From b20839e09be1de1648bb805a6af8fdd88f2dd13c Mon Sep 17 00:00:00 2001 From: ElMoustacho Date: Mon, 6 May 2024 22:27:20 +0300 Subject: [PATCH] Make status damage skip endure --- src/phases.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/phases.ts b/src/phases.ts index 1393355e3f5..d52b348f150 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2930,7 +2930,7 @@ export class PostTurnStatusEffectPhase extends PokemonPhase { break; } if (damage) { - this.scene.damageNumberHandler.add(this.getPokemon(), pokemon.damage(damage)); + this.scene.damageNumberHandler.add(this.getPokemon(), pokemon.damage(damage, false, true)); pokemon.updateInfo(); } new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(this.scene, () => this.end());