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Add exploding moves to blacklist.
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@ -3246,6 +3246,9 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
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MoveId.BEAT_UP,
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MoveId.PSYWAVE,
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MoveId.FIRST_IMPRESSION,
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MoveId.EXPLOSION,
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MoveId.MISTY_EXPLOSION,
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MoveId.SELF_DESTRUCT,
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];
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// All Pokemon force a STAB move first
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