From b6b8aa0e39da08ea5e1f500902076da22dd8d3f9 Mon Sep 17 00:00:00 2001 From: Bertie690 Date: Wed, 30 Apr 2025 19:02:09 -0400 Subject: [PATCH] Updated switch summon phase comment --- src/phases/switch-summon-phase.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/phases/switch-summon-phase.ts b/src/phases/switch-summon-phase.ts index 24a43600acb..67691d7e225 100644 --- a/src/phases/switch-summon-phase.ts +++ b/src/phases/switch-summon-phase.ts @@ -241,7 +241,7 @@ export class SwitchSummonPhase extends SummonPhase { } } - // Reset turn data if not initial switch (since it gets initialized to an empty object by default) + // Reset turn data if not initial switch (since it gets initialized to an empty object on turn start) if (this.switchType !== SwitchType.INITIAL_SWITCH) { pokemon.resetTurnData(); pokemon.turnData.switchedInThisTurn = true;