diff --git a/.github/workflows/deploy.yml b/.github/workflows/deploy.yml index fcf0ec03a0a..e678a297852 100644 --- a/.github/workflows/deploy.yml +++ b/.github/workflows/deploy.yml @@ -31,3 +31,14 @@ jobs: run: | rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }} ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json" + - name: Purge Cloudflare Cache + if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch + id: purge-cache + uses: NathanVaughn/actions-cloudflare-purge@v3.1.0 + with: + cf_auth: ${{ secrets.CLOUDFLARE_API_TOKEN }} + cf_zone: ${{ secrets.CLOUDFLARE_ZONE_ID }} + files: | + https://pokerogue.net/ + https://pokerogue.net/index.html + https://pokerogue.net/manifest.json \ No newline at end of file diff --git a/package.json b/package.json index 47408b13730..a8c20cc49ed 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "pokemon-rogue-battle", "private": true, - "version": "1.0.3", + "version": "1.0.4", "type": "module", "scripts": { "start": "vite", diff --git a/public/exp-sprites.json b/public/exp-sprites.json index 12ada72f917..4e5a51aa94d 100644 --- a/public/exp-sprites.json +++ b/public/exp-sprites.json @@ -1069,6 +1069,8 @@ "971", "972", "972", + "973", + "973", "974", "974", "975", @@ -2201,6 +2203,8 @@ "971b", "972b", "972b", + "973b", + "973b", "974b", "974b", "975b", @@ -3331,6 +3335,8 @@ "971sb", "972sb", "972sb", + "973sb", + "973sb", "974sb", "974sb", "975sb", @@ -4468,6 +4474,8 @@ "971s", "972s", "972s", + "973s", + "973s", "974s", "974s", "975s", @@ -4527,5 +4535,184 @@ "999s-roaming", "999s-roaming", "999s", - "999s" + "999s", + "1000", + "1001", + "1004", + "181-mega", + "212-mega", + "282-mega_2", + "282-mega_2", + "282-mega_3", + "282-mega_3", + "303-mega", + "334-mega", + "334-mega_2", + "334-mega_2", + "376-mega", + "384-mega", + "384-mega_2", + "384-mega_2", + "4263", + "4264", + "428-mega", + "445-mega", + "448-mega", + "475-mega_2", + "475-mega_2", + "475-mega_3", + "475-mega_3", + "6549", + "6570", + "6571", + "6705", + "6706_2", + "6706_2", + "6706_3", + "6706_3", + "700", + "704", + "705_2", + "705_2", + "705_3", + "705_3", + "706", + "708", + "709", + "710", + "711", + "720-unbound", + "720", + "755", + "756", + "789", + "791_1", + "791_1", + "802", + "856", + "857_2", + "857_2", + "857_3", + "857_3", + "858", + "872", + "873", + "877-hangry", + "877", + "885", + "886", + "887", + "890_2", + "890_2", + "890_3", + "890_3", + "900", + "919", + "920", + "924", + "925-four", + "925-four_2", + "925-four_2", + "925-four_3", + "925-four_3", + "925-three", + "925-three_2", + "925-three_2", + "925-three_3", + "925-three_3", + "94-mega_1", + "94-mega_1", + "94-mega_2", + "94-mega_2", + "94-mega_3", + "94-mega_3", + "962", + "967", + "973", + "987", + "988", + "988_3", + "988_3", + "999", + "999_1", + "999_1", + "1000b", + "1001b", + "1004b", + "181b-mega", + "212b-mega", + "282b-mega", + "303b-mega", + "334b-mega", + "376b-mega", + "384b-mega", + "4263b", + "4264b", + "428b-mega", + "445b-mega", + "448b-mega", + "475b-mega_2", + "475b-mega_2", + "475b-mega_3", + "475b-mega_3", + "6549b", + "6570b", + "6571b", + "6705b", + "6706_2b", + "6706_2b", + "6706_3b", + "6706_3b", + "700b", + "704b", + "705b", + "706b", + "708b", + "709b", + "710b", + "711b", + "720b-unbound", + "720b", + "755b", + "756b", + "789b", + "791b", + "802b", + "856b", + "857_2b", + "857_2b", + "857_3b", + "857_3b", + "858b", + "872b", + "873b", + "877b-hangry", + "877b", + "885b", + "886b", + "887b", + "890b", + "900b", + "919b", + "920b", + "924b", + "925b-four", + "925b-four_2", + "925b-four_2", + "925b-four_3", + "925b-four_3", + "925b-three", + "925b-three_2", + "925b-three_2", + "925b-three_3", + "925b-three_3", + "94b-mega", + "962b", + "962_3b", + "962_3b", + "967b", + "973b", + "987b", + "988b", + "999b" ] diff --git a/public/images/items.json b/public/images/items.json index b2fd7491979..a878c7db59b 100644 --- a/public/images/items.json +++ b/public/images/items.json @@ -4,13 +4,13 @@ "image": "items.png", "format": "RGBA8888", "size": { - "w": 390, - "h": 390 + "w": 391, + "h": 391 }, "scale": 1, "frames": [ { - "filename": "relic_gold", + "filename": "galarica_cuff", "rotated": false, "trimmed": true, "sourceSize": { @@ -18,20 +18,20 @@ "h": 32 }, "spriteSourceSize": { - "x": 9, - "y": 11, - "w": 15, - "h": 11 + "x": 1, + "y": 1, + "w": 29, + "h": 30 }, "frame": { "x": 0, "y": 0, - "w": 15, - "h": 11 + "w": 29, + "h": 30 } }, { - "filename": "ability_capsule", + "filename": "galarica_wreath", "rotated": false, "trimmed": true, "sourceSize": { @@ -39,503 +39,20 @@ "h": 32 }, "spriteSourceSize": { - "x": 4, - "y": 9, - "w": 24, - "h": 14 - }, - "frame": { - "x": 15, - "y": 0, - "w": 24, - "h": 14 - } - }, - { - "filename": "candy_overlay", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 12, - "w": 16, - "h": 15 - }, - "frame": { - "x": 39, - "y": 0, - "w": 16, - "h": 15 - } - }, - { - "filename": "prism_scale", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 9, - "y": 8, - "w": 15, - "h": 15 - }, - "frame": { - "x": 55, - "y": 0, - "w": 15, - "h": 15 - } - }, - { - "filename": "silver_powder", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 4, - "y": 11, - "w": 24, - "h": 15 - }, - "frame": { - "x": 70, - "y": 0, - "w": 24, - "h": 15 - } - }, - { - "filename": "abomasite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 94, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "absolite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 110, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "aerodactylite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 126, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "aggronite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 142, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "alakazite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 158, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "altarianite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 174, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "ampharosite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 190, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "audinite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 206, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "banettite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 222, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "beedrillite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 238, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "blastoisinite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 254, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "blazikenite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 270, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "cameruptite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 286, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "charizardite_x", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 302, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "charizardite_y", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 318, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "diancite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 334, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "galladite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 350, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "garchompite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 366, - "y": 0, - "w": 16, - "h": 16 - } - }, - { - "filename": "revive", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 10, - "y": 8, - "w": 12, - "h": 17 - }, - "frame": { "x": 0, - "y": 11, - "w": 12, - "h": 17 - } - }, - { - "filename": "gardevoirite", - "rotated": false, - "trimmed": true, - "sourceSize": { + "y": 3, "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 + "h": 27 }, "frame": { - "x": 12, - "y": 14, - "w": 16, - "h": 16 + "x": 29, + "y": 0, + "w": 32, + "h": 27 } }, { - "filename": "gengarite", + "filename": "max_mushrooms", "rotated": false, "trimmed": true, "sourceSize": { @@ -543,1868 +60,20 @@ "h": 32 }, "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 28, - "y": 15, - "w": 16, - "h": 16 - } - }, - { - "filename": "glalitite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 44, - "y": 15, - "w": 16, - "h": 16 - } - }, - { - "filename": "gyaradosite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 60, - "y": 15, - "w": 16, - "h": 16 - } - }, - { - "filename": "heracronite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 76, - "y": 15, - "w": 16, - "h": 16 - } - }, - { - "filename": "houndoominite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 92, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "kangaskhanite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 108, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "latiasite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 124, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "latiosite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 140, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "lopunnite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 156, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "lucarionite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 172, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "manectite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 188, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "mawilite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 204, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "medichamite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 220, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "mega_bracelet", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 6, - "y": 8, - "w": 20, - "h": 16 - }, - "frame": { - "x": 236, - "y": 16, - "w": 20, - "h": 16 - } - }, - { - "filename": "metagrossite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 256, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "mewtwonite_x", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 272, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "mewtwonite_y", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 288, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "nugget", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 304, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "pidgeotite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 320, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "pinsirite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 8, - "w": 16, - "h": 16 - }, - "frame": { - "x": 336, - "y": 16, - "w": 16, - "h": 16 - } - }, - { - "filename": "rayquazite", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 8, - "y": 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"upgrade", "rotated": false, "trimmed": true, "sourceSize": { @@ -4618,15 +4450,36 @@ }, "spriteSourceSize": { "x": 5, - "y": 4, - "w": 21, - "h": 23 + "y": 7, + "w": 22, + "h": 19 }, "frame": { - "x": 123, - "y": 211, - "w": 21, - "h": 23 + "x": 288, + "y": 153, + "w": 22, + "h": 19 + } + }, + { + "filename": "sitrus_berry", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 5, + "w": 20, + "h": 22 + }, + "frame": { + "x": 315, + "y": 109, + "w": 20, + "h": 22 } }, { @@ -4644,12 +4497,54 @@ "h": 22 }, "frame": { - "x": 144, - "y": 213, + "x": 310, + "y": 131, "w": 22, "h": 22 } }, + { + "filename": "tera_orb", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 6, + "w": 22, + "h": 20 + }, + "frame": { + "x": 310, + "y": 153, + "w": 22, + "h": 20 + } + }, + { + "filename": "metronome", + "rotated": false, + "trimmed": true, + "sourceSize": { 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52, - "h": 57 + "h": 63 } }, { @@ -1107,19 +1107,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -1128,19 +1128,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -1149,19 +1149,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1170,19 +1170,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1191,19 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51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1464,19 +1464,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1485,19 +1485,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1506,19 +1506,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1527,19 +1527,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 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57 + "h": 63 } }, { @@ -1632,19 +1632,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1653,19 +1653,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1674,19 +1674,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1695,19 +1695,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1716,19 +1716,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1737,19 +1737,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1758,19 +1758,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1779,19 +1779,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1800,19 +1800,19 @@ "trimmed": true, "sourceSize": { "w": 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"spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1905,19 +1905,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1926,19 +1926,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1947,19 +1947,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1968,19 +1968,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1989,19 +1989,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2010,19 +2010,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2031,19 +2031,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2052,19 +2052,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2073,19 +2073,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2094,19 +2094,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2115,19 +2115,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2136,19 +2136,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 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}, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1968,19 +1968,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1989,19 +1989,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2010,19 +2010,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2031,19 +2031,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + 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}, { @@ -2136,19 +2136,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2157,19 +2157,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2178,19 +2178,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2199,19 +2199,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2220,19 +2220,19 @@ 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a/public/images/pokemon/icons/variant/9/994_2.png b/public/images/pokemon/icons/variant/9/994_2.png new file mode 100644 index 00000000000..00f5180e5b2 Binary files /dev/null and b/public/images/pokemon/icons/variant/9/994_2.png differ diff --git a/public/images/pokemon/icons/variant/9/994_3.png b/public/images/pokemon/icons/variant/9/994_3.png new file mode 100644 index 00000000000..71ce48efa26 Binary files /dev/null and b/public/images/pokemon/icons/variant/9/994_3.png differ diff --git a/public/images/pokemon/input/sheet.bat b/public/images/pokemon/input/sheet.bat new file mode 100644 index 00000000000..53db168fc6e --- /dev/null +++ b/public/images/pokemon/input/sheet.bat @@ -0,0 +1,3 @@ +SET "PATH=C:/Program Files/CodeAndWeb/TexturePacker/bin;%PATH%" + +forfiles /s /m *.gif /c "cmd /c mkdir @FNAME && ffmpeg -i "@FILE" @FNAME/%%04d.png" \ No newline at end of file diff --git a/public/images/pokemon/shiny/1019.json b/public/images/pokemon/shiny/1019.json index 0b7bbc992fd..af764f6a951 100644 --- a/public/images/pokemon/shiny/1019.json +++ b/public/images/pokemon/shiny/1019.json @@ -4,30 +4,30 @@ "image": "1019.png", "format": "RGBA8888", "size": { - "w": 86, - "h": 86 + "w": 81, + "h": 81 }, - "scale": 1, + "scale": 0.5, "frames": [ { "filename": "0001.png", "rotated": false, "trimmed": false, "sourceSize": { - "w": 71, - "h": 86 + "w": 96, + "h": 96 }, "spriteSourceSize": { - "x": 0, - "y": 0, - "w": 71, - "h": 86 + "x": 13, + "y": 7, + "w": 70, + "h": 81 }, "frame": { "x": 0, "y": 0, - "w": 71, - "h": 86 + "w": 70, + "h": 81 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "" + "smartupdate": "$TexturePacker:SmartUpdate:61191d386d2653b1f8840eb84f7a28d3:0ee88bddc2950bec02599b46f9b482ae:7f41678ca2a06ee5c2aed7357b311846$" } } diff --git a/public/images/pokemon/shiny/1019.png b/public/images/pokemon/shiny/1019.png index 30a0c6d91e3..29b939436b9 100644 Binary files a/public/images/pokemon/shiny/1019.png and b/public/images/pokemon/shiny/1019.png differ diff --git a/public/images/pokemon/shiny/253.png b/public/images/pokemon/shiny/253.png index 11f04111b6a..624b4a5711e 100644 Binary files a/public/images/pokemon/shiny/253.png and b/public/images/pokemon/shiny/253.png differ diff --git a/public/images/pokemon/shiny/256.json b/public/images/pokemon/shiny/256.json index 52ea27a154f..4558f9affac 100644 --- a/public/images/pokemon/shiny/256.json +++ b/public/images/pokemon/shiny/256.json @@ -15,19 +15,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -36,19 +36,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -57,19 +57,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -78,19 +78,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -99,19 +99,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -120,19 +120,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 1, "w": 71, - "h": 56 + "h": 62 }, "frame": { "x": 0, "y": 0, "w": 71, - "h": 56 + "h": 62 } }, { @@ -141,19 +141,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -162,19 +162,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -183,19 +183,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -204,19 +204,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 0, "y": 2, "w": 71, - "h": 55 + "h": 61 }, "frame": { "x": 71, "y": 0, "w": 71, - "h": 55 + "h": 61 } }, { @@ -225,19 +225,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -246,19 +246,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -267,19 +267,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -288,19 +288,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -309,19 +309,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -330,19 +330,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, "y": 0, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 142, "y": 0, "w": 59, - "h": 57 + "h": 63 } }, { @@ -351,19 +351,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -372,19 +372,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -393,19 +393,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -414,19 +414,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -435,19 +435,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -456,19 +456,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 3, - "y": 0, + "y": 1, "w": 66, - "h": 57 + "h": 63 }, "frame": { "x": 71, - "y": 55, + "y": 61, "w": 66, - "h": 57 + "h": 63 } }, { @@ -477,19 +477,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, - "y": 0, + "y": 1, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 137, - "y": 57, + "y": 63, "w": 59, - "h": 57 + "h": 63 } }, { @@ -498,19 +498,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 6, - "y": 0, + "y": 1, "w": 59, - "h": 57 + "h": 63 }, "frame": { "x": 137, - "y": 57, + "y": 63, "w": 59, - "h": 57 + "h": 63 } }, { @@ -519,19 +519,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -540,19 +540,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -561,19 +561,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -582,19 +582,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 9, "y": 0, "w": 52, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 56, + "y": 62, "w": 52, - "h": 57 + "h": 63 } }, { @@ -603,19 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{ @@ -1317,19 +1317,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1338,19 +1338,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1359,19 +1359,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1380,19 +1380,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 0, "w": 51, - "h": 57 + "h": 63 }, "frame": { "x": 0, - "y": 114, + "y": 126, "w": 51, - "h": 57 + "h": 63 } }, { @@ -1401,19 +1401,19 @@ "trimmed": true, 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}, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -1989,19 +1989,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2010,19 +2010,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2031,19 +2031,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + "y": 126, "w": 51, - "h": 56 + "h": 62 } }, { @@ -2052,19 +2052,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 10, "y": 1, "w": 51, - "h": 56 + "h": 62 }, "frame": { "x": 51, - "y": 114, + 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}, { @@ -2157,19 +2157,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2178,19 +2178,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2199,19 +2199,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2220,19 +2220,19 @@ "trimmed": true, "sourceSize": { "w": 71, - "h": 57 + "h": 63 }, "spriteSourceSize": { "x": 11, "y": 2, "w": 49, - "h": 55 + "h": 61 }, "frame": { "x": 102, - "y": 114, + "y": 126, "w": 49, - "h": 55 + "h": 61 } }, { @@ -2241,19 +2241,19 @@ 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a/public/images/pokemon/variant/back/31.json b/public/images/pokemon/variant/back/31.json index 6618d6bad31..7cbce870f78 100644 --- a/public/images/pokemon/variant/back/31.json +++ b/public/images/pokemon/variant/back/31.json @@ -11,5 +11,31 @@ "ffffff": "ffffff", "efe6a5": "ffffff", "e6ce8c": "e6e6d5" + }, + "1": { + "314a4a": "441327", + "638cad": "88241f", + "5ab5ce": "be4234", + "101010": "101010", + "c5ad5a": "c29f9a", + "9cd6de": "e58060", + "735a29": "734b48", + "d6cece": "d6cece", + "ffffff": "ffffff", + "efe6a5": "ffede7", + "e6ce8c": "e3ccc7" + }, + "2": { + "314a4a": "210d3b", + "638cad": "44286f", + "5ab5ce": "5f4897", + "101010": "101010", + "c5ad5a": "eab56b", + "9cd6de": "5f4897", + "735a29": "ad5923", + "d6cece": "d6cece", + "ffffff": "ffffff", + "efe6a5": "ffd999", + "e6ce8c": "e6ce8c" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/back/310-mega.json b/public/images/pokemon/variant/back/310-mega.json new file mode 100644 index 00000000000..8ab3d0646dc --- /dev/null +++ b/public/images/pokemon/variant/back/310-mega.json @@ -0,0 +1,34 @@ +{ + "1": { + "736a3f": "630013", + "998c4c": "630013", + "ffe566": "d4302a", + "d9c357": "a6101a", + "101010": "101010", + "2a474d": "0d1843", + "82cad9": "4c7da6", + "548e99": "284781", + "69b1bf": "3e6194", + "3f6a73": "1a3269", + "ff7373": "ff7373", + "f8f8f8": "f8f8f8", + "cc2929": "cc2929", + "8c3f3f": "8c3f3f" + }, + "2": { + "736a3f": "810040", + "998c4c": "a40f5a", + "ffe566": "e545b6", + "d9c357": "c32574", + "101010": "101010", + "2a474d": "3f5476", + "82cad9": "c1ddeb", + "548e99": "92b4cb", + "69b1bf": "b3d1e5", + "3f6a73": "6f8caa", + "ff7373": "8f60ef", + "f8f8f8": "f8f8f8", + "cc2929": "893edf", + "8c3f3f": "4a0698" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/310.json b/public/images/pokemon/variant/back/310.json new file mode 100644 index 00000000000..68668df185a --- /dev/null +++ b/public/images/pokemon/variant/back/310.json @@ -0,0 +1,28 @@ +{ + "1": { + "736352": "550010", + "a57b5a": "6d000f", + "ffef63": "d7231c", + "c5ad5a": "9b0c24", + "101010": "101010", + "73b5d6": "3e6194", + "4a525a": "0d1a4d", + "639cc5": "284781", + "5a84ad": "1a3269", + "bdbde6": "bdbde6", + "ffffff": "ffffff" + }, + "2": { + "736352": "810040", + "a57b5a": "9c0333", + "ffef63": "e545b6", + "c5ad5a": "c32574", + "101010": "101010", + "73b5d6": "d5d6ee", + "4a525a": "4c3a63", + "639cc5": "c4bfd9", + "5a84ad": "a399bd", + "bdbde6": "bdbde6", + "ffffff": "ffffff" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/320.json b/public/images/pokemon/variant/back/320.json new file mode 100644 index 00000000000..e3be16343f5 --- /dev/null +++ b/public/images/pokemon/variant/back/320.json @@ -0,0 +1,24 @@ +{ + "1": { + "21314a": "4a0011", + "314a73": "5c0315", + "639cce": "ad252f", + "4a84b5": "950f30", + "315a94": "7d082e", + "000000": "000000", + "ceb584": 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} +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/351-rainy.json b/public/images/pokemon/variant/back/351-rainy.json index 0e6a5e77dba..5e7a1d827f2 100644 --- a/public/images/pokemon/variant/back/351-rainy.json +++ b/public/images/pokemon/variant/back/351-rainy.json @@ -13,5 +13,35 @@ "5a5a52": "4f555a", "c5c5c5": "9db4c5", "948c94": "6b8494" + }, + "1": { + "526384": "3c165d", + "8ccede": "f5bbf6", + "3a425a": "3a425a", + "84b5c5": "aa82c1", + "ffffff": "faefff", + "6373bd": "512b82", + "738cd6": "704cb4", + "b5c5de": "ac7ce9", + "191919": "191919", + "ceeff7": "c5abff", + "5a5a52": "352f55", + "c5c5c5": "d7d4f1", + "948c94": "a08fc0" + }, + "2": { + "526384": "2d5170", + "8ccede": "59a3b2", + "3a425a": "3a425a", + "84b5c5": "487c91", + "ffffff": "ffffff", + "6373bd": "99aac3", + "738cd6": "cad9ea", + "b5c5de": "454fd0", + "191919": "191919", + "ceeff7": "5c74e2", + "5a5a52": "282e44", + "c5c5c5": "605e74", + "948c94": "3f3f5a" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/back/351-snowy.json b/public/images/pokemon/variant/back/351-snowy.json index 2e8cf521262..ddb3a3bebb7 100644 --- a/public/images/pokemon/variant/back/351-snowy.json +++ b/public/images/pokemon/variant/back/351-snowy.json @@ -11,5 +11,31 @@ "8c73d6": "738cd6", "9c9cc5": "c8c87a", "c5b5ff": "f7ff7e" + }, + "1": { + "73a58c": "99b5b8", + "bde6e6": "eeebff", + "8ccead": "c4dcdc", + "29523a": "335c68", + "52736b": "688e94", + "191919": "191919", + "634a73": "1f2567", + "7b52bd": "323e85", + "8c73d6": "3f59a0", + "9c9cc5": "9c9cc5", + "c5b5ff": "c5b5ff" + }, + "2": { + "73a58c": "245b68", + "bde6e6": "68c7c4", + "8ccead": "47989e", + "29523a": "15364b", + "52736b": "5e98a5", + "191919": "191919", + "634a73": "2f4954", + "7b52bd": "7eafbf", + "8c73d6": "b6e7e8", + "9c9cc5": "464d85", + "c5b5ff": "535c85" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/back/351-sunny.json 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} +} \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/back/748.json b/public/images/pokemon/variant/exp/back/748.json new file mode 100644 index 00000000000..22aa3444026 --- /dev/null +++ b/public/images/pokemon/variant/exp/back/748.json @@ -0,0 +1,32 @@ +{ + "1": { + "943732": "490a3c", + "101010": "101010", + "f28c4f": "a21f90", + "e25025": "91138c", + "93d1d7": "df7b52", + "3a3f6d": "462952", + "6f97c4": "be583d", + "711a6a": "81463e", + "455b85": "892e20", + "525898": "6c3776", + "b7429a": "d29784", + "d76fa5": "edd5ca", + "171539": "171539" + }, + "2": { + "943732": "c30e49", + "101010": "101010", + "f28c4f": "ff3f5a", + "e25025": "e12350", + "93d1d7": "5bd97f", + "3a3f6d": "862916", + "6f97c4": "359d5d", + "711a6a": "082b29", + "455b85": "186443", + "525898": "d75b3c", + "b7429a": "1c524b", + "d76fa5": "2b6157", + "171539": "171539" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/back/771.json b/public/images/pokemon/variant/exp/back/771.json new file mode 100644 index 00000000000..9876b7a067f --- /dev/null +++ b/public/images/pokemon/variant/exp/back/771.json @@ -0,0 +1,26 @@ +{ + "1": { + "73223d": "570a00", + "d94174": "de884b", + "101010": "101010", + "992e52": "c95340", + "1a1a1a": "1a1a1a", + "404040": "731b33", + "595959": "bd5e49", + "f8f8f8": "dec890", + "262626": "4a1a30", + "bfbfbf": "e07f47" + }, + "2": { + "73223d": "b94114", + "d94174": "ead059", + "101010": "101010", + "992e52": "db7b43", + "1a1a1a": "1a1a1a", + "404040": "dacece", + "595959": "1c1c2d", + "f8f8f8": "4d4d65", + "262626": "b8a197", + "bfbfbf": "383850" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/back/789.json b/public/images/pokemon/variant/exp/back/789.json index 75161de02a8..6654144c36e 100644 --- a/public/images/pokemon/variant/exp/back/789.json +++ b/public/images/pokemon/variant/exp/back/789.json @@ -15,5 +15,39 @@ "8e4994": "944976", "e2639d": "f77247", "a74f6e": "a74f6e" + }, + "1": { + "2872b0": "f6a42d", + "404c8e": "c12813", + "129fdc": "ffdf49", + "34bdef": "ffef86", + "f8f8f8": "fdfdfd", + "1c242a": "391c21", + "000000": "101010", + "2e377a": "830000", + "727449": "6a738f", + "f9f7ba": "fdfdfd", + "efed81": "e5efff", + "643f8e": "c12813", + "8e4994": "e52518", + "e2639d": "ff4079", + "a74f6e": "e52518" + }, + "2": { + "2872b0": "3dc7e0", + "404c8e": "007ecc", + "129fdc": "71ffd8", + "34bdef": "daffee", + "f8f8f8": "fdfdfd", + "1c242a": "1f1155", + "000000": "101010", + "2e377a": "120d69", + "727449": "61061f", + "f9f7ba": "fdfdfd", + "efed81": "c22741", + "643f8e": "007ecc", + "8e4994": "122795", + "e2639d": "7e13bf", + "a74f6e": "122795" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/back/790.json b/public/images/pokemon/variant/exp/back/790.json new file mode 100644 index 00000000000..415b2d26074 --- /dev/null +++ b/public/images/pokemon/variant/exp/back/790.json @@ -0,0 +1,32 @@ +{ + 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{ + "x": 161, + "y": 81, + "w": 19, + "h": 23 + } + }, + { + "filename": "176_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 10, + "y": 6, + "w": 19, + "h": 23 + }, + "frame": { + "x": 142, + "y": 81, + "w": 19, + "h": 23 + } + }, + { + "filename": "176_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 10, + "y": 6, + "w": 19, + "h": 23 + }, + "frame": { + "x": 120, + "y": 81, + "w": 19, + "h": 23 + } + }, { "filename": "175_2", "rotated": false, @@ -864,33 +948,12 @@ "h": 20 }, "frame": { - "x": 144, - "y": 126, + "x": 142, + "y": 104, "w": 18, "h": 20 } }, - { - "filename": "200_3", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 11, - "y": 8, - "w": 18, - "h": 21 - }, - "frame": { - "x": 136, - "y": 146, - "w": 18, - "h": 21 - } - }, { "filename": "175_3", "rotated": false, @@ 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"filename": "383-primal_2", "rotated": false, "trimmed": true, "sourceSize": { @@ -61,19 +61,19 @@ }, "spriteSourceSize": { "x": 2, - "y": 4, - "w": 34, + "y": 3, + "w": 38, "h": 26 }, "frame": { - "x": 80, + "x": 40, "y": 0, - "w": 34, + "w": 38, "h": 26 } }, { - "filename": "376-mega_3", + "filename": "383-primal_3", "rotated": false, "trimmed": true, "sourceSize": { @@ -82,98 +82,14 @@ }, "spriteSourceSize": { "x": 2, - "y": 4, - "w": 34, - "h": 26 - }, - "frame": { - "x": 114, - "y": 0, - "w": 34, - "h": 26 - } - }, - { - "filename": "376_2", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 4, - "y": 6, - "w": 34, - "h": 24 - }, - "frame": { - "x": 148, - "y": 0, - "w": 34, - "h": 24 - } - }, - { - "filename": "282-mega_2", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 7, "y": 3, - "w": 28, + "w": 38, "h": 26 }, "frame": { - "x": 182, - "y": 0, - "w": 28, - "h": 26 - } - }, - { - "filename": "376_3", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 4, - "y": 6, - "w": 34, - "h": 24 - }, - "frame": { - "x": 148, - "y": 24, - "w": 34, - "h": 24 - } - }, - { - "filename": "282-mega_3", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 7, - "y": 3, - "w": 28, - "h": 26 - }, - "frame": { - "x": 182, - "y": 26, - "w": 28, + "x": 0, + "y": 54, + "w": 38, "h": 26 } }, @@ -192,8 +108,8 @@ "h": 29 }, "frame": { - "x": 80, - "y": 26, + "x": 0, + "y": 80, "w": 33, "h": 29 } @@ -213,12 +129,159 @@ "h": 29 }, "frame": { - "x": 113, - "y": 26, + "x": 0, + "y": 109, "w": 33, "h": 29 } }, + { + "filename": "306-mega_1", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 4, + "y": 2, + "w": 33, + "h": 28 + }, + "frame": { + "x": 40, + "y": 26, + "w": 33, + "h": 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+ "y": 135, "w": 17, "h": 16 } @@ -1443,6 +1737,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:1f5b9c0bf1de79bb2c80e5ab21265e98:eaaddbda954c9381e47acd3415132f01:f1931bc28ee7f32dba7543723757cf2a$" + "smartupdate": "$TexturePacker:SmartUpdate:6a72d905f49c2e6c5a2043fc04e736e5:9d034b1095aa7c830432005b7740f0b5:f1931bc28ee7f32dba7543723757cf2a$" } } diff --git a/public/images/pokemon_icons_5v.png b/public/images/pokemon_icons_5v.png index 7b2c09889d7..0aa10cec795 100644 Binary files a/public/images/pokemon_icons_5v.png and b/public/images/pokemon_icons_5v.png differ diff --git a/public/images/pokemon_icons_6v.json b/public/images/pokemon_icons_6v.json index e3864b278db..d828917e815 100644 --- a/public/images/pokemon_icons_6v.json +++ b/public/images/pokemon_icons_6v.json @@ -4,8 +4,8 @@ "image": "pokemon_icons_6v.png", "format": "RGBA8888", "size": { - "w": 125, - "h": 125 + "w": 147, + "h": 147 }, "scale": 1, "frames": [ @@ -45,8 +45,8 @@ "h": 29 }, "frame": { - "x": 40, - "y": 0, + "x": 0, + "y": 29, "w": 40, "h": 29 } @@ -66,12 +66,96 @@ "h": 29 }, "frame": { - "x": 80, + "x": 40, "y": 0, "w": 40, "h": 29 } }, + { + "filename": "691_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 5, + "y": 4, + "w": 34, + "h": 25 + }, + "frame": { + "x": 0, + "y": 58, + "w": 34, + "h": 25 + } + }, + { + "filename": "691_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 5, + "y": 4, + "w": 34, + "h": 25 + }, + "frame": { + "x": 40, + "y": 29, + "w": 34, + "h": 25 + } + }, + { + "filename": "655_2", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 6, + "y": 4, + "w": 29, + "h": 25 + }, + "frame": { + "x": 80, + "y": 0, + "w": 29, + "h": 25 + } + }, + { + "filename": "655_3", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 6, + "y": 4, + "w": 29, + "h": 25 + }, + "frame": { + "x": 0, + "y": 83, + "w": 29, + "h": 25 + } + }, { "filename": "709_2", "rotated": false, @@ -88,7 +172,7 @@ }, "frame": { "x": 0, - "y": 29, + "y": 108, "w": 27, "h": 27 } @@ -108,138 +192,12 @@ "h": 27 }, "frame": { - "x": 0, - "y": 56, + "x": 109, + "y": 0, "w": 27, "h": 27 } }, - { - "filename": "706_2", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 7, - "y": 4, - "w": 26, - "h": 26 - }, - "frame": { - "x": 0, - "y": 83, - "w": 26, - "h": 26 - } - }, - { - "filename": "704_2", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 40, - "h": 30 - }, - "spriteSourceSize": { - "x": 13, - "y": 13, - "w": 14, - "h": 16 - }, - "frame": { - "x": 0, - "y": 109, - "w": 14, - "h": 16 - } - }, - { - "filename": "704_3", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 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100644 index 00000000000..92f5c37c13a Binary files /dev/null and b/public/images/ui/shiny_small_1.png differ diff --git a/public/images/ui/shiny_small_2.png b/public/images/ui/shiny_small_2.png new file mode 100644 index 00000000000..f9dba355eeb Binary files /dev/null and b/public/images/ui/shiny_small_2.png differ diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 3c869aaba87..c1faf6fef36 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -17,7 +17,7 @@ import { TextStyle, addTextObject } from './ui/text'; import { Moves } from "./data/enums/moves"; import { allMoves } from "./data/move"; import { initMoves } from './data/move'; -import { ModifierPoolType, getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getModifierPoolForType } from './modifier/modifier-type'; +import { ModifierPoolType, getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getPartyLuckValue } from './modifier/modifier-type'; import AbilityBar from './ui/ability-bar'; import { BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, IncrementMovePriorityAbAttr, applyAbAttrs, initAbilities } from './data/ability'; import { Abilities } from "./data/enums/abilities"; @@ -76,6 +76,8 @@ export const MOVE_OVERRIDE = Moves.NONE; export const OPP_SPECIES_OVERRIDE = 0; export const OPP_ABILITY_OVERRIDE = Abilities.NONE; export const OPP_MOVE_OVERRIDE = Moves.NONE; +export const OPP_SHINY_OVERRIDE = false; +export const OPP_VARIANT_OVERRIDE = 0; const DEBUG_RNG = false; @@ -176,6 +178,8 @@ export default class BattleScene extends SceneBase { private waveCountText: Phaser.GameObjects.Text; private moneyText: Phaser.GameObjects.Text; private scoreText: Phaser.GameObjects.Text; + private luckLabelText: Phaser.GameObjects.Text; + private luckText: Phaser.GameObjects.Text; private modifierBar: ModifierBar; private enemyModifierBar: ModifierBar; private fieldOverlay: Phaser.GameObjects.Rectangle; @@ -247,7 +251,7 @@ export default class BattleScene extends SceneBase { loadPokemonAtlas(key: string, atlasPath: string, experimental?: boolean) { if (experimental === undefined) experimental = this.experimentalSprites; - let variant = atlasPath.includes('variant/'); + let variant = atlasPath.includes('variant/') || /_[0-3]$/.test(atlasPath); if (experimental) experimental = this.hasExpSprite(key); if (variant) @@ -272,7 +276,7 @@ export default class BattleScene extends SceneBase { populateAnims(); - await this.cachedFetch('./images/pokemon/variant/_masterlist.json').then(res => res.json()).then(v => Object.keys(v).forEach(k => variantData[k] = v[k])); + await this.initVariantData(); } create() { @@ -401,6 +405,16 @@ export default class BattleScene extends SceneBase { this.scoreText.setOrigin(1, 0); this.fieldUI.add(this.scoreText); + this.luckText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, '', TextStyle.PARTY, { fontSize: '54px' }); + this.luckText.setOrigin(1, 0); + this.luckText.setVisible(false); + this.fieldUI.add(this.luckText); + + this.luckLabelText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, 'Luck:', TextStyle.PARTY, { fontSize: '54px' }); + this.luckLabelText.setOrigin(1, 0); + this.luckLabelText.setVisible(false); + this.fieldUI.add(this.luckLabelText); + this.updateUIPositions(); this.damageNumberHandler = new DamageNumberHandler(); @@ -513,6 +527,34 @@ export default class BattleScene extends SceneBase { }); } + async initVariantData(): Promise { + Object.keys(variantData).forEach(key => delete variantData[key]); + await this.cachedFetch('./images/pokemon/variant/_masterlist.json').then(res => res.json()) + .then(v => { + Object.keys(v).forEach(k => variantData[k] = v[k]); + if (this.experimentalSprites) { + const expVariantData = variantData['exp']; + const traverseVariantData = (keys: string[]) => { + let variantTree = variantData; + let expTree = expVariantData; + keys.map((k: string, i: integer) => { + if (i < keys.length - 1) { + variantTree = variantTree[k]; + expTree = expTree[k]; + } else if (variantTree.hasOwnProperty(k) && expTree.hasOwnProperty(k)) { + if ([ 'back', 'female' ].includes(k)) + traverseVariantData(keys.concat(k)); + else + variantTree[k] = expTree[k]; + } + }); + }; + Object.keys(expVariantData).forEach(ek => traverseVariantData([ ek ])); + } + Promise.resolve(); + }); + } + cachedFetch(url: string, init?: RequestInit): Promise { const manifest = this.game['manifest']; if (manifest) { @@ -791,6 +833,8 @@ export default class BattleScene extends SceneBase { this.updateScoreText(); this.scoreText.setVisible(false); + [ this.luckLabelText, this.luckText ].map(t => t.setVisible(false)); + this.newArena(STARTING_BIOME_OVERRIDE || Biome.TOWN); this.arenaBgTransition.setPosition(0, 0); @@ -817,6 +861,9 @@ export default class BattleScene extends SceneBase { } if (clearScene) { + // Reload variant data in case sprite set has changed + this.initVariantData(); + this.fadeOutBgm(250, false); this.tweens.add({ targets: [ this.uiContainer ], @@ -906,7 +953,7 @@ export default class BattleScene extends SceneBase { if (!waveIndex && lastBattle) { let isNewBiome = !(lastBattle.waveIndex % 10) || ((this.gameMode.hasShortBiomes || this.gameMode.isDaily) && (lastBattle.waveIndex % 50) === 49); - if (!isNewBiome && this.gameMode.hasShortBiomes && (newWaveIndex % 10) < 9) { + if (!isNewBiome && this.gameMode.hasShortBiomes && (lastBattle.waveIndex % 10) < 9) { let w = lastBattle.waveIndex - ((lastBattle.waveIndex % 10) - 1); let biomeWaves = 1; while (w < lastBattle.waveIndex) { @@ -1013,6 +1060,7 @@ export default class BattleScene extends SceneBase { case Species.FLABEBE: case Species.FLOETTE: case Species.FLORGES: + case Species.FURFROU: case Species.ORICORIO: case Species.SQUAWKABILLY: case Species.TATSUGIRI: @@ -1020,6 +1068,8 @@ export default class BattleScene extends SceneBase { return Utils.randSeedInt(species.forms.length); case Species.MINIOR: return Utils.randSeedInt(6); + case Species.ALCREMIE: + return Utils.randSeedInt(9); case Species.MEOWSTIC: case Species.INDEEDEE: case Species.BASCULEGION: @@ -1202,11 +1252,44 @@ export default class BattleScene extends SceneBase { this.scoreText.setVisible(this.gameMode.isDaily); } + updateAndShowLuckText(duration: integer): void { + const labels = [ this.luckLabelText, this.luckText ]; + labels.map(t => { + t.setAlpha(0); + t.setVisible(true); + }) + const luckValue = getPartyLuckValue(this.getParty()); + this.luckText.setText(getLuckString(luckValue)); + if (luckValue < 14) + this.luckText.setTint(getLuckTextTint(luckValue)); + else + this.luckText.setTint(0x83a55a, 0xee384a, 0x5271cd, 0x7b487b); + this.luckLabelText.setX((this.game.canvas.width / 6) - 2 - (this.luckText.displayWidth + 2)); + this.tweens.add({ + targets: labels, + duration: duration, + alpha: 1 + }); + } + + hideLuckText(duration: integer): void { + const labels = [ this.luckLabelText, this.luckText ]; + this.tweens.add({ + targets: labels, + duration: duration, + alpha: 0, + onComplete: () => { + labels.map(l => l.setVisible(false)); + } + }); + } + updateUIPositions(): void { const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible(this)).length; this.waveCountText.setY(-(this.game.canvas.height / 6) + (enemyModifierCount ? enemyModifierCount <= 12 ? 15 : 24 : 0)); this.moneyText.setY(this.waveCountText.y + 10); this.scoreText.setY(this.moneyText.y + 10); + [ this.luckLabelText, this.luckText ].map(l => l.setY((this.scoreText.visible ? this.scoreText : this.moneyText).y + 10)); const offsetY = (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15; this.partyExpBar.setY(offsetY); this.candyBar.setY(offsetY + 15); @@ -1418,7 +1501,7 @@ export default class BattleScene extends SceneBase { playBgm(bgmName?: string, fadeOut?: boolean): void { if (bgmName === undefined) - bgmName = this.currentBattle.getBgmOverride(this) || this.arena.bgm; + bgmName = this.currentBattle?.getBgmOverride(this) || this.arena?.bgm; if (this.bgm && bgmName === this.bgm.key) { if (!this.bgm.isPlaying) { this.bgm.play({ diff --git a/src/data/ability.ts b/src/data/ability.ts index 65943aa5a87..f4e8686093e 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -453,6 +453,7 @@ export class PostDefendDisguiseAbAttr extends PostDefendAbAttr { if (!recoilDamage) return false; pokemon.damageAndUpdate(recoilDamage, HitResult.OTHER); + pokemon.turnData.damageTaken += recoilDamage; pokemon.scene.queueMessage(getPokemonMessage(pokemon, '\'s disguise was busted!')); return true; } @@ -733,6 +734,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { attacker.damageAndUpdate(Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); + attacker.turnData.damageTaken += Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)); return true; } @@ -869,6 +871,13 @@ export class MoveTypeChangePowerMultiplierAbAttr extends VariableMoveTypeAbAttr } } +export class FieldPreventExplosiveMovesAbAttr extends AbAttr { + apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { + cancelled.value = true; + return true; + } +} + export class MoveTypeChangeAttr extends PreAttackAbAttr { private newType: Type; private powerMultiplier: number; @@ -2115,7 +2124,13 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { applyPostFaint(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean { if (move.getMove().checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { + const cancelled = new Utils.BooleanHolder(false); + pokemon.scene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled)) + if (cancelled) { + return false; + } attacker.damageAndUpdate(Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); + attacker.turnData.damageTaken += Math.ceil(attacker.getMaxHp() * (1 / this.damageRatio)); return true; } @@ -2526,8 +2541,8 @@ export function initAbilities() { .attr(BlockOneHitKOAbAttr) .ignorable(), new Ability(Abilities.DAMP, 3) - .ignorable() - .unimplemented(), + .attr(FieldPreventExplosiveMovesAbAttr) + .ignorable(), new Ability(Abilities.LIMBER, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.PARALYSIS) .ignorable(), @@ -2705,7 +2720,8 @@ export function initAbilities() { .attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY), new Ability(Abilities.ARENA_TRAP, 3) - .attr(ArenaTrapAbAttr), + .attr(ArenaTrapAbAttr) + .attr(DoubleBattleChanceAbAttr), new Ability(Abilities.VITAL_SPIRIT, 3) .attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP) .attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index c2430db950b..bb76a9880b3 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -252,6 +252,7 @@ class SpikesTag extends ArenaTrapTag { pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is hurt\nby the spikes!')); pokemon.damageAndUpdate(damage, HitResult.OTHER); + if (pokemon.turnData) pokemon.turnData.damageTaken += damage; return true; } } @@ -382,6 +383,7 @@ class StealthRockTag extends ArenaTrapTag { const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio); pokemon.scene.queueMessage(`Pointed stones dug into\n${pokemon.name}!`); pokemon.damageAndUpdate(damage, HitResult.OTHER); + if (pokemon.turnData) pokemon.turnData.damageTaken += damage; } return false; diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index b12d15968f6..aaab9f9a4a2 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -276,6 +276,10 @@ export class SeedTag extends BattlerTag { super(BattlerTagType.SEEDED, BattlerTagLapseType.TURN_END, 1, Moves.LEECH_SEED, sourceId); } + canAdd(pokemon: Pokemon): boolean { + return !pokemon.isOfType(Type.GRASS); + } + onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); diff --git a/src/data/egg-moves.ts b/src/data/egg-moves.ts index 91a78a9b276..f2b9a55d3fa 100644 --- a/src/data/egg-moves.ts +++ b/src/data/egg-moves.ts @@ -5,37 +5,37 @@ import * as Utils from "../utils"; export const speciesEggMoves = { - [Species.BULBASAUR]: [ Moves.GIGA_DRAIN, Moves.SLUDGE_BOMB, Moves.EARTH_POWER, Moves.STRENGTH_SAP ], - [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.EARTH_POWER, Moves.GLAIVE_RUSH ], - [Species.SQUIRTLE]: [ Moves.AURA_SPHERE, Moves.DARK_PULSE, Moves.BOUNCY_BUBBLE, Moves.ORIGIN_PULSE ], + [Species.BULBASAUR]: [ Moves.STRENGTH_SAP, Moves.SLUDGE_BOMB, Moves.EARTH_POWER, Moves.SAPPY_SEED ], + [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.EARTH_POWER, Moves.OBLIVION_WING ], + [Species.SQUIRTLE]: [ Moves.ICE_BEAM, Moves.DARK_PULSE, Moves.BOUNCY_BUBBLE, Moves.ORIGIN_PULSE ], [Species.CATERPIE]: [ Moves.EARTH_POWER, Moves.SILK_TRAP, Moves.STICKY_WEB, Moves.BLEAKWIND_STORM ], - [Species.WEEDLE]: [ Moves.DRILL_RUN, Moves.ROCK_BLAST, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], + [Species.WEEDLE]: [ Moves.DRILL_RUN, Moves.SWORDS_DANCE, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], [Species.PIDGEY]: [ Moves.HEAT_WAVE, Moves.FOCUS_BLAST, Moves.U_TURN, Moves.WILDBOLT_STORM ], [Species.RATTATA]: [ Moves.HYPER_FANG, Moves.PSYCHIC_FANGS, Moves.FIRE_FANG, Moves.EXTREME_SPEED ], [Species.SPEAROW]: [ Moves.DUAL_WINGBEAT, Moves.SUCKER_PUNCH, Moves.PARTING_SHOT, Moves.HYPER_DRILL ], - [Species.EKANS]: [ Moves.SHED_TAIL, Moves.DRAGON_DANCE, Moves.LEECH_LIFE, Moves.NOXIOUS_TORQUE ], - [Species.SANDSHREW]: [ Moves.DIRE_CLAW, Moves.SPIKY_SHIELD, Moves.SHORE_UP, Moves.PRECIPICE_BLADES ], + [Species.EKANS]: [ Moves.SHED_TAIL, Moves.DRAGON_DANCE, Moves.SLACK_OFF, Moves.NOXIOUS_TORQUE ], + [Species.SANDSHREW]: [ Moves.DIRE_CLAW, Moves.CEASELESS_EDGE, Moves.SHORE_UP, Moves.PRECIPICE_BLADES ], [Species.NIDORAN_F]: [ Moves.SCALD, Moves.SHORE_UP, Moves.CALM_MIND, Moves.BANEFUL_BUNKER ], [Species.NIDORAN_M]: [ Moves.DARK_PULSE, Moves.SHORE_UP, Moves.CALM_MIND, Moves.KINGS_SHIELD ], [Species.VULPIX]: [ Moves.MOONBLAST, Moves.PSYCHIC, Moves.MORNING_SUN, Moves.TAIL_GLOW ], - [Species.ZUBAT]: [ Moves.CRUNCH, Moves.DIRE_CLAW, Moves.SWORDS_DANCE, Moves.FLOATY_FALL ], - [Species.ODDISH]: [ Moves.POLLEN_PUFF, Moves.FIERY_DANCE, Moves.FLORAL_HEALING, Moves.SPORE ], - [Species.PARAS]: [ Moves.FIRST_IMPRESSION, Moves.DIRE_CLAW, Moves.CRABHAMMER, Moves.SAPPY_SEED ], - [Species.VENONAT]: [ Moves.TWIN_BEAM, Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.BLOOD_MOON ], - [Species.DIGLETT]: [ Moves.STRENGTH_SAP, Moves.SWORDS_DANCE, Moves.CLOSE_COMBAT, Moves.HEADLONG_RUSH ], + [Species.ZUBAT]: [ Moves.FLOATY_FALL, Moves.DIRE_CLAW, Moves.SWORDS_DANCE, Moves.BRAVE_BIRD ], + [Species.ODDISH]: [ Moves.SLUDGE_BOMB, Moves.FIERY_DANCE, Moves.STRENGTH_SAP, Moves.SPORE ], + [Species.PARAS]: [ Moves.FIRST_IMPRESSION, Moves.SAPPY_SEED, Moves.CRABHAMMER, Moves.DIRE_CLAW ], + [Species.VENONAT]: [ Moves.SLUDGE_BOMB, Moves.MOONLIGHT, Moves.EARTH_POWER, Moves.MYSTICAL_POWER ], + [Species.DIGLETT]: [ Moves.STRENGTH_SAP, Moves.SWORDS_DANCE, Moves.ICE_SPINNER, Moves.HEADLONG_RUSH ], [Species.MEOWTH]: [ Moves.COVET, Moves.HAPPY_HOUR, Moves.PARTING_SHOT, Moves.MAKE_IT_RAIN ], [Species.PSYDUCK]: [ Moves.MYSTICAL_POWER, Moves.AQUA_STEP, Moves.AURA_SPHERE, Moves.MIND_BLOWN ], - [Species.MANKEY]: [ Moves.DRAIN_PUNCH, Moves.PLAY_ROUGH, Moves.METEOR_MASH, Moves.NO_RETREAT ], + [Species.MANKEY]: [ Moves.DRAIN_PUNCH, Moves.RAGING_FURY, Moves.METEOR_MASH, Moves.NO_RETREAT ], [Species.GROWLITHE]: [ Moves.ZING_ZAP, Moves.PARTING_SHOT, Moves.MORNING_SUN, Moves.SACRED_FIRE ], [Species.POLIWAG]: [ Moves.BOUNCY_BUBBLE, Moves.WILDBOLT_STORM, Moves.DRAIN_PUNCH, Moves.SURGING_STRIKES ], - [Species.ABRA]: [ Moves.MYSTICAL_FIRE, Moves.AURA_SPHERE, Moves.THUNDERBOLT, Moves.MYSTICAL_POWER ], - [Species.MACHOP]: [ Moves.BULLET_PUNCH, Moves.KNOCK_OFF, Moves.FLYING_PRESS, Moves.FISSURE ], + [Species.ABRA]: [ Moves.MOONBLAST, Moves.EARTH_POWER, Moves.THUNDERBOLT, Moves.LUSTER_PURGE ], + [Species.MACHOP]: [ Moves.MACH_PUNCH, Moves.METEOR_MASH, Moves.FLYING_PRESS, Moves.FISSURE ], [Species.BELLSPROUT]: [ Moves.SOLAR_BLADE, Moves.WEATHER_BALL, Moves.FIRE_LASH, Moves.STRENGTH_SAP ], [Species.TENTACOOL]: [ Moves.BANEFUL_BUNKER, Moves.STRENGTH_SAP, Moves.HAZE, Moves.MALIGNANT_CHAIN ], [Species.GEODUDE]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.SHORE_UP, Moves.HEAD_SMASH ], [Species.PONYTA]: [ Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.MORNING_SUN, Moves.VOLT_TACKLE ], - [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.PARTING_SHOT, Moves.COSMIC_POWER, Moves.PSYSTRIKE ], - [Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.BODY_PRESS, Moves.ENERGY_BALL, Moves.THUNDERCLAP ], + [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.PARTING_SHOT, Moves.COSMIC_POWER, Moves.LUMINA_CRASH ], + [Species.MAGNEMITE]: [ Moves.RECOVER, Moves.BODY_PRESS, Moves.ICE_BEAM, Moves.THUNDERCLAP ], [Species.FARFETCHD]: [ Moves.BATON_PASS, Moves.SACRED_SWORD, Moves.ROOST, Moves.VICTORY_DANCE ], [Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.HEAD_CHARGE, Moves.BRAVE_BIRD, Moves.TRIPLE_ARROWS ], [Species.SEEL]: [ Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.SLACK_OFF, Moves.BOUNCY_BUBBLE ], @@ -44,81 +44,81 @@ export const speciesEggMoves = { [Species.GASTLY]: [ Moves.FROST_BREATH, Moves.AURA_SPHERE, Moves.NASTY_PLOT, Moves.MALIGNANT_CHAIN ], [Species.ONIX]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.HEAD_SMASH, Moves.SPIN_OUT ], [Species.DROWZEE]: [ Moves.DREAM_EATER, Moves.RECOVER, Moves.NIGHTMARE, Moves.SPORE ], - [Species.KRABBY]: [ Moves.CRUSH_GRIP, Moves.LIQUIDATION, Moves.SHORE_UP, Moves.SHELL_SMASH ], + [Species.KRABBY]: [ Moves.MOUNTAIN_GALE, Moves.LIQUIDATION, Moves.SHORE_UP, Moves.SHELL_SMASH ], [Species.VOLTORB]: [ Moves.BUZZY_BUZZ, Moves.VOLT_SWITCH, Moves.ENERGY_BALL, Moves.NASTY_PLOT ], [Species.EXEGGCUTE]: [ Moves.MYSTICAL_POWER, Moves.APPLE_ACID, Moves.TRICK_ROOM, Moves.FICKLE_BEAM ], [Species.CUBONE]: [ Moves.HEAD_SMASH, Moves.WOOD_HAMMER, Moves.PAIN_SPLIT, Moves.VOLT_TACKLE ], [Species.LICKITUNG]: [ Moves.BODY_SLAM, Moves.FIRE_LASH, Moves.GRAV_APPLE, Moves.MILK_DRINK ], - [Species.KOFFING]: [ Moves.SCALD, Moves.RECOVER, Moves.MOONBLAST, Moves.SEARING_SHOT ], - [Species.RHYHORN]: [ Moves.HIGH_HORSEPOWER, Moves.METEOR_MASH, Moves.WILD_CHARGE, Moves.HEAD_SMASH ], + [Species.KOFFING]: [ Moves.SCALD, Moves.RECOVER, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN ], + [Species.RHYHORN]: [ Moves.SHORE_UP, Moves.WAVE_CRASH, Moves.FLARE_BLITZ, Moves.HEAD_SMASH ], [Species.TANGELA]: [ Moves.STRENGTH_SAP, Moves.INFESTATION, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.BREAKING_SWIPE, Moves.RETURN, Moves.SEISMIC_TOSS ], - [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.SPACIAL_REND, Moves.HURRICANE, Moves.DRAGON_ENERGY ], + [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.NASTY_PLOT, Moves.HURRICANE, Moves.SPACIAL_REND ], [Species.GOLDEEN]: [ Moves.DRILL_RUN, Moves.FLIP_TURN, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ], - [Species.STARYU]: [ Moves.METEOR_BEAM, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MYSTICAL_POWER ], - [Species.SCYTHER]: [ Moves.DUAL_WINGBEAT, Moves.BUG_BITE, Moves.STORM_THROW, Moves.MIGHTY_CLEAVE ], - [Species.PINSIR]: [ Moves.CRUSH_GRIP, Moves.LUNGE, Moves.CLOSE_COMBAT, Moves.EXTREME_SPEED ], + [Species.STARYU]: [ Moves.CALM_MIND, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MYSTICAL_POWER ], + [Species.SCYTHER]: [ Moves.GEAR_GRIND, Moves.BUG_BITE, Moves.STORM_THROW, Moves.MIGHTY_CLEAVE ], + [Species.PINSIR]: [ Moves.CRUSH_GRIP, Moves.U_TURN, Moves.CLOSE_COMBAT, Moves.EXTREME_SPEED ], [Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.FLARE_BLITZ, Moves.WAVE_CRASH, Moves.HEAD_CHARGE ], [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.LIQUIDATION, Moves.DRAGON_ASCENT ], - [Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.RELIC_SONG ], + [Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.BOOMBURST ], [Species.DITTO]: [ Moves.MIMIC, Moves.COPYCAT, Moves.ME_FIRST, Moves.METRONOME ], - [Species.EEVEE]: [ Moves.WISH, Moves.REVELATION_DANCE, Moves.VEEVEE_VOLLEY, Moves.CLANGOROUS_SOUL ], - [Species.PORYGON]: [ Moves.PARABOLIC_CHARGE, Moves.AURA_SPHERE, Moves.TOPSY_TURVY, Moves.TECHNO_BLAST ], - [Species.OMANYTE]: [ Moves.SCALD, Moves.EERIE_SPELL, Moves.POWER_GEM, Moves.STRENGTH_SAP ], + [Species.EEVEE]: [ Moves.WISH, Moves.REVELATION_DANCE, Moves.SIZZLY_SLIDE, Moves.NO_RETREAT ], + [Species.PORYGON]: [ Moves.BUZZY_BUZZ, Moves.AURA_SPHERE, Moves.TOPSY_TURVY, Moves.TECHNO_BLAST ], + [Species.OMANYTE]: [ Moves.SCALD, Moves.EARTH_POWER, Moves.POWER_GEM, Moves.STRENGTH_SAP ], [Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.DRILL_RUN, Moves.AQUA_CUTTER, Moves.MIGHTY_CLEAVE ], - [Species.AERODACTYL]: [ Moves.DUAL_WINGBEAT, Moves.SUPERCELL_SLAM, Moves.SWORDS_DANCE, Moves.MIGHTY_CLEAVE ], - [Species.ARTICUNO]: [ Moves.FREEZING_GLARE, Moves.GLACIATE, Moves.AURORA_VEIL, Moves.BLEAKWIND_STORM ], - [Species.ZAPDOS]: [ Moves.THUNDEROUS_KICK, Moves.PARABOLIC_CHARGE, Moves.SPIKY_SHIELD, Moves.BOLT_BEAK ], - [Species.MOLTRES]: [ Moves.FIERY_WRATH, Moves.SCORCHING_SANDS, Moves.BURNING_BULWARK, Moves.ERUPTION ], - [Species.DRATINI]: [ Moves.DRAGON_HAMMER, Moves.METEOR_MASH, Moves.DRAIN_PUNCH, Moves.FLOATY_FALL ], - [Species.MEWTWO]: [ Moves.PHOTON_GEYSER, Moves.MOONBLAST, Moves.PLASMA_FISTS, Moves.DOUBLE_IRON_BASH ], + [Species.AERODACTYL]: [ Moves.FLOATY_FALL, Moves.HEAD_SMASH, Moves.SWORDS_DANCE, Moves.MIGHTY_CLEAVE ], + [Species.ARTICUNO]: [ Moves.AURA_SPHERE, Moves.CALM_MIND, Moves.AURORA_VEIL, Moves.AEROBLAST ], + [Species.ZAPDOS]: [ Moves.WEATHER_BALL, Moves.CALM_MIND, Moves.SPIKY_SHIELD, Moves.ELECTRO_SHOT ], + [Species.MOLTRES]: [ Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.BURNING_BULWARK, Moves.TORCH_SONG ], + [Species.DRATINI]: [ Moves.DRAGON_HAMMER, Moves.METEOR_MASH, Moves.FIRE_LASH, Moves.FLOATY_FALL ], + [Species.MEWTWO]: [ Moves.METEOR_MASH, Moves.MOONBLAST, Moves.PLASMA_FISTS, Moves.PHOTON_GEYSER ], [Species.MEW]: [ Moves.PHOTON_GEYSER, Moves.QUIVER_DANCE, Moves.VICTORY_DANCE, Moves.REVIVAL_BLESSING ], [Species.CHIKORITA]: [ Moves.ROCK_SLIDE, Moves.PLAY_ROUGH, Moves.DRAGON_DANCE, Moves.SAPPY_SEED ], [Species.CYNDAQUIL]: [ Moves.NASTY_PLOT, Moves.SCORCHING_SANDS, Moves.FIERY_DANCE, Moves.ELECTRO_DRIFT ], [Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.ICICLE_CRASH, Moves.FISHIOUS_REND ], - [Species.SENTRET]: [ Moves.TIDY_UP, Moves.COVET, Moves.NUZZLE, Moves.EXTREME_SPEED ], + [Species.SENTRET]: [ Moves.TIDY_UP, Moves.THIEF, Moves.NUZZLE, Moves.EXTREME_SPEED ], [Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.BOOMBURST, Moves.OBLIVION_WING ], - [Species.LEDYBA]: [ Moves.FIRST_IMPRESSION, Moves.FLOATY_FALL, Moves.VICTORY_DANCE, Moves.DOUBLE_IRON_BASH ], + [Species.LEDYBA]: [ Moves.POLLEN_PUFF, Moves.THIEF, Moves.PARTING_SHOT, Moves.SPORE ], [Species.SPINARAK]: [ Moves.PARTING_SHOT, Moves.MEGAHORN, Moves.SILK_TRAP, Moves.STRENGTH_SAP ], - [Species.CHINCHOU]: [ Moves.PARABOLIC_CHARGE, Moves.BOUNCY_BUBBLE, Moves.VOLT_SWITCH, Moves.TAIL_GLOW ], - [Species.PICHU]: [ Moves.ZIPPY_ZAP, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.PIKA_PAPOW ], - [Species.CLEFFA]: [ Moves.CALM_MIND, Moves.POWER_GEM, Moves.WISH, Moves.LIGHT_OF_RUIN ], + [Species.CHINCHOU]: [ Moves.THUNDERCLAP, Moves.BOUNCY_BUBBLE, Moves.VOLT_SWITCH, Moves.TAIL_GLOW ], + [Species.PICHU]: [ Moves.PIKA_PAPOW, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.ZIPPY_ZAP ], + [Species.CLEFFA]: [ Moves.TAKE_HEART, Moves.POWER_GEM, Moves.WISH, Moves.LIGHT_OF_RUIN ], [Species.IGGLYBUFF]: [ Moves.MOONBLAST, Moves.APPLE_ACID, Moves.WISH, Moves.BOOMBURST ], - [Species.TOGEPI]: [ Moves.EARTH_POWER, Moves.ROOST, Moves.MYSTICAL_FIRE, Moves.MOONBLAST ], - [Species.NATU]: [ Moves.AEROBLAST, Moves.ROOST, Moves.CALM_MIND, Moves.PSYCHO_BOOST ], - [Species.MAREEP]: [ Moves.ICE_BEAM, Moves.AURA_SPHERE, Moves.DRAGON_ENERGY, Moves.TAIL_GLOW ], + [Species.TOGEPI]: [ Moves.SCORCHING_SANDS, Moves.ROOST, Moves.MOONBLAST, Moves.FIERY_DANCE ], + [Species.NATU]: [ Moves.AEROBLAST, Moves.ROOST, Moves.CALM_MIND, Moves.LUMINA_CRASH ], + [Species.MAREEP]: [ Moves.ICE_BEAM, Moves.MILK_DRINK, Moves.DRAGON_ENERGY, Moves.TAIL_GLOW ], [Species.HOPPIP]: [ Moves.AIR_SLASH, Moves.STRENGTH_SAP, Moves.QUIVER_DANCE, Moves.SEED_FLARE ], - [Species.AIPOM]: [ Moves.TIDY_UP, Moves.STORM_THROW, Moves.FAKE_OUT, Moves.CRUSH_GRIP ], - [Species.SUNKERN]: [ Moves.SPORE, Moves.WEATHER_BALL, Moves.FIERY_DANCE, Moves.HYDRO_STEAM ], - [Species.YANMA]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.PSYCHIC_NOISE, Moves.AEROBLAST ], - [Species.WOOPER]: [ Moves.BODY_PRESS, Moves.RECOVER, Moves.CURSE, Moves.SURGING_STRIKES ], - [Species.MURKROW]: [ Moves.THIEF, Moves.FLOATY_FALL, Moves.TIDY_UP, Moves.WICKED_BLOW ], - [Species.MISDREAVUS]: [ Moves.TAKE_HEART, Moves.DRAINING_KISS, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], - [Species.UNOWN]: [ Moves.SECRET_POWER, Moves.COSMIC_POWER, Moves.ANCIENT_POWER, Moves.MYSTICAL_POWER ], + [Species.AIPOM]: [ Moves.TIDY_UP, Moves.STORM_THROW, Moves.FAKE_OUT, Moves.POPULATION_BOMB ], + [Species.SUNKERN]: [ Moves.SPORE, Moves.SAPPY_SEED, Moves.FIERY_DANCE, Moves.HYDRO_STEAM ], + [Species.YANMA]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.HEAT_WAVE, Moves.AEROBLAST ], + [Species.WOOPER]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.CURSE, Moves.SURGING_STRIKES ], + [Species.MURKROW]: [ Moves.TRIPLE_ARROWS, Moves.FLOATY_FALL, Moves.TIDY_UP, Moves.WICKED_BLOW ], + [Species.MISDREAVUS]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], + [Species.UNOWN]: [ Moves.NATURE_POWER, Moves.COSMIC_POWER, Moves.ANCIENT_POWER, Moves.MYSTICAL_POWER ], [Species.GIRAFARIG]: [ Moves.MYSTICAL_POWER, Moves.NIGHT_DAZE, Moves.RECOVER, Moves.BOOMBURST ], [Species.PINECO]: [ Moves.METAL_BURST, Moves.LUNGE, Moves.BODY_PRESS, Moves.SHORE_UP ], [Species.DUNSPARCE]: [ Moves.BODY_SLAM, Moves.WICKED_TORQUE, Moves.BLAZING_TORQUE, Moves.EXTREME_SPEED ], [Species.GLIGAR]: [ Moves.STONE_AXE, Moves.EARTHQUAKE, Moves.ROOST, Moves.FLOATY_FALL ], [Species.SNUBBULL]: [ Moves.PARTING_SHOT, Moves.EARTHQUAKE, Moves.STUFF_CHEEKS, Moves.MAGICAL_TORQUE ], [Species.QWILFISH]: [ Moves.BARB_BARRAGE, Moves.BANEFUL_BUNKER, Moves.NUZZLE, Moves.FISHIOUS_REND ], - [Species.SHUCKLE]: [ Moves.COSMIC_POWER, Moves.ACCELEROCK, Moves.POWER_SHIFT, Moves.BODY_PRESS ], - [Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.DRAIN_PUNCH, Moves.BULLET_SEED, Moves.FIRST_IMPRESSION ], + [Species.SHUCKLE]: [ Moves.COSMIC_POWER, Moves.SHORE_UP, Moves.BODY_PRESS, Moves.SALT_CURE ], + [Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.LUNGE, Moves.ICICLE_SPEAR, Moves.TIDY_UP ], [Species.SNEASEL]: [ Moves.DIRE_CLAW, Moves.KOWTOW_CLEAVE, Moves.TRIPLE_AXEL, Moves.GLACIAL_LANCE ], [Species.TEDDIURSA]: [ Moves.DIRE_CLAW, Moves.FACADE, Moves.BULK_UP, Moves.SLACK_OFF ], [Species.SLUGMA]: [ Moves.BURNING_BULWARK, Moves.POWER_GEM, Moves.MAGMA_STORM, Moves.HYDRO_STEAM ], [Species.SWINUB]: [ Moves.ICE_SPINNER, Moves.HEADLONG_RUSH, Moves.MIGHTY_CLEAVE, Moves.GLACIAL_LANCE ], - [Species.CORSOLA]: [ Moves.SCALD, Moves.FREEZE_DRY, Moves.SPIKY_SHIELD, Moves.STRENGTH_SAP ], + [Species.CORSOLA]: [ Moves.SCALD, Moves.FREEZE_DRY, Moves.STRENGTH_SAP, Moves.SALT_CURE ], [Species.REMORAID]: [ Moves.TWIN_BEAM, Moves.SNIPE_SHOT, Moves.SEARING_SHOT, Moves.ELECTRO_SHOT ], - [Species.DELIBIRD]: [ Moves.GLACIATE, Moves.ROCK_BLAST, Moves.CHILLY_RECEPTION, Moves.BLEAKWIND_STORM ], + [Species.DELIBIRD]: [ Moves.GLACIATE, Moves.FREEZE_DRY, Moves.CHILLY_RECEPTION, Moves.BLEAKWIND_STORM ], [Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.BEAK_BLAST ], [Species.HOUNDOUR]: [ Moves.SEARING_SHOT, Moves.FIERY_WRATH, Moves.PARTING_SHOT, Moves.HYDRO_STEAM ], - [Species.PHANPY]: [ Moves.SHORE_UP, Moves.HEAD_SMASH, Moves.ICE_SHARD, Moves.VOLT_TACKLE ], + [Species.PHANPY]: [ Moves.SHORE_UP, Moves.HEAD_SMASH, Moves.MOUNTAIN_GALE, Moves.VOLT_TACKLE ], [Species.STANTLER]: [ Moves.HORN_LEECH, Moves.HIGH_JUMP_KICK, Moves.BULK_UP, Moves.HEAD_CHARGE ], [Species.SMEARGLE]: [ Moves.BATON_PASS, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.SPORE ], [Species.TYROGUE]: [ Moves.MACH_PUNCH, Moves.WICKED_TORQUE, Moves.METEOR_MASH, Moves.COLLISION_COURSE ], - [Species.SMOOCHUM]: [ Moves.FREEZING_GLARE, Moves.AURA_SPHERE, Moves.FREEZE_DRY, Moves.TAKE_HEART ], - [Species.ELEKID]: [ Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.ICE_HAMMER, Moves.PLASMA_FISTS ], - [Species.MAGBY]: [ Moves.STORED_POWER, Moves.HYDRO_STEAM, Moves.ARMOR_CANNON, Moves.FLEUR_CANNON ], + [Species.SMOOCHUM]: [ Moves.EXPANDING_FORCE, Moves.AURA_SPHERE, Moves.FREEZY_FROST, Moves.TAKE_HEART ], + [Species.ELEKID]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.ICE_HAMMER, Moves.PLASMA_FISTS ], + [Species.MAGBY]: [ Moves.STORED_POWER, Moves.EARTH_POWER, Moves.ARMOR_CANNON, Moves.FLEUR_CANNON ], [Species.MILTANK]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.YAWN, Moves.SIZZLY_SLIDE ], [Species.RAIKOU]: [ Moves.THUNDERCLAP, Moves.NASTY_PLOT, Moves.ICE_BEAM, Moves.PARABOLIC_CHARGE ], [Species.ENTEI]: [ Moves.BURNING_BULWARK, Moves.DRAGON_DANCE, Moves.EARTHQUAKE, Moves.MIGHTY_CLEAVE ], @@ -137,9 +137,9 @@ export const speciesEggMoves = { [Species.SEEDOT]: [ Moves.SWORDS_DANCE, Moves.GRASSY_GLIDE, Moves.KOWTOW_CLEAVE, Moves.IVY_CUDGEL ], [Species.TAILLOW]: [ Moves.BOOMBURST, Moves.FACADE, Moves.DRILL_RUN, Moves.VOLT_TACKLE ], [Species.WINGULL]: [ Moves.THUNDER, Moves.FLIP_TURN, Moves.DEFOG, Moves.STEAM_ERUPTION ], - [Species.RALTS]: [ Moves.VICTORY_DANCE, Moves.CEASELESS_EDGE, Moves.ICE_BEAM, Moves.PHOTON_GEYSER ], + [Species.RALTS]: [ Moves.BOOMBURST, Moves.BITTER_BLADE, Moves.PSYBLADE, Moves.VICTORY_DANCE ], [Species.SURSKIT]: [ Moves.ROOST, Moves.FIERY_DANCE, Moves.STICKY_WEB, Moves.BLEAKWIND_STORM ], - [Species.SHROOMISH]: [ Moves.BONEMERANG, Moves.MORTAL_SPIN, Moves.STORM_THROW, Moves.SAPPY_SEED ], + [Species.SHROOMISH]: [ Moves.ACCELEROCK, Moves.TRAILBLAZE, Moves.STORM_THROW, Moves.SAPPY_SEED ], [Species.SLAKOTH]: [ Moves.FACADE, Moves.JUMP_KICK, Moves.KNOCK_OFF, Moves.SKILL_SWAP ], [Species.NINCADA]: [ Moves.ATTACK_ORDER, Moves.STICKY_WEB, Moves.POLTERGEIST, Moves.SHELL_SMASH ], [Species.WHISMUR]: [ Moves.ALLURING_VOICE, Moves.SLACK_OFF, Moves.SPARKLING_ARIA, Moves.TORCH_SONG ], @@ -148,12 +148,12 @@ export const speciesEggMoves = { [Species.NOSEPASS]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.CALM_MIND, Moves.TACHYON_CUTTER ], [Species.SKITTY]: [ Moves.THUNDEROUS_KICK, Moves.SKETCH, Moves.TIDY_UP, Moves.V_CREATE ], [Species.SABLEYE]: [ Moves.RECOVER, Moves.TOPSY_TURVY, Moves.PARTING_SHOT, Moves.SALT_CURE ], - [Species.MAWILE]: [ Moves.BULLET_PUNCH, Moves.RECOVER, Moves.EARTHQUAKE, Moves.FIRE_LASH ], - [Species.ARON]: [ Moves.HEAD_SMASH, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.DOUBLE_IRON_BASH ], + [Species.MAWILE]: [ Moves.BULLET_PUNCH, Moves.RECOVER, Moves.EARTHQUAKE, Moves.DOUBLE_IRON_BASH ], + [Species.ARON]: [ Moves.HEAD_SMASH, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SALT_CURE ], [Species.MEDITITE]: [ Moves.THUNDEROUS_KICK, Moves.SUCKER_PUNCH, Moves.BULLET_PUNCH, Moves.PHOTON_GEYSER ], [Species.ELECTRIKE]: [ Moves.RISING_VOLTAGE, Moves.FLAMETHROWER, Moves.NASTY_PLOT, Moves.ICE_BEAM ], - [Species.PLUSLE]: [ Moves.FLAMETHROWER, Moves.PARABOLIC_CHARGE, Moves.SPLISHY_SPLASH, Moves.TAIL_GLOW ], - [Species.MINUN]: [ Moves.ICE_BEAM, Moves.PARABOLIC_CHARGE, Moves.SIZZLY_SLIDE, Moves.TAIL_GLOW ], + [Species.PLUSLE]: [ Moves.FLAMETHROWER, Moves.GLITZY_GLOW, Moves.SPLISHY_SPLASH, Moves.TAIL_GLOW ], + [Species.MINUN]: [ Moves.ICE_BEAM, Moves.BADDY_BAD, Moves.SIZZLY_SLIDE, Moves.TAIL_GLOW ], [Species.VOLBEAT]: [ Moves.PARTING_SHOT, Moves.LUNGE, Moves.POWDER, Moves.VICTORY_DANCE ], [Species.ILLUMISE]: [ Moves.PARTING_SHOT, Moves.POLLEN_PUFF, Moves.POWDER, Moves.QUIVER_DANCE ], [Species.GULPIN]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.GROWTH, Moves.MALIGNANT_CHAIN ], @@ -176,10 +176,10 @@ export const speciesEggMoves = { [Species.LILEEP]: [ Moves.METEOR_BEAM, Moves.SCALD, Moves.STEALTH_ROCK, Moves.SAPPY_SEED ], [Species.ANORITH]: [ Moves.LIQUIDATION, Moves.LEECH_LIFE, Moves.DRAGON_DANCE, Moves.MIGHTY_CLEAVE ], [Species.FEEBAS]: [ Moves.CALM_MIND, Moves.FREEZE_DRY, Moves.MOONBLAST, Moves.STEAM_ERUPTION ], - [Species.CASTFORM]: [ Moves.SANDSEAR_STORM, Moves.ERUPTION, Moves.WATER_SPOUT, Moves.GLACIATE ], + [Species.CASTFORM]: [ Moves.BOOMBURST, Moves.HYDRO_STEAM, Moves.CLEAR_SMOG, Moves.QUIVER_DANCE ], [Species.KECLEON]: [ Moves.DRAIN_PUNCH, Moves.DRAGON_DANCE, Moves.EXTREME_SPEED, Moves.MULTI_ATTACK ], [Species.SHUPPET]: [ Moves.DRAIN_PUNCH, Moves.RECOVER, Moves.PARTING_SHOT, Moves.SPECTRAL_THIEF ], - [Species.DUSKULL]: [ Moves.BULK_UP, Moves.BODY_PRESS, Moves.RECOVER, Moves.RAGE_FIST ], + [Species.DUSKULL]: [ Moves.BULK_UP, Moves.DRAIN_PUNCH, Moves.RECOVER, Moves.RAGE_FIST ], [Species.TROPIUS]: [ Moves.STUFF_CHEEKS, Moves.EARTH_POWER, Moves.APPLE_ACID, Moves.SAPPY_SEED ], [Species.ABSOL]: [ Moves.KOWTOW_CLEAVE, Moves.SACRED_SWORD, Moves.DIRE_CLAW, Moves.BITTER_BLADE ], [Species.WYNAUT]: [ Moves.RECOVER, Moves.COSMIC_POWER, Moves.TAUNT, Moves.SHED_TAIL ], @@ -189,95 +189,95 @@ export const speciesEggMoves = { [Species.RELICANTH]: [ Moves.BODY_PRESS, Moves.SHORE_UP, Moves.WAVE_CRASH, Moves.FISHIOUS_REND ], [Species.LUVDISC]: [ Moves.BATON_PASS, Moves.THIEF, Moves.BOUNCY_BUBBLE, Moves.TAKE_HEART ], [Species.BAGON]: [ Moves.IRON_HEAD, Moves.FIRE_LASH, Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH ], - [Species.BELDUM]: [ Moves.PHOTON_GEYSER, Moves.RECOVER, Moves.SHIFT_GEAR, Moves.DOUBLE_IRON_BASH ], + [Species.BELDUM]: [ Moves.PSYCHIC_FANGS, Moves.RECOVER, Moves.MOUNTAIN_GALE, Moves.SHIFT_GEAR ], [Species.REGIROCK]: [ Moves.STONE_AXE, Moves.BODY_PRESS, Moves.RECOVER, Moves.SALT_CURE ], [Species.REGICE]: [ Moves.EARTH_POWER, Moves.COSMIC_POWER, Moves.RECOVER, Moves.FREEZE_DRY ], [Species.REGISTEEL]: [ Moves.BODY_PRESS, Moves.HEAT_CRASH, Moves.RECOVER, Moves.GIGATON_HAMMER ], - [Species.LATIAS]: [ Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.SCALD, Moves.DRAGON_ENERGY ], - [Species.LATIOS]: [ Moves.NASTY_PLOT, Moves.FIERY_DANCE, Moves.OBLIVION_WING, Moves.DRAGON_ENERGY ], - [Species.KYOGRE]: [ Moves.FREEZE_DRY, Moves.HURRICANE, Moves.THUNDER, Moves.RECOVER ], - [Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.SHORE_UP, Moves.SACRED_FIRE ], - [Species.RAYQUAZA]: [ Moves.OBLIVION_WING, Moves.DRAGON_DARTS, Moves.THOUSAND_ARROWS, Moves.V_CREATE ], + [Species.LATIAS]: [ Moves.CORE_ENFORCER, Moves.SEARING_SHOT, Moves.DRAGON_ENERGY, Moves.QUIVER_DANCE ], + [Species.LATIOS]: [ Moves.CORE_ENFORCER, Moves.SEARING_SHOT, Moves.DRAGON_ENERGY, Moves.QUIVER_DANCE ], + [Species.KYOGRE]: [ Moves.BOUNCY_BUBBLE, Moves.HURRICANE, Moves.THUNDER, Moves.RECOVER ], + [Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.MORNING_SUN, Moves.SACRED_FIRE ], + [Species.RAYQUAZA]: [ Moves.OBLIVION_WING, Moves.DRAGON_DARTS, Moves.DRAGON_ENERGY, Moves.V_CREATE ], [Species.JIRACHI]: [ Moves.IRON_HEAD, Moves.FLOATY_FALL, Moves.ROCK_SLIDE, Moves.SHIFT_GEAR ], [Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ], - [Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.SHELTER, Moves.BODY_PRESS, Moves.SAPPY_SEED ], + [Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE, Moves.ICE_SPINNER, Moves.SAPPY_SEED ], [Species.CHIMCHAR]: [ Moves.SWORDS_DANCE, Moves.THUNDEROUS_KICK, Moves.ICE_PUNCH, Moves.SACRED_FIRE ], - [Species.PIPLUP]: [ Moves.KINGS_SHIELD, Moves.FLASH_CANNON, Moves.ROOST, Moves.STEAM_ERUPTION ], - [Species.STARLY]: [ Moves.SWORDS_DANCE, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.HIGH_JUMP_KICK ], - [Species.BIDOOF]: [ Moves.EXTREME_SPEED, Moves.NO_RETREAT, Moves.BODY_PRESS, Moves.SURGING_STRIKES ], + [Species.PIPLUP]: [ Moves.KINGS_SHIELD, Moves.TACHYON_CUTTER, Moves.ROOST, Moves.STEAM_ERUPTION ], + [Species.STARLY]: [ Moves.SWORDS_DANCE, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.HEAD_CHARGE ], + [Species.BIDOOF]: [ Moves.EXTREME_SPEED, Moves.STOCKPILE, Moves.POWER_TRIP, Moves.AQUA_STEP ], [Species.KRICKETOT]: [ Moves.BONEMERANG, Moves.ROOST, Moves.ROCK_BLAST, Moves.VICTORY_DANCE ], [Species.SHINX]: [ Moves.FIRE_LASH, Moves.TRIPLE_AXEL, Moves.FACADE, Moves.BOLT_STRIKE ], - [Species.BUDEW]: [ Moves.PARTING_SHOT, Moves.SPIKES, Moves.SPORE, Moves.MALIGNANT_CHAIN ], + [Species.BUDEW]: [ Moves.FIERY_DANCE, Moves.SLUDGE_WAVE, Moves.SPORE, Moves.QUIVER_DANCE ], [Species.CRANIDOS]: [ Moves.STONE_AXE, Moves.ACCELEROCK, Moves.HEADLONG_RUSH, Moves.DRAGON_DANCE ], [Species.SHIELDON]: [ Moves.PAIN_SPLIT, Moves.BODY_PRESS, Moves.KINGS_SHIELD, Moves.DIAMOND_STORM ], - [Species.BURMY]: [ Moves.BODY_PRESS, Moves.TOXIC, Moves.RECOVER, Moves.DEFEND_ORDER ], - [Species.COMBEE]: [ Moves.SPORE, Moves.MYSTICAL_FIRE, Moves.KINGS_SHIELD, Moves.QUIVER_DANCE ], - [Species.PACHIRISU]: [ Moves.BADDY_BAD, Moves.BUZZY_BUZZ, Moves.U_TURN, Moves.SIZZLY_SLIDE ], - [Species.BUIZEL]: [ Moves.JET_PUNCH, Moves.TRIPLE_AXEL, Moves.THUNDER_PUNCH, Moves.SURGING_STRIKES ], - [Species.CHERUBI]: [ Moves.SPORE, Moves.STRENGTH_SAP, Moves.APPLE_ACID, Moves.FIERY_DANCE ], - [Species.SHELLOS]: [ Moves.SHORE_UP, Moves.SPIKES, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], - [Species.DRIFLOON]: [ Moves.WILL_O_WISP, Moves.SHADOW_BONE, Moves.CALM_MIND, Moves.OBLIVION_WING ], + [Species.BURMY]: [ Moves.BODY_PRESS, Moves.TOXIC, Moves.HEAL_ORDER, Moves.DEFEND_ORDER ], + [Species.COMBEE]: [ Moves.SPORE, Moves.HEAT_WAVE, Moves.KINGS_SHIELD, Moves.QUIVER_DANCE ], + [Species.PACHIRISU]: [ Moves.BADDY_BAD, Moves.SIZZLY_SLIDE, Moves.U_TURN, Moves.ZIPPY_ZAP ], + [Species.BUIZEL]: [ Moves.JET_PUNCH, Moves.TRIPLE_AXEL, Moves.SUPERCELL_SLAM, Moves.SURGING_STRIKES ], + [Species.CHERUBI]: [ Moves.SPORE, Moves.STRENGTH_SAP, Moves.FIERY_DANCE, Moves.FLOWER_TRICK ], + [Species.SHELLOS]: [ Moves.STRENGTH_SAP, Moves.SCORCHING_SANDS, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], + [Species.DRIFLOON]: [ Moves.WILL_O_WISP, Moves.HEAT_WAVE, Moves.CALM_MIND, Moves.OBLIVION_WING ], [Species.BUNEARY]: [ Moves.TRIPLE_AXEL, Moves.SWORDS_DANCE, Moves.THUNDEROUS_KICK, Moves.MULTI_ATTACK ], - [Species.GLAMEOW]: [ Moves.U_TURN, Moves.STOMPING_TANTRUM, Moves.BULK_UP, Moves.RAGING_BULL ], + [Species.GLAMEOW]: [ Moves.U_TURN, Moves.HIGH_HORSEPOWER, Moves.BULK_UP, Moves.EXTREME_SPEED ], [Species.CHINGLING]: [ Moves.BUZZY_BUZZ, Moves.COSMIC_POWER, Moves.TORCH_SONG, Moves.LUMINA_CRASH ], - [Species.STUNKY]: [ Moves.SPIKES, Moves.KNOCK_OFF, Moves.RECOVER, Moves.DIRE_CLAW ], - [Species.BRONZOR]: [ Moves.RECOVER, Moves.COSMIC_POWER, Moves.SPIKES, Moves.TACHYON_CUTTER ], + [Species.STUNKY]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.RECOVER, Moves.DIRE_CLAW ], + [Species.BRONZOR]: [ Moves.RECOVER, Moves.COSMIC_POWER, Moves.GLARE, Moves.TACHYON_CUTTER ], [Species.BONSLY]: [ Moves.STONE_AXE, Moves.LEAF_BLADE, Moves.STRENGTH_SAP, Moves.HEAD_SMASH ], - [Species.MIME_JR]: [ Moves.CALM_MIND, Moves.MOONBLAST, Moves.WILL_O_WISP, Moves.TWIN_BEAM ], - [Species.HAPPINY]: [ Moves.IRON_DEFENSE, Moves.SEISMIC_TOSS, Moves.STEALTH_ROCK, Moves.SIZZLY_SLIDE ], + [Species.MIME_JR]: [ Moves.CALM_MIND, Moves.MOONBLAST, Moves.WILL_O_WISP, Moves.LUMINA_CRASH ], + [Species.HAPPINY]: [ Moves.COTTON_GUARD, Moves.SEISMIC_TOSS, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ], [Species.CHATOT]: [ Moves.SPARKLING_ARIA, Moves.TORCH_SONG, Moves.BATON_PASS, Moves.BOOMBURST ], - [Species.SPIRITOMB]: [ Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.RECOVER, Moves.POLTERGEIST ], - [Species.GIBLE]: [ Moves.DRAGON_HAMMER, Moves.LANDS_WRATH, Moves.SHORE_UP, Moves.BITTER_BLADE ], - [Species.MUNCHLAX]: [ Moves.IRON_DEFENSE, Moves.BODY_PRESS, Moves.HEAVY_SLAM, Moves.SLACK_OFF ], + [Species.SPIRITOMB]: [ Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.RECOVER, Moves.SPECTRAL_THIEF ], + [Species.GIBLE]: [ Moves.DRAGON_DANCE, Moves.THOUSAND_WAVES, Moves.SHORE_UP, Moves.BITTER_BLADE ], + [Species.MUNCHLAX]: [ Moves.CURSE, Moves.BODY_PRESS, Moves.KNOCK_OFF, Moves.SLACK_OFF ], [Species.RIOLU]: [ Moves.THUNDEROUS_KICK, Moves.BULLET_PUNCH, Moves.TRIPLE_AXEL, Moves.DOUBLE_IRON_BASH ], - [Species.HIPPOPOTAS]: [ Moves.BODY_PRESS, Moves.STONE_AXE, Moves.SALT_CURE, Moves.IRON_DEFENSE ], + [Species.HIPPOPOTAS]: [ Moves.BODY_PRESS, Moves.STONE_AXE, Moves.IRON_DEFENSE, Moves.SALT_CURE ], [Species.SKORUPI]: [ Moves.CEASELESS_EDGE, Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], [Species.CROAGUNK]: [ Moves.DIRE_CLAW, Moves.ICE_PUNCH, Moves.THUNDEROUS_KICK, Moves.VICTORY_DANCE ], - [Species.CARNIVINE]: [ Moves.SWORDS_DANCE, Moves.FIRE_LASH, Moves.MIGHTY_CLEAVE, Moves.FLOWER_TRICK ], + [Species.CARNIVINE]: [ Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.MIGHTY_CLEAVE, Moves.FLOWER_TRICK ], [Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.ORIGIN_PULSE ], [Species.MANTYKE]: [ Moves.BOUNCY_BUBBLE, Moves.SPIKES, Moves.ROOST, Moves.STEAM_ERUPTION ], - [Species.SNOVER]: [ Moves.STOMPING_TANTRUM, Moves.ICE_HAMMER, Moves.AURORA_VEIL, Moves.IVY_CUDGEL ], + [Species.SNOVER]: [ Moves.HIGH_HORSEPOWER, Moves.STRENGTH_SAP, Moves.AURORA_VEIL, Moves.IVY_CUDGEL ], [Species.ROTOM]: [ Moves.RECOVER, Moves.FIERY_DANCE, Moves.SPLISHY_SPLASH, Moves.RISING_VOLTAGE ], [Species.UXIE]: [ Moves.COSMIC_POWER, Moves.BODY_PRESS, Moves.RECOVER, Moves.LUMINA_CRASH ], [Species.MESPRIT]: [ Moves.QUIVER_DANCE, Moves.AURA_SPHERE, Moves.RECOVER, Moves.LUMINA_CRASH ], [Species.AZELF]: [ Moves.PHOTON_GEYSER, Moves.DRAGON_DANCE, Moves.RECOVER, Moves.LUMINA_CRASH ], - [Species.DIALGA]: [ Moves.CORE_ENFORCER, Moves.CALM_MIND, Moves.RECOVER, Moves.MAKE_IT_RAIN ], - [Species.PALKIA]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.WATER_SPOUT, Moves.DRAGON_ENERGY ], - [Species.HEATRAN]: [ Moves.TORCH_SONG, Moves.SPIKES, Moves.FLASH_CANNON, Moves.RECOVER ], - [Species.REGIGIGAS]: [ Moves.MIGHTY_CLEAVE, Moves.SHORE_UP, Moves.EXTREME_SPEED, Moves.SKILL_SWAP ], + [Species.DIALGA]: [ Moves.CORE_ENFORCER, Moves.TAKE_HEART, Moves.RECOVER, Moves.MAKE_IT_RAIN ], + [Species.PALKIA]: [ Moves.RECOVER, Moves.TAKE_HEART, Moves.WATER_SPOUT, Moves.DRAGON_ENERGY ], + [Species.HEATRAN]: [ Moves.TORCH_SONG, Moves.RECOVER, Moves.FLASH_CANNON, Moves.MATCHA_GOTCHA ], + [Species.REGIGIGAS]: [ Moves.SKILL_SWAP, Moves.SHORE_UP, Moves.EXTREME_SPEED, Moves.GIGATON_HAMMER ], [Species.GIRATINA]: [ Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH, Moves.RECOVER, Moves.ASTRAL_BARRAGE ], - [Species.CRESSELIA]: [ Moves.COSMIC_POWER, Moves.SECRET_SWORD, Moves.INFERNAL_PARADE, Moves.LUMINA_CRASH ], + [Species.CRESSELIA]: [ Moves.COSMIC_POWER, Moves.SECRET_SWORD, Moves.SIZZLY_SLIDE, Moves.LUMINA_CRASH ], [Species.PHIONE]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.RECOVER, Moves.QUIVER_DANCE ], [Species.MANAPHY]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.RECOVER, Moves.QUIVER_DANCE ], - [Species.DARKRAI]: [ Moves.FIERY_WRATH, Moves.MOONBLAST, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN ], + [Species.DARKRAI]: [ Moves.FIERY_WRATH, Moves.MOONBLAST, Moves.SEARING_SHOT, Moves.SPORE ], [Species.SHAYMIN]: [ Moves.SPRINGTIDE_STORM, Moves.HEAT_WAVE, Moves.BLEAKWIND_STORM, Moves.MATCHA_GOTCHA ], - [Species.ARCEUS]: [ Moves.QUIVER_DANCE, Moves.SPIRIT_SHACKLE, Moves.VICTORY_DANCE, Moves.COLLISION_COURSE ], + [Species.ARCEUS]: [ Moves.QUIVER_DANCE, Moves.COLLISION_COURSE, Moves.VICTORY_DANCE, Moves.SPECTRAL_THIEF ], [Species.VICTINI]: [ Moves.RECOVER, Moves.BOLT_STRIKE, Moves.PHOTON_GEYSER, Moves.VICTORY_DANCE ], [Species.SNIVY]: [ Moves.BURNING_JEALOUSY, Moves.SAPPY_SEED, Moves.SUPERPOWER, Moves.FLEUR_CANNON ], [Species.TEPIG]: [ Moves.AXE_KICK, Moves.VOLT_TACKLE, Moves.DRAIN_PUNCH, Moves.VICTORY_DANCE ], [Species.OSHAWOTT]: [ Moves.ICE_SPINNER, Moves.SHELL_SIDE_ARM, Moves.SACRED_SWORD, Moves.SHELL_SMASH ], - [Species.PATRAT]: [ Moves.YAWN, Moves.PSYCHIC_FANGS, Moves.GLARE, Moves.EXTREME_SPEED ], + [Species.PATRAT]: [ Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.GLARE, Moves.TIDY_UP ], [Species.LILLIPUP]: [ Moves.CLOSE_COMBAT, Moves.THIEF, Moves.HIGH_HORSEPOWER, Moves.LAST_RESPECTS ], [Species.PURRLOIN]: [ Moves.ENCORE, Moves.ASSIST, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], [Species.PANSAGE]: [ Moves.SWORDS_DANCE, Moves.TEMPER_FLARE, Moves.EARTHQUAKE, Moves.IVY_CUDGEL ], [Species.PANSEAR]: [ Moves.NASTY_PLOT, Moves.SCALD, Moves.SCORCHING_SANDS, Moves.SEARING_SHOT ], [Species.PANPOUR]: [ Moves.NASTY_PLOT, Moves.ENERGY_BALL, Moves.AURA_SPHERE, Moves.STEAM_ERUPTION ], - [Species.MUNNA]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.MYSTICAL_POWER ], - [Species.PIDOVE]: [ Moves.NIGHT_SLASH, Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], + [Species.MUNNA]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.LUMINA_CRASH ], + [Species.PIDOVE]: [ Moves.GUNK_SHOT, Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], [Species.BLITZLE]: [ Moves.HIGH_HORSEPOWER, Moves.THUNDEROUS_KICK, Moves.FLARE_BLITZ, Moves.VOLT_TACKLE ], [Species.ROGGENROLA]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.DIAMOND_STORM ], - [Species.WOOBAT]: [ Moves.QUIVER_DANCE, Moves.STORED_POWER, Moves.MYSTICAL_FIRE, Moves.OBLIVION_WING ], - [Species.DRILBUR]: [ Moves.IRON_HEAD, Moves.ICE_SPINNER, Moves.SHIFT_GEAR, Moves.BEHEMOTH_BASH ], + [Species.WOOBAT]: [ Moves.TAKE_HEART, Moves.STORED_POWER, Moves.MYSTICAL_FIRE, Moves.OBLIVION_WING ], + [Species.DRILBUR]: [ Moves.IRON_HEAD, Moves.ICE_SPINNER, Moves.SHIFT_GEAR, Moves.HEADLONG_RUSH ], [Species.AUDINO]: [ Moves.FOLLOW_ME, Moves.MOONBLAST, Moves.WISH, Moves.LUNAR_BLESSING ], [Species.TIMBURR]: [ Moves.MACH_PUNCH, Moves.DRAIN_PUNCH, Moves.ICE_HAMMER, Moves.DOUBLE_IRON_BASH ], [Species.TYMPOLE]: [ Moves.LIQUIDATION, Moves.HIGH_HORSEPOWER, Moves.TOXIC, Moves.SHORE_UP ], [Species.THROH]: [ Moves.DRAIN_PUNCH, Moves.SLACK_OFF, Moves.METEOR_MASH, Moves.NO_RETREAT ], [Species.SAWK]: [ Moves.DRAIN_PUNCH, Moves.MACH_PUNCH, Moves.ENDEAVOR, Moves.VICTORY_DANCE ], [Species.SEWADDLE]: [ Moves.STONE_AXE, Moves.PSYCHO_CUT, Moves.TIDY_UP, Moves.BITTER_BLADE ], - [Species.VENIPEDE]: [ Moves.SWORDS_DANCE, Moves.BATON_PASS, Moves.NOXIOUS_TORQUE, Moves.EARTHQUAKE ], + [Species.VENIPEDE]: [ Moves.SWORDS_DANCE, Moves.BATON_PASS, Moves.NOXIOUS_TORQUE, Moves.BLAZING_TORQUE ], [Species.COTTONEE]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.SLEEP_POWDER, Moves.SEED_FLARE ], [Species.PETILIL]: [ Moves.THUNDEROUS_KICK, Moves.BATON_PASS, Moves.AQUA_STEP, Moves.FIERY_DANCE ], - [Species.BASCULIN]: [ Moves.LAST_RESPECTS, Moves.CLOSE_COMBAT, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ], + [Species.BASCULIN]: [ Moves.LAST_RESPECTS, Moves.CLOSE_COMBAT, Moves.TRIPLE_DIVE, Moves.DRAGON_DANCE ], [Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.FIRE_LASH, Moves.PRECIPICE_BLADES ], [Species.DARUMAKA]: [ Moves.DRAIN_PUNCH, Moves.THUNDER_PUNCH, Moves.BLAZING_TORQUE, Moves.V_CREATE ], [Species.MARACTUS]: [ Moves.SCORCHING_SANDS, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.SEED_FLARE ], @@ -285,35 +285,35 @@ export const speciesEggMoves = { [Species.SCRAGGY]: [ Moves.SUCKER_PUNCH, Moves.TRIPLE_AXEL, Moves.DRAGON_DANCE, Moves.COLLISION_COURSE ], [Species.SIGILYPH]: [ Moves.STORED_POWER, Moves.TAKE_HEART, Moves.FREEZING_GLARE, Moves.OBLIVION_WING ], [Species.YAMASK]: [ Moves.RECOVER, Moves.INFERNAL_PARADE, Moves.AURA_SPHERE, Moves.TOPSY_TURVY ], - [Species.TIRTOUGA]: [ Moves.ICE_SPINNER, Moves.ACCELEROCK, Moves.SHORE_UP, Moves.WAVE_CRASH ], - [Species.ARCHEN]: [ Moves.ROOST, Moves.ACCELEROCK, Moves.FLOATY_FALL, Moves.MIGHTY_CLEAVE ], + [Species.TIRTOUGA]: [ Moves.ICE_SPINNER, Moves.WAVE_CRASH, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE ], + [Species.ARCHEN]: [ Moves.ROOST, Moves.MIGHTY_CLEAVE, Moves.FLOATY_FALL, Moves.SKILL_SWAP ], [Species.TRUBBISH]: [ Moves.TIDY_UP, Moves.RECOVER, Moves.DIRE_CLAW, Moves.GIGATON_HAMMER ], - [Species.ZORUA]: [ Moves.BADDY_BAD, Moves.PSYCHIC, Moves.AURA_SPHERE, Moves.WICKED_BLOW ], - [Species.MINCCINO]: [ Moves.ICICLE_SPEAR, Moves.TIDY_UP, Moves.BONE_RUSH, Moves.POPULATION_BOMB ], + [Species.ZORUA]: [ Moves.FLAMETHROWER, Moves.PSYCHIC, Moves.AURA_SPHERE, Moves.BADDY_BAD ], + [Species.MINCCINO]: [ Moves.ICICLE_SPEAR, Moves.TIDY_UP, Moves.KNOCK_OFF, Moves.POPULATION_BOMB ], [Species.GOTHITA]: [ Moves.MILK_DRINK, Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.PSYSTRIKE ], [Species.SOLOSIS]: [ Moves.COSMIC_POWER, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.PSYSTRIKE ], [Species.DUCKLETT]: [ Moves.QUIVER_DANCE, Moves.EARTH_POWER, Moves.FREEZE_DRY, Moves.OBLIVION_WING ], - [Species.VANILLITE]: [ Moves.EARTH_POWER, Moves.AURORA_VEIL, Moves.LOCK_ON, Moves.MILK_DRINK ], - [Species.DEERLING]: [ Moves.TIDY_UP, Moves.HEADBUTT, Moves.BODY_SLAM, Moves.FLOWER_TRICK ], + [Species.VANILLITE]: [ Moves.EARTH_POWER, Moves.AURORA_VEIL, Moves.DECORATE, Moves.MILK_DRINK ], + [Species.DEERLING]: [ Moves.TIDY_UP, Moves.FLOWER_TRICK, Moves.BODY_SLAM, Moves.COMBAT_TORQUE ], [Species.EMOLGA]: [ Moves.ROOST, Moves.HEAT_WAVE, Moves.TAILWIND, Moves.ZING_ZAP ], [Species.KARRABLAST]: [ Moves.TRICK_ROOM, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE, Moves.BITTER_BLADE ], - [Species.FOONGUS]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.STRENGTH_SAP ], + [Species.FOONGUS]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.SAPPY_SEED ], [Species.FRILLISH]: [ Moves.STRENGTH_SAP, Moves.INFERNAL_PARADE, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.ALOMOMOLA]: [ Moves.FLIP_TURN, Moves.HEART_SWAP, Moves.TOXIC, Moves.GLITZY_GLOW ], [Species.JOLTIK]: [ Moves.THUNDER, Moves.PARABOLIC_CHARGE, Moves.EARTH_POWER, Moves.QUIVER_DANCE ], [Species.FERROSEED]: [ Moves.STRENGTH_SAP, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.SAPPY_SEED ], [Species.KLINK]: [ Moves.FLARE_BLITZ, Moves.HIGH_HORSEPOWER, Moves.FUSION_BOLT, Moves.DOUBLE_IRON_BASH ], - [Species.TYNAMO]: [ Moves.LIQUIDATION, Moves.RECOVER, Moves.PARTING_SHOT, Moves.BOLT_BEAK ], - [Species.ELGYEM]: [ Moves.MYSTICAL_POWER, Moves.TRICK_ROOM, Moves.STORED_POWER, Moves.PSYSTRIKE ], + [Species.TYNAMO]: [ Moves.SCALD, Moves.RECOVER, Moves.FIRE_LASH, Moves.PLASMA_FISTS ], + [Species.ELGYEM]: [ Moves.MYSTICAL_POWER, Moves.TRICK_ROOM, Moves.STORED_POWER, Moves.LUMINA_CRASH ], [Species.LITWICK]: [ Moves.FIERY_DANCE, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.ASTRAL_BARRAGE ], [Species.AXEW]: [ Moves.STONE_AXE, Moves.DIRE_CLAW, Moves.FIRE_LASH, Moves.GLAIVE_RUSH ], - [Species.CUBCHOO]: [ Moves.MOUNTAIN_GALE, Moves.WOOD_HAMMER, Moves.SWORDS_DANCE, Moves.WAVE_CRASH ], - [Species.CRYOGONAL]: [ Moves.SURF, Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.FREEZY_FROST ], + [Species.CUBCHOO]: [ Moves.TRIPLE_AXEL, Moves.LIQUIDATION, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ], + [Species.CRYOGONAL]: [ Moves.SURF, Moves.FREEZY_FROST, Moves.NASTY_PLOT, Moves.AURORA_VEIL ], [Species.SHELMET]: [ Moves.SHED_TAIL, Moves.NASTY_PLOT, Moves.BATON_PASS, Moves.HEAT_WAVE ], [Species.STUNFISK]: [ Moves.SHORE_UP, Moves.BANEFUL_BUNKER, Moves.THUNDER_CAGE, Moves.THUNDERCLAP ], - [Species.MIENFOO]: [ Moves.GUNK_SHOT, Moves.TRIPLE_AXEL, Moves.SUPERCELL_SLAM, Moves.TIDY_UP ], - [Species.DRUDDIGON]: [ Moves.SPIKY_SHIELD, Moves.ROOST, Moves.DRAGON_HAMMER, Moves.FIRE_LASH ], - [Species.GOLETT]: [ Moves.BULK_UP, Moves.BULLET_PUNCH, Moves.HEADLONG_RUSH, Moves.RAGE_FIST ], + [Species.MIENFOO]: [ Moves.GUNK_SHOT, Moves.SUPERCELL_SLAM, Moves.KNOCK_OFF, Moves.MOUNTAIN_GALE ], + [Species.DRUDDIGON]: [ Moves.GLARE, Moves.ROOST, Moves.DRAGON_HAMMER, Moves.FIRE_LASH ], + [Species.GOLETT]: [ Moves.BULK_UP, Moves.RECOVER, Moves.HEADLONG_RUSH, Moves.RAGE_FIST ], [Species.PAWNIARD]: [ Moves.SUCKER_PUNCH, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE, Moves.LAST_RESPECTS ], [Species.BOUFFALANT]: [ Moves.SLACK_OFF, Moves.JUMP_KICK, Moves.HEAD_SMASH, Moves.FLARE_BLITZ ], [Species.RUFFLET]: [ Moves.FLOATY_FALL, Moves.MOONBLAST, Moves.HEAT_WAVE, Moves.BOLT_BEAK ], @@ -321,32 +321,32 @@ export const speciesEggMoves = { [Species.HEATMOR]: [ Moves.EARTH_POWER, Moves.OVERHEAT, Moves.FLASH_CANNON, Moves.V_CREATE ], [Species.DURANT]: [ Moves.HIGH_HORSEPOWER, Moves.FIRST_IMPRESSION, Moves.SWORDS_DANCE, Moves.BEHEMOTH_BASH ], [Species.DEINO]: [ Moves.FIERY_WRATH, Moves.ESPER_WING, Moves.SLUDGE_WAVE, Moves.FICKLE_BEAM ], - [Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.ERUPTION, Moves.EARTH_POWER, Moves.TORCH_SONG ], - [Species.COBALION]: [ Moves.TACHYON_CUTTER, Moves.BODY_PRESS, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], + [Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.MATCHA_GOTCHA, Moves.EARTH_POWER, Moves.TORCH_SONG ], + [Species.COBALION]: [ Moves.BEHEMOTH_BLADE, Moves.BODY_PRESS, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], [Species.TERRAKION]: [ Moves.MIGHTY_CLEAVE, Moves.HEADLONG_RUSH, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], [Species.VIRIZION]: [ Moves.PSYBLADE, Moves.SAPPY_SEED, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.TORNADUS]: [ Moves.EARTH_POWER, Moves.U_TURN, Moves.ICE_BEAM, Moves.AEROBLAST ], - [Species.THUNDURUS]: [ Moves.EARTH_POWER, Moves.AEROBLAST, Moves.THUNDERCLAP, Moves.ELECTRO_SHOT ], - [Species.RESHIRAM]: [ Moves.FUSION_BOLT, Moves.CALM_MIND, Moves.SOLAR_BEAM, Moves.DRAGON_ENERGY ], - [Species.ZEKROM]: [ Moves.FUSION_FLARE, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.BOLT_BEAK ], - [Species.LANDORUS]: [ Moves.STONE_AXE, Moves.HIGH_HORSEPOWER, Moves.ROOST, Moves.FLOATY_FALL ], - [Species.KYUREM]: [ Moves.ICICLE_CRASH, Moves.DRAGON_ENERGY, Moves.PHOTON_GEYSER, Moves.GLACIAL_LANCE ], - [Species.KELDEO]: [ Moves.TACHYON_CUTTER, Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.STEAM_ERUPTION ], - [Species.MELOETTA]: [ Moves.THUNDEROUS_KICK, Moves.QUIVER_DANCE, Moves.VICTORY_DANCE, Moves.BOOMBURST ], - [Species.GENESECT]: [ Moves.AURA_SPHERE, Moves.U_TURN, Moves.SHIFT_GEAR, Moves.TAIL_GLOW ], + [Species.TORNADUS]: [ Moves.EARTH_POWER, Moves.U_TURN, Moves.ICE_BEAM, Moves.OBLIVION_WING ], + [Species.THUNDURUS]: [ Moves.EARTH_POWER, Moves.HURRICANE, Moves.THUNDERCLAP, Moves.ELECTRO_SHOT ], + [Species.RESHIRAM]: [ Moves.ROOST, Moves.TAKE_HEART, Moves.ERUPTION, Moves.DRAGON_ENERGY ], + [Species.ZEKROM]: [ Moves.ROOST, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.BOLT_BEAK ], + [Species.LANDORUS]: [ Moves.STONE_AXE, Moves.THOUSAND_ARROWS, Moves.ROOST, Moves.FLOATY_FALL ], + [Species.KYUREM]: [ Moves.ICICLE_CRASH, Moves.DRAGON_ENERGY, Moves.NASTY_PLOT, Moves.GLACIAL_LANCE ], + [Species.KELDEO]: [ Moves.BOUNCY_BUBBLE, Moves.THUNDERBOLT, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], + [Species.MELOETTA]: [ Moves.TORCH_SONG, Moves.QUIVER_DANCE, Moves.THUNDEROUS_KICK, Moves.BOOMBURST ], + [Species.GENESECT]: [ Moves.EXTREME_SPEED, Moves.U_TURN, Moves.SHIFT_GEAR, Moves.TAIL_GLOW ], [Species.CHESPIN]: [ Moves.DRAIN_PUNCH, Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED ], [Species.FENNEKIN]: [ Moves.BITTER_MALICE, Moves.MOONBLAST, Moves.THUNDERBOLT, Moves.TORCH_SONG ], [Species.FROAKIE]: [ Moves.MOONBLAST, Moves.EARTH_POWER, Moves.TRIPLE_AXEL, Moves.SURGING_STRIKES ], - [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.RECYCLE, Moves.RETURN, Moves.EXTREME_SPEED ], + [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.FACADE, Moves.EXTREME_SPEED ], [Species.FLETCHLING]: [ Moves.DRILL_RUN, Moves.U_TURN, Moves.SUPERCELL_SLAM, Moves.TIDY_UP ], - [Species.SCATTERBUG]: [ Moves.MOONBLAST, Moves.POLLEN_PUFF, Moves.TAILWIND, Moves.FOCUS_BLAST ], + [Species.SCATTERBUG]: [ Moves.MOONBLAST, Moves.POLLEN_PUFF, Moves.TAILWIND, Moves.HEAT_WAVE ], [Species.LITLEO]: [ Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.YAWN, Moves.TORCH_SONG ], [Species.FLABEBE]: [ Moves.GLITZY_GLOW, Moves.MYSTICAL_FIRE, Moves.FLORAL_HEALING, Moves.TAKE_HEART ], [Species.SKIDDO]: [ Moves.HIGH_HORSEPOWER, Moves.GRASSY_GLIDE, Moves.STONE_AXE, Moves.SAPPY_SEED ], [Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.FAKE_OUT, Moves.BULLET_PUNCH, Moves.WICKED_BLOW ], [Species.FURFROU]: [ Moves.TIDY_UP, Moves.CRUNCH, Moves.COVET, Moves.MULTI_ATTACK ], [Species.ESPURR]: [ Moves.GLARE, Moves.MOONBLAST, Moves.FLAMETHROWER, Moves.PSYSTRIKE ], - [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.POLTERGEIST, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], + [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.POLTERGEIST, Moves.BITTER_BLADE, Moves.PAIN_SPLIT ], [Species.SPRITZEE]: [ Moves.TRICK_ROOM, Moves.FOUL_PLAY, Moves.WISH, Moves.REVIVAL_BLESSING ], [Species.SWIRLIX]: [ Moves.BELLY_DRUM, Moves.SUCKER_PUNCH, Moves.SPIRIT_BREAK, Moves.SIZZLY_SLIDE ], [Species.INKAY]: [ Moves.POWER_TRIP, Moves.STORED_POWER, Moves.RECOVER, Moves.PSYCHO_BOOST ], @@ -364,57 +364,57 @@ export const speciesEggMoves = { [Species.PHANTUMP]: [ Moves.POLTERGEIST, Moves.TRICK_ROOM, Moves.SYNTHESIS, Moves.SAPPY_SEED ], [Species.PUMPKABOO]: [ Moves.POLTERGEIST, Moves.FIRE_LASH, Moves.DIRE_CLAW, Moves.SAPPY_SEED ], [Species.BERGMITE]: [ Moves.STONE_AXE, Moves.METAL_BURST, Moves.BODY_PRESS, Moves.GLACIAL_LANCE ], - [Species.NOIBAT]: [ Moves.AEROBLAST, Moves.PSYCHIC_NOISE, Moves.NASTY_PLOT, Moves.CLANGING_SCALES ], + [Species.NOIBAT]: [ Moves.AEROBLAST, Moves.OVERDRIVE, Moves.NASTY_PLOT, Moves.CLANGING_SCALES ], [Species.XERNEAS]: [ Moves.LIGHT_OF_RUIN, Moves.LUMINA_CRASH, Moves.STRENGTH_SAP, Moves.REVIVAL_BLESSING ], - [Species.YVELTAL]: [ Moves.NASTY_PLOT, Moves.FLOATY_FALL, Moves.IRON_HEAD, Moves.WICKED_BLOW ], - [Species.ZYGARDE]: [ Moves.DRAGON_HAMMER, Moves.SHORE_UP, Moves.HEAT_CRASH, Moves.POPULATION_BOMB ], + [Species.YVELTAL]: [ Moves.IRON_HEAD, Moves.FLOATY_FALL, Moves.NASTY_PLOT, Moves.WICKED_BLOW ], + [Species.ZYGARDE]: [ Moves.DRAGON_DARTS, Moves.SHORE_UP, Moves.VICTORY_DANCE, Moves.DOUBLE_IRON_BASH ], [Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.GEOMANCY ], [Species.HOOPA]: [ Moves.PHOTON_GEYSER, Moves.EARTH_POWER, Moves.BATON_PASS, Moves.TIDY_UP ], [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.ENERGY_BALL, Moves.SEARING_SHOT ], [Species.ROWLET]: [ Moves.SNIPE_SHOT, Moves.POLTERGEIST, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], - [Species.LITTEN]: [ Moves.FAKE_OUT, Moves.PARTING_SHOT, Moves.SUCKER_PUNCH, Moves.SACRED_FIRE ], + [Species.LITTEN]: [ Moves.FAKE_OUT, Moves.PARTING_SHOT, Moves.MORNING_SUN, Moves.SACRED_FIRE ], [Species.POPPLIO]: [ Moves.PSYCHIC_NOISE, Moves.BOUNCY_BUBBLE, Moves.ALLURING_VOICE, Moves.TORCH_SONG ], - [Species.PIKIPEK]: [ Moves.FLOATY_FALL, Moves.BONE_RUSH, Moves.KNOCK_OFF, Moves.BURNING_BULWARK ], - [Species.YUNGOOS]: [ Moves.EXTREME_SPEED, Moves.PURSUIT, Moves.TIDY_UP, Moves.MULTI_ATTACK ], - [Species.GRUBBIN]: [ Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.QUIVER_DANCE, Moves.THUNDERCLAP ], + [Species.PIKIPEK]: [ Moves.FLOATY_FALL, Moves.BONE_RUSH, Moves.BURNING_BULWARK, Moves.TIDY_UP ], + [Species.YUNGOOS]: [ Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.TIDY_UP, Moves.HEAD_CHARGE ], + [Species.GRUBBIN]: [ Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.THUNDERCLAP, Moves.QUIVER_DANCE ], [Species.CRABRAWLER]: [ Moves.CURSE, Moves.SHORE_UP, Moves.SUCKER_PUNCH, Moves.SURGING_STRIKES ], - [Species.ORICORIO]: [ Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.PETAL_DANCE, Moves.LUNAR_DANCE ], - [Species.CUTIEFLY]: [ Moves.SILK_TRAP, Moves.DECORATE, Moves.PARTING_SHOT, Moves.FLORAL_HEALING ], - [Species.ROCKRUFF]: [ Moves.KNOCK_OFF, Moves.TIDY_UP, Moves.ICE_SPINNER, Moves.MIGHTY_CLEAVE ], - [Species.WISHIWASHI]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.SWORDS_DANCE, Moves.POPULATION_BOMB ], + [Species.ORICORIO]: [ Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.THUNDERCLAP, Moves.OBLIVION_WING ], + [Species.CUTIEFLY]: [ Moves.STICKY_WEB, Moves.MOONBLAST, Moves.HEAT_WAVE, Moves.SPORE ], + [Species.ROCKRUFF]: [ Moves.DRILL_RUN, Moves.TIDY_UP, Moves.ICE_SPINNER, Moves.MIGHTY_CLEAVE ], + [Species.WISHIWASHI]: [ Moves.LIQUIDATION, Moves.ICE_SPINNER, Moves.DRAGON_DANCE, Moves.HEAL_ORDER ], [Species.MAREANIE]: [ Moves.SPIKES, Moves.SIZZLY_SLIDE, Moves.MORTAL_SPIN, Moves.LEECH_SEED ], - [Species.MUDBRAY]: [ Moves.BODY_PRESS, Moves.YAWN, Moves.SHORE_UP, Moves.LANDS_WRATH ], - [Species.DEWPIDER]: [ Moves.AQUA_JET, Moves.SILK_TRAP, Moves.ROCK_SLIDE, Moves.AQUA_STEP ], - [Species.FOMANTIS]: [ Moves.SUPERPOWER, Moves.STONE_AXE, Moves.PSYCHO_CUT, Moves.BITTER_BLADE ], + [Species.MUDBRAY]: [ Moves.BODY_PRESS, Moves.YAWN, Moves.SHORE_UP, Moves.THOUSAND_WAVES ], + [Species.DEWPIDER]: [ Moves.AQUA_JET, Moves.SILK_TRAP, Moves.SWORDS_DANCE, Moves.AQUA_STEP ], + [Species.FOMANTIS]: [ Moves.SUPERPOWER, Moves.HEADLONG_RUSH, Moves.ICE_HAMMER, Moves.BITTER_BLADE ], [Species.MORELULL]: [ Moves.CALM_MIND, Moves.LEECH_SEED, Moves.STRENGTH_SAP, Moves.SPARKLY_SWIRL ], [Species.SALANDIT]: [ Moves.FAKE_OUT, Moves.FIERY_DANCE, Moves.SCALD, Moves.MALIGNANT_CHAIN ], - [Species.STUFFUL]: [ Moves.DRAIN_PUNCH, Moves.THUNDER_PUNCH, Moves.ICE_PUNCH, Moves.RAGE_FIST ], + [Species.STUFFUL]: [ Moves.DRAIN_PUNCH, Moves.METEOR_MASH, Moves.ICE_HAMMER, Moves.RAGE_FIST ], [Species.BOUNSWEET]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK, Moves.SAPPY_SEED ], [Species.COMFEY]: [ Moves.BUZZY_BUZZ, Moves.POLLEN_PUFF, Moves.STRENGTH_SAP, Moves.MATCHA_GOTCHA ], [Species.ORANGURU]: [ Moves.FOUL_PLAY, Moves.YAWN, Moves.FOLLOW_ME, Moves.LUNAR_BLESSING ], - [Species.PASSIMIAN]: [ Moves.FAKE_OUT, Moves.SUCKER_PUNCH, Moves.SPIKES, Moves.SWORDS_DANCE ], + [Species.PASSIMIAN]: [ Moves.FAKE_OUT, Moves.SUCKER_PUNCH, Moves.SWORDS_DANCE, Moves.PYRO_BALL ], [Species.WIMPOD]: [ Moves.ICE_SPINNER, Moves.OBSTRUCT, Moves.KNOCK_OFF, Moves.SURGING_STRIKES ], [Species.SANDYGAST]: [ Moves.SCORCHING_SANDS, Moves.PARTING_SHOT, Moves.CURSE, Moves.SALT_CURE ], [Species.PYUKUMUKU]: [ Moves.MIRROR_COAT, Moves.BANEFUL_BUNKER, Moves.TOXIC_SPIKES, Moves.SALT_CURE ], [Species.TYPE_NULL]: [ Moves.DIRE_CLAW, Moves.RECOVER, Moves.EXTREME_SPEED, Moves.NO_RETREAT ], - [Species.MINIOR]: [ Moves.EARTH_POWER, Moves.FLOATY_FALL, Moves.SUPERCELL_SLAM, Moves.DIAMOND_STORM ], - [Species.KOMALA]: [ Moves.SLACK_OFF, Moves.EXTREME_SPEED, Moves.DARKEST_LARIAT, Moves.CLOSE_COMBAT ], + [Species.MINIOR]: [ Moves.EARTH_POWER, Moves.FLOATY_FALL, Moves.ZING_ZAP, Moves.DIAMOND_STORM ], + [Species.KOMALA]: [ Moves.SLACK_OFF, Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.CLOSE_COMBAT ], [Species.TURTONATOR]: [ Moves.SHELL_SMASH, Moves.ARMOR_CANNON, Moves.EARTH_POWER, Moves.CLANGING_SCALES ], - [Species.TOGEDEMARU]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.SPIKES, Moves.DOUBLE_IRON_BASH ], + [Species.TOGEDEMARU]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.METEOR_MASH, Moves.BEHEMOTH_BASH ], [Species.MIMIKYU]: [ Moves.SPIRIT_BREAK, Moves.NUZZLE, Moves.PARTING_SHOT, Moves.SPECTRAL_THIEF ], - [Species.BRUXISH]: [ Moves.SUPER_FANG, Moves.JAW_LOCK, Moves.PAIN_SPLIT, Moves.FISHIOUS_REND ], - [Species.DRAMPA]: [ Moves.YAWN, Moves.FLAMETHROWER, Moves.CLANGING_SCALES, Moves.CLANGOROUS_SOUL ], - [Species.DHELMISE]: [ Moves.POLTERGEIST, Moves.SHIFT_GEAR, Moves.LEAF_BLADE, Moves.DOUBLE_IRON_BASH ], + [Species.BRUXISH]: [ Moves.ICE_FANG, Moves.FIRE_FANG, Moves.FLIP_TURN, Moves.FILLET_AWAY ], + [Species.DRAMPA]: [ Moves.SLACK_OFF, Moves.FLAMETHROWER, Moves.CLANGING_SCALES, Moves.CLANGOROUS_SOUL ], + [Species.DHELMISE]: [ Moves.POLTERGEIST, Moves.STRENGTH_SAP, Moves.LEAF_BLADE, Moves.DOUBLE_IRON_BASH ], [Species.JANGMO_O]: [ Moves.ICE_BEAM, Moves.RECOVER, Moves.SECRET_SWORD, Moves.GLAIVE_RUSH ], - [Species.TAPU_KOKO]: [ Moves.PLAY_ROUGH, Moves.ICE_SPINNER, Moves.RISING_VOLTAGE, Moves.BOLT_BEAK ], + [Species.TAPU_KOKO]: [ Moves.PLAY_ROUGH, Moves.MOUNTAIN_GALE, Moves.RISING_VOLTAGE, Moves.BOLT_BEAK ], [Species.TAPU_LELE]: [ Moves.MOONLIGHT, Moves.NASTY_PLOT, Moves.HEAT_WAVE, Moves.EXPANDING_FORCE ], - [Species.TAPU_BULU]: [ Moves.JUNGLE_HEALING, Moves.CLOSE_COMBAT, Moves.PLAY_ROUGH, Moves.GRASSY_GLIDE ], + [Species.TAPU_BULU]: [ Moves.GRASSY_GLIDE, Moves.CLOSE_COMBAT, Moves.PLAY_ROUGH, Moves.VICTORY_DANCE ], [Species.TAPU_FINI]: [ Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.RECOVER, Moves.QUIVER_DANCE ], [Species.COSMOG]: [ Moves.VICTORY_DANCE, Moves.QUIVER_DANCE, Moves.STORED_POWER, Moves.PHOTON_GEYSER ], [Species.NIHILEGO]: [ Moves.RECOVER, Moves.QUIVER_DANCE, Moves.GIGA_DRAIN, Moves.MALIGNANT_CHAIN ], [Species.BUZZWOLE]: [ Moves.LEECH_LIFE, Moves.BULLET_PUNCH, Moves.DARKEST_LARIAT, Moves.COLLISION_COURSE ], [Species.PHEROMOSA]: [ Moves.AURA_SPHERE, Moves.MAKE_IT_RAIN, Moves.ATTACK_ORDER, Moves.COLLISION_COURSE ], - [Species.XURKITREE]: [ Moves.OVERHEAT, Moves.GIGA_DRAIN, Moves.THUNDERCLAP, Moves.TAIL_GLOW ], + [Species.XURKITREE]: [ Moves.OVERHEAT, Moves.GIGA_DRAIN, Moves.TAIL_GLOW, Moves.THUNDERCLAP ], [Species.CELESTEELA]: [ Moves.ROOST, Moves.BUZZY_BUZZ, Moves.SPIKES, Moves.OBLIVION_WING ], [Species.KARTANA]: [ Moves.MIGHTY_CLEAVE, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], [Species.GUZZLORD]: [ Moves.DIRE_CLAW, Moves.GLAIVE_RUSH, Moves.SLACK_OFF, Moves.BADDY_BAD ], @@ -422,144 +422,144 @@ export const speciesEggMoves = { [Species.MAGEARNA]: [ Moves.RECOVER, Moves.EARTH_POWER, Moves.COSMIC_POWER, Moves.MAKE_IT_RAIN ], [Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.TRIPLE_AXEL, Moves.STORM_THROW, Moves.DOUBLE_IRON_BASH ], [Species.POIPOLE]: [ Moves.SLUDGE_BOMB, Moves.BUG_BUZZ, Moves.SEARING_SHOT, Moves.DRAGON_ENERGY ], - [Species.STAKATAKA]: [ Moves.SALT_CURE, Moves.SHORE_UP, Moves.CURSE, Moves.DOUBLE_IRON_BASH ], + [Species.STAKATAKA]: [ Moves.HEAVY_SLAM, Moves.SHORE_UP, Moves.CURSE, Moves.SALT_CURE ], [Species.BLACEPHALON]: [ Moves.NASTY_PLOT, Moves.SEARING_SHOT, Moves.GIGA_DRAIN, Moves.ASTRAL_BARRAGE ], [Species.ZERAORA]: [ Moves.SWORDS_DANCE, Moves.TRIPLE_AXEL, Moves.BOLT_STRIKE, Moves.PYRO_BALL ], [Species.MELTAN]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.RECOVER ], - [Species.GROOKEY]: [ Moves.HEADLONG_RUSH, Moves.CLOSE_COMBAT, Moves.GRASSY_GLIDE, Moves.BELLY_DRUM ], - [Species.SCORBUNNY]: [ Moves.HIGH_JUMP_KICK, Moves.SUPERCELL_SLAM, Moves.TRIPLE_AXEL, Moves.AQUA_STEP ], + [Species.GROOKEY]: [ Moves.HEADLONG_RUSH, Moves.CLOSE_COMBAT, Moves.GRASSY_GLIDE, Moves.CLANGOROUS_SOUL ], + [Species.SCORBUNNY]: [ Moves.EXTREME_SPEED, Moves.TROP_KICK, Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK ], [Species.SOBBLE]: [ Moves.AEROBLAST, Moves.FROST_BREATH, Moves.SEARING_SHOT, Moves.SURGING_STRIKES ], - [Species.SKWOVET]: [ Moves.RECYCLE, Moves.GRAV_APPLE, Moves.BODY_PRESS, Moves.SLACK_OFF ], + [Species.SKWOVET]: [ Moves.KNOCK_OFF, Moves.GRAV_APPLE, Moves.BODY_PRESS, Moves.SLACK_OFF ], [Species.ROOKIDEE]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.IRON_HEAD, Moves.KINGS_SHIELD ], [Species.BLIPBUG]: [ Moves.RECOVER, Moves.FREEZING_GLARE, Moves.SPORE, Moves.TAIL_GLOW ], - [Species.NICKIT]: [ Moves.KNOCK_OFF, Moves.BURNING_JEALOUSY, Moves.FALSE_SURRENDER, Moves.TIDY_UP ], + [Species.NICKIT]: [ Moves.BADDY_BAD, Moves.BURNING_JEALOUSY, Moves.SPARKLY_SWIRL, Moves.FIERY_WRATH ], [Species.GOSSIFLEUR]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.PARTING_SHOT, Moves.SEED_FLARE ], - [Species.WOOLOO]: [ Moves.PSYSHIELD_BASH, Moves.HEAD_CHARGE, Moves.BODY_PRESS, Moves.HEAD_CHARGE ], + [Species.WOOLOO]: [ Moves.PSYSHIELD_BASH, Moves.HEAD_CHARGE, Moves.BODY_PRESS, Moves.MILK_DRINK ], [Species.CHEWTLE]: [ Moves.FIRE_FANG, Moves.ACCELEROCK, Moves.SHELL_SMASH, Moves.WAVE_CRASH ], - [Species.YAMPER]: [ Moves.ICE_FANG, Moves.TIDY_UP, Moves.THUNDERCLAP, Moves.ZIPPY_ZAP ], + [Species.YAMPER]: [ Moves.ICE_FANG, Moves.TIDY_UP, Moves.THUNDERCLAP, Moves.ZING_ZAP ], [Species.ROLYCOLY]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.WORK_UP, Moves.DIAMOND_STORM ], [Species.APPLIN]: [ Moves.DRAGON_CHEER, Moves.PARTING_SHOT, Moves.FLOWER_TRICK, Moves.STRENGTH_SAP ], [Species.SILICOBRA]: [ Moves.SHORE_UP, Moves.SHED_TAIL, Moves.STONE_EDGE, Moves.PRECIPICE_BLADES ], - [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.AQUA_JET, Moves.SCORCHING_SANDS, Moves.WAVE_CRASH ], + [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.SURF, Moves.SCORCHING_SANDS, Moves.ROOST ], [Species.ARROKUDA]: [ Moves.THUNDER_FANG, Moves.KNOCK_OFF, Moves.ICE_FANG, Moves.FILLET_AWAY ], [Species.TOXEL]: [ Moves.NASTY_PLOT, Moves.BANEFUL_BUNKER, Moves.SPARKLING_ARIA, Moves.TORCH_SONG ], [Species.SIZZLIPEDE]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], - [Species.CLOBBOPUS]: [ Moves.OBSTRUCT, Moves.NO_RETREAT, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], + [Species.CLOBBOPUS]: [ Moves.DRAIN_PUNCH, Moves.NO_RETREAT, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], [Species.SINISTEA]: [ Moves.SCALD, Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ], - [Species.HATENNA]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.FIERY_WRATH, Moves.PSYSTRIKE ], + [Species.HATENNA]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.BUZZY_BUZZ, Moves.SEARING_SHOT ], [Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.TOPSY_TURVY, Moves.WICKED_BLOW ], - [Species.MILCERY]: [ Moves.MOONBLAST, Moves.SYRUP_BOMB, Moves.EARTH_POWER, Moves.MILK_DRINK ], - [Species.FALINKS]: [ Moves.COMBAT_TORQUE, Moves.PSYSHIELD_BASH, Moves.SPIKY_SHIELD, Moves.POPULATION_BOMB ], - [Species.PINCURCHIN]: [ Moves.BANEFUL_BUNKER, Moves.FREEZE_DRY, Moves.STRENGTH_SAP, Moves.TRICK_ROOM ], + [Species.MILCERY]: [ Moves.MOONBLAST, Moves.SYRUP_BOMB, Moves.EARTH_POWER, Moves.SEARING_SHOT ], + [Species.FALINKS]: [ Moves.COMBAT_TORQUE, Moves.PSYSHIELD_BASH, Moves.HEAL_ORDER, Moves.POPULATION_BOMB ], + [Species.PINCURCHIN]: [ Moves.TRICK_ROOM, Moves.RISING_VOLTAGE, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ], [Species.SNOM]: [ Moves.MOONBLAST, Moves.SURF, Moves.EARTH_POWER, Moves.FIERY_DANCE ], - [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.ACCELEROCK ], + [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.SHORE_UP, Moves.ACCELEROCK ], [Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.SHELL_SMASH, Moves.GLACIAL_LANCE ], [Species.INDEEDEE]: [ Moves.MATCHA_GOTCHA, Moves.EXPANDING_FORCE, Moves.MOONBLAST, Moves.REVIVAL_BLESSING ], - [Species.MORPEKO]: [ Moves.GRAV_APPLE, Moves.OBSTRUCT, Moves.DARKEST_LARIAT, Moves.TIDY_UP ], + [Species.MORPEKO]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.PARTING_SHOT, Moves.SWORDS_DANCE ], [Species.CUFANT]: [ Moves.LIQUIDATION, Moves.HEAVY_SLAM, Moves.CLOSE_COMBAT, Moves.GIGATON_HAMMER ], - [Species.DRACOZOLT]: [ Moves.ICE_SPINNER, Moves.DRAGON_HAMMER, Moves.TEMPER_FLARE, Moves.DRAGON_DANCE ], - [Species.ARCTOZOLT]: [ Moves.SHIFT_GEAR, Moves.ICE_SPINNER, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], - [Species.DRACOVISH]: [ Moves.ICE_FANG, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ], - [Species.ARCTOVISH]: [ Moves.SHIFT_GEAR, Moves.ICE_SPINNER, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], - [Species.DURALUDON]: [ Moves.FLAMETHROWER, Moves.RECOVER, Moves.EARTH_POWER, Moves.CALM_MIND ], - [Species.DREEPY]: [ Moves.EXTREME_SPEED, Moves.SPIRIT_BREAK, Moves.BLAZING_TORQUE, Moves.SPECTRAL_THIEF ], - [Species.ZACIAN]: [ Moves.MAGICAL_TORQUE, Moves.AQUA_CUTTER, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.ZAMAZENTA]: [ Moves.PSYSHIELD_BASH, Moves.BODY_PRESS, Moves.BULK_UP, Moves.KINGS_SHIELD ], - [Species.KUBFU]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.JET_PUNCH, Moves.DRAGON_DANCE ], - [Species.ZARUDE]: [ Moves.VICTORY_DANCE, Moves.PARTING_SHOT, Moves.WICKED_BLOW, Moves.SAPPY_SEED ], - [Species.REGIELEKI]: [ Moves.NASTY_PLOT, Moves.ICE_BEAM, Moves.PARTING_SHOT, Moves.ELECTRO_DRIFT ], + [Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.FIRE_LASH, Moves.DRAGON_DANCE ], + [Species.ARCTOZOLT]: [ Moves.TRIPLE_AXEL, Moves.EARTHQUAKE, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ], + [Species.DRACOVISH]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ], + [Species.ARCTOVISH]: [ Moves.TRIPLE_AXEL, Moves.EARTHQUAKE, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ], + [Species.DURALUDON]: [ Moves.CALM_MIND, Moves.BODY_PRESS, Moves.EARTH_POWER, Moves.RECOVER ], + [Species.DREEPY]: [ Moves.DRAGON_ENERGY, Moves.SHED_TAIL, Moves.BLAZING_TORQUE, Moves.SPECTRAL_THIEF ], + [Species.ZACIAN]: [ Moves.MAGICAL_TORQUE, Moves.BITTER_BLADE, Moves.LEAF_BLADE, Moves.VICTORY_DANCE ], + [Species.ZAMAZENTA]: [ Moves.PSYSHIELD_BASH, Moves.BODY_PRESS, Moves.SLACK_OFF, Moves.VICTORY_DANCE ], + [Species.KUBFU]: [ Moves.METEOR_MASH, Moves.DRAIN_PUNCH, Moves.JET_PUNCH, Moves.DRAGON_DANCE ], + [Species.ZARUDE]: [ Moves.SAPPY_SEED, Moves.PARTING_SHOT, Moves.WICKED_BLOW, Moves.VICTORY_DANCE ], + [Species.REGIELEKI]: [ Moves.NASTY_PLOT, Moves.FROST_BREATH, Moves.PARTING_SHOT, Moves.ELECTRO_DRIFT ], [Species.REGIDRAGO]: [ Moves.METEOR_MASH, Moves.FLAMETHROWER, Moves.CALM_MIND, Moves.DRAGON_DARTS ], [Species.GLASTRIER]: [ Moves.TRICK_ROOM, Moves.SLACK_OFF, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], - [Species.CALYREX]: [ Moves.KINGS_SHIELD, Moves.RECOVER, Moves.AURA_SPHERE, Moves.PHOTON_GEYSER ], - [Species.ENAMORUS]: [ Moves.AEROBLAST, Moves.TAKE_HEART, Moves.STORED_POWER, Moves.FLEUR_CANNON ], + [Species.CALYREX]: [ Moves.SAPPY_SEED, Moves.RECOVER, Moves.AURA_SPHERE, Moves.PHOTON_GEYSER ], + [Species.ENAMORUS]: [ Moves.FLEUR_CANNON, Moves.TAKE_HEART, Moves.STORED_POWER, Moves.OBLIVION_WING ], [Species.SPRIGATITO]: [ Moves.BLAZE_KICK, Moves.STRENGTH_SAP, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], [Species.FUECOCO]: [ Moves.COSMIC_POWER, Moves.SLACK_OFF, Moves.INFERNAL_PARADE, Moves.MOONGEIST_BEAM ], [Species.QUAXLY]: [ Moves.DRAGON_DANCE, Moves.ROOST, Moves.TROP_KICK, Moves.THUNDEROUS_KICK ], - [Species.LECHONK]: [ Moves.MILK_DRINK, Moves.TEMPER_FLARE, Moves.FILLET_AWAY, Moves.HEAD_CHARGE ], - [Species.TAROUNTULA]: [ Moves.STRENGTH_SAP, Moves.LEECH_LIFE, Moves.PARTING_SHOT, Moves.STEALTH_ROCK ], + [Species.LECHONK]: [ Moves.MILK_DRINK, Moves.BLAZING_TORQUE, Moves.FILLET_AWAY, Moves.MULTI_ATTACK ], + [Species.TAROUNTULA]: [ Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.THIEF, Moves.SPORE ], [Species.NYMBLE]: [ Moves.CEASELESS_EDGE, Moves.FELL_STINGER, Moves.LEECH_LIFE, Moves.WICKED_BLOW ], [Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.WISH, Moves.PARTING_SHOT, Moves.PLASMA_FISTS ], - [Species.TANDEMAUS]: [ Moves.BATON_PASS, Moves.BITE, Moves.NUZZLE, Moves.REVIVAL_BLESSING ], - [Species.FIDOUGH]: [ Moves.WISH, Moves.SPIKES, Moves.PARTING_SHOT, Moves.SIZZLY_SLIDE ], + [Species.TANDEMAUS]: [ Moves.BATON_PASS, Moves.BITE, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ], + [Species.FIDOUGH]: [ Moves.WISH, Moves.BODY_PRESS, Moves.PARTING_SHOT, Moves.SIZZLY_SLIDE ], [Species.SMOLIV]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.BOOMBURST ], - [Species.SQUAWKABILLY]: [ Moves.PARTING_SHOT, Moves.BULK_UP, Moves.TEMPER_FLARE, Moves.HEAD_CHARGE ], + [Species.SQUAWKABILLY]: [ Moves.PARTING_SHOT, Moves.BULK_UP, Moves.FLARE_BLITZ, Moves.HEAD_CHARGE ], [Species.NACLI]: [ Moves.BODY_PRESS, Moves.SPIKES, Moves.CURSE, Moves.DIAMOND_STORM ], - [Species.CHARCADET]: [ Moves.SACRED_SWORD, Moves.BURNING_BULWARK, Moves.RECOVER, Moves.PHOTON_GEYSER ], - [Species.TADBULB]: [ Moves.PARABOLIC_CHARGE, Moves.MUDDY_WATER, Moves.EARTH_POWER, Moves.ELECTRO_SHOT ], + [Species.CHARCADET]: [ Moves.SACRED_SWORD, Moves.PHOTON_GEYSER, Moves.RECOVER, Moves.SPECTRAL_THIEF ], + [Species.TADBULB]: [ Moves.PARABOLIC_CHARGE, Moves.SCALD, Moves.EARTH_POWER, Moves.ELECTRO_SHOT ], [Species.WATTREL]: [ Moves.NASTY_PLOT, Moves.TAILWIND, Moves.HEAT_WAVE, Moves.AEROBLAST ], - [Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.DARKEST_LARIAT, Moves.NUZZLE, Moves.COLLISION_COURSE ], - [Species.SHROODLE]: [ Moves.TEMPER_FLARE, Moves.PARTING_SHOT, Moves.TOXIC, Moves.TIDY_UP ], + [Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.KNOCK_OFF, Moves.NUZZLE, Moves.COLLISION_COURSE ], + [Species.SHROODLE]: [ Moves.FIRE_LASH, Moves.PARTING_SHOT, Moves.TOXIC, Moves.TOPSY_TURVY ], [Species.BRAMBLIN]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.CEASELESS_EDGE, Moves.LAST_RESPECTS ], - [Species.TOEDSCOOL]: [ Moves.STRENGTH_SAP, Moves.SCALD, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], + [Species.TOEDSCOOL]: [ Moves.STRENGTH_SAP, Moves.HEART_SWAP, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], [Species.KLAWF]: [ Moves.CRABHAMMER, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE, Moves.SHELL_SMASH ], - [Species.CAPSAKID]: [ Moves.STRENGTH_SAP, Moves.BURNING_BULWARK, Moves.ICE_SPINNER, Moves.TORCH_SONG ], - [Species.RELLOR]: [ Moves.TOXIC_SPIKES, Moves.RECOVER, Moves.MYSTICAL_FIRE, Moves.LUMINA_CRASH ], + [Species.CAPSAKID]: [ Moves.STRENGTH_SAP, Moves.APPLE_ACID, Moves.FROST_BREATH, Moves.TORCH_SONG ], + [Species.RELLOR]: [ Moves.TOXIC_SPIKES, Moves.RECOVER, Moves.HEAT_WAVE, Moves.LUMINA_CRASH ], [Species.FLITTLE]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.ROOST, Moves.SEARING_SHOT ], [Species.TINKATINK]: [ Moves.NUZZLE, Moves.SHIFT_GEAR, Moves.ICE_HAMMER, Moves.PYRO_BALL ], [Species.WIGLETT]: [ Moves.SHELL_SMASH, Moves.ICICLE_CRASH, Moves.SEED_BOMB, Moves.SURGING_STRIKES ], - [Species.BOMBIRDIER]: [ Moves.U_TURN, Moves.SWORDS_DANCE, Moves.SUCKER_PUNCH, Moves.MIGHTY_CLEAVE ], - [Species.FINIZEN]: [ Moves.ICE_SPINNER, Moves.DRAIN_PUNCH, Moves.RECOVER, Moves.WOOD_HAMMER ], + [Species.BOMBIRDIER]: [ Moves.U_TURN, Moves.TIDY_UP, Moves.SUCKER_PUNCH, Moves.MIGHTY_CLEAVE ], + [Species.FINIZEN]: [ Moves.TRIPLE_AXEL, Moves.DRAIN_PUNCH, Moves.RECOVER, Moves.WOOD_HAMMER ], [Species.VAROOM]: [ Moves.COMBAT_TORQUE, Moves.U_TURN, Moves.BLAZING_TORQUE, Moves.NOXIOUS_TORQUE ], [Species.CYCLIZAR]: [ Moves.BATON_PASS, Moves.BLAZING_TORQUE, Moves.HEAD_CHARGE, Moves.CLANGOROUS_SOUL ], [Species.ORTHWORM]: [ Moves.GLARE, Moves.COIL, Moves.BODY_PRESS, Moves.SHORE_UP ], [Species.GLIMMET]: [ Moves.CALM_MIND, Moves.SHORE_UP, Moves.PARTING_SHOT, Moves.FIERY_DANCE ], - [Species.GREAVARD]: [ Moves.BULK_UP, Moves.AGILITY, Moves.SHORE_UP, Moves.COLLISION_COURSE ], + [Species.GREAVARD]: [ Moves.TIDY_UP, Moves.YAWN, Moves.SHORE_UP, Moves.COLLISION_COURSE ], [Species.FLAMIGO]: [ Moves.THUNDEROUS_KICK, Moves.TRIPLE_AXEL, Moves.U_TURN, Moves.VICTORY_DANCE ], [Species.CETODDLE]: [ Moves.ICICLE_CRASH, Moves.HIGH_HORSEPOWER, Moves.RECOVER, Moves.DRAGON_DANCE ], - [Species.VELUZA]: [ Moves.RECOVER, Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.PHOTON_GEYSER ], - [Species.DONDOZO]: [ Moves.RECOVER, Moves.ICE_SPINNER, Moves.CURSE, Moves.WOOD_HAMMER ], - [Species.TATSUGIRI]: [ Moves.ICE_BEAM, Moves.BATON_PASS, Moves.SCALD, Moves.CLANGOROUS_SOUL ], - [Species.GREAT_TUSK]: [ Moves.STONE_AXE, Moves.CEASELESS_EDGE, Moves.DRAGON_DANCE, Moves.COLLISION_COURSE ], + [Species.VELUZA]: [ Moves.CEASELESS_EDGE, Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.PSYBLADE ], + [Species.DONDOZO]: [ Moves.SOFT_BOILED, Moves.ICE_SPINNER, Moves.TOXIC, Moves.SALT_CURE ], + [Species.TATSUGIRI]: [ Moves.ICE_BEAM, Moves.BATON_PASS, Moves.SCALD, Moves.FILLET_AWAY ], + [Species.GREAT_TUSK]: [ Moves.STONE_AXE, Moves.MORNING_SUN, Moves.DRAGON_DANCE, Moves.COLLISION_COURSE ], [Species.SCREAM_TAIL]: [ Moves.COSMIC_POWER, Moves.LUMINA_CRASH, Moves.MOONLIGHT, Moves.SHED_TAIL ], [Species.BRUTE_BONNET]: [ Moves.DARKEST_LARIAT, Moves.STRENGTH_SAP, Moves.EARTHQUAKE, Moves.SAPPY_SEED ], [Species.FLUTTER_MANE]: [ Moves.MOONLIGHT, Moves.FLAMETHROWER, Moves.EARTH_POWER, Moves.ASTRAL_BARRAGE ], - [Species.SLITHER_WING]: [ Moves.KNOCK_OFF, Moves.VICTORY_DANCE, Moves.FIRE_LASH, Moves.FLYING_PRESS ], + [Species.SLITHER_WING]: [ Moves.KNOCK_OFF, Moves.VICTORY_DANCE, Moves.FIRE_LASH, Moves.THUNDEROUS_KICK ], [Species.SANDY_SHOCKS]: [ Moves.SHORE_UP, Moves.ICE_BEAM, Moves.NASTY_PLOT, Moves.THUNDERCLAP ], - [Species.IRON_TREADS]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.SPIKES, Moves.DOUBLE_IRON_BASH ], + [Species.IRON_TREADS]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.SHORE_UP, Moves.DOUBLE_IRON_BASH ], [Species.IRON_BUNDLE]: [ Moves.EARTH_POWER, Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.WATER_SPOUT ], - [Species.IRON_HANDS]: [ Moves.HAMMER_ARM, Moves.CURSE, Moves.PLASMA_FISTS, Moves.RECOVER ], + [Species.IRON_HANDS]: [ Moves.DRAIN_PUNCH, Moves.CURSE, Moves.PLASMA_FISTS, Moves.RECOVER ], [Species.IRON_JUGULIS]: [ Moves.FIERY_WRATH, Moves.ROOST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], [Species.IRON_MOTH]: [ Moves.EARTH_POWER, Moves.SEARING_SHOT, Moves.QUIVER_DANCE, Moves.MALIGNANT_CHAIN ], [Species.IRON_THORNS]: [ Moves.MIGHTY_CLEAVE, Moves.SHORE_UP, Moves.SHIFT_GEAR, Moves.FUSION_BOLT ], - [Species.FRIGIBAX]: [ Moves.DRAGON_HAMMER, Moves.BULK_UP, Moves.SHORE_UP, Moves.GLACIAL_LANCE ], + [Species.FRIGIBAX]: [ Moves.DRAGON_DARTS, Moves.BULK_UP, Moves.SHORE_UP, Moves.GLACIAL_LANCE ], [Species.GIMMIGHOUL]: [ Moves.COSMIC_POWER, Moves.STORED_POWER, Moves.BATON_PASS, Moves.ASTRAL_BARRAGE ], - [Species.WO_CHIEN]: [ Moves.SPORE, Moves.RAGE_POWDER, Moves.SAPPY_SEED, Moves.JUNGLE_HEALING ], - [Species.CHIEN_PAO]: [ Moves.HEAD_CHARGE, Moves.PARTING_SHOT, Moves.BITTER_BLADE, Moves.GLACIAL_LANCE ], - [Species.TING_LU]: [ Moves.SHORE_UP, Moves.CURSE, Moves.LEECH_SEED, Moves.THOUSAND_ARROWS ], - [Species.CHI_YU]: [ Moves.FIERY_WRATH, Moves.EARTH_POWER, Moves.BURNING_BULWARK, Moves.ERUPTION ], + [Species.WO_CHIEN]: [ Moves.SPORE, Moves.RAGE_POWDER, Moves.SAPPY_SEED, Moves.RECOVER ], + [Species.CHIEN_PAO]: [ Moves.KNOCK_OFF, Moves.PARTING_SHOT, Moves.BITTER_BLADE, Moves.GLACIAL_LANCE ], + [Species.TING_LU]: [ Moves.SHORE_UP, Moves.CURSE, Moves.SAPPY_SEED, Moves.THOUSAND_ARROWS ], + [Species.CHI_YU]: [ Moves.FIERY_WRATH, Moves.HYDRO_STEAM, Moves.TORCH_SONG, Moves.ERUPTION ], [Species.ROARING_MOON]: [ Moves.FIRE_LASH, Moves.DRAGON_HAMMER, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], [Species.IRON_VALIANT]: [ Moves.PLASMA_FISTS, Moves.VICTORY_DANCE, Moves.QUIVER_DANCE, Moves.MAGICAL_TORQUE ], - [Species.KORAIDON]: [ Moves.MIGHTY_CLEAVE, Moves.RECOVER, Moves.GLAIVE_RUSH, Moves.CLANGOROUS_SOUL ], + [Species.KORAIDON]: [ Moves.SACRED_FIRE, Moves.RECOVER, Moves.GLAIVE_RUSH, Moves.CLANGOROUS_SOUL ], [Species.MIRAIDON]: [ Moves.ICE_BEAM, Moves.RECOVER, Moves.RISING_VOLTAGE, Moves.DRAGON_ENERGY ], [Species.WALKING_WAKE]: [ Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.DRAGON_ENERGY ], - [Species.IRON_LEAVES]: [ Moves.SPORE, Moves.BLAZING_TORQUE, Moves.SAPPY_SEED, Moves.PHOTON_GEYSER ], - [Species.POLTCHAGEIST]: [ Moves.COSMIC_POWER, Moves.INFERNAL_PARADE, Moves.LEECH_SEED, Moves.FOLLOW_ME ], + [Species.IRON_LEAVES]: [ Moves.SPORE, Moves.U_TURN, Moves.MIGHTY_CLEAVE, Moves.BITTER_BLADE ], + [Species.POLTCHAGEIST]: [ Moves.COSMIC_POWER, Moves.INFERNAL_PARADE, Moves.LEECH_SEED, Moves.SPARKLY_SWIRL ], [Species.OKIDOGI]: [ Moves.MORNING_SUN, Moves.OBSTRUCT, Moves.DIRE_CLAW, Moves.COLLISION_COURSE ], [Species.MUNKIDORI]: [ Moves.PSYSTRIKE, Moves.HEAT_WAVE, Moves.EARTH_POWER, Moves.MALIGNANT_CHAIN ], [Species.FEZANDIPITI]: [ Moves.BATON_PASS, Moves.COSMIC_POWER, Moves.SIZZLY_SLIDE, Moves.MALIGNANT_CHAIN ], - [Species.OGERPON]: [ Moves.JUNGLE_HEALING, Moves.BONEMERANG, Moves.TRIPLE_AXEL, Moves.GIGATON_HAMMER ], + [Species.OGERPON]: [ Moves.FLOWER_TRICK, Moves.BONEMERANG, Moves.TRIPLE_AXEL, Moves.GIGATON_HAMMER ], [Species.GOUGING_FIRE]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.SACRED_FIRE, Moves.GLAIVE_RUSH ], [Species.RAGING_BOLT]: [ Moves.NASTY_PLOT, Moves.FLAMETHROWER, Moves.RECOVER, Moves.ELECTRO_DRIFT ], - [Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.TACHYON_CUTTER, Moves.STONE_AXE, Moves.BITTER_BLADE ], - [Species.IRON_CROWN]: [ Moves.KINGS_SHIELD, Moves.SECRET_SWORD, Moves.PHOTON_GEYSER, Moves.ELECTRO_DRIFT ], + [Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.KOWTOW_CLEAVE, Moves.STONE_AXE, Moves.BITTER_BLADE ], + [Species.IRON_CROWN]: [ Moves.NASTY_PLOT, Moves.SECRET_SWORD, Moves.PHOTON_GEYSER, Moves.ELECTRO_DRIFT ], [Species.TERAPAGOS]: [ Moves.EARTH_POWER, Moves.SHORE_UP, Moves.ICE_BEAM, Moves.SHELL_SMASH ], [Species.PECHARUNT]: [ Moves.TOXIC_SPIKES, Moves.BODY_PRESS, Moves.HEX, Moves.BANEFUL_BUNKER ], [Species.ALOLA_RATTATA]: [ Moves.STORM_THROW, Moves.PLAY_ROUGH, Moves.TIDY_UP, Moves.POPULATION_BOMB ], [Species.ALOLA_SANDSHREW]: [ Moves.SPIKY_SHIELD, Moves.AQUA_CUTTER, Moves.SHIFT_GEAR, Moves.GLACIAL_LANCE ], [Species.ALOLA_VULPIX]: [ Moves.MOONBLAST, Moves.AURORA_VEIL, Moves.PARTING_SHOT, Moves.FREEZY_FROST ], - [Species.ALOLA_DIGLETT]: [ Moves.LANDS_WRATH, Moves.SWORDS_DANCE, Moves.TRIPLE_DIVE, Moves.DOUBLE_IRON_BASH ], + [Species.ALOLA_DIGLETT]: [ Moves.THOUSAND_WAVES, Moves.SWORDS_DANCE, Moves.TRIPLE_DIVE, Moves.MOUNTAIN_GALE ], [Species.ALOLA_MEOWTH]: [ Moves.MAKE_IT_RAIN, Moves.BUZZY_BUZZ, Moves.PARTING_SHOT, Moves.BADDY_BAD ], [Species.ALOLA_GEODUDE]: [ Moves.HIGH_HORSEPOWER, Moves.BULK_UP, Moves.STONE_AXE, Moves.EXTREME_SPEED ], [Species.ALOLA_GRIMER]: [ Moves.SUCKER_PUNCH, Moves.DIRE_CLAW, Moves.STRENGTH_SAP, Moves.SURGING_STRIKES ], - [Species.ETERNAL_FLOETTE]: [ Moves.DECORATE, Moves.FORESTS_CURSE, Moves.POLLEN_PUFF, Moves.QUIVER_DANCE ], + [Species.ETERNAL_FLOETTE]: [ Moves.FIERY_DANCE, Moves.GIGA_DRAIN, Moves.POLLEN_PUFF, Moves.QUIVER_DANCE ], [Species.GALAR_MEOWTH]: [ Moves.AQUA_CUTTER, Moves.KNOCK_OFF, Moves.BULLET_PUNCH, Moves.BEHEMOTH_BASH ], [Species.GALAR_PONYTA]: [ Moves.SPIRIT_BREAK, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.PHOTON_GEYSER ], - [Species.GALAR_SLOWPOKE]: [ Moves.TRICK_ROOM, Moves.BADDY_BAD, Moves.MOONBLAST, Moves.PHOTON_GEYSER ], + [Species.GALAR_SLOWPOKE]: [ Moves.TRICK_ROOM, Moves.BADDY_BAD, Moves.MOONBLAST, Moves.LUMINA_CRASH ], [Species.GALAR_FARFETCHD]: [ Moves.ROOST, Moves.SACRED_SWORD, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BLADE ], - [Species.GALAR_ARTICUNO]: [ Moves.AURA_SPHERE, Moves.BLEAKWIND_STORM, Moves.ICE_BEAM, Moves.PSYSTRIKE ], + [Species.GALAR_ARTICUNO]: [ Moves.AURA_SPHERE, Moves.OBLIVION_WING, Moves.ICE_BEAM, Moves.PSYSTRIKE ], [Species.GALAR_ZAPDOS]: [ Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.ROOST, Moves.BOLT_BEAK ], - [Species.GALAR_MOLTRES]: [ Moves.CALM_MIND, Moves.SLUDGE_BOMB, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], + [Species.GALAR_MOLTRES]: [ Moves.ROOST, Moves.SLUDGE_BOMB, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], [Species.GALAR_CORSOLA]: [ Moves.TRICK_ROOM, Moves.MOONBLAST, Moves.COSMIC_POWER, Moves.ASTRAL_BARRAGE ], [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.DIRE_CLAW, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], [Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.ENDURE, Moves.DRAIN_PUNCH, Moves.V_CREATE ], @@ -567,12 +567,12 @@ export const speciesEggMoves = { [Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.TRICK_ROOM, Moves.SHORE_UP, Moves.SALT_CURE ], [Species.HISUI_GROWLITHE]: [ Moves.WOOD_HAMMER, Moves.HEAD_SMASH, Moves.VOLT_TACKLE, Moves.MORNING_SUN ], [Species.HISUI_VOLTORB]: [ Moves.FROST_BREATH, Moves.NASTY_PLOT, Moves.PARABOLIC_CHARGE, Moves.SEED_FLARE ], - [Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.PARTING_SHOT, Moves.STRENGTH_SAP ], - [Species.HISUI_SNEASEL]: [ Moves.AXE_KICK, Moves.BULLET_PUNCH, Moves.ICE_SPINNER, Moves.VICTORY_DANCE ], + [Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.STRENGTH_SAP, Moves.FISHIOUS_REND ], + [Species.HISUI_SNEASEL]: [ Moves.THUNDEROUS_KICK, Moves.KNOCK_OFF, Moves.ICE_SPINNER, Moves.VICTORY_DANCE ], [Species.HISUI_ZORUA]: [ Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.PARTING_SHOT, Moves.BLOOD_MOON ], - [Species.PALDEA_TAUROS]: [ Moves.NO_RETREAT, Moves.FLARE_BLITZ, Moves.WAVE_CRASH, Moves.THUNDEROUS_KICK ], - [Species.PALDEA_WOOPER]: [ Moves.RECOVER, Moves.STONE_AXE, Moves.LEECH_SEED, Moves.BANEFUL_BUNKER ], - [Species.BLOODMOON_URSALUNA]: [ Moves.GLARE, Moves.OBSTRUCT, Moves.PARTING_SHOT, Moves.MIND_BLOWN ] + [Species.PALDEA_TAUROS]: [ Moves.NO_RETREAT, Moves.BLAZING_TORQUE, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK ], + [Species.PALDEA_WOOPER]: [ Moves.RECOVER, Moves.STONE_AXE, Moves.BANEFUL_BUNKER, Moves.SAPPY_SEED ], + [Species.BLOODMOON_URSALUNA]: [ Moves.GLARE, Moves.TRICK_ROOM, Moves.PARTING_SHOT, Moves.MIND_BLOWN ] }; function parseEggMoves(content: string): void { diff --git a/src/data/move.ts b/src/data/move.ts index d4678e98a9e..f9913dc5644 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -12,7 +12,7 @@ import * as Utils from "../utils"; import { WeatherType } from "./weather"; import { ArenaTagSide, ArenaTrapTag } from "./arena-tag"; import { ArenaTagType } from "./enums/arena-tag-type"; -import { UnswappableAbilityAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, NoTransformAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr, applyPostDefendAbAttrs, PostDefendContactApplyStatusEffectAbAttr, MoveAbilityBypassAbAttr, ReverseDrainAbAttr } from "./ability"; +import { UnswappableAbilityAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, NoTransformAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr, applyPostDefendAbAttrs, PostDefendContactApplyStatusEffectAbAttr, MoveAbilityBypassAbAttr, ReverseDrainAbAttr, FieldPreventExplosiveMovesAbAttr } from "./ability"; import { Abilities } from "./enums/abilities"; import { allAbilities } from './ability'; import { PokemonHeldItemModifier } from "../modifier/modifier"; @@ -695,6 +695,7 @@ export class RecoilAttr extends MoveEffectAttr { user.damageAndUpdate(recoilDamage, HitResult.OTHER, false, true, true); user.scene.queueMessage(getPokemonMessage(user, ' is hit\nwith recoil!')); + user.turnData.damageTaken += recoilDamage; return true; } @@ -714,6 +715,7 @@ export class SacrificialAttr extends MoveEffectAttr { return false; user.damageAndUpdate(user.hp, HitResult.OTHER, false, true, true); + user.turnData.damageTaken += user.hp; return true; } @@ -725,6 +727,30 @@ export class SacrificialAttr extends MoveEffectAttr { } } +export class HalfSacrificialAttr extends MoveEffectAttr { + constructor() { + super(true, MoveEffectTrigger.PRE_APPLY); + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + if (!super.apply(user, target, move, args)) + return false; + + const cancelled = new Utils.BooleanHolder(false); + applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled); + if (!cancelled.value){ + user.damageAndUpdate(Math.ceil(user.getMaxHp()/2), HitResult.OTHER, false, true, true); + } + return true; + } + + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + if (user.isBoss()) + return -10; + return Math.ceil(((1 - user.getHpRatio()/2) * 10 - 10) * (target.getAttackTypeEffectiveness(move.type) - 0.5)); + } +} + export enum MultiHitType { _2, _2_TO_5, @@ -850,6 +876,7 @@ export class HitHealAttr extends MoveEffectAttr { !reverseDrain ? healAmount : healAmount * -1, !reverseDrain ? getPokemonMessage(target, ` had its\nenergy drained!`) : undefined, false, true)); + if (reverseDrain) user.turnData.damageTaken += healAmount; return true; } @@ -993,7 +1020,7 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr { if (target.status) { return false; } - if (!target.status || (target.status.effect === statusToApply && move.chance < 0)) + if (!target.status || (target.status.effect === statusToApply && move.chance < 0)) { var statusAfflictResult = target.trySetStatus(statusToApply, true); if (statusAfflictResult) { user.scene.queueMessage(getPokemonMessage(user, getStatusEffectHealText(user.status.effect))); @@ -1001,6 +1028,7 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr { user.updateInfo(); } return statusAfflictResult; + } return false; } @@ -2358,6 +2386,7 @@ const crashDamageFunc = (user: Pokemon, move: Move) => { user.damageAndUpdate(Math.floor(user.getMaxHp() / 2), HitResult.OTHER, false, true); user.scene.queueMessage(getPokemonMessage(user, ' kept going\nand crashed!')); + user.turnData.damageTaken += Math.floor(user.getMaxHp() / 2); return true; }; @@ -2437,7 +2466,7 @@ export class FrenzyAttr extends MoveEffectAttr { if (!user.getMoveQueue().length) { if (!user.getTag(BattlerTagType.FRENZY)) { - const turnCount = user.randSeedIntRange(2, 3); + const turnCount = user.randSeedIntRange(1, 2); new Array(turnCount).fill(null).map(() => user.getMoveQueue().push({ move: move.id, targets: [ target.getBattlerIndex() ], ignorePP: true })); user.addTag(BattlerTagType.FRENZY, 1, move.id, user.id); } else { @@ -2838,10 +2867,8 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { if (switchOutTarget.hp) { applyPreSwitchOutAbAttrs(PreSwitchOutAbAttr, switchOutTarget); (switchOutTarget as PlayerPokemon).switchOut(this.batonPass, true).then(() => resolve(true)); - } - else { + } else resolve(false); - } return; } else if (user.scene.currentBattle.battleType) { @@ -3597,6 +3624,12 @@ const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.i const failOnMaxCondition: MoveConditionFunc = (user, target, move) => !target.isMax(); +const failIfDampCondition: MoveConditionFunc = (user, target, move) => { + const cancelled = new Utils.BooleanHolder(false); + user.scene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled)); + return !cancelled.value; +} + export type MoveAttrFilter = (attr: MoveAttr) => boolean; function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { @@ -4014,6 +4047,7 @@ export function initMoves() { new AttackMove(Moves.SELF_DESTRUCT, Type.NORMAL, MoveCategory.PHYSICAL, 200, 100, 5, -1, 0, 1) .attr(SacrificialAttr) .makesContact(false) + .condition(failIfDampCondition) .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.EGG_BOMB, Type.NORMAL, MoveCategory.PHYSICAL, 100, 75, 10, -1, 0, 1) .makesContact(false) @@ -4102,6 +4136,7 @@ export function initMoves() { new AttackMove(Moves.CRABHAMMER, Type.WATER, MoveCategory.PHYSICAL, 100, 90, 10, -1, 0, 1) .attr(HighCritAttr), new AttackMove(Moves.EXPLOSION, Type.NORMAL, MoveCategory.PHYSICAL, 250, 100, 5, -1, 0, 1) + .condition(failIfDampCondition) .attr(SacrificialAttr) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), @@ -4717,7 +4752,7 @@ export function initMoves() { new AttackMove(Moves.PAYBACK, Type.DARK, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.getLastXMoves(1).find(m => m.turn === target.scene.currentBattle.turn) || user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command === Command.BALL ? 2 : 1), new AttackMove(Moves.ASSURANCE, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 4) - .partial(), + .attr(MovePowerMultiplierAttr, (user, target, move) => target.turnData.damageTaken > 0 ? 2 : 1), new StatusMove(Moves.EMBARGO, Type.DARK, 100, 15, -1, 0, 4) .unimplemented(), new AttackMove(Moves.FLING, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 4) @@ -5478,8 +5513,8 @@ export function initMoves() { new SelfStatusMove(Moves.BANEFUL_BUNKER, Type.POISON, -1, 10, -1, 4, 7) .attr(ProtectAttr, BattlerTagType.BANEFUL_BUNKER), new AttackMove(Moves.SPIRIT_SHACKLE, Type.GHOST, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 7) - .makesContact(false) - .partial(), + .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, false, 1) + .makesContact(false), new AttackMove(Moves.DARKEST_LARIAT, Type.DARK, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 7) .attr(IgnoreOpponentStatChangesAttr), new AttackMove(Moves.SPARKLING_ARIA, Type.WATER, MoveCategory.SPECIAL, 90, 100, 10, -1, 0, 7) @@ -5552,7 +5587,7 @@ export function initMoves() { .partial(), new AttackMove(Moves.CORE_ENFORCER, Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 10, -1, 0, 7) .target(MoveTarget.ALL_NEAR_ENEMIES) - .unimplemented(), + .partial(), new AttackMove(Moves.TROP_KICK, Type.GRASS, MoveCategory.PHYSICAL, 70, 100, 15, 100, 0, 7) .attr(StatChangeAttr, BattleStat.ATK, -1), new StatusMove(Moves.INSTRUCT, Type.PSYCHIC, -1, 15, -1, 0, 7) @@ -5634,7 +5669,8 @@ export function initMoves() { .partial(), /* End Unused */ new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7) - .attr(RecoilAttr, true, 0.5) + .condition(failIfDampCondition) + .attr(HalfSacrificialAttr) .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.PLASMA_FISTS, Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 15, -1, 0, 7) .punchingMove() @@ -5849,7 +5885,7 @@ export function initMoves() { new AttackMove(Moves.ETERNABEAM, Type.DRAGON, MoveCategory.SPECIAL, 160, 90, 5, -1, 0, 8) .attr(RechargeAttr), new AttackMove(Moves.STEEL_BEAM, Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, -1, 0, 8) - .attr(RecoilAttr, true, 0.5), + .attr(HalfSacrificialAttr), new AttackMove(Moves.EXPANDING_FORCE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8) .partial(), new AttackMove(Moves.STEEL_ROLLER, Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, -1, 0, 8) @@ -5870,8 +5906,10 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.POISON) .partial(), new AttackMove(Moves.MISTY_EXPLOSION, Type.FAIRY, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8) + .attr(SacrificialAttr) .target(MoveTarget.ALL_NEAR_OTHERS) - .partial(), + .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.MISTY && user.isGrounded() ? 1.5 : 1) + .condition(failIfDampCondition), new AttackMove(Moves.GRASSY_GLIDE, Type.GRASS, MoveCategory.PHYSICAL, 55, 100, 20, -1, 0, 8) .partial(), new AttackMove(Moves.RISING_VOLTAGE, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 8) diff --git a/src/data/pokemon-evolutions.ts b/src/data/pokemon-evolutions.ts index 0c1dfe06ca1..0d09277ad47 100644 --- a/src/data/pokemon-evolutions.ts +++ b/src/data/pokemon-evolutions.ts @@ -1421,7 +1421,15 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesFormEvolution(Species.POLTEAGEIST, 'antique', 'antique', 1, EvolutionItem.CHIPPED_POT, null, SpeciesWildEvolutionDelay.LONG) ], [Species.MILCERY]: [ - new SpeciesEvolution(Species.ALCREMIE, 1, EvolutionItem.STRAWBERRY_SWEET, null, SpeciesWildEvolutionDelay.LONG) + new SpeciesFormEvolution(Species.ALCREMIE, '', 'vanilla-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TOWN || p.scene.arena.biomeType === Biome.PLAINS || p.scene.arena.biomeType === Biome.GRASS || p.scene.arena.biomeType === Biome.TALL_GRASS || p.scene.arena.biomeType === Biome.METROPOLIS), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'ruby-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.BADLANDS || p.scene.arena.biomeType === Biome.VOLCANO || p.scene.arena.biomeType === Biome.GRAVEYARD || p.scene.arena.biomeType === Biome.FACTORY || p.scene.arena.biomeType === Biome.SLUM), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'matcha-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.FOREST || p.scene.arena.biomeType === Biome.SWAMP || p.scene.arena.biomeType === Biome.MEADOW || p.scene.arena.biomeType === Biome.JUNGLE), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'mint-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.SEA || p.scene.arena.biomeType === Biome.BEACH || p.scene.arena.biomeType === Biome.LAKE || p.scene.arena.biomeType === Biome.SEABED), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'lemon-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.DESERT || p.scene.arena.biomeType === Biome.POWER_PLANT || p.scene.arena.biomeType === Biome.DOJO || p.scene.arena.biomeType === Biome.RUINS || p.scene.arena.biomeType === Biome.CONSTRUCTION_SITE), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'salted-cream', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.MOUNTAIN || p.scene.arena.biomeType === Biome.CAVE || p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.FAIRY_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'ruby-swirl', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.WASTELAND || p.scene.arena.biomeType === Biome.LABORATORY), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'caramel-swirl', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TEMPLE || p.scene.arena.biomeType === Biome.ISLAND), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, '', 'rainbow-swirl', 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ABYSS || p.scene.arena.biomeType === Biome.SPACE || p.scene.arena.biomeType === Biome.END), SpeciesWildEvolutionDelay.LONG) ], [Species.DURALUDON]: [ new SpeciesFormEvolution(Species.ARCHALUDON, '', '', 1, EvolutionItem.METAL_ALLOY, null, SpeciesWildEvolutionDelay.VERY_LONG) diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 4bf7b7ac875..421488629ae 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -62,6 +62,9 @@ export enum FormChangeItem { BLUE_ORB = 50, RED_ORB, + SHARP_METEORITE, + HARD_METEORITE, + SMOOTH_METEORITE, ADAMANT_CRYSTAL, LUSTROUS_ORB, GRISEOUS_CORE, @@ -472,6 +475,11 @@ export const pokemonFormChanges: PokemonFormChanges = { [Species.RAYQUAZA]: [ new SpeciesFormChange(Species.RAYQUAZA, '', SpeciesFormKey.MEGA, new SpeciesFormChangeCompoundTrigger(new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE), new SpeciesFormChangeMoveLearnedTrigger(Moves.DRAGON_ASCENT))) ], + [Species.DEOXYS]: [ + new SpeciesFormChange(Species.DEOXYS, 'normal', 'attack', new SpeciesFormChangeItemTrigger(FormChangeItem.SHARP_METEORITE)), + new SpeciesFormChange(Species.DEOXYS, 'normal', 'defense', new SpeciesFormChangeItemTrigger(FormChangeItem.HARD_METEORITE)), + new SpeciesFormChange(Species.DEOXYS, 'normal', 'speed', new SpeciesFormChangeItemTrigger(FormChangeItem.SMOOTH_METEORITE)) + ], [Species.LOPUNNY]: [ new SpeciesFormChange(Species.LOPUNNY, '', SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.LOPUNNITE)) ], @@ -622,7 +630,15 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.GRIMMSNARL, '', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], [Species.ALCREMIE]: [ - new SpeciesFormChange(Species.ALCREMIE, 'vanilla-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) + new SpeciesFormChange(Species.ALCREMIE, 'vanilla-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'ruby-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'matcha-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'mint-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'lemon-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'salted-cream', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'ruby-swirl', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'caramel-swirl', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)), + new SpeciesFormChange(Species.ALCREMIE, 'rainbow-swirl', SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], [Species.MORPEKO]: [ new SpeciesFormChange(Species.MORPEKO, 'full-belly', 'hangry', new SpeciesFormChangeManualTrigger(), true), diff --git a/src/data/pokemon-level-moves.ts b/src/data/pokemon-level-moves.ts index 10e57fcddb1..5788c9c61c8 100644 --- a/src/data/pokemon-level-moves.ts +++ b/src/data/pokemon-level-moves.ts @@ -18359,6 +18359,88 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 50, Moves.BUG_BUZZ ], ], }, + [Species.ROTOM]: { + 1: [ + [ 0, Moves.OVERHEAT ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 2: [ + [ 0, Moves.HYDRO_PUMP ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 3: [ + [ 0, Moves.BLIZZARD ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 4: [ + [ 0, Moves.AIR_SLASH ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + 5: [ + [ 0, Moves.LEAF_STORM ], + [ 1, Moves.DOUBLE_TEAM ], + [ 1, Moves.ASTONISH ], + [ 5, Moves.THUNDER_SHOCK ], + [ 10, Moves.CONFUSE_RAY ], + [ 15, Moves.CHARGE ], + [ 20, Moves.ELECTRO_BALL ], + [ 25, Moves.THUNDER_WAVE ], + [ 30, Moves.SHOCK_WAVE ], + [ 35, Moves.HEX ], + [ 40, Moves.SUBSTITUTE ], + [ 45, Moves.TRICK ], + [ 50, Moves.DISCHARGE ], + [ 55, Moves.UPROAR ], + ], + }, [Species.SHAYMIN]: { 1: [ [ 1, Moves.GROWTH ], diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index ceeca373b97..f1c1e8bbbe2 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -1710,17 +1710,17 @@ export function initSpecies() { new PokemonSpecies(Species.VIRIZION, 5, true, false, false, "Grassland Pokémon", Type.GRASS, Type.FIGHTING, 2, 200, Abilities.JUSTIFIED, Abilities.NONE, Abilities.NONE, 580, 91, 90, 72, 90, 129, 108, 3, 35, 290, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.TORNADUS, 5, true, false, false, "Cyclone Pokémon", Type.FLYING, null, 1.5, 63, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.FLYING, null, 1.5, 63, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290), - new PokemonForm("Therian Forme", "therian", Type.FLYING, null, 1.4, 63, Abilities.REGENERATOR, Abilities.NONE, Abilities.NONE, 580, 79, 100, 80, 110, 90, 121, 3, 90, 290), + new PokemonForm("Therian Forme", "therian", Type.FLYING, null, 1.4, 63, Abilities.REGENERATOR, Abilities.NONE, Abilities.REGENERATOR, 580, 79, 100, 80, 110, 90, 121, 3, 90, 290), ), new PokemonSpecies(Species.THUNDURUS, 5, true, false, false, "Bolt Strike Pokémon", Type.ELECTRIC, Type.FLYING, 1.5, 61, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290, GrowthRate.SLOW, 100, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.ELECTRIC, Type.FLYING, 1.5, 61, Abilities.PRANKSTER, Abilities.NONE, Abilities.DEFIANT, 580, 79, 115, 70, 125, 80, 111, 3, 90, 290), - new PokemonForm("Therian Forme", "therian", Type.ELECTRIC, Type.FLYING, 3, 61, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.NONE, 580, 79, 105, 70, 145, 80, 101, 3, 90, 290), + new PokemonForm("Therian Forme", "therian", Type.ELECTRIC, Type.FLYING, 3, 61, Abilities.VOLT_ABSORB, Abilities.NONE, Abilities.VOLT_ABSORB, 580, 79, 105, 70, 145, 80, 101, 3, 90, 290), ), new PokemonSpecies(Species.RESHIRAM, 5, false, true, false, "Vast White Pokémon", Type.DRAGON, Type.FIRE, 3.2, 330, Abilities.TURBOBLAZE, Abilities.NONE, Abilities.NONE, 680, 100, 120, 100, 150, 120, 90, 3, 0, 340, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.ZEKROM, 5, false, true, false, "Deep Black Pokémon", Type.DRAGON, Type.ELECTRIC, 2.9, 345, Abilities.TERAVOLT, Abilities.NONE, Abilities.NONE, 680, 100, 150, 120, 120, 100, 90, 3, 0, 340, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.LANDORUS, 5, true, false, false, "Abundance Pokémon", Type.GROUND, Type.FLYING, 1.5, 68, Abilities.SAND_FORCE, Abilities.NONE, Abilities.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300, GrowthRate.SLOW, 100, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.GROUND, Type.FLYING, 1.5, 68, Abilities.SAND_FORCE, Abilities.NONE, Abilities.SHEER_FORCE, 600, 89, 125, 90, 115, 80, 101, 3, 90, 300), - new PokemonForm("Therian Forme", "therian", Type.GROUND, Type.FLYING, 1.3, 68, Abilities.INTIMIDATE, Abilities.NONE, Abilities.NONE, 600, 89, 145, 90, 105, 80, 91, 3, 90, 300), + new PokemonForm("Therian Forme", "therian", Type.GROUND, Type.FLYING, 1.3, 68, Abilities.INTIMIDATE, Abilities.NONE, Abilities.INTIMIDATE, 600, 89, 145, 90, 105, 80, 91, 3, 90, 300), ), new PokemonSpecies(Species.KYUREM, 5, false, true, false, "Boundary Pokémon", Type.DRAGON, Type.ICE, 3, 325, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.DRAGON, Type.ICE, 3, 325, Abilities.PRESSURE, Abilities.NONE, Abilities.NONE, 660, 125, 130, 90, 130, 90, 95, 3, 0, 330), @@ -1752,8 +1752,8 @@ export function initSpecies() { new PokemonSpecies(Species.FROGADIER, 6, false, false, false, "Bubble Frog Pokémon", Type.WATER, null, 0.6, 10.9, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 405, 54, 63, 52, 83, 56, 97, 45, 70, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.GRENINJA, 6, false, false, false, "Ninja Pokémon", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, GrowthRate.MEDIUM_SLOW, 87.5, false, false, new PokemonForm("Normal", "", Type.WATER, Type.DARK, 1.5, 40, Abilities.TORRENT, Abilities.NONE, Abilities.PROTEAN, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239), - new PokemonForm("Battle Bond", "battle-bond", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.NONE, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, false, ""), - new PokemonForm("Ash", "ash", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.NONE, 640, 72, 145, 67, 153, 71, 132, 45, 70, 239), + new PokemonForm("Battle Bond", "battle-bond", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 530, 72, 95, 67, 103, 71, 122, 45, 70, 239, false, ""), + new PokemonForm("Ash", "ash", Type.WATER, Type.DARK, 1.5, 40, Abilities.BATTLE_BOND, Abilities.NONE, Abilities.BATTLE_BOND, 640, 72, 145, 67, 153, 71, 132, 45, 70, 239), ), new PokemonSpecies(Species.BUNNELBY, 6, false, false, false, "Digging Pokémon", Type.NORMAL, null, 0.4, 5, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 237, 38, 36, 38, 32, 36, 57, 255, 50, 47, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.DIGGERSBY, 6, false, false, false, "Digging Pokémon", Type.NORMAL, Type.GROUND, 1, 42.4, Abilities.PICKUP, Abilities.CHEEK_POUCH, Abilities.HUGE_POWER, 423, 85, 56, 77, 50, 77, 78, 127, 50, 148, GrowthRate.MEDIUM_FAST, 50, false), @@ -1855,15 +1855,15 @@ export function initSpecies() { new PokemonSpecies(Species.PANGORO, 6, false, false, false, "Daunting Pokémon", Type.FIGHTING, Type.DARK, 2.1, 136, Abilities.IRON_FIST, Abilities.MOLD_BREAKER, Abilities.SCRAPPY, 495, 95, 124, 78, 69, 71, 58, 65, 50, 173, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.FURFROU, 6, false, false, false, "Poodle Pokémon", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Natural Form", "", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165), - new PokemonForm("Heart Trim", "heart", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Star Trim", "star", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Diamond Trim", "diamond", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Debutante Trim", "debutante", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Matron Trim", "matron", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Dandy Trim", "dandy", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("La Reine Trim", "la-reine", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Kabuki Trim", "kabuki", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), - new PokemonForm("Pharaoh Trim", "pharaoh", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false, ""), + new PokemonForm("Heart Trim", "heart", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Star Trim", "star", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Diamond Trim", "diamond", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Debutante Trim", "debutante", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Matron Trim", "matron", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Dandy Trim", "dandy", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("La Reine Trim", "la-reine", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Kabuki Trim", "kabuki", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), + new PokemonForm("Pharaoh Trim", "pharaoh", Type.NORMAL, null, 1.2, 28, Abilities.FUR_COAT, Abilities.NONE, Abilities.NONE, 472, 75, 80, 60, 65, 90, 102, 160, 70, 165, false), ), new PokemonSpecies(Species.ESPURR, 6, false, false, false, "Restraint Pokémon", Type.PSYCHIC, null, 0.3, 3.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.OWN_TEMPO, 355, 62, 48, 54, 63, 60, 68, 190, 50, 71, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.MEOWSTIC, 6, false, false, false, "Constraint Pokémon", Type.PSYCHIC, null, 0.6, 8.5, Abilities.KEEN_EYE, Abilities.INFILTRATOR, Abilities.PRANKSTER, 466, 74, 48, 76, 83, 81, 104, 75, 50, 163, GrowthRate.MEDIUM_FAST, 50, false, false, @@ -1970,12 +1970,12 @@ export function initSpecies() { new PokemonSpecies(Species.RIBOMBEE, 7, false, false, false, "Bee Fly Pokémon", Type.BUG, Type.FAIRY, 0.2, 0.5, Abilities.HONEY_GATHER, Abilities.SHIELD_DUST, Abilities.SWEET_VEIL, 464, 60, 55, 60, 95, 70, 124, 75, 50, 162, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.ROCKRUFF, 7, false, false, false, "Puppy Pokémon", Type.ROCK, null, 0.5, 9.2, Abilities.KEEN_EYE, Abilities.VITAL_SPIRIT, Abilities.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Normal", "", Type.ROCK, null, 0.5, 9.2, Abilities.KEEN_EYE, Abilities.VITAL_SPIRIT, Abilities.STEADFAST, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56), - new PokemonForm("Own Tempo", "own-tempo", Type.ROCK, null, 0.5, 9.2, Abilities.OWN_TEMPO, Abilities.NONE, Abilities.NONE, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, ""), + new PokemonForm("Own Tempo", "own-tempo", Type.ROCK, null, 0.5, 9.2, Abilities.OWN_TEMPO, Abilities.NONE, Abilities.OWN_TEMPO, 280, 45, 65, 40, 30, 40, 60, 190, 50, 56, false, ""), ), new PokemonSpecies(Species.LYCANROC, 7, false, false, false, "Wolf Pokémon", Type.ROCK, null, 0.8, 25, Abilities.KEEN_EYE, Abilities.SAND_RUSH, Abilities.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, GrowthRate.MEDIUM_FAST, 50, false, false, new PokemonForm("Midday Form", "midday", Type.ROCK, null, 0.8, 25, Abilities.KEEN_EYE, Abilities.SAND_RUSH, Abilities.STEADFAST, 487, 75, 115, 65, 55, 65, 112, 90, 50, 170, false, ""), new PokemonForm("Midnight Form", "midnight", Type.ROCK, null, 1.1, 25, Abilities.KEEN_EYE, Abilities.VITAL_SPIRIT, Abilities.NO_GUARD, 487, 85, 115, 75, 55, 75, 82, 90, 50, 170), - new PokemonForm("Dusk Form", "dusk", Type.ROCK, null, 0.8, 25, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.NONE, 487, 75, 117, 65, 55, 65, 110, 90, 50, 170), + new PokemonForm("Dusk Form", "dusk", Type.ROCK, null, 0.8, 25, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 487, 75, 117, 65, 55, 65, 110, 90, 50, 170), ), new PokemonSpecies(Species.WISHIWASHI, 7, false, false, false, "Small Fry Pokémon", Type.WATER, null, 0.2, 0.3, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61, GrowthRate.FAST, 50, false, false, new PokemonForm("Solo Form", "", Type.WATER, null, 0.2, 0.3, Abilities.SCHOOLING, Abilities.NONE, Abilities.NONE, 175, 45, 20, 20, 25, 25, 40, 60, 50, 61), @@ -2209,14 +2209,14 @@ export function initSpecies() { new PokemonSpecies(Species.MILCERY, 8, false, false, false, "Cream Pokémon", Type.FAIRY, null, 0.2, 0.3, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 270, 45, 40, 40, 50, 61, 34, 200, 50, 54, GrowthRate.MEDIUM_FAST, 0, false), new PokemonSpecies(Species.ALCREMIE, 8, false, false, false, "Cream Pokémon", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, GrowthRate.MEDIUM_FAST, 0, false, true, new PokemonForm("Vanilla Cream", "vanilla-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Ruby Cream", "ruby-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Matcha Cream", "matcha-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Mint Cream", "mint-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Lemon Cream", "lemon-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Salted Cream", "salted-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), - new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, ""), + new PokemonForm("Ruby Cream", "ruby-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Matcha Cream", "matcha-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Mint Cream", "mint-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Lemon Cream", "lemon-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Salted Cream", "salted-cream", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), + new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 595, 80, 70, 85, 140, 150, 65, 100, 50, 173), ), new PokemonSpecies(Species.FALINKS, 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false), @@ -2295,7 +2295,7 @@ export function initSpecies() { new PokemonSpecies(Species.OVERQWIL, 8, false, false, false, "Pin Cluster Pokémon", Type.DARK, Type.POISON, 2.5, 60.5, Abilities.POISON_POINT, Abilities.SWIFT_SWIM, Abilities.INTIMIDATE, 510, 85, 115, 95, 65, 65, 85, 135, 50, 179, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.ENAMORUS, 8, true, false, false, "Love-Hate Pokémon", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.CUTE_CHARM, Abilities.NONE, Abilities.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116, GrowthRate.SLOW, 0, false, true, new PokemonForm("Incarnate Forme", "incarnate", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.CUTE_CHARM, Abilities.NONE, Abilities.CONTRARY, 580, 74, 115, 70, 135, 80, 106, 3, 50, 116), - new PokemonForm("Therian Forme", "therian", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.OVERCOAT, Abilities.NONE, Abilities.NONE, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116), + new PokemonForm("Therian Forme", "therian", Type.FAIRY, Type.FLYING, 1.6, 48, Abilities.OVERCOAT, Abilities.NONE, Abilities.OVERCOAT, 580, 74, 115, 110, 135, 100, 46, 3, 50, 116), ), new PokemonSpecies(Species.SPRIGATITO, 9, false, false, false, "Grass Cat Pokémon", Type.GRASS, null, 0.4, 4.1, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 310, 40, 61, 54, 45, 45, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.FLORAGATO, 9, false, false, false, "Grass Cat Pokémon", Type.GRASS, null, 0.9, 12.2, Abilities.OVERGROW, Abilities.NONE, Abilities.PROTEAN, 410, 61, 80, 63, 60, 63, 83, 45, 50, 144, GrowthRate.MEDIUM_SLOW, 87.5, false), diff --git a/src/data/trainer-names.ts b/src/data/trainer-names.ts index a1c83af0779..4cf025e3650 100644 --- a/src/data/trainer-names.ts +++ b/src/data/trainer-names.ts @@ -106,7 +106,7 @@ export const trainerNamePools = { [TrainerType.RANGER]: [["Carlos","Jackson","Sebastian","Gav","Lorenzo","Logan","Nicolas","Trenton","Deshawn","Dwayne","Jeffery","Kyler","Taylor","Alain","Claude","Crofton","Forrest","Harry","Jaden","Keith","Lewis","Miguel","Pedro","Ralph","Richard","Bret","Daryl","Eddie","Johan","Leaf","Louis","Maxwell","Parker","Rick","Steve","Bjorn","Chaise","Dean","Lee","Maurice","Nash","Ralf","Reed","Shinobu","Silas"],["Catherine","Jenna","Sophia","Merdith","Nora","Beth","Chelsea","Katelyn","Madeline","Allison","Ashlee","Felicia","Krista","Annie","Audra","Brenda","Chloris","Eliza","Heidi","Irene","Mary","Mylene","Shanti","Shelly","Thalia","Anja","Briana","Dianna","Elaine","Elle","Hillary","Katie","Lena","Lois","Malory","Melita","Mikiko","Naoko","Serenity","Ambre","Brooke","Clementine","Melina","Petra","Twiggy"]], [TrainerType.RICH]: [["Alfred","Edward","Gregory","Preston","Thomas","Tucker","Walter","Clifford","Everett","Micah","Nate","Pierre","Terrance","Arthur","Brooks","Emanuel","Lamar","Jeremy","Leonardo","Milton","Frederic","Renaud","Robert","Yan","Daniel","Sheldon","Stonewall","Gerald","Ronald","Smith","Stanley","Reginald","Orson","Wilco","Caden","Glenn"],["Rebecca","Reina","Cassandra","Emilia","Grace","Marian","Elizabeth","Kathleen","Sayuri","Caroline","Judy"]], [TrainerType.RICH_KID]: [["Garret","Winston","Dawson","Enrique","Jason","Roman","Trey","Liam","Anthony","Brad","Cody","Manuel","Martin","Pierce","Rolan","Keenan","Filbert","Antoin","Cyus","Diek","Dugo","Flitz","Jurek","Lond","Perd","Quint","Basto","Benit","Brot","Denc","Guyit","Marcon","Perc","Puros","Roex","Sainz","Symin","Tark","Venak"],["Anette","Brianna","Cindy","Colleen","Daphne","Elizabeth","Naomi","Sarah","Charlotte","Gillian","Jacki","Lady","Melissa","Celeste","Colette","Elizandra","Isabel","Lynette","Magnolia","Sophie","Lina","Dulcie","Auro","Brin","Caril","Eloos","Gwin","Illa","Kowly","Rima","Ristin","Vesey","Brena","Deasy","Denslon","Kylet","Nemi","Rene","Sanol","Stouner","Sturk","Talmen","Zoila"]], - [TrainerType.ROUGHNECK]: ["Camron","Corey","Gabriel","Isaiah","Jamal","Koji","Luke","Paxton","Raul","Zeek","Kirby","Chance","Dave","Fletcher","Johnny","Reese","Joey","Roughneck","Ricky","Silvester","Martin"], + [TrainerType.ROUGHNECK]: ["Camron","Corey","Gabriel","Isaiah","Jamal","Koji","Luke","Paxton","Raul","Zeek","Kirby","Chance","Dave","Fletcher","Johnny","Reese","Joey","Ricky","Silvester","Martin"], [TrainerType.SCIENTIST]: [["Jed","Marc","Mitch","Rich","Ross","Beau","Braydon","Connor","Ed","Ivan","Jerry","Jose","Joshua","Parker","Rodney","Taylor","Ted","Travis","Zackery","Darrius","Emilio","Fredrick","Shaun","Stefano","Travon","Daniel","Garett","Gregg","Linden","Lowell","Trenton","Dudley","Luke","Markus","Nathan","Orville","Randall","Ron","Ronald","Simon","Steve","William","Franklin","Clarke","Jacques","Terrance","Ernst","Justus","Ikaika","Jayson","Kyle","Reid","Tyrone","Adam","Albert","Alphonse","Cory","Donnie","Elton","Francis","Gordon","Herbert","Humphrey","Jordan","Julian","Keaton","Levi","Melvin","Murray","West","Craig","Coren","Dubik","Kotan","Lethco","Mante","Mort","Myron","Odlow","Ribek","Roeck","Vogi","Vonder","Zogo","Doimo","Doton","Durel","Hildon","Kukla","Messa","Nanot","Platen","Raburn","Reman","Acrod","Coffy","Elrok","Foss","Hardig","Hombol","Hospel","Kaller","Klots","Krilok","Limar","Loket","Mesak","Morbit","Newin","Orill","Tabor","Tekot"],["Blythe","Chan","Kathrine","Marie","Maria","Naoko","Samantha","Satomi","Shannon","Athena","Caroline","Lumi","Lumina","Marissa","Sonia"]], [TrainerType.SMASHER]: ["Aspen","Elena","Mari","Amy","Lizzy"], [TrainerType.SNOW_WORKER]: [["Braden","Brendon","Colin","Conrad","Dillan","Gary","Gerardo","Holden","Jackson","Mason","Quentin","Willy","Noel","Arnold","Brady","Brand","Cairn","Cliff","Don","Eddie","Felix","Filipe","Glenn","Gus","Heath","Matthew","Patton","Rich","Rob","Ryan","Scott","Shelby","Sterling","Tyler","Victor","Zack","Friedrich","Herman","Isaac","Leo","Maynard","Mitchell","Morgann","Nathan","Niel","Pasqual","Paul","Tavarius","Tibor","Dimitri","Narek","Yusif","Frank","Jeff","Vaclav","Ovid","Francis","Keith","Russel","Sangon","Toway","Bomber","Chean","Demit","Hubor","Kebile","Laber","Ordo","Retay","Ronix","Wagel","Dobit","Kaster","Lobel","Releo","Saken","Rustix"],["Georgia","Sandra","Yvonne"]], diff --git a/src/egg-hatch-phase.ts b/src/egg-hatch-phase.ts index a28d8e2983c..19934ad6e81 100644 --- a/src/egg-hatch-phase.ts +++ b/src/egg-hatch-phase.ts @@ -416,6 +416,7 @@ export class EggHatchPhase extends Phase { } ret.trySetShiny(this.egg.gachaType === GachaType.SHINY ? 1024 : 512); + ret.variant = ret.shiny ? ret.generateVariant() : 0; const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295)); diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 97b228a24ca..4e20bad407b 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1,5 +1,5 @@ import Phaser from 'phaser'; -import BattleScene, { ABILITY_OVERRIDE, AnySound, MOVE_OVERRIDE, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE } from '../battle-scene'; +import BattleScene, { ABILITY_OVERRIDE, AnySound, MOVE_OVERRIDE, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE } from '../battle-scene'; import { Variant, VariantSet, variantColorCache } from '#app/data/variant'; import { variantData } from '#app/data/variant'; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info'; @@ -75,6 +75,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public friendship: integer; public metLevel: integer; public metBiome: Biome | -1; + public luck: integer; public pauseEvolutions: boolean; public pokerus: boolean; @@ -84,6 +85,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { public fusionShiny: boolean; public fusionVariant: Variant; public fusionGender: Gender; + public fusionLuck: integer; private summonDataPrimer: PokemonSummonData; @@ -142,6 +144,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.status = dataSource.status; this.friendship = dataSource.friendship !== undefined ? dataSource.friendship : this.species.baseFriendship; this.metLevel = dataSource.metLevel || 5; + this.luck = dataSource.luck; this.metBiome = dataSource.metBiome; this.pauseEvolutions = dataSource.pauseEvolutions; this.pokerus = !!dataSource.pokerus; @@ -151,6 +154,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.fusionShiny = dataSource.fusionShiny; this.fusionVariant = dataSource.fusionVariant || 0; this.fusionGender = dataSource.fusionGender; + this.fusionLuck = dataSource.fusionLuck; } else { this.id = Utils.randSeedInt(4294967296); this.ivs = ivs || Utils.getIvsFromId(this.id); @@ -189,6 +193,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.generateFusionSpecies(); } } + + this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); } this.generateName(); @@ -312,12 +318,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const battleSpritePath = this.getBattleSpriteAtlasPath(back, ignoreOverride).replace('variant/', '').replace(/_[1-3]$/, ''); let variantSet: VariantSet; let config = variantData; + const useExpSprite = this.scene.experimentalSprites && this.scene.hasExpSprite(this.getBattleSpriteKey(back, ignoreOverride)); battleSpritePath.split('/').map(p => config ? config = config[p] : null); variantSet = config as VariantSet; if (variantSet && variantSet[this.variant] === 1) { if (variantColorCache.hasOwnProperty(key)) return resolve(); - this.scene.cachedFetch(`./images/pokemon/variant/${battleSpritePath}.json`).then(res => res.json()).then(c => { + this.scene.cachedFetch(`./images/pokemon/variant/${useExpSprite ? 'exp/' : ''}${battleSpritePath}.json`).then(res => res.json()).then(c => { variantColorCache[key] = c; resolve(); }); @@ -685,6 +692,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return !this.isFusion() ? this.variant : Math.max(this.variant, this.fusionVariant) as Variant; } + getLuck(): integer { + return this.luck + (this.isFusion() ? this.fusionLuck : 0); + } + isFusion(): boolean { return !!this.fusionSpecies; } @@ -1047,6 +1058,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } this.fusionFormIndex = this.scene.getSpeciesFormIndex(this.fusionSpecies, this.fusionGender, this.getNature(), true); + this.fusionLuck = this.luck; this.generateName(); } @@ -1056,7 +1068,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.fusionFormIndex = 0; this.fusionAbilityIndex = 0; this.fusionShiny = false; + this.fusionVariant = 0; this.fusionGender = 0; + this.fusionLuck = 0; this.generateName(); this.calculateStats(); @@ -1389,6 +1403,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const oneHitKo = result === HitResult.ONE_HIT_KO; damage.value = this.damageAndUpdate(damage.value, result as DamageResult, isCritical, oneHitKo, oneHitKo); + this.turnData.damageTaken += damage.value; if (isCritical) this.scene.queueMessage('A critical hit!'); this.scene.setPhaseQueueSplice(); @@ -2097,7 +2112,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (variantColors) { const color = Utils.rgbaToInt([r, g, b, a]); if (variantColorSet.has(color)) { - console.log(color); const mappedPixel = variantColorSet.get(color); [ r, g, b, a ] = mappedPixel; } @@ -2316,7 +2330,8 @@ export class PlayerPokemon extends Pokemon { switchOut(batonPass: boolean, removeFromField: boolean = false): Promise { return new Promise(resolve => { this.resetTurnData(); - this.resetSummonData(); + if (!batonPass) + this.resetSummonData(); this.hideInfo(); this.setVisible(false); @@ -2411,6 +2426,7 @@ export class PlayerPokemon extends Pokemon { newPokemon.fusionShiny = this.fusionShiny; newPokemon.fusionVariant = this.fusionVariant; newPokemon.fusionGender = this.fusionGender; + newPokemon.fusionLuck = this.fusionLuck; this.scene.getParty().push(newPokemon); newPokemon.evolve(newEvolution); const modifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier @@ -2468,8 +2484,9 @@ export class PlayerPokemon extends Pokemon { this.fusionFormIndex = pokemon.formIndex; this.fusionAbilityIndex = pokemon.abilityIndex; this.fusionShiny = pokemon.shiny; - this.fusionVariant = pokemon.fusionVariant; + this.fusionVariant = pokemon.variant; this.fusionGender = pokemon.gender; + this.fusionLuck = pokemon.luck; this.scene.validateAchv(achvs.SPLICE); this.scene.gameData.gameStats.pokemonFused++; @@ -2529,9 +2546,17 @@ export class EnemyPokemon extends Pokemon { this.generateAndPopulateMoveset(); this.trySetShiny(); - - if (this.shiny) + if (OPP_SHINY_OVERRIDE) { + this.shiny = true; + this.initShinySparkle(); + } + if (this.shiny) { this.variant = this.generateVariant(); + if (OPP_VARIANT_OVERRIDE) + this.variant = OPP_VARIANT_OVERRIDE; + } + + this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); let prevolution: Species; let speciesId = species.speciesId; @@ -2974,6 +2999,7 @@ export class PokemonTurnData { public hitCount: integer; public hitsLeft: integer; public damageDealt: integer = 0; + public damageTaken: integer = 0; public attacksReceived: AttackMoveResult[] = []; } diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 38f82ff060e..2f37b900ab5 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -62,7 +62,11 @@ export class LoadingScene extends SceneBase { this.loadImage('achv_bar_3', 'ui'); this.loadImage('achv_bar_4', 'ui'); this.loadImage('shiny_star', 'ui', 'shiny.png'); + this.loadImage('shiny_star_1', 'ui', 'shiny_1.png'); + this.loadImage('shiny_star_2', 'ui', 'shiny_2.png'); this.loadImage('shiny_star_small', 'ui', 'shiny_small.png'); + this.loadImage('shiny_star_small_1', 'ui', 'shiny_small_1.png'); + this.loadImage('shiny_star_small_2', 'ui', 'shiny_small_2.png'); this.loadImage('ha_capsule', 'ui', 'ha_capsule.png'); this.loadImage('icon_spliced', 'ui'); this.loadImage('icon_tera', 'ui'); diff --git a/src/locales/de/ability.ts b/src/locales/de/ability.ts new file mode 100644 index 00000000000..8360c0c08b6 --- /dev/null +++ b/src/locales/de/ability.ts @@ -0,0 +1,1244 @@ +import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; + +export const ability: AbilityTranslationEntries = { + stench: { + name: "Stench", + description: "By releasing stench when attacking, this Pokémon may cause the target to flinch.", + }, + drizzle: { + name: "Drizzle", + description: "The Pokémon makes it rain when it enters a battle.", + }, + speedBoost: { + name: "Speed Boost", + description: "Its Speed stat is boosted every turn.", + }, + battleArmor: { + name: "Battle Armor", + description: "Hard armor protects the Pokémon from critical hits.", + }, + sturdy: { + name: "Sturdy", + description: "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", + }, + damp: { + name: "Damp", + description: "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", + }, + limber: { + name: "Limber", + description: "Its limber body protects the Pokémon from paralysis.", + }, + sandVeil: { + name: "Sand Veil", + description: "Boosts the Pokémon's evasiveness in a sandstorm.", + }, + static: { + name: "Static", + description: "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", + }, + voltAbsorb: { + name: "Volt Absorb", + description: "Restores HP if hit by an Electric-type move instead of taking damage.", + }, + waterAbsorb: { + name: "Water Absorb", + description: "Restores HP if hit by a Water-type move instead of taking damage.", + }, + oblivious: { + name: "Oblivious", + description: "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", + }, + cloudNine: { + name: "Cloud Nine", + description: "Eliminates the effects of weather.", + }, + compoundEyes: { + name: "Compound Eyes", + description: "The Pokémon's compound eyes boost its accuracy.", + }, + insomnia: { + name: "Insomnia", + description: "The Pokémon is suffering from insomnia and cannot fall asleep.", + }, + colorChange: { + name: "Color Change", + description: "The Pokémon's type becomes the type of the move used on it.", + }, + immunity: { + name: "Immunity", + description: "The immune system of the Pokémon prevents it from getting poisoned.", + }, + flashFire: { + name: "Flash Fire", + description: "Powers up the Pokémon's Fire-type moves if it's hit by one.", + }, + shieldDust: { + name: "Shield Dust", + description: "This Pokémon's dust blocks the additional effects of attacks taken.", + }, + ownTempo: { + name: "Own Tempo", + description: "This Pokémon has its own tempo, and that prevents it from becoming confused.", + }, + suctionCups: { + name: "Suction Cups", + description: "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", + }, + intimidate: { + name: "Intimidate", + description: "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", + }, + shadowTag: { + name: "Shadow Tag", + description: "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", + }, + roughSkin: { + name: "Rough Skin", + description: "This Pokémon inflicts damage with its rough skin to the attacker on contact.", + }, + wonderGuard: { + name: "Wonder Guard", + description: "Its mysterious power only lets supereffective moves hit the Pokémon.", + }, + levitate: { + name: "Levitate", + description: "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", + }, + effectSpore: { + name: "Effect Spore", + description: "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", + }, + synchronize: { + name: "Synchronize", + description: "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", + }, + clearBody: { + name: "Clear Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + naturalCure: { + name: "Natural Cure", + description: "All status conditions heal when the Pokémon switches out.", + }, + lightningRod: { + name: "Lightning Rod", + description: "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", + }, + sereneGrace: { + name: "Serene Grace", + description: "Boosts the likelihood of additional effects occurring when attacking.", + }, + swiftSwim: { + name: "Swift Swim", + description: "Boosts the Pokémon's Speed stat in rain.", + }, + chlorophyll: { + name: "Chlorophyll", + description: "Boosts the Pokémon's Speed stat in harsh sunlight.", + }, + illuminate: { + name: "Illuminate", + description: "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", + }, + trace: { + name: "Trace", + description: "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", + }, + hugePower: { + name: "Huge Power", + description: "Doubles the Pokémon's Attack stat.", + }, + poisonPoint: { + name: "Poison Point", + description: "Contact with the Pokémon may poison the attacker.", + }, + innerFocus: { + name: "Inner Focus", + description: "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", + }, + magmaArmor: { + name: "Magma Armor", + description: "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", + }, + waterVeil: { + name: "Water Veil", + description: "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", + }, + magnetPull: { + name: "Magnet Pull", + description: "Prevents Steel-type Pokémon from escaping using its magnetic force.", + }, + soundproof: { + name: "Soundproof", + description: "Soundproofing gives the Pokémon full immunity to all sound-based moves.", + }, + rainDish: { + name: "Rain Dish", + description: "The Pokémon gradually regains HP in rain.", + }, + sandStream: { + name: "Sand Stream", + description: "The Pokémon summons a sandstorm when it enters a battle.", + }, + pressure: { + name: "Pressure", + description: "By putting pressure on the opposing Pokémon, it raises their PP usage.", + }, + thickFat: { + name: "Thick Fat", + description: "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", + }, + earlyBird: { + name: "Early Bird", + description: "The Pokémon awakens from sleep twice as fast as other Pokémon.", + }, + flameBody: { + name: "Flame Body", + description: "Contact with the Pokémon may burn the attacker.", + }, + runAway: { + name: "Run Away", + description: "Enables a sure getaway from wild Pokémon.", + }, + keenEye: { + name: "Keen Eye", + description: "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", + }, + hyperCutter: { + name: "Hyper Cutter", + description: "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", + }, + pickup: { + name: "Pickup", + description: "The Pokémon may pick up the item an opposing Pokémon held during a battle.", + }, + truant: { + name: "Truant", + description: "The Pokémon can't use a move if it had used a move on the previous turn.", + }, + hustle: { + name: "Hustle", + description: "Boosts the Attack stat, but lowers accuracy.", + }, + cuteCharm: { + name: "Cute Charm", + description: "Contact with the Pokémon may cause infatuation.", + }, + plus: { + name: "Plus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + minus: { + name: "Minus", + description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + }, + forecast: { + name: "Forecast", + description: "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", + }, + stickyHold: { + name: "Sticky Hold", + description: "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", + }, + shedSkin: { + name: "Shed Skin", + description: "The Pokémon may heal its own status conditions by shedding its skin.", + }, + guts: { + name: "Guts", + description: "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", + }, + marvelScale: { + name: "Marvel Scale", + description: "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", + }, + liquidOoze: { + name: "Liquid Ooze", + description: "The oozed liquid has a strong stench, which damages attackers using any draining move.", + }, + overgrow: { + name: "Overgrow", + description: "Powers up Grass-type moves when the Pokémon's HP is low.", + }, + blaze: { + name: "Blaze", + description: "Powers up Fire-type moves when the Pokémon's HP is low.", + }, + torrent: { + name: "Torrent", + description: "Powers up Water-type moves when the Pokémon's HP is low.", + }, + swarm: { + name: "Swarm", + description: "Powers up Bug-type moves when the Pokémon's HP is low.", + }, + rockHead: { + name: "Rock Head", + description: "Protects the Pokémon from recoil damage.", + }, + drought: { + name: "Drought", + description: "Turns the sunlight harsh when the Pokémon enters a battle.", + }, + arenaTrap: { + name: "Arena Trap", + description: "Prevents opposing Pokémon from fleeing.", + }, + vitalSpirit: { + name: "Vital Spirit", + description: "The Pokémon is full of vitality, and that prevents it from falling asleep.", + }, + whiteSmoke: { + name: "White Smoke", + description: "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", + }, + purePower: { + name: "Pure Power", + description: "Using its pure power, the Pokémon doubles its Attack stat.", + }, + shellArmor: { + name: "Shell Armor", + description: "A hard shell protects the Pokémon from critical hits.", + }, + airLock: { + name: "Air Lock", + description: "Eliminates the effects of weather.", + }, + tangledFeet: { + name: "Tangled Feet", + description: "Raises evasiveness if the Pokémon is confused.", + }, + motorDrive: { + name: "Motor Drive", + description: "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", + }, + rivalry: { + name: "Rivalry", + description: "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", + }, + steadfast: { + name: "Steadfast", + description: "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", + }, + snowCloak: { + name: "Snow Cloak", + description: "Boosts the Pokémon's evasiveness in snow.", + }, + gluttony: { + name: "Gluttony", + description: "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", + }, + angerPoint: { + name: "Anger Point", + description: "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", + }, + unburden: { + name: "Unburden", + description: "Boosts the Speed stat if the Pokémon's held item is used or lost.", + }, + heatproof: { + name: "Heatproof", + description: "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", + }, + simple: { + name: "Simple", + description: "The stat changes the Pokémon receives are doubled.", + }, + drySkin: { + name: "Dry Skin", + description: "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", + }, + download: { + name: "Download", + description: "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", + }, + ironFist: { + name: "Iron Fist", + description: "Powers up punching moves.", + }, + poisonHeal: { + name: "Poison Heal", + description: "Restores HP if the Pokémon is poisoned instead of losing HP.", + }, + adaptability: { + name: "Adaptability", + description: "Powers up moves of the same type as the Pokémon.", + }, + skillLink: { + name: "Skill Link", + description: "Maximizes the number of times multistrike moves hit.", + }, + hydration: { + name: "Hydration", + description: "Heals status conditions if it's raining.", + }, + solarPower: { + name: "Solar Power", + description: "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", + }, + quickFeet: { + name: "Quick Feet", + description: "Boosts the Speed stat if the Pokémon has a status condition.", + }, + normalize: { + name: "Normalize", + description: "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", + }, + sniper: { + name: "Sniper", + description: "Powers up moves if they become critical hits when attacking.", + }, + magicGuard: { + name: "Magic Guard", + description: "The Pokémon only takes damage from attacks.", + }, + noGuard: { + name: "No Guard", + description: "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", + }, + stall: { + name: "Stall", + description: "The Pokémon moves after all other Pokémon do.", + }, + technician: { + name: "Technician", + description: "Powers up the Pokémon's weaker moves.", + }, + leafGuard: { + name: "Leaf Guard", + description: "Prevents status conditions in harsh sunlight.", + }, + klutz: { + name: "Klutz", + description: "The Pokémon can't use any held items.", + }, + moldBreaker: { + name: "Mold Breaker", + description: "Moves can be used on the target regardless of its Abilities.", + }, + superLuck: { + name: "Super Luck", + description: "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", + }, + aftermath: { + name: "Aftermath", + description: "Damages the attacker if it contacts the Pokémon with a finishing hit.", + }, + anticipation: { + name: "Anticipation", + description: "The Pokémon can sense an opposing Pokémon's dangerous moves.", + }, + forewarn: { + name: "Forewarn", + description: "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", + }, + unaware: { + name: "Unaware", + description: "When attacking, the Pokémon ignores the target Pokémon's stat changes.", + }, + tintedLens: { + name: "Tinted Lens", + description: 'The Pokémon can use "not very effective" moves to deal regular damage.', + }, + filter: { + name: "Filter", + description: "Reduces the power of supereffective attacks taken.", + }, + slowStart: { + name: "Slow Start", + description: "For five turns, the Pokémon's Attack and Speed stats are halved.", + }, + scrappy: { + name: "Scrappy", + description: "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", + }, + stormDrain: { + name: "Storm Drain", + description: "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", + }, + iceBody: { + name: "Ice Body", + description: "The Pokémon gradually regains HP in snow.", + }, + solidRock: { + name: "Solid Rock", + description: "Reduces the power of supereffective attacks taken.", + }, + snowWarning: { + name: "Snow Warning", + description: "The Pokémon makes it snow when it enters a battle.", + }, + honeyGather: { + name: "Honey Gather", + description: "The Pokémon may gather Honey after a battle.", + }, + frisk: { + name: "Frisk", + description: "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", + }, + reckless: { + name: "Reckless", + description: "Powers up moves that have recoil damage.", + }, + multitype: { + name: "Multitype", + description: "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", + }, + flowerGift: { + name: "Flower Gift", + description: "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", + }, + badDreams: { + name: "Bad Dreams", + description: "Reduces the HP of sleeping opposing Pokémon.", + }, + pickpocket: { + name: "Pickpocket", + description: "Steals an item from an attacker that made direct contact.", + }, + sheerForce: { + name: "Sheer Force", + description: "Removes additional effects to increase the power of moves when attacking.", + }, + contrary: { + name: "Contrary", + description: "Makes stat changes have an opposite effect.", + }, + unnerve: { + name: "Unnerve", + description: "Unnerves opposing Pokémon and makes them unable to eat Berries.", + }, + defiant: { + name: "Defiant", + description: "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", + }, + defeatist: { + name: "Defeatist", + description: "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", + }, + cursedBody: { + name: "Cursed Body", + description: "May disable a move used on the Pokémon.", + }, + healer: { + name: "Healer", + description: "Sometimes heals an ally's status condition.", + }, + friendGuard: { + name: "Friend Guard", + description: "Reduces damage done to allies.", + }, + weakArmor: { + name: "Weak Armor", + description: "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", + }, + heavyMetal: { + name: "Heavy Metal", + description: "Doubles the Pokémon's weight.", + }, + lightMetal: { + name: "Light Metal", + description: "Halves the Pokémon's weight.", + }, + multiscale: { + name: "Multiscale", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + toxicBoost: { + name: "Toxic Boost", + description: "Powers up physical attacks when the Pokémon is poisoned.", + }, + flareBoost: { + name: "Flare Boost", + description: "Powers up special attacks when the Pokémon is burned.", + }, + harvest: { + name: "Harvest", + description: "May create another Berry after one is used.", + }, + telepathy: { + name: "Telepathy", + description: "Anticipates an ally's attack and dodges it.", + }, + moody: { + name: "Moody", + description: "Raises one stat sharply and lowers another every turn.", + }, + overcoat: { + name: "Overcoat", + description: "Protects the Pokémon from things like sand, hail, and powder.", + }, + poisonTouch: { + name: "Poison Touch", + description: "May poison a target when the Pokémon makes contact.", + }, + regenerator: { + name: "Regenerator", + description: "Restores a little HP when withdrawn from battle.", + }, + bigPecks: { + name: "Big Pecks", + description: "Protects the Pokémon from Defense-lowering effects.", + }, + sandRush: { + name: "Sand Rush", + description: "Boosts the Pokémon's Speed stat in a sandstorm.", + }, + wonderSkin: { + name: "Wonder Skin", + description: "Makes status moves more likely to miss.", + }, + analytic: { + name: "Analytic", + description: "Boosts move power when the Pokémon moves last.", + }, + illusion: { + name: "Illusion", + description: "Comes out disguised as the Pokémon in the party's last spot.", + }, + imposter: { + name: "Imposter", + description: "The Pokémon transforms itself into the Pokémon it's facing.", + }, + infiltrator: { + name: "Infiltrator", + description: "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", + }, + mummy: { + name: "Mummy", + description: "Contact with the Pokémon changes the attacker's Ability to Mummy.", + }, + moxie: { + name: "Moxie", + description: "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", + }, + justified: { + name: "Justified", + description: "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", + }, + rattled: { + name: "Rattled", + description: "Intimidate or being hit by a Dark-, Ghost-, or Bug-type move will scare the Pokémon and boost its Speed stat.", + }, + magicBounce: { + name: "Magic Bounce", + description: "Reflects status moves instead of getting hit by them.", + }, + sapSipper: { + name: "Sap Sipper", + description: "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", + }, + prankster: { + name: "Prankster", + description: "Gives priority to a status move.", + }, + sandForce: { + name: "Sand Force", + description: "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", + }, + ironBarbs: { + name: "Iron Barbs", + description: "Inflicts damage on the attacker upon contact with iron barbs.", + }, + zenMode: { + name: "Zen Mode", + description: "Changes the Pokémon's shape when HP is half or less.", + }, + victoryStar: { + name: "Victory Star", + description: "Boosts the accuracy of its allies and itself.", + }, + turboblaze: { + name: "Turboblaze", + description: "Moves can be used on the target regardless of its Abilities.", + }, + teravolt: { + name: "Teravolt", + description: "Moves can be used on the target regardless of its Abilities.", + }, + aromaVeil: { + name: "Aroma Veil", + description: "Protects itself and its allies from attacks that limit their move choices.", + }, + flowerVeil: { + name: "Flower Veil", + description: "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", + }, + cheekPouch: { + name: "Cheek Pouch", + description: "Restores HP as well when the Pokémon eats a Berry.", + }, + protean: { + name: "Protean", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + furCoat: { + name: "Fur Coat", + description: "Halves the damage from physical moves.", + }, + magician: { + name: "Magician", + description: "The Pokémon steals the held item of a Pokémon it hits with a move.", + }, + bulletproof: { + name: "Bulletproof", + description: "Protects the Pokémon from some ball and bomb moves.", + }, + competitive: { + name: "Competitive", + description: "Boosts the Sp. Atk stat sharply when a stat is lowered.", + }, + strongJaw: { + name: "Strong Jaw", + description: "The Pokémon's strong jaw boosts the power of its biting moves.", + }, + refrigerate: { + name: "Refrigerate", + description: "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", + }, + sweetVeil: { + name: "Sweet Veil", + description: "Prevents itself and ally Pokémon from falling asleep.", + }, + stanceChange: { + name: "Stance Change", + description: "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", + }, + galeWings: { + name: "Gale Wings", + description: "Gives priority to Flying-type moves when the Pokémon's HP is full.", + }, + megaLauncher: { + name: "Mega Launcher", + description: "Powers up aura and pulse moves.", + }, + grassPelt: { + name: "Grass Pelt", + description: "Boosts the Pokémon's Defense stat on Grassy Terrain.", + }, + symbiosis: { + name: "Symbiosis", + description: "The Pokémon passes its item to an ally that has used up an item.", + }, + toughClaws: { + name: "Tough Claws", + description: "Powers up moves that make direct contact.", + }, + pixilate: { + name: "Pixilate", + description: "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", + }, + gooey: { + name: "Gooey", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + aerilate: { + name: "Aerilate", + description: "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", + }, + parentalBond: { + name: "Parental Bond", + description: "Parent and child each attacks.", + }, + darkAura: { + name: "Dark Aura", + description: "Powers up each Pokémon's Dark-type moves.", + }, + fairyAura: { + name: "Fairy Aura", + description: "Powers up each Pokémon's Fairy-type moves.", + }, + auraBreak: { + name: "Aura Break", + description: 'The effects of "Aura" Abilities are reversed to lower the power of affected moves.', + }, + primordialSea: { + name: "Primordial Sea", + description: "The Pokémon changes the weather to nullify Fire-type attacks.", + }, + desolateLand: { + name: "Desolate Land", + description: "The Pokémon changes the weather to nullify Water-type attacks.", + }, + deltaStream: { + name: "Delta Stream", + description: "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", + }, + stamina: { + name: "Stamina", + description: "Boosts the Defense stat when hit by an attack.", + }, + wimpOut: { + name: "Wimp Out", + description: "The Pokémon cowardly switches out when its HP becomes half or less.", + }, + emergencyExit: { + name: "Emergency Exit", + description: "The Pokémon, sensing danger, switches out when its HP becomes half or less.", + }, + waterCompaction: { + name: "Water Compaction", + description: "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", + }, + merciless: { + name: "Merciless", + description: "The Pokémon's attacks become critical hits if the target is poisoned.", + }, + shieldsDown: { + name: "Shields Down", + description: "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", + }, + stakeout: { + name: "Stakeout", + description: "Doubles the damage dealt to the target's replacement if the target switches out.", + }, + waterBubble: { + name: "Water Bubble", + description: "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", + }, + steelworker: { + name: "Steelworker", + description: "Powers up Steel-type moves.", + }, + berserk: { + name: "Berserk", + description: "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", + }, + slushRush: { + name: "Slush Rush", + description: "Boosts the Pokémon's Speed stat in snow.", + }, + longReach: { + name: "Long Reach", + description: "The Pokémon uses its moves without making contact with the target.", + }, + liquidVoice: { + name: "Liquid Voice", + description: "All sound-based moves become Water-type moves.", + }, + triage: { + name: "Triage", + description: "Gives priority to a healing move.", + }, + galvanize: { + name: "Galvanize", + description: "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", + }, + surgeSurfer: { + name: "Surge Surfer", + description: "Doubles the Pokémon's Speed stat on Electric Terrain.", + }, + schooling: { + name: "Schooling", + description: "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", + }, + disguise: { + name: "Disguise", + description: "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", + }, + battleBond: { + name: "Battle Bond", + description: "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", + }, + powerConstruct: { + name: "Power Construct", + description: "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", + }, + corrosion: { + name: "Corrosion", + description: "The Pokémon can poison the target even if it's a Steel or Poison type.", + }, + comatose: { + name: "Comatose", + description: "It's always drowsing and will never wake up. It can attack without waking up.", + }, + queenlyMajesty: { + name: "Queenly Majesty", + description: "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", + }, + innardsOut: { + name: "Innards Out", + description: "Damages the attacker landing the finishing hit by the amount equal to its last HP.", + }, + dancer: { + name: "Dancer", + description: "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", + }, + battery: { + name: "Battery", + description: "Powers up ally Pokémon's special moves.", + }, + fluffy: { + name: "Fluffy", + description: "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", + }, + dazzling: { + name: "Dazzling", + description: "Surprises the opposing Pokémon, making it unable to attack using priority moves.", + }, + soulHeart: { + name: "Soul-Heart", + description: "Boosts its Sp. Atk stat every time a Pokémon faints.", + }, + tanglingHair: { + name: "Tangling Hair", + description: "Contact with the Pokémon lowers the attacker's Speed stat.", + }, + receiver: { + name: "Receiver", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + powerOfAlchemy: { + name: "Power of Alchemy", + description: "The Pokémon copies the Ability of a defeated ally.", + }, + beastBoost: { + name: "Beast Boost", + description: "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", + }, + rksSystem: { + name: "RKS System", + description: "Changes the Pokémon's type to match the memory disc it holds.", + }, + electricSurge: { + name: "Electric Surge", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle.", + }, + psychicSurge: { + name: "Psychic Surge", + description: "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", + }, + mistySurge: { + name: "Misty Surge", + description: "Turns the ground into Misty Terrain when the Pokémon enters a battle.", + }, + grassySurge: { + name: "Grassy Surge", + description: "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", + }, + fullMetalBody: { + name: "Full Metal Body", + description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + }, + shadowShield: { + name: "Shadow Shield", + description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + }, + prismArmor: { + name: "Prism Armor", + description: "Reduces the power of supereffective attacks taken.", + }, + neuroforce: { + name: "Neuroforce", + description: "Powers up moves that are super effective.", + }, + intrepidSword: { + name: "Intrepid Sword", + description: "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", + }, + dauntlessShield: { + name: "Dauntless Shield", + description: "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", + }, + libero: { + name: "Libero", + description: "Changes the Pokémon's type to the type of the move it's about to use.", + }, + ballFetch: { + name: "Ball Fetch", + description: "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", + }, + cottonDown: { + name: "Cotton Down", + description: "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", + }, + propellerTail: { + name: "Propeller Tail", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + mirrorArmor: { + name: "Mirror Armor", + description: "Bounces back only the stat-lowering effects that the Pokémon receives.", + }, + gulpMissile: { + name: "Gulp Missile", + description: "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", + }, + stalwart: { + name: "Stalwart", + description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + }, + steamEngine: { + name: "Steam Engine", + description: "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", + }, + punkRock: { + name: "Punk Rock", + description: "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", + }, + sandSpit: { + name: "Sand Spit", + description: "The Pokémon creates a sandstorm when it's hit by an attack.", + }, + iceScales: { + name: "Ice Scales", + description: "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", + }, + ripen: { + name: "Ripen", + description: "Ripens Berries and doubles their effect.", + }, + iceFace: { + name: "Ice Face", + description: "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", + }, + powerSpot: { + name: "Power Spot", + description: "Just being next to the Pokémon powers up moves.", + }, + mimicry: { + name: "Mimicry", + description: "Changes the Pokémon's type depending on the terrain.", + }, + screenCleaner: { + name: "Screen Cleaner", + description: "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", + }, + steelySpirit: { + name: "Steely Spirit", + description: "Powers up ally Pokémon's Steel-type moves.", + }, + perishBody: { + name: "Perish Body", + description: "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", + }, + wanderingSpirit: { + name: "Wandering Spirit", + description: "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", + }, + gorillaTactics: { + name: "Gorilla Tactics", + description: "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", + }, + neutralizingGas: { + name: "Neutralizing Gas", + description: "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", + }, + pastelVeil: { + name: "Pastel Veil", + description: "Protects the Pokémon and its ally Pokémon from being poisoned.", + }, + hungerSwitch: { + name: "Hunger Switch", + description: "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", + }, + quickDraw: { + name: "Quick Draw", + description: "Enables the Pokémon to move first occasionally.", + }, + unseenFist: { + name: "Unseen Fist", + description: "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", + }, + curiousMedicine: { + name: "Curious Medicine", + description: "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", + }, + transistor: { + name: "Transistor", + description: "Powers up Electric-type moves.", + }, + dragonsMaw: { + name: "Dragon's Maw", + description: "Powers up Dragon-type moves.", + }, + chillingNeigh: { + name: "Chilling Neigh", + description: "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", + }, + grimNeigh: { + name: "Grim Neigh", + description: "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", + }, + asOneGlastrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", + }, + asOneSpectrier: { + name: "As One", + description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", + }, + lingeringAroma: { + name: "Lingering Aroma", + description: "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", + }, + seedSower: { + name: "Seed Sower", + description: "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", + }, + thermalExchange: { + name: "Thermal Exchange", + description: "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", + }, + angerShell: { + name: "Anger Shell", + description: "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", + }, + purifyingSalt: { + name: "Purifying Salt", + description: "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", + }, + wellBakedBody: { + name: "Well-Baked Body", + description: "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", + }, + windRider: { + name: "Wind Rider", + description: "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", + }, + guardDog: { + name: "Guard Dog", + description: "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", + }, + rockyPayload: { + name: "Rocky Payload", + description: "Powers up Rock-type moves.", + }, + windPower: { + name: "Wind Power", + description: "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", + }, + zeroToHero: { + name: "Zero to Hero", + description: "The Pokémon transforms into its Hero Form when it switches out.", + }, + commander: { + name: "Commander", + description: "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", + }, + electromorphosis: { + name: "Electromorphosis", + description: "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", + }, + protosynthesis: { + name: "Protosynthesis", + description: "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", + }, + quarkDrive: { + name: "Quark Drive", + description: "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", + }, + goodAsGold: { + name: "Good as Gold", + description: "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", + }, + vesselOfRuin: { + name: "Vessel of Ruin", + description: "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", + }, + swordOfRuin: { + name: "Sword of Ruin", + description: "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", + }, + tabletsOfRuin: { + name: "Tablets of Ruin", + description: "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", + }, + beadsOfRuin: { + name: "Beads of Ruin", + description: "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", + }, + orichalcumPulse: { + name: "Orichalcum Pulse", + description: "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", + }, + hadronEngine: { + name: "Hadron Engine", + description: "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", + }, + opportunist: { + name: "Opportunist", + description: "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", + }, + cudChew: { + name: "Cud Chew", + description: "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", + }, + sharpness: { + name: "Sharpness", + description: "Powers up slicing moves.", + }, + supremeOverlord: { + name: "Supreme Overlord", + description: "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", + }, + costar: { + name: "Costar", + description: "When the Pokémon enters a battle, it copies an ally's stat changes.", + }, + toxicDebris: { + name: "Toxic Debris", + description: "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", + }, + armorTail: { + name: "Armor Tail", + description: "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", + }, + earthEater: { + name: "Earth Eater", + description: "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", + }, + myceliumMight: { + name: "Mycelium Might", + description: "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", + }, + mindsEye: { + name: "Mind's Eye", + description: "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", + }, + supersweetSyrup: { + name: "Supersweet Syrup", + description: "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", + }, + hospitality: { + name: "Hospitality", + description: "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", + }, + toxicChain: { + name: "Toxic Chain", + description: "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", + }, + embodyAspectTeal: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", + }, + embodyAspectWellspring: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", + }, + embodyAspectHearthflame: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", + }, + embodyAspectCornerstone: { + name: "Embody Aspect", + description: "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", + }, + teraShift: { + name: "Tera Shift", + description: "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", + }, + teraShell: { + name: "Tera Shell", + description: "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", + }, + teraformZero: { + name: "Teraform Zero", + description: "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", + }, + poisonPuppeteer: { + name: "Poison Puppeteer", + description: "Pokémon poisoned by Pecharunt's moves will also become confused.", + }, +} as const; diff --git a/src/locales/de/command-ui-handler.ts b/src/locales/de/command-ui-handler.ts new file mode 100644 index 00000000000..c7842c6127c --- /dev/null +++ b/src/locales/de/command-ui-handler.ts @@ -0,0 +1,9 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const commandUiHandler: SimpleTranslationEntries = { + "fight": "Kampf", + "ball": "Ball", + "pokemon": "Pokémon", + "run": "Fliehen", + "actionMessage": "Was soll\n{{pokemonName}} tun?", +} as const; \ No newline at end of file diff --git a/src/locales/de/menu-ui-handler.ts b/src/locales/de/menu-ui-handler.ts new file mode 100644 index 00000000000..5775cba28d9 --- /dev/null +++ b/src/locales/de/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Spieleinstellungen', + "ACHIEVEMENTS": "Achievements", + "STATS": "Statistiken", + "VOUCHERS": "Gutscheine", + "EGG_LIST": "Eierliste", + "EGG_GACHA": "Eier-Gacha", + "MANAGE_DATA": "Daten verwalten", + "COMMUNITY": "Community", + "RETURN_TO_TITLE": "Zurück zum Titelbildschirm", + "LOG_OUT": "Ausloggen", + "slot": "Slot {{slotNumber}}", + "importSession": "Sitzung importieren", + "importSlotSelect": "Wähle einen Slot zum Importieren.", + "exportSession": "Sitzung exportieren", + "exportSlotSelect": "Wähle einen Slot zum Exportieren.", + "importData": "Daten importieren", + "exportData": "Daten exportieren", + "cancel": "Abbrechen", + "losingProgressionWarning": "Du wirst jeglichen Fortschritt seit Anfang dieses Kampfes verlieren. Fortfahren?" +} as const; \ No newline at end of file diff --git a/src/locales/de/menu.ts b/src/locales/de/menu.ts new file mode 100644 index 00000000000..d70cd83c50d --- /dev/null +++ b/src/locales/de/menu.ts @@ -0,0 +1,62 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +/** + * The menu namespace holds most miscellaneous text that isn't directly part of the game's + * contents or directly related to Pokemon data. This includes menu navigation, settings, + * account interactions, descriptive text, etc. + */ +export const menu: SimpleTranslationEntries = { + "cancel": "Abbrechen", + "continue": "Fortfahren", + "dailyRun": "Täglicher Run (Beta)", + "loadGame": "Spiel laden", + "newGame": "Neues Spiel", + "selectGameMode": "Wähle einen Spielmodus", + "logInOrCreateAccount": "Logge dich ein oder erstelle einen Account zum starten. Keine Email nötig!", + "username": "Benutzername", + "password": "Passwort", + "login": "Einloggen", + "register": "Registrieren", + "emptyUsername": "Benutzername darf nicht leer sein", + "invalidLoginUsername": "Der eingegebene Benutzername ist ungültig", + "invalidRegisterUsername": "Benutzername darf nur Buchstaben, Zahlen oder Unterstriche enthalten", + "invalidLoginPassword": "Das eingegebene Passwort ist ungültig", + "invalidRegisterPassword": "Passwort muss 6 Zeichen oder länger sein", + "usernameAlreadyUsed": "Der eingegebene Benutzername wird bereits verwendet", + "accountNonExistent": "Der eingegebene Benutzer existiert nicht", + "unmatchingPassword": "Das eingegebene Passwort stimmt nicht überein", + "passwordNotMatchingConfirmPassword": "Passwort muss mit Bestätigungspasswort übereinstimmen", + "confirmPassword": "Besätige Passwort", + "registrationAgeWarning": "Mit der Registrierung bestätigen Sie, dass Sie 13 Jahre oder älter sind.", + "backToLogin": "Zurück zum Einloggen", + "failedToLoadSaveData": "Speicherdaten konnten nicht geladen werden. Bitte laden Sie die Seite neu.\nWenn dies weiterhin der Fall ist, wenden Sie sich bitte an den Administrator.", + "sessionSuccess": "Sitzung erfolgreich geladen.", + "failedToLoadSession": "Ihre Sitzungsdaten konnten nicht geladen werden.\nSie könnten beschädigt sein.", + "boyOrGirl": "Bist du ein Junge oder ein Mädchen?", + "boy": "Junge", + "girl": "Mädchen", + "bossAppeared": "{{bossName}} erscheint.", + "trainerAppeared": "{{trainerName}}\nmöchte kämpfen!", + "singleWildAppeared": "Ein wildes {{pokemonName}} erscheint!", + "multiWildAppeared": "Ein wildes {{pokemonName1}}\nund {{pokemonName2}} erscheinen!", + "playerComeBack": "Komm zurück, {{pokemonName}}!", + "trainerComeBack": "{{trainerName}} ruft {{pokemonName}} zurück!", + "playerGo": "Los! {{pokemonName}}!", + "trainerGo": "{{trainerName}} sendet {{pokemonName}} raus!", + "switchQuestion": "Willst du\n{{pokemonName}} auswechseln?", + "pokemon": "Pokémon", + "sendOutPokemon": "Los! {{pokemonName}}!", + "levelCapUp": "Das Levellimit\nhat sich zu {{levelCap}} erhöht!", + "moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.", + "moveDisabled": "{{moveName}} ist deaktiviert!", + "noPokeballForce": "Eine unsichtbare Kraft\nverhindert die Nutzung von Pokébällen.", + "noPokeballTrainer": "Du kannst das Pokémon\neines anderen Trainers nicht fangen!", + "noPokeballMulti": "Du kannst erst einen Pokéball werden,\nwenn nur noch ein Pokémon übrig ist!", + "noPokeballStrong": "Das Ziel-Pokémon ist zu stark, um gefangen zu werden!\nDu musst es zuerst schwächen!", + "noEscapeForce": "Eine unsichtbare Kraft\nverhindert die Flucht.", + "noEscapeTrainer": "Du kannst nicht\naus einem Trainerkampf fliehen!", + "noEscapePokemon": "{{pokemonName}}'s {{moveName}}\nverhindert {{escapeVerb}}!", + "escapeVerbSwitch": "auswechseln", + "escapeVerbFlee": "flucht", + "notDisabled": "{{moveName}} ist\nnicht mehr deaktiviert!", +} as const; \ No newline at end of file diff --git a/src/locales/de/move.ts b/src/locales/de/move.ts new file mode 100644 index 00000000000..f0c1c623a05 --- /dev/null +++ b/src/locales/de/move.ts @@ -0,0 +1,3812 @@ +import { MoveTranslationEntries } from "#app/plugins/i18n"; + +export const move: MoveTranslationEntries = { + "pound": { + name: "Pound", + effect: "The target is physically pounded with a long tail, a foreleg, or the like." + }, + "karateChop": { + name: "Karate Chop", + effect: "The target is attacked with a sharp chop. Critical hits land more easily." + }, + "doubleSlap": { + name: "Double Slap", + effect: "The target is slapped repeatedly, back and forth, two to five times in a row." + }, + "cometPunch": { + name: "Comet Punch", + effect: "The target is hit with a flurry of punches that strike two to five times in a row." + }, + "megaPunch": { + name: "Mega Punch", + effect: "The target is slugged by a punch thrown with muscle-packed power." + }, + "payDay": { + name: "Pay Day", + effect: "Numerous coins are hurled at the target to inflict damage. Money is earned after the battle." + }, + "firePunch": { + name: "Fire Punch", + effect: "The target is punched with a fiery fist. This may also leave the target with a burn." + }, + "icePunch": { + name: "Ice Punch", + effect: "The target is punched with an icy fist. This may also leave the target frozen." + }, + "thunderPunch": { + name: "Thunder Punch", + effect: "The target is punched with an electrified fist. This may also leave the target with paralysis." + }, + "scratch": { + name: "Scratch", + effect: "Hard, pointed, sharp claws rake the target to inflict damage." + }, + "viseGrip": { + name: "Vise Grip", + effect: "The target is gripped and squeezed from both sides to inflict damage." + }, + "guillotine": { + name: "Guillotine", + effect: "A vicious, tearing attack with big pincers. The target faints instantly if this attack hits." + }, + "razorWind": { + name: "Razor Wind", + effect: "In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily." + }, + "swordsDance": { + name: "Swords Dance", + effect: "A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat." + }, + "cut": { + name: "Cut", + effect: "The target is cut with a scythe or claw." + }, + "gust": { + name: "Gust", + effect: "A gust of wind is whipped up by wings and launched at the target to inflict damage." + }, + "wingAttack": { + name: "Wing Attack", + effect: "The target is struck with large, imposing wings spread wide to inflict damage." + }, + "whirlwind": { + name: "Whirlwind", + effect: "The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "fly": { + name: "Fly", + effect: "The user flies up into the sky and then strikes its target on the next turn." + }, + "bind": { + name: "Bind", + effect: "Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns." + }, + "slam": { + name: "Slam", + effect: "The target is slammed with a long tail, vines, or the like to inflict damage." + }, + "vineWhip": { + name: "Vine Whip", + effect: "The target is struck with slender, whiplike vines to inflict damage." + }, + "stomp": { + name: "Stomp", + effect: "The target is stomped with a big foot. This may also make the target flinch." + }, + "doubleKick": { + name: "Double Kick", + effect: "The target is quickly kicked twice in succession using both feet." + }, + "megaKick": { + name: "Mega Kick", + effect: "The target is attacked by a kick launched with muscle-packed power." + }, + "jumpKick": { + name: "Jump Kick", + effect: "The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself." + }, + "rollingKick": { + name: "Rolling Kick", + effect: "The user lashes out with a quick, spinning kick. This may also make the target flinch." + }, + "sandAttack": { + name: "Sand Attack", + effect: "Sand is hurled in the target's face, reducing the target's accuracy." + }, + "headbutt": { + name: "Headbutt", + effect: "The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch." + }, + "hornAttack": { + name: "Horn Attack", + effect: "The target is jabbed with a sharply pointed horn to inflict damage." + }, + "furyAttack": { + name: "Fury Attack", + effect: "The target is jabbed repeatedly with a horn or beak two to five times in a row." + }, + "hornDrill": { + name: "Horn Drill", + effect: "The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits." + }, + "tackle": { + name: "Tackle", + effect: "A physical attack in which the user charges and slams into the target with its whole body." + }, + "bodySlam": { + name: "Body Slam", + effect: "The user drops onto the target with its full body weight. This may also leave the target with paralysis." + }, + "wrap": { + name: "Wrap", + effect: "A long body, vines, or the like are used to wrap and squeeze the target for four to five turns." + }, + "takeDown": { + name: "Take Down", + effect: "A reckless, full-body charge attack for slamming into the target. This also damages the user a little." + }, + "thrash": { + name: "Thrash", + effect: "The user rampages and attacks for two to three turns. The user then becomes confused." + }, + "doubleEdge": { + name: "Double-Edge", + effect: "A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot." + }, + "tailWhip": { + name: "Tail Whip", + effect: "The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats." + }, + "poisonSting": { + name: "Poison Sting", + effect: "The user stabs the target with a poisonous stinger. This may also poison the target." + }, + "twineedle": { + name: "Twineedle", + effect: "The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target." + }, + "pinMissile": { + name: "Pin Missile", + effect: "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row." + }, + "leer": { + name: "Leer", + effect: "The user gives opposing Pokémon an intimidating leer that lowers the Defense stat." + }, + "bite": { + name: "Bite", + effect: "The target is bitten with viciously sharp fangs. This may also make the target flinch." + }, + "growl": { + name: "Growl", + effect: "The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats." + }, + "roar": { + name: "Roar", + effect: "The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "sing": { + name: "Sing", + effect: "A soothing lullaby is sung in a calming voice that puts the target into a deep slumber." + }, + "supersonic": { + name: "Supersonic", + effect: "The user generates odd sound waves from its body that confuse the target." + }, + "sonicBoom": { + name: "Sonic Boom", + effect: "The target is hit with a destructive shock wave that always inflicts 20 HP damage." + }, + "disable": { + name: "Disable", + effect: "For four turns, this move prevents the target from using the move it last used." + }, + "acid": { + name: "Acid", + effect: "Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats." + }, + "ember": { + name: "Ember", + effect: "The target is attacked with small flames. This may also leave the target with a burn." + }, + "flamethrower": { + name: "Flamethrower", + effect: "The target is scorched with an intense blast of fire. This may also leave the target with a burn." + }, + "mist": { + name: "Mist", + effect: "The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns." + }, + "waterGun": { + name: "Water Gun", + effect: "The target is blasted with a forceful shot of water." + }, + "hydroPump": { + name: "Hydro Pump", + effect: "The target is blasted by a huge volume of water launched under great pressure." + }, + "surf": { + name: "Surf", + effect: "The user attacks everything around it by swamping its surroundings with a giant wave." + }, + "iceBeam": { + name: "Ice Beam", + effect: "The target is struck with an icy-cold beam of energy. This may also leave the target frozen." + }, + "blizzard": { + name: "Blizzard", + effect: "A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen." + }, + "psybeam": { + name: "Psybeam", + effect: "The target is attacked with a peculiar ray. This may also leave the target confused." + }, + "bubbleBeam": { + name: "Bubble Beam", + effect: "A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat." + }, + "auroraBeam": { + name: "Aurora Beam", + effect: "The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat." + }, + "hyperBeam": { + name: "Hyper Beam", + effect: "The target is attacked with a powerful beam. The user can't move on the next turn." + }, + "peck": { + name: "Peck", + effect: "The target is jabbed with a sharply pointed beak or horn." + }, + "drillPeck": { + name: "Drill Peck", + effect: "A corkscrewing attack that strikes the target with a sharp beak acting as a drill." + }, + "submission": { + name: "Submission", + effect: "The user grabs the target and recklessly dives for the ground. This also damages the user a little." + }, + "lowKick": { + name: "Low Kick", + effect: "A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power." + }, + "counter": { + name: "Counter", + effect: "A retaliation move that counters any physical attack, inflicting double the damage taken." + }, + "seismicToss": { + name: "Seismic Toss", + effect: "The target is thrown using the power of gravity. It inflicts damage equal to the user's level." + }, + "strength": { + name: "Strength", + effect: "The target is slugged with a punch thrown at maximum power." + }, + "absorb": { + name: "Absorb", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "megaDrain": { + name: "Mega Drain", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "leechSeed": { + name: "Leech Seed", + effect: "A seed is planted on the target. It steals some HP from the target every turn." + }, + "growth": { + name: "Growth", + effect: "The user's body grows all at once, raising the Attack and Sp. Atk stats." + }, + "razorLeaf": { + name: "Razor Leaf", + effect: "Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily." + }, + "solarBeam": { + name: "Solar Beam", + effect: "In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn." + }, + "poisonPowder": { + name: "Poison Powder", + effect: "The user scatters a cloud of poisonous dust that poisons the target." + }, + "stunSpore": { + name: "Stun Spore", + effect: "The user scatters a cloud of numbing powder that paralyzes the target." + }, + "sleepPowder": { + name: "Sleep Powder", + effect: "The user scatters a big cloud of sleep-inducing dust around the target." + }, + "petalDance": { + name: "Petal Dance", + effect: "The user attacks the target by scattering petals for two to three turns. The user then becomes confused." + }, + "stringShot": { + name: "String Shot", + effect: "Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat." + }, + "dragonRage": { + name: "Dragon Rage", + effect: "This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage." + }, + "fireSpin": { + name: "Fire Spin", + effect: "The target becomes trapped within a fierce vortex of fire that rages for four to five turns." + }, + "thunderShock": { + name: "Thunder Shock", + effect: "A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis." + }, + "thunderbolt": { + name: "Thunderbolt", + effect: "A strong electric blast crashes down on the target. This may also leave the target with paralysis." + }, + "thunderWave": { + name: "Thunder Wave", + effect: "The user launches a weak jolt of electricity that paralyzes the target." + }, + "thunder": { + name: "Thunder", + effect: "A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis." + }, + "rockThrow": { + name: "Rock Throw", + effect: "The user picks up and throws a small rock at the target to attack." + }, + "earthquake": { + name: "Earthquake", + effect: "The user sets off an earthquake that strikes every Pokémon around it." + }, + "fissure": { + name: "Fissure", + effect: "The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits." + }, + "dig": { + name: "Dig", + effect: "The user burrows into the ground, then attacks on the next turn." + }, + "toxic": { + name: "Toxic", + effect: "A move that leaves the target badly poisoned. Its poison damage worsens every turn." + }, + "confusion": { + name: "Confusion", + effect: "The target is hit by a weak telekinetic force. This may also confuse the target." + }, + "psychic": { + name: "Psychic", + effect: "The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat." + }, + "hypnosis": { + name: "Hypnosis", + effect: "The user employs hypnotic suggestion to make the target fall into a deep sleep." + }, + "meditate": { + name: "Meditate", + effect: "The user meditates to awaken the power deep within its body and raise its Attack stat." + }, + "agility": { + name: "Agility", + effect: "The user relaxes and lightens its body to move faster. This sharply raises the Speed stat." + }, + "quickAttack": { + name: "Quick Attack", + effect: "The user lunges at the target at a speed that makes it almost invisible. This move always goes first." + }, + "rage": { + name: "Rage", + effect: "As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle." + }, + "teleport": { + name: "Teleport", + effect: "The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees." + }, + "nightShade": { + name: "Night Shade", + effect: "The user makes the target see a frightening mirage. It inflicts damage equal to the user's level." + }, + "mimic": { + name: "Mimic", + effect: "The user copies the target's last move. The move can be used during battle until the Pokémon is switched out." + }, + "screech": { + name: "Screech", + effect: "An earsplitting screech harshly lowers the target's Defense stat." + }, + "doubleTeam": { + name: "Double Team", + effect: "By moving rapidly, the user makes illusory copies of itself to raise its evasiveness." + }, + "recover": { + name: "Recover", + effect: "Restoring its own cells, the user restores its own HP by half of its max HP." + }, + "harden": { + name: "Harden", + effect: "The user stiffens all the muscles in its body to raise its Defense stat." + }, + "minimize": { + name: "Minimize", + effect: "The user compresses its body to make itself look smaller, which sharply raises its evasiveness." + }, + "smokescreen": { + name: "Smokescreen", + effect: "The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy." + }, + "confuseRay": { + name: "Confuse Ray", + effect: "The target is exposed to a sinister ray that triggers confusion." + }, + "withdraw": { + name: "Withdraw", + effect: "The user withdraws its body into its hard shell, raising its Defense stat." + }, + "defenseCurl": { + name: "Defense Curl", + effect: "The user curls up to conceal weak spots and raise its Defense stat." + }, + "barrier": { + name: "Barrier", + effect: "The user throws up a sturdy wall that sharply raises its Defense stat." + }, + "lightScreen": { + name: "Light Screen", + effect: "A wondrous wall of light is put up to reduce damage from special attacks for five turns." + }, + "haze": { + name: "Haze", + effect: "The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle." + }, + "reflect": { + name: "Reflect", + effect: "A wondrous wall of light is put up to reduce damage from physical attacks for five turns." + }, + "focusEnergy": { + name: "Focus Energy", + effect: "The user takes a deep breath and focuses so that critical hits land more easily." + }, + "bide": { + name: "Bide", + effect: "The user endures attacks for two turns, then strikes back to cause double the damage taken." + }, + "metronome": { + name: "Metronome", + effect: "The user waggles a finger and stimulates its brain into randomly using nearly any move." + }, + "mirrorMove": { + name: "Mirror Move", + effect: "The user counters the target by mimicking the target's last move." + }, + "selfDestruct": { + name: "Self-Destruct", + effect: "The user attacks everything around it by causing an explosion. The user faints upon using this move." + }, + "eggBomb": { + name: "Egg Bomb", + effect: "A large egg is hurled at the target with maximum force to inflict damage." + }, + "lick": { + name: "Lick", + effect: "The target is licked with a long tongue, causing damage. This may also leave the target with paralysis." + }, + "smog": { + name: "Smog", + effect: "The target is attacked with a discharge of filthy gases. This may also poison the target." + }, + "sludge": { + name: "Sludge", + effect: "Unsanitary sludge is hurled at the target. This may also poison the target." + }, + "boneClub": { + name: "Bone Club", + effect: "The user clubs the target with a bone. This may also make the target flinch." + }, + "fireBlast": { + name: "Fire Blast", + effect: "The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn." + }, + "waterfall": { + name: "Waterfall", + effect: "The user charges at the target and may make it flinch." + }, + "clamp": { + name: "Clamp", + effect: "The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns." + }, + "swift": { + name: "Swift", + effect: "Star-shaped rays are shot at opposing Pokémon. This attack never misses." + }, + "skullBash": { + name: "Skull Bash", + effect: "The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn." + }, + "spikeCannon": { + name: "Spike Cannon", + effect: "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row." + }, + "constrict": { + name: "Constrict", + effect: "The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat." + }, + "amnesia": { + name: "Amnesia", + effect: "The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat." + }, + "kinesis": { + name: "Kinesis", + effect: "The user distracts the target by bending a spoon. This lowers the target's accuracy." + }, + "softBoiled": { + name: "Soft-Boiled", + effect: "The user restores its own HP by up to half of its max HP." + }, + "highJumpKick": { + name: "High Jump Kick", + effect: "The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead." + }, + "glare": { + name: "Glare", + effect: "The user intimidates the target with the pattern on its belly to cause paralysis." + }, + "dreamEater": { + name: "Dream Eater", + effect: "The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target." + }, + "poisonGas": { + name: "Poison Gas", + effect: "A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits." + }, + "barrage": { + name: "Barrage", + effect: "Round objects are hurled at the target to strike two to five times in a row." + }, + "leechLife": { + name: "Leech Life", + effect: "The user drains the target's blood. The user's HP is restored by half the damage taken by the target." + }, + "lovelyKiss": { + name: "Lovely Kiss", + effect: "With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep." + }, + "skyAttack": { + name: "Sky Attack", + effect: "A second-turn attack move where critical hits land more easily. This may also make the target flinch." + }, + "transform": { + name: "Transform", + effect: "The user transforms into a copy of the target right down to having the same move set." + }, + "bubble": { + name: "Bubble", + effect: "A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat." + }, + "dizzyPunch": { + name: "Dizzy Punch", + effect: "The target is hit with rhythmically launched punches. This may also leave the target confused." + }, + "spore": { + name: "Spore", + effect: "The user scatters bursts of spores that induce sleep." + }, + "flash": { + name: "Flash", + effect: "The user flashes a bright light that cuts the target's accuracy." + }, + "psywave": { + name: "Psywave", + effect: "The target is attacked with an odd psychic wave. The attack varies in intensity." + }, + "splash": { + name: "Splash", + effect: "The user just flops and splashes around to no effect at all..." + }, + "acidArmor": { + name: "Acid Armor", + effect: "The user alters its cellular structure to liquefy itself, sharply raising its Defense stat." + }, + "crabhammer": { + name: "Crabhammer", + effect: "The target is hammered with a large pincer. Critical hits land more easily." + }, + "explosion": { + name: "Explosion", + effect: "The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move." + }, + "furySwipes": { + name: "Fury Swipes", + effect: "The target is raked with sharp claws or scythes quickly two to five times in a row." + }, + "bonemerang": { + name: "Bonemerang", + effect: "The user throws the bone it holds. The bone loops around to hit the target twice—coming and going." + }, + "rest": { + name: "Rest", + effect: "The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions." + }, + "rockSlide": { + name: "Rock Slide", + effect: "Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch." + }, + "hyperFang": { + name: "Hyper Fang", + effect: "The user bites hard on the target with its sharp front fangs. This may also make the target flinch." + }, + "sharpen": { + name: "Sharpen", + effect: "The user makes its edges more jagged, which raises its Attack stat." + }, + "conversion": { + name: "Conversion", + effect: "The user changes its type to become the same type as the move at the top of the list of moves it knows." + }, + "triAttack": { + name: "Tri Attack", + effect: "The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target." + }, + "superFang": { + name: "Super Fang", + effect: "The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half." + }, + "slash": { + name: "Slash", + effect: "The target is attacked with a slash of claws or blades. Critical hits land more easily." + }, + "substitute": { + name: "Substitute", + effect: "The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy." + }, + "struggle": { + name: "Struggle", + effect: "This attack is used in desperation only if the user has no PP. It also damages the user a little." + }, + "sketch": { + name: "Sketch", + effect: "It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears." + }, + "tripleKick": { + name: "Triple Kick", + effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." + }, + "thief": { + name: "Thief", + effect: "The user attacks and has a 30% chance to steal the target's held item simultaneously." + }, + "spiderWeb": { + name: "Spider Web", + effect: "The user ensnares the target with thin, gooey silk so it can't flee from battle." + }, + "mindReader": { + name: "Mind Reader", + effect: "The user senses the target's movements with its mind to ensure its next attack does not miss the target." + }, + "nightmare": { + name: "Nightmare", + effect: "A sleeping target sees a nightmare that inflicts some damage every turn." + }, + "flameWheel": { + name: "Flame Wheel", + effect: "The user cloaks itself in fire and charges at the target. This may also leave the target with a burn." + }, + "snore": { + name: "Snore", + effect: "This attack can be used only if the user is asleep. The harsh noise may also make the target flinch." + }, + "curse": { + name: "Curse", + effect: "A move that works differently for the Ghost type than for all other types." + }, + "flail": { + name: "Flail", + effect: "The user flails about aimlessly to attack. The less HP the user has, the greater the move's power." + }, + "conversion2": { + name: "Conversion 2", + effect: "The user changes its type to make itself resistant to the type of the attack the target used last." + }, + "aeroblast": { + name: "Aeroblast", + effect: "A vortex of air is shot at the target to inflict damage. Critical hits land more easily." + }, + "cottonSpore": { + name: "Cotton Spore", + effect: "The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats." + }, + "reversal": { + name: "Reversal", + effect: "An all-out attack that becomes more powerful the less HP the user has." + }, + "spite": { + name: "Spite", + effect: "The user unleashes its grudge on the move last used by the target by cutting 4 PP from it." + }, + "powderSnow": { + name: "Powder Snow", + effect: "The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon." + }, + "protect": { + name: "Protect", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "machPunch": { + name: "Mach Punch", + effect: "The user throws a punch at blinding speed. This move always goes first." + }, + "scaryFace": { + name: "Scary Face", + effect: "The user frightens the target with a scary face to harshly lower its Speed stat." + }, + "feintAttack": { + name: "Feint Attack", + effect: "The user approaches the target disarmingly, then throws a sucker punch. This attack never misses." + }, + "sweetKiss": { + name: "Sweet Kiss", + effect: "The user kisses the target with a sweet, angelic cuteness that causes confusion." + }, + "bellyDrum": { + name: "Belly Drum", + effect: "The user maximizes its Attack stat in exchange for HP equal to half its max HP." + }, + "sludgeBomb": { + name: "Sludge Bomb", + effect: "Unsanitary sludge is hurled at the target. This may also poison the target." + }, + "mudSlap": { + name: "Mud-Slap", + effect: "The user hurls mud in the target's face to inflict damage and lower its accuracy." + }, + "octazooka": { + name: "Octazooka", + effect: "The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy." + }, + "spikes": { + name: "Spikes", + effect: "The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle." + }, + "zapCannon": { + name: "Zap Cannon", + effect: "The user fires an electric blast like a cannon to inflict damage and cause paralysis." + }, + "foresight": { + name: "Foresight", + effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." + }, + "destinyBond": { + name: "Destiny Bond", + effect: "After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession." + }, + "perishSong": { + name: "Perish Song", + effect: "Any Pokémon that hears this song faints in three turns, unless it switches out of battle." + }, + "icyWind": { + name: "Icy Wind", + effect: "The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats." + }, + "detect": { + name: "Detect", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "boneRush": { + name: "Bone Rush", + effect: "The user strikes the target with a hard bone two to five times in a row." + }, + "lockOn": { + name: "Lock-On", + effect: "The user takes sure aim at the target. This ensures the next attack does not miss the target." + }, + "outrage": { + name: "Outrage", + effect: "The user rampages and attacks for two to three turns. The user then becomes confused." + }, + "sandstorm": { + name: "Sandstorm", + effect: "A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types." + }, + "gigaDrain": { + name: "Giga Drain", + effect: "A nutrient-draining attack. The user's HP is restored by half the damage taken by the target." + }, + "endure": { + name: "Endure", + effect: "The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession." + }, + "charm": { + name: "Charm", + effect: "The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat." + }, + "rollout": { + name: "Rollout", + effect: "The user continually rolls into the target over five turns. It becomes more powerful each time it hits." + }, + "falseSwipe": { + name: "False Swipe", + effect: "A restrained attack that prevents the target from fainting. The target is left with at least 1 HP." + }, + "swagger": { + name: "Swagger", + effect: "The user enrages and confuses the target. However, this also sharply raises the target's Attack stat." + }, + "milkDrink": { + name: "Milk Drink", + effect: "The user restores its own HP by up to half of its max HP." + }, + "spark": { + name: "Spark", + effect: "The user throws an electrically charged tackle at the target. This may also leave the target with paralysis." + }, + "furyCutter": { + name: "Fury Cutter", + effect: "The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession." + }, + "steelWing": { + name: "Steel Wing", + effect: "The target is hit with wings of steel. This may also raise the user's Defense stat." + }, + "meanLook": { + name: "Mean Look", + effect: "The user pins the target with a dark, arresting look. The target becomes unable to flee." + }, + "attract": { + name: "Attract", + effect: "If it is the opposite gender of the user, the target becomes infatuated and less likely to attack." + }, + "sleepTalk": { + name: "Sleep Talk", + effect: "While it is asleep, the user randomly uses one of the moves it knows." + }, + "healBell": { + name: "Heal Bell", + effect: "The user makes a soothing bell chime to heal the status conditions of all the party Pokémon." + }, + "return": { + name: "Return", + effect: "This full-power attack grows more powerful the more the user likes its Trainer." + }, + "present": { + name: "Present", + effect: "The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however." + }, + "frustration": { + name: "Frustration", + effect: "This full-power attack grows more powerful the less the user likes its Trainer." + }, + "safeguard": { + name: "Safeguard", + effect: "The user creates a protective field that prevents status conditions for five turns." + }, + "painSplit": { + name: "Pain Split", + effect: "The user adds its HP to the target's HP, then equally shares the combined HP with the target." + }, + "sacredFire": { + name: "Sacred Fire", + effect: "The target is razed with a mystical fire of great intensity. This may also leave the target with a burn." + }, + "magnitude": { + name: "Magnitude", + effect: "The user attacks everything around it with a ground-shaking quake. Its power varies." + }, + "dynamicPunch": { + name: "Dynamic Punch", + effect: "The user punches the target with full, concentrated power. This confuses the target if it hits." + }, + "megahorn": { + name: "Megahorn", + effect: "Using its tough and impressive horn, the user rams into the target with no letup." + }, + "dragonBreath": { + name: "Dragon Breath", + effect: "The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis." + }, + "batonPass": { + name: "Baton Pass", + effect: "The user switches places with a party Pokémon in waiting and passes along any stat changes." + }, + "encore": { + name: "Encore", + effect: "The user compels the target to keep using the move it encored for three turns." + }, + "pursuit": { + name: "Pursuit", + effect: "The power of this attack move is doubled if it's used on a target that's switching out of battle." + }, + "rapidSpin": { + name: "Rapid Spin", + effect: "A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat." + }, + "sweetScent": { + name: "Sweet Scent", + effect: "A sweet scent that harshly lowers opposing Pokémon's evasiveness." + }, + "ironTail": { + name: "Iron Tail", + effect: "The target is slammed with a steel-hard tail. This may also lower the target's Defense stat." + }, + "metalClaw": { + name: "Metal Claw", + effect: "The target is raked with steel claws. This may also raise the user's Attack stat." + }, + "vitalThrow": { + name: "Vital Throw", + effect: "The user attacks last. In return, this throw move never misses." + }, + "morningSun": { + name: "Morning Sun", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "synthesis": { + name: "Synthesis", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "moonlight": { + name: "Moonlight", + effect: "The user restores its own HP. The amount of HP regained varies with the weather." + }, + "hiddenPower": { + name: "Hidden Power", + effect: "A unique attack that varies in type depending on the Pokémon using it." + }, + "crossChop": { + name: "Cross Chop", + effect: "The user delivers a double chop with its forearms crossed. Critical hits land more easily." + }, + "twister": { + name: "Twister", + effect: "The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch." + }, + "rainDance": { + name: "Rain Dance", + effect: "The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves." + }, + "sunnyDay": { + name: "Sunny Day", + effect: "The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves." + }, + "crunch": { + name: "Crunch", + effect: "The user crunches up the target with sharp fangs. This may also lower the target's Defense stat." + }, + "mirrorCoat": { + name: "Mirror Coat", + effect: "A retaliation move that counters any special attack, inflicting double the damage taken." + }, + "psychUp": { + name: "Psych Up", + effect: "The user hypnotizes itself into copying any stat change made by the target." + }, + "extremeSpeed": { + name: "Extreme Speed", + effect: "The user charges the target at blinding speed. This move always goes first." + }, + "ancientPower": { + name: "Ancient Power", + effect: "The user attacks with a prehistoric power. This may also raise all the user's stats at once." + }, + "shadowBall": { + name: "Shadow Ball", + effect: "The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat." + }, + "futureSight": { + name: "Future Sight", + effect: "Two turns after this move is used, a hunk of psychic energy attacks the target." + }, + "rockSmash": { + name: "Rock Smash", + effect: "The user attacks with a punch. This may also lower the target's Defense stat." + }, + "whirlpool": { + name: "Whirlpool", + effect: "The user traps the target in a violent swirling whirlpool for four to five turns." + }, + "beatUp": { + name: "Beat Up", + effect: "The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks." + }, + "fakeOut": { + name: "Fake Out", + effect: "This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle." + }, + "uproar": { + name: "Uproar", + effect: "The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep." + }, + "stockpile": { + name: "Stockpile", + effect: "The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times." + }, + "spitUp": { + name: "Spit Up", + effect: "The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power." + }, + "swallow": { + name: "Swallow", + effect: "The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP." + }, + "heatWave": { + name: "Heat Wave", + effect: "The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn." + }, + "hail": { + name: "Hail", + effect: "The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types." + }, + "torment": { + name: "Torment", + effect: "The user torments and enrages the target, making it incapable of using the same move twice in a row." + }, + "flatter": { + name: "Flatter", + effect: "Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat." + }, + "willOWisp": { + name: "Will-O-Wisp", + effect: "The user shoots a sinister flame at the target to inflict a burn." + }, + "memento": { + name: "Memento", + effect: "The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats." + }, + "facade": { + name: "Facade", + effect: "This attack move doubles its power if the user is poisoned, burned, or paralyzed." + }, + "focusPunch": { + name: "Focus Punch", + effect: "The user focuses its mind before launching a punch. This move fails if the user is hit before it is used." + }, + "smellingSalts": { + name: "Smelling Salts", + effect: "This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however." + }, + "followMe": { + name: "Follow Me", + effect: "The user draws attention to itself, making all targets take aim only at the user." + }, + "naturePower": { + name: "Nature Power", + effect: "This attack makes use of nature's power. Its effects vary depending on the user's environment." + }, + "charge": { + name: "Charge", + effect: "The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat." + }, + "taunt": { + name: "Taunt", + effect: "The target is taunted into a rage that allows it to use only attack moves for three turns." + }, + "helpingHand": { + name: "Helping Hand", + effect: "The user assists an ally by boosting the power of that ally's attack." + }, + "trick": { + name: "Trick", + effect: "The user catches the target off guard and swaps its held item with its own." + }, + "rolePlay": { + name: "Role Play", + effect: "The user mimics the target completely, copying the target's Ability." + }, + "wish": { + name: "Wish", + effect: "One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP." + }, + "assist": { + name: "Assist", + effect: "The user hurriedly and randomly uses a move among those known by ally Pokémon." + }, + "ingrain": { + name: "Ingrain", + effect: "The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out." + }, + "superpower": { + name: "Superpower", + effect: "The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats." + }, + "magicCoat": { + name: "Magic Coat", + effect: "Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves." + }, + "recycle": { + name: "Recycle", + effect: "The user recycles a held item that has been used in battle so it can be used again." + }, + "revenge": { + name: "Revenge", + effect: "This attack move's power is doubled if the user has been hurt by the opponent in the same turn." + }, + "brickBreak": { + name: "Brick Break", + effect: "The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect." + }, + "yawn": { + name: "Yawn", + effect: "The user lets loose a huge yawn that lulls the target into falling asleep on the next turn." + }, + "knockOff": { + name: "Knock Off", + effect: "The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item." + }, + "endeavor": { + name: "Endeavor", + effect: "This attack move cuts down the target's HP to equal the user's HP." + }, + "eruption": { + name: "Eruption", + effect: "The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power." + }, + "skillSwap": { + name: "Skill Swap", + effect: "The user employs its psychic power to exchange Abilities with the target." + }, + "imprison": { + name: "Imprison", + effect: "If opposing Pokémon know any move also known by the user, they are prevented from using it." + }, + "refresh": { + name: "Refresh", + effect: "The user rests to cure itself of poisoning, a burn, or paralysis." + }, + "grudge": { + name: "Grudge", + effect: "If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out." + }, + "snatch": { + name: "Snatch", + effect: "The user steals the effects of any attempts to use a healing or stat-changing move." + }, + "secretPower": { + name: "Secret Power", + effect: "The additional effects of this attack depend upon where it was used." + }, + "dive": { + name: "Dive", + effect: "Diving on the first turn, the user floats up and attacks on the next turn." + }, + "armThrust": { + name: "Arm Thrust", + effect: "The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row." + }, + "camouflage": { + name: "Camouflage", + effect: "The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave." + }, + "tailGlow": { + name: "Tail Glow", + effect: "The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat." + }, + "lusterPurge": { + name: "Luster Purge", + effect: "The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat." + }, + "mistBall": { + name: "Mist Ball", + effect: "A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat." + }, + "featherDance": { + name: "Feather Dance", + effect: "The user covers the target's body with a mass of down that harshly lowers its Attack stat." + }, + "teeterDance": { + name: "Teeter Dance", + effect: "The user performs a wobbly dance that confuses the Pokémon around it." + }, + "blazeKick": { + name: "Blaze Kick", + effect: "The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn." + }, + "mudSport": { + name: "Mud Sport", + effect: "The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns." + }, + "iceBall": { + name: "Ice Ball", + effect: "The user attacks the target for five turns. The move's power increases each time it hits." + }, + "needleArm": { + name: "Needle Arm", + effect: "The user attacks by wildly swinging its thorny arms. This may also make the target flinch." + }, + "slackOff": { + name: "Slack Off", + effect: "The user slacks off, restoring its own HP by up to half of its max HP." + }, + "hyperVoice": { + name: "Hyper Voice", + effect: "The user lets loose a horribly echoing shout with the power to inflict damage." + }, + "poisonFang": { + name: "Poison Fang", + effect: "The user bites the target with toxic fangs. This may also leave the target badly poisoned." + }, + "crushClaw": { + name: "Crush Claw", + effect: "The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat." + }, + "blastBurn": { + name: "Blast Burn", + effect: "The target is razed by a fiery explosion. The user can't move on the next turn." + }, + "hydroCannon": { + name: "Hydro Cannon", + effect: "The target is hit with a watery blast. The user can't move on the next turn." + }, + "meteorMash": { + name: "Meteor Mash", + effect: "The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat." + }, + "astonish": { + name: "Astonish", + effect: "The user attacks the target while shouting in a startling fashion. This may also make the target flinch." + }, + "weatherBall": { + name: "Weather Ball", + effect: "This attack move varies in power and type depending on the weather." + }, + "aromatherapy": { + name: "Aromatherapy", + effect: "The user releases a soothing scent that heals all status conditions affecting the user's party." + }, + "fakeTears": { + name: "Fake Tears", + effect: "The user feigns crying to fluster the target, harshly lowering its Sp. Def stat." + }, + "airCutter": { + name: "Air Cutter", + effect: "The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily." + }, + "overheat": { + name: "Overheat", + effect: "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "odorSleuth": { + name: "Odor Sleuth", + effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." + }, + "rockTomb": { + name: "Rock Tomb", + effect: "Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement." + }, + "silverWind": { + name: "Silver Wind", + effect: "The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats." + }, + "metalSound": { + name: "Metal Sound", + effect: "A horrible sound like scraping metal harshly lowers the target's Sp. Def stat." + }, + "grassWhistle": { + name: "Grass Whistle", + effect: "The user plays a pleasant melody that lulls the target into a deep sleep." + }, + "tickle": { + name: "Tickle", + effect: "The user tickles the target into laughing, reducing its Attack and Defense stats." + }, + "cosmicPower": { + name: "Cosmic Power", + effect: "The user absorbs a mystical power from space to raise its Defense and Sp. Def stats." + }, + "waterSpout": { + name: "Water Spout", + effect: "The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power." + }, + "signalBeam": { + name: "Signal Beam", + effect: "The user attacks with a sinister beam of light. This may also confuse the target." + }, + "shadowPunch": { + name: "Shadow Punch", + effect: "The user throws a punch from the shadows. This attack never misses." + }, + "extrasensory": { + name: "Extrasensory", + effect: "The user attacks with an odd, unseeable power. This may also make the target flinch." + }, + "skyUppercut": { + name: "Sky Uppercut", + effect: "The user attacks the target with an uppercut thrown skyward with force." + }, + "sandTomb": { + name: "Sand Tomb", + effect: "The user traps the target inside a harshly raging sandstorm for four to five turns." + }, + "sheerCold": { + name: "Sheer Cold", + effect: "The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types." + }, + "muddyWater": { + name: "Muddy Water", + effect: "The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy." + }, + "bulletSeed": { + name: "Bullet Seed", + effect: "The user forcefully shoots seeds at the target two to five times in a row." + }, + "aerialAce": { + name: "Aerial Ace", + effect: "The user confounds the target with speed, then slashes. This attack never misses." + }, + "icicleSpear": { + name: "Icicle Spear", + effect: "The user launches sharp icicles at the target two to five times in a row." + }, + "ironDefense": { + name: "Iron Defense", + effect: "The user hardens its body's surface like iron, sharply raising its Defense stat." + }, + "block": { + name: "Block", + effect: "The user blocks the target's way with arms spread wide to prevent escape." + }, + "howl": { + name: "Howl", + effect: "The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats." + }, + "dragonClaw": { + name: "Dragon Claw", + effect: "The user slashes the target with huge sharp claws." + }, + "frenzyPlant": { + name: "Frenzy Plant", + effect: "The user slams the target with the roots of an enormous tree. The user can't move on the next turn." + }, + "bulkUp": { + name: "Bulk Up", + effect: "The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats." + }, + "bounce": { + name: "Bounce", + effect: "The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis." + }, + "mudShot": { + name: "Mud Shot", + effect: "The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat." + }, + "poisonTail": { + name: "Poison Tail", + effect: "The user hits the target with its tail. This may also poison the target. Critical hits land more easily." + }, + "covet": { + name: "Covet", + effect: "The user endearingly approaches the target, then has a 30% chance to steal the target's held item." + }, + "voltTackle": { + name: "Volt Tackle", + effect: "The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis." + }, + "magicalLeaf": { + name: "Magical Leaf", + effect: "The user scatters curious leaves that chase the target. This attack never misses." + }, + "waterSport": { + name: "Water Sport", + effect: "The user soaks the battlefield with water. This weakens Fire-type moves for five turns." + }, + "calmMind": { + name: "Calm Mind", + effect: "The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats." + }, + "leafBlade": { + name: "Leaf Blade", + effect: "The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily." + }, + "dragonDance": { + name: "Dragon Dance", + effect: "The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats." + }, + "rockBlast": { + name: "Rock Blast", + effect: "The user hurls hard rocks at the target. Two to five rocks are launched in a row." + }, + "shockWave": { + name: "Shock Wave", + effect: "The user strikes the target with a quick jolt of electricity. This attack never misses." + }, + "waterPulse": { + name: "Water Pulse", + effect: "The user attacks the target with a pulsing blast of water. This may also confuse the target." + }, + "doomDesire": { + name: "Doom Desire", + effect: "Two turns after this move is used, a concentrated bundle of light blasts the target." + }, + "psychoBoost": { + name: "Psycho Boost", + effect: "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "roost": { + name: "Roost", + effect: "The user lands and rests its body. This move restores the user's HP by up to half of its max HP." + }, + "gravity": { + name: "Gravity", + effect: "This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used." + }, + "miracleEye": { + name: "Miracle Eye", + effect: "Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit." + }, + "wakeUpSlap": { + name: "Wake-Up Slap", + effect: "This attack inflicts big damage on a sleeping target. This also wakes the target up, however." + }, + "hammerArm": { + name: "Hammer Arm", + effect: "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however." + }, + "gyroBall": { + name: "Gyro Ball", + effect: "The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power." + }, + "healingWish": { + name: "Healing Wish", + effect: "The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured." + }, + "brine": { + name: "Brine", + effect: "If the target's HP is half or less, this attack will hit with double the power." + }, + "naturalGift": { + name: "Natural Gift", + effect: "The user draws power to attack by using its held Berry. The Berry determines the move's type and power." + }, + "feint": { + name: "Feint", + effect: "This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves." + }, + "pluck": { + name: "Pluck", + effect: "The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect." + }, + "tailwind": { + name: "Tailwind", + effect: "The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns." + }, + "acupressure": { + name: "Acupressure", + effect: "The user applies pressure to stress points, sharply boosting one of its or its allies' stats." + }, + "metalBurst": { + name: "Metal Burst", + effect: "The user retaliates with much greater force against the opponent that last inflicted damage on it." + }, + "uTurn": { + name: "U-turn", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "closeCombat": { + name: "Close Combat", + effect: "The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats." + }, + "payback": { + name: "Payback", + effect: "The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled." + }, + "assurance": { + name: "Assurance", + effect: "If the target has already taken some damage in the same turn, this attack's power is doubled." + }, + "embargo": { + name: "Embargo", + effect: "This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it." + }, + "fling": { + name: "Fling", + effect: "The user flings its held item at the target to attack. This move's power and effects depend on the item." + }, + "psychoShift": { + name: "Psycho Shift", + effect: "Using its psychic power of suggestion, the user transfers its status conditions to the target." + }, + "trumpCard": { + name: "Trump Card", + effect: "The fewer PP this move has, the greater its power." + }, + "healBlock": { + name: "Heal Block", + effect: "For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP." + }, + "wringOut": { + name: "Wring Out", + effect: "The user powerfully wrings the target. The more HP the target has, the greater the move's power." + }, + "powerTrick": { + name: "Power Trick", + effect: "The user employs its psychic power to switch its Attack stat with its Defense stat." + }, + "gastroAcid": { + name: "Gastro Acid", + effect: "The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability." + }, + "luckyChant": { + name: "Lucky Chant", + effect: "The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns." + }, + "meFirst": { + name: "Me First", + effect: "The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first." + }, + "copycat": { + name: "Copycat", + effect: "The user mimics the move used immediately before it. The move fails if no other move has been used yet." + }, + "powerSwap": { + name: "Power Swap", + effect: "The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target." + }, + "guardSwap": { + name: "Guard Swap", + effect: "The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target." + }, + "punishment": { + name: "Punishment", + effect: "The more the target has powered up with stat changes, the greater the move's power." + }, + "lastResort": { + name: "Last Resort", + effect: "This move can be used only after the user has used all the other moves it knows in the battle." + }, + "worrySeed": { + name: "Worry Seed", + effect: "A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia." + }, + "suckerPunch": { + name: "Sucker Punch", + effect: "This move enables the user to attack first. This move fails if the target is not readying an attack." + }, + "toxicSpikes": { + name: "Toxic Spikes", + effect: "The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle." + }, + "heartSwap": { + name: "Heart Swap", + effect: "The user employs its psychic power to switch stat changes with the target." + }, + "aquaRing": { + name: "Aqua Ring", + effect: "The user envelops itself in a veil made of water. It regains some HP every turn." + }, + "magnetRise": { + name: "Magnet Rise", + effect: "The user levitates using electrically generated magnetism for five turns." + }, + "flareBlitz": { + name: "Flare Blitz", + effect: "The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn." + }, + "forcePalm": { + name: "Force Palm", + effect: "The target is attacked with a shock wave. This may also leave the target with paralysis." + }, + "auraSphere": { + name: "Aura Sphere", + effect: "The user lets loose a blast of aura power from deep within its body at the target. This attack never misses." + }, + "rockPolish": { + name: "Rock Polish", + effect: "The user polishes its body to reduce drag. This sharply raises the Speed stat." + }, + "poisonJab": { + name: "Poison Jab", + effect: "The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target." + }, + "darkPulse": { + name: "Dark Pulse", + effect: "The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch." + }, + "nightSlash": { + name: "Night Slash", + effect: "The user slashes the target the instant an opportunity arises. Critical hits land more easily." + }, + "aquaTail": { + name: "Aqua Tail", + effect: "The user attacks by swinging its tail as if it were a vicious wave in a raging storm." + }, + "seedBomb": { + name: "Seed Bomb", + effect: "The user slams a barrage of hard-shelled seeds down on the target from above." + }, + "airSlash": { + name: "Air Slash", + effect: "The user attacks with a blade of air that slices even the sky. This may also make the target flinch." + }, + "xScissor": { + name: "X-Scissor", + effect: "The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors." + }, + "bugBuzz": { + name: "Bug Buzz", + effect: "The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat." + }, + "dragonPulse": { + name: "Dragon Pulse", + effect: "The target is attacked with a shock wave generated by the user's gaping mouth." + }, + "dragonRush": { + name: "Dragon Rush", + effect: "The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch." + }, + "powerGem": { + name: "Power Gem", + effect: "The user attacks with a ray of light that sparkles as if it were made of gemstones." + }, + "drainPunch": { + name: "Drain Punch", + effect: "An energy-draining punch. The user's HP is restored by half the damage taken by the target." + }, + "vacuumWave": { + name: "Vacuum Wave", + effect: "The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first." + }, + "focusBlast": { + name: "Focus Blast", + effect: "The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat." + }, + "energyBall": { + name: "Energy Ball", + effect: "The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat." + }, + "braveBird": { + name: "Brave Bird", + effect: "The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot." + }, + "earthPower": { + name: "Earth Power", + effect: "The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat." + }, + "switcheroo": { + name: "Switcheroo", + effect: "The user trades held items with the target faster than the eye can follow." + }, + "gigaImpact": { + name: "Giga Impact", + effect: "The user charges at the target using every bit of its power. The user can't move on the next turn." + }, + "nastyPlot": { + name: "Nasty Plot", + effect: "The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat." + }, + "bulletPunch": { + name: "Bullet Punch", + effect: "The user strikes the target with tough punches as fast as bullets. This move always goes first." + }, + "avalanche": { + name: "Avalanche", + effect: "The power of this attack move is doubled if the user has been hurt by the target in the same turn." + }, + "iceShard": { + name: "Ice Shard", + effect: "The user flash-freezes chunks of ice and hurls them at the target. This move always goes first." + }, + "shadowClaw": { + name: "Shadow Claw", + effect: "The user slashes with a sharp claw made from shadows. Critical hits land more easily." + }, + "thunderFang": { + name: "Thunder Fang", + effect: "The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis." + }, + "iceFang": { + name: "Ice Fang", + effect: "The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen." + }, + "fireFang": { + name: "Fire Fang", + effect: "The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn." + }, + "shadowSneak": { + name: "Shadow Sneak", + effect: "The user extends its shadow and attacks the target from behind. This move always goes first." + }, + "mudBomb": { + name: "Mud Bomb", + effect: "The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy." + }, + "psychoCut": { + name: "Psycho Cut", + effect: "The user tears at the target with blades formed by psychic power. Critical hits land more easily." + }, + "zenHeadbutt": { + name: "Zen Headbutt", + effect: "The user focuses its willpower to its head and attacks the target. This may also make the target flinch." + }, + "mirrorShot": { + name: "Mirror Shot", + effect: "The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy." + }, + "flashCannon": { + name: "Flash Cannon", + effect: "The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat." + }, + "rockClimb": { + name: "Rock Climb", + effect: "The user attacks the target by smashing into it with incredible force. This may also confuse the target." + }, + "defog": { + name: "Defog", + effect: "A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness." + }, + "trickRoom": { + name: "Trick Room", + effect: "The user creates a bizarre area in which slower Pokémon get to move first for five turns." + }, + "dracoMeteor": { + name: "Draco Meteor", + effect: "Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "discharge": { + name: "Discharge", + effect: "The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis." + }, + "lavaPlume": { + name: "Lava Plume", + effect: "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn." + }, + "leafStorm": { + name: "Leaf Storm", + effect: "The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "powerWhip": { + name: "Power Whip", + effect: "The user violently whirls its vines, tentacles, or the like to harshly lash the target." + }, + "rockWrecker": { + name: "Rock Wrecker", + effect: "The user launches a huge boulder at the target to attack. The user can't move on the next turn." + }, + "crossPoison": { + name: "Cross Poison", + effect: "A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily." + }, + "gunkShot": { + name: "Gunk Shot", + effect: "The user shoots filthy garbage at the target to attack. This may also poison the target." + }, + "ironHead": { + name: "Iron Head", + effect: "The user slams the target with its steel-hard head. This may also make the target flinch." + }, + "magnetBomb": { + name: "Magnet Bomb", + effect: "The user launches steel bombs that stick to the target. This attack never misses." + }, + "stoneEdge": { + name: "Stone Edge", + effect: "The user stabs the target from below with sharpened stones. Critical hits land more easily." + }, + "captivate": { + name: "Captivate", + effect: "If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat." + }, + "stealthRock": { + name: "Stealth Rock", + effect: "The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle." + }, + "grassKnot": { + name: "Grass Knot", + effect: "The user snares the target with grass and trips it. The heavier the target, the greater the move's power." + }, + "chatter": { + name: "Chatter", + effect: "The user attacks the target with sound waves of deafening chatter. This confuses the target." + }, + "judgment": { + name: "Judgment", + effect: "The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding." + }, + "bugBite": { + name: "Bug Bite", + effect: "The user bites the target. If the target is holding a Berry, the user eats it and gains its effect." + }, + "chargeBeam": { + name: "Charge Beam", + effect: "The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat." + }, + "woodHammer": { + name: "Wood Hammer", + effect: "The user slams its rugged body into the target to attack. This also damages the user quite a lot." + }, + "aquaJet": { + name: "Aqua Jet", + effect: "The user lunges at the target at a speed that makes it almost invisible. This move always goes first." + }, + "attackOrder": { + name: "Attack Order", + effect: "The user calls out its underlings to pummel the target. Critical hits land more easily." + }, + "defendOrder": { + name: "Defend Order", + effect: "The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats." + }, + "healOrder": { + name: "Heal Order", + effect: "The user calls out its underlings to heal it. The user regains up to half of its max HP." + }, + "headSmash": { + name: "Head Smash", + effect: "The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly." + }, + "doubleHit": { + name: "Double Hit", + effect: "The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row." + }, + "roarOfTime": { + name: "Roar of Time", + effect: "The user blasts the target with power that distorts even time. The user can't move on the next turn." + }, + "spacialRend": { + name: "Spacial Rend", + effect: "The user tears the target along with the space around it. Critical hits land more easily." + }, + "lunarDance": { + name: "Lunar Dance", + effect: "The user faints. In return, the Pokémon taking its place will have its status and HP fully restored." + }, + "crushGrip": { + name: "Crush Grip", + effect: "The target is crushed with great force. The more HP the target has left, the greater this move's power." + }, + "magmaStorm": { + name: "Magma Storm", + effect: "The target becomes trapped within a maelstrom of fire that rages for four to five turns." + }, + "darkVoid": { + name: "Dark Void", + effect: "Opposing Pokémon are dragged into a world of total darkness that makes them sleep." + }, + "seedFlare": { + name: "Seed Flare", + effect: "The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat." + }, + "ominousWind": { + name: "Ominous Wind", + effect: "The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once." + }, + "shadowForce": { + name: "Shadow Force", + effect: "The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself." + }, + "honeClaws": { + name: "Hone Claws", + effect: "The user sharpens its claws to boost its Attack stat and accuracy." + }, + "wideGuard": { + name: "Wide Guard", + effect: "The user and its allies are protected from wide-ranging attacks for one turn." + }, + "guardSplit": { + name: "Guard Split", + effect: "The user employs its psychic power to average its Defense and Sp. Def stats with those of the target." + }, + "powerSplit": { + name: "Power Split", + effect: "The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target." + }, + "wonderRoom": { + name: "Wonder Room", + effect: "The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns." + }, + "psyshock": { + name: "Psyshock", + effect: "The user materializes an odd psychic wave to attack the target. This attack does physical damage." + }, + "venoshock": { + name: "Venoshock", + effect: "The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned." + }, + "autotomize": { + name: "Autotomize", + effect: "The user sheds part of its body to make itself lighter and sharply raise its Speed stat." + }, + "ragePowder": { + name: "Rage Powder", + effect: "The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user." + }, + "telekinesis": { + name: "Telekinesis", + effect: "The user makes the target float with its psychic power. The target is easier to hit for three turns." + }, + "magicRoom": { + name: "Magic Room", + effect: "The user creates a bizarre area in which Pokémon's held items lose their effects for five turns." + }, + "smackDown": { + name: "Smack Down", + effect: "The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit." + }, + "stormThrow": { + name: "Storm Throw", + effect: "The user strikes the target with a fierce blow. This attack always results in a critical hit." + }, + "flameBurst": { + name: "Flame Burst", + effect: "The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well." + }, + "sludgeWave": { + name: "Sludge Wave", + effect: "The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit." + }, + "quiverDance": { + name: "Quiver Dance", + effect: "The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats." + }, + "heavySlam": { + name: "Heavy Slam", + effect: "The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power." + }, + "synchronoise": { + name: "Synchronoise", + effect: "Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it." + }, + "electroBall": { + name: "Electro Ball", + effect: "The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power." + }, + "soak": { + name: "Soak", + effect: "The user shoots a torrent of water at the target and changes the target's type to Water." + }, + "flameCharge": { + name: "Flame Charge", + effect: "Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat." + }, + "coil": { + name: "Coil", + effect: "The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy." + }, + "lowSweep": { + name: "Low Sweep", + effect: "The user makes a swift attack on the target's legs, which lowers the target's Speed stat." + }, + "acidSpray": { + name: "Acid Spray", + effect: "The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat." + }, + "foulPlay": { + name: "Foul Play", + effect: "The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals." + }, + "simpleBeam": { + name: "Simple Beam", + effect: "The user's mysterious psychic wave changes the target's Ability to Simple." + }, + "entrainment": { + name: "Entrainment", + effect: "The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's." + }, + "afterYou": { + name: "After You", + effect: "The user helps the target and makes it use its move right after the user." + }, + "round": { + name: "Round", + effect: "The user attacks the target with a song. Others can join in the Round to increase the power of the attack." + }, + "echoedVoice": { + name: "Echoed Voice", + effect: "The user attacks the target with an echoing voice. If this move is used every turn, its power is increased." + }, + "chipAway": { + name: "Chip Away", + effect: "Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage." + }, + "clearSmog": { + name: "Clear Smog", + effect: "The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal." + }, + "storedPower": { + name: "Stored Power", + effect: "The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power." + }, + "quickGuard": { + name: "Quick Guard", + effect: "The user protects itself and its allies from priority moves." + }, + "allySwitch": { + name: "Ally Switch", + effect: "The user teleports using a strange power and switches places with one of its allies." + }, + "scald": { + name: "Scald", + effect: "The user shoots boiling hot water at its target. This may also leave the target with a burn." + }, + "shellSmash": { + name: "Shell Smash", + effect: "The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats." + }, + "healPulse": { + name: "Heal Pulse", + effect: "The user emits a healing pulse that restores the target's HP by up to half of its max HP." + }, + "hex": { + name: "Hex", + effect: "This relentless attack does massive damage to a target affected by status conditions." + }, + "skyDrop": { + name: "Sky Drop", + effect: "The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky." + }, + "shiftGear": { + name: "Shift Gear", + effect: "The user rotates its gears, raising its Attack stat and sharply raising its Speed stat." + }, + "circleThrow": { + name: "Circle Throw", + effect: "The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "incinerate": { + name: "Incinerate", + effect: "The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable." + }, + "quash": { + name: "Quash", + effect: "The user suppresses the target and makes its move go last." + }, + "acrobatics": { + name: "Acrobatics", + effect: "The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage." + }, + "reflectType": { + name: "Reflect Type", + effect: "The user reflects the target's type, making the user the same type as the target." + }, + "retaliate": { + name: "Retaliate", + effect: "The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased." + }, + "finalGambit": { + name: "Final Gambit", + effect: "The user risks everything to attack its target. The user faints but does damage equal to its HP." + }, + "bestow": { + name: "Bestow", + effect: "The user passes its held item to the target when the target isn't holding an item." + }, + "inferno": { + name: "Inferno", + effect: "The user attacks by engulfing the target in an intense fire. This leaves the target with a burn." + }, + "waterPledge": { + name: "Water Pledge", + effect: "A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears." + }, + "firePledge": { + name: "Fire Pledge", + effect: "A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears." + }, + "grassPledge": { + name: "Grass Pledge", + effect: "A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears." + }, + "voltSwitch": { + name: "Volt Switch", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "struggleBug": { + name: "Struggle Bug", + effect: "While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit." + }, + "bulldoze": { + name: "Bulldoze", + effect: "The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit." + }, + "frostBreath": { + name: "Frost Breath", + effect: "The user blows its cold breath on the target. This attack always results in a critical hit." + }, + "dragonTail": { + name: "Dragon Tail", + effect: "The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." + }, + "workUp": { + name: "Work Up", + effect: "The user is roused, and its Attack and Sp. Atk stats increase." + }, + "electroweb": { + name: "Electroweb", + effect: "The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats." + }, + "wildCharge": { + name: "Wild Charge", + effect: "The user shrouds itself in electricity and smashes into its target. This also damages the user a little." + }, + "drillRun": { + name: "Drill Run", + effect: "The user crashes into its target while rotating its body like a drill. Critical hits land more easily." + }, + "dualChop": { + name: "Dual Chop", + effect: "The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row." + }, + "heartStamp": { + name: "Heart Stamp", + effect: "The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch." + }, + "hornLeech": { + name: "Horn Leech", + effect: "The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target." + }, + "sacredSword": { + name: "Sacred Sword", + effect: "The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage." + }, + "razorShell": { + name: "Razor Shell", + effect: "The user cuts its target with sharp shells. This may also lower the target's Defense stat." + }, + "heatCrash": { + name: "Heat Crash", + effect: "The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power." + }, + "leafTornado": { + name: "Leaf Tornado", + effect: "The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy." + }, + "steamroller": { + name: "Steamroller", + effect: "The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch." + }, + "cottonGuard": { + name: "Cotton Guard", + effect: "The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat." + }, + "nightDaze": { + name: "Night Daze", + effect: "The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy." + }, + "psystrike": { + name: "Psystrike", + effect: "The user materializes an odd psychic wave to attack the target. This attack does physical damage." + }, + "tailSlap": { + name: "Tail Slap", + effect: "The user attacks by striking the target with its hard tail. It hits the target two to five times in a row." + }, + "hurricane": { + name: "Hurricane", + effect: "The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target." + }, + "headCharge": { + name: "Head Charge", + effect: "The user charges its head into its target, using its powerful guard hair. This also damages the user a little." + }, + "gearGrind": { + name: "Gear Grind", + effect: "The user attacks by throwing steel gears at its target twice." + }, + "searingShot": { + name: "Searing Shot", + effect: "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn." + }, + "technoBlast": { + name: "Techno Blast", + effect: "The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds." + }, + "relicSong": { + name: "Relic Song", + effect: "The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep." + }, + "secretSword": { + name: "Secret Sword", + effect: "The user cuts with its long horn. The odd power contained in the horn does physical damage to the target." + }, + "glaciate": { + name: "Glaciate", + effect: "The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats." + }, + "boltStrike": { + name: "Bolt Strike", + effect: "The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis." + }, + "blueFlare": { + name: "Blue Flare", + effect: "The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn." + }, + "fieryDance": { + name: "Fiery Dance", + effect: "Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat." + }, + "freezeShock": { + name: "Freeze Shock", + effect: "On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis." + }, + "iceBurn": { + name: "Ice Burn", + effect: "On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn." + }, + "snarl": { + name: "Snarl", + effect: "The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon." + }, + "icicleCrash": { + name: "Icicle Crash", + effect: "The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch." + }, + "vCreate": { + name: "V-create", + effect: "With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats." + }, + "fusionFlare": { + name: "Fusion Flare", + effect: "The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt." + }, + "fusionBolt": { + name: "Fusion Bolt", + effect: "The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame." + }, + "flyingPress": { + name: "Flying Press", + effect: "The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously." + }, + "matBlock": { + name: "Mat Block", + effect: "Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves." + }, + "belch": { + name: "Belch", + effect: "The user lets out a damaging belch at the target. The user must eat a held Berry to use this move." + }, + "rototiller": { + name: "Rototiller", + effect: "Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon." + }, + "stickyWeb": { + name: "Sticky Web", + effect: "The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle." + }, + "fellStinger": { + name: "Fell Stinger", + effect: "When the user knocks out a target with this move, the user's Attack stat rises drastically." + }, + "phantomForce": { + name: "Phantom Force", + effect: "The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself." + }, + "trickOrTreat": { + name: "Trick-or-Treat", + effect: "The user takes the target trick-or-treating. This adds Ghost type to the target's type." + }, + "nobleRoar": { + name: "Noble Roar", + effect: "Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats." + }, + "ionDeluge": { + name: "Ion Deluge", + effect: "The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves." + }, + "parabolicCharge": { + name: "Parabolic Charge", + effect: "The user attacks everything around it. The user's HP is restored by half the damage taken by those hit." + }, + "forestsCurse": { + name: "Forest's Curse", + effect: "The user puts a forest curse on the target. The target is now Grass type as well." + }, + "petalBlizzard": { + name: "Petal Blizzard", + effect: "The user stirs up a violent petal blizzard and attacks everything around it." + }, + "freezeDry": { + name: "Freeze-Dry", + effect: "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types." + }, + "disarmingVoice": { + name: "Disarming Voice", + effect: "Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses." + }, + "partingShot": { + name: "Parting Shot", + effect: "With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon." + }, + "topsyTurvy": { + name: "Topsy-Turvy", + effect: "All stat changes affecting the target turn topsy-turvy and become the opposite of what they were." + }, + "drainingKiss": { + name: "Draining Kiss", + effect: "The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target." + }, + "craftyShield": { + name: "Crafty Shield", + effect: "The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage." + }, + "flowerShield": { + name: "Flower Shield", + effect: "The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power." + }, + "grassyTerrain": { + name: "Grassy Terrain", + effect: "The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves." + }, + "mistyTerrain": { + name: "Misty Terrain", + effect: "This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns." + }, + "electrify": { + name: "Electrify", + effect: "If the target is electrified before it uses a move during that turn, the target's move becomes Electric type." + }, + "playRough": { + name: "Play Rough", + effect: "The user plays rough with the target and attacks it. This may also lower the target's Attack stat." + }, + "fairyWind": { + name: "Fairy Wind", + effect: "The user stirs up a fairy wind and strikes the target with it." + }, + "moonblast": { + name: "Moonblast", + effect: "Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat." + }, + "boomburst": { + name: "Boomburst", + effect: "The user attacks everything around it with the destructive power of a terrible, explosive sound." + }, + "fairyLock": { + name: "Fairy Lock", + effect: "By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn." + }, + "kingsShield": { + name: "King's Shield", + effect: "The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact." + }, + "playNice": { + name: "Play Nice", + effect: "The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat." + }, + "confide": { + name: "Confide", + effect: "The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat." + }, + "diamondStorm": { + name: "Diamond Storm", + effect: "The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat." + }, + "steamEruption": { + name: "Steam Eruption", + effect: "The user immerses the target in superheated steam. This may also leave the target with a burn." + }, + "hyperspaceHole": { + name: "Hyperspace Hole", + effect: "Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect." + }, + "waterShuriken": { + name: "Water Shuriken", + effect: "The user hits the target with throwing stars two to five times in a row. This move always goes first." + }, + "mysticalFire": { + name: "Mystical Fire", + effect: "The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat." + }, + "spikyShield": { + name: "Spiky Shield", + effect: "In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact." + }, + "aromaticMist": { + name: "Aromatic Mist", + effect: "The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma." + }, + "eerieImpulse": { + name: "Eerie Impulse", + effect: "The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat." + }, + "venomDrench": { + name: "Venom Drench", + effect: "Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target." + }, + "powder": { + name: "Powder", + effect: "The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target." + }, + "geomancy": { + name: "Geomancy", + effect: "The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn." + }, + "magneticFlux": { + name: "Magnetic Flux", + effect: "The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability." + }, + "happyHour": { + name: "Happy Hour", + effect: "Using Happy Hour doubles the amount of prize money received after battle." + }, + "electricTerrain": { + name: "Electric Terrain", + effect: "The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep." + }, + "dazzlingGleam": { + name: "Dazzling Gleam", + effect: "The user damages opposing Pokémon by emitting a powerful flash." + }, + "celebrate": { + name: "Celebrate", + effect: "The Pokémon congratulates you on your special day!" + }, + "holdHands": { + name: "Hold Hands", + effect: "The user and an ally hold hands. This makes them very happy." + }, + "babyDollEyes": { + name: "Baby-Doll Eyes", + effect: "The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first." + }, + "nuzzle": { + name: "Nuzzle", + effect: "The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis." + }, + "holdBack": { + name: "Hold Back", + effect: "The user holds back when it attacks, and the target is left with at least 1 HP." + }, + "infestation": { + name: "Infestation", + effect: "The target is infested and attacked for four to five turns. The target can't flee during this time." + }, + "powerUpPunch": { + name: "Power-Up Punch", + effect: "Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat." + }, + "oblivionWing": { + name: "Oblivion Wing", + effect: "The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target." + }, + "thousandArrows": { + name: "Thousand Arrows", + effect: "This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground." + }, + "thousandWaves": { + name: "Thousand Waves", + effect: "The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle." + }, + "landsWrath": { + name: "Land's Wrath", + effect: "The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them." + }, + "lightOfRuin": { + name: "Light of Ruin", + effect: "Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot." + }, + "originPulse": { + name: "Origin Pulse", + effect: "The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue." + }, + "precipiceBlades": { + name: "Precipice Blades", + effect: "The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone." + }, + "dragonAscent": { + name: "Dragon Ascent", + effect: "After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process." + }, + "hyperspaceFury": { + name: "Hyperspace Fury", + effect: "Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls." + }, + "breakneckBlitzPhysical": { + name: "Breakneck Blitz", + effect: "The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move." + }, + "breakneckBlitzSpecial": { + name: "Breakneck Blitz", + effect: "Dummy Data" + }, + "allOutPummelingPhysical": { + name: "All-Out Pummeling", + effect: "The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move." + }, + "allOutPummelingSpecial": { + name: "All-Out Pummeling", + effect: "Dummy Data" + }, + "supersonicSkystrikePhysical": { + name: "Supersonic Skystrike", + effect: "The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move." + }, + "supersonicSkystrikeSpecial": { + name: "Supersonic Skystrike", + effect: "Dummy Data" + }, + "acidDownpourPhysical": { + name: "Acid Downpour", + effect: "The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move." + }, + "acidDownpourSpecial": { + name: "Acid Downpour", + effect: "Dummy Data" + }, + "tectonicRagePhysical": { + name: "Tectonic Rage", + effect: "The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move." + }, + "tectonicRageSpecial": { + name: "Tectonic Rage", + effect: "Dummy Data" + }, + "continentalCrushPhysical": { + name: "Continental Crush", + effect: "The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move." + }, + "continentalCrushSpecial": { + name: "Continental Crush", + effect: "Dummy Data" + }, + "savageSpinOutPhysical": { + name: "Savage Spin-Out", + effect: "The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move." + }, + "savageSpinOutSpecial": { + name: "Savage Spin-Out", + effect: "Dummy Data" + }, + "neverEndingNightmarePhysical": { + name: "Never-Ending Nightmare", + effect: "Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move." + }, + "neverEndingNightmareSpecial": { + name: "Never-Ending Nightmare", + effect: "Dummy Data" + }, + "corkscrewCrashPhysical": { + name: "Corkscrew Crash", + effect: "The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move." + }, + "corkscrewCrashSpecial": { + name: "Corkscrew Crash", + effect: "Dummy Data" + }, + "infernoOverdrivePhysical": { + name: "Inferno Overdrive", + effect: "The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move." + }, + "infernoOverdriveSpecial": { + name: "Inferno Overdrive", + effect: "Dummy Data" + }, + "hydroVortexPhysical": { + name: "Hydro Vortex", + effect: "The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move." + }, + "hydroVortexSpecial": { + name: "Hydro Vortex", + effect: "Dummy Data" + }, + "bloomDoomPhysical": { + name: "Bloom Doom", + effect: "The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move." + }, + "bloomDoomSpecial": { + name: "Bloom Doom", + effect: "Dummy Data" + }, + "gigavoltHavocPhysical": { + name: "Gigavolt Havoc", + effect: "The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move." + }, + "gigavoltHavocSpecial": { + name: "Gigavolt Havoc", + effect: "Dummy Data" + }, + "shatteredPsychePhysical": { + name: "Shattered Psyche", + effect: "The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move." + }, + "shatteredPsycheSpecial": { + name: "Shattered Psyche", + effect: "Dummy Data" + }, + "subzeroSlammerPhysical": { + name: "Subzero Slammer", + effect: "The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move." + }, + "subzeroSlammerSpecial": { + name: "Subzero Slammer", + effect: "Dummy Data" + }, + "devastatingDrakePhysical": { + name: "Devastating Drake", + effect: "The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move." + }, + "devastatingDrakeSpecial": { + name: "Devastating Drake", + effect: "Dummy Data" + }, + "blackHoleEclipsePhysical": { + name: "Black Hole Eclipse", + effect: "The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move." + }, + "blackHoleEclipseSpecial": { + name: "Black Hole Eclipse", + effect: "Dummy Data" + }, + "twinkleTacklePhysical": { + name: "Twinkle Tackle", + effect: "The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move." + }, + "twinkleTackleSpecial": { + name: "Twinkle Tackle", + effect: "Dummy Data" + }, + "catastropika": { + name: "Catastropika", + effect: "The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force." + }, + "shoreUp": { + name: "Shore Up", + effect: "The user regains up to half of its max HP. It restores more HP in a sandstorm." + }, + "firstImpression": { + name: "First Impression", + effect: "Although this move has great power, it only works the first turn each time the user enters battle." + }, + "banefulBunker": { + name: "Baneful Bunker", + effect: "In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact." + }, + "spiritShackle": { + name: "Spirit Shackle", + effect: "The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping." + }, + "darkestLariat": { + name: "Darkest Lariat", + effect: "The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage." + }, + "sparklingAria": { + name: "Sparkling Aria", + effect: "The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles." + }, + "iceHammer": { + name: "Ice Hammer", + effect: "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however." + }, + "floralHealing": { + name: "Floral Healing", + effect: "The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass." + }, + "highHorsepower": { + name: "High Horsepower", + effect: "The user fiercely attacks the target using its entire body." + }, + "strengthSap": { + name: "Strength Sap", + effect: "The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat." + }, + "solarBlade": { + name: "Solar Blade", + effect: "In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn." + }, + "leafage": { + name: "Leafage", + effect: "The user attacks by pelting the target with leaves." + }, + "spotlight": { + name: "Spotlight", + effect: "The user shines a spotlight on the target so that only the target will be attacked during the turn." + }, + "toxicThread": { + name: "Toxic Thread", + effect: "The user shoots poisonous threads to poison the target and lower the target's Speed stat." + }, + "laserFocus": { + name: "Laser Focus", + effect: "The user concentrates intensely. The attack on the next turn always results in a critical hit." + }, + "gearUp": { + name: "Gear Up", + effect: "The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability." + }, + "throatChop": { + name: "Throat Chop", + effect: "The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns." + }, + "pollenPuff": { + name: "Pollen Puff", + effect: "The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead." + }, + "anchorShot": { + name: "Anchor Shot", + effect: "The user entangles the target with its anchor chain while attacking. The target becomes unable to flee." + }, + "psychicTerrain": { + name: "Psychic Terrain", + effect: "This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns." + }, + "lunge": { + name: "Lunge", + effect: "The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat." + }, + "fireLash": { + name: "Fire Lash", + effect: "The user strikes the target with a burning lash. This also lowers the target's Defense stat." + }, + "powerTrip": { + name: "Power Trip", + effect: "The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power." + }, + "burnUp": { + name: "Burn Up", + effect: "To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type." + }, + "speedSwap": { + name: "Speed Swap", + effect: "The user exchanges Speed stats with the target." + }, + "smartStrike": { + name: "Smart Strike", + effect: "The user stabs the target with a sharp horn. This attack never misses." + }, + "purify": { + name: "Purify", + effect: "The user heals the target's status condition. If the move succeeds, it also restores the user's own HP." + }, + "revelationDance": { + name: "Revelation Dance", + effect: "The user attacks the target by dancing very hard. The user's type determines the type of this move." + }, + "coreEnforcer": { + name: "Core Enforcer", + effect: "If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability." + }, + "tropKick": { + name: "Trop Kick", + effect: "The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat." + }, + "instruct": { + name: "Instruct", + effect: "The user instructs the target to use the target's last move again." + }, + "beakBlast": { + name: "Beak Blast", + effect: "The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn." + }, + "clangingScales": { + name: "Clanging Scales", + effect: "The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat goes down after the attack." + }, + "dragonHammer": { + name: "Dragon Hammer", + effect: "The user uses its body like a hammer to attack the target and inflict damage." + }, + "brutalSwing": { + name: "Brutal Swing", + effect: "The user swings its body around violently to inflict damage on everything in its vicinity." + }, + "auroraVeil": { + name: "Aurora Veil", + effect: "This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing." + }, + "sinisterArrowRaid": { + name: "Sinister Arrow Raid", + effect: "The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force." + }, + "maliciousMoonsault": { + name: "Malicious Moonsault", + effect: "The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force." + }, + "oceanicOperetta": { + name: "Oceanic Operetta", + effect: "The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force." + }, + "guardianOfAlola": { + name: "Guardian of Alola", + effect: "The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly." + }, + "soulStealing7StarStrike": { + name: "Soul-Stealing 7-Star Strike", + effect: "After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force." + }, + "stokedSparksurfer": { + name: "Stoked Sparksurfer", + effect: "After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis." + }, + "pulverizingPancake": { + name: "Pulverizing Pancake", + effect: "Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force." + }, + "extremeEvoboost": { + name: "Extreme Evoboost", + effect: "After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply." + }, + "genesisSupernova": { + name: "Genesis Supernova", + effect: "After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy." + }, + "shellTrap": { + name: "Shell Trap", + effect: "The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon." + }, + "fleurCannon": { + name: "Fleur Cannon", + effect: "The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat." + }, + "psychicFangs": { + name: "Psychic Fangs", + effect: "The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect." + }, + "stompingTantrum": { + name: "Stomping Tantrum", + effect: "Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles." + }, + "shadowBone": { + name: "Shadow Bone", + effect: "The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat." + }, + "accelerock": { + name: "Accelerock", + effect: "The user smashes into the target at high speed. This move always goes first." + }, + "liquidation": { + name: "Liquidation", + effect: "The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat." + }, + "prismaticLaser": { + name: "Prismatic Laser", + effect: "The user shoots powerful lasers using the power of a prism. The user can't move on the next turn." + }, + "spectralThief": { + name: "Spectral Thief", + effect: "The user hides in the target's shadow, steals the target's stat boosts, and then attacks." + }, + "sunsteelStrike": { + name: "Sunsteel Strike", + effect: "The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities." + }, + "moongeistBeam": { + name: "Moongeist Beam", + effect: "The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities." + }, + "tearfulLook": { + name: "Tearful Look", + effect: "The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats." + }, + "zingZap": { + name: "Zing Zap", + effect: "A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch." + }, + "naturesMadness": { + name: "Nature's Madness", + effect: "The user hits the target with the force of nature. It halves the target's HP." + }, + "multiAttack": { + name: "Multi-Attack", + effect: "Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type." + }, + "tenMillionVoltThunderbolt": { + name: "10,000,000 Volt Thunderbolt", + effect: "The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily." + }, + "mindBlown": { + name: "Mind Blown", + effect: "The user attacks everything around it by causing its own head to explode. This also damages the user." + }, + "plasmaFists": { + name: "Plasma Fists", + effect: "The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves." + }, + "photonGeyser": { + name: "Photon Geyser", + effect: "The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user." + }, + "lightThatBurnsTheSky": { + name: "Light That Burns the Sky", + effect: "This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target's Ability." + }, + "searingSunrazeSmash": { + name: "Searing Sunraze Smash", + effect: "After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target's Ability." + }, + "menacingMoonrazeMaelstrom": { + name: "Menacing Moonraze Maelstrom", + effect: "After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability." + }, + "letsSnuggleForever": { + name: "Let's Snuggle Forever", + effect: "After obtaining Z-Power, the user, Mimikyu, punches the target with full force." + }, + "splinteredStormshards": { + name: "Splintered Stormshards", + effect: "After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield." + }, + "clangorousSoulblaze": { + name: "Clangorous Soulblaze", + effect: "After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats." + }, + "zippyZap": { + name: "Zippy Zap", + effect: "The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit." + }, + "splishySplash": { + name: "Splishy Splash", + effect: "The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis." + }, + "floatyFall": { + name: "Floaty Fall", + effect: "The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch." + }, + "pikaPapow": { + name: "Pika Papow", + effect: "The more Pikachu loves its Trainer, the greater the move's power. It never misses." + }, + "bouncyBubble": { + name: "Bouncy Bubble", + effect: "The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target." + }, + "buzzyBuzz": { + name: "Buzzy Buzz", + effect: "The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis." + }, + "sizzlySlide": { + name: "Sizzly Slide", + effect: "The user cloaks itself in fire and charges at the target. This also leaves the target with a burn." + }, + "glitzyGlow": { + name: "Glitzy Glow", + effect: "The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves." + }, + "baddyBad": { + name: "Baddy Bad", + effect: "The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves." + }, + "sappySeed": { + name: "Sappy Seed", + effect: "The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn." + }, + "freezyFrost": { + name: "Freezy Frost", + effect: "The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle." + }, + "sparklySwirl": { + name: "Sparkly Swirl", + effect: "The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user's party." + }, + "veeveeVolley": { + name: "Veevee Volley", + effect: "The more Eevee loves its Trainer, the greater the move's power. It never misses." + }, + "doubleIronBash": { + name: "Double Iron Bash", + effect: "The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch." + }, + "maxGuard": { + name: "Max Guard", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession." + }, + "dynamaxCannon": { + name: "Dynamax Cannon", + effect: "The user unleashes a strong beam from its core. This move deals twice the damage if the target is over level 200." + }, + "snipeShot": { + name: "Snipe Shot", + effect: "The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target." + }, + "jawLock": { + name: "Jaw Lock", + effect: "This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field." + }, + "stuffCheeks": { + name: "Stuff Cheeks", + effect: "The user eats its held Berry, then sharply raises its Defense stat." + }, + "noRetreat": { + name: "No Retreat", + effect: "This move raises all the user's stats but prevents the user from switching out or fleeing." + }, + "tarShot": { + name: "Tar Shot", + effect: "The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves." + }, + "magicPowder": { + name: "Magic Powder", + effect: "The user scatters a cloud of magic powder that changes the target to Psychic type." + }, + "dragonDarts": { + name: "Dragon Darts", + effect: "The user attacks twice using Dreepy. If there are two targets, this move hits each target once." + }, + "teatime": { + name: "Teatime", + effect: "The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry." + }, + "octolock": { + name: "Octolock", + effect: "The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn." + }, + "boltBeak": { + name: "Bolt Beak", + effect: "The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled." + }, + "fishiousRend": { + name: "Fishious Rend", + effect: "The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled." + }, + "courtChange": { + name: "Court Change", + effect: "With its mysterious power, the user swaps the effects on either side of the field." + }, + "maxFlare": { + name: "Max Flare", + effect: "This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns." + }, + "maxFlutterby": { + name: "Max Flutterby", + effect: "This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat." + }, + "maxLightning": { + name: "Max Lightning", + effect: "This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns." + }, + "maxStrike": { + name: "Max Strike", + effect: "This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat." + }, + "maxKnuckle": { + name: "Max Knuckle", + effect: "This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats." + }, + "maxPhantasm": { + name: "Max Phantasm", + effect: "This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat." + }, + "maxHailstorm": { + name: "Max Hailstorm", + effect: "This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns." + }, + "maxOoze": { + name: "Max Ooze", + effect: "This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats." + }, + "maxGeyser": { + name: "Max Geyser", + effect: "This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns." + }, + "maxAirstream": { + name: "Max Airstream", + effect: "This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats." + }, + "maxStarfall": { + name: "Max Starfall", + effect: "This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns." + }, + "maxWyrmwind": { + name: "Max Wyrmwind", + effect: "This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat." + }, + "maxMindstorm": { + name: "Max Mindstorm", + effect: "This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns." + }, + "maxRockfall": { + name: "Max Rockfall", + effect: "This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns." + }, + "maxQuake": { + name: "Max Quake", + effect: "This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats." + }, + "maxDarkness": { + name: "Max Darkness", + effect: "This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat." + }, + "maxOvergrowth": { + name: "Max Overgrowth", + effect: "This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns." + }, + "maxSteelspike": { + name: "Max Steelspike", + effect: "This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats." + }, + "clangorousSoul": { + name: "Clangorous Soul", + effect: "The user raises all its stats by using some of its HP." + }, + "bodyPress": { + name: "Body Press", + effect: "The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target." + }, + "decorate": { + name: "Decorate", + effect: "The user sharply raises the target's Attack and Sp. Atk stats by decorating the target." + }, + "drumBeating": { + name: "Drum Beating", + effect: "The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat." + }, + "snapTrap": { + name: "Snap Trap", + effect: "The user snares the target in a snap trap for four to five turns." + }, + "pyroBall": { + name: "Pyro Ball", + effect: "The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn." + }, + "behemothBlade": { + name: "Behemoth Blade", + effect: "The user wields a large, powerful sword using its whole body and cuts the target in a vigorous attack." + }, + "behemothBash": { + name: "Behemoth Bash", + effect: "The user's body becomes a firm shield and slams into the target fiercely." + }, + "auraWheel": { + name: "Aura Wheel", + effect: "Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form." + }, + "breakingSwipe": { + name: "Breaking Swipe", + effect: "The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats." + }, + "branchPoke": { + name: "Branch Poke", + effect: "The user attacks the target by poking it with a sharply pointed branch." + }, + "overdrive": { + name: "Overdrive", + effect: "The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration." + }, + "appleAcid": { + name: "Apple Acid", + effect: "The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat." + }, + "gravApple": { + name: "Grav Apple", + effect: "The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat." + }, + "spiritBreak": { + name: "Spirit Break", + effect: "The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat." + }, + "strangeSteam": { + name: "Strange Steam", + effect: "The user attacks the target by emitting steam. This may also confuse the target." + }, + "lifeDew": { + name: "Life Dew", + effect: "The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle." + }, + "obstruct": { + name: "Obstruct", + effect: "This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat." + }, + "falseSurrender": { + name: "False Surrender", + effect: "The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses." + }, + "meteorAssault": { + name: "Meteor Assault", + effect: "The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger." + }, + "eternabeam": { + name: "Eternabeam", + effect: "This is Eternatus's most powerful attack in its original form. The user can't move on the next turn." + }, + "steelBeam": { + name: "Steel Beam", + effect: "The user fires a beam of steel that it collected from its entire body. This also damages the user." + }, + "expandingForce": { + name: "Expanding Force", + effect: "The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain." + }, + "steelRoller": { + name: "Steel Roller", + effect: "The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain." + }, + "scaleShot": { + name: "Scale Shot", + effect: "The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat." + }, + "meteorBeam": { + name: "Meteor Beam", + effect: "In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn." + }, + "shellSideArm": { + name: "Shell Side Arm", + effect: "This move inflicts physical or special damage, whichever will be more effective. This may also poison the target." + }, + "mistyExplosion": { + name: "Misty Explosion", + effect: "The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain." + }, + "grassyGlide": { + name: "Grassy Glide", + effect: "Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain." + }, + "risingVoltage": { + name: "Rising Voltage", + effect: "The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain." + }, + "terrainPulse": { + name: "Terrain Pulse", + effect: "The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used." + }, + "skitterSmack": { + name: "Skitter Smack", + effect: "The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat." + }, + "burningJealousy": { + name: "Burning Jealousy", + effect: "The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn." + }, + "lashOut": { + name: "Lash Out", + effect: "The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled." + }, + "poltergeist": { + name: "Poltergeist", + effect: "The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item." + }, + "corrosiveGas": { + name: "Corrosive Gas", + effect: "The user surrounds everything around it with highly acidic gas and melts away items they hold." + }, + "coaching": { + name: "Coaching", + effect: "The user properly coaches its ally Pokémon, boosting their Attack and Defense stats." + }, + "flipTurn": { + name: "Flip Turn", + effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." + }, + "tripleAxel": { + name: "Triple Axel", + effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." + }, + "dualWingbeat": { + name: "Dual Wingbeat", + effect: "The user slams the target with its wings. The target is hit twice in a row." + }, + "scorchingSands": { + name: "Scorching Sands", + effect: "The user throws scorching sand at the target to attack. This may also leave the target with a burn." + }, + "jungleHealing": { + name: "Jungle Healing", + effect: "The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle." + }, + "wickedBlow": { + name: "Wicked Blow", + effect: "The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit." + }, + "surgingStrikes": { + name: "Surging Strikes", + effect: "The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit." + }, + "thunderCage": { + name: "Thunder Cage", + effect: "The user traps the target in a cage of sparking electricity for four to five turns." + }, + "dragonEnergy": { + name: "Dragon Energy", + effect: "Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power." + }, + "freezingGlare": { + name: "Freezing Glare", + effect: "The user shoots its psychic power from its eyes to attack. This may also leave the target frozen." + }, + "fieryWrath": { + name: "Fiery Wrath", + effect: "The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch." + }, + "thunderousKick": { + name: "Thunderous Kick", + effect: "The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat." + }, + "glacialLance": { + name: "Glacial Lance", + effect: "The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon." + }, + "astralBarrage": { + name: "Astral Barrage", + effect: "The user attacks by sending a frightful amount of small ghosts at opposing Pokémon." + }, + "eerieSpell": { + name: "Eerie Spell", + effect: "The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move." + }, + "direClaw": { + name: "Dire Claw", + effect: "The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep." + }, + "psyshieldBash": { + name: "Psyshield Bash", + effect: "Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat." + }, + "powerShift": { + name: "Power Shift", + effect: "The user swaps its Attack and Defense stats." + }, + "stoneAxe": { + name: "Stone Axe", + effect: "The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target." + }, + "springtideStorm": { + name: "Springtide Storm", + effect: "The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats." + }, + "mysticalPower": { + name: "Mystical Power", + effect: "The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat." + }, + "ragingFury": { + name: "Raging Fury", + effect: "The user rampages around spewing flames for two to three turns. The user then becomes confused." + }, + "waveCrash": { + name: "Wave Crash", + effect: "The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot." + }, + "chloroblast": { + name: "Chloroblast", + effect: "The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user." + }, + "mountainGale": { + name: "Mountain Gale", + effect: "The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch." + }, + "victoryDance": { + name: "Victory Dance", + effect: "The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats." + }, + "headlongRush": { + name: "Headlong Rush", + effect: "The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats." + }, + "barbBarrage": { + name: "Barb Barrage", + effect: "The user launches countless toxic barbs to inflict damage. This may also poison the target. This move's power is doubled if the target is already poisoned." + }, + "esperWing": { + name: "Esper Wing", + effect: "The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit." + }, + "bitterMalice": { + name: "Bitter Malice", + effect: "The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat." + }, + "shelter": { + name: "Shelter", + effect: "The user makes its skin as hard as an iron shield, sharply boosting its Defense stat." + }, + "tripleArrows": { + name: "Triple Arrows", + effect: "The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch." + }, + "infernalParade": { + name: "Infernal Parade", + effect: "The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition." + }, + "ceaselessEdge": { + name: "Ceaseless Edge", + effect: "The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes." + }, + "bleakwindStorm": { + name: "Bleakwind Storm", + effect: "The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon." + }, + "wildboltStorm": { + name: "Wildbolt Storm", + effect: "The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis." + }, + "sandsearStorm": { + name: "Sandsear Storm", + effect: "The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn." + }, + "lunarBlessing": { + name: "Lunar Blessing", + effect: "The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle." + }, + "takeHeart": { + name: "Take Heart", + effect: "The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats." + }, + "gMaxWildfire": { + name: "G-Max Wildfire", + effect: "A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns." + }, + "gMaxBefuddle": { + name: "G-Max Befuddle", + effect: "A Bug-type attack that Gigantamax Butterfree use. This move inflicts the poisoned, paralyzed, or asleep status condition on opponents." + }, + "gMaxVoltCrash": { + name: "G-Max Volt Crash", + effect: "An Electric-type attack that Gigantamax Pikachu use. This move paralyzes opponents." + }, + "gMaxGoldRush": { + name: "G-Max Gold Rush", + effect: "A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money." + }, + "gMaxChiStrike": { + name: "G-Max Chi Strike", + effect: "A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits." + }, + "gMaxTerror": { + name: "G-Max Terror", + effect: "A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping." + }, + "gMaxResonance": { + name: "G-Max Resonance", + effect: "An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns." + }, + "gMaxCuddle": { + name: "G-Max Cuddle", + effect: "A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents." + }, + "gMaxReplenish": { + name: "G-Max Replenish", + effect: "A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten." + }, + "gMaxMalodor": { + name: "G-Max Malodor", + effect: "A Poison-type attack that Gigantamax Garbodor use. This move poisons opponents." + }, + "gMaxStonesurge": { + name: "G-Max Stonesurge", + effect: "A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field." + }, + "gMaxWindRage": { + name: "G-Max Wind Rage", + effect: "A Flying-type attack that Gigantamax Corviknight use. This move removes the effects of moves like Reflect and Light Screen." + }, + "gMaxStunShock": { + name: "G-Max Stun Shock", + effect: "An Electric-type attack that Gigantamax Toxtricity use. This move poisons or paralyzes opponents." + }, + "gMaxFinale": { + name: "G-Max Finale", + effect: "A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies." + }, + "gMaxDepletion": { + name: "G-Max Depletion", + effect: "A Dragon-type attack that Gigantamax Duraludon use. Reduces the PP of the last move used." + }, + "gMaxGravitas": { + name: "G-Max Gravitas", + effect: "A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns." + }, + "gMaxVolcalith": { + name: "G-Max Volcalith", + effect: "A Rock-type attack that Gigantamax Coalossal use. This move continues to deal damage to opponents for four turns." + }, + "gMaxSandblast": { + name: "G-Max Sandblast", + effect: "A Ground-type attack that Gigantamax Sandaconda use. Opponents are trapped in a raging sandstorm for four to five turns." + }, + "gMaxSnooze": { + name: "G-Max Snooze", + effect: "A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn." + }, + "gMaxTartness": { + name: "G-Max Tartness", + effect: "A Grass-type attack that Gigantamax Flapple use. This move reduces the opponents' evasiveness." + }, + "gMaxSweetness": { + name: "G-Max Sweetness", + effect: "A Grass-type attack that Gigantamax Appletun use. This move heals the status conditions of allies." + }, + "gMaxSmite": { + name: "G-Max Smite", + effect: "A Fairy-type attack that Gigantamax Hatterene use. This move confuses opponents." + }, + "gMaxSteelsurge": { + name: "G-Max Steelsurge", + effect: "A Steel-type attack that Gigantamax Copperajah use. This move scatters sharp spikes around the field." + }, + "gMaxMeltdown": { + name: "G-Max Meltdown", + effect: "A Steel-type attack that Gigantamax Melmetal use. This move makes opponents incapable of using the same move twice in a row." + }, + "gMaxFoamBurst": { + name: "G-Max Foam Burst", + effect: "A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents." + }, + "gMaxCentiferno": { + name: "G-Max Centiferno", + effect: "A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns." + }, + "gMaxVineLash": { + name: "G-Max Vine Lash", + effect: "A Grass-type attack that Gigantamax Venusaur use. This move continues to deal damage to opponents for four turns." + }, + "gMaxCannonade": { + name: "G-Max Cannonade", + effect: "A Water-type attack that Gigantamax Blastoise use. This move continues to deal damage to opponents for four turns." + }, + "gMaxDrumSolo": { + name: "G-Max Drum Solo", + effect: "A Grass-type attack that Gigantamax Rillaboom use. This move can be used on the target regardless of its Abilities." + }, + "gMaxFireball": { + name: "G-Max Fireball", + effect: "A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities." + }, + "gMaxHydrosnipe": { + name: "G-Max Hydrosnipe", + effect: "A Water-type attack that Gigantamax Inteleon use. This move can be used on the target regardless of its Abilities." + }, + "gMaxOneBlow": { + name: "G-Max One Blow", + effect: "A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard." + }, + "gMaxRapidFlow": { + name: "G-Max Rapid Flow", + effect: "A Water-type attack that Gigantamax Urshifu use. This rapid-strike move can ignore Max Guard." + }, + "teraBlast": { + name: "Tera Blast", + effect: "If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user." + }, + "silkTrap": { + name: "Silk Trap", + effect: "The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact." + }, + "axeKick": { + name: "Axe Kick", + effect: "The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead." + }, + "lastRespects": { + name: "Last Respects", + effect: "The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power." + }, + "luminaCrash": { + name: "Lumina Crash", + effect: "The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat." + }, + "orderUp": { + name: "Order Up", + effect: "The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form." + }, + "jetPunch": { + name: "Jet Punch", + effect: "The user summons a torrent around its fist and punches at blinding speed. This move always goes first." + }, + "spicyExtract": { + name: "Spicy Extract", + effect: "The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat." + }, + "spinOut": { + name: "Spin Out", + effect: "The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat." + }, + "populationBomb": { + name: "Population Bomb", + effect: "The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row." + }, + "iceSpinner": { + name: "Ice Spinner", + effect: "The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain." + }, + "glaiveRush": { + name: "Glaive Rush", + effect: "The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn." + }, + "revivalBlessing": { + name: "Revival Blessing", + effect: "The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP." + }, + "saltCure": { + name: "Salt Cure", + effect: "The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move." + }, + "tripleDive": { + name: "Triple Dive", + effect: "The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row." + }, + "mortalSpin": { + name: "Mortal Spin", + effect: "The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon." + }, + "doodle": { + name: "Doodle", + effect: "The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target." + }, + "filletAway": { + name: "Fillet Away", + effect: "The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP." + }, + "kowtowCleave": { + name: "Kowtow Cleave", + effect: "The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses." + }, + "flowerTrick": { + name: "Flower Trick", + effect: "The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit." + }, + "torchSong": { + name: "Torch Song", + effect: "The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat." + }, + "aquaStep": { + name: "Aqua Step", + effect: "The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat." + }, + "ragingBull": { + name: "Raging Bull", + effect: "The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect." + }, + "makeItRain": { + name: "Make It Rain", + effect: "The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle." + }, + "psyblade": { + name: "Psyblade", + effect: "The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain." + }, + "hydroSteam": { + name: "Hydro Steam", + effect: "The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent." + }, + "ruination": { + name: "Ruination", + effect: "The user summons a ruinous disaster. This cuts the target's HP in half." + }, + "collisionCourse": { + name: "Collision Course", + effect: "The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit." + }, + "electroDrift": { + name: "Electro Drift", + effect: "The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit." + }, + "shedTail": { + name: "Shed Tail", + effect: "The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting." + }, + "chillyReception": { + name: "Chilly Reception", + effect: "The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns." + }, + "tidyUp": { + name: "Tidy Up", + effect: "The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats." + }, + "snowscape": { + name: "Snowscape", + effect: "The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types." + }, + "pounce": { + name: "Pounce", + effect: "The user attacks by pouncing on the target. This also lowers the target's Speed stat." + }, + "trailblaze": { + name: "Trailblaze", + effect: "The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat." + }, + "chillingWater": { + name: "Chilling Water", + effect: "The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat." + }, + "hyperDrill": { + name: "Hyper Drill", + effect: "The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect." + }, + "twinBeam": { + name: "Twin Beam", + effect: "The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row." + }, + "rageFist": { + name: "Rage Fist", + effect: "The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power." + }, + "armorCannon": { + name: "Armor Cannon", + effect: "The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats." + }, + "bitterBlade": { + name: "Bitter Blade", + effect: "The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target." + }, + "doubleShock": { + name: "Double Shock", + effect: "The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type." + }, + "gigatonHammer": { + name: "Gigaton Hammer", + effect: "The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row." + }, + "comeuppance": { + name: "Comeuppance", + effect: "The user retaliates with much greater force against the opponent that last inflicted damage on it." + }, + "aquaCutter": { + name: "Aqua Cutter", + effect: "The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit." + }, + "blazingTorque": { + name: "Blazing Torque", + effect: "The user revs their blazing engine into the target. This may also leave the target with a burn." + }, + "wickedTorque": { + name: "Wicked Torque", + effect: "The user revs their engine into the target with malicious intent. This may put the target to sleep." + }, + "noxiousTorque": { + name: "Noxious Torque", + effect: "The user revs their poisonous engine into the target. This may also poison the target." + }, + "combatTorque": { + name: "Combat Torque", + effect: "The user revs their engine forcefully into the target. This may also leave the target with paralysis." + }, + "magicalTorque": { + name: "Magical Torque", + effect: "The user revs their fae-like engine into the target. This may also confuse the target." + }, + "bloodMoon": { + name: "Blood Moon", + effect: "The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row." + }, + "matchaGotcha": { + name: "Matcha Gotcha", + effect: "The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn." + }, + "syrupBomb": { + name: "Syrup Bomb", + effect: "The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns." + }, + "ivyCudgel": { + name: "Ivy Cudgel", + effect: "The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit." + }, + "electroShot": { + name: "Electro Shot", + effect: "The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain." + }, + "teraStarstorm": { + name: "Tera Starstorm", + effect: "With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon." + }, + "fickleBeam": { + name: "Fickle Beam", + effect: "The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power." + }, + "burningBulwark": { + name: "Burning Bulwark", + effect: "The user's intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it." + }, + "thunderclap": { + name: "Thunderclap", + effect: "This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack." + }, + "mightyCleave": { + name: "Mighty Cleave", + effect: "The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself." + }, + "tachyonCutter": { + name: "Tachyon Cutter", + effect: "The user attacks by launching particle blades at the target twice in a row. This attack never misses." + }, + "hardPress": { + name: "Hard Press", + effect: "The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power." + }, + "dragonCheer": { + name: "Dragon Cheer", + effect: "The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more." + }, + "alluringVoice": { + name: "Alluring Voice", + effect: "The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn." + }, + "temperFlare": { + name: "Temper Flare", + effect: "Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed." + }, + "supercellSlam": { + name: "Supercell Slam", + effect: "The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead." + }, + "psychicNoise": { + name: "Psychic Noise", + effect: "The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items." + }, + "upperHand": { + name: "Upper Hand", + effect: "The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move." + }, + "malignantChain": { + name: "Malignant Chain", + effect: "The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned." + } +} as const; \ No newline at end of file diff --git a/src/locales/de/pokeball.ts b/src/locales/de/pokeball.ts new file mode 100644 index 00000000000..5f4557f4b63 --- /dev/null +++ b/src/locales/de/pokeball.ts @@ -0,0 +1,10 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokeball: SimpleTranslationEntries = { + "pokeBall": "Pokéball", + "greatBall": "Superball", + "ultraBall": "Hyperball", + "rogueBall": "Rogueball", + "masterBall": "Meisterball", + "luxuryBall": "Luxusball", +} as const; \ No newline at end of file diff --git a/src/locales/de/pokemon-stat.ts b/src/locales/de/pokemon-stat.ts new file mode 100644 index 00000000000..531b5022b68 --- /dev/null +++ b/src/locales/de/pokemon-stat.ts @@ -0,0 +1,16 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemonStat: SimpleTranslationEntries = { + "HP": "Max. KP", + "HPshortened": "MaxKP", + "ATK": "Angriff", + "ATKshortened": "Ang", + "DEF": "Verteidigung", + "DEFshortened": "Vert", + "SPATK": "Sp. Ang", + "SPATKshortened": "SpAng", + "SPDEF": "Sp. Vert", + "SPDEFshortened": "SpVert", + "SPD": "Initiative", + "SPDshortened": "Init" +} as const; \ No newline at end of file diff --git a/src/locales/de/pokemon.ts b/src/locales/de/pokemon.ts new file mode 100644 index 00000000000..08fdbf01d02 --- /dev/null +++ b/src/locales/de/pokemon.ts @@ -0,0 +1,1086 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const pokemon: SimpleTranslationEntries = { + "bulbasaur": "Bisasam", + "ivysaur": "Bisaknosp", + "venusaur": "Bisaflor", + "charmander": "Glumanda", + "charmeleon": "Glutexo", + "charizard": "Glurak", + "squirtle": "Schiggy", + "wartortle": "Schillok", + "blastoise": "Turtok", + "caterpie": "Raupy", + "metapod": "Safcon", + "butterfree": "Smettbo", + "weedle": "Hornliu", + "kakuna": "Kokuna", + "beedrill": "Bibor", + "pidgey": "Taubsi", + "pidgeotto": "Tauboga", + "pidgeot": "Tauboss", + "rattata": "Rattfratz", + "raticate": "Rattikarl", + "spearow": "Habitak", + "fearow": "Ibitak", + "ekans": "Rettan", + "arbok": "Arbok", + "pikachu": "Pikachu", + "raichu": "Raichu", + "sandshrew": "Sandan", + "sandslash": "Sandamer", + "nidoran_f": "Nidoran♀", + "nidorina": "Nidorina", + "nidoqueen": "Nidoqueen", + "nidoran_m": "Nidoran♂", + "nidorino": "Nidorino", + "nidoking": "Nidoking", + "clefairy": "Piepi", + "clefable": "Pixi", + "vulpix": "Vulpix", + "ninetales": "Vulnona", + "jigglypuff": "Pummeluff", + "wigglytuff": "Knuddeluff", + "zubat": "Zubat", + "golbat": "Golbat", + "oddish": "Myrapla", + "gloom": "Duflor", + "vileplume": "Giflor", + "paras": "Paras", + "parasect": "Parasek", + "venonat": "Bluzuk", + "venomoth": "Omot", + "diglett": "Digda", + "dugtrio": "Digdri", + "meowth": "Mauzi", + "persian": "Snobilikat", + "psyduck": "Enton", + "golduck": "Entoron", + "mankey": "Menki", + "primeape": "Rasaff", + "growlithe": "Fukano", + "arcanine": "Arkani", + "poliwag": "Quapsel", + "poliwhirl": "Quaputzi", + "poliwrath": "Quappo", + "abra": "Abra", + "kadabra": "Kadabra", + "alakazam": "Simsala", + "machop": "Machollo", + "machoke": "Maschock", + "machamp": "Machomei", + "bellsprout": "Knofensa", + "weepinbell": "Ultrigaria", + "victreebel": "Sarzenia", + "tentacool": "Tentacha", + "tentacruel": "Tentoxa", + "geodude": "Kleinstein", + "graveler": "Georok", + "golem": "Geowaz", + "ponyta": "Ponita", + "rapidash": "Gallopa", + "slowpoke": "Flegmon", + "slowbro": "Lahmus", + "magnemite": "Magnetilo", + "magneton": "Magneton", + "farfetchd": "Porenta", + "doduo": "Dodu", + "dodrio": "Dodri", + "seel": "Jurob", + "dewgong": "Jugong", + "grimer": "Sleima", + "muk": "Sleimok", + "shellder": "Muschas", + "cloyster": "Austos", + "gastly": "Nebulak", + "haunter": "Alpollo", + "gengar": "Gengar", + "onix": "Onix", + "drowzee": "Traumato", + "hypno": "Hypno", + "krabby": "Krabby", + "kingler": "Kingler", + "voltorb": "Voltobal", + "electrode": "Lektrobal", + "exeggcute": "Owei", + "exeggutor": "Kokowei", + "cubone": "Tragosso", + "marowak": "Knogga", + "hitmonlee": "Kicklee", + "hitmonchan": "Nockchan", + "lickitung": "Schlurp", + "koffing": "Smogon", + "weezing": "Smogmog", + "rhyhorn": "Rihorn", + "rhydon": "Rizeros", + "chansey": "Chaneira", + "tangela": "Tangela", + "kangaskhan": "Kangama", + "horsea": "Seeper", + "seadra": "Seemon", + "goldeen": "Goldini", + "seaking": "Golking", + "staryu": "Sterndu", + "starmie": "Starmie", + "mr_mime": "Pantimos", + "scyther": "Sichlor", + "jynx": "Rossana", + "electabuzz": "Elektek", + "magmar": "Magmar", + "pinsir": "Pinsir", + "tauros": "Tauros", + "magikarp": "Karpador", + "gyarados": "Garados", + "lapras": "Lapras", + "ditto": "Ditto", + "eevee": "Evoli", + "vaporeon": "Aquana", + "jolteon": "Blitza", + "flareon": "Flamara", + "porygon": "Porygon", + "omanyte": "Amonitas", + "omastar": "Amoroso", + "kabuto": "Kabuto", + "kabutops": "Kabutops", + "aerodactyl": "Aerodactyl", + "snorlax": "Relaxo", + "articuno": "Arktos", + "zapdos": "Zapdos", + "moltres": "Lavados", + "dratini": "Dratini", + "dragonair": "Dragonir", + "dragonite": "Dragoran", + "mewtwo": "Mewtu", + "mew": "Mew", + "chikorita": "Endivie", + "bayleef": "Lorblatt", + "meganium": "Meganie", + "cyndaquil": "Feurigel", + "quilava": "Igelavar", + "typhlosion": "Tornupto", + "totodile": "Karnimani", + "croconaw": "Tyracroc", + "feraligatr": "Impergator", + "sentret": "Wiesor", + "furret": "Wiesenior", + "hoothoot": "Hoothoot", + "noctowl": "Noctuh", + "ledyba": "Ledyba", + "ledian": "Ledian", + "spinarak": "Webarak", + "ariados": "Ariados", + "crobat": "Iksbat", + "chinchou": "Lampi", + "lanturn": "Lanturn", + "pichu": "Pichu", + "cleffa": "Pii", + "igglybuff": "Fluffeluff", + "togepi": "Togepi", + "togetic": "Togetic", + "natu": "Natu", + "xatu": "Xatu", + "mareep": "Voltilamm", + "flaaffy": "Waaty", + "ampharos": "Ampharos", + "bellossom": "Blubella", + "marill": "Marill", + "azumarill": "Azumarill", + "sudowoodo": "Mogelbaum", + "politoed": "Quaxo", + "hoppip": "Hoppspross", + "skiploom": "Hubelupf", + "jumpluff": "Papungha", + "aipom": "Griffel", + "sunkern": "Sonnkern", + "sunflora": "Sonnflora", + "yanma": "Yanma", + "wooper": "Felino", + "quagsire": "Morlord", + "espeon": "Psiana", + "umbreon": "Nachtara", + "murkrow": "Kramurx", + "slowking": "Laschoking", + "misdreavus": "Traunfugil", + "unown": "Icognito", + "wobbuffet": "Woingenau", + "girafarig": "Girafarig", + "pineco": "Tannza", + "forretress": "Forstellka", + "dunsparce": "Dummisel", + "gligar": "Skorgla", + "steelix": "Stahlos", + "snubbull": "Snubbull", + "granbull": "Granbull", + "qwilfish": "Baldorfish", + "scizor": "Scherox", + "shuckle": "Pottrott", + "heracross": "Skaraborn", + "sneasel": "Sniebel", + "teddiursa": "Teddiursa", + "ursaring": "Ursaring", + "slugma": "Schneckmag", + "magcargo": "Magcargo", + "swinub": "Quiekel", + "piloswine": "Keifel", + "corsola": "Corasonn", + "remoraid": "Remoraid", + "octillery": "Octillery", + "delibird": "Botogel", + "mantine": "Mantax", + "skarmory": "Panzaeron", + "houndour": "Hunduster", + "houndoom": "Hundemon", + "kingdra": "Seedraking", + "phanpy": "Phanpy", + "donphan": "Donphan", + "porygon2": "Porygon2", + "stantler": "Damhirplex", + "smeargle": "Farbeagle", + "tyrogue": "Rabauz", + "hitmontop": "Kapoera", + "smoochum": "Kussilla", + "elekid": "Elekid", + "magby": "Magby", + "miltank": "Miltank", + "blissey": "Heiteira", + "raikou": "Raikou", + "entei": "Entei", + "suicune": "Suicune", + "larvitar": "Larvitar", + "pupitar": "Pupitar", + "tyranitar": "Despotar", + "lugia": "Lugia", + "ho_oh": "Ho-Oh", + "celebi": "Celebi", + "treecko": "Geckarbor", + "grovyle": "Reptain", + "sceptile": "Gewaldro", + "torchic": "Flemmli", + "combusken": "Jungglut", + "blaziken": "Lohgock", + "mudkip": "Hydropi", + "marshtomp": "Moorabbel", + "swampert": "Sumpex", + "poochyena": "Fiffyen", + "mightyena": "Magnayen", + "zigzagoon": "Zigzachs", + "linoone": "Geradaks", + "wurmple": "Waumpel", + "silcoon": "Schaloko", + "beautifly": "Papinella", + "cascoon": "Panekon", + "dustox": "Pudox", + "lotad": "Loturzel", + "lombre": "Lombrero", + "ludicolo": "Kappalores", + "seedot": "Samurzel", + "nuzleaf": "Blanas", + "shiftry": "Tengulist", + "taillow": "Schwalbini", + "swellow": "Schwalboss", + "wingull": "Wingull", + "pelipper": "Pelipper", + "ralts": "Trasla", + "kirlia": "Kirlia", + "gardevoir": "Gardevoir", + "surskit": "Geweiher", + "masquerain": "Maskeregen", + "shroomish": "Knilz", + "breloom": "Kapilz", + "slakoth": "Bummelz", + "vigoroth": "Muntier", + "slaking": "Letarking", + "nincada": "Nincada", + "ninjask": "Ninjask", + "shedinja": "Ninjatom", + "whismur": "Flurmel", + "loudred": "Krakeelo", + "exploud": "Krawumms", + "makuhita": "Makuhita", + "hariyama": "Hariyama", + "azurill": "Azurill", + "nosepass": "Nasgnet", + "skitty": "Eneco", + "delcatty": "Enekoro", + "sableye": "Zobiris", + "mawile": "Flunkifer", + "aron": "Stollunior", + "lairon": "Stollrak", + "aggron": "Stolloss", + "meditite": "Meditite", + "medicham": "Meditalis", + "electrike": "Frizelbliz", + "manectric": "Voltenso", + "plusle": "Plusle", + "minun": "Minun", + "volbeat": "Volbeat", + "illumise": "Illumise", + "roselia": "Roselia", + "gulpin": "Schluppuck", + "swalot": "Schluckwech", + "carvanha": "Kanivanha", + "sharpedo": "Tohaido", + "wailmer": "Wailmer", + "wailord": "Wailord", + "numel": "Camaub", + "camerupt": "Camerupt", + "torkoal": "Qurtel", + "spoink": "Spoink", + "grumpig": "Groink", + "spinda": "Pandir", + "trapinch": "Knacklion", + "vibrava": "Vibrava", + "flygon": "Libelldra", + "cacnea": "Tuska", + "cacturne": "Noktuska", + "swablu": "Wablu", + "altaria": "Altaria", + "zangoose": "Sengo", + "seviper": "Vipitis", + "lunatone": "Lunastein", + "solrock": "Sonnfel", + "barboach": "Schmerbe", + "whiscash": "Welsar", + "corphish": "Krebscorps", + "crawdaunt": "Krebutack", + "baltoy": "Puppance", + "claydol": "Lepumentas", + "lileep": "Liliep", + "cradily": "Wielie", + "anorith": "Anorith", + "armaldo": "Armaldo", + "feebas": "Barschwa", + "milotic": "Milotic", + "castform": "Formeo", + "kecleon": "Kecleon", + "shuppet": "Shuppet", + "banette": "Banette", + "duskull": "Zwirrlicht", + "dusclops": "Zwirrklop", + "tropius": "Tropius", + "chimecho": "Palimpalim", + "absol": "Absol", + "wynaut": "Isso", + "snorunt": "Schneppke", + "glalie": "Firnontor", + "spheal": "Seemops", + "sealeo": "Seejong", + "walrein": "Walraisa", + "clamperl": "Perlu", + "huntail": "Aalabyss", + "gorebyss": "Saganabyss", + "relicanth": "Relicanth", + "luvdisc": "Liebiskus", + "bagon": "Kindwurm", + "shelgon": "Draschel", + "salamence": "Brutalanda", + "beldum": "Tanhel", + "metang": "Metang", + "metagross": "Metagross", + "regirock": "Regirock", + "regice": "Regice", + "registeel": "Registeel", + "latias": "Latias", + "latios": "Latios", + "kyogre": "Kyogre", + "groudon": "Groudon", + "rayquaza": "Rayquaza", + "jirachi": "Jirachi", + "deoxys": "Deoxys", + "turtwig": "Turtwig", + "grotle": "Grotle", + "torterra": "Torterra", + "chimchar": "Chimchar", + "monferno": "Monferno", + "infernape": "Infernape", + "piplup": "Piplup", + "prinplup": "Prinplup", + "empoleon": "Empoleon", + "starly": "Starly", + "staravia": "Staravia", + "staraptor": "Staraptor", + "bidoof": "Bidoof", + "bibarel": "Bibarel", + "kricketot": "Kricketot", + "kricketune": "Kricketune", + "shinx": "Shinx", + "luxio": "Luxio", + "luxray": "Luxray", + "budew": "Budew", + "roserade": "Roserade", + "cranidos": "Cranidos", + "rampardos": "Rampardos", + "shieldon": "Shieldon", + "bastiodon": "Bastiodon", + "burmy": "Burmy", + "wormadam": "Wormadam", + "mothim": "Mothim", + "combee": "Combee", + "vespiquen": "Vespiquen", + "pachirisu": "Pachirisu", + "buizel": "Buizel", + "floatzel": "Floatzel", + "cherubi": "Cherubi", + "cherrim": "Cherrim", + "shellos": "Shellos", + "gastrodon": "Gastrodon", + "ambipom": "Ambipom", + "drifloon": "Drifloon", + "drifblim": "Drifblim", + "buneary": "Buneary", + "lopunny": "Lopunny", + "mismagius": "Mismagius", + "honchkrow": "Honchkrow", + "glameow": "Glameow", + "purugly": "Purugly", + "chingling": "Chingling", + "stunky": "Stunky", + "skuntank": "Skuntank", + "bronzor": "Bronzor", + "bronzong": "Bronzong", + "bonsly": "Bonsly", + "mime_jr": "Mime Jr.", + "happiny": "Happiny", + "chatot": "Chatot", + "spiritomb": "Spiritomb", + "gible": "Gible", + "gabite": "Gabite", + "garchomp": "Garchomp", + "munchlax": "Munchlax", + "riolu": "Riolu", + "lucario": "Lucario", + "hippopotas": "Hippopotas", + "hippowdon": "Hippowdon", + "skorupi": "Skorupi", + "drapion": "Drapion", + "croagunk": "Croagunk", + "toxicroak": "Toxicroak", + "carnivine": "Carnivine", + "finneon": "Finneon", + "lumineon": "Lumineon", + "mantyke": "Mantyke", + "snover": "Snover", + "abomasnow": "Abomasnow", + "weavile": "Weavile", + "magnezone": "Magnezone", + "lickilicky": "Lickilicky", + "rhyperior": "Rhyperior", + "tangrowth": "Tangrowth", + "electivire": "Electivire", + "magmortar": "Magmortar", + "togekiss": "Togekiss", + "yanmega": "Yanmega", + "leafeon": "Leafeon", + "glaceon": "Glaceon", + "gliscor": "Gliscor", + "mamoswine": "Mamoswine", + "porygon_z": "Porygon-Z", + "gallade": "Gallade", + "probopass": "Probopass", + "dusknoir": "Dusknoir", + "froslass": "Froslass", + "rotom": "Rotom", + "uxie": "Uxie", + "mesprit": "Mesprit", + "azelf": "Azelf", + "dialga": "Dialga", + "palkia": "Palkia", + "heatran": "Heatran", + "regigigas": "Regigigas", + "giratina": "Giratina", + "cresselia": "Cresselia", + "phione": "Phione", + "manaphy": "Manaphy", + "darkrai": "Darkrai", + "shaymin": "Shaymin", + "arceus": "Arceus", + "victini": "Victini", + "snivy": "Snivy", + "servine": "Servine", + "serperior": "Serperior", + "tepig": "Tepig", + "pignite": "Pignite", + "emboar": "Emboar", + "oshawott": "Oshawott", + "dewott": "Dewott", + "samurott": "Samurott", + "patrat": "Patrat", + "watchog": "Watchog", + "lillipup": "Lillipup", + "herdier": "Herdier", + "stoutland": "Stoutland", + "purrloin": "Purrloin", + "liepard": "Liepard", + "pansage": "Pansage", + "simisage": "Simisage", + "pansear": "Pansear", + "simisear": "Simisear", + "panpour": "Panpour", + "simipour": "Simipour", + "munna": "Munna", + "musharna": "Musharna", + "pidove": "Pidove", + "tranquill": "Tranquill", + "unfezant": "Unfezant", + "blitzle": "Blitzle", + "zebstrika": "Zebstrika", + "roggenrola": "Roggenrola", + "boldore": "Boldore", + "gigalith": "Gigalith", + "woobat": "Woobat", + "swoobat": "Swoobat", + "drilbur": "Drilbur", + "excadrill": "Excadrill", + "audino": "Audino", + "timburr": "Timburr", + "gurdurr": "Gurdurr", + "conkeldurr": "Conkeldurr", + "tympole": "Tympole", + "palpitoad": "Palpitoad", + "seismitoad": "Seismitoad", + "throh": "Throh", + "sawk": "Sawk", + "sewaddle": "Sewaddle", + "swadloon": "Swadloon", + "leavanny": "Leavanny", + "venipede": "Venipede", + "whirlipede": "Whirlipede", + "scolipede": "Scolipede", + "cottonee": "Cottonee", + "whimsicott": "Whimsicott", + "petilil": "Petilil", + "lilligant": "Lilligant", + "basculin": "Basculin", + "sandile": "Sandile", + "krokorok": "Krokorok", + "krookodile": "Krookodile", + "darumaka": "Darumaka", + "darmanitan": "Darmanitan", + "maractus": "Maractus", + "dwebble": "Dwebble", + "crustle": "Crustle", + "scraggy": "Scraggy", + "scrafty": "Scrafty", + "sigilyph": "Sigilyph", + "yamask": "Yamask", + "cofagrigus": "Cofagrigus", + "tirtouga": "Tirtouga", + "carracosta": "Carracosta", + "archen": "Archen", + "archeops": "Archeops", + "trubbish": "Trubbish", + "garbodor": "Garbodor", + "zorua": "Zorua", + "zoroark": "Zoroark", + "minccino": "Minccino", + "cinccino": "Cinccino", + "gothita": "Gothita", + "gothorita": "Gothorita", + "gothitelle": "Gothitelle", + "solosis": "Solosis", + "duosion": "Duosion", + "reuniclus": "Reuniclus", + "ducklett": "Ducklett", + "swanna": "Swanna", + "vanillite": "Vanillite", + "vanillish": "Vanillish", + "vanilluxe": "Vanilluxe", + "deerling": "Deerling", + "sawsbuck": "Sawsbuck", + "emolga": "Emolga", + "karrablast": "Karrablast", + "escavalier": "Escavalier", + "foongus": "Foongus", + "amoonguss": "Amoonguss", + "frillish": "Frillish", + "jellicent": "Jellicent", + "alomomola": "Alomomola", + "joltik": "Joltik", + "galvantula": "Galvantula", + "ferroseed": "Ferroseed", + "ferrothorn": "Ferrothorn", + "klink": "Klink", + "klang": "Klang", + "klinklang": "Klinklang", + "tynamo": "Tynamo", + "eelektrik": "Eelektrik", + "eelektross": "Eelektross", + "elgyem": "Elgyem", + "beheeyem": "Beheeyem", + "litwick": "Litwick", + "lampent": "Lampent", + "chandelure": "Chandelure", + "axew": "Axew", + "fraxure": "Fraxure", + "haxorus": "Haxorus", + "cubchoo": "Cubchoo", + "beartic": "Beartic", + "cryogonal": "Cryogonal", + "shelmet": "Shelmet", + "accelgor": "Accelgor", + "stunfisk": "Stunfisk", + "mienfoo": "Mienfoo", + "mienshao": "Mienshao", + "druddigon": "Druddigon", + "golett": "Golett", + "golurk": "Golurk", + "pawniard": "Pawniard", + "bisharp": "Bisharp", + "bouffalant": "Bouffalant", + "rufflet": "Rufflet", + "braviary": "Braviary", + "vullaby": "Vullaby", + "mandibuzz": "Mandibuzz", + "heatmor": "Heatmor", + "durant": "Durant", + "deino": "Deino", + "zweilous": "Zweilous", + "hydreigon": "Hydreigon", + "larvesta": "Larvesta", + "volcarona": "Volcarona", + "cobalion": "Cobalion", + "terrakion": "Terrakion", + "virizion": "Virizion", + "tornadus": "Tornadus", + "thundurus": "Thundurus", + "reshiram": "Reshiram", + "zekrom": "Zekrom", + "landorus": "Landorus", + "kyurem": "Kyurem", + "keldeo": "Keldeo", + "meloetta": "Meloetta", + "genesect": "Genesect", + "chespin": "Chespin", + "quilladin": "Quilladin", + "chesnaught": "Chesnaught", + "fennekin": "Fennekin", + "braixen": "Braixen", + "delphox": "Delphox", + "froakie": "Froakie", + "frogadier": "Frogadier", + "greninja": "Greninja", + "bunnelby": "Bunnelby", + "diggersby": "Diggersby", + "fletchling": "Fletchling", + "fletchinder": "Fletchinder", + "talonflame": "Talonflame", + "scatterbug": "Scatterbug", + "spewpa": "Spewpa", + "vivillon": "Vivillon", + "litleo": "Litleo", + "pyroar": "Pyroar", + "flabebe": "Flabébé", + "floette": "Floette", + "florges": "Florges", + "skiddo": "Skiddo", + "gogoat": "Gogoat", + "pancham": "Pancham", + "pangoro": "Pangoro", + "furfrou": "Furfrou", + "espurr": "Espurr", + "meowstic": "Meowstic", + "honedge": "Honedge", + "doublade": "Doublade", + "aegislash": "Aegislash", + "spritzee": "Spritzee", + "aromatisse": "Aromatisse", + "swirlix": "Swirlix", + "slurpuff": "Slurpuff", + "inkay": "Inkay", + "malamar": "Malamar", + "binacle": "Binacle", + "barbaracle": "Barbaracle", + "skrelp": "Skrelp", + "dragalge": "Dragalge", + "clauncher": "Clauncher", + "clawitzer": "Clawitzer", + "helioptile": "Helioptile", + "heliolisk": "Heliolisk", + "tyrunt": "Tyrunt", + "tyrantrum": "Tyrantrum", + "amaura": "Amaura", + "aurorus": "Aurorus", + "sylveon": "Sylveon", + "hawlucha": "Hawlucha", + "dedenne": "Dedenne", + "carbink": "Carbink", + "goomy": "Goomy", + "sliggoo": "Sliggoo", + "goodra": "Goodra", + "klefki": "Klefki", + "phantump": "Phantump", + "trevenant": "Trevenant", + "pumpkaboo": "Pumpkaboo", + "gourgeist": "Gourgeist", + "bergmite": "Bergmite", + "avalugg": "Avalugg", + "noibat": "Noibat", + "noivern": "Noivern", + "xerneas": "Xerneas", + "yveltal": "Yveltal", + "zygarde": "Zygarde", + "diancie": "Diancie", + "hoopa": "Hoopa", + "volcanion": "Volcanion", + "rowlet": "Rowlet", + "dartrix": "Dartrix", + "decidueye": "Decidueye", + "litten": "Litten", + "torracat": "Torracat", + "incineroar": "Incineroar", + "popplio": "Popplio", + "brionne": "Brionne", + "primarina": "Primarina", + "pikipek": "Pikipek", + "trumbeak": "Trumbeak", + "toucannon": "Toucannon", + "yungoos": "Yungoos", + "gumshoos": "Gumshoos", + "grubbin": "Grubbin", + "charjabug": "Charjabug", + "vikavolt": "Vikavolt", + "crabrawler": "Crabrawler", + "crabominable": "Crabominable", + "oricorio": "Oricorio", + "cutiefly": "Cutiefly", + "ribombee": "Ribombee", + "rockruff": "Rockruff", + "lycanroc": "Lycanroc", + "wishiwashi": "Wishiwashi", + "mareanie": "Mareanie", + "toxapex": "Toxapex", + "mudbray": "Mudbray", + "mudsdale": "Mudsdale", + "dewpider": "Dewpider", + "araquanid": "Araquanid", + "fomantis": "Fomantis", + "lurantis": "Lurantis", + "morelull": "Morelull", + "shiinotic": "Shiinotic", + "salandit": "Salandit", + "salazzle": "Salazzle", + "stufful": "Stufful", + "bewear": "Bewear", + "bounsweet": "Bounsweet", + "steenee": "Steenee", + "tsareena": "Tsareena", + "comfey": "Comfey", + "oranguru": "Oranguru", + "passimian": "Passimian", + "wimpod": "Wimpod", + "golisopod": "Golisopod", + "sandygast": "Sandygast", + "palossand": "Palossand", + "pyukumuku": "Pyukumuku", + "type_null": "Type: Null", + "silvally": "Silvally", + "minior": "Minior", + "komala": "Komala", + "turtonator": "Turtonator", + "togedemaru": "Togedemaru", + "mimikyu": "Mimikyu", + "bruxish": "Bruxish", + "drampa": "Drampa", + "dhelmise": "Dhelmise", + "jangmo_o": "Jangmo-o", + "hakamo_o": "Hakamo-o", + "kommo_o": "Kommo-o", + "tapu_koko": "Tapu Koko", + "tapu_lele": "Tapu Lele", + "tapu_bulu": "Tapu Bulu", + "tapu_fini": "Tapu Fini", + "cosmog": "Cosmog", + "cosmoem": "Cosmoem", + "solgaleo": "Solgaleo", + "lunala": "Lunala", + "nihilego": "Nihilego", + "buzzwole": "Buzzwole", + "pheromosa": "Pheromosa", + "xurkitree": "Xurkitree", + "celesteela": "Celesteela", + "kartana": "Kartana", + "guzzlord": "Guzzlord", + "necrozma": "Necrozma", + "magearna": "Magearna", + "marshadow": "Marshadow", + "poipole": "Poipole", + "naganadel": "Naganadel", + "stakataka": "Stakataka", + "blacephalon": "Blacephalon", + "zeraora": "Zeraora", + "meltan": "Meltan", + "melmetal": "Melmetal", + "grookey": "Grookey", + "thwackey": "Thwackey", + "rillaboom": "Rillaboom", + "scorbunny": "Scorbunny", + "raboot": "Raboot", + "cinderace": "Cinderace", + "sobble": "Sobble", + "drizzile": "Drizzile", + "inteleon": "Inteleon", + "skwovet": "Skwovet", + "greedent": "Greedent", + "rookidee": "Rookidee", + "corvisquire": "Corvisquire", + "corviknight": "Corviknight", + "blipbug": "Blipbug", + "dottler": "Dottler", + "orbeetle": "Orbeetle", + "nickit": "Nickit", + "thievul": "Thievul", + "gossifleur": "Gossifleur", + "eldegoss": "Eldegoss", + "wooloo": "Wooloo", + "dubwool": "Dubwool", + "chewtle": "Chewtle", + "drednaw": "Drednaw", + "yamper": "Yamper", + "boltund": "Boltund", + "rolycoly": "Rolycoly", + "carkol": "Carkol", + "coalossal": "Coalossal", + "applin": "Applin", + "flapple": "Flapple", + "appletun": "Appletun", + "silicobra": "Silicobra", + "sandaconda": "Sandaconda", + "cramorant": "Cramorant", + "arrokuda": "Arrokuda", + "barraskewda": "Barraskewda", + "toxel": "Toxel", + "toxtricity": "Toxtricity", + "sizzlipede": "Sizzlipede", + "centiskorch": "Centiskorch", + "clobbopus": "Clobbopus", + "grapploct": "Grapploct", + "sinistea": "Sinistea", + "polteageist": "Polteageist", + "hatenna": "Hatenna", + "hattrem": "Hattrem", + "hatterene": "Hatterene", + "impidimp": "Impidimp", + "morgrem": "Morgrem", + "grimmsnarl": "Grimmsnarl", + "obstagoon": "Obstagoon", + "perrserker": "Perrserker", + "cursola": "Cursola", + "sirfetchd": "Sirfetch'd", + "mr_rime": "Mr. Rime", + "runerigus": "Runerigus", + "milcery": "Milcery", + "alcremie": "Alcremie", + "falinks": "Falinks", + "pincurchin": "Pincurchin", + "snom": "Snom", + "frosmoth": "Frosmoth", + "stonjourner": "Stonjourner", + "eiscue": "Eiscue", + "indeedee": "Indeedee", + "morpeko": "Morpeko", + "cufant": "Cufant", + "copperajah": "Copperajah", + "dracozolt": "Dracozolt", + "arctozolt": "Arctozolt", + "dracovish": "Dracovish", + "arctovish": "Arctovish", + "duraludon": "Duraludon", + "dreepy": "Dreepy", + "drakloak": "Drakloak", + "dragapult": "Dragapult", + "zacian": "Zacian", + "zamazenta": "Zamazenta", + "eternatus": "Eternatus", + "kubfu": "Kubfu", + "urshifu": "Urshifu", + "zarude": "Zarude", + "regieleki": "Regieleki", + "regidrago": "Regidrago", + "glastrier": "Glastrier", + "spectrier": "Spectrier", + "calyrex": "Calyrex", + "wyrdeer": "Wyrdeer", + "kleavor": "Kleavor", + "ursaluna": "Ursaluna", + "basculegion": "Basculegion", + "sneasler": "Sneasler", + "overqwil": "Overqwil", + "enamorus": "Enamorus", + "sprigatito": "Sprigatito", + "floragato": "Floragato", + "meowscarada": "Meowscarada", + "fuecoco": "Fuecoco", + "crocalor": "Crocalor", + "skeledirge": "Skeledirge", + "quaxly": "Quaxly", + "quaxwell": "Quaxwell", + "quaquaval": "Quaquaval", + "lechonk": "Lechonk", + "oinkologne": "Oinkologne", + "tarountula": "Tarountula", + "spidops": "Spidops", + "nymble": "Nymble", + "lokix": "Lokix", + "pawmi": "Pawmi", + "pawmo": "Pawmo", + "pawmot": "Pawmot", + "tandemaus": "Tandemaus", + "maushold": "Maushold", + "fidough": "Fidough", + "dachsbun": "Dachsbun", + "smoliv": "Smoliv", + "dolliv": "Dolliv", + "arboliva": "Arboliva", + "squawkabilly": "Squawkabilly", + "nacli": "Nacli", + "naclstack": "Naclstack", + "garganacl": "Garganacl", + "charcadet": "Charcadet", + "armarouge": "Armarouge", + "ceruledge": "Ceruledge", + "tadbulb": "Tadbulb", + "bellibolt": "Bellibolt", + "wattrel": "Wattrel", + "kilowattrel": "Kilowattrel", + "maschiff": "Maschiff", + "mabosstiff": "Mabosstiff", + "shroodle": "Shroodle", + "grafaiai": "Grafaiai", + "bramblin": "Bramblin", + "brambleghast": "Brambleghast", + "toedscool": "Toedscool", + "toedscruel": "Toedscruel", + "klawf": "Klawf", + "capsakid": "Capsakid", + "scovillain": "Scovillain", + "rellor": "Rellor", + "rabsca": "Rabsca", + "flittle": "Flittle", + "espathra": "Espathra", + "tinkatink": "Tinkatink", + "tinkatuff": "Tinkatuff", + "tinkaton": "Tinkaton", + "wiglett": "Wiglett", + "wugtrio": "Wugtrio", + "bombirdier": "Bombirdier", + "finizen": "Finizen", + "palafin": "Palafin", + "varoom": "Varoom", + "revavroom": "Revavroom", + "cyclizar": "Cyclizar", + "orthworm": "Orthworm", + "glimmet": "Glimmet", + "glimmora": "Glimmora", + "greavard": "Greavard", + "houndstone": "Houndstone", + "flamigo": "Flamigo", + "cetoddle": "Cetoddle", + "cetitan": "Cetitan", + "veluza": "Veluza", + "dondozo": "Dondozo", + "tatsugiri": "Tatsugiri", + "annihilape": "Annihilape", + "clodsire": "Clodsire", + "farigiraf": "Farigiraf", + "dudunsparce": "Dudunsparce", + "kingambit": "Kingambit", + "great_tusk": "Great Tusk", + "scream_tail": "Scream Tail", + "brute_bonnet": "Brute Bonnet", + "flutter_mane": "Flutter Mane", + "slither_wing": "Slither Wing", + "sandy_shocks": "Sandy Shocks", + "iron_treads": "Iron Treads", + "iron_bundle": "Iron Bundle", + "iron_hands": "Iron Hands", + "iron_jugulis": "Iron Jugulis", + "iron_moth": "Iron Moth", + "iron_thorns": "Iron Thorns", + "frigibax": "Frigibax", + "arctibax": "Arctibax", + "baxcalibur": "Baxcalibur", + "gimmighoul": "Gimmighoul", + "gholdengo": "Gholdengo", + "wo_chien": "Wo-Chien", + "chien_pao": "Chien-Pao", + "ting_lu": "Ting-Lu", + "chi_yu": "Chi-Yu", + "roaring_moon": "Roaring Moon", + "iron_valiant": "Iron Valiant", + "koraidon": "Koraidon", + "miraidon": "Miraidon", + "walking_wake": "Walking Wake", + "iron_leaves": "Iron Leaves", + "dipplin": "Dipplin", + "poltchageist": "Poltchageist", + "sinistcha": "Sinistcha", + "okidogi": "Okidogi", + "munkidori": "Munkidori", + "fezandipiti": "Fezandipiti", + "ogerpon": "Ogerpon", + "archaludon": "Archaludon", + "hydrapple": "Hydrapple", + "gouging_fire": "Gouging Fire", + "raging_bolt": "Raging Bolt", + "iron_boulder": "Iron Boulder", + "iron_crown": "Iron Crown", + "terapagos": "Terapagos", + "pecharunt": "Pecharunt", + "alola_rattata": "Rattata", + "alola_raticate": "Raticate", + "alola_raichu": "Raichu", + "alola_sandshrew": "Sandshrew", + "alola_sandslash": "Sandslash", + "alola_vulpix": "Vulpix", + "alola_ninetales": "Ninetales", + "alola_diglett": "Diglett", + "alola_dugtrio": "Dugtrio", + "alola_meowth": "Meowth", + "alola_persian": "Persian", + "alola_geodude": "Geodude", + "alola_graveler": "Graveler", + "alola_golem": "Golem", + "alola_grimer": "Grimer", + "alola_muk": "Muk", + "alola_exeggutor": "Exeggutor", + "alola_marowak": "Marowak", + "eternal_floette": "Floette", + "galar_meowth": "Meowth", + "galar_ponyta": "Ponyta", + "galar_rapidash": "Rapidash", + "galar_slowpoke": "Slowpoke", + "galar_slowbro": "Slowbro", + "galar_farfetchd": "Farfetch'd", + "galar_weezing": "Weezing", + "galar_mr_mime": "Mr. Mime", + "galar_articuno": "Articuno", + "galar_zapdos": "Zapdos", + "galar_moltres": "Moltres", + "galar_slowking": "Slowking", + "galar_corsola": "Corsola", + "galar_zigzagoon": "Zigzagoon", + "galar_linoone": "Linoone", + "galar_darumaka": "Darumaka", + "galar_darmanitan": "Darmanitan", + "galar_yamask": "Yamask", + "galar_stunfisk": "Stunfisk", + "hisui_growlithe": "Growlithe", + "hisui_arcanine": "Arcanine", + "hisui_voltorb": "Voltorb", + "hisui_electrode": "Electrode", + "hisui_typhlosion": "Typhlosion", + "hisui_qwilfish": "Qwilfish", + "hisui_sneasel": "Sneasel", + "hisui_samurott": "Samurott", + "hisui_lilligant": "Lilligant", + "hisui_zorua": "Zorua", + "hisui_zoroark": "Zoroark", + "hisui_braviary": "Braviary", + "hisui_sliggoo": "Sliggoo", + "hisui_goodra": "Goodra", + "hisui_avalugg": "Avalugg", + "hisui_decidueye": "Decidueye", + "paldea_tauros": "Tauros", + "paldea_wooper": "Wooper", + "bloodmoon_ursaluna": "Ursaluna", +} as const; \ No newline at end of file diff --git a/src/locales/de/tutorial.ts b/src/locales/de/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/de/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/en/fight-ui-handler.ts b/src/locales/en/fight-ui-handler.ts new file mode 100644 index 00000000000..1ce9e0317bf --- /dev/null +++ b/src/locales/en/fight-ui-handler.ts @@ -0,0 +1,6 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const fightUiHandler: SimpleTranslationEntries = { + "pp": "PP", + "power": "POWER", +} as const; \ No newline at end of file diff --git a/src/locales/en/menu-ui-handler.ts b/src/locales/en/menu-ui-handler.ts new file mode 100644 index 00000000000..5fde37ae360 --- /dev/null +++ b/src/locales/en/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Game Settings', + "ACHIEVEMENTS": "Achievements", + "STATS": "Stats", + "VOUCHERS": "Vouchers", + "EGG_LIST": "Egg List", + "EGG_GACHA": "Egg Gacha", + "MANAGE_DATA": "Manage Data", + "COMMUNITY": "Community", + "RETURN_TO_TITLE": "Return To Title", + "LOG_OUT": "Log Out", + "slot": "Slot {{slotNumber}}", + "importSession": "Import Session", + "importSlotSelect": "Select a slot to import to.", + "exportSession": "Export Session", + "exportSlotSelect": "Select a slot to export from.", + "importData": "Import Data", + "exportData": "Export Data", + "cancel": "Cancel", + "losingProgressionWarning": "You will lose any progress since the beginning of the battle. Proceed?" +} as const; \ No newline at end of file diff --git a/src/locales/en/menu.ts b/src/locales/en/menu.ts index 22610268ad1..bce59c02c11 100644 --- a/src/locales/en/menu.ts +++ b/src/locales/en/menu.ts @@ -44,8 +44,22 @@ export const menu: SimpleTranslationEntries = { "playerGo": "Go! {{pokemonName}}!", "trainerGo": "{{trainerName}} sent out {{pokemonName}}!", "switchQuestion": "Will you switch\n{{pokemonName}}?", + "trainerDefeated": `You defeated\n{{trainerName}}!`, + "pokemonCaught": "{{pokemonName}} was caught!", "pokemon": "Pokémon", "sendOutPokemon": "Go! {{pokemonName}}!", + "attackFailed": "But it failed!", + "attackHitsCount": `Hit {{count}} time(s)!`, + "expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!", + "levelUp": "{{pokemonName}} grew to\nLv. {{level}}!", + "learnMove": "{{pokemonName}} learned\n{{moveName}}!", + "learnMovePrompt": "{{pokemonName}} wants to learn the\nmove {{moveName}}.", + "learnMoveLimitReached": "However, {{pokemonName}} already\nknows four moves.", + "learnMoveReplaceQuestion": "Should a move be forgotten and\nreplaced with {{moveName}}?", + "learnMoveStopTeaching": "Stop trying to teach\n{{moveName}}?", + "learnMoveNotLearned": "{{pokemonName}} did not learn the\nmove {{moveName}}.", + "learnMoveForgetQuestion": "Which move should be forgotten?", + "learnMoveForgetSuccess": "{{pokemonName}} forgot how to\nuse {{moveName}}.", "levelCapUp": "The level cap\nhas increased to {{levelCap}}!", "moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.", "moveDisabled": "{{moveName}} is disabled!", @@ -56,7 +70,12 @@ export const menu: SimpleTranslationEntries = { "noEscapeForce": "An unseen force\nprevents escape.", "noEscapeTrainer": "You can't run\nfrom a trainer battle!", "noEscapePokemon": "{{pokemonName}}'s {{moveName}}\nprevents {{escapeVerb}}!", + "runAwaySuccess": "You got away safely!", + "runAwayCannotEscape": 'You can\'t escape!', "escapeVerbSwitch": "switching", "escapeVerbFlee": "fleeing", "notDisabled": "{{moveName}} is disabled\nno more!", + "skipItemQuestion": "Are you sure you want to skip taking an item?", + "eggHatching": "Oh?", + "ivScannerUseQuestion": "Use IV Scanner on {{pokemonName}}?", } as const; \ No newline at end of file diff --git a/src/locales/en/tutorial.ts b/src/locales/en/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/en/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/es/command-ui-handler.ts b/src/locales/es/command-ui-handler.ts index 889c1378b08..237e779db03 100644 --- a/src/locales/es/command-ui-handler.ts +++ b/src/locales/es/command-ui-handler.ts @@ -1,9 +1,9 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const commandUiHandler: SimpleTranslationEntries = { - "fight": "Fight", + "fight": "Luchar", "ball": "Ball", "pokemon": "Pokémon", - "run": "Run", - "actionMessage": "What will\n{{pokemonName}} do?", + "run": "Huir", + "actionMessage": "¿Qué debería\nhacer {{pokemonName}}?", } as const; \ No newline at end of file diff --git a/src/locales/es/menu-ui-handler.ts b/src/locales/es/menu-ui-handler.ts new file mode 100644 index 00000000000..ba7ea78fd8f --- /dev/null +++ b/src/locales/es/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Ajustes', + "ACHIEVEMENTS": "Logros", + "STATS": "Estadísticas", + "VOUCHERS": "Vales", + "EGG_LIST": "Lista de Huevos", + "EGG_GACHA": "Gacha de Huevos", + "MANAGE_DATA": "Gestionar Datos", + "COMMUNITY": "Comunidad", + "RETURN_TO_TITLE": "Volver al Título", + "LOG_OUT": "Cerrar Sesión", + "slot": "Ranura {{slotNumber}}", + "importSession": "Importar Sesión", + "importSlotSelect": "Selecciona una ranura para importar.", + "exportSession": "Exportar Sesión", + "exportSlotSelect": "Selecciona una ranura para exportar.", + "importData": "Importar Datos", + "exportData": "Exportar Datos", + "cancel": "Cancelar", + "losingProgressionWarning": "Perderás cualquier progreso desde el inicio de la batalla. ¿Continuar?" +} as const; \ No newline at end of file diff --git a/src/locales/es/menu.ts b/src/locales/es/menu.ts index 734219f2a16..dc1c50b3821 100644 --- a/src/locales/es/menu.ts +++ b/src/locales/es/menu.ts @@ -20,7 +20,7 @@ export const menu: SimpleTranslationEntries = { "boy": "Chico", "girl": "Chica", "bossAppeared": "¡{{bossName}} te corta el paso!", - "trainerAppeared": "¡{{trainerName}}\n te desafía!", + "trainerAppeared": "¡{{trainerName}}\nte desafía!", "singleWildAppeared": "¡Un {{pokemonName}} salvaje te corta el paso!", "multiWildAppeared": "¡Un {{pokemonName1}} y un {{pokemonName2}} salvajes\nte cortan el paso!", "playerComeBack": "¡{{pokemonName}}, ven aquí!", @@ -28,8 +28,22 @@ export const menu: SimpleTranslationEntries = { "playerGo": "¡Adelante, {{pokemonName}}!", "trainerGo": "¡{{trainerName}} saca a {{pokemonName}}!", "switchQuestion": "¿Quieres cambiar a\n{{pokemonName}}?", + "trainerDefeated": "¡Has derrotado a\n{{trainerName}}!", + "pokemonCaught": "¡{{pokemonName}} atrapado!", "pokemon": "Pokémon", "sendOutPokemon": "¡Adelante, {{pokemonName}}!", + "attackFailed": "¡Pero ha fallado!", + "attackHitsCount": `N.º de golpes: {{count}}.`, + "expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.", + "levelUp": "¡{{pokemonName}} ha subido al \nNv. {{level}}!", + "learnMove": "¡{{pokemonName}} ha aprendido {{moveName}}!", + "learnMovePrompt": "{{pokemonName}} quiere aprender {{moveName}}.", + "learnMoveLimitReached": "Pero, {{pokemonName}} ya conoce\ncuatro movimientos.", + "learnMoveReplaceQuestion": "¿Quieres sustituir uno de sus movimientos por {{moveName}}?", + "learnMoveStopTeaching": "¿Prefieres que no aprenda\n{{moveName}}?", + "learnMoveNotLearned": "{{pokemonName}} no ha aprendido {{moveName}}.", + "learnMoveForgetQuestion": "¿Qué movimiento quieres que olvide?", + "learnMoveForgetSuccess": "{{pokemonName}} ha olvidado cómo utilizar {{moveName}}.", "levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!", "moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.", "moveDisabled": "!No puede usar {{moveName}} porque ha sido anulado!", @@ -40,7 +54,12 @@ export const menu: SimpleTranslationEntries = { "noEscapeForce": "Una fuerza misteriosa\nte impide huir.", "noEscapeTrainer": "¡No puedes huir de los\ncombates contra Entrenadores!", "noEscapePokemon": "¡El movimiento {{moveName}} de {{pokemonName}} impide la huida!", + "runAwaySuccess": "¡Escapas sin problemas!", + "runAwayCannotEscape": "¡No has podido escapar!", "escapeVerbSwitch": "cambiar", "escapeVerbFlee": "huir", - "notDisabled": "¡El movimiento {{moveName}}\n ya no está anulado!", + "notDisabled": "¡El movimiento {{moveName}}\nya no está anulado!", + "skipItemQuestion": "¿Estás seguro de que no quieres coger un objeto?", + "eggHatching": "¿Y esto?", + "ivScannerUseQuestion": "¿Quieres usar el Escáner de IVs en {{pokemonName}}?" } as const; \ No newline at end of file diff --git a/src/locales/es/pokemon-stat.ts b/src/locales/es/pokemon-stat.ts index 7a209461b11..276b099bf74 100644 --- a/src/locales/es/pokemon-stat.ts +++ b/src/locales/es/pokemon-stat.ts @@ -1,16 +1,16 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const pokemonStat: SimpleTranslationEntries = { - "HP": "Max. HP", - "HPshortened": "MaxHP", - "ATK": "Attack", - "ATKshortened": "Atk", - "DEF": "Defense", - "DEFshortened": "Def", - "SPATK": "Sp. Atk", - "SPATKshortened": "SpAtk", - "SPDEF": "Sp. Def", - "SPDEFshortened": "SpDef", - "SPD": "Speed", - "SPDshortened": "Spd" + "HP": "PV", + "HPshortened": "PV", + "ATK": "Ataque", + "ATKshortened": "Ataque", + "DEF": "Defensa", + "DEFshortened": "Defensa", + "SPATK": "At. Esp.", + "SPATKshortened": "At. Esp.", + "SPDEF": "Def. Esp.", + "SPDEFshortened": "Def. Esp.", + "SPD": "Velocidad", + "SPDshortened": "Veloc." } as const; \ No newline at end of file diff --git a/src/locales/es/pokemon.ts b/src/locales/es/pokemon.ts index 09be8894eb4..7826e15ba67 100644 --- a/src/locales/es/pokemon.ts +++ b/src/locales/es/pokemon.ts @@ -772,7 +772,7 @@ export const pokemon: SimpleTranslationEntries = { "sandygast": "Sandygast", "palossand": "Palossand", "pyukumuku": "Pyukumuku", - "type_null": "Type: Null", + "type_null": "Código Cero", "silvally": "Silvally", "minior": "Minior", "komala": "Komala", @@ -984,18 +984,18 @@ export const pokemon: SimpleTranslationEntries = { "farigiraf": "Farigiraf", "dudunsparce": "Dudunsparce", "kingambit": "Kingambit", - "great_tusk": "Great Tusk", - "scream_tail": "Scream Tail", - "brute_bonnet": "Brute Bonnet", - "flutter_mane": "Flutter Mane", - "slither_wing": "Slither Wing", - "sandy_shocks": "Sandy Shocks", - "iron_treads": "Iron Treads", - "iron_bundle": "Iron Bundle", - "iron_hands": "Iron Hands", - "iron_jugulis": "Iron Jugulis", - "iron_moth": "Iron Moth", - "iron_thorns": "Iron Thorns", + "great_tusk": "Colmilargo", + "scream_tail": "Colagrito", + "brute_bonnet": "Furioseta", + "flutter_mane": "Melenaleteo", + "slither_wing": "Reptalada", + "sandy_shocks": "Pelarena", + "iron_treads": "Ferrodada", + "iron_bundle": "Ferrosaco", + "iron_hands": "Ferropalmas", + "iron_jugulis": "Ferrocuello", + "iron_moth": "Ferropolilla", + "iron_thorns": "Ferropúas", "frigibax": "Frigibax", "arctibax": "Arctibax", "baxcalibur": "Baxcalibur", @@ -1005,12 +1005,12 @@ export const pokemon: SimpleTranslationEntries = { "chien_pao": "Chien-Pao", "ting_lu": "Ting-Lu", "chi_yu": "Chi-Yu", - "roaring_moon": "Roaring Moon", - "iron_valiant": "Iron Valiant", + "roaring_moon": "Bramaluna", + "iron_valiant": "Ferropaladín", "koraidon": "Koraidon", "miraidon": "Miraidon", - "walking_wake": "Walking Wake", - "iron_leaves": "Iron Leaves", + "walking_wake": "Ondulagua", + "iron_leaves": "Ferroverdor", "dipplin": "Dipplin", "poltchageist": "Poltchageist", "sinistcha": "Sinistcha", @@ -1020,10 +1020,10 @@ export const pokemon: SimpleTranslationEntries = { "ogerpon": "Ogerpon", "archaludon": "Archaludon", "hydrapple": "Hydrapple", - "gouging_fire": "Gouging Fire", - "raging_bolt": "Raging Bolt", - "iron_boulder": "Iron Boulder", - "iron_crown": "Iron Crown", + "gouging_fire": "Flamariete", + "raging_bolt": "Electrofuria", + "iron_boulder": "Ferromole", + "iron_crown": "Ferrotesta", "terapagos": "Terapagos", "pecharunt": "Pecharunt", "alola_rattata": "Rattata", @@ -1083,4 +1083,4 @@ export const pokemon: SimpleTranslationEntries = { "paldea_tauros": "Tauros", "paldea_wooper": "Wooper", "bloodmoon_ursaluna": "Ursaluna", -} as const; \ No newline at end of file +} as const; diff --git a/src/locales/es/tutorial.ts b/src/locales/es/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/es/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/fr/ability.ts b/src/locales/fr/ability.ts index 8360c0c08b6..a0c7f2d1b5d 100644 --- a/src/locales/fr/ability.ts +++ b/src/locales/fr/ability.ts @@ -2,1243 +2,1243 @@ import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; export const ability: AbilityTranslationEntries = { stench: { - name: "Stench", - description: "By releasing stench when attacking, this Pokémon may cause the target to flinch.", + name: "Puanteur", + description: "Le Pokémon émet une odeur si nauséabonde qu’il peut effrayer sa cible en l’attaquant.", }, drizzle: { - name: "Drizzle", - description: "The Pokémon makes it rain when it enters a battle.", + name: "Crachin", + description: "Le Pokémon invoque la pluie quand il entre au combat.", }, speedBoost: { - name: "Speed Boost", - description: "Its Speed stat is boosted every turn.", + name: "Turbo", + description: "La Vitesse du Pokémon augmente à chaque tour.", }, battleArmor: { - name: "Battle Armor", - description: "Hard armor protects the Pokémon from critical hits.", + name: "Armurbaston", + description: "Le Pokémon est protégé des coups critiques par une solide carapace.", }, sturdy: { - name: "Sturdy", - description: "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", + name: "Fermeté", + description: "Le Pokémon encaisse toujours au moins une attaque s’il a tous ses PV. Il est également immunisé contre les capacités pouvant mettre K.O. en un coup.", }, damp: { - name: "Damp", - description: "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", + name: "Moiteur", + description: "Le Pokémon augmente l’humidité de l’air, ce qui empêche tous les Pokémon d’utiliser des capacités explosives telles que Destruction.", }, limber: { - name: "Limber", - description: "Its limber body protects the Pokémon from paralysis.", + name: "Échauffement", + description: "Le Pokémon s’est suffisamment échauffé, ce qui l’immunise contre la paralysie.", }, sandVeil: { - name: "Sand Veil", - description: "Boosts the Pokémon's evasiveness in a sandstorm.", + name: "Voile Sable", + description: "Augmente l’Esquive du Pokémon lors des tempêtes de sable.", }, static: { - name: "Static", - description: "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", + name: "Statik", + description: "Le Pokémon charge son corps en électricité statique, et tout contact avec lui peut paralyser.", }, voltAbsorb: { - name: "Volt Absorb", - description: "Restores HP if hit by an Electric-type move instead of taking damage.", + name: "Absorbe-Volt", + description: "Si le Pokémon est touché par une capacité Électrik, il ne subit aucun dégât et regagne des PV à la place.", }, waterAbsorb: { - name: "Water Absorb", - description: "Restores HP if hit by a Water-type move instead of taking damage.", + name: "Absorbe-Eau", + description: "Si le Pokémon est touché par une capacité Eau, il ne subit aucun dégât et regagne des PV à la place.", }, oblivious: { - name: "Oblivious", - description: "The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.", + name: "Benêt", + description: "Le Pokémon est un grand benêt, ce qui l’immunise contre l’attraction, la provocation ou l’intimidation.", }, cloudNine: { - name: "Cloud Nine", - description: "Eliminates the effects of weather.", + name: "Ciel Gris", + description: "Annule tous les effets liés à la météo.", }, compoundEyes: { - name: "Compound Eyes", - description: "The Pokémon's compound eyes boost its accuracy.", + name: "Œil Composé", + description: "Les yeux à facettes du Pokémon augmentent la Précision de ses capacités.", }, insomnia: { name: "Insomnia", - description: "The Pokémon is suffering from insomnia and cannot fall asleep.", + description: "Le Pokémon est incapable de dormir.", }, colorChange: { - name: "Color Change", - description: "The Pokémon's type becomes the type of the move used on it.", + name: "Homochromie", + description: "Lorsque le Pokémon est touché par une capacité, il prend le type de celle-ci.", }, immunity: { - name: "Immunity", - description: "The immune system of the Pokémon prevents it from getting poisoned.", + name: "Vaccin", + description: "Le Pokémon est naturellement immunisé contre toute forme de poison.", }, flashFire: { - name: "Flash Fire", - description: "Powers up the Pokémon's Fire-type moves if it's hit by one.", + name: "Torche", + description: "Lorsque le Pokémon est touché par une capacité de type Feu, il absorbe la chaleur pour renforcer ses propres capacités Feu.", }, shieldDust: { - name: "Shield Dust", - description: "This Pokémon's dust blocks the additional effects of attacks taken.", + name: "Écran Poudre", + description: "Le Pokémon dispose d’un écran naturel qui le protège des effets additionnels des attaques ennemies.", }, ownTempo: { - name: "Own Tempo", - description: "This Pokémon has its own tempo, and that prevents it from becoming confused.", + name: "Tempo Perso", + description: "Le Pokémon vit sa vie à son propre rythme, ce qui l’immunise contre la confusion et l’intimidation.", }, suctionCups: { - name: "Suction Cups", - description: "This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.", + name: "Ventouse", + description: "Le Pokémon est solidement fixé au sol par des ventouses, ce qui le protège des capacités ou objets qui font changer de Pokémon.", }, intimidate: { - name: "Intimidate", - description: "The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.", + name: "Intimidation", + description: "Le Pokémon rugit lorsqu’il arrive au combat, ce qui intimide l’ennemi et baisse son Attaque.", }, shadowTag: { - name: "Shadow Tag", - description: "This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.", + name: "Marque Ombre", + description: "Empêche les Pokémon ennemis de quitter le terrain.", }, roughSkin: { - name: "Rough Skin", - description: "This Pokémon inflicts damage with its rough skin to the attacker on contact.", + name: "Peau Dure", + description: "Blesse l’attaquant lorsque le Pokémon subit une attaque directe.", }, wonderGuard: { - name: "Wonder Guard", - description: "Its mysterious power only lets supereffective moves hit the Pokémon.", + name: "Garde Mystik", + description: "Une puissance mystérieuse protège le Pokémon contre toutes les capacités, sauf celles qui sont super efficaces.", }, levitate: { - name: "Levitate", - description: "By floating in the air, the Pokémon receives full immunity to all Ground-type moves.", + name: "Lévitation", + description: "Le Pokémon flotte, ce qui l’immunise contre les capacités de type Sol.", }, effectSpore: { - name: "Effect Spore", - description: "Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.", + name: "Pose Spore", + description: "Peut paralyser, empoisonner ou endormir l’attaquant lorsque le Pokémon subit une attaque directe.", }, synchronize: { - name: "Synchronize", - description: "The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.", + name: "Synchro", + description: "Quand le Pokémon est brulé, paralysé ou empoisonné par un autre Pokémon, il partage ce statut avec celui-ci.", }, clearBody: { - name: "Clear Body", - description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + name: "Corps Sain", + description: "Empêche les stats du Pokémon de baisser à cause du talent ou d’une capacité de l’adversaire.", }, naturalCure: { - name: "Natural Cure", - description: "All status conditions heal when the Pokémon switches out.", + name: "Médic Nature", + description: "Le Pokémon soigne ses altérations de statut en quittant le combat.", }, lightningRod: { - name: "Lightning Rod", - description: "The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.", + name: "Paratonnerre", + description: "Le Pokémon détourne sur lui les capacités de type Électrik et les neutralise, tout en augmentant son Attaque Spéciale.", }, sereneGrace: { - name: "Serene Grace", - description: "Boosts the likelihood of additional effects occurring when attacking.", + name: "Sérénité", + description: "Augmente les chances d’infliger des effets additionnels.", }, swiftSwim: { - name: "Swift Swim", - description: "Boosts the Pokémon's Speed stat in rain.", + name: "Glissade", + description: "Augmente la Vitesse du Pokémon s’il pleut.", }, chlorophyll: { - name: "Chlorophyll", - description: "Boosts the Pokémon's Speed stat in harsh sunlight.", + name: "Chlorophylle", + description: "Augmente la Vitesse du Pokémon s’il y a du soleil.", }, illuminate: { - name: "Illuminate", - description: "By illuminating its surroundings, the Pokémon raises the likelihood of meeting wild Pokémon and prevents its accuracy from being lowered.", + name: "Lumiattirance", + description: "Le Pokémon illumine les alentours, facilitant les rencontres avec les Pokémon sauvages et empêche sa Précision de baisser.", }, trace: { - name: "Trace", - description: "When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.", + name: "Calque", + description: "Lorsque le Pokémon entre au combat, il calque le talent d’un ennemi pour remplacer le sien.", }, hugePower: { - name: "Huge Power", - description: "Doubles the Pokémon's Attack stat.", + name: "Coloforce", + description: "Double la puissance des attaques physiques.", }, poisonPoint: { - name: "Poison Point", - description: "Contact with the Pokémon may poison the attacker.", + name: "Point Poison", + description: "Peut empoisonner l’attaquant lorsque le Pokémon subit une attaque directe.", }, innerFocus: { - name: "Inner Focus", - description: "The Pokémon's intensely focused, and that protects the Pokémon from flinching.", + name: "Attention", + description: "Le Pokémon a un mental à toute épreuve qui empêche les attaques ennemies de lui faire peur. Il est aussi immunisé contre le talent Intimidation.", }, magmaArmor: { - name: "Magma Armor", - description: "The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.", + name: "Armumagma", + description: "Le magma qui recouvre le corps du Pokémon le protège contre le gel.", }, waterVeil: { - name: "Water Veil", - description: "The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.", + name: "Ignifu-Voile", + description: "Le voile qui recouvre le Pokémon le protège des brulures.", }, magnetPull: { - name: "Magnet Pull", - description: "Prevents Steel-type Pokémon from escaping using its magnetic force.", + name: "Magnépiège", + description: "Attire les Pokémon Acier grâce à un champ magnétique, ce qui les empêche de quitter le terrain.", }, soundproof: { - name: "Soundproof", - description: "Soundproofing gives the Pokémon full immunity to all sound-based moves.", + name: "Anti-Bruit", + description: "Protège le Pokémon de toutes les capacités sonores.", }, rainDish: { - name: "Rain Dish", - description: "The Pokémon gradually regains HP in rain.", + name: "Cuvette", + description: "Le Pokémon récupère progressivement des PV lorsqu’il pleut.", }, sandStream: { - name: "Sand Stream", - description: "The Pokémon summons a sandstorm when it enters a battle.", + name: "Sable Volant", + description: "Le Pokémon invoque une tempête de sable quand il entre au combat.", }, pressure: { - name: "Pressure", - description: "By putting pressure on the opposing Pokémon, it raises their PP usage.", + name: "Pression", + description: "Met la pression à l’adversaire pour le forcer à dépenser plus de PP.", }, thickFat: { - name: "Thick Fat", - description: "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", + name: "Isograisse", + description: "Le Pokémon est protégé par une épaisse couche de graisse qui diminue de moitié les dégâts qu’il subit des capacités de types Feu et Glace.", }, earlyBird: { - name: "Early Bird", - description: "The Pokémon awakens from sleep twice as fast as other Pokémon.", + name: "Matinal", + description: "Le Pokémon se réveille deux fois plus rapidement que les autres.", }, flameBody: { - name: "Flame Body", - description: "Contact with the Pokémon may burn the attacker.", + name: "Corps Ardent", + description: "Peut bruler l’attaquant lorsque le Pokémon subit une attaque directe.", }, runAway: { - name: "Run Away", - description: "Enables a sure getaway from wild Pokémon.", + name: "Fuite", + description: "Permet de fuir n’importe quel Pokémon sauvage.", }, keenEye: { - name: "Keen Eye", - description: "Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.", + name: "Regard Vif", + description: "Les yeux perçants du Pokémon empêchent sa Précision de baisser.", }, hyperCutter: { name: "Hyper Cutter", - description: "The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.", + description: "Le Pokémon est armé de puissantes pinces qui font sa fierté et empêchent son Attaque d’être baissée par l’adversaire.", }, pickup: { - name: "Pickup", - description: "The Pokémon may pick up the item an opposing Pokémon held during a battle.", + name: "Ramassage", + description: "Permet parfois au Pokémon de ramasser les objets que d’autres Pokémon ont utilisés. Il lui arrive aussi d’en trouver hors des combats.", }, truant: { - name: "Truant", - description: "The Pokémon can't use a move if it had used a move on the previous turn.", + name: "Absentéisme", + description: "Lorsque le Pokémon utilise une capacité, il passe le tour suivant à paresser.", }, hustle: { - name: "Hustle", - description: "Boosts the Attack stat, but lowers accuracy.", + name: "Agitation", + description: "Améliore l’Attaque du Pokémon, mais diminue la Précision.", }, cuteCharm: { - name: "Cute Charm", - description: "Contact with the Pokémon may cause infatuation.", + name: "Joli Sourire", + description: "Peut séduire l’attaquant lorsque le Pokémon subit une attaque directe.", }, plus: { name: "Plus", - description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + description: "L’Attaque Spéciale du Pokémon augmente si un Pokémon allié a le talent Moins ou Plus.", }, minus: { - name: "Minus", - description: "Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.", + name: "Moins", + description: "L’Attaque Spéciale du Pokémon augmente si un Pokémon allié a le talent Moins ou Plus.", }, forecast: { - name: "Forecast", - description: "The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.", + name: "Météo", + description: "Le Pokémon prend le type Eau, Feu ou Glace en fonction de la météo.", }, stickyHold: { - name: "Sticky Hold", - description: "Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.", + name: "Glu", + description: "Les objets sont collés au corps gluant du Pokémon, ce qui empêche ses adversaires de les dérober.", }, shedSkin: { - name: "Shed Skin", - description: "The Pokémon may heal its own status conditions by shedding its skin.", + name: "Mue", + description: "Le Pokémon soigne parfois ses altérations de statut en muant.", }, guts: { - name: "Guts", - description: "It's so gutsy that having a status condition boosts the Pokémon's Attack stat.", + name: "Cran", + description: "Augmente l’Attaque du Pokémon s’il est affecté par une altération de statut.", }, marvelScale: { - name: "Marvel Scale", - description: "The Pokémon's marvelous scales boost the Defense stat if it has a status condition.", + name: "Écaille Spéciale", + description: "Les écailles mystérieuses du Pokémon réagissent aux altérations de statut en augmentant sa Défense.", }, liquidOoze: { - name: "Liquid Ooze", - description: "The oozed liquid has a strong stench, which damages attackers using any draining move.", + name: "Suintement", + description: "Le Pokémon suinte un liquide toxique nauséabond qui blesse tous ceux qui tentent de voler ses PV.", }, overgrow: { - name: "Overgrow", - description: "Powers up Grass-type moves when the Pokémon's HP is low.", + name: "Engrais", + description: "Augmente la puissance des capacités de type Plante du Pokémon quand il a perdu une certaine quantité de PV.", }, blaze: { - name: "Blaze", - description: "Powers up Fire-type moves when the Pokémon's HP is low.", + name: "Brasier", + description: "Augmente la puissance des capacités de type Feu du Pokémon quand il a perdu une certaine quantité de PV.", }, torrent: { name: "Torrent", - description: "Powers up Water-type moves when the Pokémon's HP is low.", + description: "Augmente la puissance des capacités de type Eau du Pokémon quand il a perdu une certaine quantité de PV.", }, swarm: { - name: "Swarm", - description: "Powers up Bug-type moves when the Pokémon's HP is low.", + name: "Essaim", + description: "Augmente la puissance des capacités de type Insecte du Pokémon quand il a perdu une certaine quantité de PV.", }, rockHead: { - name: "Rock Head", - description: "Protects the Pokémon from recoil damage.", + name: "Tête de Roc", + description: "Le Pokémon peut utiliser des capacités occasionnant un contrecoup sans perdre de PV.", }, drought: { - name: "Drought", - description: "Turns the sunlight harsh when the Pokémon enters a battle.", + name: "Sécheresse", + description: "Le Pokémon invoque le soleil quand il entre au combat.", }, arenaTrap: { - name: "Arena Trap", - description: "Prevents opposing Pokémon from fleeing.", + name: "Piège Sable", + description: "Empêche l’adversaire de quitter le terrain.", }, vitalSpirit: { - name: "Vital Spirit", - description: "The Pokémon is full of vitality, and that prevents it from falling asleep.", + name: "Esprit Vital", + description: "Empêche le Pokémon de s’endormir.", }, whiteSmoke: { - name: "White Smoke", - description: "The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.", + name: "Écran Fumée", + description: "Un écran de fumée empêche l’adversaire de baisser les stats du Pokémon.", }, purePower: { - name: "Pure Power", - description: "Using its pure power, the Pokémon doubles its Attack stat.", + name: "Force Pure", + description: "Le Pokémon utilise sa maitrise du yoga pour doubler la puissance de ses attaques physiques.", }, shellArmor: { - name: "Shell Armor", - description: "A hard shell protects the Pokémon from critical hits.", + name: "Coque Armure", + description: "Le Pokémon est protégé des coups critiques par sa carapace.", }, airLock: { name: "Air Lock", - description: "Eliminates the effects of weather.", + description: "Annule tous les effets de la météo.", }, tangledFeet: { - name: "Tangled Feet", - description: "Raises evasiveness if the Pokémon is confused.", + name: "Pieds Confus", + description: "Augmente l’Esquive du Pokémon s’il est confus.", }, motorDrive: { - name: "Motor Drive", - description: "Boosts its Speed stat if hit by an Electric-type move instead of taking damage.", + name: "Motorisé", + description: "Si le Pokémon est touché par une capacité de type Électrik, il ne subit aucun dégât et sa Vitesse augmente.", }, rivalry: { - name: "Rivalry", - description: "Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.", + name: "Rivalité", + description: "Le Pokémon déteste la concurrence et inflige plus de dégâts si sa cible est du même sexe. Par contre, il en inflige moins si sa cible est du sexe opposé.", }, steadfast: { - name: "Steadfast", - description: "The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.", + name: "Impassible", + description: "Augmente la Vitesse du Pokémon quand il a peur.", }, snowCloak: { - name: "Snow Cloak", - description: "Boosts the Pokémon's evasiveness in snow.", + name: "Rideau Neige", + description: "Augmente l’Esquive du Pokémon quand il neige.", }, gluttony: { - name: "Gluttony", - description: "Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.", + name: "Gloutonnerie", + description: "Si le Pokémon tient une Baie à manger en cas de PV bas, il la mange dès qu’il a perdu la moitié de ses PV.", }, angerPoint: { - name: "Anger Point", - description: "The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.", + name: "Colérique", + description: "Si le Pokémon subit un coup critique, il entre dans une colère noire qui augmente son Attaque au maximum.", }, unburden: { - name: "Unburden", - description: "Boosts the Speed stat if the Pokémon's held item is used or lost.", + name: "Délestage", + description: "Augmente la Vitesse du Pokémon s’il perd ou utilise l’objet qu’il tenait au début du combat.", }, heatproof: { - name: "Heatproof", - description: "The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.", + name: "Ignifugé", + description: "Diminue de moitié les dégâts infligés au Pokémon par les capacités de type Feu.", }, simple: { name: "Simple", - description: "The stat changes the Pokémon receives are doubled.", + description: "Les changements de stats sont deux fois plus importants pour le Pokémon.", }, drySkin: { - name: "Dry Skin", - description: "Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.", + name: "Peau Sèche", + description: "Quand le soleil brille, le Pokémon perd des PV et subit plus de dégâts des capacités Feu, mais il regagne des PV lorsqu’il pleut ou s’il est touché par une capacité Eau.", }, download: { - name: "Download", - description: "Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.", + name: "Télécharge", + description: "Le Pokémon compare la Défense et la Défense Spéciale de l’adversaire et, en fonction de la stat la plus basse, il augmente sa propre Attaque ou Attaque Spéciale.", }, ironFist: { - name: "Iron Fist", - description: "Powers up punching moves.", + name: "Poing de Fer", + description: "Augmente la puissance des capacités coups de poing.", }, poisonHeal: { - name: "Poison Heal", - description: "Restores HP if the Pokémon is poisoned instead of losing HP.", + name: "Soin Poison", + description: "Quand le Pokémon est empoisonné, il regagne des PV au lieu d’en perdre.", }, adaptability: { - name: "Adaptability", - description: "Powers up moves of the same type as the Pokémon.", + name: "Adaptabilité", + description: "Quand le Pokémon utilise une capacité du même type que lui, le bonus de puissance qu’elle reçoit est encore plus important que normalement.", }, skillLink: { - name: "Skill Link", - description: "Maximizes the number of times multistrike moves hit.", + name: "Multi-Coups", + description: "Les capacités pouvant frapper plusieurs fois frappent toujours le nombre maximal de coups.", }, hydration: { - name: "Hydration", - description: "Heals status conditions if it's raining.", + name: "Hydratation", + description: "Soigne les altérations de statut du Pokémon quand il pleut.", }, solarPower: { - name: "Solar Power", - description: "Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn.", + name: "Force Soleil", + description: "Quand le soleil brille, l’Attaque Spéciale du Pokémon augmente mais il perd des PV à chaque tour.", }, quickFeet: { - name: "Quick Feet", - description: "Boosts the Speed stat if the Pokémon has a status condition.", + name: "Pied Véloce", + description: "Augmente la Vitesse du Pokémon en cas d’altération de statut.", }, normalize: { - name: "Normalize", - description: "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", + name: "Normalise", + description: "Toutes les capacités du Pokémon deviennent de type Normal, quel que soit leur type original. Leur puissance augmente légèrement.", }, sniper: { name: "Sniper", - description: "Powers up moves if they become critical hits when attacking.", + description: "Lorsque le Pokémon porte un coup critique, les dégâts infligés augmentent encore plus que d’habitude.", }, magicGuard: { - name: "Magic Guard", - description: "The Pokémon only takes damage from attacks.", + name: "Garde Magik", + description: "Seules les attaques peuvent blesser le Pokémon.", }, noGuard: { - name: "No Guard", - description: "The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.", + name: "Annule Garde", + description: "Les capacités du Pokémon touchent leur cible à coup sûr, mais les capacités adverses le touchent aussi à coup sûr.", }, stall: { - name: "Stall", - description: "The Pokémon moves after all other Pokémon do.", + name: "Frein", + description: "Le Pokémon utilise toujours sa capacité en dernier.", }, technician: { - name: "Technician", - description: "Powers up the Pokémon's weaker moves.", + name: "Technicien", + description: "Augmente la puissance des capacités les plus faibles.", }, leafGuard: { - name: "Leaf Guard", - description: "Prevents status conditions in harsh sunlight.", + name: "Feuille Garde", + description: "Protège le Pokémon contre les altérations de statut quand le soleil brille.", }, klutz: { - name: "Klutz", - description: "The Pokémon can't use any held items.", + name: "Maladresse", + description: "Le Pokémon ne peut utiliser aucun objet tenu.", }, moldBreaker: { - name: "Mold Breaker", - description: "Moves can be used on the target regardless of its Abilities.", + name: "Brise Moule", + description: "Le Pokémon ignore les talents adverses qui auraient un effet sur ses capacités.", }, superLuck: { - name: "Super Luck", - description: "The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.", + name: "Chanceux", + description: "Le Pokémon est tellement chanceux qu’il inflige plus fréquemment des coups critiques.", }, aftermath: { - name: "Aftermath", - description: "Damages the attacker if it contacts the Pokémon with a finishing hit.", + name: "Boom Final", + description: "Si le Pokémon est mis K.O. par une attaque directe, il inflige des dégâts à l’attaquant avant de s’évanouir.", }, anticipation: { name: "Anticipation", - description: "The Pokémon can sense an opposing Pokémon's dangerous moves.", + description: "Le Pokémon devine si l’adversaire connait une capacité dangereuse pour lui.", }, forewarn: { - name: "Forewarn", - description: "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", + name: "Prédiction", + description: "Révèle l’une des capacités de l’adversaire quand le combat commence.", }, unaware: { - name: "Unaware", - description: "When attacking, the Pokémon ignores the target Pokémon's stat changes.", + name: "Inconscient", + description: "Le Pokémon ignore les changements de stats des autres Pokémon, qu’il attaque ou soit attaqué.", }, tintedLens: { - name: "Tinted Lens", - description: 'The Pokémon can use "not very effective" moves to deal regular damage.', + name: "Lentiteintée", + description: "Permet à une capacité qui n’est pas très efficace d’infliger des dégâts comme si elle était efficace normalement.", }, filter: { - name: "Filter", - description: "Reduces the power of supereffective attacks taken.", + name: "Filtre", + description: "Diminue la puissance des attaques super efficaces subies.", }, slowStart: { - name: "Slow Start", - description: "For five turns, the Pokémon's Attack and Speed stats are halved.", + name: "Début Calme", + description: "Divise la Vitesse et l’Attaque du Pokémon par deux pendant les cinq premiers tours du combat.", }, scrappy: { - name: "Scrappy", - description: "The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.", + name: "Querelleur", + description: "Permet aux capacités de type Normal ou Combat du Pokémon de toucher les Pokémon de type Spectre. Immunise aussi contre le talent Intimidation.", }, stormDrain: { - name: "Storm Drain", - description: "Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.", + name: "Lavabo", + description: "Le Pokémon détourne sur lui les capacités de type Eau et les neutralise, tout en augmentant son Attaque Spéciale.", }, iceBody: { - name: "Ice Body", - description: "The Pokémon gradually regains HP in snow.", + name: "Corps Gel", + description: "Régénère peu à peu les PV du Pokémon quand il neige.", }, solidRock: { - name: "Solid Rock", - description: "Reduces the power of supereffective attacks taken.", + name: "Solide Roc", + description: "Diminue la puissance des attaques super efficaces subies.", }, snowWarning: { - name: "Snow Warning", - description: "The Pokémon makes it snow when it enters a battle.", + name: "Alerte Neige", + description: "Le Pokémon invoque la neige quand il entre au combat.", }, honeyGather: { - name: "Honey Gather", - description: "The Pokémon may gather Honey after a battle.", + name: "Cherche Miel", + description: "Le Pokémon peut parfois trouver du Miel après un combat.", }, frisk: { - name: "Frisk", - description: "When it enters a battle, the Pokémon can check an opposing Pokémon's held item.", + name: "Fouille", + description: "Permet de connaitre l’objet tenu par l’adversaire quand le combat commence.", }, reckless: { - name: "Reckless", - description: "Powers up moves that have recoil damage.", + name: "Téméraire", + description: "Augmente la puissance des capacités occasionnant un contrecoup.", }, multitype: { - name: "Multitype", - description: "Changes the Pokémon's type to match the Plate or Z-Crystal it holds.", + name: "Multi-Type", + description: "Modifie le type du Pokémon en fonction de la plaque qu’il tient.", }, flowerGift: { - name: "Flower Gift", - description: "Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.", + name: "Don Floral", + description: "Augmente l’Attaque et la Défense Spéciale du Pokémon et de ses alliés lorsque le soleil brille.", }, badDreams: { - name: "Bad Dreams", - description: "Reduces the HP of sleeping opposing Pokémon.", + name: "Mauvais Rêve", + description: "Inflige des dégâts aux ennemis endormis.", }, pickpocket: { name: "Pickpocket", - description: "Steals an item from an attacker that made direct contact.", + description: "Vole l’objet que tient l’attaquant quand le Pokémon subit une attaque directe.", }, sheerForce: { - name: "Sheer Force", - description: "Removes additional effects to increase the power of moves when attacking.", + name: "Sans Limite", + description: "Les capacités ayant un effet additionnel le perdent, mais leur puissance augmente.", }, contrary: { - name: "Contrary", - description: "Makes stat changes have an opposite effect.", + name: "Contestation", + description: "Inverse les changements de stats : les augmentations de stats se transforment en baisses, et vice-versa.", }, unnerve: { - name: "Unnerve", - description: "Unnerves opposing Pokémon and makes them unable to eat Berries.", + name: "Tension", + description: "Fait stresser l’adversaire, ce qui l’empêche de manger des Baies.", }, defiant: { - name: "Defiant", - description: "Boosts the Pokémon's Attack stat sharply when its stats are lowered.", + name: "Acharné", + description: "Augmente beaucoup l’Attaque du Pokémon quand ses stats sont baissées par l’adversaire.", }, defeatist: { - name: "Defeatist", - description: "Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.", + name: "Défaitiste", + description: "Le Pokémon devient défaitiste quand ses PV tombent à la moitié, et son Attaque et son Attaque Spéciale sont divisées par deux.", }, cursedBody: { - name: "Cursed Body", - description: "May disable a move used on the Pokémon.", + name: "Corps Maudit", + description: "Quand le Pokémon est touché par une capacité adverse, il inflige parfois Entrave sur celle-ci.", }, healer: { - name: "Healer", - description: "Sometimes heals an ally's status condition.", + name: "Cœur Soin", + description: "Soigne parfois une altération de statut d’un allié proche.", }, friendGuard: { - name: "Friend Guard", - description: "Reduces damage done to allies.", + name: "Garde-Ami", + description: "Diminue les dégâts subis par les alliés.", }, weakArmor: { - name: "Weak Armor", - description: "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", + name: "Armurouillée", + description: "Quand le Pokémon est touché par une capacité physique, sa Défense baisse mais sa Vitesse augmente beaucoup.", }, heavyMetal: { name: "Heavy Metal", - description: "Doubles the Pokémon's weight.", + description: "Double le poids du Pokémon.", }, lightMetal: { name: "Light Metal", - description: "Halves the Pokémon's weight.", + description: "Divise par deux le poids du Pokémon.", }, multiscale: { - name: "Multiscale", - description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + name: "Multiécaille", + description: "Le Pokémon subit moins de dégâts quand ses PV sont au maximum.", }, toxicBoost: { - name: "Toxic Boost", - description: "Powers up physical attacks when the Pokémon is poisoned.", + name: "Rage Poison", + description: "Augmente la puissance des capacités physiques quand le Pokémon est empoisonné.", }, flareBoost: { - name: "Flare Boost", - description: "Powers up special attacks when the Pokémon is burned.", + name: "Rage Brûlure", + description: "Augmente la puissance des capacités spéciales quand le Pokémon est brulé.", }, harvest: { - name: "Harvest", - description: "May create another Berry after one is used.", + name: "Récolte", + description: "Permet de réutiliser une même Baie plusieurs fois.", }, telepathy: { - name: "Telepathy", - description: "Anticipates an ally's attack and dodges it.", + name: "Télépathe", + description: "Le Pokémon anticipe et évite les attaques de ses alliés.", }, moody: { - name: "Moody", - description: "Raises one stat sharply and lowers another every turn.", + name: "Lunatique", + description: "Augmente beaucoup une stat du Pokémon et en baisse une autre au hasard à chaque tour.", }, overcoat: { - name: "Overcoat", - description: "Protects the Pokémon from things like sand, hail, and powder.", + name: "Envelocape", + description: "Protège des dégâts occasionnés par les tempêtes de sable, ainsi que des effets des capacités qui libèrent de la poudre et des spores.", }, poisonTouch: { - name: "Poison Touch", - description: "May poison a target when the Pokémon makes contact.", + name: "Toxitouche", + description: "Peut empoisonner l’ennemi par simple contact.", }, regenerator: { - name: "Regenerator", - description: "Restores a little HP when withdrawn from battle.", + name: "Régé-Force", + description: "Restaure un peu de PV si le Pokémon est retiré du combat.", }, bigPecks: { - name: "Big Pecks", - description: "Protects the Pokémon from Defense-lowering effects.", + name: "Cœur de Coq", + description: "Protège des effets qui baissent la Défense.", }, sandRush: { - name: "Sand Rush", - description: "Boosts the Pokémon's Speed stat in a sandstorm.", + name: "Baigne Sable", + description: "Augmente la Vitesse lors des tempêtes de sable.", }, wonderSkin: { - name: "Wonder Skin", - description: "Makes status moves more likely to miss.", + name: "Peau Miracle", + description: "Le Pokémon résiste mieux aux capacités de statut.", }, analytic: { - name: "Analytic", - description: "Boosts move power when the Pokémon moves last.", + name: "Analyste", + description: "Augmente la puissance des capacités du Pokémon s’il attaque en dernier.", }, illusion: { name: "Illusion", - description: "Comes out disguised as the Pokémon in the party's last spot.", + description: "Le Pokémon prend l’apparence du dernier membre de l’équipe pour tromper l’adversaire.", }, imposter: { - name: "Imposter", - description: "The Pokémon transforms itself into the Pokémon it's facing.", + name: "Imposteur", + description: "Le Pokémon prend l’apparence du Pokémon adverse.", }, infiltrator: { - name: "Infiltrator", - description: "Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.", + name: "Infiltration", + description: "Traverse les barrières et les clones adverses pour attaquer directement.", }, mummy: { - name: "Mummy", - description: "Contact with the Pokémon changes the attacker's Ability to Mummy.", + name: "Momie", + description: "Lorsque le Pokémon subit une attaque directe, le talent de l’attaquant est remplacé par Momie.", }, moxie: { - name: "Moxie", - description: "The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.", + name: "Impudence", + description: "Quand le Pokémon met un ennemi K.O., sa confiance en lui ne connait plus de limite et son Attaque augmente.", }, justified: { - name: "Justified", - description: "Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.", + name: "Cœur Noble", + description: "Réveille la noblesse du Pokémon lorsqu’il subit une attaque de type Ténèbres, ce qui augmente son Attaque.", }, rattled: { - name: "Rattled", - description: "Intimidate or being hit by a Dark-, Ghost-, or Bug-type move will scare the Pokémon and boost its Speed stat.", + name: "Phobique", + description: "Si le Pokémon est touché par le talent Intimidation ou une attaque de type Ténèbres, Spectre ou Insecte, sa phobie se révèle et sa Vitesse augmente.", }, magicBounce: { - name: "Magic Bounce", - description: "Reflects status moves instead of getting hit by them.", + name: "Miroir Magik", + description: "Annule les effets des capacités de statut subies par le Pokémon et les retourne à l’envoyeur.", }, sapSipper: { - name: "Sap Sipper", - description: "Boosts the Attack stat if hit by a Grass-type move instead of taking damage.", + name: "Herbivore", + description: "Annule les attaques de type Plante subies par le Pokémon et augmente son Attaque.", }, prankster: { - name: "Prankster", - description: "Gives priority to a status move.", + name: "Farceur", + description: "Rend les capacités de statut du Pokémon prioritaires.", }, sandForce: { - name: "Sand Force", - description: "Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.", + name: "Force Sable", + description: "Augmente la puissance des capacités de types Roche, Sol et Acier en cas de tempête de sable.", }, ironBarbs: { - name: "Iron Barbs", - description: "Inflicts damage on the attacker upon contact with iron barbs.", + name: "Épine de Fer", + description: "Inflige des dégâts à l’attaquant lorsque le Pokémon subit une attaque directe.", }, zenMode: { - name: "Zen Mode", - description: "Changes the Pokémon's shape when HP is half or less.", + name: "Mode Transe", + description: "Le Pokémon change de forme quand il lui reste moins de la moitié de ses PV.", }, victoryStar: { - name: "Victory Star", - description: "Boosts the accuracy of its allies and itself.", + name: "Victorieux", + description: "Augmente la Précision du Pokémon et de ses alliés.", }, turboblaze: { - name: "Turboblaze", - description: "Moves can be used on the target regardless of its Abilities.", + name: "Turbo Brasier", + description: "Le Pokémon ignore les talents adverses qui auraient un effet sur ses capacités.", }, teravolt: { - name: "Teravolt", - description: "Moves can be used on the target regardless of its Abilities.", + name: "Téra-Voltage", + description: "Le Pokémon ignore les talents adverses qui auraient un effet sur ses capacités.", }, aromaVeil: { - name: "Aroma Veil", - description: "Protects itself and its allies from attacks that limit their move choices.", + name: "Aroma-Voile", + description: "Protège le Pokémon et ses alliés des effets limitant le libre arbitre.", }, flowerVeil: { - name: "Flower Veil", - description: "Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.", + name: "Flora-Voile", + description: "Empêche les alliés de type Plante de subir des baisses de stats et des altérations de statut.", }, cheekPouch: { - name: "Cheek Pouch", - description: "Restores HP as well when the Pokémon eats a Berry.", + name: "Bajoues", + description: "Le Pokémon récupère des PV lorsqu’il consomme n’importe quelle Baie en plus de bénéficier de ses effets habituels.", }, protean: { - name: "Protean", - description: "Changes the Pokémon's type to the type of the move it's about to use.", + name: "Protéen", + description: "Le Pokémon prend le type de la capacité qu’il utilise. Ce talent ne peut se déclencher qu’une fois par entrée au combat du Pokémon.", }, furCoat: { - name: "Fur Coat", - description: "Halves the damage from physical moves.", + name: "Toison Épaisse", + description: "Divise par deux les dégâts des capacités physiques subies par le Pokémon.", }, magician: { - name: "Magician", - description: "The Pokémon steals the held item of a Pokémon it hits with a move.", + name: "Magicien", + description: "Les capacités volent aussi l’objet tenu par la cible.", }, bulletproof: { - name: "Bulletproof", - description: "Protects the Pokémon from some ball and bomb moves.", + name: "Pare-Balles", + description: "Protège de certaines capacités lançant des projectiles comme des bombes et des balles.", }, competitive: { - name: "Competitive", - description: "Boosts the Sp. Atk stat sharply when a stat is lowered.", + name: "Battant", + description: "Augmente beaucoup l’Attaque Spéciale du Pokémon quand ses stats ont été baissées par l’adversaire.", }, strongJaw: { - name: "Strong Jaw", - description: "The Pokémon's strong jaw boosts the power of its biting moves.", + name: "Prognathe", + description: "Le Pokémon a une mâchoire robuste qui augmente la puissance de ses capacités de morsure.", }, refrigerate: { - name: "Refrigerate", - description: "Normal-type moves become Ice-type moves. The power of those moves is boosted a little.", + name: "Peau Gelée", + description: "Les capacités de type Normal deviennent de type Glace. Leur puissance augmente légèrement.", }, sweetVeil: { - name: "Sweet Veil", - description: "Prevents itself and ally Pokémon from falling asleep.", + name: "Gluco-Voile", + description: "Le Pokémon et ses alliés ne peuvent pas s’endormir.", }, stanceChange: { - name: "Stance Change", - description: "The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield.", + name: "Déclic Tactique", + description: "Le Pokémon prend la Forme Assaut lorsqu’il utilise une capacité offensive, et la Forme Parade lorsqu’il utilise Bouclier Royal.", }, galeWings: { - name: "Gale Wings", - description: "Gives priority to Flying-type moves when the Pokémon's HP is full.", + name: "Ailes Bourrasque", + description: "Quand les PV du Pokémon sont au maximum, ses capacités de type Vol sont prioritaires.", }, megaLauncher: { - name: "Mega Launcher", - description: "Powers up aura and pulse moves.", + name: "Méga Blaster", + description: "Augmente la puissance des capacités qui projettent une aura.", }, grassPelt: { - name: "Grass Pelt", - description: "Boosts the Pokémon's Defense stat on Grassy Terrain.", + name: "Toison Herbue", + description: "Augmente la Défense du Pokémon si un champ herbu est actif.", }, symbiosis: { - name: "Symbiosis", - description: "The Pokémon passes its item to an ally that has used up an item.", + name: "Symbiose", + description: "Quand les alliés utilisent l’objet qu’ils tiennent, le Pokémon leur donne l’objet qu’il tient en remplacement.", }, toughClaws: { - name: "Tough Claws", - description: "Powers up moves that make direct contact.", + name: "Griffe Dure", + description: "Augmente la puissance des attaques directes du Pokémon.", }, pixilate: { - name: "Pixilate", - description: "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", + name: "Peau Féérique", + description: "Les capacités de type Normal deviennent de type Fée. Leur puissance augmente légèrement.", }, gooey: { - name: "Gooey", - description: "Contact with the Pokémon lowers the attacker's Speed stat.", + name: "Poisseux", + description: "Baisse la Vitesse de l’attaquant lorsque le Pokémon subit une attaque directe.", }, aerilate: { - name: "Aerilate", - description: "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", + name: "Peau Céleste", + description: "Les capacités de type Normal deviennent de type Vol. Leur puissance augmente légèrement.", }, parentalBond: { - name: "Parental Bond", - description: "Parent and child each attacks.", + name: "Amour Filial", + description: "La mère et son petit unissent leurs forces pour attaquer deux fois d’affilée.", }, darkAura: { - name: "Dark Aura", - description: "Powers up each Pokémon's Dark-type moves.", + name: "Aura Ténébreuse", + description: "Augmente la puissance des capacités de type Ténèbres de tous les Pokémon.", }, fairyAura: { - name: "Fairy Aura", - description: "Powers up each Pokémon's Fairy-type moves.", + name: "Aura Féérique", + description: "Augmente la puissance des capacités de type Fée de tous les Pokémon.", }, auraBreak: { - name: "Aura Break", - description: 'The effects of "Aura" Abilities are reversed to lower the power of affected moves.', + name: "Aura Inversée", + description: "Inverse l’effet des talents « Aura » afin que ceux-ci baissent la puissance des capacités affectées au lieu de l’augmenter.", }, primordialSea: { - name: "Primordial Sea", - description: "The Pokémon changes the weather to nullify Fire-type attacks.", + name: "Mer Primaire", + description: "Altère les conditions météo pour neutraliser les attaques de type Feu.", }, desolateLand: { - name: "Desolate Land", - description: "The Pokémon changes the weather to nullify Water-type attacks.", + name: "Terre Finale", + description: "Altère les conditions météo pour neutraliser les attaques de type Eau.", }, deltaStream: { - name: "Delta Stream", - description: "The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.", + name: "Souffle Delta", + description: "Altère les conditions météo pour annuler les faiblesses du type Vol.", }, stamina: { - name: "Stamina", - description: "Boosts the Defense stat when hit by an attack.", + name: "Endurance", + description: "Augmente la Défense du Pokémon lorsqu’il subit une attaque.", }, wimpOut: { - name: "Wimp Out", - description: "The Pokémon cowardly switches out when its HP becomes half or less.", + name: "Escampette", + description: "Le Pokémon perd confiance quand ses PV tombent à la moitié et s’enfuit dans sa Poké Ball.", }, emergencyExit: { - name: "Emergency Exit", - description: "The Pokémon, sensing danger, switches out when its HP becomes half or less.", + name: "Repli Tactique", + description: "Le Pokémon évite les situations inutilement dangereuses. Quand ses PV tombent à la moitié, il se réfugie dans sa Poké Ball.", }, waterCompaction: { - name: "Water Compaction", - description: "Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.", + name: "Sable Humide", + description: "Augmente beaucoup la Défense du Pokémon quand il subit une capacité de type Eau.", }, merciless: { - name: "Merciless", - description: "The Pokémon's attacks become critical hits if the target is poisoned.", + name: "Cruauté", + description: "Lorsque le Pokémon attaque un adversaire empoisonné, le coup est forcément critique.", }, shieldsDown: { - name: "Shields Down", - description: "When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.", + name: "Bouclier-Carcan", + description: "Lorsque le Pokémon perd la moitié de ses PV, son enveloppe se brise et il adopte une posture offensive.", }, stakeout: { - name: "Stakeout", - description: "Doubles the damage dealt to the target's replacement if the target switches out.", + name: "Filature", + description: "Lorsque le Pokémon attaque une cible qui vient d’entrer sur le terrain en remplacement d’un autre Pokémon, les dégâts infligés sont doublés.", }, waterBubble: { - name: "Water Bubble", - description: "Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.", + name: "Aquabulle", + description: "Réduit la puissance des capacités de type Feu subies par le Pokémon. Il est également immunisé contre les brulures.", }, steelworker: { - name: "Steelworker", - description: "Powers up Steel-type moves.", + name: "Expert Acier", + description: "Augmente la puissance des attaques de type Acier.", }, berserk: { - name: "Berserk", - description: "Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.", + name: "Folle Furie", + description: "Augmente l’Attaque Spéciale du Pokémon lorsque ses PV tombent à la moitié à cause d’une attaque de l’adversaire.", }, slushRush: { - name: "Slush Rush", - description: "Boosts the Pokémon's Speed stat in snow.", + name: "Chasse-Neige", + description: "Augmente la Vitesse du Pokémon quand il neige.", }, longReach: { - name: "Long Reach", - description: "The Pokémon uses its moves without making contact with the target.", + name: "Longue Portée", + description: "Le Pokémon est capable d’utiliser toutes ses capacités sans entrer en contact direct avec sa cible.", }, liquidVoice: { - name: "Liquid Voice", - description: "All sound-based moves become Water-type moves.", + name: "Hydrata-Son", + description: "Toutes les attaques sonores du Pokémon prennent le type Eau.", }, triage: { - name: "Triage", - description: "Gives priority to a healing move.", + name: "Prioguérison", + description: "Rend les capacités de soin prioritaires.", }, galvanize: { - name: "Galvanize", - description: "Normal-type moves become Electric-type moves. The power of those moves is boosted a little.", + name: "Peau Électrique", + description: "Les capacités de type Normal deviennent de type Électrik. Leur puissance augmente légèrement.", }, surgeSurfer: { - name: "Surge Surfer", - description: "Doubles the Pokémon's Speed stat on Electric Terrain.", + name: "Surf Caudal", + description: "La Vitesse du Pokémon est doublée sur un champ électrifié.", }, schooling: { - name: "Schooling", - description: "When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.", + name: "Banc", + description: "Le Pokémon se rassemble avec ses congénères quand ses PV sont élevés. Quand il ne lui reste plus beaucoup de PV, le banc se disperse.", }, disguise: { - name: "Disguise", - description: "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", + name: "Fantômasque", + description: "Le déguisement qui recouvre le corps du Pokémon est capable de le protéger d’une attaque.", }, battleBond: { - name: "Battle Bond", - description: "Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.", + name: "Synergie", + description: "En battant un ennemi, ce Pokémon renforce ses liens avec son Dresseur, ce qui augmente son Attaque, son Attaque Spéciale et sa Vitesse.", }, powerConstruct: { - name: "Power Construct", - description: "Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.", + name: "Rassemblement", + description: "Lorsque le Pokémon perd la moitié de ses PV, ses Cellules se rassemblent pour l’encourager, ce qui lui permet de prendre sa Forme Parfaite.", }, corrosion: { name: "Corrosion", - description: "The Pokémon can poison the target even if it's a Steel or Poison type.", + description: "Permet d’empoisonner les Pokémon de type Acier ou Poison.", }, comatose: { - name: "Comatose", - description: "It's always drowsing and will never wake up. It can attack without waking up.", + name: "Hypersommeil", + description: "Le Pokémon rêve en permanence et ne se réveille jamais. Il est capable d’attaquer normalement tout en dormant.", }, queenlyMajesty: { - name: "Queenly Majesty", - description: "Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.", + name: "Prestance Royale", + description: "L’adversaire est impressionné par la majesté du Pokémon et ne peut pas le viser avec une capacité prioritaire.", }, innardsOut: { - name: "Innards Out", - description: "Damages the attacker landing the finishing hit by the amount equal to its last HP.", + name: "Expuls’Organes", + description: "Le Pokémon inflige à l’adversaire l’ayant mis K.O. des dégâts égaux au nombre de PV qu’il lui restait avant le coup de grâce.", }, dancer: { - name: "Dancer", - description: "When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.", + name: "Danseuse", + description: "Si n’importe quel Pokémon utilise une capacité dansante, le Pokémon utilise immédiatement cette danse lui aussi.", }, battery: { - name: "Battery", - description: "Powers up ally Pokémon's special moves.", + name: "Batterie", + description: "Augmente la puissance des capacités spéciales des alliés.", }, fluffy: { - name: "Fluffy", - description: "Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.", + name: "Boule de Poils", + description: "Divise par deux les dégâts des attaques directes subies par le Pokémon, mais double les dégâts des capacités de type Feu.", }, dazzling: { - name: "Dazzling", - description: "Surprises the opposing Pokémon, making it unable to attack using priority moves.", + name: "Corps Coloré", + description: "L’adversaire est abasourdi par le Pokémon et ne peut pas le viser avec une capacité prioritaire.", }, soulHeart: { - name: "Soul-Heart", - description: "Boosts its Sp. Atk stat every time a Pokémon faints.", + name: "Animacœur", + description: "Augmente l’Attaque Spéciale du Pokémon lorsqu’un autre Pokémon est mis K.O.", }, tanglingHair: { - name: "Tangling Hair", - description: "Contact with the Pokémon lowers the attacker's Speed stat.", + name: "Mèche Rebelle", + description: "Baisse la Vitesse de l’attaquant lorsque le Pokémon subit une attaque directe.", }, receiver: { - name: "Receiver", - description: "The Pokémon copies the Ability of a defeated ally.", + name: "Receveur", + description: "Le Pokémon reçoit le talent d’un allié mis K.O.", }, - powerOfAlchemy: { - name: "Power of Alchemy", - description: "The Pokémon copies the Ability of a defeated ally.", + powerofAlchemy: { + name: "Osmose", + description: "Le Pokémon acquiert le talent d’un allié mis K.O.", }, beastBoost: { - name: "Beast Boost", - description: "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", + name: "Boost Chimère", + description: "Augmente la stat la plus élevée du Pokémon quand il met K.O. un autre Pokémon.", }, - rksSystem: { - name: "RKS System", - description: "Changes the Pokémon's type to match the memory disc it holds.", + rKSSystem: { + name: "Système Alpha", + description: "Change le type du Pokémon en fonction de la ROM équipée.", }, electricSurge: { - name: "Electric Surge", - description: "Turns the ground into Electric Terrain when the Pokémon enters a battle.", + name: "Créa-Élec", + description: "Le Pokémon crée un champ électrifié au moment où il entre au combat.", }, psychicSurge: { - name: "Psychic Surge", - description: "Turns the ground into Psychic Terrain when the Pokémon enters a battle.", + name: "Créa-Psy", + description: "Le Pokémon crée un champ psychique au moment où il entre au combat.", }, mistySurge: { - name: "Misty Surge", - description: "Turns the ground into Misty Terrain when the Pokémon enters a battle.", + name: "Créa-Brume", + description: "Le Pokémon crée un champ brumeux au moment où il entre au combat.", }, grassySurge: { - name: "Grassy Surge", - description: "Turns the ground into Grassy Terrain when the Pokémon enters a battle.", + name: "Créa-Herbe", + description: "Le Pokémon crée un champ herbu au moment où il entre au combat.", }, fullMetalBody: { - name: "Full Metal Body", - description: "Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.", + name: "Métallo-Garde", + description: "Empêche les stats du Pokémon de baisser à cause du talent ou d’une capacité de l’adversaire.", }, shadowShield: { - name: "Shadow Shield", - description: "Reduces the amount of damage the Pokémon takes while its HP is full.", + name: "Spectro-Bouclier", + description: "Le Pokémon subit moins de dégâts quand ses PV sont au maximum.", }, prismArmor: { - name: "Prism Armor", - description: "Reduces the power of supereffective attacks taken.", + name: "Prisme-Armure", + description: "Diminue la puissance des attaques super efficaces subies.", }, neuroforce: { - name: "Neuroforce", - description: "Powers up moves that are super effective.", + name: "Cérébro-Force", + description: "Augmente encore plus la puissance des attaques super efficaces.", }, intrepidSword: { - name: "Intrepid Sword", - description: "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", + name: "Lame Indomptable", + description: "Augmente l’Attaque du Pokémon la première fois qu’il entre au combat.", }, dauntlessShield: { - name: "Dauntless Shield", - description: "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", + name: "Égide Inflexible", + description: "Augmente la Défense du Pokémon la première fois qu’il entre au combat.", }, libero: { - name: "Libero", - description: "Changes the Pokémon's type to the type of the move it's about to use.", + name: "Libéro", + description: "Le Pokémon prend le type de la capacité qu’il utilise. Ce talent ne peut se déclencher qu’une fois par entrée au combat du Pokémon.", }, ballFetch: { - name: "Ball Fetch", - description: "The Pokémon will fetch the Poké Ball from the first failed throw of the battle.", + name: "Ramasse Ball", + description: "Si le Pokémon ne tient aucun objet, il ramassera la Poké Ball lors du premier lancer raté du combat.", }, cottonDown: { - name: "Cotton Down", - description: "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", + name: "Effilochage", + description: "Quand le Pokémon est touché par une attaque, il dissémine des aigrettes qui diminuent la Vitesse de tout le monde, sauf la sienne.", }, propellerTail: { - name: "Propeller Tail", - description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + name: "Propulseur", + description: "Permet d’ignorer l’effet des capacités ou des talents qui attirent les capacités.", }, mirrorArmor: { - name: "Mirror Armor", - description: "Bounces back only the stat-lowering effects that the Pokémon receives.", + name: "Armure Miroir", + description: "Le Pokémon renvoie les effets réducteurs de stats qu’il reçoit.", }, gulpMissile: { - name: "Gulp Missile", - description: "When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.", + name: "Dégobage", + description: "Quand le Pokémon utilise Surf ou Plongée, il revient avec une proie. Lorsqu’il subit des dégâts par la suite, il attaque en recrachant sa proie.", }, stalwart: { - name: "Stalwart", - description: "Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.", + name: "Nerfs d’Acier", + description: "Permet d’ignorer l’effet des capacités ou des talents qui attirent les capacités.", }, steamEngine: { - name: "Steam Engine", - description: "Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move.", + name: "Turbine", + description: "Lorsque le Pokémon est touché par des capacités de type Eau ou Feu, sa Vitesse augmente énormément.", }, punkRock: { name: "Punk Rock", - description: "Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.", + description: "Augmente la puissance des capacités basées sur le son. Le Pokémon ne subit que la moitié des dégâts quand il est touché par ce genre de capacités.", }, sandSpit: { - name: "Sand Spit", - description: "The Pokémon creates a sandstorm when it's hit by an attack.", + name: "Expul’Sable", + description: "Le Pokémon déclenche une tempête de sable quand il subit une attaque.", }, iceScales: { - name: "Ice Scales", - description: "The Pokémon is protected by ice scales, which halve the damage taken from special moves.", + name: "Écailles Glacées", + description: "Le Pokémon est protégé par des écailles de glace. Les dégâts qu’il subit par des capacités spéciales sont divisés par deux.", }, ripen: { - name: "Ripen", - description: "Ripens Berries and doubles their effect.", + name: "Mûrissement", + description: "Le Pokémon fait murir la Baie qu’il tient et double ainsi son effet.", }, iceFace: { - name: "Ice Face", - description: "The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails.", + name: "Tête de Gel", + description: "Le glaçon sur sa tête encaisse les attaques physiques à la place du Pokémon, mais sa destruction modifie son apparence. Le glaçon se reforme quand il neige.", }, powerSpot: { - name: "Power Spot", - description: "Just being next to the Pokémon powers up moves.", + name: "Cercle d’Énergie", + description: "Augmente la puissance des capacités des Pokémon qui se trouvent à proximité.", }, mimicry: { - name: "Mimicry", - description: "Changes the Pokémon's type depending on the terrain.", + name: "Mimétisme", + description: "Le Pokémon adopte le même type que le terrain lorsqu’un champ est actif.", }, screenCleaner: { - name: "Screen Cleaner", - description: "When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.", + name: "Brise-Barrière", + description: "Quand le Pokémon entre au combat, les effets de Mur Lumière, Protection et Voile Aurore disparaissent pour les alliés comme pour les adversaires.", }, steelySpirit: { - name: "Steely Spirit", - description: "Powers up ally Pokémon's Steel-type moves.", + name: "Boost Acier", + description: "Augmente la puissance des attaques de type Acier du Pokémon et de ses alliés.", }, perishBody: { - name: "Perish Body", - description: "When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.", + name: "Corps Condamné", + description: "Lorsque le Pokémon est directement touché par une capacité, l’assaillant et lui tomberont K.O. dans trois tours, à moins qu’ils ne soient remplacés entre temps.", }, wanderingSpirit: { - name: "Wandering Spirit", - description: "The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.", + name: "Âme Vagabonde", + description: "Lorsque le Pokémon est directement touché par une capacité, il échange son talent avec celui de l’assaillant.", }, gorillaTactics: { - name: "Gorilla Tactics", - description: "Boosts the Pokémon's Attack stat but only allows the use of the first selected move.", + name: "Entêtement", + description: "Augmente l’Attaque, mais empêche d’utiliser toute autre capacité que celle utilisée en premier par le Pokémon.", }, neutralizingGas: { - name: "Neutralizing Gas", - description: "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", + name: "Gaz Inhibiteur", + description: "Si un Pokémon avec Gaz Inhibiteur est sur le terrain, les effets des talents de tous les autres Pokémon ne s’activent pas ou sont neutralisés.", }, pastelVeil: { - name: "Pastel Veil", - description: "Protects the Pokémon and its ally Pokémon from being poisoned.", + name: "Voile Pastel", + description: "Protège le Pokémon et ses alliés contre toutes les altérations de statut liées à l’empoisonnement.", }, hungerSwitch: { - name: "Hunger Switch", - description: "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", + name: "Déclic Fringale", + description: "À la fin de chaque tour, le Pokémon alterne entre ses formes Mode Rassasié et Mode Affamé.", }, quickDraw: { - name: "Quick Draw", - description: "Enables the Pokémon to move first occasionally.", + name: "Tir Vif", + description: "Permet parfois au Pokémon d’agir en premier.", }, unseenFist: { - name: "Unseen Fist", - description: "If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.", + name: "Poing Invisible", + description: "Si le Pokémon utilise une attaque directe, celle-ci pourra toucher la cible même si elle se protège.", }, curiousMedicine: { - name: "Curious Medicine", - description: "When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.", + name: "Breuvage Suspect", + description: "Quand il entre au combat, le Pokémon répand une substance qui annule les changements de stats de ses alliés.", }, transistor: { name: "Transistor", - description: "Powers up Electric-type moves.", + description: "Augmente la puissance des capacités de type Électrik.", }, dragonsMaw: { - name: "Dragon's Maw", - description: "Powers up Dragon-type moves.", + name: "Dent de Dragon", + description: "Augmente la puissance des capacités de type Dragon.", }, chillingNeigh: { - name: "Chilling Neigh", - description: "When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.", + name: "Blanche Ruade", + description: "Quand le Pokémon met un ennemi K.O., il émet un hennissement glaçant, ce qui augmente son Attaque.", }, grimNeigh: { - name: "Grim Neigh", - description: "When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.", + name: "Sombre Ruade", + description: "Quand le Pokémon met un ennemi K.O., il émet un hennissement terrifiant qui augmente son Attaque Spéciale.", }, asOneGlastrier: { - name: "As One", - description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.", + name: "Osmose Équine", + description: "Les talents Tension de Sylveroy et Blanche Ruade de Blizzeval sont cumulés.", }, asOneSpectrier: { - name: "As One", - description: "This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.", + name: "Osmose Équine", + description: "Les talents Tension de Sylveroy et Sombre Ruade de Spectreval sont cumulés.", }, lingeringAroma: { - name: "Lingering Aroma", - description: "Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.", + name: "Odeur Tenace", + description: "Lorsque le Pokémon subit une attaque directe, le talent de l’attaquant est remplacé par Odeur Tenace.", }, seedSower: { - name: "Seed Sower", - description: "Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.", + name: "Semencier", + description: "Le Pokémon crée un champ herbu quand il subit une attaque.", }, thermalExchange: { - name: "Thermal Exchange", - description: "Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.", + name: "Thermodynamique", + description: "Lorsque le Pokémon est touché par une capacité de type Feu, il ne subit aucun dégât et son Attaque augmente.", }, angerShell: { - name: "Anger Shell", - description: "When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats.", + name: "Courroupace", + description: "Le Pokémon enrage s’il a moins de la moitié de ses PV après avoir subi une attaque. Sa Déf. et sa Déf. Spé. baissent, et son Atq., son Atq. Spé. et sa Vit. augmentent.", }, purifyingSalt: { - name: "Purifying Salt", - description: "The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.", + name: "Sel Purificateur", + description: "Le sel pur immunise le Pokémon contre les altérations de statut, et diminue de moitié les dégâts des capacités de type Spectre.", }, wellBakedBody: { - name: "Well-Baked Body", - description: "The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.", + name: "Bien Cuit", + description: "Si le Pokémon est touché par une capacité de type Feu, il ne subit aucun dégât et sa Défense augmente beaucoup.", }, windRider: { - name: "Wind Rider", - description: "Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.", + name: "Aéroporté", + description: "L’Attaque du Pokémon augmente si un vent arrière souffle ou s’il est touché par une capacité faisant appel au vent. Dans ce dernier cas, il ne subit aucun dégât.", }, guardDog: { - name: "Guard Dog", - description: "Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.", + name: "Chien de Garde", + description: "L’Attaque du Pokémon augmente s’il subit l’effet du talent Intimidation. Les capacités ou objets qui font changer de Pokémon n’ont aucun effet sur lui.", }, rockyPayload: { - name: "Rocky Payload", - description: "Powers up Rock-type moves.", + name: "Porte-Roche", + description: "Augmente la puissance des capacités de type Roche.", }, windPower: { - name: "Wind Power", - description: "The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses.", + name: "Turbine Éolienne", + description: "Si le Pokémon est touché par une capacité faisant appel au vent, il se charge en électricité.", }, - zeroToHero: { - name: "Zero to Hero", - description: "The Pokémon transforms into its Hero Form when it switches out.", + zerotoHero: { + name: "Supermutation", + description: "Le Pokémon prend sa Forme Super en quittant le combat.", }, commander: { - name: "Commander", - description: "When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there.", + name: "Commandant", + description: "Si un Oyacata allié est sur le terrain quand ce Pokémon rejoint le combat, ce dernier entre dans sa bouche et devient son commandant.", }, electromorphosis: { - name: "Electromorphosis", - description: "The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.", + name: "Grecharge", + description: "Si le Pokémon subit des dégâts, il se charge en électricité.", }, protosynthesis: { - name: "Protosynthesis", - description: "Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.", + name: "Paléosynthèse", + description: "Quand le soleil brille ou que le Pokémon tient une capsule d’Énergie Booster, sa stat la plus élevée augmente.", }, quarkDrive: { - name: "Quark Drive", - description: "Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.", + name: "Charge Quantique", + description: "Quand un champ électrifié est actif ou que le Pokémon tient une capsule d’Énergie Booster, sa stat la plus élevée augmente.", }, - goodAsGold: { - name: "Good as Gold", - description: "A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.", + goodasGold: { + name: "Corps en Or", + description: "Le corps en or pur et robuste du Pokémon l’immunise contre les capacités de statut des autres Pokémon.", }, - vesselOfRuin: { - name: "Vessel of Ruin", - description: "The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.", + vesselofRuin: { + name: "Urne du Fléau", + description: "Le pouvoir de l’urne qui appelle le fléau affaiblit l’Attaque Spéciale de tous les autres Pokémon.", }, - swordOfRuin: { - name: "Sword of Ruin", - description: "The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.", + swordofRuin: { + name: "Épée du Fléau", + description: "Le pouvoir de l’épée qui appelle le fléau affaiblit la Défense de tous les autres Pokémon.", }, - tabletsOfRuin: { - name: "Tablets of Ruin", - description: "The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself.", + tabletsofRuin: { + name: "Bois du Fléau", + description: "Le pouvoir du bois qui appelle le fléau affaiblit l’Attaque de tous les autres Pokémon.", }, - beadsOfRuin: { - name: "Beads of Ruin", - description: "The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.", + beadsofRuin: { + name: "Perles du Fléau", + description: "Le pouvoir des perles qui appellent le fléau affaiblit la Défense Spéciale de tous les autres Pokémon.", }, orichalcumPulse: { - name: "Orichalcum Pulse", - description: "Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.", + name: "Pouls Orichalque", + description: "Le Pokémon invoque le soleil quand il rejoint le combat. Quand les rayons du soleil sont intenses, une pulsation primitive augmente son Attaque.", }, hadronEngine: { - name: "Hadron Engine", - description: "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.", + name: "Moteur à Hadrons", + description: "Le Pokémon crée un champ électrifié quand il rejoint le combat. Une machine du futur fait monter son Attaque Spéciale si un champ électrifié est actif.", }, opportunist: { - name: "Opportunist", - description: "If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.", + name: "Opportuniste", + description: "Quand les stats de l’ennemi augmentent, le Pokémon en profite pour augmenter ses stats de la même manière.", }, cudChew: { - name: "Cud Chew", - description: "When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.", + name: "Ruminant", + description: "Quand le Pokémon mange une Baie, il la régurgite à la fin du tour suivant et la mange une nouvelle fois.", }, sharpness: { - name: "Sharpness", - description: "Powers up slicing moves.", + name: "Incisif", + description: "Augmente la puissance des capacités tranchantes.", }, supremeOverlord: { - name: "Supreme Overlord", - description: "When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.", + name: "Général Suprême", + description: "Quand le Pokémon entre sur le terrain, son Attaque et son Attaque Spéciale augmentent légèrement pour chaque allié mis K.O. auparavant.", }, costar: { - name: "Costar", - description: "When the Pokémon enters a battle, it copies an ally's stat changes.", + name: "Collab", + description: "Quand le Pokémon entre sur le terrain, il copie les changements de stats de son allié.", }, toxicDebris: { - name: "Toxic Debris", - description: "Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.", + name: "Dépôt Toxique", + description: "Quand le Pokémon est touché par une capacité physique, il répand des pics toxiques dans le camp adverse.", }, armorTail: { - name: "Armor Tail", - description: "The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.", + name: "Armure Caudale", + description: "L’étrange queue qui recouvre la tête du Pokémon empêche ce dernier d’être visé par une capacité prioritaire.", }, earthEater: { - name: "Earth Eater", - description: "If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.", + name: "Absorbe-Terre", + description: "Si le Pokémon est touché par une capacité de type Sol, il regagne des PV au lieu de subir des dégâts.", }, myceliumMight: { - name: "Mycelium Might", - description: "The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.", + name: "Force Fongique", + description: "Le Pokémon agit toujours plus lentement quand il utilise une capacité de statut, mais il ignore les talents adverses.", }, mindsEye: { - name: "Mind's Eye", - description: "The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.", + name: "Œil Révélateur", + description: "Le Pokémon ignore les changements d’Esquive des cibles et peut toucher les Pokémon Spectre avec des capacités Normal ou Combat. Sa Précision ne peut pas baisser.", }, supersweetSyrup: { - name: "Supersweet Syrup", - description: "A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon.", + name: "Nectar Mielleux", + description: "La première fois que le Pokémon entre au combat, une odeur de nectar sucré se répand sur le terrain, ce qui baisse l’Esquive de l’adversaire.", }, hospitality: { - name: "Hospitality", - description: "When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP.", + name: "Aux Petits Soins", + description: "Quand il rejoint le combat, ce Pokémon est aux petits soins avec son allié et restaure quelques PV.", }, toxicChain: { - name: "Toxic Chain", - description: "The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move.", + name: "Chaîne Toxique", + description: "Grâce aux pouvoirs de sa chaine imprégnée de toxines, le Pokémon peut empoisonner gravement sa cible en la touchant avec une capacité.", }, embodyAspectTeal: { - name: "Embody Aspect", - description: "The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted.", + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque Turquoise en puisant dans ses souvenirs, ce qui augmente sa Vitesse.", }, embodyAspectWellspring: { - name: "Embody Aspect", - description: "The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted.", + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque du Puits en puisant dans ses souvenirs, ce qui augmente sa Défense Spéciale.", }, embodyAspectHearthflame: { - name: "Embody Aspect", - description: "The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted.", + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque du Fourneau en puisant dans ses souvenirs, ce qui augmente son Attaque.", }, embodyAspectCornerstone: { - name: "Embody Aspect", - description: "The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted.", + name: "Force Mémorielle", + description: "Le Pokémon fait briller le Masque de la Pierre en puisant dans ses souvenirs, ce qui augmente sa Défense.", }, teraShift: { - name: "Tera Shift", - description: "When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form.", + name: "Téramorphose", + description: "Quand le Pokémon rejoint le combat, il absorbe l’énergie alentour et prend sa Forme Téracristal.", }, teraShell: { - name: "Tera Shell", - description: "The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.", + name: "Téra-Carapace", + description: "Grâce à sa carapace qui renferme l’énergie de tous les types, les capacités subies par ce Pokémon quand ses PV sont au maximum ne sont pas très efficaces.", }, teraformZero: { - name: "Teraform Zero", - description: "When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero.", + name: "Téraformation 0", + description: "Lorsque Terapagos prend sa Forme Stellaire, il utilise son pouvoir enfoui pour annuler les effets de la météo et des champs actifs.", }, poisonPuppeteer: { - name: "Poison Puppeteer", - description: "Pokémon poisoned by Pecharunt's moves will also become confused.", + name: "Emprise Toxique", + description: "Lorsque Pêchaminus empoisonne un Pokémon grâce à l’une de ses capacités, ce dernier devient également confus.", }, } as const; diff --git a/src/locales/fr/fight-ui-handler.ts b/src/locales/fr/fight-ui-handler.ts new file mode 100644 index 00000000000..6e355f50cf6 --- /dev/null +++ b/src/locales/fr/fight-ui-handler.ts @@ -0,0 +1,6 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const fightUiHandler: SimpleTranslationEntries = { + "pp": "PP", + "power": "PUISSANCE", +} as const; \ No newline at end of file diff --git a/src/locales/fr/menu-ui-handler.ts b/src/locales/fr/menu-ui-handler.ts new file mode 100644 index 00000000000..684a8cc07ba --- /dev/null +++ b/src/locales/fr/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Paramètres', + "ACHIEVEMENTS": "Succès", + "STATS": "Statistiques", + "VOUCHERS": "Coupons", + "EGG_LIST": "Liste des Œufs", + "EGG_GACHA": "Gacha-Œufs", + "MANAGE_DATA": "Mes données", + "COMMUNITY": "Communauté", + "RETURN_TO_TITLE": "Écran titre", + "LOG_OUT": "Déconnexion", + "slot": "Emplacement {{slotNumber}}", + "importSession": "Importer session", + "importSlotSelect": "Sélectionnez l'emplacement vers lequel importer les données.", + "exportSession": "Exporter session", + "exportSlotSelect": "Sélectionnez l'emplacement depuis lequel exporter les données.", + "importData": "Importer données", + "exportData": "Exporter données", + "cancel": "Retour", + "losingProgressionWarning": "Vous allez perdre votre progression depuis le début du combat. Continuer ?" +} as const; diff --git a/src/locales/fr/menu.ts b/src/locales/fr/menu.ts index b05e7e6940d..015132bc6c5 100644 --- a/src/locales/fr/menu.ts +++ b/src/locales/fr/menu.ts @@ -8,25 +8,25 @@ export const menu: SimpleTranslationEntries = { "newGame": "Nouvelle partie", "selectGameMode": "Sélectionnez un mode de jeu.", "logInOrCreateAccount": "Connectez-vous ou créez un compte pour commencer. Aucun e-mail requis !", - "username": "Nom d'utilisateur", + "username": "Nom d’utilisateur", "password": "Mot de passe", "login": "Connexion", - "register": "S'inscrire", - "emptyUsername": "Le nom d'utilisateur est manquant", - "invalidLoginUsername": "Le nom d'utilisateur n'est pas valide", - "invalidRegisterUsername": "Le nom d'utilisateur ne doit contenir que\ndes lettres, chiffres ou traits bas", - "invalidLoginPassword": "Le mot de passe n'est pas valide", + "register": "S’inscrire", + "emptyUsername": "Le nom d’utilisateur est manquant", + "invalidLoginUsername": "Le nom d’utilisateur n’est pas valide", + "invalidRegisterUsername": "Le nom d’utilisateur ne doit contenir que\ndes lettres, chiffres ou traits bas", + "invalidLoginPassword": "Le mot de passe n’est pas valide", "invalidRegisterPassword": "Le mot de passe doit contenir 6 caractères ou plus", - "usernameAlreadyUsed": "Le nom d'utilisateur est déjà utilisé", - "accountNonExistent": "Le nom d'utilisateur n'existe pas", - "unmatchingPassword": "Le mot de passe n'est pas correct", + "usernameAlreadyUsed": "Le nom d’utilisateur est déjà utilisé", + "accountNonExistent": "Le nom d’utilisateur n’existe pas", + "unmatchingPassword": "Le mot de passe n’est pas correct", "passwordNotMatchingConfirmPassword": "Les mots de passe ne correspondent pas", "confirmPassword": "Confirmer le MDP", "registrationAgeWarning": "Vous confirmez en vous inscrivant que vous avez 13 ans ou plus.", "backToLogin": "Retour", - "failedToLoadSaveData": "Échec du chargement des données. Veuillez recharger la page.\nSi cela continue, veuillez contacter l'administrateur.", + "failedToLoadSaveData": "Échec du chargement des données. Veuillez recharger la page.\nSi cela continue, veuillez contacter l’administrateur.", "sessionSuccess": "Session chargée avec succès.", - "failedToLoadSession": "Vos données de session n'ont pas pu être chargées.\nElles pourraient être corrompues.", + "failedToLoadSession": "Vos données de session n’ont pas pu être chargées.\nElles pourraient être corrompues.", "boyOrGirl": "Es-tu un garçon ou une fille ?", "boy": "Garçon", "girl": "Fille", @@ -39,19 +39,38 @@ export const menu: SimpleTranslationEntries = { "playerGo": "{{pokemonName}} ! Go !", "trainerGo": "{{pokemonName}} est envoyé par\n{{trainerName}} !", "switchQuestion": "Voulez-vous changer\n{{pokemonName}} ?", + "trainerDefeated": `Vous avez battu\n{{trainerName}} !`, + "pokemonCaught": "Vous avez attrapé {{pokemonName}} !", "pokemon": "Pokémon", "sendOutPokemon": "{{pokemonName}} ! Go !", + "attackFailed": "Mais cela échoue !", + "attackHitsCount": `Touché {{count}} fois !`, + "expGain": "{{pokemonName}} gagne\n{{exp}} Points d’Exp !", + "levelUp": "{{pokemonName}} monte au\nN. {{level}} !", + "learnMove": "{{pokemonName}} apprend \n{{moveName}} !", + "learnMovePrompt": "{{pokemonName}} veut apprendre\n{{moveName}}.", + "learnMoveLimitReached": "Cependant, {{pokemonName}} connait\ndéjà quatre capacités.", + "learnMoveReplaceQuestion": "Voulez-vous oublier une capacité\net la remplacer par {{moveName}} ?", + "learnMoveStopTeaching": "Arrêter d’apprendre\n{{moveName}} ?", + "learnMoveNotLearned": "{{pokemonName}} n’a pas appris\n{{moveName}}.", + "learnMoveForgetQuestion": "Quelle capacité doit être oubliée ?", + "learnMoveForgetSuccess": "{{pokemonName}} oublie comment\nutiliser {{moveName}}.", "levelCapUp": "La limite de niveau\na été augmentée à {{levelCap}} !", - "moveNotImplemented": "{{moveName}} n'est pas encore implémenté et ne peut pas être sélectionné.", + "moveNotImplemented": "{{moveName}} n’est pas encore implémenté et ne peut pas être sélectionné.", "moveDisabled": "{{moveName}} est sous entrave !", - "noPokeballForce": "Une force mystérieuse\nempêche l'utilisation des Poké Balls.", - "noPokeballTrainer": "Le Dresseur détourne la Ball\nVoler, c'est mal !", + "noPokeballForce": "Une force mystérieuse\nempêche l’utilisation des Poké Balls.", + "noPokeballTrainer": "Le Dresseur détourne la Ball\nVoler, c’est mal !", "noPokeballMulti": "Impossible ! On ne peut pas viser\nquand il y a deux Pokémon!", - "noPokeballStrong": "Le Pokémon est trop fort pour être capturé !\nVous devez d'abord l'affaiblir !", + "noPokeballStrong": "Le Pokémon est trop fort pour être capturé !\nVous devez d’abord l’affaiblir !", "noEscapeForce": "Une force mystérieuse\nempêche la fuite.", - "noEscapeTrainer": "On ne s'enfuit pas d'un\ncombat de Dresseurs !", + "noEscapeTrainer": "On ne s’enfuit pas d’un\ncombat de Dresseurs !", "noEscapePokemon": "{{moveName}} de {{pokemonName}}\nempêche {{escapeVerb}} !", + "runAwaySuccess": "Vous prenez la fuite !", + "runAwayCannotEscape": "Fuite impossible !", "escapeVerbSwitch": "le changement", "escapeVerbFlee": "la fuite", - "notDisabled": "{{moveName}} n'est plus sous entrave !", -} as const; \ No newline at end of file + "notDisabled": "{{moveName}} n’est plus sous entrave !", + "skipItemQuestion": "Êtes-vous sûr·e de ne pas vouloir prendre d’objet ?", + "eggHatching": "Oh ?", + "ivScannerUseQuestion": "Utiliser le Scanner d’IV sur {{pokemonName}} ?", +} as const; diff --git a/src/locales/fr/move.ts b/src/locales/fr/move.ts index 02bd2d06837..b6d17252b59 100644 --- a/src/locales/fr/move.ts +++ b/src/locales/fr/move.ts @@ -2,20 +2,20 @@ import { MoveTranslationEntries } from "#app/plugins/i18n"; export const move: MoveTranslationEntries = { "pound": { - name: "Écras'Face", + name: "Écras’Face", effect: "Le lanceur écrase la cible avec l’un de ses membres, tels qu’une de ses pattes avant ou sa longue queue." }, "karateChop": { name: "Poing Karaté", - effect: "L'ennemi est tranché violemment. Taux de critique élevé." + effect: "L’ennemi est tranché violemment. Taux de critique élevé." }, "doubleSlap": { name: "Torgnoles", - effect: "Gifle rapidement l'ennemi de deux à cinq fois d'affilée." + effect: "Gifle rapidement l’ennemi de deux à cinq fois d’affilée." }, "cometPunch": { name: "Poing Comète", - effect: "Une tornade de coups de poing qui frappe de deux à cinq fois d'affilée." + effect: "Une tornade de coups de poing qui frappe de deux à cinq fois d’affilée." }, "megaPunch": { name: "Ultimapoing", @@ -51,7 +51,7 @@ export const move: MoveTranslationEntries = { }, "razorWind": { name: "Coupe-Vent", - effect: "Attaque en deux tours. Des lames de vent frappent l'ennemi au second tour. Taux de critique élevé." + effect: "Attaque en deux tours. Des lames de vent frappent l’ennemi au second tour. Taux de critique élevé." }, "swordsDance": { name: "Danse Lames", @@ -103,22 +103,22 @@ export const move: MoveTranslationEntries = { }, "jumpKick": { name: "Pied Sauté", - effect: "Le lanceur s'envole pour décocher un coup de pied sauté. S'il échoue, le lanceur se blesse." + effect: "Le lanceur s’envole pour décocher un coup de pied sauté. S’il échoue, le lanceur se blesse." }, "rollingKick": { name: "Mawashi Geri", - effect: "Le lanceur effectue un coup de pied tournoyant et extrêmement rapide. Peut apeurer l'ennemi (30% de chances)." + effect: "Le lanceur effectue un coup de pied tournoyant et extrêmement rapide. Peut apeurer l’ennemi (30% de chances)." }, "sandAttack": { name: "Jet de Sable", effect: "Lance du sable au visage de la cible pour baisser sa Précision." }, "headbutt": { - name: "Coup d'Boule", + name: "Coup d’Boule", effect: "Le lanceur donne un coup de tête à la cible qui peut aussi l’apeurer (30% de chances)." }, "hornAttack": { - name: "Koud'Korne", + name: "Koud’Korne", effect: "Frappe la cible d’un coup de corne pointue pour infliger des dégâts." }, "furyAttack": { @@ -126,7 +126,7 @@ export const move: MoveTranslationEntries = { effect: "Frappe la cible deux à cinq fois d’affilée avec un membre pointu tel qu’un bec ou une corne." }, "hornDrill": { - name: "Empal'Korne", + name: "Empal’Korne", effect: "Un coup de corne en vrille qui empale la cible, la mettant K.O. sur le coup si elle est touchée." }, "tackle": { @@ -163,14 +163,14 @@ export const move: MoveTranslationEntries = { }, "twineedle": { name: "Double Dard", - effect: "Un double coup de dard qui transperce l'ennemi deux fois d'affilée. Peut aussi l'empoisonner (36% de chances)." + effect: "Un double coup de dard qui transperce l’ennemi deux fois d’affilée. Peut aussi l’empoisonner (36% de chances)." }, "pinMissile": { name: "Dard-Nuée", effect: "Envoie une rafale de dards. Peut toucher de deux à cinq fois." }, "leer": { - name: "Groz'Yeux", + name: "Groz’Yeux", effect: "Le lanceur fait les gros yeux à la cible pour l’intimider et baisser sa Défense." }, "bite": { @@ -242,7 +242,7 @@ export const move: MoveTranslationEntries = { effect: "Un étrange rayon frappe la cible, ce qui peut aussi la rendre confuse." }, "bubbleBeam": { - name: "Bulles d'O", + name: "Bulles d’O", effect: "Des bulles sont envoyées avec puissance sur la cible, ce qui peut aussi baisser sa Vitesse." }, "auroraBeam": { @@ -263,7 +263,7 @@ export const move: MoveTranslationEntries = { }, "submission": { name: "Sacrifice", - effect: "Le lanceur agrippe l'ennemi et l'écrase au sol. Blesse aussi légèrement le lanceur." + effect: "Le lanceur agrippe l’ennemi et l’écrase au sol. Blesse aussi légèrement le lanceur." }, "lowKick": { name: "Balayage", @@ -298,7 +298,7 @@ export const move: MoveTranslationEntries = { effect: "Le corps du lanceur se développe. Augmente l’Attaque et l’Attaque Spéciale." }, "razorLeaf": { - name: "Tranch'Herbe", + name: "Tranch’Herbe", effect: "Des feuilles aiguisées comme des rasoirs entaillent la cible. Taux de critiques élevé." }, "solarBeam": { @@ -390,12 +390,12 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur se relaxe et allège son corps pour beaucoup augmenter sa Vitesse." }, "quickAttack": { - name: "Vive-attaque", + name: "Vive-Attaque", effect: "Le lanceur fonce sur la cible si rapidement qu’on parvient à peine à le discerner. Frappe en priorité." }, "rage": { name: "Frénésie", - effect: "Une fois activée, cette capacité augmente l'Attaque du lanceur à mesure que celui-ci subit des attaques." + effect: "Une fois activée, cette capacité augmente l’Attaque du lanceur à mesure que celui-ci subit des attaques." }, "teleport": { name: "Téléport", @@ -442,7 +442,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur se recroqueville dans sa carapace, ce qui augmente sa Défense." }, "defenseCurl": { - name: "Boul'Armure", + name: "Boul’Armure", effect: "Le lanceur s’enroule pour cacher ses points faibles, ce qui augmente sa Défense." }, "barrier": { @@ -475,7 +475,7 @@ export const move: MoveTranslationEntries = { }, "mirrorMove": { name: "Mimique", - effect: "Le lanceur riposte à l'attaque de l'ennemi avec la même attaque." + effect: "Le lanceur riposte à l’attaque de l’ennemi avec la même attaque." }, "selfDestruct": { name: "Destruction", @@ -483,23 +483,23 @@ export const move: MoveTranslationEntries = { }, "eggBomb": { name: "Bombe Oeuf", - effect: "De toutes ses forces, le lanceur jette un gros œuf sur l'ennemi pour lui infliger des dégâts." + effect: "De toutes ses forces, le lanceur jette un gros œuf sur l’ennemi pour lui infliger des dégâts." }, "lick": { name: "Léchouille", effect: "Un grand coup de langue qui inflige des dégâts à la cible et peut aussi la paralyser (30% de chances)." }, "smog": { - name: "Bain de Smog", - effect: "Le lanceur projette de la boue bizarre sur la cible. Les changements de stats de la cible sont annulés." + name: "Purédpois", + effect: "Le lanceur attaque à l'aide d'une éruption de gaz répugnants qui peuvent aussi empoisonner la cible." }, "sludge": { name: "Détritus", effect: "Des détritus toxiques sont projetés sur la cible, ce qui peut aussi l’empoisonner (30% de chances)." }, "boneClub": { - name: "Massd'Os", - effect: "Le lanceur frappe l'ennemi à grands coups d'os. Peut aussi l'apeurer (10% de chances)." + name: "Massd’Os", + effect: "Le lanceur frappe l’ennemi à grands coups d’os. Peut aussi l’apeurer (10% de chances)." }, "fireBlast": { name: "Déflagration", @@ -511,15 +511,15 @@ export const move: MoveTranslationEntries = { }, "clamp": { name: "Claquoir", - effect: "Le lanceur piège l'ennemi dans sa dure coquille et l'écrase pendant quatre à cinq tours." + effect: "Le lanceur piège l’ennemi dans sa dure coquille et l’écrase pendant quatre à cinq tours." }, "swift": { name: "Météores", effect: "Le lanceur envoie des rayons d’étoiles qui touchent toujours la cible." }, "skullBash": { - name: "Coud'Krâne", - effect: "Le lanceur baisse la tête pour augmenter sa Défense au premier tour et percuter l'ennemi au second." + name: "Coud’Krâne", + effect: "Le lanceur baisse la tête pour augmenter sa Défense au premier tour et percuter l’ennemi au second." }, "spikeCannon": { name: "Picanon", @@ -527,7 +527,7 @@ export const move: MoveTranslationEntries = { }, "constrict": { name: "Constriction", - effect: "De longs tentacules ou lianes attaquent l'ennemi. Peut aussi baisser sa Vitesse." + effect: "De longs tentacules ou lianes attaquent l’ennemi. Peut aussi baisser sa Vitesse." }, "amnesia": { name: "Amnésie", @@ -535,7 +535,7 @@ export const move: MoveTranslationEntries = { }, "kinesis": { name: "Télékinésie", - effect: "Le lanceur distrait l'ennemi en pliant une cuiller, ce qui baisse sa Précision." + effect: "Le lanceur distrait l’ennemi en pliant une cuiller, ce qui baisse sa Précision." }, "softBoiled": { name: "E-Coque", @@ -559,7 +559,7 @@ export const move: MoveTranslationEntries = { }, "barrage": { name: "Pilonnage", - effect: "Projette de deux à cinq grosses boules sur l'ennemi." + effect: "Projette de deux à cinq grosses boules sur l’ennemi." }, "leechLife": { name: "Vampirisme", @@ -567,7 +567,7 @@ export const move: MoveTranslationEntries = { }, "lovelyKiss": { name: "Grobisou", - effect: "Le lanceur fait un bisou à l'ennemi en prenant une mine effrayante. Endort l'ennemi." + effect: "Le lanceur fait un bisou à l’ennemi en prenant une mine effrayante. Endort l’ennemi." }, "skyAttack": { name: "Piqué", @@ -579,11 +579,11 @@ export const move: MoveTranslationEntries = { }, "bubble": { name: "Écume", - effect: "Des bulles frappent l'ennemi. Peut réduire sa Vitesse." + effect: "Des bulles frappent l’ennemi. Peut réduire sa Vitesse." }, "dizzyPunch": { name: "Uppercut", - effect: "Un enchaînement de coups de poing cadencés frappe l'ennemi. Peut aussi le rendre confus." + effect: "Un enchaînement de coups de poing cadencés frappe l’ennemi. Peut aussi le rendre confus." }, "spore": { name: "Spore", @@ -591,11 +591,11 @@ export const move: MoveTranslationEntries = { }, "flash": { name: "Flash", - effect: "Explosion lumineuse qui fait baisser la Précision de l'ennemi." + effect: "Explosion lumineuse qui fait baisser la Précision de l’ennemi." }, "psywave": { name: "Vague Psy", - effect: "Une étrange onde d'énergie chaude frappe l'ennemi. Cette attaque est d'intensité variable." + effect: "Une étrange onde d’énergie chaude frappe l’ennemi. Cette attaque est d’intensité variable." }, "splash": { name: "Trempette", @@ -619,7 +619,7 @@ export const move: MoveTranslationEntries = { }, "bonemerang": { name: "Osmerang", - effect: "Le lanceur projette son os comme un boomerang. Cette attaque frappe à l'aller et au retour." + effect: "Le lanceur projette son os comme un boomerang. Cette attaque frappe à l’aller et au retour." }, "rest": { name: "Repos", @@ -631,7 +631,7 @@ export const move: MoveTranslationEntries = { }, "hyperFang": { name: "Croc de Mort", - effect: "Le lanceur mord l'ennemi à l'aide de ses incisives aiguisées. Peut aussi l'apeurer (10% de chances)." + effect: "Le lanceur mord l’ennemi à l’aide de ses incisives aiguisées. Peut aussi l’apeurer (10% de chances)." }, "sharpen": { name: "Affûtage", @@ -675,11 +675,11 @@ export const move: MoveTranslationEntries = { }, "spiderWeb": { name: "Toile", - effect: "Le lanceur enserre l'ennemi à l'aide d'une fine soie gluante pour l'empêcher de fuir le combat." + effect: "Le lanceur enserre l’ennemi à l’aide d’une fine soie gluante pour l’empêcher de fuir le combat." }, "mindReader": { name: "Lire-Esprit", - effect: "Le lanceur analyse les mouvements de l'ennemi pour être sûr de toucher au coup suivant." + effect: "Le lanceur analyse les mouvements de l’ennemi pour être sûr de toucher au coup suivant." }, "nightmare": { name: "Cauchemar", @@ -707,7 +707,7 @@ export const move: MoveTranslationEntries = { }, "aeroblast": { name: "Aéroblast", - effect: "Le lanceur projette une tornade sur l'ennemi pour infliger des dégâts. Taux de critique élevé." + effect: "Le lanceur projette une tornade sur l’ennemi pour infliger des dégâts. Taux de critique élevé." }, "cottonSpore": { name: "Spore Coton", @@ -739,7 +739,7 @@ export const move: MoveTranslationEntries = { }, "feintAttack": { name: "Feinte", - effect: "Le lanceur s'approche l'air de rien avant de frapper par surprise. N'échoue jamais." + effect: "Le lanceur s’approche l’air de rien avant de frapper par surprise. N’échoue jamais." }, "sweetKiss": { name: "Doux Baiser", @@ -754,12 +754,12 @@ export const move: MoveTranslationEntries = { effect: "Des détritus toxiques sont projetés sur la cible, ce qui peut aussi l’empoisonner (30% de chances)." }, "mudSlap": { - name: "Coud'Boue", + name: "Coud’Boue", effect: "Le lanceur envoie de la boue au visage de la cible pour infliger des dégâts et baisser sa Précision." }, "octazooka": { name: "Octazooka", - effect: "Le lanceur attaque en projetant de l'encre au visage de l'ennemi. Peut aussi baisser sa Précision." + effect: "Le lanceur attaque en projetant de l’encre au visage de l’ennemi. Peut aussi baisser sa Précision." }, "spikes": { name: "Picots", @@ -771,7 +771,7 @@ export const move: MoveTranslationEntries = { }, "foresight": { name: "Clairvoyance", - effect: "Permet de toucher un Pokémon Spectre avec n'importe quelle capacité ou de toucher un ennemi insaisissable." + effect: "Permet de toucher un Pokémon Spectre avec n’importe quelle capacité ou de toucher un ennemi insaisissable." }, "destinyBond": { name: "Lien du Destin", @@ -842,7 +842,7 @@ export const move: MoveTranslationEntries = { effect: "Un coup de faux ou de griffe dont la puissance augmente quand il touche plusieurs fois d’affilée." }, "steelWing": { - name: "Ailes d'Acier", + name: "Ailes d’Acier", effect: "Le lanceur frappe la cible avec des ailes d’acier, ce qui peut aussi augmenter la Défense du lanceur." }, "meanLook": { @@ -883,11 +883,11 @@ export const move: MoveTranslationEntries = { }, "sacredFire": { name: "Feu Sacré", - effect: "Le lanceur génère un feu mystique d'une intensité redoutable pour attaquer l'ennemi. Peut aussi le brûler (50% de chances)." + effect: "Le lanceur génère un feu mystique d’une intensité redoutable pour attaquer l’ennemi. Peut aussi le brûler (50% de chances)." }, "magnitude": { name: "Ampleur", - effect: "Provoque un tremblement de terre d'intensité variable qui affecte tous les Pokémon alentour. L'efficacité varie." + effect: "Provoque un tremblement de terre d’intensité variable qui affecte tous les Pokémon alentour. L’efficacité varie." }, "dynamicPunch": { name: "Dynamo-Poing", @@ -911,7 +911,7 @@ export const move: MoveTranslationEntries = { }, "pursuit": { name: "Poursuite", - effect: "Une attaque qui inflige deux fois plus de dégâts à un ennemi qui s'apprête à être remplacé." + effect: "Une attaque qui inflige deux fois plus de dégâts à un ennemi qui s’apprête à être remplacé." }, "rapidSpin": { name: "Tour Rapide", @@ -931,7 +931,7 @@ export const move: MoveTranslationEntries = { }, "vitalThrow": { name: "Corps Perdu", - effect: "Le lanceur porte son coup en dernier. En échange, cette capacité n'échoue jamais." + effect: "Le lanceur porte son coup en dernier. En échange, cette capacité n’échoue jamais." }, "morningSun": { name: "Aurore", @@ -947,7 +947,7 @@ export const move: MoveTranslationEntries = { }, "hiddenPower": { name: "Puissance Cachée", - effect: "Attaque dont le type dépend du Pokémon qui l'utilise." + effect: "Attaque dont le type dépend du Pokémon qui l’utilise." }, "crossChop": { name: "Coup Croix", @@ -986,7 +986,7 @@ export const move: MoveTranslationEntries = { effect: "Une attaque préhistorique qui peut augmenter toutes les stats du lanceur d’un seul coup." }, "shadowBall": { - name: "Ball'Ombre", + name: "Ball’Ombre", effect: "Le lanceur projette une grande ombre sur la cible qui peut aussi faire baisser la Défense Spéciale de celle-ci." }, "futureSight": { @@ -1078,7 +1078,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur provoque la cible, ce qui oblige celle-ci à n’utiliser que des capacités qui infligent des dégâts pendant trois tours." }, "helpingHand": { - name: "Coup d'Main", + name: "Coup d’Main", effect: "Le lanceur donne un coup de main à son allié, qui voit la puissance de ses capacités augmenter." }, "trick": { @@ -1090,12 +1090,12 @@ export const move: MoveTranslationEntries = { effect: "Imite la cible et copie son talent." }, "wish": { - name: "Voeu", + name: "Vœu", effect: "Un vœu qui permet au lanceur ou au Pokémon entrant sur le terrain au tour suivant de récupérer la moitié des PV max du lanceur." }, "assist": { name: "Assistance", - effect: "Le lanceur se dépêche d'utiliser une capacité au hasard parmi celles des Pokémon de l'équipe." + effect: "Le lanceur se dépêche d’utiliser une capacité au hasard parmi celles des Pokémon de l’équipe." }, "ingrain": { name: "Racines", @@ -1115,7 +1115,7 @@ export const move: MoveTranslationEntries = { }, "revenge": { name: "Vendetta", - effect: "Une attaque deux fois plus puissante si le lanceur a été blessé par l'ennemi durant ce tour." + effect: "Une attaque deux fois plus puissante si le lanceur a été blessé par l’ennemi durant ce tour." }, "brickBreak": { name: "Casse-Brique", @@ -1147,19 +1147,19 @@ export const move: MoveTranslationEntries = { }, "refresh": { name: "Régénération", - effect: "Le lanceur se repose pour guérir d'un empoisonnement, d'une brûlure ou d'une paralysie." + effect: "Le lanceur se repose pour guérir d’un empoisonnement, d’une brûlure ou d’une paralysie." }, "grudge": { name: "Rancune", - effect: "Si le lanceur est mis K.O., sa rancune épuise les PP de la capacité utilisée par l'ennemi pour le mettre K.O." + effect: "Si le lanceur est mis K.O., sa rancune épuise les PP de la capacité utilisée par l’ennemi pour le mettre K.O." }, "snatch": { name: "Saisie", - effect: "Lorsqu'une capacité de soin ou de changement de stats est utilisée, le lanceur vole ses effets." + effect: "Lorsqu’une capacité de soin ou de changement de stats est utilisée, le lanceur vole ses effets." }, "secretPower": { name: "Force Cachée", - effect: "Les effets de cette attaque varient en fonction de l'environnement." + effect: "Les effets de cette attaque varient en fonction de l’environnement." }, "dive": { name: "Plongée", @@ -1171,7 +1171,7 @@ export const move: MoveTranslationEntries = { }, "camouflage": { name: "Camouflage", - effect: "Modifie le type du lanceur en fonction du terrain, comme une berge, une grotte, l'herbe, etc." + effect: "Modifie le type du lanceur en fonction du terrain, comme une berge, une grotte, l’herbe, etc." }, "tailGlow": { name: "Lumi-Queue", @@ -1179,11 +1179,11 @@ export const move: MoveTranslationEntries = { }, "lusterPurge": { name: "Lumi-Éclat", - effect: "Le lanceur libère un éclair lumineux. Peut aussi baisser la Défense Spéciale de l'ennemi." + effect: "Le lanceur libère un éclair lumineux. Peut aussi baisser la Défense Spéciale de l’ennemi." }, "mistBall": { - name: "Ball'Brume", - effect: "Une bulle de brume inflige des dégâts à l'ennemi. Peut aussi réduire son Attaque Spéciale." + name: "Ball’Brume", + effect: "Une bulle de brume inflige des dégâts à l’ennemi. Peut aussi réduire son Attaque Spéciale." }, "featherDance": { name: "Danse Plumes", @@ -1202,12 +1202,12 @@ export const move: MoveTranslationEntries = { effect: "Asperge les alentours de boue. Affaiblit les capacités Électrik pendant cinq tours." }, "iceBall": { - name: "Ball'Glace", - effect: "Frappe l'ennemi pendant cinq tours. L'attaque gagne en puissance à chaque coup." + name: "Ball’Glace", + effect: "Frappe l’ennemi pendant cinq tours. L’attaque gagne en puissance à chaque coup." }, "needleArm": { name: "Poing Dard", - effect: "Le lanceur attaque en fouettant l'ennemi de ses bras épineux. Peut aussi l'apeurer (30% de chances)." + effect: "Le lanceur attaque en fouettant l’ennemi de ses bras épineux. Peut aussi l’apeurer (30% de chances)." }, "slackOff": { name: "Paresse", @@ -1242,19 +1242,19 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur attaque la cible en poussant un cri terrifiant qui peut aussi l’apeurer (30% de chances)." }, "weatherBall": { - name: "Ball'Météo", + name: "Ball’Météo", effect: "Une capacité dont la puissance et le type varient en fonction du temps qu’il fait." }, "aromatherapy": { name: "Aromathérapie", - effect: "Le lanceur libère un parfum apaisant qui guérit tous les problèmes de statut de l'équipe." + effect: "Le lanceur libère un parfum apaisant qui guérit tous les problèmes de statut de l’équipe." }, "fakeTears": { name: "Croco Larme", effect: "Le lanceur fait semblant de pleurer pour troubler la cible et beaucoup baisser sa Défense Spéciale." }, "airCutter": { - name: "Tranch'Air", + name: "Tranch’Air", effect: "Le lanceur appelle des vents tranchants qui lacèrent la cible. Taux de critiques élevé." }, "overheat": { @@ -1263,7 +1263,7 @@ export const move: MoveTranslationEntries = { }, "odorSleuth": { name: "Flair", - effect: "Permet de toucher un Pokémon Spectre avec n'importe quelle capacité ou de toucher un ennemi insaisissable." + effect: "Permet de toucher un Pokémon Spectre avec n’importe quelle capacité ou de toucher un ennemi insaisissable." }, "rockTomb": { name: "Tomberoche", @@ -1271,15 +1271,15 @@ export const move: MoveTranslationEntries = { }, "silverWind": { name: "Vent Argenté", - effect: "Vent qui projette des écailles poudreuses sur l'ennemi. Peut aussi monter toutes les stats du lanceur." + effect: "Vent qui projette des écailles poudreuses sur l’ennemi. Peut aussi monter toutes les stats du lanceur." }, "metalSound": { name: "Strido-Son", effect: "Un cri horrible tel un crissement métallique qui réduit beaucoup la Défense Spéciale de la cible." }, "grassWhistle": { - name: "Siffl'Herbe", - effect: "Le lanceur joue une douce mélodie qui plonge l'ennemi dans un profond sommeil." + name: "Siffl’Herbe", + effect: "Le lanceur joue une douce mélodie qui plonge l’ennemi dans un profond sommeil." }, "tickle": { name: "Chatouille", @@ -1295,7 +1295,7 @@ export const move: MoveTranslationEntries = { }, "signalBeam": { name: "Rayon Signal", - effect: "Le lanceur projette un rayon de lumière sinistre. Peut aussi rendre l'ennemi confus." + effect: "Le lanceur projette un rayon de lumière sinistre. Peut aussi rendre l’ennemi confus." }, "shadowPunch": { name: "Poing Ombre", @@ -1383,7 +1383,7 @@ export const move: MoveTranslationEntries = { }, "waterSport": { name: "Tourniquet", - effect: "Asperge d'eau les alentours. Affaiblit les capacités de type Feu pendant cinq tours." + effect: "Asperge d’eau les alentours. Affaiblit les capacités de type Feu pendant cinq tours." }, "calmMind": { name: "Plénitude", @@ -1410,12 +1410,12 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur projette une aura aquatique sur la cible, et peut la rendre confuse." }, "doomDesire": { - name: "Voeu Destructeur", - effect: "Le lanceur génère une sphère lumineuse qu'il projette sur l'ennemi deux tours plus tard." + name: "Vœu Destructeur", + effect: "Le lanceur génère une sphère lumineuse qu’il projette sur l’ennemi deux tours plus tard." }, "psychoBoost": { name: "Psycho-Boost", - effect: "Attaque l'ennemi à pleine puissance. Le contrecoup baisse beaucoup l'Attaque Spéciale du lanceur." + effect: "Attaque l’ennemi à pleine puissance. Le contrecoup baisse beaucoup l’Attaque Spéciale du lanceur." }, "roost": { name: "Atterrissage", @@ -1427,11 +1427,11 @@ export const move: MoveTranslationEntries = { }, "miracleEye": { name: "Oeil Miracle", - effect: "Permet de toucher un Pokémon Ténèbres avec les capacités de type Psy ou de toucher un ennemi ayant beaucoup d'esquive." + effect: "Permet de toucher un Pokémon Ténèbres avec les capacités de type Psy ou de toucher un ennemi ayant beaucoup d’esquive." }, "wakeUpSlap": { name: "Réveil Forcé", - effect: "Cette attaque inflige d'importants dégâts à un Pokémon endormi. Mais elle le réveille également." + effect: "Cette attaque inflige d’importants dégâts à un Pokémon endormi. Mais elle le réveille également." }, "hammerArm": { name: "Marto-Poing", @@ -1442,7 +1442,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur effectue une rotation rapide et frappe la cible. Plus la Vitesse du lanceur est basse par rapport à celle de la cible, plus il inflige de dégâts." }, "healingWish": { - name: "Voeu Soin", + name: "Vœu Soin", effect: "Le lanceur tombe K.O. pour soigner les altérations de statut et les PV du Pokémon qui viendra le remplacer sur le terrain." }, "brine": { @@ -1451,7 +1451,7 @@ export const move: MoveTranslationEntries = { }, "naturalGift": { name: "Don Naturel", - effect: "Avant d'attaquer, le lanceur rassemble ses forces grâce à sa Baie. Elle détermine le type et la puissance de l'attaque." + effect: "Avant d’attaquer, le lanceur rassemble ses forces grâce à sa Baie. Elle détermine le type et la puissance de l’attaque." }, "feint": { name: "Ruse", @@ -1491,7 +1491,7 @@ export const move: MoveTranslationEntries = { }, "embargo": { name: "Embargo", - effect: "Empêche la cible d'utiliser un objet tenu et son Dresseur d'utiliser un objet sur lui pendant cinq tours." + effect: "Empêche la cible d’utiliser un objet tenu et son Dresseur d’utiliser un objet sur lui pendant cinq tours." }, "fling": { name: "Dégommage", @@ -1499,7 +1499,7 @@ export const move: MoveTranslationEntries = { }, "psychoShift": { name: "Échange Psy", - effect: "Le lanceur transfère ses problèmes de statut à l'ennemi grâce à son pouvoir de suggestion." + effect: "Le lanceur transfère ses problèmes de statut à l’ennemi grâce à son pouvoir de suggestion." }, "trumpCard": { name: "Atout", @@ -1507,11 +1507,11 @@ export const move: MoveTranslationEntries = { }, "healBlock": { name: "Anti-Soin", - effect: "Le lanceur empêche l'ennemi de récupérer des PV à l'aide de capacités, talents ou objets tenus, pendant cinq tours." + effect: "Le lanceur empêche l’ennemi de récupérer des PV à l’aide de capacités, talents ou objets tenus, pendant cinq tours." }, "wringOut": { name: "Essorage", - effect: "Le lanceur essore l'ennemi. Plus l'ennemi a de PV, plus cette attaque est puissante." + effect: "Le lanceur essore l’ennemi. Plus l’ennemi a de PV, plus cette attaque est puissante." }, "powerTrick": { name: "Astuce Force", @@ -1523,11 +1523,11 @@ export const move: MoveTranslationEntries = { }, "luckyChant": { name: "Air Veinard", - effect: "Le lanceur envoie une incantation vers le ciel et protège l'équipe des coups critiques pendant cinq tours." + effect: "Le lanceur envoie une incantation vers le ciel et protège l’équipe des coups critiques pendant cinq tours." }, "meFirst": { - name: "Moi d'Abord", - effect: "Le lanceur vole la capacité prévue par l'ennemi et l'utilise en faisant plus de dégâts. Il doit frapper en premier." + name: "Moi d’Abord", + effect: "Le lanceur vole la capacité prévue par l’ennemi et l’utilise en faisant plus de dégâts. Il doit frapper en premier." }, "copycat": { name: "Photocopie", @@ -1543,7 +1543,7 @@ export const move: MoveTranslationEntries = { }, "punishment": { name: "Punition", - effect: "Plus l'ennemi a utilisé d'augmentations de stats et plus cette capacité est puissante." + effect: "Plus l’ennemi a utilisé d’augmentations de stats et plus cette capacité est puissante." }, "lastResort": { name: "Dernier Recours", @@ -1610,7 +1610,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur déclenche un déluge de grosses graines à la coque solide sur la cible." }, "airSlash": { - name: "Lame d'Air", + name: "Lame d’Air", effect: "Le lanceur attaque avec une lame d’air capable de fendre le ciel, ce qui peut aussi apeurer la cible (30% de chances)." }, "xScissor": { @@ -1703,19 +1703,19 @@ export const move: MoveTranslationEntries = { }, "mudBomb": { name: "Boue-Bombe", - effect: "Le lanceur attaque à l'aide d'une boule de boue solidifiée. Peut aussi baisser la Précision de l'ennemi." + effect: "Le lanceur attaque à l’aide d’une boule de boue solidifiée. Peut aussi baisser la Précision de l’ennemi." }, "psychoCut": { name: "Coupe Psycho", effect: "Le lanceur entaille la cible grâce à des lames faites d’énergie psychique. Taux de critiques élevé." }, "zenHeadbutt": { - name: "Psykoud'Boul", + name: "Psykoud’Boul", effect: "Le lanceur concentre sa volonté et donne un coup de tête à la cible, ce qui peut aussi apeurer celle-ci (20% de chances)." }, "mirrorShot": { name: "Miroi-Tir", - effect: "Le corps poli du lanceur libère un éclair d'énergie. Peut aussi baisser la Précision de l'ennemi." + effect: "Le corps poli du lanceur libère un éclair d’énergie. Peut aussi baisser la Précision de l’ennemi." }, "flashCannon": { name: "Luminocanon", @@ -1723,7 +1723,7 @@ export const move: MoveTranslationEntries = { }, "rockClimb": { name: "Escalade", - effect: "Le lanceur se jette violemment sur l'ennemi. Peut aussi le rendre confus." + effect: "Le lanceur se jette violemment sur l’ennemi. Peut aussi le rendre confus." }, "defog": { name: "Anti-Brume", @@ -1738,7 +1738,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur invoque des comètes. Le contrecoup réduit beaucoup son Attaque Spéciale." }, "discharge": { - name: "Coup d'Jus", + name: "Coup d’Jus", effect: "Un flamboiement d’électricité frappe tous les Pokémon autour du lanceur. Peut aussi les paralyser (30% de chances)." }, "lavaPlume": { @@ -1755,7 +1755,7 @@ export const move: MoveTranslationEntries = { }, "rockWrecker": { name: "Roc-Boulet", - effect: "Le lanceur attaque en projetant un gros rocher sur l'ennemi. Il doit se reposer au tour suivant." + effect: "Le lanceur attaque en projetant un gros rocher sur l’ennemi. Il doit se reposer au tour suivant." }, "crossPoison": { name: "Poison Croix", @@ -1771,7 +1771,7 @@ export const move: MoveTranslationEntries = { }, "magnetBomb": { name: "Bombe Aimant", - effect: "Le lanceur projette des bombes d'acier qui collent à l'ennemi. N'échoue jamais." + effect: "Le lanceur projette des bombes d’acier qui collent à l’ennemi. N’échoue jamais." }, "stoneEdge": { name: "Lame de Roc", @@ -1779,19 +1779,19 @@ export const move: MoveTranslationEntries = { }, "captivate": { name: "Séduction", - effect: "Si l'ennemi est de sexe opposé au lanceur, il est séduit et son Attaque Spéciale baisse beaucoup." + effect: "Si l’ennemi est de sexe opposé au lanceur, il est séduit et son Attaque Spéciale baisse beaucoup." }, "stealthRock": { name: "Piège de Roc", effect: "Le lanceur fait flotter des pierres autour de la cible qui blessent tout adversaire entrant au combat." }, "grassKnot": { - name: "Noeud Herbe", + name: "Nœud Herbe", effect: "Le lanceur fait des nœuds dans l’herbe pour faire trébucher la cible. Plus la cible est lourde, plus la puissance de cette capacité augmente." }, "chatter": { name: "Babil", - effect: "Attaque avec les ondes sonores assourdissantes qu'il émet en bavardant. Rend l'ennemi confus." + effect: "Attaque avec les ondes sonores assourdissantes qu’il émet en bavardant. Rend l’ennemi confus." }, "judgment": { name: "Jugement", @@ -1823,10 +1823,10 @@ export const move: MoveTranslationEntries = { }, "healOrder": { name: "Appel Soins", - effect: "Le lanceur appelle ses sous-fifres pour le soigner. Il récupère jusqu'à la moitié de ses PV max." + effect: "Le lanceur appelle ses sous-fifres pour le soigner. Il récupère jusqu’à la moitié de ses PV max." }, "headSmash": { - name: "Fracass'Tête", + name: "Fracass’Tête", effect: "Le lanceur assène un coup de tête désespéré, ce qui le blesse aussi très gravement." }, "doubleHit": { @@ -1847,7 +1847,7 @@ export const move: MoveTranslationEntries = { }, "crushGrip": { name: "Presse", - effect: "Une force puissante écrase l'ennemi. Plus il lui reste de PV et plus l'attaque est puissante." + effect: "Une force puissante écrase l’ennemi. Plus il lui reste de PV et plus l’attaque est puissante." }, "magmaStorm": { name: "Vortex Magma", @@ -1855,7 +1855,7 @@ export const move: MoveTranslationEntries = { }, "darkVoid": { name: "Trou Noir", - effect: "L'ennemi est plongé dans les ténèbres. Il tombe dans un profond sommeil." + effect: "L’ennemi est plongé dans les ténèbres. Il tombe dans un profond sommeil." }, "seedFlare": { name: "Fulmigraine", @@ -1907,7 +1907,7 @@ export const move: MoveTranslationEntries = { }, "telekinesis": { name: "Lévikinésie", - effect: "Un pouvoir qui fait flotter l'ennemi dans les airs. Pendant trois tours, il devient plus facile à atteindre." + effect: "Un pouvoir qui fait flotter l’ennemi dans les airs. Pendant trois tours, il devient plus facile à atteindre." }, "magicRoom": { name: "Zone Magique", @@ -1919,11 +1919,11 @@ export const move: MoveTranslationEntries = { }, "stormThrow": { name: "Yama Arashi", - effect: "Un coup très puissant dont l'effet est toujours critique." + effect: "Un coup très puissant dont l’effet est toujours critique." }, "flameBurst": { name: "Rebondifeu", - effect: "Quand l'attaque atteint sa cible, elle projette des flammes qui touchent tout ennemi situé à côté." + effect: "Quand l’attaque atteint sa cible, elle projette des flammes qui touchent tout ennemi situé à côté." }, "sludgeWave": { name: "Cradovague", @@ -1991,7 +1991,7 @@ export const move: MoveTranslationEntries = { }, "chipAway": { name: "Attrition", - effect: "Une attaque puissante quand l'ennemi baisse sa garde. Inflige des dégâts sans tenir compte des changements de stats." + effect: "Une attaque puissante quand l’ennemi baisse sa garde. Inflige des dégâts sans tenir compte des changements de stats." }, "clearSmog": { name: "Bain de Smog", @@ -2027,10 +2027,10 @@ export const move: MoveTranslationEntries = { }, "skyDrop": { name: "Chute Libre", - effect: "Le lanceur emmène l'ennemi dans les airs au premier tour et le lâche dans le vide au second. L'ennemi saisi ne peut pas attaquer." + effect: "Le lanceur emmène l’ennemi dans les airs au premier tour et le lâche dans le vide au second. L’ennemi saisi ne peut pas attaquer." }, "shiftGear": { - name: "Chgt Vitesse", + name: "Change-Vitesse", effect: "Le lanceur fait tourner ses engrenages. Cela augmente son Attaque et augmente beaucoup sa Vitesse." }, "circleThrow": { @@ -2063,14 +2063,14 @@ export const move: MoveTranslationEntries = { }, "bestow": { name: "Passe-Cadeau", - effect: "Si la cible ne tient pas d'objet, le lanceur lui donne l'objet qu'il tient." + effect: "Si la cible ne tient pas d’objet, le lanceur lui donne l’objet qu’il tient." }, "inferno": { - name: "Feu d'Enfer", + name: "Feu d’Enfer", effect: "La cible est entourée d’un torrent de flammes ardentes qui la brûlent." }, "waterPledge": { - name: "Aire d'Eau", + name: "Aire d’Eau", effect: "Une masse d’eau s’abat sur la cible. Si cette capacité est utilisée en même temps qu’Aire de Feu, la puissance augmente et un arc-en-ciel apparaît." }, "firePledge": { @@ -2078,12 +2078,12 @@ export const move: MoveTranslationEntries = { effect: "Une masse de feu s’abat sur la cible. Si cette capacité est utilisée en même temps qu’Aire d’Herbe, la puissance augmente et une mer de feu apparaît." }, "grassPledge": { - name: "Aire d'Herbe", + name: "Aire d’Herbe", effect: "Une masse végétale s’abat sur la cible. Si cette capacité est utilisée en même temps qu’Aire d’Eau, la puissance augmente et un marécage apparaît." }, "voltSwitch": { name: "Change Éclair", - effect: "Après son attaque, le lanceur revient à toute vitesse et change de place avec un Pokémon de l'équipe prêt au combat." + effect: "Après son attaque, le lanceur revient à toute vitesse et change de place avec un Pokémon de l’équipe prêt au combat." }, "struggleBug": { name: "Survinsecte", @@ -2119,11 +2119,11 @@ export const move: MoveTranslationEntries = { }, "dualChop": { name: "Double Baffe", - effect: "Le lanceur frappe l'ennemi deux fois d'affilée avec les parties les plus robustes de son corps." + effect: "Le lanceur frappe l’ennemi deux fois d’affilée avec les parties les plus robustes de son corps." }, "heartStamp": { name: "Crève-Coeur", - effect: "Déconcentre l'ennemi avec des mouvements mignons avant de le frapper violemment. Peut aussi l'apeurer (30% de chances)." + effect: "Déconcentre l’ennemi avec des mouvements mignons avant de le frapper violemment. Peut aussi l’apeurer (30% de chances)." }, "hornLeech": { name: "Encornebois", @@ -2143,11 +2143,11 @@ export const move: MoveTranslationEntries = { }, "leafTornado": { name: "Phytomixeur", - effect: "L'ennemi est pris dans un tourbillon de feuilles acérées. Peut aussi baisser sa Précision." + effect: "L’ennemi est pris dans un tourbillon de feuilles acérées. Peut aussi baisser sa Précision." }, "steamroller": { name: "Bulldoboule", - effect: "Le lanceur se roule en boule et écrase son ennemi. Peut aussi l'apeurer (30% de chances)." + effect: "Le lanceur se roule en boule et écrase son ennemi. Peut aussi l’apeurer (30% de chances)." }, "cottonGuard": { name: "Cotogarde", @@ -2171,19 +2171,19 @@ export const move: MoveTranslationEntries = { }, "headCharge": { name: "Peignée", - effect: "Le lanceur donne un coup avec sa tête couronnée d'une fière crinière. Blesse aussi légèrement le lanceur." + effect: "Le lanceur donne un coup avec sa tête couronnée d’une fière crinière. Blesse aussi légèrement le lanceur." }, "gearGrind": { name: "Lancécrou", - effect: "Le lanceur jette deux écrous d'acier qui frappent l'ennemi deux fois d'affilée." + effect: "Le lanceur jette deux écrous d’acier qui frappent l’ennemi deux fois d’affilée." }, "searingShot": { name: "Incendie", - effect: "Des boules de feu s'abattent sur tous les Pokémon autour du lanceur. Peut aussi les brûler (30% de chances)." + effect: "Des boules de feu s’abattent sur tous les Pokémon autour du lanceur. Peut aussi les brûler (30% de chances)." }, "technoBlast": { name: "Techno-Buster", - effect: "Le lanceur projette un rayon lumineux sur l'ennemi. Le type varie selon le Module que tient le lanceur." + effect: "Le lanceur projette un rayon lumineux sur l’ennemi. Le type varie selon le Module que tient le lanceur." }, "relicSong": { name: "Chant Antique", @@ -2191,19 +2191,19 @@ export const move: MoveTranslationEntries = { }, "secretSword": { name: "Lame Ointe", - effect: "L'ennemi est lacéré par une longue corne. Son pouvoir mystérieux inflige des dégâts physiques." + effect: "L’ennemi est lacéré par une longue corne. Son pouvoir mystérieux inflige des dégâts physiques." }, "glaciate": { name: "Ère Glaciaire", - effect: "Un souffle de vent qui congèle tout sur son passage s'abat sur l'ennemi. Réduit aussi sa Vitesse." + effect: "Un souffle de vent qui congèle tout sur son passage s’abat sur l’ennemi. Réduit aussi sa Vitesse." }, "boltStrike": { name: "Charge Foudre", - effect: "Le lanceur s'enveloppe d'une charge électrique surpuissante et se jette sur l'ennemi. Peut aussi le paralyser (20% de chances)." + effect: "Le lanceur s’enveloppe d’une charge électrique surpuissante et se jette sur l’ennemi. Peut aussi le paralyser (20% de chances)." }, "blueFlare": { name: "Flamme Bleue", - effect: "De magnifiques et redoutables flammes bleues fondent sur l'ennemi. Peut aussi le brûler (20% de chances)." + effect: "De magnifiques et redoutables flammes bleues fondent sur l’ennemi. Peut aussi le brûler (20% de chances)." }, "fieryDance": { name: "Danse du Feu", @@ -2211,11 +2211,11 @@ export const move: MoveTranslationEntries = { }, "freezeShock": { name: "Éclair Gelé", - effect: "Projette un bloc de glace électrifié sur l'ennemi au second tour. Peut aussi le paralyser (30% de chances)." + effect: "Projette un bloc de glace électrifié sur l’ennemi au second tour. Peut aussi le paralyser (30% de chances)." }, "iceBurn": { name: "Feu Glacé", - effect: "Au second tour, le lanceur projette un souffle de vent glacial dévastateur sur l'ennemi. Peut aussi le brûler (30% de chances)." + effect: "Au second tour, le lanceur projette un souffle de vent glacial dévastateur sur l’ennemi. Peut aussi le brûler (30% de chances)." }, "snarl": { name: "Aboiement", @@ -2231,11 +2231,11 @@ export const move: MoveTranslationEntries = { }, "fusionFlare": { name: "Flamme Croix", - effect: "Projette une boule de feu gigantesque. L'effet augmente sous l'influence d'Éclair Croix." + effect: "Projette une boule de feu gigantesque. L’effet augmente sous l’influence d’Éclair Croix." }, "fusionBolt": { name: "Éclair Croix", - effect: "Projette un orbe électrique gigantesque. L'effet augmente sous l'influence de Flamme Croix." + effect: "Projette un orbe électrique gigantesque. L’effet augmente sous l’influence de Flamme Croix." }, "flyingPress": { name: "Flying Press", @@ -2243,7 +2243,7 @@ export const move: MoveTranslationEntries = { }, "matBlock": { name: "Tatamigaeshi", - effect: "Retourne un tatami pour bloquer, comme avec un bouclier, les capacités visant le lanceur ou ses alliés. N'a pas d'effet sur les attaques de statut." + effect: "Retourne un tatami pour bloquer, comme avec un bouclier, les capacités visant le lanceur ou ses alliés. N’a pas d’effet sur les attaques de statut." }, "belch": { name: "Éructation", @@ -2251,7 +2251,7 @@ export const move: MoveTranslationEntries = { }, "rototiller": { name: "Fertilisation", - effect: "Laboure le sol et le rend plus fertile. Augmente l'Attaque et l'Attaque Spéciale des Pokémon de type Plante." + effect: "Laboure le sol et le rend plus fertile. Augmente l’Attaque et l’Attaque Spéciale des Pokémon de type Plante." }, "stickyWeb": { name: "Toile Gluante", @@ -2267,7 +2267,7 @@ export const move: MoveTranslationEntries = { }, "trickOrTreat": { name: "Halloween", - effect: "Insuffle à la cible l'esprit d'Halloween, et ajoute le type Spectre à ses types actuels." + effect: "Insuffle à la cible l’esprit d’Halloween, et ajoute le type Spectre à ses types actuels." }, "nobleRoar": { name: "Râle Mâle", @@ -2275,7 +2275,7 @@ export const move: MoveTranslationEntries = { }, "ionDeluge": { name: "Déluge Plasmique", - effect: "Diffuse des particules saturées d'électricité qui transforment les capacités de type Normal en capacités de type Électrik." + effect: "Diffuse des particules saturées d’électricité qui transforment les capacités de type Normal en capacités de type Électrik." }, "parabolicCharge": { name: "Parabocharge", @@ -2283,7 +2283,7 @@ export const move: MoveTranslationEntries = { }, "forestsCurse": { name: "Maléfice Sylvain", - effect: "La cible est charmée par l'esprit de la forêt. Le type Plante est ajouté à ses types actuels." + effect: "La cible est charmée par l’esprit de la forêt. Le type Plante est ajouté à ses types actuels." }, "petalBlizzard": { name: "Tempête Florale", @@ -2311,7 +2311,7 @@ export const move: MoveTranslationEntries = { }, "craftyShield": { name: "Vigilance", - effect: "Utilise une force mystérieuse pour protéger l'équipe des capacités de statut. Ne protège pas des autres capacités." + effect: "Utilise une force mystérieuse pour protéger l’équipe des capacités de statut. Ne protège pas des autres capacités." }, "flowerShield": { name: "Garde Florale", @@ -2327,7 +2327,7 @@ export const move: MoveTranslationEntries = { }, "electrify": { name: "Électrisation", - effect: "Si le lanceur attaque avant la cible, les capacités de celle-ci seront de type Électrik jusqu'à la fin du tour." + effect: "Si le lanceur attaque avant la cible, les capacités de celle-ci seront de type Électrik jusqu’à la fin du tour." }, "playRough": { name: "Câlinerie", @@ -2351,7 +2351,7 @@ export const move: MoveTranslationEntries = { }, "kingsShield": { name: "Bouclier Royal", - effect: "Prend une posture défensive pour bloquer les dégâts. Diminue beaucoup l'Attaque de tout Pokémon qui entre en contact avec le lanceur." + effect: "Prend une posture défensive pour bloquer les dégâts. Diminue beaucoup l’Attaque de tout Pokémon qui entre en contact avec le lanceur." }, "playNice": { name: "Camaraderie", @@ -2395,15 +2395,15 @@ export const move: MoveTranslationEntries = { }, "venomDrench": { name: "Piège de Venin", - effect: "Sécrète un liquide empoisonné. Diminue l'Attaque, l'Attaque Spéciale et la Vitesse de l'ennemi empoisonné." + effect: "Sécrète un liquide empoisonné. Diminue l’Attaque, l’Attaque Spéciale et la Vitesse de l’ennemi empoisonné." }, "powder": { name: "Nuée de Poudre", - effect: "L'ennemi est pris dans un nuage de poudre. S'il utilise une capacité de type Feu lors du même tour, le nuage explose et lui inflige des dégâts." + effect: "L’ennemi est pris dans un nuage de poudre. S’il utilise une capacité de type Feu lors du même tour, le nuage explose et lui inflige des dégâts." }, "geomancy": { name: "Géo-Contrôle", - effect: "Le lanceur absorbe de l'énergie au premier tour et augmente beaucoup son Attaque Spéciale, sa Défense Spéciale et sa Vitesse au second." + effect: "Le lanceur absorbe de l’énergie au premier tour et augmente beaucoup son Attaque Spéciale, sa Défense Spéciale et sa Vitesse au second." }, "magneticFlux": { name: "Magné-Contrôle", @@ -2447,11 +2447,11 @@ export const move: MoveTranslationEntries = { }, "powerUpPunch": { name: "Poing Boost", - effect: "À force de frapper, les poings deviennent plus durs. Augmente l'Attaque du lanceur si l'ennemi est touché." + effect: "À force de frapper, les poings deviennent plus durs. Augmente l’Attaque du lanceur si l’ennemi est touché." }, "oblivionWing": { - name: "Mort'Ailes", - effect: "Vole l'énergie de la cible. Rend au lanceur un nombre de PV supérieur ou égal à la moitié des dégâts infligés." + name: "Mort’Ailes", + effect: "Vole l’énergie de la cible. Rend au lanceur un nombre de PV supérieur ou égal à la moitié des dégâts infligés." }, "thousandArrows": { name: "Myria-Flèches", @@ -2459,15 +2459,15 @@ export const move: MoveTranslationEntries = { }, "thousandWaves": { name: "Myria-Vagues", - effect: "Attaque avec des vagues glissant au sol. L'ennemi pris dedans ne peut pas s'échapper." + effect: "Attaque avec des vagues glissant au sol. L’ennemi pris dedans ne peut pas s’échapper." }, "landsWrath": { name: "Force Chtonienne", - effect: "Utilise la puissance du sol et la concentre sur l'ennemi pour infliger des dégâts." + effect: "Utilise la puissance du sol et la concentre sur l’ennemi pour infliger des dégâts." }, "lightOfRuin": { name: "Lumière du Néant", - effect: "Utilise la puissance de la fleur Éternelle pour lancer un formidable rayon d'énergie. Blesse aussi gravement le lanceur." + effect: "Utilise la puissance de la fleur Éternelle pour lancer un formidable rayon d’énergie. Blesse aussi gravement le lanceur." }, "originPulse": { name: "Onde Originelle", @@ -2487,7 +2487,7 @@ export const move: MoveTranslationEntries = { }, "breakneckBlitzPhysical": { name: "Turbo-Charge Bulldozer", - effect: "Le Pokémon utilise la Force Z pour s'élancer à toute vitesse sur l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour s’élancer à toute vitesse sur l’adversaire. La puissance varie selon celle de la capacité originale." }, "breakneckBlitzSpecial": { name: "Turbo-Charge Bulldozer", @@ -2495,7 +2495,7 @@ export const move: MoveTranslationEntries = { }, "allOutPummelingPhysical": { name: "Combo Hyper-Furie", - effect: "Le Pokémon utilise la Force Z pour créer une boule d'énergie qu'il projette sur l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour créer une boule d’énergie qu’il projette sur l’adversaire. La puissance varie selon celle de la capacité originale." }, "allOutPummelingSpecial": { name: "Combo Hyper-Furie", @@ -2503,7 +2503,7 @@ export const move: MoveTranslationEntries = { }, "supersonicSkystrikePhysical": { name: "Piqué Supersonique", - effect: "Le Pokémon utilise la Force Z pour s'envoler très haut dans le ciel avant de plonger sur l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour s’envoler très haut dans le ciel avant de plonger sur l’adversaire. La puissance varie selon celle de la capacité originale." }, "supersonicSkystrikeSpecial": { name: "Piqué Supersonique", @@ -2511,7 +2511,7 @@ export const move: MoveTranslationEntries = { }, "acidDownpourPhysical": { name: "Déluge Causti-Toxique", - effect: "Le Pokémon utilise la Force Z pour répandre un marécage empoisonné où l'adversaire sombre. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour répandre un marécage empoisonné où l’adversaire sombre. La puissance varie selon celle de la capacité originale." }, "acidDownpourSpecial": { name: "Déluge Causti-Toxique", @@ -2519,7 +2519,7 @@ export const move: MoveTranslationEntries = { }, "tectonicRagePhysical": { name: "Éruption Géo-Sismique", - effect: "Le Pokémon utilise la Force Z pour entraîner l'adversaire dans les profondeurs de la terre. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour entraîner l’adversaire dans les profondeurs de la terre. La puissance varie selon celle de la capacité originale." }, "tectonicRageSpecial": { name: "Éruption Géo-Sismique", @@ -2527,7 +2527,7 @@ export const move: MoveTranslationEntries = { }, "continentalCrushPhysical": { name: "Apocalypse Gigalithique", - effect: "Le Pokémon utilise la Force Z pour créer un immense rocher et écraser l'adversaire avec. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour créer un immense rocher et écraser l’adversaire avec. La puissance varie selon celle de la capacité originale." }, "continentalCrushSpecial": { name: "Apocalypse Gigalithique", @@ -2535,7 +2535,7 @@ export const move: MoveTranslationEntries = { }, "savageSpinOutPhysical": { name: "Cocon Fatal", - effect: "Le Pokémon utilise la Force Z pour cracher de longs fils de soie et enserrer l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour cracher de longs fils de soie et enserrer l’adversaire. La puissance varie selon celle de la capacité originale." }, "savageSpinOutSpecial": { name: "Cocon Fatal", @@ -2543,7 +2543,7 @@ export const move: MoveTranslationEntries = { }, "neverEndingNightmarePhysical": { name: "Appel des Ombres Éternelles", - effect: "Le Pokémon utilise la Force Z pour invoquer des esprits rancuniers qui s'abattent sur l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour invoquer des esprits rancuniers qui s’abattent sur l’adversaire. La puissance varie selon celle de la capacité originale." }, "neverEndingNightmareSpecial": { name: "Appel des Ombres Éternelles", @@ -2551,7 +2551,7 @@ export const move: MoveTranslationEntries = { }, "corkscrewCrashPhysical": { name: "Vrille Maximum", - effect: "Le Pokémon utilise la Force Z pour tourner à toute vitesse et écraser l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour tourner à toute vitesse et écraser l’adversaire. La puissance varie selon celle de la capacité originale." }, "corkscrewCrashSpecial": { name: "Vrille Maximum", @@ -2559,7 +2559,7 @@ export const move: MoveTranslationEntries = { }, "infernoOverdrivePhysical": { name: "Pyro-Explosion Cataclysmique", - effect: "Le Pokémon utilise la Force Z pour cracher une boule de feu qui réduit l'adversaire en cendres. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour cracher une boule de feu qui réduit l’adversaire en cendres. La puissance varie selon celle de la capacité originale." }, "infernoOverdriveSpecial": { name: "Pyro-Explosion Cataclysmique", @@ -2567,7 +2567,7 @@ export const move: MoveTranslationEntries = { }, "hydroVortexPhysical": { name: "Super Tourbillon Abyssal", - effect: "Le Pokémon utilise la Force Z pour créer un tourbillon gigantesque qui avale l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour créer un tourbillon gigantesque qui avale l’adversaire. La puissance varie selon celle de la capacité originale." }, "hydroVortexSpecial": { name: "Super Tourbillon Abyssal", @@ -2575,7 +2575,7 @@ export const move: MoveTranslationEntries = { }, "bloomDoomPhysical": { name: "Pétalexplosion Éblouissante", - effect: "Le Pokémon utilise la Force Z pour libérer l'énergie des plantes et attaquer l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour libérer l’énergie des plantes et attaquer l’adversaire. La puissance varie selon celle de la capacité originale." }, "bloomDoomSpecial": { name: "Pétalexplosion Éblouissante", @@ -2583,7 +2583,7 @@ export const move: MoveTranslationEntries = { }, "gigavoltHavocPhysical": { name: "Fulguro-Lance Gigavolt", - effect: "Le Pokémon utilise la Force Z pour générer un courant électrique puissant qu'il projette sur l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour générer un courant électrique puissant qu’il projette sur l’adversaire. La puissance varie selon celle de la capacité originale." }, "gigavoltHavocSpecial": { name: "Fulguro-Lance Gigavolt", @@ -2591,7 +2591,7 @@ export const move: MoveTranslationEntries = { }, "shatteredPsychePhysical": { name: "Psycho-Pulvérisation EX", - effect: "Le Pokémon utilise la Force Z pour manipuler l'adversaire et lui infliger de sérieux dégâts. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour manipuler l’adversaire et lui infliger de sérieux dégâts. La puissance varie selon celle de la capacité originale." }, "shatteredPsycheSpecial": { name: "Psycho-Pulvérisation EX", @@ -2599,7 +2599,7 @@ export const move: MoveTranslationEntries = { }, "subzeroSlammerPhysical": { name: "Laser Cryogénique", - effect: "Le Pokémon utilise la Force Z pour baisser la température brutalement et congeler l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour baisser la température brutalement et congeler l’adversaire. La puissance varie selon celle de la capacité originale." }, "subzeroSlammerSpecial": { name: "Laser Cryogénique", @@ -2607,7 +2607,7 @@ export const move: MoveTranslationEntries = { }, "devastatingDrakePhysical": { name: "Chaos Draconique", - effect: "Le Pokémon utilise la Force Z pour matérialiser son aura et assaillir l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour matérialiser son aura et assaillir l’adversaire. La puissance varie selon celle de la capacité originale." }, "devastatingDrakeSpecial": { name: "Chaos Draconique", @@ -2615,7 +2615,7 @@ export const move: MoveTranslationEntries = { }, "blackHoleEclipsePhysical": { name: "Trou Noir des Ombres", - effect: "Le Pokémon utilise la Force Z pour rassembler l'énergie négative et y aspirer l'adversaire. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour rassembler l’énergie négative et y aspirer l’adversaire. La puissance varie selon celle de la capacité originale." }, "blackHoleEclipseSpecial": { name: "Trou Noir des Ombres", @@ -2623,7 +2623,7 @@ export const move: MoveTranslationEntries = { }, "twinkleTacklePhysical": { name: "Impact Choupinova", - effect: "Le Pokémon utilise la Force Z pour créer une dimension irréelle où l'adversaire est à sa merci. La puissance varie selon celle de la capacité originale." + effect: "Le Pokémon utilise la Force Z pour créer une dimension irréelle où l’adversaire est à sa merci. La puissance varie selon celle de la capacité originale." }, "twinkleTackleSpecial": { name: "Impact Choupinova", @@ -2631,10 +2631,10 @@ export const move: MoveTranslationEntries = { }, "catastropika": { name: "Pikachute Foudroyante", - effect: "Pikachu utilise la Force Z pour concentrer toute son électricité avant de se jeter à toute vitesse sur l'adversaire." + effect: "Pikachu utilise la Force Z pour concentrer toute son électricité avant de se jeter à toute vitesse sur l’adversaire." }, "shoreUp": { - name: "Amass'Sable", + name: "Amass’Sable", effect: "Le lanceur récupère jusqu’à la moitié de ses PV max. Durant une tempête de sable, il en récupère encore plus." }, "firstImpression": { @@ -2654,7 +2654,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur étend les bras et frappe l’adversaire en tournant violemment. Il inflige des dégâts et ignore les changements de stats de la cible." }, "sparklingAria": { - name: "Aria de l'Écume", + name: "Aria de l’Écume", effect: "Le lanceur émet plusieurs bulles en chantant. Soigne les brûlures des Pokémon touchés par ces bulles." }, "iceHammer": { @@ -2695,7 +2695,7 @@ export const move: MoveTranslationEntries = { }, "gearUp": { name: "Engrenage", - effect: "Change de réglage pour augmenter l'Attaque et l'Attaque Spéciale des alliés ayant les talents Plus ou Minus." + effect: "Change de réglage pour augmenter l’Attaque et l’Attaque Spéciale des alliés ayant les talents Plus ou Minus." }, "throatChop": { name: "Exécu-Son", @@ -2707,7 +2707,7 @@ export const move: MoveTranslationEntries = { }, "anchorShot": { name: "Ancrage", - effect: "Le lanceur jette son ancre sur la cible pour l'attaquer. Une fois accrochée, elle l'empêche de s'enfuir." + effect: "Le lanceur jette son ancre sur la cible pour l’attaquer. Une fois accrochée, elle l’empêche de s’enfuir." }, "psychicTerrain": { name: "Champ Psychique", @@ -2759,7 +2759,7 @@ export const move: MoveTranslationEntries = { }, "beakBlast": { name: "Bec-Canon", - effect: "Le lanceur fait chauffer son bec avant d'attaquer. S'il subit une attaque directe pendant la montée en température, l'attaquant sera brûlé." + effect: "Le lanceur fait chauffer son bec avant d’attaquer. S’il subit une attaque directe pendant la montée en température, l’attaquant sera brûlé." }, "clangingScales": { name: "Vibrécaille", @@ -2787,11 +2787,11 @@ export const move: MoveTranslationEntries = { }, "oceanicOperetta": { name: "Symphonie des Ondines", - effect: "Oratoria utilise la Force Z pour rassembler une grande quantité d'eau et la projeter sur la cible à pleine puissance." + effect: "Oratoria utilise la Force Z pour rassembler une grande quantité d’eau et la projeter sur la cible à pleine puissance." }, "guardianOfAlola": { - name: "Colère du Gardien d'Alola", - effect: "Le Pokémon Tutélaire utilise la Force Z et déchaîne toute la puissance d'Alola sur sa cible. Inflige des dégâts en fonction des PV restants de celle-ci." + name: "Colère du Gardien d’Alola", + effect: "Le Pokémon Tutélaire utilise la Force Z et déchaîne toute la puissance d’Alola sur sa cible. Inflige des dégâts en fonction des PV restants de celle-ci." }, "soulStealing7StarStrike": { name: "Fauche-Âme des Sept Étoiles", @@ -2799,11 +2799,11 @@ export const move: MoveTranslationEntries = { }, "stokedSparksurfer": { name: "Électro-Surf Survolté", - effect: "Le Raichu de la région d'Alola utilise la Force Z pour frapper la cible et la paralyser." + effect: "Le Raichu de la région d’Alola utilise la Force Z pour frapper la cible et la paralyser." }, "pulverizingPancake": { name: "Gare au Ronflex", - effect: "Ronflex utilise la Force Z pour montrer ce qu'il a dans le ventre et écraser la cible de tout son poids." + effect: "Ronflex utilise la Force Z pour montrer ce qu’il a dans le ventre et écraser la cible de tout son poids." }, "extremeEvoboost": { name: "Neuf pour Un", @@ -2815,7 +2815,7 @@ export const move: MoveTranslationEntries = { }, "shellTrap": { name: "Carapiège", - effect: "Pose une carapace piégée. Si l'adversaire utilise une capacité physique, la carapace explose et lui inflige des dégâts." + effect: "Pose une carapace piégée. Si l’adversaire utilise une capacité physique, la carapace explose et lui inflige des dégâts." }, "fleurCannon": { name: "Canon Floral", @@ -2831,7 +2831,7 @@ export const move: MoveTranslationEntries = { }, "shadowBone": { name: "Os Ombre", - effect: "Le lanceur frappe avec un os possédé par l'âme d'un défunt. Peut aussi baisser la Défense de la cible." + effect: "Le lanceur frappe avec un os possédé par l’âme d’un défunt. Peut aussi baisser la Défense de la cible." }, "accelerock": { name: "Vif Roc", @@ -2843,22 +2843,22 @@ export const move: MoveTranslationEntries = { }, "prismaticLaser": { name: "Laser Prisme", - effect: "Le lanceur utilise la puissance d'un prisme pour envoyer un laser destructeur, mais il doit se reposer au tour suivant." + effect: "Le lanceur utilise la puissance d’un prisme pour envoyer un laser destructeur, mais il doit se reposer au tour suivant." }, "spectralThief": { name: "Clepto-Mânes", - effect: "Le lanceur plonge dans l'ombre de la cible, vole ses augmentations de stats et l'attaque." + effect: "Le lanceur plonge dans l’ombre de la cible, vole ses augmentations de stats et l’attaque." }, "sunsteelStrike": { name: "Choc Météore", - effect: "Le lanceur fonce sur la cible à la vitesse d'une météorite. Ignore le talent de l'ennemi." + effect: "Le lanceur fonce sur la cible à la vitesse d’une météorite. Ignore le talent de l’ennemi." }, "moongeistBeam": { name: "Rayon Spectral", effect: "Le lanceur attaque avec un rayon de lumière mystérieux. Ignore le talent de la cible." }, "tearfulLook": { - name: "Larme à l'Oeil", + name: "Larme à l’Œil", effect: "Le lanceur regarde la cible avec des yeux remplis de larmes. Celle-ci perd toute combativité et voit son Attaque et son Attaque Spéciale baisser." }, "zingZap": { @@ -2871,7 +2871,7 @@ export const move: MoveTranslationEntries = { }, "multiAttack": { name: "Coup Varia-Type", - effect: "Le Pokémon s'entoure d'une puissante énergie avant de foncer sur sa cible. Le type de la capacité dépend de la ROM installée." + effect: "Le Pokémon s’entoure d’une puissante énergie avant de foncer sur sa cible. Le type de la capacité dépend de la ROM installée." }, "tenMillionVoltThunderbolt": { name: "Giga-Tonnerre", @@ -2883,15 +2883,15 @@ export const move: MoveTranslationEntries = { }, "plasmaFists": { name: "Plasma Punch", - effect: "Le lanceur attaque en projetant de l'électricité avec ses poings. Convertit les capacités de type Normal en type Électrik." + effect: "Le lanceur attaque en projetant de l’électricité avec ses poings. Convertit les capacités de type Normal en type Électrik." }, "photonGeyser": { name: "Photo-Geyser", - effect: "Le lanceur fait jaillir un pilier de lumière. Compare l'Attaque et l'Attaque Spéciale, et utilise celle qui infligera le plus de dégâts." + effect: "Le lanceur fait jaillir un pilier de lumière. Compare l’Attaque et l’Attaque Spéciale, et utilise celle qui infligera le plus de dégâts." }, "lightThatBurnsTheSky": { name: "Apocalypsis Luminis", - effect: "Compare l'Attaque et l'Attaque Spéciale, et utilise celle qui infligera le plus de dégâts. Ignore le talent de la cible." + effect: "Compare l’Attaque et l’Attaque Spéciale, et utilise celle qui infligera le plus de dégâts. Ignore le talent de la cible." }, "searingSunrazeSmash": { name: "Hélio-Choc Dévastateur", @@ -2911,63 +2911,63 @@ export const move: MoveTranslationEntries = { }, "clangorousSoulblaze": { name: "Dracacophonie Flamboyante", - effect: "Ékaïser utilise la Force Z pour frapper l'ennemi de toutes ses forces. Augmente aussi ses stats." + effect: "Ékaïser utilise la Force Z pour frapper l’ennemi de toutes ses forces. Augmente aussi ses stats." }, "zippyZap": { name: "Pika-Sprint", - effect: "Une attaque électrique rapide comme l'éclair qui inflige un coup critique à coup sûr. Frappe en priorité." + effect: "Une attaque électrique rapide comme l’éclair qui inflige un coup critique à coup sûr. Frappe en priorité." }, "splishySplash": { name: "Pika-Splash", - effect: "Pikachu frappe l'adversaire avec une vague géante chargée d'électricité. Peut aussi paralyser l'ennemi." + effect: "Pikachu frappe l’adversaire avec une vague géante chargée d’électricité. Peut aussi paralyser l’ennemi." }, "floatyFall": { name: "Pika-Piqué", - effect: "Pikachu prend de la hauteur avant de fondre sur son adversaire. Peut aussi apeurer l'ennemi." + effect: "Pikachu prend de la hauteur avant de fondre sur son adversaire. Peut aussi apeurer l’ennemi." }, "pikaPapow": { name: "Pika-Fracas", - effect: "Plus le lanceur est heureux, plus l'attaque est puissante." + effect: "Plus le lanceur est heureux, plus l’attaque est puissante." }, "bouncyBubble": { name: "Évo-Thalasso", - effect: "Évoli frappe l'adversaire avec des bulles d'eau qu'il absorbe ensuite pour récupérer un nombre de PV égal à la moitié des dégâts infligés à l'ennemi." + effect: "Évoli frappe l’adversaire avec des bulles d’eau qu’il absorbe ensuite pour récupérer un nombre de PV égal à la moitié des dégâts infligés à l’ennemi." }, "buzzyBuzz": { name: "Évo-Dynamo", - effect: "Une attaque qui foudroie et paralyse l'adversaire." + effect: "Une attaque qui foudroie et paralyse l’adversaire." }, "sizzlySlide": { name: "Évo-Flambo", - effect: "Évoli s'embrase et percure violemment l'adversaire. Brûle aussi l'ennemi." + effect: "Évoli s’embrase et percure violemment l’adversaire. Brûle aussi l’ennemi." }, "glitzyGlow": { name: "Évo-Psycho", - effect: "Évoli submerge l'adversaire sous un flot d'ondes psychiques et crée un mur fabuleux qui réduit les dégâts causés par les attaques spéciales de l'ennemi" + effect: "Évoli submerge l’adversaire sous un flot d’ondes psychiques et crée un mur fabuleux qui réduit les dégâts causés par les attaques spéciales de l’ennemi" }, "baddyBad": { name: "Évo-Ténébro", - effect: "Évoli fait appel à son côté sombre pour attaquer l'adversaire et créer un mur fabuleux qui réduit les dégâts causés par les attaques physiques de l'ennemi." + effect: "Évoli fait appel à son côté sombre pour attaquer l’adversaire et créer un mur fabuleux qui réduit les dégâts causés par les attaques physiques de l’ennemi." }, "sappySeed": { name: "Évo-Écolo", - effect: "Une liane géante surgit du sol et bombarde l'adversaire de graines qui lui dérobent des PV à chaque tour. Ces PV sont ensuite absorbés par Évoli." + effect: "Une liane géante surgit du sol et bombarde l’adversaire de graines qui lui dérobent des PV à chaque tour. Ces PV sont ensuite absorbés par Évoli." }, "freezyFrost": { name: "Évo-Congélo", - effect: "Évoli frappe l'adversaire avec un cristal de buée noire gelée. Annule les changements de stats de tous les Pokémon au combat." + effect: "Évoli frappe l’adversaire avec un cristal de buée noire gelée. Annule les changements de stats de tous les Pokémon au combat." }, "sparklySwirl": { name: "Évo-Fabulo", - effect: "Une attaque qui enserre l'adversaire dans un tourbillon de senteurs oppressantes. Guérit toutes les altérations de statut de l'équipe." + effect: "Une attaque qui enserre l’adversaire dans un tourbillon de senteurs oppressantes. Guérit toutes les altérations de statut de l’équipe." }, "veeveeVolley": { name: "Évo-Chardasso", - effect: "Le lanceur lance une attaque dès lors qu'un signe apparaît sur le terrain. Les dégâts infligés sont proportionnels à l'affection de votre Pokémon" + effect: "Le lanceur lance une attaque dès lors qu’un signe apparaît sur le terrain. Les dégâts infligés sont proportionnels à l’affection de votre Pokémon" }, "doubleIronBash": { - name: "Écrous d'Poing", - effect: "Le lanceur fait pivoter l'écrou de sa poitrine deux fois d'affilée pour frapper l'adversaire avec ses bras. Peut apeurer l'ennemi (30% de chances)." + name: "Écrous d’Poing", + effect: "Le lanceur fait pivoter l’écrou de sa poitrine deux fois d’affilée pour frapper l’adversaire avec ses bras. Peut apeurer l’ennemi (30% de chances)." }, "maxGuard": { name: "Gardomax", @@ -2975,7 +2975,7 @@ export const move: MoveTranslationEntries = { }, "dynamaxCannon": { name: "Canon Dynamax", - effect: "Le lanceur attaque en émettant un laser depuis son noyau. Cette capacité inflige deux fois plus de dégâts si l'adversaire est level 200." + effect: "Le lanceur attaque en émettant un laser depuis son noyau. Cette capacité inflige deux fois plus de dégâts si l’adversaire est level 200." }, "snipeShot": { name: "Tir de Précision", @@ -3011,15 +3011,15 @@ export const move: MoveTranslationEntries = { }, "octolock": { name: "Octoprise", - effect: "Empêche l'ennemi de fuir ou de quitter le terrain. Baisse la Défense et la Défense Spécial de l'ennemi chaque tour." + effect: "Empêche l’ennemi de fuir ou de quitter le terrain. Baisse la Défense et la Défense Spécial de l’ennemi chaque tour." }, "boltBeak": { name: "Prise de Bec", - effect: "Inflige des dégâts et les double si le lanceur attaque avant l'ennemi." + effect: "Inflige des dégâts et les double si le lanceur attaque avant l’ennemi." }, "fishiousRend": { name: "Branchicrok", - effect: "Inflige des dégâts et les double si le lanceur attaque avant l'ennemi." + effect: "Inflige des dégâts et les double si le lanceur attaque avant l’ennemi." }, "courtChange": { name: "Change-Côté", @@ -3031,7 +3031,7 @@ export const move: MoveTranslationEntries = { }, "maxFlutterby": { name: "Insectomax", - effect: "Une attaque de type Insecte que seuls les Pokémon Dynamax peuvent utiliser. Baisse l'Attaque Spéciale de la cible." + effect: "Une attaque de type Insecte que seuls les Pokémon Dynamax peuvent utiliser. Baisse l’Attaque Spéciale de la cible." }, "maxLightning": { name: "Fulguromax", @@ -3043,7 +3043,7 @@ export const move: MoveTranslationEntries = { }, "maxKnuckle": { name: "Pugilomax", - effect: "Une attaque de type Combat que seuls les Pokémon dynamax peuvent utiliser. Augmente l'Attaque des Alliés." + effect: "Une attaque de type Combat que seuls les Pokémon dynamax peuvent utiliser. Augmente l’Attaque des Alliés." }, "maxPhantasm": { name: "Spectromax", @@ -3055,7 +3055,7 @@ export const move: MoveTranslationEntries = { }, "maxOoze": { name: "Toxinomax", - effect: "Une attaque de type Poison que seuls les Pokémon Dynamax peuvent utiliser. Augmente l'Attaque Spéciale des alliés." + effect: "Une attaque de type Poison que seuls les Pokémon Dynamax peuvent utiliser. Augmente l’Attaque Spéciale des alliés." }, "maxGeyser": { name: "Hydromax", @@ -3071,7 +3071,7 @@ export const move: MoveTranslationEntries = { }, "maxWyrmwind": { name: "Dracomax", - effect: "Une attaque de type Dragon que seuls les Pokémon Dynamax peuvent utiliser. Baisse l'Attaque de la cible." + effect: "Une attaque de type Dragon que seuls les Pokémon Dynamax peuvent utiliser. Baisse l’Attaque de la cible." }, "maxMindstorm": { name: "Psychomax", @@ -3107,7 +3107,7 @@ export const move: MoveTranslationEntries = { }, "decorate": { name: "Nappage", - effect: "Augmente fortement l'Attaque et l'Attaque Spéciale du lanceur." + effect: "Augmente fortement l’Attaque et l’Attaque Spéciale du lanceur." }, "drumBeating": { name: "Tambour Battant", @@ -3115,7 +3115,7 @@ export const move: MoveTranslationEntries = { }, "snapTrap": { name: "Troquenard", - effect: "Bloque l'ennemi pendant 4 à 5 tours." + effect: "Bloque l’ennemi pendant 4 à 5 tours." }, "pyroBall": { name: "Ballon Brûlant", @@ -3159,7 +3159,7 @@ export const move: MoveTranslationEntries = { }, "strangeSteam": { name: "Vapeur Féérique", - effect: "Inflige des dégâts et peut rendre confus l'ennemi." + effect: "Inflige des dégâts et peut rendre confus l’ennemi." }, "lifeDew": { name: "Fontaine de Vie", @@ -3167,7 +3167,7 @@ export const move: MoveTranslationEntries = { }, "obstruct": { name: "Blocage", - effect: "Protège le lanceur des attaques de contact. Baisse la Défense de deux crans si l'ennemi a tenté une attaque de contact." + effect: "Protège le lanceur des attaques de contact. Baisse la Défense de deux crans si l’ennemi a tenté une attaque de contact." }, "falseSurrender": { name: "Fourbette", @@ -3210,7 +3210,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur frappe tous les Pokémon autour de lui en explosant, ce qui le met K.O. La puissance de cette attaque augmente si un champ brumeux est actif." }, "grassyGlide": { - name: "Gliss'Herbe", + name: "Gliss’Herbe", effect: "Le lanceur attaque la cible en glissant sur le terrain. Frappe toujours en priorité si un champ herbu est actif." }, "risingVoltage": { @@ -3362,7 +3362,7 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur entaille la cible avec ses ailes renforcées par une émanation psychique. Taux de critiques élevé. Cela augmente la Vitesse du lanceur." }, "bitterMalice": { - name: "Coeur de Rancoeur", + name: "Cœur de Rancœur", effect: "Une rancœur glaciale frappe la cible et baisse son Attaque." }, "shelter": { @@ -3415,7 +3415,7 @@ export const move: MoveTranslationEntries = { }, "gMaxGoldRush": { name: "Pactole G-Max", - effect: "Une attaque de type Normal que seul un Miaouss Gigamax peut utiliser. Rend la cible confuse et permet d'obtenir de l'argent à la fin du combat." + effect: "Une attaque de type Normal que seul un Miaouss Gigamax peut utiliser. Rend la cible confuse et permet d’obtenir de l’argent à la fin du combat." }, "gMaxChiStrike": { name: "Frappe G-Max", @@ -3475,11 +3475,11 @@ export const move: MoveTranslationEntries = { }, "gMaxSnooze": { name: "Torpeur G-Max", - effect: "Une attaque de type Ténèbres que seul un Angoliath Gigamax peut utiliser. Fait bâiller la cible qui s'endort au tour suivant." + effect: "Une attaque de type Ténèbres que seul un Angoliath Gigamax peut utiliser. Fait bâiller la cible qui s’endort au tour suivant." }, "gMaxTartness": { name: "Corrosion G-Max", - effect: "Une attaque de type Plante que seul un Pomdrapi Gigamax peut utiliser. Réduit l'Esquive de la cible." + effect: "Une attaque de type Plante que seul un Pomdrapi Gigamax peut utiliser. Réduit l’Esquive de la cible." }, "gMaxSweetness": { name: "Nectar G-Max", @@ -3495,7 +3495,7 @@ export const move: MoveTranslationEntries = { }, "gMaxMeltdown": { name: "Fonte G-Max", - effect: "Une attaque de type Acier que seul un Melmetal Gigamax peut utiliser. Empêche la cible d'utiliser la même capacité deux fois de suite." + effect: "Une attaque de type Acier que seul un Melmetal Gigamax peut utiliser. Empêche la cible d’utiliser la même capacité deux fois de suite." }, "gMaxFoamBurst": { name: "Bulles G-Max", @@ -3527,11 +3527,11 @@ export const move: MoveTranslationEntries = { }, "gMaxOneBlow": { name: "Coup Final G-Max", - effect: "Une attaque de type Ténèbres que seul un Shifours Gigamax peut utiliser. Cette frappe unique permet d'ignorer la capacité Gardomax." + effect: "Une attaque de type Ténèbres que seul un Shifours Gigamax peut utiliser. Cette frappe unique permet d’ignorer la capacité Gardomax." }, "gMaxRapidFlow": { name: "Multicoup G-Max", - effect: "Une attaque de type Eau que seul un Shifours Gigamax peut utiliser. Cet enchaînement de coups permet d'ignorer la capacité Gardomax." + effect: "Une attaque de type Eau que seul un Shifours Gigamax peut utiliser. Cet enchaînement de coups permet d’ignorer la capacité Gardomax." }, "teraBlast": { name: "Téra Explosion", @@ -3626,16 +3626,16 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur charge la cible comme un taureau enragé. Le type de cette capacité dépend de la race du lanceur, et brise les barrières comme Mur Lumière et Protection." }, "makeItRain": { - name: "Ruée d'Or", + name: "Ruée d’Or", effect: "Le lanceur attaque en lançant de nombreuses pièces, ce qui baisse son Attaque Spéciale. Permet d’obtenir plus d’argent à la fin du combat." }, "psyblade": { name: "Lame Psychique", - effect: "Le lanceur lacère la cible à l'aide d'une lame intangible. S'il se trouve dans un champ électrifié, la puissance de cette capacité augmente de 50 %." + effect: "Le lanceur lacère la cible à l’aide d’une lame intangible. S’il se trouve dans un champ électrifié, la puissance de cette capacité augmente de 50 %." }, "hydroSteam": { name: "Hydrovapeur", - effect: "Le lanceur asperge la cible avec un puissant jet d'eau bouillante. Quand le soleil brille, la puissance de cette capacité augmente de 50 % au lieu de baisser." + effect: "Le lanceur asperge la cible avec un puissant jet d’eau bouillante. Quand le soleil brille, la puissance de cette capacité augmente de 50 % au lieu de baisser." }, "ruination": { name: "Cataclysme", @@ -3710,32 +3710,32 @@ export const move: MoveTranslationEntries = { effect: "Le lanceur contre-attaque avec un coup infligeant des dégâts supérieurs à ceux de la dernière capacité qui l’a blessé." }, "aquaCutter": { - name: "Tranch'Aqua", + name: "Tranch’Aqua", effect: "Le lanceur projette de l’eau pressurisée qui entaille la cible comme une lame. Taux de critiques élevé." }, "blazingTorque": { name: "Crash Brûlant", - effect: "Crash Brûlant inflige des dégâts et possède 30 % de chances de brûler l'adversaire." + effect: "Crash Brûlant inflige des dégâts et possède 30 % de chances de brûler l’adversaire." }, "wickedTorque": { name: "Crash Obscur", - effect: "Crash Obscur inflige des dégâts et possède 10 % de chances d'endormir l'adversaire." + effect: "Crash Obscur inflige des dégâts et possède 10 % de chances d’endormir l’adversaire." }, "noxiousTorque": { name: "Crash Toxique", - effect: "Crash Toxique inflige des dégâts et possède 30 % de chances d'empoisonner l'adversaire." + effect: "Crash Toxique inflige des dégâts et possède 30 % de chances d’empoisonner l’adversaire." }, "combatTorque": { name: "Crash Musclé", - effect: "Crash Musclé inflige des dégâts et possède 30 % de chances de paralyser l'adversaire." + effect: "Crash Musclé inflige des dégâts et possède 30 % de chances de paralyser l’adversaire." }, "magicalTorque": { name: "Crash Magique", - effect: "Crash Magique inflige des dégâts et possède 30 % de chances de rendre l'adversaire confus." + effect: "Crash Magique inflige des dégâts et possède 30 % de chances de rendre l’adversaire confus." }, "bloodMoon": { name: "Lune Rouge", - effect: "Le lanceur concentre toute son énergie dans la lune rouge sang sur son front et la projette sur la cible. Cette capacité ne peut pas être utilisée deux fois d'affilée." + effect: "Le lanceur concentre toute son énergie dans la lune rouge sang sur son front et la projette sur la cible. Cette capacité ne peut pas être utilisée deux fois d’affilée." }, "matchaGotcha": { name: "Mortier Matcha", @@ -3747,15 +3747,15 @@ export const move: MoveTranslationEntries = { }, "ivyCudgel": { name: "Massue Liane", - effect: "Le lanceur frappe la cible à l'aide d'une massue entourée d'une liane. Le type de cette capacité varie en fonction du masque que porte le lanceur. Taux de critiques élevé." + effect: "Le lanceur frappe la cible à l’aide d’une massue entourée d’une liane. Le type de cette capacité varie en fonction du masque que porte le lanceur. Taux de critiques élevé." }, "electroShot": { name: "Fulgurayon", - effect: "Le lanceur absorbe de l'électricité au premier tour, ce qui augmente son Attaque Spéciale, et envoie une puissante décharge au second. S'il pleut, il l'envoie au premier tour." + effect: "Le lanceur absorbe de l’électricité au premier tour, ce qui augmente son Attaque Spéciale, et envoie une puissante décharge au second. S’il pleut, il l’envoie au premier tour." }, "teraStarstorm": { name: "Pluie Térastrale", - effect: "Le lanceur bombarde la cible afin de l'éliminer grâce au pouvoir des cristaux. Si le lanceur est Terapagos sous sa Forme Stellaire, la capacité touche tous les ennemis." + effect: "Le lanceur bombarde la cible afin de l’éliminer grâce au pouvoir des cristaux. Si le lanceur est Terapagos sous sa Forme Stellaire, la capacité touche tous les ennemis." }, "fickleBeam": { name: "Laser Hasard", @@ -3775,7 +3775,7 @@ export const move: MoveTranslationEntries = { }, "tachyonCutter": { name: "Lame Tachyonique", - effect: "Le lanceur concentre des particules élémentaires pour créer une lame qui inflige des dégâts à la cible deux fois d’affilée. N'échoue jamais." + effect: "Le lanceur concentre des particules élémentaires pour créer une lame qui inflige des dégâts à la cible deux fois d’affilée. N’échoue jamais." }, "hardPress": { name: "Pression Extrême", @@ -3783,7 +3783,7 @@ export const move: MoveTranslationEntries = { }, "dragonCheer": { name: "Cri Draconique", - effect: "Le lanceur galvanise ses alliés avec un encouragement draconique qui augmente leur taux de critiques. L'effet est plus puissant si les alliés ont le type Dragon." + effect: "Le lanceur galvanise ses alliés avec un encouragement draconique qui augmente leur taux de critiques. L’effet est plus puissant si les alliés ont le type Dragon." }, "alluringVoice": { name: "Voix Envoûtante", @@ -3791,22 +3791,22 @@ export const move: MoveTranslationEntries = { }, "temperFlare": { name: "Indignition", - effect: "Le lanceur utilise la force de son dépit pour attaquer. S'il a utilisé une capacité qui a échoué au tour précédent, la puissance d'Indignition est doublée." + effect: "Le lanceur utilise la force de son dépit pour attaquer. S’il a utilisé une capacité qui a échoué au tour précédent, la puissance d’Indignition est doublée." }, "supercellSlam": { name: "Volt Assaut", - effect: "Le lanceur se charge en électricité et fond sur la cible. S'il échoue, le lanceur se blesse." + effect: "Le lanceur se charge en électricité et fond sur la cible. S’il échoue, le lanceur se blesse." }, "psychicNoise": { name: "Dissonance Psy", - effect: "Le lanceur attaque avec des ondes sonores dissonantes. Cela empêche la cible de récupérer des PV à l'aide de capacités, talents ou objets tenus pendant 2 tours." + effect: "Le lanceur attaque avec des ondes sonores dissonantes. Cela empêche la cible de récupérer des PV à l’aide de capacités, talents ou objets tenus pendant 2 tours." }, "upperHand": { name: "Prio-Parade", - effect: "Le lanceur réagit instinctivement au moindre mouvement et donne un coup de paume qui apeure la cible. Échoue si cette dernière n'a pas utilisé une attaque prioritaire." + effect: "Le lanceur réagit instinctivement au moindre mouvement et donne un coup de paume qui apeure la cible. Échoue si cette dernière n’a pas utilisé une attaque prioritaire." }, "malignantChain": { name: "Chaîne Malsaine", - effect: "Le lanceur ligote la cible avec une chaîne faite de poison et lui injecte un venin corrosif, ce qui peut aussi gravement l'empoisonner." + effect: "Le lanceur ligote la cible avec une chaîne faite de poison et lui injecte un venin corrosif, ce qui peut aussi gravement l’empoisonner." } -} as const; \ No newline at end of file +} as const; diff --git a/src/locales/fr/pokemon.ts b/src/locales/fr/pokemon.ts index fa543852b19..fc0ed5e1074 100644 --- a/src/locales/fr/pokemon.ts +++ b/src/locales/fr/pokemon.ts @@ -75,7 +75,7 @@ export const pokemon: SimpleTranslationEntries = { "tentacool": "Tentacool", "tentacruel": "Tentacruel", "geodude": "Racaillou", - "graveler": "Gravalanche", + "graveler": "Gravalanch", "golem": "Grolem", "ponyta": "Ponyta", "rapidash": "Galopa", @@ -279,7 +279,7 @@ export const pokemon: SimpleTranslationEntries = { "taillow": "Nirondelle", "swellow": "Hélédelle", "wingull": "Goélise", - "pelipper": "Békipan", + "pelipper": "Bekipan", "ralts": "Tarsal", "kirlia": "Kirlia", "gardevoir": "Gardevoir", @@ -307,7 +307,7 @@ export const pokemon: SimpleTranslationEntries = { "aron": "Galekid", "lairon": "Galegon", "aggron": "Galeking", - "meditite": "Méditika", + "meditite": "Méditikka", "medicham": "Charmina", "electrike": "Dynavolt", "manectric": "Élecsprint", @@ -573,7 +573,7 @@ export const pokemon: SimpleTranslationEntries = { "zorua": "Zorua", "zoroark": "Zoroark", "minccino": "Chinchidou", - "cinccino": "Pasmilla", + "cinccino": "Pashmilla", "gothita": "Scrutella", "gothorita": "Mesmérella", "gothitelle": "Sidérella", @@ -766,7 +766,7 @@ export const pokemon: SimpleTranslationEntries = { "tsareena": "Sucreine", "comfey": "Guérilande", "oranguru": "Gouroutan", - "passimian": "Quatermac", + "passimian": "Quartermac", "wimpod": "Sovkipou", "golisopod": "Sarmuraï", "sandygast": "Bacabouh", diff --git a/src/locales/fr/tutorial.ts b/src/locales/fr/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/fr/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/locales/it/menu-ui-handler.ts b/src/locales/it/menu-ui-handler.ts new file mode 100644 index 00000000000..5fde37ae360 --- /dev/null +++ b/src/locales/it/menu-ui-handler.ts @@ -0,0 +1,23 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const menuUiHandler: SimpleTranslationEntries = { + "GAME_SETTINGS": 'Game Settings', + "ACHIEVEMENTS": "Achievements", + "STATS": "Stats", + "VOUCHERS": "Vouchers", + "EGG_LIST": "Egg List", + "EGG_GACHA": "Egg Gacha", + "MANAGE_DATA": "Manage Data", + "COMMUNITY": "Community", + "RETURN_TO_TITLE": "Return To Title", + "LOG_OUT": "Log Out", + "slot": "Slot {{slotNumber}}", + "importSession": "Import Session", + "importSlotSelect": "Select a slot to import to.", + "exportSession": "Export Session", + "exportSlotSelect": "Select a slot to export from.", + "importData": "Import Data", + "exportData": "Export Data", + "cancel": "Cancel", + "losingProgressionWarning": "You will lose any progress since the beginning of the battle. Proceed?" +} as const; \ No newline at end of file diff --git a/src/locales/it/tutorial.ts b/src/locales/it/tutorial.ts new file mode 100644 index 00000000000..2722c02ad45 --- /dev/null +++ b/src/locales/it/tutorial.ts @@ -0,0 +1,38 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const tutorial: SimpleTranslationEntries = { + "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. + $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. + $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. + $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, + + "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, + + "menu": `From this menu you can access the settings. + $From the settings you can change game speed, window style, and other options. + $There are also various other features here, so be sure to check them all!`, + + "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. + $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. + $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. + $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, + + "pokerus": `A daily random 3 selectable starters have a purple border. + $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, + + "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. + $These range from consumables, to Pokémon held items, to passive permanent items. + $Most non-consumable item effects will stack in various ways. + $Some items will only show up if they can be used, such as evolution items. + $You can also transfer held items between Pokémon using the transfer option. + $The transfer option will appear in the bottom right once you have obtained a held item. + $You may purchase consumable items with money, and a larger variety will be available the further you get. + $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, + + "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. + $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. + $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. + $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. + $Some Pokémon can only even be obtained from eggs. + $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, +} as const; \ No newline at end of file diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 76ab3bd5f78..6237e8b5a50 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -20,6 +20,7 @@ import { FormChangeItem, SpeciesFormChangeItemTrigger, pokemonFormChanges } from import { ModifierTier } from './modifier-tier'; import { Nature, getNatureName, getNatureStatMultiplier } from '#app/data/nature'; import { Localizable } from '#app/plugins/i18n'; +import { getModifierTierTextTint } from '#app/ui/text'; const outputModifierData = false; const useMaxWeightForOutput = false; @@ -1428,11 +1429,11 @@ function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, if (!upgradeCount) upgradeCount = 0; if (player && tierValue) { - const partyShinyCount = party.filter(p => p.isShiny() && !p.isFainted()).length; - const upgradeOdds = Math.floor(32 / ((partyShinyCount + 2) / 2)); + const partyLuckValue = getPartyLuckValue(party); + const upgradeOdds = Math.floor(128 / ((partyLuckValue + 4) / 4)); let upgraded = false; do { - upgraded = !Utils.randSeedInt(upgradeOdds); + upgraded = Utils.randSeedInt(upgradeOdds) < 4; if (upgraded) upgradeCount++; } while (upgraded); @@ -1512,6 +1513,20 @@ export class ModifierTypeOption { constructor(type: ModifierType, upgradeCount: integer, cost: number = 0) { this.type = type; this.upgradeCount = upgradeCount; - this.cost = Math.round(cost); + this.cost = Math.min(Math.round(cost), Number.MAX_SAFE_INTEGER); } } + +export function getPartyLuckValue(party: Pokemon[]): integer { + return Phaser.Math.Clamp(party.map(p => p.isFainted() ? 0 : p.getLuck()) + .reduce((total: integer, value: integer) => total += value, 0), 0, 14); +} + +export function getLuckString(luckValue: integer): string { + return [ 'D', 'C', 'C+', 'B-', 'B', 'B+', 'A-', 'A', 'A+', 'A++', 'S', 'S+', 'SS', 'SS+', 'SSS' ][luckValue]; +} + +export function getLuckTextTint(luckValue: integer): integer { + const modifierTier = luckValue ? luckValue > 2 ? luckValue > 5 ? luckValue > 9 ? luckValue > 11 ? ModifierTier.LUXURY : ModifierTier.MASTER : ModifierTier.ROGUE : ModifierTier.ULTRA : ModifierTier.GREAT : ModifierTier.COMMON; + return getModifierTierTextTint(modifierTier); +} \ No newline at end of file diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 941c72e9d1d..d8fad1466b9 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -874,14 +874,6 @@ export class BerryModifier extends PokemonHeldItemModifier { apply(args: any[]): boolean { const pokemon = args[0] as Pokemon; - const cancelled = new Utils.BooleanHolder(false); - pokemon.getOpponents().map(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled)); - - if (cancelled.value) { - pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is too\nnervous to eat berries!')); - return false; - } - const preserve = new Utils.BooleanHolder(false); pokemon.scene.applyModifiers(PreserveBerryModifier, pokemon.isPlayer(), pokemon, preserve); diff --git a/src/phases.ts b/src/phases.ts index 3b3d3e7d94c..1393355e3f5 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2,7 +2,7 @@ import BattleScene, { STARTER_FORM_OVERRIDE, STARTER_SPECIES_OVERRIDE, bypassLog import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon"; import * as Utils from './utils'; import { Moves } from "./data/enums/moves"; -import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr, FixedDamageAttr, OneHitKOAccuracyAttr } from "./data/move"; +import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMoveAttrs, HitsTagAttr, MissEffectAttr, MoveAttr, MoveEffectAttr, MoveFlags, MultiHitAttr, OverrideMoveEffectAttr, VariableAccuracyAttr, MoveTarget, OneHitKOAttr, getMoveTargets, MoveTargetSet, MoveEffectTrigger, CopyMoveAttr, AttackMove, SelfStatusMove, DelayedAttackAttr, RechargeAttr, PreMoveMessageAttr, HealStatusEffectAttr, IgnoreOpponentStatChangesAttr, NoEffectAttr, FixedDamageAttr, OneHitKOAccuracyAttr, ForceSwitchOutAttr } from "./data/move"; import { Mode } from './ui/ui'; import { Command } from "./ui/command-ui-handler"; import { Stat } from "./data/pokemon-stat"; @@ -30,7 +30,7 @@ import { Weather, WeatherType, getRandomWeatherType, getTerrainBlockMessage, get import { TempBattleStat } from "./data/temp-battle-stat"; import { ArenaTagSide, ArenaTrapTag, MistTag, TrickRoomTag } from "./data/arena-tag"; import { ArenaTagType } from "./data/enums/arena-tag-type"; -import { CheckTrappedAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr, PostStatChangeAbAttr, applyPostStatChangeAbAttrs, AlwaysHitAbAttr } from "./data/ability"; +import { CheckTrappedAbAttr, IgnoreOpponentStatChangesAbAttr, PostAttackAbAttr, PostBattleAbAttr, PostDefendAbAttr, PostSummonAbAttr, PostTurnAbAttr, PostWeatherLapseAbAttr, PreSwitchOutAbAttr, PreWeatherDamageAbAttr, ProtectStatAbAttr, RedirectMoveAbAttr, RunSuccessAbAttr, StatChangeMultiplierAbAttr, SuppressWeatherEffectAbAttr, SyncEncounterNatureAbAttr, applyAbAttrs, applyCheckTrappedAbAttrs, applyPostAttackAbAttrs, applyPostBattleAbAttrs, applyPostDefendAbAttrs, applyPostSummonAbAttrs, applyPostTurnAbAttrs, applyPostWeatherLapseAbAttrs, applyPreStatChangeAbAttrs, applyPreSwitchOutAbAttrs, applyPreWeatherEffectAbAttrs, BattleStatMultiplierAbAttr, applyBattleStatMultiplierAbAttrs, IncrementMovePriorityAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr, applyPostBattleInitAbAttrs, PostBattleInitAbAttr, BlockNonDirectDamageAbAttr as BlockNonDirectDamageAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, PostBiomeChangeAbAttr, applyPostFaintAbAttrs, PostFaintAbAttr, IncreasePpAbAttr, PostStatChangeAbAttr, applyPostStatChangeAbAttrs, AlwaysHitAbAttr, PreventBerryUseAbAttr } from "./data/ability"; import { Unlockables, getUnlockableName } from "./system/unlockables"; import { getBiomeKey } from "./field/arena"; import { BattleType, BattlerIndex, TurnCommand } from "./battle"; @@ -497,6 +497,7 @@ export class SelectStarterPhase extends Phase { starterPokemon.tryPopulateMoveset(starter.moveset); if (starter.passive) starterPokemon.passive = true; + starterPokemon.luck = this.scene.gameData.getDexAttrLuck(this.scene.gameData.dexData[starter.species.speciesId].caughtAttr); if (starter.pokerus) starterPokemon.pokerus = true; if (this.scene.gameMode.isSplicedOnly) @@ -1185,7 +1186,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { } if (this.player) { - this.scene.ui.showText(i18next.t('menu:playerGo', {pokemonName: this.getPokemon().name})); + this.scene.ui.showText(i18next.t('menu:playerGo', { pokemonName: this.getPokemon().name })); if (this.player) this.scene.pbTray.hide(); this.scene.trainer.setTexture(`trainer_${this.scene.gameData.gender === PlayerGender.FEMALE ? 'f' : 'm'}_back_pb`); @@ -1419,9 +1420,11 @@ export class SwitchSummonPhase extends SummonPhase { super.onEnd(); const pokemon = this.getPokemon(); + const moveId = pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.move?.move; + const lastUsedMove = moveId ? allMoves[moveId] : undefined; // Compensate for turn spent summoning - if (pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command === Command.POKEMON) + if (pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command === Command.POKEMON || !!lastUsedMove?.findAttr(attr => attr instanceof ForceSwitchOutAttr)) //check if hard switch OR pivot move was used pokemon.battleSummonData.turnCount--; if (this.batonPass && pokemon) @@ -1696,7 +1699,7 @@ export class CommandPhase extends FieldPhase { } break; case Command.BALL: - if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1)) { + if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || (this.scene.getEnemyField().filter(p => p.isActive(true)).some(p => !p.scene.gameData.dexData[p.species.speciesId].caughtAttr) && this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1))) { this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.showText(i18next.t('menu:noPokeballForce'), null, () => { @@ -2335,7 +2338,7 @@ export class MovePhase extends BattlePhase { } showFailedText(failedText: string = null): void { - this.scene.queueMessage(failedText || 'But it failed!'); + this.scene.queueMessage(failedText || i18next.t('menu:attackFailed')); } end() { @@ -2398,7 +2401,7 @@ export class MoveEffectPhase extends PokemonPhase { moveHistoryEntry.result = MoveResult.MISS; applyMoveAttrs(MissEffectAttr, user, null, this.move.getMove()); } else { - this.scene.queueMessage('But it failed!'); + this.scene.queueMessage(i18next.t('menu:attackFailed')); moveHistoryEntry.result = MoveResult.FAIL; } return this.end(); @@ -2482,7 +2485,7 @@ export class MoveEffectPhase extends PokemonPhase { else { const hitsTotal = user.turnData.hitCount - Math.max(user.turnData.hitsLeft, 0); if (hitsTotal > 1) - this.scene.queueMessage(`Hit ${hitsTotal} time(s)!`); + this.scene.queueMessage(i18next.t('menu:attackHitsCount', { count: hitsTotal })); this.scene.applyModifiers(HitHealModifier, this.player, user); } } @@ -2677,7 +2680,7 @@ export class StatChangePhase extends PokemonPhase { if (!pokemon.isActive(true)) return this.end(); - + const filteredStats = this.stats.map(s => s !== BattleStat.RAND ? s : this.getRandomStat()).filter(stat => { const cancelled = new Utils.BooleanHolder(false); @@ -2777,7 +2780,7 @@ export class StatChangePhase extends PokemonPhase { continue; } this.levels += existingPhase.levels; - + if (!this.scene.tryRemovePhase(p => p === existingPhase)) break; } @@ -3336,7 +3339,7 @@ export class TrainerVictoryPhase extends BattlePhase { this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.VOUCHER)); } - this.scene.ui.showText(`You defeated\n${this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true)}!`, null, () => { + this.scene.ui.showText(i18next.t('menu:trainerDefeated', { trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true) }), null, () => { const victoryMessages = this.scene.currentBattle.trainer.getVictoryMessages(); const showMessage = () => { let message: string; @@ -3603,7 +3606,7 @@ export class ExpPhase extends PlayerPartyMemberPokemonPhase { let exp = new Utils.NumberHolder(this.expValue); this.scene.applyModifiers(ExpBoosterModifier, true, exp); exp.value = Math.floor(exp.value); - this.scene.ui.showText(`${pokemon.name} gained\n${exp.value} EXP. Points!`, null, () => { + this.scene.ui.showText(i18next.t('menu:expGain', { pokemonName: pokemon.name, exp: exp.value }), null, () => { const lastLevel = pokemon.level; let newLevel: integer; pokemon.addExp(exp.value); @@ -3691,7 +3694,7 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase { pokemon.calculateStats(); pokemon.updateInfo(); this.scene.playSound('level_up_fanfare'); - this.scene.ui.showText(`${this.getPokemon().name} grew to\nLv. ${this.level}!`, null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()), null, true); + this.scene.ui.showText(i18next.t('menu:levelUp', { pokemonName: this.getPokemon().name, level: this.level }), null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()), null, true); if (this.level <= 100) { const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1); for (let lm of levelMoves) @@ -3740,7 +3743,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { .then(() => { this.scene.ui.setMode(messageMode).then(() => { this.scene.playSound('level_up_fanfare'); - this.scene.ui.showText(`${pokemon.name} learned\n${move.name}!`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMove', { pokemonName: pokemon.name, moveName: move.name }), null, () => { this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeMoveLearnedTrigger, true); this.end(); }, messageMode === Mode.EVOLUTION_SCENE ? 1000 : null, true); @@ -3749,15 +3752,15 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { }); } else { this.scene.ui.setMode(messageMode).then(() => { - this.scene.ui.showText(`${pokemon.name} wants to learn the\nmove ${move.name}.`, null, () => { - this.scene.ui.showText(`However, ${pokemon.name} already\nknows four moves.`, null, () => { - this.scene.ui.showText(`Should a move be deleted and\nreplaced with ${move.name}?`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMovePrompt', { pokemonName: pokemon.name, moveName: move.name }), null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveLimitReached', { pokemonName: pokemon.name }), null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveReplaceQuestion', { moveName: move.name }), null, () => { const noHandler = () => { this.scene.ui.setMode(messageMode).then(() => { - this.scene.ui.showText(`Stop trying to teach\n${move.name}?`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveStopTeaching', { moveName: move.name }), null, () => { this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.scene.ui.setMode(messageMode); - this.scene.ui.showText(`${pokemon.name} did not learn the\nmove ${move.name}.`, null, () => this.end(), null, true); + this.scene.ui.showText(i18next.t('menu:learnMoveNotLearned', { pokemonName: pokemon.name, moveName: move.name }), null, () => this.end(), null, true); }, () => { this.scene.ui.setMode(messageMode); this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId)); @@ -3768,7 +3771,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { }; this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.scene.ui.setMode(messageMode); - this.scene.ui.showText('Which move should be forgotten?', null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveForgetQuestion'), null, () => { this.scene.ui.setModeWithoutClear(Mode.SUMMARY, this.getPokemon(), SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => { if (moveIndex === 4) { noHandler(); @@ -3776,7 +3779,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { } this.scene.ui.setMode(messageMode).then(() => { this.scene.ui.showText('@d{32}1, @d{15}2, and@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Poof!', null, () => { - this.scene.ui.showText(`${pokemon.name} forgot how to\nuse ${pokemon.moveset[moveIndex].getName()}.`, null, () => { + this.scene.ui.showText(i18next.t('menu:learnMoveForgetSuccess', { pokemonName: pokemon.name, moveName: pokemon.moveset[moveIndex].getName() }), null, () => { this.scene.ui.showText('And…', null, () => { pokemon.setMove(moveIndex, Moves.NONE); this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId)); @@ -3804,7 +3807,14 @@ export class BerryPhase extends CommonAnimPhase { start() { let berryModifiers: BerryModifier[]; - if ((berryModifiers = this.scene.applyModifiers(BerryModifier, this.player, this.getPokemon()) as BerryModifier[])) { + const pokemon = this.getPokemon(); + + const cancelled = new Utils.BooleanHolder(false); + pokemon.getOpponents().map(opp => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled)); + + if (cancelled.value) + pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is too\nnervous to eat berries!')); + else if ((berryModifiers = this.scene.applyModifiers(BerryModifier, this.player, pokemon) as BerryModifier[])) { for (let berryModifier of berryModifiers) { if (berryModifier.consumed) { if (!--berryModifier.stackCount) @@ -4084,7 +4094,7 @@ export class AttemptCapturePhase extends PokemonPhase { this.scene.gameData.updateSpeciesDexIvs(pokemon.species.speciesId, pokemon.ivs); - this.scene.ui.showText(`${pokemon.name} was caught!`, null, () => { + this.scene.ui.showText(i18next.t('menu:pokemonCaught', { pokemonName: pokemon.name }), null, () => { const end = () => { this.scene.pokemonInfoContainer.hide(); this.removePb(); @@ -4170,7 +4180,7 @@ export class AttemptRunPhase extends PokemonPhase { if (playerPokemon.randSeedInt(256) < escapeChance.value) { this.scene.playSound('flee'); - this.scene.queueMessage('You got away safely!', null, true, 500); + this.scene.queueMessage(i18next.t('menu:runAwaySuccess'), null, true, 500); this.scene.tweens.add({ targets: [ this.scene.arenaEnemy, enemyField ].flat(), @@ -4191,7 +4201,7 @@ export class AttemptRunPhase extends PokemonPhase { this.scene.pushPhase(new BattleEndPhase(this.scene)); this.scene.pushPhase(new NewBattlePhase(this.scene)); } else - this.scene.queueMessage('You can\'t escape!', null, true); + this.scene.queueMessage(i18next.t('menu:runAwayCannotEscape'), null, true, 500); this.end(); } @@ -4223,7 +4233,7 @@ export class SelectModifierPhase extends BattlePhase { const modifierSelectCallback = (rowCursor: integer, cursor: integer) => { if (rowCursor < 0 || cursor < 0) { - this.scene.ui.showText(`Are you sure you want to skip taking an item?`, null, () => { + this.scene.ui.showText(i18next.t('menu:skipItemQuestion'), null, () => { this.scene.ui.setOverlayMode(Mode.CONFIRM, () => { this.scene.ui.revertMode(); this.scene.ui.setMode(Mode.MESSAGE); @@ -4372,7 +4382,7 @@ export class SelectModifierPhase extends BattlePhase { baseValue += tierValues[opt.type.tier]; } else baseValue = 250; - return Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount); + return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount), Number.MAX_SAFE_INTEGER); } getPoolType(): ModifierPoolType { @@ -4401,7 +4411,7 @@ export class EggLapsePhase extends Phase { }); if (eggsToHatch.length) { - this.scene.queueMessage('Oh?'); + this.scene.queueMessage(i18next.t('menu:eggHatching')); for (let egg of eggsToHatch) this.scene.unshiftPhase(new EggHatchPhase(this.scene, egg)); @@ -4495,7 +4505,7 @@ export class ScanIvsPhase extends PokemonPhase { const pokemon = this.getPokemon(); - this.scene.ui.showText(`Use IV Scanner on ${pokemon.name}?`, null, () => { + this.scene.ui.showText(i18next.t('menu:ivScannerUseQuestion', { pokemonName: pokemon.name }), null, () => { this.scene.ui.setMode(Mode.CONFIRM, () => { this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.clearText(); diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index a69f441d895..b12bda1f419 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -3,31 +3,53 @@ import { menu as enMenu } from '../locales/en/menu'; import { menu as esMenu } from '../locales/es/menu'; import { menu as itMenu } from '../locales/it/menu'; import { menu as frMenu } from '../locales/fr/menu'; +import { menu as deMenu } from '../locales/de/menu'; + +import { menuUiHandler as enMenuUiHandler } from '../locales/en/menu-ui-handler.js'; +import { menuUiHandler as esMenuUiHandler } from '../locales/es/menu-ui-handler.js'; +import { menuUiHandler as frMenuUiHandler } from '../locales/fr/menu-ui-handler.js'; +import { menuUiHandler as itMenuUiHandler } from '../locales/it/menu-ui-handler.js'; +import { menuUiHandler as deMenuUiHandler } from '../locales/de/menu-ui-handler.js'; import { move as enMove } from '../locales/en/move'; import { move as esMove } from '../locales/es/move'; import { move as frMove } from '../locales/fr/move'; +import { move as deMove } from '../locales/de/move'; import { ability as enAbility } from '../locales/en/ability'; import { ability as esAbility } from '../locales/es/ability'; import { ability as frAbility } from '../locales/fr/ability'; +import { ability as deAbility } from '../locales/de/ability'; import { pokeball as enPokeball } from '../locales/en/pokeball'; import { pokeball as esPokeball } from '../locales/es/pokeball'; import { pokeball as frPokeball } from '../locales/fr/pokeball'; +import { pokeball as dePokeball } from '../locales/de/pokeball'; import { pokemon as enPokemon } from '../locales/en/pokemon'; import { pokemon as esPokemon } from '../locales/es/pokemon'; import { pokemon as frPokemon } from '../locales/fr/pokemon'; +import { pokemon as dePokemon } from '../locales/de/pokemon'; import { pokemonStat as enPokemonStat } from '../locales/en/pokemon-stat'; import { pokemonStat as esPokemonStat } from '../locales/es/pokemon-stat'; import { pokemonStat as frPokemonStat } from '../locales/fr/pokemon-stat'; import { pokemonStat as itPokemonStat } from '../locales/it/pokemon-stat'; +import { pokemonStat as dePokemonStat } from '../locales/de/pokemon-stat'; import { commandUiHandler as enCommandUiHandler } from '../locales/en/command-ui-handler'; import { commandUiHandler as esCommandUiHandler } from '../locales/es/command-ui-handler'; import { commandUiHandler as frCommandUiHandler } from '../locales/fr/command-ui-handler'; +import { commandUiHandler as deCommandUiHandler } from '../locales/de/command-ui-handler'; + +import { fightUiHandler as enFightUiHandler } from '../locales/en/fight-ui-handler'; +import { fightUiHandler as frFightUiHandler } from '../locales/fr/fight-ui-handler'; + +import { tutorial as enTutorial } from '../locales/en/tutorial'; +import { tutorial as esTutorial } from '../locales/es/tutorial'; +import { tutorial as frTutorial } from '../locales/fr/tutorial'; +import { tutorial as itTutorial} from '../locales/it/tutorial'; +import { tutorial as deTutorial } from '../locales/de/tutorial'; export interface SimpleTranslationEntries { [key: string]: string @@ -66,14 +88,17 @@ export function initI18n(): void { /** * i18next is a localization library for maintaining and using translation resources. - * + * * Q: How do I add a new language? * A: To add a new language, create a new folder in the locales directory with the language code. * Each language folder should contain a file for each namespace (ex. menu.ts) with the translations. - * + * * Q: How do I add a new namespace? * A: To add a new namespace, create a new file in each language folder with the translations. * Then update the `resources` field in the init() call and the CustomTypeOptions interface. + * + * Q: How do I make a language selectable in the settings? + * A: In src/system/settings.ts, add a new case to the Setting.Language switch statement. */ i18next.init({ @@ -86,35 +111,56 @@ export function initI18n(): void { resources: { en: { menu: enMenu, + menuUiHandler: enMenuUiHandler, move: enMove, ability: enAbility, pokeball: enPokeball, pokemon: enPokemon, pokemonStat: enPokemonStat, commandUiHandler: enCommandUiHandler, + fightUiHandler: enFightUiHandler, + tutorial: enTutorial, }, es: { menu: esMenu, + menuUiHandler: esMenuUiHandler, move: esMove, ability: esAbility, pokeball: esPokeball, pokemon: esPokemon, pokemonStat: esPokemonStat, commandUiHandler: esCommandUiHandler, + tutorial: esTutorial, }, fr: { menu: frMenu, + menuUiHandler: frMenuUiHandler, move: frMove, ability: frAbility, pokeball: frPokeball, pokemon: frPokemon, pokemonStat: frPokemonStat, commandUiHandler: frCommandUiHandler, + fightUiHandler: frFightUiHandler, + tutorial: frTutorial, }, it: { menu: itMenu, + menuUiHandler: itMenuUiHandler, pokemonStat: itPokemonStat, + tutorial: itTutorial, }, + de: { + menu: deMenu, + menuUiHandler: deMenuUiHandler, + move: deMove, + ability: deAbility, + pokeball: dePokeball, + pokemon: dePokemon, + pokemonStat: dePokemonStat, + commandUiHandler: deCommandUiHandler, + tutorial: deTutorial, + } }, }); } @@ -124,12 +170,15 @@ declare module 'i18next' { interface CustomTypeOptions { resources: { menu: typeof enMenu; + menuUiHandler: typeof enMenuUiHandler; move: typeof enMove; ability: typeof enAbility; pokeball: typeof enPokeball; pokemon: typeof enPokemon; pokemonStat: typeof enPokemonStat; commandUiHandler: typeof enCommandUiHandler; + fightUiHandler: typeof enFightUiHandler; + tutorial: typeof enTutorial; }; } } diff --git a/src/system/game-data.ts b/src/system/game-data.ts index cd8f38d9a99..e11c2dcc572 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -421,6 +421,9 @@ export class GameData { if (response.startsWith('failed to open save file')) { this.scene.queueMessage('Save data could not be found. If this is a new account, you can safely ignore this message.', null, true); return resolve(true); + } else if (response.indexOf('Too many connections') > -1) { + this.scene.queueMessage('Too many people are trying to connect and the server is overloaded. Please try again later.', null, true); + return resolve(false); } console.error(response); return resolve(false); @@ -1186,6 +1189,10 @@ export class GameData { return Math.pow(2, this.getSpeciesDefaultNature(species)); } + getDexAttrLuck(dexAttr: bigint): integer { + return dexAttr & DexAttr.SHINY ? dexAttr & DexAttr.VARIANT_3 ? 3 : dexAttr & DexAttr.VARIANT_2 ? 2 : 1 : 0; + } + getNaturesForAttr(natureAttr: integer): Nature[] { let ret: Nature[] = []; for (let n = 0; n < 25; n++) { diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index 8ad14d5ca81..b9589020e9b 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -36,6 +36,7 @@ export default class PokemonData { public friendship: integer; public metLevel: integer; public metBiome: Biome | -1; + public luck: integer; public pauseEvolutions: boolean; public pokerus: boolean; @@ -45,6 +46,7 @@ export default class PokemonData { public fusionShiny: boolean; public fusionVariant: Variant; public fusionGender: Gender; + public fusionLuck: integer; public boss: boolean; @@ -75,6 +77,7 @@ export default class PokemonData { this.friendship = source.friendship !== undefined ? source.friendship : getPokemonSpecies(this.species).baseFriendship; this.metLevel = source.metLevel || 5; this.metBiome = source.metBiome !== undefined ? source.metBiome : -1; + this.luck = source.luck !== undefined ? source.luck : (source.shiny ? (source.variant + 1) : 0); if (!forHistory) this.pauseEvolutions = !!source.pauseEvolutions; this.pokerus = !!source.pokerus; @@ -85,6 +88,7 @@ export default class PokemonData { this.fusionShiny = source.fusionShiny; this.fusionVariant = source.fusionVariant; this.fusionGender = source.fusionGender; + this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0); if (!forHistory) this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss); diff --git a/src/system/settings.ts b/src/system/settings.ts index 7c3da55670e..df4f894c949 100644 --- a/src/system/settings.ts +++ b/src/system/settings.ts @@ -48,7 +48,7 @@ export const settingOptions: SettingOptions = { [Setting.Window_Type]: new Array(5).fill(null).map((_, i) => (i + 1).toString()), [Setting.Tutorials]: [ 'Off', 'On' ], [Setting.Enable_Retries]: [ 'Off', 'On' ], - [Setting.Sprite_Set]: [ 'Consistent', 'Prioritize Animation' ], + [Setting.Sprite_Set]: [ 'Consistent', 'Mixed Animated' ], [Setting.Move_Animations]: [ 'Off', 'On' ], [Setting.Show_Stats_on_Level_Up]: [ 'Off', 'On' ], [Setting.EXP_Gains_Speed]: [ 'Normal', 'Fast', 'Faster', 'Skip' ], @@ -83,7 +83,7 @@ export const settingDefaults: SettingDefaults = { [Setting.Vibration]: 0 }; -export const reloadSettings: Setting[] = [ Setting.UI_Theme, Setting.Language ]; +export const reloadSettings: Setting[] = [ Setting.UI_Theme, Setting.Language, Setting.Sprite_Set ]; export function setSetting(scene: BattleScene, setting: Setting, value: integer): boolean { switch (setting) { @@ -184,6 +184,10 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer) label: 'French', handler: () => changeLocaleHandler('fr') }, + { + label: 'German', + handler: () => changeLocaleHandler('de') + }, { label: 'Cancel', handler: () => cancelHandler() diff --git a/src/tutorial.ts b/src/tutorial.ts index a924243ac33..918c68b9bb4 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -1,6 +1,7 @@ import BattleScene from "./battle-scene"; import AwaitableUiHandler from "./ui/awaitable-ui-handler"; import { Mode } from "./ui/ui"; +import i18next from './plugins/i18n'; export enum Tutorial { Intro = "INTRO", @@ -15,63 +16,42 @@ export enum Tutorial { const tutorialHandlers = { [Tutorial.Intro]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. - $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. - $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. - $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, null, () => resolve(), null, true); + scene.ui.showText(i18next.t("tutorial:intro"), null, () => resolve(), null, true); }); }, [Tutorial.Access_Menu]: (scene: BattleScene) => { return new Promise(resolve => { if (scene.enableTouchControls) return resolve(); - scene.showFieldOverlay(1000).then(() => scene.ui.showText(`To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, null, () => scene.hideFieldOverlay(1000).then(() => resolve()), null, true)); + scene.showFieldOverlay(1000).then(() => scene.ui.showText(i18next.t("tutorial:accessMenu"), null, () => scene.hideFieldOverlay(1000).then(() => resolve()), null, true)); }); }, [Tutorial.Menu]: (scene: BattleScene) => { return new Promise(resolve => { scene.gameData.saveTutorialFlag(Tutorial.Access_Menu, true); - scene.ui.showText(`From this menu you can access the settings. - $From the settings you can change game speed, window style, and other options. - $There are also various other features here, so be sure to check them all!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:menu"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, [Tutorial.Starter_Select]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`From this screen, you can select your starters.\nThese are your initial party members. - $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. - $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. - $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:starterSelect"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, [Tutorial.Pokerus]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`A daily random 3 selectable starters have a purple border. - $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, [Tutorial.Select_Item]: (scene: BattleScene) => { return new Promise(resolve => { scene.ui.setModeWithoutClear(Mode.MESSAGE).then(() => { - scene.ui.showText(`After every battle, you are given a choice of 3 random items.\nYou may only pick one. - $These range from consumables, to Pokémon held items, to passive permanent items. - $Most non-consumable item effects will stack in various ways. - $Some items will only show up if they can be used, such as evolution items. - $You can also transfer held items between Pokémon using the transfer option. - $The transfer option will appear in the bottom right once you have obtained a held item. - $You may purchase consumable items with money, and a larger variety will be available the further you get. - $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, null, () => scene.ui.showText('', null, () => scene.ui.setModeWithoutClear(Mode.MODIFIER_SELECT).then(() => resolve())), null, true); + scene.ui.showText(i18next.t("tutorial:selectItem"), null, () => scene.ui.showText('', null, () => scene.ui.setModeWithoutClear(Mode.MODIFIER_SELECT).then(() => resolve())), null, true); }); }); }, [Tutorial.Egg_Gacha]: (scene: BattleScene) => { return new Promise(resolve => { - scene.ui.showText(`From this screen, you can redeem your vouchers for\nPokémon eggs. - $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. - $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. - $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. - $Some Pokémon can only even be obtained from eggs. - $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, null, () => scene.ui.showText('', null, () => resolve()), null, true); + scene.ui.showText(i18next.t("tutorial:eggGacha"), null, () => scene.ui.showText('', null, () => resolve()), null, true); }); }, }; @@ -94,4 +74,4 @@ export function handleTutorial(scene: BattleScene, tutorial: Tutorial): Promise< resolve(true); }); }); -} \ No newline at end of file +} diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index c26214b5940..ae794a256fa 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -31,6 +31,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private ownedIcon: Phaser.GameObjects.Sprite; private teraIcon: Phaser.GameObjects.Sprite; private shinyIcon: Phaser.GameObjects.Sprite; + private fusionShinyIcon: Phaser.GameObjects.Sprite; private splicedIcon: Phaser.GameObjects.Sprite; private statusIndicator: Phaser.GameObjects.Sprite; private levelContainer: Phaser.GameObjects.Container; @@ -101,6 +102,13 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.add(this.shinyIcon); + this.fusionShinyIcon = this.scene.add.sprite(0, 0, 'shiny_star_2'); + this.fusionShinyIcon.setVisible(false); + this.fusionShinyIcon.setOrigin(0, 0); + this.fusionShinyIcon.setScale(0.5) + this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); + this.add(this.fusionShinyIcon); + this.splicedIcon = this.scene.add.sprite(0, 0, 'icon_spliced'); this.splicedIcon.setVisible(false); this.splicedIcon.setOrigin(0, 0); @@ -183,21 +191,35 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); this.teraIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); + const isFusion = pokemon.isFusion(); + this.splicedIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0), 2.5); - this.splicedIcon.setVisible(!!pokemon.fusionSpecies); + this.splicedIcon.setVisible(isFusion); if (this.splicedIcon.visible) { this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${pokemon.species.getName(pokemon.formIndex)}/${pokemon.fusionSpecies.getName(pokemon.fusionFormIndex)}`)); this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } + const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny; + const baseVariant = !doubleShiny ? pokemon.getVariant() : pokemon.variant; + this.shinyIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0) + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0), 2.5); - this.shinyIcon.setVisible(!!pokemon.isShiny()); - this.shinyIcon.setTint(getVariantTint(pokemon.getVariant())); + this.shinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`); + this.shinyIcon.setVisible(pokemon.isShiny()); + this.shinyIcon.setTint(getVariantTint(baseVariant)); if (this.shinyIcon.visible) { - this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${pokemon.getVariant() ? ` (${pokemon.getVariant() === 2 ? 'Epic' : 'Rare'})` : ''}`)); + const shinyDescriptor = doubleShiny || baseVariant ? + `${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? 'Epic' : pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}` + : ''; + this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`)); this.shinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } + this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); + this.fusionShinyIcon.setVisible(doubleShiny); + if (isFusion) + this.fusionShinyIcon.setTint(getVariantTint(pokemon.fusionVariant)); + if (!this.player) { const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId]; this.ownedIcon.setVisible(!!dexEntry.caughtAttr); diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index 2ae2f5b37c6..7bf983c34ed 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -50,9 +50,10 @@ export default class BattleMessageUiHandler extends MessageUiHandler { moveDetailsWindow.setOrigin(0, 1); this.movesWindowContainer.add(moveDetailsWindow); - const commandFightLabels = this.scene.add.image(246, -10, 'command_fight_labels'); - commandFightLabels.setOrigin(0, 1); - this.movesWindowContainer.add(commandFightLabels); + // TODO: Maybe remove this asset definitively if it's no longer needed? + // const commandFightLabels = this.scene.add.image(246, -10, 'command_fight_labels'); + // commandFightLabels.setOrigin(0, 1); + // this.movesWindowContainer.add(commandFightLabels); ui.add(this.movesWindowContainer); diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index 1f37c9d01f1..1a7a8bef597 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -7,11 +7,15 @@ import UiHandler from "./ui-handler"; import * as Utils from "../utils"; import { CommandPhase } from "../phases"; import { MoveCategory } from "#app/data/move.js"; +import i18next from '../plugins/i18n'; export default class FightUiHandler extends UiHandler { private movesContainer: Phaser.GameObjects.Container; private typeIcon: Phaser.GameObjects.Sprite; + private ppLabel: Phaser.GameObjects.Text; private ppText: Phaser.GameObjects.Text; + private powerLabel: Phaser.GameObjects.Text; + private powerText: Phaser.GameObjects.Text; private cursorObj: Phaser.GameObjects.Image; private moveCategoryIcon: Phaser.GameObjects.Sprite; @@ -24,23 +28,39 @@ export default class FightUiHandler extends UiHandler { setup() { const ui = this.getUi(); - + this.movesContainer = this.scene.add.container(18, -38.7); ui.add(this.movesContainer); - this.typeIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 41, -31, 'types', 'unknown'); + this.typeIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 57, -34, 'types', 'unknown'); this.typeIcon.setVisible(false); ui.add(this.typeIcon); - this.moveCategoryIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 19, -31, 'categories', 'physical'); + this.moveCategoryIcon = this.scene.add.sprite((this.scene.game.canvas.width / 6) - 25, -34, 'categories', 'physical'); this.moveCategoryIcon.setVisible(false); ui.add(this.moveCategoryIcon); - - this.ppText = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 18, -15.5, ' / ', TextStyle.WINDOW); + this.ppLabel = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 70, -22, 'PP', TextStyle.TOOLTIP_CONTENT); + this.ppLabel.setOrigin(0.0, 0.5); + this.ppLabel.setVisible(false); + this.ppLabel.setText(i18next.t('fightUiHandler:pp')); + ui.add(this.ppLabel); + + this.ppText = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 12, -22, '--/--', TextStyle.TOOLTIP_CONTENT); this.ppText.setOrigin(1, 0.5); this.ppText.setVisible(false); ui.add(this.ppText); + + this.powerLabel = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 70, -12, 'POWER', TextStyle.TOOLTIP_CONTENT); + this.powerLabel.setOrigin(0.0, 0.5); + this.powerLabel.setVisible(false); + this.powerLabel.setText(i18next.t('fightUiHandler:power')); + ui.add(this.powerLabel); + + this.powerText = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 12, -12, '---', TextStyle.TOOLTIP_CONTENT); + this.powerText.setOrigin(1, 0.5); + this.powerText.setVisible(false); + ui.add(this.powerText); } show(args: any[]): boolean { @@ -127,18 +147,22 @@ export default class FightUiHandler extends UiHandler { if (hasMove) { const pokemonMove = moveset[cursor]; - this.typeIcon.setTexture('types', Type[pokemonMove.getMove().type].toLowerCase()).setScale(0.65); - this.moveCategoryIcon.setTexture('categories', MoveCategory[pokemonMove.getMove().category].toLowerCase()).setScale(0.8); + this.typeIcon.setTexture('types', Type[pokemonMove.getMove().type].toLowerCase()).setScale(0.8); + this.moveCategoryIcon.setTexture('categories', MoveCategory[pokemonMove.getMove().category].toLowerCase()).setScale(1.0); + const power = pokemonMove.getMove().power; const maxPP = pokemonMove.getMovePp(); const pp = maxPP - pokemonMove.ppUsed; - this.ppText.setText(`${Utils.padInt(pp, 2, ' ')}/${Utils.padInt(maxPP, 2, ' ')}`); + this.powerText.setText(`${power >= 0 ? power : '---'}`); } this.typeIcon.setVisible(hasMove); + this.ppLabel.setVisible(hasMove); this.ppText.setVisible(hasMove); + this.powerLabel.setVisible(hasMove); + this.powerText.setVisible(hasMove); this.moveCategoryIcon.setVisible(hasMove); this.cursorObj.setPosition(13 + (cursor % 2 === 1 ? 100 : 0), -31 + (cursor >= 2 ? 15 : 0)); @@ -160,7 +184,10 @@ export default class FightUiHandler extends UiHandler { super.clear(); this.clearMoves(); this.typeIcon.setVisible(false); + this.ppLabel.setVisible(false); this.ppText.setVisible(false); + this.powerLabel.setVisible(false); + this.powerText.setVisible(false); this.moveCategoryIcon.setVisible(false); this.eraseCursor(); } diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index 16af6b15d96..03d93699e75 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -8,6 +8,7 @@ import { GameDataType } from "../system/game-data"; import { OptionSelectConfig, OptionSelectItem } from "./abstact-option-select-ui-handler"; import { Tutorial, handleTutorial } from "../tutorial"; import { updateUserInfo } from "../account"; +import i18next from '../plugins/i18n'; export enum MenuOptions { GAME_SETTINGS, @@ -57,14 +58,20 @@ export default class MenuUiHandler extends MessageUiHandler { this.menuContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - this.menuBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - 100, 0, 98, (this.scene.game.canvas.height / 6) - 2); + const menuMessageText = addTextObject(this.scene, 8, 8, '', TextStyle.WINDOW, { maxLines: 2 }); + menuMessageText.setWordWrapWidth(1224); + menuMessageText.setOrigin(0, 0); + + this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => `${i18next.t(`menuUiHandler:${MenuOptions[o]}`)}`).join('\n'), TextStyle.WINDOW, { maxLines: this.menuOptions.length }); + this.optionSelectText.setLineSpacing(12); + + this.menuBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - (this.optionSelectText.displayWidth + 25), 0, this.optionSelectText.displayWidth + 23, (this.scene.game.canvas.height / 6) - 2); this.menuBg.setOrigin(0, 0); + this.optionSelectText.setPositionRelative(this.menuBg, 14, 6); + this.menuContainer.add(this.menuBg); - this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => Utils.toReadableString(MenuOptions[o])).join('\n'), TextStyle.WINDOW, { maxLines: this.menuOptions.length }); - this.optionSelectText.setPositionRelative(this.menuBg, 14, 6); - this.optionSelectText.setLineSpacing(12); this.menuContainer.add(this.optionSelectText); ui.add(this.menuContainer); @@ -77,9 +84,6 @@ export default class MenuUiHandler extends MessageUiHandler { menuMessageBox.setOrigin(0, 0); this.menuMessageBoxContainer.add(menuMessageBox); - const menuMessageText = addTextObject(this.scene, 8, 8, '', TextStyle.WINDOW, { maxLines: 2 }); - menuMessageText.setWordWrapWidth(1224); - menuMessageText.setOrigin(0, 0); this.menuMessageBoxContainer.add(menuMessageText); this.message = menuMessageText; @@ -92,9 +96,9 @@ export default class MenuUiHandler extends MessageUiHandler { ui.revertMode(); ui.showText(message, null, () => { const config: OptionSelectConfig = { - options: new Array(3).fill(null).map((_, i) => i).filter(slotFilter).map(i => { + options: new Array(5).fill(null).map((_, i) => i).filter(slotFilter).map(i => { return { - label: `Slot ${i + 1}`, + label: i18next.t('menuUiHandler:slot', {slotNumber: i+1}), handler: () => { callback(i); ui.revertMode(); @@ -103,7 +107,7 @@ export default class MenuUiHandler extends MessageUiHandler { } }; }).concat([{ - label: 'Cancel', + label: i18next.t('menuUiHandler:cancel'), handler: () => { ui.revertMode(); ui.showText(null, 0); @@ -118,27 +122,27 @@ export default class MenuUiHandler extends MessageUiHandler { if (Utils.isLocal) { manageDataOptions.push({ - label: 'Import Session', + label: i18next.t("menuUiHandler:importSession"), handler: () => { - confirmSlot('Select a slot to import to.', () => true, slotId => this.scene.gameData.importData(GameDataType.SESSION, slotId)); + confirmSlot(i18next.t("menuUiHandler:importSlotSelect"), () => true, slotId => this.scene.gameData.importData(GameDataType.SESSION, slotId)); return true; }, keepOpen: true }); } manageDataOptions.push({ - label: 'Export Session', + label: i18next.t("menuUiHandler:exportSession"), handler: () => { const dataSlots: integer[] = []; Promise.all( - new Array(3).fill(null).map((_, i) => { + new Array(5).fill(null).map((_, i) => { const slotId = i; return this.scene.gameData.getSession(slotId).then(data => { if (data) dataSlots.push(slotId); }) })).then(() => { - confirmSlot('Select a slot to export from.', + confirmSlot(i18next.t("menuUiHandler:exportSlotSelect"), i => dataSlots.indexOf(i) > -1, slotId => this.scene.gameData.tryExportData(GameDataType.SESSION, slotId)); }); @@ -148,7 +152,7 @@ export default class MenuUiHandler extends MessageUiHandler { }); if (Utils.isLocal) { manageDataOptions.push({ - label: 'Import Data', + label: i18next.t("menuUiHandler:importData"), handler: () => { this.scene.gameData.importData(GameDataType.SYSTEM); return true; @@ -158,7 +162,7 @@ export default class MenuUiHandler extends MessageUiHandler { } manageDataOptions.push( { - label: 'Export Data', + label: i18next.t("menuUiHandler:exportData"), handler: () => { this.scene.gameData.tryExportData(GameDataType.SYSTEM); return true; @@ -166,7 +170,7 @@ export default class MenuUiHandler extends MessageUiHandler { keepOpen: true }, { - label: 'Cancel', + label: i18next.t('menuUiHandler:cancel'), handler: () => { this.scene.ui.revertMode(); return true; @@ -205,7 +209,7 @@ export default class MenuUiHandler extends MessageUiHandler { keepOpen: true }, { - label: 'Cancel', + label: i18next.t('menuUiHandler:cancel'), handler: () => { this.scene.ui.revertMode(); return true; @@ -295,7 +299,7 @@ export default class MenuUiHandler extends MessageUiHandler { case MenuOptions.RETURN_TO_TITLE: if (this.scene.currentBattle) { success = true; - ui.showText('You will lose any progress since the beginning of the battle. Proceed?', null, () => { + ui.showText(i18next.t("menuUiHandler:losingProgressionWarning"), null, () => { ui.setOverlayMode(Mode.CONFIRM, () => this.scene.reset(true), () => { ui.revertMode(); ui.showText(null, 0); @@ -307,7 +311,7 @@ export default class MenuUiHandler extends MessageUiHandler { case MenuOptions.LOG_OUT: success = true; const doLogout = () => { - Utils.apiPost('account/logout', undefined, undefined, true).then(res => { + Utils.apiFetch('account/logout', true).then(res => { if (!res.ok) console.error(`Log out failed (${res.status}: ${res.statusText})`); Utils.setCookie(Utils.sessionIdKey, ''); @@ -315,7 +319,7 @@ export default class MenuUiHandler extends MessageUiHandler { }); }; if (this.scene.currentBattle) { - ui.showText('You will lose any progress since the beginning of the battle. Proceed?', null, () => { + ui.showText(i18next.t("menuUiHandler:losingProgressionWarning"), null, () => { ui.setOverlayMode(Mode.CONFIRM, doLogout, () => { ui.revertMode(); ui.showText(null, 0); diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 1bd44bfd3c4..e5252e02a8f 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -138,6 +138,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { const maxUpgradeCount = typeOptions.map(to => to.upgradeCount).reduce((max, current) => Math.max(current, max), 0); this.scene.showFieldOverlay(750); + this.scene.updateAndShowLuckText(750); let i = 0; @@ -363,6 +364,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.eraseCursor(); this.scene.hideFieldOverlay(250); + this.scene.hideLuckText(750); const options = this.options.concat(this.shopOptionsRows.flat()); this.options.splice(0, this.options.length); diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index c6f32869f8b..30558b5bda0 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -646,7 +646,11 @@ export default class PartyUiHandler extends MessageUiHandler { const option = this.options[this.options.length - (o + 1)]; let altText = false; let optionName: string; - if ((this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || option === PartyOption.CANCEL) { + if (option === PartyOption.SCROLL_UP) + optionName = '↑'; + else if (option === PartyOption.SCROLL_DOWN) + optionName = '↓'; + else if ((this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || option === PartyOption.CANCEL) { switch (option) { case PartyOption.MOVE_1: case PartyOption.MOVE_2: @@ -662,11 +666,7 @@ export default class PartyUiHandler extends MessageUiHandler { optionName = Utils.toReadableString(PartyOption[option]); break; } - } else if (option === PartyOption.SCROLL_UP) - optionName = '↑'; - else if (option === PartyOption.SCROLL_DOWN) - optionName = '↓'; - else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { + } else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { const move = learnableLevelMoves[option]; optionName = allMoves[move].name; altText = !pokemon.getSpeciesForm().getLevelMoves().find(plm => plm[1] === move); @@ -900,12 +900,23 @@ class PartySlot extends Phaser.GameObjects.Container { } if (this.pokemon.isShiny()) { - const shinyStar = this.scene.add.image(0, 0, 'shiny_star_small'); + const doubleShiny = this.pokemon.isFusion() && this.pokemon.shiny && this.pokemon.fusionShiny; + + const shinyStar = this.scene.add.image(0, 0, `shiny_star_small${doubleShiny ? '_1' : ''}`); shinyStar.setOrigin(0, 0); shinyStar.setPositionRelative(slotName, -9, 3); - shinyStar.setTint(getVariantTint(this.pokemon.getVariant())); + shinyStar.setTint(getVariantTint(!doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant)); slotInfoContainer.add(shinyStar); + + if (doubleShiny) { + const fusionShinyStar = this.scene.add.image(0, 0, `shiny_star_small_2`); + fusionShinyStar.setOrigin(0, 0); + fusionShinyStar.setPosition(shinyStar.x, shinyStar.y); + fusionShinyStar.setTint(getVariantTint(this.pokemon.fusionVariant)); + + slotInfoContainer.add(fusionShinyStar); + } } if (partyUiMode !== PartyUiMode.TM_MODIFIER) { diff --git a/src/ui/pokemon-info-container.ts b/src/ui/pokemon-info-container.ts index c11552c72bb..4d8ecfe0b03 100644 --- a/src/ui/pokemon-info-container.ts +++ b/src/ui/pokemon-info-container.ts @@ -18,6 +18,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { private pokemonNatureLabelText: Phaser.GameObjects.Text; private pokemonNatureText: BBCodeText; private pokemonShinyIcon: Phaser.GameObjects.Image; + private pokemonFusionShinyIcon: Phaser.GameObjects.Image; private pokemonMovesContainer: Phaser.GameObjects.Container; private pokemonMovesContainers: Phaser.GameObjects.Container[]; private pokemonMoveBgs: Phaser.GameObjects.NineSlice[]; @@ -114,6 +115,11 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.pokemonShinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.add(this.pokemonShinyIcon); + this.pokemonFusionShinyIcon = this.scene.add.image(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y, 'shiny_star_2'); + this.pokemonFusionShinyIcon.setOrigin(0, 0); + this.pokemonFusionShinyIcon.setScale(0.75); + this.add(this.pokemonFusionShinyIcon); + this.setVisible(false); } @@ -135,12 +141,25 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true, false, false, this.scene.uiTheme)); - this.pokemonShinyIcon.setTint(getVariantTint(pokemon.getVariant())); + const isFusion = pokemon.isFusion(); + const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny; + const baseVariant = !doubleShiny ? pokemon.getVariant() : pokemon.variant; + + this.pokemonShinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`); this.pokemonShinyIcon.setVisible(pokemon.isShiny()); + this.pokemonShinyIcon.setTint(getVariantTint(baseVariant)); if (this.pokemonShinyIcon.visible) { - this.pokemonShinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${pokemon.getVariant() ? ` (${pokemon.getVariant() === 2 ? 'Epic' : 'Rare'})` : ''}`, true)); + const shinyDescriptor = doubleShiny || baseVariant ? + `${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? 'Epic' : pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}` + : ''; + this.pokemonShinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`, true)); this.pokemonShinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } + + this.pokemonFusionShinyIcon.setPosition(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y); + this.pokemonFusionShinyIcon.setVisible(doubleShiny); + if (isFusion) + this.pokemonFusionShinyIcon.setTint(getVariantTint(pokemon.fusionVariant)); const originalIvs: integer[] = this.scene.gameData.dexData[pokemon.species.speciesId].caughtAttr ? this.scene.gameData.dexData[pokemon.species.speciesId].ivs @@ -200,6 +219,8 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { x: this.initialX, onComplete: () => { this.setVisible(false); + this.pokemonShinyIcon.off('pointerover'); + this.pokemonShinyIcon.off('pointerout'); (this.scene as BattleScene).ui.hideTooltip(); resolve(); } diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index 369dcf44f7a..2fd67ac0485 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -97,6 +97,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private pokemonGrowthRateText: Phaser.GameObjects.Text; private type1Icon: Phaser.GameObjects.Sprite; private type2Icon: Phaser.GameObjects.Sprite; + private pokemonLuckLabelText: Phaser.GameObjects.Text; + private pokemonLuckText: Phaser.GameObjects.Text; private pokemonGenderText: Phaser.GameObjects.Text; private pokemonUncaughtText: Phaser.GameObjects.Text; private pokemonAbilityLabelText: Phaser.GameObjects.Text; @@ -418,6 +420,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.type2Icon.setOrigin(0, 0); this.starterSelectContainer.add(this.type2Icon); + this.pokemonLuckLabelText = addTextObject(this.scene, 8, 89, 'Luck:', TextStyle.WINDOW_ALT, { fontSize: '56px' }); + this.pokemonLuckLabelText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonLuckLabelText); + + this.pokemonLuckText = addTextObject(this.scene, 8 + this.pokemonLuckLabelText.displayWidth + 2, 89, '0', TextStyle.WINDOW, { fontSize: '56px' }); + this.pokemonLuckText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonLuckText); + this.pokemonCandyIcon = this.scene.add.sprite(1, 12, 'items', 'candy'); this.pokemonCandyIcon.setScale(0.5); this.pokemonCandyIcon.setOrigin(0, 0); @@ -1249,6 +1259,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.speciesStarterDexEntry?.caughtAttr) { const colorScheme = starterColors[species.speciesId]; + const luck = this.scene.gameData.getDexAttrLuck(this.speciesStarterDexEntry.caughtAttr); + this.pokemonLuckText.setVisible(!!luck); + this.pokemonLuckText.setText(luck.toString()); + this.pokemonLuckText.setTint(getVariantTint(Math.min(luck - 1, 2) as Variant)); + this.pokemonLuckLabelText.setVisible(this.pokemonLuckText.visible); + this.pokemonGrowthRateText.setText(Utils.toReadableString(GrowthRate[species.growthRate])); this.pokemonGrowthRateText.setColor(getGrowthRateColor(species.growthRate)); this.pokemonGrowthRateText.setShadowColor(getGrowthRateColor(species.growthRate, true)); @@ -1310,6 +1326,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonGrowthRateLabelText.setVisible(false); this.type1Icon.setVisible(false); this.type2Icon.setVisible(false); + this.pokemonLuckLabelText.setVisible(false); + this.pokemonLuckText.setVisible(false); this.pokemonUncaughtText.setVisible(true); this.pokemonAbilityLabelText.setVisible(false); this.pokemonPassiveLabelText.setVisible(false); @@ -1334,6 +1352,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonGrowthRateLabelText.setVisible(false); this.type1Icon.setVisible(false); this.type2Icon.setVisible(false); + this.pokemonLuckLabelText.setVisible(false); + this.pokemonLuckText.setVisible(false); this.pokemonUncaughtText.setVisible(!!species); this.pokemonAbilityLabelText.setVisible(false); this.pokemonPassiveLabelText.setVisible(false); diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index 35a469317c1..44003a7c8fc 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -16,7 +16,7 @@ import { getBiomeName } from "../data/biomes"; import { Nature, getNatureStatMultiplier } from "../data/nature"; import { loggedInUser } from "../account"; import { PlayerGender } from "../system/game-data"; -import { getVariantTint } from "#app/data/variant"; +import { Variant, getVariantTint } from "#app/data/variant"; enum Page { PROFILE, @@ -43,6 +43,7 @@ export default class SummaryUiHandler extends UiHandler { private levelText: Phaser.GameObjects.Text; private genderText: Phaser.GameObjects.Text; private shinyIcon: Phaser.GameObjects.Image; + private fusionShinyIcon: Phaser.GameObjects.Image; private statusContainer: Phaser.GameObjects.Container; private status: Phaser.GameObjects.Image; private summaryPageContainer: Phaser.GameObjects.Container; @@ -125,6 +126,12 @@ export default class SummaryUiHandler extends UiHandler { this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.summaryContainer.add(this.shinyIcon); + this.fusionShinyIcon = this.scene.add.image(0, 0, 'shiny_star_2'); + this.fusionShinyIcon.setVisible(false); + this.fusionShinyIcon.setOrigin(0, 0); + this.fusionShinyIcon.setScale(0.75) + this.summaryContainer.add(this.fusionShinyIcon); + this.pokeball = this.scene.add.sprite(6, -19, 'pb'); this.pokeball.setOrigin(0, 1); this.summaryContainer.add(this.pokeball); @@ -137,8 +144,6 @@ export default class SummaryUiHandler extends UiHandler { this.genderText.setOrigin(0, 1); this.summaryContainer.add(this.genderText); - - this.statusContainer = this.scene.add.container(-106, -16); const statusBg = this.scene.add.image(0, 0, 'summary_status'); @@ -237,21 +242,35 @@ export default class SummaryUiHandler extends UiHandler { this.nameText.setText(this.pokemon.name); + const isFusion = this.pokemon.isFusion(); + this.splicedIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + 2, 3); - this.splicedIcon.setVisible(!!this.pokemon.fusionSpecies); + this.splicedIcon.setVisible(isFusion); if (this.splicedIcon.visible) { this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${this.pokemon.species.getName(this.pokemon.formIndex)}/${this.pokemon.fusionSpecies.getName(this.pokemon.fusionFormIndex)}`, true)); this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } + + const doubleShiny = isFusion && this.pokemon.shiny && this.pokemon.fusionShiny; + const baseVariant = !doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant; this.shinyIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + (this.splicedIcon.visible ? this.splicedIcon.displayWidth + 1 : 0) + 1, 3); - this.shinyIcon.setTint(getVariantTint(this.pokemon.getVariant())); + this.shinyIcon.setTexture(`shiny_star${doubleShiny ? '_1' : ''}`); this.shinyIcon.setVisible(this.pokemon.isShiny()); + this.shinyIcon.setTint(getVariantTint(baseVariant)); if (this.shinyIcon.visible) { - this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${this.pokemon.getVariant() ? ` (${this.pokemon.getVariant() === 2 ? 'Epic' : 'Rare'})` : ''}`, true)); + const shinyDescriptor = doubleShiny || baseVariant ? + `${baseVariant === 2 ? 'Epic' : baseVariant === 1 ? 'Rare' : 'Common'}${doubleShiny ? `/${this.pokemon.fusionVariant === 2 ? 'Epic' : this.pokemon.fusionVariant === 1 ? 'Rare' : 'Common'}` : ''}` + : ''; + this.shinyIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `Shiny${shinyDescriptor ? ` (${shinyDescriptor})` : ''}`, true)); this.shinyIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } + this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); + this.fusionShinyIcon.setVisible(doubleShiny); + if (isFusion) + this.fusionShinyIcon.setTint(getVariantTint(this.pokemon.fusionVariant)); + this.pokeball.setFrame(getPokeballAtlasKey(this.pokemon.pokeball)); this.levelText.setText(this.pokemon.level.toString()); this.genderText.setText(getGenderSymbol(this.pokemon.getGender(true))); @@ -357,7 +376,10 @@ export default class SummaryUiHandler extends UiHandler { success = true; } } else if (button === Button.CANCEL) { - ui.setMode(Mode.PARTY); + if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) + this.hideMoveSelect(); + else + ui.setMode(Mode.PARTY); success = true; } else { const pages = Utils.getEnumValues(Page); @@ -585,6 +607,17 @@ export default class SummaryUiHandler extends UiHandler { if (this.pokemon.isTerastallized()) profileContainer.add(getTypeIcon(types.length, this.pokemon.getTeraType(), true)); + if (this.pokemon.getLuck()) { + const luckLabelText = addTextObject(this.scene, 141, 28, 'Luck:', TextStyle.SUMMARY_ALT); + luckLabelText.setOrigin(0, 0); + profileContainer.add(luckLabelText); + + const luckText = addTextObject(this.scene, 141 + luckLabelText.displayWidth + 2, 28, this.pokemon.getLuck().toString(), TextStyle.SUMMARY); + luckText.setOrigin(0, 0); + luckText.setTint(getVariantTint((Math.min(this.pokemon.getLuck() - 1, 2)) as Variant)); + profileContainer.add(luckText); + } + const ability = this.pokemon.getAbility(true); const abilityNameText = addTextObject(this.scene, 7, 66, ability.name, TextStyle.SUMMARY_ALT); diff --git a/src/ui/title-ui-handler.ts b/src/ui/title-ui-handler.ts index fde27788bd1..6c96e475929 100644 --- a/src/ui/title-ui-handler.ts +++ b/src/ui/title-ui-handler.ts @@ -80,7 +80,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler { this.updateTitleStats(); - this.titleStatsTimer = setInterval(() => this.updateTitleStats(), 10000); + this.titleStatsTimer = setInterval(() => this.updateTitleStats(), 30000); this.scene.tweens.add({ targets: [ this.titleContainer, ui.getMessageHandler().bg ], diff --git a/src/utils.ts b/src/utils.ts index c90633ca371..577e35c748e 100644 --- a/src/utils.ts +++ b/src/utils.ts @@ -212,8 +212,7 @@ export function executeIf(condition: boolean, promiseFunc: () => Promise): export const sessionIdKey = 'pokerogue_sessionId'; export const isLocal = window.location.hostname === 'localhost'; export const serverUrl = isLocal ? 'http://localhost:8001' : ''; -export const apiUrl = isLocal ? serverUrl : 'https://api.pokerogue.net'; -export const fallbackApiUrl = isLocal ? serverUrl : 'api'; +export const apiUrl = isLocal ? serverUrl : 'api'; export function setCookie(cName: string, cValue: string): void { const expiration = new Date(); @@ -234,7 +233,7 @@ export function getCookie(cName: string): string { return ''; } -export function apiFetch(path: string, authed: boolean = false, fallback: boolean = false): Promise { +export function apiFetch(path: string, authed: boolean = false): Promise { return new Promise((resolve, reject) => { const request = {}; if (authed) { @@ -242,22 +241,13 @@ export function apiFetch(path: string, authed: boolean = false, fallback: boolea if (sId) request['headers'] = { 'Authorization': sId }; } - fetch(`${!fallback ? apiUrl : fallbackApiUrl}/${path}`, request) - .then(response => { - if (!response.ok && response.status === 404 && !fallback) - return apiFetch(path, authed, true).then(res => resolve(res)); - resolve(response); - }) - .catch(err => { - if (fallback) - reject(err); - else - apiFetch(path, authed, true).then(res => resolve(res)); - }); + fetch(`${apiUrl}/${path}`, request) + .then(response => resolve(response)) + .catch(err => reject(err)); }); } -export function apiPost(path: string, data?: any, contentType: string = 'application/json', authed: boolean = false, fallback: boolean = false): Promise { +export function apiPost(path: string, data?: any, contentType: string = 'application/json', authed: boolean = false): Promise { return new Promise((resolve, reject) => { const headers = { 'Accept': contentType, @@ -268,14 +258,9 @@ export function apiPost(path: string, data?: any, contentType: string = 'applica if (sId) headers['Authorization'] = sId; } - fetch(`${!fallback ? apiUrl : fallbackApiUrl}/${path}`, { method: 'POST', headers: headers, body: data }) + fetch(`${apiUrl}/${path}`, { method: 'POST', headers: headers, body: data }) .then(response => resolve(response)) - .catch(err => { - if (fallback) - reject(err); - else - apiPost(path, data, contentType, authed, true).then(res => resolve(res)); - }); + .catch(err => reject(err)); }); } diff --git a/tsconfig.json b/tsconfig.json index c07d12b010c..ab6fd748bfc 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -6,7 +6,7 @@ "resolveJsonModule": true, "esModuleInterop": true, "strictNullChecks": false, - "sourceMap": true, + "sourceMap": false, "strict": false, "rootDir": "./src", "baseUrl": "./src", diff --git a/update_exp_sprites.ps1 b/update_exp_sprites.ps1 index 936a6779714..ed80566b459 100644 --- a/update_exp_sprites.ps1 +++ b/update_exp_sprites.ps1 @@ -21,4 +21,4 @@ Get-ChildItem -Path '.\public\images\pokemon' -Recurse -Directory | Where-Object } } -$keys | ConvertTo-Json | Out-File -encoding ASCII .\public\exp_sprites.json \ No newline at end of file +$keys | ConvertTo-Json | Out-File -encoding ASCII .\public\exp-sprites.json \ No newline at end of file diff --git a/vite.config.js b/vite.config.js index f257239cafa..220747b98e3 100644 --- a/vite.config.js +++ b/vite.config.js @@ -8,7 +8,7 @@ export default defineConfig(({ mode }) => { clearScreen: false, build: { minify: 'esbuild', - sourcemap: true + sourcemap: false }, esbuild: { pure: mode === 'production' ? [ 'console.log' ] : [],