", + "losingProgressionWarning": "Vous allez perdre votre progression depuis le début du combat. Continuer ?" +} as const; diff --git a/src/locales/fr/menu.ts b/src/locales/fr/menu.ts new file mode 100644 index 00000000000..015132bc6c5 --- /dev/null +++ b/src/locales/fr/menu.ts @@ -0,0 +1,76 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menu: SimpleTranslationEntries = { + "cancel": "Annuler", + "continue": "Continuer", + "dailyRun": "Défi du jour (Bêta)", + "loadGame": "Charger la partie", + "newGame": "Nouvelle partie", + "selectGameMode": "Sélectionnez un mode de jeu.", + "logInOrCreateAccount": "Connectez-vous ou créez un compte pour commencer. Aucun e-mail requis !", + "username": "Nom d’utilisateur", + "password": "Mot de passe", + "login": "Connexion", + "register": "S’inscrire", + "emptyUsername": "Le nom d’utilisateur est manquant", + "invalidLoginUsername": "Le nom d’utilisateur n’est pas valide", + "invalidRegisterUsername": "Le nom d’utilisateur ne doit contenir que\ndes lettres, chiffres ou traits bas", + "invalidLoginPassword": "Le mot de passe n’est pas valide", + "invalidRegisterPassword": "Le mot de passe doit contenir 6 caractères ou plus", + "usernameAlreadyUsed": "Le nom d’utilisateur est déjà utilisé", + "accountNonExistent": "Le nom d’utilisateur n’existe pas", + "unmatchingPassword": "Le mot de passe n’est pas correct", + "passwordNotMatchingConfirmPassword": "Les mots de passe ne correspondent pas", + "confirmPassword": "Confirmer le MDP", + "registrationAgeWarning": "Vous confirmez en vous inscrivant que vous avez 13 ans ou plus.", + "backToLogin": "Retour", + "failedToLoadSaveData": "Échec du chargement des données. Veuillez recharger la page.\nSi cela continue, veuillez contacter l’administrateur.", + "sessionSuccess": "Session chargée avec succès.", + "failedToLoadSession": "Vos données de session n’ont pas pu être chargées.\nElles pourraient être corrompues.", + "boyOrGirl": "Es-tu un garçon ou une fille ?", + "boy": "Garçon", + "girl": "Fille", + "bossAppeared": "Un {{bossName}} apparaît.", + "trainerAppeared": "Un combat est lancé\npar {{trainerName}} !", + "singleWildAppeared": "Un {{pokemonName}} sauvage apparaît !", + "multiWildAppeared": "Un {{pokemonName1}} et un {{pokemonName2}}\nsauvages apparaissent !", + "playerComeBack": "{{pokemonName}}, on change !\nReviens !", + "trainerComeBack": "{{trainerName}} retire {{pokemonName}} !", + "playerGo": "{{pokemonName}} ! Go !", + "trainerGo": "{{pokemonName}} est envoyé par\n{{trainerName}} !", + "switchQuestion": "Voulez-vous changer\n{{pokemonName}} ?", + "trainerDefeated": `Vous avez battu\n{{trainerName}} !`, + "pokemonCaught": "Vous avez attrapé {{pokemonName}} !", + "pokemon": "Pokémon", + "sendOutPokemon": "{{pokemonName}} ! Go !", + "attackFailed": "Mais cela échoue !", + "attackHitsCount": `Touché {{count}} fois !`, + "expGain": "{{pokemonName}} gagne\n{{exp}} Points d’Exp !", + "levelUp": "{{pokemonName}} monte au\nN. {{level}} !", + "learnMove": "{{pokemonName}} apprend \n{{moveName}} !", + "learnMovePrompt": "{{pokemonName}} veut apprendre\n{{moveName}}.", + "learnMoveLimitReached": "Cependant, {{pokemonName}} connait\ndéjà quatre capacités.", + "learnMoveReplaceQuestion": "Voulez-vous oublier une capacité\net la remplacer par {{moveName}} ?", + "learnMoveStopTeaching": "Arrêter d’apprendre\n{{moveName}} ?", + "learnMoveNotLearned": "{{pokemonName}} n’a pas appris\n{{moveName}}.", + "learnMoveForgetQuestion": "Quelle capacité doit être oubliée ?", + "learnMoveForgetSuccess": "{{pokemonName}} oublie comment\nutiliser {{moveName}}.", + "levelCapUp": "La limite de niveau\na été augmentée à {{levelCap}} !", + "moveNotImplemented": "{{moveName}} n’est pas encore implémenté et ne peut pas être sélectionné.", + "moveDisabled": "{{moveName}} est sous entrave !", + "noPokeballForce": "Une force mystérieuse\nempêche l’utilisation des Poké Balls.", + "noPokeballTrainer": "Le Dresseur détourne la Ball\nVoler, c’est mal !", + "noPokeballMulti": "Impossible ! On ne peut pas viser\nquand il y a deux Pokémon!", + "noPokeballStrong": "Le Pokémon est trop fort pour être capturé !\nVous devez d’abord l’affaiblir !", + "noEscapeForce": "Une force mystérieuse\nempêche la fuite.", + "noEscapeTrainer": "On ne s’enfuit pas d’un\ncombat de Dresseurs !", + "noEscapePokemon": "{{moveName}} de {{pokemonName}}\nempêche {{escapeVerb}} !", + "runAwaySuccess": "Vous prenez la fuite !", + "runAwayCannotEscape": "Fuite impossible !", + "escapeVerbSwitch": "le changement", + "escapeVerbFlee": "la fuite", + "notDisabled": "{{moveName}} n’est plus sous entrave !", + "skipItemQuestion": "Êtes-vous sûr·e de ne pas vouloir prendre d’objet ?", + "eggHatching": "Oh ?", + "ivScannerUseQuestion": "Utiliser le Scanner d’IV sur {{pokemonName}} ?", +} as const; diff --git a/src/locales/fr/move.ts b/src/locales/fr/move.ts new file mode 100644 index 00000000000..b6d17252b59 --- /dev/null +++ b/src/locales/fr/move.ts @@ -0,0 +1,3812 @@ +import { MoveTranslationEntries } from "#app/plugins/i18n"; + +export const move: MoveTranslationEntries = { + "pound": { + name: "Écras’Face", + effect: "Le lanceur écrase la cible avec l’un de ses membres, tels qu’une de ses pattes avant ou sa longue queue." + }, + "karateChop": { + name: "Poing Karaté", + effect: "L’ennemi est tranché violemment. Taux de critique élevé." + }, + "doubleSlap": { + name: "Torgnoles", + effect: "Gifle rapidement l’ennemi de deux à cinq fois d’affilée." + }, + "cometPunch": { + name: "Poing Comète", + effect: "Une tornade de coups de poing qui frappe de deux à cinq fois d’affilée." + }, + "megaPunch": { + name: "Ultimapoing", + effect: "La cible reçoit un coup de poing d’une grande puissance." + }, + "payDay": { + name: "Jackpot", + effect: "Des pièces sont lancées sur la cible. Permet d’obtenir de l’argent à la fin du combat." + }, + "firePunch": { + name: "Poing Feu", + effect: "Un coup de poing enflammé vient frapper la cible, ce qui peut la brûler (10% de chances)." + }, + "icePunch": { + name: "Poing Glace", + effect: "Un coup de poing glacé vient frapper la cible, ce qui peut la geler (10% de chances)." + }, + "thunderPunch": { + name: "Poing Éclair", + effect: "Un coup de poing électrique vient frapper la cible, ce qui peut la paralyser (10% de chances)." + }, + "scratch": { + name: "Griffe", + effect: "Lacère la cible avec des griffes acérées pour lui infliger des dégâts." + }, + "viseGrip": { + name: "Force Poigne", + effect: "La cible est attrapée et compressée par les côtés." + }, + "guillotine": { + name: "Guillotine", + effect: "Des pinces lacèrent violemment la cible, la mettant K.O. sur le coup si elle est touchée." + }, + "razorWind": { + name: "Coupe-Vent", + effect: "Attaque en deux tours. Des lames de vent frappent l’ennemi au second tour. Taux de critique élevé." + }, + "swordsDance": { + name: "Danse Lames", + effect: "Une danse frénétique qui exalte l’esprit combatif. Augmente beaucoup l’Attaque du lanceur." + }, + "cut": { + name: "Coupe", + effect: "Coupe la cible avec des lames ou des griffes." + }, + "gust": { + name: "Tornade", + effect: "Le lanceur bat des ailes pour générer une bourrasque qui blesse la cible." + }, + "wingAttack": { + name: "Cru-Ailes", + effect: "Le lanceur déploie largement ses ailes majestueuses pour attaquer la cible." + }, + "whirlwind": { + name: "Cyclone", + effect: "Éjecte le Pokémon ennemi et le remplace par un autre. Lors d’un combat contre un Pokémon sauvage seul, met fin au combat." + }, + "fly": { + name: "Vol", + effect: "Le lanceur s’envole au premier tour et frappe au second." + }, + "bind": { + name: "Étreinte", + effect: "Le lanceur ligote la cible avec son corps allongé ou ses tentacules pour la compresser durant quatre à cinq tours." + }, + "slam": { + name: "Souplesse", + effect: "Le lanceur utilise l’un de ses membres, tels qu’une queue ou une liane, pour infliger des dégâts à la cible." + }, + "vineWhip": { + name: "Fouet Lianes", + effect: "Fouette la cible avec de fines lianes pour infliger des dégâts." + }, + "stomp": { + name: "Écrasement", + effect: "Écrase la cible avec un énorme pied, ce qui peut aussi l’apeurer (30% de chances)." + }, + "doubleKick": { + name: "Double Pied", + effect: "Deux coups de pied qui frappent la cible deux fois d’affilée." + }, + "megaKick": { + name: "Ultimawashi", + effect: "Un coup de pied surpuissant qui frappe la cible." + }, + "jumpKick": { + name: "Pied Sauté", + effect: "Le lanceur s’envole pour décocher un coup de pied sauté. S’il échoue, le lanceur se blesse." + }, + "rollingKick": { + name: "Mawashi Geri", + effect: "Le lanceur effectue un coup de pied tournoyant et extrêmement rapide. Peut apeurer l’ennemi (30% de chances)." + }, + "sandAttack": { + name: "Jet de Sable", + effect: "Lance du sable au visage de la cible pour baisser sa Précision." + }, + "headbutt": { + name: "Coup d’Boule", + effect: "Le lanceur donne un coup de tête à la cible qui peut aussi l’apeurer (30% de chances)." + }, + "hornAttack": { + name: "Koud’Korne", + effect: "Frappe la cible d’un coup de corne pointue pour infliger des dégâts." + }, + "furyAttack": { + name: "Furie", + effect: "Frappe la cible deux à cinq fois d’affilée avec un membre pointu tel qu’un bec ou une corne." + }, + "hornDrill": { + name: "Empal’Korne", + effect: "Un coup de corne en vrille qui empale la cible, la mettant K.O. sur le coup si elle est touchée." + }, + "tackle": { + name: "Charge", + effect: "Le lanceur charge la cible et la percute de tout son poids." + }, + "bodySlam": { + name: "Plaquage", + effect: "Le lanceur se laisse tomber sur la cible de tout son poids, ce qui peut aussi la paralyser (30% de chances)." + }, + "wrap": { + name: "Ligotage", + effect: "Le lanceur ligote la cible avec son corps allongé ou ses tentacules pour la compresser durant quatre à cinq tours." + }, + "takeDown": { + name: "Bélier", + effect: "Une charge violente qui blesse aussi légèrement le lanceur." + }, + "thrash": { + name: "Mania", + effect: "Une attaque furieuse qui dure de deux à trois tours. Le lanceur devient confus." + }, + "doubleEdge": { + name: "Damoclès", + effect: "Une charge dangereuse et imprudente. Blesse aussi gravement le lanceur." + }, + "tailWhip": { + name: "Mimi-Queue", + effect: "Le lanceur remue son adorable queue pour tromper la vigilance de la cible et baisser sa Défense." + }, + "poisonSting": { + name: "Dard-Venin", + effect: "Un dard toxique transperce la cible et peut aussi l’empoisonner (30% de chances)." + }, + "twineedle": { + name: "Double Dard", + effect: "Un double coup de dard qui transperce l’ennemi deux fois d’affilée. Peut aussi l’empoisonner (36% de chances)." + }, + "pinMissile": { + name: "Dard-Nuée", + effect: "Envoie une rafale de dards. Peut toucher de deux à cinq fois." + }, + "leer": { + name: "Groz’Yeux", + effect: "Le lanceur fait les gros yeux à la cible pour l’intimider et baisser sa Défense." + }, + "bite": { + name: "Morsure", + effect: "Le lanceur utilise ses canines tranchantes pour mordre la cible, ce qui peut aussi l’apeurer (30% de chances)." + }, + "growl": { + name: "Rugissement", + effect: "Le lanceur pousse un cri tout mimi pour tromper la vigilance de la cible et baisser son Attaque." + }, + "roar": { + name: "Hurlement", + effect: "Effraie le Pokémon ennemi et le remplace par un autre. Lors d’un combat contre un Pokémon sauvage seul, met fin au combat." + }, + "sing": { + name: "Berceuse", + effect: "Une berceuse plonge la cible dans un profond sommeil." + }, + "supersonic": { + name: "Ultrason", + effect: "Le lanceur produit d’étranges ondes sonores qui rendent la cible confuse." + }, + "sonicBoom": { + name: "Sonic Boom", + effect: "Une onde de choc destructrice qui inflige toujours 20 PV de dégâts." + }, + "disable": { + name: "Entrave", + effect: "Empêche la cible de répéter sa dernière attaque. Dure quatre tours." + }, + "acid": { + name: "Acide", + effect: "Le lanceur attaque la cible avec un jet d’acide corrosif qui peut aussi baisser sa Défense Spéciale." + }, + "ember": { + name: "Flammèche", + effect: "La cible est attaquée par une faible flamme qui peut aussi la brûler." + }, + "flamethrower": { + name: "Lance-Flammes", + effect: "La cible reçoit un torrent de flammes qui peut aussi la brûler (10% de chances)." + }, + "mist": { + name: "Brume", + effect: "Une brume blanche enveloppe le lanceur et ses alliés et empêche la réduction des stats pour cinq tours." + }, + "waterGun": { + name: "Pistolet à O", + effect: "De l’eau est projetée avec force sur la cible." + }, + "hydroPump": { + name: "Hydrocanon", + effect: "Un puissant jet d’eau est dirigé sur la cible." + }, + "surf": { + name: "Surf", + effect: "Une énorme vague s’abat sur le champ de bataille et inflige des dégâts à tous les Pokémon autour du lanceur." + }, + "iceBeam": { + name: "Laser Glace", + effect: "Un rayon de glace frappe la cible, ce qui peut aussi la geler (10% de chances)." + }, + "blizzard": { + name: "Blizzard", + effect: "Une violente tempête de neige s’abat sur la cible, ce qui peut aussi la geler (10% de chances)." + }, + "psybeam": { + name: "Rafale Psy", + effect: "Un étrange rayon frappe la cible, ce qui peut aussi la rendre confuse." + }, + "bubbleBeam": { + name: "Bulles d’O", + effect: "Des bulles sont envoyées avec puissance sur la cible, ce qui peut aussi baisser sa Vitesse." + }, + "auroraBeam": { + name: "Onde Boréale", + effect: "Le lanceur envoie un rayon arc-en-ciel sur la cible, ce qui peut aussi baisser son Attaque." + }, + "hyperBeam": { + name: "Ultralaser", + effect: "Le lanceur projette un puissant rayon sur la cible, mais doit se reposer au tour suivant." + }, + "peck": { + name: "Picpic", + effect: "Le lanceur frappe la cible d’un bec acéré ou d’une corne pointue pour infliger des dégâts." + }, + "drillPeck": { + name: "Bec Vrille", + effect: "Une attaque utilisant le bec comme une perceuse." + }, + "submission": { + name: "Sacrifice", + effect: "Le lanceur agrippe l’ennemi et l’écrase au sol. Blesse aussi légèrement le lanceur." + }, + "lowKick": { + name: "Balayage", + effect: "Un grand coup de pied bas qui fauche la cible. Plus celle-ci est lourde, plus la puissance de cette capacité augmente." + }, + "counter": { + name: "Riposte", + effect: "Une riposte qui répond à toute attaque physique en infligeant le double de dégâts." + }, + "seismicToss": { + name: "Frappe Atlas", + effect: "La cible est projetée grâce au pouvoir de la gravité. Cette capacité inflige des dégâts égaux au niveau du lanceur." + }, + "strength": { + name: "Force", + effect: "Le lanceur cogne la cible de toutes ses forces." + }, + "absorb": { + name: "Vole-Vie", + effect: "Une attaque qui absorbe les nutriments et convertit la moitié des dégâts infligés en PV pour le lanceur." + }, + "megaDrain": { + name: "Méga-Sangsue", + effect: "Une attaque qui absorbe les nutriments et convertit la moitié des dégâts infligés en PV pour le lanceur." + }, + "leechSeed": { + name: "Vampigraine", + effect: "Une graine est semée sur la cible. À chaque tour, elle lui dérobe des PV que le lanceur récupère." + }, + "growth": { + name: "Croissance", + effect: "Le corps du lanceur se développe. Augmente l’Attaque et l’Attaque Spéciale." + }, + "razorLeaf": { + name: "Tranch’Herbe", + effect: "Des feuilles aiguisées comme des rasoirs entaillent la cible. Taux de critiques élevé." + }, + "solarBeam": { + name: "Lance-Soleil", + effect: "Le lanceur absorbe une grande quantité de lumière au premier tour et envoie un rayon puissant au tour suivant." + }, + "poisonPowder": { + name: "Poudre Toxik", + effect: "Une poudre toxique empoisonne la cible." + }, + "stunSpore": { + name: "Para-Spore", + effect: "Le lanceur répand sur la cible une poudre qui la paralyse." + }, + "sleepPowder": { + name: "Poudre Dodo", + effect: "Le lanceur répand une poudre soporifique qui endort la cible." + }, + "petalDance": { + name: "Danse Fleurs", + effect: "Le lanceur attaque en projetant des pétales pendant deux à trois tours avant de céder à la confusion." + }, + "stringShot": { + name: "Sécrétion", + effect: "Le lanceur crache de la soie pour ligoter la cible et beaucoup baisser sa Vitesse." + }, + "dragonRage": { + name: "Draco-Rage", + effect: "La colère du lanceur déclenche une onde de choc destructrice qui inflige toujours 40 PV de dégâts." + }, + "fireSpin": { + name: "Danse Flammes", + effect: "Un tourbillon de flammes emprisonne la cible pendant quatre à cinq tours." + }, + "thunderShock": { + name: "Éclair", + effect: "Une décharge électrique tombe sur la cible, ce qui peut aussi la paralyser (10% de chances)." + }, + "thunderbolt": { + name: "Tonnerre", + effect: "Une grosse décharge électrique tombe sur la cible, ce qui peut aussi la paralyser (10% de chances)." + }, + "thunderWave": { + name: "Cage Éclair", + effect: "Un faible choc électrique paralyse la cible." + }, + "thunder": { + name: "Fatal-Foudre", + effect: "La foudre tombe sur la cible pour lui infliger des dégâts, ce qui peut aussi la paralyser (30% de chances)." + }, + "rockThrow": { + name: "Jet-Pierres", + effect: "Le lanceur soulève une pierre et la lance sur la cible." + }, + "earthquake": { + name: "Séisme", + effect: "Le lanceur provoque un tremblement de terre touchant tous les Pokémon autour de lui." + }, + "fissure": { + name: "Abîme", + effect: "Le lanceur fait tomber la cible dans une crevasse. Si cette attaque réussit, elle met K.O. sur le coup." + }, + "dig": { + name: "Tunnel", + effect: "Le lanceur creuse au premier tour et frappe au second." + }, + "toxic": { + name: "Fil Toxique", + effect: "Tisse un fil imprégné de venin. Empoisonne la cible et baisse sa Vitesse." + }, + "confusion": { + name: "Choc Mental", + effect: "Une faible vague télékinétique frappe la cible, ce qui peut aussi la plonger dans la confusion." + }, + "psychic": { + name: "Psyko", + effect: "Une puissante force télékinétique frappe la cible, ce qui peut aussi faire baisser sa Défense Spéciale." + }, + "hypnosis": { + name: "Hypnose", + effect: "Le lanceur hypnotise la cible pour la plonger dans un profond sommeil." + }, + "meditate": { + name: "Yoga", + effect: "Le lanceur médite pour éveiller son pouvoir latent et augmenter son Attaque." + }, + "agility": { + name: "Hâte", + effect: "Le lanceur se relaxe et allège son corps pour beaucoup augmenter sa Vitesse." + }, + "quickAttack": { + name: "Vive-Attaque", + effect: "Le lanceur fonce sur la cible si rapidement qu’on parvient à peine à le discerner. Frappe en priorité." + }, + "rage": { + name: "Frénésie", + effect: "Une fois activée, cette capacité augmente l’Attaque du lanceur à mesure que celui-ci subit des attaques." + }, + "teleport": { + name: "Téléport", + effect: "Permet de changer de place avec un autre Pokémon de l’équipe s’il y en a. Quand cette capacité est utilisée par un Pokémon sauvage, celui-ci fuit le combat." + }, + "nightShade": { + name: "Ombre Nocturne", + effect: "Le lanceur invoque un mirage et inflige des dégâts égaux au niveau du lanceur." + }, + "mimic": { + name: "Copie", + effect: "Le lanceur copie la dernière capacité utilisée par la cible et la conserve tant qu’il reste au combat." + }, + "screech": { + name: "Grincement", + effect: "Le lanceur émet un son strident qui donne envie de se boucher les oreilles. Baisse beaucoup la Défense de la cible." + }, + "doubleTeam": { + name: "Reflet", + effect: "Le lanceur se déplace si vite qu’il crée des copies illusoires de lui-même, augmentant son Esquive." + }, + "recover": { + name: "Soin", + effect: "Un soin qui permet au lanceur de récupérer jusqu’à la moitié de ses PV max." + }, + "harden": { + name: "Armure", + effect: "Le lanceur contracte tous ses muscles pour augmenter sa Défense." + }, + "minimize": { + name: "Lilliput", + effect: "Le lanceur comprime son corps pour se faire tout petit et beaucoup augmenter son Esquive." + }, + "smokescreen": { + name: "Brouillard", + effect: "Le lanceur disperse un nuage d’encre ou de fumée qui réduit la Précision de la cible." + }, + "confuseRay": { + name: "Onde Folie", + effect: "Une lumière étrange qui plonge la cible dans un état de confusion." + }, + "withdraw": { + name: "Repli", + effect: "Le lanceur se recroqueville dans sa carapace, ce qui augmente sa Défense." + }, + "defenseCurl": { + name: "Boul’Armure", + effect: "Le lanceur s’enroule pour cacher ses points faibles, ce qui augmente sa Défense." + }, + "barrier": { + name: "Bouclier", + effect: "Le lanceur érige un mur solide qui augmente beaucoup sa Défense." + }, + "lightScreen": { + name: "Mur Lumière", + effect: "Crée un fabuleux mur de lumière qui réduit les dégâts causés par les capacités spéciales pendant cinq tours." + }, + "haze": { + name: "Buée Noire", + effect: "Crée un brouillard qui annule les changements de stats de tous les Pokémon au combat." + }, + "reflect": { + name: "Protection", + effect: "Crée un fabuleux mur de lumière qui réduit les dégâts causés par les capacités physiques pendant cinq tours." + }, + "focusEnergy": { + name: "Puissance", + effect: "Le lanceur prend une profonde inspiration et se concentre pour augmenter son taux de critiques." + }, + "bide": { + name: "Patience", + effect: "Le lanceur encaisse les coups durant deux tours et réplique en infligeant le double des dégâts subis." + }, + "metronome": { + name: "Métronome", + effect: "Le lanceur agite un doigt et stimule son cerveau pour utiliser presque n’importe quelle capacité au hasard." + }, + "mirrorMove": { + name: "Mimique", + effect: "Le lanceur riposte à l’attaque de l’ennemi avec la même attaque." + }, + "selfDestruct": { + name: "Destruction", + effect: "Le lanceur explose en blessant tous les Pokémon autour de lui. Le lanceur tombe K.O." + }, + "eggBomb": { + name: "Bombe Oeuf", + effect: "De toutes ses forces, le lanceur jette un gros œuf sur l’ennemi pour lui infliger des dégâts." + }, + "lick": { + name: "Léchouille", + effect: "Un grand coup de langue qui inflige des dégâts à la cible et peut aussi la paralyser (30% de chances)." + }, + "smog": { + name: "Purédpois", + effect: "Le lanceur attaque à l'aide d'une éruption de gaz répugnants qui peuvent aussi empoisonner la cible." + }, + "sludge": { + name: "Détritus", + effect: "Des détritus toxiques sont projetés sur la cible, ce qui peut aussi l’empoisonner (30% de chances)." + }, + "boneClub": { + name: "Massd’Os", + effect: "Le lanceur frappe l’ennemi à grands coups d’os. Peut aussi l’apeurer (10% de chances)." + }, + "fireBlast": { + name: "Déflagration", + effect: "Un déluge de flammes ardentes submerge la cible, ce qui peut aussi la brûler (10% de chances)." + }, + "waterfall": { + name: "Cascade", + effect: "Le lanceur charge la cible avec une intensité remarquable, ce qui peut l’apeurer (20% de chances)." + }, + "clamp": { + name: "Claquoir", + effect: "Le lanceur piège l’ennemi dans sa dure coquille et l’écrase pendant quatre à cinq tours." + }, + "swift": { + name: "Météores", + effect: "Le lanceur envoie des rayons d’étoiles qui touchent toujours la cible." + }, + "skullBash": { + name: "Coud’Krâne", + effect: "Le lanceur baisse la tête pour augmenter sa Défense au premier tour et percuter l’ennemi au second." + }, + "spikeCannon": { + name: "Picanon", + effect: "Envoie une rafale de dards. Peut toucher de deux à cinq fois." + }, + "constrict": { + name: "Constriction", + effect: "De longs tentacules ou lianes attaquent l’ennemi. Peut aussi baisser sa Vitesse." + }, + "amnesia": { + name: "Amnésie", + effect: "Le lanceur fait le vide dans son esprit pour oublier ses soucis. Augmente beaucoup sa Défense Spéciale." + }, + "kinesis": { + name: "Télékinésie", + effect: "Le lanceur distrait l’ennemi en pliant une cuiller, ce qui baisse sa Précision." + }, + "softBoiled": { + name: "E-Coque", + effect: "Le lanceur récupère jusqu’à la moitié de ses PV max." + }, + "highJumpKick": { + name: "Pied Voltige", + effect: "Le lanceur s’élance pour effectuer un coup de genou sauté. S’il échoue, le lanceur se blesse." + }, + "glare": { + name: "Regard Médusant", + effect: "Le lanceur intimide la cible grâce à son regard terrifiant pour la paralyser." + }, + "dreamEater": { + name: "Dévorêve", + effect: "Le lanceur mange le rêve de la cible endormie et récupère en PV la moitié des dégâts infligés." + }, + "poisonGas": { + name: "Gaz Toxik", + effect: "Le lanceur empoisonne la cible en lui projetant un nuage de gaz toxique au visage." + }, + "barrage": { + name: "Pilonnage", + effect: "Projette de deux à cinq grosses boules sur l’ennemi." + }, + "leechLife": { + name: "Vampirisme", + effect: "Une attaque qui aspire le sang de la cible. La moitié des dégâts sont convertis en PV pour le lanceur." + }, + "lovelyKiss": { + name: "Grobisou", + effect: "Le lanceur fait un bisou à l’ennemi en prenant une mine effrayante. Endort l’ennemi." + }, + "skyAttack": { + name: "Piqué", + effect: "Une attaque en deux tours au taux de critiques élevé, qui peut aussi apeurer la cible (30% de chances)." + }, + "transform": { + name: "Morphing", + effect: "Le lanceur devient une copie de sa cible et obtient la même palette de capacités." + }, + "bubble": { + name: "Écume", + effect: "Des bulles frappent l’ennemi. Peut réduire sa Vitesse." + }, + "dizzyPunch": { + name: "Uppercut", + effect: "Un enchaînement de coups de poing cadencés frappe l’ennemi. Peut aussi le rendre confus." + }, + "spore": { + name: "Spore", + effect: "Le lanceur répand un nuage de spores qui endort." + }, + "flash": { + name: "Flash", + effect: "Explosion lumineuse qui fait baisser la Précision de l’ennemi." + }, + "psywave": { + name: "Vague Psy", + effect: "Une étrange onde d’énergie chaude frappe l’ennemi. Cette attaque est d’intensité variable." + }, + "splash": { + name: "Trempette", + effect: "Le lanceur barbote et éclabousse les environs. Cette capacité n’a aucun effet." + }, + "acidArmor": { + name: "Acidarmure", + effect: "Le lanceur modifie sa structure moléculaire pour se liquéfier et beaucoup augmenter sa Défense." + }, + "crabhammer": { + name: "Pince-Masse", + effect: "Une grande pince martèle la cible. Taux de critiques élevé." + }, + "explosion": { + name: "Explosion", + effect: "Le lanceur explose et inflige des dégâts à tous les Pokémon autour de lui. Met K.O. le lanceur." + }, + "furySwipes": { + name: "Combo-Griffe", + effect: "La cible est lacérée par des faux ou des griffes de deux à cinq fois d’affilée." + }, + "bonemerang": { + name: "Osmerang", + effect: "Le lanceur projette son os comme un boomerang. Cette attaque frappe à l’aller et au retour." + }, + "rest": { + name: "Repos", + effect: "Le lanceur regagne tous ses PV et ses altérations de statut sont soignées, puis il dort pendant deux tours." + }, + "rockSlide": { + name: "Éboulement", + effect: "Le lanceur envoie de gros rochers sur la cible pour lui infliger des dégâts, ce qui peut aussi l’apeurer (30% de chances)." + }, + "hyperFang": { + name: "Croc de Mort", + effect: "Le lanceur mord l’ennemi à l’aide de ses incisives aiguisées. Peut aussi l’apeurer (10% de chances)." + }, + "sharpen": { + name: "Affûtage", + effect: "Le lanceur réduit son nombre de polygones pour accentuer ses angles et augmenter son Attaque." + }, + "conversion": { + name: "Conversion", + effect: "Le lanceur change de type pour prendre celui de la première capacité de sa liste." + }, + "triAttack": { + name: "Triplattaque", + effect: "Le lanceur envoie trois boules d’énergie simultanément qui peuvent aussi paralyser, brûler ou geler la cible (6.67% de chances)." + }, + "superFang": { + name: "Croc Fatal", + effect: "Une vilaine morsure d’incisives qui réduit de moitié les PV de la cible." + }, + "slash": { + name: "Tranche", + effect: "Le lanceur donne un coup de griffe ou de faux. Taux de critiques élevé." + }, + "substitute": { + name: "Clonage", + effect: "Le lanceur crée un clone en sacrifiant quelques PV. Ce clone sert de leurre." + }, + "struggle": { + name: "Lutte", + effect: "Une attaque désespérée, utilisée quand le lanceur n’a plus de PP. Le blesse aussi légèrement." + }, + "sketch": { + name: "Gribouille", + effect: "Le lanceur apprend la dernière capacité utilisée par la cible. Gribouille disparaît après utilisation." + }, + "tripleKick": { + name: "Triple Pied", + effect: "Une salve de un à trois coups de pied dont la puissance augmente à chaque coup porté." + }, + "thief": { + name: "Larcin", + effect: "Le lanceur attaque la cible et vole son objet. Le lanceur ne peut rien voler s’il tient déjà un objet." + }, + "spiderWeb": { + name: "Toile", + effect: "Le lanceur enserre l’ennemi à l’aide d’une fine soie gluante pour l’empêcher de fuir le combat." + }, + "mindReader": { + name: "Lire-Esprit", + effect: "Le lanceur analyse les mouvements de l’ennemi pour être sûr de toucher au coup suivant." + }, + "nightmare": { + name: "Cauchemar", + effect: "Un cauchemar qui inflige des dégâts à chaque tour à un ennemi endormi." + }, + "flameWheel": { + name: "Roue de Feu", + effect: "Le lanceur s’entoure de feu et charge la cible, ce qui peut aussi la brûler (10% de chances)." + }, + "snore": { + name: "Ronflement", + effect: "Une attaque qui ne fonctionne que si le lanceur est endormi. Le boucan peut aussi apeurer la cible (30% de chances)." + }, + "curse": { + name: "Malédiction", + effect: "Une capacité à l’effet différent selon que le lanceur est un Pokémon Spectre ou non." + }, + "flail": { + name: "Gigotage", + effect: "Le lanceur attaque en gigotant dans tous les sens. Plus ses PV sont bas, plus l’attaque est puissante." + }, + "conversion2": { + name: "Conversion 2", + effect: "Le lanceur change de type pour être résistant au type de la dernière attaque lancée par sa cible." + }, + "aeroblast": { + name: "Aéroblast", + effect: "Le lanceur projette une tornade sur l’ennemi pour infliger des dégâts. Taux de critique élevé." + }, + "cottonSpore": { + name: "Spore Coton", + effect: "Le lanceur libère des spores cotonneuses qui collent à la cible et baissent beaucoup sa Vitesse." + }, + "reversal": { + name: "Contre", + effect: "Le lanceur ne retient plus ses coups. Plus ses PV sont bas, plus la puissance de cette capacité augmente." + }, + "spite": { + name: "Dépit", + effect: "Le lanceur exprime son ressentiment en retirant 4 PP à la dernière capacité utilisée par la cible." + }, + "powderSnow": { + name: "Poudreuse", + effect: "Le lanceur projette de la neige poudreuse qui peut aussi geler la cible (10% de chances)." + }, + "protect": { + name: "Abri", + effect: "Le lanceur se protège de toutes les attaques. Peut échouer si utilisée plusieurs fois de suite." + }, + "machPunch": { + name: "Mach Punch", + effect: "Coup de poing fulgurant. Frappe en priorité." + }, + "scaryFace": { + name: "Grimace", + effect: "Le lanceur fait une grimace qui effraie la cible et réduit beaucoup sa Vitesse." + }, + "feintAttack": { + name: "Feinte", + effect: "Le lanceur s’approche l’air de rien avant de frapper par surprise. N’échoue jamais." + }, + "sweetKiss": { + name: "Doux Baiser", + effect: "Le lanceur envoie un bisou si mignon et désarmant qu’il plonge la cible dans la confusion." + }, + "bellyDrum": { + name: "Cognobidon", + effect: "Améliore l’Attaque au maximum en sacrifiant la moitié des PV max." + }, + "sludgeBomb": { + name: "Bombe Beurk", + effect: "Des détritus toxiques sont projetés sur la cible, ce qui peut aussi l’empoisonner (30% de chances)." + }, + "mudSlap": { + name: "Coud’Boue", + effect: "Le lanceur envoie de la boue au visage de la cible pour infliger des dégâts et baisser sa Précision." + }, + "octazooka": { + name: "Octazooka", + effect: "Le lanceur attaque en projetant de l’encre au visage de l’ennemi. Peut aussi baisser sa Précision." + }, + "spikes": { + name: "Picots", + effect: "Le lanceur disperse des picots sur le sol pour blesser tout ennemi qui entre au combat." + }, + "zapCannon": { + name: "Élecanon", + effect: "Un boulet de canon électrifié qui inflige des dégâts à la cible et la paralyse." + }, + "foresight": { + name: "Clairvoyance", + effect: "Permet de toucher un Pokémon Spectre avec n’importe quelle capacité ou de toucher un ennemi insaisissable." + }, + "destinyBond": { + name: "Lien du Destin", + effect: "Si un assaillant porte un coup fatal au lanceur après qu’il a activé cette capacité, ils sont tous les deux mis K.O. La capacité échoue si elle est immédiatement réutilisée." + }, + "perishSong": { + name: "Requiem", + effect: "Tout Pokémon qui entend ce requiem est K.O. dans trois tours à moins qu’il ne soit remplacé." + }, + "icyWind": { + name: "Vent Glace", + effect: "Une bourrasque de vent froid blesse la cible et réduit sa Vitesse." + }, + "detect": { + name: "Détection", + effect: "Le lanceur se protège de toutes les attaques. Peut échouer si utilisée plusieurs fois de suite." + }, + "boneRush": { + name: "Charge Os", + effect: "Le lanceur frappe la cible avec un os de deux à cinq fois d’affilée." + }, + "lockOn": { + name: "Verrouillage", + effect: "Le lanceur verrouille la cible pour ne pas la rater au tour suivant." + }, + "outrage": { + name: "Colère", + effect: "Le lanceur enrage et attaque pendant deux ou trois tours avant de devenir confus." + }, + "sandstorm": { + name: "Tempête de Sable", + effect: "Une tempête de sable blesse tous les Pokémon pendant cinq tours, sauf ceux de type Roche, Sol ou Acier. Augmente la Défense Spéciale des Pokémon Roche." + }, + "gigaDrain": { + name: "Giga-Sangsue", + effect: "Une attaque qui absorbe les nutriments et convertit la moitié des dégâts infligés en PV pour le lanceur." + }, + "endure": { + name: "Ténacité", + effect: "Le lanceur résiste aux attaques avec 1 PV. Peut échouer si utilisée plusieurs fois de suite." + }, + "charm": { + name: "Charme", + effect: "Le lanceur fait les yeux doux pour berner la cible et beaucoup réduire son Attaque." + }, + "rollout": { + name: "Roulade", + effect: "Un rocher roule sur la cible pendant cinq tours. L’attaque gagne en puissance à chaque coup." + }, + "falseSwipe": { + name: "Faux-Chage", + effect: "Le lanceur retient ses coups pour que la cible garde au moins 1 PV et ne tombe pas K.O." + }, + "swagger": { + name: "Vantardise", + effect: "Fait enrager la cible et la plonge dans la confusion, mais augmente beaucoup son Attaque." + }, + "milkDrink": { + name: "Lait à Boire", + effect: "Le lanceur récupère jusqu’à la moitié de ses PV max." + }, + "spark": { + name: "Étincelle", + effect: "Le lanceur envoie une charge électrique sur la cible qui peut aussi la paralyser (30% de chances)." + }, + "furyCutter": { + name: "Taillade", + effect: "Un coup de faux ou de griffe dont la puissance augmente quand il touche plusieurs fois d’affilée." + }, + "steelWing": { + name: "Ailes d’Acier", + effect: "Le lanceur frappe la cible avec des ailes d’acier, ce qui peut aussi augmenter la Défense du lanceur." + }, + "meanLook": { + name: "Regard Noir", + effect: "Le lanceur pétrifie la cible en lui lançant un regard noir qui la rend incapable de quitter le terrain." + }, + "attract": { + name: "Attraction", + effect: "Si la cible est du sexe opposé, elle tombe amoureuse et rechigne alors à attaquer." + }, + "sleepTalk": { + name: "Blabla Dodo", + effect: "Le lanceur utilise une de ses capacités au hasard. Il ne peut utiliser cette capacité que quand il dort." + }, + "healBell": { + name: "Glas de Soin", + effect: "Carillon apaisant qui soigne les altérations de statut de tous les Pokémon de l’équipe." + }, + "return": { + name: "Retour", + effect: "Plus le Pokémon apprécie son Dresseur, plus la puissance de cette attaque furieuse augmente." + }, + "present": { + name: "Cadeau", + effect: "Le lanceur attaque en offrant un cadeau piégé à la cible, mais le cadeau peut parfois restaurer les PV de celle-ci à la place." + }, + "frustration": { + name: "Frustration", + effect: "Moins le Pokémon aime son Dresseur, plus cette attaque est puissante." + }, + "safeguard": { + name: "Rune Protect", + effect: "Crée un champ protecteur qui empêche toutes les altérations de statut pendant cinq tours." + }, + "painSplit": { + name: "Balance", + effect: "Le lanceur ajoute ses PV à ceux de sa cible et les répartit équitablement." + }, + "sacredFire": { + name: "Feu Sacré", + effect: "Le lanceur génère un feu mystique d’une intensité redoutable pour attaquer l’ennemi. Peut aussi le brûler (50% de chances)." + }, + "magnitude": { + name: "Ampleur", + effect: "Provoque un tremblement de terre d’intensité variable qui affecte tous les Pokémon alentour. L’efficacité varie." + }, + "dynamicPunch": { + name: "Dynamo-Poing", + effect: "Le lanceur rassemble ses forces et envoie un coup de poing à la cible, ce qui la rend confuse à coup sûr." + }, + "megahorn": { + name: "Mégacorne", + effect: "Le lanceur inflige un grand coup de corne à la cible." + }, + "dragonBreath": { + name: "Draco-Souffle", + effect: "Le lanceur souffle fort sur la cible pour lui infliger des dégâts, ce qui peut aussi la paralyser (30% de chances)." + }, + "batonPass": { + name: "Relais", + effect: "Le lanceur échange sa place et tout changement de stats avec un Pokémon de l’équipe." + }, + "encore": { + name: "Encore", + effect: "Le lanceur oblige la cible à répéter la dernière capacité utilisée durant trois tours." + }, + "pursuit": { + name: "Poursuite", + effect: "Une attaque qui inflige deux fois plus de dégâts à un ennemi qui s’apprête à être remplacé." + }, + "rapidSpin": { + name: "Tour Rapide", + effect: "Le lanceur attaque en tournant sur lui-même. Sa Vitesse augmente également. Il se libère également des effets de capacités comme Étreinte, Ligotage ou Vampigraine." + }, + "sweetScent": { + name: "Doux Parfum", + effect: "Un doux parfum qui réduit beaucoup l’Esquive de la cible." + }, + "ironTail": { + name: "Queue de Fer", + effect: "Le lanceur attaque la cible avec une queue de fer, ce qui peut aussi baisser la Défense de la cible." + }, + "metalClaw": { + name: "Griffe Acier", + effect: "Attaque avec des griffes d’acier. Peut aussi augmenter l’Attaque du lanceur." + }, + "vitalThrow": { + name: "Corps Perdu", + effect: "Le lanceur porte son coup en dernier. En échange, cette capacité n’échoue jamais." + }, + "morningSun": { + name: "Aurore", + effect: "Un soin qui restaure des PV au lanceur. Son efficacité varie en fonction de la météo." + }, + "synthesis": { + name: "Synthèse", + effect: "Un soin qui restaure des PV au lanceur. Son efficacité varie en fonction de la météo." + }, + "moonlight": { + name: "Rayon Lune", + effect: "Un soin qui restaure des PV au lanceur. Son efficacité varie en fonction de la météo." + }, + "hiddenPower": { + name: "Puissance Cachée", + effect: "Attaque dont le type dépend du Pokémon qui l’utilise." + }, + "crossChop": { + name: "Coup Croix", + effect: "Le lanceur délivre un coup double en croisant les avant-bras. Taux de critiques élevé." + }, + "twister": { + name: "Ouragan", + effect: "Le lanceur déclenche un terrible ouragan sur la cible, ce qui peut aussi apeurer celle-ci (20% de chances)." + }, + "rainDance": { + name: "Danse Pluie", + effect: "Invoque de fortes pluies qui durent cinq tours, augmentant la puissance des capacités de type Eau et baissant celle des capacités de type Feu." + }, + "sunnyDay": { + name: "Zénith", + effect: "Fait briller le soleil pendant cinq tours, augmentant la puissance des capacités de type Feu et baissant celle des capacités de type Eau." + }, + "crunch": { + name: "Mâchouille", + effect: "Le lanceur mord la cible de ses crocs pointus, ce qui peut aussi baisser sa Défense." + }, + "mirrorCoat": { + name: "Voile Miroir", + effect: "Une riposte qui contre n’importe quelle capacité spéciale en infligeant le double des dégâts subis." + }, + "psychUp": { + name: "Boost", + effect: "Une autohypnose qui permet au lanceur de copier les changements de stats de la cible." + }, + "extremeSpeed": { + name: "Vitesse Extrême", + effect: "Le lanceur charge à une vitesse renversante. Frappe en priorité." + }, + "ancientPower": { + name: "Pouvoir Antique", + effect: "Une attaque préhistorique qui peut augmenter toutes les stats du lanceur d’un seul coup." + }, + "shadowBall": { + name: "Ball’Ombre", + effect: "Le lanceur projette une grande ombre sur la cible qui peut aussi faire baisser la Défense Spéciale de celle-ci." + }, + "futureSight": { + name: "Prescience", + effect: "De l’énergie psychique vient frapper la cible deux tours après l’utilisation de cette capacité." + }, + "rockSmash": { + name: "Éclate-Roc", + effect: "Le lanceur porte un coup de poing à la cible, ce qui peut baisser la Défense de celle-ci." + }, + "whirlpool": { + name: "Siphon", + effect: "Le lanceur piège la cible dans une trombe d’eau pendant quatre à cinq tours." + }, + "beatUp": { + name: "Baston", + effect: "Le lanceur appelle tous les Pokémon de son équipe à attaquer. Plus ils sont nombreux, plus il y a d’attaques." + }, + "fakeOut": { + name: "Bluff", + effect: "Le lanceur frappe en priorité et apeure la cible. La capacité ne fonctionne que si elle est utilisée immédiatement en entrant au combat." + }, + "uproar": { + name: "Brouhaha", + effect: "Le lanceur attaque en rugissant durant trois tours. Pendant ce temps, aucun Pokémon ne peut s’endormir." + }, + "stockpile": { + name: "Stockage", + effect: "Le lanceur emmagasine de l’énergie et augmente sa Défense et sa Défense Spéciale. Peut être utilisée trois fois." + }, + "spitUp": { + name: "Relâche", + effect: "Libère dans une attaque l’énergie précédemment emmagasinée avec Stockage. La puissance augmente en fonction du nombre de fois où Stockage a été utilisée." + }, + "swallow": { + name: "Avale", + effect: "Le lanceur absorbe l’énergie emmagasinée avec Stockage pour restaurer ses PV. Le nombre de PV soignés augmente en fonction du nombre de fois où Stockage a été utilisée." + }, + "heatWave": { + name: "Canicule", + effect: "Le lanceur provoque une vague de chaleur qui peut aussi brûler la cible (10% de chances)." + }, + "hail": { + name: "Grêle", + effect: "Invoque une tempête de grêle qui dure cinq tours. Ne blesse pas les Pokémon de type Glace." + }, + "torment": { + name: "Tourmente", + effect: "Le lanceur irrite la cible pour l’empêcher d’utiliser la même capacité deux fois de suite." + }, + "flatter": { + name: "Flatterie", + effect: "Rend la cible confuse, mais augmente son Attaque Spéciale." + }, + "willOWisp": { + name: "Feu Follet", + effect: "Le lanceur projette des flammes maléfiques à la cible pour lui infliger une brûlure." + }, + "memento": { + name: "Souvenir", + effect: "Le lanceur est mis K.O., mais l’Attaque et l’Attaque Spéciale de la cible baissent beaucoup." + }, + "facade": { + name: "Façade", + effect: "Une capacité dont la puissance double lorsque le lanceur est empoisonné, paralysé ou brûlé." + }, + "focusPunch": { + name: "Mitra-Poing", + effect: "Le lanceur se concentre avant d’attaquer. Échoue s’il est touché avant d’avoir frappé." + }, + "smellingSalts": { + name: "Stimulant", + effect: "Cette attaque est doublement efficace sur les Pokémon paralysés, mais elle soigne leur paralysie." + }, + "followMe": { + name: "Par Ici", + effect: "Le lanceur attire l’attention des cibles présentes pour les forcer à n’attaquer que le lanceur." + }, + "naturePower": { + name: "Force Nature", + effect: "Une attaque qui tire sa force de la nature. Son type varie selon le terrain." + }, + "charge": { + name: "Chargeur", + effect: "Le lanceur se charge en électricité, ce qui augmente la puissance de la prochaine capacité Électrik qu’il utilisera. Sa Défense Spéciale augmente également." + }, + "taunt": { + name: "Provoc", + effect: "Le lanceur provoque la cible, ce qui oblige celle-ci à n’utiliser que des capacités qui infligent des dégâts pendant trois tours." + }, + "helpingHand": { + name: "Coup d’Main", + effect: "Le lanceur donne un coup de main à son allié, qui voit la puissance de ses capacités augmenter." + }, + "trick": { + name: "Tour de Magie", + effect: "Le lanceur prend la cible au dépourvu et l’oblige à échanger son objet contre le sien." + }, + "rolePlay": { + name: "Imitation", + effect: "Imite la cible et copie son talent." + }, + "wish": { + name: "Vœu", + effect: "Un vœu qui permet au lanceur ou au Pokémon entrant sur le terrain au tour suivant de récupérer la moitié des PV max du lanceur." + }, + "assist": { + name: "Assistance", + effect: "Le lanceur se dépêche d’utiliser une capacité au hasard parmi celles des Pokémon de l’équipe." + }, + "ingrain": { + name: "Racines", + effect: "Le lanceur plante ses racines et récupère des PV à chaque tour. Une fois enraciné, il ne peut plus fuir." + }, + "superpower": { + name: "Surpuissance", + effect: "Une attaque puissante, mais qui baisse l’Attaque et la Défense du lanceur." + }, + "magicCoat": { + name: "Reflet Magik", + effect: "Une barrière qui renvoie les capacités comme Vampigraine et celles affectant le statut et les stats." + }, + "recycle": { + name: "Recyclage", + effect: "Recycle un objet tenu à usage unique déjà utilisé lors du combat pour pouvoir l’utiliser à nouveau." + }, + "revenge": { + name: "Vendetta", + effect: "Une attaque deux fois plus puissante si le lanceur a été blessé par l’ennemi durant ce tour." + }, + "brickBreak": { + name: "Casse-Brique", + effect: "Le lanceur attaque avec le tranchant de la main. Permet aussi de briser les barrières comme Mur Lumière et Protection." + }, + "yawn": { + name: "Bâillement", + effect: "Le lanceur fait bâiller la cible, qui s’endort au tour suivant." + }, + "knockOff": { + name: "Sabotage", + effect: "Fait plus de dégâts aux cibles qui tiennent un objet. De plus, fait tomber cet objet et empêche la cible de l’utiliser jusqu’à la fin du combat." + }, + "endeavor": { + name: "Effort", + effect: "Une attaque qui réduit les PV de la cible au niveau des PV du lanceur." + }, + "eruption": { + name: "Éruption", + effect: "Le lanceur laisse exploser sa colère. Plus ses PV sont bas, moins l’attaque est puissante." + }, + "skillSwap": { + name: "Échange", + effect: "Le lanceur utilise ses pouvoirs psychiques pour échanger son talent avec la cible." + }, + "imprison": { + name: "Possessif", + effect: "Si la cible et le lanceur ont des capacités en commun, la cible ne pourra pas les utiliser." + }, + "refresh": { + name: "Régénération", + effect: "Le lanceur se repose pour guérir d’un empoisonnement, d’une brûlure ou d’une paralysie." + }, + "grudge": { + name: "Rancune", + effect: "Si le lanceur est mis K.O., sa rancune épuise les PP de la capacité utilisée par l’ennemi pour le mettre K.O." + }, + "snatch": { + name: "Saisie", + effect: "Lorsqu’une capacité de soin ou de changement de stats est utilisée, le lanceur vole ses effets." + }, + "secretPower": { + name: "Force Cachée", + effect: "Les effets de cette attaque varient en fonction de l’environnement." + }, + "dive": { + name: "Plongée", + effect: "Le lanceur plonge sous l’eau au premier tour et frappe au second." + }, + "armThrust": { + name: "Cogne", + effect: "Un déluge de coups adressés avec la paume qui frappe de deux à cinq fois d’affilée." + }, + "camouflage": { + name: "Camouflage", + effect: "Modifie le type du lanceur en fonction du terrain, comme une berge, une grotte, l’herbe, etc." + }, + "tailGlow": { + name: "Lumi-Queue", + effect: "Le lanceur regarde un flash lumineux fixement. Augmente énormément son Attaque Spéciale." + }, + "lusterPurge": { + name: "Lumi-Éclat", + effect: "Le lanceur libère un éclair lumineux. Peut aussi baisser la Défense Spéciale de l’ennemi." + }, + "mistBall": { + name: "Ball’Brume", + effect: "Une bulle de brume inflige des dégâts à l’ennemi. Peut aussi réduire son Attaque Spéciale." + }, + "featherDance": { + name: "Danse Plumes", + effect: "Une montagne de plumes ensevelit la cible et réduit beaucoup son Attaque." + }, + "teeterDance": { + name: "Danse Folle", + effect: "Danse qui rend confus tous les Pokémon autour du lanceur." + }, + "blazeKick": { + name: "Pied Brûleur", + effect: "Le lanceur envoie un coup de pied au taux de critiques élevé. Peut aussi brûler la cible (10% de chances)." + }, + "mudSport": { + name: "Lance-Boue", + effect: "Asperge les alentours de boue. Affaiblit les capacités Électrik pendant cinq tours." + }, + "iceBall": { + name: "Ball’Glace", + effect: "Frappe l’ennemi pendant cinq tours. L’attaque gagne en puissance à chaque coup." + }, + "needleArm": { + name: "Poing Dard", + effect: "Le lanceur attaque en fouettant l’ennemi de ses bras épineux. Peut aussi l’apeurer (30% de chances)." + }, + "slackOff": { + name: "Paresse", + effect: "Le lanceur se tourne les pouces et récupère jusqu’à la moitié de ses PV max." + }, + "hyperVoice": { + name: "Mégaphone", + effect: "Le lanceur pousse un cri dont l’écho terrifiant a le pouvoir d’infliger des dégâts à la cible." + }, + "poisonFang": { + name: "Crochet Venin", + effect: "Le lanceur mord la cible avec ses crocs toxiques, ce qui peut aussi l’empoisonner gravement (50% de chances)." + }, + "crushClaw": { + name: "Éclate Griffe", + effect: "Le lanceur lacère la cible avec des griffes solides et aiguisées, ce qui peut aussi baisser la Défense de celle-ci." + }, + "blastBurn": { + name: "Rafale Feu", + effect: "Une explosion ardente consume la cible. Le lanceur doit se reposer au tour suivant." + }, + "hydroCannon": { + name: "Hydroblast", + effect: "Le lanceur projette un missile d’eau sur la cible, mais il doit se reposer au tour suivant." + }, + "meteorMash": { + name: "Poing Météore", + effect: "Un coup de poing lancé à la vitesse d’un météore. Peut aussi augmenter l’Attaque du lanceur." + }, + "astonish": { + name: "Étonnement", + effect: "Le lanceur attaque la cible en poussant un cri terrifiant qui peut aussi l’apeurer (30% de chances)." + }, + "weatherBall": { + name: "Ball’Météo", + effect: "Une capacité dont la puissance et le type varient en fonction du temps qu’il fait." + }, + "aromatherapy": { + name: "Aromathérapie", + effect: "Le lanceur libère un parfum apaisant qui guérit tous les problèmes de statut de l’équipe." + }, + "fakeTears": { + name: "Croco Larme", + effect: "Le lanceur fait semblant de pleurer pour troubler la cible et beaucoup baisser sa Défense Spéciale." + }, + "airCutter": { + name: "Tranch’Air", + effect: "Le lanceur appelle des vents tranchants qui lacèrent la cible. Taux de critiques élevé." + }, + "overheat": { + name: "Surchauffe", + effect: "Le lanceur attaque la cible à pleine puissance, mais le contrecoup baisse beaucoup l’Attaque Spéciale du lanceur." + }, + "odorSleuth": { + name: "Flair", + effect: "Permet de toucher un Pokémon Spectre avec n’importe quelle capacité ou de toucher un ennemi insaisissable." + }, + "rockTomb": { + name: "Tomberoche", + effect: "Des rochers frappent la cible et baissent sa Vitesse." + }, + "silverWind": { + name: "Vent Argenté", + effect: "Vent qui projette des écailles poudreuses sur l’ennemi. Peut aussi monter toutes les stats du lanceur." + }, + "metalSound": { + name: "Strido-Son", + effect: "Un cri horrible tel un crissement métallique qui réduit beaucoup la Défense Spéciale de la cible." + }, + "grassWhistle": { + name: "Siffl’Herbe", + effect: "Le lanceur joue une douce mélodie qui plonge l’ennemi dans un profond sommeil." + }, + "tickle": { + name: "Chatouille", + effect: "Le lanceur chatouille la cible, ce qui baisse son Attaque et sa Défense." + }, + "cosmicPower": { + name: "Force Cosmique", + effect: "Le lanceur absorbe un pouvoir mystique spatial qui augmente sa Défense et sa Défense Spéciale." + }, + "waterSpout": { + name: "Giclédo", + effect: "Le lanceur attaque avec un jet d’eau. Moins il a de PV et moins l’attaque est puissante." + }, + "signalBeam": { + name: "Rayon Signal", + effect: "Le lanceur projette un rayon de lumière sinistre. Peut aussi rendre l’ennemi confus." + }, + "shadowPunch": { + name: "Poing Ombre", + effect: "Le lanceur se fond dans les ombres pour porter un coup de poing. N’échoue jamais." + }, + "extrasensory": { + name: "Extrasenseur", + effect: "Le lanceur attaque avec un pouvoir étrange et invisible qui peut aussi apeurer la cible (10% de chances)." + }, + "skyUppercut": { + name: "Stratopercut", + effect: "Le lanceur attaque avec un uppercut. Il envoie son poing vers le ciel de toutes ses forces." + }, + "sandTomb": { + name: "Tourbi-Sable", + effect: "Le lanceur emprisonne la cible dans une tempête de sable terrifiante qui dure de quatre à cinq tours." + }, + "sheerCold": { + name: "Glaciation", + effect: "Une vague de froid glacial frappe la cible pour la mettre K.O. en un coup. Cela a peu de chances de réussir si le lanceur ne possède pas le type Glace." + }, + "muddyWater": { + name: "Ocroupi", + effect: "Le lanceur attaque en projetant de l’eau boueuse. Peut aussi réduire la Précision de la cible." + }, + "bulletSeed": { + name: "Balle Graine", + effect: "Le lanceur mitraille la cible avec une rafale de graines. De deux à cinq rafales sont lancées à la suite." + }, + "aerialAce": { + name: "Aéropique", + effect: "Le lanceur prend la cible de vitesse et la lacère. N’échoue jamais." + }, + "icicleSpear": { + name: "Stalactite", + effect: "Le lanceur jette des pics de glace sur la cible, de deux à cinq fois de suite." + }, + "ironDefense": { + name: "Mur de Fer", + effect: "L’épiderme du lanceur devient dur comme du fer, ce qui augmente beaucoup sa Défense." + }, + "block": { + name: "Barrage", + effect: "Le lanceur bloque la route de la cible pour empêcher sa fuite." + }, + "howl": { + name: "Grondement", + effect: "Le lanceur pousse un grand cri d’encouragement, ce qui augmente son Attaque et celle de ses alliés." + }, + "dragonClaw": { + name: "Draco-Griffe", + effect: "Le lanceur lacère la cible de ses grandes griffes aiguisées." + }, + "frenzyPlant": { + name: "Végé-Attaque", + effect: "Un violent coup de racines s’abat sur la cible. Le lanceur doit se reposer au tour suivant." + }, + "bulkUp": { + name: "Gonflette", + effect: "Le lanceur tend ses muscles pour se gonfler, ce qui booste son Attaque et sa Défense." + }, + "bounce": { + name: "Rebond", + effect: "Le lanceur bondit très haut et plonge sur la cible au second tour, ce qui peut aussi la paralyser (30% de chances)." + }, + "mudShot": { + name: "Tir de Boue", + effect: "Le lanceur attaque en projetant de la boue sur la cible, ce qui réduit aussi la Vitesse de celle-ci." + }, + "poisonTail": { + name: "Queue-Poison", + effect: "Le lanceur attaque la cible avec sa queue, ce qui peut aussi l’empoisonner (10% de chances). Taux de critiques élevés." + }, + "covet": { + name: "Implore", + effect: "Le lanceur s’approche de la cible avec un air angélique afin de dérober l’objet qu’elle tient." + }, + "voltTackle": { + name: "Électacle", + effect: "Le lanceur électrifie son corps avant de charger. Le choc blesse aussi gravement le lanceur et peut paralyser la cible (10% de chances)." + }, + "magicalLeaf": { + name: "Feuille Magik", + effect: "Le lanceur disperse d’étranges feuilles qui poursuivent la cible. N’échoue jamais." + }, + "waterSport": { + name: "Tourniquet", + effect: "Asperge d’eau les alentours. Affaiblit les capacités de type Feu pendant cinq tours." + }, + "calmMind": { + name: "Plénitude", + effect: "Le lanceur se concentre et fait le vide dans son esprit pour augmenter son Attaque Spéciale et sa Défense Spéciale." + }, + "leafBlade": { + name: "Lame Feuille", + effect: "Une feuille coupante comme une lame entaille la cible. Taux de critiques élevé." + }, + "dragonDance": { + name: "Danse Draco", + effect: "Une danse mystique dont le rythme effréné augmente l’Attaque et la Vitesse du lanceur." + }, + "rockBlast": { + name: "Boule Roc", + effect: "Le lanceur projette un rocher sur la cible de deux à cinq fois d’affilée." + }, + "shockWave": { + name: "Onde de Choc", + effect: "Le lanceur envoie un choc électrique rapide à la cible. N’échoue jamais." + }, + "waterPulse": { + name: "Vibraqua", + effect: "Le lanceur projette une aura aquatique sur la cible, et peut la rendre confuse." + }, + "doomDesire": { + name: "Vœu Destructeur", + effect: "Le lanceur génère une sphère lumineuse qu’il projette sur l’ennemi deux tours plus tard." + }, + "psychoBoost": { + name: "Psycho-Boost", + effect: "Attaque l’ennemi à pleine puissance. Le contrecoup baisse beaucoup l’Attaque Spéciale du lanceur." + }, + "roost": { + name: "Atterrissage", + effect: "Le lanceur atterrit et se repose. Restaure jusqu’à la moitié de ses PV max." + }, + "gravity": { + name: "Gravité", + effect: "Pendant cinq tours, les Pokémon Vol ou qui ont Lévitation deviennent sensibles aux capacités Sol, et les capacités volantes deviennent inutilisables." + }, + "miracleEye": { + name: "Oeil Miracle", + effect: "Permet de toucher un Pokémon Ténèbres avec les capacités de type Psy ou de toucher un ennemi ayant beaucoup d’esquive." + }, + "wakeUpSlap": { + name: "Réveil Forcé", + effect: "Cette attaque inflige d’importants dégâts à un Pokémon endormi. Mais elle le réveille également." + }, + "hammerArm": { + name: "Marto-Poing", + effect: "Le lanceur donne un puissant coup de poing à la cible, ce qui réduit la Vitesse du lanceur." + }, + "gyroBall": { + name: "Gyroballe", + effect: "Le lanceur effectue une rotation rapide et frappe la cible. Plus la Vitesse du lanceur est basse par rapport à celle de la cible, plus il inflige de dégâts." + }, + "healingWish": { + name: "Vœu Soin", + effect: "Le lanceur tombe K.O. pour soigner les altérations de statut et les PV du Pokémon qui viendra le remplacer sur le terrain." + }, + "brine": { + name: "Saumure", + effect: "La puissance de cette capacité est doublée lorsque la cible a moins de la moitié de ses PV." + }, + "naturalGift": { + name: "Don Naturel", + effect: "Avant d’attaquer, le lanceur rassemble ses forces grâce à sa Baie. Elle détermine le type et la puissance de l’attaque." + }, + "feint": { + name: "Ruse", + effect: "Une attaque capable de toucher une cible qui utilise une capacité similaire à Détection ou Abri, et annule l’effet de cette capacité." + }, + "pluck": { + name: "Picore", + effect: "Le lanceur picore la cible. Si cette dernière tient une Baie, le lanceur la mange et profite de ses effets." + }, + "tailwind": { + name: "Vent Arrière", + effect: "Génère une rafale de vent qui augmente la Vitesse des Pokémon de l’équipe pendant quatre tours." + }, + "acupressure": { + name: "Acupression", + effect: "Le lanceur utilise sa connaissance des points de pression pour beaucoup augmenter une stat." + }, + "metalBurst": { + name: "Fulmifer", + effect: "Le lanceur contre-attaque avec un coup infligeant des dégâts supérieurs à ceux de la dernière capacité qui l’a blessé." + }, + "uTurn": { + name: "Demi-Tour", + effect: "Après son attaque, le lanceur revient à toute vitesse et change de place avec un Pokémon de l’équipe prêt à combattre." + }, + "closeCombat": { + name: "Close Combat", + effect: "Le lanceur ne pense plus à se protéger et frappe sa cible violemment au corps à corps. Cette capacité baisse la Défense et la Défense Spéciale du lanceur." + }, + "payback": { + name: "Représailles", + effect: "Le lanceur charge son énergie, puis attaque. La puissance de la capacité est doublée si le lanceur agit après la cible." + }, + "assurance": { + name: "Assurance", + effect: "La puissance de cette capacité est deux fois plus élevée si la cible a déjà été blessée durant ce tour." + }, + "embargo": { + name: "Embargo", + effect: "Empêche la cible d’utiliser un objet tenu et son Dresseur d’utiliser un objet sur lui pendant cinq tours." + }, + "fling": { + name: "Dégommage", + effect: "Le lanceur envoie l’objet qu’il tient sur la cible. La puissance et les effets dépendent de l’objet." + }, + "psychoShift": { + name: "Échange Psy", + effect: "Le lanceur transfère ses problèmes de statut à l’ennemi grâce à son pouvoir de suggestion." + }, + "trumpCard": { + name: "Atout", + effect: "Moins cette capacité possède de PP, plus elle est puissante." + }, + "healBlock": { + name: "Anti-Soin", + effect: "Le lanceur empêche l’ennemi de récupérer des PV à l’aide de capacités, talents ou objets tenus, pendant cinq tours." + }, + "wringOut": { + name: "Essorage", + effect: "Le lanceur essore l’ennemi. Plus l’ennemi a de PV, plus cette attaque est puissante." + }, + "powerTrick": { + name: "Astuce Force", + effect: "Le lanceur utilise ses pouvoirs psychiques pour échanger sa Défense et son Attaque." + }, + "gastroAcid": { + name: "Suc Digestif", + effect: "Le lanceur répand ses sucs digestifs sur la cible. Le fluide neutralise le talent de celle-ci." + }, + "luckyChant": { + name: "Air Veinard", + effect: "Le lanceur envoie une incantation vers le ciel et protège l’équipe des coups critiques pendant cinq tours." + }, + "meFirst": { + name: "Moi d’Abord", + effect: "Le lanceur vole la capacité prévue par l’ennemi et l’utilise en faisant plus de dégâts. Il doit frapper en premier." + }, + "copycat": { + name: "Photocopie", + effect: "Le lanceur imite la dernière capacité employée. Échoue si aucune capacité n’a été utilisée." + }, + "powerSwap": { + name: "Permuforce", + effect: "Le lanceur utilise un pouvoir psychique qui échange les changements de son Attaque et de son Attaque Spéciale avec celles de la cible." + }, + "guardSwap": { + name: "Permugarde", + effect: "Le lanceur utilise un pouvoir psychique qui échange les changements de sa Défense et de sa Défense Spéciale avec celles de la cible." + }, + "punishment": { + name: "Punition", + effect: "Plus l’ennemi a utilisé d’augmentations de stats et plus cette capacité est puissante." + }, + "lastResort": { + name: "Dernier Recours", + effect: "Cette capacité ne peut être utilisée qu’après que le lanceur a utilisé toutes les autres." + }, + "worrySeed": { + name: "Soucigraine", + effect: "Plante sur la cible une graine qui la rend soucieuse et remplace son talent par Insomnia, l’empêchant ainsi de dormir." + }, + "suckerPunch": { + name: "Coup Bas", + effect: "Permet au lanceur de frapper en priorité. Échoue si la cible ne prépare pas une attaque." + }, + "toxicSpikes": { + name: "Pics Toxik", + effect: "Le lanceur éparpille des pics autour de la cible, ce qui empoisonne les Pokémon entrant au combat de ce côté." + }, + "heartSwap": { + name: "Permucoeur", + effect: "Cette capacité ne peut pas être utilisée. Il est recommandé de l’oublier, même s’il sera impossible de se la remémorer une fois oubliée." + }, + "aquaRing": { + name: "Anneau Hydro", + effect: "Un voile d’eau recouvre le lanceur et régénère ses PV à chaque tour." + }, + "magnetRise": { + name: "Vol Magnétik", + effect: "Le lanceur utilise l’électricité pour générer un champ magnétique et léviter durant cinq tours." + }, + "flareBlitz": { + name: "Boutefeu", + effect: "Le lanceur s’embrase avant de charger la cible, ce qui peut la brûler (10% de chances). Le choc blesse aussi gravement le lanceur." + }, + "forcePalm": { + name: "Forte-Paume", + effect: "Une onde de choc frappe la cible, ce qui peut aussi la paralyser (30% de chances)." + }, + "auraSphere": { + name: "Aurasphère", + effect: "Le lanceur puise au fond de lui-même pour dégager une aura et projeter de l’énergie sur la cible. N’échoue jamais." + }, + "rockPolish": { + name: "Poliroche", + effect: "Le lanceur polit son corps pour diminuer sa résistance au vent. Augmente beaucoup la Vitesse." + }, + "poisonJab": { + name: "Direct Toxik", + effect: "Le lanceur attaque la cible avec un tentacule, un bras, ou un autre membre imprégné de poison, ce qui peut aussi empoisonner la cible (30% de chances)." + }, + "darkPulse": { + name: "Vibrobscur", + effect: "Le lanceur projette une horrible aura chargée de pensées maléfiques, ce qui peut aussi apeurer la cible." + }, + "nightSlash": { + name: "Tranche-Nuit", + effect: "Le lanceur lacère la cible à la première occasion. Taux de critiques élevé." + }, + "aquaTail": { + name: "Hydro-Queue", + effect: "Le lanceur attaque en balançant sa queue comme une lame de fond en pleine tempête." + }, + "seedBomb": { + name: "Canon Graine", + effect: "Le lanceur déclenche un déluge de grosses graines à la coque solide sur la cible." + }, + "airSlash": { + name: "Lame d’Air", + effect: "Le lanceur attaque avec une lame d’air capable de fendre le ciel, ce qui peut aussi apeurer la cible (30% de chances)." + }, + "xScissor": { + name: "Plaie Croix", + effect: "Le lanceur taillade la cible en utilisant ses faux ou ses griffes comme une paire de ciseaux." + }, + "bugBuzz": { + name: "Bourdon", + effect: "Le lanceur fait vibrer son corps pour lancer une vague sonique, ce qui peut aussi baisser la Défense Spéciale de la cible." + }, + "dragonPulse": { + name: "Draco-Choc", + effect: "Le lanceur ouvre la bouche pour projeter une aura qui frappe la cible." + }, + "dragonRush": { + name: "Draco-Charge", + effect: "Le lanceur frappe la cible en prenant un air menaçant, ce qui peut aussi l’apeurer (20% de chances)." + }, + "powerGem": { + name: "Rayon Gemme", + effect: "Le lanceur attaque avec un rayon de lumière qui scintille comme s’il était composé de gemmes." + }, + "drainPunch": { + name: "Vampi-Poing", + effect: "Un coup de poing qui draine l’énergie. Convertit la moitié des dégâts infligés en PV pour le lanceur." + }, + "vacuumWave": { + name: "Onde Vide", + effect: "Le lanceur agite son poing pour projeter une onde de vide. Frappe en priorité." + }, + "focusBlast": { + name: "Exploforce", + effect: "Le lanceur rassemble ses forces et laisse éclater son pouvoir, ce qui peut aussi baisser la Défense Spéciale de la cible." + }, + "energyBall": { + name: "Éco-Sphère", + effect: "Le lanceur utilise les pouvoirs de la nature pour attaquer la cible, ce qui peut aussi baisser la Défense Spéciale de celle-ci." + }, + "braveBird": { + name: "Rapace", + effect: "Le lanceur replie ses ailes et charge en rase-mottes. Blesse gravement le lanceur." + }, + "earthPower": { + name: "Telluriforce", + effect: "De terribles séismes secouent la cible et peuvent aussi baisser sa Défense Spéciale." + }, + "switcheroo": { + name: "Passe-Passe", + effect: "Le lanceur échange son objet avec celui de la cible à une vitesse que l’œil a du mal à suivre." + }, + "gigaImpact": { + name: "Giga Impact", + effect: "Le lanceur charge la cible de toute ses forces et doit ensuite se reposer au tour suivant." + }, + "nastyPlot": { + name: "Machination", + effect: "Stimule l’esprit par de mauvaises pensées. Augmente beaucoup l’Attaque Spéciale du lanceur." + }, + "bulletPunch": { + name: "Pisto-Poing", + effect: "Le lanceur envoie des coups de poing aussi rapides que des balles de revolver. Frappe en priorité." + }, + "avalanche": { + name: "Avalanche", + effect: "Une capacité dont la puissance est doublée si le lanceur a été blessé par la cible durant ce tour." + }, + "iceShard": { + name: "Éclats Glace", + effect: "Le lanceur crée des éclats de glace qu’il envoie sur la cible. Frappe en priorité." + }, + "shadowClaw": { + name: "Griffe Ombre", + effect: "Attaque avec une griffe puissante faite d’ombres. Taux de critiques élevé." + }, + "thunderFang": { + name: "Crocs Éclair", + effect: "Le lanceur utilise une morsure électrifiée qui peut aussi paralyser (10% de chances) ou apeurer la cible (10% de chances)." + }, + "iceFang": { + name: "Crocs Givre", + effect: "Le lanceur utilise une morsure glaciale qui peut aussi geler (10% de chances) ou apeurer la cible (10% de chances)." + }, + "fireFang": { + name: "Crocs Feu", + effect: "Le lanceur utilise une morsure enflammée qui peut aussi brûler (10% de chances) ou apeurer (10% de chances) la cible." + }, + "shadowSneak": { + name: "Ombre Portée", + effect: "Le lanceur étend son ombre pour frapper par-derrière. Frappe en priorité." + }, + "mudBomb": { + name: "Boue-Bombe", + effect: "Le lanceur attaque à l’aide d’une boule de boue solidifiée. Peut aussi baisser la Précision de l’ennemi." + }, + "psychoCut": { + name: "Coupe Psycho", + effect: "Le lanceur entaille la cible grâce à des lames faites d’énergie psychique. Taux de critiques élevé." + }, + "zenHeadbutt": { + name: "Psykoud’Boul", + effect: "Le lanceur concentre sa volonté et donne un coup de tête à la cible, ce qui peut aussi apeurer celle-ci (20% de chances)." + }, + "mirrorShot": { + name: "Miroi-Tir", + effect: "Le corps poli du lanceur libère un éclair d’énergie. Peut aussi baisser la Précision de l’ennemi." + }, + "flashCannon": { + name: "Luminocanon", + effect: "Le lanceur concentre son énergie lumineuse et la fait exploser, ce qui peut aussi baisser la Défense Spéciale de la cible." + }, + "rockClimb": { + name: "Escalade", + effect: "Le lanceur se jette violemment sur l’ennemi. Peut aussi le rendre confus." + }, + "defog": { + name: "Anti-Brume", + effect: "Un grand coup de vent disperse Protection ou Mur Lumière de la cible et diminue également son Esquive." + }, + "trickRoom": { + name: "Distorsion", + effect: "Le lanceur crée une zone mystérieuse où les Pokémon les plus lents frappent en priorité pendant cinq tours." + }, + "dracoMeteor": { + name: "Draco-Météore", + effect: "Le lanceur invoque des comètes. Le contrecoup réduit beaucoup son Attaque Spéciale." + }, + "discharge": { + name: "Coup d’Jus", + effect: "Un flamboiement d’électricité frappe tous les Pokémon autour du lanceur. Peut aussi les paralyser (30% de chances)." + }, + "lavaPlume": { + name: "Ébullilave", + effect: "Des flammes s’abattent sur tous les Pokémon autour du lanceur, ce qui peut aussi les brûler (10% de chances)." + }, + "leafStorm": { + name: "Tempête Verte", + effect: "Invoque une tempête de feuilles acérées. Le contrecoup réduit beaucoup l’Attaque Spéciale du lanceur." + }, + "powerWhip": { + name: "Mégafouet", + effect: "Le lanceur fait virevolter violemment ses lianes ou ses tentacules pour fouetter la cible." + }, + "rockWrecker": { + name: "Roc-Boulet", + effect: "Le lanceur attaque en projetant un gros rocher sur l’ennemi. Il doit se reposer au tour suivant." + }, + "crossPoison": { + name: "Poison Croix", + effect: "Un coup tranchant qui peut empoisonner la cible (10% de chances). Taux de critiques élevé." + }, + "gunkShot": { + name: "Détricanon", + effect: "Le lanceur envoie des détritus sur la cible, ce qui peut aussi l’empoisonner (30% de chances)." + }, + "ironHead": { + name: "Tête de Fer", + effect: "Le lanceur heurte la cible avec sa tête dure comme de l’acier, ce qui peut aussi l’apeurer (30% de chances)." + }, + "magnetBomb": { + name: "Bombe Aimant", + effect: "Le lanceur projette des bombes d’acier qui collent à l’ennemi. N’échoue jamais." + }, + "stoneEdge": { + name: "Lame de Roc", + effect: "Le lanceur transperce la cible avec des rochers aiguisés. Taux de critiques élevé." + }, + "captivate": { + name: "Séduction", + effect: "Si l’ennemi est de sexe opposé au lanceur, il est séduit et son Attaque Spéciale baisse beaucoup." + }, + "stealthRock": { + name: "Piège de Roc", + effect: "Le lanceur fait flotter des pierres autour de la cible qui blessent tout adversaire entrant au combat." + }, + "grassKnot": { + name: "Nœud Herbe", + effect: "Le lanceur fait des nœuds dans l’herbe pour faire trébucher la cible. Plus la cible est lourde, plus la puissance de cette capacité augmente." + }, + "chatter": { + name: "Babil", + effect: "Attaque avec les ondes sonores assourdissantes qu’il émet en bavardant. Rend l’ennemi confus." + }, + "judgment": { + name: "Jugement", + effect: "Le lanceur libère une myriade de rayons de lumière. Le type varie selon la plaque que tient le lanceur." + }, + "bugBite": { + name: "Piqûre", + effect: "Le lanceur pique la cible. Si celle-ci tient une Baie, le lanceur la dévore et obtient son effet." + }, + "chargeBeam": { + name: "Rayon Chargé", + effect: "Le lanceur tire un rayon chargé d’électricité. Peut aussi augmenter son Attaque Spéciale." + }, + "woodHammer": { + name: "Martobois", + effect: "Le lanceur heurte la cible de son corps robuste, ce qui blesse aussi gravement le lanceur." + }, + "aquaJet": { + name: "Aqua-Jet", + effect: "Le lanceur fonce sur la cible si rapidement qu’on parvient à peine à le discerner. Frappe en priorité." + }, + "attackOrder": { + name: "Appel Attaque", + effect: "Le lanceur appelle ses subalternes pour frapper la cible. Taux de critiques élevé." + }, + "defendOrder": { + name: "Appel Défense", + effect: "Le lanceur appelle ses subalternes pour former un bouclier qui augmente sa Défense et sa Défense Spéciale." + }, + "healOrder": { + name: "Appel Soins", + effect: "Le lanceur appelle ses sous-fifres pour le soigner. Il récupère jusqu’à la moitié de ses PV max." + }, + "headSmash": { + name: "Fracass’Tête", + effect: "Le lanceur assène un coup de tête désespéré, ce qui le blesse aussi très gravement." + }, + "doubleHit": { + name: "Coup Double", + effect: "Le lanceur frappe la cible deux fois d’affilée à l’aide de sa queue ou d’un autre membre." + }, + "roarOfTime": { + name: "Hurle-Temps", + effect: "Le lanceur frappe si fort qu’il affecte le cours du temps. Il se repose au tour suivant." + }, + "spacialRend": { + name: "Spatio-Rift", + effect: "Le lanceur déchire la cible et l’espace autour de lui. Taux de critiques élevé." + }, + "lunarDance": { + name: "Danse Lune", + effect: "Le lanceur tombe K.O. pour soigner totalement le Pokémon qui prendra sa place au combat." + }, + "crushGrip": { + name: "Presse", + effect: "Une force puissante écrase l’ennemi. Plus il lui reste de PV et plus l’attaque est puissante." + }, + "magmaStorm": { + name: "Vortex Magma", + effect: "La cible est prise dans un tourbillon de feu qui dure de quatre à cinq tours." + }, + "darkVoid": { + name: "Trou Noir", + effect: "L’ennemi est plongé dans les ténèbres. Il tombe dans un profond sommeil." + }, + "seedFlare": { + name: "Fulmigraine", + effect: "Le corps du lanceur émet une onde de choc. Peut aussi beaucoup baisser la Défense Spéciale de la cible." + }, + "ominousWind": { + name: "Vent Mauvais", + effect: "Le lanceur crée une violente bourrasque. Peut aussi augmenter toutes ses stats." + }, + "shadowForce": { + name: "Revenant", + effect: "Le lanceur disparaît au premier tour et frappe la cible au deuxième. Cette capacité fonctionne même si la cible se protège." + }, + "honeClaws": { + name: "Aiguisage", + effect: "Le lanceur s’aiguise les griffes. Augmente l’Attaque et la Précision." + }, + "wideGuard": { + name: "Garde Large", + effect: "Bloque les attaques visant tous les alliés pendant un tour." + }, + "guardSplit": { + name: "Partage Garde", + effect: "Additionne la Défense et la Défense Spéciale du lanceur et de sa cible et les redistribue équitablement entre les deux." + }, + "powerSplit": { + name: "Partage Force", + effect: "Additionne l’Attaque Spéciale et l’Attaque du lanceur et de sa cible et les redistribue équitablement entre les deux." + }, + "wonderRoom": { + name: "Zone Étrange", + effect: "Le lanceur crée une zone mystérieuse où la Défense et la Défense Spéciale de tous les Pokémon sont inversées pendant cinq tours." + }, + "psyshock": { + name: "Choc Psy", + effect: "Le lanceur matérialise des ondes mystérieuses qu’il projette sur la cible, ce qui inflige des dégâts physiques à celle-ci." + }, + "venoshock": { + name: "Choc Venin", + effect: "Le lanceur asperge la cible d’un poison spécial. La puissance de la capacité est doublée si la cible est empoisonnée." + }, + "autotomize": { + name: "Allègement", + effect: "Le lanceur se débarrasse des parties inutiles de son corps. Son poids diminue et sa Vitesse augmente beaucoup." + }, + "ragePowder": { + name: "Poudre Fureur", + effect: "Le lanceur s’asperge d’une poudre irritante pour attirer l’attention et diriger toutes les attaques ennemies sur lui." + }, + "telekinesis": { + name: "Lévikinésie", + effect: "Un pouvoir qui fait flotter l’ennemi dans les airs. Pendant trois tours, il devient plus facile à atteindre." + }, + "magicRoom": { + name: "Zone Magique", + effect: "Le lanceur crée une zone mystérieuse où les objets tenus par tous les Pokémon n’ont plus aucun effet pendant cinq tours." + }, + "smackDown": { + name: "Anti-Air", + effect: "Le lanceur jette un projectile sur la cible. Si cette dernière vole, elle tombe au sol." + }, + "stormThrow": { + name: "Yama Arashi", + effect: "Un coup très puissant dont l’effet est toujours critique." + }, + "flameBurst": { + name: "Rebondifeu", + effect: "Quand l’attaque atteint sa cible, elle projette des flammes qui touchent tout ennemi situé à côté." + }, + "sludgeWave": { + name: "Cradovague", + effect: "Une vague de détritus attaque tous les Pokémon autour du lanceur. Peut aussi empoisonner (10% de chances)." + }, + "quiverDance": { + name: "Papillodanse", + effect: "Une danse mystique dont le rythme parfait augmente l’Attaque Spéciale, la Défense Spéciale et la Vitesse du lanceur." + }, + "heavySlam": { + name: "Tacle Lourd", + effect: "Le lanceur se jette sur la cible de tout son poids. Plus il est lourd par rapport à la cible, plus la puissance de cette capacité augmente." + }, + "synchronoise": { + name: "Synchropeine", + effect: "Des ondes mystérieuses blessent tous les Pokémon alentour qui sont du même type que le lanceur." + }, + "electroBall": { + name: "Boule Élek", + effect: "Le lanceur envoie une boule d’électricité. Plus la Vitesse du lanceur est élevée par rapport à celle de la cible, plus la puissance de la capacité augmente." + }, + "soak": { + name: "Détrempage", + effect: "Le lanceur projette beaucoup d’eau sur sa cible, qui devient de type Eau." + }, + "flameCharge": { + name: "Nitrocharge", + effect: "Le lanceur s’entoure de flammes pour attaquer la cible. Il se concentre et sa Vitesse augmente." + }, + "coil": { + name: "Enroulement", + effect: "Le lanceur s’enroule sur lui-même et se concentre. Son Attaque, sa Défense et sa Précision augmentent." + }, + "lowSweep": { + name: "Balayette", + effect: "Un coup rapide qui affecte la mobilité de la cible et diminue sa Vitesse." + }, + "acidSpray": { + name: "Bombe Acide", + effect: "Le lanceur projette un liquide acide qui fait fondre la cible, ce qui diminue beaucoup la Défense Spéciale de celle-ci." + }, + "foulPlay": { + name: "Tricherie", + effect: "Le lanceur utilise la force de la cible. Plus l’Attaque de celle-ci est élevée, plus le lanceur inflige de dégâts." + }, + "simpleBeam": { + name: "Rayon Simple", + effect: "Le lanceur envoie des ondes mystérieuses à la cible, dont le talent est remplacé par le talent Simple." + }, + "entrainment": { + name: "Ten-Danse", + effect: "Le lanceur danse sur un rythme étrange. Il force sa cible à l’imiter, ce qui lui fait adopter son talent." + }, + "afterYou": { + name: "Après Vous", + effect: "S’il est le premier à agir, le lanceur permet à sa cible d’utiliser une capacité juste après lui." + }, + "round": { + name: "Chant Canon", + effect: "Le lanceur attaque la cible en chantant. Si plusieurs Pokémon déclenchent cette attaque à la suite, la puissance augmente." + }, + "echoedVoice": { + name: "Écho", + effect: "Un cri retentissant blesse la cible. Si le lanceur ou d’autres Pokémon utilisent cette capacité à chaque tour, la puissance augmente." + }, + "chipAway": { + name: "Attrition", + effect: "Une attaque puissante quand l’ennemi baisse sa garde. Inflige des dégâts sans tenir compte des changements de stats." + }, + "clearSmog": { + name: "Bain de Smog", + effect: "Le lanceur projette de la boue bizarre sur la cible. Les changements de stats de la cible sont annulés." + }, + "storedPower": { + name: "Force Ajoutée", + effect: "Le lanceur attaque la cible avec une force cumulée. Plus les stats du lanceur sont augmentées, plus la puissance de cette capacité augmente." + }, + "quickGuard": { + name: "Prévention", + effect: "Protège le lanceur et ses alliés des attaques prioritaires." + }, + "allySwitch": { + name: "Interversion", + effect: "Le lanceur se téléporte à l’aide d’un pouvoir mystérieux. Il échange sa place avec celle d’un allié sur le terrain. Peut échouer si utilisée plusieurs fois de suite." + }, + "scald": { + name: "Ébullition", + effect: "Le lanceur projette un jet d’eau bouillante sur la cible, ce qui peut aussi la brûler (30% de chances)." + }, + "shellSmash": { + name: "Exuviation", + effect: "Le lanceur brise sa carapace. Il baisse sa Défense et sa Défense Spéciale, mais augmente beaucoup son Attaque, son Attaque Spéciale et sa Vitesse." + }, + "healPulse": { + name: "Vibra Soin", + effect: "Le lanceur projette une aura de bien-être qui fait récupérer la moitié de ses PV max à la cible." + }, + "hex": { + name: "Châtiment", + effect: "Une attaque acharnée qui cause davantage de dégâts à la cible si elle a une altération de statut." + }, + "skyDrop": { + name: "Chute Libre", + effect: "Le lanceur emmène l’ennemi dans les airs au premier tour et le lâche dans le vide au second. L’ennemi saisi ne peut pas attaquer." + }, + "shiftGear": { + name: "Change-Vitesse", + effect: "Le lanceur fait tourner ses engrenages. Cela augmente son Attaque et augmente beaucoup sa Vitesse." + }, + "circleThrow": { + name: "Projection", + effect: "Le lanceur fait une projection sur un Pokémon ennemi et le remplace par un autre. Lors d’un combat contre un Pokémon sauvage seul, cela met fin au combat." + }, + "incinerate": { + name: "Calcination", + effect: "Des flammes calcinent la cible. Si elle tient un objet, une Baie par exemple, celui-ci est brûlé et devient inutilisable." + }, + "quash": { + name: "À la Queue", + effect: "Retient la cible de force, l’obligeant à agir en dernier." + }, + "acrobatics": { + name: "Acrobatie", + effect: "Le lanceur frappe la cible avec agilité. S’il ne tient pas d’objet, l’attaque inflige davantage de dégâts." + }, + "reflectType": { + name: "Copie-Type", + effect: "Le lanceur adopte le même type que la cible." + }, + "retaliate": { + name: "Vengeance", + effect: "Le lanceur venge un allié K.O. Si un Pokémon de l’équipe a été mis K.O. au tour d’avant, la puissance augmente." + }, + "finalGambit": { + name: "Tout ou Rien", + effect: "Une attaque très risquée. Le lanceur perd tous ses PV restants et inflige autant de dégâts à la cible." + }, + "bestow": { + name: "Passe-Cadeau", + effect: "Si la cible ne tient pas d’objet, le lanceur lui donne l’objet qu’il tient." + }, + "inferno": { + name: "Feu d’Enfer", + effect: "La cible est entourée d’un torrent de flammes ardentes qui la brûlent." + }, + "waterPledge": { + name: "Aire d’Eau", + effect: "Une masse d’eau s’abat sur la cible. Si cette capacité est utilisée en même temps qu’Aire de Feu, la puissance augmente et un arc-en-ciel apparaît." + }, + "firePledge": { + name: "Aire de Feu", + effect: "Une masse de feu s’abat sur la cible. Si cette capacité est utilisée en même temps qu’Aire d’Herbe, la puissance augmente et une mer de feu apparaît." + }, + "grassPledge": { + name: "Aire d’Herbe", + effect: "Une masse végétale s’abat sur la cible. Si cette capacité est utilisée en même temps qu’Aire d’Eau, la puissance augmente et un marécage apparaît." + }, + "voltSwitch": { + name: "Change Éclair", + effect: "Après son attaque, le lanceur revient à toute vitesse et change de place avec un Pokémon de l’équipe prêt au combat." + }, + "struggleBug": { + name: "Survinsecte", + effect: "Le lanceur frappe en se débattant de toutes ses forces, et baisse l’Attaque Spéciale de la cible." + }, + "bulldoze": { + name: "Piétisol", + effect: "Le lanceur piétine le sol et inflige des dégâts à tous les Pokémon autour de lui. Baisse aussi leur Vitesse." + }, + "frostBreath": { + name: "Souffle Glacé", + effect: "Un souffle froid blesse la cible. L’effet est toujours critique." + }, + "dragonTail": { + name: "Draco-Queue", + effect: "Un coup puissant qui blesse la cible et l’envoie au loin. Lors d’un combat contre un Pokémon sauvage seul, met fin au combat." + }, + "workUp": { + name: "Rengorgement", + effect: "Le lanceur se rengorge et augmente son Attaque et son Attaque Spéciale." + }, + "electroweb": { + name: "Toile Élek", + effect: "Le lanceur attaque la cible en l’attrapant dans un filet électrique. Baisse aussi la Vitesse de la cible." + }, + "wildCharge": { + name: "Éclair Fou", + effect: "Une charge électrique violente qui blesse aussi légèrement le lanceur." + }, + "drillRun": { + name: "Tunnelier", + effect: "Le lanceur tourne sur lui-même comme une perceuse et se jette sur la cible. Taux de critiques élevé." + }, + "dualChop": { + name: "Double Baffe", + effect: "Le lanceur frappe l’ennemi deux fois d’affilée avec les parties les plus robustes de son corps." + }, + "heartStamp": { + name: "Crève-Coeur", + effect: "Déconcentre l’ennemi avec des mouvements mignons avant de le frapper violemment. Peut aussi l’apeurer (30% de chances)." + }, + "hornLeech": { + name: "Encornebois", + effect: "Un coup de cornes qui draine l’énergie de la cible. La capacité convertit la moitié des dégâts infligés en PV pour le lanceur." + }, + "sacredSword": { + name: "Lame Sainte", + effect: "Un violent coup d’épée qui lacère la cible et lui inflige des dégâts en ignorant ses changements de stats." + }, + "razorShell": { + name: "Coqui-Lame", + effect: "Un coquillage aiguisé lacère la cible et peut aussi baisser sa Défense." + }, + "heatCrash": { + name: "Tacle Feu", + effect: "Le lanceur projette son corps enflammé contre la cible. Plus il est lourd par rapport à la cible, plus la puissance de cette capacité augmente." + }, + "leafTornado": { + name: "Phytomixeur", + effect: "L’ennemi est pris dans un tourbillon de feuilles acérées. Peut aussi baisser sa Précision." + }, + "steamroller": { + name: "Bulldoboule", + effect: "Le lanceur se roule en boule et écrase son ennemi. Peut aussi l’apeurer (30% de chances)." + }, + "cottonGuard": { + name: "Cotogarde", + effect: "Le lanceur se protège en s’emmitouflant dans du coton. Sa Défense augmente énormément." + }, + "nightDaze": { + name: "Explonuit", + effect: "Le lanceur attaque avec une onde de choc ténébreuse qui peut aussi baisser la Précision de la cible." + }, + "psystrike": { + name: "Frappe Psy", + effect: "Le lanceur matérialise des ondes mystérieuses qu’il projette sur la cible, ce qui inflige des dégâts physiques à celle-ci." + }, + "tailSlap": { + name: "Plumo-Queue", + effect: "Le lanceur frappe la cible de deux à cinq fois d’affilée avec sa queue robuste." + }, + "hurricane": { + name: "Vent Violent", + effect: "Le lanceur déclenche une tempête de vents violents qui s’abat sur la cible, et peut aussi la rendre confuse." + }, + "headCharge": { + name: "Peignée", + effect: "Le lanceur donne un coup avec sa tête couronnée d’une fière crinière. Blesse aussi légèrement le lanceur." + }, + "gearGrind": { + name: "Lancécrou", + effect: "Le lanceur jette deux écrous d’acier qui frappent l’ennemi deux fois d’affilée." + }, + "searingShot": { + name: "Incendie", + effect: "Des boules de feu s’abattent sur tous les Pokémon autour du lanceur. Peut aussi les brûler (30% de chances)." + }, + "technoBlast": { + name: "Techno-Buster", + effect: "Le lanceur projette un rayon lumineux sur l’ennemi. Le type varie selon le Module que tient le lanceur." + }, + "relicSong": { + name: "Chant Antique", + effect: "Le lanceur attaque la cible en lui chantant une chanson d’un autre temps qui peut aussi l’endormir." + }, + "secretSword": { + name: "Lame Ointe", + effect: "L’ennemi est lacéré par une longue corne. Son pouvoir mystérieux inflige des dégâts physiques." + }, + "glaciate": { + name: "Ère Glaciaire", + effect: "Un souffle de vent qui congèle tout sur son passage s’abat sur l’ennemi. Réduit aussi sa Vitesse." + }, + "boltStrike": { + name: "Charge Foudre", + effect: "Le lanceur s’enveloppe d’une charge électrique surpuissante et se jette sur l’ennemi. Peut aussi le paralyser (20% de chances)." + }, + "blueFlare": { + name: "Flamme Bleue", + effect: "De magnifiques et redoutables flammes bleues fondent sur l’ennemi. Peut aussi le brûler (20% de chances)." + }, + "fieryDance": { + name: "Danse du Feu", + effect: "Le lanceur s’enveloppe de flammes et attaque la cible, Cela peut aussi augmenter l’Attaque Spéciale du lanceur." + }, + "freezeShock": { + name: "Éclair Gelé", + effect: "Projette un bloc de glace électrifié sur l’ennemi au second tour. Peut aussi le paralyser (30% de chances)." + }, + "iceBurn": { + name: "Feu Glacé", + effect: "Au second tour, le lanceur projette un souffle de vent glacial dévastateur sur l’ennemi. Peut aussi le brûler (30% de chances)." + }, + "snarl": { + name: "Aboiement", + effect: "Le lanceur hurle sur la cible et baisse l’Attaque Spéciale de celle-ci." + }, + "icicleCrash": { + name: "Chute Glace", + effect: "Le lanceur envoie de gros blocs de glace sur la cible pour lui infliger des dégâts, ce qui peut aussi l’apeurer (30% de chances)." + }, + "vCreate": { + name: "Coup Victoire", + effect: "Le lanceur fait jaillir des flammes ardentes de son front et se jette sur la cible, ce qui baisse la Défense, la Défense Spéciale et la Vitesse du lanceur." + }, + "fusionFlare": { + name: "Flamme Croix", + effect: "Projette une boule de feu gigantesque. L’effet augmente sous l’influence d’Éclair Croix." + }, + "fusionBolt": { + name: "Éclair Croix", + effect: "Projette un orbe électrique gigantesque. L’effet augmente sous l’influence de Flamme Croix." + }, + "flyingPress": { + name: "Flying Press", + effect: "Une attaque en piqué depuis le ciel, à la fois de type Combat et de type Vol." + }, + "matBlock": { + name: "Tatamigaeshi", + effect: "Retourne un tatami pour bloquer, comme avec un bouclier, les capacités visant le lanceur ou ses alliés. N’a pas d’effet sur les attaques de statut." + }, + "belch": { + name: "Éructation", + effect: "Le lanceur se tourne vers la cible et lui éructe dessus, infligeant des dégâts. Ne fonctionne que si le lanceur consomme une Baie tenue." + }, + "rototiller": { + name: "Fertilisation", + effect: "Laboure le sol et le rend plus fertile. Augmente l’Attaque et l’Attaque Spéciale des Pokémon de type Plante." + }, + "stickyWeb": { + name: "Toile Gluante", + effect: "Le lanceur déploie une toile visqueuse autour de la cible qui ralentit la Vitesse de tout adversaire entrant au combat." + }, + "fellStinger": { + name: "Dard Mortel", + effect: "Le lanceur augmente énormément son Attaque si une cible est mise K.O. par cette capacité." + }, + "phantomForce": { + name: "Hantise", + effect: "Le lanceur disparaît au premier tour et frappe au second. Cette attaque passe outre les protections." + }, + "trickOrTreat": { + name: "Halloween", + effect: "Insuffle à la cible l’esprit d’Halloween, et ajoute le type Spectre à ses types actuels." + }, + "nobleRoar": { + name: "Râle Mâle", + effect: "Le lanceur pousse un rugissement qui intimide la cible et diminue l’Attaque et l’Attaque Spéciale de celle-ci." + }, + "ionDeluge": { + name: "Déluge Plasmique", + effect: "Diffuse des particules saturées d’électricité qui transforment les capacités de type Normal en capacités de type Électrik." + }, + "parabolicCharge": { + name: "Parabocharge", + effect: "Inflige des dégâts à tous les Pokémon autour du lanceur. Il récupère en PV la moitié des dégâts infligés." + }, + "forestsCurse": { + name: "Maléfice Sylvain", + effect: "La cible est charmée par l’esprit de la forêt. Le type Plante est ajouté à ses types actuels." + }, + "petalBlizzard": { + name: "Tempête Florale", + effect: "Déclenche une violente tempête de fleurs qui inflige des dégâts à tous les Pokémon alentour." + }, + "freezeDry": { + name: "Lyophilisation", + effect: "Le lanceur refroidit violemment la cible et peut la geler (10% de chances). Super efficace sur les Pokémon de type Eau." + }, + "disarmingVoice": { + name: "Voix Enjôleuse", + effect: "Le lanceur laisse s’échapper une voix enchanteresse qui inflige des dégâts psychiques à la cible. N’échoue jamais." + }, + "partingShot": { + name: "Dernier Mot", + effect: "Le lanceur menace la cible dans une ultime tirade avant de changer de place avec un autre Pokémon. Réduit l’Attaque et l’Attaque Spéciale de la cible." + }, + "topsyTurvy": { + name: "Renversement", + effect: "Inverse tous les changements de stats de la cible." + }, + "drainingKiss": { + name: "Vampibaiser", + effect: "Le lanceur aspire la force vitale de la cible par un baiser qui rend au lanceur un nombre de PV supérieur ou égal à la moitié des dégâts infligés." + }, + "craftyShield": { + name: "Vigilance", + effect: "Utilise une force mystérieuse pour protéger l’équipe des capacités de statut. Ne protège pas des autres capacités." + }, + "flowerShield": { + name: "Garde Florale", + effect: "Grâce à une force mystérieuse, la Défense de tous les Pokémon Plante au combat augmente." + }, + "grassyTerrain": { + name: "Champ Herbu", + effect: "Pendant cinq tours, les Pokémon au sol récupèrent quelques PV à chaque tour et la puissance des capacités de type Plante augmente." + }, + "mistyTerrain": { + name: "Champ Brumeux", + effect: "Pendant cinq tours, les Pokémon au sol ne peuvent pas subir d’altération de statut et les dégâts infligés par les capacités de type Dragon sont divisés par deux." + }, + "electrify": { + name: "Électrisation", + effect: "Si le lanceur attaque avant la cible, les capacités de celle-ci seront de type Électrik jusqu’à la fin du tour." + }, + "playRough": { + name: "Câlinerie", + effect: "Le lanceur attaque la cible en lui faisant des câlineries, ce qui peut aussi diminuer l’Attaque de celle-ci." + }, + "fairyWind": { + name: "Vent Féérique", + effect: "Le lanceur déchaîne un vent magique qui cingle la cible." + }, + "moonblast": { + name: "Pouvoir Lunaire", + effect: "Le lanceur attaque la cible grâce au pouvoir de la lune, ce qui peut diminuer l’Attaque Spéciale de celle-ci." + }, + "boomburst": { + name: "Bang Sonique", + effect: "Attaque les Pokémon alentour grâce à une onde sonore assourdissante qui détruit tout sur son passage." + }, + "fairyLock": { + name: "Verrou Enchanté", + effect: "Des chaînes entourent la zone de combat, empêchant tous les Pokémon de quitter le terrain au tour suivant." + }, + "kingsShield": { + name: "Bouclier Royal", + effect: "Prend une posture défensive pour bloquer les dégâts. Diminue beaucoup l’Attaque de tout Pokémon qui entre en contact avec le lanceur." + }, + "playNice": { + name: "Camaraderie", + effect: "La cible se lie d’amitié avec le lanceur et perd sa combativité, ce qui diminue son Attaque." + }, + "confide": { + name: "Confidence", + effect: "Le lanceur dévoile des secrets à la cible, qui perd alors sa concentration et voit son Attaque Spéciale diminuer." + }, + "diamondStorm": { + name: "Orage Adamantin", + effect: "Provoque une tempête de diamants qui inflige des dégâts. Peut beaucoup augmenter la Défense du lanceur." + }, + "steamEruption": { + name: "Jet de Vapeur", + effect: "Le lanceur projette de la vapeur extrêmement chaude sur la cible, ce qui peut aussi la brûler (30% de chances)." + }, + "hyperspaceHole": { + name: "TrouDimensionnel", + effect: "Le lanceur crée une faille dimensionnelle pour attaquer soudainement la cible de côté. Ignore même les capacités comme Abri ou Détection." + }, + "waterShuriken": { + name: "Sheauriken", + effect: "Le lanceur attaque la cible avec des shuriken de mucus. Cette capacité frappe en priorité deux à cinq fois d’affilée en un tour." + }, + "mysticalFire": { + name: "Feu Ensorcelé", + effect: "Le lanceur attaque en soufflant des flammes brûlantes par la bouche et diminue l’Attaque Spéciale de la cible." + }, + "spikyShield": { + name: "Pico-Défense", + effect: "Protège des attaques, et diminue les PV de tout assaillant qui entre en contact avec le lanceur." + }, + "aromaticMist": { + name: "Brume Capiteuse", + effect: "Grâce à un parfum mystérieux, augmente la Défense Spéciale d’un allié." + }, + "eerieImpulse": { + name: "Ondes Étranges", + effect: "Le corps du lanceur produit des ondes anormales qui enveloppent la cible et diminuent beaucoup son Attaque Spéciale." + }, + "venomDrench": { + name: "Piège de Venin", + effect: "Sécrète un liquide empoisonné. Diminue l’Attaque, l’Attaque Spéciale et la Vitesse de l’ennemi empoisonné." + }, + "powder": { + name: "Nuée de Poudre", + effect: "L’ennemi est pris dans un nuage de poudre. S’il utilise une capacité de type Feu lors du même tour, le nuage explose et lui inflige des dégâts." + }, + "geomancy": { + name: "Géo-Contrôle", + effect: "Le lanceur absorbe de l’énergie au premier tour et augmente beaucoup son Attaque Spéciale, sa Défense Spéciale et sa Vitesse au second." + }, + "magneticFlux": { + name: "Magné-Contrôle", + effect: "Manipule les champs magnétiques pour augmenter la Défense et la Défense Spéciale des Pokémon alliés dotés du talent Plus ou du talent Moins." + }, + "happyHour": { + name: "Étrennes", + effect: "Utilisée pendant un combat, multiplie par deux l’argent gagné à la fin." + }, + "electricTerrain": { + name: "Champ Électrifié", + effect: "Pendant cinq tours, le terrain se charge d’électricité. Les Pokémon au sol ne peuvent pas s’endormir et la puissance des capacités de type Électrik augmente." + }, + "dazzlingGleam": { + name: "Éclat Magique", + effect: "Le lanceur libère une puissante décharge lumineuse qui inflige des dégâts à l’ennemi." + }, + "celebrate": { + name: "Célébration", + effect: "Le Pokémon vous souhaite plein de bonnes choses pour cet évènement spécial." + }, + "holdHands": { + name: "Mains Jointes", + effect: "Le lanceur et un allié se prennent la main, ce qui les rend heureux." + }, + "babyDollEyes": { + name: "Regard Touchant", + effect: "Le lanceur fixe la cible d’un air très attendrissant qui la touche et diminue son Attaque. Agit en priorité." + }, + "nuzzle": { + name: "Frotte-Frimousse", + effect: "Le lanceur attaque en frottant ses bajoues chargées d’électricité, ce qui paralyse la cible." + }, + "holdBack": { + name: "Retenue", + effect: "Le lanceur attaque avec retenue, et laisse au moins 1 PV à la cible." + }, + "infestation": { + name: "Harcèlement", + effect: "Cette attaque perdure pendant quatre à cinq tours. La cible ne peut pas quitter le terrain pendant cette période." + }, + "powerUpPunch": { + name: "Poing Boost", + effect: "À force de frapper, les poings deviennent plus durs. Augmente l’Attaque du lanceur si l’ennemi est touché." + }, + "oblivionWing": { + name: "Mort’Ailes", + effect: "Vole l’énergie de la cible. Rend au lanceur un nombre de PV supérieur ou égal à la moitié des dégâts infligés." + }, + "thousandArrows": { + name: "Myria-Flèches", + effect: "Touche même les Pokémon dans les airs. Dans ce cas, la cible retombe au sol." + }, + "thousandWaves": { + name: "Myria-Vagues", + effect: "Attaque avec des vagues glissant au sol. L’ennemi pris dedans ne peut pas s’échapper." + }, + "landsWrath": { + name: "Force Chtonienne", + effect: "Utilise la puissance du sol et la concentre sur l’ennemi pour infliger des dégâts." + }, + "lightOfRuin": { + name: "Lumière du Néant", + effect: "Utilise la puissance de la fleur Éternelle pour lancer un formidable rayon d’énergie. Blesse aussi gravement le lanceur." + }, + "originPulse": { + name: "Onde Originelle", + effect: "Le lanceur projette une aura, et d’innombrables rayons lumineux d’un bleu étincelant s’abattent sur la cible." + }, + "precipiceBlades": { + name: "Lame Pangéenne", + effect: "Le Pokémon transforme la puissance de la terre et attaque la cible avec une lame acérée." + }, + "dragonAscent": { + name: "Draco-Ascension", + effect: "Le Pokémon s’abat à toute vitesse sur la cible depuis les hautes couches de l’atmosphère. Baisse la Défense et la Défense Spéciale du lanceur." + }, + "hyperspaceFury": { + name: "Furie Dimension", + effect: "Le Pokémon utilise sa multitude de bras pour infliger une nuée de coups qui ignorent les capacités telles qu’Abri ou Détection. Baisse la Défense du lanceur." + }, + "breakneckBlitzPhysical": { + name: "Turbo-Charge Bulldozer", + effect: "Le Pokémon utilise la Force Z pour s’élancer à toute vitesse sur l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "breakneckBlitzSpecial": { + name: "Turbo-Charge Bulldozer", + effect: "Dummy Data" + }, + "allOutPummelingPhysical": { + name: "Combo Hyper-Furie", + effect: "Le Pokémon utilise la Force Z pour créer une boule d’énergie qu’il projette sur l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "allOutPummelingSpecial": { + name: "Combo Hyper-Furie", + effect: "Dummy Data" + }, + "supersonicSkystrikePhysical": { + name: "Piqué Supersonique", + effect: "Le Pokémon utilise la Force Z pour s’envoler très haut dans le ciel avant de plonger sur l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "supersonicSkystrikeSpecial": { + name: "Piqué Supersonique", + effect: "Dummy Data" + }, + "acidDownpourPhysical": { + name: "Déluge Causti-Toxique", + effect: "Le Pokémon utilise la Force Z pour répandre un marécage empoisonné où l’adversaire sombre. La puissance varie selon celle de la capacité originale." + }, + "acidDownpourSpecial": { + name: "Déluge Causti-Toxique", + effect: "Dummy Data" + }, + "tectonicRagePhysical": { + name: "Éruption Géo-Sismique", + effect: "Le Pokémon utilise la Force Z pour entraîner l’adversaire dans les profondeurs de la terre. La puissance varie selon celle de la capacité originale." + }, + "tectonicRageSpecial": { + name: "Éruption Géo-Sismique", + effect: "Dummy Data" + }, + "continentalCrushPhysical": { + name: "Apocalypse Gigalithique", + effect: "Le Pokémon utilise la Force Z pour créer un immense rocher et écraser l’adversaire avec. La puissance varie selon celle de la capacité originale." + }, + "continentalCrushSpecial": { + name: "Apocalypse Gigalithique", + effect: "Dummy Data" + }, + "savageSpinOutPhysical": { + name: "Cocon Fatal", + effect: "Le Pokémon utilise la Force Z pour cracher de longs fils de soie et enserrer l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "savageSpinOutSpecial": { + name: "Cocon Fatal", + effect: "Dummy Data" + }, + "neverEndingNightmarePhysical": { + name: "Appel des Ombres Éternelles", + effect: "Le Pokémon utilise la Force Z pour invoquer des esprits rancuniers qui s’abattent sur l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "neverEndingNightmareSpecial": { + name: "Appel des Ombres Éternelles", + effect: "Dummy Data" + }, + "corkscrewCrashPhysical": { + name: "Vrille Maximum", + effect: "Le Pokémon utilise la Force Z pour tourner à toute vitesse et écraser l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "corkscrewCrashSpecial": { + name: "Vrille Maximum", + effect: "Dummy Data" + }, + "infernoOverdrivePhysical": { + name: "Pyro-Explosion Cataclysmique", + effect: "Le Pokémon utilise la Force Z pour cracher une boule de feu qui réduit l’adversaire en cendres. La puissance varie selon celle de la capacité originale." + }, + "infernoOverdriveSpecial": { + name: "Pyro-Explosion Cataclysmique", + effect: "Dummy Data" + }, + "hydroVortexPhysical": { + name: "Super Tourbillon Abyssal", + effect: "Le Pokémon utilise la Force Z pour créer un tourbillon gigantesque qui avale l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "hydroVortexSpecial": { + name: "Super Tourbillon Abyssal", + effect: "Dummy Data" + }, + "bloomDoomPhysical": { + name: "Pétalexplosion Éblouissante", + effect: "Le Pokémon utilise la Force Z pour libérer l’énergie des plantes et attaquer l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "bloomDoomSpecial": { + name: "Pétalexplosion Éblouissante", + effect: "Dummu Data" + }, + "gigavoltHavocPhysical": { + name: "Fulguro-Lance Gigavolt", + effect: "Le Pokémon utilise la Force Z pour générer un courant électrique puissant qu’il projette sur l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "gigavoltHavocSpecial": { + name: "Fulguro-Lance Gigavolt", + effect: "Dummy Data" + }, + "shatteredPsychePhysical": { + name: "Psycho-Pulvérisation EX", + effect: "Le Pokémon utilise la Force Z pour manipuler l’adversaire et lui infliger de sérieux dégâts. La puissance varie selon celle de la capacité originale." + }, + "shatteredPsycheSpecial": { + name: "Psycho-Pulvérisation EX", + effect: "Dummy Data" + }, + "subzeroSlammerPhysical": { + name: "Laser Cryogénique", + effect: "Le Pokémon utilise la Force Z pour baisser la température brutalement et congeler l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "subzeroSlammerSpecial": { + name: "Laser Cryogénique", + effect: "Dummy Data" + }, + "devastatingDrakePhysical": { + name: "Chaos Draconique", + effect: "Le Pokémon utilise la Force Z pour matérialiser son aura et assaillir l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "devastatingDrakeSpecial": { + name: "Chaos Draconique", + effect: "Dummy Data" + }, + "blackHoleEclipsePhysical": { + name: "Trou Noir des Ombres", + effect: "Le Pokémon utilise la Force Z pour rassembler l’énergie négative et y aspirer l’adversaire. La puissance varie selon celle de la capacité originale." + }, + "blackHoleEclipseSpecial": { + name: "Trou Noir des Ombres", + effect: "Dummy Data" + }, + "twinkleTacklePhysical": { + name: "Impact Choupinova", + effect: "Le Pokémon utilise la Force Z pour créer une dimension irréelle où l’adversaire est à sa merci. La puissance varie selon celle de la capacité originale." + }, + "twinkleTackleSpecial": { + name: "Impact Choupinova", + effect: "Dummy Data" + }, + "catastropika": { + name: "Pikachute Foudroyante", + effect: "Pikachu utilise la Force Z pour concentrer toute son électricité avant de se jeter à toute vitesse sur l’adversaire." + }, + "shoreUp": { + name: "Amass’Sable", + effect: "Le lanceur récupère jusqu’à la moitié de ses PV max. Durant une tempête de sable, il en récupère encore plus." + }, + "firstImpression": { + name: "Escarmouche", + effect: "Une capacité très puissante, mais qui ne fonctionne que lorsque le lanceur entre au combat." + }, + "banefulBunker": { + name: "Blockhaus", + effect: "Le lanceur se protège contre les attaques, et si un assaillant utilise une attaque directe contre lui, il l’empoisonne." + }, + "spiritShackle": { + name: "Tisse Ombre", + effect: "Une attaque qui coud la cible à son ombre, ce qui l’empêche de s’enfuir." + }, + "darkestLariat": { + name: "Dark Lariat", + effect: "Le lanceur étend les bras et frappe l’adversaire en tournant violemment. Il inflige des dégâts et ignore les changements de stats de la cible." + }, + "sparklingAria": { + name: "Aria de l’Écume", + effect: "Le lanceur émet plusieurs bulles en chantant. Soigne les brûlures des Pokémon touchés par ces bulles." + }, + "iceHammer": { + name: "Marteau de Glace", + effect: "Le lanceur donne un puissant coup de poing à la cible, ce qui réduit la Vitesse du lanceur." + }, + "floralHealing": { + name: "Soin Floral", + effect: "Rend la moitié de ses PV max à la cible. Plus efficace sur un Champ Herbu." + }, + "highHorsepower": { + name: "Cavalerie Lourde", + effect: "Le lanceur attaque violemment en utilisant tout son poids." + }, + "strengthSap": { + name: "Vole-Force", + effect: "Rend au lanceur une quantité de PV équivalente à la stat d’Attaque de la cible, puis baisse celle-ci." + }, + "solarBlade": { + name: "Lame Solaire", + effect: "Le lanceur absorbe une grande quantité de lumière au premier tour et attaque au second tour en libérant cette énergie sous la forme d’une lame." + }, + "leafage": { + name: "Feuillage", + effect: "Le lanceur attaque la cible avec des feuilles." + }, + "spotlight": { + name: "Projecteur", + effect: "Met un Pokémon sous le feu des projecteurs et force tout le monde à le viser." + }, + "toxicThread": { + name: "Fil Toxique", + effect: "Tisse un fil imprégné de venin. Empoisonne la cible et baisse sa Vitesse." + }, + "laserFocus": { + name: "Affilage", + effect: "Le lanceur se concentre pour être sûr de porter un coup critique au tour suivant." + }, + "gearUp": { + name: "Engrenage", + effect: "Change de réglage pour augmenter l’Attaque et l’Attaque Spéciale des alliés ayant les talents Plus ou Minus." + }, + "throatChop": { + name: "Exécu-Son", + effect: "Inflige une douleur tellement violente à la cible qu’elle ne peut plus émettre de sons pendant deux tours." + }, + "pollenPuff": { + name: "Boule Pollen", + effect: "Sur un ennemi, le lanceur envoie une boule explosive qui fait des dégâts. Sur un allié, il envoie du bon pollen nutritif qui fait récupérer des PV." + }, + "anchorShot": { + name: "Ancrage", + effect: "Le lanceur jette son ancre sur la cible pour l’attaquer. Une fois accrochée, elle l’empêche de s’enfuir." + }, + "psychicTerrain": { + name: "Champ Psychique", + effect: "Pendant cinq tours, les Pokémon au sol ne peuvent plus subir d’attaques prioritaires et la puissance des capacités de type Psy augmente." + }, + "lunge": { + name: "Furie-Bond", + effect: "Le lanceur se jette sur la cible de toutes ses forces pour lui infliger des dégâts et baisser son Attaque." + }, + "fireLash": { + name: "Fouet de Feu", + effect: "Frappe la cible avec un fouet incandescent et baisse sa Défense." + }, + "powerTrip": { + name: "Arrogance", + effect: "Ivre de puissance, le lanceur attaque de toutes ses forces. Plus ses stats ont été augmentées, plus la puissance de cette capacité augmente." + }, + "burnUp": { + name: "Flamme Ultime", + effect: "Le Pokémon se consume et les flammes de son corps infligent des dégâts élevés à la cible. Le lanceur perd le type Feu." + }, + "speedSwap": { + name: "Permuvitesse", + effect: "Intervertit la Vitesse du lanceur et celle de la cible." + }, + "smartStrike": { + name: "Estocorne", + effect: "Le lanceur transperce la cible avec sa corne effilée. N’échoue jamais." + }, + "purify": { + name: "Purification", + effect: "Le lanceur soigne les altérations de statut de la cible, ce qui lui permet de regagner des PV." + }, + "revelationDance": { + name: "Danse Éveil", + effect: "Le lanceur attaque en dansant avec enthousiasme. Le type de la capacité est le même que celui du lanceur." + }, + "coreEnforcer": { + name: "Sanction Suprême", + effect: "La cible subit des dégâts et, si elle a déjà agi à ce tour, elle perd aussi son talent." + }, + "tropKick": { + name: "Botte Sucrette", + effect: "Un coup de pied chaud comme les tropiques qui inflige des dégâts à la cible et baisse son Attaque." + }, + "instruct": { + name: "Sommation", + effect: "Force la cible à lancer immédiatement la dernière capacité qu’elle a utilisée." + }, + "beakBlast": { + name: "Bec-Canon", + effect: "Le lanceur fait chauffer son bec avant d’attaquer. S’il subit une attaque directe pendant la montée en température, l’attaquant sera brûlé." + }, + "clangingScales": { + name: "Vibrécaille", + effect: "Le lanceur déclenche un vacarme en frottant ses écailles les unes contre les autres pour attaquer. Baisse la Défense du lanceur." + }, + "dragonHammer": { + name: "Draco-Marteau", + effect: "Le lanceur utilise son corps comme un véritable marteau pour écraser la cible." + }, + "brutalSwing": { + name: "Centrifugifle", + effect: "Le lanceur pivote pour prendre de l’élan et infliger des dégâts." + }, + "auroraVeil": { + name: "Voile Aurore", + effect: "Réduit les dégâts causés par les capacités physiques et spéciales durant cinq tours. Ne peut être utilisée que lorsqu’il neige." + }, + "sinisterArrowRaid": { + name: "Fureur des Plumes Spectrales", + effect: "Archéduc utilise la Force Z pour créer un nuage de flèches qui transpercent la cible." + }, + "maliciousMoonsault": { + name: "Dark Body Press", + effect: "Félinferno utilise la Force Z pour gonfler ses muscles et écraser la cible de toutes ses forces." + }, + "oceanicOperetta": { + name: "Symphonie des Ondines", + effect: "Oratoria utilise la Force Z pour rassembler une grande quantité d’eau et la projeter sur la cible à pleine puissance." + }, + "guardianOfAlola": { + name: "Colère du Gardien d’Alola", + effect: "Le Pokémon Tutélaire utilise la Force Z et déchaîne toute la puissance d’Alola sur sa cible. Inflige des dégâts en fonction des PV restants de celle-ci." + }, + "soulStealing7StarStrike": { + name: "Fauche-Âme des Sept Étoiles", + effect: "Marshadow concentre toute la Force Z dans ses poings et ses pieds pour infliger un déluge de coups à la cible." + }, + "stokedSparksurfer": { + name: "Électro-Surf Survolté", + effect: "Le Raichu de la région d’Alola utilise la Force Z pour frapper la cible et la paralyser." + }, + "pulverizingPancake": { + name: "Gare au Ronflex", + effect: "Ronflex utilise la Force Z pour montrer ce qu’il a dans le ventre et écraser la cible de tout son poids." + }, + "extremeEvoboost": { + name: "Neuf pour Un", + effect: "Évoli utilise la Force Z pour emprunter la puissance de tous ses amis évolués et beaucoup augmenter toutes ses stats." + }, + "genesisSupernova": { + name: "Supernova Originelle", + effect: "Mew utilise la Force Z pour attaquer la cible. Le terrain devient un Champ Psychique." + }, + "shellTrap": { + name: "Carapiège", + effect: "Pose une carapace piégée. Si l’adversaire utilise une capacité physique, la carapace explose et lui inflige des dégâts." + }, + "fleurCannon": { + name: "Canon Floral", + effect: "Envoie un rayon laser dévastateur. Baisse beaucoup l’Attaque Spéciale du lanceur." + }, + "psychicFangs": { + name: "Psycho-Croc", + effect: "Le lanceur mord la cible avec ses pouvoirs psychiques. Brise aussi les barrières comme Mur Lumière et Protection." + }, + "stompingTantrum": { + name: "Trépignement", + effect: "Le lanceur attaque en utilisant sa frustration. S’il a utilisé une capacité qui a échoué au tour précédent, la puissance de Trépignement est doublée." + }, + "shadowBone": { + name: "Os Ombre", + effect: "Le lanceur frappe avec un os possédé par l’âme d’un défunt. Peut aussi baisser la Défense de la cible." + }, + "accelerock": { + name: "Vif Roc", + effect: "Le lanceur charge la cible à toute vitesse. Frappe en priorité." + }, + "liquidation": { + name: "Aqua-Brèche", + effect: "Le lanceur utilise la force de l’eau pour attaquer. Peut aussi baisser la Défense de la cible." + }, + "prismaticLaser": { + name: "Laser Prisme", + effect: "Le lanceur utilise la puissance d’un prisme pour envoyer un laser destructeur, mais il doit se reposer au tour suivant." + }, + "spectralThief": { + name: "Clepto-Mânes", + effect: "Le lanceur plonge dans l’ombre de la cible, vole ses augmentations de stats et l’attaque." + }, + "sunsteelStrike": { + name: "Choc Météore", + effect: "Le lanceur fonce sur la cible à la vitesse d’une météorite. Ignore le talent de l’ennemi." + }, + "moongeistBeam": { + name: "Rayon Spectral", + effect: "Le lanceur attaque avec un rayon de lumière mystérieux. Ignore le talent de la cible." + }, + "tearfulLook": { + name: "Larme à l’Œil", + effect: "Le lanceur regarde la cible avec des yeux remplis de larmes. Celle-ci perd toute combativité et voit son Attaque et son Attaque Spéciale baisser." + }, + "zingZap": { + name: "Électrikipik", + effect: "Le lanceur fonce sur la cible et lui envoie un puissant choc électrique, ce qui peut aussi l’effrayer." + }, + "naturesMadness": { + name: "Ire de la Nature", + effect: "Le lanceur déchaîne toute la colère de la nature pour baisser les PV de la cible de moitié." + }, + "multiAttack": { + name: "Coup Varia-Type", + effect: "Le Pokémon s’entoure d’une puissante énergie avant de foncer sur sa cible. Le type de la capacité dépend de la ROM installée." + }, + "tenMillionVoltThunderbolt": { + name: "Giga-Tonnerre", + effect: "Le Pikachu à casquette utilise la Force Z pour augmenter sa puissance électrique avant de la déchaîner sur la cible. Taux de critique élevé." + }, + "mindBlown": { + name: "Caboche-Kaboum", + effect: "Le lanceur fait exploser sa tête pour attaquer toutes les cibles autour de lui. Il subit aussi des dégâts." + }, + "plasmaFists": { + name: "Plasma Punch", + effect: "Le lanceur attaque en projetant de l’électricité avec ses poings. Convertit les capacités de type Normal en type Électrik." + }, + "photonGeyser": { + name: "Photo-Geyser", + effect: "Le lanceur fait jaillir un pilier de lumière. Compare l’Attaque et l’Attaque Spéciale, et utilise celle qui infligera le plus de dégâts." + }, + "lightThatBurnsTheSky": { + name: "Apocalypsis Luminis", + effect: "Compare l’Attaque et l’Attaque Spéciale, et utilise celle qui infligera le plus de dégâts. Ignore le talent de la cible." + }, + "searingSunrazeSmash": { + name: "Hélio-Choc Dévastateur", + effect: "Baigné dans la Force Z, Solgaleo attaque en déchaînant toute sa puissance. Ignore le talent de la cible." + }, + "menacingMoonrazeMaelstrom": { + name: "Rayons Séléno-Explosifs", + effect: "Baigné dans la Force Z, Lunala attaque en déchaînant toute sa puissance. Ignore le talent de la cible." + }, + "letsSnuggleForever": { + name: "Patati-Patattrape", + effect: "Mimiqui concentre toute la Force Z dans son corps, et attaque dans le plus grand fracas !" + }, + "splinteredStormshards": { + name: "Hurlement des Roches-Lames", + effect: "Lougaroc utilise la Force Z pour attaquer la cible de toutes ses forces. Efface aussi tout Champ existant." + }, + "clangorousSoulblaze": { + name: "Dracacophonie Flamboyante", + effect: "Ékaïser utilise la Force Z pour frapper l’ennemi de toutes ses forces. Augmente aussi ses stats." + }, + "zippyZap": { + name: "Pika-Sprint", + effect: "Une attaque électrique rapide comme l’éclair qui inflige un coup critique à coup sûr. Frappe en priorité." + }, + "splishySplash": { + name: "Pika-Splash", + effect: "Pikachu frappe l’adversaire avec une vague géante chargée d’électricité. Peut aussi paralyser l’ennemi." + }, + "floatyFall": { + name: "Pika-Piqué", + effect: "Pikachu prend de la hauteur avant de fondre sur son adversaire. Peut aussi apeurer l’ennemi." + }, + "pikaPapow": { + name: "Pika-Fracas", + effect: "Plus le lanceur est heureux, plus l’attaque est puissante." + }, + "bouncyBubble": { + name: "Évo-Thalasso", + effect: "Évoli frappe l’adversaire avec des bulles d’eau qu’il absorbe ensuite pour récupérer un nombre de PV égal à la moitié des dégâts infligés à l’ennemi." + }, + "buzzyBuzz": { + name: "Évo-Dynamo", + effect: "Une attaque qui foudroie et paralyse l’adversaire." + }, + "sizzlySlide": { + name: "Évo-Flambo", + effect: "Évoli s’embrase et percure violemment l’adversaire. Brûle aussi l’ennemi." + }, + "glitzyGlow": { + name: "Évo-Psycho", + effect: "Évoli submerge l’adversaire sous un flot d’ondes psychiques et crée un mur fabuleux qui réduit les dégâts causés par les attaques spéciales de l’ennemi" + }, + "baddyBad": { + name: "Évo-Ténébro", + effect: "Évoli fait appel à son côté sombre pour attaquer l’adversaire et créer un mur fabuleux qui réduit les dégâts causés par les attaques physiques de l’ennemi." + }, + "sappySeed": { + name: "Évo-Écolo", + effect: "Une liane géante surgit du sol et bombarde l’adversaire de graines qui lui dérobent des PV à chaque tour. Ces PV sont ensuite absorbés par Évoli." + }, + "freezyFrost": { + name: "Évo-Congélo", + effect: "Évoli frappe l’adversaire avec un cristal de buée noire gelée. Annule les changements de stats de tous les Pokémon au combat." + }, + "sparklySwirl": { + name: "Évo-Fabulo", + effect: "Une attaque qui enserre l’adversaire dans un tourbillon de senteurs oppressantes. Guérit toutes les altérations de statut de l’équipe." + }, + "veeveeVolley": { + name: "Évo-Chardasso", + effect: "Le lanceur lance une attaque dès lors qu’un signe apparaît sur le terrain. Les dégâts infligés sont proportionnels à l’affection de votre Pokémon" + }, + "doubleIronBash": { + name: "Écrous d’Poing", + effect: "Le lanceur fait pivoter l’écrou de sa poitrine deux fois d’affilée pour frapper l’adversaire avec ses bras. Peut apeurer l’ennemi (30% de chances)." + }, + "maxGuard": { + name: "Gardomax", + effect: "Le lanceur se protège de toutes les attaques. Peut échouer si utilisée plusieurs fois de suite." + }, + "dynamaxCannon": { + name: "Canon Dynamax", + effect: "Le lanceur attaque en émettant un laser depuis son noyau. Cette capacité inflige deux fois plus de dégâts si l’adversaire est level 200." + }, + "snipeShot": { + name: "Tir de Précision", + effect: "Le lanceur parvient toujours à viser la cible voulue, en ignorant l’effet des talents et des capacités capables de détourner les attaques." + }, + "jawLock": { + name: "Croque Fort", + effect: "Le lanceur et sa cible ne peuvent plus être échangés jusqu’à ce que l’un d’entre eux tombe K.O. L’effet est annulé si l’un des deux Pokémon quitte le terrain." + }, + "stuffCheeks": { + name: "Garde-à-Joues", + effect: "Le lanceur mange la Baie qu’il tient, ce qui augmente beaucoup sa Défense." + }, + "noRetreat": { + name: "Ultime Bastion", + effect: "Le lanceur voit toutes ses stats augmenter, mais en contrepartie, il ne peut plus quitter le terrain." + }, + "tarShot": { + name: "Goudronnage", + effect: "Le lanceur recouvre sa cible de goudron liquide pour baisser sa Vitesse et la rendre vulnérable au feu." + }, + "magicPowder": { + name: "Poudre Magique", + effect: "Le lanceur recouvre sa cible d’une poudre magique qui change son type en Psy." + }, + "dragonDarts": { + name: "Draco-Flèches", + effect: "Le lanceur attaque en propulsant deux Fantyrm. S’il y a deux cibles, chacune d’entre elles est frappée par un Fantyrm." + }, + "teatime": { + name: "Thérémonie", + effect: "Le lanceur invite tous les Pokémon sur le terrain à prendre le goûter autour d’une tasse de thé. Ceux qui tiennent une Baie la mangent." + }, + "octolock": { + name: "Octoprise", + effect: "Empêche l’ennemi de fuir ou de quitter le terrain. Baisse la Défense et la Défense Spécial de l’ennemi chaque tour." + }, + "boltBeak": { + name: "Prise de Bec", + effect: "Inflige des dégâts et les double si le lanceur attaque avant l’ennemi." + }, + "fishiousRend": { + name: "Branchicrok", + effect: "Inflige des dégâts et les double si le lanceur attaque avant l’ennemi." + }, + "courtChange": { + name: "Change-Côté", + effect: "Une force mystérieuse intervertit les effets affectant chaque côté du terrain." + }, + "maxFlare": { + name: "Pyromax", + effect: "Une attaque de type Feu que seuls les Pokémon Dynamax peuvent utiliser. Fait briller le soleil pendant cinq tours." + }, + "maxFlutterby": { + name: "Insectomax", + effect: "Une attaque de type Insecte que seuls les Pokémon Dynamax peuvent utiliser. Baisse l’Attaque Spéciale de la cible." + }, + "maxLightning": { + name: "Fulguromax", + effect: "Une attaque de type Électrik que seuls les Pokémon Dynamax peuvent utiliser. Crée un Champ Électrifié qui dure cinq tours." + }, + "maxStrike": { + name: "Normalomax", + effect: "Une attaque de type Normal que seuls les Pokémon Dynamax peuvent utiliser. Baisse la Vitesse de la cible." + }, + "maxKnuckle": { + name: "Pugilomax", + effect: "Une attaque de type Combat que seuls les Pokémon dynamax peuvent utiliser. Augmente l’Attaque des Alliés." + }, + "maxPhantasm": { + name: "Spectromax", + effect: "Une attaque de type Spectre que seuls les Pokémon Dynamax peuvent utiliser. Baisse la Défense de la cible." + }, + "maxHailstorm": { + name: "Cryomax", + effect: "Une attaque de type Glace que seuls les Pokémon Dynamax peuvent utiliser. Invoque une tempête de grêle qui dure cinq tours." + }, + "maxOoze": { + name: "Toxinomax", + effect: "Une attaque de type Poison que seuls les Pokémon Dynamax peuvent utiliser. Augmente l’Attaque Spéciale des alliés." + }, + "maxGeyser": { + name: "Hydromax", + effect: "Une attaque de type Eau que seuls les Pokémon Dynamax peuvent utiliser. Invoque de fortes pluies qui durent cinq tours." + }, + "maxAirstream": { + name: "Aéromax", + effect: "Une attaque de type Vol que seuls les Pokémon Dynamax peuvent utiliser. Augmente la Vitesse des alliés." + }, + "maxStarfall": { + name: "Enchantomax", + effect: "Une attaque de type Fée que seuls les Pokémon Dynamax peuvent utiliser. Crée un Champ Brumeux qui dure cinq tours." + }, + "maxWyrmwind": { + name: "Dracomax", + effect: "Une attaque de type Dragon que seuls les Pokémon Dynamax peuvent utiliser. Baisse l’Attaque de la cible." + }, + "maxMindstorm": { + name: "Psychomax", + effect: "Une attaque de type Psy que seuls les Pokémon Dynamax peuvent utiliser. Crée un Champ Psychique qui dure cinq tours." + }, + "maxRockfall": { + name: "Lithomax", + effect: "Une attaque de type Roche que seuls les Pokémon Dynamax peuvent utiliser. Invoque une tempête de sable qui dure cinq tours." + }, + "maxQuake": { + name: "Sismomax", + effect: "Une attaque de type Sol que seuls les Pokémon Dynamax peuvent utiliser. Augmente la Défense Spéciale des alliés." + }, + "maxDarkness": { + name: "Sinistromax", + effect: "Une attaque de type Ténèbres que seuls les Pokémon Dynamax peuvent utiliser. Baisse la Défense Spéciale de la cible." + }, + "maxOvergrowth": { + name: "Phytomax", + effect: "Une attaque de type Plante que seuls les Pokémon Dynamax peuvent utiliser. Crée un Champ Herbu qui dure cinq tours." + }, + "maxSteelspike": { + name: "Métallomax", + effect: "Une attaque de type Acier que seuls les Pokémon Dynamax peuvent utiliser. Augmente la Défense des alliés." + }, + "clangorousSoul": { + name: "Dracacophonie", + effect: "Sacrifie une partie de ses PV pour augmenter toutes ses statistiques." + }, + "bodyPress": { + name: "Big Splash", + effect: "Le lanceur utilise son corps pour attaquer sa cible. Plus la Défense du lanceur est élevée, plus les dégâts infligés sont importants." + }, + "decorate": { + name: "Nappage", + effect: "Augmente fortement l’Attaque et l’Attaque Spéciale du lanceur." + }, + "drumBeating": { + name: "Tambour Battant", + effect: "Le lanceur bat son tambour pour en diriger les racines sur la cible, l’attaquer, et baisser sa Vitesse." + }, + "snapTrap": { + name: "Troquenard", + effect: "Bloque l’ennemi pendant 4 à 5 tours." + }, + "pyroBall": { + name: "Ballon Brûlant", + effect: "Le lanceur attaque avec un ballon fait à partir d’un caillou enflammé. Peut aussi brûler la cible (10% de chances)." + }, + "behemothBlade": { + name: "Gladius Maximus", + effect: "Le lanceur se transforme en une immense épée et pourfend sa cible. Cette capacité inflige le double de dégâts aux Pokémon Dynamax." + }, + "behemothBash": { + name: "Aegis Maxima", + effect: "Le lanceur se transforme en un immense bouclier et charge sa cible. Cette capacité inflige le double de dégâts aux Pokémon Dynamax." + }, + "auraWheel": { + name: "Roue Libre", + effect: "Inflige et change en type Ténèbres" + }, + "breakingSwipe": { + name: "Abattage", + effect: "Le lanceur balaie violemment le camp adverse avec son immense queue. Baisse l’Attaque de la cible." + }, + "branchPoke": { + name: "Tapotige", + effect: "Le lanceur attaque sa cible en la piquant avec une branche pointue." + }, + "overdrive": { + name: "Overdrive", + effect: "Le lanceur gratte ses cordes de guitare ou de basse pour créer de violentes vibrations sonores qui blessent la cible." + }, + "appleAcid": { + name: "Acide Malique", + effect: "Le lanceur projette un liquide corrosif créé à partir d’une pomme acide sur la cible, ce qui baisse la Défense Spéciale de celle-ci." + }, + "gravApple": { + name: "Force G", + effect: "Le lanceur fait tomber une pomme de très haut sur la cible, ce qui baisse la Défense de celle-ci." + }, + "spiritBreak": { + name: "Choc Émotionnel", + effect: "Le lanceur attaque la cible avec une telle force que celle-ci peut s’en retrouver profondément troublée et voir son Attaque Spéciale baisser." + }, + "strangeSteam": { + name: "Vapeur Féérique", + effect: "Inflige des dégâts et peut rendre confus l’ennemi." + }, + "lifeDew": { + name: "Fontaine de Vie", + effect: "Le lanceur projette une eau mystérieuse sur le terrain pour restaurer ses PV et ceux de ses alliés au combat." + }, + "obstruct": { + name: "Blocage", + effect: "Protège le lanceur des attaques de contact. Baisse la Défense de deux crans si l’ennemi a tenté une attaque de contact." + }, + "falseSurrender": { + name: "Fourbette", + effect: "Le lanceur fait semblant de se prosterner et utilise ses cheveux pour transpercer sa cible. N’échoue jamais." + }, + "meteorAssault": { + name: "Joute Astrale", + effect: "Inflige de gros dégâts mais oblige le lanceur à se reposer pendant un tour." + }, + "eternabeam": { + name: "Laser Infinimax", + effect: "Inflige de gros dégâts mais oblige le lanceur à se reposer pendant un tour." + }, + "steelBeam": { + name: "Métalaser", + effect: "Le lanceur concentre du métal issu de tout son corps en un rayon qu’il projette violemment sur sa cible. Il subit aussi des dégâts." + }, + "expandingForce": { + name: "Vaste Pouvoir", + effect: "Le lanceur attaque la cible avec ses pouvoirs psychiques. Si un champ psychique est actif, la puissance de cette capacité augmente et elle touche tous les ennemis." + }, + "steelRoller": { + name: "Métalliroue", + effect: "Une attaque qui inflige des dégâts et fait disparaître le champ actif, mais qui échoue s’il n’y en a pas à ce moment." + }, + "scaleShot": { + name: "Rafale Écailles", + effect: "Le lanceur projette des écailles sur la cible de deux à cinq fois d’affilée. Augmente la Vitesse, mais diminue la Défense." + }, + "meteorBeam": { + name: "Laser Météore", + effect: "Le lanceur concentre l’énergie cosmique au premier tour, ce qui augmente son Attaque Spéciale, et frappe au second." + }, + "shellSideArm": { + name: "Kokiyarme", + effect: "Une attaque physique ou spéciale, en fonction de ce qui inflige le plus de dégâts à la cible. Peut aussi empoisonner." + }, + "mistyExplosion": { + name: "Explo-Brume", + effect: "Le lanceur frappe tous les Pokémon autour de lui en explosant, ce qui le met K.O. La puissance de cette attaque augmente si un champ brumeux est actif." + }, + "grassyGlide": { + name: "Gliss’Herbe", + effect: "Le lanceur attaque la cible en glissant sur le terrain. Frappe toujours en priorité si un champ herbu est actif." + }, + "risingVoltage": { + name: "Monte-Tension", + effect: "Des éclairs surgissent du sol et frappent la cible. La puissance de cette attaque est doublée si la cible est sur un champ électrifié." + }, + "terrainPulse": { + name: "Champlification", + effect: "Une attaque qui utilise la force des champs pour projeter une aura. Son type et sa puissance varient selon le champ actif." + }, + "skitterSmack": { + name: "Ravage Rampant", + effect: "Le lanceur rampe derrière la cible pour l’attaquer, ce qui baisse l’Attaque Spéciale de celle-ci." + }, + "burningJealousy": { + name: "Feu Envieux", + effect: "Le lanceur attaque sa cible avec toute sa jalousie. Cette capacité brûle tout Pokémon dont les stats ont augmenté pendant ce tour." + }, + "lashOut": { + name: "Cent Rancunes", + effect: "Le lanceur frappe la cible avec toute sa rancune. Si les stats du lanceur ont diminué pendant ce tour, la puissance de cette attaque est doublée." + }, + "poltergeist": { + name: "Esprit Frappeur", + effect: "Le lanceur manipule l’objet tenu par la cible pour l’attaquer. Cette capacité échoue si celle-ci ne tient rien." + }, + "corrosiveGas": { + name: "Gaz Corrosif", + effect: "Un gaz corrosif qui enveloppe tous les Pokémon alentour et qui dissout les objets qu’ils tiennent." + }, + "coaching": { + name: "Coaching", + effect: "Le lanceur coache ses alliés, augmentant ainsi leur Attaque et leur Défense." + }, + "flipTurn": { + name: "Eau Revoir", + effect: "Après son attaque, le lanceur revient à toute vitesse et change de place avec un Pokémon de l’équipe prêt à combattre." + }, + "tripleAxel": { + name: "Triple Axel", + effect: "Une série d’un à trois coups de pied distincts dont la puissance augmente à chaque fois que la capacité touche sa cible." + }, + "dualWingbeat": { + name: "Double Volée", + effect: "Le lanceur frappe la cible avec ses ailes deux fois d’affilée." + }, + "scorchingSands": { + name: "Sable Ardent", + effect: "Le lanceur projette du sable chauffé à blanc sur la cible, ce qui peut aussi la brûler (30% de chances)." + }, + "jungleHealing": { + name: "Selve Salvatrice", + effect: "Le lanceur fait appel au pouvoir de la jungle pour restaurer les PV et soigner les altérations d’état de ses alliés et de lui-même." + }, + "wickedBlow": { + name: "Poing Obscur", + effect: "Le lanceur assène un coup puissant à la cible. Cette technique qui inflige toujours un coup critique est réservée à ceux qui maîtrisent la puissance des Ténèbres." + }, + "surgingStrikes": { + name: "Torrent de Coups", + effect: "Le lanceur assène trois coups fluides à la cible. Cette technique qui inflige toujours un coup critique est réservée à ceux qui maîtrisent la puissance de l’Eau." + }, + "thunderCage": { + name: "Voltageôle", + effect: "Le lanceur frappe la cible, et le piège dans une prison électrique qui dure de quatre à cinq tours." + }, + "dragonEnergy": { + name: "Draco-Énergie", + effect: "Le lanceur utilise son énergie vitale pour attaquer la cible. Moins il a de PV, moins l’attaque est puissante." + }, + "freezingGlare": { + name: "Regard Glaçant", + effect: "Les yeux du lanceur tirent des rayons psychiques qui attaquent la cible et peuvent aussi la geler (10% de chances)." + }, + "fieryWrath": { + name: "Fureur Ardente", + effect: "Le lanceur canalise sa colère et la transforme en émanation brûlante, avec laquelle il attaque la cible, ce qui peut aussi apeurer celle-ci (20% de chances)." + }, + "thunderousKick": { + name: "Coup Fulgurant", + effect: "Le lanceur assène un coup de pied à la cible à la vitesse de l’éclair. Baisse aussi la Défense de la cible." + }, + "glacialLance": { + name: "Lance de Glace", + effect: "Le lanceur attaque la cible avec une lance de glace entourée d’un blizzard." + }, + "astralBarrage": { + name: "Éclat Spectral", + effect: "Le lanceur attaque la cible avec une multitude de petits spectres." + }, + "eerieSpell": { + name: "Sort Sinistre", + effect: "Le lanceur attaque avec de puissants pouvoirs psychiques et retire 3 PP de la dernière capacité utilisée par la cible." + }, + "direClaw": { + name: "Griffes Funestes", + effect: "Le lanceur attaque avec des griffes destructrices en visant les points faibles. La cible peut aussi être empoisonnée, paralysée, ou endormie." + }, + "psyshieldBash": { + name: "Sprint Bouclier", + effect: "Le lanceur s’enveloppe d’énergie psychique et frappe sa cible de plein fouet. Cela augmente également la Défense du lanceur." + }, + "powerShift": { + name: "Échange Force", + effect: "Le lanceur échange son Attaque avec sa Défense." + }, + "stoneAxe": { + name: "Hache de Pierre", + effect: "Le lanceur attaque le point faible de sa cible avec sa hache de pierre. Les débris de pierre se mettent alors à flotter autour de la cible." + }, + "springtideStorm": { + name: "Typhon Passionné", + effect: "Le lanceur déclenche un violent typhon de haine et d’amour qui s’abat sur la cible. Peut baisser l’Attaque de celle-ci." + }, + "mysticalPower": { + name: "Force Mystique", + effect: "Le lanceur attaque en libérant un pouvoir mystique. Cela augmente également son Attaque Spéciale." + }, + "ragingFury": { + name: "Grand Courroux", + effect: "Le lanceur se déchaîne et attaque en projetant de violentes flammes pendant deux ou trois tours. Il devient ensuite confus." + }, + "waveCrash": { + name: "Aquatacle", + effect: "Le lanceur se recouvre entièrement d’eau avant de charger sa cible. Cela blesse aussi gravement le lanceur." + }, + "chloroblast": { + name: "Herblast", + effect: "Le lanceur tire un concentré de sa propre chlorophylle sur la cible, ce qui le blesse également." + }, + "mountainGale": { + name: "Bise Glaciaire", + effect: "Le lanceur envoie un bloc de glace de la taille d’un iceberg sur la cible, ce qui peut aussi l’apeurer (30% de chances)." + }, + "victoryDance": { + name: "Danse Victoire", + effect: "Le lanceur danse vigoureusement pour invoquer la victoire, ce qui augmente son Attaque, sa Défense et sa Vitesse." + }, + "headlongRush": { + name: "Assaut Frontal", + effect: "Le lanceur charge la cible de toutes ses forces, ce qui baisse la Défense et la Défense Spéciale du lanceur." + }, + "barbBarrage": { + name: "Multitoxik", + effect: "Une multitude de pointes toxiques frappent la cible et peuvent l’empoisonner. La puissance est doublée si celle-ci est déjà empoisonnée (30% de chances en Style Normal et 50% de chances en Style Puissant)." + }, + "esperWing": { + name: "Ailes Psycho", + effect: "Le lanceur entaille la cible avec ses ailes renforcées par une émanation psychique. Taux de critiques élevé. Cela augmente la Vitesse du lanceur." + }, + "bitterMalice": { + name: "Cœur de Rancœur", + effect: "Une rancœur glaciale frappe la cible et baisse son Attaque." + }, + "shelter": { + name: "Mur Fumigène", + effect: "Rend la peau du lanceur dure comme un mur de fer, ce qui augmente beaucoup sa Défense." + }, + "tripleArrows": { + name: "Triple Flèche", + effect: "Le lanceur donne un coup de pied et tire trois flèches simultanément, ce qui peut baisser la Défense de la cible ou l’apeurer (30% de chances). Taux de critiques élevé." + }, + "infernalParade": { + name: "Cortège Funèbre", + effect: "Une multitude de boules de feu frappent la cible, ce qui peut aussi la brûler (30% de chances et 50% en Style Puissant). La puissance est doublée si celle-ci souffre d’une altération de statut." + }, + "ceaselessEdge": { + name: "Vagues à Lames", + effect: "Des lames de coquillages entaillent la cible en visant ses points faibles. Les débris de coquillage se répandent sous la forme de picots aux pieds de la cible." + }, + "bleakwindStorm": { + name: "Typhon Hivernal", + effect: "Le lanceur déclenche un typhon froid et brutal qui fait trembler le cœur et le corps de la cible, ce qui peut aussi baisser sa Vitesse." + }, + "wildboltStorm": { + name: "Typhon Fulgurant", + effect: "Le lanceur déclenche un violent typhon orageux dont les rafales et la foudre frappent la cible, ce qui peut aussi la paralyser (30% de chances en Style Normal et 50% en Style Puissant)." + }, + "sandsearStorm": { + name: "Typhon Pyrosable", + effect: "Le lanceur déclenche un violent typhon mêlé à du sable ardent qui s’abat sur la cible, ce qui peut la brûler (30% de chances et 50% en Style Puissant)." + }, + "lunarBlessing": { + name: "Prière Lunaire", + effect: "Le lanceur adresse une prière à la lune pour restaurer les PV et soigner ses altérations de statut ainsi que celles de ses alliés." + }, + "takeHeart": { + name: "Extravaillance", + effect: "Le lanceur fait preuve de bravoure pour soigner ses altérations de statut et augmenter sa puissance offensive et défensive." + }, + "gMaxWildfire": { + name: "Fournaise G-Max", + effect: "Une attaque de type Feu que seul un Dracaufeu Gigamax peut utiliser. Pendant quatre tours, la cible continue de subir des dégâts." + }, + "gMaxBefuddle": { + name: "Illusion G-Max", + effect: "Une attaque de type Insecte que seul un Papilusion Gigamax peut utiliser. Empoisonne, paralyse ou endort la cible." + }, + "gMaxVoltCrash": { + name: "Foudre G-Max", + effect: "Une attaque de type Électrik que seul un Pikachu Gigamax peut utiliser. Paralyse la cible." + }, + "gMaxGoldRush": { + name: "Pactole G-Max", + effect: "Une attaque de type Normal que seul un Miaouss Gigamax peut utiliser. Rend la cible confuse et permet d’obtenir de l’argent à la fin du combat." + }, + "gMaxChiStrike": { + name: "Frappe G-Max", + effect: "Une attaque de type Combat que seul un Mackogneur Gigamax peut utiliser. Augmente le taux de critiques du lanceur et de ses alliés." + }, + "gMaxTerror": { + name: "Hantise G-Max", + effect: "Une attaque de type Spectre que seul un Ectoplasma Gigamax peut utiliser. Empêche les Pokémon ennemis de quitter le combat." + }, + "gMaxResonance": { + name: "Résonance G-Max", + effect: "Une attaque de type Glace que seul un Lokhlass Gigamax peut utiliser. Réduit les dégâts causés par des capacités pendant cinq tours." + }, + "gMaxCuddle": { + name: "Câlin G-Max", + effect: "Une attaque de type Normal que seul un Évoli Gigamax peut utiliser. Rend la cible amoureuse." + }, + "gMaxReplenish": { + name: "Récolte G-Max", + effect: "Une attaque de type Normal que seul un Ronflex Gigamax peut utiliser. Restaure une Baie tenue qui a déjà été mangée." + }, + "gMaxMalodor": { + name: "Pestilence G-Max", + effect: "Une attaque de type Poison que seul un Miasmax Gigamax peut utiliser. Empoisonne la cible." + }, + "gMaxStonesurge": { + name: "Récif G-Max", + effect: "Une attaque de type Eau que seul un Torgamord Gigamax peut utiliser. Disperse des pierres aiguisées sur le terrain." + }, + "gMaxWindRage": { + name: "Rafale G-Max", + effect: "Une attaque de type Vol que seul un Corvaillus Gigamax peut utiliser. Permet de briser les barrières comme Protection et Mur Lumière." + }, + "gMaxStunShock": { + name: "Choc G-Max", + effect: "Une attaque de type Électrik que seul un Salarsen Gigamax peut utiliser. Empoisonne ou paralyse la cible." + }, + "gMaxFinale": { + name: "Cure G-Max", + effect: "Une attaque de type Fée que seul un Charmilly Gigamax peut utiliser. Restaure des PV aux alliés." + }, + "gMaxDepletion": { + name: "Usure G-Max", + effect: "Une attaque de type Dragon que seul un Duralugon Gigamax peut utiliser. Baisse les PP de la dernière capacité utilisée par la cible." + }, + "gMaxGravitas": { + name: "Ondes G-Max", + effect: "Une attaque de type Psy que seul un Astronelle Gigamax peut utiliser. Intensifie la gravité pendant cinq tours." + }, + "gMaxVolcalith": { + name: "Téphra G-Max", + effect: "Une attaque de type Roche que seul un Monthracite Gigamax peut utiliser. Pendant quatre tours, la cible continue de subir des dégâts." + }, + "gMaxSandblast": { + name: "Enlisement G-Max", + effect: "Une attaque de type Sol que seul un Dunaconda Gigamax peut utiliser. Emprisonne la cible dans une tempête de sable qui dure de quatre à cinq tours." + }, + "gMaxSnooze": { + name: "Torpeur G-Max", + effect: "Une attaque de type Ténèbres que seul un Angoliath Gigamax peut utiliser. Fait bâiller la cible qui s’endort au tour suivant." + }, + "gMaxTartness": { + name: "Corrosion G-Max", + effect: "Une attaque de type Plante que seul un Pomdrapi Gigamax peut utiliser. Réduit l’Esquive de la cible." + }, + "gMaxSweetness": { + name: "Nectar G-Max", + effect: "Une attaque de type Plante que seul un Dratatin Gigamax peut utiliser. Soigne les altérations de statut des alliés." + }, + "gMaxSmite": { + name: "Sentence G-Max", + effect: "Une attaque de type Fée que seul un Sorcilence Gigamax peut utiliser. Rend la cible confuse." + }, + "gMaxSteelsurge": { + name: "Percée G-Max", + effect: "Une attaque de type Acier que seul un Pachyradjah Gigamax peut utiliser. Disperse des pics aiguisés sur le terrain." + }, + "gMaxMeltdown": { + name: "Fonte G-Max", + effect: "Une attaque de type Acier que seul un Melmetal Gigamax peut utiliser. Empêche la cible d’utiliser la même capacité deux fois de suite." + }, + "gMaxFoamBurst": { + name: "Bulles G-Max", + effect: "Une attaque de type Eau que seul un Krabboss Gigamax peut utiliser. Réduit beaucoup la Vitesse de la cible." + }, + "gMaxCentiferno": { + name: "Combustion G-Max", + effect: "Une attaque de type Feu que seul un Scolocendre Gigamax peut utiliser. Emprisonne la cible dans un tourbillon de flammes qui dure de quatre à cinq tours." + }, + "gMaxVineLash": { + name: "Fouet G-Max", + effect: "Une attaque de type Plante que seul un Florizarre Gigamax peut utiliser. Inflige des dégâts à la cible pendant quatre tours." + }, + "gMaxCannonade": { + name: "Canonnade G-Max", + effect: "Une attaque de type Eau que seul un Tortank Gigamax peut utiliser. Inflige des dégâts à la cible pendant quatre tours." + }, + "gMaxDrumSolo": { + name: "Percussion G-Max", + effect: "Une attaque de type Plante que seul un Gorythmic Gigamax peut utiliser. Ignore le talent de la cible." + }, + "gMaxFireball": { + name: "Pyroball G-Max", + effect: "Une attaque de type Feu que seul un Pyrobut Gigamax peut utiliser. Ignore le talent de la cible." + }, + "gMaxHydrosnipe": { + name: "Gâchette G-Max", + effect: "Une attaque de type Eau que seul un Lézargus Gigamax peut utiliser. Ignore le talent de la cible." + }, + "gMaxOneBlow": { + name: "Coup Final G-Max", + effect: "Une attaque de type Ténèbres que seul un Shifours Gigamax peut utiliser. Cette frappe unique permet d’ignorer la capacité Gardomax." + }, + "gMaxRapidFlow": { + name: "Multicoup G-Max", + effect: "Une attaque de type Eau que seul un Shifours Gigamax peut utiliser. Cet enchaînement de coups permet d’ignorer la capacité Gardomax." + }, + "teraBlast": { + name: "Téra Explosion", + effect: "Si le lanceur est téracristallisé, il libère l’énergie de son type Téracristal. La capacité utilise l’Attaque ou l’Attaque Spéciale, selon ce qui infligera le plus de dégâts." + }, + "silkTrap": { + name: "Piège de Fil", + effect: "Le lanceur déploie un piège de fil pour se protéger contre les attaques, et si un assaillant utilise une attaque directe contre lui, la Vitesse de l’assaillant baisse." + }, + "axeKick": { + name: "Talon-Marteau", + effect: "Le lanceur donne un coup de talon descendant à la cible, ce qui peut aussi la rendre confuse. S’il échoue, le lanceur se blesse." + }, + "lastRespects": { + name: "Hommage Posthume", + effect: "Le lanceur attaque pour venger ses alliés. Plus le nombre de Pokémon alliés mis K.O. est élevé, plus la puissance de cette capacité augmente." + }, + "luminaCrash": { + name: "Lumino-Impact", + effect: "Le lanceur attaque en émettant une étrange lumière qui ébranle l’esprit de la cible. Cela baisse beaucoup la Défense Spéciale de la cible." + }, + "orderUp": { + name: "Plat du Jour", + effect: "Le lanceur attaque avec adresse et élégance. S’il a un Nigirigon dans la gueule, une de ses stats augmente en fonction de la forme de celui-ci." + }, + "jetPunch": { + name: "Poing Sonique", + effect: "Le lanceur enveloppe son poing d’un torrent furieux et attaque si rapidement qu’on peine à le discerner. Frappe en priorité." + }, + "spicyExtract": { + name: "Habanerage", + effect: "Le lanceur relâche un concentré extrêmement pimenté sur la cible, ce qui augmente beaucoup l’Attaque de celle-ci, mais baisse aussi beaucoup sa Défense." + }, + "spinOut": { + name: "Dérapage", + effect: "Le lanceur met tout son poids sur ses pattes et effectue de violentes rotations, ce qui inflige des dégâts à la cible, mais baisse beaucoup la Vitesse du lanceur." + }, + "populationBomb": { + name: "Prolifération", + effect: "Le lanceur et ses congénères prolifèrent en masse et attaquent ensemble d’une à dix fois d’affilée." + }, + "iceSpinner": { + name: "Cryo-Pirouette", + effect: "Le lanceur enveloppe ses jambes d’une fine couche de glace et heurte la cible en tournant sur lui-même. Ses rotations détruisent le champ actif sur le terrain." + }, + "glaiveRush": { + name: "Charge Glaive", + effect: "Le lanceur se jette dans une charge inconsciente sur la cible. Au tour suivant, l’attaque de la cible inflige le double de dégâts et n’échoue jamais." + }, + "revivalBlessing": { + name: "Second Souffle", + effect: "Dans un élan de compassion, le lanceur adresse une prière afin de ranimer un Pokémon de l’équipe K.O. en lui rendant la moitié de ses PV." + }, + "saltCure": { + name: "Salaison", + effect: "Le lanceur couvre la cible de sel, ce qui lui inflige des dégâts à chaque tour. Si la cible est de type Acier ou Eau, ces dégâts sont plus élevés." + }, + "tripleDive": { + name: "Triple Plongeon", + effect: "Le lanceur effectue des plongeons parfaitement cadencés pour éclabousser la cible et lui infliger des dégâts trois fois d’affilée." + }, + "mortalSpin": { + name: "Toupie Éclat", + effect: "Le lanceur attaque en tournant sur lui-même et empoisonne la cible. Il se libère également des effets de capacités comme Étreinte, Ligotage ou Vampigraine." + }, + "doodle": { + name: "Décalquage", + effect: "Le lanceur capture l’essence de la cible et la décalque. Le talent du lanceur et de ses alliés devient alors identique à celui de la cible." + }, + "filletAway": { + name: "Décharnement", + effect: "Le lanceur sacrifie des PV pour beaucoup augmenter son Attaque, son Attaque Spéciale, et sa Vitesse." + }, + "kowtowCleave": { + name: "Génusection", + effect: "Le lanceur se prosterne devant la cible et profite de cette distraction pour l’attaquer avec une lame. N’échoue jamais." + }, + "flowerTrick": { + name: "Magie Florale", + effect: "Le lanceur attaque en jetant un bouquet de fleurs piégé sur la cible. N’échoue jamais et inflige toujours un coup critique." + }, + "torchSong": { + name: "Chant Flamboyant", + effect: "Le lanceur carbonise la cible en projetant sur elle de vives flammes créées par un chant. Cette capacité augmente l’Attaque Spéciale du lanceur." + }, + "aquaStep": { + name: "Danse Aquatique", + effect: "Le lanceur se joue de la cible et lui inflige des dégâts avec ses pas de danse gracieux et légers. Cette capacité augmente la Vitesse du lanceur." + }, + "ragingBull": { + name: "Taurogne", + effect: "Le lanceur charge la cible comme un taureau enragé. Le type de cette capacité dépend de la race du lanceur, et brise les barrières comme Mur Lumière et Protection." + }, + "makeItRain": { + name: "Ruée d’Or", + effect: "Le lanceur attaque en lançant de nombreuses pièces, ce qui baisse son Attaque Spéciale. Permet d’obtenir plus d’argent à la fin du combat." + }, + "psyblade": { + name: "Lame Psychique", + effect: "Le lanceur lacère la cible à l’aide d’une lame intangible. S’il se trouve dans un champ électrifié, la puissance de cette capacité augmente de 50 %." + }, + "hydroSteam": { + name: "Hydrovapeur", + effect: "Le lanceur asperge la cible avec un puissant jet d’eau bouillante. Quand le soleil brille, la puissance de cette capacité augmente de 50 % au lieu de baisser." + }, + "ruination": { + name: "Cataclysme", + effect: "Le lanceur déclenche un cataclysme qui baisse les PV de la cible de moitié." + }, + "collisionCourse": { + name: "Nitro Crash", + effect: "Le lanceur change de forme et s’écrase sur la cible dans une explosion antique. Si la capacité est super efficace, elle inflige encore plus de dégâts que d’ordinaire." + }, + "electroDrift": { + name: "Turbo Volt", + effect: "Le lanceur change de forme et fonce sur la cible en la perforant d’électricité futuriste. Si la capacité est super efficace, sa puissance augmente encore plus." + }, + "shedTail": { + name: "Queulonage", + effect: "Le lanceur crée un clone en sacrifiant des PV, puis il revient et échange sa place avec un Pokémon de l’équipe prêt à combattre." + }, + "chillyReception": { + name: "Neigeux de Mots", + effect: "Le lanceur fait un si mauvais jeu de mots qu’il jette un froid et échange sa place avec un Pokémon de l’équipe prêt à combattre. La neige tombe pendant cinq tours." + }, + "tidyUp": { + name: "Grand Nettoyage", + effect: "Le lanceur fait le ménage sur le terrain, ce qui annule les effets de Picots, Piège de Roc, Toile Gluante, Pics Toxik, et Clonage. Augmente l’Attaque et la Vitesse du lanceur." + }, + "snowscape": { + name: "Chute de Neige", + effect: "Le lanceur invoque une tempête de neige qui dure cinq tours, ce qui augmente la Défense des Pokémon de type Glace." + }, + "pounce": { + name: "Bond", + effect: "Le lanceur attaque en bondissant sur la cible, ce qui baisse la Vitesse de celle-ci." + }, + "trailblaze": { + name: "Désherbaffe", + effect: "Le lanceur surgit des hautes herbes pour attaquer la cible. Les mouvements agiles du lanceur augmentent sa Vitesse." + }, + "chillingWater": { + name: "Douche Froide", + effect: "Le lanceur attaque la cible en l’arrosant d’une eau si froide qu’elle détériore son esprit combatif. Baisse l’Attaque de la cible." + }, + "hyperDrill": { + name: "Hyperceuse", + effect: "Le lanceur fait tourner à toute vitesse la partie pointue de son corps afin de transpercer la cible. Ignore même les capacités comme Abri ou Détection." + }, + "twinBeam": { + name: "Double Laser", + effect: "Le lanceur projette d’étranges rayons lumineux avec ses yeux et inflige des dégâts deux fois d’affilée." + }, + "rageFist": { + name: "Poing de Colère", + effect: "Le lanceur transforme sa colère en énergie pour attaquer. Plus il a subi d’attaques, plus la puissance de cette capacité augmente." + }, + "armorCannon": { + name: "Canon Blindé", + effect: "Le lanceur tire un boulet de canon ardent provenant de sa propre armure sur la cible. Cela baisse la Défense et la Défense Spéciale du lanceur." + }, + "bitterBlade": { + name: "Lame en Peine", + effect: "Le lanceur concentre son amertume du monde des vivants dans la pointe de ses épées et tranche la cible. La moitié des dégâts infligés sont convertis en PV pour le lanceur." + }, + "doubleShock": { + name: "Double Décharge", + effect: "Le lanceur libère toute l’électricité contenue dans son corps pour infliger des dégâts élevés à la cible. Le lanceur perd le type Électrik." + }, + "gigatonHammer": { + name: "Marteau Mastoc", + effect: "Le lanceur met tout son corps à contribution pour attaquer la cible avec un immense marteau. Cette capacité ne peut pas être utilisée deux fois d’affilée." + }, + "comeuppance": { + name: "Vindicte", + effect: "Le lanceur contre-attaque avec un coup infligeant des dégâts supérieurs à ceux de la dernière capacité qui l’a blessé." + }, + "aquaCutter": { + name: "Tranch’Aqua", + effect: "Le lanceur projette de l’eau pressurisée qui entaille la cible comme une lame. Taux de critiques élevé." + }, + "blazingTorque": { + name: "Crash Brûlant", + effect: "Crash Brûlant inflige des dégâts et possède 30 % de chances de brûler l’adversaire." + }, + "wickedTorque": { + name: "Crash Obscur", + effect: "Crash Obscur inflige des dégâts et possède 10 % de chances d’endormir l’adversaire." + }, + "noxiousTorque": { + name: "Crash Toxique", + effect: "Crash Toxique inflige des dégâts et possède 30 % de chances d’empoisonner l’adversaire." + }, + "combatTorque": { + name: "Crash Musclé", + effect: "Crash Musclé inflige des dégâts et possède 30 % de chances de paralyser l’adversaire." + }, + "magicalTorque": { + name: "Crash Magique", + effect: "Crash Magique inflige des dégâts et possède 30 % de chances de rendre l’adversaire confus." + }, + "bloodMoon": { + name: "Lune Rouge", + effect: "Le lanceur concentre toute son énergie dans la lune rouge sang sur son front et la projette sur la cible. Cette capacité ne peut pas être utilisée deux fois d’affilée." + }, + "matchaGotcha": { + name: "Mortier Matcha", + effect: "Le lanceur remue son thé et en bombarde la cible. La moitié des dégâts infligés sont convertis en PV pour le lanceur. Cette capacité peut aussi brûler la cible." + }, + "syrupBomb": { + name: "Bombe au sirop", + effect: "Le lanceur jette une bombe qui recouvre la cible de sirop gluant et fait progressivement baisser la Vitesse de la cible pendant trois tours." + }, + "ivyCudgel": { + name: "Massue Liane", + effect: "Le lanceur frappe la cible à l’aide d’une massue entourée d’une liane. Le type de cette capacité varie en fonction du masque que porte le lanceur. Taux de critiques élevé." + }, + "electroShot": { + name: "Fulgurayon", + effect: "Le lanceur absorbe de l’électricité au premier tour, ce qui augmente son Attaque Spéciale, et envoie une puissante décharge au second. S’il pleut, il l’envoie au premier tour." + }, + "teraStarstorm": { + name: "Pluie Térastrale", + effect: "Le lanceur bombarde la cible afin de l’éliminer grâce au pouvoir des cristaux. Si le lanceur est Terapagos sous sa Forme Stellaire, la capacité touche tous les ennemis." + }, + "fickleBeam": { + name: "Laser Hasard", + effect: "Le lanceur attaque en tirant un rayon lumineux. Il arrive parfois que toutes les têtes agissent ensemble, ce qui double la puissance de la capacité." + }, + "burningBulwark": { + name: "Rempart Brûlant", + effect: "Le lanceur se protège contre les attaques grâce à son pelage incandescent, et si un assaillant utilise une attaque directe contre lui, il le brûle." + }, + "thunderclap": { + name: "Vif Éclair", + effect: "Permet au lanceur d’attaquer la cible en priorité avec une décharge électrique. Échoue si la cible ne prépare pas une attaque." + }, + "mightyCleave": { + name: "Lame Puissante", + effect: "Le lanceur pourfend la cible avec la lumière accumulée sur sa tête. Cette attaque passe outre les protections." + }, + "tachyonCutter": { + name: "Lame Tachyonique", + effect: "Le lanceur concentre des particules élémentaires pour créer une lame qui inflige des dégâts à la cible deux fois d’affilée. N’échoue jamais." + }, + "hardPress": { + name: "Pression Extrême", + effect: "Le lanceur écrase la cible avec ses bras ou ses pinces. Plus il reste de PV à la cible, plus la puissance de la capacité augmente." + }, + "dragonCheer": { + name: "Cri Draconique", + effect: "Le lanceur galvanise ses alliés avec un encouragement draconique qui augmente leur taux de critiques. L’effet est plus puissant si les alliés ont le type Dragon." + }, + "alluringVoice": { + name: "Voix Envoûtante", + effect: "Le lanceur attaque la cible avec sa voix angélique. Cette capacité rend la cible confuse si ses stats ont augmenté pendant ce tour." + }, + "temperFlare": { + name: "Indignition", + effect: "Le lanceur utilise la force de son dépit pour attaquer. S’il a utilisé une capacité qui a échoué au tour précédent, la puissance d’Indignition est doublée." + }, + "supercellSlam": { + name: "Volt Assaut", + effect: "Le lanceur se charge en électricité et fond sur la cible. S’il échoue, le lanceur se blesse." + }, + "psychicNoise": { + name: "Dissonance Psy", + effect: "Le lanceur attaque avec des ondes sonores dissonantes. Cela empêche la cible de récupérer des PV à l’aide de capacités, talents ou objets tenus pendant 2 tours." + }, + "upperHand": { + name: "Prio-Parade", + effect: "Le lanceur réagit instinctivement au moindre mouvement et donne un coup de paume qui apeure la cible. Échoue si cette dernière n’a pas utilisé une attaque prioritaire." + }, + "malignantChain": { + name: "Chaîne Malsaine", + effect: "Le lanceur ligote la cible avec une chaîne faite de poison et lui injecte un venin corrosif, ce qui peut aussi gravement l’empoisonner." + } +} as const; diff --git a/src/locales/fr/pokeball.ts b/src/locales/fr/pokeball.ts new file mode 100644 index 00000000000..82dfea3e2d7 --- /dev/null +++ b/src/locales/fr/pokeball.ts @@ -0,0 +1,10 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokeball: SimpleTranslationEntries = { + "pokeBall": "Poké Ball", + "greatBall": "Super Ball", + "ultraBall": "Hyper Ball", + "rogueBall": "Rogue Ball", + "masterBall": "Master Ball", + "luxuryBall": "Luxe Ball", +} as const; \ No newline at end of file diff --git a/src/locales/fr/pokemon-stat.ts b/src/locales/fr/pokemon-stat.ts new file mode 100644 index 00000000000..3ab39f0af23 --- /dev/null +++ b/src/locales/fr/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "PV", + "HPshortened": "PV", + "ATK": "Attaque", + "ATKshortened": "Atq", + "DEF": "Défense", + "DEFshortened": "Déf", + "SPATK": "Atq. Spé", + "SPATKshortened": "AtqSp", + "SPDEF": "Déf. Spé", + "SPDEFshortened": "DéfSp", + "SPD": "Vitesse", + "SPDshortened": "Vit" +} as const; \ No newline at end of file diff --git a/src/locales/fr/pokemon.ts b/src/locales/fr/pokemon.ts new file mode 100644 index 00000000000..fc0ed5e1074 --- /dev/null +++ b/src/locales/fr/pokemon.ts @@ -0,0 +1,1086 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemon: SimpleTranslationEntries = { + "bulbasaur": "Bulbizarre", + "ivysaur": "Herbizarre", + "venusaur": "Florizarre", + "charmander": "Salamèche", + "charmeleon": "Reptincel", + "charizard": "Dracaufeu", + "squirtle": "Carapuce", + "wartortle": "Carabaffe", + "blastoise": "Tortank", + "caterpie": "Chenipan", + "metapod": "Chrysacier", + "butterfree": "Papilusion", + "weedle": "Aspicot", + "kakuna": "Coconfort", + "beedrill": "Dardargnan", + "pidgey": "Roucool", + "pidgeotto": "Roucoups", + "pidgeot": "Roucarnage", + "rattata": "Rattata", + "raticate": "Rattatac", + "spearow": "Piafabec", + "fearow": "Rapasdepic", + "ekans": "Abo", + "arbok": "Arbok", + "pikachu": "Pikachu", + "raichu": "Raichu", + "sandshrew": "Sabelette", + "sandslash": "Sablaireau", + "nidoran_f": "Nidoran♀", + "nidorina": "Nidorina", + "nidoqueen": "Nidoqueen", + "nidoran_m": "Nidoran♂", + "nidorino": "Nidorino", + "nidoking": "Nidoking", + "clefairy": "Mélofée", + "clefable": "Mélodelfe", + "vulpix": "Goupix", + "ninetales": "Feunard", + "jigglypuff": "Rondoudou", + "wigglytuff": "Grodoudou", + "zubat": "Nosferapti", + "golbat": "Nosferalto", + "oddish": "Mystherbe", + "gloom": "Ortide", + "vileplume": "Rafflesia", + "paras": "Paras", + "parasect": "Parasect", + "venonat": "Mimitoss", + "venomoth": "Aéromite", + "diglett": "Taupiqueur", + "dugtrio": "Triopikeur", + "meowth": "Miaouss", + "persian": "Persian", + "psyduck": "Psykokwak", + "golduck": "Akwakwak", + "mankey": "Férosinge", + "primeape": "Colossinge", + "growlithe": "Caninos", + "arcanine": "Arcanin", + "poliwag": "Ptitard", + "poliwhirl": "Têtarte", + "poliwrath": "Tartard", + "abra": "Abra", + "kadabra": "Kadabra", + "alakazam": "Alakazam", + "machop": "Machoc", + "machoke": "Machopeur", + "machamp": "Mackogneur", + "bellsprout": "Chétiflor", + "weepinbell": "Boustiflor", + "victreebel": "Empiflor", + "tentacool": "Tentacool", + "tentacruel": "Tentacruel", + "geodude": "Racaillou", + "graveler": "Gravalanch", + "golem": "Grolem", + "ponyta": "Ponyta", + "rapidash": "Galopa", + "slowpoke": "Ramoloss", + "slowbro": "Flagadoss", + "magnemite": "Magnéti", + "magneton": "Magnéton", + "farfetchd": "Canarticho", + "doduo": "Doduo", + "dodrio": "Dodrio", + "seel": "Otaria", + "dewgong": "Lamantine", + "grimer": "Tadmorv", + "muk": "Grotadmorv", + "shellder": "Kokiyas", + "cloyster": "Crustabri", + "gastly": "Fantominus", + "haunter": "Spectrum", + "gengar": "Ectoplasma", + "onix": "Onix", + "drowzee": "Soporifik", + "hypno": "Hypnomade", + "krabby": "Krabby", + "kingler": "Krabboss", + "voltorb": "Voltorbe", + "electrode": "Électrode", + "exeggcute": "Noeunoeuf", + "exeggutor": "Noadkoko", + "cubone": "Osselait", + "marowak": "Ossatueur", + "hitmonlee": "Kicklee", + "hitmonchan": "Tygnon", + "lickitung": "Excelangue", + "koffing": "Smogo", + "weezing": "Smogogo", + "rhyhorn": "Rhinocorne", + "rhydon": "Rhinoféros", + "chansey": "Leveinard", + "tangela": "Saquedeneu", + "kangaskhan": "Kangourex", + "horsea": "Hypotrempe", + "seadra": "Hypocéan", + "goldeen": "Poissirène", + "seaking": "Poissoroy", + "staryu": "Stari", + "starmie": "Staross", + "mr_mime": "M. Mime", + "scyther": "Insécateur", + "jynx": "Lippoutou", + "electabuzz": "Élektek", + "magmar": "Magmar", + "pinsir": "Scarabrute", + "tauros": "Tauros", + "magikarp": "Magicarpe", + "gyarados": "Léviator", + "lapras": "Lokhlass", + "ditto": "Métamorph", + "eevee": "Évoli", + "vaporeon": "Aquali", + "jolteon": "Voltali", + "flareon": "Pyroli", + "porygon": "Porygon", + "omanyte": "Amonita", + "omastar": "Amonistar", + "kabuto": "Kabuto", + "kabutops": "Kabutops", + "aerodactyl": "Ptéra", + "snorlax": "Ronflex", + "articuno": "Artikodin", + "zapdos": "Électhor", + "moltres": "Sulfura", + "dratini": "Minidraco", + "dragonair": "Draco", + "dragonite": "Dracolosse", + "mewtwo": "Mewtwo", + "mew": "Mew", + "chikorita": "Germignon", + "bayleef": "Macronium", + "meganium": "Méganium", + "cyndaquil": "Héricendre", + "quilava": "Feurisson", + "typhlosion": "Typhlosion", + "totodile": "Kaiminus", + "croconaw": "Crocrodil", + "feraligatr": "Aligatueur", + "sentret": "Fouinette", + "furret": "Fouinar", + "hoothoot": "Hoothoot", + "noctowl": "Noarfang", + "ledyba": "Coxy", + "ledian": "Coxyclaque", + "spinarak": "Mimigal", + "ariados": "Migalos", + "crobat": "Nostenfer", + "chinchou": "Loupio", + "lanturn": "Lanturn", + "pichu": "Pichu", + "cleffa": "Mélo", + "igglybuff": "Toudoudou", + "togepi": "Togepi", + "togetic": "Togetic", + "natu": "Natu", + "xatu": "Xatu", + "mareep": "Wattouat", + "flaaffy": "Lainergie", + "ampharos": "Pharamp", + "bellossom": "Joliflor", + "marill": "Marill", + "azumarill": "Azumarill", + "sudowoodo": "Simularbre", + "politoed": "Tarpaud", + "hoppip": "Granivol", + "skiploom": "Floravol", + "jumpluff": "Cotovol", + "aipom": "Capumain", + "sunkern": "Tournegrin", + "sunflora": "Héliatronc", + "yanma": "Yanma", + "wooper": "Axoloto", + "quagsire": "Maraiste", + "espeon": "Mentali", + "umbreon": "Noctali", + "murkrow": "Cornèbre", + "slowking": "Roigada", + "misdreavus": "Feuforêve", + "unown": "Zarbi", + "wobbuffet": "Qulbutoké", + "girafarig": "Girafarig", + "pineco": "Pomdepik", + "forretress": "Foretress", + "dunsparce": "Insolourdo", + "gligar": "Scorplane", + "steelix": "Steelix", + "snubbull": "Snubbull", + "granbull": "Granbull", + "qwilfish": "Qwilfish", + "scizor": "Cizayox", + "shuckle": "Caratroc", + "heracross": "Scarhino", + "sneasel": "Farfuret", + "teddiursa": "Teddiursa", + "ursaring": "Ursaring", + "slugma": "Limagma", + "magcargo": "Volcaropod", + "swinub": "Marcacrin", + "piloswine": "Cochignon", + "corsola": "Corayon", + "remoraid": "Rémoraid", + "octillery": "Octillery", + "delibird": "Cadoizo", + "mantine": "Démanta", + "skarmory": "Airmure", + "houndour": "Malosse", + "houndoom": "Démolosse", + "kingdra": "Hyporoi", + "phanpy": "Phanpy", + "donphan": "Donphan", + "porygon2": "Porygon2", + "stantler": "Cerfrousse", + "smeargle": "Queulorior", + "tyrogue": "Debugant", + "hitmontop": "Kapoera", + "smoochum": "Lippouti", + "elekid": "Élekid", + "magby": "Magby", + "miltank": "Écrémeuh", + "blissey": "Leuphorie", + "raikou": "Raikou", + "entei": "Entei", + "suicune": "Suicune", + "larvitar": "Embrylex", + "pupitar": "Ymphect", + "tyranitar": "Tyranocif", + "lugia": "Lugia", + "ho_oh": "Ho-Oh", + "celebi": "Celebi", + "treecko": "Arcko", + "grovyle": "Massko", + "sceptile": "Jungko", + "torchic": "Poussifeu", + "combusken": "Galifeu", + "blaziken": "Braségali", + "mudkip": "Gobou", + "marshtomp": "Flobio", + "swampert": "Laggron", + "poochyena": "Medhyèna", + "mightyena": "Grahyèna", + "zigzagoon": "Zigzaton", + "linoone": "Linéon", + "wurmple": "Chenipotte", + "silcoon": "Armulys", + "beautifly": "Charmillon", + "cascoon": "Blindalys", + "dustox": "Papinox", + "lotad": "Nénupiot", + "lombre": "Lombre", + "ludicolo": "Ludicolo", + "seedot": "Grainipiot", + "nuzleaf": "Pifeuil", + "shiftry": "Tengalice", + "taillow": "Nirondelle", + "swellow": "Hélédelle", + "wingull": "Goélise", + "pelipper": "Bekipan", + "ralts": "Tarsal", + "kirlia": "Kirlia", + "gardevoir": "Gardevoir", + "surskit": "Arakdo", + "masquerain": "Maskadra", + "shroomish": "Balignon", + "breloom": "Chapignon", + "slakoth": "Parecool", + "vigoroth": "Vigoroth", + "slaking": "Monaflèmit", + "nincada": "Ningale", + "ninjask": "Ninjask", + "shedinja": "Munja", + "whismur": "Chuchmur", + "loudred": "Ramboum", + "exploud": "Brouhabam", + "makuhita": "Makuhita", + "hariyama": "Hariyama", + "azurill": "Azurill", + "nosepass": "Tarinor", + "skitty": "Skitty", + "delcatty": "Delcatty", + "sableye": "Ténéfix", + "mawile": "Mysdibule", + "aron": "Galekid", + "lairon": "Galegon", + "aggron": "Galeking", + "meditite": "Méditikka", + "medicham": "Charmina", + "electrike": "Dynavolt", + "manectric": "Élecsprint", + "plusle": "Posipi", + "minun": "Négapi", + "volbeat": "Muciole", + "illumise": "Lumivole", + "roselia": "Rosélia", + "gulpin": "Gloupti", + "swalot": "Avaltout", + "carvanha": "Carvanha", + "sharpedo": "Sharpedo", + "wailmer": "Wailmer", + "wailord": "Wailord", + "numel": "Chamallot", + "camerupt": "Camérupt", + "torkoal": "Chartor", + "spoink": "Spoink", + "grumpig": "Groret", + "spinda": "Spinda", + "trapinch": "Kraknoix", + "vibrava": "Vibraninf", + "flygon": "Libégon", + "cacnea": "Cacnea", + "cacturne": "Cacturne", + "swablu": "Tylton", + "altaria": "Altaria", + "zangoose": "Mangriff", + "seviper": "Séviper", + "lunatone": "Séléroc", + "solrock": "Solaroc", + "barboach": "Barloche", + "whiscash": "Barbicha", + "corphish": "Écrapince", + "crawdaunt": "Colhomard", + "baltoy": "Balbuto", + "claydol": "Kaorine", + "lileep": "Lilia", + "cradily": "Vacilys", + "anorith": "Anorith", + "armaldo": "Armaldo", + "feebas": "Barpau", + "milotic": "Milobellus", + "castform": "Morphéo", + "kecleon": "Kecleon", + "shuppet": "Polichombr", + "banette": "Branette", + "duskull": "Skelénox", + "dusclops": "Téraclope", + "tropius": "Tropius", + "chimecho": "Éoko", + "absol": "Absol", + "wynaut": "Okéoké", + "snorunt": "Stalgamin", + "glalie": "Oniglali", + "spheal": "Obalie", + "sealeo": "Phogleur", + "walrein": "Kaimorse", + "clamperl": "Coquiperl", + "huntail": "Serpang", + "gorebyss": "Rosabyss", + "relicanth": "Relicanth", + "luvdisc": "Lovdisc", + "bagon": "Draby", + "shelgon": "Drackhaus", + "salamence": "Drattak", + "beldum": "Terhal", + "metang": "Métang", + "metagross": "Métalosse", + "regirock": "Regirock", + "regice": "Regice", + "registeel": "Registeel", + "latias": "Latias", + "latios": "Latios", + "kyogre": "Kyogre", + "groudon": "Groudon", + "rayquaza": "Rayquaza", + "jirachi": "Jirachi", + "deoxys": "Deoxys", + "turtwig": "Tortipouss", + "grotle": "Boskara", + "torterra": "Torterra", + "chimchar": "Ouisticram", + "monferno": "Chimpenfeu", + "infernape": "Simiabraz", + "piplup": "Tiplouf", + "prinplup": "Prinplouf", + "empoleon": "Pingoléon", + "starly": "Étourmi", + "staravia": "Étourvol", + "staraptor": "Étouraptor", + "bidoof": "Keunotor", + "bibarel": "Castorno", + "kricketot": "Crikzik", + "kricketune": "Mélokrik", + "shinx": "Lixy", + "luxio": "Luxio", + "luxray": "Luxray", + "budew": "Rozbouton", + "roserade": "Roserade", + "cranidos": "Kranidos", + "rampardos": "Charkos", + "shieldon": "Dinoclier", + "bastiodon": "Bastiodon", + "burmy": "Cheniti", + "wormadam": "Cheniselle", + "mothim": "Papilord", + "combee": "Apitrini", + "vespiquen": "Apireine", + "pachirisu": "Pachirisu", + "buizel": "Mustébouée", + "floatzel": "Mustéflott", + "cherubi": "Ceribou", + "cherrim": "Ceriflor", + "shellos": "Sancoki", + "gastrodon": "Tritosor", + "ambipom": "Capidextre", + "drifloon": "Baudrive", + "drifblim": "Grodrive", + "buneary": "Laporeille", + "lopunny": "Lockpin", + "mismagius": "Magirêve", + "honchkrow": "Corboss", + "glameow": "Chaglam", + "purugly": "Chaffreux", + "chingling": "Korillon", + "stunky": "Moufouette", + "skuntank": "Moufflair", + "bronzor": "Archéomire", + "bronzong": "Archéodong", + "bonsly": "Manzaï", + "mime_jr": "Mime Jr.", + "happiny": "Ptiravi", + "chatot": "Pijako", + "spiritomb": "Spiritomb", + "gible": "Griknot", + "gabite": "Carmache", + "garchomp": "Carchacrok", + "munchlax": "Goinfrex", + "riolu": "Riolu", + "lucario": "Lucario", + "hippopotas": "Hippopotas", + "hippowdon": "Hippodocus", + "skorupi": "Rapion", + "drapion": "Drascore", + "croagunk": "Cradopaud", + "toxicroak": "Coatox", + "carnivine": "Vortente", + "finneon": "Écayon", + "lumineon": "Luminéon", + "mantyke": "Babimanta", + "snover": "Blizzi", + "abomasnow": "Blizzaroi", + "weavile": "Dimoret", + "magnezone": "Magnézone", + "lickilicky": "Coudlangue", + "rhyperior": "Rhinastoc", + "tangrowth": "Bouldeneu", + "electivire": "Élekable", + "magmortar": "Maganon", + "togekiss": "Togekiss", + "yanmega": "Yanmega", + "leafeon": "Phyllali", + "glaceon": "Givrali", + "gliscor": "Scorvol", + "mamoswine": "Mammochon", + "porygon_z": "Porygon-Z", + "gallade": "Gallame", + "probopass": "Tarinorme", + "dusknoir": "Noctunoir", + "froslass": "Momartik", + "rotom": "Motisma", + "uxie": "Créhelf", + "mesprit": "Créfollet", + "azelf": "Créfadet", + "dialga": "Dialga", + "palkia": "Palkia", + "heatran": "Heatran", + "regigigas": "Regigigas", + "giratina": "Giratina", + "cresselia": "Cresselia", + "phione": "Phione", + "manaphy": "Manaphy", + "darkrai": "Darkrai", + "shaymin": "Shaymin", + "arceus": "Arceus", + "victini": "Victini", + "snivy": "Vipélierre", + "servine": "Lianaja", + "serperior": "Majaspic", + "tepig": "Gruikui", + "pignite": "Grotichon", + "emboar": "Roitiflam", + "oshawott": "Moustillon", + "dewott": "Mateloutre", + "samurott": "Clamiral", + "patrat": "Ratentif", + "watchog": "Miradar", + "lillipup": "Ponchiot", + "herdier": "Ponchien", + "stoutland": "Mastouffe", + "purrloin": "Chacripan", + "liepard": "Léopardus", + "pansage": "Feuillajou", + "simisage": "Feuiloutan", + "pansear": "Flamajou", + "simisear": "Flamoutan", + "panpour": "Flotajou", + "simipour": "Flotoutan", + "munna": "Munna", + "musharna": "Mushana", + "pidove": "Poichigeon", + "tranquill": "Colombeau", + "unfezant": "Déflaisan", + "blitzle": "Zébibron", + "zebstrika": "Zéblitz", + "roggenrola": "Nodulithe", + "boldore": "Géolithe", + "gigalith": "Gigalithe", + "woobat": "Chovsourir", + "swoobat": "Rhinolove", + "drilbur": "Rototaupe", + "excadrill": "Minotaupe", + "audino": "Nanméouïe", + "timburr": "Charpenti", + "gurdurr": "Ouvrifier", + "conkeldurr": "Bétochef", + "tympole": "Tritonde", + "palpitoad": "Batracné", + "seismitoad": "Crapustule", + "throh": "Judokrak", + "sawk": "Karaclée", + "sewaddle": "Larveyette", + "swadloon": "Couverdure", + "leavanny": "Manternel", + "venipede": "Venipatte", + "whirlipede": "Scobolide", + "scolipede": "Brutapode", + "cottonee": "Doudouvet", + "whimsicott": "Farfaduvet", + "petilil": "Chlorobule", + "lilligant": "Fragilady", + "basculin": "Bargantua", + "sandile": "Mascaïman", + "krokorok": "Escroco", + "krookodile": "Crocorible", + "darumaka": "Darumarond", + "darmanitan": "Darumacho", + "maractus": "Maracachi", + "dwebble": "Crabicoque", + "crustle": "Crabaraque", + "scraggy": "Baggiguane", + "scrafty": "Baggaïd", + "sigilyph": "Cryptéro", + "yamask": "Tutafeh", + "cofagrigus": "Tutankafer", + "tirtouga": "Carapagos", + "carracosta": "Mégapagos", + "archen": "Arkéapti", + "archeops": "Aéroptéryx", + "trubbish": "Miamiasme", + "garbodor": "Miasmax", + "zorua": "Zorua", + "zoroark": "Zoroark", + "minccino": "Chinchidou", + "cinccino": "Pashmilla", + "gothita": "Scrutella", + "gothorita": "Mesmérella", + "gothitelle": "Sidérella", + "solosis": "Nucléos", + "duosion": "Méios", + "reuniclus": "Symbios", + "ducklett": "Couaneton", + "swanna": "Lakmécygne", + "vanillite": "Sorbébé", + "vanillish": "Sorboul", + "vanilluxe": "Sorbouboul", + "deerling": "Vivaldaim", + "sawsbuck": "Haydaim", + "emolga": "Emolga", + "karrablast": "Carabing", + "escavalier": "Lançargot", + "foongus": "Trompignon", + "amoonguss": "Gaulet", + "frillish": "Viskuse", + "jellicent": "Moyade", + "alomomola": "Mamanbo", + "joltik": "Statitik", + "galvantula": "Mygavolt", + "ferroseed": "Grindur", + "ferrothorn": "Noacier", + "klink": "Tic", + "klang": "Clic", + "klinklang": "Cliticlic", + "tynamo": "Anchwatt", + "eelektrik": "Lampéroie", + "eelektross": "Ohmassacre", + "elgyem": "Lewsor", + "beheeyem": "Neitram", + "litwick": "Funécire", + "lampent": "Mélancolux", + "chandelure": "Lugulabre", + "axew": "Coupenotte", + "fraxure": "Incisache", + "haxorus": "Tranchodon", + "cubchoo": "Polarhume", + "beartic": "Polagriffe", + "cryogonal": "Hexagel", + "shelmet": "Escargaume", + "accelgor": "Limaspeed", + "stunfisk": "Limonde", + "mienfoo": "Kungfouine", + "mienshao": "Shaofouine", + "druddigon": "Drakkarmin", + "golett": "Gringolem", + "golurk": "Golemastoc", + "pawniard": "Scalpion", + "bisharp": "Scalproie", + "bouffalant": "Frison", + "rufflet": "Furaiglon", + "braviary": "Gueriaigle", + "vullaby": "Vostourno", + "mandibuzz": "Vaututrice", + "heatmor": "Aflamanoir", + "durant": "Fermite", + "deino": "Solochi", + "zweilous": "Diamat", + "hydreigon": "Trioxhydre", + "larvesta": "Pyronille", + "volcarona": "Pyrax", + "cobalion": "Cobaltium", + "terrakion": "Terrakium", + "virizion": "Viridium", + "tornadus": "Boréas", + "thundurus": "Fulguris", + "reshiram": "Reshiram", + "zekrom": "Zekrom", + "landorus": "Démétéros", + "kyurem": "Kyurem", + "keldeo": "Keldeo", + "meloetta": "Meloetta", + "genesect": "Genesect", + "chespin": "Marisson", + "quilladin": "Boguérisse", + "chesnaught": "Blindépique", + "fennekin": "Feunnec", + "braixen": "Roussil", + "delphox": "Goupelin", + "froakie": "Grenousse", + "frogadier": "Croâporal", + "greninja": "Amphinobi", + "bunnelby": "Sapereau", + "diggersby": "Excavarenne", + "fletchling": "Passerouge", + "fletchinder": "Braisillon", + "talonflame": "Flambusard", + "scatterbug": "Lépidonille", + "spewpa": "Pérégrain", + "vivillon": "Prismillon", + "litleo": "Hélionceau", + "pyroar": "Némélios", + "flabebe": "Flabébé", + "floette": "Floette", + "florges": "Florges", + "skiddo": "Cabriolaine", + "gogoat": "Chevroum", + "pancham": "Pandespiègle", + "pangoro": "Pandarbare", + "furfrou": "Couafarel", + "espurr": "Psystigri", + "meowstic": "Mistigrix", + "honedge": "Monorpale", + "doublade": "Dimoclès", + "aegislash": "Exagide", + "spritzee": "Fluvetin", + "aromatisse": "Cocotine", + "swirlix": "Sucroquin", + "slurpuff": "Cupcanaille", + "inkay": "Sepiatop", + "malamar": "Sepiatroce", + "binacle": "Opermine", + "barbaracle": "Golgopathe", + "skrelp": "Venalgue", + "dragalge": "Kravarech", + "clauncher": "Flingouste", + "clawitzer": "Gamblast", + "helioptile": "Galvaran", + "heliolisk": "Iguolta", + "tyrunt": "Ptyranidur", + "tyrantrum": "Rexillius", + "amaura": "Amagara", + "aurorus": "Dragmara", + "sylveon": "Nymphali", + "hawlucha": "Brutalibré", + "dedenne": "Dedenne", + "carbink": "Strassie", + "goomy": "Mucuscule", + "sliggoo": "Colimucus", + "goodra": "Muplodocus", + "klefki": "Trousselin", + "phantump": "Brocélôme", + "trevenant": "Desséliande", + "pumpkaboo": "Pitrouille", + "gourgeist": "Banshitrouye", + "bergmite": "Grelaçon", + "avalugg": "Séracrawl", + "noibat": "Sonistrelle", + "noivern": "Bruyverne", + "xerneas": "Xerneas", + "yveltal": "Yveltal", + "zygarde": "Zygarde", + "diancie": "Diancie", + "hoopa": "Hoopa", + "volcanion": "Volcanion", + "rowlet": "Brindibou", + "dartrix": "Efflèche", + "decidueye": "Archéduc", + "litten": "Flamiaou", + "torracat": "Matoufeu", + "incineroar": "Félinferno", + "popplio": "Otaquin", + "brionne": "Otarlette", + "primarina": "Oratoria", + "pikipek": "Picassaut", + "trumbeak": "Piclairon", + "toucannon": "Bazoucan", + "yungoos": "Manglouton", + "gumshoos": "Argouste", + "grubbin": "Larvibule", + "charjabug": "Chrysapile", + "vikavolt": "Lucanon", + "crabrawler": "Crabagarre", + "crabominable": "Crabominable", + "oricorio": "Plumeline", + "cutiefly": "Bombydou", + "ribombee": "Rubombelle", + "rockruff": "Rocabot", + "lycanroc": "Lougaroc", + "wishiwashi": "Froussardine", + "mareanie": "Vorastérie", + "toxapex": "Prédastérie", + "mudbray": "Tiboudet", + "mudsdale": "Bourrinos", + "dewpider": "Araqua", + "araquanid": "Tarenbulle", + "fomantis": "Mimantis", + "lurantis": "Floramantis", + "morelull": "Spododo", + "shiinotic": "Lampignon", + "salandit": "Tritox", + "salazzle": "Malamandre", + "stufful": "Nounourson", + "bewear": "Chelours", + "bounsweet": "Croquine", + "steenee": "Candine", + "tsareena": "Sucreine", + "comfey": "Guérilande", + "oranguru": "Gouroutan", + "passimian": "Quartermac", + "wimpod": "Sovkipou", + "golisopod": "Sarmuraï", + "sandygast": "Bacabouh", + "palossand": "Trépassable", + "pyukumuku": "Concombaffe", + "type_null": "Type:0", + "silvally": "Silvallié", + "minior": "Météno", + "komala": "Dodoala", + "turtonator": "Boumata", + "togedemaru": "Togedemaru", + "mimikyu": "Mimiqui", + "bruxish": "Denticrisse", + "drampa": "Draïeul", + "dhelmise": "Sinistrail", + "jangmo_o": "Bébécaille", + "hakamo_o": "Écaïd", + "kommo_o": "Ékaïser", + "tapu_koko": "Tokorico", + "tapu_lele": "Tokopiyon", + "tapu_bulu": "Tokotoro", + "tapu_fini": "Tokopisco", + "cosmog": "Cosmog", + "cosmoem": "Cosmovum", + "solgaleo": "Solgaleo", + "lunala": "Lunala", + "nihilego": "Zéroïd", + "buzzwole": "Mouscoto", + "pheromosa": "Cancrelove", + "xurkitree": "Câblifère", + "celesteela": "Bamboiselle", + "kartana": "Katagami", + "guzzlord": "Engloutyran", + "necrozma": "Necrozma", + "magearna": "Magearna", + "marshadow": "Marshadow", + "poipole": "Vémini", + "naganadel": "Mandrillon", + "stakataka": "Ama-Ama", + "blacephalon": "Pierroteknik", + "zeraora": "Zeraora", + "meltan": "Meltan", + "melmetal": "Melmetal", + "grookey": "Ouistempo", + "thwackey": "Badabouin", + "rillaboom": "Gorythmic", + "scorbunny": "Flambino", + "raboot": "Lapyro", + "cinderace": "Pyrobut", + "sobble": "Larméléon", + "drizzile": "Arrozard", + "inteleon": "Lézargus", + "skwovet": "Rongourmand", + "greedent": "Rongrigou", + "rookidee": "Minisange", + "corvisquire": "Bleuseille", + "corviknight": "Corvaillus", + "blipbug": "Larvadar", + "dottler": "Coléodôme", + "orbeetle": "Astronelle", + "nickit": "Goupilou", + "thievul": "Roublenard", + "gossifleur": "Tournicoton", + "eldegoss": "Blancoton", + "wooloo": "Moumouton", + "dubwool": "Moumouflon", + "chewtle": "Khélocrok", + "drednaw": "Torgamord", + "yamper": "Voltoutou", + "boltund": "Fulgudog", + "rolycoly": "Charbi", + "carkol": "Wagomine", + "coalossal": "Monthracite", + "applin": "Verpom", + "flapple": "Pomdrapi", + "appletun": "Dratatin", + "silicobra": "Dunaja", + "sandaconda": "Dunaconda", + "cramorant": "Nigosier", + "arrokuda": "Embrochet", + "barraskewda": "Hastacuda", + "toxel": "Toxizap", + "toxtricity": "Salarsen", + "sizzlipede": "Grillepattes", + "centiskorch": "Scolocendre", + "clobbopus": "Poulpaf", + "grapploct": "Krakos", + "sinistea": "Théffroi", + "polteageist": "Polthégeist", + "hatenna": "Bibichut", + "hattrem": "Chapotus", + "hatterene": "Sorcilence", + "impidimp": "Grimalin", + "morgrem": "Fourbelin", + "grimmsnarl": "Angoliath", + "obstagoon": "Ixon", + "perrserker": "Berserkatt", + "cursola": "Corayôme", + "sirfetchd": "Palarticho", + "mr_rime": "M. Glaquette", + "runerigus": "Tutétékri", + "milcery": "Crèmy", + "alcremie": "Charmilly", + "falinks": "Hexadron", + "pincurchin": "Wattapik", + "snom": "Frissonille", + "frosmoth": "Beldeneige", + "stonjourner": "Dolman", + "eiscue": "Bekaglaçon", + "indeedee": "Wimessir", + "morpeko": "Morpeko", + "cufant": "Charibari", + "copperajah": "Pachyradjah", + "dracozolt": "Galvagon", + "arctozolt": "Galvagla", + "dracovish": "Hydragon", + "arctovish": "Hydragla", + "duraludon": "Duralugon", + "dreepy": "Fantyrm", + "drakloak": "Dispareptil", + "dragapult": "Lanssorien", + "zacian": "Zacian", + "zamazenta": "Zamazenta", + "eternatus": "Éthernatos", + "kubfu": "Wushours", + "urshifu": "Shifours", + "zarude": "Zarude", + "regieleki": "Regieleki", + "regidrago": "Regidrago", + "glastrier": "Blizzeval", + "spectrier": "Spectreval", + "calyrex": "Sylveroy", + "wyrdeer": "Cerbyllin", + "kleavor": "Hachécateur", + "ursaluna": "Ursaking", + "basculegion": "Paragruel", + "sneasler": "Farfurex", + "overqwil": "Qwilpik", + "enamorus": "Amovénus", + "sprigatito": "Poussacha", + "floragato": "Matourgeon", + "meowscarada": "Miascarade", + "fuecoco": "Chochodile", + "crocalor": "Crocogril", + "skeledirge": "Flâmigator", + "quaxly": "Coiffeton", + "quaxwell": "Canarbello", + "quaquaval": "Palmaval", + "lechonk": "Gourmelet", + "oinkologne": "Fragroin", + "tarountula": "Tissenboule", + "spidops": "Filentrappe", + "nymble": "Lilliterelle", + "lokix": "Gambex", + "pawmi": "Pohm", + "pawmo": "Pohmotte", + "pawmot": "Pohmarmotte", + "tandemaus": "Compagnol", + "maushold": "Famignol", + "fidough": "Pâtachiot", + "dachsbun": "Briochien", + "smoliv": "Olivini", + "dolliv": "Olivado", + "arboliva": "Arboliva", + "squawkabilly": "Tapatoès", + "nacli": "Selutin", + "naclstack": "Amassel", + "garganacl": "Gigansel", + "charcadet": "Charbambin", + "armarouge": "Carmadura", + "ceruledge": "Malvalame", + "tadbulb": "Têtampoule", + "bellibolt": "Ampibidou", + "wattrel": "Zapétrel", + "kilowattrel": "Fulgulairo", + "maschiff": "Grondogue", + "mabosstiff": "Dogrino", + "shroodle": "Gribouraigne", + "grafaiai": "Tag-Tag", + "bramblin": "Virovent", + "brambleghast": "Virevorreur", + "toedscool": "Terracool", + "toedscruel": "Terracruel", + "klawf": "Craparoi", + "capsakid": "Pimito", + "scovillain": "Scovilain", + "rellor": "Léboulérou", + "rabsca": "Bérasca", + "flittle": "Flotillon", + "espathra": "Cléopsytra", + "tinkatink": "Forgerette", + "tinkatuff": "Forgella", + "tinkaton": "Forgelina", + "wiglett": "Taupikeau", + "wugtrio": "Triopikeau", + "bombirdier": "Lestombaile", + "finizen": "Dofin", + "palafin": "Superdofin", + "varoom": "Vrombi", + "revavroom": "Vrombotor", + "cyclizar": "Motorizard", + "orthworm": "Ferdeter", + "glimmet": "Germéclat", + "glimmora": "Floréclat", + "greavard": "Toutombe", + "houndstone": "Tomberro", + "flamigo": "Flamenroule", + "cetoddle": "Piétacé", + "cetitan": "Balbalèze", + "veluza": "Délestin", + "dondozo": "Oyacata", + "tatsugiri": "Nigirigon", + "annihilape": "Courrousinge", + "clodsire": "Terraiste", + "farigiraf": "Farigiraf", + "dudunsparce": "Deusolourdo", + "kingambit": "Scalpereur", + "great_tusk": "Fort-Ivoire", + "scream_tail": "Hurle-Queue", + "brute_bonnet": "Fongus-Furie", + "flutter_mane": "Flotte-Mèche", + "slither_wing": "Rampe-Ailes", + "sandy_shocks": "Pelage-Sablé", + "iron_treads": "Roue-de-Fer", + "iron_bundle": "Hotte-de-Fer", + "iron_hands": "Paume-de-Fer", + "iron_jugulis": "Têtes-de-Fer", + "iron_moth": "Mite-de-Fer", + "iron_thorns": "Épine-de-Fer", + "frigibax": "Frigodo", + "arctibax": "Cryodo", + "baxcalibur": "Glaivodo", + "gimmighoul": "Mordudor", + "gholdengo": "Gromago", + "wo_chien": "Chongjian", + "chien_pao": "Baojian", + "ting_lu": "Dinglu", + "chi_yu": "Yuyu", + "roaring_moon": "Rugit-Lune", + "iron_valiant": "Garde-de-Fer", + "koraidon": "Koraidon", + "miraidon": "Miraidon", + "walking_wake": "Serpente-Eau", + "iron_leaves": "Vert-de-Fer", + "dipplin": "Pomdramour", + "poltchageist": "Poltchageist", + "sinistcha": "Théffroyable", + "okidogi": "Félicanis", + "munkidori": "Fortusimia", + "fezandipiti": "Favianos", + "ogerpon": "Ogerpon", + "archaludon": "Pondralugon", + "hydrapple": "Pomdorochi", + "gouging_fire": "Feu-Perçant", + "raging_bolt": "Ire-Foudre", + "iron_boulder": "Roc-de-Fer", + "iron_crown": "Chef-de-Fer", + "terapagos": "Terapagos", + "pecharunt": "Pêchaminus", + "alola_rattata": "Rattata", + "alola_raticate": "Rattatac", + "alola_raichu": "Raichu", + "alola_sandshrew": "Sabelette", + "alola_sandslash": "Sablaireau", + "alola_vulpix": "Goupix", + "alola_ninetales": "Feunard", + "alola_diglett": "Taupiqueur", + "alola_dugtrio": "Triopikeur", + "alola_meowth": "Miaouss", + "alola_persian": "Persian", + "alola_geodude": "Racaillou", + "alola_graveler": "Gravalanch", + "alola_golem": "Grolem", + "alola_grimer": "Tadmorv", + "alola_muk": "Grotadmorv", + "alola_exeggutor": "Noadkoko", + "alola_marowak": "Ossatueur", + "eternal_floette": "Floette", + "galar_meowth": "Miaouss", + "galar_ponyta": "Ponyta", + "galar_rapidash": "Galopa", + "galar_slowpoke": "Ramoloss", + "galar_slowbro": "Flagadoss", + "galar_farfetchd": "Canarticho", + "galar_weezing": "Smogogo", + "galar_mr_mime": "M. Mime", + "galar_articuno": "Artikodin", + "galar_zapdos": "Électhor", + "galar_moltres": "Sulfura", + "galar_slowking": "Roigada", + "galar_corsola": "Corayon", + "galar_zigzagoon": "Zigzaton", + "galar_linoone": "Linéon", + "galar_darumaka": "Darumarond", + "galar_darmanitan": "Darumacho", + "galar_yamask": "Tutafeh", + "galar_stunfisk": "Limonde", + "hisui_growlithe": "Caninos", + "hisui_arcanine": "Arcanin", + "hisui_voltorb": "Voltorbe", + "hisui_electrode": "Électrode", + "hisui_typhlosion": "Typhlosion", + "hisui_qwilfish": "Qwilfish", + "hisui_sneasel": "Farfuret", + "hisui_samurott": "Clamiral", + "hisui_lilligant": "Fragilady", + "hisui_zorua": "Zorua", + "hisui_zoroark": "Zoroark", + "hisui_braviary": "Gueriaigle", + "hisui_sliggoo": "Colimucus", + "hisui_goodra": "Muplodocus", + "hisui_avalugg": "Séracrawl", + "hisui_decidueye": "Archéduc", + "paldea_tauros": "Tauros", + "paldea_wooper": "Axoloto", + "bloodmoon_ursaluna": "Ursaking", +} as const; \ No newline at end of file diff --git a/src/locales/fr/tutorial.ts b/src/locales/fr/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/fr/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/it/menu-ui-handler.ts b/src/locales/it/menu-ui-handler.ts new file mode 100644 index 00000000000..5fde37ae360 --- /dev/null +++ b/src/locales/it/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Game Settings', + "ACHIEVEMENTS": "Achievements", + "STATS": "Stats", + "VOUCHERS": "Vouchers", + "EGG_LIST": "Egg List", + "EGG_GACHA": "Egg Gacha", + "MANAGE_DATA": "Manage Data", + "COMMUNITY": "Community", + "RETURN_TO_TITLE": "Return To Title", + "LOG_OUT": "Log Out", + "slot": "Slot {{slotNumber}}", + "importSession": "Import Session", + "importSlotSelect": "Select a slot to import to.", + "exportSession": "Export Session", + "exportSlotSelect": "Select a slot to export from.", + "importData": "Import Data", + "exportData": "Export Data", + "cancel": "Cancel", + "losingProgressionWarning": "You will lose any progress since the beginning of the battle. Proceed?" +} as const; \ No newline at end of file diff --git a/src/locales/it/menu.ts b/src/locales/it/menu.ts index 6c6b6ba468c..872315d77c0 100644 --- a/src/locales/it/menu.ts +++ b/src/locales/it/menu.ts @@ -1,4 +1,6 @@ -export const menu = { +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menu: SimpleTranslationEntries = { "cancel": "Annulla", "continue": "Continua", "newGame": "Nuova Partita", diff --git a/src/locales/it/pokemon-stat.ts b/src/locales/it/pokemon-stat.ts new file mode 100644 index 00000000000..7a209461b11 --- /dev/null +++ b/src/locales/it/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "Max. HP", + "HPshortened": "MaxHP", + "ATK": "Attack", + "ATKshortened": "Atk", + "DEF": "Defense", + "DEFshortened": "Def", + "SPATK": "Sp. Atk", + "SPATKshortened": "SpAtk", + "SPDEF": "Sp. Def", + "SPDEFshortened": "SpDef", + "SPD": "Speed", + "SPDshortened": "Spd" +} as const; \ No newline at end of file diff --git a/src/locales/it/tutorial.ts b/src/locales/it/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/it/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/main.ts b/src/main.ts index 4c22606146e..6a00693fc71 100644 --- a/src/main.ts +++ b/src/main.ts @@ -44,6 +44,7 @@ const config: Phaser.Types.Core.GameConfig = { touch: { target: 'app' }, + gamepad: true }, dom: { createContainer: true @@ -75,7 +76,21 @@ Phaser.GameObjects.Rectangle.prototype.setPositionRelative = setPositionRelative document.fonts.load('16px emerald').then(() => document.fonts.load('10px pkmnems')); -const game = new Phaser.Game(config); -game.sound.pauseOnBlur = false; +let game; -export default game; \ No newline at end of file +const startGame = () => { + game = new Phaser.Game(config); + game.sound.pauseOnBlur = false; +}; + +fetch('/manifest.json') + .then(res => res.json()) + .then(jsonResponse => { + startGame(); + game['manifest'] = jsonResponse.manifest; + }).catch(() => { + // Manifest not found (likely local build) + startGame(); + }); + +export default game; diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 258e79e3651..6237e8b5a50 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -19,6 +19,8 @@ import { VoucherType, getVoucherTypeIcon, getVoucherTypeName } from '../system/v import { FormChangeItem, SpeciesFormChangeItemTrigger, pokemonFormChanges } from '../data/pokemon-forms'; import { ModifierTier } from './modifier-tier'; import { Nature, getNatureName, getNatureStatMultiplier } from '#app/data/nature'; +import { Localizable } from '#app/plugins/i18n'; +import { getModifierTierTextTint } from '#app/ui/text'; const outputModifierData = false; const useMaxWeightForOutput = false; @@ -131,10 +133,19 @@ export interface GeneratedPersistentModifierType { getPregenArgs(): any[]; } -class AddPokeballModifierType extends ModifierType { +class AddPokeballModifierType extends ModifierType implements Localizable { + private pokeballType: PokeballType; + private count: integer; + constructor(pokeballType: PokeballType, count: integer, iconImage?: string) { - super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}\nCatch Rate: ${getPokeballCatchMultiplier(pokeballType) > -1 ? `${getPokeballCatchMultiplier(pokeballType)}x` : 'Certain'}`, - (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb', 'pb_bounce_1'); + super('', '', (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb', 'pb_bounce_1'); + this.pokeballType = pokeballType; + this.count = count; + } + + localize(): void { + this.name = `${this.count}x ${getPokeballName(this.pokeballType)}`; + this.description = `Receive ${getPokeballName(this.pokeballType)} x${this.count}\nCatch Rate: ${getPokeballCatchMultiplier(this.pokeballType) > -1 ? `${getPokeballCatchMultiplier(this.pokeballType)}x` : 'Certain'}`; } } @@ -180,7 +191,7 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType { protected healStatus: boolean; constructor(name: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string) { - super(name, restorePoints ? `Restore ${restorePoints} HP or ${restorePercent}% HP for one Pokémon, whichever is higher` : `Fully restores HP for one Pokémon${healStatus ? ' and heals any status ailment ' : ''}`, + super(name, restorePoints ? `Restores ${restorePoints} HP or ${restorePercent}% HP for one Pokémon, whichever is higher` : `Fully restores HP for one Pokémon${healStatus ? ' and heals any status ailment' : ''}`, newModifierFunc || ((_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)), selectFilter || ((pokemon: PlayerPokemon) => { if (!pokemon.hp || (pokemon.hp >= pokemon.getMaxHp() && (!this.healStatus || !pokemon.status))) @@ -203,7 +214,7 @@ export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { return null; }), iconImage, 'revive'); - this.description = `Revive one Pokémon and restore ${restorePercent}% HP`; + this.description = `Revives one Pokémon and restores ${restorePercent}% HP`; this.selectFilter = (pokemon: PlayerPokemon) => { if (pokemon.hp) return PartyUiHandler.NoEffectMessage; @@ -214,7 +225,7 @@ export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { export class PokemonStatusHealModifierType extends PokemonModifierType { constructor(name: string) { - super(name, `Heal any status ailment for one Pokémon`, + super(name, `Heals any status ailment for one Pokémon`, ((_type, args) => new Modifiers.PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id)), ((pokemon: PlayerPokemon) => { if (!pokemon.hp || !pokemon.status) @@ -239,7 +250,7 @@ export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { protected restorePoints: integer; constructor(name: string, restorePoints: integer, iconImage?: string) { - super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for one Pokémon move`, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), + super(name, `Restores ${restorePoints > -1 ? restorePoints : 'all'} PP for one Pokémon move`, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -256,7 +267,7 @@ export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { protected restorePoints: integer; constructor(name: string, restorePoints: integer, iconImage?: string) { - super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for all of one Pokémon's moves`, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), + super(name, `Restores ${restorePoints > -1 ? restorePoints : 'all'} PP for all of one Pokémon's moves`, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), (pokemon: PlayerPokemon) => { if (!pokemon.getMoveset().filter(m => m.ppUsed).length) return PartyUiHandler.NoEffectMessage; @@ -271,7 +282,7 @@ export class PokemonPpUpModifierType extends PokemonMoveModifierType { protected upPoints: integer; constructor(name: string, upPoints: integer, iconImage?: string) { - super(name, `Permanently increase PP for one Pokémon move by ${upPoints} for every 5 maximum PP (maximum 3)`, (_type, args) => new Modifiers.PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), + super(name, `Permanently increases PP for one Pokémon move by ${upPoints} for every 5 maximum PP (maximum 3)`, (_type, args) => new Modifiers.PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -400,7 +411,7 @@ export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType i public boostPercent: integer; constructor(moveType: Type, boostPercent: integer) { - super(getAttackTypeBoosterItemName(moveType), `Inceases the power of a Pokémon's ${Utils.toReadableString(Type[moveType])}-type moves by 20%`, + super(getAttackTypeBoosterItemName(moveType), `Increases the power of a Pokémon's ${Utils.toReadableString(Type[moveType])}-type moves by 20%`, (_type, args) => new Modifiers.AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent), `${getAttackTypeBoosterItemName(moveType).replace(/[ \-]/g, '_').toLowerCase()}`); @@ -415,14 +426,14 @@ export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType i export class PokemonLevelIncrementModifierType extends PokemonModifierType { constructor(name: string, iconImage?: string) { - super(name, `Increase a Pokémon\'s level by 1`, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), + super(name, `Increases a Pokémon\'s level by 1`, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), (_pokemon: PlayerPokemon) => null, iconImage); } } export class AllPokemonLevelIncrementModifierType extends ModifierType { constructor(name: string, iconImage?: string) { - super(name, `Increase all party members' level by 1`, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1), iconImage); + super(name, `Increases all party members' level by 1`, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1), iconImage); } } @@ -459,7 +470,7 @@ export class PokemonBaseStatBoosterModifierType extends PokemonHeldItemModifierT class AllPokemonFullHpRestoreModifierType extends ModifierType { constructor(name: string, description?: string, newModifierFunc?: NewModifierFunc, iconImage?: string) { - super(name, description || `Restore 100% HP for all Pokémon`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false)), iconImage); + super(name, description || `Restores 100% HP for all Pokémon`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false)), iconImage); } } @@ -502,9 +513,15 @@ export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifie } } +export class PokemonMoveAccuracyBoosterModifierType extends PokemonHeldItemModifierType { + constructor(name: string, amount: integer, iconImage?: string, group?: string, soundName?: string) { + super(name, `Increases move accuracy by ${amount} (maximum 100)`, (_type, args) => new Modifiers.PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount), iconImage, group, soundName); + } +} + export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType { constructor(name: string, iconImage?: string) { - super(name, `Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively`, (type, args) => new Modifiers.PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id), iconImage); + super(name, `Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively.`, (type, args) => new Modifiers.PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id), iconImage); } } @@ -570,7 +587,7 @@ export class FormChangeItemModifierType extends PokemonModifierType implements G export class FusePokemonModifierType extends PokemonModifierType { constructor(name: string, iconImage?: string) { - super(name, 'Combines two Pokémon (transfers ability, splits base stats and types, shares move pool)', (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id), + super(name, 'Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)', (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemon.isFusion()) return PartyUiHandler.NoEffectMessage; @@ -700,13 +717,13 @@ export class TerastallizeModifierType extends PokemonHeldItemModifierType implem export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType { constructor(name: string, chancePercent: integer, iconImage?: string, group?: string, soundName?: string) { - super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); + super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen.`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); } } export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierType { constructor(name: string, iconImage?: string, group?: string, soundName?: string) { - super(name, 'Every turn, the holder acquires one held item from the foe', (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), iconImage, group, soundName); + super(name, 'Every turn, the holder acquires one held item from the foe.', (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), iconImage, group, soundName); } } @@ -756,9 +773,9 @@ export const modifierTypes = { RARE_EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(true), FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(), - MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Mega stones become available', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), - DYNAMAX_BAND: () => new ModifierType('Dynamax Band', 'Max Mushrooms become available', (type, _args) => new Modifiers.GigantamaxAccessModifier(type)), - TERA_ORB: () => new ModifierType('Tera Orb', 'Tera Shards become available', (type, _args) => new Modifiers.TerastallizeAccessModifier(type)), + MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Mega Stones become available.', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), + DYNAMAX_BAND: () => new ModifierType('Dynamax Band', 'Max Mushrooms become available.', (type, _args) => new Modifiers.GigantamaxAccessModifier(type)), + TERA_ORB: () => new ModifierType('Tera Orb', 'Tera Shards become available.', (type, _args) => new Modifiers.TerastallizeAccessModifier(type)), MAP: () => new ModifierType('Map', 'Allows you to choose your destination at a crossroads', (type, _args) => new Modifiers.MapModifier(type)), @@ -857,12 +874,12 @@ export const modifierTypes = { MEMORY_MUSHROOM: () => new RememberMoveModifierType('Memory Mushroom', 'Recall one Pokémon\'s forgotten move', 'big_mushroom'), - EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points', + EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points.', (type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'), - EXP_BALANCE: () => new ModifierType('EXP. Balance', 'Weighs EXP. Points received from battles towards lower leveled party members', + EXP_BALANCE: () => new ModifierType('EXP. Balance', 'Weighs EXP. Points received from battles towards lower-leveled party members', (type, _args) => new Modifiers.ExpBalanceModifier(type)), - OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP', + OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP.', (type, _args) => new Modifiers.MultipleParticipantExpBonusModifier(type)), EXP_CHARM: () => new ExpBoosterModifierType('EXP. Charm', 25), @@ -882,15 +899,16 @@ export const modifierTypes = { AMULET_COIN: () => new ModifierType('Amulet Coin', 'Increases money rewards by 20%', (type, _args) => new Modifiers.MoneyMultiplierModifier(type)), GOLDEN_PUNCH: () => new PokemonHeldItemModifierType('Golden Punch', 'Grants 50% of damage inflicted as money', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)), - COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive 10% of your money in interest', (type, _args) => new Modifiers.MoneyInterestModifier(type)), + COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive 10% of your money in interest.', (type, _args) => new Modifiers.MoneyInterestModifier(type)), LOCK_CAPSULE: () => new ModifierType('Lock Capsule', 'Allows you to lock item rarities when rerolling items', (type, _args) => new Modifiers.LockModifierTiersModifier(type), 'lock_capsule'), GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType('Grip Claw', 10), + WIDE_LENS: () => new PokemonMoveAccuracyBoosterModifierType('Wide Lens', 5, 'wide_lens'), MULTI_LENS: () => new PokemonMultiHitModifierType('Multi Lens', 'zoom_lens'), - HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 10% (excludes revives)', + HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 1.1), 'healing_charm'), CANDY_JAR: () => new ModifierType('Candy Jar', 'Increases the number of levels added by Rare Candy items by 1', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)), @@ -911,8 +929,8 @@ export const modifierTypes = { BATON: () => new PokemonHeldItemModifierType('Baton', 'Allows passing along effects when switching Pokémon, which also bypasses traps', (type, args) => new Modifiers.SwitchEffectTransferModifier(type, (args[0] as Pokemon).id), 'stick'), - SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), - ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a hidden ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), + SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being Shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), + ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a Hidden Ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), IV_SCANNER: () => new ModifierType('IV Scanner', 'Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first.', (type, _args) => new Modifiers.IvScannerModifier(type), 'scanner'), @@ -927,8 +945,8 @@ export const modifierTypes = { GOLDEN_POKEBALL: () => new ModifierType(`Golden ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'), - ENEMY_DAMAGE_BOOSTER: () => new ModifierType('Damage Token', 'Increases damage by 10%', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 10), 'wl_item_drop'), - ENEMY_DAMAGE_REDUCTION: () => new ModifierType('Protection Token', 'Reduces incoming damage by 5%', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 5), 'wl_guard_spec'), + ENEMY_DAMAGE_BOOSTER: () => new ModifierType('Damage Token', 'Increases damage by 5%', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 5), 'wl_item_drop'), + ENEMY_DAMAGE_REDUCTION: () => new ModifierType('Protection Token', 'Reduces incoming damage by 2.5%', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 2.5), 'wl_guard_spec'), //ENEMY_SUPER_EFFECT_BOOSTER: () => new ModifierType('Type Advantage Token', 'Increases damage of super effective attacks by 30%', (type, _args) => new Modifiers.EnemySuperEffectiveDamageBoosterModifier(type, 30), 'wl_custom_super_effective'), ENEMY_HEAL: () => new ModifierType('Recovery Token', 'Heals 3% of max HP every turn', (type, _args) => new Modifiers.EnemyTurnHealModifier(type, 3), 'wl_potion'), ENEMY_ATTACK_POISON_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Poison Token', 10, StatusEffect.POISON, 'wl_antidote'), @@ -937,7 +955,7 @@ export const modifierTypes = { ENEMY_ATTACK_FREEZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Freeze Token', 10, StatusEffect.FREEZE, 'wl_ice_heal'), ENEMY_ATTACK_BURN_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Burn Token', 10, StatusEffect.BURN, 'wl_burn_heal'), ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new ModifierType('Full Heal Token', 'Adds a 10% chance every turn to heal a status condition', (type, _args) => new Modifiers.EnemyStatusEffectHealChanceModifier(type, 10), 'wl_full_heal'), - ENEMY_ENDURE_CHANCE: () => new EnemyEndureChanceModifierType('Endure Token', 5, 'wl_reset_urge'), + ENEMY_ENDURE_CHANCE: () => new EnemyEndureChanceModifierType('Endure Token', 2.5, 'wl_reset_urge'), ENEMY_FUSED_CHANCE: () => new ModifierType('Fusion Token', 'Adds a 1% chance that a wild Pokémon will be a fusion', (type, _args) => new Modifiers.EnemyFusionChanceModifier(type, 1), 'wl_custom_spliced'), }; @@ -1056,6 +1074,7 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.SHELL_BELL, 3), new WeightedModifierType(modifierTypes.BERRY_POUCH, 4), new WeightedModifierType(modifierTypes.GRIP_CLAW, 5), + new WeightedModifierType(modifierTypes.WIDE_LENS, 4), new WeightedModifierType(modifierTypes.BATON, 2), new WeightedModifierType(modifierTypes.SOUL_DEW, 8), //new WeightedModifierType(modifierTypes.OVAL_CHARM, 6), @@ -1113,6 +1132,7 @@ const trainerModifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.FOCUS_BAND, 2), new WeightedModifierType(modifierTypes.LUCKY_EGG, 4), new WeightedModifierType(modifierTypes.GRIP_CLAW, 1), + new WeightedModifierType(modifierTypes.WIDE_LENS, 1), ].map(m => { m.setTier(ModifierTier.ROGUE); return m; }), [ModifierTier.MASTER]: [ new WeightedModifierType(modifierTypes.KINGS_ROCK, 1), @@ -1341,7 +1361,7 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base new ModifierTypeOption(modifierTypes.FULL_RESTORE(), 0, baseCost * 2.25) ], [ - new ModifierTypeOption(modifierTypes.SACRED_ASH(), 0, baseCost * 12) + new ModifierTypeOption(modifierTypes.SACRED_ASH(), 0, baseCost * 10) ] ]; return options.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30)).flat(); @@ -1409,11 +1429,11 @@ function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, if (!upgradeCount) upgradeCount = 0; if (player && tierValue) { - const partyShinyCount = party.filter(p => p.isShiny() && !p.isFainted()).length; - const upgradeOdds = Math.floor(32 / ((partyShinyCount + 2) / 2)); + const partyLuckValue = getPartyLuckValue(party); + const upgradeOdds = Math.floor(128 / ((partyLuckValue + 4) / 4)); let upgraded = false; do { - upgraded = !Utils.randSeedInt(upgradeOdds); + upgraded = Utils.randSeedInt(upgradeOdds) < 4; if (upgraded) upgradeCount++; } while (upgraded); @@ -1493,6 +1513,20 @@ export class ModifierTypeOption { constructor(type: ModifierType, upgradeCount: integer, cost: number = 0) { this.type = type; this.upgradeCount = upgradeCount; - this.cost = Math.round(cost); + this.cost = Math.min(Math.round(cost), Number.MAX_SAFE_INTEGER); } } + +export function getPartyLuckValue(party: Pokemon[]): integer { + return Phaser.Math.Clamp(party.map(p => p.isFainted() ? 0 : p.getLuck()) + .reduce((total: integer, value: integer) => total += value, 0), 0, 14); +} + +export function getLuckString(luckValue: integer): string { + return [ 'D', 'C', 'C+', 'B-', 'B', 'B+', 'A-', 'A', 'A+', 'A++', 'S', 'S+', 'SS', 'SS+', 'SSS' ][luckValue]; +} + +export function getLuckTextTint(luckValue: integer): integer { + const modifierTier = luckValue ? luckValue > 2 ? luckValue > 5 ? luckValue > 9 ? luckValue > 11 ? ModifierTier.LUXURY : ModifierTier.MASTER : ModifierTier.ROGUE : ModifierTier.ULTRA : ModifierTier.GREAT : ModifierTier.COMMON; + return getModifierTierTextTint(modifierTier); +} \ No newline at end of file diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index de4477a3e68..d8fad1466b9 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -874,14 +874,6 @@ export class BerryModifier extends PokemonHeldItemModifier { apply(args: any[]): boolean { const pokemon = args[0] as Pokemon; - const cancelled = new Utils.BooleanHolder(false); - pokemon.getOpponents().map(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled)); - - if (cancelled.value) { - pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is too\nnervous to eat berries!')); - return false; - } - const preserve = new Utils.BooleanHolder(false); pokemon.scene.applyModifiers(PreserveBerryModifier, pokemon.isPlayer(), pokemon, preserve); @@ -1001,9 +993,11 @@ export class PokemonHpRestoreModifier extends ConsumablePokemonModifier { if (this.fainted || this.healStatus) pokemon.resetStatus(); pokemon.hp = Math.min(pokemon.hp + Math.max(Math.ceil(Math.max(Math.floor((this.restorePercent * 0.01) * pokemon.getMaxHp()), restorePoints)), 1), pokemon.getMaxHp()); + + return true; } - return true; + return false; } } @@ -1436,6 +1430,46 @@ export class PokemonNatureWeightModifier extends PokemonHeldItemModifier { } } +export class PokemonMoveAccuracyBoosterModifier extends PokemonHeldItemModifier { + private accuracyAmount: integer; + + constructor(type: ModifierTypes.PokemonMoveAccuracyBoosterModifierType, pokemonId: integer, accuracy: integer, stackCount?: integer) { + super(type, pokemonId, stackCount); + this.accuracyAmount = accuracy; + } + + matchType(modifier: Modifier): boolean { + if (modifier instanceof PokemonMoveAccuracyBoosterModifier) { + const pokemonAccuracyBoosterModifier = modifier as PokemonMoveAccuracyBoosterModifier; + return pokemonAccuracyBoosterModifier.accuracyAmount === this.accuracyAmount; + } + return false; + } + + clone(): PersistentModifier { + return new PokemonMoveAccuracyBoosterModifier(this.type as ModifierTypes.PokemonMoveAccuracyBoosterModifierType, this.pokemonId, this.accuracyAmount, this.stackCount); + } + + getArgs(): any[] { + return super.getArgs().concat(this.accuracyAmount); + } + + shouldApply(args: any[]): boolean { + return super.shouldApply(args) && args.length === 2 && args[1] instanceof Utils.NumberHolder; + } + + apply(args: any[]): boolean { + const moveAccuracy = (args[1] as Utils.IntegerHolder); + moveAccuracy.value = Math.min(moveAccuracy.value + this.accuracyAmount * this.getStackCount(), 100); + + return true; + } + + getMaxHeldItemCount(pokemon: Pokemon): integer { + return 3; + } +} + export class PokemonMultiHitModifier extends PokemonHeldItemModifier { constructor(type: ModifierTypes.PokemonMultiHitModifierType, pokemonId: integer, stackCount?: integer) { super(type, pokemonId, stackCount); @@ -1536,9 +1570,7 @@ export class MoneyRewardModifier extends ConsumableModifier { scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - scene.money += moneyAmount.value; - scene.updateMoneyText(); - scene.validateAchvs(MoneyAchv); + scene.addMoney(moneyAmount.value); return true; } @@ -1585,9 +1617,7 @@ export class DamageMoneyRewardModifier extends PokemonHeldItemModifier { const scene = (args[0] as Pokemon).scene; const moneyAmount = new Utils.IntegerHolder(Math.floor((args[1] as Utils.IntegerHolder).value * (0.5 * this.getStackCount()))); scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - scene.money += moneyAmount.value; - scene.updateMoneyText(); - scene.validateAchvs(MoneyAchv); + scene.addMoney(moneyAmount.value); return true; } @@ -1609,9 +1639,7 @@ export class MoneyInterestModifier extends PersistentModifier { apply(args: any[]): boolean { const scene = args[0] as BattleScene; const interestAmount = Math.floor(scene.money * 0.1 * this.getStackCount()); - scene.money += interestAmount; - scene.updateMoneyText(); - scene.validateAchvs(MoneyAchv); + scene.addMoney(interestAmount); scene.queueMessage(`You received interest of ₽${interestAmount.toLocaleString('en-US')}\nfrom the ${this.type.name}!`, null, true); @@ -1921,7 +1949,7 @@ abstract class EnemyDamageMultiplierModifier extends EnemyPersistentModifier { export class EnemyDamageBoosterModifier extends EnemyDamageMultiplierModifier { constructor(type: ModifierType, boostPercent: number, stackCount?: integer) { //super(type, 1 + ((boostPercent || 10) * 0.01), stackCount); - super(type, 1.1, stackCount); // Hardcode multiplier temporarily + super(type, 1.05, stackCount); // Hardcode multiplier temporarily } match(modifier: Modifier): boolean { @@ -1944,7 +1972,7 @@ export class EnemyDamageBoosterModifier extends EnemyDamageMultiplierModifier { export class EnemyDamageReducerModifier extends EnemyDamageMultiplierModifier { constructor(type: ModifierType, reductionPercent: number, stackCount?: integer) { //super(type, 1 - ((reductionPercent || 5) * 0.01), stackCount); - super(type, 0.95, stackCount); // Hardcode multiplier temporarily + super(type, 0.975, stackCount); // Hardcode multiplier temporarily } match(modifier: Modifier): boolean { @@ -2076,7 +2104,7 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier { constructor(type: ModifierType, chancePercent: number, stackCount?: integer) { super(type, stackCount); - this.chance = (chancePercent || 5) / 100; + this.chance = (chancePercent || 2.5) / 100; } match(modifier: Modifier) { diff --git a/src/phases.ts b/src/phases.ts index 6a65bfed285..e080fc90a80 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2,11 +2,11 @@ import BattleScene, { STARTER_FORM_OVERRIDE, STARTER_SPECIES_OVERRIDE, bypassLog import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon"; import * as Utils from './utils'; import { Moves } from "./data/enums/moves"; -import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr } from "./data/move"; +import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr, FixedDamageAttr, OneHitKOAccuracyAttr, ForceSwitchOutAttr } from "./data/move"; import { Mode } from './ui/ui'; import { Command } from "./ui/command-ui-handler"; import { Stat } from "./data/pokemon-stat"; -import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, PokemonFriendshipBoosterModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier } from "./modifier/modifier"; +import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, PokemonFriendshipBoosterModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier } from "./modifier/modifier"; import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler"; import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball"; import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims"; @@ -16,7 +16,7 @@ import EvolutionSceneHandler from "./ui/evolution-scene-handler"; import { EvolutionPhase } from "./evolution-phase"; import { Phase } from "./phase"; import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./data/battle-stat"; -import { biomeLinks } from "./data/biomes"; +import { biomeLinks, getBiomeName } from "./data/biomes"; import { Biome } from "./data/enums/biome"; import { ModifierTier } from "./modifier/modifier-tier"; import { FusePokemonModifierType, ModifierPoolType, ModifierType, ModifierTypeFunc, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, RememberMoveModifierType, TmModifierType, getDailyRunStarterModifiers, getEnemyBuffModifierForWave, getModifierType, getPlayerModifierTypeOptions, getPlayerShopModifierTypeOptionsForWave, modifierTypes, regenerateModifierPoolThresholds } from "./modifier/modifier-type"; @@ -30,21 +30,20 @@ import { Weather, WeatherType, getRandomWeatherType, getTerrainBlockMessage, get import { TempBattleStat } from "./data/temp-battle-stat"; import { ArenaTagSide, ArenaTrapTag, MistTag, TrickRoomTag } from "./data/arena-tag"; import { ArenaTagType } from "./data/enums/arena-tag-type"; -import { CheckTrappedAbAttr, MoveAbilityBypassAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr } from "./data/ability"; -import { Abilities } from "./data/enums/abilities"; +import { CheckTrappedAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr, PostStatChangeAbAttr, applyPostStatChangeAbAttrs, AlwaysHitAbAttr, PreventBerryUseAbAttr } from "./data/ability"; import { Unlockables, getUnlockableName } from "./system/unlockables"; import { getBiomeKey } from "./field/arena"; import { BattleType, BattlerIndex, TurnCommand } from "./battle"; import { BattleSpec } from "./enums/battle-spec"; import { Species } from "./data/enums/species"; -import { HealAchv, LevelAchv, MoneyAchv, achvs } from "./system/achv"; +import { HealAchv, LevelAchv, achvs } from "./system/achv"; import { TrainerSlot, trainerConfigs } from "./data/trainer-config"; import { TrainerType } from "./data/enums/trainer-type"; import { EggHatchPhase } from "./egg-hatch-phase"; import { Egg } from "./data/egg"; import { vouchers } from "./system/voucher"; import { loggedInUser, updateUserInfo } from "./account"; -import { GameDataType, PlayerGender, SessionSaveData } from "./system/game-data"; +import { PlayerGender, SessionSaveData } from "./system/game-data"; import { addPokeballCaptureStars, addPokeballOpenParticles } from "./field/anims"; import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeManualTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangePreMoveTrigger } from "./data/pokemon-forms"; import { battleSpecDialogue, getCharVariantFromDialogue } from "./data/dialogue"; @@ -159,6 +158,7 @@ export class TitlePhase extends Phase { this.scene.gameData.getSession(loggedInUser.lastSessionSlot).then(sessionData => { if (sessionData) { this.lastSessionData = sessionData; + console.log(sessionData); const biomeKey = getBiomeKey(sessionData.arena.biome); const bgTexture = `${biomeKey}_bg`; this.scene.arenaBg.setTexture(bgTexture); @@ -175,7 +175,10 @@ export class TitlePhase extends Phase { if (loggedInUser.lastSessionSlot > -1) { options.push({ label: i18next.t('menu:continue'), - handler: () => this.loadSaveSlot(this.lastSessionData ? -1 : loggedInUser.lastSessionSlot) + handler: () => { + this.loadSaveSlot(this.lastSessionData ? -1 : loggedInUser.lastSessionSlot); + return true; + } }); } options.push({ @@ -188,20 +191,29 @@ export class TitlePhase extends Phase { this.end(); }; if (this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) { - const options = [ + const options: OptionSelectItem[] = [ { label: gameModes[GameModes.CLASSIC].getName(), - handler: () => setModeAndEnd(GameModes.CLASSIC) + handler: () => { + setModeAndEnd(GameModes.CLASSIC); + return true; + } }, { label: gameModes[GameModes.ENDLESS].getName(), - handler: () => setModeAndEnd(GameModes.ENDLESS) + handler: () => { + setModeAndEnd(GameModes.ENDLESS); + return true; + } } ]; if (this.scene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE]) { options.push({ label: gameModes[GameModes.SPLICED_ENDLESS].getName(), - handler: () => setModeAndEnd(GameModes.SPLICED_ENDLESS) + handler: () => { + setModeAndEnd(GameModes.SPLICED_ENDLESS); + return true; + } }); } options.push({ @@ -210,6 +222,7 @@ export class TitlePhase extends Phase { this.scene.clearPhaseQueue(); this.scene.pushPhase(new TitlePhase(this.scene)); super.end(); + return true; } }); this.scene.ui.showText(i18next.t("menu:selectGameMode"), null, () => this.scene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: options })); @@ -219,21 +232,27 @@ export class TitlePhase extends Phase { this.scene.ui.clearText(); this.end(); } + return true; } }, { label: i18next.t('menu:loadGame'), - handler: () => this.scene.ui.setOverlayMode(Mode.SAVE_SLOT, SaveSlotUiMode.LOAD, - (slotId: integer) => { - if (slotId === -1) - return this.showOptions(); - this.loadSaveSlot(slotId); - } - ) + handler: () => { + this.scene.ui.setOverlayMode(Mode.SAVE_SLOT, SaveSlotUiMode.LOAD, + (slotId: integer) => { + if (slotId === -1) + return this.showOptions(); + this.loadSaveSlot(slotId); + }); + return true; + } }, { label: i18next.t('menu:dailyRun'), - handler: () => this.initDailyRun(), + handler: () => { + this.initDailyRun(); + return true; + }, keepOpen: true }); const config: OptionSelectConfig = { @@ -287,7 +306,7 @@ export class TitlePhase extends Phase { const starterGender = starter.species.malePercent !== null ? !starterProps.female ? Gender.MALE : Gender.FEMALE : Gender.GENDERLESS; - const starterPokemon = this.scene.addPlayerPokemon(starter.species, startingLevel, starterProps.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, undefined, starter.nature); + const starterPokemon = this.scene.addPlayerPokemon(starter.species, startingLevel, starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, undefined, starter.nature); starterPokemon.setVisible(false); party.push(starterPokemon); loadPokemonAssets.push(starterPokemon.loadAssets()); @@ -360,6 +379,43 @@ export class UnavailablePhase extends Phase { } } +export class ReloadSessionPhase extends Phase { + constructor(scene: BattleScene) { + super(scene); + } + + start(): void { + this.scene.ui.setMode(Mode.SESSION_RELOAD); + + let delayElapsed = false; + let loaded = false; + + this.scene.time.delayedCall(Utils.fixedInt(1500), () => { + if (loaded) + this.end(); + else + delayElapsed = true; + }); + + this.scene.gameData.loadSystem().then(() => { + if (delayElapsed) + this.end(); + else + loaded = true; + }); + } +} + +export class OutdatedPhase extends Phase { + constructor(scene: BattleScene) { + super(scene); + } + + start(): void { + this.scene.ui.setMode(Mode.OUTDATED); + } +} + export class SelectGenderPhase extends Phase { constructor(scene: BattleScene) { super(scene); @@ -377,6 +433,7 @@ export class SelectGenderPhase extends Phase { this.scene.gameData.gender = PlayerGender.MALE; this.scene.gameData.saveSetting(Setting.Player_Gender, 0); this.scene.gameData.saveSystem().then(() => this.end()); + return true; } }, { @@ -385,6 +442,7 @@ export class SelectGenderPhase extends Phase { this.scene.gameData.gender = PlayerGender.FEMALE; this.scene.gameData.saveSetting(Setting.Player_Gender, 1); this.scene.gameData.saveSystem().then(() => this.end()); + return true; } } ] @@ -435,8 +493,11 @@ export class SelectStarterPhase extends Phase { ? !starterProps.female ? Gender.MALE : Gender.FEMALE : Gender.GENDERLESS; const starterIvs = this.scene.gameData.dexData[starter.species.speciesId].ivs.slice(0); - const starterPokemon = this.scene.addPlayerPokemon(starter.species, this.scene.gameMode.getStartingLevel(), starterProps.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterIvs, starter.nature); + const starterPokemon = this.scene.addPlayerPokemon(starter.species, this.scene.gameMode.getStartingLevel(), starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, starterIvs, starter.nature); starterPokemon.tryPopulateMoveset(starter.moveset); + if (starter.passive) + starterPokemon.passive = true; + starterPokemon.luck = this.scene.gameData.getDexAttrLuck(this.scene.gameData.dexData[starter.species.speciesId].caughtAttr); if (starter.pokerus) starterPokemon.pokerus = true; if (this.scene.gameMode.isSplicedOnly) @@ -642,7 +703,7 @@ export class EncounterPhase extends BattlePhase { } if (!this.loaded) - this.scene.gameData.setPokemonSeen(enemyPokemon); + this.scene.gameData.setPokemonSeen(enemyPokemon, true, battle.battleType === BattleType.TRAINER); if (enemyPokemon.species.speciesId === Species.ETERNATUS) { if (this.scene.gameMode.isClassic && (battle.battleSpec === BattleSpec.FINAL_BOSS || this.scene.gameMode.isWaveFinal(battle.waveIndex))) { @@ -707,6 +768,7 @@ export class EncounterPhase extends BattlePhase { this.scene.ui.setMode(Mode.MESSAGE).then(() => { if (!this.loaded) { this.scene.gameData.saveSystem().then(success => { + this.scene.disableMenu = false; if (!success) return this.scene.reset(true); this.scene.gameData.saveSession(this.scene, true).then(() => this.doEncounter()); @@ -733,7 +795,8 @@ export class EncounterPhase extends BattlePhase { pokemon.resetBattleData(); } - this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); + if (!this.loaded) + this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); const enemyField = this.scene.getEnemyField(); this.scene.tweens.add({ @@ -987,7 +1050,8 @@ export class SelectBiomePhase extends BattlePhase { }; if ((this.scene.gameMode.isClassic && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex + 9)) - || (this.scene.gameMode.isDaily && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex))) + || (this.scene.gameMode.isDaily && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) + || (this.scene.gameMode.hasShortBiomes && !(this.scene.currentBattle.waveIndex % 50))) setNextBiome(Biome.END); else if (this.scene.gameMode.hasRandomBiomes) setNextBiome(this.generateNextBiome()); @@ -999,14 +1063,35 @@ export class SelectBiomePhase extends BattlePhase { .map(b => !Array.isArray(b) ? b : b[0]); }, this.scene.currentBattle.waveIndex); if (biomes.length > 1 && this.scene.findModifier(m => m instanceof MapModifier)) { - this.scene.ui.setMode(Mode.BIOME_SELECT, currentBiome, (biomeIndex: integer) => { - this.scene.ui.setMode(Mode.MESSAGE); - setNextBiome(biomes[biomeIndex]); + let biomeChoices: Biome[]; + this.scene.executeWithSeedOffset(() => { + biomeChoices = (!Array.isArray(biomeLinks[currentBiome]) + ? [ biomeLinks[currentBiome] as Biome ] + : biomeLinks[currentBiome] as (Biome | [Biome, integer])[]) + .filter((b, i) => !Array.isArray(b) || !Utils.randSeedInt(b[1])) + .map(b => Array.isArray(b) ? b[0] : b); + }, this.scene.currentBattle.waveIndex); + const biomeSelectItems = biomeChoices.map(b => { + const ret: OptionSelectItem = { + label: getBiomeName(b), + handler: () => { + this.scene.ui.setMode(Mode.MESSAGE); + setNextBiome(b); + return true; + } + }; + return ret; + }); + this.scene.ui.setMode(Mode.OPTION_SELECT, { + options: biomeSelectItems, + delay: 1000 }); } else setNextBiome(biomes[Utils.randSeedInt(biomes.length)]); - } else + } else if (biomeLinks.hasOwnProperty(currentBiome)) setNextBiome(biomeLinks[currentBiome] as Biome); + else + setNextBiome(this.generateNextBiome()); } generateNextBiome(): Biome { @@ -1101,7 +1186,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { } if (this.player) { - this.scene.ui.showText(`Go! ${this.getPokemon().name}!`); + this.scene.ui.showText(i18next.t('menu:playerGo', { pokemonName: this.getPokemon().name })); if (this.player) this.scene.pbTray.hide(); this.scene.trainer.setTexture(`trainer_${this.scene.gameData.gender === PlayerGender.FEMALE ? 'f' : 'm'}_back_pb`); @@ -1335,9 +1420,11 @@ export class SwitchSummonPhase extends SummonPhase { super.onEnd(); const pokemon = this.getPokemon(); + const moveId = pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.move?.move; + const lastUsedMove = moveId ? allMoves[moveId] : undefined; // Compensate for turn spent summoning - if (pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command === Command.POKEMON) + if (pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command === Command.POKEMON || !!lastUsedMove?.findAttr(attr => attr instanceof ForceSwitchOutAttr)) //check if hard switch OR pivot move was used pokemon.battleSummonData.turnCount--; if (this.batonPass && pokemon) @@ -1612,7 +1699,7 @@ export class CommandPhase extends FieldPhase { } break; case Command.BALL: - if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1)) { + if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || (this.scene.getEnemyField().filter(p => p.isActive(true)).some(p => !p.scene.gameData.dexData[p.species.speciesId].caughtAttr) && this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1))) { this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.showText(i18next.t('menu:noPokeballForce'), null, () => { @@ -2088,10 +2175,8 @@ export class MovePhase extends BattlePhase { } if (!this.followUp) { - const abilityEffectsIgnored = new Utils.BooleanHolder(false); - this.scene.getField(true).map(p => applyAbAttrs(MoveAbilityBypassAbAttr, p, abilityEffectsIgnored)); - if (abilityEffectsIgnored.value) - this.scene.arena.setIgnoreAbilities(true); + if (this.move.getMove().checkFlag(MoveFlags.IGNORE_ABILITIES, this.pokemon, null)) + this.scene.arena.setIgnoreAbilities(); } else { this.pokemon.turnData.hitsLeft = undefined; this.pokemon.turnData.hitCount = undefined; @@ -2122,7 +2207,7 @@ export class MovePhase extends BattlePhase { const targets = this.scene.getField(true).filter(p => { if (this.targets.indexOf(p.getBattlerIndex()) > -1) { const hiddenTag = p.getTag(HiddenTag); - if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length) + if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length && !p.hasAbilityWithAttr(AlwaysHitAbAttr) && !this.pokemon.hasAbilityWithAttr(AlwaysHitAbAttr)) return false; return true; } @@ -2130,6 +2215,8 @@ export class MovePhase extends BattlePhase { }); const doMove = () => { + this.pokemon.turnData.acted = true; // Record that the move was attempted, even if it fails + this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE); if (!this.followUp && this.canMove() && !this.cancelled) { @@ -2163,7 +2250,7 @@ export class MovePhase extends BattlePhase { for (let opponent of targetedOpponents) { if (this.move.ppUsed === this.move.getMove().pp) break; - if ((opponent.canApplyAbility() && opponent.getAbility().hasAttr(IncreasePpAbAttr)) || (opponent.canApplyAbility(true) && opponent.getPassiveAbility().hasAttr(IncreasePpAbAttr))) + if (opponent.hasAbilityWithAttr(IncreasePpAbAttr)) this.move.ppUsed = Math.min(this.move.ppUsed + 1, this.move.getMovePp()); } } @@ -2214,6 +2301,7 @@ export class MovePhase extends BattlePhase { this.cancelled = activated; break; } + if (activated) { this.scene.queueMessage(getPokemonMessage(this.pokemon, getStatusEffectActivationText(this.pokemon.status.effect))); this.scene.unshiftPhase(new CommonAnimPhase(this.scene, this.pokemon.getBattlerIndex(), undefined, CommonAnim.POISON + (this.pokemon.status.effect - 1))); @@ -2236,6 +2324,7 @@ export class MovePhase extends BattlePhase { showMoveText(): void { if (this.move.getMove().getAttrs(ChargeAttr).length) { + this.scene.queueMessage(getPokemonMessage(this.pokemon, ` used\n${this.move.getName()}!`), 500); const lastMove = this.pokemon.getLastXMoves() as TurnMove[]; if (!lastMove.length || lastMove[0].move !== this.move.getMove().id || lastMove[0].result !== MoveResult.OTHER) return; @@ -2249,7 +2338,7 @@ export class MovePhase extends BattlePhase { } showFailedText(failedText: string = null): void { - this.scene.queueMessage(failedText || 'But it failed!'); + this.scene.queueMessage(failedText || i18next.t('menu:attackFailed')); } end() { @@ -2294,7 +2383,7 @@ export class MoveEffectPhase extends PokemonPhase { const hitCount = new Utils.IntegerHolder(1); // Assume single target for multi hit applyMoveAttrs(MultiHitAttr, user, this.getTarget(), this.move.getMove(), hitCount); - if (this.move.getMove() instanceof AttackMove) + if (this.move.getMove() instanceof AttackMove && !this.move.getMove().getAttrs(FixedDamageAttr).length) this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, hitCount, new Utils.IntegerHolder(0)); user.turnData.hitsLeft = user.turnData.hitCount = hitCount.value; } @@ -2312,7 +2401,7 @@ export class MoveEffectPhase extends PokemonPhase { moveHistoryEntry.result = MoveResult.MISS; applyMoveAttrs(MissEffectAttr, user, null, this.move.getMove()); } else { - this.scene.queueMessage('But it failed!'); + this.scene.queueMessage(i18next.t('menu:attackFailed')); moveHistoryEntry.result = MoveResult.FAIL; } return this.end(); @@ -2362,9 +2451,9 @@ export class MoveEffectPhase extends PokemonPhase { } Utils.executeIf(!isProtected && !chargeEffect, () => applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && (attr as MoveEffectAttr).trigger === MoveEffectTrigger.HIT && (!attr.firstHitOnly || firstHit), user, target, this.move.getMove()).then(() => { - return Utils.executeIf(!target.isFainted(), () => applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move, hitResult).then(() => { + return Utils.executeIf(!target.isFainted() || target.canApplyAbility(), () => applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move, hitResult).then(() => { if (!user.isPlayer() && this.move.getMove() instanceof AttackMove) - user.scene.applyModifiers(EnemyAttackStatusEffectChanceModifier, false, target); + user.scene.applyShuffledModifiers(this.scene, EnemyAttackStatusEffectChanceModifier, false, target); })).then(() => { applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move, hitResult).then(() => { if (this.move.getMove() instanceof AttackMove) @@ -2396,7 +2485,7 @@ export class MoveEffectPhase extends PokemonPhase { else { const hitsTotal = user.turnData.hitCount - Math.max(user.turnData.hitsLeft, 0); if (hitsTotal > 1) - this.scene.queueMessage(`Hit ${hitsTotal} time(s)!`); + this.scene.queueMessage(i18next.t('menu:attackHitsCount', { count: hitsTotal })); this.scene.applyModifiers(HitHealModifier, this.player, user); } } @@ -2414,6 +2503,9 @@ export class MoveEffectPhase extends PokemonPhase { if (user.turnData.hitsLeft < user.turnData.hitCount) return true; + if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr)) + return true; + const hiddenTag = target.getTag(HiddenTag); if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length) return false; @@ -2428,10 +2520,15 @@ export class MoveEffectPhase extends PokemonPhase { if (moveAccuracy.value === -1) return true; + const isOhko = !!this.move.getMove().getAttrs(OneHitKOAccuracyAttr).length; + + if (!isOhko) + user.scene.applyModifiers(PokemonMoveAccuracyBoosterModifier, user.isPlayer(), user, moveAccuracy); + if (this.scene.arena.weather?.weatherType === WeatherType.FOG) moveAccuracy.value = Math.floor(moveAccuracy.value * 0.9); - if (!this.move.getMove().getAttrs(OneHitKOAttr).length && this.scene.arena.getTag(ArenaTagType.GRAVITY)) + if (!isOhko && this.scene.arena.getTag(ArenaTagType.GRAVITY)) moveAccuracy.value = Math.floor(moveAccuracy.value * 1.67); const userAccuracyLevel = new Utils.IntegerHolder(user.summonData.battleStats[BattleStat.ACC]); @@ -2519,7 +2616,7 @@ export class MoveAnimTestPhase extends BattlePhase { } else if (player) console.log(Moves[moveId]); - initMoveAnim(moveId).then(() => { + initMoveAnim(this.scene, moveId).then(() => { loadMoveAnimAssets(this.scene, [ moveId ], true) .then(() => { new MoveAnim(moveId, player ? this.scene.getPlayerPokemon() : this.scene.getEnemyPokemon(), (player !== (allMoves[moveId] instanceof SelfStatusMove) ? this.scene.getEnemyPokemon() : this.scene.getPlayerPokemon()).getBattlerIndex()).play(this.scene, () => { @@ -2571,11 +2668,20 @@ export class StatChangePhase extends PokemonPhase { start() { const pokemon = this.getPokemon(); + let random = false; + + const allStats = Utils.getEnumValues(BattleStat); + if (this.stats.length === 1 && this.stats[0] === BattleStat.RAND) { + this.stats[0] = this.getRandomStat(); + random = true; + } + + this.aggregateStatChanges(random); + if (!pokemon.isActive(true)) return this.end(); - const allStats = Utils.getEnumValues(BattleStat); - const filteredStats = this.stats.map(s => s !== BattleStat.RAND ? s : allStats[pokemon.randSeedInt(BattleStat.SPD + 1)]).filter(stat => { + const filteredStats = this.stats.map(s => s !== BattleStat.RAND ? s : this.getRandomStat()).filter(stat => { const cancelled = new Utils.BooleanHolder(false); if (!this.selfTarget && this.levels < 0) @@ -2605,6 +2711,7 @@ export class StatChangePhase extends PokemonPhase { for (let stat of filteredStats) pokemon.summonData.battleStats[stat] = Math.max(Math.min(pokemon.summonData.battleStats[stat] + levels.value, 6), -6); + applyPostStatChangeAbAttrs(PostStatChangeAbAttr, pokemon, filteredStats, this.levels, this.selfTarget) this.end(); }; @@ -2655,11 +2762,62 @@ export class StatChangePhase extends PokemonPhase { end(); } + getRandomStat(): BattleStat { + const allStats = Utils.getEnumValues(BattleStat); + return allStats[this.getPokemon().randSeedInt(BattleStat.SPD + 1)]; + } + + aggregateStatChanges(random: boolean = false): void { + const isAccEva = [ BattleStat.ACC, BattleStat.EVA ].some(s => this.stats.includes(s)); + let existingPhase: StatChangePhase; + if (this.stats.length === 1) { + while ((existingPhase = (this.scene.findPhase(p => p instanceof StatChangePhase && p.battlerIndex === this.battlerIndex && p.stats.length === 1 + && (p.stats[0] === this.stats[0] || (random && p.stats[0] === BattleStat.RAND)) + && p.selfTarget === this.selfTarget && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatChangePhase))) { + if (existingPhase.stats[0] === BattleStat.RAND) { + existingPhase.stats[0] = this.getRandomStat(); + if (existingPhase.stats[0] !== this.stats[0]) + continue; + } + this.levels += existingPhase.levels; + + if (!this.scene.tryRemovePhase(p => p === existingPhase)) + break; + } + } + while ((existingPhase = (this.scene.findPhase(p => p instanceof StatChangePhase && p.battlerIndex === this.battlerIndex && p.selfTarget === this.selfTarget + && ([ BattleStat.ACC, BattleStat.EVA ].some(s => p.stats.includes(s)) === isAccEva) + && p.levels === this.levels && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatChangePhase))) { + this.stats.push(...existingPhase.stats); + if (!this.scene.tryRemovePhase(p => p === existingPhase)) + break; + } + } + getStatChangeMessages(stats: BattleStat[], levels: integer, relLevels: integer[]): string[] { const messages: string[] = []; - - for (let s = 0; s < stats.length; s++) - messages.push(getPokemonMessage(this.getPokemon(), `'s ${getBattleStatName(stats[s])} ${getBattleStatLevelChangeDescription(Math.abs(relLevels[s]), levels >= 1)}!`)); + + const relLevelStatIndexes = {}; + for (let rl = 0; rl < relLevels.length; rl++) { + const relLevel = relLevels[rl]; + if (!relLevelStatIndexes[relLevel]) + relLevelStatIndexes[relLevel] = []; + relLevelStatIndexes[relLevel].push(rl); + } + + Object.keys(relLevelStatIndexes).forEach(rl => { + const relLevelStats = stats.filter((_, i) => relLevelStatIndexes[rl].includes(i)); + let statsFragment = ''; + + if (relLevelStats.length > 1) { + statsFragment = relLevelStats.length >= 5 + ? 'stats' + : `${relLevelStats.slice(0, -1).map(s => getBattleStatName(s)).join(', ')}, and ${getBattleStatName(relLevelStats[relLevelStats.length - 1])}`; + } else + statsFragment = getBattleStatName(relLevelStats[0]); + messages.push(getPokemonMessage(this.getPokemon(), `'s ${statsFragment} ${getBattleStatLevelChangeDescription(Math.abs(parseInt(rl)), levels >= 1)}!`)); + }); + return messages; } } @@ -2967,7 +3125,7 @@ export class FaintPhase extends PokemonPhase { } const alivePlayField = this.scene.getField(true); - alivePlayField.forEach(p => applyPostKnockOutAbAttrs(PostKnockOutAbAttr, p)); + alivePlayField.forEach(p => applyPostKnockOutAbAttrs(PostKnockOutAbAttr, p, pokemon)); if (pokemon.turnData?.attacksReceived?.length) { const defeatSource = this.scene.getPokemonById(pokemon.turnData.attacksReceived[0].sourceId); if (defeatSource?.isOnField()) @@ -3142,8 +3300,8 @@ export class VictoryPhase extends PokemonPhase { this.scene.pushPhase(new BattleEndPhase(this.scene)); if (this.scene.currentBattle.battleType === BattleType.TRAINER) this.scene.pushPhase(new TrainerVictoryPhase(this.scene)); - this.scene.pushPhase(new EggLapsePhase(this.scene)); if (this.scene.gameMode.isEndless || !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) { + this.scene.pushPhase(new EggLapsePhase(this.scene)); if (this.scene.currentBattle.waveIndex % 10) this.scene.pushPhase(new SelectModifierPhase(this.scene)); else if (this.scene.gameMode.isDaily) { @@ -3182,6 +3340,8 @@ export class TrainerVictoryPhase extends BattlePhase { } start() { + this.scene.disableMenu = true; + this.scene.playBgm(this.scene.currentBattle.trainer.config.victoryBgm); this.scene.unshiftPhase(new MoneyRewardPhase(this.scene, this.scene.currentBattle.trainer.config.moneyMultiplier)); @@ -3196,7 +3356,7 @@ export class TrainerVictoryPhase extends BattlePhase { this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.VOUCHER)); } - this.scene.ui.showText(`You defeated\n${this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true)}!`, null, () => { + this.scene.ui.showText(i18next.t('menu:trainerDefeated', { trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true) }), null, () => { const victoryMessages = this.scene.currentBattle.trainer.getVictoryMessages(); const showMessage = () => { let message: string; @@ -3240,10 +3400,7 @@ export class MoneyRewardPhase extends BattlePhase { this.scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - this.scene.money += moneyAmount.value; - this.scene.updateMoneyText(); - - this.scene.validateAchvs(MoneyAchv); + this.scene.addMoney(moneyAmount.value); this.scene.ui.showText(`You got ₽${moneyAmount.value.toLocaleString('en-US')}\nfor winning!`, null, () => this.end(), null, true); } @@ -3348,6 +3505,8 @@ export class GameOverPhase extends BattlePhase { handleClearSession(): void { this.scene.gameData.tryClearSession(this.scene, this.scene.sessionSlotId).then((success: boolean | [boolean, boolean]) => { + if (!success[0]) + return this.scene.reset(true); this.scene.time.delayedCall(1000, () => { let firstClear = false; if (this.victory && success[1]) { @@ -3464,7 +3623,7 @@ export class ExpPhase extends PlayerPartyMemberPokemonPhase { let exp = new Utils.NumberHolder(this.expValue); this.scene.applyModifiers(ExpBoosterModifier, true, exp); exp.value = Math.floor(exp.value); - this.scene.ui.showText(`${pokemon.name} gained\n${exp.value} EXP. Points!`, null, () => { + this.scene.ui.showText(i18next.t('menu:expGain', { pokemonName: pokemon.name, exp: exp.value }), null, () => { const lastLevel = pokemon.level; let newLevel: integer; pokemon.addExp(exp.value); @@ -3502,12 +3661,17 @@ export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase { this.scene.unshiftPhase(new HidePartyExpBarPhase(this.scene)); pokemon.updateInfo(); - this.scene.partyExpBar.showPokemonExp(pokemon, exp.value).then(() => { - if (newLevel > lastLevel) - this.end(); - else - setTimeout(() => this.end(), 500); - }); + if (this.scene.expGainsSpeed < 3) { + this.scene.partyExpBar.showPokemonExp(pokemon, exp.value).then(() => { + if (newLevel > lastLevel) + this.end(); + else + setTimeout(() => this.end(), 500 / Math.pow(2, this.scene.expGainsSpeed)); + }); + } else { + this.end(); + } + } } @@ -3547,7 +3711,7 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase { pokemon.calculateStats(); pokemon.updateInfo(); this.scene.playSound('level_up_fanfare'); - this.scene.ui.showText(`${this.getPokemon().name} grew to\nLv. ${this.level}!`, null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()), null, true); + this.scene.ui.showText(i18next.t('menu:levelUp', { pokemonName: this.getPokemon().name, level: this.level }), null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()), null, true); if (this.level <= 100) { const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1); for (let lm of levelMoves) @@ -3591,12 +3755,12 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { if (emptyMoveIndex > -1) { pokemon.setMove(emptyMoveIndex, this.moveId); - initMoveAnim(this.moveId).then(() => { + initMoveAnim(this.scene, this.moveId).then(() => { loadMoveAnimAssets(this.scene, [ this.moveId ], true) .then(() => { this.scene.ui.setMode(messageMode).then(() => { this.scene.playSound('level_up_fanfare'); - this.scene.ui.showText(`${pokemon.name} learned\n${move.name}!`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMove', { pokemonName: pokemon.name, moveName: move.name }), null, () => { this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeMoveLearnedTrigger, true); this.end(); }, messageMode === Mode.EVOLUTION_SCENE ? 1000 : null, true); @@ -3605,15 +3769,15 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { }); } else { this.scene.ui.setMode(messageMode).then(() => { - this.scene.ui.showText(`${pokemon.name} wants to learn the\nmove ${move.name}.`, null, () => { - this.scene.ui.showText(`However, ${pokemon.name} already\nknows four moves.`, null, () => { - this.scene.ui.showText(`Should a move be deleted and\nreplaced with ${move.name}?`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMovePrompt', { pokemonName: pokemon.name, moveName: move.name }), null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveLimitReached', { pokemonName: pokemon.name }), null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveReplaceQuestion', { moveName: move.name }), null, () => { const noHandler = () => { this.scene.ui.setMode(messageMode).then(() => { - this.scene.ui.showText(`Stop trying to teach\n${move.name}?`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveStopTeaching', { moveName: move.name }), null, () => { this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.scene.ui.setMode(messageMode); - this.scene.ui.showText(`${pokemon.name} did not learn the\nmove ${move.name}.`, null, () => this.end(), null, true); + this.scene.ui.showText(i18next.t('menu:learnMoveNotLearned', { pokemonName: pokemon.name, moveName: move.name }), null, () => this.end(), null, true); }, () => { this.scene.ui.setMode(messageMode); this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId)); @@ -3624,7 +3788,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { }; this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.scene.ui.setMode(messageMode); - this.scene.ui.showText('Which move should be forgotten?', null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveForgetQuestion'), null, () => { this.scene.ui.setModeWithoutClear(Mode.SUMMARY, this.getPokemon(), SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => { if (moveIndex === 4) { noHandler(); @@ -3632,7 +3796,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { } this.scene.ui.setMode(messageMode).then(() => { this.scene.ui.showText('@d{32}1, @d{15}2, and@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Poof!', null, () => { - this.scene.ui.showText(`${pokemon.name} forgot how to\nuse ${pokemon.moveset[moveIndex].getName()}.`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveForgetSuccess', { pokemonName: pokemon.name, moveName: pokemon.moveset[moveIndex].getName() }), null, () => { this.scene.ui.showText('And…', null, () => { pokemon.setMove(moveIndex, Moves.NONE); this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId)); @@ -3660,7 +3824,14 @@ export class BerryPhase extends CommonAnimPhase { start() { let berryModifiers: BerryModifier[]; - if ((berryModifiers = this.scene.applyModifiers(BerryModifier, this.player, this.getPokemon()) as BerryModifier[])) { + const pokemon = this.getPokemon(); + + const cancelled = new Utils.BooleanHolder(false); + pokemon.getOpponents().map(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled)); + + if (cancelled.value) + pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is too\nnervous to eat berries!')); + else if ((berryModifiers = this.scene.applyModifiers(BerryModifier, this.player, pokemon) as BerryModifier[])) { for (let berryModifier of berryModifiers) { if (berryModifier.consumed) { if (!--berryModifier.stackCount) @@ -3718,11 +3889,15 @@ export class PokemonHealPhase extends CommonAnimPhase { const hasMessage = !!this.message; let lastStatusEffect = StatusEffect.NONE; - if (!fullHp) { + if (!fullHp || this.hpHealed < 0) { const hpRestoreMultiplier = new Utils.IntegerHolder(1); if (!this.revive) this.scene.applyModifiers(HealingBoosterModifier, this.player, hpRestoreMultiplier); const healAmount = new Utils.NumberHolder(Math.floor(this.hpHealed * hpRestoreMultiplier.value)); + if (healAmount.value < 0) { + pokemon.damageAndUpdate(healAmount.value * -1, HitResult.HEAL); + healAmount.value = 0; + } // Prevent healing to full if specified (in case of healing tokens so Sturdy doesn't cause a softlock) if (this.preventFullHeal && pokemon.hp + healAmount.value >= pokemon.getMaxHp()) healAmount.value = (pokemon.getMaxHp() - pokemon.hp) - 1; @@ -3936,7 +4111,7 @@ export class AttemptCapturePhase extends PokemonPhase { this.scene.gameData.updateSpeciesDexIvs(pokemon.species.speciesId, pokemon.ivs); - this.scene.ui.showText(`${pokemon.name} was caught!`, null, () => { + this.scene.ui.showText(i18next.t('menu:pokemonCaught', { pokemonName: pokemon.name }), null, () => { const end = () => { this.scene.pokemonInfoContainer.hide(); this.removePb(); @@ -4022,7 +4197,7 @@ export class AttemptRunPhase extends PokemonPhase { if (playerPokemon.randSeedInt(256) < escapeChance.value) { this.scene.playSound('flee'); - this.scene.queueMessage('You got away safely!', null, true, 500); + this.scene.queueMessage(i18next.t('menu:runAwaySuccess'), null, true, 500); this.scene.tweens.add({ targets: [ this.scene.arenaEnemy, enemyField ].flat(), @@ -4043,7 +4218,7 @@ export class AttemptRunPhase extends PokemonPhase { this.scene.pushPhase(new BattleEndPhase(this.scene)); this.scene.pushPhase(new NewBattlePhase(this.scene)); } else - this.scene.queueMessage('You can\'t escape!', null, true); + this.scene.queueMessage(i18next.t('menu:runAwayCannotEscape'), null, true, 500); this.end(); } @@ -4075,7 +4250,7 @@ export class SelectModifierPhase extends BattlePhase { const modifierSelectCallback = (rowCursor: integer, cursor: integer) => { if (rowCursor < 0 || cursor < 0) { - this.scene.ui.showText(`Are you sure you want to skip taking an item?`, null, () => { + this.scene.ui.showText(i18next.t('menu:skipItemQuestion'), null, () => { this.scene.ui.setOverlayMode(Mode.CONFIRM, () => { this.scene.ui.revertMode(); this.scene.ui.setMode(Mode.MESSAGE); @@ -4141,10 +4316,15 @@ export class SelectModifierPhase extends BattlePhase { const applyModifier = (modifier: Modifier, playSound: boolean = false) => { const result = this.scene.addModifier(modifier, false, playSound); if (cost) { - this.scene.money -= cost; - this.scene.updateMoneyText(); - this.scene.playSound('buy'); - (this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); + result.then(success => { + if (success) { + this.scene.money -= cost; + this.scene.updateMoneyText(); + this.scene.playSound('buy'); + (this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); + } else + this.scene.ui.playError(); + }); } else { const doEnd = () => { this.scene.ui.clearText(); @@ -4219,7 +4399,7 @@ export class SelectModifierPhase extends BattlePhase { baseValue += tierValues[opt.type.tier]; } else baseValue = 250; - return Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount); + return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount), Number.MAX_SAFE_INTEGER); } getPoolType(): ModifierPoolType { @@ -4230,7 +4410,7 @@ export class SelectModifierPhase extends BattlePhase { return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined); } - addModifier(modifier: Modifier): Promise { + addModifier(modifier: Modifier): Promise { return this.scene.addModifier(modifier, false, true); } } @@ -4245,10 +4425,10 @@ export class EggLapsePhase extends Phase { const eggsToHatch: Egg[] = this.scene.gameData.eggs.filter((egg: Egg) => { return --egg.hatchWaves < 1 - }) + }); if (eggsToHatch.length) { - this.scene.queueMessage('Oh?'); + this.scene.queueMessage(i18next.t('menu:eggHatching')); for (let egg of eggsToHatch) this.scene.unshiftPhase(new EggHatchPhase(this.scene, egg)); @@ -4342,7 +4522,7 @@ export class ScanIvsPhase extends PokemonPhase { const pokemon = this.getPokemon(); - this.scene.ui.showText(`Use IV Scanner on ${pokemon.name}?`, null, () => { + this.scene.ui.showText(i18next.t('menu:ivScannerUseQuestion', { pokemonName: pokemon.name }), null, () => { this.scene.ui.setMode(Mode.CONFIRM, () => { this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.clearText(); diff --git a/src/pipelines/sprite.ts b/src/pipelines/sprite.ts index 819efd0d8f5..534c8d42d54 100644 --- a/src/pipelines/sprite.ts +++ b/src/pipelines/sprite.ts @@ -1,7 +1,9 @@ import BattleScene from "../battle-scene"; +import { variantColorCache, variantData } from '#app/data/variant'; import Pokemon from "../field/pokemon"; import Trainer from "../field/trainer"; import FieldSpritePipeline from "./field-sprite"; +import * as Utils from "../utils"; const spriteFragShader = ` #ifdef GL_FRAGMENT_PRECISION_HIGH @@ -36,6 +38,8 @@ uniform vec2 size; uniform vec2 texSize; uniform float yOffset; uniform vec4 tone; +uniform ivec4 baseVariantColors[32]; +uniform vec4 variantColors[32]; uniform ivec4 spriteColors[32]; uniform ivec4 fusionSpriteColors[32]; @@ -155,10 +159,21 @@ vec3 hsv2rgb(vec3 c) { void main() { vec4 texture = texture2D(uMainSampler[0], outTexCoord); + ivec4 colorInt = ivec4(int(texture.r * 255.0), int(texture.g * 255.0), int(texture.b * 255.0), int(texture.a * 255.0)); + + for (int i = 0; i < 32; i++) { + if (baseVariantColors[i][3] == 0) + break; + if (texture.a > 0.0 && colorInt.r == baseVariantColors[i].r && colorInt.g == baseVariantColors[i].g && colorInt.b == baseVariantColors[i].b) { + texture.rgb = variantColors[i].rgb; + break; + } + } + for (int i = 0; i < 32; i++) { if (spriteColors[i][3] == 0) break; - if (texture.a > 0.0 && int(texture.r * 255.0) == spriteColors[i].r && int(texture.g * 255.0) == spriteColors[i].g && int(texture.b * 255.0) == spriteColors[i].b) { + if (texture.a > 0.0 && colorInt.r == spriteColors[i].r && colorInt.g == spriteColors[i].g && colorInt.b == spriteColors[i].b) { vec3 fusionColor = vec3(float(fusionSpriteColors[i].r) / 255.0, float(fusionSpriteColors[i].g) / 255.0, float(fusionSpriteColors[i].b) / 255.0); vec3 bg = vec3(float(spriteColors[i].r) / 255.0, float(spriteColors[i].g) / 255.0, float(spriteColors[i].b) / 255.0); float gray = (bg.r + bg.g + bg.b) / 3.0; @@ -362,16 +377,17 @@ export default class SpritePipeline extends FieldSpritePipeline { this.set1f('yOffset', sprite.height - sprite.frame.height * (isEntityObj ? sprite.parentContainer.scale : sprite.scale)); this.set4fv('tone', tone); this.bindTexture(this.game.textures.get('tera').source[0].glTexture, 1); + if ((gameObject.scene as BattleScene).fusionPaletteSwaps) { - const spriteColors = (ignoreOverride && data['spriteColorsBase']) || data['spriteColors'] || [] as number[][]; - const fusionSpriteColors = (ignoreOverride && data['fusionSpriteColorsBase']) || data['fusionSpriteColors'] || [] as number[][]; + const spriteColors = ((ignoreOverride && data['spriteColorsBase']) || data['spriteColors'] || []) as number[][]; + const fusionSpriteColors = ((ignoreOverride && data['fusionSpriteColorsBase']) || data['fusionSpriteColors'] || []) as number[][]; const emptyColors = [ 0, 0, 0, 0 ]; const flatSpriteColors: integer[] = []; const flatFusionSpriteColors: integer[] = []; for (let c = 0; c < 32; c++) { - flatSpriteColors.splice(flatSpriteColors.length, 0, c < spriteColors.length ? spriteColors[c] : emptyColors); - flatFusionSpriteColors.splice(flatFusionSpriteColors.length, 0, c < fusionSpriteColors.length ? fusionSpriteColors[c] : emptyColors); + flatSpriteColors.splice(flatSpriteColors.length, 0, ...(c < spriteColors.length ? spriteColors[c] : emptyColors)); + flatFusionSpriteColors.splice(flatFusionSpriteColors.length, 0, ...(c < fusionSpriteColors.length ? fusionSpriteColors[c] : emptyColors)); } this.set4iv(`spriteColors`, flatSpriteColors.flat()); @@ -379,6 +395,49 @@ export default class SpritePipeline extends FieldSpritePipeline { } } + onBatch(gameObject: Phaser.GameObjects.GameObject): void { + if (gameObject) { + const sprite = (gameObject as Phaser.GameObjects.Sprite); + const data = sprite.pipelineData; + + const variant: integer = data.hasOwnProperty('variant') + ? data['variant'] + : sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.variant + : 0; + let variantColors; + + const emptyColors = [ 0, 0, 0, 0 ]; + const flatBaseColors: integer[] = []; + const flatVariantColors: number[] = []; + + if ((sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.shiny : !!data['shiny']) + && (variantColors = variantColorCache[sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.getSprite().texture.key : data['spriteKey']]) && variantColors.hasOwnProperty(variant)) { + const baseColors = Object.keys(variantColors[variant]); + for (let c = 0; c < 32; c++) { + if (c < baseColors.length) { + const baseColor = Array.from(Object.values(Utils.rgbHexToRgba(baseColors[c]))); + const variantColor = Array.from(Object.values(Utils.rgbHexToRgba(variantColors[variant][baseColors[c]]))); + flatBaseColors.splice(flatBaseColors.length, 0, ...baseColor); + flatVariantColors.splice(flatVariantColors.length, 0, ...variantColor.map(c => c / 255.0)); + } else { + flatBaseColors.splice(flatBaseColors.length, 0, ...emptyColors); + flatVariantColors.splice(flatVariantColors.length, 0, ...emptyColors); + } + } + } else { + for (let c = 0; c < 32; c++) { + flatBaseColors.splice(flatBaseColors.length, 0, ...emptyColors); + flatVariantColors.splice(flatVariantColors.length, 0, ...emptyColors); + } + } + + this.set4iv('baseVariantColors', flatBaseColors.flat()); + this.set4fv('variantColors', flatVariantColors.flat()); + } + + super.onBatch(gameObject); + } + batchQuad(gameObject: Phaser.GameObjects.GameObject, x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, x3: number, y3: number, u0: number, v0: number, u1: number, v1: number, tintTL: number, tintTR: number, tintBL: number, tintBR: number, tintEffect: number | boolean, texture?: Phaser.Renderer.WebGL.Wrappers.WebGLTextureWrapper, unit?: number): boolean { diff --git a/src/plugins/cache-busted-loader-plugin.ts b/src/plugins/cache-busted-loader-plugin.ts index 5a1cbf70a94..449c99454c2 100644 --- a/src/plugins/cache-busted-loader-plugin.ts +++ b/src/plugins/cache-busted-loader-plugin.ts @@ -1,24 +1,29 @@ -let cacheBuster = ''; +let manifest: object; export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin { constructor(scene: Phaser.Scene) { super(scene) } - get cacheBuster() { - return cacheBuster + get manifest() { + return manifest; } - set cacheBuster(version) { - cacheBuster = version + set manifest(manifestObj: object) { + manifest = manifestObj; } addFile(file): void { if (!Array.isArray(file)) - file = [ file ] - - if (cacheBuster) - file.forEach(item => item.url += '?v=' + cacheBuster); + file = [ file ]; + + file.forEach(item => { + if (manifest) { + const timestamp = manifest[`/${item.url.replace(/\/\//g, '/')}` ]; + if (timestamp) + item.url += `?t=${timestamp}`; + } + }); super.addFile(file); } diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index 95ba54007e1..b12bda1f419 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -1,40 +1,184 @@ import i18next from 'i18next'; import { menu as enMenu } from '../locales/en/menu'; +import { menu as esMenu } from '../locales/es/menu'; import { menu as itMenu } from '../locales/it/menu'; +import { menu as frMenu } from '../locales/fr/menu'; +import { menu as deMenu } from '../locales/de/menu'; + +import { menuUiHandler as enMenuUiHandler } from '../locales/en/menu-ui-handler.js'; +import { menuUiHandler as esMenuUiHandler } from '../locales/es/menu-ui-handler.js'; +import { menuUiHandler as frMenuUiHandler } from '../locales/fr/menu-ui-handler.js'; +import { menuUiHandler as itMenuUiHandler } from '../locales/it/menu-ui-handler.js'; +import { menuUiHandler as deMenuUiHandler } from '../locales/de/menu-ui-handler.js'; + +import { move as enMove } from '../locales/en/move'; +import { move as esMove } from '../locales/es/move'; +import { move as frMove } from '../locales/fr/move'; +import { move as deMove } from '../locales/de/move'; + +import { ability as enAbility } from '../locales/en/ability'; +import { ability as esAbility } from '../locales/es/ability'; +import { ability as frAbility } from '../locales/fr/ability'; +import { ability as deAbility } from '../locales/de/ability'; + +import { pokeball as enPokeball } from '../locales/en/pokeball'; +import { pokeball as esPokeball } from '../locales/es/pokeball'; +import { pokeball as frPokeball } from '../locales/fr/pokeball'; +import { pokeball as dePokeball } from '../locales/de/pokeball'; + +import { pokemon as enPokemon } from '../locales/en/pokemon'; +import { pokemon as esPokemon } from '../locales/es/pokemon'; +import { pokemon as frPokemon } from '../locales/fr/pokemon'; +import { pokemon as dePokemon } from '../locales/de/pokemon'; + +import { pokemonStat as enPokemonStat } from '../locales/en/pokemon-stat'; +import { pokemonStat as esPokemonStat } from '../locales/es/pokemon-stat'; +import { pokemonStat as frPokemonStat } from '../locales/fr/pokemon-stat'; +import { pokemonStat as itPokemonStat } from '../locales/it/pokemon-stat'; +import { pokemonStat as dePokemonStat } from '../locales/de/pokemon-stat'; + +import { commandUiHandler as enCommandUiHandler } from '../locales/en/command-ui-handler'; +import { commandUiHandler as esCommandUiHandler } from '../locales/es/command-ui-handler'; +import { commandUiHandler as frCommandUiHandler } from '../locales/fr/command-ui-handler'; +import { commandUiHandler as deCommandUiHandler } from '../locales/de/command-ui-handler'; + +import { fightUiHandler as enFightUiHandler } from '../locales/en/fight-ui-handler'; +import { fightUiHandler as frFightUiHandler } from '../locales/fr/fight-ui-handler'; + +import { tutorial as enTutorial } from '../locales/en/tutorial'; +import { tutorial as esTutorial } from '../locales/es/tutorial'; +import { tutorial as frTutorial } from '../locales/fr/tutorial'; +import { tutorial as itTutorial} from '../locales/it/tutorial'; +import { tutorial as deTutorial } from '../locales/de/tutorial'; + +export interface SimpleTranslationEntries { + [key: string]: string +} + + +export interface MoveTranslationEntry { + name: string, + effect: string +} + +export interface MoveTranslationEntries { + [key: string]: MoveTranslationEntry +} + +export interface AbilityTranslationEntry { + name: string, + description: string +} + +export interface AbilityTranslationEntries { + [key: string]: AbilityTranslationEntry +} + +export interface Localizable { + localize(): void; +} const DEFAULT_LANGUAGE_OVERRIDE = ''; -/** - * i18next is a localization library for maintaining and using translation resources. - * - * Q: How do I add a new language? - * A: To add a new language, create a new folder in the locales directory with the language code. - * Each language folder should contain a file for each namespace (ex. menu.ts) with the translations. - * - * Q: How do I add a new namespace? - * A: To add a new namespace, create a new file in each language folder with the translations. - * Then update the `resources` field in the init() call and the CustomTypeOptions interface. - */ +export function initI18n(): void { + let lang = 'en'; -i18next.init({ - lng: DEFAULT_LANGUAGE_OVERRIDE ? DEFAULT_LANGUAGE_OVERRIDE : 'en', - fallbackLng: 'en', - debug: true, - resources: { - en: { - menu: enMenu, + if (localStorage.getItem('prLang')) + lang = localStorage.getItem('prLang'); + + /** + * i18next is a localization library for maintaining and using translation resources. + * + * Q: How do I add a new language? + * A: To add a new language, create a new folder in the locales directory with the language code. + * Each language folder should contain a file for each namespace (ex. menu.ts) with the translations. + * + * Q: How do I add a new namespace? + * A: To add a new namespace, create a new file in each language folder with the translations. + * Then update the `resources` field in the init() call and the CustomTypeOptions interface. + * + * Q: How do I make a language selectable in the settings? + * A: In src/system/settings.ts, add a new case to the Setting.Language switch statement. + */ + + i18next.init({ + lng: DEFAULT_LANGUAGE_OVERRIDE ? DEFAULT_LANGUAGE_OVERRIDE : lang, + fallbackLng: 'en', + debug: true, + interpolation: { + escapeValue: false, }, - it: { - menu: itMenu, - } - }, -}); + resources: { + en: { + menu: enMenu, + menuUiHandler: enMenuUiHandler, + move: enMove, + ability: enAbility, + pokeball: enPokeball, + pokemon: enPokemon, + pokemonStat: enPokemonStat, + commandUiHandler: enCommandUiHandler, + fightUiHandler: enFightUiHandler, + tutorial: enTutorial, + }, + es: { + menu: esMenu, + menuUiHandler: esMenuUiHandler, + move: esMove, + ability: esAbility, + pokeball: esPokeball, + pokemon: esPokemon, + pokemonStat: esPokemonStat, + commandUiHandler: esCommandUiHandler, + tutorial: esTutorial, + }, + fr: { + menu: frMenu, + menuUiHandler: frMenuUiHandler, + move: frMove, + ability: frAbility, + pokeball: frPokeball, + pokemon: frPokemon, + pokemonStat: frPokemonStat, + commandUiHandler: frCommandUiHandler, + fightUiHandler: frFightUiHandler, + tutorial: frTutorial, + }, + it: { + menu: itMenu, + menuUiHandler: itMenuUiHandler, + pokemonStat: itPokemonStat, + tutorial: itTutorial, + }, + de: { + menu: deMenu, + menuUiHandler: deMenuUiHandler, + move: deMove, + ability: deAbility, + pokeball: dePokeball, + pokemon: dePokemon, + pokemonStat: dePokemonStat, + commandUiHandler: deCommandUiHandler, + tutorial: deTutorial, + } + }, + }); +} // Module declared to make referencing keys in the localization files type-safe. declare module 'i18next' { interface CustomTypeOptions { resources: { menu: typeof enMenu; + menuUiHandler: typeof enMenuUiHandler; + move: typeof enMove; + ability: typeof enAbility; + pokeball: typeof enPokeball; + pokemon: typeof enPokemon; + pokemonStat: typeof enPokemonStat; + commandUiHandler: typeof enCommandUiHandler; + fightUiHandler: typeof enFightUiHandler; + tutorial: typeof enTutorial; }; } } diff --git a/src/scene-base.ts b/src/scene-base.ts index 1098788c42e..a990492f57b 100644 --- a/src/scene-base.ts +++ b/src/scene-base.ts @@ -5,25 +5,35 @@ export class SceneBase extends Phaser.Scene { super(config); } + getCachedUrl(url: string): string { + const manifest = this.game['manifest']; + if (manifest) { + const timestamp = manifest[`/${url}`]; + if (timestamp) + url += `?t=${timestamp}`; + } + return url; + } + loadImage(key: string, folder: string, filename?: string) { if (!filename) filename = `${key}.png`; - this.load.image(key, `images/${folder}/${filename}`); + this.load.image(key, this.getCachedUrl(`images/${folder}/${filename}`)); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); - this.load.image(`${key}_legacy`, `images/${folder}/${filename}`); + this.load.image(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`)); } } loadSpritesheet(key: string, folder: string, size: integer, filename?: string) { if (!filename) filename = `${key}.png`; - this.load.spritesheet(key, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size }); + this.load.spritesheet(key, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size }); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); - this.load.spritesheet(`${key}_legacy`, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size }); + this.load.spritesheet(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size }); } } @@ -32,11 +42,11 @@ export class SceneBase extends Phaser.Scene { filenameRoot = key; if (folder) folder += '/'; - this.load.atlas(key, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`); + this.load.atlas(key, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`)); if (folder.startsWith('ui')) { legacyCompatibleImages.push(key); folder = folder.replace('ui', 'ui/legacy'); - this.load.atlas(`${key}_legacy`, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`); + this.load.atlas(`${key}_legacy`, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`)); } } @@ -49,14 +59,13 @@ export class SceneBase extends Phaser.Scene { folder += '/'; if (!Array.isArray(filenames)) filenames = [ filenames ]; - for (let f of filenames as string[]) { - this.load.audio(key, `audio/se/${folder}${f}`); - } + for (let f of filenames as string[]) + this.load.audio(key, this.getCachedUrl(`audio/se/${folder}${f}`)); } loadBgm(key: string, filename?: string) { if (!filename) filename = `${key}.mp3`; - this.load.audio(key, `audio/bgm/${filename}`); + this.load.audio(key, this.getCachedUrl(`audio/bgm/${filename}`)); } } \ No newline at end of file diff --git a/src/system/game-data.ts b/src/system/game-data.ts index 1bf3852740a..e11c2dcc572 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -1,8 +1,8 @@ import BattleScene, { PokeballCounts, bypassLogin } from "../battle-scene"; import Pokemon, { EnemyPokemon, PlayerPokemon } from "../field/pokemon"; -import { pokemonPrevolutions } from "../data/pokemon-evolutions"; -import PokemonSpecies, { SpeciesFormKey, allSpecies, getPokemonSpecies, noStarterFormKeys, speciesStarters } from "../data/pokemon-species"; -import { Species } from "../data/enums/species"; +import { pokemonEvolutions, pokemonPrevolutions } from "../data/pokemon-evolutions"; +import PokemonSpecies, { allSpecies, getPokemonSpecies, noStarterFormKeys, speciesStarters } from "../data/pokemon-species"; +import { Species, defaultStarterSpecies } from "../data/enums/species"; import * as Utils from "../utils"; import PokemonData from "./pokemon-data"; import PersistentModifierData from "./modifier-data"; @@ -27,6 +27,8 @@ import { Moves } from "../data/enums/moves"; import { speciesEggMoves } from "../data/egg-moves"; import { allMoves } from "../data/move"; import { TrainerVariant } from "../field/trainer"; +import { OutdatedPhase, ReloadSessionPhase } from "#app/phases"; +import { Variant, variantData } from "#app/data/variant"; const saveKey = 'x0i2O7WRiANTqPmZ'; // Temporary; secure encryption is not yet necessary @@ -43,6 +45,11 @@ export enum PlayerGender { FEMALE } +export enum Passive { + UNLOCKED = 1, + ENABLED = 2 +} + export function getDataTypeKey(dataType: GameDataType, slotId: integer = 0): string { switch (dataType) { case GameDataType.SYSTEM: @@ -64,8 +71,7 @@ interface SystemSaveData { secretId: integer; gender: PlayerGender; dexData: DexData; - starterMoveData: StarterMoveData; - starterEggMoveData: StarterEggMoveData; + starterData: StarterData; gameStats: GameStats; unlocks: Unlocks; achvUnlocks: AchvUnlocks; @@ -130,31 +136,46 @@ export const DexAttr = { SHINY: 2n, MALE: 4n, FEMALE: 8n, - ABILITY_1: 16n, - ABILITY_2: 32n, - ABILITY_HIDDEN: 64n, + DEFAULT_VARIANT: 16n, + VARIANT_2: 32n, + VARIANT_3: 64n, DEFAULT_FORM: 128n } export interface DexAttrProps { shiny: boolean; female: boolean; - abilityIndex: integer; + variant: Variant; formIndex: integer; } -export type StarterMoveset = [ Moves ] | [ Moves, Moves ] | [ Moves, Moves, Moves ] | [ Moves, Moves, Moves, Moves ]; - -export interface StarterMoveData { - [key: integer]: StarterMoveset | StarterFormMoveData +export const AbilityAttr = { + ABILITY_1: 1, + ABILITY_2: 2, + ABILITY_HIDDEN: 4 } +export type StarterMoveset = [ Moves ] | [ Moves, Moves ] | [ Moves, Moves, Moves ] | [ Moves, Moves, Moves, Moves ]; + export interface StarterFormMoveData { [key: integer]: StarterMoveset } -export interface StarterEggMoveData { - [key: integer]: integer +export interface StarterMoveData { + [key: integer]: StarterMoveset | StarterFormMoveData +} + +export interface StarterDataEntry { + moveset: StarterMoveset | StarterFormMoveData; + eggMoves: integer; + candyCount: integer; + abilityAttr: integer; + passiveAttr: integer; + valueReduction: integer; +} + +export interface StarterData { + [key: integer]: StarterDataEntry } export interface TutorialFlags { @@ -167,7 +188,12 @@ const systemShortKeys = { natureAttr: '$na', seenCount: '$s' , caughtCount: '$c', - ivs: '$i' + ivs: '$i', + moveset: '$m', + eggMoves: '$em', + candyCount: '$x', + passive: '$p', + valueReduction: '$vr' }; export class GameData { @@ -181,9 +207,7 @@ export class GameData { public dexData: DexData; private defaultDexData: DexData; - public starterMoveData: StarterMoveData; - - public starterEggMoveData: StarterEggMoveData; + public starterData: StarterData; public gameStats: GameStats; @@ -198,10 +222,9 @@ export class GameData { constructor(scene: BattleScene) { this.scene = scene; this.loadSettings(); - this.trainerId = Utils.randSeedInt(65536); - this.secretId = Utils.randSeedInt(65536); - this.starterMoveData = {}; - this.starterEggMoveData = {}; + this.trainerId = Utils.randInt(65536); + this.secretId = Utils.randInt(65536); + this.starterData = {}; this.gameStats = new GameStats(); this.unlocks = { [Unlockables.ENDLESS_MODE]: false, @@ -218,7 +241,7 @@ export class GameData { }; this.eggs = []; this.initDexData(); - this.initEggMoveData(); + this.initStarterData(); } public saveSystem(): Promise { @@ -234,8 +257,7 @@ export class GameData { secretId: this.secretId, gender: this.gender, dexData: this.dexData, - starterMoveData: this.starterMoveData, - starterEggMoveData: this.starterEggMoveData, + starterData: this.starterData, gameStats: this.gameStats, unlocks: this.unlocks, achvUnlocks: this.achvUnlocks, @@ -250,11 +272,18 @@ export class GameData { const systemData = JSON.stringify(data, (k: any, v: any) => typeof v === 'bigint' ? v <= maxIntAttrValue ? Number(v) : v.toString() : v); if (!bypassLogin) { - Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}`, systemData) + Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}`, systemData, undefined, true) .then(response => response.text()) .then(error => { this.scene.ui.savingIcon.hide(); if (error) { + if (error.startsWith('client version out of date')) { + this.scene.clearPhaseQueue(); + this.scene.unshiftPhase(new OutdatedPhase(this.scene)); + } else if (error.startsWith('session out of date')) { + this.scene.clearPhaseQueue(); + this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); + } console.error(error); return resolve(false); } @@ -297,16 +326,35 @@ export class GameData { this.saveSetting(Setting.Player_Gender, systemData.gender === PlayerGender.FEMALE ? 1 : 0); - this.starterMoveData = systemData.starterMoveData || {}; - - this.starterEggMoveData = {}; - this.initEggMoveData(); + const initStarterData = !systemData.starterData; - if (systemData.starterEggMoveData) { - for (let key of Object.keys(systemData.starterEggMoveData)) { - if (this.starterEggMoveData.hasOwnProperty(key)) - this.starterEggMoveData[key] = systemData.starterEggMoveData[key]; + if (initStarterData) { + this.initStarterData(); + + if (systemData['starterMoveData']) { + const starterMoveData = systemData['starterMoveData']; + for (let s of Object.keys(starterMoveData)) + this.starterData[s].moveset = starterMoveData[s]; } + + if (systemData['starterEggMoveData']) { + const starterEggMoveData = systemData['starterEggMoveData']; + for (let s of Object.keys(starterEggMoveData)) + this.starterData[s].eggMoves = starterEggMoveData[s]; + } + + this.migrateStarterAbilities(systemData, this.starterData); + } else { + if ([ '1.0.0', '1.0.1' ].includes(systemData.gameVersion)) + this.migrateStarterAbilities(systemData); + //this.fixVariantData(systemData); + this.fixStarterData(systemData); + // Migrate ability starter data if empty for caught species + Object.keys(systemData.starterData).forEach(sd => { + if (systemData.dexData[sd].caughtAttr && !systemData.starterData[sd].abilityAttr) + systemData.starterData[sd].abilityAttr = 1; + }); + this.starterData = systemData.starterData; } if (systemData.gameStats) @@ -348,6 +396,16 @@ export class GameData { this.consolidateDexData(this.dexData); this.defaultDexData = null; + if (initStarterData) { + const starterIds = Object.keys(this.starterData).map(s => parseInt(s) as Species); + for (let s of starterIds) { + this.starterData[s].candyCount += this.dexData[s].caughtCount; + this.starterData[s].candyCount += this.dexData[s].hatchedCount * 2; + if (this.dexData[s].caughtAttr & DexAttr.SHINY) + this.starterData[s].candyCount += 4; + } + } + resolve(true); } catch (err) { console.error(err); @@ -356,13 +414,16 @@ export class GameData { } if (!bypassLogin) { - Utils.apiFetch(`savedata/get?datatype=${GameDataType.SYSTEM}`) + Utils.apiFetch(`savedata/get?datatype=${GameDataType.SYSTEM}`, true) .then(response => response.text()) .then(response => { if (!response.length || response[0] !== '{') { if (response.startsWith('failed to open save file')) { this.scene.queueMessage('Save data could not be found. If this is a new account, you can safely ignore this message.', null, true); return resolve(true); + } else if (response.indexOf('Too many connections') > -1) { + this.scene.queueMessage('Too many people are trying to connect and the server is overloaded. Please try again later.', null, true); + return resolve(false); } console.error(response); return resolve(false); @@ -388,7 +449,7 @@ export class GameData { return ret; } - return k.endsWith('Attr') && k !== 'natureAttr' ? BigInt(v) : v; + return k.endsWith('Attr') && ![ 'natureAttr', 'abilityAttr', 'passiveAttr' ].includes(k) ? BigInt(v) : v; }) as SystemSaveData; } @@ -493,10 +554,14 @@ export class GameData { const sessionData = this.getSessionSaveData(scene); if (!bypassLogin) { - Utils.apiPost(`savedata/update?datatype=${GameDataType.SESSION}&slot=${scene.sessionSlotId}`, JSON.stringify(sessionData)) + Utils.apiPost(`savedata/update?datatype=${GameDataType.SESSION}&slot=${scene.sessionSlotId}&trainerId=${this.trainerId}&secretId=${this.secretId}`, JSON.stringify(sessionData), undefined, true) .then(response => response.text()) .then(error => { if (error) { + if (error.startsWith('session out of date')) { + this.scene.clearPhaseQueue(); + this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); + } console.error(error); return resolve(false); } @@ -516,6 +581,8 @@ export class GameData { getSession(slotId: integer): Promise { return new Promise(async (resolve, reject) => { + if (slotId < 0) + return resolve(null); const handleSessionData = async (sessionDataStr: string) => { try { const sessionData = this.parseSessionData(sessionDataStr); @@ -527,7 +594,7 @@ export class GameData { }; if (!bypassLogin) { - Utils.apiFetch(`savedata/get?datatype=${GameDataType.SESSION}&slot=${slotId}`) + Utils.apiFetch(`savedata/get?datatype=${GameDataType.SESSION}&slot=${slotId}`, true) .then(response => response.text()) .then(async response => { if (!response.length || response[0] !== '{') { @@ -656,12 +723,22 @@ export class GameData { updateUserInfo().then(success => { if (success !== null && !success) return resolve(false); - Utils.apiFetch(`savedata/delete?datatype=${GameDataType.SESSION}&slot=${slotId}`).then(response => { + Utils.apiFetch(`savedata/delete?datatype=${GameDataType.SESSION}&slot=${slotId}`, true).then(response => { if (response.ok) { loggedInUser.lastSessionSlot = -1; - return resolve(true); + resolve(true); } - resolve(false); + return response.text(); + }).then(error => { + if (error) { + if (error.startsWith('session out of date')) { + this.scene.clearPhaseQueue(); + this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); + } + console.error(error); + resolve(false); + } + resolve(true); }); }); }); @@ -678,13 +755,20 @@ export class GameData { if (success !== null && !success) return resolve([false, false]); const sessionData = this.getSessionSaveData(scene); - Utils.apiPost(`savedata/clear?slot=${slotId}`, JSON.stringify(sessionData)).then(response => { - if (response.ok) { + Utils.apiPost(`savedata/clear?slot=${slotId}&trainerId=${this.trainerId}&secretId=${this.secretId}`, JSON.stringify(sessionData), undefined, true).then(response => { + if (response.ok) loggedInUser.lastSessionSlot = -1; - return response.json(); + return response.json(); + }).then(jsonResponse => { + if (!jsonResponse.error) + return resolve([true, jsonResponse.success as boolean]); + if (jsonResponse && jsonResponse.error.startsWith('session out of date')) { + this.scene.clearPhaseQueue(); + this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); } + console.error(jsonResponse); resolve([false, false]); - }).then(jsonResponse => resolve([true, jsonResponse.success as boolean])); + }); }); }); } @@ -744,7 +828,7 @@ export class GameData { link.remove(); }; if (!bypassLogin && dataType < GameDataType.SETTINGS) { - Utils.apiFetch(`savedata/get?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ''}`) + Utils.apiFetch(`savedata/get?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ''}`, true) .then(response => response.text()) .then(response => { if (!response.length || response[0] !== '{') { @@ -831,7 +915,7 @@ export class GameData { updateUserInfo().then(success => { if (!success) return displayError(`Could not contact the server. Your ${dataName} data could not be imported.`); - Utils.apiPost(`savedata/update?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ''}`, dataStr) + Utils.apiPost(`savedata/update?datatype=${dataType}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ''}&trainerId=${this.trainerId}&secretId=${this.secretId}`, dataStr, undefined, true) .then(response => response.text()) .then(error => { if (error) { @@ -871,30 +955,18 @@ export class GameData { }; } - const defaultStarters: Species[] = [ - Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, - Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, - Species.TREECKO, Species.TORCHIC, Species.MUDKIP, - Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, - Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, - Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, - Species.ROWLET, Species.LITTEN, Species.POPPLIO, - Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, - Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY - ]; - - const defaultStarterAttr = DexAttr.NON_SHINY | DexAttr.MALE | DexAttr.ABILITY_1 | DexAttr.DEFAULT_FORM; + const defaultStarterAttr = DexAttr.NON_SHINY | DexAttr.MALE | DexAttr.DEFAULT_VARIANT | DexAttr.DEFAULT_FORM; const defaultStarterNatures: Nature[] = []; this.scene.executeWithSeedOffset(() => { const neutralNatures = [ Nature.HARDY, Nature.DOCILE, Nature.SERIOUS, Nature.BASHFUL, Nature.QUIRKY ]; - for (let s = 0; s < defaultStarters.length; s++) + for (let s = 0; s < defaultStarterSpecies.length; s++) defaultStarterNatures.push(Utils.randSeedItem(neutralNatures)); }, 0, 'default'); - for (let ds = 0; ds < defaultStarters.length; ds++) { - let entry = data[defaultStarters[ds]] as DexEntry; + for (let ds = 0; ds < defaultStarterSpecies.length; ds++) { + let entry = data[defaultStarterSpecies[ds]] as DexEntry; entry.seenAttr = defaultStarterAttr; entry.caughtAttr = defaultStarterAttr; entry.natureAttr = Math.pow(2, defaultStarterNatures[ds] + 1); @@ -906,24 +978,36 @@ export class GameData { this.dexData = data; } - private initEggMoveData(): void { - const data: StarterEggMoveData = {}; - - const starterSpeciesIds = Object.keys(speciesEggMoves).map(k => parseInt(k) as Species); + private initStarterData(): void { + const starterData: StarterData = {}; - for (let speciesId of starterSpeciesIds) - data[speciesId] = 0; + const starterSpeciesIds = Object.keys(speciesStarters).map(k => parseInt(k) as Species); - this.starterEggMoveData = data; + for (let speciesId of starterSpeciesIds) { + starterData[speciesId] = { + moveset: null, + eggMoves: 0, + candyCount: 0, + abilityAttr: defaultStarterSpecies.includes(speciesId) ? AbilityAttr.ABILITY_1 : 0, + passiveAttr: 0, + valueReduction: 0 + }; + } + + this.starterData = starterData; } - setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true): void { + setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true, trainer: boolean = false): void { const dexEntry = this.dexData[pokemon.species.speciesId]; dexEntry.seenAttr |= pokemon.getDexAttr(); if (incrementCount) { dexEntry.seenCount++; this.gameStats.pokemonSeen++; - if (pokemon.isShiny()) + if (!trainer && pokemon.species.pseudoLegendary || pokemon.species.legendary) + this.gameStats.legendaryPokemonSeen++; + else if (!trainer && pokemon.species.mythical) + this.gameStats.mythicalPokemonSeen++; + if (!trainer && pokemon.isShiny()) this.gameStats.shinyPokemonSeen++; } } @@ -942,7 +1026,16 @@ export class GameData { const dexAttr = pokemon.getDexAttr(); pokemon.formIndex = formIndex; dexEntry.caughtAttr |= dexAttr; + if (speciesStarters.hasOwnProperty(species.speciesId)) { + this.starterData[species.speciesId].abilityAttr |= pokemon.abilityIndex !== 1 || pokemon.species.ability2 + ? Math.pow(2, pokemon.abilityIndex) + : AbilityAttr.ABILITY_HIDDEN; + } dexEntry.natureAttr |= Math.pow(2, pokemon.nature + 1); + + const hasPrevolution = pokemonPrevolutions.hasOwnProperty(species.speciesId); + const newCatch = !caughtAttr; + if (incrementCount) { if (!fromEgg) { dexEntry.caughtCount++; @@ -963,11 +1056,11 @@ export class GameData { if (pokemon.isShiny()) this.gameStats.shinyPokemonHatched++; } + + if (!hasPrevolution) + this.addStarterCandy(species, (1 * (pokemon.isShiny() ? 5 * Math.pow(2, pokemon.variant || 0) : 1)) * (fromEgg || pokemon.isBoss() ? 2 : 1)); } - - const hasPrevolution = pokemonPrevolutions.hasOwnProperty(species.speciesId); - const newCatch = !caughtAttr; - + const checkPrevolution = () => { if (hasPrevolution) { const prevolutionSpecies = pokemonPrevolutions[species.speciesId]; @@ -984,6 +1077,11 @@ export class GameData { }); } + addStarterCandy(species: PokemonSpecies, count: integer): void { + this.scene.candyBar.showStarterSpeciesCandy(species.speciesId, count); + this.starterData[species.speciesId].candyCount += count; + } + setEggMoveUnlocked(species: PokemonSpecies, eggMoveIndex: integer): Promise { return new Promise(resolve => { const speciesId = species.speciesId; @@ -992,17 +1090,17 @@ export class GameData { return; } - if (!this.starterEggMoveData.hasOwnProperty(speciesId)) - this.starterEggMoveData[speciesId] = 0; + if (!this.starterData[speciesId].eggMoves) + this.starterData[speciesId].eggMoves = 0; const value = Math.pow(2, eggMoveIndex); - if (this.starterEggMoveData[speciesId] & value) { + if (this.starterData[speciesId].eggMoves & value) { resolve(false); return; } - this.starterEggMoveData[speciesId] |= value; + this.starterData[speciesId].eggMoves |= value; this.scene.playSound('level_up_fanfare'); this.scene.ui.showText(`${eggMoveIndex === 3 ? 'Rare ' : ''}Egg Move unlocked: ${allMoves[speciesEggMoves[speciesId][eggMoveIndex]].name}`, null, () => resolve(true), null, true); @@ -1044,13 +1142,17 @@ export class GameData { return starterCount; } - getSpeciesDefaultDexAttr(species: PokemonSpecies, forSeen: boolean = false): bigint { + getSpeciesDefaultDexAttr(species: PokemonSpecies, forSeen: boolean = false, optimistic: boolean = false): bigint { let ret = 0n; const dexEntry = this.dexData[species.speciesId]; const attr = dexEntry.caughtAttr; - ret |= attr & DexAttr.NON_SHINY || !(attr & DexAttr.SHINY) ? DexAttr.NON_SHINY : DexAttr.SHINY; + ret |= optimistic + ? attr & DexAttr.SHINY ? DexAttr.SHINY : DexAttr.NON_SHINY + : attr & DexAttr.NON_SHINY || !(attr & DexAttr.SHINY) ? DexAttr.NON_SHINY : DexAttr.SHINY; ret |= attr & DexAttr.MALE || !(attr & DexAttr.FEMALE) ? DexAttr.MALE : DexAttr.FEMALE; - ret |= attr & DexAttr.ABILITY_1 || (!(attr & DexAttr.ABILITY_2) && !(attr & DexAttr.ABILITY_HIDDEN)) ? DexAttr.ABILITY_1 : attr & DexAttr.ABILITY_2 ? DexAttr.ABILITY_2 : DexAttr.ABILITY_HIDDEN; + ret |= optimistic + ? attr & DexAttr.SHINY ? attr & DexAttr.VARIANT_3 ? DexAttr.VARIANT_3 : attr & DexAttr.VARIANT_2 ? DexAttr.VARIANT_2 : DexAttr.DEFAULT_VARIANT : DexAttr.DEFAULT_VARIANT + : attr & DexAttr.DEFAULT_VARIANT ? DexAttr.DEFAULT_VARIANT : attr & DexAttr.VARIANT_2 ? DexAttr.VARIANT_2 : attr & DexAttr.VARIANT_3 ? DexAttr.VARIANT_3 : DexAttr.DEFAULT_VARIANT; ret |= this.getFormAttr(this.getFormIndex(attr)); return ret; } @@ -1058,17 +1160,22 @@ export class GameData { getSpeciesDexAttrProps(species: PokemonSpecies, dexAttr: bigint): DexAttrProps { const shiny = !(dexAttr & DexAttr.NON_SHINY); const female = !(dexAttr & DexAttr.MALE); - const abilityIndex = dexAttr & DexAttr.ABILITY_1 ? 0 : !species.ability2 || dexAttr & DexAttr.ABILITY_2 ? 1 : 2; + const variant = dexAttr & DexAttr.DEFAULT_VARIANT ? 0 : dexAttr & DexAttr.VARIANT_2 ? 1 : dexAttr & DexAttr.VARIANT_3 ? 2 : 0; const formIndex = this.getFormIndex(dexAttr); return { shiny, female, - abilityIndex, + variant, formIndex }; } + getStarterSpeciesDefaultAbilityIndex(species: PokemonSpecies): integer { + const abilityAttr = this.starterData[species.speciesId].abilityAttr; + return abilityAttr & AbilityAttr.ABILITY_1 ? 0 : !species.ability2 || abilityAttr & AbilityAttr.ABILITY_2 ? 1 : 2; + } + getSpeciesDefaultNature(species: PokemonSpecies): Nature { const dexEntry = this.dexData[species.speciesId]; for (let n = 0; n < 25; n++) { @@ -1082,6 +1189,10 @@ export class GameData { return Math.pow(2, this.getSpeciesDefaultNature(species)); } + getDexAttrLuck(dexAttr: bigint): integer { + return dexAttr & DexAttr.SHINY ? dexAttr & DexAttr.VARIANT_3 ? 3 : dexAttr & DexAttr.VARIANT_2 ? 2 : 1 : 0; + } + getNaturesForAttr(natureAttr: integer): Nature[] { let ret: Nature[] = []; for (let n = 0; n < 25; n++) { @@ -1094,7 +1205,6 @@ export class GameData { getSpeciesStarterValue(speciesId: Species): number { const baseValue = speciesStarters[speciesId]; let value = baseValue; - const caughtHatchedCount = this.dexData[speciesId].caughtCount + this.dexData[speciesId].hatchedCount; const decrementValue = (value: number) => { if (value > 1) @@ -1104,44 +1214,8 @@ export class GameData { return value; } - let thresholdA: integer; - let thresholdB: integer; - - switch (baseValue) { - case 1: - [ thresholdA, thresholdB ] = [ 25, 100 ]; - break; - case 2: - [ thresholdA, thresholdB ] = [ 20, 70 ]; - break; - case 3: - [ thresholdA, thresholdB ] = [ 15, 50 ]; - break; - case 4: - [ thresholdA, thresholdB ] = [ 10, 30 ]; - break; - case 5: - [ thresholdA, thresholdB ] = [ 8, 25 ]; - break; - case 6: - [ thresholdA, thresholdB ] = [ 5, 15 ]; - break; - case 7: - [ thresholdA, thresholdB ] = [ 4, 12 ]; - break; - case 8: - [ thresholdA, thresholdB ] = [ 3, 10 ]; - break; - default: - [ thresholdA, thresholdB ] = [ 2, 5 ]; - break; - } - - if (caughtHatchedCount >= thresholdA) { + for (let v = 0; v < this.starterData[speciesId].valueReduction; v++) value = decrementValue(value); - if (caughtHatchedCount >= thresholdB) - value = decrementValue(value); - } return value; } @@ -1168,4 +1242,70 @@ export class GameData { entry.natureAttr = this.defaultDexData[k].natureAttr || Math.pow(2, Utils.randInt(25, 1)); } } + + migrateStarterAbilities(systemData: SystemSaveData, initialStarterData?: StarterData): void { + const starterIds = Object.keys(this.starterData).map(s => parseInt(s) as Species); + const starterData = initialStarterData || systemData.starterData; + const dexData = systemData.dexData; + for (let s of starterIds) { + const dexAttr = dexData[s].caughtAttr; + starterData[s].abilityAttr = (dexAttr & DexAttr.DEFAULT_VARIANT ? AbilityAttr.ABILITY_1 : 0) + | (dexAttr & DexAttr.VARIANT_2 ? AbilityAttr.ABILITY_2 : 0) + | (dexAttr & DexAttr.VARIANT_3 ? AbilityAttr.ABILITY_HIDDEN : 0); + if (dexAttr) { + if (!(dexAttr & DexAttr.DEFAULT_VARIANT)) + dexData[s].caughtAttr ^= DexAttr.DEFAULT_VARIANT; + if (dexAttr & DexAttr.VARIANT_2) + dexData[s].caughtAttr ^= DexAttr.VARIANT_2; + if (dexAttr & DexAttr.VARIANT_3) + dexData[s].caughtAttr ^= DexAttr.VARIANT_3; + } + } + } + + fixVariantData(systemData: SystemSaveData): void { + const starterIds = Object.keys(this.starterData).map(s => parseInt(s) as Species); + const starterData = systemData.starterData; + const dexData = systemData.dexData; + if (starterIds.find(id => (dexData[id].caughtAttr & DexAttr.VARIANT_2 || dexData[id].caughtAttr & DexAttr.VARIANT_3) && !variantData[id])) { + for (let s of starterIds) { + const species = getPokemonSpecies(s); + if (variantData[s]) { + const tempCaughtAttr = dexData[s].caughtAttr; + let seenVariant2 = false; + let seenVariant3 = false; + let checkEvoSpecies = (es: Species) => { + seenVariant2 ||= !!(dexData[es].seenAttr & DexAttr.VARIANT_2); + seenVariant3 ||= !!(dexData[es].seenAttr & DexAttr.VARIANT_3); + if (pokemonEvolutions.hasOwnProperty(es)) { + for (let pe of pokemonEvolutions[es]) + checkEvoSpecies(pe.speciesId); + } + }; + checkEvoSpecies(s); + if (dexData[s].caughtAttr & DexAttr.VARIANT_2 && !seenVariant2) + dexData[s].caughtAttr ^= DexAttr.VARIANT_2; + if (dexData[s].caughtAttr & DexAttr.VARIANT_3 && !seenVariant3) + dexData[s].caughtAttr ^= DexAttr.VARIANT_3; + starterData[s].abilityAttr = (tempCaughtAttr & DexAttr.DEFAULT_VARIANT ? AbilityAttr.ABILITY_1 : 0) + | (tempCaughtAttr & DexAttr.VARIANT_2 && species.ability2 ? AbilityAttr.ABILITY_2 : 0) + | (tempCaughtAttr & DexAttr.VARIANT_3 && species.abilityHidden ? AbilityAttr.ABILITY_HIDDEN : 0); + } else { + const tempCaughtAttr = dexData[s].caughtAttr; + if (dexData[s].caughtAttr & DexAttr.VARIANT_2) + dexData[s].caughtAttr ^= DexAttr.VARIANT_2; + if (dexData[s].caughtAttr & DexAttr.VARIANT_3) + dexData[s].caughtAttr ^= DexAttr.VARIANT_3; + starterData[s].abilityAttr = (tempCaughtAttr & DexAttr.DEFAULT_VARIANT ? AbilityAttr.ABILITY_1 : 0) + | (tempCaughtAttr & DexAttr.VARIANT_2 && species.ability2 ? AbilityAttr.ABILITY_2 : 0) + | (tempCaughtAttr & DexAttr.VARIANT_3 && species.abilityHidden ? AbilityAttr.ABILITY_HIDDEN : 0); + } + } + } + } + + fixStarterData(systemData: SystemSaveData): void { + for (let starterId of defaultStarterSpecies) + systemData.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1; + } } \ No newline at end of file diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index 0ad01dd0f36..b9589020e9b 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -10,6 +10,7 @@ import { Status } from "../data/status-effect"; import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/pokemon"; import { TrainerSlot } from "../data/trainer-config"; import { Moves } from "../data/enums/moves"; +import { Variant } from "#app/data/variant"; export default class PokemonData { public id: integer; @@ -17,7 +18,9 @@ export default class PokemonData { public species: Species; public formIndex: integer; public abilityIndex: integer; + public passive: boolean; public shiny: boolean; + public variant: Variant; public pokeball: PokeballType; public level: integer; public exp: integer; @@ -33,6 +36,7 @@ export default class PokemonData { public friendship: integer; public metLevel: integer; public metBiome: Biome | -1; + public luck: integer; public pauseEvolutions: boolean; public pokerus: boolean; @@ -40,7 +44,9 @@ export default class PokemonData { public fusionFormIndex: integer; public fusionAbilityIndex: integer; public fusionShiny: boolean; + public fusionVariant: Variant; public fusionGender: Gender; + public fusionLuck: integer; public boss: boolean; @@ -53,7 +59,9 @@ export default class PokemonData { this.species = sourcePokemon ? sourcePokemon.species.speciesId : source.species; this.formIndex = Math.max(Math.min(source.formIndex, getPokemonSpecies(this.species).forms.length - 1), 0); this.abilityIndex = source.abilityIndex; + this.passive = source.passive; this.shiny = source.shiny; + this.variant = source.variant; this.pokeball = source.pokeball; this.level = source.level; this.exp = source.exp; @@ -69,6 +77,7 @@ export default class PokemonData { this.friendship = source.friendship !== undefined ? source.friendship : getPokemonSpecies(this.species).baseFriendship; this.metLevel = source.metLevel || 5; this.metBiome = source.metBiome !== undefined ? source.metBiome : -1; + this.luck = source.luck !== undefined ? source.luck : (source.shiny ? (source.variant + 1) : 0); if (!forHistory) this.pauseEvolutions = !!source.pauseEvolutions; this.pokerus = !!source.pokerus; @@ -77,7 +86,9 @@ export default class PokemonData { this.fusionFormIndex = source.fusionFormIndex; this.fusionAbilityIndex = source.fusionAbilityIndex; this.fusionShiny = source.fusionShiny; + this.fusionVariant = source.fusionVariant; this.fusionGender = source.fusionGender; + this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0); if (!forHistory) this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss); @@ -111,7 +122,7 @@ export default class PokemonData { toPokemon(scene: BattleScene, battleType?: BattleType, partyMemberIndex: integer = 0, double: boolean = false): Pokemon { const species = getPokemonSpecies(this.species); const ret: Pokemon = this.player - ? scene.addPlayerPokemon(species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.ivs, this.nature, this) + ? scene.addPlayerPokemon(species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this) : scene.addEnemyPokemon(species, this.level, battleType === BattleType.TRAINER ? !double || !(partyMemberIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER : TrainerSlot.NONE, this.boss, this); if (this.summonData) ret.primeSummonData(this.summonData); diff --git a/src/system/settings.ts b/src/system/settings.ts index 09d5dde94a8..df4f894c949 100644 --- a/src/system/settings.ts +++ b/src/system/settings.ts @@ -1,13 +1,17 @@ +import i18next from "i18next"; import BattleScene from "../battle-scene"; import { hasTouchscreen } from "../touch-controls"; import { updateWindowType } from "../ui/ui-theme"; import { PlayerGender } from "./game-data"; +import { Mode } from "#app/ui/ui"; +import SettingsUiHandler from "#app/ui/settings-ui-handler"; export enum Setting { Game_Speed = "GAME_SPEED", Master_Volume = "MASTER_VOLUME", BGM_Volume = "BGM_VOLUME", SE_Volume = "SE_VOLUME", + Language = "LANGUAGE", Damage_Numbers = "DAMAGE_NUMBERS", UI_Theme = "UI_THEME", Window_Type = "WINDOW_TYPE", @@ -16,9 +20,11 @@ export enum Setting { Sprite_Set = "SPRITE_SET", Move_Animations = "MOVE_ANIMATIONS", Show_Stats_on_Level_Up = "SHOW_LEVEL_UP_STATS", + EXP_Gains_Speed = "EXP_GAINS_SPEED", HP_Bar_Speed = "HP_BAR_SPEED", Fusion_Palette_Swaps = "FUSION_PALETTE_SWAPS", Player_Gender = "PLAYER_GENDER", + Gamepad_Support = "GAMEPAD_SUPPORT", Touch_Controls = "TOUCH_CONTROLS", Vibration = "VIBRATION" } @@ -36,17 +42,20 @@ export const settingOptions: SettingOptions = { [Setting.Master_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'), [Setting.BGM_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'), [Setting.SE_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'), + [Setting.Language]: [ 'English', 'Change' ], [Setting.Damage_Numbers]: [ 'Off', 'Simple', 'Fancy' ], [Setting.UI_Theme]: [ 'Default', 'Legacy' ], [Setting.Window_Type]: new Array(5).fill(null).map((_, i) => (i + 1).toString()), [Setting.Tutorials]: [ 'Off', 'On' ], [Setting.Enable_Retries]: [ 'Off', 'On' ], - [Setting.Sprite_Set]: [ 'Consistent', 'Prioritize Animation' ], + [Setting.Sprite_Set]: [ 'Consistent', 'Mixed Animated' ], [Setting.Move_Animations]: [ 'Off', 'On' ], [Setting.Show_Stats_on_Level_Up]: [ 'Off', 'On' ], + [Setting.EXP_Gains_Speed]: [ 'Normal', 'Fast', 'Faster', 'Skip' ], [Setting.HP_Bar_Speed]: [ 'Normal', 'Fast', 'Faster', 'Instant' ], [Setting.Fusion_Palette_Swaps]: [ 'Off', 'On' ], [Setting.Player_Gender]: [ 'Boy', 'Girl' ], + [Setting.Gamepad_Support]: [ 'Auto', 'Disabled' ], [Setting.Touch_Controls]: [ 'Auto', 'Disabled' ], [Setting.Vibration]: [ 'Auto', 'Disabled' ] }; @@ -56,6 +65,7 @@ export const settingDefaults: SettingDefaults = { [Setting.Master_Volume]: 5, [Setting.BGM_Volume]: 10, [Setting.SE_Volume]: 10, + [Setting.Language]: 0, [Setting.Damage_Numbers]: 0, [Setting.UI_Theme]: 0, [Setting.Window_Type]: 0, @@ -64,14 +74,16 @@ export const settingDefaults: SettingDefaults = { [Setting.Sprite_Set]: 0, [Setting.Move_Animations]: 1, [Setting.Show_Stats_on_Level_Up]: 1, + [Setting.EXP_Gains_Speed]: 0, [Setting.HP_Bar_Speed]: 0, [Setting.Fusion_Palette_Swaps]: 1, [Setting.Player_Gender]: 0, + [Setting.Gamepad_Support]: 0, [Setting.Touch_Controls]: 0, [Setting.Vibration]: 0 }; -export const reloadSettings: Setting[] = [ Setting.UI_Theme ]; +export const reloadSettings: Setting[] = [ Setting.UI_Theme, Setting.Language, Setting.Sprite_Set ]; export function setSetting(scene: BattleScene, setting: Setting, value: integer): boolean { switch (setting) { @@ -116,6 +128,9 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer) case Setting.Show_Stats_on_Level_Up: scene.showLevelUpStats = settingOptions[setting][value] === 'On'; break; + case Setting.EXP_Gains_Speed: + scene.expGainsSpeed = value; + break; case Setting.HP_Bar_Speed: scene.hpBarSpeed = value; break; @@ -130,6 +145,9 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer) } else return false; break; + case Setting.Gamepad_Support: + scene.gamepadSupport = settingOptions[setting][value] !== 'Disabled'; + break; case Setting.Touch_Controls: scene.enableTouchControls = settingOptions[setting][value] !== 'Disabled' && hasTouchscreen(); const touchControls = document.getElementById('touchControls'); @@ -139,7 +157,48 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer) case Setting.Vibration: scene.enableVibration = settingOptions[setting][value] !== 'Disabled' && hasTouchscreen(); break; + case Setting.Language: + if (value) { + if (scene.ui) { + const cancelHandler = () => { + scene.ui.revertMode(); + (scene.ui.getHandler() as SettingsUiHandler).setOptionCursor(Object.values(Setting).indexOf(Setting.Language), 0, true); + }; + const changeLocaleHandler = (locale: string) => { + i18next.changeLanguage(locale); + localStorage.setItem('prLang', locale); + cancelHandler(); + scene.reset(true, false, true); + }; + scene.ui.setOverlayMode(Mode.OPTION_SELECT, { + options: [ + { + label: 'English', + handler: () => changeLocaleHandler('en') + }, + { + label: 'Spanish', + handler: () => changeLocaleHandler('es') + }, + { + label: 'French', + handler: () => changeLocaleHandler('fr') + }, + { + label: 'German', + handler: () => changeLocaleHandler('de') + }, + { + label: 'Cancel', + handler: () => cancelHandler() + } + ] + }); + return false; + } + } + break; } return true; -} \ No newline at end of file +} diff --git a/src/tutorial.ts b/src/tutorial.ts index a924243ac33..918c68b9bb4 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -1,6 +1,7 @@ import BattleScene from "./battle-scene"; import AwaitableUiHandler from "./ui/awaitable-ui-handler"; import { Mode } from "./ui/ui"; +import i18next from './plugins/i18n'; export enum Tutorial { Intro = "INTRO", @@ -15,63 +16,42 @@ export enum Tutorial { const tutorialHandlers = { [Tutorial.Intro]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. - $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. - $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. - $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, null, () => resolve(), null, true); + scene.ui.showText(i18next.t("tutorial:intro"), null, () => resolve(), null, true); }); }, [Tutorial.Access_Menu]: (scene: BattleScene) => { return new Promise(resolve => { if (scene.enableTouchControls) return resolve(); - scene.showFieldOverlay(1000).then(() => scene.ui.showText(`To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, null, () => scene.hideFieldOverlay(1000).then(() => resolve()), null, true)); + scene.showFieldOverlay(1000).then(() => scene.ui.showText(i18next.t("tutorial:accessMenu"), null, () => scene.hideFieldOverlay(1000).then(() => resolve()), null, true)); }); }, [Tutorial.Menu]: (scene: BattleScene) => { return new Promise(resolve => { scene.gameData.saveTutorialFlag(Tutorial.Access_Menu, true); - scene.ui.showText(`From this menu you can access the settings. - $From the settings you can change game speed, window style, and other options. - $There are also various other features here, so be sure to check them all!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:menu"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, [Tutorial.Starter_Select]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`From this screen, you can select your starters.\nThese are your initial party members. - $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. - $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. - $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:starterSelect"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, [Tutorial.Pokerus]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`A daily random 3 selectable starters have a purple border. - $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, [Tutorial.Select_Item]: (scene: BattleScene) => { return new Promise(resolve => { scene.ui.setModeWithoutClear(Mode.MESSAGE).then(() => { - scene.ui.showText(`After every battle, you are given a choice of 3 random items.\nYou may only pick one. - $These range from consumables, to Pokémon held items, to passive permanent items. - $Most non-consumable item effects will stack in various ways. - $Some items will only show up if they can be used, such as evolution items. - $You can also transfer held items between Pokémon using the transfer option. - $The transfer option will appear in the bottom right once you have obtained a held item. - $You may purchase consumable items with money, and a larger variety will be available the further you get. - $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, null, () => scene.ui.showText('', null, () => scene.ui.setModeWithoutClear(Mode.MODIFIER_SELECT).then(() => resolve())), null, true); + scene.ui.showText(i18next.t("tutorial:selectItem"), null, () => scene.ui.showText('', null, () => scene.ui.setModeWithoutClear(Mode.MODIFIER_SELECT).then(() => resolve())), null, true); }); }); }, [Tutorial.Egg_Gacha]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`From this screen, you can redeem your vouchers for\nPokémon eggs. - $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. - $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. - $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. - $Some Pokémon can only even be obtained from eggs. - $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:eggGacha"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, }; @@ -94,4 +74,4 @@ export function handleTutorial(scene: BattleScene, tutorial: Tutorial): Promise< resolve(true); }); }); -} \ No newline at end of file +} diff --git a/src/ui/abstact-option-select-ui-handler.ts b/src/ui/abstact-option-select-ui-handler.ts index a8d55bc9d12..2f2c4face89 100644 --- a/src/ui/abstact-option-select-ui-handler.ts +++ b/src/ui/abstact-option-select-ui-handler.ts @@ -4,6 +4,7 @@ import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { addWindow } from "./ui-theme"; import * as Utils from "../utils"; +import { argbFromRgba } from "@material/material-color-utilities"; export interface OptionSelectConfig { xOffset?: number; @@ -16,9 +17,11 @@ export interface OptionSelectConfig { export interface OptionSelectItem { label: string; - handler: Function; + handler: () => boolean; keepOpen?: boolean; overrideSound?: boolean; + item?: string; + itemArgs?: any[] } const scrollUpLabel = '↑'; @@ -28,6 +31,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { protected optionSelectContainer: Phaser.GameObjects.Container; protected optionSelectBg: Phaser.GameObjects.NineSlice; protected optionSelectText: Phaser.GameObjects.Text; + protected optionSelectIcons: Phaser.GameObjects.Sprite[]; protected config: OptionSelectConfig; @@ -58,6 +62,8 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.optionSelectBg.setOrigin(1, 1); this.optionSelectContainer.add(this.optionSelectBg); + this.optionSelectIcons = []; + this.setCursor(0); } @@ -66,8 +72,12 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { if (this.optionSelectText) this.optionSelectText.destroy(); + if (this.optionSelectIcons?.length) { + this.optionSelectIcons.map(i => i.destroy()); + this.optionSelectIcons.splice(0, this.optionSelectIcons.length); + } - this.optionSelectText = addTextObject(this.scene, 0, 0, options.map(o => o.label).join('\n'), TextStyle.WINDOW, { maxLines: options.length }); + this.optionSelectText = addTextObject(this.scene, 0, 0, options.map(o => o.item ? ` ${o.label}` : o.label).join('\n'), TextStyle.WINDOW, { maxLines: options.length }); this.optionSelectText.setLineSpacing(12); this.optionSelectContainer.add(this.optionSelectText); this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), -48 + (this.config?.yOffset || 0)); @@ -80,6 +90,31 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.optionSelectBg.height = this.getWindowHeight(); this.optionSelectText.setPositionRelative(this.optionSelectBg, 16, 9); + + options.forEach((option: OptionSelectItem, i: integer) => { + if (option.item) { + const itemIcon = this.scene.add.sprite(0, 0, 'items', option.item); + itemIcon.setScale(0.5); + this.optionSelectIcons.push(itemIcon); + + this.optionSelectContainer.add(itemIcon); + + itemIcon.setPositionRelative(this.optionSelectText, 6, 7 + 16 * i); + + if (option.item === 'candy') { + const itemOverlayIcon = this.scene.add.sprite(0, 0, 'items', 'candy_overlay'); + itemOverlayIcon.setScale(0.5); + this.optionSelectIcons.push(itemOverlayIcon); + + this.optionSelectContainer.add(itemOverlayIcon); + + itemOverlayIcon.setPositionRelative(this.optionSelectText, 6, 7 + 16 * i); + + itemIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(option.itemArgs[0]))); + itemOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(option.itemArgs[1]))); + } + } + }); } show(args: any[]): boolean { @@ -132,10 +167,12 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { return false; } const option = this.config.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))]; - option.handler(); - if (!option.keepOpen) - this.clear(); - playSound = !option.overrideSound; + if (option.handler()) { + if (!option.keepOpen) + this.clear(); + playSound = !option.overrideSound; + } else + ui.playError(); } else { switch (button) { case Button.UP: @@ -182,12 +219,12 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { if (optionStartIndex) options.unshift({ label: scrollUpLabel, - handler: () => { } + handler: () => true }); if (optionEndIndex < optionsScrollTotal) options.push({ label: scrollDownLabel, - handler: () => { } + handler: () => true }); } diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index 71f04831034..ae794a256fa 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -6,6 +6,7 @@ import { getGenderSymbol, getGenderColor, Gender } from '../data/gender'; import { StatusEffect } from '../data/status-effect'; import BattleScene from '../battle-scene'; import { Type, getTypeRgb } from '../data/type'; +import { getVariantTint } from '#app/data/variant'; export default class BattleInfo extends Phaser.GameObjects.Container { private player: boolean; @@ -29,8 +30,9 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private genderText: Phaser.GameObjects.Text; private ownedIcon: Phaser.GameObjects.Sprite; private teraIcon: Phaser.GameObjects.Sprite; - private splicedIcon: Phaser.GameObjects.Sprite; private shinyIcon: Phaser.GameObjects.Sprite; + private fusionShinyIcon: Phaser.GameObjects.Sprite; + private splicedIcon: Phaser.GameObjects.Sprite; private statusIndicator: Phaser.GameObjects.Sprite; private levelContainer: Phaser.GameObjects.Container; private hpBar: Phaser.GameObjects.Image; @@ -39,6 +41,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private hpNumbersContainer: Phaser.GameObjects.Container; private type1Icon: Phaser.GameObjects.Sprite; private type2Icon: Phaser.GameObjects.Sprite; + private type3Icon: Phaser.GameObjects.Sprite; private expBar: Phaser.GameObjects.Image; public expMaskRect: Phaser.GameObjects.Graphics; @@ -79,7 +82,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.ownedIcon = this.scene.add.sprite(0, 0, 'icon_owned'); this.ownedIcon.setVisible(false); this.ownedIcon.setOrigin(0, 0); - this.ownedIcon.setPositionRelative(this.nameText, 0, 11.5); + this.ownedIcon.setPositionRelative(this.nameText, 0, 11.75); this.add(this.ownedIcon); } @@ -91,6 +94,21 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.teraIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.add(this.teraIcon); + this.shinyIcon = this.scene.add.sprite(0, 0, 'shiny_star'); + this.shinyIcon.setVisible(false); + this.shinyIcon.setOrigin(0, 0); + this.shinyIcon.setScale(0.5) + this.shinyIcon.setPositionRelative(this.nameText, 0, 2); + this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); + this.add(this.shinyIcon); + + this.fusionShinyIcon = this.scene.add.sprite(0, 0, 'shiny_star_2'); + this.fusionShinyIcon.setVisible(false); + this.fusionShinyIcon.setOrigin(0, 0); + this.fusionShinyIcon.setScale(0.5) + this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); + this.add(this.fusionShinyIcon); + this.splicedIcon = this.scene.add.sprite(0, 0, 'icon_spliced'); this.splicedIcon.setVisible(false); this.splicedIcon.setOrigin(0, 0); @@ -111,12 +129,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const levelOverlay = this.scene.add.image(0, 0, 'overlay_lv'); this.levelContainer.add(levelOverlay); - this.shinyIcon = this.scene.add.sprite(0, 0, 'shiny_star'); - this.shinyIcon.setVisible(false); - this.shinyIcon.setOrigin(0, 0); - this.shinyIcon.setPositionRelative(this.levelContainer, -12, -5); - this.add(this.shinyIcon); - this.hpBar = this.scene.add.image(player ? -61 : -71, player ? -1 : 4.5, 'overlay_hp'); this.hpBar.setOrigin(0); this.add(this.hpBar); @@ -134,6 +146,10 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.type2Icon.setOrigin(0, 0); this.add(this.type2Icon); + this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? 'player' : 'enemy'}_type`); + this.type3Icon.setOrigin(0, 0); + this.add(this.type3Icon); + if (this.player) { this.hpNumbersContainer = this.scene.add.container(-15, 10); this.add(this.hpNumbersContainer); @@ -175,18 +191,40 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); this.teraIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); + const isFusion = pokemon.isFusion(); + this.splicedIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0), 2.5); - this.splicedIcon.setVisible(!!pokemon.fusionSpecies); + this.splicedIcon.setVisible(isFusion); if (this.splicedIcon.visible) { this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${pokemon.species.getName(pokemon.formIndex)}/${pokemon.fusionSpecies.getName(pokemon.fusionFormIndex)}`)); this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } + const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny; + const baseVariant = !doubleShiny ? pokemon.getVariant() : pokemon.variant; + + this.shinyIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0) + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0), 2.5); + this.shinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`); + this.shinyIcon.setVisible(pokemon.isShiny()); + this.shinyIcon.setTint(getVariantTint(baseVariant)); + if (this.shinyIcon.visible) { + const shinyDescriptor = doubleShiny || baseVariant ? + `${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? 'Epic' : pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}` + : ''; + this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`)); + this.shinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); + } + + this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); + this.fusionShinyIcon.setVisible(doubleShiny); + if (isFusion) + this.fusionShinyIcon.setTint(getVariantTint(pokemon.fusionVariant)); + if (!this.player) { const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId]; this.ownedIcon.setVisible(!!dexEntry.caughtAttr); const dexAttr = pokemon.getDexAttr(); - if ((dexEntry.caughtAttr & dexAttr) < dexAttr) + if ((dexEntry.caughtAttr & dexAttr) < dexAttr || !(pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr & Math.pow(2, pokemon.abilityIndex))) this.ownedIcon.setTint(0x808080); if (this.boss) @@ -210,8 +248,11 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.type1Icon.setTexture(`pbinfo_${this.player ? 'player' : 'enemy'}_type${types.length > 1 ? '1' : ''}`); this.type1Icon.setFrame(Type[types[0]].toLowerCase()); this.type2Icon.setVisible(types.length > 1); + this.type3Icon.setVisible(types.length > 2); if (types.length > 1) this.type2Icon.setFrame(Type[types[1]].toLowerCase()); + if (types.length > 2) + this.type3Icon.setFrame(Type[types[2]].toLowerCase()); if (this.player) { this.expMaskRect.x = (pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate)) * 510; @@ -235,16 +276,14 @@ export default class BattleInfo extends Phaser.GameObjects.Container { if (this.player) this.y -= 12 * (mini ? 1 : -1); - const offsetElements = [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.statusIndicator, this.levelContainer ]; + const offsetElements = [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.statusIndicator, this.levelContainer ]; offsetElements.forEach(el => el.y += 1.5 * (mini ? -1 : 1)); - [ this.type1Icon, this.type2Icon ].forEach(el => { + [ this.type1Icon, this.type2Icon, this.type3Icon ].forEach(el => { el.x += 4 * (mini ? 1 : -1); el.y += -8 * (mini ? 1 : -1); }); - this.shinyIcon.setPositionRelative(this.levelContainer, -12, -5); - const toggledElements = [ this.hpNumbersContainer, this.expBar ]; toggledElements.forEach(el => el.setVisible(!mini)); } @@ -255,7 +294,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { if (boss !== this.boss) { this.boss = boss; - [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.ownedIcon, this.statusIndicator, this.levelContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); + [ this.nameText, this.genderText, this.teraIcon, this.splicedIcon, this.shinyIcon, this.ownedIcon, this.statusIndicator, this.levelContainer ].map(e => e.x += 48 * (boss ? -1 : 1)); this.hpBar.x += 38 * (boss ? -1 : 1); this.hpBar.y += 2 * (this.boss ? -1 : 1); this.hpBar.setTexture(`overlay_hp${boss ? '_boss' : ''}`); @@ -337,8 +376,11 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.type1Icon.setTexture(`pbinfo_${this.player ? 'player' : 'enemy'}_type${types.length > 1 ? '1' : ''}`); this.type1Icon.setFrame(Type[types[0]].toLowerCase()); this.type2Icon.setVisible(types.length > 1); + this.type3Icon.setVisible(types.length > 2); if (types.length > 1) this.type2Icon.setFrame(Type[types[1]].toLowerCase()); + if (types.length > 2) + this.type3Icon.setFrame(Type[types[2]].toLowerCase()); const updateHpFrame = () => { const hpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low'; @@ -478,7 +520,6 @@ export default class BattleInfo extends Phaser.GameObjects.Container { for (let i = 0; i < levelStr.length; i++) this.levelNumbersContainer.add(this.scene.add.image(i * 8, 0, `numbers${isCapped && this.player ? '_red' : ''}`, levelStr[i])); this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0)); - this.shinyIcon.setPositionRelative(this.levelContainer, -12, -5); } setHpNumbers(hp: integer, maxHp: integer) { diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index 2ae2f5b37c6..7bf983c34ed 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -50,9 +50,10 @@ export default class BattleMessageUiHandler extends MessageUiHandler { moveDetailsWindow.setOrigin(0, 1); this.movesWindowContainer.add(moveDetailsWindow); - const commandFightLabels = this.scene.add.image(246, -10, 'command_fight_labels'); - commandFightLabels.setOrigin(0, 1); - this.movesWindowContainer.add(commandFightLabels); + // TODO: Maybe remove this asset definitively if it's no longer needed? + // const commandFightLabels = this.scene.add.image(246, -10, 'command_fight_labels'); + // commandFightLabels.setOrigin(0, 1); + // this.movesWindowContainer.add(commandFightLabels); ui.add(this.movesWindowContainer); diff --git a/src/ui/biome-select-ui-handler.ts b/src/ui/biome-select-ui-handler.ts deleted file mode 100644 index 083a13d020e..00000000000 --- a/src/ui/biome-select-ui-handler.ts +++ /dev/null @@ -1,134 +0,0 @@ -import BattleScene, { Button } from "../battle-scene"; -import { biomeLinks, getBiomeName } from "../data/biomes"; -import { Biome } from "../data/enums/biome"; -import { addTextObject, TextStyle } from "./text"; -import { Mode } from "./ui"; -import UiHandler from "./ui-handler"; -import * as Utils from "../utils"; -import { addWindow } from "./ui-theme"; - -export default class BiomeSelectUiHandler extends UiHandler { - private biomeSelectContainer: Phaser.GameObjects.Container; - private biomeSelectBg: Phaser.GameObjects.NineSlice; - private biomesText: Phaser.GameObjects.Text; - private biomeChoices: Biome[]; - - private cursorObj: Phaser.GameObjects.Image; - - private blockInput: boolean; - - private biomeSelectHandler: Function; - - constructor(scene: BattleScene) { - super(scene, Mode.BIOME_SELECT); - } - - setup() { - const ui = this.getUi(); - - this.biomeSelectContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 97, -49); - this.biomeSelectContainer.setVisible(false); - ui.add(this.biomeSelectContainer); - - this.biomeSelectBg = addWindow(this.scene, 0, 0, 96, 32); - this.biomeSelectBg.setOrigin(0, 1); - this.biomeSelectContainer.add(this.biomeSelectBg); - - this.biomesText = addTextObject(this.scene, 0, 0, '', TextStyle.WINDOW, { maxLines: 3 }); - this.biomesText.setLineSpacing(12); - this.biomeSelectContainer.add(this.biomesText); - } - - show(args: any[]): boolean { - if (args.length >= 2 && typeof(args[0]) === 'number' && args[1] instanceof Function) { - super.show(args); - - this.scene.executeWithSeedOffset(() => { - this.biomeChoices = (!Array.isArray(biomeLinks[args[0]]) - ? [ biomeLinks[args[0]] as Biome ] - : biomeLinks[args[0]] as (Biome | [Biome, integer])[]) - .filter((b, i) => !Array.isArray(b) || !Utils.randSeedInt(b[1])) - .map(b => Array.isArray(b) ? b[0] : b); - }, this.scene.currentBattle.waveIndex); - - if (this.biomeChoices.length <= 1) - return; - - this.biomeSelectBg.height = (this.biomeChoices.length + 1) * 16; - this.biomesText.setText(this.biomeChoices.map(b => getBiomeName(b)).join('\n')); - this.biomesText.setPositionRelative(this.biomeSelectBg, 16, 9); - this.biomeSelectHandler = args[1] as Function; - - this.biomeSelectContainer.setVisible(true); - this.setCursor(0); - - this.blockInput = true; - this.biomesText.setAlpha(0.5); - this.scene.time.delayedCall(Utils.fixedInt(1000), () => { - this.blockInput = false; - this.biomesText.setAlpha(1); - }); - } - - return true; - } - - processInput(button: Button): boolean { - const ui = this.getUi(); - - let success = false; - - if (button === Button.ACTION || button === Button.CANCEL) { - if (this.blockInput) - return false; - - success = true; - const originalBiomeSelectHandler = this.biomeSelectHandler; - this.biomeSelectHandler = null; - originalBiomeSelectHandler(this.cursor); - this.clear(); - } else { - switch (button) { - case Button.UP: - if (this.cursor) - success = this.setCursor(this.cursor - 1); - break; - case Button.DOWN: - if (this.cursor < this.biomeChoices.length - 1) - success = this.setCursor(this.cursor + 1); - break; - } - } - - if (success) - ui.playSelect(); - - return success; - } - - setCursor(cursor: integer): boolean { - const ret = super.setCursor(cursor); - - if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, 'cursor'); - this.biomeSelectContainer.add(this.cursorObj); - } - - this.cursorObj.setPositionRelative(this.biomeSelectBg, 12, 17 + 16 * this.cursor); - - return ret; - } - - clear() { - super.clear(); - this.biomeSelectContainer.setVisible(false); - this.biomeSelectHandler = null; - this.eraseCursor(); - } - - eraseCursor() { - if (this.cursorObj) - this.cursorObj.destroy(); - this.cursorObj = null; - } -} \ No newline at end of file diff --git a/src/ui/candy-bar.ts b/src/ui/candy-bar.ts new file mode 100644 index 00000000000..2219e07479d --- /dev/null +++ b/src/ui/candy-bar.ts @@ -0,0 +1,123 @@ +import BattleScene, { starterColors } from "../battle-scene"; +import { TextStyle, addTextObject } from "./text"; +import { argbFromRgba } from "@material/material-color-utilities"; +import * as Utils from "../utils"; +import { Species } from "#app/data/enums/species"; + +export default class CandyBar extends Phaser.GameObjects.Container { + private bg: Phaser.GameObjects.NineSlice; + private candyIcon: Phaser.GameObjects.Sprite; + private candyOverlayIcon: Phaser.GameObjects.Sprite; + private countText: Phaser.GameObjects.Text; + private speciesId: Species; + + private tween: Phaser.Tweens.Tween; + private autoHideTimer: number; + + public shown: boolean; + + constructor(scene: BattleScene) { + super(scene, (scene.game.canvas.width / 6), -((scene.game.canvas.height) / 6) + 15); + } + + setup(): void { + this.bg = this.scene.add.nineslice(0, 0, 'party_exp_bar', null, 8, 18, 21, 5, 6, 4); + this.bg.setOrigin(0, 0); + + this.add(this.bg); + + this.candyIcon = this.scene.add.sprite(14, 0, 'items', 'candy'); + this.candyIcon.setOrigin(0.5, 0); + this.candyIcon.setScale(0.5); + + this.add(this.candyIcon); + + this.candyOverlayIcon = this.scene.add.sprite(14, 0, 'items', 'candy_overlay'); + this.candyOverlayIcon.setOrigin(0.5, 0); + this.candyOverlayIcon.setScale(0.5); + + this.add(this.candyOverlayIcon); + + this.countText = addTextObject(this.scene, 22, 4, '', TextStyle.BATTLE_INFO); + this.countText.setOrigin(0, 0); + this.add(this.countText); + + this.setVisible(false); + this.shown = false; + } + + showStarterSpeciesCandy(starterSpeciesId: Species, count: integer): Promise { + return new Promise(resolve => { + if (this.shown) { + if (this.speciesId === starterSpeciesId) + return resolve(); + else + return this.hide().then(() => this.showStarterSpeciesCandy(starterSpeciesId, count)).then(() => resolve()); + } + + const colorScheme = starterColors[starterSpeciesId]; + + this.candyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0]))); + this.candyOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1]))); + + this.countText.setText(`${(this.scene as BattleScene).gameData.starterData[starterSpeciesId].candyCount + count} (+${count.toString()})`); + + this.bg.width = this.countText.displayWidth + 28; + + (this.scene as BattleScene).fieldUI.bringToTop(this); + + if (this.tween) + this.tween.stop(); + + this.tween = this.scene.tweens.add({ + targets: this, + x: (this.scene.game.canvas.width / 6) - (this.bg.width - 5), + duration: 500, + ease: 'Sine.easeOut', + onComplete: () => { + this.tween = null; + this.resetAutoHideTimer(); + resolve(); + } + }); + + this.setVisible(true); + this.shown = true; + }); + } + + hide(): Promise { + return new Promise(resolve => { + if (!this.shown) + return resolve(); + + if (this.autoHideTimer) + clearInterval(this.autoHideTimer); + + if (this.tween) + this.tween.stop(); + + this.tween = this.scene.tweens.add({ + targets: this, + x: (this.scene.game.canvas.width / 6), + duration: 500, + ease: 'Sine.easeIn', + onComplete: () => { + this.tween = null; + this.shown = false; + this.setVisible(false); + resolve(); + } + }); + }); + } + + resetAutoHideTimer(): void { + if (this.autoHideTimer) + clearInterval(this.autoHideTimer); + this.autoHideTimer = setTimeout(() => { + this.hide(); + this.autoHideTimer = null; + }, 2500); + } +} \ No newline at end of file diff --git a/src/ui/command-ui-handler.ts b/src/ui/command-ui-handler.ts index c0fdd43fa84..b8223694b4c 100644 --- a/src/ui/command-ui-handler.ts +++ b/src/ui/command-ui-handler.ts @@ -4,6 +4,7 @@ import { addTextObject, TextStyle } from "./text"; import PartyUiHandler, { PartyUiMode } from "./party-ui-handler"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; +import i18next from '../plugins/i18n'; export enum Command { FIGHT = 0, @@ -25,7 +26,12 @@ export default class CommandUiHandler extends UiHandler { setup() { const ui = this.getUi(); - const commands = [ 'Fight', 'Ball', 'Pokémon', 'Run' ]; + const commands = [ + i18next.t('commandUiHandler:fight'), + i18next.t('commandUiHandler:ball'), + i18next.t('commandUiHandler:pokemon'), + i18next.t('commandUiHandler:run') + ]; this.commandsContainer = this.scene.add.container(216, -38.7); this.commandsContainer.setVisible(false); @@ -55,7 +61,7 @@ export default class CommandUiHandler extends UiHandler { messageHandler.commandWindow.setVisible(true); messageHandler.movesWindowContainer.setVisible(false); messageHandler.message.setWordWrapWidth(1110); - messageHandler.showText(`What will\n${commandPhase.getPokemon().name} do?`, 0); + messageHandler.showText(i18next.t('commandUiHandler:actionMessage', {pokemonName: commandPhase.getPokemon().name}), 0); this.setCursor(this.getCursor()); return true; diff --git a/src/ui/confirm-ui-handler.ts b/src/ui/confirm-ui-handler.ts index e4dfb622457..d9e7726d826 100644 --- a/src/ui/confirm-ui-handler.ts +++ b/src/ui/confirm-ui-handler.ts @@ -20,11 +20,17 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { options: [ { label: 'Yes', - handler: args[0] + handler: () => { + args[0](); + return true; + } }, { label: 'No', - handler: args[1] + handler: () => { + args[1](); + return true; + } } ], delay: args.length >= 6 && args[5] !== null ? args[5] as integer : 0 diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index e2ec457a091..f0e32dbc2e9 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -339,7 +339,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { const tierValueOffset = this.gachaCursor === GachaType.LEGENDARY ? 1 : 0; const tiers = new Array(pullCount).fill(null).map(() => { const tierValue = Utils.randInt(256); - return tierValue >= 52 + tierValueOffset ? EggTier.COMMON : tierValue + tierValueOffset >= 8 ? EggTier.GREAT : tierValue >= 1 + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER; + return tierValue >= 52 + tierValueOffset ? EggTier.COMMON : tierValue >= 8 + tierValueOffset ? EggTier.GREAT : tierValue >= 1 + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER; }); if (pullCount >= 25 && !tiers.filter(t => t >= EggTier.ULTRA).length) tiers[Utils.randInt(tiers.length)] = EggTier.ULTRA; diff --git a/src/ui/egg-hatch-scene-handler.ts b/src/ui/egg-hatch-scene-handler.ts index 358b8c13b1a..f841bafc268 100644 --- a/src/ui/egg-hatch-scene-handler.ts +++ b/src/ui/egg-hatch-scene-handler.ts @@ -49,5 +49,6 @@ export default class EggHatchSceneHandler extends UiHandler { clear() { super.clear(); this.eggHatchContainer.removeAll(true); + this.getUi().hideTooltip(); } } \ No newline at end of file diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index 8ca6ab6e3d0..1a7a8bef597 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -6,12 +6,18 @@ import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import * as Utils from "../utils"; import { CommandPhase } from "../phases"; +import { MoveCategory } from "#app/data/move.js"; +import i18next from '../plugins/i18n'; export default class FightUiHandler extends UiHandler { private movesContainer: Phaser.GameObjects.Container; private typeIcon: Phaser.GameObjects.Sprite; + private ppLabel: Phaser.GameObjects.Text; private ppText: Phaser.GameObjects.Text; + private powerLabel: Phaser.GameObjects.Text; + private powerText: Phaser.GameObjects.Text; private cursorObj: Phaser.GameObjects.Image; + private moveCategoryIcon: Phaser.GameObjects.Sprite; protected fieldIndex: integer = 0; protected cursor2: integer = 0; @@ -22,18 +28,39 @@ export default class FightUiHandler extends UiHandler { setup() { const ui = this.getUi(); - + this.movesContainer = this.scene.add.container(18, -38.7); ui.add(this.movesContainer); - this.typeIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 33, -31, 'types', 'unknown'); + this.typeIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 57, -34, 'types', 'unknown'); this.typeIcon.setVisible(false); ui.add(this.typeIcon); - this.ppText = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 18, -15.5, ' / ', TextStyle.WINDOW); + this.moveCategoryIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 25, -34, 'categories', 'physical'); + this.moveCategoryIcon.setVisible(false); + ui.add(this.moveCategoryIcon); + + this.ppLabel = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 70, -22, 'PP', TextStyle.TOOLTIP_CONTENT); + this.ppLabel.setOrigin(0.0, 0.5); + this.ppLabel.setVisible(false); + this.ppLabel.setText(i18next.t('fightUiHandler:pp')); + ui.add(this.ppLabel); + + this.ppText = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 12, -22, '--/--', TextStyle.TOOLTIP_CONTENT); this.ppText.setOrigin(1, 0.5); this.ppText.setVisible(false); ui.add(this.ppText); + + this.powerLabel = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 70, -12, 'POWER', TextStyle.TOOLTIP_CONTENT); + this.powerLabel.setOrigin(0.0, 0.5); + this.powerLabel.setVisible(false); + this.powerLabel.setText(i18next.t('fightUiHandler:power')); + ui.add(this.powerLabel); + + this.powerText = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 12, -12, '---', TextStyle.TOOLTIP_CONTENT); + this.powerText.setOrigin(1, 0.5); + this.powerText.setVisible(false); + ui.add(this.powerText); } show(args: any[]): boolean { @@ -120,16 +147,23 @@ export default class FightUiHandler extends UiHandler { if (hasMove) { const pokemonMove = moveset[cursor]; - this.typeIcon.setTexture('types', Type[pokemonMove.getMove().type].toLowerCase()); + this.typeIcon.setTexture('types', Type[pokemonMove.getMove().type].toLowerCase()).setScale(0.8); + this.moveCategoryIcon.setTexture('categories', MoveCategory[pokemonMove.getMove().category].toLowerCase()).setScale(1.0); + const power = pokemonMove.getMove().power; const maxPP = pokemonMove.getMovePp(); const pp = maxPP - pokemonMove.ppUsed; this.ppText.setText(`${Utils.padInt(pp, 2, ' ')}/${Utils.padInt(maxPP, 2, ' ')}`); + this.powerText.setText(`${power >= 0 ? power : '---'}`); } this.typeIcon.setVisible(hasMove); + this.ppLabel.setVisible(hasMove); this.ppText.setVisible(hasMove); + this.powerLabel.setVisible(hasMove); + this.powerText.setVisible(hasMove); + this.moveCategoryIcon.setVisible(hasMove); this.cursorObj.setPosition(13 + (cursor % 2 === 1 ? 100 : 0), -31 + (cursor >= 2 ? 15 : 0)); @@ -150,7 +184,11 @@ export default class FightUiHandler extends UiHandler { super.clear(); this.clearMoves(); this.typeIcon.setVisible(false); + this.ppLabel.setVisible(false); this.ppText.setVisible(false); + this.powerLabel.setVisible(false); + this.powerText.setVisible(false); + this.moveCategoryIcon.setVisible(false); this.eraseCursor(); } diff --git a/src/ui/form-modal-ui-handler.ts b/src/ui/form-modal-ui-handler.ts index 5adf6d3c6b2..ec5f4147c58 100644 --- a/src/ui/form-modal-ui-handler.ts +++ b/src/ui/form-modal-ui-handler.ts @@ -5,6 +5,7 @@ import { TextStyle, addTextInputObject, addTextObject } from "./text"; import { WindowVariant, addWindow } from "./ui-theme"; import InputText from "phaser3-rex-plugins/plugins/inputtext"; import * as Utils from "../utils"; +import i18next from '../plugins/i18n'; export interface FormModalConfig extends ModalConfig { errorMessage?: string; @@ -28,7 +29,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler { abstract getFields(): string[]; getHeight(config?: ModalConfig): number { - return 20 * this.getFields().length + (this.getModalTitle() ? 26 : 0) + ((config as FormModalConfig)?.errorMessage ? 12 : 0) + 28; + return 20 * this.getFields().length + (this.getModalTitle() ? 26 : 0) + ((config as FormModalConfig)?.errorMessage ? 12 : 0) + this.getButtonTopMargin() + 28; } getReadableErrorMessage(error: string): string { @@ -55,7 +56,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler { const inputBg = addWindow(this.scene, 0, 0, 80, 16, false, false, 0, 0, WindowVariant.XTHIN); - const isPassword = field.includes('Password'); + const isPassword = field.includes(i18next.t("menu:password")) || field.includes(i18next.t("menu:confirmPassword")); const input = addTextInputObject(this.scene, 4, -2, 440, 116, TextStyle.TOOLTIP_CONTENT, { type: isPassword ? 'password' : 'text', maxLength: isPassword ? 64 : 16 }); input.setOrigin(0, 0); @@ -67,7 +68,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler { this.inputs.push(input); }); - this.errorMessage = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * (fields.length - 1) + 16, '', TextStyle.TOOLTIP_CONTENT); + this.errorMessage = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * (fields.length - 1) + 16 + this.getButtonTopMargin(), '', TextStyle.TOOLTIP_CONTENT); this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK)); this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true)); this.errorMessage.setVisible(false); diff --git a/src/ui/login-form-ui-handler.ts b/src/ui/login-form-ui-handler.ts index 27c841b82a6..f77efcad260 100644 --- a/src/ui/login-form-ui-handler.ts +++ b/src/ui/login-form-ui-handler.ts @@ -2,14 +2,15 @@ import { FormModalUiHandler } from "./form-modal-ui-handler"; import { ModalConfig } from "./modal-ui-handler"; import * as Utils from "../utils"; import { Mode } from "./ui"; +import i18next from '../plugins/i18n'; export default class LoginFormUiHandler extends FormModalUiHandler { getModalTitle(config?: ModalConfig): string { - return 'Login'; + return i18next.t('menu:login'); } getFields(config?: ModalConfig): string[] { - return [ 'Username', 'Password' ]; + return [ i18next.t('menu:username'), i18next.t('menu:password') ]; } getWidth(config?: ModalConfig): number { @@ -21,7 +22,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { } getButtonLabels(config?: ModalConfig): string[] { - return [ 'Log In', 'Register' ]; + return [ i18next.t('menu:login'), i18next.t('menu:register') ]; } getReadableErrorMessage(error: string): string { @@ -30,13 +31,13 @@ export default class LoginFormUiHandler extends FormModalUiHandler { error = error.slice(0, colonIndex); switch (error) { case 'invalid username': - return 'The provided username is invalid'; + return i18next.t('menu:invalidLoginUsername'); case 'invalid password': - return 'The provided password is invalid'; + return i18next.t('menu:invalidLoginPassword'); case 'account doesn\'t exist': - return 'The provided user does not exist'; + return i18next.t('menu:accountNonExistent'); case 'password doesn\'t match': - return 'The provided password does not match'; + return i18next.t('menu:unmatchingPassword'); } return super.getReadableErrorMessage(error); @@ -57,8 +58,8 @@ export default class LoginFormUiHandler extends FormModalUiHandler { this.scene.ui.playError(); }; if (!this.inputs[0].text) - return onFail('Username must not be empty'); - Utils.apiPost('account/login', JSON.stringify({ username: this.inputs[0].text, password: this.inputs[1].text })) + return onFail(i18next.t('menu:emptyUsername')); + Utils.apiPost(`account/login`, `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, 'application/x-www-form-urlencoded') .then(response => { if (!response.ok) return response.text(); diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index 7c50d9241b7..03d93699e75 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -5,9 +5,10 @@ import * as Utils from "../utils"; import { addWindow } from "./ui-theme"; import MessageUiHandler from "./message-ui-handler"; import { GameDataType } from "../system/game-data"; -import { OptionSelectConfig } from "./abstact-option-select-ui-handler"; +import { OptionSelectConfig, OptionSelectItem } from "./abstact-option-select-ui-handler"; import { Tutorial, handleTutorial } from "../tutorial"; import { updateUserInfo } from "../account"; +import i18next from '../plugins/i18n'; export enum MenuOptions { GAME_SETTINGS, @@ -57,14 +58,20 @@ export default class MenuUiHandler extends MessageUiHandler { this.menuContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - this.menuBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - 100, 0, 98, (this.scene.game.canvas.height / 6) - 2); + const menuMessageText = addTextObject(this.scene, 8, 8, '', TextStyle.WINDOW, { maxLines: 2 }); + menuMessageText.setWordWrapWidth(1224); + menuMessageText.setOrigin(0, 0); + + this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => `${i18next.t(`menuUiHandler:${MenuOptions[o]}`)}`).join('\n'), TextStyle.WINDOW, { maxLines: this.menuOptions.length }); + this.optionSelectText.setLineSpacing(12); + + this.menuBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - (this.optionSelectText.displayWidth + 25), 0, this.optionSelectText.displayWidth + 23, (this.scene.game.canvas.height / 6) - 2); this.menuBg.setOrigin(0, 0); + this.optionSelectText.setPositionRelative(this.menuBg, 14, 6); + this.menuContainer.add(this.menuBg); - this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => Utils.toReadableString(MenuOptions[o])).join('\n'), TextStyle.WINDOW, { maxLines: this.menuOptions.length }); - this.optionSelectText.setPositionRelative(this.menuBg, 14, 6); - this.optionSelectText.setLineSpacing(12); this.menuContainer.add(this.optionSelectText); ui.add(this.menuContainer); @@ -77,9 +84,6 @@ export default class MenuUiHandler extends MessageUiHandler { menuMessageBox.setOrigin(0, 0); this.menuMessageBoxContainer.add(menuMessageBox); - const menuMessageText = addTextObject(this.scene, 8, 8, '', TextStyle.WINDOW, { maxLines: 2 }); - menuMessageText.setWordWrapWidth(1224); - menuMessageText.setOrigin(0, 0); this.menuMessageBoxContainer.add(menuMessageText); this.message = menuMessageText; @@ -92,20 +96,22 @@ export default class MenuUiHandler extends MessageUiHandler { ui.revertMode(); ui.showText(message, null, () => { const config: OptionSelectConfig = { - options: new Array(3).fill(null).map((_, i) => i).filter(slotFilter).map(i => { + options: new Array(5).fill(null).map((_, i) => i).filter(slotFilter).map(i => { return { - label: `Slot ${i + 1}`, + label: i18next.t('menuUiHandler:slot', {slotNumber: i+1}), handler: () => { callback(i); ui.revertMode(); ui.showText(null, 0); + return true; } }; }).concat([{ - label: 'Cancel', + label: i18next.t('menuUiHandler:cancel'), handler: () => { ui.revertMode(); ui.showText(null, 0); + return true; } }]), xOffset: 98 @@ -116,46 +122,59 @@ export default class MenuUiHandler extends MessageUiHandler { if (Utils.isLocal) { manageDataOptions.push({ - label: 'Import Session', - handler: () => confirmSlot('Select a slot to import to.', () => true, slotId => this.scene.gameData.importData(GameDataType.SESSION, slotId)), + label: i18next.t("menuUiHandler:importSession"), + handler: () => { + confirmSlot(i18next.t("menuUiHandler:importSlotSelect"), () => true, slotId => this.scene.gameData.importData(GameDataType.SESSION, slotId)); + return true; + }, keepOpen: true }); } manageDataOptions.push({ - label: 'Export Session', + label: i18next.t("menuUiHandler:exportSession"), handler: () => { const dataSlots: integer[] = []; Promise.all( - new Array(3).fill(null).map((_, i) => { + new Array(5).fill(null).map((_, i) => { const slotId = i; return this.scene.gameData.getSession(slotId).then(data => { if (data) dataSlots.push(slotId); }) })).then(() => { - confirmSlot('Select a slot to export from.', + confirmSlot(i18next.t("menuUiHandler:exportSlotSelect"), i => dataSlots.indexOf(i) > -1, slotId => this.scene.gameData.tryExportData(GameDataType.SESSION, slotId)); }); + return true; }, keepOpen: true }); if (Utils.isLocal) { manageDataOptions.push({ - label: 'Import Data', - handler: () => this.scene.gameData.importData(GameDataType.SYSTEM), + label: i18next.t("menuUiHandler:importData"), + handler: () => { + this.scene.gameData.importData(GameDataType.SYSTEM); + return true; + }, keepOpen: true }); } manageDataOptions.push( { - label: 'Export Data', - handler: () => this.scene.gameData.tryExportData(GameDataType.SYSTEM), + label: i18next.t("menuUiHandler:exportData"), + handler: () => { + this.scene.gameData.tryExportData(GameDataType.SYSTEM); + return true; + }, keepOpen: true }, { - label: 'Cancel', - handler: () => this.scene.ui.revertMode() + label: i18next.t('menuUiHandler:cancel'), + handler: () => { + this.scene.ui.revertMode(); + return true; + } } ); @@ -164,25 +183,37 @@ export default class MenuUiHandler extends MessageUiHandler { options: manageDataOptions }; - const communityOptions = [ + const communityOptions: OptionSelectItem[] = [ { label: 'Wiki', - handler: () => window.open(wikiUrl, '_blank').focus(), + handler: () => { + window.open(wikiUrl, '_blank').focus(); + return true; + }, keepOpen: true }, { label: 'Discord', - handler: () => window.open(discordUrl, '_blank').focus(), + handler: () => { + window.open(discordUrl, '_blank').focus(); + return true; + }, keepOpen: true }, { label: 'GitHub', - handler: () => window.open(githubUrl, '_blank').focus(), + handler: () => { + window.open(githubUrl, '_blank').focus(); + return true; + }, keepOpen: true }, { - label: 'Cancel', - handler: () => this.scene.ui.revertMode() + label: i18next.t('menuUiHandler:cancel'), + handler: () => { + this.scene.ui.revertMode(); + return true; + } } ]; @@ -268,7 +299,7 @@ export default class MenuUiHandler extends MessageUiHandler { case MenuOptions.RETURN_TO_TITLE: if (this.scene.currentBattle) { success = true; - ui.showText('You will lose any progress since the beginning of the battle. Proceed?', null, () => { + ui.showText(i18next.t("menuUiHandler:losingProgressionWarning"), null, () => { ui.setOverlayMode(Mode.CONFIRM, () => this.scene.reset(true), () => { ui.revertMode(); ui.showText(null, 0); @@ -280,7 +311,7 @@ export default class MenuUiHandler extends MessageUiHandler { case MenuOptions.LOG_OUT: success = true; const doLogout = () => { - Utils.apiPost('account/logout').then(res => { + Utils.apiFetch('account/logout', true).then(res => { if (!res.ok) console.error(`Log out failed (${res.status}: ${res.statusText})`); Utils.setCookie(Utils.sessionIdKey, ''); @@ -288,7 +319,7 @@ export default class MenuUiHandler extends MessageUiHandler { }); }; if (this.scene.currentBattle) { - ui.showText('You will lose any progress since the beginning of the battle. Proceed?', null, () => { + ui.showText(i18next.t("menuUiHandler:losingProgressionWarning"), null, () => { ui.setOverlayMode(Mode.CONFIRM, doLogout, () => { ui.revertMode(); ui.showText(null, 0); @@ -309,10 +340,14 @@ export default class MenuUiHandler extends MessageUiHandler { case Button.UP: if (this.cursor) success = this.setCursor(this.cursor - 1); + else + success = this.setCursor(this.menuOptions.length - 1); break; case Button.DOWN: if (this.cursor + 1 < this.menuOptions.length) success = this.setCursor(this.cursor + 1); + else + success = this.setCursor(0); break; } } diff --git a/src/ui/modal-ui-handler.ts b/src/ui/modal-ui-handler.ts index 2bdc809b364..f193a3db54f 100644 --- a/src/ui/modal-ui-handler.ts +++ b/src/ui/modal-ui-handler.ts @@ -32,6 +32,10 @@ export abstract class ModalUiHandler extends UiHandler { abstract getButtonLabels(config?: ModalConfig): string[]; + getButtonTopMargin(): number { + return 0; + } + setup() { const ui = this.getUi(); @@ -52,6 +56,8 @@ export abstract class ModalUiHandler extends UiHandler { const buttonLabels = this.getButtonLabels(); + const buttonTopMargin = this.getButtonTopMargin(); + for (let label of buttonLabels) { const buttonLabel = addTextObject(this.scene, 0, 8, label, TextStyle.TOOLTIP_CONTENT); buttonLabel.setOrigin(0.5, 0.5); @@ -60,7 +66,7 @@ export abstract class ModalUiHandler extends UiHandler { buttonBg.setOrigin(0.5, 0); buttonBg.setInteractive(new Phaser.Geom.Rectangle(0, 0, buttonBg.width, buttonBg.height), Phaser.Geom.Rectangle.Contains); - const buttonContainer = this.scene.add.container(0, 0); + const buttonContainer = this.scene.add.container(0, buttonTopMargin); this.buttonBgs.push(buttonBg); this.buttonContainers.push(buttonContainer); diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 6b4cf30b0df..e5252e02a8f 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -138,6 +138,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { const maxUpgradeCount = typeOptions.map(to => to.upgradeCount).reduce((max, current) => Math.max(current, max), 0); this.scene.showFieldOverlay(750); + this.scene.updateAndShowLuckText(750); let i = 0; @@ -285,13 +286,13 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { ui.showText(options[this.cursor].modifierTypeOption.type.getDescription(this.scene)); } else if (!cursor) { this.cursorObj.setPosition(6, this.lockRarityButtonContainer.visible ? -72 : -60); - ui.showText('Spend money to reroll your item options'); + ui.showText('Spend money to reroll your item options.'); } else if (cursor === 1) { this.cursorObj.setPosition((this.scene.game.canvas.width / 6) - 50, -60); - ui.showText('Transfer a held item from one Pokémon to another'); + ui.showText('Transfer a held item from one Pokémon to another.'); } else { this.cursorObj.setPosition(6, -60); - ui.showText('Lock item rarities on reroll (affects reroll cost)'); + ui.showText('Lock item rarities on reroll (affects reroll cost).'); } return ret; @@ -363,6 +364,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.eraseCursor(); this.scene.hideFieldOverlay(250); + this.scene.hideLuckText(750); const options = this.options.concat(this.shopOptionsRows.flat()); this.options.splice(0, this.options.length); diff --git a/src/ui/outdated-modal-ui-handler.ts b/src/ui/outdated-modal-ui-handler.ts new file mode 100644 index 00000000000..53243c42bbe --- /dev/null +++ b/src/ui/outdated-modal-ui-handler.ts @@ -0,0 +1,47 @@ +import BattleScene from "../battle-scene"; +import { ModalConfig, ModalUiHandler } from "./modal-ui-handler"; +import { addTextObject, TextStyle } from "./text"; +import { Mode } from "./ui"; + +export default class OutdatedModalUiHandler extends ModalUiHandler { + constructor(scene: BattleScene, mode?: Mode) { + super(scene, mode); + } + + getModalTitle(): string { + return ''; + } + + getWidth(): number { + return 160; + } + + getHeight(): number { + return 64; + } + + getMargin(): [number, number, number, number] { + return [ 0, 0, 48, 0 ]; + } + + getButtonLabels(): string[] { + return [ ]; + } + + setup(): void { + super.setup(); + + const label = addTextObject(this.scene, this.getWidth() / 2, this.getHeight() / 2, 'Your client is currently outdated.\nPlease reload to update the game.\n\nIf this error persists, please clear your browser cache.', TextStyle.WINDOW, { fontSize: '48px', align: 'center' }); + label.setOrigin(0.5, 0.5); + + this.modalContainer.add(label); + } + + show(args: any[]): boolean { + const config: ModalConfig = { + buttonActions: [] + }; + + return super.show([ config ]); + } +} \ No newline at end of file diff --git a/src/ui/party-exp-bar.ts b/src/ui/party-exp-bar.ts index a582c7e8502..a5451c5f27a 100644 --- a/src/ui/party-exp-bar.ts +++ b/src/ui/party-exp-bar.ts @@ -51,7 +51,7 @@ export default class PartyExpBar extends Phaser.GameObjects.Container { this.tween = this.scene.tweens.add({ targets: this, x: (this.scene.game.canvas.width / 6) - (this.bg.width - 5), - duration: 500, + duration: 500 / Math.pow(2, pokemon.scene.expGainsSpeed), ease: 'Sine.easeOut', onComplete: () => { this.tween = null; diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index 834b994a070..30558b5bda0 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -15,6 +15,7 @@ import PokemonIconAnimHandler, { PokemonIconAnimMode } from "./pokemon-icon-anim import { pokemonEvolutions } from "../data/pokemon-evolutions"; import { addWindow } from "./ui-theme"; import { SpeciesFormChangeItemTrigger } from "../data/pokemon-forms"; +import { getVariantTint } from "#app/data/variant"; const defaultMessage = 'Choose a Pokémon.'; @@ -645,7 +646,11 @@ export default class PartyUiHandler extends MessageUiHandler { const option = this.options[this.options.length - (o + 1)]; let altText = false; let optionName: string; - if ((this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || option === PartyOption.CANCEL) { + if (option === PartyOption.SCROLL_UP) + optionName = '↑'; + else if (option === PartyOption.SCROLL_DOWN) + optionName = '↓'; + else if ((this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || option === PartyOption.CANCEL) { switch (option) { case PartyOption.MOVE_1: case PartyOption.MOVE_2: @@ -661,11 +666,7 @@ export default class PartyUiHandler extends MessageUiHandler { optionName = Utils.toReadableString(PartyOption[option]); break; } - } else if (option === PartyOption.SCROLL_UP) - optionName = '↑'; - else if (option === PartyOption.SCROLL_DOWN) - optionName = '↓'; - else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { + } else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { const move = learnableLevelMoves[option]; optionName = allMoves[move].name; altText = !pokemon.getSpeciesForm().getLevelMoves().find(plm => plm[1] === move); @@ -899,11 +900,23 @@ class PartySlot extends Phaser.GameObjects.Container { } if (this.pokemon.isShiny()) { - const shinyStar = this.scene.add.image(0, 0, 'shiny_star'); + const doubleShiny = this.pokemon.isFusion() && this.pokemon.shiny && this.pokemon.fusionShiny; + + const shinyStar = this.scene.add.image(0, 0, `shiny_star_small${doubleShiny ? '_1' : ''}`); shinyStar.setOrigin(0, 0); - shinyStar.setPositionRelative(slotName, -8, 2); + shinyStar.setPositionRelative(slotName, -9, 3); + shinyStar.setTint(getVariantTint(!doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant)); slotInfoContainer.add(shinyStar); + + if (doubleShiny) { + const fusionShinyStar = this.scene.add.image(0, 0, `shiny_star_small_2`); + fusionShinyStar.setOrigin(0, 0); + fusionShinyStar.setPosition(shinyStar.x, shinyStar.y); + fusionShinyStar.setTint(getVariantTint(this.pokemon.fusionVariant)); + + slotInfoContainer.add(fusionShinyStar); + } } if (partyUiMode !== PartyUiMode.TM_MODIFIER) { diff --git a/src/ui/pokemon-info-container.ts b/src/ui/pokemon-info-container.ts index f2921e1240b..4d8ecfe0b03 100644 --- a/src/ui/pokemon-info-container.ts +++ b/src/ui/pokemon-info-container.ts @@ -8,6 +8,7 @@ import { addWindow } from "./ui-theme"; import { getNatureName } from "../data/nature"; import * as Utils from "../utils"; import { Type } from "../data/type"; +import { getVariantTint } from "#app/data/variant"; export default class PokemonInfoContainer extends Phaser.GameObjects.Container { private pokemonGenderLabelText: Phaser.GameObjects.Text; @@ -16,6 +17,8 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { private pokemonAbilityText: Phaser.GameObjects.Text; private pokemonNatureLabelText: Phaser.GameObjects.Text; private pokemonNatureText: BBCodeText; + private pokemonShinyIcon: Phaser.GameObjects.Image; + private pokemonFusionShinyIcon: Phaser.GameObjects.Image; private pokemonMovesContainer: Phaser.GameObjects.Container; private pokemonMovesContainers: Phaser.GameObjects.Container[]; private pokemonMoveBgs: Phaser.GameObjects.NineSlice[]; @@ -80,32 +83,43 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.add(infoBg); this.add(this.statsContainer); - this.pokemonGenderLabelText = addTextObject(this.scene, -18, 20, 'Gender:', TextStyle.WINDOW, { fontSize: '64px' }); + this.pokemonGenderLabelText = addTextObject(this.scene, -18, 18, 'Gender:', TextStyle.WINDOW, { fontSize: '64px' }); this.pokemonGenderLabelText.setOrigin(1, 0); this.pokemonGenderLabelText.setVisible(false); this.add(this.pokemonGenderLabelText); - this.pokemonGenderText = addTextObject(this.scene, -14, 20, '', TextStyle.WINDOW, { fontSize: '64px' }); + this.pokemonGenderText = addTextObject(this.scene, -14, 18, '', TextStyle.WINDOW, { fontSize: '64px' }); this.pokemonGenderText.setOrigin(0, 0); this.pokemonGenderText.setVisible(false); this.add(this.pokemonGenderText); - this.pokemonAbilityLabelText = addTextObject(this.scene, -18, 30, 'Ability:', TextStyle.WINDOW, { fontSize: '64px' }); + this.pokemonAbilityLabelText = addTextObject(this.scene, -18, 28, 'Ability:', TextStyle.WINDOW, { fontSize: '64px' }); this.pokemonAbilityLabelText.setOrigin(1, 0); this.add(this.pokemonAbilityLabelText); - this.pokemonAbilityText = addTextObject(this.scene, -14, 30, '', TextStyle.WINDOW, { fontSize: '64px' }); + this.pokemonAbilityText = addTextObject(this.scene, -14, 28, '', TextStyle.WINDOW, { fontSize: '64px' }); this.pokemonAbilityText.setOrigin(0, 0); this.add(this.pokemonAbilityText); - this.pokemonNatureLabelText = addTextObject(this.scene, -18, 40, 'Nature:', TextStyle.WINDOW, { fontSize: '64px' }); + this.pokemonNatureLabelText = addTextObject(this.scene, -18, 38, 'Nature:', TextStyle.WINDOW, { fontSize: '64px' }); this.pokemonNatureLabelText.setOrigin(1, 0); this.add(this.pokemonNatureLabelText); - this.pokemonNatureText = addBBCodeTextObject(this.scene, -14, 40, '', TextStyle.WINDOW, { fontSize: '64px', lineSpacing: 3, maxLines: 2 }); + this.pokemonNatureText = addBBCodeTextObject(this.scene, -14, 38, '', TextStyle.WINDOW, { fontSize: '64px', lineSpacing: 3, maxLines: 2 }); this.pokemonNatureText.setOrigin(0, 0); this.add(this.pokemonNatureText); + this.pokemonShinyIcon = this.scene.add.image(-43.5, 48.5, 'shiny_star'); + this.pokemonShinyIcon.setOrigin(0, 0); + this.pokemonShinyIcon.setScale(0.75); + this.pokemonShinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); + this.add(this.pokemonShinyIcon); + + this.pokemonFusionShinyIcon = this.scene.add.image(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y, 'shiny_star_2'); + this.pokemonFusionShinyIcon.setOrigin(0, 0); + this.pokemonFusionShinyIcon.setScale(0.75); + this.add(this.pokemonFusionShinyIcon); + this.setVisible(false); } @@ -120,14 +134,33 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { } else this.pokemonGenderText.setVisible(false); - const ability = pokemon.getAbility(true); - const abilityTextStyle = ability.id === pokemon.getSpeciesForm().abilityHidden ? TextStyle.MONEY : TextStyle.WINDOW; - this.pokemonAbilityText.setText(ability.name); + const abilityTextStyle = pokemon.abilityIndex === (pokemon.species.ability2 ? 2 : 1) ? TextStyle.MONEY : TextStyle.WINDOW; + this.pokemonAbilityText.setText(pokemon.getAbility(true).name); this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme)); this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme)); this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true, false, false, this.scene.uiTheme)); + const isFusion = pokemon.isFusion(); + const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny; + const baseVariant = !doubleShiny ? pokemon.getVariant() : pokemon.variant; + + this.pokemonShinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`); + this.pokemonShinyIcon.setVisible(pokemon.isShiny()); + this.pokemonShinyIcon.setTint(getVariantTint(baseVariant)); + if (this.pokemonShinyIcon.visible) { + const shinyDescriptor = doubleShiny || baseVariant ? + `${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? 'Epic' : pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}` + : ''; + this.pokemonShinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`, true)); + this.pokemonShinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); + } + + this.pokemonFusionShinyIcon.setPosition(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y); + this.pokemonFusionShinyIcon.setVisible(doubleShiny); + if (isFusion) + this.pokemonFusionShinyIcon.setTint(getVariantTint(pokemon.fusionVariant)); + const originalIvs: integer[] = this.scene.gameData.dexData[pokemon.species.speciesId].caughtAttr ? this.scene.gameData.dexData[pokemon.species.speciesId].ivs : null; @@ -186,6 +219,9 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { x: this.initialX, onComplete: () => { this.setVisible(false); + this.pokemonShinyIcon.off('pointerover'); + this.pokemonShinyIcon.off('pointerout'); + (this.scene as BattleScene).ui.hideTooltip(); resolve(); } }); diff --git a/src/ui/registration-form-ui-handler.ts b/src/ui/registration-form-ui-handler.ts index c1cc79f6939..f5ff8c218b4 100644 --- a/src/ui/registration-form-ui-handler.ts +++ b/src/ui/registration-form-ui-handler.ts @@ -2,14 +2,16 @@ import { FormModalUiHandler } from "./form-modal-ui-handler"; import { ModalConfig } from "./modal-ui-handler"; import * as Utils from "../utils"; import { Mode } from "./ui"; +import { TextStyle, addTextObject } from "./text"; +import i18next from '../plugins/i18n'; export default class RegistrationFormUiHandler extends FormModalUiHandler { getModalTitle(config?: ModalConfig): string { - return 'Register'; + return i18next.t('menu:register'); } getFields(config?: ModalConfig): string[] { - return [ 'Username', 'Password', 'Confirm Password' ]; + return [ i18next.t('menu:username'), i18next.t('menu:password'), i18next.t('menu:confirmPassword') ]; } getWidth(config?: ModalConfig): number { @@ -20,8 +22,12 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { return [ 0, 0, 48, 0 ]; } + getButtonTopMargin(): number { + return 8; + } + getButtonLabels(config?: ModalConfig): string[] { - return [ 'Register', 'Back to Login' ]; + return [ i18next.t('menu:register'), i18next.t('menu:backToLogin') ]; } getReadableErrorMessage(error: string): string { @@ -30,16 +36,24 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { error = error.slice(0, colonIndex); switch (error) { case 'invalid username': - return 'Username must only contain letters, numbers, or underscores'; + return i18next.t('menu:invalidRegisterUsername'); case 'invalid password': - return 'Password must be 6 characters or longer'; + return i18next.t('menu:invalidRegisterPassword'); case 'failed to add account record': - return 'The provided username is already in use'; + return i18next.t('menu:usernameAlreadyUsed'); } return super.getReadableErrorMessage(error); } + setup(): void { + super.setup(); + + const label = addTextObject(this.scene, 10, 87, i18next.t('menu:registrationAgeWarning'), TextStyle.TOOLTIP_CONTENT, { fontSize: '42px' }); + + this.modalContainer.add(label); + } + show(args: any[]): boolean { if (super.show(args)) { const config = args[0] as ModalConfig; @@ -55,16 +69,16 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { this.scene.ui.playError(); }; if (!this.inputs[0].text) - return onFail('Username must not be empty'); + return onFail(i18next.t('menu:emptyUsername')); if (!this.inputs[1].text) return onFail(this.getReadableErrorMessage('invalid password')); if (this.inputs[1].text !== this.inputs[2].text) - return onFail('Password must match confirm password'); - Utils.apiPost('account/register', JSON.stringify({ username: this.inputs[0].text, password: this.inputs[1].text })) + return onFail(i18next.t('menu:passwordNotMatchingConfirmPassword')); + Utils.apiPost(`account/register`, `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, 'application/x-www-form-urlencoded') .then(response => response.text()) .then(response => { if (!response) { - Utils.apiPost('account/login', JSON.stringify({ username: this.inputs[0].text, password: this.inputs[1].text })) + Utils.apiPost(`account/login`, `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, 'application/x-www-form-urlencoded') .then(response => { if (!response.ok) return response.text(); diff --git a/src/ui/save-slot-select-ui-handler.ts b/src/ui/save-slot-select-ui-handler.ts index 054bb1ab9f9..181b0643cb9 100644 --- a/src/ui/save-slot-select-ui-handler.ts +++ b/src/ui/save-slot-select-ui-handler.ts @@ -7,10 +7,9 @@ import { addWindow } from "./ui-theme"; import * as Utils from "../utils"; import PokemonData from "../system/pokemon-data"; import { PokemonHeldItemModifier } from "../modifier/modifier"; -import { TitlePhase } from "../phases"; import MessageUiHandler from "./message-ui-handler"; -const sessionSlotCount = 3; +const sessionSlotCount = 5; export enum SaveSlotUiMode { LOAD, @@ -30,8 +29,12 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { private uiMode: SaveSlotUiMode; private saveSlotSelectCallback: SaveSlotSelectCallback; + private scrollCursor: integer = 0; + private cursorObj: Phaser.GameObjects.NineSlice; + private sessionSlotsContainerInitialY: number; + constructor(scene: BattleScene) { super(scene, Mode.SAVE_SLOT); } @@ -47,7 +50,9 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { loadSessionBg.setOrigin(0, 0); this.saveSlotSelectContainer.add(loadSessionBg); - this.sessionSlotsContainer = this.scene.add.container(8, -this.scene.game.canvas.height / 6 + 8); + this.sessionSlotsContainerInitialY = -this.scene.game.canvas.height / 6 + 8; + + this.sessionSlotsContainer = this.scene.add.container(8, this.sessionSlotsContainerInitialY); this.saveSlotSelectContainer.add(this.sessionSlotsContainer); this.saveSlotSelectMessageBoxContainer = this.scene.add.container(0, 0); @@ -76,6 +81,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { this.saveSlotSelectContainer.setVisible(true); this.populateSessionSlots(); + this.setScrollCursor(0); this.setCursor(0); return true; @@ -90,13 +96,14 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { if (button === Button.ACTION || button === Button.CANCEL) { const originalCallback = this.saveSlotSelectCallback; if (button === Button.ACTION) { - if (this.uiMode === SaveSlotUiMode.LOAD && !this.sessionSlots[this.cursor].hasData) + const cursor = this.cursor + this.scrollCursor; + if (this.uiMode === SaveSlotUiMode.LOAD && !this.sessionSlots[cursor].hasData) error = true; else { switch (this.uiMode) { case SaveSlotUiMode.LOAD: this.saveSlotSelectCallback = null; - originalCallback(this.cursor); + originalCallback(cursor); break; case SaveSlotUiMode.SAVE: const saveAndCallback = () => { @@ -105,17 +112,19 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { ui.revertMode(); ui.showText(null, 0); ui.setMode(Mode.MESSAGE); - originalCallback(this.cursor); + originalCallback(cursor); }; - if (this.sessionSlots[this.cursor].hasData) { + if (this.sessionSlots[cursor].hasData) { ui.showText('Overwrite the data in the selected slot?', null, () => { ui.setOverlayMode(Mode.CONFIRM, () => saveAndCallback(), () => { ui.revertMode(); ui.showText(null, 0); }, false, 0, 19, 2000); }); - } else + } else if (this.sessionSlots[cursor].hasData === false) saveAndCallback(); + else + return false; break; } success = true; @@ -128,10 +137,16 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { } else { switch (button) { case Button.UP: - success = this.setCursor(this.cursor ? this.cursor - 1 : 0); + if (this.cursor) + success = this.setCursor(this.cursor - 1); + else if (this.scrollCursor) + success = this.setScrollCursor(this.scrollCursor - 1); break; case Button.DOWN: - success = this.setCursor(this.cursor < sessionSlotCount - 1 ? this.cursor + 1 : 2); + if (this.cursor < 2) + success = this.setCursor(this.cursor + 1); + else if (this.scrollCursor < sessionSlotCount - 3) + success = this.setScrollCursor(this.scrollCursor + 1); break; } } @@ -176,7 +191,24 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { this.cursorObj.setOrigin(0, 0); this.sessionSlotsContainer.add(this.cursorObj); } - this.cursorObj.setPosition(4, 4 + cursor * 56); + this.cursorObj.setPosition(4, 4 + (cursor + this.scrollCursor) * 56); + + return changed; + } + + setScrollCursor(scrollCursor: integer): boolean { + let changed = scrollCursor !== this.scrollCursor; + + if (changed) { + this.scrollCursor = scrollCursor; + this.setCursor(this.cursor); + this.scene.tweens.add({ + targets: this.sessionSlotsContainer, + y: this.sessionSlotsContainerInitialY - 56 * scrollCursor, + duration: Utils.fixedInt(325), + ease: 'Sine.easeInOut' + }); + } return changed; } @@ -210,7 +242,6 @@ class SessionSlot extends Phaser.GameObjects.Container { super(scene, 0, slotId * 56); this.slotId = slotId; - this.hasData = false; this.setup(); } @@ -282,6 +313,7 @@ class SessionSlot extends Phaser.GameObjects.Container { return new Promise(resolve => { this.scene.gameData.getSession(this.slotId).then(async sessionData => { if (!sessionData) { + this.hasData = false; this.loadingLabel.setText('Empty'); resolve(false); return; diff --git a/src/ui/session-reload-modal-ui-handler.ts b/src/ui/session-reload-modal-ui-handler.ts new file mode 100644 index 00000000000..fdcd9b2c206 --- /dev/null +++ b/src/ui/session-reload-modal-ui-handler.ts @@ -0,0 +1,47 @@ +import BattleScene from "../battle-scene"; +import { ModalConfig, ModalUiHandler } from "./modal-ui-handler"; +import { addTextObject, TextStyle } from "./text"; +import { Mode } from "./ui"; + +export default class SessionReloadModalUiHandler extends ModalUiHandler { + constructor(scene: BattleScene, mode?: Mode) { + super(scene, mode); + } + + getModalTitle(): string { + return ''; + } + + getWidth(): number { + return 160; + } + + getHeight(): number { + return 32; + } + + getMargin(): [number, number, number, number] { + return [ 0, 0, 48, 0 ]; + } + + getButtonLabels(): string[] { + return [ ]; + } + + setup(): void { + super.setup(); + + const label = addTextObject(this.scene, this.getWidth() / 2, this.getHeight() / 2, 'Your session is out of date.\nYour data will be reloaded…', TextStyle.WINDOW, { fontSize: '48px', align: 'center' }); + label.setOrigin(0.5, 0.5); + + this.modalContainer.add(label); + } + + show(args: any[]): boolean { + const config: ModalConfig = { + buttonActions: [] + }; + + return super.show([ config ]); + } +} \ No newline at end of file diff --git a/src/ui/settings-ui-handler.ts b/src/ui/settings-ui-handler.ts index ce8a7542d89..8f43b377d21 100644 --- a/src/ui/settings-ui-handler.ts +++ b/src/ui/settings-ui-handler.ts @@ -22,11 +22,13 @@ export default class SettingsUiHandler extends UiHandler { private cursorObj: Phaser.GameObjects.NineSlice; private reloadRequired: boolean; + private reloadI18n: boolean; constructor(scene: BattleScene, mode?: Mode) { super(scene, mode); this.reloadRequired = false; + this.reloadI18n = false; } setup() { @@ -197,8 +199,11 @@ export default class SettingsUiHandler extends UiHandler { if (save) { this.scene.gameData.saveSetting(setting, cursor) - if (reloadSettings.includes(setting)) + if (reloadSettings.includes(setting)) { this.reloadRequired = true; + if (setting === Setting.Language) + this.reloadI18n = true; + } } return true; @@ -234,7 +239,7 @@ export default class SettingsUiHandler extends UiHandler { this.eraseCursor(); if (this.reloadRequired) { this.reloadRequired = false; - this.scene.reset(true); + this.scene.reset(true, false, true); } } diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index 24e9f11cbb7..2fd67ac0485 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -1,15 +1,14 @@ -import BattleScene, { Button } from "../battle-scene"; -import PokemonSpecies, { allSpecies, getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "../data/pokemon-species"; +import BattleScene, { Button, starterColors } from "../battle-scene"; +import PokemonSpecies, { allSpecies, getPokemonSpecies, getPokemonSpeciesForm, speciesStarters, starterPassiveAbilities } from "../data/pokemon-species"; import { Species } from "../data/enums/species"; -import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text"; +import { TextStyle, addBBCodeTextObject, addTextObject } from "./text"; import { Mode } from "./ui"; import MessageUiHandler from "./message-ui-handler"; import { Gender, getGenderColor, getGenderSymbol } from "../data/gender"; import { allAbilities } from "../data/ability"; -import { GameMode, GameModes, gameModes } from "../game-mode"; -import { Unlockables } from "../system/unlockables"; +import { GameModes, gameModes } from "../game-mode"; import { GrowthRate, getGrowthRateColor } from "../data/exp"; -import { DexAttr, DexAttrProps, DexEntry, StarterFormMoveData, StarterMoveset } from "../system/game-data"; +import { AbilityAttr, DexAttr, DexAttrProps, DexEntry, Passive as PassiveAttr, StarterFormMoveData, StarterMoveset } from "../system/game-data"; import * as Utils from "../utils"; import PokemonIconAnimHandler, { PokemonIconAnimMode } from "./pokemon-icon-anim-handler"; import { StatsContainer } from "./stats-container"; @@ -24,17 +23,67 @@ import { Type } from "../data/type"; import { Moves } from "../data/enums/moves"; import { speciesEggMoves } from "../data/egg-moves"; import { TitlePhase } from "../phases"; +import { argbFromRgba } from "@material/material-color-utilities"; +import { OptionSelectItem } from "./abstact-option-select-ui-handler"; +import { pokemonPrevolutions } from "#app/data/pokemon-evolutions"; +import { Variant, getVariantTint } from "#app/data/variant"; export type StarterSelectCallback = (starters: Starter[]) => void; export interface Starter { species: PokemonSpecies; dexAttr: bigint; + abilityIndex: integer, + passive: boolean; nature: Nature; moveset?: StarterMoveset; pokerus: boolean; } +function getPassiveCandyCount(baseValue: integer): integer { + switch (baseValue) { + case 1: + return 50; + case 2: + return 45; + case 3: + return 40; + case 4: + return 30; + case 5: + return 25; + case 6: + return 20; + case 7: + return 15; + default: + return 10; + } +} + +function getValueReductionCandyCounts(baseValue: integer): [integer, integer] { + switch (baseValue) { + case 1: + return [ 30, 75]; + case 2: + return [ 25, 60 ]; + case 3: + return [ 20, 50 ]; + case 4: + return [ 15, 40 ]; + case 5: + return [ 12, 35 ]; + case 6: + return [ 10, 30 ]; + case 7: + return [ 8, 20 ]; + case 8: + return [ 5, 15 ]; + default: + return [ 3, 10 ]; + } +} + const gens = [ 'I', 'II', 'III', 'IV', 'V', 'VI', 'VII', 'VIII', 'IX' ]; export default class StarterSelectUiHandler extends MessageUiHandler { @@ -48,14 +97,16 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private pokemonGrowthRateText: Phaser.GameObjects.Text; private type1Icon: Phaser.GameObjects.Sprite; private type2Icon: Phaser.GameObjects.Sprite; + private pokemonLuckLabelText: Phaser.GameObjects.Text; + private pokemonLuckText: Phaser.GameObjects.Text; private pokemonGenderText: Phaser.GameObjects.Text; private pokemonUncaughtText: Phaser.GameObjects.Text; private pokemonAbilityLabelText: Phaser.GameObjects.Text; private pokemonAbilityText: Phaser.GameObjects.Text; + private pokemonPassiveLabelText: Phaser.GameObjects.Text; + private pokemonPassiveText: Phaser.GameObjects.Text; private pokemonNatureLabelText: Phaser.GameObjects.Text; private pokemonNatureText: BBCodeText; - private pokemonCaughtCountLabelText: Phaser.GameObjects.Text; - private pokemonCaughtCountText: Phaser.GameObjects.Text; private pokemonMovesContainer: Phaser.GameObjects.Container; private pokemonMoveContainers: Phaser.GameObjects.Container[]; private pokemonMoveBgs: Phaser.GameObjects.NineSlice[]; @@ -65,6 +116,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private pokemonEggMoveContainers: Phaser.GameObjects.Container[]; private pokemonEggMoveBgs: Phaser.GameObjects.NineSlice[]; private pokemonEggMoveLabels: Phaser.GameObjects.Text[]; + private pokemonCandyIcon: Phaser.GameObjects.Sprite; + private pokemonCandyOverlayIcon: Phaser.GameObjects.Sprite; + private pokemonCandyCountText: Phaser.GameObjects.Text; + private pokemonCaughtHatchedContainer: Phaser.GameObjects.Container; + private pokemonCaughtCountText: Phaser.GameObjects.Text; + private pokemonHatchedCountText: Phaser.GameObjects.Text; private genOptionsText: Phaser.GameObjects.Text; private instructionsText: Phaser.GameObjects.Text; private starterSelectMessageBox: Phaser.GameObjects.NineSlice; @@ -74,6 +131,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private genMode: boolean; private statsMode: boolean; private dexAttrCursor: bigint = 0n; + private abilityCursor: integer = -1; private natureCursor: integer = -1; private genCursor: integer = 0; private genScrollCursor: integer = 0; @@ -87,6 +145,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private pokerusGens: integer[] = []; private pokerusCursors: integer[] = []; private starterAttr: bigint[] = []; + private starterAbilityIndexes: integer[] = []; private starterNatures: Nature[] = []; private starterMovesets: StarterMoveset[] = []; private speciesStarterDexEntry: DexEntry; @@ -96,6 +155,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private canCycleGender: boolean; private canCycleAbility: boolean; private canCycleNature: boolean; + private canCycleVariant: boolean; private value: integer = 0; private assetLoadCancelled: Utils.BooleanHolder; @@ -108,13 +168,16 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private valueLimitLabel: Phaser.GameObjects.Text; private startCursorObj: Phaser.GameObjects.NineSlice; private starterValueLabels: Phaser.GameObjects.Text[]; - private shinyIcons: Phaser.GameObjects.Image[]; + private shinyIcons: Phaser.GameObjects.Image[][]; + private hiddenAbilityIcons: Phaser.GameObjects.Image[]; private iconAnimHandler: PokemonIconAnimHandler; private starterSelectCallback: StarterSelectCallback; private gameMode: GameModes; + protected blockInput: boolean = false; + constructor(scene: BattleScene) { super(scene, Mode.STARTER_SELECT); } @@ -169,51 +232,41 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonGrowthRateText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonGrowthRateText); - this.type1Icon = this.scene.add.sprite(8, 98, 'types'); - this.type1Icon.setScale(0.5); - this.type1Icon.setOrigin(0, 0); - this.starterSelectContainer.add(this.type1Icon); - - this.type2Icon = this.scene.add.sprite(26, 98, 'types'); - this.type2Icon.setScale(0.5); - this.type2Icon.setOrigin(0, 0); - this.starterSelectContainer.add(this.type2Icon); - this.pokemonGenderText = addTextObject(this.scene, 96, 112, '', TextStyle.SUMMARY_ALT); this.pokemonGenderText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonGenderText); - this.pokemonUncaughtText = addTextObject(this.scene, 6, 126, 'Uncaught', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); + this.pokemonUncaughtText = addTextObject(this.scene, 6, 127, 'Uncaught', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); this.pokemonUncaughtText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonUncaughtText); - this.pokemonAbilityLabelText = addTextObject(this.scene, 6, 126, 'Ability:', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); + this.pokemonAbilityLabelText = addTextObject(this.scene, 6, 127, 'Ability:', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); this.pokemonAbilityLabelText.setOrigin(0, 0); this.pokemonAbilityLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonAbilityLabelText); - this.pokemonAbilityText = addTextObject(this.scene, 30, 126, '', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); + this.pokemonAbilityText = addTextObject(this.scene, 31, 127, '', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); this.pokemonAbilityText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonAbilityText); - this.pokemonNatureLabelText = addTextObject(this.scene, 6, 135, 'Nature:', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); + this.pokemonPassiveLabelText = addTextObject(this.scene, 6, 136, 'Passive:', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); + this.pokemonPassiveLabelText.setOrigin(0, 0); + this.pokemonPassiveLabelText.setVisible(false); + this.starterSelectContainer.add(this.pokemonPassiveLabelText); + + this.pokemonPassiveText = addTextObject(this.scene, 31, 136, '', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); + this.pokemonPassiveText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonPassiveText); + + this.pokemonNatureLabelText = addTextObject(this.scene, 6, 145, 'Nature:', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); this.pokemonNatureLabelText.setOrigin(0, 0); this.pokemonNatureLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonNatureLabelText); - this.pokemonNatureText = addBBCodeTextObject(this.scene, 30, 135, '', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); + this.pokemonNatureText = addBBCodeTextObject(this.scene, 31, 145, '', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); this.pokemonNatureText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonNatureText); - this.pokemonCaughtCountLabelText = addTextObject(this.scene, 6, 144, 'Caught/Hatched:', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); - this.pokemonCaughtCountLabelText.setOrigin(0, 0); - this.pokemonCaughtCountLabelText.setVisible(false); - this.starterSelectContainer.add(this.pokemonCaughtCountLabelText); - - this.pokemonCaughtCountText = addTextObject(this.scene, 58, 144, '0/0 (0)', TextStyle.SUMMARY_ALT, { fontSize: '56px' }); - this.pokemonCaughtCountText.setOrigin(0, 0); - this.starterSelectContainer.add(this.pokemonCaughtCountText); - this.pokemonMoveContainers = []; this.pokemonMoveBgs = []; this.pokemonMoveLabels = []; @@ -291,14 +344,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { starterSpecies.push(species.speciesId); this.speciesLoaded.set(species.speciesId, false); this.genSpecies[g].push(species); - const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species); + const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species, false, true); const defaultProps = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); const x = (s % 9) * 18; const y = Math.floor(s / 9) * 18; - const icon = this.scene.add.sprite(x - 2, y + 2, species.getIconAtlasKey(defaultProps.formIndex)); + const icon = this.scene.add.sprite(x - 2, y + 2, species.getIconAtlasKey(defaultProps.formIndex, defaultProps.shiny, defaultProps.variant)); icon.setScale(0.5); icon.setOrigin(0, 0); - icon.setFrame(species.getIconId(defaultProps.female, defaultProps.formIndex, defaultProps.shiny)); + icon.setFrame(species.getIconId(defaultProps.female, defaultProps.formIndex, defaultProps.shiny, defaultProps.variant)); icon.setTint(0); this.starterSelectGenIconContainers[g].add(icon); this.iconAnimHandler.addOrUpdate(icon, PokemonIconAnimMode.NONE); @@ -327,10 +380,25 @@ export default class StarterSelectUiHandler extends MessageUiHandler { return ret; }); + const getShinyStar = (i: integer, v: integer): Phaser.GameObjects.Image => { + const x = (i % 9) * 18 - v * 3; + const y = Math.floor(i / 9) * 18; + const ret = this.scene.add.image(x + 163, y + 11, 'shiny_star_small'); + ret.setOrigin(0, 0); + ret.setScale(0.5); + ret.setVisible(false); + this.starterSelectContainer.add(ret); + return ret; + } + this.shinyIcons = new Array(81).fill(null).map((_, i) => { + return new Array(3).fill(null).map((_, v) => getShinyStar(i, v)); + }); + + this.hiddenAbilityIcons = new Array(81).fill(null).map((_, i) => { const x = (i % 9) * 18; const y = Math.floor(i / 9) * 18; - const ret = this.scene.add.image(x + 163, y + 11, 'shiny_star'); + const ret = this.scene.add.image(x + 163, y + 16, 'ha_capsule'); ret.setOrigin(0, 0); ret.setScale(0.5); ret.setVisible(false); @@ -339,8 +407,63 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }); this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`); + this.pokemonSprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); this.starterSelectContainer.add(this.pokemonSprite); + this.type1Icon = this.scene.add.sprite(8, 98, 'types'); + this.type1Icon.setScale(0.5); + this.type1Icon.setOrigin(0, 0); + this.starterSelectContainer.add(this.type1Icon); + + this.type2Icon = this.scene.add.sprite(26, 98, 'types'); + this.type2Icon.setScale(0.5); + this.type2Icon.setOrigin(0, 0); + this.starterSelectContainer.add(this.type2Icon); + + this.pokemonLuckLabelText = addTextObject(this.scene, 8, 89, 'Luck:', TextStyle.WINDOW_ALT, { fontSize: '56px' }); + this.pokemonLuckLabelText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonLuckLabelText); + + this.pokemonLuckText = addTextObject(this.scene, 8 + this.pokemonLuckLabelText.displayWidth + 2, 89, '0', TextStyle.WINDOW, { fontSize: '56px' }); + this.pokemonLuckText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonLuckText); + + this.pokemonCandyIcon = this.scene.add.sprite(1, 12, 'items', 'candy'); + this.pokemonCandyIcon.setScale(0.5); + this.pokemonCandyIcon.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonCandyIcon); + + this.pokemonCandyOverlayIcon = this.scene.add.sprite(1, 12, 'items', 'candy_overlay'); + this.pokemonCandyOverlayIcon.setScale(0.5); + this.pokemonCandyOverlayIcon.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonCandyOverlayIcon); + + this.pokemonCandyCountText = addTextObject(this.scene, 14, 18, 'x0', TextStyle.WINDOW_ALT, { fontSize: '56px' }); + this.pokemonCandyCountText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonCandyCountText); + + this.pokemonCaughtHatchedContainer = this.scene.add.container(2, 25); + this.pokemonCaughtHatchedContainer.setScale(0.5); + this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer); + + const pokemonCaughtIcon = this.scene.add.sprite(1, 0, 'items', 'pb'); + pokemonCaughtIcon.setOrigin(0, 0); + pokemonCaughtIcon.setScale(0.75); + this.pokemonCaughtHatchedContainer.add(pokemonCaughtIcon); + + this.pokemonCaughtCountText = addTextObject(this.scene, 24, 4, '0', TextStyle.SUMMARY_ALT); + this.pokemonCaughtCountText.setOrigin(0, 0); + this.pokemonCaughtHatchedContainer.add(this.pokemonCaughtCountText); + + const pokemonHatchedIcon = this.scene.add.sprite(1, 14, 'items', 'mystery_egg'); + pokemonHatchedIcon.setOrigin(0, 0); + pokemonHatchedIcon.setScale(0.75); + this.pokemonCaughtHatchedContainer.add(pokemonHatchedIcon); + + this.pokemonHatchedCountText = addTextObject(this.scene, 24, 19, '0', TextStyle.SUMMARY_ALT); + this.pokemonHatchedCountText.setOrigin(0, 0); + this.pokemonCaughtHatchedContainer.add(this.pokemonHatchedCountText); + this.pokemonMovesContainer = this.scene.add.container(102, 16); this.pokemonMovesContainer.setScale(0.5); @@ -373,7 +496,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonEggMovesContainer = this.scene.add.container(102, 85); this.pokemonEggMovesContainer.setScale(0.375); - const eggMovesLabel = addTextObject(this.scene, -46, 0, 'Egg Moves', TextStyle.SUMMARY_ALT); + const eggMovesLabel = addTextObject(this.scene, -46, 0, 'Egg Moves', TextStyle.WINDOW_ALT); eggMovesLabel.setOrigin(0.5, 0); this.pokemonEggMovesContainer.add(eggMovesLabel); @@ -512,6 +635,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } processInput(button: Button): boolean { + if (this.blockInput) + return false; + const ui = this.getUi(); let success = false; @@ -531,6 +657,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { success = true; this.updateInstructions(); } else { + this.blockInput = true; this.scene.clearPhaseQueue(); this.scene.pushPhase(new TitlePhase(this.scene)); this.scene.getCurrentPhase().end(); @@ -607,11 +734,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { cursorObj.setVisible(true); cursorObj.setPosition(this.cursorObj.x, this.cursorObj.y); const props = this.scene.gameData.getSpeciesDexAttrProps(species, this.dexAttrCursor); - this.starterIcons[this.starterCursors.length].setTexture(species.getIconAtlasKey(props.formIndex)); - this.starterIcons[this.starterCursors.length].setFrame(species.getIconId(props.female, props.formIndex, props.shiny)); + this.starterIcons[this.starterCursors.length].setTexture(species.getIconAtlasKey(props.formIndex, props.shiny, props.variant)); + this.starterIcons[this.starterCursors.length].setFrame(species.getIconId(props.female, props.formIndex, props.shiny, props.variant)); this.starterGens.push(this.getGenCursorWithScroll()); this.starterCursors.push(this.cursor); this.starterAttr.push(this.dexAttrCursor); + this.starterAbilityIndexes.push(this.abilityCursor); this.starterNatures.push(this.natureCursor as unknown as Nature); this.starterMovesets.push(this.starterMoveset.slice(0) as StarterMoveset); if (this.speciesLoaded.get(species.speciesId)) @@ -622,6 +750,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { ui.playSelect(); } else ui.playError(); + return true; }, overrideSound: true }, @@ -630,6 +759,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { handler: () => { this.toggleStatsMode(); ui.setMode(Mode.STARTER_SELECT); + return true; } } ]; @@ -639,7 +769,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { ui.showText('Select a move to swap out.', null, () => { ui.setModeWithoutClear(Mode.OPTION_SELECT, { options: moveset.map((m: Moves, i: number) => { - return { + const option: OptionSelectItem = { label: allMoves[m].name, handler: () => { ui.setMode(Mode.STARTER_SELECT).then(() => { @@ -647,29 +777,37 @@ export default class StarterSelectUiHandler extends MessageUiHandler { ui.setModeWithoutClear(Mode.OPTION_SELECT, { options: this.speciesStarterMoves.filter((sm: Moves) => sm !== m).map(sm => { // make an option for each available starter move - return { + const option = { label: allMoves[sm].name, handler: () => { this.switchMoveHandler(i, sm, m) showSwapOptions(this.starterMoveset); + return true; } }; + return option; }).concat({ label: 'Cancel', - handler: () => showSwapOptions(this.starterMoveset) + handler: () => { + showSwapOptions(this.starterMoveset); + return true; + } }), maxOptions: 8, yOffset: 19 }); }); }); + return true; } - } + }; + return option; }).concat({ label: 'Cancel', handler: () => { this.clearText(); ui.setMode(Mode.STARTER_SELECT); + return true; } }), maxOptions: 8, @@ -682,6 +820,105 @@ export default class StarterSelectUiHandler extends MessageUiHandler { label: 'Manage Moves', handler: () => { showSwapOptions(this.starterMoveset); + return true; + } + }); + } + const starterData = this.scene.gameData.starterData[this.lastSpecies.speciesId]; + const candyCount = starterData.candyCount; + const passiveAttr = starterData.passiveAttr; + if (passiveAttr & PassiveAttr.UNLOCKED) { + if (!(passiveAttr & PassiveAttr.ENABLED)) { + options.push({ + label: 'Enable Passive', + handler: () => { + starterData.passiveAttr |= PassiveAttr.ENABLED; + ui.setMode(Mode.STARTER_SELECT); + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined); + return true; + } + }); + } else { + options.push({ + label: 'Disable Passive', + handler: () => { + starterData.passiveAttr ^= PassiveAttr.ENABLED; + ui.setMode(Mode.STARTER_SELECT); + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined); + return true; + } + }); + } + } + const showUseCandies = () => { + const options = []; + if (!(passiveAttr & PassiveAttr.UNLOCKED)) { + const passiveCost = getPassiveCandyCount(speciesStarters[this.lastSpecies.speciesId]); + options.push({ + label: `x${passiveCost} Unlock Passive (${allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]].name})`, + handler: () => { + if (candyCount >= passiveCost) { + starterData.passiveAttr |= PassiveAttr.UNLOCKED | PassiveAttr.ENABLED; + starterData.candyCount -= passiveCost; + this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.scene.gameData.saveSystem().then(success => { + if (!success) + return this.scene.reset(true); + }); + ui.setMode(Mode.STARTER_SELECT); + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined); + return true; + } + return false; + }, + item: 'candy', + itemArgs: starterColors[this.lastSpecies.speciesId] + }); + } + const valueReduction = starterData.valueReduction; + if (valueReduction < 2) { + const reductionCost = getValueReductionCandyCounts(speciesStarters[this.lastSpecies.speciesId])[valueReduction]; + options.push({ + label: `x${reductionCost} Reduce Cost`, + handler: () => { + if (candyCount >= reductionCost) { + starterData.valueReduction++; + starterData.candyCount -= reductionCost; + this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); + this.scene.gameData.saveSystem().then(success => { + if (!success) + return this.scene.reset(true); + }); + this.updateStarterValueLabel(this.cursor); + this.tryUpdateValue(0); + ui.setMode(Mode.STARTER_SELECT); + this.scene.playSound('buy'); + return true; + } + return false; + }, + item: 'candy', + itemArgs: starterColors[this.lastSpecies.speciesId] + }); + } + options.push({ + label: 'Cancel', + handler: () => { + ui.setMode(Mode.STARTER_SELECT); + return true; + } + }); + ui.setModeWithoutClear(Mode.OPTION_SELECT, { + options: options, + yOffset: 47 + }); + }; + if (!pokemonPrevolutions.hasOwnProperty(this.lastSpecies.speciesId)) { + options.push({ + label: 'Use Candies', + handler: () => { + ui.setMode(Mode.STARTER_SELECT).then(() => showUseCandies()); + return true; } }); } @@ -689,6 +926,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { label: 'Cancel', handler: () => { ui.setMode(Mode.STARTER_SELECT); + return true; } }); ui.setModeWithoutClear(Mode.OPTION_SELECT, { @@ -705,7 +943,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { switch (button) { case Button.CYCLE_SHINY: if (this.canCycleShiny) { - this.setSpeciesDetails(this.lastSpecies, !props.shiny, undefined, undefined, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies, !props.shiny, undefined, undefined, props.shiny ? 0 : undefined, undefined, undefined); if (this.dexAttrCursor & DexAttr.SHINY) this.scene.playSound('sparkle'); else @@ -721,34 +959,35 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.speciesStarterDexEntry.caughtAttr & this.scene.gameData.getFormAttr(newFormIndex)) break; } while (newFormIndex !== props.formIndex); - this.setSpeciesDetails(this.lastSpecies, undefined, newFormIndex, undefined, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies, undefined, newFormIndex, undefined, undefined, undefined, undefined); success = true; } break; case Button.CYCLE_GENDER: if (this.canCycleGender) { - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, !props.female, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, !props.female, undefined, undefined, undefined); success = true; } break; case Button.CYCLE_ABILITY: if (this.canCycleAbility) { const abilityCount = this.lastSpecies.getAbilityCount(); - let newAbilityIndex = props.abilityIndex; + const abilityAttr = this.scene.gameData.starterData[this.lastSpecies.speciesId].abilityAttr; + let newAbilityIndex = this.abilityCursor; do { newAbilityIndex = (newAbilityIndex + 1) % abilityCount; if (!newAbilityIndex) { - if (this.speciesStarterDexEntry.caughtAttr & DexAttr.ABILITY_1) + if (abilityAttr & AbilityAttr.ABILITY_1) break; } else if (newAbilityIndex === 1) { - if (this.speciesStarterDexEntry.caughtAttr & (this.lastSpecies.ability2 ? DexAttr.ABILITY_2 : DexAttr.ABILITY_HIDDEN)) + if (abilityAttr & (this.lastSpecies.ability2 ? AbilityAttr.ABILITY_2 : AbilityAttr.ABILITY_HIDDEN)) break; } else { - if (this.speciesStarterDexEntry.caughtAttr & DexAttr.ABILITY_HIDDEN) + if (abilityAttr & AbilityAttr.ABILITY_HIDDEN) break; } - } while (newAbilityIndex !== props.abilityIndex); - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, newAbilityIndex, undefined); + } while (newAbilityIndex !== this.abilityCursor); + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, newAbilityIndex, undefined); success = true; } break; @@ -757,7 +996,27 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const natures = this.scene.gameData.getNaturesForAttr(this.speciesStarterDexEntry.natureAttr); const natureIndex = natures.indexOf(this.natureCursor); const newNature = natures[natureIndex < natures.length - 1 ? natureIndex + 1 : 0]; - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, newNature); + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, newNature, undefined); + success = true; + } + break; + case Button.CYCLE_VARIANT: + if (this.canCycleVariant) { + let newVariant = props.variant; + do { + newVariant = (newVariant + 1) % 3; + if (!newVariant) { + if (this.speciesStarterDexEntry.caughtAttr & DexAttr.DEFAULT_VARIANT) + break; + } else if (newVariant === 1) { + if (this.speciesStarterDexEntry.caughtAttr & DexAttr.VARIANT_2) + break; + } else { + if (this.speciesStarterDexEntry.caughtAttr & DexAttr.VARIANT_3) + break; + } + } while (newVariant !== props.variant); + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, newVariant, undefined, undefined); success = true; } break; @@ -809,23 +1068,23 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // species has different forms if (pokemonFormLevelMoves.hasOwnProperty(speciesId)) { // starterMoveData doesn't have base form moves or is using the single form format - if (!this.scene.gameData.starterMoveData.hasOwnProperty(speciesId) || Array.isArray(this.scene.gameData.starterMoveData[speciesId])) - this.scene.gameData.starterMoveData[speciesId] = { [props.formIndex]: this.starterMoveset.slice(0) as StarterMoveset }; - const starterMoveData = this.scene.gameData.starterMoveData[speciesId][props.formIndex]; + if (!this.scene.gameData.starterData[speciesId].moveset || Array.isArray(this.scene.gameData.starterData[speciesId].moveset)) + this.scene.gameData.starterData[speciesId].moveset = { [props.formIndex]: this.starterMoveset.slice(0) as StarterMoveset }; + const starterMoveData = this.scene.gameData.starterData[speciesId].moveset[props.formIndex]; // starterMoveData doesn't have active form moves if (!starterMoveData.hasOwnProperty(props.formIndex)) - this.scene.gameData.starterMoveData[speciesId][props.formIndex] = this.starterMoveset.slice(0) as StarterMoveset; + this.scene.gameData.starterData[speciesId].moveset[props.formIndex] = this.starterMoveset.slice(0) as StarterMoveset; // does the species' starter move data have its form's starter moves and has it been updated if (starterMoveData.hasOwnProperty(props.formIndex)) { // active form move hasn't been updated if (starterMoveData[props.formIndex][existingMoveIndex] !== newMove) - this.scene.gameData.starterMoveData[speciesId][props.formIndex] = this.starterMoveset.slice(0) as StarterMoveset; + this.scene.gameData.starterData[speciesId].moveset[props.formIndex] = this.starterMoveset.slice(0) as StarterMoveset; } } else - this.scene.gameData.starterMoveData[speciesId] = this.starterMoveset.slice(0) as StarterMoveset; - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, false); + this.scene.gameData.starterData[speciesId].moveset = this.starterMoveset.slice(0) as StarterMoveset; + this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined, false); } updateInstructions(): void { @@ -842,6 +1101,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { cycleInstructionLines.push('E: Cycle Ability'); if (this.canCycleNature) cycleInstructionLines.push('N: Cycle Nature'); + if (this.canCycleVariant) + cycleInstructionLines.push('V: Cycle Variant'); } if (cycleInstructionLines.length > 2) { @@ -902,31 +1163,19 @@ export default class StarterSelectUiHandler extends MessageUiHandler { for (let s = 0; s < 81; s++) { const speciesId = s < genLimit ? this.genSpecies[genCursorWithScroll][s].speciesId : 0 as Species; const slotVisible = !!speciesId; - if (slotVisible) { - const baseStarterValue = speciesStarters[speciesId]; - const starterValue = slotVisible ? this.scene.gameData.getSpeciesStarterValue(speciesId) : 0; - let valueStr = starterValue.toString(); - if (valueStr.startsWith('0.')) - valueStr = valueStr.slice(1); - this.starterValueLabels[s].setText(valueStr); - let textStyle: TextStyle; - switch (baseStarterValue - starterValue) { - case 0: - textStyle = TextStyle.WINDOW; - break; - case 1: - case 0.5: - textStyle = TextStyle.SUMMARY_BLUE; - break; - default: - textStyle = TextStyle.SUMMARY_GOLD; - break; - } - this.starterValueLabels[s].setColor(this.getTextColor(textStyle)); - this.starterValueLabels[s].setShadowColor(this.getTextColor(textStyle, true)); - } + if (slotVisible) + this.updateStarterValueLabel(s); this.starterValueLabels[s].setVisible(slotVisible); - this.shinyIcons[s].setVisible(slotVisible && !!this.scene.gameData.dexData[speciesId].caughtAttr && !!(this.scene.gameData.dexData[speciesId].caughtAttr & DexAttr.SHINY)); + const speciesVariants = speciesId && this.scene.gameData.dexData[speciesId].caughtAttr & DexAttr.SHINY + ? [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => !!(this.scene.gameData.dexData[speciesId].caughtAttr & v)) + : []; + for (let v = 0; v < 3; v++) { + const hasVariant = speciesVariants.length > v; + this.shinyIcons[s][v].setVisible(slotVisible && hasVariant); + if (hasVariant) + this.shinyIcons[s][v].setTint(getVariantTint(speciesVariants[v] === DexAttr.DEFAULT_VARIANT ? 0 : speciesVariants[v] === DexAttr.VARIANT_2 ? 1 : 2)); + } + this.hiddenAbilityIcons[s].setVisible(slotVisible && !!this.scene.gameData.dexData[speciesId].caughtAttr && !!(this.scene.gameData.starterData[speciesId].abilityAttr & 4)); } } else { changed = super.setCursor(cursor); @@ -979,7 +1228,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { setSpecies(species: PokemonSpecies) { this.speciesStarterDexEntry = species ? this.scene.gameData.dexData[species.speciesId] : null; - this.dexAttrCursor = species ? this.scene.gameData.getSpeciesDefaultDexAttr(species) : 0n; + this.dexAttrCursor = species ? this.scene.gameData.getSpeciesDefaultDexAttr(species, false, true) : 0n; + this.abilityCursor = species ? this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species) : 0; this.natureCursor = species ? this.scene.gameData.getSpeciesDefaultNature(species) : 0; if (this.statsMode) { @@ -993,10 +1243,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } if (this.lastSpecies) { - const dexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(this.lastSpecies); + const dexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(this.lastSpecies, false, true); const props = this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, dexAttr); const lastSpeciesIcon = (this.starterSelectGenIconContainers[this.lastSpecies.generation - 1].getAt(this.genSpecies[this.lastSpecies.generation - 1].indexOf(this.lastSpecies)) as Phaser.GameObjects.Sprite); - lastSpeciesIcon.setFrame(this.lastSpecies.getIconId(props.female, props.formIndex, props.shiny)); + lastSpeciesIcon.setTexture(this.lastSpecies.getIconAtlasKey(props.formIndex, props.shiny, props.variant), this.lastSpecies.getIconId(props.female, props.formIndex, props.shiny, props.variant)); this.iconAnimHandler.addOrUpdate(lastSpeciesIcon, PokemonIconAnimMode.NONE); } @@ -1007,16 +1257,37 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonNameText.setText(species.name); if (this.speciesStarterDexEntry?.caughtAttr) { + const colorScheme = starterColors[species.speciesId]; + + const luck = this.scene.gameData.getDexAttrLuck(this.speciesStarterDexEntry.caughtAttr); + this.pokemonLuckText.setVisible(!!luck); + this.pokemonLuckText.setText(luck.toString()); + this.pokemonLuckText.setTint(getVariantTint(Math.min(luck - 1, 2) as Variant)); + this.pokemonLuckLabelText.setVisible(this.pokemonLuckText.visible); + this.pokemonGrowthRateText.setText(Utils.toReadableString(GrowthRate[species.growthRate])); this.pokemonGrowthRateText.setColor(getGrowthRateColor(species.growthRate)); this.pokemonGrowthRateText.setShadowColor(getGrowthRateColor(species.growthRate, true)); this.pokemonGrowthRateLabelText.setVisible(true); this.pokemonUncaughtText.setVisible(false); this.pokemonAbilityLabelText.setVisible(true); + this.pokemonPassiveLabelText.setVisible(true); this.pokemonNatureLabelText.setVisible(true); - this.pokemonCaughtCountLabelText.setVisible(true); - this.pokemonCaughtCountText.setText(`${this.speciesStarterDexEntry.caughtCount}/${this.speciesStarterDexEntry.hatchedCount} (${this.speciesStarterDexEntry.caughtCount + this.speciesStarterDexEntry.hatchedCount})`); - this.pokemonCaughtCountText.setVisible(true); + this.pokemonCaughtCountText.setText(`${this.speciesStarterDexEntry.caughtCount}`); + this.pokemonHatchedCountText.setText(`${this.speciesStarterDexEntry.hatchedCount}`); + this.pokemonCaughtHatchedContainer.setVisible(true); + if (pokemonPrevolutions.hasOwnProperty(species.speciesId)) { + this.pokemonCaughtHatchedContainer.setY(16); + [ this.pokemonCandyIcon, this.pokemonCandyOverlayIcon, this.pokemonCandyCountText ].map(c => c.setVisible(false)); + } else { + this.pokemonCaughtHatchedContainer.setY(25); + this.pokemonCandyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0]))); + this.pokemonCandyIcon.setVisible(true); + this.pokemonCandyOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1]))); + this.pokemonCandyOverlayIcon.setVisible(true); + this.pokemonCandyCountText.setText(`x${this.scene.gameData.starterData[species.speciesId].candyCount}`); + this.pokemonCandyCountText.setVisible(true); + } this.iconAnimHandler.addOrUpdate(this.starterSelectGenIconContainers[species.generation - 1].getAt(this.genSpecies[species.generation - 1].indexOf(species)) as Phaser.GameObjects.Sprite, PokemonIconAnimMode.PASSIVE); let starterIndex = -1; @@ -1034,13 +1305,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (starterIndex > -1) { props = this.scene.gameData.getSpeciesDexAttrProps(species, this.starterAttr[starterIndex]); - this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.abilityIndex, this.starterNatures[starterIndex]); + this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.variant, this.starterAbilityIndexes[starterIndex], this.starterNatures[starterIndex]); } else { - const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species); + const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species, false, true); + const defaultAbilityIndex = this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); const defaultNature = this.scene.gameData.getSpeciesDefaultNature(species); props = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); - this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.abilityIndex, defaultNature); + this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.variant, defaultAbilityIndex, defaultNature); } const speciesForm = getPokemonSpeciesForm(species.speciesId, props.formIndex); @@ -1054,17 +1326,23 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonGrowthRateLabelText.setVisible(false); this.type1Icon.setVisible(false); this.type2Icon.setVisible(false); + this.pokemonLuckLabelText.setVisible(false); + this.pokemonLuckText.setVisible(false); this.pokemonUncaughtText.setVisible(true); this.pokemonAbilityLabelText.setVisible(false); + this.pokemonPassiveLabelText.setVisible(false); this.pokemonNatureLabelText.setVisible(false); - this.pokemonCaughtCountLabelText.setVisible(false); - this.pokemonCaughtCountText.setVisible(false); + this.pokemonCaughtHatchedContainer.setVisible(false); + this.pokemonCandyIcon.setVisible(false); + this.pokemonCandyOverlayIcon.setVisible(false); + this.pokemonCandyCountText.setVisible(false); - const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species, true); + const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species, true, true); + const defaultAbilityIndex = this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); const defaultNature = this.scene.gameData.getSpeciesDefaultNature(species); const props = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); - this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.abilityIndex, defaultNature, true); + this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.variant, defaultAbilityIndex, defaultNature, true); this.pokemonSprite.setTint(0x808080); } } else { @@ -1074,28 +1352,43 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonGrowthRateLabelText.setVisible(false); this.type1Icon.setVisible(false); this.type2Icon.setVisible(false); + this.pokemonLuckLabelText.setVisible(false); + this.pokemonLuckText.setVisible(false); this.pokemonUncaughtText.setVisible(!!species); this.pokemonAbilityLabelText.setVisible(false); + this.pokemonPassiveLabelText.setVisible(false); this.pokemonNatureLabelText.setVisible(false); - this.pokemonCaughtCountLabelText.setVisible(false); - this.pokemonCaughtCountText.setVisible(false); + this.pokemonCaughtHatchedContainer.setVisible(false); + this.pokemonCandyIcon.setVisible(false); + this.pokemonCandyOverlayIcon.setVisible(false); + this.pokemonCandyCountText.setVisible(false); - this.setSpeciesDetails(species, false, 0, false, 0, 0); + this.setSpeciesDetails(species, false, 0, false, 0, 0, 0); this.pokemonSprite.clearTint(); } } - setSpeciesDetails(species: PokemonSpecies, shiny: boolean, formIndex: integer, female: boolean, abilityIndex: integer, natureIndex: integer, forSeen: boolean = false): void { + setSpeciesDetails(species: PokemonSpecies, shiny: boolean, formIndex: integer, female: boolean, variant: Variant, abilityIndex: integer, natureIndex: integer, forSeen: boolean = false): void { const oldProps = species ? this.scene.gameData.getSpeciesDexAttrProps(species, this.dexAttrCursor) : null; + const oldAbilityIndex = this.abilityCursor > -1 ? this.abilityCursor : this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); const oldNatureIndex = this.natureCursor > -1 ? this.natureCursor : this.scene.gameData.getSpeciesDefaultNature(species); this.dexAttrCursor = 0n; + this.abilityCursor = -1; this.natureCursor = -1; + if (species?.forms?.find(f => f.formKey === 'female')) { + if (female !== undefined) + formIndex = female ? 1 : 0; + else if (formIndex !== undefined) + female = formIndex === 1; + } + if (species) { this.dexAttrCursor |= (shiny !== undefined ? !shiny : !(shiny = oldProps.shiny)) ? DexAttr.NON_SHINY : DexAttr.SHINY; this.dexAttrCursor |= (female !== undefined ? !female : !(female = oldProps.female)) ? DexAttr.MALE : DexAttr.FEMALE; - this.dexAttrCursor |= (abilityIndex !== undefined ? !abilityIndex : !(abilityIndex = oldProps.abilityIndex)) ? DexAttr.ABILITY_1 : species.ability2 && abilityIndex === 1 ? DexAttr.ABILITY_2 : DexAttr.ABILITY_HIDDEN; + this.dexAttrCursor |= (variant !== undefined ? !variant : !(variant = oldProps.variant)) ? DexAttr.DEFAULT_VARIANT : variant === 1 ? DexAttr.VARIANT_2 : DexAttr.VARIANT_3; this.dexAttrCursor |= this.scene.gameData.getFormAttr(formIndex !== undefined ? formIndex : (formIndex = oldProps.formIndex)); + this.abilityCursor = abilityIndex !== undefined ? abilityIndex : (abilityIndex = oldAbilityIndex); this.natureCursor = natureIndex !== undefined ? natureIndex : (natureIndex = oldNatureIndex); } @@ -1111,8 +1404,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (species) { const dexEntry = this.scene.gameData.dexData[species.speciesId]; + const abilityAttr = this.scene.gameData.starterData[species.speciesId].abilityAttr; if (!dexEntry.caughtAttr) { - const props = this.scene.gameData.getSpeciesDexAttrProps(species, this.scene.gameData.getSpeciesDefaultDexAttr(species, forSeen)); + const props = this.scene.gameData.getSpeciesDexAttrProps(species, this.scene.gameData.getSpeciesDefaultDexAttr(species, forSeen, !forSeen)); + const defaultAbilityIndex = this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); const defaultNature = this.scene.gameData.getSpeciesDefaultNature(species); if (shiny === undefined || shiny !== props.shiny) shiny = props.shiny; @@ -1120,8 +1415,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler { formIndex = props.formIndex; if (female === undefined || female !== props.female) female = props.female; - if (abilityIndex === undefined || abilityIndex !== props.abilityIndex) - abilityIndex = props.abilityIndex; + if (variant === undefined || variant !== props.variant) + variant = props.variant; + if (abilityIndex === undefined || abilityIndex !== defaultAbilityIndex) + abilityIndex = defaultAbilityIndex; if (natureIndex === undefined || natureIndex !== defaultNature) natureIndex = defaultNature; } @@ -1144,29 +1441,35 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (starterIndex > -1) { this.starterAttr[starterIndex] = this.dexAttrCursor; + this.starterAbilityIndexes[starterIndex] = this.abilityCursor; this.starterNatures[starterIndex] = this.natureCursor; } const assetLoadCancelled = new Utils.BooleanHolder(false); this.assetLoadCancelled = assetLoadCancelled; - species.loadAssets(this.scene, female, formIndex, shiny, true).then(() => { + species.loadAssets(this.scene, female, formIndex, shiny, variant, true).then(() => { if (assetLoadCancelled.value) return; this.assetLoadCancelled = null; this.speciesLoaded.set(species.speciesId, true); - this.pokemonSprite.play(species.getSpriteKey(female, formIndex, shiny)); + this.pokemonSprite.play(species.getSpriteKey(female, formIndex, shiny, variant)); + this.pokemonSprite.setPipelineData('shiny', shiny); + this.pokemonSprite.setPipelineData('variant', variant); + this.pokemonSprite.setPipelineData('spriteKey', species.getSpriteKey(female, formIndex, shiny, variant)); this.pokemonSprite.setVisible(!this.statsMode); }); - (this.starterSelectGenIconContainers[this.getGenCursorWithScroll()].getAt(this.cursor) as Phaser.GameObjects.Sprite).setFrame(species.getIconId(female, formIndex, shiny)); + (this.starterSelectGenIconContainers[this.getGenCursorWithScroll()].getAt(this.cursor) as Phaser.GameObjects.Sprite) + .setTexture(species.getIconAtlasKey(formIndex, shiny, variant), species.getIconId(female, formIndex, shiny, variant)); this.canCycleShiny = !!(dexEntry.caughtAttr & DexAttr.NON_SHINY && dexEntry.caughtAttr & DexAttr.SHINY); this.canCycleGender = !!(dexEntry.caughtAttr & DexAttr.MALE && dexEntry.caughtAttr & DexAttr.FEMALE); - this.canCycleAbility = [ dexEntry.caughtAttr & DexAttr.ABILITY_1, dexEntry.caughtAttr & DexAttr.ABILITY_2, dexEntry.caughtAttr & DexAttr.ABILITY_HIDDEN ].filter(a => a).length > 1; + this.canCycleAbility = [ abilityAttr & AbilityAttr.ABILITY_1, (abilityAttr & AbilityAttr.ABILITY_2) && species.ability2, abilityAttr & AbilityAttr.ABILITY_HIDDEN ].filter(a => a).length > 1; this.canCycleForm = species.forms.filter(f => !f.formKey || !pokemonFormChanges[species.speciesId]?.find(fc => fc.formKey)) - .map((_, f) => dexEntry.caughtAttr & this.scene.gameData.getFormAttr(f)).filter(a => a).length > 1; + .map((_, f) => dexEntry.caughtAttr & this.scene.gameData.getFormAttr(f)).filter(f => f).length > 1; this.canCycleNature = this.scene.gameData.getNaturesForAttr(dexEntry.natureAttr).length > 1; + this.canCycleVariant = shiny && [ dexEntry.caughtAttr & DexAttr.DEFAULT_VARIANT, dexEntry.caughtAttr & DexAttr.VARIANT_2, dexEntry.caughtAttr & DexAttr.VARIANT_3].filter(v => v).length > 1; } if (dexEntry.caughtAttr && species.malePercent !== null) { @@ -1181,10 +1484,15 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const ability = this.lastSpecies.getAbility(abilityIndex); this.pokemonAbilityText.setText(allAbilities[ability].name); - const isHidden = ability === this.lastSpecies.abilityHidden; + const isHidden = abilityIndex === (this.lastSpecies.ability2 ? 2 : 1); this.pokemonAbilityText.setColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD)); this.pokemonAbilityText.setShadowColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD, true)); + const passiveAttr = this.scene.gameData.starterData[species.speciesId].passiveAttr; + this.pokemonPassiveText.setText(passiveAttr & PassiveAttr.UNLOCKED ? passiveAttr & PassiveAttr.ENABLED ? allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]].name : 'Disabled' : 'Locked'); + this.pokemonPassiveText.setColor(this.getTextColor(passiveAttr === (PassiveAttr.UNLOCKED | PassiveAttr.ENABLED) ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GRAY)); + this.pokemonPassiveText.setShadowColor(this.getTextColor(passiveAttr === (PassiveAttr.UNLOCKED | PassiveAttr.ENABLED) ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GRAY, true)); + this.pokemonNatureText.setText(getNatureName(natureIndex as unknown as Nature, true, true, false, this.scene.uiTheme)); let levelMoves: LevelMoves; @@ -1195,18 +1503,18 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.speciesStarterMoves.push(...levelMoves.filter(lm => lm[0] <= 5).map(lm => lm[1])); if (speciesEggMoves.hasOwnProperty(species.speciesId)) { for (let em = 0; em < 4; em++) { - if (this.scene.gameData.starterEggMoveData[species.speciesId] & Math.pow(2, em)) + if (this.scene.gameData.starterData[species.speciesId].eggMoves & Math.pow(2, em)) this.speciesStarterMoves.push(speciesEggMoves[species.speciesId][em]); } } - const speciesMoveData = this.scene.gameData.starterMoveData[species.speciesId]; + const speciesMoveData = this.scene.gameData.starterData[species.speciesId].moveset; let moveData: StarterMoveset = speciesMoveData ? Array.isArray(speciesMoveData) ? speciesMoveData as StarterMoveset : (speciesMoveData as StarterFormMoveData)[formIndex] : null; - const availableStarterMoves = this.speciesStarterMoves.concat(speciesEggMoves.hasOwnProperty(species.speciesId) ? speciesEggMoves[species.speciesId].filter((_, em: integer) => this.scene.gameData.starterEggMoveData[species.speciesId] & Math.pow(2, em)) : []); + const availableStarterMoves = this.speciesStarterMoves.concat(speciesEggMoves.hasOwnProperty(species.speciesId) ? speciesEggMoves[species.speciesId].filter((_, em: integer) => this.scene.gameData.starterData[species.speciesId].eggMoves & Math.pow(2, em)) : []); this.starterMoveset = (moveData || (this.speciesStarterMoves.slice(0, 4) as StarterMoveset)).filter(m => availableStarterMoves.find(sm => sm === m)) as StarterMoveset; // Consolidate move data if it contains an incompatible move if (this.starterMoveset.length < 4 && this.starterMoveset.length < availableStarterMoves.length) @@ -1216,6 +1524,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.setTypeIcons(speciesForm.type1, speciesForm.type2); } else { this.pokemonAbilityText.setText(''); + this.pokemonPassiveText.setText(''); this.pokemonNatureText.setText(''); this.setTypeIcons(null, null); } @@ -1225,6 +1534,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonNumberText.setShadowColor(this.getTextColor(TextStyle.SUMMARY, true)); this.pokemonGenderText.setText(''); this.pokemonAbilityText.setText(''); + this.pokemonPassiveText.setText(''); this.pokemonNatureText.setText(''); this.setTypeIcons(null, null); } @@ -1243,7 +1553,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { for (let em = 0; em < 4; em++) { const eggMove = hasEggMoves ? allMoves[speciesEggMoves[species.speciesId][em]] : null; - const eggMoveUnlocked = eggMove && this.scene.gameData.starterEggMoveData.hasOwnProperty(species.speciesId) && this.scene.gameData.starterEggMoveData[species.speciesId] & Math.pow(2, em); + const eggMoveUnlocked = eggMove && this.scene.gameData.starterData[species.speciesId].eggMoves & Math.pow(2, em); this.pokemonEggMoveBgs[em].setFrame(Type[eggMove ? eggMove.type : Type.UNKNOWN].toString().toLowerCase()); this.pokemonEggMoveLabels[em].setText(eggMove && eggMoveUnlocked ? eggMove.name : '???'); } @@ -1273,6 +1583,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterGens.pop(); this.starterCursors.pop(); this.starterAttr.pop(); + this.starterAbilityIndexes.pop(); this.starterNatures.pop(); this.starterMovesets.pop(); this.starterCursorObjs[this.starterCursors.length].setVisible(false); @@ -1281,6 +1592,31 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.tryUpdateValue(); } + updateStarterValueLabel(cursor: integer): void { + const speciesId = this.genSpecies[this.getGenCursorWithScroll()][cursor].speciesId; + const baseStarterValue = speciesStarters[speciesId]; + const starterValue = this.scene.gameData.getSpeciesStarterValue(speciesId); + let valueStr = starterValue.toString(); + if (valueStr.startsWith('0.')) + valueStr = valueStr.slice(1); + this.starterValueLabels[cursor].setText(valueStr); + let textStyle: TextStyle; + switch (baseStarterValue - starterValue) { + case 0: + textStyle = TextStyle.WINDOW; + break; + case 1: + case 0.5: + textStyle = TextStyle.SUMMARY_BLUE; + break; + default: + textStyle = TextStyle.SUMMARY_GOLD; + break; + } + this.starterValueLabels[cursor].setColor(this.getTextColor(textStyle)); + this.starterValueLabels[cursor].setShadowColor(this.getTextColor(textStyle, true)); + } + tryUpdateValue(add?: integer): boolean { const value = this.starterGens.reduce((total: integer, gen: integer, i: integer) => total += this.scene.gameData.getSpeciesStarterValue(this.genSpecies[gen][this.starterCursors[i]].speciesId), 0); const newValue = value + (add || 0); @@ -1331,6 +1667,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { return { species: starterSpecies, dexAttr: thisObj.starterAttr[i], + abilityIndex: thisObj.starterAbilityIndexes[i], + passive: !(thisObj.scene.gameData.starterData[starterSpecies.speciesId].passiveAttr ^ (PassiveAttr.ENABLED | PassiveAttr.UNLOCKED)), nature: thisObj.starterNatures[i] as Nature, moveset: thisObj.starterMovesets[i], pokerus: !![ 0, 1, 2 ].filter(n => thisObj.pokerusGens[n] === starterSpecies.generation - 1 && thisObj.pokerusCursors[n] === thisObj.genSpecies[starterSpecies.generation - 1].indexOf(starterSpecies)).length @@ -1377,6 +1715,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { super.clear(); this.cursor = -1; this.starterSelectContainer.setVisible(false); + this.blockInput = false; while (this.starterCursors.length) this.popStarter(); diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index 327ed996e6c..44003a7c8fc 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -16,6 +16,7 @@ import { getBiomeName } from "../data/biomes"; import { Nature, getNatureStatMultiplier } from "../data/nature"; import { loggedInUser } from "../account"; import { PlayerGender } from "../system/game-data"; +import { Variant, getVariantTint } from "#app/data/variant"; enum Page { PROFILE, @@ -41,7 +42,8 @@ export default class SummaryUiHandler extends UiHandler { private pokeball: Phaser.GameObjects.Sprite; private levelText: Phaser.GameObjects.Text; private genderText: Phaser.GameObjects.Text; - private shinyStar: Phaser.GameObjects.Image; + private shinyIcon: Phaser.GameObjects.Image; + private fusionShinyIcon: Phaser.GameObjects.Image; private statusContainer: Phaser.GameObjects.Container; private status: Phaser.GameObjects.Image; private summaryPageContainer: Phaser.GameObjects.Container; @@ -116,6 +118,19 @@ export default class SummaryUiHandler extends UiHandler { this.splicedIcon.setScale(0.75); this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.summaryContainer.add(this.splicedIcon); + + this.shinyIcon = this.scene.add.image(0, -54, 'shiny_star'); + this.shinyIcon.setVisible(false); + this.shinyIcon.setOrigin(0, 0); + this.shinyIcon.setScale(0.75); + this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); + this.summaryContainer.add(this.shinyIcon); + + this.fusionShinyIcon = this.scene.add.image(0, 0, 'shiny_star_2'); + this.fusionShinyIcon.setVisible(false); + this.fusionShinyIcon.setOrigin(0, 0); + this.fusionShinyIcon.setScale(0.75) + this.summaryContainer.add(this.fusionShinyIcon); this.pokeball = this.scene.add.sprite(6, -19, 'pb'); this.pokeball.setOrigin(0, 1); @@ -129,11 +144,6 @@ export default class SummaryUiHandler extends UiHandler { this.genderText.setOrigin(0, 1); this.summaryContainer.add(this.genderText); - this.shinyStar = this.scene.add.image(96, -19, 'shiny_star'); - this.shinyStar.setOrigin(0, 1); - this.shinyStar.setVisible(false); - this.summaryContainer.add(this.shinyStar); - this.statusContainer = this.scene.add.container(-106, -16); const statusBg = this.scene.add.image(0, 0, 'summary_status'); @@ -217,8 +227,11 @@ export default class SummaryUiHandler extends UiHandler { this.numberText.setShadowColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD, true)); this.pokemonSprite.play(this.pokemon.getSpriteKey(true)); - this.pokemonSprite.pipelineData['teraColor'] = getTypeRgb(this.pokemon.getTeraType()); - this.pokemonSprite.pipelineData['ignoreTimeTint'] = true; + this.pokemonSprite.setPipelineData('teraColor', getTypeRgb(this.pokemon.getTeraType())); + this.pokemonSprite.setPipelineData('ignoreTimeTint', true); + this.pokemonSprite.setPipelineData('spriteKey', this.pokemon.getSpriteKey()); + this.pokemonSprite.setPipelineData('shiny', this.pokemon.shiny); + this.pokemonSprite.setPipelineData('variant', this.pokemon.variant); [ 'spriteColors', 'fusionSpriteColors' ].map(k => { delete this.pokemonSprite.pipelineData[`${k}Base`]; if (this.pokemon.summonData?.speciesForm) @@ -229,22 +242,41 @@ export default class SummaryUiHandler extends UiHandler { this.nameText.setText(this.pokemon.name); + const isFusion = this.pokemon.isFusion(); + this.splicedIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + 2, 3); - this.splicedIcon.setVisible(!!this.pokemon.fusionSpecies); + this.splicedIcon.setVisible(isFusion); if (this.splicedIcon.visible) { this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${this.pokemon.species.getName(this.pokemon.formIndex)}/${this.pokemon.fusionSpecies.getName(this.pokemon.fusionFormIndex)}`, true)); this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } + const doubleShiny = isFusion && this.pokemon.shiny && this.pokemon.fusionShiny; + const baseVariant = !doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant; + + this.shinyIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0) + 1, 3); + this.shinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`); + this.shinyIcon.setVisible(this.pokemon.isShiny()); + this.shinyIcon.setTint(getVariantTint(baseVariant)); + if (this.shinyIcon.visible) { + const shinyDescriptor = doubleShiny || baseVariant ? + `${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${this.pokemon.fusionVariant === 2 ? 'Epic' : this.pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}` + : ''; + this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`, true)); + this.shinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); + } + + this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); + this.fusionShinyIcon.setVisible(doubleShiny); + if (isFusion) + this.fusionShinyIcon.setTint(getVariantTint(this.pokemon.fusionVariant)); + this.pokeball.setFrame(getPokeballAtlasKey(this.pokemon.pokeball)); this.levelText.setText(this.pokemon.level.toString()); this.genderText.setText(getGenderSymbol(this.pokemon.getGender(true))); this.genderText.setColor(getGenderColor(this.pokemon.getGender(true))); this.genderText.setShadowColor(getGenderColor(this.pokemon.getGender(true), true)); - this.shinyStar.setX(96 - (this.genderText.text ? 10 : 0)); - this.shinyStar.setVisible(this.pokemon.isShiny()); - switch (this.summaryUiMode) { case SummaryUiMode.DEFAULT: const page = args.length < 2 ? Page.PROFILE : args[2] as Page; @@ -329,6 +361,12 @@ export default class SummaryUiHandler extends UiHandler { case Button.DOWN: success = this.setCursor(this.moveCursor < 4 ? this.moveCursor + 1 : 0); break; + case Button.LEFT: + this.moveSelect = false; + this.setCursor(Page.STATS); + this.hideMoveEffect(); + success = true; + break; } } } else { @@ -338,13 +376,18 @@ export default class SummaryUiHandler extends UiHandler { success = true; } } else if (button === Button.CANCEL) { - ui.setMode(Mode.PARTY); + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) + this.hideMoveSelect(); + else + ui.setMode(Mode.PARTY); success = true; } else { const pages = Utils.getEnumValues(Page); switch (button) { case Button.UP: case Button.DOWN: + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) + break; const isDown = button === Button.DOWN; const party = this.scene.getParty(); const partyMemberIndex = party.indexOf(this.pokemon); @@ -355,10 +398,18 @@ export default class SummaryUiHandler extends UiHandler { } break; case Button.LEFT: + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) + break; if (this.cursor) success = this.setCursor(this.cursor - 1); break; case Button.RIGHT: + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) { + this.setCursor(Page.MOVES); + this.moveSelect = true; + success = true; + break; + } if (this.cursor < pages.length - 1) success = this.setCursor(this.cursor + 1); break; @@ -374,11 +425,11 @@ export default class SummaryUiHandler extends UiHandler { return success || error; } - setCursor(cursor: integer): boolean { + setCursor(cursor: integer, overrideChanged: boolean = false): boolean { let changed: boolean; if (this.moveSelect) { - changed = this.moveCursor !== cursor; + changed = overrideChanged || this.moveCursor !== cursor; if (changed) { this.moveCursor = cursor; @@ -436,7 +487,6 @@ export default class SummaryUiHandler extends UiHandler { }); } }); - if (this.selectedMoveIndex > -1) { if (!this.selectedMoveCursorObj) { this.selectedMoveCursorObj = this.scene.add.sprite(-2, 0, 'summary_moves_cursor', 'select'); @@ -469,8 +519,15 @@ export default class SummaryUiHandler extends UiHandler { x: forward ? '-=214' : '+=214', duration: 250, onComplete: () => { - if (forward) - this.populatePageContainer(this.summaryPageContainer); + if (forward){ + this.populatePageContainer(this.summaryPageContainer); + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) { + this.moveCursorObj = null; + this.extraMoveRowContainer.setVisible(true); + this.setCursor(0, true); + this.showMoveEffect(); + } + } else this.summaryPageTransitionContainer.x -= 214; this.summaryPageTransitionContainer.setVisible(false); @@ -550,6 +607,17 @@ export default class SummaryUiHandler extends UiHandler { if (this.pokemon.isTerastallized()) profileContainer.add(getTypeIcon(types.length, this.pokemon.getTeraType(), true)); + if (this.pokemon.getLuck()) { + const luckLabelText = addTextObject(this.scene, 141, 28, 'Luck:', TextStyle.SUMMARY_ALT); + luckLabelText.setOrigin(0, 0); + profileContainer.add(luckLabelText); + + const luckText = addTextObject(this.scene, 141 + luckLabelText.displayWidth + 2, 28, this.pokemon.getLuck().toString(), TextStyle.SUMMARY); + luckText.setOrigin(0, 0); + luckText.setTint(getVariantTint((Math.min(this.pokemon.getLuck() - 1, 2)) as Variant)); + profileContainer.add(luckText); + } + const ability = this.pokemon.getAbility(true); const abilityNameText = addTextObject(this.scene, 7, 66, ability.name, TextStyle.SUMMARY_ALT); @@ -686,6 +754,7 @@ export default class SummaryUiHandler extends UiHandler { this.extraMoveRowContainer.add(extraRowText); if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) { + this.extraMoveRowContainer.setVisible(true); const newMoveTypeIcon = this.scene.add.sprite(0, 0, 'types', Type[this.newMove.type].toLowerCase()); newMoveTypeIcon.setOrigin(0, 1); this.extraMoveRowContainer.add(newMoveTypeIcon); diff --git a/src/ui/text.ts b/src/ui/text.ts index 6162d21b717..bfb02d06e27 100644 --- a/src/ui/text.ts +++ b/src/ui/text.ts @@ -18,6 +18,7 @@ export enum TextStyle { SUMMARY_BLUE, SUMMARY_PINK, SUMMARY_GOLD, + SUMMARY_GRAY, MONEY, SETTINGS_LABEL, SETTINGS_SELECTED, @@ -75,10 +76,14 @@ function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraStyleOptio switch (style) { case TextStyle.SUMMARY: + case TextStyle.SUMMARY_ALT: + case TextStyle.SUMMARY_BLUE: case TextStyle.SUMMARY_RED: case TextStyle.SUMMARY_PINK: case TextStyle.SUMMARY_GOLD: + case TextStyle.SUMMARY_GRAY: case TextStyle.WINDOW: + case TextStyle.WINDOW_ALT: case TextStyle.MESSAGE: case TextStyle.SETTINGS_LABEL: case TextStyle.SETTINGS_SELECTED: @@ -152,7 +157,9 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui return !shadow ? '#f89890' : '#984038'; case TextStyle.SUMMARY_GOLD: case TextStyle.MONEY: - return !shadow ? '#e8e8a8' : '#a0a060' + return !shadow ? '#e8e8a8' : '#a0a060'; + case TextStyle.SUMMARY_GRAY: + return !shadow ? '#a0a0a0' : '#636363'; case TextStyle.SETTINGS_LABEL: return !shadow ? '#f8b050' : '#c07800'; case TextStyle.SETTINGS_SELECTED: diff --git a/src/ui/title-ui-handler.ts b/src/ui/title-ui-handler.ts index fde27788bd1..6c96e475929 100644 --- a/src/ui/title-ui-handler.ts +++ b/src/ui/title-ui-handler.ts @@ -80,7 +80,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler { this.updateTitleStats(); - this.titleStatsTimer = setInterval(() => this.updateTitleStats(), 10000); + this.titleStatsTimer = setInterval(() => this.updateTitleStats(), 30000); this.scene.tweens.add({ targets: [ this.titleContainer, ui.getMessageHandler().bg ], diff --git a/src/ui/ui.ts b/src/ui/ui.ts index 422a0ab3e10..6e20b2cb8b8 100644 --- a/src/ui/ui.ts +++ b/src/ui/ui.ts @@ -11,7 +11,6 @@ import BallUiHandler from './ball-ui-handler'; import SummaryUiHandler from './summary-ui-handler'; import StarterSelectUiHandler from './starter-select-ui-handler'; import EvolutionSceneHandler from './evolution-scene-handler'; -import BiomeSelectUiHandler from './biome-select-ui-handler'; import TargetSelectUiHandler from './target-select-ui-handler'; import SettingsUiHandler from './settings-ui-handler'; import { TextStyle, addTextObject } from './text'; @@ -34,6 +33,8 @@ import SaveSlotSelectUiHandler from './save-slot-select-ui-handler'; import TitleUiHandler from './title-ui-handler'; import SavingIconHandler from './saving-icon-handler'; import UnavailableModalUiHandler from './unavailable-modal-ui-handler'; +import OutdatedModalUiHandler from './outdated-modal-ui-handler'; +import SessionReloadModalUiHandler from './session-reload-modal-ui-handler'; export enum Mode { MESSAGE, @@ -46,7 +47,6 @@ export enum Mode { SAVE_SLOT, PARTY, SUMMARY, - BIOME_SELECT, STARTER_SELECT, EVOLUTION_SCENE, EGG_HATCH_SCENE, @@ -63,7 +63,9 @@ export enum Mode { LOGIN_FORM, REGISTRATION_FORM, LOADING, - UNAVAILABLE + SESSION_RELOAD, + UNAVAILABLE, + OUTDATED }; const transitionModes = [ @@ -90,7 +92,9 @@ const noTransitionModes = [ Mode.LOGIN_FORM, Mode.REGISTRATION_FORM, Mode.LOADING, - Mode.UNAVAILABLE + Mode.SESSION_RELOAD, + Mode.UNAVAILABLE, + Mode.OUTDATED ]; export default class UI extends Phaser.GameObjects.Container { @@ -124,7 +128,6 @@ export default class UI extends Phaser.GameObjects.Container { new SaveSlotSelectUiHandler(scene), new PartyUiHandler(scene), new SummaryUiHandler(scene), - new BiomeSelectUiHandler(scene), new StarterSelectUiHandler(scene), new EvolutionSceneHandler(scene), new EggHatchSceneHandler(scene), @@ -141,7 +144,9 @@ export default class UI extends Phaser.GameObjects.Container { new LoginFormUiHandler(scene), new RegistrationFormUiHandler(scene), new LoadingModalUiHandler(scene), - new UnavailableModalUiHandler(scene) + new SessionReloadModalUiHandler(scene), + new UnavailableModalUiHandler(scene), + new OutdatedModalUiHandler(scene) ]; } diff --git a/src/utils.ts b/src/utils.ts index 714cc5b0872..577e35c748e 100644 --- a/src/utils.ts +++ b/src/utils.ts @@ -233,25 +233,31 @@ export function getCookie(cName: string): string { return ''; } -export function apiFetch(path: string): Promise { +export function apiFetch(path: string, authed: boolean = false): Promise { return new Promise((resolve, reject) => { - const sId = getCookie(sessionIdKey); - const headers = sId ? { 'Authorization': sId } : {}; - fetch(`${apiUrl}/${path}`, { headers: headers }) + const request = {}; + if (authed) { + const sId = getCookie(sessionIdKey); + if (sId) + request['headers'] = { 'Authorization': sId }; + } + fetch(`${apiUrl}/${path}`, request) .then(response => resolve(response)) .catch(err => reject(err)); }); } -export function apiPost(path: string, data?: any, contentType: string = 'application/json'): Promise { +export function apiPost(path: string, data?: any, contentType: string = 'application/json', authed: boolean = false): Promise { return new Promise((resolve, reject) => { const headers = { 'Accept': contentType, 'Content-Type': contentType, }; - const sId = getCookie(sessionIdKey); - if (sId) - headers['Authorization'] = sId; + if (authed) { + const sId = getCookie(sessionIdKey); + if (sId) + headers['Authorization'] = sId; + } fetch(`${apiUrl}/${path}`, { method: 'POST', headers: headers, body: data }) .then(response => resolve(response)) .catch(err => reject(err)); @@ -311,4 +317,18 @@ export function deltaRgb(rgb1: integer[], rgb2: integer[]): integer { const t = (r1 + r2) / 2; return Math.ceil(Math.sqrt(2 * drp2 + 4 * dgp2 + 3 * dbp2 + t * (drp2 - dbp2) / 256)); +} + +export function rgbHexToRgba(hex: string) { + const color = hex.match(/^([\da-f]{2})([\da-f]{2})([\da-f]{2})$/i); + return { + r: parseInt(color[1], 16), + g: parseInt(color[2], 16), + b: parseInt(color[3], 16), + a: 255 + }; +} + +export function rgbaToInt(rgba: integer[]): integer { + return (rgba[0] << 24) + (rgba[1] << 16) + (rgba[2] << 8) + rgba[3]; } \ No newline at end of file diff --git a/tsconfig.json b/tsconfig.json index c07d12b010c..ab6fd748bfc 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -6,7 +6,7 @@ "resolveJsonModule": true, "esModuleInterop": true, "strictNullChecks": false, - "sourceMap": true, + "sourceMap": false, "strict": false, "rootDir": "./src", "baseUrl": "./src", diff --git a/update_exp_sprites.ps1 b/update_exp_sprites.ps1 index 936a6779714..ed80566b459 100644 --- a/update_exp_sprites.ps1 +++ b/update_exp_sprites.ps1 @@ -21,4 +21,4 @@ Get-ChildItem -Path '.\public\images\pokemon' -Recurse -Directory | Where-Object } } -$keys | ConvertTo-Json | Out-File -encoding ASCII .\public\exp_sprites.json \ No newline at end of file +$keys | ConvertTo-Json | Out-File -encoding ASCII .\public\exp-sprites.json \ No newline at end of file diff --git a/vite.config.js b/vite.config.js index f257239cafa..220747b98e3 100644 --- a/vite.config.js +++ b/vite.config.js @@ -8,7 +8,7 @@ export default defineConfig(({ mode }) => { clearScreen: false, build: { minify: 'esbuild', - sourcemap: true + sourcemap: false }, esbuild: { pure: mode === 'production' ? [ 'console.log' ] : [],