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sheer force #, sheer force and burning jealousy test fix, and move chance fixes
sheer force stuff
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@ -6418,7 +6418,7 @@ export function initAbilities() {
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.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT))
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.condition(getSheerForceHitDisableAbCondition()),
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new Ability(Abilities.SHEER_FORCE, 5)
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.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
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.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 1.3)
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.attr(MoveEffectChanceMultiplierAbAttr, 0), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
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new Ability(Abilities.CONTRARY, 5)
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.attr(StatStageChangeMultiplierAbAttr, -1)
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@ -9645,7 +9645,7 @@ export function initMoves() {
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.ignoresProtect()
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.target(MoveTarget.BOTH_SIDES)
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.unimplemented(),
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new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
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new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, -1, 0, 5)
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.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
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.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
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.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
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@ -9812,7 +9812,7 @@ export function initMoves() {
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.attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
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.makesContact(false)
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.target(MoveTarget.ALL_NEAR_OTHERS),
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new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
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new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, -1, 0, 5)
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.attr(CritOnlyAttr),
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new AttackMove(Moves.DRAGON_TAIL, PokemonType.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
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.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
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@ -10450,7 +10450,7 @@ export function initMoves() {
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.attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, false, true),
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new AttackMove(Moves.BADDY_BAD, PokemonType.DARK, MoveCategory.SPECIAL, 80, 95, 15, -1, 0, 7)
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.attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, false, true),
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new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, 100, 0, 7)
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new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, -1, 0, 7)
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.attr(LeechSeedAttr)
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.makesContact(false),
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new AttackMove(Moves.FREEZY_FROST, PokemonType.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7)
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@ -10778,7 +10778,7 @@ export function initMoves() {
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.attr(StatStageChangeAttr, [ Stat.SPD ], 1, true),
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new AttackMove(Moves.BITTER_MALICE, PokemonType.GHOST, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 8)
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.attr(StatStageChangeAttr, [ Stat.ATK ], -1),
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new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, 100, 0, 8)
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new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, -1, 0, 8)
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.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
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new AttackMove(Moves.TRIPLE_ARROWS, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8)
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.makesContact(false)
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@ -10933,7 +10933,7 @@ export function initMoves() {
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.makesContact(false),
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new AttackMove(Moves.LUMINA_CRASH, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
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.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
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new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
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new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 9)
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.attr(OrderUpStatBoostAttr)
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.makesContact(false),
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new AttackMove(Moves.JET_PUNCH, PokemonType.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
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@ -10987,7 +10987,7 @@ export function initMoves() {
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.attr(CutHpStatStageBoostAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], 2, 2),
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new AttackMove(Moves.KOWTOW_CLEAVE, PokemonType.DARK, MoveCategory.PHYSICAL, 85, -1, 10, -1, 0, 9)
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.slicingMove(),
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new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, 100, 0, 9)
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new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 9)
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.attr(CritOnlyAttr)
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.makesContact(false),
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new AttackMove(Moves.TORCH_SONG, PokemonType.FIRE, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
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@ -11100,14 +11100,14 @@ export function initMoves() {
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.attr(StatusEffectAttr, StatusEffect.BURN)
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.target(MoveTarget.ALL_NEAR_ENEMIES)
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.triageMove(),
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new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9)
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new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, 100, 0, 9)
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.attr(AddBattlerTagAttr, BattlerTagType.SYRUP_BOMB, false, false, 3)
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.ballBombMove(),
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new AttackMove(Moves.IVY_CUDGEL, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9)
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.attr(IvyCudgelTypeAttr)
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.attr(HighCritAttr)
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.makesContact(false),
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new ChargingAttackMove(Moves.ELECTRO_SHOT, PokemonType.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, 100, 0, 9)
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new ChargingAttackMove(Moves.ELECTRO_SHOT, PokemonType.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, -1, 0, 9)
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.chargeText(i18next.t("moveTriggers:absorbedElectricity", { pokemonName: "{USER}" }))
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.chargeAttr(StatStageChangeAttr, [ Stat.SPATK ], 1, true)
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.chargeAttr(WeatherInstantChargeAttr, [ WeatherType.RAIN, WeatherType.HEAVY_RAIN ]),
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@ -11118,7 +11118,8 @@ export function initMoves() {
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.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
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new AttackMove(Moves.FICKLE_BEAM, PokemonType.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9)
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.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
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.attr(DoublePowerChanceAttr),
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.attr(DoublePowerChanceAttr)
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.edgeCase(), // Should not interact with Sheer Force
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new SelfStatusMove(Moves.BURNING_BULWARK, PokemonType.FIRE, -1, 10, -1, 4, 9)
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.attr(ProtectAttr, BattlerTagType.BURNING_BULWARK)
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.condition(failIfLastCondition),
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@ -11135,7 +11136,7 @@ export function initMoves() {
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new StatusMove(Moves.DRAGON_CHEER, PokemonType.DRAGON, -1, 15, -1, 0, 9)
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.attr(AddBattlerTagAttr, BattlerTagType.DRAGON_CHEER, false, true)
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.target(MoveTarget.NEAR_ALLY),
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new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9)
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new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
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.attr(AddBattlerTagIfBoostedAttr, BattlerTagType.CONFUSED)
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.soundBased(),
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new AttackMove(Moves.TEMPER_FLARE, PokemonType.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 9)
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@ -11144,7 +11145,7 @@ export function initMoves() {
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.attr(MissEffectAttr, crashDamageFunc)
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.attr(NoEffectAttr, crashDamageFunc)
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.recklessMove(),
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new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 9)
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new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 9)
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.soundBased()
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.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2),
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new AttackMove(Moves.UPPER_HAND, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
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@ -34,7 +34,7 @@ describe("Abilities - Sheer Force", () => {
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.disableCrits();
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});
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const SHEER_FORCE_MULT = 5461 / 4096;
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const SHEER_FORCE_MULT = 1.3;
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it("Sheer Force should boost the power of the move but disable secondary effects", async () => {
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game.override.moveset([Moves.AIR_SLASH]);
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@ -89,7 +89,7 @@ describe("Moves - Burning Jealousy", () => {
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await game.phaseInterceptor.to("BerryPhase");
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expect(allMoves[Moves.BURNING_JEALOUSY].calculateBattlePower).toHaveReturnedWith(
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(allMoves[Moves.BURNING_JEALOUSY].power * 5461) / 4096,
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allMoves[Moves.BURNING_JEALOUSY].power * 1.3,
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);
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});
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});
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