From a9376d7692820489c194b789e1f46b4fb25e1cfb Mon Sep 17 00:00:00 2001 From: Matthew Ross Date: Sun, 14 Apr 2024 21:04:37 -0700 Subject: [PATCH] Thunder should hit flying --- src/data/move.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 60e8ec42f27..f68f21362f2 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -3569,7 +3569,8 @@ export function initMoves() { .attr(StatusMoveTypeImmunityAttr, Type.GROUND), new AttackMove(Moves.THUNDER, "Thunder", Type.ELECTRIC, MoveCategory.SPECIAL, 110, 70, 10, "A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.", 30, 0, 1) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) - .attr(ThunderAccuracyAttr), + .attr(ThunderAccuracyAttr) + .attr(HitsTagAttr, BattlerTagType.FLYING, false), new AttackMove(Moves.ROCK_THROW, "Rock Throw", Type.ROCK, MoveCategory.PHYSICAL, 50, 90, 15, "The user picks up and throws a small rock at the target to attack.", -1, 0, 1) .makesContact(false), new AttackMove(Moves.EARTHQUAKE, "Earthquake", Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, "The user sets off an earthquake that strikes every Pokémon around it.", -1, 0, 1)