Show battle info for both in double battles

This commit is contained in:
Flashfyre 2023-05-13 19:52:20 -04:00
parent a33a49cbda
commit afc37ab45d
6 changed files with 52 additions and 10 deletions

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@ -210,8 +210,9 @@ export class EncounterPhase extends BattlePhase {
Promise.all(loadEnemyAssets).then(() => {
battle.enemyField.forEach((enemyPokemon, e) => {
this.scene.field.add(enemyPokemon);
if (this.scene.getPlayerPokemon().visible)
this.scene.field.moveBelow(enemyPokemon, this.scene.getPlayerPokemon());
const playerPokemon = this.scene.getPlayerPokemon();
if (playerPokemon.visible)
this.scene.field.moveBelow(enemyPokemon, playerPokemon);
enemyPokemon.tint(0, 0.5);
if (battle.enemyField.length > 1)
enemyPokemon.setFieldPosition(e ? FieldPosition.RIGHT : FieldPosition.LEFT);

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@ -156,7 +156,8 @@ export default class BattleScene extends Phaser.Scene {
this.loadAtlas('prompt', 'ui');
this.loadImage('cursor', 'ui');
this.loadImage('pbinfo_player', 'ui');
this.loadImage('pbinfo_enemy', 'ui');
this.loadImage('pbinfo_player_mini', 'ui');
this.loadImage('pbinfo_enemy_mini', 'ui');
this.loadImage('overlay_lv', 'ui');
this.loadAtlas('numbers', 'ui');
this.loadAtlas('overlay_hp', 'ui');

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@ -149,7 +149,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.fieldPosition = FieldPosition.CENTER;
scene.fieldUI.addAt(this.battleInfo, 0);
scene.fieldUI.add(this.battleInfo);
this.battleInfo.initInfo(this);
@ -300,6 +300,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.fieldPosition = fieldPosition;
this.battleInfo.setMini(fieldPosition !== FieldPosition.CENTER);
this.battleInfo.setOffset(fieldPosition === FieldPosition.RIGHT);
const newOffset = this.getFieldPositionOffset();
let relX = newOffset[0] - initialOffset[0];

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@ -4,10 +4,12 @@ import * as Utils from '../utils';
import { addTextObject, TextStyle } from './text';
import { getGenderSymbol, getGenderColor } from '../data/gender';
import { StatusEffect } from '../data/status-effect';
import BattleScene, { maxExpLevel } from '../battle-scene';
import { maxExpLevel } from '../battle-scene';
export default class BattleInfo extends Phaser.GameObjects.Container {
private player: boolean;
private mini: boolean;
private offset: boolean;
private lastName: string;
private lastStatus: StatusEffect;
private lastHp: integer;
@ -17,9 +19,10 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
private lastLevelExp: integer;
private lastLevel: integer;
private box: Phaser.GameObjects.Sprite;
private nameText: Phaser.GameObjects.Text;
private genderText: Phaser.GameObjects.Text;
private ownedIcon: Phaser.GameObjects.Image;
private ownedIcon: Phaser.GameObjects.Sprite;
private statusIndicator: Phaser.GameObjects.Sprite;
private levelContainer: Phaser.GameObjects.Container;
private hpBar: Phaser.GameObjects.Image;
@ -30,6 +33,8 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) {
super(scene, x, y);
this.player = player;
this.mini = !player;
this.offset = false;
this.lastName = null;
this.lastStatus = StatusEffect.NONE;
this.lastHp = -1;
@ -42,9 +47,9 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
// Initially invisible and shown via Pokemon.showInfo
this.setVisible(false);
const box = this.scene.add.image(0, 0, `pbinfo_${player ? 'player' : 'enemy'}`);
box.setOrigin(1, 0.5);
this.add(box);
this.box = this.scene.add.sprite(0, 0, this.getTextureName());
this.box.setOrigin(1, 0.5);
this.add(this.box);
this.nameText = addTextObject(this.scene, player ? -115 : -124, player ? -15.2 : -11.2, '', TextStyle.BATTLE_INFO);
this.nameText.setOrigin(0, 0);
@ -56,7 +61,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
this.add(this.genderText);
if (!this.player) {
this.ownedIcon = this.scene.add.image(0, 0, 'icon_owned');
this.ownedIcon = this.scene.add.sprite(0, 0, 'icon_owned');
this.ownedIcon.setVisible(false);
this.ownedIcon.setOrigin(0, 0);
this.ownedIcon.setPositionRelative(this.nameText, 0, 11.5);
@ -131,6 +136,36 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
}
}
getTextureName(): string {
return `pbinfo_${this.player ? 'player' : 'enemy'}${this.mini ? '_mini' : ''}`;
}
setMini(mini: boolean): void {
if (this.mini === mini)
return;
this.mini = mini;
this.box.setTexture(this.getTextureName());
if (this.player) {
this.y -= 12 * (mini ? 1 : -1);
}
const toggledElements = [ this.hpNumbersContainer, this.expBar ];
toggledElements.forEach(el => el.setVisible(!mini));
}
setOffset(offset: boolean): void {
if (this.offset === offset)
return;
this.offset = offset;
this.x += 10 * (offset === this.player ? 1 : -1);
this.y += 27 * (offset ? 1 : -1);
}
updateInfo(pokemon: Pokemon, instant?: boolean): Promise<void> {
return new Promise(resolve => {
if (!this.scene) {
@ -290,4 +325,6 @@ export class EnemyBattleInfo extends BattleInfo {
constructor(scene: Phaser.Scene) {
super(scene, 140, -141, false);
}
setMini(mini: boolean): void { } // Always mini
}