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Implement Order Up (misnamed the other commit...)
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@ -1,5 +1,5 @@
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import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./battle-anims";
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import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
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import { CommanderTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
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import { getPokemonNameWithAffix } from "../messages";
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import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
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import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, StatusEffect } from "./status-effect";
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@ -2962,6 +2962,41 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr {
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}
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}
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/**
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* Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}.
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* If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth,
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* one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect
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* effect chance, but Order Up itself may be boosted by Sheer Force.
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*/
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export class OrderUpStatBoostAttr extends MoveEffectAttr {
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constructor() {
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super(true, MoveEffectTrigger.HIT);
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}
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override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean {
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const commanderTag = user.getTag(CommanderTag);
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if (!commanderTag) {
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return false;
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}
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let increasedStat: EffectiveStat = Stat.ATK;
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switch (commanderTag.tatsugiriFormKey) {
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case "curly":
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increasedStat = Stat.ATK;
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break;
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case "droopy":
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increasedStat = Stat.DEF;
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break;
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case "stretchy":
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increasedStat = Stat.SPD;
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break;
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}
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user.scene.unshiftPhase(new StatStageChangePhase(user.scene, user.getBattlerIndex(), this.selfTarget, [ increasedStat ], 2));
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return true;
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}
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}
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export class CopyStatsAttr extends MoveEffectAttr {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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if (!super.apply(user, target, move, args)) {
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@ -9759,8 +9794,8 @@ export function initMoves() {
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new AttackMove(Moves.LUMINA_CRASH, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
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.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
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new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
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.makesContact(false)
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.partial(), // No effect implemented (requires Commander)
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.attr(OrderUpStatBoostAttr)
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.makesContact(false),
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new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
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.punchingMove(),
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new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9)
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