Fix variable naming in game-speed.ts

This commit is contained in:
NightKev 2025-03-29 01:42:14 -07:00
parent 1bb47885da
commit b3f5abe227

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@ -1,10 +1,12 @@
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import type FadeIn from "phaser3-rex-plugins/plugins/audio/fade/FadeIn";
import type FadeOut from "phaser3-rex-plugins/plugins/audio/fade/FadeOut";
import type BattleScene from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import * as Utils from "../utils";
type FadeIn = typeof FadeIn;
type FadeOut = typeof FadeOut;
type FadeInType = typeof FadeIn;
type FadeOutType = typeof FadeOut;
export function initGameSpeed() {
const thisArg = this as BattleScene;
@ -99,7 +101,7 @@ export function initGameSpeed() {
const originalFadeOut = SoundFade.fadeOut;
SoundFade.fadeOut = ((_scene: Phaser.Scene, sound: Phaser.Sound.BaseSound, duration: number, destroy?: boolean) =>
originalFadeOut(globalScene, sound, transformValue(duration), destroy)) as FadeOut;
originalFadeOut(globalScene, sound, transformValue(duration), destroy)) as FadeOutType;
const originalFadeIn = SoundFade.fadeIn;
SoundFade.fadeIn = ((
@ -108,5 +110,5 @@ export function initGameSpeed() {
duration: number,
endVolume?: number,
startVolume?: number,
) => originalFadeIn(globalScene, sound, transformValue(duration), endVolume, startVolume)) as FadeIn;
) => originalFadeIn(globalScene, sound, transformValue(duration), endVolume, startVolume)) as FadeInType;
}