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update isBetween
docs. Remove .js
imports
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@ -1,8 +1,8 @@
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import { Species } from "#app/enums/species";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import GameManager from "../utils/gameManager";
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import { PokeballType } from "#app/enums/pokeball.js";
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import BattleScene from "#app/battle-scene.js";
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import { PokeballType } from "#app/enums/pokeball";
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import BattleScene from "#app/battle-scene";
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describe("Spec - Pokemon", () => {
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let phaserGame: Phaser.Game;
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@ -585,11 +585,11 @@ export function getLocalizedSpriteKey(baseKey: string) {
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}
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/**
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* Check if a number is between two other numbers
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* Check if a number is **inclusive** between two numbers
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* @param num the number to check
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* @param min the minimum value
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* @param max the maximum value
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* @returns true if number is between min and max
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* @param min the minimum value (included)
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* @param max the maximum value (included)
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* @returns true if number is **inclusive** between min and max
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*/
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export function isBetween(num: number, min: number, max: number): boolean {
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return num >= min && num <= max;
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