fix illusion icon in party ui handler

This commit is contained in:
Lylian 2025-05-05 12:03:23 +02:00
parent c10f01c7ac
commit b3d271a654
5 changed files with 67 additions and 46 deletions

View File

@ -1046,31 +1046,32 @@ export default class BattleScene extends SceneBase {
originX = 0.5,
originY = 0.5,
ignoreOverride = false,
useIllusion = false,
): Phaser.GameObjects.Container {
const container = this.add.container(x, y);
container.setName(`${pokemon.name}-icon`);
const icon = this.add.sprite(0, 0, pokemon.getIconAtlasKey(ignoreOverride));
const icon = this.add.sprite(0, 0, pokemon.getIconAtlasKey(ignoreOverride, useIllusion));
icon.setName(`sprite-${pokemon.name}-icon`);
icon.setFrame(pokemon.getIconId(true));
icon.setFrame(pokemon.getIconId(true, useIllusion));
// Temporary fix to show pokemon's default icon if variant icon doesn't exist
if (icon.frame.name !== pokemon.getIconId(true)) {
if (icon.frame.name !== pokemon.getIconId(true, useIllusion)) {
console.log(`${pokemon.name}'s variant icon does not exist. Replacing with default.`);
const temp = pokemon.shiny;
pokemon.shiny = false;
icon.setTexture(pokemon.getIconAtlasKey(ignoreOverride));
icon.setFrame(pokemon.getIconId(true));
icon.setTexture(pokemon.getIconAtlasKey(ignoreOverride, useIllusion));
icon.setFrame(pokemon.getIconId(true, useIllusion));
pokemon.shiny = temp;
}
icon.setOrigin(0.5, 0);
container.add(icon);
if (pokemon.isFusion(true)) {
const fusionIcon = this.add.sprite(0, 0, pokemon.getFusionIconAtlasKey(ignoreOverride));
if (pokemon.isFusion(useIllusion)) {
const fusionIcon = this.add.sprite(0, 0, pokemon.getFusionIconAtlasKey(ignoreOverride, useIllusion));
fusionIcon.setName("sprite-fusion-icon");
fusionIcon.setOrigin(0.5, 0);
fusionIcon.setFrame(pokemon.getFusionIconId(true));
fusionIcon.setFrame(pokemon.getFusionIconId(true, useIllusion));
const originalWidth = icon.width;
const originalHeight = icon.height;

View File

@ -1115,40 +1115,45 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
);
}
getIconAtlasKey(ignoreOverride?: boolean): string {
const formIndex = this.summonData.illusion?.formIndex ?? this.formIndex;
return this.getSpeciesForm(ignoreOverride, true).getIconAtlasKey(
getIconAtlasKey(ignoreOverride?: boolean, useIllusion: boolean = true): string {
const formIndex = useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion?.formIndex : this.formIndex;
const variant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.variant : this.variant;
return this.getSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey(
formIndex,
this.shiny,
this.variant
this.isBaseShiny(useIllusion),
variant
);
}
getFusionIconAtlasKey(ignoreOverride?: boolean): string {
return this.getFusionSpeciesForm(ignoreOverride, true).getIconAtlasKey(
this.fusionFormIndex,
this.fusionShiny,
this.fusionVariant
);
}
getIconId(ignoreOverride?: boolean): string {
const formIndex = this.summonData.illusion?.formIndex ?? this.formIndex;
return this.getSpeciesForm(ignoreOverride, true).getIconId(
this.getGender(ignoreOverride, true) === Gender.FEMALE,
formIndex,
this.shiny,
this.variant
);
}
getFusionIconId(ignoreOverride?: boolean): string {
const fusionFormIndex = this.summonData.illusion?.fusionFormIndex ?? this.fusionFormIndex;
return this.getFusionSpeciesForm(ignoreOverride, true).getIconId(
this.getFusionGender(ignoreOverride, true) === Gender.FEMALE,
getFusionIconAtlasKey(ignoreOverride?: boolean, useIllusion: boolean = true): string {
const fusionFormIndex = useIllusion && this.summonData.illusion?.fusionFormIndex ? this.summonData.illusion?.fusionFormIndex : this.fusionFormIndex;
const fusionVariant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.fusionVariant : this.fusionVariant;
return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconAtlasKey(
fusionFormIndex,
this.fusionShiny,
this.fusionVariant
this.isFusionShiny(),
fusionVariant
);
}
getIconId(ignoreOverride?: boolean, useIllusion: boolean = true): string {
const formIndex = useIllusion && this.summonData.illusion?.formIndex ? this.summonData.illusion?.formIndex : this.formIndex;
const variant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.variant : this.variant;
return this.getSpeciesForm(ignoreOverride, useIllusion).getIconId(
this.getGender(ignoreOverride, useIllusion) === Gender.FEMALE,
formIndex,
this.isBaseShiny(),
variant
);
}
getFusionIconId(ignoreOverride?: boolean, useIllusion: boolean = true): string {
const fusionFormIndex = useIllusion && this.summonData.illusion?.fusionFormIndex ? this.summonData.illusion?.fusionFormIndex : this.fusionFormIndex;
const fusionVariant = !useIllusion && !!this.summonData.illusion ? this.summonData.illusion?.basePokemon.fusionVariant : this.fusionVariant;
return this.getFusionSpeciesForm(ignoreOverride, useIllusion).getIconId(
this.getFusionGender(ignoreOverride, useIllusion) === Gender.FEMALE,
fusionFormIndex,
this.isFusionShiny(),
fusionVariant
);
}
@ -1885,6 +1890,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
}
isBaseShiny(useIllusion: boolean = false){
if (!useIllusion && this.summonData.illusion) {
return this.summonData.illusion.basePokemon?.shiny || false;
} else {
return this.shiny;
}
}
isFusionShiny(useIllusion: boolean = false){
if (!useIllusion && this.summonData.illusion) {
return this.summonData.illusion.basePokemon?.fusionShiny || false;
} else {
return this.isFusion(useIllusion) && this.fusionShiny;
}
}
/**
*
* @param useIllusion - Whether we want the fake or real shininess (illusion ability).
@ -2060,7 +2081,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
includeTeraType = false,
forDefend: boolean = false,
ignoreOverride?: boolean,
useIllusion: boolean | "AUTO" = "AUTO"
useIllusion: boolean = false
): PokemonType[] {
const types: PokemonType[] = [];
@ -2076,17 +2097,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
if (!types.length || !includeTeraType) {
const doIllusion: boolean = (useIllusion === "AUTO") ? !forDefend : useIllusion;
if (
!ignoreOverride &&
this.summonData.types &&
this.summonData.types.length > 0 &&
(!this.summonData.illusion || !doIllusion)
(!this.summonData.illusion || !useIllusion)
) {
this.summonData.types.forEach(t => types.push(t));
} else {
const speciesForm = this.getSpeciesForm(ignoreOverride, doIllusion);
const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride, doIllusion);
const speciesForm = this.getSpeciesForm(ignoreOverride, useIllusion);
const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride, useIllusion);
const customTypes = this.customPokemonData.types?.length > 0;
// First type, checking for "permanently changed" types from ME

View File

@ -710,7 +710,7 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
if (!forSummary) {
const pokemon = this.getPokemon();
if (pokemon) {
const pokemonIcon = globalScene.addPokemonIcon(pokemon, -2, 10, 0, 0.5);
const pokemonIcon = globalScene.addPokemonIcon(pokemon, -2, 10, 0, 0.5, undefined, true);
container.add(pokemonIcon);
container.setName(pokemon.id.toString());
}

View File

@ -174,7 +174,7 @@ class DefaultOverrides {
readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null;
readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
readonly OPP_GENDER_OVERRIDE: Gender | null = null;
readonly OPP_MOVESET_OVERRIDE: Moves | Array<Moves> = [];
readonly OPP_MOVESET_OVERRIDE: Moves | Array<Moves> = [Moves.THUNDER_WAVE, Moves.THUNDER_WAVE, Moves.THUNDER_WAVE, Moves.THUNDER_WAVE];
readonly OPP_SHINY_OVERRIDE: boolean | null = null;
readonly OPP_VARIANT_OVERRIDE: Variant | null = null;
readonly OPP_IVS_OVERRIDE: number | number[] = [];

View File

@ -465,7 +465,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
this.shinyIcon.setVisible(pokemon.isShiny());
const types = pokemon.getTypes(true);
const types = pokemon.getTypes(true, false, undefined, true);
this.type1Icon.setTexture(`pbinfo_${this.player ? "player" : "enemy"}_type${types.length > 1 ? "1" : ""}`);
this.type1Icon.setFrame(PokemonType[types[0]].toLowerCase());
this.type2Icon.setVisible(types.length > 1);
@ -685,7 +685,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
this.statusIndicator.setVisible(!!this.lastStatus);
}
const types = pokemon.getTypes(true);
const types = pokemon.getTypes(true, false, undefined, true);
this.type1Icon.setTexture(`pbinfo_${this.player ? "player" : "enemy"}_type${types.length > 1 ? "1" : ""}`);
this.type1Icon.setFrame(PokemonType[types[0]].toLowerCase());
this.type2Icon.setVisible(types.length > 1);