From b2089012c1145d641bd6b8de9c0fb452ff52466c Mon Sep 17 00:00:00 2001 From: Dean <69436131+emdeann@users.noreply.github.com> Date: Sat, 1 Nov 2025 16:41:54 -0700 Subject: [PATCH] [Bug] Show base moves and ability in run info instead of transformed ones (#6702) Show base moves and ability in run info Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com> --- src/ui/handlers/run-info-ui-handler.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ui/handlers/run-info-ui-handler.ts b/src/ui/handlers/run-info-ui-handler.ts index 574daddd30f..1fb32c296a0 100644 --- a/src/ui/handlers/run-info-ui-handler.ts +++ b/src/ui/handlers/run-info-ui-handler.ts @@ -774,7 +774,7 @@ export class RunInfoUiHandler extends UiHandler { abilityLabel = abilityLabel.charAt(0); } const pPassiveInfo = pokemon.passive ? passiveLabel + ": " + pokemon.getPassiveAbility().name : ""; - const pAbilityInfo = abilityLabel + ": " + pokemon.getAbility().name; + const pAbilityInfo = abilityLabel + ": " + pokemon.getAbility(true).name; // Japanese is set to a greater line spacing of 35px in addBBCodeTextObject() if lineSpacing < 12. const lineSpacing = i18next.resolvedLanguage === "ja" ? 3 : 3; const pokeInfoText = addBBCodeTextObject(0, 0, pName, TextStyle.SUMMARY, { @@ -859,7 +859,7 @@ export class RunInfoUiHandler extends UiHandler { // Pokemon Moveset // Need to check if dynamically typed moves - const pokemonMoveset = pokemon.getMoveset(); + const pokemonMoveset = pokemon.getMoveset(true); const movesetContainer = globalScene.add.container(70, -29); const pokemonMoveBgs: Phaser.GameObjects.NineSlice[] = []; const pokemonMoveLabels: Phaser.GameObjects.Text[] = [];