Merge branch 'beta' into eviolite_weight_bug
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 5.2 KiB |
@ -4112,9 +4112,13 @@ export class PostBattleAbAttr extends AbAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
||||||
|
/**
|
||||||
|
* @param args - `[0]`: boolean for if the battle ended in a victory
|
||||||
|
* @returns `true` if successful
|
||||||
|
*/
|
||||||
applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
|
applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
|
||||||
const postBattleLoot = pokemon.scene.currentBattle.postBattleLoot;
|
const postBattleLoot = pokemon.scene.currentBattle.postBattleLoot;
|
||||||
if (!simulated && postBattleLoot.length) {
|
if (!simulated && postBattleLoot.length && args[0]) {
|
||||||
const randItem = Utils.randSeedItem(postBattleLoot);
|
const randItem = Utils.randSeedItem(postBattleLoot);
|
||||||
//@ts-ignore - TODO see below
|
//@ts-ignore - TODO see below
|
||||||
if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!?
|
if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!?
|
||||||
@ -4575,14 +4579,15 @@ export class MoneyAbAttr extends PostBattleAbAttr {
|
|||||||
/**
|
/**
|
||||||
* @param pokemon {@linkcode Pokemon} that is the user of this ability.
|
* @param pokemon {@linkcode Pokemon} that is the user of this ability.
|
||||||
* @param passive N/A
|
* @param passive N/A
|
||||||
* @param args N/A
|
* @param args - `[0]`: boolean for if the battle ended in a victory
|
||||||
* @returns true
|
* @returns `true` if successful
|
||||||
*/
|
*/
|
||||||
applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
|
applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
|
||||||
if (!simulated) {
|
if (!simulated && args[0]) {
|
||||||
pokemon.scene.currentBattle.moneyScattered += pokemon.scene.getWaveMoneyAmount(0.2);
|
pokemon.scene.currentBattle.moneyScattered += pokemon.scene.getWaveMoneyAmount(0.2);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
return true;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -4590,13 +4595,12 @@ export class MoneyAbAttr extends PostBattleAbAttr {
|
|||||||
* Applies a stat change after a Pokémon is summoned,
|
* Applies a stat change after a Pokémon is summoned,
|
||||||
* conditioned on the presence of a specific arena tag.
|
* conditioned on the presence of a specific arena tag.
|
||||||
*
|
*
|
||||||
* @extends {PostSummonStatStageChangeAbAttr}
|
* @extends PostSummonStatStageChangeAbAttr
|
||||||
*/
|
*/
|
||||||
export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageChangeAbAttr {
|
export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageChangeAbAttr {
|
||||||
/**
|
/**
|
||||||
* The type of arena tag that conditions the stat change.
|
* The type of arena tag that conditions the stat change.
|
||||||
* @private
|
* @private
|
||||||
* @type {ArenaTagType}
|
|
||||||
*/
|
*/
|
||||||
private tagType: ArenaTagType;
|
private tagType: ArenaTagType;
|
||||||
|
|
||||||
@ -4972,7 +4976,7 @@ class ForceSwitchOutHelper {
|
|||||||
pokemon.scene.clearEnemyHeldItemModifiers();
|
pokemon.scene.clearEnemyHeldItemModifiers();
|
||||||
|
|
||||||
if (switchOutTarget.hp) {
|
if (switchOutTarget.hp) {
|
||||||
pokemon.scene.pushPhase(new BattleEndPhase(pokemon.scene));
|
pokemon.scene.pushPhase(new BattleEndPhase(pokemon.scene, false));
|
||||||
pokemon.scene.pushPhase(new NewBattlePhase(pokemon.scene));
|
pokemon.scene.pushPhase(new NewBattlePhase(pokemon.scene));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -5930,10 +5934,10 @@ export function initAbilities() {
|
|||||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1),
|
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1),
|
||||||
new Ability(Abilities.WIMP_OUT, 7)
|
new Ability(Abilities.WIMP_OUT, 7)
|
||||||
.attr(PostDamageForceSwitchAbAttr)
|
.attr(PostDamageForceSwitchAbAttr)
|
||||||
.edgeCase(), // Should not trigger when hurting itself in confusion
|
.edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode
|
||||||
new Ability(Abilities.EMERGENCY_EXIT, 7)
|
new Ability(Abilities.EMERGENCY_EXIT, 7)
|
||||||
.attr(PostDamageForceSwitchAbAttr)
|
.attr(PostDamageForceSwitchAbAttr)
|
||||||
.edgeCase(), // Should not trigger when hurting itself in confusion
|
.edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode
|
||||||
new Ability(Abilities.WATER_COMPACTION, 7)
|
new Ability(Abilities.WATER_COMPACTION, 7)
|
||||||
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2),
|
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2),
|
||||||
new Ability(Abilities.MERCILESS, 7)
|
new Ability(Abilities.MERCILESS, 7)
|
||||||
|
46
src/data/balance/special-species-groups.ts
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
import { Species } from "#enums/species";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, NOT including the legendaries Miraidon and Koraidon.
|
||||||
|
*/
|
||||||
|
export const NON_LEGEND_PARADOX_POKEMON = [
|
||||||
|
Species.GREAT_TUSK,
|
||||||
|
Species.SCREAM_TAIL,
|
||||||
|
Species.BRUTE_BONNET,
|
||||||
|
Species.FLUTTER_MANE,
|
||||||
|
Species.SLITHER_WING,
|
||||||
|
Species.SANDY_SHOCKS,
|
||||||
|
Species.ROARING_MOON,
|
||||||
|
Species.WALKING_WAKE,
|
||||||
|
Species.GOUGING_FIRE,
|
||||||
|
Species.RAGING_BOLT,
|
||||||
|
Species.IRON_TREADS,
|
||||||
|
Species.IRON_BUNDLE,
|
||||||
|
Species.IRON_HANDS,
|
||||||
|
Species.IRON_JUGULIS,
|
||||||
|
Species.IRON_MOTH,
|
||||||
|
Species.IRON_THORNS,
|
||||||
|
Species.IRON_VALIANT,
|
||||||
|
Species.IRON_LEAVES,
|
||||||
|
Species.IRON_BOULDER,
|
||||||
|
Species.IRON_CROWN,
|
||||||
|
];
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Ultra_Beast | Ultra Beasts}, NOT including legendaries such as Necrozma or the Cosmog line.
|
||||||
|
*
|
||||||
|
* Note that all of these Ultra Beasts are still considered Sub-Legendary.
|
||||||
|
*/
|
||||||
|
export const NON_LEGEND_ULTRA_BEASTS = [
|
||||||
|
Species.NIHILEGO,
|
||||||
|
Species.BUZZWOLE,
|
||||||
|
Species.PHEROMOSA,
|
||||||
|
Species.XURKITREE,
|
||||||
|
Species.CELESTEELA,
|
||||||
|
Species.KARTANA,
|
||||||
|
Species.GUZZLORD,
|
||||||
|
Species.POIPOLE,
|
||||||
|
Species.NAGANADEL,
|
||||||
|
Species.STAKATAKA,
|
||||||
|
Species.BLACEPHALON,
|
||||||
|
];
|
102
src/data/move.ts
@ -5967,50 +5967,97 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
|||||||
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
||||||
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
||||||
*/
|
*/
|
||||||
if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) &&
|
if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr)
|
||||||
(move.id === Moves.U_TURN || move.id === Moves.VOLT_SWITCH || move.id === Moves.FLIP_TURN)
|
&& [ Moves.U_TURN, Moves.VOLT_SWITCH, Moves.FLIP_TURN ].includes(move.id)
|
||||||
) {
|
) {
|
||||||
if (this.hpDroppedBelowHalf(target)) {
|
if (this.hpDroppedBelowHalf(target)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Switch out logic for the player's Pokemon
|
|
||||||
if (switchOutTarget.scene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
|
if (switchOutTarget.scene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (switchOutTarget.hp > 0) {
|
if (switchOutTarget.hp > 0) {
|
||||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
if (this.switchType === SwitchType.FORCE_SWITCH) {
|
||||||
user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase);
|
switchOutTarget.leaveField(true);
|
||||||
return true;
|
const slotIndex = Utils.randIntRange(user.scene.currentBattle.getBattlerCount(), user.scene.getPlayerParty().length);
|
||||||
|
user.scene.prependToPhase(
|
||||||
|
new SwitchSummonPhase(
|
||||||
|
user.scene,
|
||||||
|
this.switchType,
|
||||||
|
switchOutTarget.getFieldIndex(),
|
||||||
|
slotIndex,
|
||||||
|
false,
|
||||||
|
true
|
||||||
|
),
|
||||||
|
MoveEndPhase
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||||
|
user.scene.prependToPhase(
|
||||||
|
new SwitchPhase(
|
||||||
|
user.scene,
|
||||||
|
this.switchType,
|
||||||
|
switchOutTarget.getFieldIndex(),
|
||||||
|
true,
|
||||||
|
true
|
||||||
|
),
|
||||||
|
MoveEndPhase
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) {
|
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) { // Switch out logic for enemy trainers
|
||||||
// Switch out logic for trainer battles
|
|
||||||
if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
|
if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (switchOutTarget.hp > 0) {
|
if (switchOutTarget.hp > 0) {
|
||||||
// for opponent switching out
|
if (this.switchType === SwitchType.FORCE_SWITCH) {
|
||||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
switchOutTarget.leaveField(true);
|
||||||
user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(),
|
const slotIndex = Utils.randIntRange(user.scene.currentBattle.getBattlerCount(), user.scene.getEnemyParty().length);
|
||||||
(user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0),
|
user.scene.prependToPhase(
|
||||||
false, false), MoveEndPhase);
|
new SwitchSummonPhase(
|
||||||
|
user.scene,
|
||||||
|
this.switchType,
|
||||||
|
switchOutTarget.getFieldIndex(),
|
||||||
|
slotIndex,
|
||||||
|
false,
|
||||||
|
false
|
||||||
|
),
|
||||||
|
MoveEndPhase
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||||
|
user.scene.prependToPhase(
|
||||||
|
new SwitchSummonPhase(
|
||||||
|
user.scene,
|
||||||
|
this.switchType,
|
||||||
|
switchOutTarget.getFieldIndex(),
|
||||||
|
(user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0),
|
||||||
|
false,
|
||||||
|
false
|
||||||
|
),
|
||||||
|
MoveEndPhase
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else { // Switch out logic for wild pokemon
|
||||||
/**
|
/**
|
||||||
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
||||||
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
* If it did, the user of U-turn or Volt Switch will not be switched out.
|
||||||
*/
|
*/
|
||||||
if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) &&
|
if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr)
|
||||||
(move.id === Moves.U_TURN || move.id === Moves.VOLT_SWITCH) || move.id === Moves.FLIP_TURN) {
|
&& [ Moves.U_TURN, Moves.VOLT_SWITCH, Moves.FLIP_TURN ].includes(move.id)
|
||||||
|
) {
|
||||||
if (this.hpDroppedBelowHalf(target)) {
|
if (this.hpDroppedBelowHalf(target)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Switch out logic for everything else (eg: WILD battles)
|
|
||||||
if (user.scene.currentBattle.waveIndex % 10 === 0) {
|
if (user.scene.currentBattle.waveIndex % 10 === 0) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -6035,7 +6082,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
|||||||
user.scene.clearEnemyHeldItemModifiers();
|
user.scene.clearEnemyHeldItemModifiers();
|
||||||
|
|
||||||
if (switchOutTarget.hp) {
|
if (switchOutTarget.hp) {
|
||||||
user.scene.pushPhase(new BattleEndPhase(user.scene));
|
user.scene.pushPhase(new BattleEndPhase(user.scene, false));
|
||||||
user.scene.pushPhase(new NewBattlePhase(user.scene));
|
user.scene.pushPhase(new NewBattlePhase(user.scene));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -7777,11 +7824,10 @@ export function initMoves() {
|
|||||||
.windMove(),
|
.windMove(),
|
||||||
new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1),
|
new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1),
|
||||||
new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1)
|
new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1)
|
||||||
.attr(ForceSwitchOutAttr)
|
.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
|
||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
.hidesTarget()
|
.hidesTarget()
|
||||||
.windMove()
|
.windMove(),
|
||||||
.partial(), // Should force random switches
|
|
||||||
new ChargingAttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1)
|
new ChargingAttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1)
|
||||||
.chargeText(i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" }))
|
.chargeText(i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" }))
|
||||||
.chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING)
|
.chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING)
|
||||||
@ -7857,10 +7903,9 @@ export function initMoves() {
|
|||||||
.soundBased()
|
.soundBased()
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||||
new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1)
|
new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1)
|
||||||
.attr(ForceSwitchOutAttr)
|
.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
|
||||||
.soundBased()
|
.soundBased()
|
||||||
.hidesTarget()
|
.hidesTarget(),
|
||||||
.partial(), // Should force random switching
|
|
||||||
new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1)
|
new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1)
|
||||||
.attr(StatusEffectAttr, StatusEffect.SLEEP)
|
.attr(StatusEffectAttr, StatusEffect.SLEEP)
|
||||||
.soundBased(),
|
.soundBased(),
|
||||||
@ -9222,8 +9267,8 @@ export function initMoves() {
|
|||||||
.attr(StatStageChangeAttr, [ Stat.ATK ], 1, true)
|
.attr(StatStageChangeAttr, [ Stat.ATK ], 1, true)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
|
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
|
||||||
new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
||||||
.attr(ForceSwitchOutAttr)
|
.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
|
||||||
.partial(), // Should force random switches
|
.hidesTarget(),
|
||||||
new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
|
new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||||
.attr(RemoveHeldItemAttr, true),
|
.attr(RemoveHeldItemAttr, true),
|
||||||
@ -9291,9 +9336,8 @@ export function initMoves() {
|
|||||||
new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
|
new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
|
||||||
.attr(CritOnlyAttr),
|
.attr(CritOnlyAttr),
|
||||||
new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
||||||
.attr(ForceSwitchOutAttr)
|
.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
|
||||||
.hidesTarget()
|
.hidesTarget(),
|
||||||
.partial(), // Should force random switches
|
|
||||||
new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5)
|
new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true),
|
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true),
|
||||||
new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5)
|
new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5)
|
||||||
|
@ -8,7 +8,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
|
|||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
|
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
|
||||||
import { getRandomPlayerPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getRandomPlayerPokemon, getRandomSpeciesByStarterCost } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||||
@ -174,7 +174,7 @@ export const DarkDealEncounter: MysteryEncounter =
|
|||||||
const roll = randSeedInt(100);
|
const roll = randSeedInt(100);
|
||||||
const starterTier: number | [number, number] =
|
const starterTier: number | [number, number] =
|
||||||
roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [ 9, 10 ];
|
roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [ 9, 10 ];
|
||||||
const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterTier(starterTier, excludedBosses, bossTypes));
|
const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterCost(starterTier, excludedBosses, bossTypes));
|
||||||
const pokemonConfig: EnemyPokemonConfig = {
|
const pokemonConfig: EnemyPokemonConfig = {
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
|
@ -9,9 +9,9 @@ import { EnemyPokemon } from "#app/field/pokemon";
|
|||||||
import { PokeballType } from "#enums/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { PlayerGender } from "#enums/player-gender";
|
import { PlayerGender } from "#enums/player-gender";
|
||||||
import { IntegerHolder, randSeedInt } from "#app/utils";
|
import { IntegerHolder, randSeedInt } from "#app/utils";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterTier, trainerThrowPokeball } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterCost, trainerThrowPokeball } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
@ -19,6 +19,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
|
|||||||
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
|
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
|
||||||
import { SummonPhase } from "#app/phases/summon-phase";
|
import { SummonPhase } from "#app/phases/summon-phase";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
|
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounters/safariZone";
|
const namespace = "mysteryEncounters/safariZone";
|
||||||
@ -261,7 +262,7 @@ async function summonSafariPokemon(scene: BattleScene) {
|
|||||||
let enemySpecies;
|
let enemySpecies;
|
||||||
let pokemon;
|
let pokemon;
|
||||||
scene.executeWithSeedOffset(() => {
|
scene.executeWithSeedOffset(() => {
|
||||||
enemySpecies = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false));
|
enemySpecies = getSafariSpeciesSpawn();
|
||||||
const level = scene.currentBattle.getLevelForWave();
|
const level = scene.currentBattle.getLevelForWave();
|
||||||
enemySpecies = getPokemonSpecies(enemySpecies.getWildSpeciesForLevel(level, true, false, scene.gameMode));
|
enemySpecies = getPokemonSpecies(enemySpecies.getWildSpeciesForLevel(level, true, false, scene.gameMode));
|
||||||
pokemon = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, false);
|
pokemon = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, false);
|
||||||
@ -526,3 +527,10 @@ async function doEndTurn(scene: BattleScene, cursorIndex: number) {
|
|||||||
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true });
|
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc.
|
||||||
|
*/
|
||||||
|
export function getSafariSpeciesSpawn(): PokemonSpecies {
|
||||||
|
return getPokemonSpecies(getRandomSpeciesByStarterCost([ 0, 5 ], NON_LEGEND_PARADOX_POKEMON, undefined, false, false, false));
|
||||||
|
}
|
||||||
|
@ -4,8 +4,8 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { catchPokemon, getRandomSpeciesByStarterCost, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { PokeballType } from "#enums/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
@ -17,6 +17,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
|||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
|
||||||
|
|
||||||
/** the i18n namespace for this encounter */
|
/** the i18n namespace for this encounter */
|
||||||
const namespace = "mysteryEncounters/thePokemonSalesman";
|
const namespace = "mysteryEncounters/thePokemonSalesman";
|
||||||
@ -60,12 +61,12 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
|||||||
.withOnInit((scene: BattleScene) => {
|
.withOnInit((scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
let species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false));
|
let species = getSalesmanSpeciesOffer();
|
||||||
let tries = 0;
|
let tries = 0;
|
||||||
|
|
||||||
// Reroll any species that don't have HAs
|
// Reroll any species that don't have HAs
|
||||||
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) {
|
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) {
|
||||||
species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false));
|
species = getSalesmanSpeciesOffer();
|
||||||
tries++;
|
tries++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -164,3 +165,10 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
|||||||
}
|
}
|
||||||
)
|
)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc.
|
||||||
|
*/
|
||||||
|
export function getSalesmanSpeciesOffer(): PokemonSpecies {
|
||||||
|
return getPokemonSpecies(getRandomSpeciesByStarterCost([ 0, 5 ], NON_LEGEND_PARADOX_POKEMON, undefined, false, false, false));
|
||||||
|
}
|
||||||
|
@ -731,7 +731,7 @@ export function handleMysteryEncounterVictory(scene: BattleScene, addHealPhase:
|
|||||||
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
||||||
scene.pushPhase(new EggLapsePhase(scene));
|
scene.pushPhase(new EggLapsePhase(scene));
|
||||||
} else if (!scene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) {
|
} else if (!scene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) {
|
||||||
scene.pushPhase(new BattleEndPhase(scene));
|
scene.pushPhase(new BattleEndPhase(scene, true));
|
||||||
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
||||||
scene.pushPhase(new TrainerVictoryPhase(scene));
|
scene.pushPhase(new TrainerVictoryPhase(scene));
|
||||||
}
|
}
|
||||||
|
@ -207,7 +207,7 @@ export function getHighestStatTotalPlayerPokemon(scene: BattleScene, isAllowed:
|
|||||||
* @param allowMythical
|
* @param allowMythical
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
export function getRandomSpeciesByStarterTier(starterTiers: number | [number, number], excludedSpecies?: Species[], types?: Type[], allowSubLegendary: boolean = true, allowLegendary: boolean = true, allowMythical: boolean = true): Species {
|
export function getRandomSpeciesByStarterCost(starterTiers: number | [number, number], excludedSpecies?: Species[], types?: Type[], allowSubLegendary: boolean = true, allowLegendary: boolean = true, allowMythical: boolean = true): Species {
|
||||||
let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers;
|
let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers;
|
||||||
let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers;
|
let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers;
|
||||||
|
|
||||||
|
@ -10,5 +10,7 @@ export enum SwitchType {
|
|||||||
/** Transfers stat stages and other effects from the returning Pokemon to the switched in Pokemon */
|
/** Transfers stat stages and other effects from the returning Pokemon to the switched in Pokemon */
|
||||||
BATON_PASS,
|
BATON_PASS,
|
||||||
/** Transfers the returning Pokemon's Substitute to the switched in Pokemon */
|
/** Transfers the returning Pokemon's Substitute to the switched in Pokemon */
|
||||||
SHED_TAIL
|
SHED_TAIL,
|
||||||
|
/** Force switchout to a random party member */
|
||||||
|
FORCE_SWITCH,
|
||||||
}
|
}
|
||||||
|
@ -707,7 +707,7 @@ export class Arena {
|
|||||||
case Biome.METROPOLIS:
|
case Biome.METROPOLIS:
|
||||||
return 141.470;
|
return 141.470;
|
||||||
case Biome.FOREST:
|
case Biome.FOREST:
|
||||||
return 4.294;
|
return 0.341;
|
||||||
case Biome.SEA:
|
case Biome.SEA:
|
||||||
return 0.024;
|
return 0.024;
|
||||||
case Biome.SWAMP:
|
case Biome.SWAMP:
|
||||||
|
@ -52,7 +52,7 @@ export class AttemptRunPhase extends PokemonPhase {
|
|||||||
enemyPokemon.trySetStatus(StatusEffect.FAINT);
|
enemyPokemon.trySetStatus(StatusEffect.FAINT);
|
||||||
});
|
});
|
||||||
|
|
||||||
this.scene.pushPhase(new BattleEndPhase(this.scene));
|
this.scene.pushPhase(new BattleEndPhase(this.scene, false));
|
||||||
this.scene.pushPhase(new NewBattlePhase(this.scene));
|
this.scene.pushPhase(new NewBattlePhase(this.scene));
|
||||||
} else {
|
} else {
|
||||||
playerPokemon.turnData.failedRunAway = true;
|
playerPokemon.turnData.failedRunAway = true;
|
||||||
|
@ -8,7 +8,7 @@ export class BattleEndPhase extends BattlePhase {
|
|||||||
/** If true, will increment battles won */
|
/** If true, will increment battles won */
|
||||||
isVictory: boolean;
|
isVictory: boolean;
|
||||||
|
|
||||||
constructor(scene: BattleScene, isVictory: boolean = true) {
|
constructor(scene: BattleScene, isVictory: boolean) {
|
||||||
super(scene);
|
super(scene);
|
||||||
|
|
||||||
this.isVictory = isVictory;
|
this.isVictory = isVictory;
|
||||||
@ -17,16 +17,17 @@ export class BattleEndPhase extends BattlePhase {
|
|||||||
start() {
|
start() {
|
||||||
super.start();
|
super.start();
|
||||||
|
|
||||||
|
this.scene.gameData.gameStats.battles++;
|
||||||
|
if (this.scene.gameMode.isEndless && this.scene.currentBattle.waveIndex + 1 > this.scene.gameData.gameStats.highestEndlessWave) {
|
||||||
|
this.scene.gameData.gameStats.highestEndlessWave = this.scene.currentBattle.waveIndex + 1;
|
||||||
|
}
|
||||||
|
|
||||||
if (this.isVictory) {
|
if (this.isVictory) {
|
||||||
this.scene.currentBattle.addBattleScore(this.scene);
|
this.scene.currentBattle.addBattleScore(this.scene);
|
||||||
|
|
||||||
this.scene.gameData.gameStats.battles++;
|
|
||||||
if (this.scene.currentBattle.trainer) {
|
if (this.scene.currentBattle.trainer) {
|
||||||
this.scene.gameData.gameStats.trainersDefeated++;
|
this.scene.gameData.gameStats.trainersDefeated++;
|
||||||
}
|
}
|
||||||
if (this.scene.gameMode.isEndless && this.scene.currentBattle.waveIndex + 1 > this.scene.gameData.gameStats.highestEndlessWave) {
|
|
||||||
this.scene.gameData.gameStats.highestEndlessWave = this.scene.currentBattle.waveIndex + 1;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Endless graceful end
|
// Endless graceful end
|
||||||
@ -42,7 +43,7 @@ export class BattleEndPhase extends BattlePhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (const pokemon of this.scene.getPokemonAllowedInBattle()) {
|
for (const pokemon of this.scene.getPokemonAllowedInBattle()) {
|
||||||
applyPostBattleAbAttrs(PostBattleAbAttr, pokemon);
|
applyPostBattleAbAttrs(PostBattleAbAttr, pokemon, false, this.isVictory);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.scene.currentBattle.moneyScattered) {
|
if (this.scene.currentBattle.moneyScattered) {
|
||||||
|
@ -34,7 +34,7 @@ export class EggLapsePhase extends Phase {
|
|||||||
if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) {
|
if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) {
|
||||||
this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => {
|
this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => {
|
||||||
// show prompt for skip, blocking inputs for 1 second
|
// show prompt for skip, blocking inputs for 1 second
|
||||||
this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0);
|
this.scene.ui.showText(i18next.t("battle:eggSkipPrompt", { eggsToHatch: eggsToHatchCount }), 0);
|
||||||
this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => {
|
this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => {
|
||||||
this.hatchEggsSkipped(eggsToHatch);
|
this.hatchEggsSkipped(eggsToHatch);
|
||||||
this.showSummary();
|
this.showSummary();
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr } from "#app/data/ability";
|
import { applyPreSwitchOutAbAttrs, PostDamageForceSwitchAbAttr, PreSwitchOutAbAttr } from "#app/data/ability";
|
||||||
import { allMoves, ForceSwitchOutAttr } from "#app/data/move";
|
import { allMoves, ForceSwitchOutAttr } from "#app/data/move";
|
||||||
import { getPokeballTintColor } from "#app/data/pokeball";
|
import { getPokeballTintColor } from "#app/data/pokeball";
|
||||||
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
|
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
|
||||||
@ -166,10 +166,11 @@ export class SwitchSummonPhase extends SummonPhase {
|
|||||||
|
|
||||||
const currentCommand = pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command;
|
const currentCommand = pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command;
|
||||||
const lastPokemonIsForceSwitchedAndNotFainted = lastUsedMove?.hasAttr(ForceSwitchOutAttr) && !this.lastPokemon.isFainted();
|
const lastPokemonIsForceSwitchedAndNotFainted = lastUsedMove?.hasAttr(ForceSwitchOutAttr) && !this.lastPokemon.isFainted();
|
||||||
|
const lastPokemonHasForceSwitchAbAttr = this.lastPokemon.hasAbilityWithAttr(PostDamageForceSwitchAbAttr) && !this.lastPokemon.isFainted();
|
||||||
|
|
||||||
// Compensate for turn spent summoning
|
// Compensate for turn spent summoning
|
||||||
// Or compensate for force switch move if switched out pokemon is not fainted
|
// Or compensate for force switch move if switched out pokemon is not fainted
|
||||||
if (currentCommand === Command.POKEMON || lastPokemonIsForceSwitchedAndNotFainted) {
|
if (currentCommand === Command.POKEMON || lastPokemonIsForceSwitchedAndNotFainted || lastPokemonHasForceSwitchAbAttr) {
|
||||||
pokemon.battleSummonData.turnCount--;
|
pokemon.battleSummonData.turnCount--;
|
||||||
pokemon.battleSummonData.waveTurnCount--;
|
pokemon.battleSummonData.waveTurnCount--;
|
||||||
}
|
}
|
||||||
|
@ -41,7 +41,7 @@ export class VictoryPhase extends PokemonPhase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!this.scene.getEnemyParty().find(p => this.scene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true))) {
|
if (!this.scene.getEnemyParty().find(p => this.scene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true))) {
|
||||||
this.scene.pushPhase(new BattleEndPhase(this.scene));
|
this.scene.pushPhase(new BattleEndPhase(this.scene, true));
|
||||||
if (this.scene.currentBattle.battleType === BattleType.TRAINER) {
|
if (this.scene.currentBattle.battleType === BattleType.TRAINER) {
|
||||||
this.scene.pushPhase(new TrainerVictoryPhase(this.scene));
|
this.scene.pushPhase(new TrainerVictoryPhase(this.scene));
|
||||||
}
|
}
|
||||||
|
74
src/test/abilities/honey_gather.test.ts
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
import type { CommandPhase } from "#app/phases/command-phase";
|
||||||
|
import { Command } from "#app/ui/command-ui-handler";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { Moves } from "#enums/moves";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
|
||||||
|
describe("Abilities - Honey Gather", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([ Moves.SPLASH, Moves.ROAR, Moves.THUNDERBOLT ])
|
||||||
|
.startingLevel(100)
|
||||||
|
.ability(Abilities.HONEY_GATHER)
|
||||||
|
.passiveAbility(Abilities.RUN_AWAY)
|
||||||
|
.battleType("single")
|
||||||
|
.disableCrits()
|
||||||
|
.enemySpecies(Species.MAGIKARP)
|
||||||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||||||
|
.enemyMoveset(Moves.SPLASH);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should give money when winning a battle", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MILOTIC ]);
|
||||||
|
game.scene.money = 1000;
|
||||||
|
|
||||||
|
game.move.select(Moves.THUNDERBOLT);
|
||||||
|
await game.toNextWave();
|
||||||
|
|
||||||
|
expect(game.scene.money).toBeGreaterThan(1000);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not give money when the enemy pokemon flees", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MILOTIC ]);
|
||||||
|
game.scene.money = 1000;
|
||||||
|
|
||||||
|
game.move.select(Moves.ROAR);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.money).toBe(1000);
|
||||||
|
expect(game.scene.currentBattle.waveIndex).toBe(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not give money when the player flees", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.MILOTIC ]);
|
||||||
|
game.scene.money = 1000;
|
||||||
|
|
||||||
|
// something weird is going on with the test framework, so this is required to prevent a crash
|
||||||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||||||
|
vi.spyOn(enemy, "scene", "get").mockReturnValue(game.scene);
|
||||||
|
|
||||||
|
const commandPhase = game.scene.getCurrentPhase() as CommandPhase;
|
||||||
|
commandPhase.handleCommand(Command.RUN, 0);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.money).toBe(1000);
|
||||||
|
expect(game.scene.currentBattle.waveIndex).toBe(2);
|
||||||
|
});
|
||||||
|
});
|
@ -26,7 +26,7 @@ describe("Moves - Shell Side Arm", () => {
|
|||||||
beforeEach(() => {
|
beforeEach(() => {
|
||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override
|
game.override
|
||||||
.moveset([ Moves.SHELL_SIDE_ARM ])
|
.moveset([ Moves.SHELL_SIDE_ARM, Moves.SPLASH ])
|
||||||
.battleType("single")
|
.battleType("single")
|
||||||
.startingLevel(100)
|
.startingLevel(100)
|
||||||
.enemyLevel(100)
|
.enemyLevel(100)
|
||||||
@ -69,6 +69,9 @@ describe("Moves - Shell Side Arm", () => {
|
|||||||
|
|
||||||
vi.spyOn(shellSideArmAttr, "apply");
|
vi.spyOn(shellSideArmAttr, "apply");
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
game.move.select(Moves.SHELL_SIDE_ARM);
|
game.move.select(Moves.SHELL_SIDE_ARM);
|
||||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
await game.phaseInterceptor.to("BerryPhase", false);
|
||||||
|
173
src/test/mystery-encounter/encounters/safari-zone.test.ts
Normal file
@ -0,0 +1,173 @@
|
|||||||
|
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
|
import { Biome } from "#enums/biome";
|
||||||
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import GameManager from "#test/utils/gameManager";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils";
|
||||||
|
import BattleScene from "#app/battle-scene";
|
||||||
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||||
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
|
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||||
|
import { getSafariSpeciesSpawn, SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter";
|
||||||
|
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
|
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
|
||||||
|
|
||||||
|
const namespace = "mysteryEncounters/safariZone";
|
||||||
|
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
|
||||||
|
const defaultBiome = Biome.SWAMP;
|
||||||
|
const defaultWave = 45;
|
||||||
|
|
||||||
|
describe("Safari Zone - Mystery Encounter", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
let scene: BattleScene;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(async () => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
scene = game.scene;
|
||||||
|
game.override.mysteryEncounterChance(100);
|
||||||
|
game.override.startingWave(defaultWave);
|
||||||
|
game.override.startingBiome(defaultBiome);
|
||||||
|
game.override.disableTrainerWaves();
|
||||||
|
|
||||||
|
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
|
||||||
|
[ Biome.VOLCANO, [ MysteryEncounterType.FIGHT_OR_FLIGHT ]],
|
||||||
|
[ Biome.FOREST, [ MysteryEncounterType.SAFARI_ZONE ]],
|
||||||
|
[ Biome.SWAMP, [ MysteryEncounterType.SAFARI_ZONE ]],
|
||||||
|
[ Biome.JUNGLE, [ MysteryEncounterType.SAFARI_ZONE ]],
|
||||||
|
]);
|
||||||
|
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
vi.clearAllMocks();
|
||||||
|
vi.resetAllMocks();
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should have the correct properties", async () => {
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty);
|
||||||
|
|
||||||
|
expect(SafariZoneEncounter.encounterType).toBe(MysteryEncounterType.SAFARI_ZONE);
|
||||||
|
expect(SafariZoneEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT);
|
||||||
|
expect(SafariZoneEncounter.dialogue).toBeDefined();
|
||||||
|
expect(SafariZoneEncounter.dialogue.intro).toStrictEqual([
|
||||||
|
{ text: `${namespace}:intro` },
|
||||||
|
]);
|
||||||
|
expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
|
||||||
|
expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
|
||||||
|
expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
|
||||||
|
expect(SafariZoneEncounter.options.length).toBe(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not spawn outside of the forest, swamp, or jungle biomes", async () => {
|
||||||
|
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
|
||||||
|
game.override.startingBiome(Biome.VOLCANO);
|
||||||
|
await game.runToMysteryEncounter();
|
||||||
|
|
||||||
|
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.SAFARI_ZONE);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should initialize fully", async () => {
|
||||||
|
initSceneWithoutEncounterPhase(scene, defaultParty);
|
||||||
|
scene.currentBattle.mysteryEncounter = new MysteryEncounter(SafariZoneEncounter);
|
||||||
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
scene.currentBattle.waveIndex = defaultWave;
|
||||||
|
|
||||||
|
const { onInit } = encounter;
|
||||||
|
|
||||||
|
expect(encounter.onInit).toBeDefined();
|
||||||
|
|
||||||
|
encounter.populateDialogueTokensFromRequirements(scene);
|
||||||
|
const onInitResult = onInit!(scene);
|
||||||
|
expect(onInitResult).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("Option 1 - Enter", () => {
|
||||||
|
it("should have the correct properties", () => {
|
||||||
|
const option = SafariZoneEncounter.options[0];
|
||||||
|
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT);
|
||||||
|
expect(option.dialogue).toBeDefined();
|
||||||
|
expect(option.dialogue).toStrictEqual({
|
||||||
|
buttonLabel: `${namespace}:option.1.label`,
|
||||||
|
buttonTooltip: `${namespace}:option.1.tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
text: `${namespace}:option.1.selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should NOT be selectable if the player doesn't have enough money", async () => {
|
||||||
|
game.scene.money = 0;
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty);
|
||||||
|
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
|
||||||
|
|
||||||
|
const encounterPhase = scene.getCurrentPhase();
|
||||||
|
expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name);
|
||||||
|
const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase;
|
||||||
|
vi.spyOn(mysteryEncounterPhase, "continueEncounter");
|
||||||
|
vi.spyOn(mysteryEncounterPhase, "handleOptionSelect");
|
||||||
|
vi.spyOn(scene.ui, "playError");
|
||||||
|
|
||||||
|
await runSelectMysteryEncounterOption(game, 1);
|
||||||
|
|
||||||
|
expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name);
|
||||||
|
expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled
|
||||||
|
expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled();
|
||||||
|
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not spawn any Paradox Pokemon", async () => {
|
||||||
|
const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls
|
||||||
|
let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1
|
||||||
|
|
||||||
|
vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => {
|
||||||
|
return rngSweepProgress * (max - min) + min;
|
||||||
|
});
|
||||||
|
vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr);
|
||||||
|
|
||||||
|
for (let i = 0; i < NUM_ROLLS; i++) {
|
||||||
|
rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS);
|
||||||
|
const simSpecies = getSafariSpeciesSpawn().speciesId;
|
||||||
|
expect(NON_LEGEND_PARADOX_POKEMON).not.toContain(simSpecies);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// TODO: Tests for player actions inside the Safari Zone (Pokeball, Mud, Bait, Flee)
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("Option 2 - Leave", () => {
|
||||||
|
it("should have the correct properties", () => {
|
||||||
|
const option = SafariZoneEncounter.options[1];
|
||||||
|
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||||
|
expect(option.dialogue).toBeDefined();
|
||||||
|
expect(option.dialogue).toStrictEqual({
|
||||||
|
buttonLabel: `${namespace}:option.2.label`,
|
||||||
|
buttonTooltip: `${namespace}:option.2.tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
text: `${namespace}:option.2.selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should leave encounter without battle", async () => {
|
||||||
|
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||||
|
|
||||||
|
await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty);
|
||||||
|
await runMysteryEncounterToEnd(game, 2);
|
||||||
|
|
||||||
|
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
@ -9,11 +9,12 @@ import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test
|
|||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { PlayerPokemon } from "#app/field/pokemon";
|
import { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
|
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
import { ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter";
|
import { getSalesmanSpeciesOffer, ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||||
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||||
|
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
|
||||||
|
|
||||||
const namespace = "mysteryEncounters/thePokemonSalesman";
|
const namespace = "mysteryEncounters/thePokemonSalesman";
|
||||||
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
|
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
|
||||||
@ -172,6 +173,22 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
|
|||||||
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
|
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("should not offer any Paradox Pokemon", async () => {
|
||||||
|
const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls
|
||||||
|
let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1
|
||||||
|
|
||||||
|
vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => {
|
||||||
|
return rngSweepProgress * (max - min) + min;
|
||||||
|
});
|
||||||
|
vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr);
|
||||||
|
|
||||||
|
for (let i = 0; i < NUM_ROLLS; i++) {
|
||||||
|
rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS);
|
||||||
|
const simSpecies = getSalesmanSpeciesOffer().speciesId;
|
||||||
|
expect(NON_LEGEND_PARADOX_POKEMON).not.toContain(simSpecies);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
it("should leave encounter without battle", async () => {
|
it("should leave encounter without battle", async () => {
|
||||||
scene.money = 20000;
|
scene.money = 20000;
|
||||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||||
|
@ -2,7 +2,7 @@ import BattleScene from "#app/battle-scene";
|
|||||||
import { speciesStarterCosts } from "#app/data/balance/starters";
|
import { speciesStarterCosts } from "#app/data/balance/starters";
|
||||||
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { getEncounterText, queueEncounterMessage, showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, queueEncounterMessage, showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPlayerPokemon, getRandomSpeciesByStarterTier, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPlayerPokemon, getRandomSpeciesByStarterCost, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Type } from "#enums/type";
|
import { Type } from "#enums/type";
|
||||||
import { MessagePhase } from "#app/phases/message-phase";
|
import { MessagePhase } from "#app/phases/message-phase";
|
||||||
@ -204,9 +204,9 @@ describe("Mystery Encounter Utils", () => {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
describe("getRandomSpeciesByStarterTier", () => {
|
describe("getRandomSpeciesByStarterCost", () => {
|
||||||
it("gets species for a starter tier", () => {
|
it("gets species for a starter tier", () => {
|
||||||
const result = getRandomSpeciesByStarterTier(5);
|
const result = getRandomSpeciesByStarterCost(5);
|
||||||
const pokeSpecies = getPokemonSpecies(result);
|
const pokeSpecies = getPokemonSpecies(result);
|
||||||
|
|
||||||
expect(pokeSpecies.speciesId).toBe(result);
|
expect(pokeSpecies.speciesId).toBe(result);
|
||||||
@ -214,7 +214,7 @@ describe("Mystery Encounter Utils", () => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
it("gets species for a starter tier range", () => {
|
it("gets species for a starter tier range", () => {
|
||||||
const result = getRandomSpeciesByStarterTier([ 5, 8 ]);
|
const result = getRandomSpeciesByStarterCost([ 5, 8 ]);
|
||||||
const pokeSpecies = getPokemonSpecies(result);
|
const pokeSpecies = getPokemonSpecies(result);
|
||||||
|
|
||||||
expect(pokeSpecies.speciesId).toBe(result);
|
expect(pokeSpecies.speciesId).toBe(result);
|
||||||
@ -224,14 +224,14 @@ describe("Mystery Encounter Utils", () => {
|
|||||||
|
|
||||||
it("excludes species from search", () => {
|
it("excludes species from search", () => {
|
||||||
// Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian
|
// Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian
|
||||||
const result = getRandomSpeciesByStarterTier(9, [ Species.KORAIDON, Species.MIRAIDON, Species.ARCEUS, Species.RAYQUAZA, Species.KYOGRE, Species.GROUDON ]);
|
const result = getRandomSpeciesByStarterCost(9, [ Species.KORAIDON, Species.MIRAIDON, Species.ARCEUS, Species.RAYQUAZA, Species.KYOGRE, Species.GROUDON ]);
|
||||||
const pokeSpecies = getPokemonSpecies(result);
|
const pokeSpecies = getPokemonSpecies(result);
|
||||||
expect(pokeSpecies.speciesId).toBe(Species.ZACIAN);
|
expect(pokeSpecies.speciesId).toBe(Species.ZACIAN);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("gets species of specified types", () => {
|
it("gets species of specified types", () => {
|
||||||
// Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian
|
// Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian
|
||||||
const result = getRandomSpeciesByStarterTier(9, undefined, [ Type.GROUND ]);
|
const result = getRandomSpeciesByStarterCost(9, undefined, [ Type.GROUND ]);
|
||||||
const pokeSpecies = getPokemonSpecies(result);
|
const pokeSpecies = getPokemonSpecies(result);
|
||||||
expect(pokeSpecies.speciesId).toBe(Species.GROUDON);
|
expect(pokeSpecies.speciesId).toBe(Species.GROUDON);
|
||||||
});
|
});
|
||||||
|