From a7579745eea839ea46f888a5a5014514773ae9cd Mon Sep 17 00:00:00 2001 From: Luc Date: Wed, 24 Apr 2024 23:09:53 -0400 Subject: [PATCH] fixed jungle healing only curing the user's status --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 95d34b4c62d..1e28789435b 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -5917,7 +5917,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.BURN), new StatusMove(Moves.JUNGLE_HEALING, Type.GRASS, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) - .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.FREEZE, StatusEffect.SLEEP) + .attr(HealStatusEffectAttr, false, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.FREEZE, StatusEffect.SLEEP) .target(MoveTarget.USER_AND_ALLIES), new AttackMove(Moves.WICKED_BLOW, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) .attr(CritOnlyAttr)