Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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Bertie690 2025-04-29 22:54:27 -04:00 committed by GitHub
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@ -365,7 +365,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* Data that resets only on *battle* end (hit count, harvest berries, etc.) * Data that resets only on *battle* end (hit count, harvest berries, etc.)
* Kept between waves. * Kept between waves.
*/ */
public battleData: PokemonBattleData = new PokemonBattleData; public battleData: PokemonBattleData = new PokemonBattleData();
/** Data that resets on switch or battle end (stat stages, battler tags, etc.) */ /** Data that resets on switch or battle end (stat stages, battler tags, etc.) */
public summonData: PokemonSummonData = new PokemonSummonData; public summonData: PokemonSummonData = new PokemonSummonData;
/** Wave data correponding to moves/ability information revealed */ /** Wave data correponding to moves/ability information revealed */