From af963c79027bbb39425a48f868d10582cb019f4b Mon Sep 17 00:00:00 2001 From: Bertie690 <136088738+Bertie690@users.noreply.github.com> Date: Sat, 23 Aug 2025 17:00:00 -0400 Subject: [PATCH] [Bug] Fixed delayed attacks pushing to move history twice on charging turn (#6371) --- src/data/moves/move.ts | 1 - 1 file changed, 1 deletion(-) diff --git a/src/data/moves/move.ts b/src/data/moves/move.ts index a8ea61f7187..4a744d6e9c3 100644 --- a/src/data/moves/move.ts +++ b/src/data/moves/move.ts @@ -3277,7 +3277,6 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr { ) ) - user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode, turn: globalScene.currentBattle.turn}) user.pushMoveHistory({move: move.id, targets: [target.getBattlerIndex()], result: MoveResult.OTHER, useMode, turn: globalScene.currentBattle.turn}) // Queue up an attack on the given slot. globalScene.arena.positionalTagManager.addTag({