diff --git a/test/abilities/status-immunity-ab-attrs.test.ts b/test/abilities/status-immunity-ab-attrs.test.ts index 7431c8cd8e3..62e516bde9e 100644 --- a/test/abilities/status-immunity-ab-attrs.test.ts +++ b/test/abilities/status-immunity-ab-attrs.test.ts @@ -6,7 +6,7 @@ import { MoveId } from "#enums/move-id"; import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/test/moves/rest.test.ts b/test/moves/rest.test.ts index f24badb5995..ce2de7b8d4d 100644 --- a/test/moves/rest.test.ts +++ b/test/moves/rest.test.ts @@ -1,11 +1,11 @@ -import { MoveResult } from "#enums/move-result"; import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; +import { MoveResult } from "#enums/move-result"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; -import GameManager from "#test/testUtils/gameManager"; +import { GameManager } from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/test/moves/sleep_talk.test.ts b/test/moves/sleep_talk.test.ts index 9a09891325a..fb7efb18958 100644 --- a/test/moves/sleep_talk.test.ts +++ b/test/moves/sleep_talk.test.ts @@ -1,13 +1,13 @@ import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { MoveResult } from "#enums/move-result"; +import { MoveUseMode } from "#enums/move-use-mode"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; import { GameManager } from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { MoveUseMode } from "#enums/move-use-mode"; describe("Moves - Sleep Talk", () => { let phaserGame: Phaser.Game;