Added TSDoc comments

This commit is contained in:
Ethan 2024-05-13 10:53:54 -04:00
parent 9ce26b47cc
commit ab244ed558

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@ -2330,6 +2330,14 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli
}
export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr {
/**
* Checks to see if the Target is Ice-Type or not. If so, the move will have no effect.
* @param {Pokemon} user N/A
* @param {Pokemon} target Pokemon that is being checked whether Ice-Type or not.
* @param {Move} move N/A
* @param {any[]} args Sets to false if the target is Ice-Type, so it should do no damage/no effect.
* @returns {boolean} Returns true if move is successful, false if Ice-Type.
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (target.isOfType(Type.ICE)) {
(args[0] as Utils.BooleanHolder).value = false;
@ -2359,6 +2367,16 @@ export class OneHitKOAccuracyAttr extends VariableAccuracyAttr {
}
export class SheerColdAccuracyAttr extends OneHitKOAccuracyAttr {
/**
* Changes the normal One Hit KO Accuracy Attr to implement the Gen VII changes,
* where if the user is Ice-Type, it has more accuracy.
* @param {Pokemon} user Pokemon that is using the move; checks the Pokemon's level.
* @param {Pokemon} target Pokemon that is receiving the move; checks the Pokemon's level.
* @param {Move} move N/A
* @param {any[]} args Uses the accuracy argument, allowing to change it from either 0 if it doesn't pass
* the first if/else, and either the first value if the user is Ice-Type, or the second if not.
* @returns Returns true if move is successful, false if misses.
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const accuracy = args[0] as Utils.NumberHolder;
if (user.level < target.level) {