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[Bug] Appropriately load delayed attack when target index was player
https://github.com/pagefaultgames/pokerogue/pull/6128
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069e8a47d6
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@ -27,7 +27,7 @@ import type {
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SerializableArenaTagType,
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SerializableArenaTagType,
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} from "#types/arena-tags";
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} from "#types/arena-tags";
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import type { Mutable, NonFunctionProperties } from "#types/type-helpers";
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import type { Mutable, NonFunctionProperties } from "#types/type-helpers";
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import { BooleanHolder, NumberHolder, toDmgValue } from "#utils/common";
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import { BooleanHolder, isNullOrUndefined, NumberHolder, toDmgValue } from "#utils/common";
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import i18next from "i18next";
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import i18next from "i18next";
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/*
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/*
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@ -1691,7 +1691,7 @@ export function getArenaTag(
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return new ToxicSpikesTag(sourceId, side);
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return new ToxicSpikesTag(sourceId, side);
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case ArenaTagType.FUTURE_SIGHT:
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case ArenaTagType.FUTURE_SIGHT:
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case ArenaTagType.DOOM_DESIRE:
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case ArenaTagType.DOOM_DESIRE:
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if (!targetIndex) {
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if (isNullOrUndefined(targetIndex)) {
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return null; // If missing target index, no tag is created
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return null; // If missing target index, no tag is created
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}
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}
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return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex, side);
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return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex, side);
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