diff --git a/CREDITS.md b/CREDITS.md index bca89c816ca..6bd73d72901 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -24,9 +24,10 @@ - Pokémon Sword/Shield - Pokémon Legends: Arceus - Pokémon Scarlet/Violet -- Firel (Custom Graveyard, Ice Cave, Laboratory, Metropolis, Plains, Power Plant, Seabed, Space, and Volcano biome music) +- Firel (Custom Graveyard, Ice Cave, Laboratory, Metropolis, Plains, Power Plant, Seabed, Space, Volcano, and Desert biome music) - Lmz (Custom Ancient Ruins, Jungle, and Lake biome music) -- Andr06 (Custom Forest, Slum and Sea biome music) +- Andr06 (Custom Forest, Slum, Sea, and Fairy Cave biome music) +- Leavannite (Custom Wasteland biome music) - _tresnoir - unveiler diff --git a/public/audio/bgm/wasteland.mp3 b/public/audio/bgm/wasteland.mp3 index 646cbd89a1f..ee096af99ac 100644 Binary files a/public/audio/bgm/wasteland.mp3 and b/public/audio/bgm/wasteland.mp3 differ diff --git a/public/images/items/ampharosite.png b/public/images/items/ampharosite.png index 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b/src/field/arena.ts @@ -912,7 +912,7 @@ export class Arena { case BiomeId.RUINS: return 0.0; case BiomeId.WASTELAND: - return 6.336; + return 6.024; case BiomeId.ABYSS: return 20.113; case BiomeId.SPACE: diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 3a5d435fb36..e12485a7272 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -5708,7 +5708,11 @@ export class PlayerPokemon extends Pokemon { } if (!dataSource) { - if (globalScene.gameMode.isDaily) { + if ( + globalScene.gameMode.isDaily || + // Keldeo is excluded due to crashes involving its signature move and the associated form change + (Overrides.STARTER_SPECIES_OVERRIDE && Overrides.STARTER_SPECIES_OVERRIDE !== SpeciesId.KELDEO) + ) { this.generateAndPopulateMoveset(); } else { this.moveset = []; diff --git a/src/overrides.ts b/src/overrides.ts index 48d7428cad9..b8212ea8fd6 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -78,15 +78,19 @@ class DefaultOverrides { readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null; /** Multiplies XP gained by this value including 0. Set to null to ignore the override. */ readonly XP_MULTIPLIER_OVERRIDE: number | null = null; - /** Sets the level cap to this number during experience gain calculations. Set to `0` to disable override & use normal wave-based level caps, - or any negative number to set it to 9 quadrillion (effectively disabling it). */ + /** + * Sets the level cap to this number during experience gain calculations. + * + * Set to `0` to disable override & use normal wave-based level caps, + * or any negative number to disable level caps entirely. + */ readonly LEVEL_CAP_OVERRIDE: number = 0; /** * If defined, overrides random critical hit rolls to always or never succeed. * Ignored if the move is guaranteed to always/never crit. */ readonly CRITICAL_HIT_OVERRIDE: boolean | null = null; - /** default 1000 */ + /** @defaultValue `1000` */ readonly STARTING_MONEY_OVERRIDE: number = 0; /** Sets all shop item prices to 0 */ readonly WAIVE_SHOP_FEES_OVERRIDE: boolean = false; @@ -130,8 +134,8 @@ class DefaultOverrides { // PLAYER OVERRIDES // ---------------- /** - * Set the form index of any starter in the party whose `speciesId` is inside this override - * @see {@link allSpecies} in `src/data/pokemon-species.ts` for form indexes + * Set the form index of any starter in the party whose {@linkcode SpeciesId} is inside this override + * @see `src/data/pokemon-species.ts` for form indexes * @example * ``` * const STARTER_FORM_OVERRIDES = { @@ -141,23 +145,14 @@ class DefaultOverrides { */ readonly STARTER_FORM_OVERRIDES: Partial> = {}; - /** default 5 or 20 for Daily */ + /** @defaultValue `20` for Daily and `5` for all other modes */ readonly STARTING_LEVEL_OVERRIDE: number = 0; - /** - * SPECIES OVERRIDE - * will only apply to the first starter in your party or each enemy pokemon - * default is 0 to not override - * @example SPECIES_OVERRIDE = SpeciesId.Bulbasaur; - */ - readonly STARTER_SPECIES_OVERRIDE: SpeciesId | number = 0; - /** - * This will force your starter to be a random fusion - */ + /** Will override the species of your pokemon when starting a new run */ + readonly STARTER_SPECIES_OVERRIDE: SpeciesId | 0 = 0; + /** This will force your starter to be a random fusion */ readonly STARTER_FUSION_OVERRIDE: boolean = false; - /** - * This will override the species of the fusion - */ - readonly STARTER_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0; + /** This will override the species of the fusion */ + readonly STARTER_FUSION_SPECIES_OVERRIDE: SpeciesId | 0 = 0; readonly ABILITY_OVERRIDE: AbilityId = AbilityId.NONE; readonly PASSIVE_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE; readonly HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null; @@ -180,13 +175,9 @@ class DefaultOverrides { // OPPONENT / ENEMY OVERRIDES // -------------------------- readonly ENEMY_SPECIES_OVERRIDE: SpeciesId | number = 0; - /** - * This will make all opponents fused Pokemon - */ + /** This will make all enemies fused Pokemon */ readonly ENEMY_FUSION_OVERRIDE: boolean = false; - /** - * This will override the species of the fusion only when the opponent is already a fusion - */ + /** This will override the species of the fusion only when the enemy is already a fusion */ readonly ENEMY_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0; readonly ENEMY_LEVEL_OVERRIDE: number = 0; readonly ENEMY_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE; @@ -197,6 +188,7 @@ class DefaultOverrides { readonly ENEMY_MOVESET_OVERRIDE: MoveId | Array = []; readonly ENEMY_SHINY_OVERRIDE: boolean | null = null; readonly ENEMY_VARIANT_OVERRIDE: Variant | null = null; + /** * Overrides the IVs of enemy pokemon. Values must never be outside the range `0` to `31`! * - If set to a number between `0` and `31`, set all IVs of all enemy pokemon to that number. @@ -210,9 +202,9 @@ class DefaultOverrides { /** * Override to give the enemy Pokemon a given amount of health segments * - * 0 (default): the health segments will be handled normally based on wave, level and species - * 1: the Pokemon will have a single health segment and therefore will not be a boss - * 2+: the Pokemon will be a boss with the given number of health segments + * - `0` (default): the health segments will be handled normally based on wave, level and species + * - `1`: the Pokemon will have a single health segment and therefore will not be a boss + * - `2+`: the Pokemon will be a boss with the given number of health segments */ readonly ENEMY_HEALTH_SEGMENTS_OVERRIDE: number = 0; @@ -293,9 +285,7 @@ class DefaultOverrides { */ readonly ITEM_REWARD_OVERRIDE: ModifierOverride[] = []; - /** - * If `true`, disable all non-scripted opponent trainer encounters. - */ + /** If `true`, disable all non-scripted opponent trainer encounters. */ readonly DISABLE_STANDARD_TRAINERS_OVERRIDE: boolean = false; /** diff --git a/src/phases/command-phase.ts b/src/phases/command-phase.ts index ff9ee7cc197..87c33a4334b 100644 --- a/src/phases/command-phase.ts +++ b/src/phases/command-phase.ts @@ -474,20 +474,21 @@ export class CommandPhase extends FieldPhase { } if (trappedAbMessages.length > 0) { if (isSwitch) { - globalScene.ui.setMode(UiMode.MESSAGE); + globalScene.ui.setMode(UiMode.MESSAGE).then(() => { + globalScene.ui.showText( + trappedAbMessages[0], + null, + () => { + globalScene.ui.showText("", 0); + if (isSwitch) { + globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); + } + }, + null, + true, + ); + }); } - globalScene.ui.showText( - trappedAbMessages[0], - null, - () => { - globalScene.ui.showText("", 0); - if (isSwitch) { - globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); - } - }, - null, - true, - ); } else { const trapTag = playerPokemon.getTag(TrappedTag); const fairyLockTag = globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER);