From af91ea85c37d4217e315bb39b3f37179ad4623f3 Mon Sep 17 00:00:00 2001 From: Jimmybald1 <122436263+Jimmybald1@users.noreply.github.com> Date: Mon, 17 Feb 2025 19:22:12 +0100 Subject: [PATCH] [Bug] Changes Daily Run item stack full message to a delay (#5339) Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com> --- src/battle-scene.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index c7e3d4bc928..e6649d0999a 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -2605,7 +2605,7 @@ export default class BattleScene extends SceneBase { } } else if (!virtual) { const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier); - this.queueMessage(i18next.t("battle:itemStackFull", { fullItemName: modifier.type.name, itemName: defaultModifierType.name }), undefined, true); + this.queueMessage(i18next.t("battle:itemStackFull", { fullItemName: modifier.type.name, itemName: defaultModifierType.name }), undefined, false, 3000); return this.addModifier(defaultModifierType.newModifier(), ignoreUpdate, playSound, false, instant).then(success => resolve(success)); }