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Move post status effects to ObtainStatusEffectPhase
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@ -64,7 +64,7 @@ import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoo
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import { WeatherType } from "#enums/weather-type";
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import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
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import type { Ability, AbAttr } from "#app/data/ability";
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import { StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr, applyOnGainAbAttrs, PreLeaveFieldAbAttr, applyPreLeaveFieldAbAttrs, applyOnLoseClearWeatherAbAttrs } from "#app/data/ability";
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import { StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr, applyOnGainAbAttrs, PreLeaveFieldAbAttr, applyPreLeaveFieldAbAttrs, applyOnLoseClearWeatherAbAttrs } from "#app/data/ability";
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import type PokemonData from "#app/system/pokemon-data";
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import { BattlerIndex } from "#app/battle";
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import { Mode } from "#app/ui/ui";
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@ -79,7 +79,7 @@ import { DexAttr } from "#app/system/game-data";
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import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities";
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import { getNatureStatMultiplier } from "#app/data/nature";
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import type { SpeciesFormChange } from "#app/data/pokemon-forms";
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import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms";
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import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
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import { TerrainType } from "#app/data/terrain";
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import type { TrainerSlot } from "#app/data/trainer-config";
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import Overrides from "#app/overrides";
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@ -114,6 +114,7 @@ import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY
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import { Nature } from "#enums/nature";
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import { StatusEffect } from "#enums/status-effect";
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import { doShinySparkleAnim } from "#app/field/anims";
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import { ResetStatusPhase } from "#app/phases/reset-status-phase";
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export enum LearnMoveSituation {
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MISC,
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@ -3791,11 +3792,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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effect = effect!; // If `effect` is undefined then `trySetStatus()` will have already returned early via the `canSetStatus()` call
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this.status = new Status(effect, 0, sleepTurnsRemaining?.value);
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if (effect !== StatusEffect.FAINT) {
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globalScene.triggerPokemonFormChange(this, SpeciesFormChangeStatusEffectTrigger, true);
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applyPostSetStatusAbAttrs(PostSetStatusAbAttr, this, effect, sourcePokemon);
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}
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return true;
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}
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@ -6,6 +6,8 @@ import { StatusEffect } from "#app/enums/status-effect";
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import type Pokemon from "#app/field/pokemon";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { PokemonPhase } from "./pokemon-phase";
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import { SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms";
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import { applyPostSetStatusAbAttrs, PostSetStatusAbAttr } from "#app/data/ability";
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export class ObtainStatusEffectPhase extends PokemonPhase {
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private statusEffect?: StatusEffect;
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@ -32,6 +34,12 @@ export class ObtainStatusEffectPhase extends PokemonPhase {
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pokemon.updateInfo(true);
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new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(false, () => {
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globalScene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined));
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if (this.statusEffect && this.statusEffect !== StatusEffect.FAINT) {
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globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeStatusEffectTrigger, true);
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// If mold breaker etc was used to set this status, it shouldn't apply to abilities activated afterwards
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globalScene.arena.setIgnoreAbilities(false);
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applyPostSetStatusAbAttrs(PostSetStatusAbAttr, pokemon, this.statusEffect, this.sourcePokemon);
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}
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this.end();
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});
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return;
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