Merge beta

This commit is contained in:
xsn34kzx 2024-10-12 11:49:43 -04:00
commit a90a9fb773
153 changed files with 6871 additions and 17712 deletions

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@ -1,8 +1,12 @@
name: Deploy name: Deploy Main
on: on:
push: {} push:
pull_request: {} branches:
- main
pull_request:
branches:
- main
jobs: jobs:
deploy: deploy:
@ -22,7 +26,7 @@ jobs:
env: env:
NODE_ENV: production NODE_ENV: production
- name: Set up SSH - name: Set up SSH
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch if: github.event_name == 'push' && github.ref_name == 'main'
run: | run: |
mkdir ~/.ssh mkdir ~/.ssh
echo "${{ secrets.SSH_PUBLIC_KEY }}" > ~/.ssh/id_ed25519.pub echo "${{ secrets.SSH_PUBLIC_KEY }}" > ~/.ssh/id_ed25519.pub
@ -30,12 +34,12 @@ jobs:
chmod 600 ~/.ssh/* chmod 600 ~/.ssh/*
ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts
- name: Deploy build on server - name: Deploy build on server
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch if: github.event_name == 'push' && github.ref_name == 'main'
run: | run: |
rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }} rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }}
ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json" ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json"
- name: Purge Cloudflare Cache - name: Purge Cloudflare Cache
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch if: github.event_name == 'push' && github.ref_name == 'main'
id: purge-cache id: purge-cache
uses: NathanVaughn/actions-cloudflare-purge@v3.1.0 uses: NathanVaughn/actions-cloudflare-purge@v3.1.0
with: with:

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@ -49,7 +49,7 @@ async function promptFileName(selectedType) {
{ {
type: "input", type: "input",
name: "userInput", name: "userInput",
message: `Please provide a file name for the ${selectedType} test:`, message: `Please provide the name of the ${selectedType}:`,
}, },
]); ]);
@ -110,7 +110,7 @@ import { Moves } from "#enums/moves";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("${description}", () => { describe("${description}", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -129,15 +129,22 @@ describe("${description}", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override game.override
.moveset([Moves.SPLASH]) .moveset([ Moves.SPLASH ])
.ability(Abilities.BALL_FETCH)
.battleType("single") .battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH) .enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH); .enemyMoveset(Moves.SPLASH);
}); });
it("test case", async () => { it("should do X", async () => {
// await game.classicMode.startBattle([Species.MAGIKARP]); await game.classicMode.startBattle([ Species.FEEBAS ]);
// game.move.select(Moves.SPLASH);
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to("BerryPhase");
expect(true).toBe(true);
}); });
}); });
`; `;

14
global.d.ts vendored Normal file
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@ -0,0 +1,14 @@
import type { SetupServerApi } from "msw/node";
export {};
declare global {
/**
* Only used in testing.
* Can technically be undefined/null but for ease of use we are going to assume it is always defined.
* Used to load i18n files exclusively.
*
* To set up your own server in a test see `game_data.test.ts`
*/
var i18nServer: SetupServerApi;
}

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}, },
"frame": { "frame": {
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"h": 55 "h": 54
} }
}, },
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"x": 0, "x": 0,
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}, },
"frame": { "frame": {
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@ -9568,8 +9568,8 @@
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2, 1,
2 1
], ],
"female": {}, "female": {},
"back": { "back": {
@ -11095,8 +11095,8 @@
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0, 0,
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], ],
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@ -1 +1 @@
Subproject commit 3ccef8472dd7cc7c362538489954cb8fdad27e5f Subproject commit fc4a1effd5170def3c8314208a52cd0d8e6913ef

View File

@ -2676,7 +2676,7 @@ export default class BattleScene extends SceneBase {
} }
/** /**
* Removes all modifiers from enemy of PersistentModifier type * Removes all modifiers from enemy pokemon of {@linkcode PersistentModifier} type
*/ */
clearEnemyModifiers(): void { clearEnemyModifiers(): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier); const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier);
@ -2687,10 +2687,11 @@ export default class BattleScene extends SceneBase {
} }
/** /**
* Removes all modifiers from enemy of PokemonHeldItemModifier type * Removes all modifiers from enemy pokemon of {@linkcode PokemonHeldItemModifier} type
* @param pokemon - If specified, only removes held items from that {@linkcode Pokemon}
*/ */
clearEnemyHeldItemModifiers(): void { clearEnemyHeldItemModifiers(pokemon?: Pokemon): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier); const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon(this) === pokemon));
for (const m of modifiersToRemove) { for (const m of modifiersToRemove) {
this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1); this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1);
} }
@ -3161,13 +3162,17 @@ export default class BattleScene extends SceneBase {
/** /**
* Loads or generates a mystery encounter * Loads or generates a mystery encounter
* @param encounterType used to load session encounter when restarting game, etc. * @param encounterType used to load session encounter when restarting game, etc.
* @param canBypass optional boolean to indicate that the request is coming from a function that needs to access a Mystery Encounter outside of gameplay requirements
* @returns * @returns
*/ */
getMysteryEncounter(encounterType?: MysteryEncounterType): MysteryEncounter { getMysteryEncounter(encounterType?: MysteryEncounterType, canBypass?: boolean): MysteryEncounter {
// Loading override or session encounter // Loading override or session encounter
let encounter: MysteryEncounter | null; let encounter: MysteryEncounter | null;
if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) { if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) {
encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE]; encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
} else if (canBypass) {
encounter = allMysteryEncounters[encounterType ?? -1];
return encounter;
} else { } else {
encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType] : null; encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType] : null;
} }

View File

@ -634,15 +634,15 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr {
* Examples include: Absorb, Draining Kiss, Bitter Blade, etc. * Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
* Also displays a message to show this ability was activated. * Also displays a message to show this ability was activated.
* @param pokemon {@linkcode Pokemon} with this ability * @param pokemon {@linkcode Pokemon} with this ability
* @param passive N/A * @param _passive N/A
* @param attacker {@linkcode Pokemon} that is attacking this Pokemon * @param attacker {@linkcode Pokemon} that is attacking this Pokemon
* @param move {@linkcode PokemonMove} that is being used * @param move {@linkcode PokemonMove} that is being used
* @param hitResult N/A * @param _hitResult N/A
* @args N/A * @param _args N/A
* @returns true if healing should be reversed on a healing move, false otherwise. * @returns true if healing should be reversed on a healing move, false otherwise.
*/ */
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.hasAttr(HitHealAttr)) { if (move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) })); pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }));
} }
@ -669,8 +669,8 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
this.allOthers = allOthers; this.allOthers = allOthers;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return true; return true;
} }
@ -707,13 +707,13 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr {
this.selfTarget = selfTarget; this.selfTarget = selfTarget;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
const hpGateFlat: integer = Math.ceil(pokemon.getMaxHp() * this.hpGate); const hpGateFlat: number = Math.ceil(pokemon.getMaxHp() * this.hpGate);
const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1]; const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1];
const damageReceived = lastAttackReceived?.damage || 0; const damageReceived = lastAttackReceived?.damage || 0;
if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat)) { if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated ) { if (!simulated) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages)); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages));
} }
return true; return true;
@ -734,8 +734,8 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr {
this.tagType = tagType; this.tagType = tagType;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag; const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag;
if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) { if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) {
if (!simulated) { if (!simulated) {
@ -758,8 +758,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
this.tagType = tagType; this.tagType = tagType;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (!pokemon.getTag(this.tagType) && !simulated) { if (!pokemon.getTag(this.tagType) && !simulated) {
pokemon.addTag(this.tagType, undefined, undefined, pokemon.id); pokemon.addTag(this.tagType, undefined, undefined, pokemon.id);
pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name })); pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }));
@ -771,8 +771,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
} }
export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr { export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT) { if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return true; return true;
} }
@ -787,7 +787,7 @@ export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendTypeChange", { return i18next.t("abilityTriggers:postDefendTypeChange", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName, abilityName,
@ -805,8 +805,8 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr {
this.terrainType = terrainType; this.terrainType = terrainType;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT) { if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined); return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined);
} else { } else {
@ -829,8 +829,9 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
this.effects = effects; this.effects = effects;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status
&& (this.chance === -1 || pokemon.randSeedInt(100) < this.chance) && !move.hitsSubstitute(attacker, pokemon)) {
const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)]; const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)];
if (simulated) { if (simulated) {
return attacker.canSetStatus(effect, true, false, pokemon); return attacker.canSetStatus(effect, true, false, pokemon);
@ -869,8 +870,8 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr {
this.turnCount = turnCount; this.turnCount = turnCount;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return attacker.canAddTag(this.tagType); return attacker.canAddTag(this.tagType);
} else { } else {
@ -893,7 +894,11 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
this.stages = stages; this.stages = stages;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.hitsSubstitute(attacker, pokemon)) {
return false;
}
if (!simulated) { if (!simulated) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages));
} }
@ -901,7 +906,7 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
return true; return true;
} }
getCondition(): AbAttrCondition { override getCondition(): AbAttrCondition {
return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical; return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical;
} }
} }
@ -915,8 +920,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
this.damageRatio = damageRatio; this.damageRatio = damageRatio;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
&& !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER);
attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)); attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio));
return true; return true;
@ -925,7 +931,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendContactDamage", { return i18next.t("abilityTriggers:postDefendContactDamage", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName abilityName
@ -948,8 +954,8 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
this.turns = turns; this.turns = turns;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !move.hitsSubstitute(attacker, pokemon)) {
if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) { if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) {
return false; return false;
} else { } else {
@ -963,24 +969,24 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName }); return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
} }
} }
export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr { export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
private weatherType: WeatherType; private weatherType: WeatherType;
protected condition: PokemonDefendCondition | null; protected condition?: PokemonDefendCondition;
constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) { constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) {
super(); super();
this.weatherType = weatherType; this.weatherType = weatherType;
this.condition = condition ?? null; this.condition = condition;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition !== null && !this.condition(pokemon, attacker, move)) { if (this.condition && !this.condition(pokemon, attacker, move) || move.hitsSubstitute(attacker, pokemon)) {
return false; return false;
} }
if (!pokemon.scene.arena.weather?.isImmutable()) { if (!pokemon.scene.arena.weather?.isImmutable()) {
@ -999,8 +1005,9 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
super(); super();
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
&& !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
const tempAbilityId = attacker.getAbility().id; const tempAbilityId = attacker.getAbility().id;
attacker.summonData.ability = pokemon.getAbility().id; attacker.summonData.ability = pokemon.getAbility().id;
@ -1012,7 +1019,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }); return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
} }
} }
@ -1025,8 +1032,9 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
this.ability = ability; this.ability = ability;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr)
&& !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
attacker.summonData.ability = this.ability; attacker.summonData.ability = this.ability;
} }
@ -1037,7 +1045,7 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendAbilityGive", { return i18next.t("abilityTriggers:postDefendAbilityGive", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName abilityName
@ -1056,8 +1064,8 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
this.chance = chance; this.chance = chance;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (attacker.getTag(BattlerTagType.DISABLED) === null) { if (attacker.getTag(BattlerTagType.DISABLED) === null && !move.hitsSubstitute(attacker, pokemon)) {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
if (simulated) { if (simulated) {
return true; return true;
@ -1724,17 +1732,17 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr {
} }
export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
private condition: PokemonDefendCondition | null; private condition?: PokemonDefendCondition;
constructor(condition?: PokemonDefendCondition) { constructor(condition?: PokemonDefendCondition) {
super(); super();
this.condition = condition ?? null; this.condition = condition;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): Promise<boolean> {
return new Promise<boolean>(resolve => { return new Promise<boolean>(resolve => {
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) { if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move)) && !move.hitsSubstitute(attacker, pokemon)) {
const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable); const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable);
if (heldItems.length) { if (heldItems.length) {
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
@ -4476,7 +4484,7 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC
export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
private multiplier: number; private multiplier: number;
private tagType: BattlerTagType; private tagType: BattlerTagType;
private recoilDamageFunc: ((pokemon: Pokemon) => number) | undefined; private recoilDamageFunc?: ((pokemon: Pokemon) => number);
private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string; private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string;
constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) { constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) {
@ -4492,16 +4500,16 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
* Applies the pre-defense ability to the Pokémon. * Applies the pre-defense ability to the Pokémon.
* Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form. * Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form.
* *
* @param {Pokemon} pokemon The Pokémon with the ability. * @param pokemon The Pokémon with the ability.
* @param {boolean} passive n/a * @param _passive n/a
* @param {Pokemon} attacker The attacking Pokémon. * @param attacker The attacking Pokémon.
* @param {PokemonMove} move The move being used. * @param move The move being used.
* @param {Utils.BooleanHolder} cancelled n/a * @param _cancelled n/a
* @param {any[]} args Additional arguments. * @param args Additional arguments.
* @returns {boolean} Whether the immunity was applied. * @returns `true` if the immunity was applied.
*/ */
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { override applyPreDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
(args[0] as Utils.NumberHolder).value = this.multiplier; (args[0] as Utils.NumberHolder).value = this.multiplier;
pokemon.removeTag(this.tagType); pokemon.removeTag(this.tagType);
@ -4517,12 +4525,12 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
/** /**
* Gets the message triggered when the Pokémon avoids damage using the form-changing ability. * Gets the message triggered when the Pokémon avoids damage using the form-changing ability.
* @param {Pokemon} pokemon The Pokémon with the ability. * @param pokemon The Pokémon with the ability.
* @param {string} abilityName The name of the ability. * @param abilityName The name of the ability.
* @param {...any} args n/a * @param _args n/a
* @returns {string} The trigger message. * @returns The trigger message.
*/ */
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return this.triggerMessageFunc(pokemon, abilityName); return this.triggerMessageFunc(pokemon, abilityName);
} }
} }
@ -4623,7 +4631,7 @@ async function applyAbAttrsInternal<TAttr extends AbAttr>(
messages: string[] = [], messages: string[] = [],
) { ) {
for (const passive of [ false, true ]) { for (const passive of [ false, true ]) {
if (!pokemon?.canApplyAbility(passive)) { if (!pokemon?.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) {
continue; continue;
} }
@ -5503,7 +5511,8 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr) .attr(NoFusionAbilityAbAttr)
// Add BattlerTagType.DISGUISE if the pokemon is in its disguised form // Add BattlerTagType.DISGUISE if the pokemon is in its disguised form
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false) .conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE, .attr(FormBlockDamageAbAttr,
(target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }), (pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
(pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8)) (pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8))
.attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostBattleInitFormChangeAbAttr, () => 0)
@ -5665,7 +5674,8 @@ export function initAbilities() {
.conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0) .conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0)
// When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE // When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE
.attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW) .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW)
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE, .attr(FormBlockDamageAbAttr,
(target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName })) (pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
.attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostBattleInitFormChangeAbAttr, () => 0)
.bypassFaint() .bypassFaint()

View File

@ -28,20 +28,13 @@ export enum ArenaTagSide {
} }
export abstract class ArenaTag { export abstract class ArenaTag {
public tagType: ArenaTagType; constructor(
public turnCount: integer; public tagType: ArenaTagType,
public sourceMove?: Moves; public turnCount: number,
public sourceId?: integer; public sourceMove?: Moves,
public side: ArenaTagSide; public sourceId?: number,
public side: ArenaTagSide = ArenaTagSide.BOTH
) {}
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId?: integer, side: ArenaTagSide = ArenaTagSide.BOTH) {
this.tagType = tagType;
this.turnCount = turnCount;
this.sourceMove = sourceMove;
this.sourceId = sourceId;
this.side = side;
}
apply(arena: Arena, args: any[]): boolean { apply(arena: Arena, args: any[]): boolean {
return true; return true;
@ -66,6 +59,18 @@ export abstract class ArenaTag {
? allMoves[this.sourceMove].name ? allMoves[this.sourceMove].name
: null; : null;
} }
/**
* When given a arena tag or json representing one, load the data for it.
* This is meant to be inherited from by any arena tag with custom attributes
* @param {ArenaTag | any} source An arena tag
*/
loadTag(source : ArenaTag | any) : void {
this.turnCount = source.turnCount;
this.sourceMove = source.sourceMove;
this.sourceId = source.sourceId;
this.side = source.side;
}
} }
/** /**
@ -73,7 +78,7 @@ export abstract class ArenaTag {
* Prevents Pokémon on the opposing side from lowering the stats of the Pokémon in the Mist. * Prevents Pokémon on the opposing side from lowering the stats of the Pokémon in the Mist.
*/ */
export class MistTag extends ArenaTag { export class MistTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side); super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
} }
@ -117,7 +122,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects. * @param side - The side (player or enemy) the tag affects.
* @param weakenedCategories - The categories of moves that are weakened by this tag. * @param weakenedCategories - The categories of moves that are weakened by this tag.
*/ */
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, weakenedCategories: MoveCategory[]) { constructor(tagType: ArenaTagType, turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide, weakenedCategories: MoveCategory[]) {
super(tagType, turnCount, sourceMove, sourceId, side); super(tagType, turnCount, sourceMove, sourceId, side);
this.weakenedCategories = weakenedCategories; this.weakenedCategories = weakenedCategories;
@ -148,7 +153,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
* Used by {@linkcode Moves.REFLECT} * Used by {@linkcode Moves.REFLECT}
*/ */
class ReflectTag extends WeakenMoveScreenTag { class ReflectTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [ MoveCategory.PHYSICAL ]); super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [ MoveCategory.PHYSICAL ]);
} }
@ -164,7 +169,7 @@ class ReflectTag extends WeakenMoveScreenTag {
* Used by {@linkcode Moves.LIGHT_SCREEN} * Used by {@linkcode Moves.LIGHT_SCREEN}
*/ */
class LightScreenTag extends WeakenMoveScreenTag { class LightScreenTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [ MoveCategory.SPECIAL ]); super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [ MoveCategory.SPECIAL ]);
} }
@ -180,7 +185,7 @@ class LightScreenTag extends WeakenMoveScreenTag {
* Used by {@linkcode Moves.AURORA_VEIL} * Used by {@linkcode Moves.AURORA_VEIL}
*/ */
class AuroraVeilTag extends WeakenMoveScreenTag { class AuroraVeilTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ]); super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ]);
} }
@ -203,7 +208,7 @@ export class ConditionalProtectTag extends ArenaTag {
/** Does this apply to all moves, including those that ignore other forms of protection? */ /** Does this apply to all moves, including those that ignore other forms of protection? */
protected ignoresBypass: boolean; protected ignoresBypass: boolean;
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) { constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) {
super(tagType, 1, sourceMove, sourceId, side); super(tagType, 1, sourceMove, sourceId, side);
this.protectConditionFunc = condition; this.protectConditionFunc = condition;
@ -265,7 +270,7 @@ export class ConditionalProtectTag extends ArenaTag {
*/ */
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => { const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
const move = allMoves[moveId]; const move = allMoves[moveId];
const priority = new Utils.IntegerHolder(move.priority); const priority = new Utils.NumberHolder(move.priority);
const effectPhase = arena.scene.getCurrentPhase(); const effectPhase = arena.scene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) { if (effectPhase instanceof MoveEffectPhase) {
@ -281,7 +286,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
* Condition: The incoming move has increased priority. * Condition: The incoming move has increased priority.
*/ */
class QuickGuardTag extends ConditionalProtectTag { class QuickGuardTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc); super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
} }
} }
@ -312,7 +317,7 @@ const WideGuardConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean =
* can be an ally or enemy. * can be an ally or enemy.
*/ */
class WideGuardTag extends ConditionalProtectTag { class WideGuardTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc); super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
} }
} }
@ -334,7 +339,7 @@ const MatBlockConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean =>
* Condition: The incoming move is a Physical or Special attack move. * Condition: The incoming move is a Physical or Special attack move.
*/ */
class MatBlockTag extends ConditionalProtectTag { class MatBlockTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc); super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
} }
@ -372,7 +377,7 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (arena, moveId) => {
* not target all Pokemon or sides of the field. * not target all Pokemon or sides of the field.
*/ */
class CraftyShieldTag extends ConditionalProtectTag { class CraftyShieldTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true); super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
} }
} }
@ -384,12 +389,12 @@ class CraftyShieldTag extends ConditionalProtectTag {
export class NoCritTag extends ArenaTag { export class NoCritTag extends ArenaTag {
/** /**
* Constructor method for the NoCritTag class * Constructor method for the NoCritTag class
* @param turnCount `integer` the number of turns this effect lasts * @param turnCount `number` the number of turns this effect lasts
* @param sourceMove {@linkcode Moves} the move that created this effect * @param sourceMove {@linkcode Moves} the move that created this effect
* @param sourceId `integer` the ID of the {@linkcode Pokemon} that created this effect * @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect
* @param side {@linkcode ArenaTagSide} the side to which this effect belongs * @param side {@linkcode ArenaTagSide} the side to which this effect belongs
*/ */
constructor(turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side); super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side);
} }
@ -419,7 +424,7 @@ class WishTag extends ArenaTag {
private triggerMessage: string; private triggerMessage: string;
private healHp: number; private healHp: number;
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side); super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side);
} }
@ -460,7 +465,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
* @param sourceMove - The move that created the tag. * @param sourceMove - The move that created the tag.
* @param sourceId - The ID of the source of the tag. * @param sourceId - The ID of the source of the tag.
*/ */
constructor(tagType: ArenaTagType, turnCount: integer, type: Type, sourceMove: Moves, sourceId: integer) { constructor(tagType: ArenaTagType, turnCount: number, type: Type, sourceMove: Moves, sourceId: number) {
super(tagType, turnCount, sourceMove, sourceId); super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type; this.weakenedType = type;
@ -481,7 +486,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
* Weakens Electric type moves for a set amount of turns, usually 5. * Weakens Electric type moves for a set amount of turns, usually 5.
*/ */
class MudSportTag extends WeakenMoveTypeTag { class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId); super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId);
} }
@ -499,7 +504,7 @@ class MudSportTag extends WeakenMoveTypeTag {
* Weakens Fire type moves for a set amount of turns, usually 5. * Weakens Fire type moves for a set amount of turns, usually 5.
*/ */
class WaterSportTag extends WeakenMoveTypeTag { class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId); super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId);
} }
@ -550,8 +555,8 @@ export class IonDelugeTag extends ArenaTag {
* Abstract class to implement arena traps. * Abstract class to implement arena traps.
*/ */
export class ArenaTrapTag extends ArenaTag { export class ArenaTrapTag extends ArenaTag {
public layers: integer; public layers: number;
public maxLayers: integer; public maxLayers: number;
/** /**
* Creates a new instance of the ArenaTrapTag class. * Creates a new instance of the ArenaTrapTag class.
@ -562,7 +567,7 @@ export class ArenaTrapTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects. * @param side - The side (player or enemy) the tag affects.
* @param maxLayers - The maximum amount of layers this tag can have. * @param maxLayers - The maximum amount of layers this tag can have.
*/ */
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, maxLayers: integer) { constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, maxLayers: number) {
super(tagType, 0, sourceMove, sourceId, side); super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1; this.layers = 1;
@ -593,6 +598,12 @@ export class ArenaTrapTag extends ArenaTag {
getMatchupScoreMultiplier(pokemon: Pokemon): number { getMatchupScoreMultiplier(pokemon: Pokemon): number {
return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2); return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2);
} }
loadTag(source: any): void {
super.loadTag(source);
this.layers = source.layers;
this.maxLayers = source.maxLayers;
}
} }
/** /**
@ -601,7 +612,7 @@ export class ArenaTrapTag extends ArenaTag {
* in damage for 1, 2, or 3 layers of Spikes respectively if they are summoned into this trap. * in damage for 1, 2, or 3 layers of Spikes respectively if they are summoned into this trap.
*/ */
class SpikesTag extends ArenaTrapTag { class SpikesTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3); super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
} }
@ -645,7 +656,7 @@ class SpikesTag extends ArenaTrapTag {
class ToxicSpikesTag extends ArenaTrapTag { class ToxicSpikesTag extends ArenaTrapTag {
private neutralized: boolean; private neutralized: boolean;
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2); super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
this.neutralized = false; this.neutralized = false;
} }
@ -703,7 +714,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
class DelayedAttackTag extends ArenaTag { class DelayedAttackTag extends ArenaTag {
public targetIndex: BattlerIndex; public targetIndex: BattlerIndex;
constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: integer, targetIndex: BattlerIndex) { constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: number, targetIndex: BattlerIndex) {
super(tagType, 3, sourceMove, sourceId); super(tagType, 3, sourceMove, sourceId);
this.targetIndex = targetIndex; this.targetIndex = targetIndex;
@ -728,7 +739,7 @@ class DelayedAttackTag extends ArenaTag {
* who is summoned into the trap, based on the Rock type's type effectiveness. * who is summoned into the trap, based on the Rock type's type effectiveness.
*/ */
class StealthRockTag extends ArenaTrapTag { class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1); super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
} }
@ -804,7 +815,7 @@ class StealthRockTag extends ArenaTrapTag {
* to any Pokémon who is summoned into this trap. * to any Pokémon who is summoned into this trap.
*/ */
class StickyWebTag extends ArenaTrapTag { class StickyWebTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1); super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1);
} }
@ -838,7 +849,7 @@ class StickyWebTag extends ArenaTrapTag {
* also reversing the turn order for all Pokémon on the field as well. * also reversing the turn order for all Pokémon on the field as well.
*/ */
export class TrickRoomTag extends ArenaTag { export class TrickRoomTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId); super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
} }
@ -866,7 +877,7 @@ export class TrickRoomTag extends ArenaTag {
* {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns. * {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns.
*/ */
export class GravityTag extends ArenaTag { export class GravityTag extends ArenaTag {
constructor(turnCount: integer) { constructor(turnCount: number) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY); super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
} }
@ -874,7 +885,8 @@ export class GravityTag extends ArenaTag {
arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd")); arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
arena.scene.getField(true).forEach((pokemon) => { arena.scene.getField(true).forEach((pokemon) => {
if (pokemon !== null) { if (pokemon !== null) {
pokemon.removeTag(BattlerTagType.MAGNET_RISEN); pokemon.removeTag(BattlerTagType.FLOATING);
pokemon.removeTag(BattlerTagType.TELEKINESIS);
} }
}); });
} }
@ -890,7 +902,7 @@ export class GravityTag extends ArenaTag {
* Applies this arena tag for 4 turns (including the turn the move was used). * Applies this arena tag for 4 turns (including the turn the move was used).
*/ */
class TailwindTag extends ArenaTag { class TailwindTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side); super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side);
} }
@ -928,7 +940,7 @@ class TailwindTag extends ArenaTag {
* Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}. * Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}.
*/ */
class HappyHourTag extends ArenaTag { class HappyHourTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side); super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side);
} }
@ -942,7 +954,7 @@ class HappyHourTag extends ArenaTag {
} }
class SafeguardTag extends ArenaTag { class SafeguardTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side); super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side);
} }
@ -955,6 +967,11 @@ class SafeguardTag extends ArenaTag {
} }
} }
class NoneTag extends ArenaTag {
constructor() {
super(ArenaTagType.NONE, 0);
}
}
/** /**
* This arena tag facilitates the application of the move Imprison * This arena tag facilitates the application of the move Imprison
* Imprison remains in effect as long as the source Pokemon is active and present on the field. * Imprison remains in effect as long as the source Pokemon is active and present on the field.
@ -1102,7 +1119,8 @@ class GrassWaterPledgeTag extends ArenaTag {
} }
} }
export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null { // TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter
export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
switch (tagType) { switch (tagType) {
case ArenaTagType.MIST: case ArenaTagType.MIST:
return new MistTag(turnCount, sourceId, side); return new MistTag(turnCount, sourceId, side);
@ -1163,3 +1181,16 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov
return null; return null;
} }
} }
/**
* When given a battler tag or json representing one, creates an actual ArenaTag object with the same data.
* @param {ArenaTag | any} source An arena tag
* @return {ArenaTag} The valid arena tag
*/
export function loadArenaTag(source: ArenaTag | any): ArenaTag {
const tag = getArenaTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId, source.targetIndex, source.side)
?? new NoneTag();
tag.loadTag(source);
return tag;
}

View File

@ -0,0 +1,603 @@
import { Species } from "#enums/species";
import { EggTier } from "#enums/egg-type";
/**
* Map of all starters and their respective {@linkcode EggTier}, which determines the type of egg the starter hatches from.
*/
export const speciesEggTiers = {
[Species.BULBASAUR]: EggTier.COMMON,
[Species.CHARMANDER]: EggTier.COMMON,
[Species.SQUIRTLE]: EggTier.COMMON,
[Species.CATERPIE]: EggTier.COMMON,
[Species.WEEDLE]: EggTier.COMMON,
[Species.PIDGEY]: EggTier.COMMON,
[Species.RATTATA]: EggTier.COMMON,
[Species.SPEAROW]: EggTier.COMMON,
[Species.EKANS]: EggTier.COMMON,
[Species.PIKACHU]: EggTier.COMMON,
[Species.SANDSHREW]: EggTier.COMMON,
[Species.NIDORAN_F]: EggTier.COMMON,
[Species.NIDORAN_M]: EggTier.COMMON,
[Species.CLEFAIRY]: EggTier.COMMON,
[Species.VULPIX]: EggTier.COMMON,
[Species.JIGGLYPUFF]: EggTier.COMMON,
[Species.ZUBAT]: EggTier.COMMON,
[Species.ODDISH]: EggTier.COMMON,
[Species.PARAS]: EggTier.COMMON,
[Species.VENONAT]: EggTier.COMMON,
[Species.DIGLETT]: EggTier.COMMON,
[Species.MEOWTH]: EggTier.COMMON,
[Species.PSYDUCK]: EggTier.COMMON,
[Species.MANKEY]: EggTier.RARE,
[Species.GROWLITHE]: EggTier.RARE,
[Species.POLIWAG]: EggTier.COMMON,
[Species.ABRA]: EggTier.RARE,
[Species.MACHOP]: EggTier.COMMON,
[Species.BELLSPROUT]: EggTier.COMMON,
[Species.TENTACOOL]: EggTier.COMMON,
[Species.GEODUDE]: EggTier.COMMON,
[Species.PONYTA]: EggTier.COMMON,
[Species.SLOWPOKE]: EggTier.COMMON,
[Species.MAGNEMITE]: EggTier.RARE,
[Species.FARFETCHD]: EggTier.COMMON,
[Species.DODUO]: EggTier.COMMON,
[Species.SEEL]: EggTier.COMMON,
[Species.GRIMER]: EggTier.COMMON,
[Species.SHELLDER]: EggTier.RARE,
[Species.GASTLY]: EggTier.RARE,
[Species.ONIX]: EggTier.COMMON,
[Species.DROWZEE]: EggTier.COMMON,
[Species.KRABBY]: EggTier.COMMON,
[Species.VOLTORB]: EggTier.COMMON,
[Species.EXEGGCUTE]: EggTier.COMMON,
[Species.CUBONE]: EggTier.COMMON,
[Species.HITMONLEE]: EggTier.RARE,
[Species.HITMONCHAN]: EggTier.RARE,
[Species.LICKITUNG]: EggTier.COMMON,
[Species.KOFFING]: EggTier.COMMON,
[Species.RHYHORN]: EggTier.COMMON,
[Species.CHANSEY]: EggTier.COMMON,
[Species.TANGELA]: EggTier.COMMON,
[Species.KANGASKHAN]: EggTier.RARE,
[Species.HORSEA]: EggTier.COMMON,
[Species.GOLDEEN]: EggTier.COMMON,
[Species.STARYU]: EggTier.COMMON,
[Species.MR_MIME]: EggTier.COMMON,
[Species.SCYTHER]: EggTier.RARE,
[Species.JYNX]: EggTier.RARE,
[Species.ELECTABUZZ]: EggTier.RARE,
[Species.MAGMAR]: EggTier.RARE,
[Species.PINSIR]: EggTier.RARE,
[Species.TAUROS]: EggTier.RARE,
[Species.MAGIKARP]: EggTier.RARE,
[Species.LAPRAS]: EggTier.RARE,
[Species.DITTO]: EggTier.COMMON,
[Species.EEVEE]: EggTier.COMMON,
[Species.PORYGON]: EggTier.RARE,
[Species.OMANYTE]: EggTier.COMMON,
[Species.KABUTO]: EggTier.COMMON,
[Species.AERODACTYL]: EggTier.RARE,
[Species.SNORLAX]: EggTier.RARE,
[Species.ARTICUNO]: EggTier.EPIC,
[Species.ZAPDOS]: EggTier.EPIC,
[Species.MOLTRES]: EggTier.EPIC,
[Species.DRATINI]: EggTier.RARE,
[Species.MEWTWO]: EggTier.LEGENDARY,
[Species.MEW]: EggTier.EPIC,
[Species.CHIKORITA]: EggTier.COMMON,
[Species.CYNDAQUIL]: EggTier.COMMON,
[Species.TOTODILE]: EggTier.COMMON,
[Species.SENTRET]: EggTier.COMMON,
[Species.HOOTHOOT]: EggTier.COMMON,
[Species.LEDYBA]: EggTier.COMMON,
[Species.SPINARAK]: EggTier.COMMON,
[Species.CHINCHOU]: EggTier.COMMON,
[Species.PICHU]: EggTier.COMMON,
[Species.CLEFFA]: EggTier.COMMON,
[Species.IGGLYBUFF]: EggTier.COMMON,
[Species.TOGEPI]: EggTier.COMMON,
[Species.NATU]: EggTier.COMMON,
[Species.MAREEP]: EggTier.COMMON,
[Species.MARILL]: EggTier.RARE,
[Species.SUDOWOODO]: EggTier.COMMON,
[Species.HOPPIP]: EggTier.COMMON,
[Species.AIPOM]: EggTier.COMMON,
[Species.SUNKERN]: EggTier.COMMON,
[Species.YANMA]: EggTier.COMMON,
[Species.WOOPER]: EggTier.COMMON,
[Species.MURKROW]: EggTier.COMMON,
[Species.MISDREAVUS]: EggTier.COMMON,
[Species.UNOWN]: EggTier.COMMON,
[Species.WOBBUFFET]: EggTier.COMMON,
[Species.GIRAFARIG]: EggTier.COMMON,
[Species.PINECO]: EggTier.COMMON,
[Species.DUNSPARCE]: EggTier.COMMON,
[Species.GLIGAR]: EggTier.COMMON,
[Species.SNUBBULL]: EggTier.COMMON,
[Species.QWILFISH]: EggTier.COMMON,
[Species.SHUCKLE]: EggTier.COMMON,
[Species.HERACROSS]: EggTier.RARE,
[Species.SNEASEL]: EggTier.RARE,
[Species.TEDDIURSA]: EggTier.RARE,
[Species.SLUGMA]: EggTier.COMMON,
[Species.SWINUB]: EggTier.COMMON,
[Species.CORSOLA]: EggTier.COMMON,
[Species.REMORAID]: EggTier.COMMON,
[Species.DELIBIRD]: EggTier.COMMON,
[Species.MANTINE]: EggTier.COMMON,
[Species.SKARMORY]: EggTier.RARE,
[Species.HOUNDOUR]: EggTier.COMMON,
[Species.PHANPY]: EggTier.COMMON,
[Species.STANTLER]: EggTier.COMMON,
[Species.SMEARGLE]: EggTier.COMMON,
[Species.TYROGUE]: EggTier.COMMON,
[Species.SMOOCHUM]: EggTier.COMMON,
[Species.ELEKID]: EggTier.COMMON,
[Species.MAGBY]: EggTier.COMMON,
[Species.MILTANK]: EggTier.RARE,
[Species.RAIKOU]: EggTier.EPIC,
[Species.ENTEI]: EggTier.EPIC,
[Species.SUICUNE]: EggTier.EPIC,
[Species.LARVITAR]: EggTier.RARE,
[Species.LUGIA]: EggTier.LEGENDARY,
[Species.HO_OH]: EggTier.LEGENDARY,
[Species.CELEBI]: EggTier.EPIC,
[Species.TREECKO]: EggTier.COMMON,
[Species.TORCHIC]: EggTier.RARE,
[Species.MUDKIP]: EggTier.COMMON,
[Species.POOCHYENA]: EggTier.COMMON,
[Species.ZIGZAGOON]: EggTier.COMMON,
[Species.WURMPLE]: EggTier.COMMON,
[Species.LOTAD]: EggTier.COMMON,
[Species.SEEDOT]: EggTier.COMMON,
[Species.TAILLOW]: EggTier.COMMON,
[Species.WINGULL]: EggTier.COMMON,
[Species.RALTS]: EggTier.COMMON,
[Species.SURSKIT]: EggTier.COMMON,
[Species.SHROOMISH]: EggTier.COMMON,
[Species.SLAKOTH]: EggTier.RARE,
[Species.NINCADA]: EggTier.RARE,
[Species.WHISMUR]: EggTier.COMMON,
[Species.MAKUHITA]: EggTier.COMMON,
[Species.AZURILL]: EggTier.RARE,
[Species.NOSEPASS]: EggTier.COMMON,
[Species.SKITTY]: EggTier.COMMON,
[Species.SABLEYE]: EggTier.COMMON,
[Species.MAWILE]: EggTier.COMMON,
[Species.ARON]: EggTier.COMMON,
[Species.MEDITITE]: EggTier.COMMON,
[Species.ELECTRIKE]: EggTier.COMMON,
[Species.PLUSLE]: EggTier.COMMON,
[Species.MINUN]: EggTier.COMMON,
[Species.VOLBEAT]: EggTier.COMMON,
[Species.ILLUMISE]: EggTier.COMMON,
[Species.ROSELIA]: EggTier.COMMON,
[Species.GULPIN]: EggTier.COMMON,
[Species.CARVANHA]: EggTier.COMMON,
[Species.WAILMER]: EggTier.COMMON,
[Species.NUMEL]: EggTier.COMMON,
[Species.TORKOAL]: EggTier.COMMON,
[Species.SPOINK]: EggTier.COMMON,
[Species.SPINDA]: EggTier.COMMON,
[Species.TRAPINCH]: EggTier.COMMON,
[Species.CACNEA]: EggTier.COMMON,
[Species.SWABLU]: EggTier.COMMON,
[Species.ZANGOOSE]: EggTier.RARE,
[Species.SEVIPER]: EggTier.COMMON,
[Species.LUNATONE]: EggTier.COMMON,
[Species.SOLROCK]: EggTier.COMMON,
[Species.BARBOACH]: EggTier.COMMON,
[Species.CORPHISH]: EggTier.COMMON,
[Species.BALTOY]: EggTier.COMMON,
[Species.LILEEP]: EggTier.COMMON,
[Species.ANORITH]: EggTier.COMMON,
[Species.FEEBAS]: EggTier.RARE,
[Species.CASTFORM]: EggTier.COMMON,
[Species.KECLEON]: EggTier.COMMON,
[Species.SHUPPET]: EggTier.COMMON,
[Species.DUSKULL]: EggTier.COMMON,
[Species.TROPIUS]: EggTier.COMMON,
[Species.CHIMECHO]: EggTier.COMMON,
[Species.ABSOL]: EggTier.RARE,
[Species.WYNAUT]: EggTier.COMMON,
[Species.SNORUNT]: EggTier.COMMON,
[Species.SPHEAL]: EggTier.COMMON,
[Species.CLAMPERL]: EggTier.COMMON,
[Species.RELICANTH]: EggTier.COMMON,
[Species.LUVDISC]: EggTier.COMMON,
[Species.BAGON]: EggTier.RARE,
[Species.BELDUM]: EggTier.RARE,
[Species.REGIROCK]: EggTier.EPIC,
[Species.REGICE]: EggTier.EPIC,
[Species.REGISTEEL]: EggTier.EPIC,
[Species.LATIAS]: EggTier.EPIC,
[Species.LATIOS]: EggTier.EPIC,
[Species.KYOGRE]: EggTier.LEGENDARY,
[Species.GROUDON]: EggTier.LEGENDARY,
[Species.RAYQUAZA]: EggTier.LEGENDARY,
[Species.JIRACHI]: EggTier.EPIC,
[Species.DEOXYS]: EggTier.EPIC,
[Species.TURTWIG]: EggTier.COMMON,
[Species.CHIMCHAR]: EggTier.COMMON,
[Species.PIPLUP]: EggTier.COMMON,
[Species.STARLY]: EggTier.COMMON,
[Species.BIDOOF]: EggTier.COMMON,
[Species.KRICKETOT]: EggTier.COMMON,
[Species.SHINX]: EggTier.COMMON,
[Species.BUDEW]: EggTier.COMMON,
[Species.CRANIDOS]: EggTier.COMMON,
[Species.SHIELDON]: EggTier.COMMON,
[Species.BURMY]: EggTier.COMMON,
[Species.COMBEE]: EggTier.COMMON,
[Species.PACHIRISU]: EggTier.COMMON,
[Species.BUIZEL]: EggTier.COMMON,
[Species.CHERUBI]: EggTier.COMMON,
[Species.SHELLOS]: EggTier.COMMON,
[Species.DRIFLOON]: EggTier.COMMON,
[Species.BUNEARY]: EggTier.COMMON,
[Species.GLAMEOW]: EggTier.COMMON,
[Species.CHINGLING]: EggTier.COMMON,
[Species.STUNKY]: EggTier.COMMON,
[Species.BRONZOR]: EggTier.COMMON,
[Species.BONSLY]: EggTier.COMMON,
[Species.MIME_JR]: EggTier.COMMON,
[Species.HAPPINY]: EggTier.COMMON,
[Species.CHATOT]: EggTier.COMMON,
[Species.SPIRITOMB]: EggTier.RARE,
[Species.GIBLE]: EggTier.RARE,
[Species.MUNCHLAX]: EggTier.RARE,
[Species.RIOLU]: EggTier.COMMON,
[Species.HIPPOPOTAS]: EggTier.COMMON,
[Species.SKORUPI]: EggTier.COMMON,
[Species.CROAGUNK]: EggTier.COMMON,
[Species.CARNIVINE]: EggTier.COMMON,
[Species.FINNEON]: EggTier.COMMON,
[Species.MANTYKE]: EggTier.COMMON,
[Species.SNOVER]: EggTier.COMMON,
[Species.ROTOM]: EggTier.RARE,
[Species.UXIE]: EggTier.EPIC,
[Species.MESPRIT]: EggTier.EPIC,
[Species.AZELF]: EggTier.EPIC,
[Species.DIALGA]: EggTier.LEGENDARY,
[Species.PALKIA]: EggTier.LEGENDARY,
[Species.HEATRAN]: EggTier.EPIC,
[Species.REGIGIGAS]: EggTier.EPIC,
[Species.GIRATINA]: EggTier.LEGENDARY,
[Species.CRESSELIA]: EggTier.EPIC,
[Species.PHIONE]: EggTier.RARE,
[Species.MANAPHY]: EggTier.EPIC,
[Species.DARKRAI]: EggTier.EPIC,
[Species.SHAYMIN]: EggTier.EPIC,
[Species.ARCEUS]: EggTier.LEGENDARY,
[Species.VICTINI]: EggTier.EPIC,
[Species.SNIVY]: EggTier.COMMON,
[Species.TEPIG]: EggTier.COMMON,
[Species.OSHAWOTT]: EggTier.COMMON,
[Species.PATRAT]: EggTier.COMMON,
[Species.LILLIPUP]: EggTier.COMMON,
[Species.PURRLOIN]: EggTier.COMMON,
[Species.PANSAGE]: EggTier.COMMON,
[Species.PANSEAR]: EggTier.COMMON,
[Species.PANPOUR]: EggTier.COMMON,
[Species.MUNNA]: EggTier.COMMON,
[Species.PIDOVE]: EggTier.COMMON,
[Species.BLITZLE]: EggTier.COMMON,
[Species.ROGGENROLA]: EggTier.COMMON,
[Species.WOOBAT]: EggTier.COMMON,
[Species.DRILBUR]: EggTier.RARE,
[Species.AUDINO]: EggTier.COMMON,
[Species.TIMBURR]: EggTier.RARE,
[Species.TYMPOLE]: EggTier.COMMON,
[Species.THROH]: EggTier.RARE,
[Species.SAWK]: EggTier.RARE,
[Species.SEWADDLE]: EggTier.COMMON,
[Species.VENIPEDE]: EggTier.COMMON,
[Species.COTTONEE]: EggTier.COMMON,
[Species.PETILIL]: EggTier.COMMON,
[Species.BASCULIN]: EggTier.RARE,
[Species.SANDILE]: EggTier.RARE,
[Species.DARUMAKA]: EggTier.RARE,
[Species.MARACTUS]: EggTier.COMMON,
[Species.DWEBBLE]: EggTier.COMMON,
[Species.SCRAGGY]: EggTier.COMMON,
[Species.SIGILYPH]: EggTier.RARE,
[Species.YAMASK]: EggTier.COMMON,
[Species.TIRTOUGA]: EggTier.COMMON,
[Species.ARCHEN]: EggTier.COMMON,
[Species.TRUBBISH]: EggTier.COMMON,
[Species.ZORUA]: EggTier.COMMON,
[Species.MINCCINO]: EggTier.COMMON,
[Species.GOTHITA]: EggTier.COMMON,
[Species.SOLOSIS]: EggTier.COMMON,
[Species.DUCKLETT]: EggTier.COMMON,
[Species.VANILLITE]: EggTier.COMMON,
[Species.DEERLING]: EggTier.COMMON,
[Species.EMOLGA]: EggTier.COMMON,
[Species.KARRABLAST]: EggTier.COMMON,
[Species.FOONGUS]: EggTier.COMMON,
[Species.FRILLISH]: EggTier.COMMON,
[Species.ALOMOMOLA]: EggTier.RARE,
[Species.JOLTIK]: EggTier.COMMON,
[Species.FERROSEED]: EggTier.COMMON,
[Species.KLINK]: EggTier.COMMON,
[Species.TYNAMO]: EggTier.COMMON,
[Species.ELGYEM]: EggTier.COMMON,
[Species.LITWICK]: EggTier.COMMON,
[Species.AXEW]: EggTier.RARE,
[Species.CUBCHOO]: EggTier.COMMON,
[Species.CRYOGONAL]: EggTier.RARE,
[Species.SHELMET]: EggTier.COMMON,
[Species.STUNFISK]: EggTier.COMMON,
[Species.MIENFOO]: EggTier.COMMON,
[Species.DRUDDIGON]: EggTier.RARE,
[Species.GOLETT]: EggTier.COMMON,
[Species.PAWNIARD]: EggTier.RARE,
[Species.BOUFFALANT]: EggTier.RARE,
[Species.RUFFLET]: EggTier.COMMON,
[Species.VULLABY]: EggTier.COMMON,
[Species.HEATMOR]: EggTier.COMMON,
[Species.DURANT]: EggTier.RARE,
[Species.DEINO]: EggTier.RARE,
[Species.LARVESTA]: EggTier.RARE,
[Species.COBALION]: EggTier.EPIC,
[Species.TERRAKION]: EggTier.EPIC,
[Species.VIRIZION]: EggTier.EPIC,
[Species.TORNADUS]: EggTier.EPIC,
[Species.THUNDURUS]: EggTier.EPIC,
[Species.RESHIRAM]: EggTier.LEGENDARY,
[Species.ZEKROM]: EggTier.LEGENDARY,
[Species.LANDORUS]: EggTier.EPIC,
[Species.KYUREM]: EggTier.LEGENDARY,
[Species.KELDEO]: EggTier.EPIC,
[Species.MELOETTA]: EggTier.EPIC,
[Species.GENESECT]: EggTier.EPIC,
[Species.CHESPIN]: EggTier.COMMON,
[Species.FENNEKIN]: EggTier.COMMON,
[Species.FROAKIE]: EggTier.RARE,
[Species.BUNNELBY]: EggTier.COMMON,
[Species.FLETCHLING]: EggTier.COMMON,
[Species.SCATTERBUG]: EggTier.COMMON,
[Species.LITLEO]: EggTier.COMMON,
[Species.FLABEBE]: EggTier.COMMON,
[Species.SKIDDO]: EggTier.COMMON,
[Species.PANCHAM]: EggTier.COMMON,
[Species.FURFROU]: EggTier.COMMON,
[Species.ESPURR]: EggTier.COMMON,
[Species.HONEDGE]: EggTier.RARE,
[Species.SPRITZEE]: EggTier.COMMON,
[Species.SWIRLIX]: EggTier.COMMON,
[Species.INKAY]: EggTier.COMMON,
[Species.BINACLE]: EggTier.COMMON,
[Species.SKRELP]: EggTier.COMMON,
[Species.CLAUNCHER]: EggTier.COMMON,
[Species.HELIOPTILE]: EggTier.COMMON,
[Species.TYRUNT]: EggTier.COMMON,
[Species.AMAURA]: EggTier.COMMON,
[Species.HAWLUCHA]: EggTier.RARE,
[Species.DEDENNE]: EggTier.COMMON,
[Species.CARBINK]: EggTier.COMMON,
[Species.GOOMY]: EggTier.RARE,
[Species.KLEFKI]: EggTier.COMMON,
[Species.PHANTUMP]: EggTier.COMMON,
[Species.PUMPKABOO]: EggTier.COMMON,
[Species.BERGMITE]: EggTier.COMMON,
[Species.NOIBAT]: EggTier.COMMON,
[Species.XERNEAS]: EggTier.LEGENDARY,
[Species.YVELTAL]: EggTier.LEGENDARY,
[Species.ZYGARDE]: EggTier.LEGENDARY,
[Species.DIANCIE]: EggTier.EPIC,
[Species.HOOPA]: EggTier.EPIC,
[Species.VOLCANION]: EggTier.EPIC,
[Species.ETERNAL_FLOETTE]: EggTier.RARE,
[Species.ROWLET]: EggTier.COMMON,
[Species.LITTEN]: EggTier.COMMON,
[Species.POPPLIO]: EggTier.RARE,
[Species.PIKIPEK]: EggTier.COMMON,
[Species.YUNGOOS]: EggTier.COMMON,
[Species.GRUBBIN]: EggTier.COMMON,
[Species.CRABRAWLER]: EggTier.COMMON,
[Species.ORICORIO]: EggTier.COMMON,
[Species.CUTIEFLY]: EggTier.COMMON,
[Species.ROCKRUFF]: EggTier.COMMON,
[Species.WISHIWASHI]: EggTier.COMMON,
[Species.MAREANIE]: EggTier.COMMON,
[Species.MUDBRAY]: EggTier.COMMON,
[Species.DEWPIDER]: EggTier.COMMON,
[Species.FOMANTIS]: EggTier.COMMON,
[Species.MORELULL]: EggTier.COMMON,
[Species.SALANDIT]: EggTier.COMMON,
[Species.STUFFUL]: EggTier.COMMON,
[Species.BOUNSWEET]: EggTier.COMMON,
[Species.COMFEY]: EggTier.RARE,
[Species.ORANGURU]: EggTier.RARE,
[Species.PASSIMIAN]: EggTier.RARE,
[Species.WIMPOD]: EggTier.COMMON,
[Species.SANDYGAST]: EggTier.COMMON,
[Species.PYUKUMUKU]: EggTier.COMMON,
[Species.TYPE_NULL]: EggTier.RARE,
[Species.MINIOR]: EggTier.RARE,
[Species.KOMALA]: EggTier.COMMON,
[Species.TURTONATOR]: EggTier.RARE,
[Species.TOGEDEMARU]: EggTier.COMMON,
[Species.MIMIKYU]: EggTier.RARE,
[Species.BRUXISH]: EggTier.RARE,
[Species.DRAMPA]: EggTier.RARE,
[Species.DHELMISE]: EggTier.RARE,
[Species.JANGMO_O]: EggTier.RARE,
[Species.TAPU_KOKO]: EggTier.EPIC,
[Species.TAPU_LELE]: EggTier.EPIC,
[Species.TAPU_BULU]: EggTier.EPIC,
[Species.TAPU_FINI]: EggTier.EPIC,
[Species.COSMOG]: EggTier.EPIC,
[Species.NIHILEGO]: EggTier.EPIC,
[Species.BUZZWOLE]: EggTier.EPIC,
[Species.PHEROMOSA]: EggTier.EPIC,
[Species.XURKITREE]: EggTier.EPIC,
[Species.CELESTEELA]: EggTier.EPIC,
[Species.KARTANA]: EggTier.EPIC,
[Species.GUZZLORD]: EggTier.EPIC,
[Species.NECROZMA]: EggTier.LEGENDARY,
[Species.MAGEARNA]: EggTier.EPIC,
[Species.MARSHADOW]: EggTier.EPIC,
[Species.POIPOLE]: EggTier.EPIC,
[Species.STAKATAKA]: EggTier.EPIC,
[Species.BLACEPHALON]: EggTier.EPIC,
[Species.ZERAORA]: EggTier.EPIC,
[Species.MELTAN]: EggTier.EPIC,
[Species.ALOLA_RATTATA]: EggTier.COMMON,
[Species.ALOLA_SANDSHREW]: EggTier.COMMON,
[Species.ALOLA_VULPIX]: EggTier.COMMON,
[Species.ALOLA_DIGLETT]: EggTier.COMMON,
[Species.ALOLA_MEOWTH]: EggTier.COMMON,
[Species.ALOLA_GEODUDE]: EggTier.COMMON,
[Species.ALOLA_GRIMER]: EggTier.COMMON,
[Species.GROOKEY]: EggTier.COMMON,
[Species.SCORBUNNY]: EggTier.RARE,
[Species.SOBBLE]: EggTier.COMMON,
[Species.SKWOVET]: EggTier.COMMON,
[Species.ROOKIDEE]: EggTier.COMMON,
[Species.BLIPBUG]: EggTier.COMMON,
[Species.NICKIT]: EggTier.COMMON,
[Species.GOSSIFLEUR]: EggTier.COMMON,
[Species.WOOLOO]: EggTier.COMMON,
[Species.CHEWTLE]: EggTier.COMMON,
[Species.YAMPER]: EggTier.COMMON,
[Species.ROLYCOLY]: EggTier.COMMON,
[Species.APPLIN]: EggTier.COMMON,
[Species.SILICOBRA]: EggTier.COMMON,
[Species.CRAMORANT]: EggTier.COMMON,
[Species.ARROKUDA]: EggTier.COMMON,
[Species.TOXEL]: EggTier.COMMON,
[Species.SIZZLIPEDE]: EggTier.COMMON,
[Species.CLOBBOPUS]: EggTier.COMMON,
[Species.SINISTEA]: EggTier.COMMON,
[Species.HATENNA]: EggTier.COMMON,
[Species.IMPIDIMP]: EggTier.COMMON,
[Species.MILCERY]: EggTier.COMMON,
[Species.FALINKS]: EggTier.RARE,
[Species.PINCURCHIN]: EggTier.COMMON,
[Species.SNOM]: EggTier.COMMON,
[Species.STONJOURNER]: EggTier.COMMON,
[Species.EISCUE]: EggTier.COMMON,
[Species.INDEEDEE]: EggTier.RARE,
[Species.MORPEKO]: EggTier.COMMON,
[Species.CUFANT]: EggTier.COMMON,
[Species.DRACOZOLT]: EggTier.RARE,
[Species.ARCTOZOLT]: EggTier.RARE,
[Species.DRACOVISH]: EggTier.RARE,
[Species.ARCTOVISH]: EggTier.RARE,
[Species.DURALUDON]: EggTier.RARE,
[Species.DREEPY]: EggTier.RARE,
[Species.ZACIAN]: EggTier.LEGENDARY,
[Species.ZAMAZENTA]: EggTier.LEGENDARY,
[Species.ETERNATUS]: EggTier.COMMON,
[Species.KUBFU]: EggTier.EPIC,
[Species.ZARUDE]: EggTier.EPIC,
[Species.REGIELEKI]: EggTier.EPIC,
[Species.REGIDRAGO]: EggTier.EPIC,
[Species.GLASTRIER]: EggTier.EPIC,
[Species.SPECTRIER]: EggTier.EPIC,
[Species.CALYREX]: EggTier.LEGENDARY,
[Species.GALAR_MEOWTH]: EggTier.COMMON,
[Species.GALAR_PONYTA]: EggTier.COMMON,
[Species.GALAR_SLOWPOKE]: EggTier.COMMON,
[Species.GALAR_FARFETCHD]: EggTier.COMMON,
[Species.GALAR_CORSOLA]: EggTier.COMMON,
[Species.GALAR_ZIGZAGOON]: EggTier.COMMON,
[Species.GALAR_DARUMAKA]: EggTier.RARE,
[Species.GALAR_YAMASK]: EggTier.COMMON,
[Species.GALAR_STUNFISK]: EggTier.COMMON,
[Species.GALAR_MR_MIME]: EggTier.COMMON,
[Species.GALAR_ARTICUNO]: EggTier.EPIC,
[Species.GALAR_ZAPDOS]: EggTier.EPIC,
[Species.GALAR_MOLTRES]: EggTier.EPIC,
[Species.HISUI_GROWLITHE]: EggTier.RARE,
[Species.HISUI_VOLTORB]: EggTier.COMMON,
[Species.HISUI_QWILFISH]: EggTier.RARE,
[Species.HISUI_SNEASEL]: EggTier.RARE,
[Species.HISUI_ZORUA]: EggTier.COMMON,
[Species.ENAMORUS]: EggTier.EPIC,
[Species.SPRIGATITO]: EggTier.RARE,
[Species.FUECOCO]: EggTier.RARE,
[Species.QUAXLY]: EggTier.RARE,
[Species.LECHONK]: EggTier.COMMON,
[Species.TAROUNTULA]: EggTier.COMMON,
[Species.NYMBLE]: EggTier.COMMON,
[Species.PAWMI]: EggTier.COMMON,
[Species.TANDEMAUS]: EggTier.RARE,
[Species.FIDOUGH]: EggTier.COMMON,
[Species.SMOLIV]: EggTier.COMMON,
[Species.SQUAWKABILLY]: EggTier.COMMON,
[Species.NACLI]: EggTier.RARE,
[Species.CHARCADET]: EggTier.RARE,
[Species.TADBULB]: EggTier.COMMON,
[Species.WATTREL]: EggTier.COMMON,
[Species.MASCHIFF]: EggTier.COMMON,
[Species.SHROODLE]: EggTier.COMMON,
[Species.BRAMBLIN]: EggTier.COMMON,
[Species.TOEDSCOOL]: EggTier.COMMON,
[Species.KLAWF]: EggTier.COMMON,
[Species.CAPSAKID]: EggTier.COMMON,
[Species.RELLOR]: EggTier.COMMON,
[Species.FLITTLE]: EggTier.COMMON,
[Species.TINKATINK]: EggTier.RARE,
[Species.WIGLETT]: EggTier.COMMON,
[Species.BOMBIRDIER]: EggTier.COMMON,
[Species.FINIZEN]: EggTier.COMMON,
[Species.VAROOM]: EggTier.RARE,
[Species.CYCLIZAR]: EggTier.RARE,
[Species.ORTHWORM]: EggTier.RARE,
[Species.GLIMMET]: EggTier.RARE,
[Species.GREAVARD]: EggTier.COMMON,
[Species.FLAMIGO]: EggTier.RARE,
[Species.CETODDLE]: EggTier.COMMON,
[Species.VELUZA]: EggTier.RARE,
[Species.DONDOZO]: EggTier.RARE,
[Species.TATSUGIRI]: EggTier.RARE,
[Species.GREAT_TUSK]: EggTier.EPIC,
[Species.SCREAM_TAIL]: EggTier.EPIC,
[Species.BRUTE_BONNET]: EggTier.EPIC,
[Species.FLUTTER_MANE]: EggTier.EPIC,
[Species.SLITHER_WING]: EggTier.EPIC,
[Species.SANDY_SHOCKS]: EggTier.EPIC,
[Species.IRON_TREADS]: EggTier.EPIC,
[Species.IRON_BUNDLE]: EggTier.EPIC,
[Species.IRON_HANDS]: EggTier.EPIC,
[Species.IRON_JUGULIS]: EggTier.EPIC,
[Species.IRON_MOTH]: EggTier.EPIC,
[Species.IRON_THORNS]: EggTier.EPIC,
[Species.FRIGIBAX]: EggTier.RARE,
[Species.GIMMIGHOUL]: EggTier.RARE,
[Species.WO_CHIEN]: EggTier.EPIC,
[Species.CHIEN_PAO]: EggTier.EPIC,
[Species.TING_LU]: EggTier.EPIC,
[Species.CHI_YU]: EggTier.EPIC,
[Species.ROARING_MOON]: EggTier.EPIC,
[Species.IRON_VALIANT]: EggTier.EPIC,
[Species.KORAIDON]: EggTier.LEGENDARY,
[Species.MIRAIDON]: EggTier.LEGENDARY,
[Species.WALKING_WAKE]: EggTier.EPIC,
[Species.IRON_LEAVES]: EggTier.EPIC,
[Species.POLTCHAGEIST]: EggTier.RARE,
[Species.OKIDOGI]: EggTier.EPIC,
[Species.MUNKIDORI]: EggTier.EPIC,
[Species.FEZANDIPITI]: EggTier.EPIC,
[Species.OGERPON]: EggTier.EPIC,
[Species.GOUGING_FIRE]: EggTier.EPIC,
[Species.RAGING_BOLT]: EggTier.EPIC,
[Species.IRON_BOULDER]: EggTier.EPIC,
[Species.IRON_CROWN]: EggTier.EPIC,
[Species.TERAPAGOS]: EggTier.LEGENDARY,
[Species.PECHARUNT]: EggTier.EPIC,
[Species.PALDEA_TAUROS]: EggTier.RARE,
[Species.PALDEA_WOOPER]: EggTier.COMMON,
[Species.BLOODMOON_URSALUNA]: EggTier.EPIC,
};

View File

@ -1376,7 +1376,7 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
const effectPhase = pokemon.scene.getCurrentPhase(); const effectPhase = pokemon.scene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon(); const attacker = effectPhase.getPokemon();
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), true, [ this.stat ], this.levels)); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ this.stat ], this.levels));
} }
} }
@ -1713,7 +1713,12 @@ export class TypeImmuneTag extends BattlerTag {
} }
} }
export class MagnetRisenTag extends TypeImmuneTag { /**
* Battler Tag that lifts the affected Pokemon into the air and provides immunity to Ground type moves.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Rise_(move) | Moves.MAGNET_RISE}
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class FloatingTag extends TypeImmuneTag {
constructor(tagType: BattlerTagType, sourceMove: Moves) { constructor(tagType: BattlerTagType, sourceMove: Moves) {
super(tagType, sourceMove, Type.GROUND, 5); super(tagType, sourceMove, Type.GROUND, 5);
} }
@ -1721,13 +1726,17 @@ export class MagnetRisenTag extends TypeImmuneTag {
onAdd(pokemon: Pokemon): void { onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon); super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
} }
onRemove(pokemon: Pokemon): void { onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon); super.onRemove(pokemon);
if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
} }
} }
@ -2139,6 +2148,10 @@ export class GulpMissileTag extends BattlerTag {
return false; return false;
} }
if (moveEffectPhase.move.getMove().hitsSubstitute(attacker, pokemon)) {
return true;
}
const cancelled = new Utils.BooleanHolder(false); const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled); applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
@ -2636,16 +2649,16 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
/** /**
* Battler Tag that applies the effects of Syrup Bomb to the target Pokemon. * Battler Tag that applies the effects of Syrup Bomb to the target Pokemon.
* For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1. * For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1.
* The tag can also expire by taking the target Pokemon off the field. * The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move.
*/ */
export class SyrupBombTag extends BattlerTag { export class SyrupBombTag extends BattlerTag {
constructor() { constructor(sourceId: number) {
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB); super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB, sourceId);
} }
/** /**
* Adds the Syrup Bomb battler tag to the target Pokemon. * Adds the Syrup Bomb battler tag to the target Pokemon.
* @param {Pokemon} pokemon the target Pokemon * @param pokemon - The target {@linkcode Pokemon}
*/ */
override onAdd(pokemon: Pokemon) { override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon); super.onAdd(pokemon);
@ -2654,15 +2667,16 @@ export class SyrupBombTag extends BattlerTag {
/** /**
* Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count * Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count
* @param {Pokemon} pokemon the target Pokemon * @param pokemon - The target {@linkcode Pokemon}
* @param {BattlerTagLapseType} _lapseType * @param _lapseType - N/A
* @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field * @returns `true` if the `turnCount` is still greater than `0`; `false` if the `turnCount` is `0` or the target or source Pokemon has been removed from the field
*/ */
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
if (!pokemon.isActive(true)) { if (this.sourceId && !pokemon.scene.getPokemonById(this.sourceId)?.isActive(true)) {
return false; return false;
} }
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline // Custom message in lieu of an animation in mainline
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.unshiftPhase(new StatStageChangePhase( pokemon.scene.unshiftPhase(new StatStageChangePhase(
pokemon.scene, pokemon.getBattlerIndex(), true, pokemon.scene, pokemon.getBattlerIndex(), true,
[ Stat.SPD ], -1, true, false, true [ Stat.SPD ], -1, true, false, true
@ -2671,14 +2685,26 @@ export class SyrupBombTag extends BattlerTag {
} }
} }
/**
* Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig.
* The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag
* The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class TelekinesisTag extends BattlerTag {
constructor(sourceMove: Moves) {
super(BattlerTagType.TELEKINESIS, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 3, sourceMove, undefined, true);
}
override onAdd(pokemon: Pokemon) {
pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
/** /**
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID. * Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
* * @param sourceId - The ID of the pokemon adding the tag
* @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}. * @returns The corresponding {@linkcode BattlerTag} object.
* @param turnCount the turn count.
* @param {Moves} sourceMove the source {@linkcode Moves}.
* @param sourceId the source ID.
* @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object.
*/ */
export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag { export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag {
switch (tagType) { switch (tagType) {
@ -2801,8 +2827,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new CursedTag(sourceId); return new CursedTag(sourceId);
case BattlerTagType.CHARGED: case BattlerTagType.CHARGED:
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
case BattlerTagType.MAGNET_RISEN: case BattlerTagType.FLOATING:
return new MagnetRisenTag(tagType, sourceMove); return new FloatingTag(tagType, sourceMove);
case BattlerTagType.MINIMIZED: case BattlerTagType.MINIMIZED:
return new MinimizeTag(); return new MinimizeTag();
case BattlerTagType.DESTINY_BOND: case BattlerTagType.DESTINY_BOND:
@ -2847,7 +2873,9 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
case BattlerTagType.IMPRISON: case BattlerTagType.IMPRISON:
return new ImprisonTag(sourceId); return new ImprisonTag(sourceId);
case BattlerTagType.SYRUP_BOMB: case BattlerTagType.SYRUP_BOMB:
return new SyrupBombTag(); return new SyrupBombTag(sourceId);
case BattlerTagType.TELEKINESIS:
return new TelekinesisTag(sourceMove);
case BattlerTagType.NONE: case BattlerTagType.NONE:
default: default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);

View File

@ -11,6 +11,7 @@ import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { EggSourceType } from "#enums/egg-source-types"; import { EggSourceType } from "#enums/egg-source-types";
import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates"; import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates";
import { speciesEggTiers } from "#app/data/balance/species-egg-tiers";
export const EGG_SEED = 1073741824; export const EGG_SEED = 1073741824;
@ -160,7 +161,7 @@ export class Egg {
// Override egg tier and hatchwaves if species was given // Override egg tier and hatchwaves if species was given
if (eggOptions?.species) { if (eggOptions?.species) {
this._tier = this.getEggTierFromSpeciesStarterValue(); this._tier = this.getEggTier();
this._hatchWaves = eggOptions.hatchWaves ?? this.getEggTierDefaultHatchWaves(); this._hatchWaves = eggOptions.hatchWaves ?? this.getEggTierDefaultHatchWaves();
} }
// If species has no variant, set variantTier to common. This needs to // If species has no variant, set variantTier to common. This needs to
@ -261,11 +262,11 @@ export class Egg {
return "Manaphy"; return "Manaphy";
} }
switch (this.tier) { switch (this.tier) {
case EggTier.GREAT: case EggTier.RARE:
return i18next.t("egg:greatTier"); return i18next.t("egg:greatTier");
case EggTier.ULTRA: case EggTier.EPIC:
return i18next.t("egg:ultraTier"); return i18next.t("egg:ultraTier");
case EggTier.MASTER: case EggTier.LEGENDARY:
return i18next.t("egg:masterTier"); return i18next.t("egg:masterTier");
default: default:
return i18next.t("egg:defaultTier"); return i18next.t("egg:defaultTier");
@ -336,9 +337,9 @@ export class Egg {
switch (eggTier ?? this._tier) { switch (eggTier ?? this._tier) {
case EggTier.COMMON: case EggTier.COMMON:
return HATCH_WAVES_COMMON_EGG; return HATCH_WAVES_COMMON_EGG;
case EggTier.GREAT: case EggTier.RARE:
return HATCH_WAVES_RARE_EGG; return HATCH_WAVES_RARE_EGG;
case EggTier.ULTRA: case EggTier.EPIC:
return HATCH_WAVES_EPIC_EGG; return HATCH_WAVES_EPIC_EGG;
} }
return HATCH_WAVES_LEGENDARY_EGG; return HATCH_WAVES_LEGENDARY_EGG;
@ -347,7 +348,7 @@ export class Egg {
private rollEggTier(): EggTier { private rollEggTier(): EggTier {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0; const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
const tierValue = Utils.randInt(256); const tierValue = Utils.randInt(256);
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.GREAT : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER; return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.RARE : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.EPIC : EggTier.LEGENDARY;
} }
private rollSpecies(scene: BattleScene): Species | null { private rollSpecies(scene: BattleScene): Species | null {
@ -367,7 +368,7 @@ export class Egg {
*/ */
const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1); const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1);
return rand ? Species.PHIONE : Species.MANAPHY; return rand ? Species.PHIONE : Species.MANAPHY;
} else if (this.tier === EggTier.MASTER } else if (this.tier === EggTier.LEGENDARY
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) { && this._sourceType === EggSourceType.GACHA_LEGENDARY) {
if (!Utils.randSeedInt(2)) { if (!Utils.randSeedInt(2)) {
return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp); return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp);
@ -378,15 +379,15 @@ export class Egg {
let maxStarterValue: integer; let maxStarterValue: integer;
switch (this.tier) { switch (this.tier) {
case EggTier.GREAT: case EggTier.RARE:
minStarterValue = 4; minStarterValue = 4;
maxStarterValue = 5; maxStarterValue = 5;
break; break;
case EggTier.ULTRA: case EggTier.EPIC:
minStarterValue = 6; minStarterValue = 6;
maxStarterValue = 7; maxStarterValue = 7;
break; break;
case EggTier.MASTER: case EggTier.LEGENDARY:
minStarterValue = 8; minStarterValue = 8;
maxStarterValue = 9; maxStarterValue = 9;
break; break;
@ -398,8 +399,8 @@ export class Egg {
const ignoredSpecies = [ Species.PHIONE, Species.MANAPHY, Species.ETERNATUS ]; const ignoredSpecies = [ Species.PHIONE, Species.MANAPHY, Species.ETERNATUS ];
let speciesPool = Object.keys(speciesStarterCosts) let speciesPool = Object.keys(speciesEggTiers)
.filter(s => speciesStarterCosts[s] >= minStarterValue && speciesStarterCosts[s] <= maxStarterValue) .filter(s => speciesEggTiers[s] === this.tier)
.map(s => parseInt(s) as Species) .map(s => parseInt(s) as Species)
.filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1); .filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1);
@ -430,7 +431,9 @@ export class Egg {
let totalWeight = 0; let totalWeight = 0;
const speciesWeights : number[] = []; const speciesWeights : number[] = [];
for (const speciesId of speciesPool) { for (const speciesId of speciesPool) {
let weight = Math.floor((((maxStarterValue - speciesStarterCosts[speciesId]) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); // Accounts for species that have starter costs outside of the normal range for their EggTier
const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue);
let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
const species = getPokemonSpecies(speciesId); const species = getPokemonSpecies(speciesId);
if (species.isRegional()) { if (species.isRegional()) {
weight = Math.floor(weight / 2); weight = Math.floor(weight / 2);
@ -498,16 +501,16 @@ export class Egg {
private checkForPityTierOverrides(scene: BattleScene): void { private checkForPityTierOverrides(scene: BattleScene): void {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0; const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
scene.gameData.eggPity[EggTier.GREAT] += 1; scene.gameData.eggPity[EggTier.RARE] += 1;
scene.gameData.eggPity[EggTier.ULTRA] += 1; scene.gameData.eggPity[EggTier.EPIC] += 1;
scene.gameData.eggPity[EggTier.MASTER] += 1 + tierValueOffset; scene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset;
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered. // These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
if (scene.gameData.eggPity[EggTier.MASTER] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) { if (scene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.MASTER; this._tier = EggTier.LEGENDARY;
} else if (scene.gameData.eggPity[EggTier.ULTRA] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) { } else if (scene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.ULTRA; this._tier = EggTier.EPIC;
} else if (scene.gameData.eggPity[EggTier.GREAT] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) { } else if (scene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.GREAT; this._tier = EggTier.RARE;
} }
scene.gameData.eggPity[this._tier] = 0; scene.gameData.eggPity[this._tier] = 0;
} }
@ -516,38 +519,24 @@ export class Egg {
scene.gameData.gameStats.eggsPulled++; scene.gameData.gameStats.eggsPulled++;
if (this.isManaphyEgg()) { if (this.isManaphyEgg()) {
scene.gameData.gameStats.manaphyEggsPulled++; scene.gameData.gameStats.manaphyEggsPulled++;
this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.ULTRA); this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.EPIC);
return; return;
} }
switch (this.tier) { switch (this.tier) {
case EggTier.GREAT: case EggTier.RARE:
scene.gameData.gameStats.rareEggsPulled++; scene.gameData.gameStats.rareEggsPulled++;
break; break;
case EggTier.ULTRA: case EggTier.EPIC:
scene.gameData.gameStats.epicEggsPulled++; scene.gameData.gameStats.epicEggsPulled++;
break; break;
case EggTier.MASTER: case EggTier.LEGENDARY:
scene.gameData.gameStats.legendaryEggsPulled++; scene.gameData.gameStats.legendaryEggsPulled++;
break; break;
} }
} }
private getEggTierFromSpeciesStarterValue(): EggTier { private getEggTier(): EggTier {
const speciesStartValue = speciesStarterCosts[this.species]; return speciesEggTiers[this.species];
if (speciesStartValue >= 1 && speciesStartValue <= 3) {
return EggTier.COMMON;
}
if (speciesStartValue >= 4 && speciesStartValue <= 5) {
return EggTier.GREAT;
}
if (speciesStartValue >= 6 && speciesStartValue <= 7) {
return EggTier.ULTRA;
}
if (speciesStartValue >= 8) {
return EggTier.MASTER;
}
return EggTier.COMMON;
} }
//// ////
@ -556,8 +545,8 @@ export class Egg {
} }
export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species { export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species {
const legendarySpecies = Object.entries(speciesStarterCosts) const legendarySpecies = Object.entries(speciesEggTiers)
.filter(s => s[1] >= 8 && s[1] <= 9) .filter(s => s[1] === EggTier.LEGENDARY)
.map(s => parseInt(s[0])) .map(s => parseInt(s[0]))
.filter(s => getPokemonSpecies(s).isObtainable()); .filter(s => getPokemonSpecies(s).isObtainable());
@ -579,17 +568,9 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta
/** /**
* Check for a given species EggTier Value * Check for a given species EggTier Value
* @param species - Species for wich we will check the egg tier it belongs to * @param pokemonSpecies - Species for wich we will check the egg tier it belongs to
* @returns The egg tier of a given pokemon species * @returns The egg tier of a given pokemon species
*/ */
export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier { export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier {
const speciesBaseValue = speciesStarterCosts[pokemonSpecies.getRootSpeciesId()]; return speciesEggTiers[pokemonSpecies.getRootSpeciesId()];
if (speciesBaseValue <= 3) {
return EggTier.COMMON;
} else if (speciesBaseValue <= 5) {
return EggTier.GREAT;
} else if (speciesBaseValue <= 7) {
return EggTier.ULTRA;
}
return EggTier.MASTER;
} }

View File

@ -970,13 +970,16 @@ export class MoveEffectAttr extends MoveAttr {
public lastHitOnly: boolean; public lastHitOnly: boolean;
/** Should this effect only apply on the first target hit? */ /** Should this effect only apply on the first target hit? */
public firstTargetOnly: boolean; public firstTargetOnly: boolean;
/** Overrides the secondary effect chance for this attr if set. */
public effectChanceOverride?: number;
constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false, lastHitOnly: boolean = false, firstTargetOnly: boolean = false) { constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false, lastHitOnly: boolean = false, firstTargetOnly: boolean = false, effectChanceOverride?: number) {
super(selfTarget); super(selfTarget);
this.trigger = trigger !== undefined ? trigger : MoveEffectTrigger.POST_APPLY; this.trigger = trigger ?? MoveEffectTrigger.POST_APPLY;
this.firstHitOnly = firstHitOnly; this.firstHitOnly = firstHitOnly;
this.lastHitOnly = lastHitOnly; this.lastHitOnly = lastHitOnly;
this.firstTargetOnly = firstTargetOnly; this.firstTargetOnly = firstTargetOnly;
this.effectChanceOverride = effectChanceOverride;
} }
/** /**
@ -1001,15 +1004,15 @@ export class MoveEffectAttr extends MoveAttr {
/** /**
* Gets the used move's additional effect chance. * Gets the used move's additional effect chance.
* If user's ability has MoveEffectChanceMultiplierAbAttr or IgnoreMoveEffectsAbAttr modifies the base chance. * Chance is modified by {@linkcode MoveEffectChanceMultiplierAbAttr} and {@linkcode IgnoreMoveEffectsAbAttr}.
* @param user {@linkcode Pokemon} using this move * @param user {@linkcode Pokemon} using this move
* @param target {@linkcode Pokemon} target of this move * @param target {@linkcode Pokemon | Target} of this move
* @param move {@linkcode Move} being used * @param move {@linkcode Move} being used
* @param selfEffect {@linkcode Boolean} if move targets user. * @param selfEffect `true` if move targets user.
* @returns Move chance value. * @returns Move effect chance value.
*/ */
getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): integer { getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): integer {
const moveChance = new Utils.NumberHolder(move.chance); const moveChance = new Utils.NumberHolder(this.effectChanceOverride ?? move.chance);
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility); applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility);
@ -1935,12 +1938,21 @@ export class IncrementMovePriorityAttr extends MoveAttr {
* @see {@linkcode apply} * @see {@linkcode apply}
*/ */
export class MultiHitAttr extends MoveAttr { export class MultiHitAttr extends MoveAttr {
/** This move's intrinsic multi-hit type. It should never be modified. */
private readonly intrinsicMultiHitType: MultiHitType;
/** This move's current multi-hit type. It may be temporarily modified by abilities (e.g., Battle Bond). */
private multiHitType: MultiHitType; private multiHitType: MultiHitType;
constructor(multiHitType?: MultiHitType) { constructor(multiHitType?: MultiHitType) {
super(); super();
this.multiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5; this.intrinsicMultiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5;
this.multiHitType = this.intrinsicMultiHitType;
}
// Currently used by `battle_bond.test.ts`
getMultiHitType(): MultiHitType {
return this.multiHitType;
} }
/** /**
@ -1954,7 +1966,7 @@ export class MultiHitAttr extends MoveAttr {
* @returns True * @returns True
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const hitType = new Utils.NumberHolder(this.multiHitType); const hitType = new Utils.NumberHolder(this.intrinsicMultiHitType);
applyMoveAttrs(ChangeMultiHitTypeAttr, user, target, move, hitType); applyMoveAttrs(ChangeMultiHitTypeAttr, user, target, move, hitType);
this.multiHitType = hitType.value; this.multiHitType = hitType.value;
@ -2752,14 +2764,17 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr {
/** /**
* Attribute used for moves that change stat stages * Attribute used for moves that change stat stages
* @param stats {@linkcode BattleStat} array of stats to be changed *
* @param stages stages by which to change the stats, from -6 to 6 * @param stats {@linkcode BattleStat} Array of stat(s) to change
* @param selfTarget whether the changes are applied to the user (true) or the target (false) * @param stages How many stages to change the stat(s) by, [-6, 6]
* @param condition {@linkcode MoveConditionFunc} optional condition to trigger the stat change * @param selfTarget `true` if the move is self-targetting
* @param firstHitOnly whether the stat change only applies on the first hit of a multi hit move * @param condition {@linkcode MoveConditionFunc} Optional condition to be checked in order to apply the changes
* @param moveEffectTrigger {@linkcode MoveEffectTrigger} the trigger for the effect to take place * @param showMessage `true` to display a message; default `true`
* @param firstTargetOnly whether, if this is a multi target move, to only apply the effect after the first target is hit, rather than once for each target * @param firstHitOnly `true` if only the first hit of a multi hit move should cause a stat stage change; default `false`
* @param lastHitOnly whether the effect should only apply after the last hit of a multi hit move * @param moveEffectTrigger {@linkcode MoveEffectTrigger} When the stat change should trigger; default {@linkcode MoveEffectTrigger.HIT}
* @param firstTargetOnly `true` if a move that hits multiple pokemon should only trigger the stat change if it hits at least one pokemon, rather than once per hit pokemon; default `false`
* @param lastHitOnly `true` if the effect should only apply after the last hit of a multi hit move; default `false`
* @param effectChanceOverride Will override the move's normal secondary effect chance if specified
* *
* @extends MoveEffectAttr * @extends MoveEffectAttr
* @see {@linkcode apply} * @see {@linkcode apply}
@ -2767,14 +2782,14 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr {
export class StatStageChangeAttr extends MoveEffectAttr { export class StatStageChangeAttr extends MoveEffectAttr {
public stats: BattleStat[]; public stats: BattleStat[];
public stages: integer; public stages: integer;
private condition: MoveConditionFunc | null; private condition?: MoveConditionFunc | null;
private showMessage: boolean; private showMessage: boolean;
constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false) { constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false, effectChanceOverride?: number) {
super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly); super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly, effectChanceOverride);
this.stats = stats; this.stats = stats;
this.stages = stages; this.stages = stages;
this.condition = condition!; // TODO: is this bang correct? this.condition = condition;
this.showMessage = showMessage; this.showMessage = showMessage;
} }
@ -4101,11 +4116,11 @@ export class StatusCategoryOnAllyAttr extends VariableMoveCategoryAttr {
* @param user {@linkcode Pokemon} using the move * @param user {@linkcode Pokemon} using the move
* @param target {@linkcode Pokemon} target of the move * @param target {@linkcode Pokemon} target of the move
* @param move {@linkcode Move} with this attribute * @param move {@linkcode Move} with this attribute
* @param args [0] {@linkcode Utils.IntegerHolder} The category of the move * @param args [0] {@linkcode Utils.NumberHolder} The category of the move
* @returns true if the function succeeds * @returns true if the function succeeds
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const category = (args[0] as Utils.IntegerHolder); const category = (args[0] as Utils.NumberHolder);
if (user.getAlly() === target) { if (user.getAlly() === target) {
category.value = MoveCategory.STATUS; category.value = MoveCategory.STATUS;
@ -4541,18 +4556,19 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli
export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr { export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr {
/** /**
* Checks to see if the Target is Ice-Type or not. If so, the move will have no effect. * Checks to see if the Target is Ice-Type or not. If so, the move will have no effect.
* @param {Pokemon} user N/A * @param user n/a
* @param {Pokemon} target Pokemon that is being checked whether Ice-Type or not. * @param target The {@linkcode Pokemon} targeted by the move
* @param {Move} move N/A * @param move n/a
* @param {any[]} args Sets to false if the target is Ice-Type, so it should do no damage/no effect. * @param args `[0]` a {@linkcode Utils.NumberHolder | NumberHolder} containing a type effectiveness multiplier
* @returns {boolean} Returns true if move is successful, false if Ice-Type. * @returns `true` if this Ice-type immunity applies; `false` otherwise
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const multiplier = args[0] as Utils.NumberHolder;
if (target.isOfType(Type.ICE)) { if (target.isOfType(Type.ICE)) {
(args[0] as Utils.BooleanHolder).value = false; multiplier.value = 0;
return false; return true;
} }
return true; return false;
} }
} }
@ -4829,14 +4845,14 @@ export class GulpMissileTagAttr extends MoveEffectAttr {
/** /**
* Adds BattlerTagType from GulpMissileTag based on the Pokemon's HP ratio. * Adds BattlerTagType from GulpMissileTag based on the Pokemon's HP ratio.
* @param {Pokemon} user The Pokemon using the move. * @param user The Pokemon using the move.
* @param {Pokemon} target The Pokemon being targeted by the move. * @param _target N/A
* @param {Move} move The move being used. * @param move The move being used.
* @param {any[]} args Additional arguments, if any. * @param _args N/A
* @returns Whether the BattlerTag is applied. * @returns Whether the BattlerTag is applied.
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise<boolean> { apply(user: Pokemon, _target: Pokemon, move: Move, _args: any[]): boolean {
if (!super.apply(user, target, move, args)) { if (!super.apply(user, _target, move, _args)) {
return false; return false;
} }
@ -7827,7 +7843,9 @@ export function initMoves() {
.attr(RandomMovesetMoveAttr, true) .attr(RandomMovesetMoveAttr, true)
.ignoresVirtual(), .ignoresVirtual(),
new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3) new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3)
.attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true), .attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, true)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLOATING ], true),
new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3) new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true), .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true),
new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3) new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3)
@ -8161,8 +8179,8 @@ export function initMoves() {
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4) new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true), .attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4) new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.MAGNET_RISEN, true, true) .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true)
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.MAGNET_RISEN, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), .condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4) new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
.attr(RecoilAttr, false, 0.33) .attr(RecoilAttr, false, 0.33)
.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE)
@ -8387,7 +8405,11 @@ export function initMoves() {
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true), .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true),
new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5) new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5)
.condition(failOnGravityCondition) .condition(failOnGravityCondition)
.unimplemented(), .condition((_user, target, _move) => ![ Species.DIGLETT, Species.DUGTRIO, Species.ALOLA_DIGLETT, Species.ALOLA_DUGTRIO, Species.SANDYGAST, Species.PALOSSAND, Species.WIGLETT, Species.WUGTRIO ].includes(target.species.speciesId))
.condition((_user, target, _move) => !(target.species.speciesId === Species.GENGAR && target.getFormKey() === "mega"))
.condition((_user, target, _move) => Utils.isNullOrUndefined(target.getTag(BattlerTagType.INGRAIN)) && Utils.isNullOrUndefined(target.getTag(BattlerTagType.IGNORE_FLYING)))
.attr(AddBattlerTagAttr, BattlerTagType.TELEKINESIS, false, true, 3)
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3),
new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5)
.ignoresProtect() .ignoresProtect()
.target(MoveTarget.BOTH_SIDES) .target(MoveTarget.BOTH_SIDES)
@ -8395,7 +8417,7 @@ export function initMoves() {
new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5) new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.attr(HitsTagAttr, BattlerTagType.FLYING) .attr(HitsTagAttr, BattlerTagType.FLYING)
.makesContact(false), .makesContact(false),
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5) new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
@ -8828,9 +8850,9 @@ export function initMoves() {
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr) .attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(HitsTagAttr, BattlerTagType.FLYING) .attr(HitsTagAttr, BattlerTagType.FLYING)
.attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN) .attr(HitsTagAttr, BattlerTagType.FLOATING)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.makesContact(false) .makesContact(false)
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)
@ -9556,9 +9578,8 @@ export function initMoves() {
new AttackMove(Moves.TRIPLE_ARROWS, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8) new AttackMove(Moves.TRIPLE_ARROWS, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8)
.makesContact(false) .makesContact(false)
.attr(HighCritAttr) .attr(HighCritAttr)
.attr(StatStageChangeAttr, [ Stat.DEF ], -1) .attr(StatStageChangeAttr, [ Stat.DEF ], -1, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 50)
.attr(FlinchAttr) .attr(FlinchAttr),
.partial(),
new AttackMove(Moves.INFERNAL_PARADE, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 15, 30, 0, 8) new AttackMove(Moves.INFERNAL_PARADE, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 15, 30, 0, 8)
.attr(StatusEffectAttr, StatusEffect.BURN) .attr(StatusEffectAttr, StatusEffect.BURN)
.attr(MovePowerMultiplierAttr, (user, target, move) => target.status ? 2 : 1), .attr(MovePowerMultiplierAttr, (user, target, move) => target.status ? 2 : 1),

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@ -128,6 +128,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)
@ -149,7 +150,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
pulled: false, pulled: false,
sourceType: EggSourceType.EVENT, sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription, eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.ULTRA tier: EggTier.EPIC
}; };
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`)); encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]); setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]);
@ -171,7 +172,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
pulled: false, pulled: false,
sourceType: EggSourceType.EVENT, sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription, eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.GREAT tier: EggTier.RARE
}; };
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`)); encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`));
setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]); setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]);

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@ -166,6 +166,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
} }
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -64,6 +64,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -110,6 +110,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -276,6 +276,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -148,6 +148,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -102,6 +102,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
} }
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -117,6 +117,7 @@ export const DarkDealEncounter: MysteryEncounter =
.withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1]) .withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party .withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party
.withCatchAllowed(true) .withCatchAllowed(true)
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -84,6 +84,7 @@ export const DelibirdyEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
} }
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -51,6 +51,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
}, },
]) ])
.withAutoHideIntroVisuals(false) .withAutoHideIntroVisuals(false)
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -52,6 +52,7 @@ export const FieldTripEncounter: MysteryEncounter =
}, },
]) ])
.withAutoHideIntroVisuals(false) .withAutoHideIntroVisuals(false)
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -122,6 +122,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -120,6 +120,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -76,6 +76,7 @@ export const FunAndGamesEncounter: MysteryEncounter =
text: `${namespace}:intro_dialogue`, text: `${namespace}:intro_dialogue`,
}, },
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -96,6 +96,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
} }
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -50,6 +50,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -125,6 +125,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -61,6 +61,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
} }
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -69,6 +69,7 @@ export const PartTimerEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -54,6 +54,7 @@ export const SafariZoneEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -62,6 +62,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -88,6 +88,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -58,6 +58,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
} }
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -196,6 +196,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)
@ -493,7 +494,7 @@ function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number)
pulled: false, pulled: false,
sourceType: EggSourceType.EVENT, sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription, eggDescriptor: eggDescription,
tier: EggTier.GREAT tier: EggTier.RARE
}); });
} }
} }

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@ -53,6 +53,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
speaker: `${namespace}:speaker`, speaker: `${namespace}:speaker`,
}, },
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -117,6 +117,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -94,6 +94,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter =
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -52,6 +52,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
} }
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -54,6 +54,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
text: `${namespace}:intro`, text: `${namespace}:intro`,
}, },
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -125,6 +125,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2")); scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2"));
return true; return true;
}) })
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -125,6 +125,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
text: `${namespace}:intro_dialogue`, text: `${namespace}:intro_dialogue`,
}, },
]) ])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`) .withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`) .withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`) .withQuery(`${namespace}:query`)

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@ -190,7 +190,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
secondaryPokemon?: PlayerPokemon[]; secondaryPokemon?: PlayerPokemon[];
// #region Post-construct / Auto-populated params // #region Post-construct / Auto-populated params
localizationKey: string;
/** /**
* Dialogue object containing all the dialogue, messages, tooltips, etc. for an encounter * Dialogue object containing all the dialogue, messages, tooltips, etc. for an encounter
*/ */
@ -264,6 +264,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
Object.assign(this, encounter); Object.assign(this, encounter);
} }
this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON; this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON;
this.localizationKey = this.localizationKey ?? "";
this.dialogue = this.dialogue ?? {}; this.dialogue = this.dialogue ?? {};
this.spriteConfigs = this.spriteConfigs ? [ ...this.spriteConfigs ] : []; this.spriteConfigs = this.spriteConfigs ? [ ...this.spriteConfigs ] : [];
// Default max is 1 for ROGUE encounters, 2 for others // Default max is 1 for ROGUE encounters, 2 for others
@ -528,6 +529,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
options: [MysteryEncounterOption, MysteryEncounterOption, ...MysteryEncounterOption[]]; options: [MysteryEncounterOption, MysteryEncounterOption, ...MysteryEncounterOption[]];
enemyPartyConfigs: EnemyPartyConfig[] = []; enemyPartyConfigs: EnemyPartyConfig[] = [];
localizationKey: string = "";
dialogue: MysteryEncounterDialogue = {}; dialogue: MysteryEncounterDialogue = {};
requirements: EncounterSceneRequirement[] = []; requirements: EncounterSceneRequirement[] = [];
primaryPokemonRequirements: EncounterPokemonRequirement[] = []; primaryPokemonRequirements: EncounterPokemonRequirement[] = [];
@ -632,6 +634,16 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
return this.withIntroSpriteConfigs(spriteConfigs).withIntroDialogue(dialogue); return this.withIntroSpriteConfigs(spriteConfigs).withIntroDialogue(dialogue);
} }
/**
* Sets the localization key used by the encounter
* @param localizationKey the string used as the key
* @returns `this`
*/
setLocalizationKey(localizationKey: string): this {
this.localizationKey = localizationKey;
return this;
}
/** /**
* OPTIONAL * OPTIONAL
*/ */

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@ -54,7 +54,7 @@ export enum BattlerTagType {
CURSED = "CURSED", CURSED = "CURSED",
CHARGED = "CHARGED", CHARGED = "CHARGED",
ROOSTED = "ROOSTED", ROOSTED = "ROOSTED",
MAGNET_RISEN = "MAGNET_RISEN", FLOATING = "FLOATING",
MINIMIZED = "MINIMIZED", MINIMIZED = "MINIMIZED",
DESTINY_BOND = "DESTINY_BOND", DESTINY_BOND = "DESTINY_BOND",
CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION", CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION",
@ -86,4 +86,5 @@ export enum BattlerTagType {
IMPRISON = "IMPRISON", IMPRISON = "IMPRISON",
SYRUP_BOMB = "SYRUP_BOMB", SYRUP_BOMB = "SYRUP_BOMB",
ELECTRIFIED = "ELECTRIFIED", ELECTRIFIED = "ELECTRIFIED",
TELEKINESIS = "TELEKINESIS"
} }

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@ -1,6 +1,6 @@
export enum EggTier { export enum EggTier {
COMMON, COMMON,
GREAT, RARE,
ULTRA, EPIC,
MASTER LEGENDARY
} }

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@ -50,7 +50,7 @@ export function getStatStageChangeDescriptionKey(stages: number, isIncrease: boo
return isIncrease ? "battle:statRose" : "battle:statFell"; return isIncrease ? "battle:statRose" : "battle:statFell";
} else if (stages === 2) { } else if (stages === 2) {
return isIncrease ? "battle:statSharplyRose" : "battle:statHarshlyFell"; return isIncrease ? "battle:statSharplyRose" : "battle:statHarshlyFell";
} else if (stages <= 6) { } else if (stages > 2 && stages <= 6) {
return isIncrease ? "battle:statRoseDrastically" : "battle:statSeverelyFell"; return isIncrease ? "battle:statRoseDrastically" : "battle:statSeverelyFell";
} }
return isIncrease ? "battle:statWontGoAnyHigher" : "battle:statWontGoAnyLower"; return isIncrease ? "battle:statWontGoAnyHigher" : "battle:statWontGoAnyLower";

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@ -983,7 +983,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
} }
statHolder.value = Utils.clampInt(statHolder.value, 1, Number.MAX_SAFE_INTEGER); statHolder.value = Phaser.Math.Clamp(statHolder.value, 1, Number.MAX_SAFE_INTEGER);
this.setStat(s, statHolder.value); this.setStat(s, statHolder.value);
} }
@ -1417,10 +1417,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns {boolean} Whether the ability is present and active * @returns {boolean} Whether the ability is present and active
*/ */
hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean { hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean {
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).id === ability) { if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) {
return true; return true;
} }
if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().id === ability) { if (this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true))) {
return true; return true;
} }
return false; return false;
@ -1488,7 +1488,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
isGrounded(): boolean { isGrounded(): boolean {
return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.MAGNET_RISEN) && !this.getTag(SemiInvulnerableTag)); return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.FLOATING) && !this.getTag(SemiInvulnerableTag));
} }
/** /**
@ -1707,7 +1707,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (pokemonEvolutions.hasOwnProperty(this.species.speciesId)) { if (pokemonEvolutions.hasOwnProperty(this.species.speciesId)) {
const evolutions = pokemonEvolutions[this.species.speciesId]; const evolutions = pokemonEvolutions[this.species.speciesId];
for (const e of evolutions) { for (const e of evolutions) {
if (!e.item && this.level >= e.level && (!e.preFormKey || this.getFormKey() === e.preFormKey)) { if (!e.item && this.level >= e.level && (isNullOrUndefined(e.preFormKey) || this.getFormKey() === e.preFormKey)) {
if (e.condition === null || (e.condition as SpeciesEvolutionCondition).predicate(this)) { if (e.condition === null || (e.condition as SpeciesEvolutionCondition).predicate(this)) {
return e; return e;
} }
@ -1718,7 +1718,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.isFusion() && this.fusionSpecies && pokemonEvolutions.hasOwnProperty(this.fusionSpecies.speciesId)) { if (this.isFusion() && this.fusionSpecies && pokemonEvolutions.hasOwnProperty(this.fusionSpecies.speciesId)) {
const fusionEvolutions = pokemonEvolutions[this.fusionSpecies.speciesId].map(e => new FusionSpeciesFormEvolution(this.species.speciesId, e)); const fusionEvolutions = pokemonEvolutions[this.fusionSpecies.speciesId].map(e => new FusionSpeciesFormEvolution(this.species.speciesId, e));
for (const fe of fusionEvolutions) { for (const fe of fusionEvolutions) {
if (!fe.item && this.level >= fe.level && (!fe.preFormKey || this.getFusionFormKey() === fe.preFormKey)) { if (!fe.item && this.level >= fe.level && (isNullOrUndefined(fe.preFormKey) || this.getFusionFormKey() === fe.preFormKey)) {
if (fe.condition === null || (fe.condition as SpeciesEvolutionCondition).predicate(this)) { if (fe.condition === null || (fe.condition as SpeciesEvolutionCondition).predicate(this)) {
return fe; return fe;
} }
@ -2684,7 +2684,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/ */
apply(source: Pokemon, move: Move): HitResult { apply(source: Pokemon, move: Move): HitResult {
const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (move.category === MoveCategory.STATUS) { const moveCategory = new Utils.NumberHolder(move.category);
applyMoveAttrs(VariableMoveCategoryAttr, source, this, move, moveCategory);
if (moveCategory.value === MoveCategory.STATUS) {
const cancelled = new Utils.BooleanHolder(false); const cancelled = new Utils.BooleanHolder(false);
const typeMultiplier = this.getMoveEffectiveness(source, move, false, false, cancelled); const typeMultiplier = this.getMoveEffectiveness(source, move, false, false, cancelled);
@ -2758,7 +2760,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (damage > 0) { if (damage > 0) {
if (source.isPlayer()) { if (source.isPlayer()) {
this.scene.validateAchvs(DamageAchv, damage); this.scene.validateAchvs(DamageAchv, new Utils.NumberHolder(damage));
if (damage > this.scene.gameData.gameStats.highestDamage) { if (damage > this.scene.gameData.gameStats.highestDamage) {
this.scene.gameData.gameStats.highestDamage = damage; this.scene.gameData.gameStats.highestDamage = damage;
} }

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@ -3084,11 +3084,12 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
* Steals an item from a set of target Pokemon. * Steals an item from a set of target Pokemon.
* This prioritizes high-tier held items when selecting the item to steal. * This prioritizes high-tier held items when selecting the item to steal.
* @param pokemon The {@linkcode Pokemon} holding this item * @param pokemon The {@linkcode Pokemon} holding this item
* @param target The {@linkcode Pokemon} to steal from (optional)
* @param _args N/A * @param _args N/A
* @returns `true` if an item was stolen; false otherwise. * @returns `true` if an item was stolen; false otherwise.
*/ */
override apply(pokemon: Pokemon, ..._args: unknown[]): boolean { override apply(pokemon: Pokemon, target?: Pokemon, ..._args: unknown[]): boolean {
const opponents = this.getTargets(pokemon); const opponents = this.getTargets(pokemon, target);
if (!opponents.length) { if (!opponents.length) {
return false; return false;
@ -3187,7 +3188,7 @@ export class TurnHeldItemTransferModifier extends HeldItemTransferModifier {
* @see {@linkcode HeldItemTransferModifier} * @see {@linkcode HeldItemTransferModifier}
*/ */
export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModifier { export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModifier {
private chance: number; public readonly chance: number;
constructor(type: ModifierType, pokemonId: number, chancePercent: number, stackCount?: number) { constructor(type: ModifierType, pokemonId: number, chancePercent: number, stackCount?: number) {
super(type, pokemonId, stackCount); super(type, pokemonId, stackCount);
@ -3634,7 +3635,7 @@ export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, isPlayer
} }
if (!isPlayer) { if (!isPlayer) {
scene.clearEnemyHeldItemModifiers(); scene.clearEnemyHeldItemModifiers(pokemon);
} }
heldItemsOverride.forEach(item => { heldItemsOverride.forEach(item => {

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@ -156,6 +156,7 @@ class DefaultOverrides {
readonly EGG_VARIANT_OVERRIDE: VariantTier | null = null; readonly EGG_VARIANT_OVERRIDE: VariantTier | null = null;
readonly EGG_FREE_GACHA_PULLS_OVERRIDE: boolean = false; readonly EGG_FREE_GACHA_PULLS_OVERRIDE: boolean = false;
readonly EGG_GACHA_PULL_COUNT_OVERRIDE: number = 0; readonly EGG_GACHA_PULL_COUNT_OVERRIDE: number = 0;
readonly UNLIMITED_EGG_COUNT_OVERRIDE: boolean = false;
// ------------------------- // -------------------------
// MYSTERY ENCOUNTER OVERRIDES // MYSTERY ENCOUNTER OVERRIDES

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@ -0,0 +1,23 @@
import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase";
import { Phase } from "#app/phase";
import { BattlerIndex } from "#app/battle";
import BattleScene from "#app/battle-scene";
export class CheckStatusEffectPhase extends Phase {
private order : BattlerIndex[];
constructor(scene : BattleScene, order : BattlerIndex[]) {
super(scene);
this.scene = scene;
this.order = order;
}
start() {
const field = this.scene.getField();
for (const o of this.order) {
if (field[o].status && field[o].status.isPostTurn()) {
this.scene.unshiftPhase(new PostTurnStatusEffectPhase(this.scene, o));
}
}
this.end();
}
}

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@ -28,7 +28,7 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
this.scene.gameData.gameStats.highestLevel = this.level; this.scene.gameData.gameStats.highestLevel = this.level;
} }
this.scene.validateAchvs(LevelAchv, new Utils.IntegerHolder(this.level)); this.scene.validateAchvs(LevelAchv, new Utils.NumberHolder(this.level));
const pokemon = this.getPokemon(); const pokemon = this.getPokemon();
const prevStats = pokemon.stats.slice(0); const prevStats = pokemon.stats.slice(0);

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@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr,
import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
import { MoveAnim } from "#app/data/battle-anims"; import { MoveAnim } from "#app/data/battle-anims";
import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags"; import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move"; import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, OneHitKOAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move";
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
import { BattlerTagType } from "#app/enums/battler-tag-type"; import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Moves } from "#app/enums/moves"; import { Moves } from "#app/enums/moves";
@ -404,6 +404,10 @@ export class MoveEffectPhase extends PokemonPhase {
return true; return true;
} }
if (target.getTag(BattlerTagType.TELEKINESIS) && !target.getTag(SemiInvulnerableTag) && !this.move.getMove().hasAttr(OneHitKOAttr)) {
return true;
}
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag); const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
if (semiInvulnerableTag if (semiInvulnerableTag
&& !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType) && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)

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@ -8,10 +8,6 @@ import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms";
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect"; import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
import { Type } from "#app/data/type"; import { Type } from "#app/data/type";
import { getTerrainBlockMessage } from "#app/data/weather"; import { getTerrainBlockMessage } from "#app/data/weather";
import { Abilities } from "#app/enums/abilities";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Moves } from "#app/enums/moves";
import { StatusEffect } from "#app/enums/status-effect";
import { MoveUsedEvent } from "#app/events/battle-scene"; import { MoveUsedEvent } from "#app/events/battle-scene";
import Pokemon, { MoveResult, PokemonMove, TurnMove } from "#app/field/pokemon"; import Pokemon, { MoveResult, PokemonMove, TurnMove } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
@ -20,7 +16,11 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import * as Utils from "#app/utils"; import { BooleanHolder, NumberHolder } from "#app/utils";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { StatusEffect } from "#enums/status-effect";
import i18next from "i18next"; import i18next from "i18next";
export class MovePhase extends BattlePhase { export class MovePhase extends BattlePhase {
@ -89,7 +89,7 @@ export class MovePhase extends BattlePhase {
this.cancelled = true; this.cancelled = true;
} }
public start() { public start(): void {
super.start(); super.start();
console.log(Moves[this.move.moveId]); console.log(Moves[this.move.moveId]);
@ -140,7 +140,7 @@ export class MovePhase extends BattlePhase {
} }
/** Check for cancellation edge cases - no targets remaining, or {@linkcode Moves.NONE} is in the queue */ /** Check for cancellation edge cases - no targets remaining, or {@linkcode Moves.NONE} is in the queue */
protected resolveFinalPreMoveCancellationChecks() { protected resolveFinalPreMoveCancellationChecks(): void {
const targets = this.getActiveTargetPokemon(); const targets = this.getActiveTargetPokemon();
const moveQueue = this.pokemon.getMoveQueue(); const moveQueue = this.pokemon.getMoveQueue();
@ -150,14 +150,14 @@ export class MovePhase extends BattlePhase {
} }
} }
public getActiveTargetPokemon() { public getActiveTargetPokemon(): Pokemon[] {
return this.scene.getField(true).filter(p => this.targets.includes(p.getBattlerIndex())); return this.scene.getField(true).filter(p => this.targets.includes(p.getBattlerIndex()));
} }
/** /**
* Handles {@link StatusEffect.SLEEP Sleep}/{@link StatusEffect.PARALYSIS Paralysis}/{@link StatusEffect.FREEZE Freeze} rolls and side effects. * Handles {@link StatusEffect.SLEEP Sleep}/{@link StatusEffect.PARALYSIS Paralysis}/{@link StatusEffect.FREEZE Freeze} rolls and side effects.
*/ */
protected resolvePreMoveStatusEffects() { protected resolvePreMoveStatusEffects(): void {
if (!this.followUp && this.pokemon.status && !this.pokemon.status.isPostTurn()) { if (!this.followUp && this.pokemon.status && !this.pokemon.status.isPostTurn()) {
this.pokemon.status.incrementTurn(); this.pokemon.status.incrementTurn();
let activated = false; let activated = false;
@ -198,7 +198,7 @@ export class MovePhase extends BattlePhase {
* Lapse {@linkcode BattlerTagLapseType.PRE_MOVE PRE_MOVE} tags that trigger before a move is used, regardless of whether or not it failed. * Lapse {@linkcode BattlerTagLapseType.PRE_MOVE PRE_MOVE} tags that trigger before a move is used, regardless of whether or not it failed.
* Also lapse {@linkcode BattlerTagLapseType.MOVE MOVE} tags if the move should be successful. * Also lapse {@linkcode BattlerTagLapseType.MOVE MOVE} tags if the move should be successful.
*/ */
protected lapsePreMoveAndMoveTags() { protected lapsePreMoveAndMoveTags(): void {
this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE); this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE);
// TODO: does this intentionally happen before the no targets/Moves.NONE on queue cancellation case is checked? // TODO: does this intentionally happen before the no targets/Moves.NONE on queue cancellation case is checked?
@ -207,7 +207,7 @@ export class MovePhase extends BattlePhase {
} }
} }
protected useMove() { protected useMove(): void {
const targets = this.getActiveTargetPokemon(); const targets = this.getActiveTargetPokemon();
const moveQueue = this.pokemon.getMoveQueue(); const moveQueue = this.pokemon.getMoveQueue();
@ -217,7 +217,8 @@ export class MovePhase extends BattlePhase {
this.showMoveText(); this.showMoveText();
// TODO: Clean up implementation of two-turn moves. // TODO: Clean up implementation of two-turn moves.
if (moveQueue.length > 0) { // Using .shift here clears out two turn moves once they've been used if (moveQueue.length > 0) {
// Using .shift here clears out two turn moves once they've been used
this.ignorePp = moveQueue.shift()?.ignorePP ?? false; this.ignorePp = moveQueue.shift()?.ignorePP ?? false;
} }
@ -226,7 +227,7 @@ export class MovePhase extends BattlePhase {
const ppUsed = 1 + this.getPpIncreaseFromPressure(targets); const ppUsed = 1 + this.getPpIncreaseFromPressure(targets);
this.move.usePp(ppUsed); this.move.usePp(ppUsed);
this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), this.move.ppUsed));
} }
// Update the battle's "last move" pointer, unless we're currently mimicking a move. // Update the battle's "last move" pointer, unless we're currently mimicking a move.
@ -275,7 +276,7 @@ export class MovePhase extends BattlePhase {
this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual }); this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual });
let failedText: string | undefined; let failedText: string | undefined;
const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new Utils.BooleanHolder(false)); const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false));
if (failureMessage) { if (failureMessage) {
failedText = failureMessage; failedText = failureMessage;
@ -299,7 +300,7 @@ export class MovePhase extends BattlePhase {
* Queues a {@linkcode MoveEndPhase} if the move wasn't a {@linkcode followUp} and {@linkcode canMove()} returns `true`, * Queues a {@linkcode MoveEndPhase} if the move wasn't a {@linkcode followUp} and {@linkcode canMove()} returns `true`,
* then ends the phase. * then ends the phase.
*/ */
public end() { public end(): void {
if (!this.followUp && this.canMove()) { if (!this.followUp && this.canMove()) {
this.scene.unshiftPhase(new MoveEndPhase(this.scene, this.pokemon.getBattlerIndex())); this.scene.unshiftPhase(new MoveEndPhase(this.scene, this.pokemon.getBattlerIndex()));
} }
@ -313,7 +314,7 @@ export class MovePhase extends BattlePhase {
* *
* TODO: This hardcodes the PP increase at 1 per opponent, rather than deferring to the ability. * TODO: This hardcodes the PP increase at 1 per opponent, rather than deferring to the ability.
*/ */
public getPpIncreaseFromPressure(targets: Pokemon[]) { public getPpIncreaseFromPressure(targets: Pokemon[]): number {
const foesWithPressure = this.pokemon.getOpponents().filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr(IncreasePpAbAttr)); const foesWithPressure = this.pokemon.getOpponents().filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr(IncreasePpAbAttr));
return foesWithPressure.length; return foesWithPressure.length;
} }
@ -323,10 +324,10 @@ export class MovePhase extends BattlePhase {
* - Move redirection abilities, effects, etc. * - Move redirection abilities, effects, etc.
* - Counterattacks, which pass a special value into the `targets` constructor param (`[`{@linkcode BattlerIndex.ATTACKER}`]`). * - Counterattacks, which pass a special value into the `targets` constructor param (`[`{@linkcode BattlerIndex.ATTACKER}`]`).
*/ */
protected resolveRedirectTarget() { protected resolveRedirectTarget(): void {
if (this.targets.length === 1) { if (this.targets.length === 1) {
const currentTarget = this.targets[0]; const currentTarget = this.targets[0];
const redirectTarget = new Utils.NumberHolder(currentTarget); const redirectTarget = new NumberHolder(currentTarget);
// check move redirection abilities of every pokemon *except* the user. // check move redirection abilities of every pokemon *except* the user.
this.scene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget)); this.scene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget));
@ -372,14 +373,10 @@ export class MovePhase extends BattlePhase {
* If there is no last attacker, or they are no longer on the field, a message is displayed and the * If there is no last attacker, or they are no longer on the field, a message is displayed and the
* move is marked for failure. * move is marked for failure.
*/ */
protected resolveCounterAttackTarget() { protected resolveCounterAttackTarget(): void {
if (this.targets.length === 1 && this.targets[0] === BattlerIndex.ATTACKER) { if (this.targets.length === 1 && this.targets[0] === BattlerIndex.ATTACKER) {
if (this.pokemon.turnData.attacksReceived.length) { if (this.pokemon.turnData.attacksReceived.length) {
const attacker = this.pokemon.scene.getPokemonById(this.pokemon.turnData.attacksReceived[0].sourceId); this.targets[0] = this.pokemon.turnData.attacksReceived[0].sourceBattlerIndex;
if (attacker?.isActive(true)) {
this.targets[0] = attacker.getBattlerIndex();
}
// account for metal burst and comeuppance hitting remaining targets in double battles // account for metal burst and comeuppance hitting remaining targets in double battles
// counterattack will redirect to remaining ally if original attacker faints // counterattack will redirect to remaining ally if original attacker faints
@ -415,7 +412,7 @@ export class MovePhase extends BattlePhase {
* *
* TODO: handle charge moves more gracefully * TODO: handle charge moves more gracefully
*/ */
protected handlePreMoveFailures() { protected handlePreMoveFailures(): void {
if (this.cancelled || this.failed) { if (this.cancelled || this.failed) {
if (this.failed) { if (this.failed) {
const ppUsed = this.ignorePp ? 0 : 1; const ppUsed = this.ignorePp ? 0 : 1;

View File

@ -6,7 +6,6 @@ import { StatusEffect } from "#app/enums/status-effect";
import Pokemon from "#app/field/pokemon"; import Pokemon from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import { PokemonPhase } from "./pokemon-phase"; import { PokemonPhase } from "./pokemon-phase";
import { PostTurnStatusEffectPhase } from "./post-turn-status-effect-phase";
export class ObtainStatusEffectPhase extends PokemonPhase { export class ObtainStatusEffectPhase extends PokemonPhase {
private statusEffect?: StatusEffect | undefined; private statusEffect?: StatusEffect | undefined;
@ -33,9 +32,6 @@ export class ObtainStatusEffectPhase extends PokemonPhase {
pokemon.updateInfo(true); pokemon.updateInfo(true);
new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(this.scene, false, () => { new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(this.scene, false, () => {
this.scene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined)); this.scene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined));
if (pokemon.status?.isPostTurn()) {
this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, this.battlerIndex));
}
this.end(); this.end();
}); });
return; return;

View File

@ -196,7 +196,7 @@ export class TitlePhase extends Phase {
this.scene.gameMode = getGameMode(GameModes.DAILY); this.scene.gameMode = getGameMode(GameModes.DAILY);
this.scene.setSeed(seed); this.scene.setSeed(seed);
this.scene.resetSeed(1); this.scene.resetSeed(0);
this.scene.money = this.scene.gameMode.getStartingMoney(); this.scene.money = this.scene.gameMode.getStartingMoney();

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