diff --git a/global.d.ts b/global.d.ts new file mode 100644 index 00000000000..f4dfa7d4cb2 --- /dev/null +++ b/global.d.ts @@ -0,0 +1,14 @@ +import type { SetupServerApi } from "msw/node"; + +export {}; + +declare global { + /** + * Only used in testing. + * Can technically be undefined/null but for ease of use we are going to assume it is always defined. + * Used to load i18n files exclusively. + * + * To set up your own server in a test see `game_data.test.ts` + */ + var i18nServer: SetupServerApi; +} diff --git a/public/audio/cry/718-10-complete.m4a b/public/audio/cry/718-10-complete.m4a new file mode 100644 index 00000000000..94d95360553 Binary files /dev/null and b/public/audio/cry/718-10-complete.m4a differ diff --git a/public/images/pokemon/275.png b/public/images/pokemon/275.png index 07a6fe725ad..61f98ed1655 100644 Binary files a/public/images/pokemon/275.png and b/public/images/pokemon/275.png differ diff --git a/public/images/pokemon/281.json b/public/images/pokemon/281.json index 8e865cdc935..cb1a43f256f 100644 --- a/public/images/pokemon/281.json +++ b/public/images/pokemon/281.json @@ -399,13 +399,13 @@ "x": 0, "y": 6, "w": 36, - "h": 55 + "h": 54 }, "frame": { "x": 72, "y": 55, "w": 36, - "h": 55 + "h": 54 } }, { @@ -420,13 +420,13 @@ "x": 0, "y": 6, "w": 36, - "h": 55 + "h": 54 }, "frame": { "x": 72, "y": 55, "w": 36, - "h": 55 + "h": 54 } }, { diff --git a/public/images/pokemon/436.json b/public/images/pokemon/436.json index dc6c1d23770..6206c5e66cb 100644 --- a/public/images/pokemon/436.json +++ b/public/images/pokemon/436.json @@ -1,2666 +1,1019 @@ -{ - "textures": [ - { - "image": "436.png", - "format": "RGBA8888", - "size": { - "w": 97, - "h": 97 - }, - "scale": 1, - "frames": [ - { - "filename": "0001.png", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 47, - "h": 59 - }, - "spriteSourceSize": { - "x": 7, - "y": 12, - "w": 33, - "h": 39 - }, - "frame": { - "x": 0, - "y": 0, - "w": 33, - "h": 39 - } - }, - { - "filename": 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242, - "y": 215, - "w": 80, - "h": 73 - } - } - ] - } - ], - "meta": { - "app": "https://www.codeandweb.com/texturepacker", - "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:5d65e2c5a6a97b7c7014a175ce3592af:3255e87f637a475d82734fc7d93baf71:d60cc2e5ae2bd18de8ee3ab0649593ee$" - } -} \ No newline at end of file diff --git a/public/images/pokemon/variant/exp/back/6706_3.png b/public/images/pokemon/variant/exp/back/6706_3.png deleted file mode 100644 index 6390c20799f..00000000000 Binary files a/public/images/pokemon/variant/exp/back/6706_3.png and /dev/null differ diff --git a/public/locales b/public/locales index b44ee217378..fc4a1effd51 160000 --- a/public/locales +++ b/public/locales @@ -1 +1 @@ -Subproject commit b44ee2173788018ffd5dc6b7b7fa159be5b9d514 +Subproject commit fc4a1effd5170def3c8314208a52cd0d8e6913ef diff --git a/src/battle-scene.ts b/src/battle-scene.ts index cc6934f20d1..6a70688dbf1 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -4,7 +4,7 @@ import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species"; import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils"; import * as Utils from "#app/utils"; -import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier"; +import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier"; import { PokeballType } from "#app/data/pokeball"; import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims"; import { Phase } from "#app/phase"; @@ -789,7 +789,7 @@ export default class BattleScene extends SceneBase { } getEnemyParty(): EnemyPokemon[] { - return this.currentBattle?.enemyParty || []; + return this.currentBattle?.enemyParty ?? []; } getEnemyPokemon(): EnemyPokemon | undefined { @@ -1389,7 +1389,7 @@ export default class BattleScene extends SceneBase { case Species.GRENINJA: return Utils.randSeedInt(2); case Species.ZYGARDE: - return Utils.randSeedInt(3); + return Utils.randSeedInt(4); case Species.MINIOR: return Utils.randSeedInt(6); case Species.ALCREMIE: @@ -2316,7 +2316,10 @@ export default class BattleScene extends SceneBase { } } - this.currentPhase?.start(); + if (this.currentPhase) { + console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;"); + this.currentPhase.start(); + } } overridePhase(phase: Phase): boolean { @@ -2326,6 +2329,7 @@ export default class BattleScene extends SceneBase { this.standbyPhase = this.currentPhase; this.currentPhase = phase; + console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;"); phase.start(); return true; @@ -2421,7 +2425,7 @@ export default class BattleScene extends SceneBase { return Math.floor(moneyValue / 10) * 10; } - addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean): Promise { + addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean, cost?: number): Promise { if (!modifier) { return Promise.resolve(false); } @@ -2478,6 +2482,8 @@ export default class BattleScene extends SceneBase { } } else if (modifier instanceof FusePokemonModifier) { args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon); + } else if (modifier instanceof RememberMoveModifier && !Utils.isNullOrUndefined(cost)) { + args.push(cost); } if (modifier.shouldApply(pokemon, ...args)) { @@ -2676,7 +2682,7 @@ export default class BattleScene extends SceneBase { } /** - * Removes all modifiers from enemy of PersistentModifier type + * Removes all modifiers from enemy pokemon of {@linkcode PersistentModifier} type */ clearEnemyModifiers(): void { const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier); @@ -2687,10 +2693,11 @@ export default class BattleScene extends SceneBase { } /** - * Removes all modifiers from enemy of PokemonHeldItemModifier type + * Removes all modifiers from enemy pokemon of {@linkcode PokemonHeldItemModifier} type + * @param pokemon - If specified, only removes held items from that {@linkcode Pokemon} */ - clearEnemyHeldItemModifiers(): void { - const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier); + clearEnemyHeldItemModifiers(pokemon?: Pokemon): void { + const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon(this) === pokemon)); for (const m of modifiersToRemove) { this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1); } @@ -3161,13 +3168,17 @@ export default class BattleScene extends SceneBase { /** * Loads or generates a mystery encounter * @param encounterType used to load session encounter when restarting game, etc. + * @param canBypass optional boolean to indicate that the request is coming from a function that needs to access a Mystery Encounter outside of gameplay requirements * @returns */ - getMysteryEncounter(encounterType?: MysteryEncounterType): MysteryEncounter { + getMysteryEncounter(encounterType?: MysteryEncounterType, canBypass?: boolean): MysteryEncounter { // Loading override or session encounter let encounter: MysteryEncounter | null; if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) { encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE]; + } else if (canBypass) { + encounter = allMysteryEncounters[encounterType ?? -1]; + return encounter; } else { encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType] : null; } diff --git a/src/data/ability.ts b/src/data/ability.ts index 43d02da1733..6c4dededa04 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -118,6 +118,14 @@ export class Ability implements Localizable { this.nameAppend += " (N)"; return this; } + + /** + * Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case. + * @returns the ability + */ + edgeCase(): this { + return this; + } } type AbAttrApplyFunc = (attr: TAttr, passive: boolean) => boolean | Promise; @@ -634,15 +642,15 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr { * Examples include: Absorb, Draining Kiss, Bitter Blade, etc. * Also displays a message to show this ability was activated. * @param pokemon {@linkcode Pokemon} with this ability - * @param passive N/A + * @param _passive N/A * @param attacker {@linkcode Pokemon} that is attacking this Pokemon * @param move {@linkcode PokemonMove} that is being used - * @param hitResult N/A - * @args N/A + * @param _hitResult N/A + * @param _args N/A * @returns true if healing should be reversed on a healing move, false otherwise. */ - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (move.hasAttr(HitHealAttr)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) })); } @@ -669,8 +677,8 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr { this.allOthers = allOthers; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (this.condition(pokemon, attacker, move)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) { if (simulated) { return true; } @@ -707,13 +715,13 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr { this.selfTarget = selfTarget; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - const hpGateFlat: integer = Math.ceil(pokemon.getMaxHp() * this.hpGate); + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + const hpGateFlat: number = Math.ceil(pokemon.getMaxHp() * this.hpGate); const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1]; const damageReceived = lastAttackReceived?.damage || 0; - if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat)) { - if (!simulated ) { + if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat) && !move.hitsSubstitute(attacker, pokemon)) { + if (!simulated) { pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages)); } return true; @@ -734,8 +742,8 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr { this.tagType = tagType; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (this.condition(pokemon, attacker, move)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) { const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag; if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) { if (!simulated) { @@ -758,8 +766,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr { this.tagType = tagType; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (this.condition(pokemon, attacker, move)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) { if (!pokemon.getTag(this.tagType) && !simulated) { pokemon.addTag(this.tagType, undefined, undefined, pokemon.id); pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name })); @@ -771,8 +779,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr { } export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr { - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (hitResult < HitResult.NO_EFFECT) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean { + if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) { if (simulated) { return true; } @@ -787,7 +795,7 @@ export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr { return false; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { return i18next.t("abilityTriggers:postDefendTypeChange", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName, @@ -805,8 +813,8 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr { this.terrainType = terrainType; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (hitResult < HitResult.NO_EFFECT) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean { + if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) { if (simulated) { return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined); } else { @@ -829,8 +837,9 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr { this.effects = effects; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status + && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance) && !move.hitsSubstitute(attacker, pokemon)) { const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)]; if (simulated) { return attacker.canSetStatus(effect, true, false, pokemon); @@ -869,8 +878,8 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr { this.turnCount = turnCount; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance && !move.hitsSubstitute(attacker, pokemon)) { if (simulated) { return attacker.canAddTag(this.tagType); } else { @@ -893,7 +902,11 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr { this.stages = stages; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (move.hitsSubstitute(attacker, pokemon)) { + return false; + } + if (!simulated) { pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); } @@ -901,7 +914,7 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr { return true; } - getCondition(): AbAttrCondition { + override getCondition(): AbAttrCondition { return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical; } } @@ -915,8 +928,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { this.damageRatio = damageRatio; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) + && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !move.hitsSubstitute(attacker, pokemon)) { attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)); return true; @@ -925,7 +939,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { return false; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { return i18next.t("abilityTriggers:postDefendContactDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName @@ -948,8 +962,8 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr { this.turns = turns; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !move.hitsSubstitute(attacker, pokemon)) { if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) { return false; } else { @@ -963,24 +977,24 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr { return false; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName }); } } export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr { private weatherType: WeatherType; - protected condition: PokemonDefendCondition | null; + protected condition?: PokemonDefendCondition; constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) { super(); this.weatherType = weatherType; - this.condition = condition ?? null; + this.condition = condition; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (this.condition !== null && !this.condition(pokemon, attacker, move)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (this.condition && !this.condition(pokemon, attacker, move) || move.hitsSubstitute(attacker, pokemon)) { return false; } if (!pokemon.scene.arena.weather?.isImmutable()) { @@ -999,8 +1013,9 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { super(); } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, args: any[]): boolean { + if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) + && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { const tempAbilityId = attacker.getAbility().id; attacker.summonData.ability = pokemon.getAbility().id; @@ -1012,7 +1027,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { return false; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string { return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }); } } @@ -1025,8 +1040,9 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { this.ability = ability; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) + && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { attacker.summonData.ability = this.ability; } @@ -1037,7 +1053,7 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { return false; } - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { return i18next.t("abilityTriggers:postDefendAbilityGive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName @@ -1056,8 +1072,8 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr { this.chance = chance; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - if (attacker.getTag(BattlerTagType.DISABLED) === null) { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { + if (attacker.getTag(BattlerTagType.DISABLED) === null && !move.hitsSubstitute(attacker, pokemon)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) { if (simulated) { return true; @@ -1724,17 +1740,17 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr { } export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { - private condition: PokemonDefendCondition | null; + private condition?: PokemonDefendCondition; constructor(condition?: PokemonDefendCondition) { super(); - this.condition = condition ?? null; + this.condition = condition; } - applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise { + override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): Promise { return new Promise(resolve => { - if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) { + if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move)) && !move.hitsSubstitute(attacker, pokemon)) { const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable); if (heldItems.length) { const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; @@ -4476,7 +4492,7 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { private multiplier: number; private tagType: BattlerTagType; - private recoilDamageFunc: ((pokemon: Pokemon) => number) | undefined; + private recoilDamageFunc?: ((pokemon: Pokemon) => number); private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string; constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) { @@ -4492,16 +4508,16 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { * Applies the pre-defense ability to the Pokémon. * Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form. * - * @param {Pokemon} pokemon The Pokémon with the ability. - * @param {boolean} passive n/a - * @param {Pokemon} attacker The attacking Pokémon. - * @param {PokemonMove} move The move being used. - * @param {Utils.BooleanHolder} cancelled n/a - * @param {any[]} args Additional arguments. - * @returns {boolean} Whether the immunity was applied. + * @param pokemon The Pokémon with the ability. + * @param _passive n/a + * @param attacker The attacking Pokémon. + * @param move The move being used. + * @param _cancelled n/a + * @param args Additional arguments. + * @returns `true` if the immunity was applied. */ - applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { - if (this.condition(pokemon, attacker, move)) { + override applyPreDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _cancelled: Utils.BooleanHolder, args: any[]): boolean { + if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { (args[0] as Utils.NumberHolder).value = this.multiplier; pokemon.removeTag(this.tagType); @@ -4517,12 +4533,12 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { /** * Gets the message triggered when the Pokémon avoids damage using the form-changing ability. - * @param {Pokemon} pokemon The Pokémon with the ability. - * @param {string} abilityName The name of the ability. - * @param {...any} args n/a - * @returns {string} The trigger message. + * @param pokemon The Pokémon with the ability. + * @param abilityName The name of the ability. + * @param _args n/a + * @returns The trigger message. */ - getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { + getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string { return this.triggerMessageFunc(pokemon, abilityName); } } @@ -4898,7 +4914,7 @@ export function initAbilities() { .ignorable(), new Ability(Abilities.SHIELD_DUST, 3) .attr(IgnoreMoveEffectsAbAttr) - .partial(), + .edgeCase(), // Does not work with secret power (unimplemented) new Ability(Abilities.OWN_TEMPO, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED) .attr(IntimidateImmunityAbAttr) @@ -4943,7 +4959,7 @@ export function initAbilities() { .ignorable(), new Ability(Abilities.SERENE_GRACE, 3) .attr(MoveEffectChanceMultiplierAbAttr, 2) - .partial(), + .edgeCase(), // does not work with secret power (unimplemented) new Ability(Abilities.SWIFT_SWIM, 3) .attr(StatMultiplierAbAttr, Stat.SPD, 2) .condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)), @@ -5227,7 +5243,8 @@ export function initAbilities() { new Ability(Abilities.SHEER_FORCE, 5) .attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096) .attr(MoveEffectChanceMultiplierAbAttr, 0) - .partial(), + .edgeCase() // Should disable shell bell and Meloetta's relic song transformation + .edgeCase(), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented new Ability(Abilities.CONTRARY, 5) .attr(StatStageChangeMultiplierAbAttr, -1) .ignorable(), @@ -5270,7 +5287,7 @@ export function initAbilities() { /** Rate is doubled when under sun {@link https://dex.pokemonshowdown.com/abilities/harvest} */ (pokemon) => 0.5 * (getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)(pokemon) ? 2 : 1) ) - .partial(), + .edgeCase(), // Cannot recover berries used up by fling or natural gift (unimplemented) new Ability(Abilities.TELEPATHY, 5) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move instanceof AttackMove) .ignorable(), @@ -5349,7 +5366,7 @@ export function initAbilities() { .bypassFaint(), new Ability(Abilities.VICTORY_STAR, 5) .attr(StatMultiplierAbAttr, Stat.ACC, 1.1) - .partial(), + .partial(), // Does not boost ally's accuracy new Ability(Abilities.TURBOBLAZE, 5) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTurboblaze", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) .attr(MoveAbilityBypassAbAttr), @@ -5460,7 +5477,7 @@ export function initAbilities() { .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr) .bypassFaint() - .partial(), + .partial(), // Meteor form should protect against status effects and yawn new Ability(Abilities.STAKEOUT, 7) .attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2), new Ability(Abilities.WATER_BUBBLE, 7) @@ -5503,7 +5520,8 @@ export function initAbilities() { .attr(NoFusionAbilityAbAttr) // Add BattlerTagType.DISGUISE if the pokemon is in its disguised form .conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false) - .attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE, + .attr(FormBlockDamageAbAttr, + (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE, (pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }), (pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8)) .attr(PostBattleInitFormChangeAbAttr, () => 0) @@ -5517,19 +5535,21 @@ export function initAbilities() { .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr) .bypassFaint(), - new Ability(Abilities.POWER_CONSTRUCT, 7) // TODO: 10% Power Construct Zygarde isn't accounted for yet. If changed, update Zygarde's getSpeciesFormIndex entry accordingly - .attr(PostBattleInitFormChangeAbAttr, () => 2) - .attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2) - .attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2) + new Ability(Abilities.POWER_CONSTRUCT, 7) + .conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostBattleInitFormChangeAbAttr, () => 2) + .conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostBattleInitFormChangeAbAttr, () => 3) + .conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2) + .conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2) + .conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3) + .conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr) - .bypassFaint() - .partial(), - new Ability(Abilities.CORROSION, 7) // TODO: Test Corrosion against Magic Bounce once it is implemented + .bypassFaint(), + new Ability(Abilities.CORROSION, 7) .attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ]) - .partial(), + .edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented), fling with toxic orb (not implemented yet), and synchronize (not fully implemented yet) new Ability(Abilities.COMATOSE, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) @@ -5665,7 +5685,8 @@ export function initAbilities() { .conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0) // When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW) - .attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE, + .attr(FormBlockDamageAbAttr, + (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE, (pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName })) .attr(PostBattleInitFormChangeAbAttr, () => 0) .bypassFaint() @@ -5683,7 +5704,7 @@ export function initAbilities() { new Ability(Abilities.WANDERING_SPIRIT, 8) .attr(PostDefendAbilitySwapAbAttr) .bypassFaint() - .partial(), + .edgeCase(), // interacts incorrectly with rock head. It's meant to switch abilities before recoil would apply so that a pokemon with rock head would lose rock head first and still take the recoil new Ability(Abilities.GORILLA_TACTICS, 8) .attr(GorillaTacticsAbAttr), new Ability(Abilities.NEUTRALIZING_GAS, 8) @@ -5692,7 +5713,7 @@ export function initAbilities() { .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonNeutralizingGas", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) - .partial(), + .partial(), // A bunch of weird interactions with other abilities being suppressed then unsuppressed new Ability(Abilities.PASTEL_VEIL, 8) .attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) @@ -5797,7 +5818,7 @@ export function initAbilities() { new Ability(Abilities.GOOD_AS_GOLD, 9) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS) .ignorable() - .partial(), + .partial(), // Lots of weird interactions with moves and abilities such as negating status moves that target the field new Ability(Abilities.VESSEL_OF_RUIN, 9) .attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75) .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) })) @@ -5830,7 +5851,7 @@ export function initAbilities() { .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), new Ability(Abilities.SUPREME_OVERLORD, 9) .attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 5)) - .partial(), + .partial(), // Counter resets every wave new Ability(Abilities.COSTAR, 9) .attr(PostSummonCopyAllyStatsAbAttr), new Ability(Abilities.TOXIC_DEBRIS, 9) @@ -5863,25 +5884,25 @@ export function initAbilities() { .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) - .partial(), + .partial(), // Ogerpon tera interactions new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9) .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPDEF ], 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) - .partial(), + .partial(), // Ogerpon tera interactions new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9) .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.ATK ], 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) - .partial(), + .partial(), // Ogerpon tera interactions new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9) .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.DEF ], 1, true) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(NoTransformAbilityAbAttr) - .partial(), + .partial(), // Ogerpon tera interactions new Ability(Abilities.TERA_SHIFT, 9) .attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1) .attr(UncopiableAbilityAbAttr) diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index 6407e139a71..2bd6ae09877 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -1,10 +1,10 @@ import { Arena } from "#app/field/arena"; import BattleScene from "#app/battle-scene"; import { Type } from "#app/data/type"; -import * as Utils from "#app/utils"; +import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils"; import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move"; import { getPokemonNameWithAffix } from "#app/messages"; -import Pokemon, { HitResult, PlayerPokemon, PokemonMove, EnemyPokemon } from "#app/field/pokemon"; +import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon"; import { StatusEffect } from "#app/data/status-effect"; import { BattlerIndex } from "#app/battle"; import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability"; @@ -28,22 +28,15 @@ export enum ArenaTagSide { } export abstract class ArenaTag { - public tagType: ArenaTagType; - public turnCount: integer; - public sourceMove?: Moves; - public sourceId?: integer; - public side: ArenaTagSide; + constructor( + public tagType: ArenaTagType, + public turnCount: number, + public sourceMove?: Moves, + public sourceId?: number, + public side: ArenaTagSide = ArenaTagSide.BOTH + ) {} - - constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId?: integer, side: ArenaTagSide = ArenaTagSide.BOTH) { - this.tagType = tagType; - this.turnCount = turnCount; - this.sourceMove = sourceMove; - this.sourceId = sourceId; - this.side = side; - } - - apply(arena: Arena, args: any[]): boolean { + apply(arena: Arena, simulated: boolean, ...args: unknown[]): boolean { return true; } @@ -66,6 +59,44 @@ export abstract class ArenaTag { ? allMoves[this.sourceMove].name : null; } + + /** + * When given a arena tag or json representing one, load the data for it. + * This is meant to be inherited from by any arena tag with custom attributes + * @param {ArenaTag | any} source An arena tag + */ + loadTag(source : ArenaTag | any) : void { + this.turnCount = source.turnCount; + this.sourceMove = source.sourceMove; + this.sourceId = source.sourceId; + this.side = source.side; + } + + /** + * Helper function that retrieves the source Pokemon + * @param scene medium to retrieve the source Pokemon + * @returns The source {@linkcode Pokemon} or `null` if none is found + */ + public getSourcePokemon(scene: BattleScene): Pokemon | null { + return this.sourceId ? scene.getPokemonById(this.sourceId) : null; + } + + /** + * Helper function that retrieves the Pokemon affected + * @param scene - medium to retrieve the involved Pokemon + * @returns list of PlayerPokemon or EnemyPokemon on the field + */ + public getAffectedPokemon(scene: BattleScene): Pokemon[] { + switch (this.side) { + case ArenaTagSide.PLAYER: + return scene.getPlayerField() ?? []; + case ArenaTagSide.ENEMY: + return scene.getEnemyField() ?? []; + case ArenaTagSide.BOTH: + default: + return scene.getField(true) ?? []; + } + } } /** @@ -73,7 +104,7 @@ export abstract class ArenaTag { * Prevents Pokémon on the opposing side from lowering the stats of the Pokémon in the Mist. */ export class MistTag extends ArenaTag { - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side); } @@ -91,10 +122,20 @@ export class MistTag extends ArenaTag { } } - apply(arena: Arena, args: any[]): boolean { - (args[0] as Utils.BooleanHolder).value = true; + /** + * Cancels the lowering of stats + * @param arena the {@linkcode Arena} containing this effect + * @param simulated `true` if the effect should be applied quietly + * @param cancelled a {@linkcode BooleanHolder} whose value is set to `true` + * to flag the stat reduction as cancelled + * @returns `true` if a stat reduction was cancelled; `false` otherwise + */ + override apply(arena: Arena, simulated: boolean, cancelled: BooleanHolder): boolean { + cancelled.value = true; - arena.scene.queueMessage(i18next.t("arenaTag:mistApply")); + if (!simulated) { + arena.scene.queueMessage(i18next.t("arenaTag:mistApply")); + } return true; } @@ -117,7 +158,7 @@ export class WeakenMoveScreenTag extends ArenaTag { * @param side - The side (player or enemy) the tag affects. * @param weakenedCategories - The categories of moves that are weakened by this tag. */ - constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, weakenedCategories: MoveCategory[]) { + constructor(tagType: ArenaTagType, turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide, weakenedCategories: MoveCategory[]) { super(tagType, turnCount, sourceMove, sourceId, side); this.weakenedCategories = weakenedCategories; @@ -126,17 +167,15 @@ export class WeakenMoveScreenTag extends ArenaTag { /** * Applies the weakening effect to the move. * - * @param arena - The arena where the move is applied. - * @param args - The arguments for the move application. - * @param args[0] - The category of the move. - * @param args[1] - A boolean indicating whether it is a double battle. - * @param args[2] - An object of type `Utils.NumberHolder` that holds the damage multiplier - * - * @returns True if the move was weakened, otherwise false. + * @param arena the {@linkcode Arena} where the move is applied. + * @param simulated n/a + * @param moveCategory the attacking move's {@linkcode MoveCategory}. + * @param damageMultiplier A {@linkcode NumberHolder} containing the damage multiplier + * @returns `true` if the attacking move was weakened; `false` otherwise. */ - apply(arena: Arena, args: any[]): boolean { - if (this.weakenedCategories.includes((args[0] as MoveCategory))) { - (args[2] as Utils.NumberHolder).value = (args[1] as boolean) ? 2732 / 4096 : 0.5; + override apply(arena: Arena, simulated: boolean, moveCategory: MoveCategory, damageMultiplier: NumberHolder): boolean { + if (this.weakenedCategories.includes(moveCategory)) { + damageMultiplier.value = arena.scene.currentBattle.double ? 2732 / 4096 : 0.5; return true; } return false; @@ -148,7 +187,7 @@ export class WeakenMoveScreenTag extends ArenaTag { * Used by {@linkcode Moves.REFLECT} */ class ReflectTag extends WeakenMoveScreenTag { - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [ MoveCategory.PHYSICAL ]); } @@ -164,7 +203,7 @@ class ReflectTag extends WeakenMoveScreenTag { * Used by {@linkcode Moves.LIGHT_SCREEN} */ class LightScreenTag extends WeakenMoveScreenTag { - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [ MoveCategory.SPECIAL ]); } @@ -180,7 +219,7 @@ class LightScreenTag extends WeakenMoveScreenTag { * Used by {@linkcode Moves.AURORA_VEIL} */ class AuroraVeilTag extends WeakenMoveScreenTag { - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ]); } @@ -203,7 +242,7 @@ export class ConditionalProtectTag extends ArenaTag { /** Does this apply to all moves, including those that ignore other forms of protection? */ protected ignoresBypass: boolean; - constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) { + constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) { super(tagType, 1, sourceMove, sourceId, side); this.protectConditionFunc = condition; @@ -218,38 +257,34 @@ export class ConditionalProtectTag extends ArenaTag { onRemove(arena: Arena): void { } /** - * apply(): Checks incoming moves against the condition function + * Checks incoming moves against the condition function * and protects the target if conditions are met - * @param arena The arena containing this tag - * @param args\[0\] (Utils.BooleanHolder) Signals if the move is cancelled - * @param args\[1\] (Pokemon) The Pokemon using the move - * @param args\[2\] (Pokemon) The intended target of the move - * @param args\[3\] (Moves) The parameters to the condition function - * @param args\[4\] (Utils.BooleanHolder) Signals if the applied protection supercedes protection-ignoring effects - * @returns + * @param arena the {@linkcode Arena} containing this tag + * @param simulated `true` if the tag is applied quietly; `false` otherwise. + * @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against + * @param attacker the attacking {@linkcode Pokemon} + * @param defender the defending {@linkcode Pokemon} + * @param moveId the {@linkcode Moves | identifier} for the move being used + * @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection + * @returns `true` if this tag protected against the attack; `false` otherwise */ - apply(arena: Arena, args: any[]): boolean { - const [ cancelled, user, target, moveId, ignoresBypass ] = args; + override apply(arena: Arena, simulated: boolean, isProtected: BooleanHolder, attacker: Pokemon, defender: Pokemon, + moveId: Moves, ignoresProtectBypass: BooleanHolder): boolean { - if (cancelled instanceof Utils.BooleanHolder - && user instanceof Pokemon - && target instanceof Pokemon - && typeof moveId === "number" - && ignoresBypass instanceof Utils.BooleanHolder) { + if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer() + && this.protectConditionFunc(arena, moveId)) { + if (!isProtected.value) { + isProtected.value = true; + if (!simulated) { + attacker.stopMultiHit(defender); - if ((this.side === ArenaTagSide.PLAYER) === target.isPlayer() - && this.protectConditionFunc(arena, moveId)) { - if (!cancelled.value) { - cancelled.value = true; - user.stopMultiHit(target); - - new CommonBattleAnim(CommonAnim.PROTECT, target).play(arena.scene); - arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(target) })); + new CommonBattleAnim(CommonAnim.PROTECT, defender).play(arena.scene); + arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) })); } - - ignoresBypass.value = ignoresBypass.value || this.ignoresBypass; - return true; } + + ignoresProtectBypass.value = ignoresProtectBypass.value || this.ignoresBypass; + return true; } return false; } @@ -265,7 +300,7 @@ export class ConditionalProtectTag extends ArenaTag { */ const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => { const move = allMoves[moveId]; - const priority = new Utils.IntegerHolder(move.priority); + const priority = new NumberHolder(move.priority); const effectPhase = arena.scene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase) { @@ -281,7 +316,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => { * Condition: The incoming move has increased priority. */ class QuickGuardTag extends ConditionalProtectTag { - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc); } } @@ -312,7 +347,7 @@ const WideGuardConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean = * can be an ally or enemy. */ class WideGuardTag extends ConditionalProtectTag { - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc); } } @@ -334,7 +369,7 @@ const MatBlockConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean => * Condition: The incoming move is a Physical or Special attack move. */ class MatBlockTag extends ConditionalProtectTag { - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc); } @@ -372,7 +407,7 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (arena, moveId) => { * not target all Pokemon or sides of the field. */ class CraftyShieldTag extends ConditionalProtectTag { - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true); } } @@ -384,12 +419,12 @@ class CraftyShieldTag extends ConditionalProtectTag { export class NoCritTag extends ArenaTag { /** * Constructor method for the NoCritTag class - * @param turnCount `integer` the number of turns this effect lasts + * @param turnCount `number` the number of turns this effect lasts * @param sourceMove {@linkcode Moves} the move that created this effect - * @param sourceId `integer` the ID of the {@linkcode Pokemon} that created this effect + * @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect * @param side {@linkcode ArenaTagSide} the side to which this effect belongs */ - constructor(turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side); } @@ -419,7 +454,7 @@ class WishTag extends ArenaTag { private triggerMessage: string; private healHp: number; - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side); } @@ -429,7 +464,7 @@ class WishTag extends ArenaTag { if (user) { this.battlerIndex = user.getBattlerIndex(); this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) }); - this.healHp = Utils.toDmgValue(user.getMaxHp() / 2); + this.healHp = toDmgValue(user.getMaxHp() / 2); } else { console.warn("Failed to get source for WishTag onAdd"); } @@ -460,18 +495,25 @@ export class WeakenMoveTypeTag extends ArenaTag { * @param sourceMove - The move that created the tag. * @param sourceId - The ID of the source of the tag. */ - constructor(tagType: ArenaTagType, turnCount: integer, type: Type, sourceMove: Moves, sourceId: integer) { + constructor(tagType: ArenaTagType, turnCount: number, type: Type, sourceMove: Moves, sourceId: number) { super(tagType, turnCount, sourceMove, sourceId); this.weakenedType = type; } - apply(arena: Arena, args: any[]): boolean { - if ((args[0] as Type) === this.weakenedType) { - (args[1] as Utils.NumberHolder).value *= 0.33; + /** + * Reduces an attack's power by 0.33x if it matches this tag's weakened type. + * @param arena n/a + * @param simulated n/a + * @param type the attack's {@linkcode Type} + * @param power a {@linkcode NumberHolder} containing the attack's power + * @returns `true` if the attack's power was reduced; `false` otherwise. + */ + override apply(arena: Arena, simulated: boolean, type: Type, power: NumberHolder): boolean { + if (type === this.weakenedType) { + power.value *= 0.33; return true; } - return false; } } @@ -481,7 +523,7 @@ export class WeakenMoveTypeTag extends ArenaTag { * Weakens Electric type moves for a set amount of turns, usually 5. */ class MudSportTag extends WeakenMoveTypeTag { - constructor(turnCount: integer, sourceId: integer) { + constructor(turnCount: number, sourceId: number) { super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId); } @@ -499,7 +541,7 @@ class MudSportTag extends WeakenMoveTypeTag { * Weakens Fire type moves for a set amount of turns, usually 5. */ class WaterSportTag extends WeakenMoveTypeTag { - constructor(turnCount: integer, sourceId: integer) { + constructor(turnCount: number, sourceId: number) { super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId); } @@ -532,13 +574,12 @@ export class IonDelugeTag extends ArenaTag { /** * Converts Normal-type moves to Electric type * @param arena n/a - * @param args - * - `[0]` {@linkcode Utils.NumberHolder} A container with a move's {@linkcode Type} + * @param simulated n/a + * @param moveType a {@linkcode NumberHolder} containing a move's {@linkcode Type} * @returns `true` if the given move type changed; `false` otherwise. */ - apply(arena: Arena, args: any[]): boolean { - const moveType = args[0]; - if (moveType instanceof Utils.NumberHolder && moveType.value === Type.NORMAL) { + override apply(arena: Arena, simulated: boolean, moveType: NumberHolder): boolean { + if (moveType.value === Type.NORMAL) { moveType.value = Type.ELECTRIC; return true; } @@ -550,8 +591,8 @@ export class IonDelugeTag extends ArenaTag { * Abstract class to implement arena traps. */ export class ArenaTrapTag extends ArenaTag { - public layers: integer; - public maxLayers: integer; + public layers: number; + public maxLayers: number; /** * Creates a new instance of the ArenaTrapTag class. @@ -562,7 +603,7 @@ export class ArenaTrapTag extends ArenaTag { * @param side - The side (player or enemy) the tag affects. * @param maxLayers - The maximum amount of layers this tag can have. */ - constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, maxLayers: integer) { + constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, maxLayers: number) { super(tagType, 0, sourceMove, sourceId, side); this.layers = 1; @@ -577,22 +618,34 @@ export class ArenaTrapTag extends ArenaTag { } } - apply(arena: Arena, args: any[]): boolean { - const pokemon = args[0] as Pokemon; + /** + * Activates the hazard effect onto a Pokemon when it enters the field + * @param arena the {@linkcode Arena} containing this tag + * @param simulated if `true`, only checks if the hazard would activate. + * @param pokemon the {@linkcode Pokemon} triggering this hazard + * @returns `true` if this hazard affects the given Pokemon; `false` otherwise. + */ + override apply(arena: Arena, simulated: boolean, pokemon: Pokemon): boolean { if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer()) { return false; } - return this.activateTrap(pokemon); + return this.activateTrap(pokemon, simulated); } - activateTrap(pokemon: Pokemon): boolean { + activateTrap(pokemon: Pokemon, simulated: boolean): boolean { return false; } getMatchupScoreMultiplier(pokemon: Pokemon): number { return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2); } + + loadTag(source: any): void { + super.loadTag(source); + this.layers = source.layers; + this.maxLayers = source.maxLayers; + } } /** @@ -601,7 +654,7 @@ export class ArenaTrapTag extends ArenaTag { * in damage for 1, 2, or 3 layers of Spikes respectively if they are summoned into this trap. */ class SpikesTag extends ArenaTrapTag { - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3); } @@ -614,14 +667,18 @@ class SpikesTag extends ArenaTrapTag { } } - activateTrap(pokemon: Pokemon): boolean { + override activateTrap(pokemon: Pokemon, simulated: boolean): boolean { if (pokemon.isGrounded()) { - const cancelled = new Utils.BooleanHolder(false); + const cancelled = new BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); + if (simulated) { + return !cancelled.value; + } + if (!cancelled.value) { const damageHpRatio = 1 / (10 - 2 * this.layers); - const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio); + const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio); pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.damageAndUpdate(damage, HitResult.OTHER); @@ -645,7 +702,7 @@ class SpikesTag extends ArenaTrapTag { class ToxicSpikesTag extends ArenaTrapTag { private neutralized: boolean; - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2); this.neutralized = false; } @@ -665,8 +722,11 @@ class ToxicSpikesTag extends ArenaTrapTag { } } - activateTrap(pokemon: Pokemon): boolean { + override activateTrap(pokemon: Pokemon, simulated: boolean): boolean { if (pokemon.isGrounded()) { + if (simulated) { + return true; + } if (pokemon.isOfType(Type.POISON)) { this.neutralized = true; if (pokemon.scene.arena.removeTag(this.tagType)) { @@ -703,7 +763,7 @@ class ToxicSpikesTag extends ArenaTrapTag { class DelayedAttackTag extends ArenaTag { public targetIndex: BattlerIndex; - constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: integer, targetIndex: BattlerIndex) { + constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: number, targetIndex: BattlerIndex) { super(tagType, 3, sourceMove, sourceId); this.targetIndex = targetIndex; @@ -728,7 +788,7 @@ class DelayedAttackTag extends ArenaTag { * who is summoned into the trap, based on the Rock type's type effectiveness. */ class StealthRockTag extends ArenaTrapTag { - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1); } @@ -770,8 +830,8 @@ class StealthRockTag extends ArenaTrapTag { return damageHpRatio; } - activateTrap(pokemon: Pokemon): boolean { - const cancelled = new Utils.BooleanHolder(false); + override activateTrap(pokemon: Pokemon, simulated: boolean): boolean { + const cancelled = new BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); if (cancelled.value) { @@ -781,12 +841,16 @@ class StealthRockTag extends ArenaTrapTag { const damageHpRatio = this.getDamageHpRatio(pokemon); if (damageHpRatio) { - const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio); + if (simulated) { + return true; + } + const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio); pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.damageAndUpdate(damage, HitResult.OTHER); if (pokemon.turnData) { pokemon.turnData.damageTaken += damage; } + return true; } return false; @@ -804,7 +868,7 @@ class StealthRockTag extends ArenaTrapTag { * to any Pokémon who is summoned into this trap. */ class StickyWebTag extends ArenaTrapTag { - constructor(sourceId: integer, side: ArenaTagSide) { + constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1); } @@ -816,14 +880,20 @@ class StickyWebTag extends ArenaTrapTag { } } - activateTrap(pokemon: Pokemon): boolean { + override activateTrap(pokemon: Pokemon, simulated: boolean): boolean { if (pokemon.isGrounded()) { - const cancelled = new Utils.BooleanHolder(false); + const cancelled = new BooleanHolder(false); applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled); + + if (simulated) { + return !cancelled.value; + } + if (!cancelled.value) { pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() })); - const stages = new Utils.NumberHolder(-1); + const stages = new NumberHolder(-1); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value)); + return true; } } @@ -838,12 +908,19 @@ class StickyWebTag extends ArenaTrapTag { * also reversing the turn order for all Pokémon on the field as well. */ export class TrickRoomTag extends ArenaTag { - constructor(turnCount: integer, sourceId: integer) { + constructor(turnCount: number, sourceId: number) { super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId); } - apply(arena: Arena, args: any[]): boolean { - const speedReversed = args[0] as Utils.BooleanHolder; + /** + * Reverses Speed-based turn order for all Pokemon on the field + * @param arena n/a + * @param simulated n/a + * @param speedReversed a {@linkcode BooleanHolder} used to flag if Speed-based + * turn order should be reversed. + * @returns `true` if turn order is successfully reversed; `false` otherwise + */ + override apply(arena: Arena, simulated: boolean, speedReversed: BooleanHolder): boolean { speedReversed.value = !speedReversed.value; return true; } @@ -866,7 +943,7 @@ export class TrickRoomTag extends ArenaTag { * {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns. */ export class GravityTag extends ArenaTag { - constructor(turnCount: integer) { + constructor(turnCount: number) { super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY); } @@ -874,7 +951,8 @@ export class GravityTag extends ArenaTag { arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd")); arena.scene.getField(true).forEach((pokemon) => { if (pokemon !== null) { - pokemon.removeTag(BattlerTagType.MAGNET_RISEN); + pokemon.removeTag(BattlerTagType.FLOATING); + pokemon.removeTag(BattlerTagType.TELEKINESIS); } }); } @@ -890,7 +968,7 @@ export class GravityTag extends ArenaTag { * Applies this arena tag for 4 turns (including the turn the move was used). */ class TailwindTag extends ArenaTag { - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side); } @@ -928,7 +1006,7 @@ class TailwindTag extends ArenaTag { * Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}. */ class HappyHourTag extends ArenaTag { - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side); } @@ -942,7 +1020,7 @@ class HappyHourTag extends ArenaTag { } class SafeguardTag extends ArenaTag { - constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { + constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side); } @@ -955,42 +1033,35 @@ class SafeguardTag extends ArenaTag { } } +class NoneTag extends ArenaTag { + constructor() { + super(ArenaTagType.NONE, 0); + } +} /** * This arena tag facilitates the application of the move Imprison * Imprison remains in effect as long as the source Pokemon is active and present on the field. * Imprison will apply to any opposing Pokemon that switch onto the field as well. */ class ImprisonTag extends ArenaTrapTag { - private source: Pokemon; - constructor(sourceId: number, side: ArenaTagSide) { super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1); } - /** - * Helper function that retrieves the Pokemon affected - * @param {BattleScene} scene medium to retrieve the involved Pokemon - * @returns list of PlayerPokemon or EnemyPokemon on the field - */ - private retrieveField(scene: BattleScene): PlayerPokemon[] | EnemyPokemon[] { - if (!this.source.isPlayer()) { - return scene.getPlayerField() ?? []; - } - return scene.getEnemyField() ?? []; - } - /** * This function applies the effects of Imprison to the opposing Pokemon already present on the field. * @param arena */ override onAdd({ scene }: Arena) { - this.source = scene.getPokemonById(this.sourceId!)!; - if (this.source) { - const party = this.retrieveField(scene); - party?.forEach((p: PlayerPokemon | EnemyPokemon ) => { - p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); + const source = this.getSourcePokemon(scene); + if (source) { + const party = this.getAffectedPokemon(scene); + party?.forEach((p: Pokemon ) => { + if (p.isAllowedInBattle()) { + p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); + } }); - scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(this.source) })); + scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); } } @@ -999,8 +1070,9 @@ class ImprisonTag extends ArenaTrapTag { * @param _arena * @returns `true` if the source of the tag is still active on the field | `false` if not */ - override lapse(_arena: Arena): boolean { - return this.source.isActive(true); + override lapse({ scene }: Arena): boolean { + const source = this.getSourcePokemon(scene); + return source ? source.isActive(true) : false; } /** @@ -1009,7 +1081,8 @@ class ImprisonTag extends ArenaTrapTag { * @returns `true` */ override activateTrap(pokemon: Pokemon): boolean { - if (this.source.isActive(true)) { + const source = this.getSourcePokemon(pokemon.scene); + if (source && source.isActive(true) && pokemon.isAllowedInBattle()) { pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); } return true; @@ -1020,8 +1093,8 @@ class ImprisonTag extends ArenaTrapTag { * @param arena */ override onRemove({ scene }: Arena): void { - const party = this.retrieveField(scene); - party?.forEach((p: PlayerPokemon | EnemyPokemon) => { + const party = this.getAffectedPokemon(scene); + party?.forEach((p: Pokemon) => { p.removeTag(BattlerTagType.IMPRISON); }); } @@ -1054,7 +1127,7 @@ class FireGrassPledgeTag extends ArenaTag { pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // TODO: Replace this with a proper animation pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM)); - pokemon.damageAndUpdate(Utils.toDmgValue(pokemon.getMaxHp() / 8)); + pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8)); }); return super.lapse(arena); @@ -1078,8 +1151,15 @@ class WaterFirePledgeTag extends ArenaTag { arena.scene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } - override apply(arena: Arena, args: any[]): boolean { - const moveChance = args[0] as Utils.NumberHolder; + /** + * Doubles the chance for the given move's secondary effect(s) to trigger + * @param arena the {@linkcode Arena} containing this tag + * @param simulated n/a + * @param moveChance a {@linkcode NumberHolder} containing + * the move's current effect chance + * @returns `true` if the move's effect chance was doubled (currently always `true`) + */ + override apply(arena: Arena, simulated: boolean, moveChance: NumberHolder): boolean { moveChance.value *= 2; return true; } @@ -1102,7 +1182,8 @@ class GrassWaterPledgeTag extends ArenaTag { } } -export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null { +// TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter +export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null { switch (tagType) { case ArenaTagType.MIST: return new MistTag(turnCount, sourceId, side); @@ -1163,3 +1244,16 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov return null; } } + +/** + * When given a battler tag or json representing one, creates an actual ArenaTag object with the same data. + * @param {ArenaTag | any} source An arena tag + * @return {ArenaTag} The valid arena tag + */ +export function loadArenaTag(source: ArenaTag | any): ArenaTag { + const tag = getArenaTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId, source.targetIndex, source.side) + ?? new NoneTag(); + tag.loadTag(source); + return tag; +} + diff --git a/src/data/balance/species-egg-tiers.ts b/src/data/balance/species-egg-tiers.ts new file mode 100644 index 00000000000..cd266dfcf54 --- /dev/null +++ b/src/data/balance/species-egg-tiers.ts @@ -0,0 +1,603 @@ +import { Species } from "#enums/species"; +import { EggTier } from "#enums/egg-type"; + +/** + * Map of all starters and their respective {@linkcode EggTier}, which determines the type of egg the starter hatches from. + */ +export const speciesEggTiers = { + [Species.BULBASAUR]: EggTier.COMMON, + [Species.CHARMANDER]: EggTier.COMMON, + [Species.SQUIRTLE]: EggTier.COMMON, + [Species.CATERPIE]: EggTier.COMMON, + [Species.WEEDLE]: EggTier.COMMON, + [Species.PIDGEY]: EggTier.COMMON, + [Species.RATTATA]: EggTier.COMMON, + [Species.SPEAROW]: EggTier.COMMON, + [Species.EKANS]: EggTier.COMMON, + [Species.PIKACHU]: EggTier.COMMON, + [Species.SANDSHREW]: EggTier.COMMON, + [Species.NIDORAN_F]: EggTier.COMMON, + [Species.NIDORAN_M]: EggTier.COMMON, + [Species.CLEFAIRY]: EggTier.COMMON, + [Species.VULPIX]: EggTier.COMMON, + [Species.JIGGLYPUFF]: EggTier.COMMON, + [Species.ZUBAT]: EggTier.COMMON, + [Species.ODDISH]: EggTier.COMMON, + [Species.PARAS]: EggTier.COMMON, + [Species.VENONAT]: EggTier.COMMON, + [Species.DIGLETT]: EggTier.COMMON, + [Species.MEOWTH]: EggTier.COMMON, + [Species.PSYDUCK]: EggTier.COMMON, + [Species.MANKEY]: EggTier.RARE, + [Species.GROWLITHE]: EggTier.RARE, + [Species.POLIWAG]: EggTier.COMMON, + [Species.ABRA]: EggTier.RARE, + [Species.MACHOP]: EggTier.COMMON, + [Species.BELLSPROUT]: EggTier.COMMON, + [Species.TENTACOOL]: EggTier.COMMON, + [Species.GEODUDE]: EggTier.COMMON, + [Species.PONYTA]: EggTier.COMMON, + [Species.SLOWPOKE]: EggTier.COMMON, + [Species.MAGNEMITE]: EggTier.RARE, + [Species.FARFETCHD]: EggTier.COMMON, + [Species.DODUO]: EggTier.COMMON, + [Species.SEEL]: EggTier.COMMON, + [Species.GRIMER]: EggTier.COMMON, + [Species.SHELLDER]: EggTier.RARE, + [Species.GASTLY]: EggTier.RARE, + [Species.ONIX]: EggTier.COMMON, + [Species.DROWZEE]: EggTier.COMMON, + [Species.KRABBY]: EggTier.COMMON, + [Species.VOLTORB]: EggTier.COMMON, + [Species.EXEGGCUTE]: EggTier.COMMON, + [Species.CUBONE]: EggTier.COMMON, + [Species.HITMONLEE]: EggTier.RARE, + [Species.HITMONCHAN]: EggTier.RARE, + [Species.LICKITUNG]: EggTier.COMMON, + [Species.KOFFING]: EggTier.COMMON, + [Species.RHYHORN]: EggTier.COMMON, + [Species.CHANSEY]: EggTier.COMMON, + [Species.TANGELA]: EggTier.COMMON, + [Species.KANGASKHAN]: EggTier.RARE, + [Species.HORSEA]: EggTier.COMMON, + [Species.GOLDEEN]: EggTier.COMMON, + [Species.STARYU]: EggTier.COMMON, + [Species.MR_MIME]: EggTier.COMMON, + [Species.SCYTHER]: EggTier.RARE, + [Species.JYNX]: EggTier.RARE, + [Species.ELECTABUZZ]: EggTier.RARE, + [Species.MAGMAR]: EggTier.RARE, + [Species.PINSIR]: EggTier.RARE, + [Species.TAUROS]: EggTier.RARE, + [Species.MAGIKARP]: EggTier.RARE, + [Species.LAPRAS]: EggTier.RARE, + [Species.DITTO]: EggTier.COMMON, + [Species.EEVEE]: EggTier.COMMON, + [Species.PORYGON]: EggTier.RARE, + [Species.OMANYTE]: EggTier.COMMON, + [Species.KABUTO]: EggTier.COMMON, + [Species.AERODACTYL]: EggTier.RARE, + [Species.SNORLAX]: EggTier.RARE, + [Species.ARTICUNO]: EggTier.EPIC, + [Species.ZAPDOS]: EggTier.EPIC, + [Species.MOLTRES]: EggTier.EPIC, + [Species.DRATINI]: EggTier.RARE, + [Species.MEWTWO]: EggTier.LEGENDARY, + [Species.MEW]: EggTier.EPIC, + + [Species.CHIKORITA]: EggTier.COMMON, + [Species.CYNDAQUIL]: EggTier.COMMON, + [Species.TOTODILE]: EggTier.COMMON, + [Species.SENTRET]: EggTier.COMMON, + [Species.HOOTHOOT]: EggTier.COMMON, + [Species.LEDYBA]: EggTier.COMMON, + [Species.SPINARAK]: EggTier.COMMON, + [Species.CHINCHOU]: EggTier.COMMON, + [Species.PICHU]: EggTier.COMMON, + [Species.CLEFFA]: EggTier.COMMON, + [Species.IGGLYBUFF]: EggTier.COMMON, + [Species.TOGEPI]: EggTier.COMMON, + [Species.NATU]: EggTier.COMMON, + [Species.MAREEP]: EggTier.COMMON, + [Species.MARILL]: EggTier.RARE, + [Species.SUDOWOODO]: EggTier.COMMON, + [Species.HOPPIP]: EggTier.COMMON, + [Species.AIPOM]: EggTier.COMMON, + [Species.SUNKERN]: EggTier.COMMON, + [Species.YANMA]: EggTier.COMMON, + [Species.WOOPER]: EggTier.COMMON, + [Species.MURKROW]: EggTier.COMMON, + [Species.MISDREAVUS]: EggTier.COMMON, + [Species.UNOWN]: EggTier.COMMON, + [Species.WOBBUFFET]: EggTier.COMMON, + [Species.GIRAFARIG]: EggTier.COMMON, + [Species.PINECO]: EggTier.COMMON, + [Species.DUNSPARCE]: EggTier.COMMON, + [Species.GLIGAR]: EggTier.COMMON, + [Species.SNUBBULL]: EggTier.COMMON, + [Species.QWILFISH]: EggTier.COMMON, + [Species.SHUCKLE]: EggTier.COMMON, + [Species.HERACROSS]: EggTier.RARE, + [Species.SNEASEL]: EggTier.RARE, + [Species.TEDDIURSA]: EggTier.RARE, + [Species.SLUGMA]: EggTier.COMMON, + [Species.SWINUB]: EggTier.COMMON, + [Species.CORSOLA]: EggTier.COMMON, + [Species.REMORAID]: EggTier.COMMON, + [Species.DELIBIRD]: EggTier.COMMON, + [Species.MANTINE]: EggTier.COMMON, + [Species.SKARMORY]: EggTier.RARE, + [Species.HOUNDOUR]: EggTier.COMMON, + [Species.PHANPY]: EggTier.COMMON, + [Species.STANTLER]: EggTier.COMMON, + [Species.SMEARGLE]: EggTier.COMMON, + [Species.TYROGUE]: EggTier.COMMON, + [Species.SMOOCHUM]: EggTier.COMMON, + [Species.ELEKID]: EggTier.COMMON, + [Species.MAGBY]: EggTier.COMMON, + [Species.MILTANK]: EggTier.RARE, + [Species.RAIKOU]: EggTier.EPIC, + [Species.ENTEI]: EggTier.EPIC, + [Species.SUICUNE]: EggTier.EPIC, + [Species.LARVITAR]: EggTier.RARE, + [Species.LUGIA]: EggTier.LEGENDARY, + [Species.HO_OH]: EggTier.LEGENDARY, + [Species.CELEBI]: EggTier.EPIC, + + [Species.TREECKO]: EggTier.COMMON, + [Species.TORCHIC]: EggTier.RARE, + [Species.MUDKIP]: EggTier.COMMON, + [Species.POOCHYENA]: EggTier.COMMON, + [Species.ZIGZAGOON]: EggTier.COMMON, + [Species.WURMPLE]: EggTier.COMMON, + [Species.LOTAD]: EggTier.COMMON, + [Species.SEEDOT]: EggTier.COMMON, + [Species.TAILLOW]: EggTier.COMMON, + [Species.WINGULL]: EggTier.COMMON, + [Species.RALTS]: EggTier.COMMON, + [Species.SURSKIT]: EggTier.COMMON, + [Species.SHROOMISH]: EggTier.COMMON, + [Species.SLAKOTH]: EggTier.RARE, + [Species.NINCADA]: EggTier.RARE, + [Species.WHISMUR]: EggTier.COMMON, + [Species.MAKUHITA]: EggTier.COMMON, + [Species.AZURILL]: EggTier.RARE, + [Species.NOSEPASS]: EggTier.COMMON, + [Species.SKITTY]: EggTier.COMMON, + [Species.SABLEYE]: EggTier.COMMON, + [Species.MAWILE]: EggTier.COMMON, + [Species.ARON]: EggTier.COMMON, + [Species.MEDITITE]: EggTier.COMMON, + [Species.ELECTRIKE]: EggTier.COMMON, + [Species.PLUSLE]: EggTier.COMMON, + [Species.MINUN]: EggTier.COMMON, + [Species.VOLBEAT]: EggTier.COMMON, + [Species.ILLUMISE]: EggTier.COMMON, + [Species.ROSELIA]: EggTier.COMMON, + [Species.GULPIN]: EggTier.COMMON, + [Species.CARVANHA]: EggTier.COMMON, + [Species.WAILMER]: EggTier.COMMON, + [Species.NUMEL]: EggTier.COMMON, + [Species.TORKOAL]: EggTier.COMMON, + [Species.SPOINK]: EggTier.COMMON, + [Species.SPINDA]: EggTier.COMMON, + [Species.TRAPINCH]: EggTier.COMMON, + [Species.CACNEA]: EggTier.COMMON, + [Species.SWABLU]: EggTier.COMMON, + [Species.ZANGOOSE]: EggTier.RARE, + [Species.SEVIPER]: EggTier.COMMON, + [Species.LUNATONE]: EggTier.COMMON, + [Species.SOLROCK]: EggTier.COMMON, + [Species.BARBOACH]: EggTier.COMMON, + [Species.CORPHISH]: EggTier.COMMON, + [Species.BALTOY]: EggTier.COMMON, + [Species.LILEEP]: EggTier.COMMON, + [Species.ANORITH]: EggTier.COMMON, + [Species.FEEBAS]: EggTier.RARE, + [Species.CASTFORM]: EggTier.COMMON, + [Species.KECLEON]: EggTier.COMMON, + [Species.SHUPPET]: EggTier.COMMON, + [Species.DUSKULL]: EggTier.COMMON, + [Species.TROPIUS]: EggTier.COMMON, + [Species.CHIMECHO]: EggTier.COMMON, + [Species.ABSOL]: EggTier.RARE, + [Species.WYNAUT]: EggTier.COMMON, + [Species.SNORUNT]: EggTier.COMMON, + [Species.SPHEAL]: EggTier.COMMON, + [Species.CLAMPERL]: EggTier.COMMON, + [Species.RELICANTH]: EggTier.COMMON, + [Species.LUVDISC]: EggTier.COMMON, + [Species.BAGON]: EggTier.RARE, + [Species.BELDUM]: EggTier.RARE, + [Species.REGIROCK]: EggTier.EPIC, + [Species.REGICE]: EggTier.EPIC, + [Species.REGISTEEL]: EggTier.EPIC, + [Species.LATIAS]: EggTier.EPIC, + [Species.LATIOS]: EggTier.EPIC, + [Species.KYOGRE]: EggTier.LEGENDARY, + [Species.GROUDON]: EggTier.LEGENDARY, + [Species.RAYQUAZA]: EggTier.LEGENDARY, + [Species.JIRACHI]: EggTier.EPIC, + [Species.DEOXYS]: EggTier.EPIC, + + [Species.TURTWIG]: EggTier.COMMON, + [Species.CHIMCHAR]: EggTier.COMMON, + [Species.PIPLUP]: EggTier.COMMON, + [Species.STARLY]: EggTier.COMMON, + [Species.BIDOOF]: EggTier.COMMON, + [Species.KRICKETOT]: EggTier.COMMON, + [Species.SHINX]: EggTier.COMMON, + [Species.BUDEW]: EggTier.COMMON, + [Species.CRANIDOS]: EggTier.COMMON, + [Species.SHIELDON]: EggTier.COMMON, + [Species.BURMY]: EggTier.COMMON, + [Species.COMBEE]: EggTier.COMMON, + [Species.PACHIRISU]: EggTier.COMMON, + [Species.BUIZEL]: EggTier.COMMON, + [Species.CHERUBI]: EggTier.COMMON, + [Species.SHELLOS]: EggTier.COMMON, + [Species.DRIFLOON]: EggTier.COMMON, + [Species.BUNEARY]: EggTier.COMMON, + [Species.GLAMEOW]: EggTier.COMMON, + [Species.CHINGLING]: EggTier.COMMON, + [Species.STUNKY]: EggTier.COMMON, + [Species.BRONZOR]: EggTier.COMMON, + [Species.BONSLY]: EggTier.COMMON, + [Species.MIME_JR]: EggTier.COMMON, + [Species.HAPPINY]: EggTier.COMMON, + [Species.CHATOT]: EggTier.COMMON, + [Species.SPIRITOMB]: EggTier.RARE, + [Species.GIBLE]: EggTier.RARE, + [Species.MUNCHLAX]: EggTier.RARE, + [Species.RIOLU]: EggTier.COMMON, + [Species.HIPPOPOTAS]: EggTier.COMMON, + [Species.SKORUPI]: EggTier.COMMON, + [Species.CROAGUNK]: EggTier.COMMON, + [Species.CARNIVINE]: EggTier.COMMON, + [Species.FINNEON]: EggTier.COMMON, + [Species.MANTYKE]: EggTier.COMMON, + [Species.SNOVER]: EggTier.COMMON, + [Species.ROTOM]: EggTier.RARE, + [Species.UXIE]: EggTier.EPIC, + [Species.MESPRIT]: EggTier.EPIC, + [Species.AZELF]: EggTier.EPIC, + [Species.DIALGA]: EggTier.LEGENDARY, + [Species.PALKIA]: EggTier.LEGENDARY, + [Species.HEATRAN]: EggTier.EPIC, + [Species.REGIGIGAS]: EggTier.EPIC, + [Species.GIRATINA]: EggTier.LEGENDARY, + [Species.CRESSELIA]: EggTier.EPIC, + [Species.PHIONE]: EggTier.RARE, + [Species.MANAPHY]: EggTier.EPIC, + [Species.DARKRAI]: EggTier.EPIC, + [Species.SHAYMIN]: EggTier.EPIC, + [Species.ARCEUS]: EggTier.LEGENDARY, + + [Species.VICTINI]: EggTier.EPIC, + [Species.SNIVY]: EggTier.COMMON, + [Species.TEPIG]: EggTier.COMMON, + [Species.OSHAWOTT]: EggTier.COMMON, + [Species.PATRAT]: EggTier.COMMON, + [Species.LILLIPUP]: EggTier.COMMON, + [Species.PURRLOIN]: EggTier.COMMON, + [Species.PANSAGE]: EggTier.COMMON, + [Species.PANSEAR]: EggTier.COMMON, + [Species.PANPOUR]: EggTier.COMMON, + [Species.MUNNA]: EggTier.COMMON, + [Species.PIDOVE]: EggTier.COMMON, + [Species.BLITZLE]: EggTier.COMMON, + [Species.ROGGENROLA]: EggTier.COMMON, + [Species.WOOBAT]: EggTier.COMMON, + [Species.DRILBUR]: EggTier.RARE, + [Species.AUDINO]: EggTier.COMMON, + [Species.TIMBURR]: EggTier.RARE, + [Species.TYMPOLE]: EggTier.COMMON, + [Species.THROH]: EggTier.RARE, + [Species.SAWK]: EggTier.RARE, + [Species.SEWADDLE]: EggTier.COMMON, + [Species.VENIPEDE]: EggTier.COMMON, + [Species.COTTONEE]: EggTier.COMMON, + [Species.PETILIL]: EggTier.COMMON, + [Species.BASCULIN]: EggTier.RARE, + [Species.SANDILE]: EggTier.RARE, + [Species.DARUMAKA]: EggTier.RARE, + [Species.MARACTUS]: EggTier.COMMON, + [Species.DWEBBLE]: EggTier.COMMON, + [Species.SCRAGGY]: EggTier.COMMON, + [Species.SIGILYPH]: EggTier.RARE, + [Species.YAMASK]: EggTier.COMMON, + [Species.TIRTOUGA]: EggTier.COMMON, + [Species.ARCHEN]: EggTier.COMMON, + [Species.TRUBBISH]: EggTier.COMMON, + [Species.ZORUA]: EggTier.COMMON, + [Species.MINCCINO]: EggTier.COMMON, + [Species.GOTHITA]: EggTier.COMMON, + [Species.SOLOSIS]: EggTier.COMMON, + [Species.DUCKLETT]: EggTier.COMMON, + [Species.VANILLITE]: EggTier.COMMON, + [Species.DEERLING]: EggTier.COMMON, + [Species.EMOLGA]: EggTier.COMMON, + [Species.KARRABLAST]: EggTier.COMMON, + [Species.FOONGUS]: EggTier.COMMON, + [Species.FRILLISH]: EggTier.COMMON, + [Species.ALOMOMOLA]: EggTier.RARE, + [Species.JOLTIK]: EggTier.COMMON, + [Species.FERROSEED]: EggTier.COMMON, + [Species.KLINK]: EggTier.COMMON, + [Species.TYNAMO]: EggTier.COMMON, + [Species.ELGYEM]: EggTier.COMMON, + [Species.LITWICK]: EggTier.COMMON, + [Species.AXEW]: EggTier.RARE, + [Species.CUBCHOO]: EggTier.COMMON, + [Species.CRYOGONAL]: EggTier.RARE, + [Species.SHELMET]: EggTier.COMMON, + [Species.STUNFISK]: EggTier.COMMON, + [Species.MIENFOO]: EggTier.COMMON, + [Species.DRUDDIGON]: EggTier.RARE, + [Species.GOLETT]: EggTier.COMMON, + [Species.PAWNIARD]: EggTier.RARE, + [Species.BOUFFALANT]: EggTier.RARE, + [Species.RUFFLET]: EggTier.COMMON, + [Species.VULLABY]: EggTier.COMMON, + [Species.HEATMOR]: EggTier.COMMON, + [Species.DURANT]: EggTier.RARE, + [Species.DEINO]: EggTier.RARE, + [Species.LARVESTA]: EggTier.RARE, + [Species.COBALION]: EggTier.EPIC, + [Species.TERRAKION]: EggTier.EPIC, + [Species.VIRIZION]: EggTier.EPIC, + [Species.TORNADUS]: EggTier.EPIC, + [Species.THUNDURUS]: EggTier.EPIC, + [Species.RESHIRAM]: EggTier.LEGENDARY, + [Species.ZEKROM]: EggTier.LEGENDARY, + [Species.LANDORUS]: EggTier.EPIC, + [Species.KYUREM]: EggTier.LEGENDARY, + [Species.KELDEO]: EggTier.EPIC, + [Species.MELOETTA]: EggTier.EPIC, + [Species.GENESECT]: EggTier.EPIC, + + [Species.CHESPIN]: EggTier.COMMON, + [Species.FENNEKIN]: EggTier.COMMON, + [Species.FROAKIE]: EggTier.RARE, + [Species.BUNNELBY]: EggTier.COMMON, + [Species.FLETCHLING]: EggTier.COMMON, + [Species.SCATTERBUG]: EggTier.COMMON, + [Species.LITLEO]: EggTier.COMMON, + [Species.FLABEBE]: EggTier.COMMON, + [Species.SKIDDO]: EggTier.COMMON, + [Species.PANCHAM]: EggTier.COMMON, + [Species.FURFROU]: EggTier.COMMON, + [Species.ESPURR]: EggTier.COMMON, + [Species.HONEDGE]: EggTier.RARE, + [Species.SPRITZEE]: EggTier.COMMON, + [Species.SWIRLIX]: EggTier.COMMON, + [Species.INKAY]: EggTier.COMMON, + [Species.BINACLE]: EggTier.COMMON, + [Species.SKRELP]: EggTier.COMMON, + [Species.CLAUNCHER]: EggTier.COMMON, + [Species.HELIOPTILE]: EggTier.COMMON, + [Species.TYRUNT]: EggTier.COMMON, + [Species.AMAURA]: EggTier.COMMON, + [Species.HAWLUCHA]: EggTier.RARE, + [Species.DEDENNE]: EggTier.COMMON, + [Species.CARBINK]: EggTier.COMMON, + [Species.GOOMY]: EggTier.RARE, + [Species.KLEFKI]: EggTier.COMMON, + [Species.PHANTUMP]: EggTier.COMMON, + [Species.PUMPKABOO]: EggTier.COMMON, + [Species.BERGMITE]: EggTier.COMMON, + [Species.NOIBAT]: EggTier.COMMON, + [Species.XERNEAS]: EggTier.LEGENDARY, + [Species.YVELTAL]: EggTier.LEGENDARY, + [Species.ZYGARDE]: EggTier.LEGENDARY, + [Species.DIANCIE]: EggTier.EPIC, + [Species.HOOPA]: EggTier.EPIC, + [Species.VOLCANION]: EggTier.EPIC, + [Species.ETERNAL_FLOETTE]: EggTier.RARE, + + [Species.ROWLET]: EggTier.COMMON, + [Species.LITTEN]: EggTier.COMMON, + [Species.POPPLIO]: EggTier.RARE, + [Species.PIKIPEK]: EggTier.COMMON, + [Species.YUNGOOS]: EggTier.COMMON, + [Species.GRUBBIN]: EggTier.COMMON, + [Species.CRABRAWLER]: EggTier.COMMON, + [Species.ORICORIO]: EggTier.COMMON, + [Species.CUTIEFLY]: EggTier.COMMON, + [Species.ROCKRUFF]: EggTier.COMMON, + [Species.WISHIWASHI]: EggTier.COMMON, + [Species.MAREANIE]: EggTier.COMMON, + [Species.MUDBRAY]: EggTier.COMMON, + [Species.DEWPIDER]: EggTier.COMMON, + [Species.FOMANTIS]: EggTier.COMMON, + [Species.MORELULL]: EggTier.COMMON, + [Species.SALANDIT]: EggTier.COMMON, + [Species.STUFFUL]: EggTier.COMMON, + [Species.BOUNSWEET]: EggTier.COMMON, + [Species.COMFEY]: EggTier.RARE, + [Species.ORANGURU]: EggTier.RARE, + [Species.PASSIMIAN]: EggTier.RARE, + [Species.WIMPOD]: EggTier.COMMON, + [Species.SANDYGAST]: EggTier.COMMON, + [Species.PYUKUMUKU]: EggTier.COMMON, + [Species.TYPE_NULL]: EggTier.RARE, + [Species.MINIOR]: EggTier.RARE, + [Species.KOMALA]: EggTier.COMMON, + [Species.TURTONATOR]: EggTier.RARE, + [Species.TOGEDEMARU]: EggTier.COMMON, + [Species.MIMIKYU]: EggTier.RARE, + [Species.BRUXISH]: EggTier.RARE, + [Species.DRAMPA]: EggTier.RARE, + [Species.DHELMISE]: EggTier.RARE, + [Species.JANGMO_O]: EggTier.RARE, + [Species.TAPU_KOKO]: EggTier.EPIC, + [Species.TAPU_LELE]: EggTier.EPIC, + [Species.TAPU_BULU]: EggTier.EPIC, + [Species.TAPU_FINI]: EggTier.EPIC, + [Species.COSMOG]: EggTier.EPIC, + [Species.NIHILEGO]: EggTier.EPIC, + [Species.BUZZWOLE]: EggTier.EPIC, + [Species.PHEROMOSA]: EggTier.EPIC, + [Species.XURKITREE]: EggTier.EPIC, + [Species.CELESTEELA]: EggTier.EPIC, + [Species.KARTANA]: EggTier.EPIC, + [Species.GUZZLORD]: EggTier.EPIC, + [Species.NECROZMA]: EggTier.LEGENDARY, + [Species.MAGEARNA]: EggTier.EPIC, + [Species.MARSHADOW]: EggTier.EPIC, + [Species.POIPOLE]: EggTier.EPIC, + [Species.STAKATAKA]: EggTier.EPIC, + [Species.BLACEPHALON]: EggTier.EPIC, + [Species.ZERAORA]: EggTier.EPIC, + [Species.MELTAN]: EggTier.EPIC, + [Species.ALOLA_RATTATA]: EggTier.COMMON, + [Species.ALOLA_SANDSHREW]: EggTier.COMMON, + [Species.ALOLA_VULPIX]: EggTier.COMMON, + [Species.ALOLA_DIGLETT]: EggTier.COMMON, + [Species.ALOLA_MEOWTH]: EggTier.COMMON, + [Species.ALOLA_GEODUDE]: EggTier.COMMON, + [Species.ALOLA_GRIMER]: EggTier.COMMON, + + [Species.GROOKEY]: EggTier.COMMON, + [Species.SCORBUNNY]: EggTier.RARE, + [Species.SOBBLE]: EggTier.COMMON, + [Species.SKWOVET]: EggTier.COMMON, + [Species.ROOKIDEE]: EggTier.COMMON, + [Species.BLIPBUG]: EggTier.COMMON, + [Species.NICKIT]: EggTier.COMMON, + [Species.GOSSIFLEUR]: EggTier.COMMON, + [Species.WOOLOO]: EggTier.COMMON, + [Species.CHEWTLE]: EggTier.COMMON, + [Species.YAMPER]: EggTier.COMMON, + [Species.ROLYCOLY]: EggTier.COMMON, + [Species.APPLIN]: EggTier.COMMON, + [Species.SILICOBRA]: EggTier.COMMON, + [Species.CRAMORANT]: EggTier.COMMON, + [Species.ARROKUDA]: EggTier.COMMON, + [Species.TOXEL]: EggTier.COMMON, + [Species.SIZZLIPEDE]: EggTier.COMMON, + [Species.CLOBBOPUS]: EggTier.COMMON, + [Species.SINISTEA]: EggTier.COMMON, + [Species.HATENNA]: EggTier.COMMON, + [Species.IMPIDIMP]: EggTier.COMMON, + [Species.MILCERY]: EggTier.COMMON, + [Species.FALINKS]: EggTier.RARE, + [Species.PINCURCHIN]: EggTier.COMMON, + [Species.SNOM]: EggTier.COMMON, + [Species.STONJOURNER]: EggTier.COMMON, + [Species.EISCUE]: EggTier.COMMON, + [Species.INDEEDEE]: EggTier.RARE, + [Species.MORPEKO]: EggTier.COMMON, + [Species.CUFANT]: EggTier.COMMON, + [Species.DRACOZOLT]: EggTier.RARE, + [Species.ARCTOZOLT]: EggTier.RARE, + [Species.DRACOVISH]: EggTier.RARE, + [Species.ARCTOVISH]: EggTier.RARE, + [Species.DURALUDON]: EggTier.RARE, + [Species.DREEPY]: EggTier.RARE, + [Species.ZACIAN]: EggTier.LEGENDARY, + [Species.ZAMAZENTA]: EggTier.LEGENDARY, + [Species.ETERNATUS]: EggTier.COMMON, + [Species.KUBFU]: EggTier.EPIC, + [Species.ZARUDE]: EggTier.EPIC, + [Species.REGIELEKI]: EggTier.EPIC, + [Species.REGIDRAGO]: EggTier.EPIC, + [Species.GLASTRIER]: EggTier.EPIC, + [Species.SPECTRIER]: EggTier.EPIC, + [Species.CALYREX]: EggTier.LEGENDARY, + [Species.GALAR_MEOWTH]: EggTier.COMMON, + [Species.GALAR_PONYTA]: EggTier.COMMON, + [Species.GALAR_SLOWPOKE]: EggTier.COMMON, + [Species.GALAR_FARFETCHD]: EggTier.COMMON, + [Species.GALAR_CORSOLA]: EggTier.COMMON, + [Species.GALAR_ZIGZAGOON]: EggTier.COMMON, + [Species.GALAR_DARUMAKA]: EggTier.RARE, + [Species.GALAR_YAMASK]: EggTier.COMMON, + [Species.GALAR_STUNFISK]: EggTier.COMMON, + [Species.GALAR_MR_MIME]: EggTier.COMMON, + [Species.GALAR_ARTICUNO]: EggTier.EPIC, + [Species.GALAR_ZAPDOS]: EggTier.EPIC, + [Species.GALAR_MOLTRES]: EggTier.EPIC, + [Species.HISUI_GROWLITHE]: EggTier.RARE, + [Species.HISUI_VOLTORB]: EggTier.COMMON, + [Species.HISUI_QWILFISH]: EggTier.RARE, + [Species.HISUI_SNEASEL]: EggTier.RARE, + [Species.HISUI_ZORUA]: EggTier.COMMON, + [Species.ENAMORUS]: EggTier.EPIC, + + [Species.SPRIGATITO]: EggTier.RARE, + [Species.FUECOCO]: EggTier.RARE, + [Species.QUAXLY]: EggTier.RARE, + [Species.LECHONK]: EggTier.COMMON, + [Species.TAROUNTULA]: EggTier.COMMON, + [Species.NYMBLE]: EggTier.COMMON, + [Species.PAWMI]: EggTier.COMMON, + [Species.TANDEMAUS]: EggTier.RARE, + [Species.FIDOUGH]: EggTier.COMMON, + [Species.SMOLIV]: EggTier.COMMON, + [Species.SQUAWKABILLY]: EggTier.COMMON, + [Species.NACLI]: EggTier.RARE, + [Species.CHARCADET]: EggTier.RARE, + [Species.TADBULB]: EggTier.COMMON, + [Species.WATTREL]: EggTier.COMMON, + [Species.MASCHIFF]: EggTier.COMMON, + [Species.SHROODLE]: EggTier.COMMON, + [Species.BRAMBLIN]: EggTier.COMMON, + [Species.TOEDSCOOL]: EggTier.COMMON, + [Species.KLAWF]: EggTier.COMMON, + [Species.CAPSAKID]: EggTier.COMMON, + [Species.RELLOR]: EggTier.COMMON, + [Species.FLITTLE]: EggTier.COMMON, + [Species.TINKATINK]: EggTier.RARE, + [Species.WIGLETT]: EggTier.COMMON, + [Species.BOMBIRDIER]: EggTier.COMMON, + [Species.FINIZEN]: EggTier.COMMON, + [Species.VAROOM]: EggTier.RARE, + [Species.CYCLIZAR]: EggTier.RARE, + [Species.ORTHWORM]: EggTier.RARE, + [Species.GLIMMET]: EggTier.RARE, + [Species.GREAVARD]: EggTier.COMMON, + [Species.FLAMIGO]: EggTier.RARE, + [Species.CETODDLE]: EggTier.COMMON, + [Species.VELUZA]: EggTier.RARE, + [Species.DONDOZO]: EggTier.RARE, + [Species.TATSUGIRI]: EggTier.RARE, + [Species.GREAT_TUSK]: EggTier.EPIC, + [Species.SCREAM_TAIL]: EggTier.EPIC, + [Species.BRUTE_BONNET]: EggTier.EPIC, + [Species.FLUTTER_MANE]: EggTier.EPIC, + [Species.SLITHER_WING]: EggTier.EPIC, + [Species.SANDY_SHOCKS]: EggTier.EPIC, + [Species.IRON_TREADS]: EggTier.EPIC, + [Species.IRON_BUNDLE]: EggTier.EPIC, + [Species.IRON_HANDS]: EggTier.EPIC, + [Species.IRON_JUGULIS]: EggTier.EPIC, + [Species.IRON_MOTH]: EggTier.EPIC, + [Species.IRON_THORNS]: EggTier.EPIC, + [Species.FRIGIBAX]: EggTier.RARE, + [Species.GIMMIGHOUL]: EggTier.RARE, + [Species.WO_CHIEN]: EggTier.EPIC, + [Species.CHIEN_PAO]: EggTier.EPIC, + [Species.TING_LU]: EggTier.EPIC, + [Species.CHI_YU]: EggTier.EPIC, + [Species.ROARING_MOON]: EggTier.EPIC, + [Species.IRON_VALIANT]: EggTier.EPIC, + [Species.KORAIDON]: EggTier.LEGENDARY, + [Species.MIRAIDON]: EggTier.LEGENDARY, + [Species.WALKING_WAKE]: EggTier.EPIC, + [Species.IRON_LEAVES]: EggTier.EPIC, + [Species.POLTCHAGEIST]: EggTier.RARE, + [Species.OKIDOGI]: EggTier.EPIC, + [Species.MUNKIDORI]: EggTier.EPIC, + [Species.FEZANDIPITI]: EggTier.EPIC, + [Species.OGERPON]: EggTier.EPIC, + [Species.GOUGING_FIRE]: EggTier.EPIC, + [Species.RAGING_BOLT]: EggTier.EPIC, + [Species.IRON_BOULDER]: EggTier.EPIC, + [Species.IRON_CROWN]: EggTier.EPIC, + [Species.TERAPAGOS]: EggTier.LEGENDARY, + [Species.PECHARUNT]: EggTier.EPIC, + [Species.PALDEA_TAUROS]: EggTier.RARE, + [Species.PALDEA_WOOPER]: EggTier.COMMON, + [Species.BLOODMOON_URSALUNA]: EggTier.EPIC, +}; diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index a54a8c5f519..8491307fc76 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -23,6 +23,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; import { StatStageChangePhase, StatStageChangeCallback } from "#app/phases/stat-stage-change-phase"; import { PokemonAnimType } from "#app/enums/pokemon-anim-type"; +import BattleScene from "#app/battle-scene"; export enum BattlerTagLapseType { FAINT, @@ -90,6 +91,15 @@ export class BattlerTag { this.sourceMove = source.sourceMove; this.sourceId = source.sourceId; } + + /** + * Helper function that retrieves the source Pokemon object + * @param scene medium to retrieve the source Pokemon + * @returns The source {@linkcode Pokemon} or `null` if none is found + */ + public getSourcePokemon(scene: BattleScene): Pokemon | null { + return this.sourceId ? scene.getPokemonById(this.sourceId) : null; + } } export interface WeatherBattlerTag { @@ -120,7 +130,7 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { const phase = pokemon.scene.getCurrentPhase() as MovePhase; const move = phase.move; - if (this.isMoveRestricted(move.moveId)) { + if (this.isMoveRestricted(move.moveId, pokemon)) { if (this.interruptedText(pokemon, move.moveId)) { pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId)); } @@ -136,10 +146,11 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { /** * Gets whether this tag is restricting a move. * - * @param {Moves} move {@linkcode Moves} ID to check restriction for. - * @returns {boolean} `true` if the move is restricted by this tag, otherwise `false`. + * @param move - {@linkcode Moves} ID to check restriction for. + * @param user - The {@linkcode Pokemon} involved + * @returns `true` if the move is restricted by this tag, otherwise `false`. */ - abstract isMoveRestricted(move: Moves): boolean; + public abstract isMoveRestricted(move: Moves, user?: Pokemon): boolean; /** * Checks if this tag is restricting a move based on a user's decisions during the target selection phase @@ -327,6 +338,16 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag { pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false); } + /** + * Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId + * @override + * @param source Gorilla Tactics' {@linkcode BattlerTag} information + */ + public override loadTag(source: BattlerTag | any): void { + super.loadTag(source); + this.moveId = source.moveId; + } + /** * * @override @@ -1376,7 +1397,7 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { const effectPhase = pokemon.scene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { const attacker = effectPhase.getPokemon(); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), true, [ this.stat ], this.levels)); + pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ this.stat ], this.levels)); } } @@ -1713,7 +1734,12 @@ export class TypeImmuneTag extends BattlerTag { } } -export class MagnetRisenTag extends TypeImmuneTag { +/** + * Battler Tag that lifts the affected Pokemon into the air and provides immunity to Ground type moves. + * @see {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Rise_(move) | Moves.MAGNET_RISE} + * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS} + */ +export class FloatingTag extends TypeImmuneTag { constructor(tagType: BattlerTagType, sourceMove: Moves) { super(tagType, sourceMove, Type.GROUND, 5); } @@ -1721,13 +1747,17 @@ export class MagnetRisenTag extends TypeImmuneTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + if (this.sourceMove === Moves.MAGNET_RISE) { + pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } + } onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - - pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + if (this.sourceMove === Moves.MAGNET_RISE) { + pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } } } @@ -2139,6 +2169,10 @@ export class GulpMissileTag extends BattlerTag { return false; } + if (moveEffectPhase.move.getMove().hitsSubstitute(attacker, pokemon)) { + return true; + } + const cancelled = new Utils.BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled); @@ -2497,8 +2531,6 @@ export class MysteryEncounterPostSummonTag extends BattlerTag { * Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied */ export class TormentTag extends MoveRestrictionBattlerTag { - private target: Pokemon; - constructor(sourceId: number) { super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId); } @@ -2510,7 +2542,6 @@ export class TormentTag extends MoveRestrictionBattlerTag { */ override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - this.target = pokemon; pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); } @@ -2529,15 +2560,18 @@ export class TormentTag extends MoveRestrictionBattlerTag { * @param {Moves} move the move under investigation * @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other */ - override isMoveRestricted(move: Moves): boolean { - const lastMove = this.target.getLastXMoves(1)[0]; + public override isMoveRestricted(move: Moves, user: Pokemon): boolean { + if (!user) { + return false; + } + const lastMove = user.getLastXMoves(1)[0]; if ( !lastMove ) { return false; } // This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY // Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts const moveObj = allMoves[lastMove.move]; - const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || this.target.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr); + const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr); const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS); if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) { return true; @@ -2589,37 +2623,39 @@ export class TauntTag extends MoveRestrictionBattlerTag { * The tag is only removed when the source-user is removed from the field. */ export class ImprisonTag extends MoveRestrictionBattlerTag { - private source: Pokemon | null; - constructor(sourceId: number) { super(BattlerTagType.IMPRISON, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 1, Moves.IMPRISON, sourceId); } - override onAdd(pokemon: Pokemon) { - if (this.sourceId) { - this.source = pokemon.scene.getPokemonById(this.sourceId); - } - } - /** * Checks if the source of Imprison is still active - * @param _pokemon - * @param _lapseType + * @override + * @param pokemon The pokemon this tag is attached to * @returns `true` if the source is still active */ - override lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { - return this.source?.isActive(true) ?? false; + public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { + const source = this.getSourcePokemon(pokemon.scene); + if (source) { + if (lapseType === BattlerTagLapseType.PRE_MOVE) { + return super.lapse(pokemon, lapseType) && source.isActive(true); + } else { + return source.isActive(true); + } + } + return false; } /** * Checks if the source of the tag has the parameter move in its moveset and that the source is still active + * @override * @param {Moves} move the move under investigation * @returns `false` if either condition is not met */ - override isMoveRestricted(move: Moves): boolean { - if (this.source) { - const sourceMoveset = this.source.getMoveset().map(m => m!.moveId); - return sourceMoveset?.includes(move) && this.source.isActive(true); + public override isMoveRestricted(move: Moves, user: Pokemon): boolean { + const source = this.getSourcePokemon(user.scene); + if (source) { + const sourceMoveset = source.getMoveset().map(m => m!.moveId); + return sourceMoveset?.includes(move) && source.isActive(true); } return false; } @@ -2636,16 +2672,16 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { /** * Battler Tag that applies the effects of Syrup Bomb to the target Pokemon. * For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1. - * The tag can also expire by taking the target Pokemon off the field. + * The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move. */ export class SyrupBombTag extends BattlerTag { - constructor() { - super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB); + constructor(sourceId: number) { + super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB, sourceId); } /** * Adds the Syrup Bomb battler tag to the target Pokemon. - * @param {Pokemon} pokemon the target Pokemon + * @param pokemon - The target {@linkcode Pokemon} */ override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); @@ -2654,15 +2690,16 @@ export class SyrupBombTag extends BattlerTag { /** * Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count - * @param {Pokemon} pokemon the target Pokemon - * @param {BattlerTagLapseType} _lapseType - * @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field + * @param pokemon - The target {@linkcode Pokemon} + * @param _lapseType - N/A + * @returns `true` if the `turnCount` is still greater than `0`; `false` if the `turnCount` is `0` or the target or source Pokemon has been removed from the field */ override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { - if (!pokemon.isActive(true)) { + if (this.sourceId && !pokemon.scene.getPokemonById(this.sourceId)?.isActive(true)) { return false; } - pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline + // Custom message in lieu of an animation in mainline + pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.unshiftPhase(new StatStageChangePhase( pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPD ], -1, true, false, true @@ -2671,14 +2708,64 @@ export class SyrupBombTag extends BattlerTag { } } +/** + * Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig. + * The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag + * The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar. + * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS} + */ +export class TelekinesisTag extends BattlerTag { + constructor(sourceMove: Moves) { + super(BattlerTagType.TELEKINESIS, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 3, sourceMove, undefined, true); + } + + override onAdd(pokemon: Pokemon) { + pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } +} + +/** + * Tag that swaps the user's base ATK stat with its base DEF stat. + * @extends BattlerTag + */ +export class PowerTrickTag extends BattlerTag { + constructor(sourceMove: Moves, sourceId: number) { + super(BattlerTagType.POWER_TRICK, BattlerTagLapseType.CUSTOM, 0, sourceMove, sourceId, true); + } + + onAdd(pokemon: Pokemon): void { + this.swapStat(pokemon); + pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } + + onRemove(pokemon: Pokemon): void { + this.swapStat(pokemon); + pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } + + /** + * Removes the Power Trick tag and reverts any stat changes if the tag is already applied. + * @param {Pokemon} pokemon The {@linkcode Pokemon} that already has the Power Trick tag. + */ + onOverlap(pokemon: Pokemon): void { + pokemon.removeTag(this.tagType); + } + + /** + * Swaps the user's base ATK stat with its base DEF stat. + * @param {Pokemon} pokemon The {@linkcode Pokemon} whose stats will be swapped. + */ + swapStat(pokemon: Pokemon): void { + const temp = pokemon.getStat(Stat.ATK, false); + pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.DEF, false), false); + pokemon.setStat(Stat.DEF, temp, false); + } +} + /** * Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID. - * - * @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}. - * @param turnCount the turn count. - * @param {Moves} sourceMove the source {@linkcode Moves}. - * @param sourceId the source ID. - * @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object. + * @param sourceId - The ID of the pokemon adding the tag + * @returns The corresponding {@linkcode BattlerTag} object. */ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag { switch (tagType) { @@ -2801,8 +2888,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source return new CursedTag(sourceId); case BattlerTagType.CHARGED: return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); - case BattlerTagType.MAGNET_RISEN: - return new MagnetRisenTag(tagType, sourceMove); + case BattlerTagType.FLOATING: + return new FloatingTag(tagType, sourceMove); case BattlerTagType.MINIMIZED: return new MinimizeTag(); case BattlerTagType.DESTINY_BOND: @@ -2847,7 +2934,11 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source case BattlerTagType.IMPRISON: return new ImprisonTag(sourceId); case BattlerTagType.SYRUP_BOMB: - return new SyrupBombTag(); + return new SyrupBombTag(sourceId); + case BattlerTagType.TELEKINESIS: + return new TelekinesisTag(sourceMove); + case BattlerTagType.POWER_TRICK: + return new PowerTrickTag(sourceMove, sourceId); case BattlerTagType.NONE: default: return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); diff --git a/src/data/egg.ts b/src/data/egg.ts index 5fffe4fcece..c475fc729e6 100644 --- a/src/data/egg.ts +++ b/src/data/egg.ts @@ -11,6 +11,7 @@ import { EggTier } from "#enums/egg-type"; import { Species } from "#enums/species"; import { EggSourceType } from "#enums/egg-source-types"; import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates"; +import { speciesEggTiers } from "#app/data/balance/species-egg-tiers"; export const EGG_SEED = 1073741824; @@ -160,7 +161,7 @@ export class Egg { // Override egg tier and hatchwaves if species was given if (eggOptions?.species) { - this._tier = this.getEggTierFromSpeciesStarterValue(); + this._tier = this.getEggTier(); this._hatchWaves = eggOptions.hatchWaves ?? this.getEggTierDefaultHatchWaves(); } // If species has no variant, set variantTier to common. This needs to @@ -261,11 +262,11 @@ export class Egg { return "Manaphy"; } switch (this.tier) { - case EggTier.GREAT: + case EggTier.RARE: return i18next.t("egg:greatTier"); - case EggTier.ULTRA: + case EggTier.EPIC: return i18next.t("egg:ultraTier"); - case EggTier.MASTER: + case EggTier.LEGENDARY: return i18next.t("egg:masterTier"); default: return i18next.t("egg:defaultTier"); @@ -336,9 +337,9 @@ export class Egg { switch (eggTier ?? this._tier) { case EggTier.COMMON: return HATCH_WAVES_COMMON_EGG; - case EggTier.GREAT: + case EggTier.RARE: return HATCH_WAVES_RARE_EGG; - case EggTier.ULTRA: + case EggTier.EPIC: return HATCH_WAVES_EPIC_EGG; } return HATCH_WAVES_LEGENDARY_EGG; @@ -347,7 +348,7 @@ export class Egg { private rollEggTier(): EggTier { const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0; const tierValue = Utils.randInt(256); - return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.GREAT : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER; + return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.RARE : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.EPIC : EggTier.LEGENDARY; } private rollSpecies(scene: BattleScene): Species | null { @@ -367,7 +368,7 @@ export class Egg { */ const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1); return rand ? Species.PHIONE : Species.MANAPHY; - } else if (this.tier === EggTier.MASTER + } else if (this.tier === EggTier.LEGENDARY && this._sourceType === EggSourceType.GACHA_LEGENDARY) { if (!Utils.randSeedInt(2)) { return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp); @@ -378,15 +379,15 @@ export class Egg { let maxStarterValue: integer; switch (this.tier) { - case EggTier.GREAT: + case EggTier.RARE: minStarterValue = 4; maxStarterValue = 5; break; - case EggTier.ULTRA: + case EggTier.EPIC: minStarterValue = 6; maxStarterValue = 7; break; - case EggTier.MASTER: + case EggTier.LEGENDARY: minStarterValue = 8; maxStarterValue = 9; break; @@ -398,8 +399,8 @@ export class Egg { const ignoredSpecies = [ Species.PHIONE, Species.MANAPHY, Species.ETERNATUS ]; - let speciesPool = Object.keys(speciesStarterCosts) - .filter(s => speciesStarterCosts[s] >= minStarterValue && speciesStarterCosts[s] <= maxStarterValue) + let speciesPool = Object.keys(speciesEggTiers) + .filter(s => speciesEggTiers[s] === this.tier) .map(s => parseInt(s) as Species) .filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1); @@ -430,7 +431,9 @@ export class Egg { let totalWeight = 0; const speciesWeights : number[] = []; for (const speciesId of speciesPool) { - let weight = Math.floor((((maxStarterValue - speciesStarterCosts[speciesId]) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); + // Accounts for species that have starter costs outside of the normal range for their EggTier + const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue); + let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); const species = getPokemonSpecies(speciesId); if (species.isRegional()) { weight = Math.floor(weight / 2); @@ -498,16 +501,16 @@ export class Egg { private checkForPityTierOverrides(scene: BattleScene): void { const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0; - scene.gameData.eggPity[EggTier.GREAT] += 1; - scene.gameData.eggPity[EggTier.ULTRA] += 1; - scene.gameData.eggPity[EggTier.MASTER] += 1 + tierValueOffset; + scene.gameData.eggPity[EggTier.RARE] += 1; + scene.gameData.eggPity[EggTier.EPIC] += 1; + scene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset; // These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered. - if (scene.gameData.eggPity[EggTier.MASTER] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) { - this._tier = EggTier.MASTER; - } else if (scene.gameData.eggPity[EggTier.ULTRA] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) { - this._tier = EggTier.ULTRA; - } else if (scene.gameData.eggPity[EggTier.GREAT] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) { - this._tier = EggTier.GREAT; + if (scene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) { + this._tier = EggTier.LEGENDARY; + } else if (scene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) { + this._tier = EggTier.EPIC; + } else if (scene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) { + this._tier = EggTier.RARE; } scene.gameData.eggPity[this._tier] = 0; } @@ -516,38 +519,24 @@ export class Egg { scene.gameData.gameStats.eggsPulled++; if (this.isManaphyEgg()) { scene.gameData.gameStats.manaphyEggsPulled++; - this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.ULTRA); + this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.EPIC); return; } switch (this.tier) { - case EggTier.GREAT: + case EggTier.RARE: scene.gameData.gameStats.rareEggsPulled++; break; - case EggTier.ULTRA: + case EggTier.EPIC: scene.gameData.gameStats.epicEggsPulled++; break; - case EggTier.MASTER: + case EggTier.LEGENDARY: scene.gameData.gameStats.legendaryEggsPulled++; break; } } - private getEggTierFromSpeciesStarterValue(): EggTier { - const speciesStartValue = speciesStarterCosts[this.species]; - if (speciesStartValue >= 1 && speciesStartValue <= 3) { - return EggTier.COMMON; - } - if (speciesStartValue >= 4 && speciesStartValue <= 5) { - return EggTier.GREAT; - } - if (speciesStartValue >= 6 && speciesStartValue <= 7) { - return EggTier.ULTRA; - } - if (speciesStartValue >= 8) { - return EggTier.MASTER; - } - - return EggTier.COMMON; + private getEggTier(): EggTier { + return speciesEggTiers[this.species]; } //// @@ -556,8 +545,8 @@ export class Egg { } export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species { - const legendarySpecies = Object.entries(speciesStarterCosts) - .filter(s => s[1] >= 8 && s[1] <= 9) + const legendarySpecies = Object.entries(speciesEggTiers) + .filter(s => s[1] === EggTier.LEGENDARY) .map(s => parseInt(s[0])) .filter(s => getPokemonSpecies(s).isObtainable()); @@ -579,17 +568,9 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta /** * Check for a given species EggTier Value - * @param species - Species for wich we will check the egg tier it belongs to + * @param pokemonSpecies - Species for wich we will check the egg tier it belongs to * @returns The egg tier of a given pokemon species */ export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier { - const speciesBaseValue = speciesStarterCosts[pokemonSpecies.getRootSpeciesId()]; - if (speciesBaseValue <= 3) { - return EggTier.COMMON; - } else if (speciesBaseValue <= 5) { - return EggTier.GREAT; - } else if (speciesBaseValue <= 7) { - return EggTier.ULTRA; - } - return EggTier.MASTER; + return speciesEggTiers[pokemonSpecies.getRootSpeciesId()]; } diff --git a/src/data/move.ts b/src/data/move.ts index f795d265336..448008b733c 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -365,6 +365,14 @@ export default class Move implements Localizable { return this; } + /** + * Internal dev flag for documenting edge cases. When using this, please document the known edge case. + * @returns the called object {@linkcode Move} + */ + edgeCase(): this { + return this; + } + /** * Marks the move as "partial": appends texts to the move name * @returns the called object {@linkcode Move} @@ -800,7 +808,7 @@ export default class Move implements Localizable { source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power); if (!this.hasAttr(TypelessAttr)) { - source.scene.arena.applyTags(WeakenMoveTypeTag, this.type, power); + source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power); source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power); } @@ -970,13 +978,16 @@ export class MoveEffectAttr extends MoveAttr { public lastHitOnly: boolean; /** Should this effect only apply on the first target hit? */ public firstTargetOnly: boolean; + /** Overrides the secondary effect chance for this attr if set. */ + public effectChanceOverride?: number; - constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false, lastHitOnly: boolean = false, firstTargetOnly: boolean = false) { + constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false, lastHitOnly: boolean = false, firstTargetOnly: boolean = false, effectChanceOverride?: number) { super(selfTarget); - this.trigger = trigger !== undefined ? trigger : MoveEffectTrigger.POST_APPLY; + this.trigger = trigger ?? MoveEffectTrigger.POST_APPLY; this.firstHitOnly = firstHitOnly; this.lastHitOnly = lastHitOnly; this.firstTargetOnly = firstTargetOnly; + this.effectChanceOverride = effectChanceOverride; } /** @@ -1001,21 +1012,21 @@ export class MoveEffectAttr extends MoveAttr { /** * Gets the used move's additional effect chance. - * If user's ability has MoveEffectChanceMultiplierAbAttr or IgnoreMoveEffectsAbAttr modifies the base chance. + * Chance is modified by {@linkcode MoveEffectChanceMultiplierAbAttr} and {@linkcode IgnoreMoveEffectsAbAttr}. * @param user {@linkcode Pokemon} using this move - * @param target {@linkcode Pokemon} target of this move + * @param target {@linkcode Pokemon | Target} of this move * @param move {@linkcode Move} being used - * @param selfEffect {@linkcode Boolean} if move targets user. - * @returns Move chance value. + * @param selfEffect `true` if move targets user. + * @returns Move effect chance value. */ getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): integer { - const moveChance = new Utils.NumberHolder(move.chance); + const moveChance = new Utils.NumberHolder(this.effectChanceOverride ?? move.chance); applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility); - if (!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) { + if ((!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) && !move.hasAttr(SecretPowerAttr)) { const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, moveChance); + user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, false, moveChance); } if (!selfEffect) { @@ -1935,12 +1946,21 @@ export class IncrementMovePriorityAttr extends MoveAttr { * @see {@linkcode apply} */ export class MultiHitAttr extends MoveAttr { + /** This move's intrinsic multi-hit type. It should never be modified. */ + private readonly intrinsicMultiHitType: MultiHitType; + /** This move's current multi-hit type. It may be temporarily modified by abilities (e.g., Battle Bond). */ private multiHitType: MultiHitType; constructor(multiHitType?: MultiHitType) { super(); - this.multiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5; + this.intrinsicMultiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5; + this.multiHitType = this.intrinsicMultiHitType; + } + + // Currently used by `battle_bond.test.ts` + getMultiHitType(): MultiHitType { + return this.multiHitType; } /** @@ -1954,7 +1974,7 @@ export class MultiHitAttr extends MoveAttr { * @returns True */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const hitType = new Utils.NumberHolder(this.multiHitType); + const hitType = new Utils.NumberHolder(this.intrinsicMultiHitType); applyMoveAttrs(ChangeMultiHitTypeAttr, user, target, move, hitType); this.multiHitType = hitType.value; @@ -2752,14 +2772,17 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr { /** * Attribute used for moves that change stat stages - * @param stats {@linkcode BattleStat} array of stats to be changed - * @param stages stages by which to change the stats, from -6 to 6 - * @param selfTarget whether the changes are applied to the user (true) or the target (false) - * @param condition {@linkcode MoveConditionFunc} optional condition to trigger the stat change - * @param firstHitOnly whether the stat change only applies on the first hit of a multi hit move - * @param moveEffectTrigger {@linkcode MoveEffectTrigger} the trigger for the effect to take place - * @param firstTargetOnly whether, if this is a multi target move, to only apply the effect after the first target is hit, rather than once for each target - * @param lastHitOnly whether the effect should only apply after the last hit of a multi hit move + * + * @param stats {@linkcode BattleStat} Array of stat(s) to change + * @param stages How many stages to change the stat(s) by, [-6, 6] + * @param selfTarget `true` if the move is self-targetting + * @param condition {@linkcode MoveConditionFunc} Optional condition to be checked in order to apply the changes + * @param showMessage `true` to display a message; default `true` + * @param firstHitOnly `true` if only the first hit of a multi hit move should cause a stat stage change; default `false` + * @param moveEffectTrigger {@linkcode MoveEffectTrigger} When the stat change should trigger; default {@linkcode MoveEffectTrigger.HIT} + * @param firstTargetOnly `true` if a move that hits multiple pokemon should only trigger the stat change if it hits at least one pokemon, rather than once per hit pokemon; default `false` + * @param lastHitOnly `true` if the effect should only apply after the last hit of a multi hit move; default `false` + * @param effectChanceOverride Will override the move's normal secondary effect chance if specified * * @extends MoveEffectAttr * @see {@linkcode apply} @@ -2767,14 +2790,14 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr { export class StatStageChangeAttr extends MoveEffectAttr { public stats: BattleStat[]; public stages: integer; - private condition: MoveConditionFunc | null; + private condition?: MoveConditionFunc | null; private showMessage: boolean; - constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false) { - super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly); + constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false, effectChanceOverride?: number) { + super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly, effectChanceOverride); this.stats = stats; this.stages = stages; - this.condition = condition!; // TODO: is this bang correct? + this.condition = condition; this.showMessage = showMessage; } @@ -2852,6 +2875,162 @@ export class StatStageChangeAttr extends MoveEffectAttr { } } +/** + * Attribute used to determine the Biome/Terrain-based secondary effect of Secret Power + */ +export class SecretPowerAttr extends MoveEffectAttr { + constructor() { + super(false); + } + + /** + * Used to determine if the move should apply a secondary effect based on Secret Power's 30% chance + * @returns `true` if the move's secondary effect should apply + */ + override canApply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { + this.effectChanceOverride = move.chance; + const moveChance = this.getMoveChance(user, target, move, this.selfTarget); + if (moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) { + // effectChanceOverride used in the application of the actual secondary effect + this.effectChanceOverride = 100; + return true; + } else { + return false; + } + } + + /** + * Used to apply the secondary effect to the target Pokemon + * @returns `true` if a secondary effect is successfully applied + */ + override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise { + if (!super.apply(user, target, move, args)) { + return false; + } + let secondaryEffect: MoveEffectAttr; + const terrain = user.scene.arena.getTerrainType(); + if (terrain !== TerrainType.NONE) { + secondaryEffect = this.determineTerrainEffect(terrain); + } else { + const biome = user.scene.arena.biomeType; + secondaryEffect = this.determineBiomeEffect(biome); + } + return secondaryEffect.apply(user, target, move, []); + } + + /** + * Determines the secondary effect based on terrain. + * Takes precedence over biome-based effects. + * ``` + * Electric Terrain | Paralysis + * Misty Terrain | SpAtk -1 + * Grassy Terrain | Sleep + * Psychic Terrain | Speed -1 + * ``` + * @param terrain - {@linkcode TerrainType} The current terrain + * @returns the chosen secondary effect {@linkcode MoveEffectAttr} + */ + private determineTerrainEffect(terrain: TerrainType): MoveEffectAttr { + let secondaryEffect: MoveEffectAttr; + switch (terrain) { + case TerrainType.ELECTRIC: + default: + secondaryEffect = new StatusEffectAttr(StatusEffect.PARALYSIS, false); + break; + case TerrainType.MISTY: + secondaryEffect = new StatStageChangeAttr([ Stat.SPATK ], -1, false); + break; + case TerrainType.GRASSY: + secondaryEffect = new StatusEffectAttr(StatusEffect.SLEEP, false); + break; + case TerrainType.PSYCHIC: + secondaryEffect = new StatStageChangeAttr([ Stat.SPD ], -1, false); + break; + } + return secondaryEffect; + } + + /** + * Determines the secondary effect based on biome + * ``` + * Town, Metropolis, Slum, Dojo, Laboratory, Power Plant + Default | Paralysis + * Plains, Grass, Tall Grass, Forest, Jungle, Meadow | Sleep + * Swamp, Mountain, Temple, Ruins | Speed -1 + * Ice Cave, Snowy Forest | Freeze + * Volcano | Burn + * Fairy Cave | SpAtk -1 + * Desert, Construction Site, Beach, Island, Badlands | Accuracy -1 + * Sea, Lake, Seabed | Atk -1 + * Cave, Wasteland, Graveyard, Abyss, Space | Flinch + * End | Def -1 + * ``` + * @param biome - The current {@linkcode Biome} the battle is set in + * @returns the chosen secondary effect {@linkcode MoveEffectAttr} + */ + private determineBiomeEffect(biome: Biome): MoveEffectAttr { + let secondaryEffect: MoveEffectAttr; + switch (biome) { + case Biome.PLAINS: + case Biome.GRASS: + case Biome.TALL_GRASS: + case Biome.FOREST: + case Biome.JUNGLE: + case Biome.MEADOW: + secondaryEffect = new StatusEffectAttr(StatusEffect.SLEEP, false); + break; + case Biome.SWAMP: + case Biome.MOUNTAIN: + case Biome.TEMPLE: + case Biome.RUINS: + secondaryEffect = new StatStageChangeAttr([ Stat.SPD ], -1, false); + break; + case Biome.ICE_CAVE: + case Biome.SNOWY_FOREST: + secondaryEffect = new StatusEffectAttr(StatusEffect.FREEZE, false); + break; + case Biome.VOLCANO: + secondaryEffect = new StatusEffectAttr(StatusEffect.BURN, false); + break; + case Biome.FAIRY_CAVE: + secondaryEffect = new StatStageChangeAttr([ Stat.SPATK ], -1, false); + break; + case Biome.DESERT: + case Biome.CONSTRUCTION_SITE: + case Biome.BEACH: + case Biome.ISLAND: + case Biome.BADLANDS: + secondaryEffect = new StatStageChangeAttr([ Stat.ACC ], -1, false); + break; + case Biome.SEA: + case Biome.LAKE: + case Biome.SEABED: + secondaryEffect = new StatStageChangeAttr([ Stat.ATK ], -1, false); + break; + case Biome.CAVE: + case Biome.WASTELAND: + case Biome.GRAVEYARD: + case Biome.ABYSS: + case Biome.SPACE: + secondaryEffect = new AddBattlerTagAttr(BattlerTagType.FLINCHED, false, true); + break; + case Biome.END: + secondaryEffect = new StatStageChangeAttr([ Stat.DEF ], -1, false); + break; + case Biome.TOWN: + case Biome.METROPOLIS: + case Biome.SLUM: + case Biome.DOJO: + case Biome.FACTORY: + case Biome.LABORATORY: + case Biome.POWER_PLANT: + default: + secondaryEffect = new StatusEffectAttr(StatusEffect.PARALYSIS, false); + break; + } + return secondaryEffect; + } +} + export class PostVictoryStatStageChangeAttr extends MoveAttr { private stats: BattleStat[]; private stages: number; @@ -3811,8 +3990,8 @@ export class LastMoveDoublePowerAttr extends VariablePowerAttr { for (const p of pokemonActed) { const [ lastMove ] = p.getLastXMoves(1); - if (lastMove.result !== MoveResult.FAIL) { - if ((lastMove.result === MoveResult.SUCCESS) && (lastMove.move === this.move)) { + if (lastMove?.result !== MoveResult.FAIL) { + if ((lastMove?.result === MoveResult.SUCCESS) && (lastMove?.move === this.move)) { power.value *= 2; return true; } else { @@ -4101,11 +4280,11 @@ export class StatusCategoryOnAllyAttr extends VariableMoveCategoryAttr { * @param user {@linkcode Pokemon} using the move * @param target {@linkcode Pokemon} target of the move * @param move {@linkcode Move} with this attribute - * @param args [0] {@linkcode Utils.IntegerHolder} The category of the move + * @param args [0] {@linkcode Utils.NumberHolder} The category of the move * @returns true if the function succeeds */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const category = (args[0] as Utils.IntegerHolder); + const category = (args[0] as Utils.NumberHolder); if (user.getAlly() === target) { category.value = MoveCategory.STATUS; @@ -4541,18 +4720,19 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr { /** * Checks to see if the Target is Ice-Type or not. If so, the move will have no effect. - * @param {Pokemon} user N/A - * @param {Pokemon} target Pokemon that is being checked whether Ice-Type or not. - * @param {Move} move N/A - * @param {any[]} args Sets to false if the target is Ice-Type, so it should do no damage/no effect. - * @returns {boolean} Returns true if move is successful, false if Ice-Type. + * @param user n/a + * @param target The {@linkcode Pokemon} targeted by the move + * @param move n/a + * @param args `[0]` a {@linkcode Utils.NumberHolder | NumberHolder} containing a type effectiveness multiplier + * @returns `true` if this Ice-type immunity applies; `false` otherwise */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const multiplier = args[0] as Utils.NumberHolder; if (target.isOfType(Type.ICE)) { - (args[0] as Utils.BooleanHolder).value = false; - return false; + multiplier.value = 0; + return true; } - return true; + return false; } } @@ -4712,7 +4892,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { } canApply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (!super.canApply(user, target, move, args) || (this.cancelOnFail === true && user.getLastXMoves(1)[0].result === MoveResult.FAIL)) { + if (!super.canApply(user, target, move, args) || (this.cancelOnFail === true && user.getLastXMoves(1)[0]?.result === MoveResult.FAIL)) { return false; } else { return true; @@ -4829,14 +5009,14 @@ export class GulpMissileTagAttr extends MoveEffectAttr { /** * Adds BattlerTagType from GulpMissileTag based on the Pokemon's HP ratio. - * @param {Pokemon} user The Pokemon using the move. - * @param {Pokemon} target The Pokemon being targeted by the move. - * @param {Move} move The move being used. - * @param {any[]} args Additional arguments, if any. + * @param user The Pokemon using the move. + * @param _target N/A + * @param move The move being used. + * @param _args N/A * @returns Whether the BattlerTag is applied. */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise { - if (!super.apply(user, target, move, args)) { + apply(user: Pokemon, _target: Pokemon, move: Move, _args: any[]): boolean { + if (!super.apply(user, _target, move, _args)) { return false; } @@ -5150,7 +5330,7 @@ export class AddArenaTagAttr extends MoveEffectAttr { return false; } - if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0].result === MoveResult.SUCCESS) { + if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0]?.result === MoveResult.SUCCESS) { user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); return true; } @@ -5225,7 +5405,7 @@ export class AddArenaTrapTagHitAttr extends AddArenaTagAttr { const moveChance = this.getMoveChance(user, target, move, this.selfTarget, true); const side = (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const tag = user.scene.arena.getTagOnSide(this.tagType, side) as ArenaTrapTag; - if ((moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) && user.getLastXMoves(1)[0].result === MoveResult.SUCCESS) { + if ((moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) && user.getLastXMoves(1)[0]?.result === MoveResult.SUCCESS) { user.scene.arena.addTag(this.tagType, 0, move.id, user.id, side); if (!tag) { return true; @@ -5362,7 +5542,7 @@ export class AddPledgeEffectAttr extends AddArenaTagAttr { override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { // TODO: add support for `HIT` effect triggering in AddArenaTagAttr to remove the need for this check - if (user.getLastXMoves(1)[0].result !== MoveResult.SUCCESS) { + if (user.getLastXMoves(1)[0]?.result !== MoveResult.SUCCESS) { return false; } @@ -5460,37 +5640,38 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { */ const switchOutTarget = this.selfSwitch ? user : target; if (switchOutTarget instanceof PlayerPokemon) { + // Switch out logic for the player's Pokemon if (switchOutTarget.scene.getParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { return false; } - switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); if (switchOutTarget.hp > 0) { + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase); return true; } return false; } else if (user.scene.currentBattle.battleType !== BattleType.WILD) { + // Switch out logic for trainer battles if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { return false; } - // Switch out logic for trainer battles - switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); if (switchOutTarget.hp > 0) { // for opponent switching out + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), (user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), false, false), MoveEndPhase); } } else { + // Switch out logic for everything else (eg: WILD battles) if (user.scene.currentBattle.waveIndex % 10 === 0) { return false; } - // Switch out logic for everything else (eg: WILD battles) - switchOutTarget.leaveField(false); - if (switchOutTarget.hp) { + if (switchOutTarget.hp > 0) { + switchOutTarget.leaveField(false); user.scene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); // in double battles redirect potential moves off fled pokemon @@ -6405,6 +6586,9 @@ export class TransformAttr extends MoveEffectAttr { user.summonData.gender = target.getGender(); user.summonData.fusionGender = target.getFusionGender(); + // Power Trick's effect will not preserved after using Transform + user.removeTag(BattlerTagType.POWER_TRICK); + // Copy all stats (except HP) for (const s of EFFECTIVE_STATS) { user.setStat(s, target.getStat(s, false), false); @@ -7068,7 +7252,8 @@ export function initMoves() { .attr(ForceSwitchOutAttr) .ignoresSubstitute() .hidesTarget() - .windMove(), + .windMove() + .partial(), // Should force random switches new AttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1) .attr(ChargeAttr, ChargeAnim.FLY_CHARGING, i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" }), BattlerTagType.FLYING) .condition(failOnGravityCondition) @@ -7145,7 +7330,8 @@ export function initMoves() { new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1) .attr(ForceSwitchOutAttr) .soundBased() - .hidesTarget(), + .hidesTarget() + .partial(), // Should force random switching new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) .soundBased(), @@ -7286,7 +7472,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), new AttackMove(Moves.QUICK_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 1), new AttackMove(Moves.RAGE, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, -1, 0, 1) - .partial(), + .partial(), // No effect implemented new SelfStatusMove(Moves.TELEPORT, Type.PSYCHIC, -1, 20, -1, -6, 1) .attr(ForceSwitchOutAttr, true) .hidesUser(), @@ -7601,7 +7787,7 @@ export function initMoves() { new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2) .attr(StatStageChangeAttr, [ Stat.ATK ], -2), new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2) - .partial() + .partial() // Does not lock the user, also does not increase damage properly .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL), new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2) .attr(SurviveDamageAttr), @@ -7672,7 +7858,7 @@ export function initMoves() { .ignoresSubstitute() .condition((user, target, move) => new EncoreTag(user.id).canAdd(target)), new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2) - .partial(), + .partial(), // No effect implemented new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2) .attr(StatStageChangeAttr, [ Stat.SPD ], 1, true) .attr(RemoveBattlerTagAttr, [ @@ -7737,7 +7923,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1) .ballBombMove(), new AttackMove(Moves.FUTURE_SIGHT, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2) - .partial() + .partial() // Complete buggy mess .attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })), new AttackMove(Moves.ROCK_SMASH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2) .attr(StatStageChangeAttr, [ Stat.DEF ], -1), @@ -7755,7 +7941,7 @@ export function initMoves() { .ignoresVirtual() .soundBased() .target(MoveTarget.RANDOM_NEAR_ENEMY) - .partial(), + .partial(), // Does not lock the user, does not stop Pokemon from sleeping new SelfStatusMove(Moves.STOCKPILE, Type.NORMAL, -1, 20, -1, 0, 3) .condition(user => (user.getTag(StockpilingTag)?.stockpiledCount ?? 0) < 3) .attr(AddBattlerTagAttr, BattlerTagType.STOCKPILING, true), @@ -7778,7 +7964,7 @@ export function initMoves() { .target(MoveTarget.BOTH_SIDES), new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3) .ignoresSubstitute() - .partial() // Incomplete implementation because of Uproar's partial implementation + .edgeCase() // Incomplete implementation because of Uproar's partial implementation .attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1), new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPATK ], 1) @@ -7827,7 +8013,9 @@ export function initMoves() { .attr(RandomMovesetMoveAttr, true) .ignoresVirtual(), new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3) - .attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true), + .attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true) + .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, true) + .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLOATING ], true), new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true), new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3) @@ -7855,7 +8043,8 @@ export function initMoves() { .attr(SwitchAbilitiesAttr), new StatusMove(Moves.IMPRISON, Type.PSYCHIC, 100, 10, -1, 0, 3) .ignoresSubstitute() - .attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false), + .attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false) + .target(MoveTarget.ENEMY_SIDE), new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3) .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN) .condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)), @@ -7865,7 +8054,7 @@ export function initMoves() { .unimplemented(), new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3) .makesContact(false) - .partial(), + .attr(SecretPowerAttr), new AttackMove(Moves.DIVE, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 3) .attr(ChargeAttr, ChargeAnim.DIVE_CHARGING, i18next.t("moveTriggers:hidUnderwater", { pokemonName: "{USER}" }), BattlerTagType.UNDERWATER, true) .attr(GulpMissileTagAttr) @@ -7896,7 +8085,7 @@ export function initMoves() { .attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5) .target(MoveTarget.BOTH_SIDES), new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3) - .partial() + .partial() // Does not lock the user properly, does not increase damage correctly .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL) .ballBombMove(), new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3) @@ -8039,7 +8228,7 @@ export function initMoves() { .attr(ConfuseAttr) .pulseMove(), new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) - .partial() + .partial() // Complete buggy mess .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })), new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true), @@ -8123,7 +8312,7 @@ export function initMoves() { .attr(OpponentHighHpPowerAttr, 120) .makesContact(), new SelfStatusMove(Moves.POWER_TRICK, Type.PSYCHIC, -1, 10, -1, 0, 4) - .unimplemented(), + .attr(AddBattlerTagAttr, BattlerTagType.POWER_TRICK, true), new StatusMove(Moves.GASTRO_ACID, Type.POISON, 100, 10, -1, 0, 4) .attr(SuppressAbilitiesAttr), new StatusMove(Moves.LUCKY_CHANT, Type.NORMAL, -1, 30, -1, 0, 4) @@ -8161,8 +8350,8 @@ export function initMoves() { new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4) .attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true), new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4) - .attr(AddBattlerTagAttr, BattlerTagType.MAGNET_RISEN, true, true) - .condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.MAGNET_RISEN, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), + .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true) + .condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4) .attr(RecoilAttr, false, 0.33) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) @@ -8387,7 +8576,11 @@ export function initMoves() { .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true), new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5) .condition(failOnGravityCondition) - .unimplemented(), + .condition((_user, target, _move) => ![ Species.DIGLETT, Species.DUGTRIO, Species.ALOLA_DIGLETT, Species.ALOLA_DUGTRIO, Species.SANDYGAST, Species.PALOSSAND, Species.WIGLETT, Species.WUGTRIO ].includes(target.species.speciesId)) + .condition((_user, target, _move) => !(target.species.speciesId === Species.GENGAR && target.getFormKey() === "mega")) + .condition((_user, target, _move) => Utils.isNullOrUndefined(target.getTag(BattlerTagType.INGRAIN)) && Utils.isNullOrUndefined(target.getTag(BattlerTagType.IGNORE_FLYING))) + .attr(AddBattlerTagAttr, BattlerTagType.TELEKINESIS, false, true, 3) + .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3), new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) .ignoresProtect() .target(MoveTarget.BOTH_SIDES) @@ -8395,7 +8588,7 @@ export function initMoves() { new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) - .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) + .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ]) .attr(HitsTagAttr, BattlerTagType.FLYING) .makesContact(false), new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5) @@ -8445,7 +8638,7 @@ export function initMoves() { .attr(AfterYouAttr), new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) .soundBased() - .partial(), + .partial(), // No effect implemented new AttackMove(Moves.ECHOED_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 5) .attr(ConsecutiveUseMultiBasePowerAttr, 5, false) .soundBased(), @@ -8487,7 +8680,8 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.ATK ], 1, true) .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) - .attr(ForceSwitchOutAttr), + .attr(ForceSwitchOutAttr) + .partial(), // Should force random switches new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) .target(MoveTarget.ALL_NEAR_ENEMIES) .attr(RemoveHeldItemAttr, true), @@ -8555,7 +8749,8 @@ export function initMoves() { .attr(CritOnlyAttr), new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) .attr(ForceSwitchOutAttr) - .hidesTarget(), + .hidesTarget() + .partial(), // Should force random switches new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true), new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5) @@ -8683,7 +8878,7 @@ export function initMoves() { .ignoresVirtual(), new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6) .attr(AddTypeAttr, Type.GHOST) - .partial(), + .edgeCase(), // Weird interaction with Forest's Curse, reflect type, burn up new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1) .soundBased(), @@ -8696,7 +8891,7 @@ export function initMoves() { .triageMove(), new StatusMove(Moves.FORESTS_CURSE, Type.GRASS, 100, 20, -1, 0, 6) .attr(AddTypeAttr, Type.GRASS) - .partial(), + .edgeCase(), // Weird interaction with Trick or Treat, reflect type, burn up new AttackMove(Moves.PETAL_BLIZZARD, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 6) .windMove() .makesContact(false) @@ -8704,7 +8899,7 @@ export function initMoves() { new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6) .attr(StatusEffectAttr, StatusEffect.FREEZE) .attr(WaterSuperEffectTypeMultiplierAttr) - .partial(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell. + .edgeCase(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell. new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), @@ -8828,9 +9023,9 @@ export function initMoves() { .attr(NeutralDamageAgainstFlyingTypeMultiplierAttr) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(HitsTagAttr, BattlerTagType.FLYING) - .attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN) + .attr(HitsTagAttr, BattlerTagType.FLOATING) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) - .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) + .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ]) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) @@ -9082,15 +9277,15 @@ export function initMoves() { /* Unused */ new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) .makesContact(false) - .partial() + .edgeCase() // I assume it's because the user needs spirit shackle and decidueye .ignoresVirtual(), new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) .attr(AlwaysHitMinimizeAttr) .attr(HitsTagAttr, BattlerTagType.MINIMIZED, true) - .partial() + .edgeCase() // I assume it's because it needs darkest lariat and incineroar .ignoresVirtual(), new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) - .partial() + .edgeCase() // I assume it's because it needs sparkling aria and primarina .ignoresVirtual(), new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) .unimplemented() @@ -9099,10 +9294,10 @@ export function initMoves() { .unimplemented() .ignoresVirtual(), new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7) - .partial() + .edgeCase() // I assume it's because it needs thunderbolt and Alola Raichu .ignoresVirtual(), new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7) - .partial() + .edgeCase() // I assume it's because it needs giga impact and snorlax .ignoresVirtual(), new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, -1, 0, 7) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true) @@ -9133,13 +9328,13 @@ export function initMoves() { .attr(RechargeAttr), new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7) .ignoresSubstitute() - .partial(), + .partial(), // Does not steal stats new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7) .ignoresAbilities() - .partial(), + .edgeCase(), // Should not ignore abilities when called virtually (metronome) new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) .ignoresAbilities() - .partial(), + .edgeCase(), // Should not ignore abilities when called virtually (metronome) new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1), new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7) @@ -9150,7 +9345,7 @@ export function initMoves() { .attr(FormChangeItemTypeAttr), /* Unused */ new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) - .partial() + .edgeCase() // I assume it's because it needs thunderbolt and pikachu in a cap .ignoresVirtual(), /* End Unused */ new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7) @@ -9163,7 +9358,7 @@ export function initMoves() { new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) .attr(PhotonGeyserCategoryAttr) .ignoresAbilities() - .partial(), + .edgeCase(), // Should not ignore abilities when called virtually (metronome) /* Unused */ new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7) .attr(PhotonGeyserCategoryAttr) @@ -9176,7 +9371,7 @@ export function initMoves() { .ignoresAbilities() .ignoresVirtual(), new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) - .partial() + .edgeCase() // I assume it needs play rough and mimikyu .ignoresVirtual(), new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) .attr(ClearTerrainAttr) @@ -9186,7 +9381,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, undefined, undefined, undefined, undefined, true) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES) - .partial() + .edgeCase() // I assume it needs clanging scales and Kommo-O .ignoresVirtual(), /* End Unused */ new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) //LGPE Implementation @@ -9249,14 +9444,14 @@ export function initMoves() { new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8) .attr(JawLockAttr) .bitingMove(), - new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8) // TODO: Stuff Cheeks should not be selectable when the user does not have a berry, see wiki + new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8) .attr(EatBerryAttr) .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true) .condition((user) => { const userBerries = user.scene.findModifiers(m => m instanceof BerryModifier, user.isPlayer()); return userBerries.length > 0; }) - .partial(), + .edgeCase(), // Stuff Cheeks should not be selectable when the user does not have a berry, see wiki new SelfStatusMove(Moves.NO_RETREAT, Type.FIGHTING, -1, 5, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true) .attr(AddBattlerTagAttr, BattlerTagType.NO_RETREAT, true, false) @@ -9270,7 +9465,7 @@ export function initMoves() { new AttackMove(Moves.DRAGON_DARTS, Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 8) .attr(MultiHitAttr, MultiHitType._2) .makesContact(false) - .partial(), + .partial(), // smart targetting is unimplemented new StatusMove(Moves.TEATIME, Type.NORMAL, -1, 10, -1, 0, 8) .attr(EatBerryAttr) .target(MoveTarget.ALL), @@ -9556,9 +9751,8 @@ export function initMoves() { new AttackMove(Moves.TRIPLE_ARROWS, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8) .makesContact(false) .attr(HighCritAttr) - .attr(StatStageChangeAttr, [ Stat.DEF ], -1) - .attr(FlinchAttr) - .partial(), + .attr(StatStageChangeAttr, [ Stat.DEF ], -1, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 50) + .attr(FlinchAttr), new AttackMove(Moves.INFERNAL_PARADE, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 15, 30, 0, 8) .attr(StatusEffectAttr, StatusEffect.BURN) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status ? 2 : 1), @@ -9710,7 +9904,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9) .makesContact(false) - .partial(), + .partial(), // No effect implemented (requires Commander) new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9) .punchingMove(), new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9) @@ -9922,8 +10116,7 @@ export function initMoves() { new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9) .attr(FlinchAttr) .condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct? - //TODO: Should also apply when target move priority increased by ability ex. gale wings - .partial(), + .partial(), // Should also apply when target move priority increased by ability ex. gale wings new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9) .attr(StatusEffectAttr, StatusEffect.TOXIC) ); diff --git a/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts b/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts index 13e187179d4..56d80c9598c 100644 --- a/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts +++ b/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts @@ -128,6 +128,7 @@ export const ATrainersTestEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -149,11 +150,11 @@ export const ATrainersTestEncounter: MysteryEncounter = pulled: false, sourceType: EggSourceType.EVENT, eggDescriptor: encounter.misc.trainerEggDescription, - tier: EggTier.ULTRA + tier: EggTier.EPIC }; encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`)); setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]); - return initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); } ) .withSimpleOption( @@ -171,7 +172,7 @@ export const ATrainersTestEncounter: MysteryEncounter = pulled: false, sourceType: EggSourceType.EVENT, eggDescriptor: encounter.misc.trainerEggDescription, - tier: EggTier.GREAT + tier: EggTier.RARE }; encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`)); setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]); diff --git a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts index c98947a3f93..c53b802bb22 100644 --- a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts +++ b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts @@ -166,6 +166,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = text: `${namespace}:intro`, } ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -285,7 +286,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = ignorePp: true }); - transitionMysteryEncounterIntroVisuals(scene, true, true, 500); + await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); }) .build() @@ -327,7 +328,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = }); await scene.updateModifiers(true); - transitionMysteryEncounterIntroVisuals(scene, true, true, 500); + await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); leaveEncounterWithoutBattle(scene, true); }) .build() @@ -358,7 +359,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ]; greedent.passive = true; - transitionMysteryEncounterIntroVisuals(scene, true, true, 500); + await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); await catchPokemon(scene, greedent, null, PokeballType.POKEBALL, false); leaveEncounterWithoutBattle(scene, true); }) diff --git a/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts b/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts index e445a8f481d..ab892ae00f2 100644 --- a/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts +++ b/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts @@ -64,6 +64,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = speaker: `${namespace}:speaker`, }, ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/berries-abound-encounter.ts b/src/data/mystery-encounters/encounters/berries-abound-encounter.ts index 3e5d75727b1..095f8a8473b 100644 --- a/src/data/mystery-encounters/encounters/berries-abound-encounter.ts +++ b/src/data/mystery-encounters/encounters/berries-abound-encounter.ts @@ -110,6 +110,7 @@ export const BerriesAboundEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts index 20c0569c725..b5d47cf6912 100644 --- a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts +++ b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts @@ -276,6 +276,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts index 6c028d4619a..be52ab42c9d 100644 --- a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts +++ b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts @@ -148,6 +148,7 @@ export const ClowningAroundEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts index cb07bf06a81..d7f71194f48 100644 --- a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts +++ b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts @@ -102,6 +102,7 @@ export const DancingLessonsEncounter: MysteryEncounter = text: `${namespace}:intro`, } ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -227,7 +228,7 @@ export const DancingLessonsEncounter: MysteryEncounter = }) .withOptionPhase(async (scene: BattleScene) => { // Learn its Dance - hideOricorioPokemon(scene); + await hideOricorioPokemon(scene); leaveEncounterWithoutBattle(scene, true); }) .build() @@ -302,7 +303,7 @@ export const DancingLessonsEncounter: MysteryEncounter = } } - hideOricorioPokemon(scene); + await hideOricorioPokemon(scene); await catchPokemon(scene, oricorio, null, PokeballType.POKEBALL, false); leaveEncounterWithoutBattle(scene, true); }) diff --git a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts index fc8c8088d58..7f199b5487c 100644 --- a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts +++ b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts @@ -117,6 +117,7 @@ export const DarkDealEncounter: MysteryEncounter = .withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1]) .withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party .withCatchAllowed(true) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -181,7 +182,7 @@ export const DarkDealEncounter: MysteryEncounter = const config: EnemyPartyConfig = { pokemonConfigs: [ pokemonConfig ], }; - return initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); }) .build() ) diff --git a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts index a11dc8cbe72..5686d0f6ce5 100644 --- a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts +++ b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts @@ -84,6 +84,7 @@ export const DelibirdyEncounter: MysteryEncounter = text: `${namespace}:intro`, } ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts b/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts index 1505768f968..10034d19263 100644 --- a/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts +++ b/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts @@ -51,6 +51,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = }, ]) .withAutoHideIntroVisuals(false) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/field-trip-encounter.ts b/src/data/mystery-encounters/encounters/field-trip-encounter.ts index a75e5ef6a77..bf5fb28163b 100644 --- a/src/data/mystery-encounters/encounters/field-trip-encounter.ts +++ b/src/data/mystery-encounters/encounters/field-trip-encounter.ts @@ -52,6 +52,7 @@ export const FieldTripEncounter: MysteryEncounter = }, ]) .withAutoHideIntroVisuals(false) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts index 9e7652e24ea..d306206159a 100644 --- a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts +++ b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts @@ -122,6 +122,7 @@ export const FieryFalloutEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -221,12 +222,13 @@ export const FieryFalloutEncounter: MysteryEncounter = ], }) .withPreOptionPhase(async (scene: BattleScene) => { + // Do NOT await this, to prevent player from repeatedly pressing options transitionMysteryEncounterIntroVisuals(scene, false, false, 2000); }) .withOptionPhase(async (scene: BattleScene) => { // Fire types help calm the Volcarona const encounter = scene.currentBattle.mysteryEncounter!; - transitionMysteryEncounterIntroVisuals(scene); + await transitionMysteryEncounterIntroVisuals(scene); setEncounterRewards(scene, { fillRemaining: true }, undefined, diff --git a/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts b/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts index a04521839fe..380662ca817 100644 --- a/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts +++ b/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts @@ -120,6 +120,7 @@ export const FightOrFlightEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts index 2b103e0a293..b843a929c08 100644 --- a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts +++ b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts @@ -76,6 +76,7 @@ export const FunAndGamesEncounter: MysteryEncounter = text: `${namespace}:intro_dialogue`, }, ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -151,7 +152,7 @@ export const FunAndGamesEncounter: MysteryEncounter = }, async (scene: BattleScene) => { // Leave encounter with no rewards or exp - transitionMysteryEncounterIntroVisuals(scene, true, true); + await transitionMysteryEncounterIntroVisuals(scene, true, true); leaveEncounterWithoutBattle(scene, true); return true; } diff --git a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts index 7b929ea5e7b..376bdf0c95d 100644 --- a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts +++ b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts @@ -96,6 +96,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = text: `${namespace}:intro`, } ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -398,7 +399,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = if (modifier.stackCount === 0) { scene.removeModifier(modifier); } - scene.updateModifiers(true, true); + await scene.updateModifiers(true, true); // Generate a trainer name const traderName = generateRandomTraderName(); diff --git a/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts b/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts index 6ca131543b4..8e7ea52a967 100644 --- a/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts +++ b/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts @@ -50,6 +50,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -128,7 +129,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with * * @param scene Battle scene */ -async function handlePokemonGuidingYouPhase(scene: BattleScene) { +function handlePokemonGuidingYouPhase(scene: BattleScene) { const laprasSpecies = getPokemonSpecies(Species.LAPRAS); const { mysteryEncounter } = scene.currentBattle; diff --git a/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts b/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts index 08536f44245..f282064bb94 100644 --- a/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts +++ b/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts @@ -125,6 +125,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -146,11 +147,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter = setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM ], fillRemaining: true }); // Seed offsets to remove possibility of different trainers having exact same teams - let ret; + let initBattlePromise: Promise; scene.executeWithSeedOffset(() => { - ret = initBattleWithEnemyConfig(scene, config); + initBattlePromise = initBattleWithEnemyConfig(scene, config); }, scene.currentBattle.waveIndex * 10); - return ret; + await initBattlePromise!; } ) .withSimpleOption( @@ -171,11 +172,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter = setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: true }); // Seed offsets to remove possibility of different trainers having exact same teams - let ret; + let initBattlePromise: Promise; scene.executeWithSeedOffset(() => { - ret = initBattleWithEnemyConfig(scene, config); + initBattlePromise = initBattleWithEnemyConfig(scene, config); }, scene.currentBattle.waveIndex * 100); - return ret; + await initBattlePromise!; } ) .withSimpleOption( @@ -199,11 +200,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter = setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true }); // Seed offsets to remove possibility of different trainers having exact same teams - let ret; + let initBattlePromise: Promise; scene.executeWithSeedOffset(() => { - ret = initBattleWithEnemyConfig(scene, config); + initBattlePromise = initBattleWithEnemyConfig(scene, config); }, scene.currentBattle.waveIndex * 1000); - return ret; + await initBattlePromise!; } ) .withOutroDialogue([ diff --git a/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts b/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts index 2b44f6ee33d..693d935ae17 100644 --- a/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts +++ b/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts @@ -61,6 +61,7 @@ export const MysteriousChestEncounter: MysteryEncounter = text: `${namespace}:intro`, } ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -183,7 +184,7 @@ export const MysteriousChestEncounter: MysteryEncounter = scene.unshiftPhase(new GameOverPhase(scene)); } else { // Show which Pokemon was KOed, then start battle against Gimmighoul - transitionMysteryEncounterIntroVisuals(scene, true, true, 500); + await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); setEncounterRewards(scene, { fillRemaining: true }); await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); } diff --git a/src/data/mystery-encounters/encounters/part-timer-encounter.ts b/src/data/mystery-encounters/encounters/part-timer-encounter.ts index 2f41aa96677..17a3a366569 100644 --- a/src/data/mystery-encounters/encounters/part-timer-encounter.ts +++ b/src/data/mystery-encounters/encounters/part-timer-encounter.ts @@ -69,6 +69,7 @@ export const PartTimerEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts index d029460e617..01dc29f9821 100644 --- a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts +++ b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts @@ -54,6 +54,7 @@ export const SafariZoneEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -302,13 +303,11 @@ async function summonSafariPokemon(scene: BattleScene) { scene.unshiftPhase(new SummonPhase(scene, 0, false)); encounter.setDialogueToken("pokemonName", getPokemonNameWithAffix(pokemon)); - showEncounterText(scene, getEncounterText(scene, "battle:singleWildAppeared") ?? "", null, 1500, false) - .then(() => { - const ivScannerModifier = scene.findModifier(m => m instanceof IvScannerModifier); - if (ivScannerModifier) { - scene.pushPhase(new ScanIvsPhase(scene, pokemon.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6))); - } - }); + + const ivScannerModifier = scene.findModifier(m => m instanceof IvScannerModifier); + if (ivScannerModifier) { + scene.pushPhase(new ScanIvsPhase(scene, pokemon.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6))); + } } function throwPokeball(scene: BattleScene, pokemon: EnemyPokemon): Promise { diff --git a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts index 89cb572962c..5b609a2b1c3 100644 --- a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts +++ b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts @@ -62,6 +62,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = speaker: `${namespace}:speaker`, }, ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -141,7 +142,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = encounter.setDialogueToken("newNature", getNatureName(newNature)); queueEncounterMessage(scene, `${namespace}:cheap_side_effects`); setEncounterExp(scene, [ chosenPokemon.id ], 100); - chosenPokemon.updateInfo(); + await chosenPokemon.updateInfo(); }) .build() ) @@ -203,7 +204,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = queueEncounterMessage(scene, `${namespace}:no_bad_effects`); setEncounterExp(scene, [ chosenPokemon.id ], 100); - chosenPokemon.updateInfo(); + await chosenPokemon.updateInfo(); }) .build() ) diff --git a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts index d0b4cc13301..3a4bf465a78 100644 --- a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts +++ b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts @@ -88,6 +88,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts index 63ab178c52a..e8f11f02e18 100644 --- a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts +++ b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts @@ -58,6 +58,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter = text: `${namespace}:intro`, } ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -148,7 +149,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter = const magnet = generateModifierTypeOption(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.STEEL ])!; const metalCoat = generateModifierTypeOption(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.ELECTRIC ])!; setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ magnet, metalCoat ], fillRemaining: true }); - transitionMysteryEncounterIntroVisuals(scene, true, true); + await transitionMysteryEncounterIntroVisuals(scene, true, true); await initBattleWithEnemyConfig(scene, config); } ) diff --git a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts index aca46f1598b..7bba603728b 100644 --- a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts @@ -196,6 +196,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -244,7 +245,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = } encounter.onGameOver = onGameOver; - initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); }) .withPostOptionPhase(async (scene: BattleScene) => { await doPostEncounterCleanup(scene); @@ -296,7 +297,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = } encounter.onGameOver = onGameOver; - initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); }) .withPostOptionPhase(async (scene: BattleScene) => { await doPostEncounterCleanup(scene); @@ -348,7 +349,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = } encounter.onGameOver = onGameOver; - initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); }) .withPostOptionPhase(async (scene: BattleScene) => { await doPostEncounterCleanup(scene); @@ -493,7 +494,7 @@ function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) pulled: false, sourceType: EggSourceType.EVENT, eggDescriptor: eggDescription, - tier: EggTier.GREAT + tier: EggTier.RARE }); } } diff --git a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts index 2720653e654..95f359547e4 100644 --- a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts @@ -53,6 +53,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = speaker: `${namespace}:speaker`, }, ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts index d1d5b484129..03cf86d06a5 100644 --- a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts @@ -117,6 +117,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -200,7 +201,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = }); encounter.dialogue.outro = []; - transitionMysteryEncounterIntroVisuals(scene, true, true, 500); + await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); } ) diff --git a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts index ad4f2dd8498..bf322802f81 100644 --- a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts @@ -94,6 +94,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -110,8 +111,8 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = }, async (scene: BattleScene) => { // Spawn 5 trainer battles back to back with Macho Brace in rewards - scene.currentBattle.mysteryEncounter!.doContinueEncounter = (scene: BattleScene) => { - return endTrainerBattleAndShowDialogue(scene); + scene.currentBattle.mysteryEncounter!.doContinueEncounter = async (scene: BattleScene) => { + await endTrainerBattleAndShowDialogue(scene); }; await transitionMysteryEncounterIntroVisuals(scene, true, false); await spawnNextTrainerOrEndEncounter(scene); diff --git a/src/data/mystery-encounters/encounters/training-session-encounter.ts b/src/data/mystery-encounters/encounters/training-session-encounter.ts index ff993f339cb..9f80bbbffde 100644 --- a/src/data/mystery-encounters/encounters/training-session-encounter.ts +++ b/src/data/mystery-encounters/encounters/training-session-encounter.ts @@ -52,6 +52,7 @@ export const TrainingSessionEncounter: MysteryEncounter = text: `${namespace}:intro`, } ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -161,7 +162,7 @@ export const TrainingSessionEncounter: MysteryEncounter = setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase); - return initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); }) .build() ) @@ -237,7 +238,7 @@ export const TrainingSessionEncounter: MysteryEncounter = setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase); - return initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); }) .build() ) @@ -350,7 +351,7 @@ export const TrainingSessionEncounter: MysteryEncounter = setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase); - return initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(scene, config); }) .build() ) diff --git a/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts b/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts index be2cd796386..2b3b38b2164 100644 --- a/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts +++ b/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts @@ -54,6 +54,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) @@ -104,7 +105,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = }) .withOptionPhase(async (scene: BattleScene) => { // Gain 2 Leftovers and 2 Shell Bell - transitionMysteryEncounterIntroVisuals(scene); + await transitionMysteryEncounterIntroVisuals(scene); await tryApplyDigRewardItems(scene); const blackSludge = generateModifierType(scene, modifierTypes.MYSTERY_ENCOUNTER_BLACK_SLUDGE, [ SHOP_ITEM_COST_MULTIPLIER ]); @@ -135,7 +136,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = // Investigate garbage, battle Gmax Garbodor scene.setFieldScale(0.75); await showEncounterText(scene, `${namespace}:option.2.selected_2`); - transitionMysteryEncounterIntroVisuals(scene); + await transitionMysteryEncounterIntroVisuals(scene); const encounter = scene.currentBattle.mysteryEncounter!; @@ -221,7 +222,7 @@ async function tryApplyDigRewardItems(scene: BattleScene) { await showEncounterText(scene, i18next.t("battle:rewardGainCount", { modifierName: shellBell.name, count: 2 }), null, undefined, true); } -async function doGarbageDig(scene: BattleScene) { +function doGarbageDig(scene: BattleScene) { scene.playSound("battle_anims/PRSFX- Dig2"); scene.time.delayedCall(SOUND_EFFECT_WAIT_TIME, () => { scene.playSound("battle_anims/PRSFX- Dig2"); diff --git a/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts b/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts index 51c1d5f963f..13594f273d9 100644 --- a/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts +++ b/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts @@ -125,6 +125,7 @@ export const UncommonBreedEncounter: MysteryEncounter = scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2")); return true; }) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts index 17f33c27645..6e2f8352480 100644 --- a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts +++ b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts @@ -125,6 +125,7 @@ export const WeirdDreamEncounter: MysteryEncounter = text: `${namespace}:intro_dialogue`, }, ]) + .setLocalizationKey(`${namespace}`) .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) diff --git a/src/data/mystery-encounters/mystery-encounter.ts b/src/data/mystery-encounters/mystery-encounter.ts index aabb0a3311a..7e175957e21 100644 --- a/src/data/mystery-encounters/mystery-encounter.ts +++ b/src/data/mystery-encounters/mystery-encounter.ts @@ -190,7 +190,7 @@ export default class MysteryEncounter implements IMysteryEncounter { secondaryPokemon?: PlayerPokemon[]; // #region Post-construct / Auto-populated params - + localizationKey: string; /** * Dialogue object containing all the dialogue, messages, tooltips, etc. for an encounter */ @@ -264,6 +264,7 @@ export default class MysteryEncounter implements IMysteryEncounter { Object.assign(this, encounter); } this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON; + this.localizationKey = this.localizationKey ?? ""; this.dialogue = this.dialogue ?? {}; this.spriteConfigs = this.spriteConfigs ? [ ...this.spriteConfigs ] : []; // Default max is 1 for ROGUE encounters, 2 for others @@ -528,6 +529,7 @@ export class MysteryEncounterBuilder implements Partial { options: [MysteryEncounterOption, MysteryEncounterOption, ...MysteryEncounterOption[]]; enemyPartyConfigs: EnemyPartyConfig[] = []; + localizationKey: string = ""; dialogue: MysteryEncounterDialogue = {}; requirements: EncounterSceneRequirement[] = []; primaryPokemonRequirements: EncounterPokemonRequirement[] = []; @@ -632,6 +634,16 @@ export class MysteryEncounterBuilder implements Partial { return this.withIntroSpriteConfigs(spriteConfigs).withIntroDialogue(dialogue); } + /** + * Sets the localization key used by the encounter + * @param localizationKey the string used as the key + * @returns `this` + */ + setLocalizationKey(localizationKey: string): this { + this.localizationKey = localizationKey; + return this; + } + /** * OPTIONAL */ diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 03b6b89e5b1..7cc20d50fb9 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -799,8 +799,8 @@ export const pokemonFormChanges: PokemonFormChanges = { [Species.ZYGARDE]: [ new SpeciesFormChange(Species.ZYGARDE, "50-pc", "complete", new SpeciesFormChangeManualTrigger(), true), new SpeciesFormChange(Species.ZYGARDE, "complete", "50-pc", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.ZYGARDE, "10-pc", "complete", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.ZYGARDE, "complete", "10-pc", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.ZYGARDE, "10-pc", "10-complete", new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.ZYGARDE, "10-complete", "10-pc", new SpeciesFormChangeManualTrigger(), true) ], [Species.DIANCIE]: [ new SpeciesFormChange(Species.DIANCIE, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.DIANCITE)) diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index 1ceb5971f6a..eb1b761e306 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -425,6 +425,7 @@ export abstract class PokemonSpeciesForm { case "hero": case "roaming": case "complete": + case "10-complete": case "10": case "10-pc": case "super": @@ -975,7 +976,7 @@ export function initSpecies() { new PokemonSpecies(Species.VENUSAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true, new PokemonForm("Normal", "", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true, null, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.POISON, 2.4, 155.5, Abilities.THICK_FAT, Abilities.THICK_FAT, Abilities.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true), ), new PokemonSpecies(Species.CHARMANDER, 1, false, false, false, "Lizard Pokémon", Type.FIRE, null, 0.6, 8.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.CHARMELEON, 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 1.1, 19, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), @@ -983,20 +984,20 @@ export function initSpecies() { new PokemonForm("Normal", "", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, false, null, true), new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, Type.FIRE, Type.DRAGON, 1.7, 110.5, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267), new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, Type.FIRE, Type.FLYING, 1.7, 100.5, Abilities.DROUGHT, Abilities.NONE, Abilities.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.BERSERK, Abilities.BERSERK, 634, 118, 84, 93, 139, 110, 100, 45, 50, 267), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.NONE, Abilities.BERSERK, 634, 118, 84, 93, 139, 100, 100, 45, 50, 267), ), new PokemonSpecies(Species.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", Type.WATER, null, 0.5, 9, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.WARTORTLE, 1, false, false, false, "Turtle Pokémon", Type.WATER, null, 1, 22.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, false, null, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, null, 1.6, 101.1, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265), ), new PokemonSpecies(Species.CATERPIE, 1, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 2.9, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.METAPOD, 1, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 9.9, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonForm("Normal", "", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true), ), new PokemonSpecies(Species.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.KAKUNA, 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), @@ -1025,7 +1026,7 @@ export function initSpecies() { new PokemonForm("Cute Cosplay", "cute-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom new PokemonForm("Smart Cosplay", "smart-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom new PokemonForm("Tough Cosplay", "tough-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form ), new PokemonSpecies(Species.RAICHU, 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.8, 30, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.SANDSHREW, 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 0.6, 12, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), @@ -1110,7 +1111,7 @@ export function initSpecies() { new PokemonSpecies(Species.GENGAR, 1, false, false, false, "Shadow Pokémon", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonForm("Normal", "", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, false, null, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GHOST, Type.POISON, 1.4, 40.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.CURSED_BODY, Abilities.CURSED_BODY, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250), ), new PokemonSpecies(Species.ONIX, 1, false, false, false, "Rock Snake Pokémon", Type.ROCK, Type.GROUND, 8.8, 210, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1, 32.4, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), @@ -1118,7 +1119,7 @@ export function initSpecies() { new PokemonSpecies(Species.KRABBY, 1, false, false, false, "River Crab Pokémon", Type.WATER, null, 0.4, 6.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.KINGLER, 1, false, false, false, "Pincer Pokémon", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 80, 70, 60, 50, 166), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 70, 70, 60, 50, 166), ), new PokemonSpecies(Species.VOLTORB, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 0.5, 10.4, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false), new PokemonSpecies(Species.ELECTRODE, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 1.2, 66.6, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), @@ -2135,7 +2136,8 @@ export function initSpecies() { new PokemonForm("10% Forme", "10", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300, false, null, true), new PokemonForm("50% Forme Power Construct", "50-pc", Type.DRAGON, Type.GROUND, 5, 305, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, false, "", true), new PokemonForm("10% Forme Power Construct", "10-pc", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300, false, "10", true), - new PokemonForm("Complete Forme", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300), + new PokemonForm("Complete Forme (50% PC)", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300), + new PokemonForm("Complete Forme (10% PC)", "10-complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300, false, "complete"), ), new PokemonSpecies(Species.DIANCIE, 6, false, false, true, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, false, null, true), @@ -2298,25 +2300,25 @@ export function initSpecies() { new PokemonSpecies(Species.MELTAN, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 0.2, 8, Abilities.MAGNET_PULL, Abilities.NONE, Abilities.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true, new PokemonForm("Normal", "", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.IRON_FIST, Abilities.IRON_FIST, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300), ), new PokemonSpecies(Species.GROOKEY, 8, false, false, false, "Chimp Pokémon", Type.GRASS, null, 0.3, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.THWACKEY, 8, false, false, false, "Beat Pokémon", Type.GRASS, null, 0.7, 14, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.RILLABOOM, 8, false, false, false, "Drummer Pokémon", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.NONE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265), ), new PokemonSpecies(Species.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.3, 4.5, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.RABOOT, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.6, 9, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.CINDERACE, 8, false, false, false, "Striker Pokémon", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.LIBERO, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.NONE, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265), ), new PokemonSpecies(Species.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.3, 4, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.7, 11.5, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.INTELEON, 8, false, false, false, "Secret Agent Pokémon", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonForm("Normal", "", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.SNIPER, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.NONE, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265), ), new PokemonSpecies(Species.SKWOVET, 8, false, false, false, "Cheeky Pokémon", Type.NORMAL, null, 0.3, 2.5, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GREEDENT, 8, false, false, false, "Greedy Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), @@ -2422,7 +2424,7 @@ export function initSpecies() { new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.NONE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173), ), new PokemonSpecies(Species.FALINKS, 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false), new PokemonSpecies(Species.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", Type.ELECTRIC, null, 0.3, 1, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), @@ -2444,7 +2446,7 @@ export function initSpecies() { new PokemonSpecies(Species.CUFANT, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 1.2, 100, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonForm("Normal", "", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, false, null, true), - new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175), + new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175), ), new PokemonSpecies(Species.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.DRAGON, 1.8, 190, Abilities.VOLT_ABSORB, Abilities.HUSTLE, Abilities.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.ICE, 2.3, 150, Abilities.VOLT_ABSORB, Abilities.STATIC, Abilities.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false), diff --git a/src/data/trainer-config.ts b/src/data/trainer-config.ts index bc6596c74bd..bbeecba84e6 100644 --- a/src/data/trainer-config.ts +++ b/src/data/trainer-config.ts @@ -574,13 +574,13 @@ export class TrainerConfig { case "magma": { return { [TrainerPoolTier.COMMON]: [ Species.GROWLITHE, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.BALTOY, Species.ROLYCOLY, Species.GLIGAR, Species.TORKOAL, Species.HOUNDOUR, Species.MAGBY ], - [TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.BARBOACH ], + [TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ], [TrainerPoolTier.RARE]: [ Species.CAPSAKID, Species.CHARCADET ] }; } case "aqua": { return { - [TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID ], + [TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID, Species.BARBOACH ], [TrainerPoolTier.UNCOMMON]: [ Species.MANTYKE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.DHELMISE, Species.CLOBBOPUS, Species.FEEBAS, Species.PALDEA_WOOPER, Species.HORSEA, Species.SKRELP ], [TrainerPoolTier.RARE]: [ Species.DONDOZO, Species.BASCULEGION ] }; @@ -601,9 +601,9 @@ export class TrainerConfig { } case "flare": { return { - [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ], + [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.FOONGUS, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ], [TrainerPoolTier.UNCOMMON]: [ Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO ], - [TrainerPoolTier.RARE]: [ Species.NOIVERN, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ] + [TrainerPoolTier.RARE]: [ Species.NOIBAT, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ] }; } case "aether": { @@ -1504,7 +1504,7 @@ export const trainerConfigs: TrainerConfigs = { .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY ], [TrainerPoolTier.UNCOMMON]: [ Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR ], - [TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON ], + [TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ], [TrainerPoolTier.SUPER_RARE]: [ Species.CAPSAKID, Species.CHARCADET ] }), [TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), @@ -1540,9 +1540,9 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR ], - [TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP ], + [TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP, Species.FOONGUS ], [TrainerPoolTier.RARE]: [ Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO ], - [TrainerPoolTier.SUPER_RARE]: [ Species.NOIVERN, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ] + [TrainerPoolTier.SUPER_RARE]: [ Species.NOIBAT, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ] }), [TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), [TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), @@ -1893,7 +1893,10 @@ export const trainerConfigs: TrainerConfigs = { }), [TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DUGTRIO, Species.ALOLA_DUGTRIO ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HONCHKROW ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOKING, Species.NIDOQUEEN ])) @@ -1945,6 +1948,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Camerupt p.generateName(); + p.gender = Gender.MALE; })), [TrainerType.MAXIE_2]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK, Species.TYPHLOSION ], TrainerSlot.TRAINER, true, p => { @@ -1967,6 +1971,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Camerupt p.generateName(); + p.gender = Gender.MALE; })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GROUDON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -1985,6 +1990,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Sharpedo p.generateName(); + p.gender = Gender.MALE; })), [TrainerType.ARCHIE_2]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.EMPOLEON, Species.LUDICOLO ], TrainerSlot.TRAINER, true, p => { @@ -2010,6 +2016,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Sharpedo p.generateName(); + p.gender = Gender.MALE; })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYOGRE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -2031,6 +2038,7 @@ export const trainerConfigs: TrainerConfigs = { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; + p.gender = Gender.MALE; })), [TrainerType.CYRUS_2]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", [], true).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ], TrainerSlot.TRAINER, true, p => { @@ -2049,6 +2057,7 @@ export const trainerConfigs: TrainerConfigs = { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; + p.gender = Gender.MALE; })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DARKRAI ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -2065,6 +2074,7 @@ export const trainerConfigs: TrainerConfigs = { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; + p.gender = Gender.MALE; })), [TrainerType.GHETSIS_2]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", [], true).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => { @@ -2084,6 +2094,11 @@ export const trainerConfigs: TrainerConfigs = { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; + if (p.species.speciesId === Species.HYDREIGON) { + p.gender = Gender.MALE; + } else if (p.species.speciesId === Species.IRON_JUGULIS) { + p.gender = Gender.GENDERLESS; + } })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYUREM ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -2105,6 +2120,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Gyarados p.generateName(); + p.gender = Gender.MALE; })), [TrainerType.LYSANDRE_2]: new TrainerConfig(++t).setName("Lysandre").initForEvilTeamLeader("Flare Boss", [], true).setMixedBattleBgm("battle_flare_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SCREAM_TAIL, Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true, p => { @@ -2124,6 +2140,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Gyardos p.generateName(); + p.gender = Gender.MALE; })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.YVELTAL ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -2131,7 +2148,10 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.LUSAMINE]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", []).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; + })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LILLIGANT, Species.HISUI_LILLIGANT ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALAR_SLOWBRO, Species.GALAR_SLOWKING ])) @@ -2148,7 +2168,10 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ROGUE_BALL; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; + })) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.STAKATAKA, Species.CELESTEELA, Species.GUZZLORD ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; @@ -2191,6 +2214,7 @@ export const trainerConfigs: TrainerConfigs = { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GOLISOPOD ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; p.pokeball = PokeballType.ULTRA_BALL; })), [TrainerType.GUZMA_2]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", [], true).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma") @@ -2198,6 +2222,7 @@ export const trainerConfigs: TrainerConfigs = { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.abilityIndex = 2; //Anticipation + p.gender = Gender.MALE; p.pokeball = PokeballType.ULTRA_BALL; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => { @@ -2239,6 +2264,7 @@ export const trainerConfigs: TrainerConfigs = { p.formIndex = 1; // G-Max Copperajah p.generateName(); p.pokeball = PokeballType.ULTRA_BALL; + p.gender = Gender.FEMALE; })), [TrainerType.ROSE_2]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", [], true).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => { @@ -2262,6 +2288,7 @@ export const trainerConfigs: TrainerConfigs = { p.formIndex = 1; // G-Max Copperajah p.generateName(); p.pokeball = PokeballType.ULTRA_BALL; + p.gender = Gender.FEMALE; })), [TrainerType.PENNY]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ])) @@ -2275,8 +2302,9 @@ export const trainerConfigs: TrainerConfigs = { p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow })) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); p.abilityIndex = 2; // Pixilate + p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -2290,20 +2318,21 @@ export const trainerConfigs: TrainerConfigs = { return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct? }), [TrainerType.PENNY_2]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", [], true).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); - p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form + p.abilityIndex = 2; // Pixilate p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ULTRA_BALL; + p.gender = Gender.FEMALE; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ENTEI, Species.RAIKOU, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; })) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WALKING_WAKE, Species.GOUGING_FIRE, Species.RAGING_BOLT ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { + p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form p.generateAndPopulateMoveset(); - p.abilityIndex = 2; // Pixilate + p.pokeball = PokeballType.ROGUE_BALL; })) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -2318,7 +2347,7 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.MASTER_BALL; })) .setGenModifiersFunc(party => { - const teraPokemon = party[3]; + const teraPokemon = party[0]; return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct? }), [TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer([], true) diff --git a/src/enums/battler-tag-type.ts b/src/enums/battler-tag-type.ts index 43c849a78e0..680dedb93cc 100644 --- a/src/enums/battler-tag-type.ts +++ b/src/enums/battler-tag-type.ts @@ -54,7 +54,7 @@ export enum BattlerTagType { CURSED = "CURSED", CHARGED = "CHARGED", ROOSTED = "ROOSTED", - MAGNET_RISEN = "MAGNET_RISEN", + FLOATING = "FLOATING", MINIMIZED = "MINIMIZED", DESTINY_BOND = "DESTINY_BOND", CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION", @@ -80,10 +80,12 @@ export enum BattlerTagType { DOUBLE_SHOCKED = "DOUBLE_SHOCKED", AUTOTOMIZED = "AUTOTOMIZED", MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON", + POWER_TRICK = "POWER_TRICK", HEAL_BLOCK = "HEAL_BLOCK", TORMENT = "TORMENT", TAUNT = "TAUNT", IMPRISON = "IMPRISON", SYRUP_BOMB = "SYRUP_BOMB", ELECTRIFIED = "ELECTRIFIED", + TELEKINESIS = "TELEKINESIS" } diff --git a/src/enums/egg-type.ts b/src/enums/egg-type.ts index d8d0facb020..901e60b3c76 100644 --- a/src/enums/egg-type.ts +++ b/src/enums/egg-type.ts @@ -1,6 +1,6 @@ export enum EggTier { COMMON, - GREAT, - ULTRA, - MASTER + RARE, + EPIC, + LEGENDARY } diff --git a/src/enums/stat.ts b/src/enums/stat.ts index a12d53e8559..6b3f7dc6d79 100644 --- a/src/enums/stat.ts +++ b/src/enums/stat.ts @@ -50,7 +50,7 @@ export function getStatStageChangeDescriptionKey(stages: number, isIncrease: boo return isIncrease ? "battle:statRose" : "battle:statFell"; } else if (stages === 2) { return isIncrease ? "battle:statSharplyRose" : "battle:statHarshlyFell"; - } else if (stages <= 6) { + } else if (stages > 2 && stages <= 6) { return isIncrease ? "battle:statRoseDrastically" : "battle:statSeverelyFell"; } return isIncrease ? "battle:statWontGoAnyHigher" : "battle:statWontGoAnyLower"; diff --git a/src/field/arena.ts b/src/field/arena.ts index 1e164903e9d..ad1846884fc 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -579,26 +579,28 @@ export class Arena { * Applies each `ArenaTag` in this Arena, based on which side (self, enemy, or both) is passed in as a parameter * @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply * @param side {@linkcode ArenaTagSide} which side's arena tags to apply + * @param simulated if `true`, this applies arena tags without changing game state * @param args array of parameters that the called upon tags may need */ - applyTagsForSide(tagType: ArenaTagType | Constructor, side: ArenaTagSide, ...args: unknown[]): void { + applyTagsForSide(tagType: ArenaTagType | Constructor, side: ArenaTagSide, simulated: boolean, ...args: unknown[]): void { let tags = typeof tagType === "string" ? this.tags.filter(t => t.tagType === tagType) : this.tags.filter(t => t instanceof tagType); if (side !== ArenaTagSide.BOTH) { tags = tags.filter(t => t.side === side); } - tags.forEach(t => t.apply(this, args)); + tags.forEach(t => t.apply(this, simulated, ...args)); } /** * Applies the specified tag to both sides (ie: both user and trainer's tag that match the Tag specified) * by calling {@linkcode applyTagsForSide()} * @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply + * @param simulated if `true`, this applies arena tags without changing game state * @param args array of parameters that the called upon tags may need */ - applyTags(tagType: ArenaTagType | Constructor, ...args: unknown[]): void { - this.applyTagsForSide(tagType, ArenaTagSide.BOTH, ...args); + applyTags(tagType: ArenaTagType | Constructor, simulated: boolean, ...args: unknown[]): void { + this.applyTagsForSide(tagType, ArenaTagSide.BOTH, simulated, ...args); } /** diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index a0ad4e8a52f..f3e9c66ed15 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -19,7 +19,7 @@ import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect"; import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms"; -import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag } from "../data/battler-tags"; +import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags"; import { WeatherType } from "#app/data/weather"; import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag"; import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "#app/data/ability"; @@ -749,9 +749,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const relX = newOffset[0] - initialOffset[0]; const relY = newOffset[1] - initialOffset[1]; + const subTag = this.getTag(SubstituteTag); + if (duration) { + // TODO: can this use stricter typing? + const targets: any[] = [ this ]; + if (subTag?.sprite) { + targets.push(subTag.sprite); + } this.scene.tweens.add({ - targets: this, + targets: targets, x: (_target, _key, value: number) => value + relX, y: (_target, _key, value: number) => value + relY, duration: duration, @@ -761,6 +768,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } else { this.x += relX; this.y += relY; + if (subTag?.sprite) { + subTag.sprite.x += relX; + subTag.sprite.y += relY; + } } }); } @@ -983,7 +994,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); } - statHolder.value = Utils.clampInt(statHolder.value, 1, Number.MAX_SAFE_INTEGER); + statHolder.value = Phaser.Math.Clamp(statHolder.value, 1, Number.MAX_SAFE_INTEGER); this.setStat(s, statHolder.value); } @@ -1417,10 +1428,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns {boolean} Whether the ability is present and active */ hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean { - if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).id === ability) { + if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) { return true; } - if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().id === ability) { + if (this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true))) { return true; } return false; @@ -1488,7 +1499,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } isGrounded(): boolean { - return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.MAGNET_RISEN) && !this.getTag(SemiInvulnerableTag)); + return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.FLOATING) && !this.getTag(SemiInvulnerableTag)); } /** @@ -1527,7 +1538,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder); applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder); - this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, moveTypeHolder); + this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, simulated, moveTypeHolder); if (this.getTag(BattlerTagType.ELECTRIFIED)) { moveTypeHolder.value = Type.ELECTRIC; } @@ -2594,7 +2605,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** Reduces damage if this Pokemon has a relevant screen (e.g. Light Screen for special attacks) */ const screenMultiplier = new Utils.NumberHolder(1); - this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, move.category, this.scene.currentBattle.double, screenMultiplier); + this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, moveCategory, screenMultiplier); /** * For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if: @@ -2684,7 +2695,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ apply(source: Pokemon, move: Move): HitResult { const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - if (move.category === MoveCategory.STATUS) { + const moveCategory = new Utils.NumberHolder(move.category); + applyMoveAttrs(VariableMoveCategoryAttr, source, this, move, moveCategory); + if (moveCategory.value === MoveCategory.STATUS) { const cancelled = new Utils.BooleanHolder(false); const typeMultiplier = this.getMoveEffectiveness(source, move, false, false, cancelled); @@ -2758,7 +2771,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (damage > 0) { if (source.isPlayer()) { - this.scene.validateAchvs(DamageAchv, damage); + this.scene.validateAchvs(DamageAchv, new Utils.NumberHolder(damage)); if (damage > this.scene.gameData.gameStats.highestDamage) { this.scene.gameData.gameStats.highestDamage = damage; } @@ -2797,15 +2810,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.isFainted()) { // set splice index here, so future scene queues happen before FaintedPhase this.scene.setPhaseQueueSplice(); - this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo)); + if (!isNullOrUndefined(destinyTag) && dmg) { + // Destiny Bond will activate during FaintPhase + this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo, destinyTag, source)); + } else { + this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo)); + } this.destroySubstitute(); this.resetSummonData(); } - if (dmg) { - destinyTag?.lapse(source, BattlerTagLapseType.CUSTOM); - } - return result; } } @@ -3035,6 +3049,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { continue; } + if (tag instanceof PowerTrickTag) { + tag.swapStat(this); + } + this.summonData.tags.push(tag); } @@ -3049,8 +3067,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * * @see {@linkcode MoveRestrictionBattlerTag} */ - isMoveRestricted(moveId: Moves): boolean { - return this.getRestrictingTag(moveId) !== null; + public isMoveRestricted(moveId: Moves, pokemon?: Pokemon): boolean { + return this.getRestrictingTag(moveId, pokemon) !== null; } /** @@ -3083,7 +3101,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null { for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) { - if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId)) { + if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) { return tag as MoveRestrictionBattlerTag; } else if (user && target && (tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) { return tag as MoveRestrictionBattlerTag; @@ -5126,7 +5144,7 @@ export class PokemonMove { * @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`. */ isUsable(pokemon: Pokemon, ignorePp: boolean = false, ignoreRestrictionTags: boolean = false): boolean { - if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId)) { + if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) { return false; } diff --git a/src/field/trainer.ts b/src/field/trainer.ts index 2ec9d07e474..5110787452f 100644 --- a/src/field/trainer.ts +++ b/src/field/trainer.ts @@ -383,7 +383,7 @@ export default class Trainer extends Phaser.GameObjects.Container { const battle = this.scene.currentBattle; const template = this.getPartyTemplate(); - let species: PokemonSpecies; + let baseSpecies: PokemonSpecies; if (this.config.speciesPools) { const tierValue = Utils.randSeedInt(512); let tier = tierValue >= 156 ? TrainerPoolTier.COMMON : tierValue >= 32 ? TrainerPoolTier.UNCOMMON : tierValue >= 6 ? TrainerPoolTier.RARE : tierValue >= 1 ? TrainerPoolTier.SUPER_RARE : TrainerPoolTier.ULTRA_RARE; @@ -393,17 +393,17 @@ export default class Trainer extends Phaser.GameObjects.Container { tier--; } const tierPool = this.config.speciesPools[tier]; - species = getPokemonSpecies(Utils.randSeedItem(tierPool)); + baseSpecies = getPokemonSpecies(Utils.randSeedItem(tierPool)); } else { - species = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter); + baseSpecies = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter); } - let ret = getPokemonSpecies(species.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); + let ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); let retry = false; console.log(ret.getName()); - if (pokemonPrevolutions.hasOwnProperty(species.speciesId) && ret.speciesId !== species.speciesId) { + if (pokemonPrevolutions.hasOwnProperty(baseSpecies.speciesId) && ret.speciesId !== baseSpecies.speciesId) { retry = true; } else if (template.isBalanced(battle.enemyParty.length)) { const partyMemberTypes = battle.enemyParty.map(p => p.getTypes(true)).flat(); @@ -417,7 +417,7 @@ export default class Trainer extends Phaser.GameObjects.Container { console.log("Attempting reroll of species evolution to fit specialty type..."); let evoAttempt = 0; while (retry && evoAttempt++ < 10) { - ret = getPokemonSpecies(species.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); + ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); console.log(ret.name); if (this.config.specialtyTypes.find(t => ret.isOfType(t))) { retry = false; @@ -426,7 +426,7 @@ export default class Trainer extends Phaser.GameObjects.Container { } // Prompts reroll of party member species if species already present in the enemy party - if (this.checkDuplicateSpecies(ret)) { + if (this.checkDuplicateSpecies(ret, baseSpecies)) { console.log("Duplicate species detected, prompting reroll..."); retry = true; } @@ -442,13 +442,16 @@ export default class Trainer extends Phaser.GameObjects.Container { /** * Checks if the enemy trainer already has the Pokemon species in their party * @param {PokemonSpecies} species {@linkcode PokemonSpecies} + * @param {PokemonSpecies} baseSpecies {@linkcode PokemonSpecies} - baseSpecies of the Pokemon if species is forced to evolve * @returns `true` if the species is already present in the party */ - checkDuplicateSpecies(species: PokemonSpecies): boolean { + checkDuplicateSpecies(species: PokemonSpecies, baseSpecies: PokemonSpecies): boolean { + const staticPartyPokemon = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1); + const currentPartySpecies = this.scene.getEnemyParty().map(p => { return p.species.speciesId; }); - return currentPartySpecies.includes(species.speciesId); + return currentPartySpecies.includes(species.speciesId) || staticPartyPokemon.includes(baseSpecies.speciesId); } getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [integer, integer][] { diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index f20aa854bdf..32173a6fead 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -2227,7 +2227,8 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base ], [ new ModifierTypeOption(modifierTypes.HYPER_POTION(), 0, baseCost * 0.8), - new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75) + new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75), + new ModifierTypeOption(modifierTypes.MEMORY_MUSHROOM(), 0, baseCost * 4) ], [ new ModifierTypeOption(modifierTypes.MAX_POTION(), 0, baseCost * 1.5), diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index b658d3b5277..689b81be82f 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -11,7 +11,7 @@ import Pokemon, { type PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; import { EvolutionPhase } from "#app/phases/evolution-phase"; -import { LearnMovePhase } from "#app/phases/learn-move-phase"; +import { LearnMovePhase, LearnMoveType } from "#app/phases/learn-move-phase"; import { LevelUpPhase } from "#app/phases/level-up-phase"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; import { achvs } from "#app/system/achv"; @@ -2235,7 +2235,7 @@ export class TmModifier extends ConsumablePokemonModifier { */ override apply(playerPokemon: PlayerPokemon): boolean { - playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), this.type.moveId, true)); + playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), this.type.moveId, LearnMoveType.TM)); return true; } @@ -2255,8 +2255,9 @@ export class RememberMoveModifier extends ConsumablePokemonModifier { * @param playerPokemon The {@linkcode PlayerPokemon} that should remember the move * @returns always `true` */ - override apply(playerPokemon: PlayerPokemon): boolean { - playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex])); + override apply(playerPokemon: PlayerPokemon, cost?: number): boolean { + + playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex], LearnMoveType.MEMORY, cost)); return true; } @@ -3084,11 +3085,12 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { * Steals an item from a set of target Pokemon. * This prioritizes high-tier held items when selecting the item to steal. * @param pokemon The {@linkcode Pokemon} holding this item + * @param target The {@linkcode Pokemon} to steal from (optional) * @param _args N/A * @returns `true` if an item was stolen; false otherwise. */ - override apply(pokemon: Pokemon, ..._args: unknown[]): boolean { - const opponents = this.getTargets(pokemon); + override apply(pokemon: Pokemon, target?: Pokemon, ..._args: unknown[]): boolean { + const opponents = this.getTargets(pokemon, target); if (!opponents.length) { return false; @@ -3187,7 +3189,7 @@ export class TurnHeldItemTransferModifier extends HeldItemTransferModifier { * @see {@linkcode HeldItemTransferModifier} */ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModifier { - private chance: number; + public readonly chance: number; constructor(type: ModifierType, pokemonId: number, chancePercent: number, stackCount?: number) { super(type, pokemonId, stackCount); @@ -3634,7 +3636,7 @@ export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, isPlayer } if (!isPlayer) { - scene.clearEnemyHeldItemModifiers(); + scene.clearEnemyHeldItemModifiers(pokemon); } heldItemsOverride.forEach(item => { diff --git a/src/overrides.ts b/src/overrides.ts index 27886ded2f2..211d430a835 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -156,6 +156,7 @@ class DefaultOverrides { readonly EGG_VARIANT_OVERRIDE: VariantTier | null = null; readonly EGG_FREE_GACHA_PULLS_OVERRIDE: boolean = false; readonly EGG_GACHA_PULL_COUNT_OVERRIDE: number = 0; + readonly UNLIMITED_EGG_COUNT_OVERRIDE: boolean = false; // ------------------------- // MYSTERY ENCOUNTER OVERRIDES diff --git a/src/phase.ts b/src/phase.ts index 02939757112..5cf91f2c478 100644 --- a/src/phase.ts +++ b/src/phase.ts @@ -8,7 +8,6 @@ export class Phase { } start() { - console.log(`%cStart Phase ${this.constructor.name}`, "color:green;"); if (this.scene.abilityBar.shown) { this.scene.abilityBar.resetAutoHideTimer(); } diff --git a/src/phases/check-status-effect-phase.ts b/src/phases/check-status-effect-phase.ts new file mode 100644 index 00000000000..44918b54966 --- /dev/null +++ b/src/phases/check-status-effect-phase.ts @@ -0,0 +1,23 @@ +import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase"; +import { Phase } from "#app/phase"; +import { BattlerIndex } from "#app/battle"; +import BattleScene from "#app/battle-scene"; + +export class CheckStatusEffectPhase extends Phase { + private order : BattlerIndex[]; + constructor(scene : BattleScene, order : BattlerIndex[]) { + super(scene); + this.scene = scene; + this.order = order; + } + + start() { + const field = this.scene.getField(); + for (const o of this.order) { + if (field[o].status && field[o].status.isPostTurn()) { + this.scene.unshiftPhase(new PostTurnStatusEffectPhase(this.scene, o)); + } + } + this.end(); + } +} diff --git a/src/phases/command-phase.ts b/src/phases/command-phase.ts index e85c66543ac..cf66631bd96 100644 --- a/src/phases/command-phase.ts +++ b/src/phases/command-phase.ts @@ -114,8 +114,8 @@ export class CommandPhase extends FieldPhase { // Decides between a Disabled, Not Implemented, or No PP translation message const errorMessage = - playerPokemon.isMoveRestricted(move.moveId) - ? playerPokemon.getRestrictingTag(move.moveId)!.selectionDeniedText(playerPokemon, move.moveId) + playerPokemon.isMoveRestricted(move.moveId, playerPokemon) + ? playerPokemon.getRestrictingTag(move.moveId, playerPokemon)!.selectionDeniedText(playerPokemon, move.moveId) : move.getName().endsWith(" (N)") ? "battle:moveNotImplemented" : "battle:moveNoPP"; const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator diff --git a/src/phases/egg-lapse-phase.ts b/src/phases/egg-lapse-phase.ts index d81d63696a5..4c57be09b79 100644 --- a/src/phases/egg-lapse-phase.ts +++ b/src/phases/egg-lapse-phase.ts @@ -33,7 +33,7 @@ export class EggLapsePhase extends Phase { if (eggsToHatchCount > 0) { if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) { this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => { - // show prompt for skip + // show prompt for skip, blocking inputs for 1 second this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0); this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.hatchEggsSkipped(eggsToHatch); @@ -41,7 +41,8 @@ export class EggLapsePhase extends Phase { }, () => { this.hatchEggsRegular(eggsToHatch); this.end(); - } + }, + null, null, null, 1000, true ); }, 100, true); } else if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 2) { diff --git a/src/phases/egg-summary-phase.ts b/src/phases/egg-summary-phase.ts index 75c6939daf1..b673eb4887b 100644 --- a/src/phases/egg-summary-phase.ts +++ b/src/phases/egg-summary-phase.ts @@ -1,7 +1,6 @@ import BattleScene from "#app/battle-scene"; import { Phase } from "#app/phase"; import { Mode } from "#app/ui/ui"; -import EggHatchSceneHandler from "#app/ui/egg-hatch-scene-handler"; import { EggHatchData } from "#app/data/egg-hatch-data"; /** @@ -11,7 +10,6 @@ import { EggHatchData } from "#app/data/egg-hatch-data"; */ export class EggSummaryPhase extends Phase { private eggHatchData: EggHatchData[]; - private eggHatchHandler: EggHatchSceneHandler; constructor(scene: BattleScene, eggHatchData: EggHatchData[]) { super(scene); @@ -26,7 +24,6 @@ export class EggSummaryPhase extends Phase { if (i >= this.eggHatchData.length) { this.scene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => { this.scene.fadeOutBgm(undefined, false); - this.eggHatchHandler = this.scene.ui.getHandler() as EggHatchSceneHandler; }); } else { diff --git a/src/phases/faint-phase.ts b/src/phases/faint-phase.ts index 66bb22899be..60dbbbfea0f 100644 --- a/src/phases/faint-phase.ts +++ b/src/phases/faint-phase.ts @@ -1,12 +1,12 @@ import BattleScene from "#app/battle-scene"; import { BattlerIndex, BattleType } from "#app/battle"; import { applyPostFaintAbAttrs, PostFaintAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr } from "#app/data/ability"; -import { BattlerTagLapseType } from "#app/data/battler-tags"; +import { BattlerTagLapseType, DestinyBondTag } from "#app/data/battler-tags"; import { battleSpecDialogue } from "#app/data/dialogue"; import { allMoves, PostVictoryStatStageChangeAttr } from "#app/data/move"; import { BattleSpec } from "#app/enums/battle-spec"; import { StatusEffect } from "#app/enums/status-effect"; -import { PokemonMove, EnemyPokemon, PlayerPokemon, HitResult } from "#app/field/pokemon"; +import Pokemon, { PokemonMove, EnemyPokemon, PlayerPokemon, HitResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { PokemonInstantReviveModifier } from "#app/modifier/modifier"; import i18next from "i18next"; @@ -19,19 +19,39 @@ import { SwitchPhase } from "./switch-phase"; import { VictoryPhase } from "./victory-phase"; import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; import { SwitchType } from "#enums/switch-type"; +import { isNullOrUndefined } from "#app/utils"; export class FaintPhase extends PokemonPhase { + /** + * Whether or not enduring (for this phase's purposes, Reviver Seed) should be prevented + */ private preventEndure: boolean; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, preventEndure?: boolean) { + /** + * Destiny Bond tag belonging to the currently fainting Pokemon, if applicable + */ + private destinyTag?: DestinyBondTag; + + /** + * The source Pokemon that dealt fatal damage and should get KO'd by Destiny Bond, if applicable + */ + private source?: Pokemon; + + constructor(scene: BattleScene, battlerIndex: BattlerIndex, preventEndure: boolean = false, destinyTag?: DestinyBondTag, source?: Pokemon) { super(scene, battlerIndex); - this.preventEndure = preventEndure!; // TODO: is this bang correct? + this.preventEndure = preventEndure; + this.destinyTag = destinyTag; + this.source = source; } start() { super.start(); + if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) { + this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM); + } + if (!this.preventEndure) { const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier; diff --git a/src/phases/learn-move-phase.ts b/src/phases/learn-move-phase.ts index 6480577258a..eb7cfbb65ef 100644 --- a/src/phases/learn-move-phase.ts +++ b/src/phases/learn-move-phase.ts @@ -2,24 +2,37 @@ import BattleScene from "#app/battle-scene"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; import Move, { allMoves } from "#app/data/move"; import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms"; -import { Moves } from "#app/enums/moves"; +import { Moves } from "#enums/moves"; import { getPokemonNameWithAffix } from "#app/messages"; +import Overrides from "#app/overrides"; import EvolutionSceneHandler from "#app/ui/evolution-scene-handler"; import { SummaryUiMode } from "#app/ui/summary-ui-handler"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; -import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase"; +import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase"; import Pokemon from "#app/field/pokemon"; +import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; + +export enum LearnMoveType { + /** For learning a move via level-up, evolution, or other non-item-based event */ + LEARN_MOVE, + /** For learning a move via Memory Mushroom */ + MEMORY, + /** For learning a move via TM */ + TM +} export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { private moveId: Moves; private messageMode: Mode; - private fromTM: boolean; + private learnMoveType; + private cost: number; - constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves, fromTM?: boolean) { + constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves, learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE, cost: number = -1) { super(scene, partyMemberIndex); this.moveId = moveId; - this.fromTM = fromTM ?? false; + this.learnMoveType = learnMoveType; + this.cost = cost; } start() { @@ -136,11 +149,23 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { * @param Pokemon The Pokemon learning the move */ async learnMove(index: number, move: Move, pokemon: Pokemon, textMessage?: string) { - if (this.fromTM) { + if (this.learnMoveType === LearnMoveType.TM) { if (!pokemon.usedTMs) { pokemon.usedTMs = []; } pokemon.usedTMs.push(this.moveId); + this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase); + } else if (this.learnMoveType === LearnMoveType.MEMORY) { + if (this.cost !== -1) { + if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { + this.scene.money -= this.cost; + this.scene.updateMoneyText(); + this.scene.animateMoneyChanged(false); + } + this.scene.playSound("se/buy"); + } else { + this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase); + } } pokemon.setMove(index, this.moveId); initMoveAnim(this.scene, this.moveId).then(() => { diff --git a/src/phases/level-up-phase.ts b/src/phases/level-up-phase.ts index a99e038acba..a2fa8a16533 100644 --- a/src/phases/level-up-phase.ts +++ b/src/phases/level-up-phase.ts @@ -28,7 +28,7 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase { this.scene.gameData.gameStats.highestLevel = this.level; } - this.scene.validateAchvs(LevelAchv, new Utils.IntegerHolder(this.level)); + this.scene.validateAchvs(LevelAchv, new Utils.NumberHolder(this.level)); const pokemon = this.getPokemon(); const prevStats = pokemon.stats.slice(0); diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index b2d429a4313..dc880f85e23 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr, import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; import { MoveAnim } from "#app/data/battle-anims"; import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags"; -import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move"; +import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, OneHitKOAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Moves } from "#app/enums/moves"; @@ -99,8 +99,9 @@ export class MoveEffectPhase extends PokemonPhase { const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ])); const hasActiveTargets = targets.some(t => t.isActive(true)); - /** Check if the target is immune via ability to the attacking move */ - const isImmune = targets[0].hasAbilityWithAttr(TypeImmunityAbAttr) && (targets[0].getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)); + /** Check if the target is immune via ability to the attacking move, and NOT in semi invulnerable state */ + const isImmune = targets[0].hasAbilityWithAttr(TypeImmunityAbAttr) && (targets[0].getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) + && !targets[0].getTag(SemiInvulnerableTag); /** * If no targets are left for the move to hit (FAIL), or the invoked move is single-target @@ -140,7 +141,7 @@ export class MoveEffectPhase extends PokemonPhase { const bypassIgnoreProtect = new Utils.BooleanHolder(false); /** If the move is not targeting a Pokemon on the user's side, try to apply conditional protection effects */ if (!this.move.getMove().isAllyTarget()) { - this.scene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect); + this.scene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, false, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect); } /** Is the target protected by Protect, etc. or a relevant conditional protection effect? */ @@ -148,8 +149,9 @@ export class MoveEffectPhase extends PokemonPhase { && (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) || (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType)))); - /** Is the pokemon immune due to an ablility? */ - const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)); + /** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */ + const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) + && !target.getTag(SemiInvulnerableTag); /** * If the move missed a target, stop all future hits against that target @@ -404,6 +406,10 @@ export class MoveEffectPhase extends PokemonPhase { return true; } + if (target.getTag(BattlerTagType.TELEKINESIS) && !target.getTag(SemiInvulnerableTag) && !this.move.getMove().hasAttr(OneHitKOAttr)) { + return true; + } + const semiInvulnerableTag = target.getTag(SemiInvulnerableTag); if (semiInvulnerableTag && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType) diff --git a/src/phases/move-phase.ts b/src/phases/move-phase.ts index 6272358aa85..f50cfbd78ac 100644 --- a/src/phases/move-phase.ts +++ b/src/phases/move-phase.ts @@ -8,10 +8,6 @@ import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms"; import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect"; import { Type } from "#app/data/type"; import { getTerrainBlockMessage } from "#app/data/weather"; -import { Abilities } from "#app/enums/abilities"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { Moves } from "#app/enums/moves"; -import { StatusEffect } from "#app/enums/status-effect"; import { MoveUsedEvent } from "#app/events/battle-scene"; import Pokemon, { MoveResult, PokemonMove, TurnMove } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; @@ -20,7 +16,11 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; -import * as Utils from "#app/utils"; +import { BooleanHolder, NumberHolder } from "#app/utils"; +import { Abilities } from "#enums/abilities"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { Moves } from "#enums/moves"; +import { StatusEffect } from "#enums/status-effect"; import i18next from "i18next"; export class MovePhase extends BattlePhase { @@ -89,7 +89,7 @@ export class MovePhase extends BattlePhase { this.cancelled = true; } - public start() { + public start(): void { super.start(); console.log(Moves[this.move.moveId]); @@ -128,7 +128,9 @@ export class MovePhase extends BattlePhase { this.lapsePreMoveAndMoveTags(); - this.resolveFinalPreMoveCancellationChecks(); + if (!(this.failed || this.cancelled)) { + this.resolveFinalPreMoveCancellationChecks(); + } if (this.cancelled || this.failed) { this.handlePreMoveFailures(); @@ -140,24 +142,25 @@ export class MovePhase extends BattlePhase { } /** Check for cancellation edge cases - no targets remaining, or {@linkcode Moves.NONE} is in the queue */ - protected resolveFinalPreMoveCancellationChecks() { + protected resolveFinalPreMoveCancellationChecks(): void { const targets = this.getActiveTargetPokemon(); const moveQueue = this.pokemon.getMoveQueue(); if (targets.length === 0 || (moveQueue.length && moveQueue[0].move === Moves.NONE)) { + this.showMoveText(); this.showFailedText(); - this.cancelled = true; + this.cancel(); } } - public getActiveTargetPokemon() { + public getActiveTargetPokemon(): Pokemon[] { return this.scene.getField(true).filter(p => this.targets.includes(p.getBattlerIndex())); } /** * Handles {@link StatusEffect.SLEEP Sleep}/{@link StatusEffect.PARALYSIS Paralysis}/{@link StatusEffect.FREEZE Freeze} rolls and side effects. */ - protected resolvePreMoveStatusEffects() { + protected resolvePreMoveStatusEffects(): void { if (!this.followUp && this.pokemon.status && !this.pokemon.status.isPostTurn()) { this.pokemon.status.incrementTurn(); let activated = false; @@ -198,7 +201,7 @@ export class MovePhase extends BattlePhase { * Lapse {@linkcode BattlerTagLapseType.PRE_MOVE PRE_MOVE} tags that trigger before a move is used, regardless of whether or not it failed. * Also lapse {@linkcode BattlerTagLapseType.MOVE MOVE} tags if the move should be successful. */ - protected lapsePreMoveAndMoveTags() { + protected lapsePreMoveAndMoveTags(): void { this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE); // TODO: does this intentionally happen before the no targets/Moves.NONE on queue cancellation case is checked? @@ -207,7 +210,7 @@ export class MovePhase extends BattlePhase { } } - protected useMove() { + protected useMove(): void { const targets = this.getActiveTargetPokemon(); const moveQueue = this.pokemon.getMoveQueue(); @@ -217,7 +220,8 @@ export class MovePhase extends BattlePhase { this.showMoveText(); // TODO: Clean up implementation of two-turn moves. - if (moveQueue.length > 0) { // Using .shift here clears out two turn moves once they've been used + if (moveQueue.length > 0) { + // Using .shift here clears out two turn moves once they've been used this.ignorePp = moveQueue.shift()?.ignorePP ?? false; } @@ -226,7 +230,7 @@ export class MovePhase extends BattlePhase { const ppUsed = 1 + this.getPpIncreaseFromPressure(targets); this.move.usePp(ppUsed); - this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); + this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), this.move.ppUsed)); } // Update the battle's "last move" pointer, unless we're currently mimicking a move. @@ -275,7 +279,7 @@ export class MovePhase extends BattlePhase { this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual }); let failedText: string | undefined; - const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new Utils.BooleanHolder(false)); + const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false)); if (failureMessage) { failedText = failureMessage; @@ -299,7 +303,7 @@ export class MovePhase extends BattlePhase { * Queues a {@linkcode MoveEndPhase} if the move wasn't a {@linkcode followUp} and {@linkcode canMove()} returns `true`, * then ends the phase. */ - public end() { + public end(): void { if (!this.followUp && this.canMove()) { this.scene.unshiftPhase(new MoveEndPhase(this.scene, this.pokemon.getBattlerIndex())); } @@ -313,7 +317,7 @@ export class MovePhase extends BattlePhase { * * TODO: This hardcodes the PP increase at 1 per opponent, rather than deferring to the ability. */ - public getPpIncreaseFromPressure(targets: Pokemon[]) { + public getPpIncreaseFromPressure(targets: Pokemon[]): number { const foesWithPressure = this.pokemon.getOpponents().filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr(IncreasePpAbAttr)); return foesWithPressure.length; } @@ -323,10 +327,10 @@ export class MovePhase extends BattlePhase { * - Move redirection abilities, effects, etc. * - Counterattacks, which pass a special value into the `targets` constructor param (`[`{@linkcode BattlerIndex.ATTACKER}`]`). */ - protected resolveRedirectTarget() { + protected resolveRedirectTarget(): void { if (this.targets.length === 1) { const currentTarget = this.targets[0]; - const redirectTarget = new Utils.NumberHolder(currentTarget); + const redirectTarget = new NumberHolder(currentTarget); // check move redirection abilities of every pokemon *except* the user. this.scene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget)); @@ -372,14 +376,10 @@ export class MovePhase extends BattlePhase { * If there is no last attacker, or they are no longer on the field, a message is displayed and the * move is marked for failure. */ - protected resolveCounterAttackTarget() { + protected resolveCounterAttackTarget(): void { if (this.targets.length === 1 && this.targets[0] === BattlerIndex.ATTACKER) { if (this.pokemon.turnData.attacksReceived.length) { - const attacker = this.pokemon.scene.getPokemonById(this.pokemon.turnData.attacksReceived[0].sourceId); - - if (attacker?.isActive(true)) { - this.targets[0] = attacker.getBattlerIndex(); - } + this.targets[0] = this.pokemon.turnData.attacksReceived[0].sourceBattlerIndex; // account for metal burst and comeuppance hitting remaining targets in double battles // counterattack will redirect to remaining ally if original attacker faints @@ -415,7 +415,7 @@ export class MovePhase extends BattlePhase { * * TODO: handle charge moves more gracefully */ - protected handlePreMoveFailures() { + protected handlePreMoveFailures(): void { if (this.cancelled || this.failed) { if (this.failed) { const ppUsed = this.ignorePp ? 0 : 1; diff --git a/src/phases/obtain-status-effect-phase.ts b/src/phases/obtain-status-effect-phase.ts index bf38c432394..c396fa7ba59 100644 --- a/src/phases/obtain-status-effect-phase.ts +++ b/src/phases/obtain-status-effect-phase.ts @@ -6,7 +6,6 @@ import { StatusEffect } from "#app/enums/status-effect"; import Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { PokemonPhase } from "./pokemon-phase"; -import { PostTurnStatusEffectPhase } from "./post-turn-status-effect-phase"; export class ObtainStatusEffectPhase extends PokemonPhase { private statusEffect?: StatusEffect | undefined; @@ -33,9 +32,6 @@ export class ObtainStatusEffectPhase extends PokemonPhase { pokemon.updateInfo(true); new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(this.scene, false, () => { this.scene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined)); - if (pokemon.status?.isPostTurn()) { - this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, this.battlerIndex)); - } this.end(); }); return; diff --git a/src/phases/post-summon-phase.ts b/src/phases/post-summon-phase.ts index b99c0b90fd8..617bb8b1cfe 100644 --- a/src/phases/post-summon-phase.ts +++ b/src/phases/post-summon-phase.ts @@ -20,7 +20,7 @@ export class PostSummonPhase extends PokemonPhase { if (pokemon.status?.effect === StatusEffect.TOXIC) { pokemon.status.turnCount = 0; } - this.scene.arena.applyTags(ArenaTrapTag, pokemon); + this.scene.arena.applyTags(ArenaTrapTag, false, pokemon); // If this is mystery encounter and has post summon phase tag, apply post summon effects if (this.scene.currentBattle.isBattleMysteryEncounter() && pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag).length > 0) { diff --git a/src/phases/select-modifier-phase.ts b/src/phases/select-modifier-phase.ts index 159af979fa0..f9b3e978923 100644 --- a/src/phases/select-modifier-phase.ts +++ b/src/phases/select-modifier-phase.ts @@ -16,26 +16,32 @@ export class SelectModifierPhase extends BattlePhase { private rerollCount: integer; private modifierTiers?: ModifierTier[]; private customModifierSettings?: CustomModifierSettings; + private isCopy: boolean; - constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings) { + private typeOptions: ModifierTypeOption[]; + + constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings, isCopy: boolean = false) { super(scene); this.rerollCount = rerollCount; this.modifierTiers = modifierTiers; this.customModifierSettings = customModifierSettings; + this.isCopy = isCopy; } start() { super.start(); - if (!this.rerollCount) { + if (!this.rerollCount && !this.isCopy) { this.updateSeed(); - } else { + } else if (this.rerollCount) { this.scene.reroll = false; } const party = this.scene.getParty(); - regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount); + if (!this.isCopy) { + regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount); + } const modifierCount = new Utils.IntegerHolder(3); if (this.isPlayer()) { this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount); @@ -54,7 +60,7 @@ export class SelectModifierPhase extends BattlePhase { } } - const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value); + this.typeOptions = this.getModifierTypeOptions(modifierCount.value); const modifierSelectCallback = (rowCursor: integer, cursor: integer) => { if (rowCursor < 0 || cursor < 0) { @@ -63,13 +69,13 @@ export class SelectModifierPhase extends BattlePhase { this.scene.ui.revertMode(); this.scene.ui.setMode(Mode.MESSAGE); super.end(); - }, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers))); + }, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers))); }); return false; } let modifierType: ModifierType; let cost: integer; - const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers); + const rerollCost = this.getRerollCost(this.scene.lockModifierTiers); switch (rowCursor) { case 0: switch (cursor) { @@ -79,7 +85,7 @@ export class SelectModifierPhase extends BattlePhase { return false; } else { this.scene.reroll = true; - this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[])); + this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[])); this.scene.ui.clearText(); this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end()); if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { @@ -98,13 +104,13 @@ export class SelectModifierPhase extends BattlePhase { const itemModifier = itemModifiers[itemIndex]; this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity); } else { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); + this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); } }, PartyUiHandler.FilterItemMaxStacks); break; case 2: this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); + this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); }); break; case 3: @@ -115,21 +121,21 @@ export class SelectModifierPhase extends BattlePhase { } this.scene.lockModifierTiers = !this.scene.lockModifierTiers; const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler; - uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); + uiHandler.setRerollCost(this.getRerollCost(this.scene.lockModifierTiers)); uiHandler.updateLockRaritiesText(); uiHandler.updateRerollCostText(); return false; } return true; case 1: - if (typeOptions.length === 0) { + if (this.typeOptions.length === 0) { this.scene.ui.clearText(); this.scene.ui.setMode(Mode.MESSAGE); super.end(); return true; } - if (typeOptions[cursor].type) { - modifierType = typeOptions[cursor].type; + if (this.typeOptions[cursor].type) { + modifierType = this.typeOptions[cursor].type; } break; default: @@ -151,8 +157,16 @@ export class SelectModifierPhase extends BattlePhase { } const applyModifier = (modifier: Modifier, playSound: boolean = false) => { - const result = this.scene.addModifier(modifier, false, playSound); - if (cost) { + const result = this.scene.addModifier(modifier, false, playSound, undefined, undefined, cost); + // Queue a copy of this phase when applying a TM or Memory Mushroom. + // If the player selects either of these, then escapes out of consuming them, + // they are returned to a shop in the same state. + if (modifier.type instanceof RememberMoveModifierType || + modifier.type instanceof TmModifierType) { + this.scene.unshiftPhase(this.copy()); + } + + if (cost && !(modifier.type instanceof RememberMoveModifierType)) { result.then(success => { if (success) { if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { @@ -189,7 +203,7 @@ export class SelectModifierPhase extends BattlePhase { applyModifier(modifier, true); }); } else { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); + this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); } }, modifierType.selectFilter); } else { @@ -216,7 +230,7 @@ export class SelectModifierPhase extends BattlePhase { applyModifier(modifier!, true); // TODO: is the bang correct? }); } else { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); + this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); } }, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier); } @@ -226,7 +240,7 @@ export class SelectModifierPhase extends BattlePhase { return !cost!;// TODO: is the bang correct? }; - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); + this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); } updateSeed(): void { @@ -237,13 +251,13 @@ export class SelectModifierPhase extends BattlePhase { return true; } - getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): number { + getRerollCost(lockRarities: boolean): number { let baseValue = 0; if (Overrides.WAIVE_ROLL_FEE_OVERRIDE) { return baseValue; } else if (lockRarities) { const tierValues = [ 50, 125, 300, 750, 2000 ]; - for (const opt of typeOptions) { + for (const opt of this.typeOptions) { baseValue += tierValues[opt.type.tier ?? 0]; } } else { @@ -271,6 +285,16 @@ export class SelectModifierPhase extends BattlePhase { return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings); } + copy(): SelectModifierPhase { + return new SelectModifierPhase( + this.scene, + this.rerollCount, + this.modifierTiers, + { guaranteedModifierTypeOptions: this.typeOptions, rerollMultiplier: this.customModifierSettings?.rerollMultiplier, allowLuckUpgrades: false }, + true + ); + } + addModifier(modifier: Modifier): Promise { return this.scene.addModifier(modifier, false, true); } diff --git a/src/phases/stat-stage-change-phase.ts b/src/phases/stat-stage-change-phase.ts index 4418c38c849..4c13b883445 100644 --- a/src/phases/stat-stage-change-phase.ts +++ b/src/phases/stat-stage-change-phase.ts @@ -36,6 +36,16 @@ export class StatStageChangePhase extends PokemonPhase { } start() { + + // Check if multiple stats are being changed at the same time, then run SSCPhase for each of them + if (this.stats.length > 1) { + for (let i = 0; i < this.stats.length; i++) { + const stat = [ this.stats[i] ]; + this.scene.unshiftPhase(new StatStageChangePhase(this.scene, this.battlerIndex, this.selfTarget, stat, this.stages, this.showMessage, this.ignoreAbilities, this.canBeCopied, this.onChange)); + } + return this.end(); + } + const pokemon = this.getPokemon(); if (!pokemon.isActive(true)) { @@ -54,8 +64,7 @@ export class StatStageChangePhase extends PokemonPhase { const cancelled = new BooleanHolder(false); if (!this.selfTarget && stages.value < 0) { - // TODO: Include simulate boolean when tag applications can be simulated - this.scene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, cancelled); + this.scene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, false, cancelled); } if (!cancelled.value && !this.selfTarget && stages.value < 0) { diff --git a/src/phases/title-phase.ts b/src/phases/title-phase.ts index 115e4f640a2..58683cf8ec8 100644 --- a/src/phases/title-phase.ts +++ b/src/phases/title-phase.ts @@ -196,7 +196,7 @@ export class TitlePhase extends Phase { this.scene.gameMode = getGameMode(GameModes.DAILY); this.scene.setSeed(seed); - this.scene.resetSeed(1); + this.scene.resetSeed(0); this.scene.money = this.scene.gameMode.getStartingMoney(); diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 95d55986185..25c079007fd 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -13,10 +13,10 @@ import { BerryPhase } from "./berry-phase"; import { FieldPhase } from "./field-phase"; import { MoveHeaderPhase } from "./move-header-phase"; import { MovePhase } from "./move-phase"; -import { PostTurnStatusEffectPhase } from "./post-turn-status-effect-phase"; import { SwitchSummonPhase } from "./switch-summon-phase"; import { TurnEndPhase } from "./turn-end-phase"; import { WeatherEffectPhase } from "./weather-effect-phase"; +import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase"; import { BattlerIndex } from "#app/battle"; import { TrickRoomTag } from "#app/data/arena-tag"; import { SwitchType } from "#enums/switch-type"; @@ -45,7 +45,7 @@ export class TurnStartPhase extends FieldPhase { // Next, a check for Trick Room is applied to determine sort order. const speedReversed = new Utils.BooleanHolder(false); - this.scene.arena.applyTags(TrickRoomTag, speedReversed); + this.scene.arena.applyTags(TrickRoomTag, false, speedReversed); // Adjust the sort function based on whether Trick Room is active. orderedTargets.sort((a: Pokemon, b: Pokemon) => { @@ -158,7 +158,7 @@ export class TurnStartPhase extends FieldPhase { if (!queuedMove) { continue; } - const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move) || new PokemonMove(queuedMove.move); + const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move && m?.ppUsed < m?.getMovePp()) || new PokemonMove(queuedMove.move); if (move.getMove().hasAttr(MoveHeaderAttr)) { this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move)); } @@ -206,11 +206,8 @@ export class TurnStartPhase extends FieldPhase { this.scene.pushPhase(new WeatherEffectPhase(this.scene)); - for (const o of moveOrder) { - if (field[o].status && field[o].status.isPostTurn()) { - this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, o)); - } - } + /** Add a new phase to check who should be taking status damage */ + this.scene.pushPhase(new CheckStatusEffectPhase(this.scene, moveOrder)); this.scene.pushPhase(new BerryPhase(this.scene)); this.scene.pushPhase(new TurnEndPhase(this.scene)); diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index be4c6983c0a..d24484bbf9d 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -81,6 +81,8 @@ const namespaceMap = { miscDialogue: "dialogue-misc", battleSpecDialogue: "dialogue-final-boss", doubleBattleDialogue: "dialogue-double-battle", + splashMessages: "splash-texts", + mysteryEncounterMessages: "mystery-encounter-texts", }; //#region Functions diff --git a/src/system/achv.ts b/src/system/achv.ts index 7bac631d7aa..7329dd41fd5 100644 --- a/src/system/achv.ts +++ b/src/system/achv.ts @@ -109,7 +109,7 @@ export class DamageAchv extends Achv { damageAmount: integer; constructor(localizationKey: string, name: string, damageAmount: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (_scene: BattleScene, args: any[]) => (args[0] as Utils.NumberHolder).value >= this.damageAmount); + super(localizationKey, name, "", iconImage, score, (_scene: BattleScene, args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.damageAmount); this.damageAmount = damageAmount; } } @@ -118,7 +118,7 @@ export class HealAchv extends Achv { healAmount: integer; constructor(localizationKey: string, name: string, healAmount: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (_scene: BattleScene, args: any[]) => (args[0] as Utils.NumberHolder).value >= this.healAmount); + super(localizationKey, name, "", iconImage, score, (_scene: BattleScene, args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.healAmount); this.healAmount = healAmount; } } @@ -127,7 +127,7 @@ export class LevelAchv extends Achv { level: integer; constructor(localizationKey: string, name: string, level: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (scene: BattleScene, args: any[]) => (args[0] as Utils.IntegerHolder).value >= this.level); + super(localizationKey, name, "", iconImage, score, (scene: BattleScene, args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.level); this.level = level; } } diff --git a/src/system/arena-data.ts b/src/system/arena-data.ts index 5b907805372..ba37de0ed0e 100644 --- a/src/system/arena-data.ts +++ b/src/system/arena-data.ts @@ -1,5 +1,5 @@ import { Arena } from "../field/arena"; -import { ArenaTag } from "../data/arena-tag"; +import { ArenaTag, loadArenaTag } from "../data/arena-tag"; import { Biome } from "#enums/biome"; import { Weather } from "../data/weather"; import { Terrain } from "#app/data/terrain"; @@ -15,6 +15,10 @@ export default class ArenaData { this.biome = sourceArena ? sourceArena.biomeType : source.biome; this.weather = sourceArena ? sourceArena.weather : source.weather ? new Weather(source.weather.weatherType, source.weather.turnsLeft) : null; this.terrain = sourceArena ? sourceArena.terrain : source.terrain ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) : null; - this.tags = sourceArena ? sourceArena.tags : []; + this.tags = []; + + if (source.tags) { + this.tags = source.tags.map(t => loadArenaTag(t)); + } } } diff --git a/src/system/game-data.ts b/src/system/game-data.ts index eada3d270ef..b162962fac6 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -31,7 +31,7 @@ import { TrainerVariant } from "#app/field/trainer"; import { Variant } from "#app/data/variant"; import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/system/settings/settings-gamepad"; import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard"; -import { TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; +import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; import * as Modifier from "#app/modifier/modifier"; import { StatusEffect } from "#app/data/status-effect"; import ChallengeData from "#app/system/challenge-data"; @@ -50,6 +50,7 @@ import { applySessionDataPatches, applySettingsDataPatches, applySystemDataPatch import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PokerogueApiClearSessionData } from "#app/@types/pokerogue-api"; +import { ArenaTrapTag } from "#app/data/arena-tag"; export const defaultStarterSpecies: Species[] = [ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, @@ -1085,8 +1086,18 @@ export class GameData { scene.arena.terrain = sessionData.arena.terrain; scene.arena.eventTarget.dispatchEvent(new TerrainChangedEvent(TerrainType.NONE, scene.arena.terrain?.terrainType!, scene.arena.terrain?.turnsLeft!)); // TODO: is this bang correct? - // TODO - //scene.arena.tags = sessionData.arena.tags; + + scene.arena.tags = sessionData.arena.tags; + if (scene.arena.tags) { + for (const tag of scene.arena.tags) { + if (tag instanceof ArenaTrapTag) { + const { tagType, side, turnCount, layers, maxLayers } = tag as ArenaTrapTag; + scene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tagType, side, turnCount, layers, maxLayers)); + } else { + scene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tag.tagType, tag.side, tag.turnCount)); + } + } + } for (const modifierData of sessionData.modifiers) { const modifier = modifierData.toModifier(scene, Modifier[modifierData.className]); @@ -1125,10 +1136,16 @@ export class GameData { }); } + /** + * Delete the session data at the given slot when overwriting a save file + * For deleting the session of a finished run, use {@linkcode tryClearSession} + * @param slotId the slot to clear + * @returns Promise with result `true` if the session was deleted successfully, `false` otherwise + */ deleteSession(slotId: integer): Promise { return new Promise(resolve => { if (bypassLogin) { - localStorage.removeItem(`sessionData${this.scene.sessionSlotId ? this.scene.sessionSlotId : ""}_${loggedInUser?.username}`); + localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); return resolve(true); } @@ -1139,7 +1156,7 @@ export class GameData { Utils.apiFetch(`savedata/session/delete?slot=${slotId}&clientSessionId=${clientSessionId}`, true).then(response => { if (response.ok) { loggedInUser!.lastSessionSlot = -1; // TODO: is the bang correct? - localStorage.removeItem(`sessionData${this.scene.sessionSlotId ? this.scene.sessionSlotId : ""}_${loggedInUser?.username}`); + localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); resolve(true); } return response.text(); @@ -1190,7 +1207,9 @@ export class GameData { /** - * Attempt to clear session data. After session data is removed, attempt to update user info so the menu updates + * Attempt to clear session data after the end of a run + * After session data is removed, attempt to update user info so the menu updates + * To delete an unfinished run instead, use {@linkcode deleteSession} */ async tryClearSession(scene: BattleScene, slotId: integer): Promise<[success: boolean, newClear: boolean]> { let result: [boolean, boolean] = [ false, false ]; @@ -1204,7 +1223,7 @@ export class GameData { if (response.ok) { loggedInUser!.lastSessionSlot = -1; // TODO: is the bang correct? - localStorage.removeItem(`sessionData${this.scene.sessionSlotId ? this.scene.sessionSlotId : ""}_${loggedInUser?.username}`); + localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); } const jsonResponse: PokerogueApiClearSessionData = await response.json(); diff --git a/src/test/abilities/ability_timing.test.ts b/src/test/abilities/ability_timing.test.ts index 1472f9eb429..e3264c2c1a8 100644 --- a/src/test/abilities/ability_timing.test.ts +++ b/src/test/abilities/ability_timing.test.ts @@ -1,13 +1,13 @@ import { BattleStyle } from "#app/enums/battle-style"; import { CommandPhase } from "#app/phases/command-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import i18next, { initI18n } from "#app/plugins/i18n"; +import i18next from "#app/plugins/i18n"; import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Ability Timing", () => { @@ -32,11 +32,10 @@ describe("Ability Timing", () => { .enemySpecies(Species.MAGIKARP) .enemyAbility(Abilities.INTIMIDATE) .ability(Abilities.BALL_FETCH); + vi.spyOn(i18next, "t"); }); it("should trigger after switch check", async () => { - initI18n(); - i18next.changeLanguage("en"); game.settings.battleStyle = BattleStyle.SWITCH; await game.classicMode.runToSummon([ Species.EEVEE, Species.FEEBAS ]); @@ -46,7 +45,6 @@ describe("Ability Timing", () => { }, () => game.isCurrentPhase(CommandPhase) || game.isCurrentPhase(TurnInitPhase)); await game.phaseInterceptor.to("MessagePhase"); - const message = game.textInterceptor.getLatestMessage(); - expect(message).toContain("battle:statFell"); + expect(i18next.t).toHaveBeenCalledWith("battle:statFell", expect.objectContaining({ count: 1 })); }, 5000); }); diff --git a/src/test/abilities/battle_bond.test.ts b/src/test/abilities/battle_bond.test.ts index c7dffeb150a..283fb0d0f14 100644 --- a/src/test/abilities/battle_bond.test.ts +++ b/src/test/abilities/battle_bond.test.ts @@ -1,17 +1,19 @@ +import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/move"; import { Status, StatusEffect } from "#app/data/status-effect"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - BATTLE BOND", () => { let phaserGame: Phaser.Game; let game: GameManager; + const baseForm = 1; + const ashForm = 2; + beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, @@ -24,40 +26,68 @@ describe("Abilities - BATTLE BOND", () => { beforeEach(() => { game = new GameManager(phaserGame); - const moveToUse = Moves.SPLASH; - game.override.battleType("single"); - game.override.ability(Abilities.BATTLE_BOND); - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); + game.override.battleType("single") + .startingWave(4) // Leads to arena reset on Wave 5 trainer battle + .ability(Abilities.BATTLE_BOND) + .starterForms({ [Species.GRENINJA]: ashForm, }) + .moveset([ Moves.SPLASH, Moves.WATER_SHURIKEN ]) + .enemySpecies(Species.BULBASAUR) + .enemyMoveset(Moves.SPLASH) + .startingLevel(100) // Avoid levelling up + .enemyLevel(1000); // Avoid opponent dying before `doKillOpponents()` }); - test( - "check if fainted pokemon switches to base form on arena reset", - async () => { - const baseForm = 1; - const ashForm = 2; - game.override.startingWave(4); - game.override.starterForms({ - [Species.GRENINJA]: ashForm, - }); + it("check if fainted pokemon switches to base form on arena reset", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP, Species.GRENINJA ]); - await game.startBattle([ Species.MAGIKARP, Species.GRENINJA ]); + const greninja = game.scene.getParty()[1]; + expect(greninja.formIndex).toBe(ashForm); - const greninja = game.scene.getParty().find((p) => p.species.speciesId === Species.GRENINJA); - expect(greninja).toBeDefined(); - expect(greninja!.formIndex).toBe(ashForm); + greninja.hp = 0; + greninja.status = new Status(StatusEffect.FAINT); + expect(greninja.isFainted()).toBe(true); - greninja!.hp = 0; - greninja!.status = new Status(StatusEffect.FAINT); - expect(greninja!.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + await game.phaseInterceptor.to("TurnEndPhase"); + game.doSelectModifier(); + await game.phaseInterceptor.to("QuietFormChangePhase"); - game.move.select(Moves.SPLASH); - await game.doKillOpponents(); - await game.phaseInterceptor.to(TurnEndPhase); - game.doSelectModifier(); - await game.phaseInterceptor.to(QuietFormChangePhase); + expect(greninja.formIndex).toBe(baseForm); + }); - expect(greninja!.formIndex).toBe(baseForm); - }, - ); + it("should not keep buffing Water Shuriken after Greninja switches to base form", async () => { + await game.classicMode.startBattle([ Species.GRENINJA ]); + + const waterShuriken = allMoves[Moves.WATER_SHURIKEN]; + vi.spyOn(waterShuriken, "calculateBattlePower"); + + let actualMultiHitType: MultiHitType | null = null; + const multiHitAttr = waterShuriken.getAttrs(MultiHitAttr)[0]; + vi.spyOn(multiHitAttr, "getHitCount").mockImplementation(() => { + actualMultiHitType = multiHitAttr.getMultiHitType(); + return 3; + }); + + // Wave 4: Use Water Shuriken in Ash form + let expectedBattlePower = 20; + let expectedMultiHitType = MultiHitType._3; + + game.move.select(Moves.WATER_SHURIKEN); + await game.phaseInterceptor.to("BerryPhase", false); + expect(waterShuriken.calculateBattlePower).toHaveLastReturnedWith(expectedBattlePower); + expect(actualMultiHitType).toBe(expectedMultiHitType); + + await game.doKillOpponents(); + await game.toNextWave(); + + // Wave 5: Use Water Shuriken in base form + expectedBattlePower = 15; + expectedMultiHitType = MultiHitType._2_TO_5; + + game.move.select(Moves.WATER_SHURIKEN); + await game.phaseInterceptor.to("BerryPhase", false); + expect(waterShuriken.calculateBattlePower).toHaveLastReturnedWith(expectedBattlePower); + expect(actualMultiHitType).toBe(expectedMultiHitType); + }); }); diff --git a/src/test/abilities/competitive.test.ts b/src/test/abilities/competitive.test.ts new file mode 100644 index 00000000000..ecb276a1b8d --- /dev/null +++ b/src/test/abilities/competitive.test.ts @@ -0,0 +1,72 @@ +import { Stat } from "#enums/stat"; +import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Competitive", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override.battleType("single") + .enemySpecies(Species.BEEDRILL) + .enemyMoveset(Moves.TICKLE) + .startingLevel(1) + .moveset([ Moves.SPLASH, Moves.CLOSE_COMBAT ]) + .ability(Abilities.COMPETITIVE); + }); + + it("lower atk and def by 1 via tickle, then increase spatk by 4 via competitive", async () => { + await game.classicMode.startBattle([ Species.FLYGON ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnInitPhase); + + expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1); + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1); + expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4); + }); + + it("lowering your own stats should not trigger competitive", async () => { + game.override.enemyMoveset(Moves.SPLASH); + await game.classicMode.startBattle([ Species.FLYGON ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.CLOSE_COMBAT); + await game.phaseInterceptor.to(TurnInitPhase); + + expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1); + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1); + expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(0); + }); + + it("white herb should remove only the negative effects", async () => { + game.override.startingHeldItems([{ name: "WHITE_HERB" }]); + await game.classicMode.startBattle([ Species.FLYGON ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnInitPhase); + + expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0); + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4); + }); +}); diff --git a/src/test/abilities/defiant.test.ts b/src/test/abilities/defiant.test.ts new file mode 100644 index 00000000000..aa8d250dad7 --- /dev/null +++ b/src/test/abilities/defiant.test.ts @@ -0,0 +1,70 @@ +import { Stat } from "#enums/stat"; +import { TurnInitPhase } from "#app/phases/turn-init-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Defiant", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override.battleType("single") + .enemySpecies(Species.BEEDRILL) + .enemyMoveset(Moves.TICKLE) + .startingLevel(1) + .moveset([ Moves.SPLASH, Moves.CLOSE_COMBAT ]) + .ability(Abilities.DEFIANT); + }); + + it("lower atk and def by 1 via tickle, then increase atk by 4 via defiant", async () => { + await game.classicMode.startBattle([ Species.FLYGON ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnInitPhase); + + expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3); + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1); + }); + + it("lowering your own stats should not trigger defiant", async () => { + game.override.enemyMoveset(Moves.SPLASH); + await game.classicMode.startBattle([ Species.FLYGON ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.CLOSE_COMBAT); + await game.phaseInterceptor.to(TurnInitPhase); + + expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1); + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1); + expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0); + }); + + it("white herb should remove only the negative effects", async () => { + game.override.startingHeldItems([{ name: "WHITE_HERB" }]); + await game.classicMode.startBattle([ Species.FLYGON ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnInitPhase); + + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3); + }); +}); diff --git a/src/test/abilities/disguise.test.ts b/src/test/abilities/disguise.test.ts index a295dd61443..0241aa4b9ea 100644 --- a/src/test/abilities/disguise.test.ts +++ b/src/test/abilities/disguise.test.ts @@ -1,8 +1,9 @@ +import { BattlerIndex } from "#app/battle"; +import { StatusEffect } from "#app/data/status-effect"; import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { StatusEffect } from "#app/data/status-effect"; import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -222,4 +223,17 @@ describe("Abilities - Disguise", () => { expect(mimikyu.formIndex).toBe(bustedForm); expect(mimikyu.hp).toBe(maxHp - disguiseDamage); }); + + it("doesn't trigger if user is behind a substitute", async () => { + game.override + .enemyMoveset(Moves.SUBSTITUTE) + .moveset(Moves.POWER_TRIP); + await game.classicMode.startBattle(); + + game.move.select(Moves.POWER_TRIP); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.formIndex).toBe(disguisedForm); + }); }); diff --git a/src/test/abilities/gulp_missile.test.ts b/src/test/abilities/gulp_missile.test.ts index 1ca208996b5..01b68d0c89d 100644 --- a/src/test/abilities/gulp_missile.test.ts +++ b/src/test/abilities/gulp_missile.test.ts @@ -1,13 +1,14 @@ -import { BattlerTagType } from "#enums/battler-tag-type"; -import { StatusEffect } from "#enums/status-effect"; +import { BattlerIndex } from "#app/battle"; import Pokemon from "#app/field/pokemon"; -import GameManager from "#test/utils/gameManager"; import { Abilities } from "#enums/abilities"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { Stat } from "#enums/stat"; describe("Abilities - Gulp Missile", () => { let phaserGame: Phaser.Game; @@ -40,8 +41,9 @@ describe("Abilities - Gulp Missile", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override + .disableCrits() .battleType("single") - .moveset([ Moves.SURF, Moves.DIVE, Moves.SPLASH ]) + .moveset([ Moves.SURF, Moves.DIVE, Moves.SPLASH, Moves.SUBSTITUTE ]) .enemySpecies(Species.SNORLAX) .enemyAbility(Abilities.BALL_FETCH) .enemyMoveset(Moves.SPLASH) @@ -234,6 +236,25 @@ describe("Abilities - Gulp Missile", () => { expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(-1); }); + it("doesn't trigger if user is behind a substitute", async () => { + game.override + .enemyAbility(Abilities.STURDY) + .enemyMoveset([ Moves.SPLASH, Moves.POWER_TRIP ]); + await game.classicMode.startBattle([ Species.CRAMORANT ]); + + game.move.select(Moves.SURF); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM); + + game.move.select(Moves.SUBSTITUTE); + await game.forceEnemyMove(Moves.POWER_TRIP); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM); + }); it("cannot be suppressed", async () => { game.override.enemyMoveset(Moves.GASTRO_ACID); diff --git a/src/test/abilities/ice_face.test.ts b/src/test/abilities/ice_face.test.ts index 723d5e8d855..1c7f7bd6093 100644 --- a/src/test/abilities/ice_face.test.ts +++ b/src/test/abilities/ice_face.test.ts @@ -1,3 +1,4 @@ +import { BattlerIndex } from "#app/battle"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; @@ -36,7 +37,7 @@ describe("Abilities - Ice Face", () => { }); it("takes no damage from physical move and transforms to Noice", async () => { - await game.startBattle([ Species.HITMONLEE ]); + await game.classicMode.startBattle([ Species.HITMONLEE ]); game.move.select(Moves.TACKLE); @@ -52,7 +53,7 @@ describe("Abilities - Ice Face", () => { it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => { game.override.moveset([ Moves.SURGING_STRIKES ]); game.override.enemyLevel(1); - await game.startBattle([ Species.HITMONLEE ]); + await game.classicMode.startBattle([ Species.HITMONLEE ]); game.move.select(Moves.SURGING_STRIKES); @@ -78,7 +79,7 @@ describe("Abilities - Ice Face", () => { }); it("takes damage from special moves", async () => { - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); game.move.select(Moves.ICE_BEAM); @@ -92,7 +93,7 @@ describe("Abilities - Ice Face", () => { }); it("takes effects from status moves", async () => { - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); game.move.select(Moves.TOXIC_THREAD); @@ -108,7 +109,7 @@ describe("Abilities - Ice Face", () => { game.override.moveset([ Moves.QUICK_ATTACK ]); game.override.enemyMoveset([ Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL ]); - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); game.move.select(Moves.QUICK_ATTACK); @@ -130,7 +131,7 @@ describe("Abilities - Ice Face", () => { game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); game.override.moveset([ Moves.SNOWSCAPE ]); - await game.startBattle([ Species.EISCUE, Species.NINJASK ]); + await game.classicMode.startBattle([ Species.EISCUE, Species.NINJASK ]); game.move.select(Moves.SNOWSCAPE); @@ -157,7 +158,7 @@ describe("Abilities - Ice Face", () => { game.override.enemySpecies(Species.SHUCKLE); game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); - await game.startBattle([ Species.EISCUE ]); + await game.classicMode.startBattle([ Species.EISCUE ]); game.move.select(Moves.HAIL); const eiscue = game.scene.getPlayerPokemon()!; @@ -176,7 +177,7 @@ describe("Abilities - Ice Face", () => { it("persists form change when switched out", async () => { game.override.enemyMoveset([ Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK ]); - await game.startBattle([ Species.EISCUE, Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.EISCUE, Species.MAGIKARP ]); game.move.select(Moves.ICE_BEAM); @@ -205,7 +206,7 @@ describe("Abilities - Ice Face", () => { [Species.EISCUE]: noiceForm, }); - await game.startBattle([ Species.EISCUE ]); + await game.classicMode.startBattle([ Species.EISCUE ]); const eiscue = game.scene.getPlayerPokemon()!; @@ -222,10 +223,23 @@ describe("Abilities - Ice Face", () => { expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined); }); + it("doesn't trigger if user is behind a substitute", async () => { + game.override + .enemyMoveset(Moves.SUBSTITUTE) + .moveset(Moves.POWER_TRIP); + await game.classicMode.startBattle(); + + game.move.select(Moves.POWER_TRIP); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.formIndex).toBe(icefaceForm); + }); + it("cannot be suppressed", async () => { game.override.moveset([ Moves.GASTRO_ACID ]); - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); game.move.select(Moves.GASTRO_ACID); @@ -241,7 +255,7 @@ describe("Abilities - Ice Face", () => { it("cannot be swapped with another ability", async () => { game.override.moveset([ Moves.SKILL_SWAP ]); - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); game.move.select(Moves.SKILL_SWAP); @@ -257,7 +271,7 @@ describe("Abilities - Ice Face", () => { it("cannot be copied", async () => { game.override.ability(Abilities.TRACE); - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); game.move.select(Moves.SIMPLE_BEAM); diff --git a/src/test/abilities/power_construct.test.ts b/src/test/abilities/power_construct.test.ts index 662f5d06258..1a9e7d4818a 100644 --- a/src/test/abilities/power_construct.test.ts +++ b/src/test/abilities/power_construct.test.ts @@ -32,7 +32,7 @@ describe("Abilities - POWER CONSTRUCT", () => { }); test( - "check if fainted pokemon switches to base form on arena reset", + "check if fainted 50% Power Construct Pokemon switches to base form on arena reset", async () => { const baseForm = 2, completeForm = 4; @@ -41,7 +41,37 @@ describe("Abilities - POWER CONSTRUCT", () => { [Species.ZYGARDE]: completeForm, }); - await game.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]); + + const zygarde = game.scene.getParty().find((p) => p.species.speciesId === Species.ZYGARDE); + expect(zygarde).not.toBe(undefined); + expect(zygarde!.formIndex).toBe(completeForm); + + zygarde!.hp = 0; + zygarde!.status = new Status(StatusEffect.FAINT); + expect(zygarde!.isFainted()).toBe(true); + + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + await game.phaseInterceptor.to(TurnEndPhase); + game.doSelectModifier(); + await game.phaseInterceptor.to(QuietFormChangePhase); + + expect(zygarde!.formIndex).toBe(baseForm); + }, + ); + + test( + "check if fainted 10% Power Construct Pokemon switches to base form on arena reset", + async () => { + const baseForm = 3, + completeForm = 5; + game.override.startingWave(4); + game.override.starterForms({ + [Species.ZYGARDE]: completeForm, + }); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]); const zygarde = game.scene.getParty().find((p) => p.species.speciesId === Species.ZYGARDE); expect(zygarde).not.toBe(undefined); diff --git a/src/test/abilities/sheer_force.test.ts b/src/test/abilities/sheer_force.test.ts index a3add0a9964..a2600476d6d 100644 --- a/src/test/abilities/sheer_force.test.ts +++ b/src/test/abilities/sheer_force.test.ts @@ -9,6 +9,7 @@ import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { allMoves } from "#app/data/move"; describe("Abilities - Sheer Force", () => { @@ -174,5 +175,31 @@ describe("Abilities - Sheer Force", () => { }, 20000); + it("Two Pokemon with abilities disabled by Sheer Force hitting each other should not cause a crash", async () => { + const moveToUse = Moves.CRUNCH; + game.override.enemyAbility(Abilities.COLOR_CHANGE) + .ability(Abilities.COLOR_CHANGE) + .moveset(moveToUse) + .enemyMoveset(moveToUse); + + await game.classicMode.startBattle([ + Species.PIDGEOT + ]); + + const pidgeot = game.scene.getParty()[0]; + const onix = game.scene.getEnemyParty()[0]; + + pidgeot.stats[Stat.DEF] = 10000; + onix.stats[Stat.DEF] = 10000; + + game.move.select(moveToUse); + await game.toNextTurn(); + + // Check that both Pokemon's Color Change activated + const expectedTypes = [ allMoves[moveToUse].type ]; + expect(pidgeot.getTypes()).toStrictEqual(expectedTypes); + expect(onix.getTypes()).toStrictEqual(expectedTypes); + }); + //TODO King's Rock Interaction Unit Test }); diff --git a/src/test/abilities/volt_absorb.test.ts b/src/test/abilities/volt_absorb.test.ts index 07907a34566..ec82b00ec5a 100644 --- a/src/test/abilities/volt_absorb.test.ts +++ b/src/test/abilities/volt_absorb.test.ts @@ -71,4 +71,23 @@ describe("Abilities - Volt Absorb", () => { await game.phaseInterceptor.to("BerryPhase", false); expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); }); + it("regardless of accuracy should not trigger on pokemon in semi invulnerable state", async () => { + game.override.moveset(Moves.THUNDERBOLT); + game.override.enemyMoveset(Moves.DIVE); + game.override.enemySpecies(Species.MAGIKARP); + game.override.enemyAbility(Abilities.VOLT_ABSORB); + + await game.classicMode.startBattle(); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.THUNDERBOLT); + enemyPokemon.hp = enemyPokemon.hp - 1; + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + await game.move.forceMiss(); + await game.phaseInterceptor.to("BerryPhase", false); + expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); + }); }); diff --git a/src/test/eggs/egg.test.ts b/src/test/eggs/egg.test.ts index cf53cca5af8..6f57af63e6b 100644 --- a/src/test/eggs/egg.test.ts +++ b/src/test/eggs/egg.test.ts @@ -55,7 +55,7 @@ describe("Egg Generation Tests", () => { let gachaSpeciesCount = 0; for (let i = 0; i < EGG_HATCH_COUNT; i++) { - const result = new Egg({ scene, timestamp, sourceType: EggSourceType.GACHA_LEGENDARY, tier: EggTier.MASTER }).generatePlayerPokemon(scene).species.speciesId; + const result = new Egg({ scene, timestamp, sourceType: EggSourceType.GACHA_LEGENDARY, tier: EggTier.LEGENDARY }).generatePlayerPokemon(scene).species.speciesId; if (result === expectedSpecies) { gachaSpeciesCount++; } @@ -82,7 +82,7 @@ describe("Egg Generation Tests", () => { }); it("should return an rare tier egg", () => { const scene = game.scene; - const expectedTier = EggTier.GREAT; + const expectedTier = EggTier.RARE; const result = new Egg({ scene, tier: expectedTier }).tier; @@ -90,7 +90,7 @@ describe("Egg Generation Tests", () => { }); it("should return an epic tier egg", () => { const scene = game.scene; - const expectedTier = EggTier.ULTRA; + const expectedTier = EggTier.EPIC; const result = new Egg({ scene, tier: expectedTier }).tier; @@ -98,7 +98,7 @@ describe("Egg Generation Tests", () => { }); it("should return an legendary tier egg", () => { const scene = game.scene; - const expectedTier = EggTier.MASTER; + const expectedTier = EggTier.LEGENDARY; const result = new Egg({ scene, tier: expectedTier }).tier; @@ -200,7 +200,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const expectedEggTier = EggTier.COMMON; - const result = new Egg({ scene, tier: EggTier.MASTER, species: Species.BULBASAUR }).tier; + const result = new Egg({ scene, tier: EggTier.LEGENDARY, species: Species.BULBASAUR }).tier; expect(result).toBe(expectedEggTier); }); @@ -208,7 +208,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const expectedHatchWaves = 10; - const result = new Egg({ scene, tier: EggTier.MASTER, species: Species.BULBASAUR }).hatchWaves; + const result = new Egg({ scene, tier: EggTier.LEGENDARY, species: Species.BULBASAUR }).hatchWaves; expect(result).toBe(expectedHatchWaves); }); @@ -229,7 +229,7 @@ describe("Egg Generation Tests", () => { const result = new EggData(legacyEgg).toEgg(); - expect(result.tier).toBe(EggTier.GREAT); + expect(result.tier).toBe(EggTier.RARE); expect(result.id).toBe(legacyEgg.id); expect(result.timestamp).toBe(legacyEgg.timestamp); expect(result.hatchWaves).toBe(legacyEgg.hatchWaves); @@ -241,9 +241,9 @@ describe("Egg Generation Tests", () => { new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.COMMON }); - expect(scene.gameData.eggPity[EggTier.GREAT]).toBe(startPityValues[EggTier.GREAT] + 1); - expect(scene.gameData.eggPity[EggTier.ULTRA]).toBe(startPityValues[EggTier.ULTRA] + 1); - expect(scene.gameData.eggPity[EggTier.MASTER]).toBe(startPityValues[EggTier.MASTER] + 1); + expect(scene.gameData.eggPity[EggTier.RARE]).toBe(startPityValues[EggTier.RARE] + 1); + expect(scene.gameData.eggPity[EggTier.EPIC]).toBe(startPityValues[EggTier.EPIC] + 1); + expect(scene.gameData.eggPity[EggTier.LEGENDARY]).toBe(startPityValues[EggTier.LEGENDARY] + 1); }); it("should increase legendary egg pity by two", () => { const scene = game.scene; @@ -251,9 +251,9 @@ describe("Egg Generation Tests", () => { new Egg({ scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true, tier: EggTier.COMMON }); - expect(scene.gameData.eggPity[EggTier.GREAT]).toBe(startPityValues[EggTier.GREAT] + 1); - expect(scene.gameData.eggPity[EggTier.ULTRA]).toBe(startPityValues[EggTier.ULTRA] + 1); - expect(scene.gameData.eggPity[EggTier.MASTER]).toBe(startPityValues[EggTier.MASTER] + 2); + expect(scene.gameData.eggPity[EggTier.RARE]).toBe(startPityValues[EggTier.RARE] + 1); + expect(scene.gameData.eggPity[EggTier.EPIC]).toBe(startPityValues[EggTier.EPIC] + 1); + expect(scene.gameData.eggPity[EggTier.LEGENDARY]).toBe(startPityValues[EggTier.LEGENDARY] + 2); }); it("should not increase manaphy egg count if bulbasaurs are pulled", () => { const scene = game.scene; @@ -277,7 +277,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const startingRareEggsPulled = scene.gameData.gameStats.rareEggsPulled; - new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.GREAT }); + new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.RARE }); expect(scene.gameData.gameStats.rareEggsPulled).toBe(startingRareEggsPulled + 1); }); @@ -285,7 +285,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const startingEpicEggsPulled = scene.gameData.gameStats.epicEggsPulled; - new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.ULTRA }); + new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.EPIC }); expect(scene.gameData.gameStats.epicEggsPulled).toBe(startingEpicEggsPulled + 1); }); @@ -293,7 +293,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const startingLegendaryEggsPulled = scene.gameData.gameStats.legendaryEggsPulled; - new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.MASTER }); + new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.LEGENDARY }); expect(scene.gameData.gameStats.legendaryEggsPulled).toBe(startingLegendaryEggsPulled + 1); }); @@ -301,8 +301,8 @@ describe("Egg Generation Tests", () => { vi.spyOn(Utils, "randInt").mockReturnValue(1); const scene = game.scene; - const expectedTier1 = EggTier.MASTER; - const expectedTier2 = EggTier.ULTRA; + const expectedTier1 = EggTier.LEGENDARY; + const expectedTier2 = EggTier.EPIC; const result1 = new Egg({ scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true }).tier; const result2 = new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true }).tier; diff --git a/src/test/items/grip_claw.test.ts b/src/test/items/grip_claw.test.ts index 9d44a9e4672..2909549af87 100644 --- a/src/test/items/grip_claw.test.ts +++ b/src/test/items/grip_claw.test.ts @@ -1,16 +1,14 @@ import { BattlerIndex } from "#app/battle"; -import { allMoves } from "#app/data/move"; -import { Abilities } from "#app/enums/abilities"; -import { BerryType } from "#app/enums/berry-type"; -import { Moves } from "#app/enums/moves"; -import { Species } from "#app/enums/species"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; +import Pokemon from "#app/field/pokemon"; +import { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; +import { Abilities } from "#enums/abilities"; +import { BerryType } from "#enums/berry-type"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -// 20 seconds - describe("Items - Grip Claw", () => { let phaserGame: Phaser.Game; let game: GameManager; @@ -30,39 +28,85 @@ describe("Items - Grip Claw", () => { game.override .battleType("double") - .moveset([ Moves.POPULATION_BOMB, Moves.SPLASH ]) + .moveset([ Moves.TACKLE, Moves.SPLASH, Moves.ATTRACT ]) .startingHeldItems([ - { name: "GRIP_CLAW", count: 5 }, // TODO: Find a way to mock the steal chance of grip claw - { name: "MULTI_LENS", count: 3 }, + { name: "GRIP_CLAW", count: 1 }, ]) .enemySpecies(Species.SNORLAX) - .ability(Abilities.KLUTZ) + .enemyAbility(Abilities.UNNERVE) + .ability(Abilities.UNNERVE) .enemyMoveset(Moves.SPLASH) .enemyHeldItems([ { name: "BERRY", type: BerryType.SITRUS, count: 2 }, { name: "BERRY", type: BerryType.LUM, count: 2 }, ]) - .startingLevel(100) .enemyLevel(100); - vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100); }); - it( - "should only steal items from the attack target", - async () => { - await game.startBattle([ Species.PANSEAR, Species.ROWLET ]); + it("should steal items on contact and only from the attack target", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]); - const enemyPokemon = game.scene.getEnemyField(); + const [ playerPokemon, ] = game.scene.getPlayerField(); - const enemyHeldItemCt = enemyPokemon.map(p => p.getHeldItems.length); + const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier; + vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100); - game.move.select(Moves.POPULATION_BOMB, 0, BattlerIndex.ENEMY); - game.move.select(Moves.SPLASH, 1); + const enemyPokemon = game.scene.getEnemyField(); - await game.phaseInterceptor.to(MoveEndPhase, false); + const playerHeldItemCount = getHeldItemCount(playerPokemon); + const enemy1HeldItemCount = getHeldItemCount(enemyPokemon[0]); + const enemy2HeldItemCount = getHeldItemCount(enemyPokemon[1]); + expect(enemy2HeldItemCount).toBeGreaterThan(0); - expect(enemyPokemon[1].getHeldItems.length).toBe(enemyHeldItemCt[1]); - } - ); + game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY_2); + game.move.select(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("BerryPhase", false); + + const playerHeldItemCountAfter = getHeldItemCount(playerPokemon); + const enemy1HeldItemCountsAfter = getHeldItemCount(enemyPokemon[0]); + const enemy2HeldItemCountsAfter = getHeldItemCount(enemyPokemon[1]); + + expect(playerHeldItemCountAfter).toBe(playerHeldItemCount + 1); + expect(enemy1HeldItemCountsAfter).toBe(enemy1HeldItemCount); + expect(enemy2HeldItemCountsAfter).toBe(enemy2HeldItemCount - 1); + }); + + it("should not steal items when using a targetted, non attack move", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]); + + const [ playerPokemon, ] = game.scene.getPlayerField(); + + const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier; + vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100); + + const enemyPokemon = game.scene.getEnemyField(); + + const playerHeldItemCount = getHeldItemCount(playerPokemon); + const enemy1HeldItemCount = getHeldItemCount(enemyPokemon[0]); + const enemy2HeldItemCount = getHeldItemCount(enemyPokemon[1]); + expect(enemy2HeldItemCount).toBeGreaterThan(0); + + game.move.select(Moves.ATTRACT, 0, BattlerIndex.ENEMY_2); + game.move.select(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("BerryPhase", false); + + const playerHeldItemCountAfter = getHeldItemCount(playerPokemon); + const enemy1HeldItemCountsAfter = getHeldItemCount(enemyPokemon[0]); + const enemy2HeldItemCountsAfter = getHeldItemCount(enemyPokemon[1]); + + expect(playerHeldItemCountAfter).toBe(playerHeldItemCount); + expect(enemy1HeldItemCountsAfter).toBe(enemy1HeldItemCount); + expect(enemy2HeldItemCountsAfter).toBe(enemy2HeldItemCount); + }); }); + +/* + * Gets the total number of items a Pokemon holds + */ +function getHeldItemCount(pokemon: Pokemon) { + return pokemon.getHeldItems().reduce((currentTotal, item) => currentTotal + item.getStackCount(), 0); +} + diff --git a/src/test/items/lock_capsule.test.ts b/src/test/items/lock_capsule.test.ts index 2667ecea2dc..0b6534b5eaf 100644 --- a/src/test/items/lock_capsule.test.ts +++ b/src/test/items/lock_capsule.test.ts @@ -1,7 +1,8 @@ import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; -import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; +import { ModifierTier } from "#app/modifier/modifier-tier"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { Mode } from "#app/ui/ui"; import GameManager from "#test/utils/gameManager"; import Phase from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -32,15 +33,16 @@ describe("Items - Lock Capsule", () => { }); it("doesn't set the cost of common tier items to 0", async () => { - await game.startBattle(); + await game.classicMode.startBattle(); + game.scene.overridePhase(new SelectModifierPhase(game.scene, 0, undefined, { guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON ], fillRemaining: false })); - game.move.select(Moves.SURF); - await game.phaseInterceptor.to(SelectModifierPhase, false); + game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => { + const selectModifierPhase = game.scene.getCurrentPhase() as SelectModifierPhase; + const rerollCost = selectModifierPhase.getRerollCost(true); + expect(rerollCost).toBe(150); + }); - const rewards = game.scene.getCurrentPhase() as SelectModifierPhase; - const potion = new ModifierTypeOption(modifierTypes.POTION(), 0, 40); // Common tier item - const rerollCost = rewards.getRerollCost([ potion, potion, potion ], true); - - expect(rerollCost).toBe(150); + game.doSelectModifier(); + await game.phaseInterceptor.to("SelectModifierPhase"); }, 20000); }); diff --git a/src/test/items/toxic_orb.test.ts b/src/test/items/toxic_orb.test.ts index 35d6e77b209..63c7b6245f5 100644 --- a/src/test/items/toxic_orb.test.ts +++ b/src/test/items/toxic_orb.test.ts @@ -1,15 +1,13 @@ import { StatusEffect } from "#app/data/status-effect"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { MessagePhase } from "#app/phases/message-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import i18next, { initI18n } from "#app/plugins/i18n"; +import i18next from "#app/plugins/i18n"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +const TIMEOUT = 20 * 1000; describe("Items - Toxic orb", () => { let phaserGame: Phaser.Game; @@ -27,41 +25,36 @@ describe("Items - Toxic orb", () => { beforeEach(() => { game = new GameManager(phaserGame); - const moveToUse = Moves.GROWTH; - const oppMoveToUse = Moves.TACKLE; - game.override.battleType("single"); - game.override.enemySpecies(Species.RATTATA); - game.override.ability(Abilities.INSOMNIA); - game.override.enemyAbility(Abilities.INSOMNIA); - game.override.startingLevel(2000); - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ oppMoveToUse, oppMoveToUse, oppMoveToUse, oppMoveToUse ]); - game.override.startingHeldItems([{ - name: "TOXIC_ORB", - }]); + game.override + .battleType("single") + .enemySpecies(Species.RATTATA) + .ability(Abilities.BALL_FETCH) + .enemyAbility(Abilities.BALL_FETCH) + .moveset([ Moves.SPLASH ]) + .enemyMoveset(Moves.SPLASH) + .startingHeldItems([{ + name: "TOXIC_ORB", + }]); + + vi.spyOn(i18next, "t"); }); - it("TOXIC ORB", async () => { - initI18n(); - i18next.changeLanguage("en"); - const moveToUse = Moves.GROWTH; - await game.startBattle([ - Species.MIGHTYENA, - Species.MIGHTYENA, - ]); - expect(game.scene.modifiers[0].type.id).toBe("TOXIC_ORB"); + it("badly poisons the holder", async () => { + await game.classicMode.startBattle([ Species.MIGHTYENA ]); - game.move.select(moveToUse); + const player = game.scene.getPlayerField()[0]; - // will run the 13 phase from enemyCommandPhase to TurnEndPhase - await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnEndPhase); + game.move.select(Moves.SPLASH); + + await game.phaseInterceptor.to("TurnEndPhase"); // Toxic orb should trigger here - await game.phaseInterceptor.run(MessagePhase); - const message = game.textInterceptor.getLatestMessage(); - expect(message).toContain("statusEffect:toxic.obtainSource"); - await game.phaseInterceptor.run(MessagePhase); - const message2 = game.textInterceptor.getLatestMessage(); - expect(message2).toBe("statusEffect:toxic.activation"); - expect(game.scene.getParty()[0].status!.effect).toBe(StatusEffect.TOXIC); - }, 20000); + await game.phaseInterceptor.run("MessagePhase"); + expect(i18next.t).toHaveBeenCalledWith("statusEffect:toxic.obtainSource", expect.anything()); + + await game.toNextTurn(); + + expect(player.status?.effect).toBe(StatusEffect.TOXIC); + // Damage should not have ticked yet. + expect(player.status?.turnCount).toBe(0); + }, TIMEOUT); }); diff --git a/src/test/moves/aurora_veil.test.ts b/src/test/moves/aurora_veil.test.ts index e71d4ab9d11..243ba3a3269 100644 --- a/src/test/moves/aurora_veil.test.ts +++ b/src/test/moves/aurora_veil.test.ts @@ -111,7 +111,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; if (defender.scene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) { - defender.scene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, move.category, defender.scene.currentBattle.double, multiplierHolder); + defender.scene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, false, move.category, multiplierHolder); } return move.power * multiplierHolder.value; diff --git a/src/test/moves/destiny_bond.test.ts b/src/test/moves/destiny_bond.test.ts new file mode 100644 index 00000000000..4b4c8782862 --- /dev/null +++ b/src/test/moves/destiny_bond.test.ts @@ -0,0 +1,255 @@ +import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; +import { allMoves } from "#app/data/move"; +import { Abilities } from "#enums/abilities"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { BattlerIndex } from "#app/battle"; +import { StatusEffect } from "#enums/status-effect"; +import { PokemonInstantReviveModifier } from "#app/modifier/modifier"; + + +describe("Moves - Destiny Bond", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + const defaultParty = [ Species.BULBASAUR, Species.SQUIRTLE ]; + const enemyFirst = [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]; + const playerFirst = [ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override.battleType("single") + .ability(Abilities.UNNERVE) // Pre-emptively prevent flakiness from opponent berries + .enemySpecies(Species.RATTATA) + .enemyAbility(Abilities.RUN_AWAY) + .startingLevel(100) // Make sure tested moves KO + .enemyLevel(5) + .enemyMoveset(Moves.DESTINY_BOND); + }); + + it("should KO the opponent on the same turn", async () => { + const moveToUse = Moves.TACKLE; + + game.override.moveset(moveToUse); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + game.move.select(moveToUse); + await game.setTurnOrder(enemyFirst); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + expect(playerPokemon?.isFainted()).toBe(true); + }); + + it("should KO the opponent on the next turn", async () => { + const moveToUse = Moves.TACKLE; + + game.override.moveset([ Moves.SPLASH, moveToUse ]); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + // Turn 1: Enemy uses Destiny Bond and doesn't faint + game.move.select(Moves.SPLASH); + await game.setTurnOrder(playerFirst); + await game.toNextTurn(); + + expect(enemyPokemon?.isFainted()).toBe(false); + expect(playerPokemon?.isFainted()).toBe(false); + + // Turn 2: Player KO's the enemy before the enemy's turn + game.move.select(moveToUse); + await game.setTurnOrder(playerFirst); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + expect(playerPokemon?.isFainted()).toBe(true); + }); + + it("should fail if used twice in a row", async () => { + const moveToUse = Moves.TACKLE; + + game.override.moveset([ Moves.SPLASH, moveToUse ]); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + // Turn 1: Enemy uses Destiny Bond and doesn't faint + game.move.select(Moves.SPLASH); + await game.setTurnOrder(enemyFirst); + await game.toNextTurn(); + + expect(enemyPokemon?.isFainted()).toBe(false); + expect(playerPokemon?.isFainted()).toBe(false); + + // Turn 2: Enemy should fail Destiny Bond then get KO'd + game.move.select(moveToUse); + await game.setTurnOrder(enemyFirst); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + expect(playerPokemon?.isFainted()).toBe(false); + }); + + it("should not KO the opponent if the user dies to weather", async () => { + // Opponent will be reduced to 1 HP by False Swipe, then faint to Sandstorm + const moveToUse = Moves.FALSE_SWIPE; + + game.override.moveset(moveToUse) + .ability(Abilities.SAND_STREAM); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + game.move.select(moveToUse); + await game.setTurnOrder(enemyFirst); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + expect(playerPokemon?.isFainted()).toBe(false); + }); + + it("should not KO the opponent if the user had another turn", async () => { + const moveToUse = Moves.TACKLE; + + game.override.moveset([ Moves.SPORE, moveToUse ]); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + // Turn 1: Enemy uses Destiny Bond and doesn't faint + game.move.select(Moves.SPORE); + await game.setTurnOrder(enemyFirst); + await game.toNextTurn(); + + expect(enemyPokemon?.isFainted()).toBe(false); + expect(playerPokemon?.isFainted()).toBe(false); + expect(enemyPokemon?.status?.effect).toBe(StatusEffect.SLEEP); + + // Turn 2: Enemy should skip a turn due to sleep, then get KO'd + game.move.select(moveToUse); + await game.setTurnOrder(enemyFirst); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + expect(playerPokemon?.isFainted()).toBe(false); + }); + + it("should not KO an ally", async () => { + game.override.moveset([ Moves.DESTINY_BOND, Moves.CRUNCH ]) + .battleType("double"); + await game.classicMode.startBattle([ Species.SHEDINJA, Species.BULBASAUR, Species.SQUIRTLE ]); + + const enemyPokemon0 = game.scene.getEnemyField()[0]; + const enemyPokemon1 = game.scene.getEnemyField()[1]; + const playerPokemon0 = game.scene.getPlayerField()[0]; + const playerPokemon1 = game.scene.getPlayerField()[1]; + + // Shedinja uses Destiny Bond, then ally Bulbasaur KO's Shedinja with Crunch + game.move.select(Moves.DESTINY_BOND, 0); + game.move.select(Moves.CRUNCH, 1, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon0?.isFainted()).toBe(false); + expect(enemyPokemon1?.isFainted()).toBe(false); + expect(playerPokemon0?.isFainted()).toBe(true); + expect(playerPokemon1?.isFainted()).toBe(false); + }); + + it("should not cause a crash if the user is KO'd by Ceaseless Edge", async () => { + const moveToUse = Moves.CEASELESS_EDGE; + vi.spyOn(allMoves[moveToUse], "accuracy", "get").mockReturnValue(100); + + game.override.moveset(moveToUse); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + game.move.select(moveToUse); + await game.setTurnOrder(enemyFirst); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + expect(playerPokemon?.isFainted()).toBe(true); + + // Ceaseless Edge spikes effect should still activate + const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag; + expect(tagAfter.tagType).toBe(ArenaTagType.SPIKES); + expect(tagAfter.layers).toBe(1); + }); + + it("should not cause a crash if the user is KO'd by Pledge moves", async () => { + game.override.moveset([ Moves.GRASS_PLEDGE, Moves.WATER_PLEDGE ]) + .battleType("double"); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon0 = game.scene.getEnemyField()[0]; + const enemyPokemon1 = game.scene.getEnemyField()[1]; + const playerPokemon0 = game.scene.getPlayerField()[0]; + const playerPokemon1 = game.scene.getPlayerField()[1]; + + game.move.select(Moves.GRASS_PLEDGE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.WATER_PLEDGE, 1, BattlerIndex.ENEMY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon0?.isFainted()).toBe(true); + expect(enemyPokemon1?.isFainted()).toBe(false); + expect(playerPokemon0?.isFainted()).toBe(false); + expect(playerPokemon1?.isFainted()).toBe(true); + + // Pledge secondary effect should still activate + const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.GRASS_WATER_PLEDGE, ArenaTagSide.ENEMY) as ArenaTrapTag; + expect(tagAfter.tagType).toBe(ArenaTagType.GRASS_WATER_PLEDGE); + }); + + /** + * In particular, this should prevent something like + * {@link https://github.com/pagefaultgames/pokerogue/issues/4219} + * from occurring with fainting by KO'ing a Destiny Bond user with U-Turn. + */ + it("should not allow the opponent to revive via Reviver Seed", async () => { + const moveToUse = Moves.TACKLE; + + game.override.moveset(moveToUse) + .startingHeldItems([{ name: "REVIVER_SEED" }]); + await game.classicMode.startBattle(defaultParty); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + game.move.select(moveToUse); + await game.setTurnOrder(enemyFirst); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + expect(playerPokemon?.isFainted()).toBe(true); + + // Check that the Tackle user's Reviver Seed did not activate + const revSeeds = game.scene.getModifiers(PokemonInstantReviveModifier).filter(m => m.pokemonId === playerPokemon?.id); + expect(revSeeds.length).toBe(1); + }); +}); diff --git a/src/test/moves/dragon_tail.test.ts b/src/test/moves/dragon_tail.test.ts index eb02b09fbb4..cf801eb42c1 100644 --- a/src/test/moves/dragon_tail.test.ts +++ b/src/test/moves/dragon_tail.test.ts @@ -139,4 +139,58 @@ describe("Moves - Dragon Tail", () => { expect(enemy.isFullHp()).toBe(false); }); + + it("should force a switch upon fainting an opponent normally", async () => { + game.override.startingWave(5) + .startingLevel(1000); // To make sure Dragon Tail KO's the opponent + await game.classicMode.startBattle([ Species.DRATINI ]); + + game.move.select(Moves.DRAGON_TAIL); + + await game.toNextTurn(); + + // Make sure the enemy switched to a healthy Pokemon + const enemy = game.scene.getEnemyPokemon()!; + expect(enemy).toBeDefined(); + expect(enemy.isFullHp()).toBe(true); + + // Make sure the enemy has a fainted Pokemon in their party and not on the field + const faintedEnemy = game.scene.getEnemyParty().find(p => !p.isAllowedInBattle()); + expect(faintedEnemy).toBeDefined(); + expect(game.scene.getEnemyField().length).toBe(1); + }); + + it("should not cause a softlock when activating an opponent trainer's reviver seed", async () => { + game.override.startingWave(5) + .enemyHeldItems([{ name: "REVIVER_SEED" }]) + .startingLevel(1000); // To make sure Dragon Tail KO's the opponent + await game.classicMode.startBattle([ Species.DRATINI ]); + + game.move.select(Moves.DRAGON_TAIL); + + await game.toNextTurn(); + + // Make sure the enemy field is not empty and has a revived Pokemon + const enemy = game.scene.getEnemyPokemon()!; + expect(enemy).toBeDefined(); + expect(enemy.hp).toBe(Math.floor(enemy.getMaxHp() / 2)); + expect(game.scene.getEnemyField().length).toBe(1); + }); + + it("should not cause a softlock when activating a player's reviver seed", async () => { + game.override.startingHeldItems([{ name: "REVIVER_SEED" }]) + .enemyMoveset(Moves.DRAGON_TAIL) + .enemyLevel(1000); // To make sure Dragon Tail KO's the player + await game.classicMode.startBattle([ Species.DRATINI, Species.BULBASAUR ]); + + game.move.select(Moves.SPLASH); + + await game.toNextTurn(); + + // Make sure the player's field is not empty and has a revived Pokemon + const dratini = game.scene.getPlayerPokemon()!; + expect(dratini).toBeDefined(); + expect(dratini.hp).toBe(Math.floor(dratini.getMaxHp() / 2)); + expect(game.scene.getPlayerField().length).toBe(1); + }); }); diff --git a/src/test/moves/light_screen.test.ts b/src/test/moves/light_screen.test.ts index 2308458003d..11b8144bb4e 100644 --- a/src/test/moves/light_screen.test.ts +++ b/src/test/moves/light_screen.test.ts @@ -94,7 +94,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; if (defender.scene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) { - defender.scene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, move.category, defender.scene.currentBattle.double, multiplierHolder); + defender.scene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, false, move.category, multiplierHolder); } return move.power * multiplierHolder.value; diff --git a/src/test/moves/metal_burst.test.ts b/src/test/moves/metal_burst.test.ts new file mode 100644 index 00000000000..3b32dd322a3 --- /dev/null +++ b/src/test/moves/metal_burst.test.ts @@ -0,0 +1,80 @@ +import { BattlerIndex } from "#app/battle"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Metal Burst", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.METAL_BURST, Moves.FISSURE, Moves.PRECIPICE_BLADES ]) + .ability(Abilities.PURE_POWER) + .startingLevel(10) + .battleType("double") + .disableCrits() + .enemySpecies(Species.PICHU) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.TACKLE); + }); + + it("should redirect target if intended target faints", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.FEEBAS ]); + + const [ , enemy2 ] = game.scene.getEnemyField(); + + game.move.select(Moves.METAL_BURST); + game.move.select(Moves.FISSURE, 1, BattlerIndex.ENEMY); + + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER_2); + + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + await game.move.forceHit(); + await game.phaseInterceptor.to("MoveEndPhase"); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(enemy2.isFullHp()).toBe(false); + }); + + it("should not crash if both opponents faint before the move is used", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.ARCEUS ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + + game.move.select(Moves.METAL_BURST); + game.move.select(Moves.PRECIPICE_BLADES, 1); + + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER_2); + + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + await game.move.forceHit(); + await game.phaseInterceptor.to("MoveEndPhase"); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy1.isFainted()).toBe(true); + expect(enemy2.isFainted()).toBe(true); + expect(game.scene.getPlayerField()[0].getLastXMoves(1)[0].result).toBe(MoveResult.FAIL); + }); +}); diff --git a/src/test/moves/obstruct.test.ts b/src/test/moves/obstruct.test.ts index fbb5437b43a..1649c199e32 100644 --- a/src/test/moves/obstruct.test.ts +++ b/src/test/moves/obstruct.test.ts @@ -1,6 +1,7 @@ -import { Moves } from "#app/enums/moves"; -import { Stat } from "#app/enums/stat"; import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -22,13 +23,15 @@ describe("Moves - Obstruct", () => { game = new GameManager(phaserGame); game.override .battleType("single") + .enemySpecies(Species.MAGIKARP) + .enemyMoveset(Moves.TACKLE) .enemyAbility(Abilities.BALL_FETCH) .ability(Abilities.BALL_FETCH) - .moveset([ Moves.OBSTRUCT ]); + .moveset([ Moves.OBSTRUCT ]) + .starterSpecies(Species.FEEBAS); }); it("protects from contact damaging moves and lowers the opponent's defense by 2 stages", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH)); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -42,7 +45,6 @@ describe("Moves - Obstruct", () => { }); it("bypasses accuracy checks when applying protection and defense reduction", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH)); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -59,7 +61,7 @@ describe("Moves - Obstruct", () => { ); it("protects from non-contact damaging moves and doesn't lower the opponent's defense by 2 stages", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.WATER_GUN)); + game.override.enemyMoveset(Moves.WATER_GUN); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -73,7 +75,7 @@ describe("Moves - Obstruct", () => { }); it("doesn't protect from status moves", async () => { - game.override.enemyMoveset(Array(4).fill(Moves.GROWL)); + game.override.enemyMoveset(Moves.GROWL); await game.classicMode.startBattle(); game.move.select(Moves.OBSTRUCT); @@ -83,4 +85,14 @@ describe("Moves - Obstruct", () => { expect(player.getStatStage(Stat.ATK)).toBe(-1); }); + + it("doesn't reduce the stats of an opponent with Clear Body/etc", async () => { + game.override.enemyAbility(Abilities.CLEAR_BODY); + await game.classicMode.startBattle(); + + game.move.select(Moves.OBSTRUCT); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(0); + }); }); diff --git a/src/test/moves/power_trick.test.ts b/src/test/moves/power_trick.test.ts new file mode 100644 index 00000000000..a064a43dec4 --- /dev/null +++ b/src/test/moves/power_trick.test.ts @@ -0,0 +1,113 @@ +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import Phaser from "phaser"; +import GameManager from "#app/test/utils/gameManager"; +import { Moves } from "#enums/moves"; +import { Stat } from "#enums/stat"; +import { Species } from "#enums/species"; +import { TurnEndPhase } from "#app/phases/turn-end-phase"; +import { Abilities } from "#enums/abilities"; +import { BattlerTagType } from "#enums/battler-tag-type"; + +describe("Moves - Power Trick", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .enemySpecies(Species.MEW) + .enemyLevel(200) + .moveset([ Moves.POWER_TRICK ]) + .ability(Abilities.BALL_FETCH); + }); + + it("swaps the user's ATK and DEF stats", async () => { + await game.classicMode.startBattle([ Species.SHUCKLE ]); + + const player = game.scene.getPlayerPokemon()!; + const baseATK = player.getStat(Stat.ATK, false); + const baseDEF = player.getStat(Stat.DEF, false); + + game.move.select(Moves.POWER_TRICK); + + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStat(Stat.ATK, false)).toBe(baseDEF); + expect(player.getStat(Stat.DEF, false)).toBe(baseATK); + expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeDefined(); + }); + + it("resets initial ATK and DEF stat swap when used consecutively", async () => { + await game.classicMode.startBattle([ Species.SHUCKLE ]); + + const player = game.scene.getPlayerPokemon()!; + const baseATK = player.getStat(Stat.ATK, false); + const baseDEF = player.getStat(Stat.DEF, false); + + game.move.select(Moves.POWER_TRICK); + + await game.phaseInterceptor.to(TurnEndPhase); + + game.move.select(Moves.POWER_TRICK); + + await game.phaseInterceptor.to(TurnEndPhase); + + expect(player.getStat(Stat.ATK, false)).toBe(baseATK); + expect(player.getStat(Stat.DEF, false)).toBe(baseDEF); + expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeUndefined(); + }); + + it("should pass effect when using BATON_PASS", async () => { + await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]); + await game.override.moveset([ Moves.POWER_TRICK, Moves.BATON_PASS ]); + + const player = game.scene.getPlayerPokemon()!; + player.addTag(BattlerTagType.POWER_TRICK); + + game.move.select(Moves.BATON_PASS); + game.doSelectPartyPokemon(1); + + await game.phaseInterceptor.to(TurnEndPhase); + + const switchedPlayer = game.scene.getPlayerPokemon()!; + const baseATK = switchedPlayer.getStat(Stat.ATK); + const baseDEF = switchedPlayer.getStat(Stat.DEF); + + expect(switchedPlayer.getStat(Stat.ATK, false)).toBe(baseDEF); + expect(switchedPlayer.getStat(Stat.DEF, false)).toBe(baseATK); + expect(switchedPlayer.getTag(BattlerTagType.POWER_TRICK)).toBeDefined(); + }); + + it("should remove effect after using Transform", async () => { + await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]); + await game.override.moveset([ Moves.POWER_TRICK, Moves.TRANSFORM ]); + + const player = game.scene.getPlayerPokemon()!; + player.addTag(BattlerTagType.POWER_TRICK); + + game.move.select(Moves.TRANSFORM); + + await game.phaseInterceptor.to(TurnEndPhase); + + const enemy = game.scene.getEnemyPokemon()!; + const baseATK = enemy.getStat(Stat.ATK); + const baseDEF = enemy.getStat(Stat.DEF); + + expect(player.getStat(Stat.ATK, false)).toBe(baseATK); + expect(player.getStat(Stat.DEF, false)).toBe(baseDEF); + expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeUndefined(); + }); +}); diff --git a/src/test/moves/reflect.test.ts b/src/test/moves/reflect.test.ts index 41a10988552..b18b2423895 100644 --- a/src/test/moves/reflect.test.ts +++ b/src/test/moves/reflect.test.ts @@ -94,7 +94,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; if (defender.scene.arena.getTagOnSide(ArenaTagType.REFLECT, side)) { - defender.scene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, move.category, defender.scene.currentBattle.double, multiplierHolder); + defender.scene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, false, move.category, multiplierHolder); } return move.power * multiplierHolder.value; diff --git a/src/test/moves/safeguard.test.ts b/src/test/moves/safeguard.test.ts index c180ff338a5..6505162fd04 100644 --- a/src/test/moves/safeguard.test.ts +++ b/src/test/moves/safeguard.test.ts @@ -33,7 +33,7 @@ describe("Moves - Safeguard", () => { .enemyLevel(5) .starterSpecies(Species.DRATINI) .moveset([ Moves.NUZZLE, Moves.SPORE, Moves.YAWN, Moves.SPLASH ]) - .ability(Abilities.BALL_FETCH); + .ability(Abilities.UNNERVE); // Stop wild Pokemon from potentially eating Lum Berry }); it("protects from damaging moves with additional effects", async () => { diff --git a/src/test/moves/scale_shot.test.ts b/src/test/moves/scale_shot.test.ts index 2730d05306d..e4d768fa13a 100644 --- a/src/test/moves/scale_shot.test.ts +++ b/src/test/moves/scale_shot.test.ts @@ -1,3 +1,5 @@ +import { BattlerIndex } from "#app/battle"; +import { allMoves } from "#app/data/move"; import { DamagePhase } from "#app/phases/damage-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; @@ -8,7 +10,7 @@ import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; describe("Moves - Scale Shot", () => { let phaserGame: Phaser.Game; @@ -30,45 +32,54 @@ describe("Moves - Scale Shot", () => { .moveset([ Moves.SCALE_SHOT ]) .battleType("single") .disableCrits() - .starterSpecies(Species.MINCCINO) .ability(Abilities.NO_GUARD) .passiveAbility(Abilities.SKILL_LINK) - .enemyAbility(Abilities.SHEER_FORCE) - .enemyPassiveAbility(Abilities.STALL) - .enemyMoveset(Moves.SKILL_SWAP) - .enemyLevel(5); + .enemyMoveset(Moves.SPLASH) + .enemyLevel(3); }); it("applies stat changes after last hit", async () => { - await game.classicMode.startBattle([ Species.FORRETRESS ]); + game.override.enemySpecies(Species.FORRETRESS); + + await game.classicMode.startBattle([ Species.MINCCINO ]); const minccino = game.scene.getPlayerPokemon()!; game.move.select(Moves.SCALE_SHOT); + + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to(MoveEffectPhase); await game.phaseInterceptor.to(DamagePhase); + + //check that stats haven't changed after one or two hits have occurred await game.phaseInterceptor.to(MoveEffectPhase); - expect (minccino?.getStatStage(Stat.DEF)).toBe(0); - expect (minccino?.getStatStage(Stat.SPD)).toBe(0); + expect(minccino.getStatStage(Stat.DEF)).toBe(0); + expect(minccino.getStatStage(Stat.SPD)).toBe(0); + + //check that stats changed on last hit await game.phaseInterceptor.to(MoveEndPhase); - expect (minccino.getStatStage(Stat.DEF)).toBe(-1); - expect (minccino.getStatStage(Stat.SPD)).toBe(1); + expect(minccino.getStatStage(Stat.DEF)).toBe(-1); + expect(minccino.getStatStage(Stat.SPD)).toBe(1); }); it("unaffected by sheer force", async () => { - await game.classicMode.startBattle([ Species.WOBBUFFET ]); + const moveToCheck = allMoves[Moves.SCALE_SHOT]; + const basePower = moveToCheck.power; + + game.override.enemySpecies(Species.WOBBUFFET); + + vi.spyOn(moveToCheck, "calculateBattlePower"); + + await game.classicMode.startBattle([ Species.MINCCINO ]); const minccino = game.scene.getPlayerPokemon()!; - const wobbuffet = game.scene.getEnemyPokemon()!; - wobbuffet.setStat(Stat.HP, 100, true); - wobbuffet.hp = 100; + game.move.select(Moves.SCALE_SHOT); await game.phaseInterceptor.to(TurnEndPhase); - const hpafter1 = wobbuffet.hp; + //effect not nullified by sheer force - expect (minccino.getStatStage(Stat.DEF)).toBe(-1); - expect (minccino.getStatStage(Stat.SPD)).toBe(1); - game.move.select(Moves.SCALE_SHOT); - await game.phaseInterceptor.to(MoveEndPhase); - const hpafter2 = wobbuffet.hp; - //check damage not boosted- make damage before sheer force a little lower than theoretical boosted sheer force damage - expect (100 - hpafter1).toBe(hpafter1 - hpafter2); + expect(minccino.getStatStage(Stat.DEF)).toBe(-1); + expect(minccino.getStatStage(Stat.SPD)).toBe(1); + + //power not boosted by sheer force + expect(moveToCheck.calculateBattlePower).toHaveReturnedWith(basePower); }); }); diff --git a/src/test/moves/secret_power.test.ts b/src/test/moves/secret_power.test.ts new file mode 100644 index 00000000000..ff0b5ae8c24 --- /dev/null +++ b/src/test/moves/secret_power.test.ts @@ -0,0 +1,89 @@ +import { Abilities } from "#enums/abilities"; +import { Biome } from "#enums/biome"; +import { Moves } from "#enums/moves"; +import { Stat } from "#enums/stat"; +import { allMoves, SecretPowerAttr } from "#app/data/move"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { StatusEffect } from "#enums/status-effect"; +import { BattlerIndex } from "#app/battle"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { ArenaTagSide } from "#app/data/arena-tag"; + +describe("Moves - Secret Power", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SECRET_POWER ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyLevel(60) + .enemyAbility(Abilities.BALL_FETCH); + }); + + it("Secret Power checks for an active terrain first then looks at the biome for its secondary effect", async () => { + game.override + .startingBiome(Biome.VOLCANO) + .enemyMoveset([ Moves.SPLASH, Moves.MISTY_TERRAIN ]); + vi.spyOn(allMoves[Moves.SECRET_POWER], "chance", "get").mockReturnValue(100); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + // No Terrain + Biome.VOLCANO --> Burn + game.move.select(Moves.SECRET_POWER); + await game.forceEnemyMove(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyPokemon.status?.effect).toBe(StatusEffect.BURN); + + // Misty Terrain --> SpAtk -1 + game.move.select(Moves.SECRET_POWER); + await game.forceEnemyMove(Moves.MISTY_TERRAIN); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(-1); + }); + + it("the 'rainbow' effect of fire+water pledge does not double the chance of secret power's secondary effect", + async () => { + game.override + .moveset([ Moves.FIRE_PLEDGE, Moves.WATER_PLEDGE, Moves.SECRET_POWER, Moves.SPLASH ]) + .enemyMoveset([ Moves.SPLASH ]) + .battleType("double"); + await game.classicMode.startBattle([ Species.BLASTOISE, Species.CHARIZARD ]); + + const secretPowerAttr = allMoves[Moves.SECRET_POWER].getAttrs(SecretPowerAttr)[0]; + vi.spyOn(secretPowerAttr, "getMoveChance"); + + game.move.select(Moves.WATER_PLEDGE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.FIRE_PLEDGE, 1, BattlerIndex.ENEMY_2); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.WATER_FIRE_PLEDGE, ArenaTagSide.PLAYER)).toBeDefined(); + + game.move.select(Moves.SECRET_POWER, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("BerryPhase", false); + + expect(secretPowerAttr.getMoveChance).toHaveLastReturnedWith(30); + } + ); +}); diff --git a/src/test/moves/sketch.test.ts b/src/test/moves/sketch.test.ts new file mode 100644 index 00000000000..2e3eb97a76c --- /dev/null +++ b/src/test/moves/sketch.test.ts @@ -0,0 +1,53 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { MoveResult } from "#app/field/pokemon"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Sketch", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.SHUCKLE) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("Sketch should not fail even if a previous Sketch failed to retrieve a valid move and ran out of PP", async () => { + game.override.moveset([ Moves.SKETCH, Moves.SKETCH ]); + + await game.classicMode.startBattle([ Species.REGIELEKI ]); + const playerPokemon = game.scene.getPlayerPokemon(); + + game.move.select(Moves.SKETCH); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon?.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + const moveSlot0 = playerPokemon?.getMoveset()[0]; + expect(moveSlot0?.moveId).toBe(Moves.SKETCH); + expect(moveSlot0?.getPpRatio()).toBe(0); + + await game.toNextTurn(); + game.move.select(Moves.SKETCH); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon?.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + // Can't verify if the player Pokemon's moveset was successfully changed because of overrides. + }); +}); diff --git a/src/test/moves/syrup_bomb.test.ts b/src/test/moves/syrup_bomb.test.ts index 7f914e45cc6..ea2f8b6bab3 100644 --- a/src/test/moves/syrup_bomb.test.ts +++ b/src/test/moves/syrup_bomb.test.ts @@ -1,4 +1,3 @@ -import { allMoves } from "#app/data/move"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; @@ -7,7 +6,7 @@ import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { BattlerIndex } from "#app/battle"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - SYRUP BOMB", () => { let phaserGame: Phaser.Game; @@ -26,20 +25,21 @@ describe("Moves - SYRUP BOMB", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .starterSpecies(Species.MAGIKARP) + .battleType("single") .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .ability(Abilities.BALL_FETCH) .startingLevel(30) .enemyLevel(100) .moveset([ Moves.SYRUP_BOMB, Moves.SPLASH ]) .enemyMoveset(Moves.SPLASH); - vi.spyOn(allMoves[Moves.SYRUP_BOMB], "accuracy", "get").mockReturnValue(100); }); //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/syrup_bomb_(move) it("decreases the target Pokemon's speed stat once per turn for 3 turns", async () => { - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); const targetPokemon = game.scene.getEnemyPokemon()!; expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); @@ -66,7 +66,7 @@ describe("Moves - SYRUP BOMB", () => { it("does not affect Pokemon with the ability Bulletproof", async () => { game.override.enemyAbility(Abilities.BULLETPROOF); - await game.startBattle([ Species.MAGIKARP ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); const targetPokemon = game.scene.getEnemyPokemon()!; @@ -79,4 +79,18 @@ describe("Moves - SYRUP BOMB", () => { expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); } ); + + it("stops lowering the target's speed if the user leaves the field", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]); + + game.move.select(Moves.SYRUP_BOMB); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.move.forceHit(); + await game.toNextTurn(); + + game.doSwitchPokemon(1); + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPD)).toBe(-1); + }); }); diff --git a/src/test/moves/telekinesis.test.ts b/src/test/moves/telekinesis.test.ts new file mode 100644 index 00000000000..76c0d001f00 --- /dev/null +++ b/src/test/moves/telekinesis.test.ts @@ -0,0 +1,124 @@ +import { BattlerTagType } from "#enums/battler-tag-type"; +import { allMoves } from "#app/data/move"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { MoveResult } from "#app/field/pokemon"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; + +describe("Moves - Telekinesis", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.TELEKINESIS, Moves.TACKLE, Moves.MUD_SHOT, Moves.SMACK_DOWN ]) + .battleType("single") + .enemySpecies(Species.SNORLAX) + .enemyLevel(60) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH ]); + }); + + it("Telekinesis makes the affected vulnerable to most attacking moves regardless of accuracy", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyOpponent = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TELEKINESIS); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); + + await game.toNextTurn(); + vi.spyOn(allMoves[Moves.TACKLE], "accuracy", "get").mockReturnValue(0); + game.move.select(Moves.TACKLE); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.isFullHp()).toBe(false); + }); + + it("Telekinesis makes the affected airborne and immune to most Ground-moves", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyOpponent = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TELEKINESIS); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); + + await game.toNextTurn(); + vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(100); + game.move.select(Moves.MUD_SHOT); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.isFullHp()).toBe(true); + }); + + it("Telekinesis can still affect Pokemon that have been transformed into invalid Pokemon", async () => { + game.override.enemyMoveset(Moves.TRANSFORM); + await game.classicMode.startBattle([ Species.DIGLETT ]); + + const enemyOpponent = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TELEKINESIS); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); + expect(enemyOpponent.summonData.speciesForm?.speciesId).toBe(Species.DIGLETT); + }); + + it("Moves like Smack Down and 1000 Arrows remove all effects of Telekinesis from the target Pokemon", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyOpponent = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TELEKINESIS); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); + + await game.toNextTurn(); + game.move.select(Moves.SMACK_DOWN); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined(); + }); + + it("Ingrain will remove the floating effect of Telekinesis, but not the 100% hit", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.INGRAIN ]); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyOpponent = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TELEKINESIS); + await game.forceEnemyMove(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); + + await game.toNextTurn(); + vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(0); + game.move.select(Moves.MUD_SHOT); + await game.forceEnemyMove(Moves.INGRAIN); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.INGRAIN)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined(); + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + }); +}); diff --git a/src/test/moves/thousand_arrows.test.ts b/src/test/moves/thousand_arrows.test.ts index 112be476955..976b4352ee4 100644 --- a/src/test/moves/thousand_arrows.test.ts +++ b/src/test/moves/thousand_arrows.test.ts @@ -85,13 +85,13 @@ describe("Moves - Thousand Arrows", () => { const enemyPokemon = game.scene.getEnemyPokemon()!; - enemyPokemon.addTag(BattlerTagType.MAGNET_RISEN, undefined, Moves.MAGNET_RISE); + enemyPokemon.addTag(BattlerTagType.FLOATING, undefined, Moves.MAGNET_RISE); game.move.select(Moves.THOUSAND_ARROWS); await game.phaseInterceptor.to(BerryPhase, false); - expect(enemyPokemon.getTag(BattlerTagType.MAGNET_RISEN)).toBeUndefined(); + expect(enemyPokemon.getTag(BattlerTagType.FLOATING)).toBeUndefined(); expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined(); expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); } diff --git a/src/test/moves/toxic_spikes.test.ts b/src/test/moves/toxic_spikes.test.ts new file mode 100644 index 00000000000..bac1ccdccd8 --- /dev/null +++ b/src/test/moves/toxic_spikes.test.ts @@ -0,0 +1,136 @@ +import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; +import { StatusEffect } from "#app/data/status-effect"; +import { decrypt, encrypt, GameData, SessionSaveData } from "#app/system/game-data"; +import { Abilities } from "#enums/abilities"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +const TIMEOUT = 20 * 1000; + +describe("Moves - Toxic Spikes", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .startingWave(5) + .enemySpecies(Species.RATTATA) + .enemyAbility(Abilities.BALL_FETCH) + .ability(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .moveset([ Moves.TOXIC_SPIKES, Moves.SPLASH, Moves.ROAR ]); + }); + + it("should not affect the opponent if they do not switch", async() => { + await game.classicMode.runToSummon([ Species.MIGHTYENA, Species.POOCHYENA ]); + + const enemy = game.scene.getEnemyField()[0]; + + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + game.doSwitchPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(enemy.hp).toBe(enemy.getMaxHp()); + expect(enemy.status?.effect).toBeUndefined(); + }, TIMEOUT); + + it("should poison the opponent if they switch into 1 layer", async() => { + await game.classicMode.runToSummon([ Species.MIGHTYENA ]); + + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + game.move.select(Moves.ROAR); + await game.phaseInterceptor.to("TurnEndPhase"); + + const enemy = game.scene.getEnemyField()[0]; + + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + expect(enemy.status?.effect).toBe(StatusEffect.POISON); + }, TIMEOUT); + + it("should badly poison the opponent if they switch into 2 layers", async() => { + await game.classicMode.runToSummon([ Species.MIGHTYENA ]); + + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + game.move.select(Moves.ROAR); + await game.phaseInterceptor.to("TurnEndPhase"); + + const enemy = game.scene.getEnemyField()[0]; + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + expect(enemy.status?.effect).toBe(StatusEffect.TOXIC); + }, TIMEOUT); + + it("should be removed if a grounded poison pokemon switches in", async() => { + game.override.enemySpecies(Species.GRIMER); + await game.classicMode.runToSummon([ Species.MIGHTYENA ]); + + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + game.move.select(Moves.ROAR); + await game.phaseInterceptor.to("TurnEndPhase"); + + const enemy = game.scene.getEnemyField()[0]; + expect(enemy.hp).toBe(enemy.getMaxHp()); + expect(enemy.status?.effect).toBeUndefined(); + + expect(game.scene.arena.tags.length).toBe(0); + }, TIMEOUT); + + it("shouldn't create multiple layers per use in doubles", async() => { + await game.classicMode.runToSummon([ Species.MIGHTYENA, Species.POOCHYENA ]); + + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + + const arenaTags = (game.scene.arena.getTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag); + expect(arenaTags.tagType).toBe(ArenaTagType.TOXIC_SPIKES); + expect(arenaTags.layers).toBe(1); + }, TIMEOUT); + + it("should persist through reload", async() => { + game.override.startingWave(1); + const scene = game.scene; + const gameData = new GameData(scene); + + await game.classicMode.runToSummon([ Species.MIGHTYENA ]); + + game.move.select(Moves.TOXIC_SPIKES); + await game.phaseInterceptor.to("TurnEndPhase"); + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + await game.phaseInterceptor.to("BattleEndPhase"); + await game.toNextWave(); + + const sessionData : SessionSaveData = gameData["getSessionSaveData"](game.scene); + localStorage.setItem("sessionTestData", encrypt(JSON.stringify(sessionData), true)); + const recoveredData : SessionSaveData = gameData.parseSessionData(decrypt(localStorage.getItem("sessionTestData")!, true)); + gameData.loadSession(game.scene, 0, recoveredData); + + expect(sessionData.arena.tags).toEqual(recoveredData.arena.tags); + localStorage.removeItem("sessionTestData"); + }, TIMEOUT); +}); diff --git a/src/test/moves/triple_arrows.test.ts b/src/test/moves/triple_arrows.test.ts new file mode 100644 index 00000000000..98ad29997df --- /dev/null +++ b/src/test/moves/triple_arrows.test.ts @@ -0,0 +1,60 @@ +import { allMoves, FlinchAttr, StatStageChangeAttr } from "#app/data/move"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Triple Arrows", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const tripleArrows = allMoves[Moves.TRIPLE_ARROWS]; + const flinchAttr = tripleArrows.getAttrs(FlinchAttr)[0]; + const defDropAttr = tripleArrows.getAttrs(StatStageChangeAttr)[0]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(Abilities.BALL_FETCH) + .moveset([ Moves.TRIPLE_ARROWS ]) + .battleType("single") + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.STURDY) + .enemyMoveset(Moves.SPLASH); + + vi.spyOn(flinchAttr, "getMoveChance"); + vi.spyOn(defDropAttr, "getMoveChance"); + }); + + it("has a 30% flinch chance and 50% defense drop chance", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.TRIPLE_ARROWS); + await game.phaseInterceptor.to("BerryPhase"); + + expect(flinchAttr.getMoveChance).toHaveReturnedWith(30); + expect(defDropAttr.getMoveChance).toHaveReturnedWith(50); + }); + + it("is affected normally by Serene Grace", async () => { + game.override.ability(Abilities.SERENE_GRACE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.TRIPLE_ARROWS); + await game.phaseInterceptor.to("BerryPhase"); + + expect(flinchAttr.getMoveChance).toHaveReturnedWith(60); + expect(defDropAttr.getMoveChance).toHaveReturnedWith(100); + }); +}); diff --git a/src/test/moves/u_turn.test.ts b/src/test/moves/u_turn.test.ts index 17e02cb50ef..b995c20f503 100644 --- a/src/test/moves/u_turn.test.ts +++ b/src/test/moves/u_turn.test.ts @@ -96,4 +96,23 @@ describe("Moves - U-turn", () => { expect(game.scene.getEnemyPokemon()!.battleData.abilityRevealed).toBe(true); // proxy for asserting ability activated expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); }, 20000); + + it("still forces a switch if u-turn KO's the opponent", async () => { + game.override.startingLevel(1000); // Ensure that U-Turn KO's the opponent + await game.classicMode.startBattle([ + Species.RAICHU, + Species.SHUCKLE + ]); + const enemy = game.scene.getEnemyPokemon()!; + + // KO the opponent with U-Turn + game.move.select(Moves.U_TURN); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to(TurnEndPhase); + expect(enemy.isFainted()).toBe(true); + + // Check that U-Turn forced a switch + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.SHUCKLE); + }); }); diff --git a/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts b/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts index f24800eaa71..7d783958422 100644 --- a/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts @@ -16,6 +16,7 @@ import { EggTier } from "#enums/egg-type"; import { CommandPhase } from "#app/phases/command-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { PartyHealPhase } from "#app/phases/party-heal-phase"; +import i18next from "i18next"; const namespace = "mysteryEncounters/aTrainersTest"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -106,7 +107,8 @@ describe("A Trainer's Test - Mystery Encounter", () => { expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(scene.currentBattle.trainer).toBeDefined(); - expect([ "trainerNames:buck", "trainerNames:cheryl", "trainerNames:marley", "trainerNames:mira", "trainerNames:riley" ].includes(scene.currentBattle.trainer!.config.name)).toBeTruthy(); + expect([ i18next.t("trainerNames:buck"), i18next.t("trainerNames:cheryl"), i18next.t("trainerNames:marley"), i18next.t("trainerNames:mira"), i18next.t("trainerNames:riley") ] + .map(name => name.toLowerCase()).includes(scene.currentBattle.trainer!.config.name)).toBeTruthy(); expect(enemyField[0]).toBeDefined(); }); @@ -126,7 +128,7 @@ describe("A Trainer's Test - Mystery Encounter", () => { expect(eggsAfter).toBeDefined(); expect(eggsBeforeLength + 1).toBe(eggsAfter.length); const eggTier = eggsAfter[eggsAfter.length - 1].tier; - expect(eggTier === EggTier.ULTRA || eggTier === EggTier.MASTER).toBeTruthy(); + expect(eggTier === EggTier.EPIC || eggTier === EggTier.LEGENDARY).toBeTruthy(); }); }); @@ -174,7 +176,7 @@ describe("A Trainer's Test - Mystery Encounter", () => { expect(eggsAfter).toBeDefined(); expect(eggsBeforeLength + 1).toBe(eggsAfter.length); const eggTier = eggsAfter[eggsAfter.length - 1].tier; - expect(eggTier).toBe(EggTier.GREAT); + expect(eggTier).toBe(EggTier.RARE); }); it("should leave encounter without battle", async () => { diff --git a/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts b/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts index 99a835cb6ae..a72a9fbb5a3 100644 --- a/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts @@ -16,6 +16,7 @@ import { Moves } from "#enums/moves"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import i18next from "i18next"; const namespace = "mysteryEncounters/absoluteAvarice"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -146,7 +147,7 @@ describe("Absolute Avarice - Mystery Encounter", () => { const pokemonId = partyPokemon.id; const pokemonItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).pokemonId === pokemonId, true) as PokemonHeldItemModifier[]; - const revSeed = pokemonItems.find(i => i.type.name === "modifierType:ModifierType.REVIVER_SEED.name"); + const revSeed = pokemonItems.find(i => i.type.name === i18next.t("modifierType:ModifierType.REVIVER_SEED.name")); expect(revSeed).toBeDefined; expect(revSeed?.stackCount).toBe(1); } diff --git a/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts b/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts index 77d5a842b47..0585b4ce72b 100644 --- a/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts @@ -17,6 +17,8 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Moves } from "#enums/moves"; import { ShinyRateBoosterModifier } from "#app/modifier/modifier"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import i18next from "i18next"; +import { Abilities } from "#enums/abilities"; const namespace = "mysteryEncounters/anOfferYouCantRefuse"; /** Gyarados for Indimidate */ @@ -36,10 +38,11 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; - game.override.mysteryEncounterChance(100); - game.override.startingWave(defaultWave); - game.override.startingBiome(defaultBiome); - game.override.disableTrainerWaves(); + game.override.mysteryEncounterChance(100) + .startingWave(defaultWave) + .startingBiome(defaultBiome) + .disableTrainerWaves() + .ability(Abilities.INTIMIDATE); // Extortion ability const biomeMap = new Map([ [ Biome.VOLCANO, [ MysteryEncounterType.MYSTERIOUS_CHALLENGERS ]], @@ -93,8 +96,8 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.strongestPokemon).toBeDefined(); expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.price).toBeDefined(); - expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.option2PrimaryAbility).toBe("ability:intimidate.name"); - expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.moveOrAbility).toBe("ability:intimidate.name"); + expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.option2PrimaryAbility).toBe(i18next.t("ability:intimidate.name")); + expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.moveOrAbility).toBe(i18next.t("ability:intimidate.name")); expect(AnOfferYouCantRefuseEncounter.misc.pokemon instanceof PlayerPokemon).toBeTruthy(); expect(AnOfferYouCantRefuseEncounter.misc?.price?.toString()).toBe(AnOfferYouCantRefuseEncounter.dialogueTokens?.price); expect(onInitResult).toBe(true); @@ -194,6 +197,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { }); it("should award EXP to a pokemon with a move in EXTORTION_MOVES", async () => { + game.override.ability(Abilities.SYNCHRONIZE); // Not an extortion ability, so we can test extortion move await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, [ Species.ABRA ]); const party = scene.getParty(); const abra = party.find((pkm) => pkm.species.speciesId === Species.ABRA)!; diff --git a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts b/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts index 8e286468bea..bfa3d428bc0 100644 --- a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts @@ -176,10 +176,12 @@ describe("Berries Abound - Mystery Encounter", () => { const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText"); await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); + scene.getParty().forEach(pkm => { + vi.spyOn(pkm, "getStat").mockReturnValue(1); // for ease return for every stat + }); + const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId; - // Setting enemy's level arbitrarily high to outspeed - config.pokemonConfigs![0].dataSource!.level = 1000; await runMysteryEncounterToEnd(game, 2, undefined, true); @@ -198,10 +200,12 @@ describe("Berries Abound - Mystery Encounter", () => { const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText"); await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); + scene.getParty().forEach(pkm => { + vi.spyOn(pkm, "getStat").mockReturnValue(1); // for ease return for every stat + }); + const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId; - // Setting enemy's level arbitrarily high to outspeed - config.pokemonConfigs![0].dataSource!.level = 1000; await runMysteryEncounterToEnd(game, 2, undefined, true); diff --git a/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts b/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts index 232bad3c2b8..a6f925274c3 100644 --- a/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts @@ -103,11 +103,11 @@ describe("Field Trip - Mystery Encounter", () => { expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(5); - expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_attack"); - expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_defense"); - expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_speed"); - expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe("modifierType:ModifierType.DIRE_HIT.name"); - expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe("modifierType:ModifierType.RARER_CANDY.name"); + expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_attack")); + expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_defense")); + expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_speed")); + expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe(i18next.t("modifierType:ModifierType.DIRE_HIT.name")); + expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe(i18next.t("modifierType:ModifierType.RARER_CANDY.name")); }); it("should leave encounter without battle", async () => { @@ -150,11 +150,11 @@ describe("Field Trip - Mystery Encounter", () => { expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(5); - expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_sp_atk"); - expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_sp_def"); - expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_speed"); - expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe("modifierType:ModifierType.DIRE_HIT.name"); - expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe("modifierType:ModifierType.RARER_CANDY.name"); + expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_sp_atk")); + expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_sp_def")); + expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_speed")); + expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe(i18next.t("modifierType:ModifierType.DIRE_HIT.name")); + expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe(i18next.t("modifierType:ModifierType.RARER_CANDY.name")); }); it("should leave encounter without battle", async () => { @@ -198,12 +198,12 @@ describe("Field Trip - Mystery Encounter", () => { expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(5); - expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_accuracy"); - expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe("modifierType:TempStatStageBoosterItem.x_speed"); - expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe("modifierType:ModifierType.AddPokeballModifierType.name"); - expect(i18next.t).toHaveBeenCalledWith("modifierType:ModifierType.AddPokeballModifierType.name", expect.objectContaining({ modifierCount: 5 })); - expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe("modifierType:ModifierType.IV_SCANNER.name"); - expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe("modifierType:ModifierType.RARER_CANDY.name"); + expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_accuracy")); + expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe(i18next.t("modifierType:TempStatStageBoosterItem.x_speed")); + expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe(i18next.t("modifierType:ModifierType.AddPokeballModifierType.name", { modifierCount: 5, pokeballName: i18next.t("pokeball:greatBall") })); + expect(i18next.t).toHaveBeenCalledWith(("modifierType:ModifierType.AddPokeballModifierType.name"), expect.objectContaining({ modifierCount: 5 })); + expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe(i18next.t("modifierType:ModifierType.IV_SCANNER.name")); + expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe(i18next.t("modifierType:ModifierType.RARER_CANDY.name")); }); it("should leave encounter without battle", async () => { diff --git a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts b/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts index 3d2533c0817..a4f303d121f 100644 --- a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts @@ -22,6 +22,7 @@ import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import i18next from "i18next"; const namespace = "mysteryEncounters/fieryFallout"; /** Arcanine and Ninetails for 2 Fire types. Lapras, Gengar, Abra for burnable mon. */ @@ -205,7 +206,7 @@ describe("Fiery Fallout - Mystery Encounter", () => { const burnablePokemon = party.filter((pkm) => pkm.isAllowedInBattle() && !pkm.getTypes().includes(Type.FIRE)); const notBurnablePokemon = party.filter((pkm) => !pkm.isAllowedInBattle() || pkm.getTypes().includes(Type.FIRE)); - expect(scene.currentBattle.mysteryEncounter?.dialogueTokens["burnedPokemon"]).toBe("pokemon:gengar"); + expect(scene.currentBattle.mysteryEncounter?.dialogueTokens["burnedPokemon"]).toBe(i18next.t("pokemon:gengar")); burnablePokemon.forEach((pkm) => { expect(pkm.hp, `${pkm.name} should have received 20% damage: ${pkm.hp} / ${pkm.getMaxHp()} HP`).toBe(pkm.getMaxHp() - Math.floor(pkm.getMaxHp() * 0.2)); }); diff --git a/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts b/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts index 456c18c572d..dec14d46cc8 100644 --- a/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts @@ -14,6 +14,7 @@ import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; import BattleScene from "#app/battle-scene"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; +import i18next from "i18next"; const namespace = "mysteryEncounters/lostAtSea"; @@ -86,8 +87,8 @@ describe("Lost at Sea - Mystery Encounter", () => { const onInitResult = onInit!(scene); expect(LostAtSeaEncounter.dialogueTokens?.damagePercentage).toBe("25"); - expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe("move:surf.name"); - expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe("move:fly.name"); + expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe(i18next.t("move:surf.name")); + expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe(i18next.t("move:fly.name")); expect(onInitResult).toBe(true); }); diff --git a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts b/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts index 2411752baa7..02375d83b98 100644 --- a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts @@ -1,21 +1,22 @@ -import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { Biome } from "#app/enums/biome"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import BattleScene from "#app/battle-scene"; +import { TeleportingHijinksEncounter } from "#app/data/mystery-encounters/encounters/teleporting-hijinks-encounter"; +import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import { Abilities } from "#enums/abilities"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import { CommandPhase } from "#app/phases/command-phase"; +import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import GameManager from "#test/utils/gameManager"; +import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { CommandPhase } from "#app/phases/command-phase"; -import { TeleportingHijinksEncounter } from "#app/data/mystery-encounters/encounters/teleporting-hijinks-encounter"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { Mode } from "#app/ui/ui"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { Abilities } from "#app/enums/abilities"; +import i18next from "i18next"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; const namespace = "mysteryEncounters/teleportingHijinks"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -300,8 +301,8 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; - expect(modifierSelectHandler.options.some(opt => opt.modifierTypeOption.type.name === "modifierType:AttackTypeBoosterItem.metal_coat")).toBe(true); - expect(modifierSelectHandler.options.some(opt => opt.modifierTypeOption.type.name === "modifierType:AttackTypeBoosterItem.magnet")).toBe(true); + expect(modifierSelectHandler.options.some(opt => opt.modifierTypeOption.type.name === i18next.t("modifierType:AttackTypeBoosterItem.metal_coat"))).toBe(true); + expect(modifierSelectHandler.options.some(opt => opt.modifierTypeOption.type.name === i18next.t("modifierType:AttackTypeBoosterItem.magnet"))).toBe(true); }); }); }); diff --git a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts b/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts index 7e445ac1fe2..a3a43815ec6 100644 --- a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts @@ -124,10 +124,31 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { }); }); - it("should start battle against the trainer", async () => { + it("should start battle against the trainer with correctly loaded assets", async () => { await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty); + + let successfullyLoaded = false; + vi.spyOn(scene, "getEnemyParty").mockImplementation(() => { + const ace = scene.currentBattle?.enemyParty[0]; + if (ace) { + // Pretend that loading assets takes an extra 500ms + vi.spyOn(ace, "loadAssets").mockImplementation(() => new Promise(resolve => { + setTimeout(() => { + successfullyLoaded = true; + resolve(); + }, 500); + })); + } + + return scene.currentBattle?.enemyParty ?? []; + }); + await runMysteryEncounterToEnd(game, 1, undefined, true); + // Check that assets are successfully loaded + expect(successfullyLoaded).toBe(true); + + // Check usual battle stuff expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); @@ -155,7 +176,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(eggsAfter).toBeDefined(); expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length); expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs); - expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs); + expect(eggsAfter.filter(egg => egg.tier === EggTier.RARE).length).toBe(rareEggs); game.phaseInterceptor.superEndPhase(); await game.phaseInterceptor.to(PostMysteryEncounterPhase); @@ -182,10 +203,31 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { }); }); - it("should start battle against the trainer", async () => { + it("should start battle against the trainer with correctly loaded assets", async () => { await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty); + + let successfullyLoaded = false; + vi.spyOn(scene, "getEnemyParty").mockImplementation(() => { + const ace = scene.currentBattle?.enemyParty[0]; + if (ace) { + // Pretend that loading assets takes an extra 500ms + vi.spyOn(ace, "loadAssets").mockImplementation(() => new Promise(resolve => { + setTimeout(() => { + successfullyLoaded = true; + resolve(); + }, 500); + })); + } + + return scene.currentBattle?.enemyParty ?? []; + }); + await runMysteryEncounterToEnd(game, 2, undefined, true); + // Check that assets are successfully loaded + expect(successfullyLoaded).toBe(true); + + // Check usual battle stuff expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); @@ -213,7 +255,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(eggsAfter).toBeDefined(); expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length); expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs); - expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs); + expect(eggsAfter.filter(egg => egg.tier === EggTier.RARE).length).toBe(rareEggs); game.phaseInterceptor.superEndPhase(); await game.phaseInterceptor.to(PostMysteryEncounterPhase); @@ -240,10 +282,31 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { }); }); - it("should start battle against the trainer", async () => { + it("should start battle against the trainer with correctly loaded assets", async () => { await game.runToMysteryEncounter(MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER, defaultParty); + + let successfullyLoaded = false; + vi.spyOn(scene, "getEnemyParty").mockImplementation(() => { + const ace = scene.currentBattle?.enemyParty[0]; + if (ace) { + // Pretend that loading assets takes an extra 500ms + vi.spyOn(ace, "loadAssets").mockImplementation(() => new Promise(resolve => { + setTimeout(() => { + successfullyLoaded = true; + resolve(); + }, 500); + })); + } + + return scene.currentBattle?.enemyParty ?? []; + }); + await runMysteryEncounterToEnd(game, 3, undefined, true); + // Check that assets are successfully loaded + expect(successfullyLoaded).toBe(true); + + // Check usual battle stuff expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); @@ -271,7 +334,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(eggsAfter).toBeDefined(); expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length); expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs); - expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs); + expect(eggsAfter.filter(egg => egg.tier === EggTier.RARE).length).toBe(rareEggs); game.phaseInterceptor.superEndPhase(); await game.phaseInterceptor.to(PostMysteryEncounterPhase); diff --git a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts b/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts index f8d1ffd3ded..040381c4ac3 100644 --- a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts @@ -147,8 +147,8 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { expect(scene.getParty().length).toBe(initialPartySize + 1); - const newlyPurchasedPokemon = scene.getParty().find(p => p.name === pokemonName); - expect(newlyPurchasedPokemon).toBeDefined(); + const newlyPurchasedPokemon = scene.getParty()[scene.getParty().length - 1]; + expect(newlyPurchasedPokemon.name).toBe(pokemonName); expect(newlyPurchasedPokemon!.moveset.length > 0).toBeTruthy(); }); diff --git a/src/test/phases/mystery-encounter-phase.test.ts b/src/test/phases/mystery-encounter-phase.test.ts index 4468045756b..32e31ce1c94 100644 --- a/src/test/phases/mystery-encounter-phase.test.ts +++ b/src/test/phases/mystery-encounter-phase.test.ts @@ -9,6 +9,7 @@ import MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import MessageUiHandler from "#app/ui/message-ui-handler"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import i18next from "i18next"; describe("Mystery Encounter Phases", () => { let phaserGame: Phaser.Game; @@ -78,9 +79,9 @@ describe("Mystery Encounter Phases", () => { expect(ui.getMode()).toBe(Mode.MESSAGE); expect(ui.showDialogue).toHaveBeenCalledTimes(1); expect(ui.showText).toHaveBeenCalledTimes(2); - expect(ui.showDialogue).toHaveBeenCalledWith("battle:mysteryEncounterAppeared", "???", null, expect.any(Function)); - expect(ui.showText).toHaveBeenCalledWith("mysteryEncounters/mysteriousChallengers:intro", null, expect.any(Function), 750, true); - expect(ui.showText).toHaveBeenCalledWith("mysteryEncounters/mysteriousChallengers:option.selected", null, expect.any(Function), 300, true); + expect(ui.showDialogue).toHaveBeenCalledWith(i18next.t("battle:mysteryEncounterAppeared"), "???", null, expect.any(Function)); + expect(ui.showText).toHaveBeenCalledWith(i18next.t("mysteryEncounters/mysteriousChallengers:intro"), null, expect.any(Function), 750, true); + expect(ui.showText).toHaveBeenCalledWith(i18next.t("mysteryEncounters/mysteriousChallengers:option.selected"), null, expect.any(Function), 300, true); }); }); diff --git a/src/test/phases/select-modifier-phase.test.ts b/src/test/phases/select-modifier-phase.test.ts index ea50c7e6524..a945aff055b 100644 --- a/src/test/phases/select-modifier-phase.test.ts +++ b/src/test/phases/select-modifier-phase.test.ts @@ -63,11 +63,11 @@ describe("SelectModifierPhase", () => { new ModifierTypeOption(modifierTypes.REVIVE(), 0, 1000) ]; - const selectModifierPhase1 = new SelectModifierPhase(scene); - const selectModifierPhase2 = new SelectModifierPhase(scene, 0, undefined, { rerollMultiplier: 2 }); + const selectModifierPhase1 = new SelectModifierPhase(scene, 0, undefined, { guaranteedModifierTypeOptions: options }); + const selectModifierPhase2 = new SelectModifierPhase(scene, 0, undefined, { guaranteedModifierTypeOptions: options, rerollMultiplier: 2 }); - const cost1 = selectModifierPhase1.getRerollCost(options, false); - const cost2 = selectModifierPhase2.getRerollCost(options, false); + const cost1 = selectModifierPhase1.getRerollCost(false); + const cost2 = selectModifierPhase2.getRerollCost(false); expect(cost2).toEqual(cost1 * 2); }); diff --git a/src/test/system/game_data.test.ts b/src/test/system/game_data.test.ts index 5eb4dea3910..fcb7e9067a3 100644 --- a/src/test/system/game_data.test.ts +++ b/src/test/system/game_data.test.ts @@ -11,13 +11,15 @@ import * as account from "../../account"; const apiBase = import.meta.env.VITE_API_BASE_URL ?? "http://localhost:8001"; -export const server = setupServer(); +/** We need a custom server. For some reasons I can't extend the listeners of {@linkcode global.i18nServer} with {@linkcode global.i18nServer.use} */ +const server = setupServer(); describe("System - Game Data", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { + global.i18nServer.close(); server.listen(); phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, @@ -26,6 +28,7 @@ describe("System - Game Data", () => { afterAll(() => { server.close(); + global.i18nServer.listen(); }); beforeEach(() => { diff --git a/src/test/ui/starter-select.test.ts b/src/test/ui/starter-select.test.ts index dd0761be392..94370ca1b74 100644 --- a/src/test/ui/starter-select.test.ts +++ b/src/test/ui/starter-select.test.ts @@ -14,6 +14,7 @@ import { Abilities } from "#enums/abilities"; import { Button } from "#enums/buttons"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; +import i18next from "i18next"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -66,11 +67,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); await new Promise((resolve) => { @@ -127,11 +128,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); await new Promise((resolve) => { @@ -191,11 +192,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); await new Promise((resolve) => { @@ -254,11 +255,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); await new Promise((resolve) => { @@ -315,11 +316,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); await new Promise((resolve) => { @@ -376,11 +377,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); await new Promise((resolve) => { @@ -436,11 +437,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); await new Promise((resolve) => { @@ -496,11 +497,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); let starterSelectUiHandler: StarterSelectUiHandler; @@ -561,11 +562,11 @@ describe("UI - Starter select", () => { resolve(); }); }); - expect(options.some(option => option.label === "starterSelectUiHandler:addToParty")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:toggleIVs")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:manageMoves")).toBe(true); - expect(options.some(option => option.label === "starterSelectUiHandler:useCandies")).toBe(true); - expect(options.some(option => option.label === "menu:cancel")).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:addToParty"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:toggleIVs"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:manageMoves"))).toBe(true); + expect(options.some(option => option.label === i18next.t("starterSelectUiHandler:useCandies"))).toBe(true); + expect(options.some(option => option.label === i18next.t("menu:cancel"))).toBe(true); optionSelectUiHandler?.processInput(Button.ACTION); let starterSelectUiHandler: StarterSelectUiHandler | undefined; diff --git a/src/test/ui/type-hints.test.ts b/src/test/ui/type-hints.test.ts index 450f43f1263..2977262dda7 100644 --- a/src/test/ui/type-hints.test.ts +++ b/src/test/ui/type-hints.test.ts @@ -7,7 +7,8 @@ import { Mode } from "#app/ui/ui"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import MockText from "../utils/mocks/mocksContainer/mockText"; +import MockText from "#test/utils/mocks/mocksContainer/mockText"; +import i18next from "i18next"; describe("UI - Type Hints", () => { let phaserGame: Phaser.Game; @@ -53,7 +54,7 @@ describe("UI - Type Hints", () => { const movesContainer = ui.getByName(FightUiHandler.MOVES_CONTAINER_NAME); const dragonClawText = movesContainer .getAll() - .find((text) => text.text === "move:dragonClaw.name")! as unknown as MockText; + .find((text) => text.text === i18next.t("move:dragonClaw.name"))! as unknown as MockText; expect.soft(dragonClawText.color).toBe("#929292"); ui.getHandler().processInput(Button.ACTION); @@ -78,7 +79,7 @@ describe("UI - Type Hints", () => { const movesContainer = ui.getByName(FightUiHandler.MOVES_CONTAINER_NAME); const growlText = movesContainer .getAll() - .find((text) => text.text === "move:growl.name")! as unknown as MockText; + .find((text) => text.text === i18next.t("move:growl.name"))! as unknown as MockText; expect.soft(growlText.color).toBe(undefined); ui.getHandler().processInput(Button.ACTION); diff --git a/src/test/utils/gameManagerUtils.ts b/src/test/utils/gameManagerUtils.ts index 700d93082d8..543ee9627fe 100644 --- a/src/test/utils/gameManagerUtils.ts +++ b/src/test/utils/gameManagerUtils.ts @@ -86,7 +86,7 @@ export function waitUntil(truth) { export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: Moves) { const playerPokemon = scene.getPlayerField()[pokemonIndex]; const moveSet = playerPokemon.getMoveset(); - const index = moveSet.findIndex((m) => m?.moveId === move); + const index = moveSet.findIndex((m) => m?.moveId === move && m?.ppUsed < m?.getMovePp()); console.log(`Move position for ${Moves[move]} (=${move}):`, index); return index; } diff --git a/src/test/utils/helpers/moveHelper.ts b/src/test/utils/helpers/moveHelper.ts index a53fa521785..a0667d91f4c 100644 --- a/src/test/utils/helpers/moveHelper.ts +++ b/src/test/utils/helpers/moveHelper.ts @@ -13,8 +13,8 @@ import { GameManagerHelper } from "./gameManagerHelper"; */ export class MoveHelper extends GameManagerHelper { /** - * Intercepts `MoveEffectPhase` and mocks the hitCheck's - * return value to `true` {@linkcode MoveEffectPhase.hitCheck}. + * Intercepts {@linkcode MoveEffectPhase} and mocks the + * {@linkcode MoveEffectPhase.hitCheck | hitCheck}'s return value to `true`. * Used to force a move to hit. */ async forceHit(): Promise { @@ -23,8 +23,8 @@ export class MoveHelper extends GameManagerHelper { } /** - * Intercepts `MoveEffectPhase` and mocks the hitCheck's - * return value to `false` {@linkcode MoveEffectPhase.hitCheck}. + * Intercepts {@linkcode MoveEffectPhase} and mocks the + * {@linkcode MoveEffectPhase.hitCheck | hitCheck}'s return value to `false`. * Used to force a move to miss. * @param firstTargetOnly Whether the move should force miss on the first target only, in the case of multi-target moves. */ diff --git a/src/test/utils/phaseInterceptor.ts b/src/test/utils/phaseInterceptor.ts index d108c4cb2ea..ec9309e2405 100644 --- a/src/test/utils/phaseInterceptor.ts +++ b/src/test/utils/phaseInterceptor.ts @@ -53,6 +53,7 @@ import { } from "#app/phases/mystery-encounter-phases"; import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; +import { ExpPhase } from "#app/phases/exp-phase"; export interface PromptHandler { phaseTarget?: string; @@ -61,7 +62,114 @@ export interface PromptHandler { expireFn?: () => void; awaitingActionInput?: boolean; } -import { ExpPhase } from "#app/phases/exp-phase"; + +type PhaseClass = + | typeof LoginPhase + | typeof TitlePhase + | typeof SelectGenderPhase + | typeof EncounterPhase + | typeof NewBiomeEncounterPhase + | typeof SelectStarterPhase + | typeof PostSummonPhase + | typeof SummonPhase + | typeof ToggleDoublePositionPhase + | typeof CheckSwitchPhase + | typeof ShowAbilityPhase + | typeof MessagePhase + | typeof TurnInitPhase + | typeof CommandPhase + | typeof EnemyCommandPhase + | typeof TurnStartPhase + | typeof MovePhase + | typeof MoveEffectPhase + | typeof DamagePhase + | typeof FaintPhase + | typeof BerryPhase + | typeof TurnEndPhase + | typeof BattleEndPhase + | typeof EggLapsePhase + | typeof SelectModifierPhase + | typeof NextEncounterPhase + | typeof NewBattlePhase + | typeof VictoryPhase + | typeof LearnMovePhase + | typeof MoveEndPhase + | typeof StatStageChangePhase + | typeof ShinySparklePhase + | typeof SelectTargetPhase + | typeof UnavailablePhase + | typeof QuietFormChangePhase + | typeof SwitchPhase + | typeof SwitchSummonPhase + | typeof PartyHealPhase + | typeof EvolutionPhase + | typeof EndEvolutionPhase + | typeof LevelCapPhase + | typeof AttemptRunPhase + | typeof SelectBiomePhase + | typeof MysteryEncounterPhase + | typeof MysteryEncounterOptionSelectedPhase + | typeof MysteryEncounterBattlePhase + | typeof MysteryEncounterRewardsPhase + | typeof PostMysteryEncounterPhase + | typeof ModifierRewardPhase + | typeof PartyExpPhase + | typeof ExpPhase; + +type PhaseString = + | "LoginPhase" + | "TitlePhase" + | "SelectGenderPhase" + | "EncounterPhase" + | "NewBiomeEncounterPhase" + | "SelectStarterPhase" + | "PostSummonPhase" + | "SummonPhase" + | "ToggleDoublePositionPhase" + | "CheckSwitchPhase" + | "ShowAbilityPhase" + | "MessagePhase" + | "TurnInitPhase" + | "CommandPhase" + | "EnemyCommandPhase" + | "TurnStartPhase" + | "MovePhase" + | "MoveEffectPhase" + | "DamagePhase" + | "FaintPhase" + | "BerryPhase" + | "TurnEndPhase" + | "BattleEndPhase" + | "EggLapsePhase" + | "SelectModifierPhase" + | "NextEncounterPhase" + | "NewBattlePhase" + | "VictoryPhase" + | "LearnMovePhase" + | "MoveEndPhase" + | "StatStageChangePhase" + | "ShinySparklePhase" + | "SelectTargetPhase" + | "UnavailablePhase" + | "QuietFormChangePhase" + | "SwitchPhase" + | "SwitchSummonPhase" + | "PartyHealPhase" + | "EvolutionPhase" + | "EndEvolutionPhase" + | "LevelCapPhase" + | "AttemptRunPhase" + | "SelectBiomePhase" + | "MysteryEncounterPhase" + | "MysteryEncounterOptionSelectedPhase" + | "MysteryEncounterBattlePhase" + | "MysteryEncounterRewardsPhase" + | "PostMysteryEncounterPhase" + | "ModifierRewardPhase" + | "PartyExpPhase" + | "ExpPhase"; + +type PhaseInterceptorPhase = PhaseClass | PhaseString; export default class PhaseInterceptor { public scene; @@ -172,7 +280,7 @@ export default class PhaseInterceptor { * @param phaseFrom - The phase to start from. * @returns The instance of the PhaseInterceptor. */ - runFrom(phaseFrom) { + runFrom(phaseFrom: PhaseInterceptorPhase): PhaseInterceptor { this.phaseFrom = phaseFrom; return this; } @@ -180,9 +288,10 @@ export default class PhaseInterceptor { /** * Method to transition to a target phase. * @param phaseTo - The phase to transition to. + * @param runTarget - Whether or not to run the target phase. * @returns A promise that resolves when the transition is complete. */ - async to(phaseTo, runTarget: boolean = true): Promise { + async to(phaseTo: PhaseInterceptorPhase, runTarget: boolean = true): Promise { return new Promise(async (resolve, reject) => { ErrorInterceptor.getInstance().add(this); if (this.phaseFrom) { @@ -219,7 +328,7 @@ export default class PhaseInterceptor { * @param skipFn - Optional skip function. * @returns A promise that resolves when the phase is run. */ - run(phaseTarget, skipFn?): Promise { + run(phaseTarget: PhaseInterceptorPhase, skipFn?: (className: PhaseClass) => boolean): Promise { const targetName = typeof phaseTarget === "string" ? phaseTarget : phaseTarget.name; this.scene.moveAnimations = null; // Mandatory to avoid crash return new Promise(async (resolve, reject) => { @@ -253,7 +362,7 @@ export default class PhaseInterceptor { }); } - whenAboutToRun(phaseTarget, skipFn?): Promise { + whenAboutToRun(phaseTarget: PhaseInterceptorPhase, skipFn?: (className: PhaseClass) => boolean): Promise { const targetName = typeof phaseTarget === "string" ? phaseTarget : phaseTarget.name; this.scene.moveAnimations = null; // Mandatory to avoid crash return new Promise(async (resolve, reject) => { @@ -311,7 +420,7 @@ export default class PhaseInterceptor { * Method to start a phase and log it. * @param phase - The phase to start. */ - startPhase(phase) { + startPhase(phase: PhaseClass) { this.log.push(phase.name); const instance = this.scene.getCurrentPhase(); this.onHold.push({ @@ -340,9 +449,10 @@ export default class PhaseInterceptor { /** * m2m to set mode. - * @param phase - The phase to start. + * @param mode - The {@linkcode Mode} to set. + * @param args - Additional arguments to pass to the original method. */ - setMode(mode: Mode, ...args: any[]): Promise { + setMode(mode: Mode, ...args: unknown[]): Promise { const currentPhase = this.scene.getCurrentPhase(); const instance = this.scene.ui; console.log("setMode", `${Mode[mode]} (=${mode})`, args); diff --git a/src/test/vitest.setup.ts b/src/test/vitest.setup.ts index 0d67d6787c4..8438f607db2 100644 --- a/src/test/vitest.setup.ts +++ b/src/test/vitest.setup.ts @@ -4,16 +4,17 @@ import { initLoggedInUser } from "#app/account"; import { initAbilities } from "#app/data/ability"; import { initBiomes } from "#app/data/balance/biomes"; import { initEggMoves } from "#app/data/balance/egg-moves"; +import { initPokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; import { initMoves } from "#app/data/move"; import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters"; -import { initPokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; import { initPokemonForms } from "#app/data/pokemon-forms"; import { initSpecies } from "#app/data/pokemon-species"; import { initAchievements } from "#app/system/achv"; import { initVouchers } from "#app/system/voucher"; import { initStatsKeys } from "#app/ui/game-stats-ui-handler"; -import { beforeAll, vi } from "vitest"; +import { afterAll, beforeAll, vi } from "vitest"; +/** Set the timezone to UTC for tests. */ process.env.TZ = "UTC"; /** Mock the override import to always return default values, ignoring any custom overrides. */ @@ -26,26 +27,36 @@ vi.mock("#app/overrides", async (importOriginal) => { } satisfies typeof import("#app/overrides"); }); -vi.mock("i18next", () => ({ - default: { - use: () => {}, - t: (key: string) => key, - changeLanguage: () => Promise.resolve(), - init: () => Promise.resolve(), - resolvedLanguage: "en", - exists: () => true, - getDataByLanguage:() => ({ - en: { - keys: [ "foo" ] - }, - }), - services: { - formatter: { - add: () => {}, +/** + * This is a hacky way to mock the i18n backend requests (with the help of {@link https://mswjs.io/ | msw}). + * The reason to put it inside of a mock is to elevate it. + * This is necessary because how our code is structured. + * Do NOT try to put any of this code into external functions, it won't work as it's elevated during runtime. + */ +vi.mock("i18next", async (importOriginal) => { + console.log("Mocking i18next"); + const { setupServer } = await import("msw/node"); + const { http, HttpResponse } = await import("msw"); + + global.i18nServer = setupServer( + http.get("/locales/en/*", async (req) => { + const filename = req.params[0]; + + try { + const json = await import(`../../public/locales/en/${req.params[0]}`); + console.log("Loaded locale", filename); + return HttpResponse.json(json); + } catch (err) { + console.log(`Failed to load locale ${filename}!`, err); + return HttpResponse.json({}); } - }, - }, -})); + }) + ); + global.i18nServer.listen({ onUnhandledRequest: "error" }); + console.log("i18n MSW server listening!"); + + return await importOriginal(); +}); initVouchers(); initAchievements(); @@ -70,3 +81,8 @@ beforeAll(() => { }, }); }); + +afterAll(() => { + global.i18nServer.close(); + console.log("Closing i18n MSW server!"); +}); diff --git a/src/ui/abstact-option-select-ui-handler.ts b/src/ui/abstact-option-select-ui-handler.ts index 9dffd3b4ad0..a12ffbc46bd 100644 --- a/src/ui/abstact-option-select-ui-handler.ts +++ b/src/ui/abstact-option-select-ui-handler.ts @@ -165,6 +165,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { if (this.config.delay) { this.blockInput = true; this.optionSelectText.setAlpha(0.5); + this.cursorObj?.setAlpha(0.8); this.scene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput()); } @@ -256,6 +257,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.blockInput = false; this.optionSelectText.setAlpha(1); + this.cursorObj?.setAlpha(1); } getOptionsWithScroll(): OptionSelectItem[] { diff --git a/src/ui/achvs-ui-handler.ts b/src/ui/achvs-ui-handler.ts index f90732d1fae..4e0e2feea81 100644 --- a/src/ui/achvs-ui-handler.ts +++ b/src/ui/achvs-ui-handler.ts @@ -40,7 +40,9 @@ export default class AchvsUiHandler extends MessageUiHandler { private iconsBg: Phaser.GameObjects.NineSlice; private icons: Phaser.GameObjects.Sprite[]; + private titleBg: Phaser.GameObjects.NineSlice; private titleText: Phaser.GameObjects.Text; + private scoreContainer: Phaser.GameObjects.Container; private scoreText: Phaser.GameObjects.Text; private unlockText: Phaser.GameObjects.Text; @@ -114,29 +116,31 @@ export default class AchvsUiHandler extends MessageUiHandler { const titleBg = addWindow(this.scene, 0, this.headerBg.height + this.iconsBg.height, 174, 24); titleBg.setOrigin(0, 0); + this.titleBg = titleBg; this.titleText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); const textSize = languageSettings[i18next.language]?.TextSize ?? this.titleText.style.fontSize; this.titleText.setFontSize(textSize); - this.titleText.setOrigin(0, 0); const titleBgCenterX = titleBg.x + titleBg.width / 2; const titleBgCenterY = titleBg.y + titleBg.height / 2; this.titleText.setOrigin(0.5, 0.5); this.titleText.setPosition(titleBgCenterX, titleBgCenterY); - const scoreBg = addWindow(this.scene, titleBg.x + titleBg.width, titleBg.y, 46, 24); + this.scoreContainer = this.scene.add.container(titleBg.x + titleBg.width, titleBg.y); + const scoreBg = addWindow(this.scene, 0, 0, 46, 24); scoreBg.setOrigin(0, 0); + this.scoreContainer.add(scoreBg); - this.scoreText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); - this.scoreText.setOrigin(0, 0); - this.scoreText.setPositionRelative(scoreBg, 8, 4); + this.scoreText = addTextObject(this.scene, scoreBg.width / 2, scoreBg.height / 2, "", TextStyle.WINDOW); + this.scoreText.setOrigin(0.5, 0.5); + this.scoreContainer.add(this.scoreText); - const unlockBg = addWindow(this.scene, scoreBg.x + scoreBg.width, scoreBg.y, 98, 24); + const unlockBg = addWindow(this.scene, this.scoreContainer.x + scoreBg.width, titleBg.y, 98, 24); unlockBg.setOrigin(0, 0); this.unlockText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); - this.unlockText.setOrigin(0, 0); - this.unlockText.setPositionRelative(unlockBg, 8, 4); + this.unlockText.setOrigin(0.5, 0.5); + this.unlockText.setPositionRelative(unlockBg, unlockBg.width / 2, unlockBg.height / 2); const descriptionBg = addWindow(this.scene, 0, titleBg.y + titleBg.height, (this.scene.game.canvas.width / 6) - 2, 42); descriptionBg.setOrigin(0, 0); @@ -157,8 +161,7 @@ export default class AchvsUiHandler extends MessageUiHandler { this.mainContainer.add(this.iconsContainer); this.mainContainer.add(titleBg); this.mainContainer.add(this.titleText); - this.mainContainer.add(scoreBg); - this.mainContainer.add(this.scoreText); + this.mainContainer.add(this.scoreContainer); this.mainContainer.add(unlockBg); this.mainContainer.add(this.unlockText); this.mainContainer.add(descriptionBg); @@ -167,8 +170,6 @@ export default class AchvsUiHandler extends MessageUiHandler { ui.add(this.mainContainer); this.currentPage = Page.ACHIEVEMENTS; - this.setCursor(0); - this.setScrollCursor(0); this.mainContainer.setVisible(false); } @@ -316,9 +317,19 @@ export default class AchvsUiHandler extends MessageUiHandler { if (update || pageChange) { switch (this.currentPage) { case Page.ACHIEVEMENTS: + if (pageChange) { + this.titleBg.width = 174; + this.titleText.x = this.titleBg.width / 2; + this.scoreContainer.setVisible(true); + } this.showAchv(achvs[Object.keys(achvs)[cursor + this.scrollCursor * this.COLS]]); break; case Page.VOUCHERS: + if (pageChange) { + this.titleBg.width = 220; + this.titleText.x = this.titleBg.width / 2; + this.scoreContainer.setVisible(false); + } this.showVoucher(vouchers[Object.keys(vouchers)[cursor + this.scrollCursor * this.COLS]]); break; } @@ -442,6 +453,7 @@ export default class AchvsUiHandler extends MessageUiHandler { this.currentPage = Page.ACHIEVEMENTS; this.mainContainer.setVisible(false); this.setScrollCursor(0); + this.setCursor(0, true); this.eraseCursor(); } diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index 79b51ba6c44..1d97998f491 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -593,7 +593,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }; const updatePokemonHp = () => { - let duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0; + let duration = !instant ? Phaser.Math.Clamp(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0; const speed = (this.scene as BattleScene).hpBarSpeed; if (speed) { duration = speed >= 3 ? 0 : duration / Math.pow(2, speed); diff --git a/src/ui/confirm-ui-handler.ts b/src/ui/confirm-ui-handler.ts index 16dae82d091..2022508fc0d 100644 --- a/src/ui/confirm-ui-handler.ts +++ b/src/ui/confirm-ui-handler.ts @@ -76,7 +76,8 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { } } ], - delay: args.length >= 6 && args[5] !== null ? args[5] as integer : 0 + delay: args.length >= 6 && args[5] !== null ? args[5] as number : 0, + noCancel: args.length >= 7 && args[6] !== null ? args[6] as boolean : false, }; super.show([ config ]); @@ -96,7 +97,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { } processInput(button: Button): boolean { - if (button === Button.CANCEL && this.blockInput) { + if (button === Button.CANCEL && this.blockInput && !this.config?.noCancel) { this.unblockInput(); } diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index 56cd5299949..3aa009b1b31 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -34,6 +34,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { private cursorObj: Phaser.GameObjects.Image; private transitioning: boolean; private transitionCancelled: boolean; + private summaryFinished: boolean; private defaultText: string; private scale: number = 0.1666666667; @@ -470,16 +471,21 @@ export default class EggGachaUiHandler extends MessageUiHandler { getGuaranteedEggTierFromPullCount(pullCount: number): EggTier { switch (pullCount) { case 10: - return EggTier.GREAT; + return EggTier.RARE; case 25: - return EggTier.ULTRA; + return EggTier.EPIC; default: return EggTier.COMMON; } } showSummary(eggs: Egg[]): void { - this.transitioning = false; + // the overlay will appear faster if the egg pulling animation was skipped + const overlayEaseInDuration = this.getDelayValue(750); + + this.summaryFinished = false; + this.transitionCancelled = false; + this.setTransitioning(true); this.eggGachaSummaryContainer.setVisible(true); const eggScale = eggs.length < 20 ? 1 : 0.5; @@ -488,12 +494,14 @@ export default class EggGachaUiHandler extends MessageUiHandler { targets: this.eggGachaOverlay, alpha: 0.5, ease: "Sine.easeOut", - duration: 750, + duration: overlayEaseInDuration, onComplete: () => { const rowItems = 5; const rows = Math.ceil(eggs.length / rowItems); const cols = Math.min(eggs.length, rowItems); const height = this.eggGachaOverlay.displayHeight - this.eggGachaMessageBox.displayHeight; + + // Create sprites for each egg const eggContainers = eggs.map((egg, t) => { const col = t % rowItems; const row = Math.floor(t / rowItems); @@ -508,21 +516,31 @@ export default class EggGachaUiHandler extends MessageUiHandler { const eggText = addTextObject(this.scene, 0, 14, egg.getEggDescriptor(), TextStyle.PARTY, { align: "center" }); eggText.setOrigin(0.5, 0); - eggText.setTint(getEggTierTextTint(!egg.isManaphyEgg() ? egg.tier : EggTier.ULTRA)); + eggText.setTint(getEggTierTextTint(!egg.isManaphyEgg() ? egg.tier : EggTier.EPIC)); ret.add(eggText); this.eggGachaSummaryContainer.addAt(ret, 0); return ret; }); - eggContainers.forEach((eggContainer, e) => { - this.scene.tweens.add({ - targets: eggContainer, - delay: this.getDelayValue(e * 100), - duration: this.getDelayValue(350), - scale: eggScale, - ease: "Sine.easeOut" - }); + // If action/cancel was pressed when the overlay was easing in, show all eggs at once + // Otherwise show the eggs one by one with a small delay between each + eggContainers.forEach((eggContainer, index) => { + const delay = !this.transitionCancelled ? this.getDelayValue(index * 100) : 0; + this.scene.time.delayedCall(delay, () => + this.scene.tweens.add({ + targets: eggContainer, + duration: this.getDelayValue(350), + scale: eggScale, + ease: "Sine.easeOut", + onComplete: () => { + if (index === eggs.length - 1) { + this.setTransitioning(false); + this.summaryFinished = true; + } + } + })); + }); } }); @@ -540,6 +558,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.eggGachaSummaryContainer.setAlpha(1); this.eggGachaSummaryContainer.removeAll(true); this.setTransitioning(false); + this.summaryFinished = false; this.eggGachaOptionsContainer.setVisible(true); } }); @@ -613,7 +632,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { } else { if (this.eggGachaSummaryContainer.visible) { - if (button === Button.ACTION || button === Button.CANCEL) { + if (this.summaryFinished && (button === Button.ACTION || button === Button.CANCEL)) { this.hideSummary(); success = true; } @@ -625,7 +644,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { if (!this.scene.gameData.voucherCounts[VoucherType.REGULAR] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 99) { + } else if (this.scene.gameData.eggs.length < 99 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.REGULAR, 1); } @@ -640,7 +659,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { if (!this.scene.gameData.voucherCounts[VoucherType.PLUS] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 95) { + } else if (this.scene.gameData.eggs.length < 95 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.PLUS, 1); } @@ -657,7 +676,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { || (this.cursor === 3 && !this.scene.gameData.voucherCounts[VoucherType.PREMIUM] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE)) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 90) { + } else if (this.scene.gameData.eggs.length < 90 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (this.cursor === 3) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.PREMIUM, 1); @@ -678,7 +697,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { if (!this.scene.gameData.voucherCounts[VoucherType.GOLDEN] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 75) { + } else if (this.scene.gameData.eggs.length < 75 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.GOLDEN, 1); } diff --git a/src/ui/egg-summary-ui-handler.ts b/src/ui/egg-summary-ui-handler.ts index 519722b1505..da93168926e 100644 --- a/src/ui/egg-summary-ui-handler.ts +++ b/src/ui/egg-summary-ui-handler.ts @@ -42,6 +42,9 @@ export default class EggSummaryUiHandler extends MessageUiHandler { private scrollGridHandler : ScrollableGridUiHandler; private cursorObj: Phaser.GameObjects.Image; + /** used to add a delay before which it is not possible to exit the summary */ + private blockExit: boolean; + /** * Allows subscribers to listen for events * @@ -168,6 +171,13 @@ export default class EggSummaryUiHandler extends MessageUiHandler { this.setCursor(0); this.scene.playSoundWithoutBgm("evolution_fanfare"); + + // Prevent exiting the egg summary for 2 seconds if the egg hatching + // was skipped automatically and for 1 second otherwise + const exitBlockingDuration = (this.scene.eggSkipPreference === 2) ? 2000 : 1000; + this.blockExit = true; + this.scene.time.delayedCall(exitBlockingDuration, () => this.blockExit = false); + return true; } @@ -203,13 +213,17 @@ export default class EggSummaryUiHandler extends MessageUiHandler { const ui = this.getUi(); let success = false; - const error = false; + let error = false; if (button === Button.CANCEL) { - const phase = this.scene.getCurrentPhase(); - if (phase instanceof EggSummaryPhase) { - phase.end(); + if (!this.blockExit) { + const phase = this.scene.getCurrentPhase(); + if (phase instanceof EggSummaryPhase) { + phase.end(); + } + success = true; + } else { + error = true; } - success = true; } else { this.scrollGridHandler.processInput(button); } diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 9f2fb731022..0bae56c03b4 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -16,7 +16,7 @@ import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; import { IntegerHolder } from "./../utils"; import Phaser from "phaser"; -export const SHOP_OPTIONS_ROW_LIMIT = 6; +export const SHOP_OPTIONS_ROW_LIMIT = 7; export default class ModifierSelectUiHandler extends AwaitableUiHandler { private modifierContainer: Phaser.GameObjects.Container; @@ -211,7 +211,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { const row = m < SHOP_OPTIONS_ROW_LIMIT ? 0 : 1; const col = m < SHOP_OPTIONS_ROW_LIMIT ? m : m - SHOP_OPTIONS_ROW_LIMIT; const rowOptions = shopTypeOptions.slice(row ? SHOP_OPTIONS_ROW_LIMIT : 0, row ? undefined : SHOP_OPTIONS_ROW_LIMIT); - const sliceWidth = (this.scene.game.canvas.width / SHOP_OPTIONS_ROW_LIMIT) / (rowOptions.length + 2); + const sliceWidth = (this.scene.game.canvas.width / 6) / (rowOptions.length + 2); const option = new ModifierOption(this.scene, sliceWidth * (col + 1) + (sliceWidth * 0.5), ((-this.scene.game.canvas.height / 12) - (this.scene.game.canvas.height / 32) - (40 - (28 * row - 1))), shopTypeOptions[m]); option.setScale(0.375); this.scene.add.existing(option); @@ -577,6 +577,10 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.getUi().clearText(); this.eraseCursor(); + // Reset cursor positions + this.cursor = 0; + this.rowCursor = 0; + /* Multiplies the fade time duration by the speed parameter so that it is always constant, and avoids "flashbangs" at game speed x5 */ this.scene.hideShopOverlay(750 * this.scene.gameSpeed); this.scene.hideLuckText(250); diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index e7c1b02cf01..cfc5e146f08 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -671,6 +671,9 @@ export default class PartyUiHandler extends MessageUiHandler { } else if (this.cursor === 6) { this.partyCancelButton.select(); } + if (this.lastCursor < 6 && this.lastCursor >= party.length) { + this.lastCursor = party.length - 1; + } for (const p in party) { const slotIndex = parseInt(p); diff --git a/src/ui/run-history-ui-handler.ts b/src/ui/run-history-ui-handler.ts index f4de9b21963..20de7fd832c 100644 --- a/src/ui/run-history-ui-handler.ts +++ b/src/ui/run-history-ui-handler.ts @@ -12,6 +12,7 @@ import { BattleType } from "../battle"; import { RunEntry } from "../system/game-data"; import { PlayerGender } from "#enums/player-gender"; import { TrainerVariant } from "../field/trainer"; +import { RunDisplayMode } from "#app/ui/run-info-ui-handler"; export type RunSelectCallback = (cursor: number) => void; @@ -104,7 +105,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler { if (button === Button.ACTION) { const cursor = this.cursor + this.scrollCursor; if (this.runs[cursor]) { - this.scene.ui.setOverlayMode(Mode.RUN_INFO, this.runs[cursor].entryData, true); + this.scene.ui.setOverlayMode(Mode.RUN_INFO, this.runs[cursor].entryData, RunDisplayMode.RUN_HISTORY, true); } else { return false; } diff --git a/src/ui/run-info-ui-handler.ts b/src/ui/run-info-ui-handler.ts index d5f04f90e5b..1976d5a997b 100644 --- a/src/ui/run-info-ui-handler.ts +++ b/src/ui/run-info-ui-handler.ts @@ -5,6 +5,7 @@ import { SessionSaveData } from "../system/game-data"; import { TextStyle, addTextObject, addBBCodeTextObject, getTextColor } from "./text"; import { Mode } from "./ui"; import { addWindow } from "./ui-theme"; +import { getPokeballAtlasKey } from "#app/data/pokeball"; import * as Utils from "../utils"; import PokemonData from "../system/pokemon-data"; import i18next from "i18next"; @@ -22,6 +23,8 @@ import * as Modifier from "../modifier/modifier"; import { Species } from "#enums/species"; import { PlayerGender } from "#enums/player-gender"; import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { getBiomeName } from "#app/data/balance/biomes"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; /** * RunInfoUiMode indicates possible overlays of RunInfoUiHandler. @@ -34,6 +37,11 @@ enum RunInfoUiMode { ENDING_ART } +export enum RunDisplayMode { + RUN_HISTORY, + SESSION_PREVIEW +} + /** * Some variables are protected because this UI class will most likely be extended in the future to display more information. * These variables will most likely be shared across 'classes' aka pages. @@ -41,6 +49,7 @@ enum RunInfoUiMode { * For now, I leave as is. */ export default class RunInfoUiHandler extends UiHandler { + protected runDisplayMode: RunDisplayMode; protected runInfo: SessionSaveData; protected isVictory: boolean; protected pageMode: RunInfoUiMode; @@ -66,6 +75,7 @@ export default class RunInfoUiHandler extends UiHandler { // The import of the modifiersModule is loaded here to sidestep async/await issues. this.modifiersModule = Modifier; this.runContainer.setVisible(false); + this.scene.loadImage("encounter_exclaim", "mystery-encounters"); } /** @@ -87,9 +97,15 @@ export default class RunInfoUiHandler extends UiHandler { this.runContainer.add(gameStatsBg); const run = args[0]; + this.runDisplayMode = args[1]; + if (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) { + this.runInfo = this.scene.gameData.parseSessionData(JSON.stringify(run.entry)); + this.isVictory = run.isVictory ?? false; + } else if (this.runDisplayMode === RunDisplayMode.SESSION_PREVIEW) { + this.runInfo = args[0]; + } // Assigning information necessary for the UI's creation - this.runInfo = this.scene.gameData.parseSessionData(JSON.stringify(run.entry)); - this.isVictory = run.isVictory; + this.pageMode = RunInfoUiMode.MAIN; // Creates Header and adds to this.runContainer @@ -102,7 +118,11 @@ export default class RunInfoUiHandler extends UiHandler { const runResultWindow = addWindow(this.scene, 0, 0, this.statsBgWidth - 11, 65); runResultWindow.setOrigin(0, 0); this.runResultContainer.add(runResultWindow); - this.parseRunResult(); + if (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) { + this.parseRunResult(); + } else if (this.runDisplayMode === RunDisplayMode.SESSION_PREVIEW) { + this.parseRunStatus(); + } // Creates Run Info Container this.runInfoContainer = this.scene.add.container(0, 89); @@ -226,6 +246,66 @@ export default class RunInfoUiHandler extends UiHandler { this.runContainer.add(this.runResultContainer); } + /** + * This function is used when the Run Info UI is used to preview a Session. + * It edits {@linkcode runResultContainer}, but most importantly - does not display the negative results of a Mystery Encounter or any details of a trainer's party. + * Trainer Parties are replaced with their sprites, names, and their party size. + * Mystery Encounters contain sprites associated with MEs + the title of the specific ME. + */ + private parseRunStatus() { + const runStatusText = addTextObject(this.scene, 6, 5, `${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex} - ${getBiomeName(this.runInfo.arena.biome)}`, TextStyle.WINDOW, { fontSize : "65px", lineSpacing: 0.1 }); + + const enemyContainer = this.scene.add.container(0, 0); + this.runResultContainer.add(enemyContainer); + if (this.runInfo.battleType === BattleType.WILD) { + if (this.runInfo.enemyParty.length === 1) { + this.parseWildSingleDefeat(enemyContainer); + } else if (this.runInfo.enemyParty.length === 2) { + this.parseWildDoubleDefeat(enemyContainer); + } + } else if (this.runInfo.battleType === BattleType.TRAINER) { + this.showTrainerSprites(enemyContainer); + const row_limit = 3; + this.runInfo.enemyParty.forEach((p, i) => { + const pokeball = this.scene.add.sprite(0, 0, "pb"); + pokeball.setFrame(getPokeballAtlasKey(p.pokeball)); + pokeball.setScale(0.5); + pokeball.setPosition(52 + ((i % row_limit) * 8), (i <= 2) ? 18 : 25); + enemyContainer.add(pokeball); + }); + const trainerObj = this.runInfo.trainer.toTrainer(this.scene); + const RIVAL_TRAINER_ID_THRESHOLD = 375; + let trainerName = ""; + if (this.runInfo.trainer.trainerType >= RIVAL_TRAINER_ID_THRESHOLD) { + trainerName = (trainerObj.variant === TrainerVariant.FEMALE) ? i18next.t("trainerNames:rival_female") : i18next.t("trainerNames:rival"); + } else { + trainerName = trainerObj.getName(0, true); + } + const boxString = i18next.t(trainerObj.variant !== TrainerVariant.DOUBLE ? "battle:trainerAppeared" : "battle:trainerAppearedDouble", { trainerName: trainerName }).replace(/\n/g, " "); + const descContainer = this.scene.add.container(0, 0); + const textBox = addTextObject(this.scene, 0, 0, boxString, TextStyle.WINDOW, { fontSize : "35px", wordWrap: { width: 200 }}); + descContainer.add(textBox); + descContainer.setPosition(52, 29); + this.runResultContainer.add(descContainer); + } else if (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER) { + const encounterExclaim = this.scene.add.sprite(0, 0, "encounter_exclaim"); + encounterExclaim.setPosition(34, 26); + encounterExclaim.setScale(0.65); + const subSprite = this.scene.add.sprite(56, -106, "pkmn__sub"); + subSprite.setScale(0.65); + subSprite.setPosition(34, 46); + const mysteryEncounterTitle = i18next.t(this.scene.getMysteryEncounter(this.runInfo.mysteryEncounterType as MysteryEncounterType, true).localizationKey + ":title"); + const descContainer = this.scene.add.container(0, 0); + const textBox = addTextObject(this.scene, 0, 0, mysteryEncounterTitle, TextStyle.WINDOW, { fontSize : "45px", wordWrap: { width: 160 }}); + descContainer.add(textBox); + descContainer.setPosition(47, 37); + this.runResultContainer.add([ encounterExclaim, subSprite, descContainer ]); + } + + this.runResultContainer.add(runStatusText); + this.runContainer.add(this.runResultContainer); + } + /** * This function is called to edit an enemyContainer to represent a loss from a defeat by a wild single Pokemon battle. * @param enemyContainer - container holding enemy visual and level information @@ -278,40 +358,58 @@ export default class RunInfoUiHandler extends UiHandler { } /** - * This edits a container to represent a loss from a defeat by a trainer battle. - * @param enemyContainer - container holding enemy visuals and level information - * The trainers are placed to the left of their party. - * Depending on the trainer icon, there may be overlap between the edges of the box or their party. (Capes...) - * - * Party Pokemon have their icons, terastalization status, and level shown. + * This loads the enemy sprites, positions, and scales them according to the current display mode of the RunInfo UI and then adds them to the container parameter. + * Used by {@linkcode parseRunStatus} and {@linkcode parseTrainerDefeat} + * @param enemyContainer a Phaser Container that should hold enemy sprites */ - private parseTrainerDefeat(enemyContainer: Phaser.GameObjects.Container) { + private showTrainerSprites(enemyContainer: Phaser.GameObjects.Container) { // Creating the trainer sprite and adding it to enemyContainer const tObj = this.runInfo.trainer.toTrainer(this.scene); - // Loads trainer assets on demand, as they are not loaded by default in the scene tObj.config.loadAssets(this.scene, this.runInfo.trainer.variant).then(() => { const tObjSpriteKey = tObj.config.getSpriteKey(this.runInfo.trainer.variant === TrainerVariant.FEMALE, false); const tObjSprite = this.scene.add.sprite(0, 5, tObjSpriteKey); - if (this.runInfo.trainer.variant === TrainerVariant.DOUBLE) { + if (this.runInfo.trainer.variant === TrainerVariant.DOUBLE && !tObj.config.doubleOnly) { const doubleContainer = this.scene.add.container(5, 8); tObjSprite.setPosition(-3, -3); const tObjPartnerSpriteKey = tObj.config.getSpriteKey(true, true); const tObjPartnerSprite = this.scene.add.sprite(5, -3, tObjPartnerSpriteKey); // Double Trainers have smaller sprites than Single Trainers - tObjPartnerSprite.setScale(0.20); - tObjSprite.setScale(0.20); - doubleContainer.add(tObjSprite); - doubleContainer.add(tObjPartnerSprite); - doubleContainer.setPosition(12, 38); + if (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) { + tObjPartnerSprite.setScale(0.20); + tObjSprite.setScale(0.20); + doubleContainer.add(tObjSprite); + doubleContainer.add(tObjPartnerSprite); + doubleContainer.setPosition(12, 38); + } else { + tObjSprite.setScale(0.55); + tObjSprite.setPosition(-9, -3); + tObjPartnerSprite.setScale(0.55); + doubleContainer.add([ tObjSprite, tObjPartnerSprite ]); + doubleContainer.setPosition(28, 40); + } enemyContainer.add(doubleContainer); } else { - tObjSprite.setScale(0.35, 0.35); - tObjSprite.setPosition(12, 28); + const scale = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? 0.35 : 0.65; + const position = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? [ 12, 28 ] : [ 32, 36 ]; + tObjSprite.setScale(scale, scale); + tObjSprite.setPosition(position[0], position[1]); enemyContainer.add(tObjSprite); } }); + } + /** + * This edits a container to represent a loss from a defeat by a trainer battle. + * The trainers are placed to the left of their party. + * Depending on the trainer icon, there may be overlap between the edges of the box or their party. (Capes...) + * + * Party Pokemon have their icons, terastalization status, and level shown. + * @param enemyContainer - container holding enemy visuals and level information + */ + private parseTrainerDefeat(enemyContainer: Phaser.GameObjects.Container) { + // Loads and adds trainer sprites to the UI + this.showTrainerSprites(enemyContainer); // Determining which Terastallize Modifier belongs to which Pokemon // Creates a dictionary {PokemonId: TeraShardType} const teraPokemon = {}; @@ -489,13 +587,13 @@ export default class RunInfoUiHandler extends UiHandler { const typeText = typeTextColor + typeShadowColor + i18next.t(`pokemonInfo:Type.${typeRule}`)! + "[/color]" + "[/shadow]"; rules.push(typeText); break; - case Challenges.FRESH_START: - rules.push(i18next.t("challenges:freshStart.name")); - break; case Challenges.INVERSE_BATTLE: - // rules.push(i18next.t("challenges:inverseBattle.shortName")); break; + default: + const localisationKey = Challenges[this.runInfo.challenges[i].id].split("_").map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); + rules.push(i18next.t(`challenges:${localisationKey}.name`)); + break; } } } diff --git a/src/ui/save-slot-select-ui-handler.ts b/src/ui/save-slot-select-ui-handler.ts index 89b20322a68..2e664db8d43 100644 --- a/src/ui/save-slot-select-ui-handler.ts +++ b/src/ui/save-slot-select-ui-handler.ts @@ -10,8 +10,10 @@ import MessageUiHandler from "./message-ui-handler"; import { TextStyle, addTextObject } from "./text"; import { Mode } from "./ui"; import { addWindow } from "./ui-theme"; +import { RunDisplayMode } from "#app/ui/run-info-ui-handler"; -const sessionSlotCount = 5; +const SESSION_SLOTS_COUNT = 5; +const SLOTS_ON_SCREEN = 3; export enum SaveSlotUiMode { LOAD, @@ -33,7 +35,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { private scrollCursor: integer = 0; - private cursorObj: Phaser.GameObjects.NineSlice | null; + private cursorObj: Phaser.GameObjects.Container | null; private sessionSlotsContainerInitialY: number; @@ -84,9 +86,9 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { this.saveSlotSelectContainer.setVisible(true); this.populateSessionSlots(); + this.setScrollCursor(0); this.setCursor(0); - return true; } @@ -147,21 +149,28 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { success = true; } } else { + const cursorPosition = this.cursor + this.scrollCursor; switch (button) { case Button.UP: if (this.cursor) { - success = this.setCursor(this.cursor - 1); + // Check to prevent cursor from accessing a negative index + success = (this.cursor === 0) ? this.setCursor(this.cursor) : this.setCursor(this.cursor - 1, cursorPosition); } else if (this.scrollCursor) { - success = this.setScrollCursor(this.scrollCursor - 1); + success = this.setScrollCursor(this.scrollCursor - 1, cursorPosition); } break; case Button.DOWN: - if (this.cursor < 2) { - success = this.setCursor(this.cursor + 1); - } else if (this.scrollCursor < sessionSlotCount - 3) { - success = this.setScrollCursor(this.scrollCursor + 1); + if (this.cursor < (SLOTS_ON_SCREEN - 1)) { + success = this.setCursor(this.cursor + 1, cursorPosition); + } else if (this.scrollCursor < SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN) { + success = this.setScrollCursor(this.scrollCursor + 1, cursorPosition); } break; + case Button.RIGHT: + if (this.sessionSlots[cursorPosition].hasData && this.sessionSlots[cursorPosition].saveData) { + this.scene.ui.setOverlayMode(Mode.RUN_INFO, this.sessionSlots[cursorPosition].saveData, RunDisplayMode.SESSION_PREVIEW); + success = true; + } } } @@ -175,12 +184,18 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { } populateSessionSlots() { - for (let s = 0; s < sessionSlotCount; s++) { + for (let s = 0; s < SESSION_SLOTS_COUNT; s++) { const sessionSlot = new SessionSlot(this.scene, s); - sessionSlot.load(); this.scene.add.existing(sessionSlot); this.sessionSlotsContainer.add(sessionSlot); this.sessionSlots.push(sessionSlot); + sessionSlot.load().then((success) => { + // If the cursor was moved to this slot while the session was loading + // call setCursor again to shift the slot position and show the arrow for save preview + if (success && (this.cursor + this.scrollCursor) === s) { + this.setCursor(s); + } + }); } } @@ -198,25 +213,79 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { this.saveSlotSelectMessageBoxContainer.setVisible(!!text?.length); } - setCursor(cursor: integer): boolean { + /** + * Move the cursor to a new position and update the view accordingly + * @param cursor the new cursor position, between `0` and `SLOTS_ON_SCREEN - 1` + * @param prevSlotIndex index of the previous session occupied by the cursor, between `0` and `SESSION_SLOTS_COUNT - 1` - optional + * @returns `true` if the cursor position has changed | `false` if it has not + */ + override setCursor(cursor: integer, prevSlotIndex?: integer): boolean { const changed = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.nineslice(0, 0, "select_cursor_highlight_thick", undefined, 296, 44, 6, 6, 6, 6); - this.cursorObj.setOrigin(0, 0); + this.cursorObj = this.scene.add.container(0, 0); + const cursorBox = this.scene.add.nineslice(0, 0, "select_cursor_highlight_thick", undefined, 296, 44, 6, 6, 6, 6); + const rightArrow = this.scene.add.image(0, 0, "cursor"); + rightArrow.setPosition(160, 0); + rightArrow.setName("rightArrow"); + this.cursorObj.add([ cursorBox, rightArrow ]); this.sessionSlotsContainer.add(this.cursorObj); } - this.cursorObj.setPosition(4, 4 + (cursor + this.scrollCursor) * 56); + const cursorPosition = cursor + this.scrollCursor; + const cursorIncrement = cursorPosition * 56; + if (this.sessionSlots[cursorPosition] && this.cursorObj) { + const hasData = this.sessionSlots[cursorPosition].hasData; + // If the session slot lacks session data, it does not move from its default, central position. + // Only session slots with session data will move leftwards and have a visible arrow. + if (!hasData) { + this.cursorObj.setPosition(151, 26 + cursorIncrement); + this.sessionSlots[cursorPosition].setPosition(0, cursorIncrement); + } else { + this.cursorObj.setPosition(145, 26 + cursorIncrement); + this.sessionSlots[cursorPosition].setPosition(-6, cursorIncrement); + } + this.setArrowVisibility(hasData); + } + if (!Utils.isNullOrUndefined(prevSlotIndex)) { + this.revertSessionSlot(prevSlotIndex); + } return changed; } - setScrollCursor(scrollCursor: integer): boolean { + /** + * Helper function that resets the given session slot to its default central position + */ + revertSessionSlot(slotIndex: integer): void { + const sessionSlot = this.sessionSlots[slotIndex]; + if (sessionSlot) { + sessionSlot.setPosition(0, slotIndex * 56); + } + } + + /** + * Helper function that checks if the session slot involved holds data or not + * @param hasData `true` if session slot contains data | 'false' if not + */ + setArrowVisibility(hasData: boolean): void { + if (this.cursorObj) { + const rightArrow = this.cursorObj?.getByName("rightArrow") as Phaser.GameObjects.Image; + rightArrow.setVisible(hasData); + } + } + + /** + * Move the scrolling cursor to a new position and update the view accordingly + * @param scrollCursor the new cursor position, between `0` and `SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN` + * @param prevSlotIndex index of the previous slot occupied by the cursor, between `0` and `SESSION_SLOTS_COUNT-1` - optional + * @returns `true` if the cursor position has changed | `false` if it has not + */ + setScrollCursor(scrollCursor: integer, prevSlotIndex?: integer): boolean { const changed = scrollCursor !== this.scrollCursor; if (changed) { this.scrollCursor = scrollCursor; - this.setCursor(this.cursor); + this.setCursor(this.cursor, prevSlotIndex); this.scene.tweens.add({ targets: this.sessionSlotsContainer, y: this.sessionSlotsContainerInitialY - 56 * scrollCursor, @@ -231,6 +300,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { clear() { super.clear(); this.saveSlotSelectContainer.setVisible(false); + this.setScrollCursor(0); this.eraseCursor(); this.saveSlotSelectCallback = null; this.clearSessionSlots(); @@ -254,6 +324,8 @@ class SessionSlot extends Phaser.GameObjects.Container { public hasData: boolean; private loadingLabel: Phaser.GameObjects.Text; + public saveData: SessionSaveData; + constructor(scene: BattleScene, slotId: integer) { super(scene, 0, slotId * 56); @@ -330,6 +402,10 @@ class SessionSlot extends Phaser.GameObjects.Container { load(): Promise { return new Promise(resolve => { this.scene.gameData.getSession(this.slotId).then(async sessionData => { + // Ignore the results if the view was exited + if (!this.active) { + return; + } if (!sessionData) { this.hasData = false; this.loadingLabel.setText(i18next.t("saveSlotSelectUiHandler:empty")); @@ -337,6 +413,7 @@ class SessionSlot extends Phaser.GameObjects.Container { return; } this.hasData = true; + this.saveData = sessionData; await this.setupWithData(sessionData); resolve(true); }); diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index 98a563301e4..2be89052bc1 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -46,6 +46,7 @@ import { StarterContainer } from "#app/ui/starter-container"; import { DropDownColumn, FilterBar } from "#app/ui/filter-bar"; import { ScrollBar } from "#app/ui/scroll-bar"; import { SelectChallengePhase } from "#app/phases/select-challenge-phase"; +import { EncounterPhase } from "#app/phases/encounter-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { Abilities } from "#enums/abilities"; import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters"; @@ -1788,7 +1789,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { options.push({ label: `x${sameSpeciesEggCost} ${i18next.t("starterSelectUiHandler:sameSpeciesEgg")}`, handler: () => { - if (this.scene.gameData.eggs.length < 99 && (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost)) { + if ((this.scene.gameData.eggs.length < 99 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) + && (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost)) { if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= sameSpeciesEggCost; } @@ -2961,8 +2963,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.natureCursor = -1; if (this.activeTooltip === "CANDY") { - const { currentFriendship, friendshipCap } = this.getFriendship(this.lastSpecies.speciesId); - this.scene.ui.editTooltip("", `${currentFriendship}/${friendshipCap}`); + if (this.lastSpecies) { + const { currentFriendship, friendshipCap } = this.getFriendship(this.lastSpecies.speciesId); + this.scene.ui.editTooltip("", `${currentFriendship}/${friendshipCap}`); + } else { + this.scene.ui.hideTooltip(); + } } if (species?.forms?.find(f => f.formKey === "female")) { @@ -3468,6 +3474,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.scene.clearPhaseQueue(); if (this.scene.gameMode.isChallenge) { this.scene.pushPhase(new SelectChallengePhase(this.scene)); + this.scene.pushPhase(new EncounterPhase(this.scene, false)); } else { this.scene.pushPhase(new TitlePhase(this.scene)); } @@ -3652,6 +3659,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { StarterPrefs.save(this.starterPreferences); this.cursor = -1; this.hideInstructions(); + this.activeTooltip = undefined; + this.scene.ui.hideTooltip(); + this.starterSelectContainer.setVisible(false); this.blockInput = false; diff --git a/src/ui/text.ts b/src/ui/text.ts index e6e1978118b..22dd3f4cd6a 100644 --- a/src/ui/text.ts +++ b/src/ui/text.ts @@ -356,11 +356,11 @@ export function getEggTierTextTint(tier: EggTier): integer { switch (tier) { case EggTier.COMMON: return getModifierTierTextTint(ModifierTier.COMMON); - case EggTier.GREAT: + case EggTier.RARE: return getModifierTierTextTint(ModifierTier.GREAT); - case EggTier.ULTRA: + case EggTier.EPIC: return getModifierTierTextTint(ModifierTier.ULTRA); - case EggTier.MASTER: + case EggTier.LEGENDARY: return getModifierTierTextTint(ModifierTier.MASTER); } } diff --git a/src/utils.ts b/src/utils.ts index 9cc95b00826..c2ee7100909 100644 --- a/src/utils.ts +++ b/src/utils.ts @@ -38,10 +38,6 @@ export function shiftCharCodes(str: string, shiftCount: integer) { return newStr; } -export function clampInt(value: integer, min: integer, max: integer): integer { - return Math.min(Math.max(value, min), max); -} - export function randGauss(stdev: number, mean: number = 0): number { if (!stdev) { return 0;