[Balance] Allow enemy trainer pokemon to use relearn moves (#6515)

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Xavion3 2025-09-09 06:06:12 +10:00 committed by GitHub
parent e202cb63ac
commit acb1522138
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@ -3049,7 +3049,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
public generateAndPopulateMoveset(): void { public generateAndPopulateMoveset(): void {
this.moveset = []; this.moveset = [];
let movePool: [MoveId, number][] = []; let movePool: [MoveId, number][] = [];
const allLevelMoves = this.getLevelMoves(1, true, true); const allLevelMoves = this.getLevelMoves(1, true, true, this.hasTrainer());
if (!allLevelMoves) { if (!allLevelMoves) {
console.warn("Error encountered trying to generate moveset for:", this.species.name); console.warn("Error encountered trying to generate moveset for:", this.species.name);
return; return;